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10 Commits

Author SHA1 Message Date
Isaac
0eb8a49ca0 Fix AutoRTD permission check (#196) 2025-12-01 19:36:25 -08:00
Isaac
7a9ad3b053 Balance Tweaks, Fix Poison Shots (#195)
* Fixed poison shots so they work with non-pistols
* Reduced silent round weight
* Lowered camo cost from 75 to 65
* Raised armor cost from 60 to 75
2025-12-01 19:31:20 -08:00
Isaac
8d9506a1cc fix: Additial special round fixes +semver:patch (#189) 2025-11-10 16:22:00 -08:00
Isaac
042c48c0a6 Fix logic of round conflicts (#188) 2025-11-10 15:34:58 -08:00
Isaac
c40c89b624 Fix Vanilla Round Inversion (#187) 2025-11-10 14:48:30 -08:00
Isaac
1df2722ce7 Force rebuild for new major 2.0.0 (#186) 2025-11-10 14:39:02 -08:00
Isaac
9079fe6c41 BREAKING CHANGES: New Special Rounds and Updates +semver:major (#185)
## Shop
- Added the ability for multiple special rounds to occur at once
- Added Rich and Low Grav Rounds
- Overhauled the Poison Gun
  - Only pistol shots count towards poison bullet usage
  - Poison bullets will be silent when shot
- Item descriptions will now be printed upon purchase

## Fixes
- Reduced the volume of the Special Round cue
- Increased the strictness of Karma
- Miscellaneous bug fixes
2025-11-10 14:15:29 -08:00
Isaac
2b04486e65 feat: Add tripwire defuse reward (#179) 2025-11-08 22:33:44 -08:00
Isaac
3b97c77065 +semver:patch (#178) 2025-11-08 22:13:00 -08:00
Isaac
83715fff1f Station Stacking and Round Start Sound Cue
- Added special round start sound cue
- Multiple Damage / Hurt Stations will now stack their effects
2025-11-08 22:04:01 -08:00

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