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0.21.0-dev
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1.2.0-dev.
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@@ -16,7 +16,9 @@ survive while eliminating the traitors among them.
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- [X] Innocents
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- [X] Shop
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- [X] Karma
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- [ ] Statistics
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- [X] Statistics
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- [X] Map Integrations
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- [X] Special Rounds
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## Versioning
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@@ -1,22 +1,19 @@
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using JetBrains.Annotations;
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using Microsoft.Extensions.DependencyInjection;
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using SpecialRoundAPI.Configs;
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using TTT.API;
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using TTT.API.Events;
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using TTT.Game.Events.Game;
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using TTT.Game.Listeners;
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using TTT.Locale;
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namespace SpecialRoundAPI;
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public abstract class AbstractSpecialRound(IServiceProvider provider)
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: ITerrorModule, IListener {
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protected readonly IServiceProvider Provider = provider;
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: BaseListener(provider) {
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protected readonly ISpecialRoundTracker Tracker =
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provider.GetRequiredService<ISpecialRoundTracker>();
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public void Dispose() { }
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public void Start() { }
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public abstract string Name { get; }
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public abstract IMsg Description { get; }
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public abstract SpecialRoundConfig Config { get; }
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@@ -1,4 +1,4 @@
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namespace SpecialRoundAPI;
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namespace SpecialRoundAPI.Configs;
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public record BhopRoundConfig : SpecialRoundConfig {
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public override float Weight { get; init; } = 0.2f;
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@@ -0,0 +1,5 @@
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namespace SpecialRoundAPI.Configs;
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public record SilentRoundConfig : SpecialRoundConfig {
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public override float Weight { get; init; } = 0.1f;
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}
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@@ -1,4 +1,4 @@
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namespace SpecialRoundAPI;
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namespace SpecialRoundAPI.Configs;
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public abstract record SpecialRoundConfig {
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public abstract float Weight { get; init; }
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@@ -1,8 +1,9 @@
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namespace SpecialRoundAPI;
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namespace SpecialRoundAPI.Configs;
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public record SpeedRoundConfig : SpecialRoundConfig {
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public override float Weight { get; init; } = 0.4f;
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public override float Weight { get; init; } = 0.6f;
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public TimeSpan InitialSeconds { get; init; } = TimeSpan.FromSeconds(60);
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public TimeSpan InitialSeconds { get; init; } = TimeSpan.FromSeconds(40);
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public TimeSpan SecondsPerKill { get; init; } = TimeSpan.FromSeconds(10);
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public TimeSpan MaxTimeEver { get; init; } = TimeSpan.FromSeconds(90);
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}
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||||
@@ -0,0 +1,5 @@
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namespace SpecialRoundAPI.Configs;
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||||
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public record SuppressedRoundConfig : SpecialRoundConfig {
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||||
public override float Weight { get; init; } = 0.3f;
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||||
}
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||||
@@ -0,0 +1,5 @@
|
||||
namespace SpecialRoundAPI.Configs;
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||||
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||||
public record VanillaRoundConfig : SpecialRoundConfig {
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public override float Weight { get; init; } = 0.2f;
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||||
}
|
||||
@@ -2,9 +2,9 @@
|
||||
|
||||
public interface ISpecialRoundStarter {
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||||
/// <summary>
|
||||
/// Attempts to start the given special round.
|
||||
/// Will bypass most checks, but may still return null if starting the round
|
||||
/// is not possible.
|
||||
/// Attempts to start the given special round.
|
||||
/// Will bypass most checks, but may still return null if starting the round
|
||||
/// is not possible.
|
||||
/// </summary>
|
||||
/// <param name="round"></param>
|
||||
/// <returns></returns>
|
||||
|
||||
@@ -7,9 +7,9 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\Locale\Locale.csproj" />
|
||||
<ProjectReference Include="..\..\TTT\API\API.csproj" />
|
||||
<ProjectReference Include="..\..\TTT\Game\Game.csproj" />
|
||||
<ProjectReference Include="..\..\Locale\Locale.csproj"/>
|
||||
<ProjectReference Include="..\..\TTT\API\API.csproj"/>
|
||||
<ProjectReference Include="..\..\TTT\Game\Game.csproj"/>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
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||||
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||||
@@ -1,5 +0,0 @@
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||||
namespace SpecialRoundAPI;
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||||
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public record VanillaRoundConfig : SpecialRoundConfig {
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public override float Weight { get; init; } = 0.3f;
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}
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@@ -18,6 +18,6 @@ public interface IActionLogger {
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||||
|
||||
void PrintLogs();
|
||||
void PrintLogs(IOnlinePlayer? player);
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||||
|
||||
|
||||
string[] MakeLogs();
|
||||
}
|
||||
@@ -1,3 +1,3 @@
|
||||
namespace TTT.API.Player;
|
||||
|
||||
|
||||
public interface IMuted : ISet<string> { }
|
||||
@@ -7,7 +7,7 @@ public interface IPlayer : IEquatable<IPlayer> {
|
||||
/// </summary>
|
||||
string Id { get; }
|
||||
|
||||
string Name { get; }
|
||||
string Name { get; set; }
|
||||
|
||||
bool IEquatable<IPlayer>.Equals(IPlayer? other) {
|
||||
if (other is null) return false;
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SpecialRoundAPI\SpecialRoundAPI\SpecialRoundAPI.csproj" />
|
||||
<ProjectReference Include="..\..\SpecialRoundAPI\SpecialRoundAPI\SpecialRoundAPI.csproj"/>
|
||||
<ProjectReference Include="..\API\API.csproj"/>
|
||||
<ProjectReference Include="..\Game\Game.csproj"/>
|
||||
<ProjectReference Include="..\Karma\Karma.csproj"/>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using ShopAPI.Configs.Detective;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
@@ -64,25 +64,27 @@ public static class CS2ServiceCollection {
|
||||
collection
|
||||
.AddModBehavior<IStorage<OneHitKnifeConfig>, CS2OneHitKnifeConfig>();
|
||||
collection.AddModBehavior<IStorage<SilentAWPConfig>, CS2SilentAWPConfig>();
|
||||
collection
|
||||
.AddModBehavior<IStorage<HealthshotConfig>, CS2HealthshotConfig>();
|
||||
|
||||
// TTT - CS2 Specific optionals
|
||||
collection.AddScoped<ITextSpawner, TextSpawner>();
|
||||
|
||||
// GameHandlers
|
||||
collection.AddModBehavior<BodySpawner>();
|
||||
collection.AddModBehavior<BombPlantSuppressor>();
|
||||
collection.AddModBehavior<BuyMenuHandler>();
|
||||
collection.AddModBehavior<CombatHandler>();
|
||||
collection.AddModBehavior<DamageCanceler>();
|
||||
collection.AddModBehavior<MapChangeCausesEndListener>();
|
||||
collection.AddModBehavior<MapZoneRemover>();
|
||||
collection.AddModBehavior<NameUpdater>();
|
||||
collection.AddModBehavior<PlayerConnectionsHandler>();
|
||||
collection.AddModBehavior<PlayerMuter>();
|
||||
collection.AddModBehavior<PropMover>();
|
||||
collection.AddModBehavior<RoundStart_GameStartHandler>();
|
||||
collection.AddModBehavior<BombPlantSuppressor>();
|
||||
collection.AddModBehavior<MapZoneRemover>();
|
||||
collection.AddModBehavior<BuyMenuHandler>();
|
||||
collection.AddModBehavior<TeamChangeHandler>();
|
||||
collection.AddModBehavior<TraitorChatHandler>();
|
||||
collection.AddModBehavior<PlayerMuter>();
|
||||
collection.AddModBehavior<MapChangeCausesEndListener>();
|
||||
// collection.AddModBehavior<EntityTargetHandlers>();
|
||||
|
||||
// Damage Cancelers
|
||||
collection.AddModBehavior<OutOfRoundCanceler>();
|
||||
@@ -92,13 +94,14 @@ public static class CS2ServiceCollection {
|
||||
collection.AddModBehavior<AfkTimerListener>();
|
||||
collection.AddModBehavior<BodyPickupListener>();
|
||||
collection.AddModBehavior<IBodyTracker, BodyTracker>();
|
||||
collection.AddModBehavior<KarmaBanner>();
|
||||
collection.AddModBehavior<KarmaSyncer>();
|
||||
collection.AddModBehavior<LateSpawnListener>();
|
||||
collection.AddModBehavior<MapHookListener>();
|
||||
collection.AddModBehavior<PlayerStatsTracker>();
|
||||
collection.AddModBehavior<RoundTimerListener>();
|
||||
collection.AddModBehavior<ScreenColorApplier>();
|
||||
collection.AddModBehavior<KarmaBanner>();
|
||||
collection.AddModBehavior<KarmaSyncer>();
|
||||
collection.AddModBehavior<MapHookListener>();
|
||||
collection.AddModBehavior<WardenTagAssigner>();
|
||||
|
||||
// Commands
|
||||
collection.AddModBehavior<TestCommand>();
|
||||
|
||||
@@ -6,7 +6,6 @@ using TTT.API;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Commands;
|
||||
using TTT.Game.lang;
|
||||
|
||||
|
||||
@@ -41,15 +41,15 @@ public class PlayerPingShopAlias(IServiceProvider provider) : IPluginModule {
|
||||
|
||||
private void onButton(CCSPlayerController? player, int index) {
|
||||
if (player == null) return;
|
||||
if (converter.GetPlayer(player) is not IOnlinePlayer gamePlayer) return;
|
||||
if (converter.GetPlayer(player) is not IOnlinePlayer apiPlayer) return;
|
||||
|
||||
var lastUpdated = itemSorter.GetLastUpdate(gamePlayer);
|
||||
var lastUpdated = itemSorter.GetLastUpdate(apiPlayer);
|
||||
if (lastUpdated == null
|
||||
|| DateTime.Now - lastUpdated > TimeSpan.FromSeconds(20))
|
||||
return;
|
||||
var cmdInfo = new CS2CommandInfo(provider, gamePlayer, 0, "css_shop", "buy",
|
||||
(index - 1).ToString());
|
||||
cmdInfo.CallingContext = CommandCallingContext.Chat;
|
||||
var cmdInfo = new CS2CommandInfo(provider, apiPlayer, 0, "css_shop", "buy",
|
||||
(index - 1).ToString()) { CallingContext = CommandCallingContext.Chat };
|
||||
provider.GetRequiredService<ICommandManager>().ProcessCommand(cmdInfo);
|
||||
itemSorter.InvalidateOrder(apiPlayer);
|
||||
}
|
||||
}
|
||||
@@ -48,7 +48,6 @@ public class GiveItemCommand(IServiceProvider provider) : ICommand {
|
||||
|
||||
var purchaseEv = new PlayerPurchaseItemEvent(target, item);
|
||||
provider.GetRequiredService<IEventBus>().Dispatch(purchaseEv);
|
||||
if (purchaseEv.IsCanceled) return;
|
||||
|
||||
shop.GiveItem(target, item);
|
||||
info.ReplySync($"Gave item '{item.Name}' to {target.Name}.");
|
||||
|
||||
@@ -9,17 +9,12 @@ namespace TTT.CS2.Command.Test;
|
||||
|
||||
public class ReloadModuleCommand(IServiceProvider provider)
|
||||
: ICommand, IPluginModule {
|
||||
private BasePlugin? plugin;
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
private BasePlugin? plugin;
|
||||
|
||||
public string Id => "reload";
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
if (plugin == null) return;
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public string[] Usage => ["<module>"];
|
||||
|
||||
public Task<CommandResult>
|
||||
@@ -59,4 +54,9 @@ public class ReloadModuleCommand(IServiceProvider provider)
|
||||
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
if (plugin == null) return;
|
||||
this.plugin = plugin;
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,8 @@
|
||||
using System.Numerics;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.Utils;
|
||||
using Vector = CounterStrikeSharp.API.Modules.Utils.Vector;
|
||||
|
||||
namespace TTT.CS2.Command.Test;
|
||||
|
||||
@@ -24,10 +19,6 @@ public class SetTargetCommand(IServiceProvider provider) : ICommand {
|
||||
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
||||
if (executor == null) return Task.FromResult(CommandResult.PLAYER_ONLY);
|
||||
|
||||
var name = "TRAITOR";
|
||||
|
||||
if (info.ArgCount == 2) name = info.Args[1];
|
||||
|
||||
Server.NextWorldUpdate(() => {
|
||||
var gamePlayer = converter.GetPlayer(executor);
|
||||
if (gamePlayer == null) return;
|
||||
|
||||
@@ -11,6 +11,8 @@ public class SpecCommand(IServiceProvider provider) : ICommand {
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public string Id => "spec";
|
||||
|
||||
public Task<CommandResult>
|
||||
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
||||
var target = executor;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using CounterStrikeSharp.API;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using SpecialRoundAPI;
|
||||
using TTT.API;
|
||||
using TTT.API.Command;
|
||||
@@ -25,7 +26,7 @@ public class SpecialRoundCommand(IServiceProvider provider) : ICommand {
|
||||
|
||||
var rounds = provider.GetServices<ITerrorModule>()
|
||||
.OfType<AbstractSpecialRound>()
|
||||
.ToDictionary(r => r.GetType().Name.ToLower(), r => r);
|
||||
.ToDictionary(r => r.Name.ToLower(), r => r);
|
||||
|
||||
var roundName = info.Args[1].ToLower();
|
||||
if (!rounds.TryGetValue(roundName, out var round)) {
|
||||
@@ -34,8 +35,10 @@ public class SpecialRoundCommand(IServiceProvider provider) : ICommand {
|
||||
return Task.FromResult(CommandResult.INVALID_ARGS);
|
||||
}
|
||||
|
||||
tracker.TryStartSpecialRound(round);
|
||||
info.ReplySync($"Started special round '{roundName}'.");
|
||||
Server.NextWorldUpdate(() => {
|
||||
tracker.TryStartSpecialRound(round);
|
||||
info.ReplySync($"Started special round '{roundName}'.");
|
||||
});
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
}
|
||||
@@ -63,21 +63,19 @@ public class CS2GameConfig : IStorage<TTTConfig>, IPluginModule {
|
||||
|
||||
public static readonly FakeConVar<string> CV_TRAITOR_WEAPONS = new(
|
||||
"css_ttt_roleweapons_traitor",
|
||||
"Weapons available to traitors at start of round",
|
||||
"weapon_knife,weapon_glock", ConVarFlags.FCVAR_NONE,
|
||||
new ItemValidator(allowMultiple: true));
|
||||
"Weapons available to traitors at start of round", "",
|
||||
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
|
||||
|
||||
public static readonly FakeConVar<string> CV_DETECTIVE_WEAPONS = new(
|
||||
"css_ttt_roleweapons_detective",
|
||||
"Weapons available to detectives at start of round",
|
||||
"weapon_knife,weapon_taser,weapon_m4a1,weapon_revolver",
|
||||
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
|
||||
"weapon_taser,weapon_m4a1_silencer,weapon_revolver", ConVarFlags.FCVAR_NONE,
|
||||
new ItemValidator(allowMultiple: true));
|
||||
|
||||
public static readonly FakeConVar<string> CV_INNOCENT_WEAPONS = new(
|
||||
"css_ttt_roleweapons_innocent",
|
||||
"Weapons available to innocents at start of round",
|
||||
"weapon_knife,weapon_glock", ConVarFlags.FCVAR_NONE,
|
||||
new ItemValidator(allowMultiple: true));
|
||||
"Weapons available to innocents at start of round", "",
|
||||
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
|
||||
|
||||
public static readonly FakeConVar<int> CV_TIME_BETWEEN_ROUNDS = new(
|
||||
"css_ttt_time_between_rounds", "Time to wait between rounds in seconds", 1,
|
||||
|
||||
@@ -74,13 +74,13 @@ public class CS2KarmaConfig : IStorage<KarmaConfig>, IPluginModule {
|
||||
|
||||
public static readonly FakeConVar<int> CV_KARMA_PER_ROUND = new(
|
||||
"css_ttt_karma_per_round",
|
||||
"Amount of karma a player will gain at the end of each round", 2,
|
||||
"Amount of karma a player will gain at the end of each round", 1,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
|
||||
|
||||
public static readonly FakeConVar<int> CV_KARMA_PER_ROUND_WIN = new(
|
||||
"css_ttt_karma_per_round_win",
|
||||
"Amount of karma a player will gain at the end of each round if their team won",
|
||||
4, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
|
||||
1, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2BodyPaintConfig : IStorage<BodyPaintConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_bodypaint_price", "Price of the Body Paint item", 40,
|
||||
"css_ttt_shop_bodypaint_price", "Price of the Body Paint item", 30,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_MAX_USES = new(
|
||||
@@ -22,7 +22,7 @@ public class CS2BodyPaintConfig : IStorage<BodyPaintConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<string> CV_COLOR = new(
|
||||
"css_ttt_shop_bodypaint_color",
|
||||
"Color to apply to the player's body (HTML hex or known color name)",
|
||||
"GreenYellow", ConVarFlags.FCVAR_NONE);
|
||||
"GreenYellow");
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ public class CS2CamoConfig : IStorage<CamoConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<float> CV_CAMO_VISIBILITY = new(
|
||||
"css_ttt_shop_camo_visibility",
|
||||
"Player visibility multiplier while camouflaged (0 = invisible, 1 = fully visible)",
|
||||
0.6f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
|
||||
0.5f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ public class CS2ClusterGrenadeConfig : IStorage<ClusterGrenadeConfig>,
|
||||
IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_clustergrenade_price",
|
||||
"Price of the Cluster Grenade item (Traitor)", 90, ConVarFlags.FCVAR_NONE,
|
||||
"Price of the Cluster Grenade item (Traitor)", 100, ConVarFlags.FCVAR_NONE,
|
||||
new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_GRENADE_COUNT = new(
|
||||
@@ -22,8 +22,7 @@ public class CS2ClusterGrenadeConfig : IStorage<ClusterGrenadeConfig>,
|
||||
|
||||
public static readonly FakeConVar<string> CV_WEAPON_ID = new(
|
||||
"css_ttt_shop_clustergrenade_weapon",
|
||||
"Weapon entity ID used for the Cluster Grenade", "weapon_hegrenade",
|
||||
ConVarFlags.FCVAR_NONE);
|
||||
"Weapon entity ID used for the Cluster Grenade", "weapon_hegrenade");
|
||||
|
||||
public static readonly FakeConVar<float> CV_UP_FORCE = new(
|
||||
"css_ttt_shop_clustergrenade_up_force",
|
||||
|
||||
@@ -17,8 +17,7 @@ public class CS2HealthStationConfig : IStorage<HealthStationConfig>,
|
||||
|
||||
public static readonly FakeConVar<string> CV_USE_SOUND = new(
|
||||
"css_ttt_shop_healthstation_use_sound",
|
||||
"Sound played when using the Health Station", "sounds/buttons/blip1",
|
||||
ConVarFlags.FCVAR_NONE);
|
||||
"Sound played when using the Health Station", "sounds/buttons/blip1");
|
||||
|
||||
public static readonly FakeConVar<int> CV_HEALTH_INCREMENTS = new(
|
||||
"css_ttt_shop_healthstation_increments",
|
||||
|
||||
43
TTT/CS2/Configs/ShopItems/CS2HealthshotConfig.cs
Normal file
43
TTT/CS2/Configs/ShopItems/CS2HealthshotConfig.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
|
||||
namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2HealthshotConfig : IStorage<HealthshotConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_healthshot_price", "Price of the Healthshot item", 40,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_MAX_PURCHASES = new(
|
||||
"css_ttt_shop_healthshot_max_purchases",
|
||||
"Maximum number of times a player can purchase the Healthshot per round", 2,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 100));
|
||||
|
||||
public static readonly FakeConVar<string> CV_WEAPON = new(
|
||||
"css_ttt_shop_healthshot_weapon", "Weapon entity name for the Healthshot",
|
||||
"weapon_healthshot");
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||
plugin.RegisterFakeConVars(this);
|
||||
}
|
||||
|
||||
public Task<HealthshotConfig?> Load() {
|
||||
var cfg = new HealthshotConfig {
|
||||
Price = CV_PRICE.Value,
|
||||
MaxPurchases = CV_MAX_PURCHASES.Value,
|
||||
Weapon = CV_WEAPON.Value
|
||||
};
|
||||
|
||||
return Task.FromResult<HealthshotConfig?>(cfg);
|
||||
}
|
||||
}
|
||||
@@ -16,8 +16,7 @@ public class CS2OneHitKnifeConfig : IStorage<OneHitKnifeConfig>, IPluginModule {
|
||||
|
||||
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(
|
||||
"css_ttt_shop_onehitknife_friendly_fire",
|
||||
"Whether the One-Hit Knife can damage teammates", false,
|
||||
ConVarFlags.FCVAR_NONE);
|
||||
"Whether the One-Hit Knife can damage teammates");
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace TTT.CS2.Configs.ShopItems;
|
||||
public class CS2OneShotDeagleConfig : IStorage<OneShotDeagleConfig>,
|
||||
IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_onedeagle_price", "Price of the One-Shot Deagle item", 125,
|
||||
"css_ttt_shop_onedeagle_price", "Price of the One-Shot Deagle item", 130,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(
|
||||
|
||||
@@ -19,7 +19,7 @@ public class CS2SilentAWPConfig : IStorage<SilentAWPConfig>, IPluginModule {
|
||||
|
||||
public static readonly FakeConVar<string> CV_WEAPON_ID = new(
|
||||
"css_ttt_shop_silentawp_weapon", "Weapon entity ID for the Silent AWP",
|
||||
"weapon_awp", ConVarFlags.FCVAR_NONE);
|
||||
"weapon_awp");
|
||||
|
||||
public static readonly FakeConVar<int> CV_RESERVE_AMMO = new(
|
||||
"css_ttt_shop_silentawp_reserve_ammo",
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2StickersConfig : IStorage<StickersConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_stickers_price", "Price of the Stickers item (Detective)", 25,
|
||||
"css_ttt_shop_stickers_price", "Price of the Stickers item (Detective)", 45,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
@@ -119,8 +119,11 @@ public static class PlayerExtensions {
|
||||
SELF(player.Slot), 0.2f, 1);
|
||||
}
|
||||
|
||||
private static RecipientFilter SELF(int slot) => new(slot);
|
||||
private static RecipientFilter SELF(int slot) {
|
||||
return new RecipientFilter(slot);
|
||||
}
|
||||
|
||||
private static RecipientFilter OTHERS(int slot)
|
||||
=> new(ulong.MaxValue & ~(1ul << slot));
|
||||
private static RecipientFilter OTHERS(int slot) {
|
||||
return new RecipientFilter(ulong.MaxValue & ~(1ul << slot));
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,4 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||
using CounterStrikeSharp.API.Modules.Commands;
|
||||
using JetBrains.Annotations;
|
||||
@@ -32,7 +31,7 @@ public class BuyMenuHandler(IServiceProvider provider) : IPluginModule {
|
||||
{ "weapon_mp5sd", "M4A1" },
|
||||
{ "weapon_awp", "AWP" },
|
||||
{ "weapon_hegrenade", "Cluster" },
|
||||
{ "weapon_decoy", "Teleport Decoy" },
|
||||
{ "weapon_decoy", "Teleport Decoy" }
|
||||
};
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
@@ -7,8 +7,10 @@ using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.CS2.API;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
|
||||
@@ -24,6 +26,9 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IAliveSpoofer spoofer =
|
||||
provider.GetRequiredService<IAliveSpoofer>();
|
||||
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Dispose() { }
|
||||
@@ -45,13 +50,36 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
|
||||
if (games.ActiveGame is not { State: State.IN_PROGRESS })
|
||||
return HookResult.Continue;
|
||||
|
||||
if (ev.Attacker != null) ev.FireEventToClient(ev.Attacker);
|
||||
if (ev.Attacker != null) {
|
||||
ev.FireEventToClient(ev.Attacker);
|
||||
var apiPlayer = converter.GetPlayer(ev.Attacker);
|
||||
var role = roles.GetRoles(apiPlayer);
|
||||
if (role.Any(r => r is TraitorRole))
|
||||
foreach (var p in Utilities.GetPlayers()) {
|
||||
var apiP = converter.GetPlayer(p);
|
||||
if (apiP.Id == apiPlayer.Id) continue;
|
||||
var r = roles.GetRoles(converter.GetPlayer(p));
|
||||
if (role.Intersect(r).Any()) ev.FireEventToClient(p);
|
||||
}
|
||||
}
|
||||
|
||||
info.DontBroadcast = true;
|
||||
spoofer.SpoofAlive(player);
|
||||
Server.NextWorldUpdateAsync(() => bus.Dispatch(deathEvent));
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[GameEventHandler(HookMode.Pre)]
|
||||
public HookResult OnPlayerDamage(EventPlayerHurt ev, GameEventInfo info) {
|
||||
var player = ev.Userid;
|
||||
if (player == null) return HookResult.Continue;
|
||||
|
||||
hideAndTrackStats(ev);
|
||||
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
private void hideAndTrackStats(EventPlayerDeath ev,
|
||||
CCSPlayerController player) {
|
||||
var victimStats = player.ActionTrackingServices?.MatchStats;
|
||||
@@ -89,6 +117,16 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
|
||||
"m_pActionTrackingServices");
|
||||
}
|
||||
|
||||
private void hideAndTrackStats(EventPlayerHurt ev) {
|
||||
var attackerStats = ev.Attacker?.ActionTrackingServices?.MatchStats;
|
||||
|
||||
if (attackerStats == null) return;
|
||||
if (ev.Attacker == null) return;
|
||||
attackerStats.Damage -= ev.DmgHealth;
|
||||
Utilities.SetStateChanged(ev.Attacker, "CCSPlayerController",
|
||||
"m_pActionTrackingServices");
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[GameEventHandler]
|
||||
public HookResult OnPlayerHurt(EventPlayerHurt ev, GameEventInfo _) {
|
||||
|
||||
@@ -1,64 +0,0 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Messages;
|
||||
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
|
||||
public class EntityTargetHandlers(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IMessenger messenger =
|
||||
provider.GetRequiredService<IMessenger>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
plugin?.HookEntityOutput("*", "*", handler);
|
||||
}
|
||||
|
||||
private HookResult handler(CEntityIOOutput output, string name,
|
||||
CEntityInstance activator, CEntityInstance caller, CVariant value,
|
||||
float delay) {
|
||||
if (caller.DesignerName == "prop_dynamic") return HookResult.Continue;
|
||||
messenger.Debug("Entity Output Triggered: " + name);
|
||||
messenger.Debug("Activator: " + activator.DesignerName);
|
||||
messenger.Debug("Caller: " + caller.DesignerName);
|
||||
messenger.Debug("Value: " + value + " " + value.GetType());
|
||||
caller.AcceptInput("OnPass");
|
||||
activator.AcceptInput("OnPass");
|
||||
if (caller.DesignerName != "filter_activator_name")
|
||||
return HookResult.Continue;
|
||||
var csPlayer =
|
||||
Utilities.GetPlayerFromIndex((int)activator.EntityHandle.Index);
|
||||
if (csPlayer != null && csPlayer.IsValid) {
|
||||
messenger.DebugAnnounce(
|
||||
$"Filter Activator Name triggered by player: {csPlayer.PlayerName} {(int)csPlayer.Index}");
|
||||
}
|
||||
|
||||
var ptrPlayer = new CCSPlayerController(activator.Handle);
|
||||
if (ptrPlayer.IsValid) {
|
||||
messenger.DebugAnnounce(
|
||||
$"Filter Activator Name triggered by player controller: {ptrPlayer.PlayerName} {(int)ptrPlayer.Index}");
|
||||
}
|
||||
|
||||
messenger.DebugAnnounce(output + " - " + output.Description);
|
||||
|
||||
var connections = output.Connections;
|
||||
if (connections != null) debugConnection(connections);
|
||||
|
||||
caller.AcceptInput("OnPass");
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
private void debugConnection(EntityIOConnection_t connection) {
|
||||
messenger.DebugAnnounce("Connection:");
|
||||
messenger.DebugAnnounce(" Target: " + connection.Target);
|
||||
messenger.DebugAnnounce(" Input: " + connection.TargetInput);
|
||||
messenger.DebugAnnounce(" Parameter: " + connection.ValueOverride);
|
||||
messenger.DebugAnnounce(" Delay: " + connection.Delay);
|
||||
messenger.DebugAnnounce(" Times to fire: " + connection.TimesToFire);
|
||||
|
||||
if (connection.Next != null) debugConnection(connection.Next);
|
||||
}
|
||||
}
|
||||
22
TTT/CS2/GameHandlers/NameUpdater.cs
Normal file
22
TTT/CS2/GameHandlers/NameUpdater.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Listeners;
|
||||
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
|
||||
public class NameUpdater(IServiceProvider provider) : BaseListener(provider) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnGameInit(GameInitEvent ev) {
|
||||
foreach (var player in Utilities.GetPlayers())
|
||||
converter.GetPlayer(player).Name = player.PlayerName;
|
||||
}
|
||||
}
|
||||
@@ -18,15 +18,15 @@ public class PlayerMuter(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IGameManager game =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
private readonly IMsgLocalizer locale =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
private readonly IMessenger messenger =
|
||||
provider.GetRequiredService<IMessenger>();
|
||||
|
||||
private readonly IGameManager game =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
@@ -66,8 +66,6 @@ public class PlayerMuter(IServiceProvider provider) : IPluginModule {
|
||||
public void OnGameEvent(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState != State.FINISHED) return;
|
||||
|
||||
foreach (var p in Utilities.GetPlayers()) {
|
||||
p.VoiceFlags &= ~VoiceFlags.Muted;
|
||||
}
|
||||
foreach (var p in Utilities.GetPlayers()) p.VoiceFlags &= ~VoiceFlags.Muted;
|
||||
}
|
||||
}
|
||||
@@ -51,7 +51,9 @@ public class PropMover(IServiceProvider provider) : IPluginModule {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!pressed.HasFlag(PlayerButtons.Use)) return;
|
||||
if (!pressed.HasFlag(PlayerButtons.Use)
|
||||
&& !pressed.HasFlag(PlayerButtons.Inspect))
|
||||
return;
|
||||
|
||||
onStartUse(player);
|
||||
}
|
||||
|
||||
@@ -6,7 +6,6 @@ using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.CS2.Extensions;
|
||||
|
||||
@@ -12,18 +12,18 @@ namespace TTT.CS2.GameHandlers;
|
||||
|
||||
public class RoundStart_GameStartHandler(IServiceProvider provider)
|
||||
: IPluginModule {
|
||||
private TTTConfig config
|
||||
=> provider.GetService<IStorage<TTTConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
private readonly IPlayerFinder finder =
|
||||
provider.GetRequiredService<IPlayerFinder>();
|
||||
|
||||
private readonly IGameManager games =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
private TTTConfig config
|
||||
=> provider.GetService<IStorage<TTTConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
@@ -11,12 +11,14 @@ using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.API;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Events.Player;
|
||||
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
|
||||
public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IBodyTracker bodies =
|
||||
provider.GetRequiredService<IBodyTracker>();
|
||||
|
||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
@@ -25,9 +27,6 @@ public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IGameManager games =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
private readonly IBodyTracker bodies =
|
||||
provider.GetRequiredService<IBodyTracker>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
|
||||
@@ -29,11 +29,11 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IMessenger messenger =
|
||||
provider.GetRequiredService<IMessenger>();
|
||||
|
||||
private readonly IMuted? mutedPlayers = provider.GetService<IMuted>();
|
||||
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
private readonly IMuted? mutedPlayers = provider.GetService<IMuted>();
|
||||
|
||||
private IActain? maulService;
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
@@ -79,7 +79,7 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
|
||||
|
||||
private HookResult onSay(CCSPlayerController? player,
|
||||
CommandInfo commandInfo) {
|
||||
if (mutedPlayers != null
|
||||
if (mutedPlayers != null && player != null && player.GetHealth() > 0
|
||||
&& mutedPlayers.Contains(player?.SteamID.ToString() ?? ""))
|
||||
return HookResult.Handled;
|
||||
|
||||
|
||||
@@ -16,15 +16,15 @@ public static class ArmorItemServicesCollection {
|
||||
}
|
||||
|
||||
public class ArmorItem(IServiceProvider provider) : BaseItem(provider) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private ArmorConfig config
|
||||
=> Provider.GetService<IStorage<ArmorConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new ArmorConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
public override string Name => Locale[ArmorMsgs.SHOP_ITEM_ARMOR];
|
||||
public override string Description => Locale[ArmorMsgs.SHOP_ITEM_ARMOR_DESC];
|
||||
public override ShopItemConfig Config => config;
|
||||
|
||||
@@ -17,16 +17,16 @@ public class BodyPaintListener(IServiceProvider provider)
|
||||
private readonly IBodyTracker bodies =
|
||||
provider.GetRequiredService<IBodyTracker>();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private readonly Dictionary<IPlayer, int> uses = new();
|
||||
|
||||
private BodyPaintConfig config
|
||||
=> Provider.GetService<IStorage<BodyPaintConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new BodyPaintConfig();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private readonly Dictionary<IPlayer, int> uses = new();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(Priority = Priority.HIGH)]
|
||||
public void BodyIdentify(BodyIdentifyEvent ev) {
|
||||
|
||||
@@ -18,15 +18,15 @@ public static class CamoServiceCollection {
|
||||
}
|
||||
|
||||
public class CamouflageItem(IServiceProvider provider) : BaseItem(provider) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private CamoConfig config
|
||||
=> Provider.GetService<IStorage<CamoConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new CamoConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
public override string Name => Locale[CamoMsgs.SHOP_ITEM_CAMO];
|
||||
public override string Description => Locale[CamoMsgs.SHOP_ITEM_CAMO_DESC];
|
||||
public override ShopItemConfig Config => config;
|
||||
|
||||
@@ -1,9 +1,6 @@
|
||||
using System.Reactive.Concurrency;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
@@ -11,23 +8,25 @@ using ShopAPI;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Utils;
|
||||
|
||||
namespace TTT.CS2.Items.ClusterGrenade;
|
||||
|
||||
public class ClusterGrenadeListener(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private ClusterGrenadeConfig config
|
||||
=> provider.GetService<IStorage<ClusterGrenadeConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new ClusterGrenadeConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
[UsedImplicitly]
|
||||
[GameEventHandler]
|
||||
@@ -60,7 +59,4 @@ public class ClusterGrenadeListener(IServiceProvider provider) : IPluginModule {
|
||||
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
}
|
||||
@@ -1,5 +1,3 @@
|
||||
using System.Linq;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Timers;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
@@ -10,7 +8,6 @@ using ShopAPI.Configs;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
@@ -18,17 +15,15 @@ using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Items.Compass;
|
||||
|
||||
/// <summary>
|
||||
/// Base compass that renders a heading toward the nearest target returned by GetTargets.
|
||||
/// Child classes decide which targets to expose and who owns the item.
|
||||
/// Base compass that renders a heading toward the nearest target returned by GetTargets.
|
||||
/// Child classes decide which targets to expose and who owns the item.
|
||||
/// </summary>
|
||||
public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
||||
IListener, IPluginModule where TRole : class, IRole {
|
||||
protected CompassConfig _Config { get; }
|
||||
protected readonly IPlayerConverter<CCSPlayerController> Converter;
|
||||
protected readonly ISet<IPlayer> Owners = new HashSet<IPlayer>();
|
||||
|
||||
@@ -42,6 +37,8 @@ public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
}
|
||||
|
||||
protected CompassConfig _Config { get; }
|
||||
|
||||
public override ShopItemConfig Config => _Config;
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
@@ -56,14 +53,14 @@ public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return world positions to point at for this player.
|
||||
/// Return world positions to point at for this player.
|
||||
/// </summary>
|
||||
protected abstract IList<Vector> GetTargets(IOnlinePlayer requester);
|
||||
abstract protected IList<Vector> GetTargets(IOnlinePlayer requester);
|
||||
|
||||
/// <summary>
|
||||
/// Whether this player currently owns/has this compass effect.
|
||||
/// Whether this player currently owns/has this compass effect.
|
||||
/// </summary>
|
||||
protected abstract bool OwnsItem(IOnlinePlayer player);
|
||||
abstract protected bool OwnsItem(IOnlinePlayer player);
|
||||
|
||||
public override void OnPurchase(IOnlinePlayer player) { Owners.Add(player); }
|
||||
|
||||
|
||||
@@ -27,11 +27,11 @@ public class BodyCompassItem(IServiceProvider provider)
|
||||
=> Locale[CompassMsgs.SHOP_ITEM_COMPASS_BODY_DESC];
|
||||
|
||||
/// <summary>
|
||||
/// For innocents: point to nearest traitor.
|
||||
/// For traitors: point to nearest non-traitor (ally list in original code).
|
||||
/// Returns target world positions as vectors.
|
||||
/// For innocents: point to nearest traitor.
|
||||
/// For traitors: point to nearest non-traitor (ally list in original code).
|
||||
/// Returns target world positions as vectors.
|
||||
/// </summary>
|
||||
protected override IList<Vector> GetTargets(IOnlinePlayer requester) {
|
||||
override protected IList<Vector> GetTargets(IOnlinePlayer requester) {
|
||||
if (Games.ActiveGame is not { State: State.IN_PROGRESS or State.FINISHED })
|
||||
return Array.Empty<Vector>();
|
||||
|
||||
|
||||
@@ -23,11 +23,11 @@ public class InnoCompassItem(IServiceProvider provider)
|
||||
=> Locale[CompassMsgs.SHOP_ITEM_COMPASS_PLAYER_DESC];
|
||||
|
||||
/// <summary>
|
||||
/// For innocents: point to nearest traitor.
|
||||
/// For traitors: point to nearest non-traitor (ally list in original code).
|
||||
/// Returns target world positions as vectors.
|
||||
/// For innocents: point to nearest traitor.
|
||||
/// For traitors: point to nearest non-traitor (ally list in original code).
|
||||
/// Returns target world positions as vectors.
|
||||
/// </summary>
|
||||
protected override IList<Vector> GetTargets(IOnlinePlayer requester) {
|
||||
override protected IList<Vector> GetTargets(IOnlinePlayer requester) {
|
||||
if (Games.ActiveGame is not { State: State.IN_PROGRESS or State.FINISHED })
|
||||
return Array.Empty<Vector>();
|
||||
|
||||
|
||||
@@ -28,15 +28,15 @@ public class DnaListener(IServiceProvider provider) : BaseListener(provider) {
|
||||
private readonly IBodyTracker bodies =
|
||||
provider.GetRequiredService<IBodyTracker>();
|
||||
|
||||
private readonly Dictionary<string, DateTime> lastMessages = new();
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private DnaScannerConfig config
|
||||
=> Provider.GetService<IStorage<DnaScannerConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new DnaScannerConfig();
|
||||
|
||||
private readonly Dictionary<string, DateTime> lastMessages = new();
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
// Low priority to allow body identification to happen first
|
||||
[UsedImplicitly]
|
||||
[EventHandler(Priority = Priority.LOW)]
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@ using ShopAPI;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Listeners;
|
||||
@@ -13,14 +12,14 @@ namespace TTT.CS2.Items.OneHitKnife;
|
||||
|
||||
public class OneHitKnifeListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private OneHitKnifeConfig config
|
||||
=> Provider.GetService<IStorage<OneHitKnifeConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new OneHitKnifeConfig();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnDamage(PlayerDamagedEvent ev) {
|
||||
|
||||
@@ -24,15 +24,11 @@ public class PoisonShotsListener(IServiceProvider provider)
|
||||
: BaseListener(provider), IPluginModule {
|
||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
private PoisonShotsConfig config
|
||||
=> Provider.GetService<IStorage<PoisonShotsConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new PoisonShotsConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly Dictionary<string, IPlayer> killedWithPoison = new();
|
||||
|
||||
private readonly Dictionary<IPlayer, int> poisonShots = new();
|
||||
|
||||
private readonly List<IDisposable> poisonTimers = [];
|
||||
@@ -42,7 +38,11 @@ public class PoisonShotsListener(IServiceProvider provider)
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private readonly Dictionary<string, IPlayer> killedWithPoison = new();
|
||||
private PoisonShotsConfig config
|
||||
=> Provider.GetService<IStorage<PoisonShotsConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new PoisonShotsConfig();
|
||||
|
||||
public override void Dispose() {
|
||||
base.Dispose();
|
||||
@@ -156,13 +156,6 @@ public class PoisonShotsListener(IServiceProvider provider)
|
||||
return 0;
|
||||
}
|
||||
|
||||
private class PoisonEffect(IPlayer player, IPlayer shooter) {
|
||||
public IPlayer Player { get; } = player;
|
||||
public IPlayer Shooter { get; } = shooter;
|
||||
public int Ticks { get; set; }
|
||||
public int DamageGiven { get; set; }
|
||||
}
|
||||
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
@@ -173,4 +166,11 @@ public class PoisonShotsListener(IServiceProvider provider)
|
||||
return;
|
||||
ev.Body.Killer = shooter as IOnlinePlayer;
|
||||
}
|
||||
|
||||
private class PoisonEffect(IPlayer player, IPlayer shooter) {
|
||||
public IPlayer Player { get; } = player;
|
||||
public IPlayer Shooter { get; } = shooter;
|
||||
public int Ticks { get; set; }
|
||||
public int DamageGiven { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -12,7 +12,6 @@ using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.Game.Events.Body;
|
||||
@@ -25,20 +24,20 @@ namespace TTT.CS2.Items.PoisonSmoke;
|
||||
|
||||
public class PoisonSmokeListener(IServiceProvider provider)
|
||||
: BaseListener(provider), IPluginModule {
|
||||
private PoisonSmokeConfig config
|
||||
=> Provider.GetService<IStorage<PoisonSmokeConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new PoisonSmokeConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly ISet<string> killedWithPoison = new HashSet<string>();
|
||||
|
||||
private readonly List<IDisposable> poisonSmokes = [];
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private readonly ISet<string> killedWithPoison = new HashSet<string>();
|
||||
private PoisonSmokeConfig config
|
||||
=> Provider.GetService<IStorage<PoisonSmokeConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new PoisonSmokeConfig();
|
||||
|
||||
public override void Dispose() {
|
||||
base.Dispose();
|
||||
@@ -129,15 +128,6 @@ public class PoisonSmokeListener(IServiceProvider provider)
|
||||
return effect.DamageGiven < config.PoisonConfig.TotalDamage;
|
||||
}
|
||||
|
||||
private class PoisonEffect(CSmokeGrenadeProjectile projectile,
|
||||
IOnlinePlayer attacker) {
|
||||
public int Ticks { get; set; }
|
||||
public int DamageGiven { get; set; }
|
||||
public Vector Origin { get; } = projectile.AbsOrigin.Clone()!;
|
||||
public CSmokeGrenadeProjectile Projectile { get; } = projectile;
|
||||
public IPlayer Attacker { get; } = attacker;
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnGameEnd(GameStateUpdateEvent ev) {
|
||||
@@ -153,4 +143,13 @@ public class PoisonSmokeListener(IServiceProvider provider)
|
||||
if (ev.Body.Killer == null || ev.Body.Killer.Id == ev.Body.OfPlayer.Id)
|
||||
ev.IsCanceled = true;
|
||||
}
|
||||
|
||||
private class PoisonEffect(CSmokeGrenadeProjectile projectile,
|
||||
IOnlinePlayer attacker) {
|
||||
public int Ticks { get; set; }
|
||||
public int DamageGiven { get; set; }
|
||||
public Vector Origin { get; } = projectile.AbsOrigin.Clone()!;
|
||||
public CSmokeGrenadeProjectile Projectile { get; } = projectile;
|
||||
public IPlayer Attacker { get; } = attacker;
|
||||
}
|
||||
}
|
||||
@@ -24,18 +24,18 @@ public static class SilentAWPServiceCollection {
|
||||
|
||||
public class SilentAWPItem(IServiceProvider provider)
|
||||
: RoleRestrictedItem<TraitorRole>(provider), IPluginModule {
|
||||
private SilentAWPConfig config
|
||||
=> Provider.GetService<IStorage<SilentAWPConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new SilentAWPConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> playerConverter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IDictionary<string, int> silentShots =
|
||||
new Dictionary<string, int>();
|
||||
|
||||
private SilentAWPConfig config
|
||||
=> Provider.GetService<IStorage<SilentAWPConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new SilentAWPConfig();
|
||||
|
||||
public override string Name => Locale[SilentAWPMsgs.SHOP_ITEM_SILENT_AWP];
|
||||
|
||||
public override string Description
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
@@ -7,10 +8,8 @@ using TTT.API.Events;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game.Events.Body;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Events.Player;
|
||||
@@ -38,20 +37,23 @@ public class DamageStation(IServiceProvider provider)
|
||||
private readonly IPlayerFinder finder =
|
||||
provider.GetRequiredService<IPlayerFinder>();
|
||||
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
private readonly Dictionary<string, StationInfo> killedWithStation = new();
|
||||
|
||||
public override string Name => Locale[StationMsgs.SHOP_ITEM_STATION_HURT];
|
||||
|
||||
public override string Description
|
||||
=> Locale[StationMsgs.SHOP_ITEM_STATION_HURT_DESC];
|
||||
|
||||
private Dictionary<string, StationInfo> killedWithStation =
|
||||
new Dictionary<string, StationInfo>();
|
||||
|
||||
override protected void onInterval() {
|
||||
var players = finder.GetOnline();
|
||||
var toRemove = new List<CPhysicsPropMultiplayer>();
|
||||
var playerMapping = players
|
||||
.Select(p => (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
|
||||
.Where(m
|
||||
=> m.GamePlayer != null
|
||||
&& !Roles.GetRoles(m.ApiPlayer).Any(r => r is TraitorRole))
|
||||
.ToList();
|
||||
|
||||
foreach (var (prop, info) in props) {
|
||||
if (_Config.TotalHealthGiven != 0 && Math.Abs(info.HealthGiven)
|
||||
> Math.Abs(_Config.TotalHealthGiven)) {
|
||||
@@ -66,12 +68,7 @@ public class DamageStation(IServiceProvider provider)
|
||||
|
||||
var propPos = prop.AbsOrigin;
|
||||
|
||||
var playerMapping = players.Select(p
|
||||
=> (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
|
||||
.Where(m => m.GamePlayer != null);
|
||||
|
||||
var playerDists = playerMapping
|
||||
.Where(t => !roles.GetRoles(t.ApiPlayer).OfType<TraitorRole>().Any())
|
||||
.Select(t => (t.ApiPlayer, Origin: t.GamePlayer!.Pawn.Value?.AbsOrigin,
|
||||
t.GamePlayer))
|
||||
.Where(t => t is { Origin: not null, ApiPlayer.IsAlive: true })
|
||||
@@ -100,16 +97,19 @@ public class DamageStation(IServiceProvider provider)
|
||||
bus.Dispatch(playerDeath);
|
||||
}
|
||||
|
||||
gamePlayer.EmitSound("Player.DamageFall", SELF(gamePlayer.Slot), 0.2f);
|
||||
player.Health += damageAmount;
|
||||
info.HealthGiven += damageAmount;
|
||||
|
||||
gamePlayer.EmitSound("Player.DamageFall", null, 0.2f);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var prop in toRemove) props.Remove(prop);
|
||||
}
|
||||
|
||||
private static RecipientFilter SELF(int slot) {
|
||||
return new RecipientFilter(slot);
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnGameEnd(GameStateUpdateEvent ev) {
|
||||
|
||||
@@ -10,7 +10,8 @@ using TTT.Game.Roles;
|
||||
namespace TTT.CS2.Items.Station;
|
||||
|
||||
public static class HealthStationCollection {
|
||||
public static void AddHealthStationServices(this IServiceCollection collection) {
|
||||
public static void
|
||||
AddHealthStationServices(this IServiceCollection collection) {
|
||||
collection.AddModBehavior<HealthStation>();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,10 +20,10 @@ public abstract class StationItem<T>(IServiceProvider provider,
|
||||
: RoleRestrictedItem<T>(provider), IPluginModule where T : IRole {
|
||||
protected readonly StationConfig _Config = config;
|
||||
|
||||
protected readonly IPlayerConverter<CCSPlayerController> Converter =
|
||||
protected readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly long PROP_SIZE_SQUARED = 500;
|
||||
private readonly long PROP_SIZE_SQUARED = 700;
|
||||
|
||||
protected readonly Dictionary<CPhysicsPropMultiplayer, StationInfo> props =
|
||||
new();
|
||||
@@ -105,8 +105,8 @@ public abstract class StationItem<T>(IServiceProvider provider,
|
||||
"weapon_deagle" => 40,
|
||||
_ when Tag.PISTOLS.Contains(designerWeapon) => 10,
|
||||
_ when Tag.SMGS.Contains(designerWeapon) => 15,
|
||||
_ when Tag.SHOTGUNS.Contains(designerWeapon) => 25,
|
||||
_ when Tag.RIFLES.Contains(designerWeapon) => 45,
|
||||
_ when Tag.SHOTGUNS.Contains(designerWeapon) => 15,
|
||||
_ when Tag.RIFLES.Contains(designerWeapon) => 35,
|
||||
_ => 5
|
||||
};
|
||||
}
|
||||
@@ -124,7 +124,7 @@ public abstract class StationItem<T>(IServiceProvider provider,
|
||||
prop.SetModel("models/props/cs_office/microwave.vmdl");
|
||||
prop.DispatchSpawn();
|
||||
|
||||
var gamePlayer = Converter.GetPlayer(player);
|
||||
var gamePlayer = converter.GetPlayer(player);
|
||||
if (gamePlayer == null || !gamePlayer.Pawn.IsValid
|
||||
|| gamePlayer.Pawn.Value == null)
|
||||
return;
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
164
TTT/CS2/Items/Tripwire/TripwireItem.cs
Normal file
164
TTT/CS2/Items/Tripwire/TripwireItem.cs
Normal file
@@ -0,0 +1,164 @@
|
||||
using System.Drawing;
|
||||
using System.Reactive.Concurrency;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.RayTrace.Class;
|
||||
using TTT.CS2.RayTrace.Enum;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Items.Tripwire;
|
||||
|
||||
public static class TripwireServiceCollection {
|
||||
public static void AddTripwireServices(this IServiceCollection services) {
|
||||
services.AddModBehavior<TripwireItem>();
|
||||
services.AddModBehavior<TripwireMovementListener>();
|
||||
}
|
||||
}
|
||||
|
||||
public class TripwireItem(IServiceProvider provider)
|
||||
: RoleRestrictedItem<TraitorRole>(provider), IPluginModule {
|
||||
public override string Name => Locale[TripwireMsgs.SHOP_ITEM_TRIPWIRE];
|
||||
|
||||
private readonly IScheduler scheduler =
|
||||
provider.GetRequiredService<IScheduler>();
|
||||
|
||||
protected readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
public record TripwireInstance(IOnlinePlayer owner, CEnvBeam Beam,
|
||||
CDynamicProp TripwireProp, Vector StartPos, Vector EndPos);
|
||||
|
||||
private TripwireConfig config = provider
|
||||
.GetService<IStorage<TripwireConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TripwireConfig();
|
||||
|
||||
public override string Description
|
||||
=> Locale[TripwireMsgs.SHOP_ITEM_TRIPWIRE_DESC];
|
||||
|
||||
public override ShopItemConfig Config => config;
|
||||
|
||||
public List<TripwireInstance> ActiveTripwires = new();
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
Start();
|
||||
plugin
|
||||
?.RegisterListener<
|
||||
CounterStrikeSharp.API.Core.Listeners.OnServerPrecacheResources>(
|
||||
onPrecache);
|
||||
}
|
||||
|
||||
private void onPrecache(ResourceManifest manifest) {
|
||||
manifest.AddResource(
|
||||
"models/generic/conveyor_control_panel_01/conveyor_button_02.vmdl");
|
||||
}
|
||||
|
||||
public override PurchaseResult CanPurchase(IOnlinePlayer player) {
|
||||
PurchaseResult result = base.CanPurchase(player);
|
||||
if (result != PurchaseResult.SUCCESS) return result;
|
||||
Server.NextWorldUpdateAsync(() => {
|
||||
var gamePlayer = converter.GetPlayer(player);
|
||||
if (gamePlayer == null) {
|
||||
result = PurchaseResult.UNKNOWN_ERROR;
|
||||
return;
|
||||
}
|
||||
|
||||
var trace = gamePlayer.GetGameTraceByEyePosition(TraceMask.MaskSolid,
|
||||
Contents.NoDraw, gamePlayer);
|
||||
if (trace == null) {
|
||||
result = PurchaseResult.TRIPWIRE_TOO_FAR;
|
||||
return;
|
||||
}
|
||||
|
||||
var endPos = trace.Value.EndPos;
|
||||
var distance = gamePlayer.GetEyePosition()
|
||||
.DistanceSquared(endPos.toVector());
|
||||
if (distance > 2500) {
|
||||
result = PurchaseResult.TRIPWIRE_TOO_FAR;
|
||||
return;
|
||||
}
|
||||
})
|
||||
.GetAwaiter()
|
||||
.GetResult();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public override void OnPurchase(IOnlinePlayer player) {
|
||||
Server.NextWorldUpdate(() => {
|
||||
var gamePlayer = converter.GetPlayer(player);
|
||||
var playerPawn = gamePlayer?.PlayerPawn.Value;
|
||||
if (gamePlayer == null || playerPawn == null) return;
|
||||
var originTrace =
|
||||
gamePlayer.GetGameTraceByEyePosition(TraceMask.MaskSolid,
|
||||
Contents.NoDraw, gamePlayer);
|
||||
var origin = gamePlayer.GetEyePosition();
|
||||
if (origin == null || originTrace == null) return;
|
||||
|
||||
var angles = vectorToAngle(originTrace.Value.Normal.toVector());
|
||||
|
||||
var endTrace = TraceRay.TraceShape(origin, angles, TraceMask.MaskSolid,
|
||||
Contents.NoDraw, gamePlayer);
|
||||
|
||||
var tripwire = Utilities.CreateEntityByName<CDynamicProp>("prop_dynamic");
|
||||
if (tripwire == null) return;
|
||||
|
||||
tripwire.SetModel(
|
||||
"models/generic/conveyor_control_panel_01/conveyor_button_02.vmdl");
|
||||
tripwire.DispatchSpawn();
|
||||
|
||||
tripwire.Teleport(originTrace.Value.EndPos.toVector(),
|
||||
vectorToAngle(originTrace.Value.Normal.toVector()));
|
||||
tripwire.EmitSound("Weapon_ELITE.Clipout");
|
||||
|
||||
scheduler.Schedule(TimeSpan.FromSeconds(2), () => {
|
||||
Server.NextWorldUpdate(() => {
|
||||
if (!gamePlayer.IsValid) return;
|
||||
createBeam(player, tripwire, originTrace.Value.EndPos.toVector(),
|
||||
endTrace.EndPos.toVector());
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private void createBeam(IOnlinePlayer owner, CDynamicProp prop, Vector start,
|
||||
Vector end) {
|
||||
prop.EmitSound("C4.ExplodeTriggerTrip");
|
||||
var beam = createBeamEnt(start, end);
|
||||
if (beam == null) return;
|
||||
|
||||
var instance = new TripwireInstance(owner, beam, prop, start, end);
|
||||
ActiveTripwires.Add(instance);
|
||||
}
|
||||
|
||||
private QAngle vectorToAngle(Vector vec) {
|
||||
var pitch = (float)(Math.Atan2(-vec.Z,
|
||||
Math.Sqrt(vec.X * vec.X + vec.Y * vec.Y)) * (180.0 / Math.PI));
|
||||
var yaw = (float)(Math.Atan2(vec.Y, vec.X) * (180.0 / Math.PI));
|
||||
return new QAngle(pitch, yaw, 0);
|
||||
}
|
||||
|
||||
private CEnvBeam? createBeamEnt(Vector start, Vector end) {
|
||||
var beam = Utilities.CreateEntityByName<CEnvBeam>("env_beam");
|
||||
if (beam == null) return null;
|
||||
beam.RenderMode = RenderMode_t.kRenderTransAlpha;
|
||||
beam.Width = 0.5f;
|
||||
beam.Render = Color.FromArgb(128, Color.Red);
|
||||
beam.EndPos.X = end.X;
|
||||
beam.EndPos.Y = end.Y;
|
||||
beam.EndPos.Z = end.Z;
|
||||
beam.Teleport(start);
|
||||
return beam;
|
||||
}
|
||||
}
|
||||
117
TTT/CS2/Items/Tripwire/TripwireMovementListener.cs
Normal file
117
TTT/CS2/Items/Tripwire/TripwireMovementListener.cs
Normal file
@@ -0,0 +1,117 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Timers;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.RayTrace.Class;
|
||||
using TTT.CS2.RayTrace.Enum;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game.Events.Body;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Events.Player;
|
||||
|
||||
namespace TTT.CS2.Items.Tripwire;
|
||||
|
||||
public class TripwireMovementListener(IServiceProvider provider)
|
||||
: IPluginModule, IListener {
|
||||
private readonly TripwireItem? item = provider.GetService<TripwireItem>();
|
||||
|
||||
private readonly IPlayerFinder finder =
|
||||
provider.GetRequiredService<IPlayerFinder>();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
if (item == null) return;
|
||||
plugin?.AddTimer(0.1f, checkTripwires, TimerFlags.REPEAT);
|
||||
}
|
||||
|
||||
private readonly Dictionary<string, TripwireItem.TripwireInstance>
|
||||
killedWithTripwire = new();
|
||||
|
||||
private void checkTripwires() {
|
||||
if (item == null) return;
|
||||
var toRemove = new List<TripwireItem.TripwireInstance>();
|
||||
foreach (var wire in item.ActiveTripwires) {
|
||||
var ray = TraceRay.TraceShape(wire.StartPos, wire.EndPos, Contents.Player,
|
||||
wire.TripwireProp.Handle);
|
||||
if (!ray.DidHit() || !ray.HitPlayer(out _)) continue;
|
||||
|
||||
toRemove.Add(wire);
|
||||
|
||||
wire.TripwireProp.EmitSound("Flashbang.ExplodeDistant");
|
||||
doExplosion(wire);
|
||||
}
|
||||
|
||||
foreach (var wire in toRemove) {
|
||||
item.ActiveTripwires.Remove(wire);
|
||||
wire.Beam.Remove();
|
||||
wire.TripwireProp.Remove();
|
||||
}
|
||||
}
|
||||
|
||||
private void doExplosion(TripwireItem.TripwireInstance instance) {
|
||||
foreach (var player in finder.GetOnline()) {
|
||||
if (!player.IsAlive) continue;
|
||||
var gamePlayer = converter.GetPlayer(player);
|
||||
if (gamePlayer == null || gamePlayer.Pawn.Value == null) continue;
|
||||
if (gamePlayer.Pawn.Value.AbsOrigin == null) continue;
|
||||
|
||||
var distance =
|
||||
instance.StartPos.Distance(gamePlayer.Pawn.Value.AbsOrigin);
|
||||
var damage = (int)Math.Round(getDamage(distance));
|
||||
if (damage < 1) continue;
|
||||
|
||||
if (player.Health - damage <= 0) {
|
||||
killedWithTripwire[player.Id] = instance;
|
||||
var death = new PlayerDeathEvent(player).WithKiller(instance.owner)
|
||||
.WithWeapon("[Tripwire]");
|
||||
bus.Dispatch(death);
|
||||
} else {
|
||||
var damaged =
|
||||
new PlayerDamagedEvent(player, instance.owner, damage) {
|
||||
Weapon = "[Tripwire]"
|
||||
};
|
||||
bus.Dispatch(damaged);
|
||||
}
|
||||
|
||||
player.Health -= damage;
|
||||
gamePlayer.EmitSound("Player.BurnDamage");
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly float fallofDelay = 0.01f;
|
||||
|
||||
private float getDamage(float distance) {
|
||||
return 1000.0f * MathF.Pow(MathF.E, -distance * fallofDelay);
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnGameEnd(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState != State.FINISHED) return;
|
||||
|
||||
killedWithTripwire.Clear();
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnRagdollSpawn(BodyCreateEvent ev) {
|
||||
if (!killedWithTripwire.TryGetValue(ev.Body.Id, out var info)) return;
|
||||
if (ev.Body.Killer != null && ev.Body.Killer.Id != ev.Body.OfPlayer.Id)
|
||||
return;
|
||||
ev.Body.Killer = info.owner;
|
||||
}
|
||||
}
|
||||
11
TTT/CS2/Items/Tripwire/TripwireMsgs.cs
Normal file
11
TTT/CS2/Items/Tripwire/TripwireMsgs.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.CS2.Items.Tripwire;
|
||||
|
||||
public class TripwireMsgs {
|
||||
public static IMsg SHOP_ITEM_TRIPWIRE
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_TRIPWIRE));
|
||||
|
||||
public static IMsg SHOP_ITEM_TRIPWIRE_DESC
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_TRIPWIRE_DESC));
|
||||
}
|
||||
@@ -1,5 +1,4 @@
|
||||
using System.Drawing;
|
||||
using System.Reactive.Concurrency;
|
||||
using System.Reactive.Concurrency;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
@@ -11,27 +10,25 @@ using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.lang;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Listeners;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Listeners;
|
||||
|
||||
public class AfkTimerListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private IDisposable? specTimer, specWarnTimer;
|
||||
|
||||
private TTTConfig config
|
||||
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private IDisposable? specTimer, specWarnTimer;
|
||||
|
||||
public override void Dispose() {
|
||||
base.Dispose();
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@ using TTT.API.Player;
|
||||
using TTT.CS2.API;
|
||||
using TTT.CS2.Events;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Events.Body;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Game.Listeners;
|
||||
@@ -35,6 +34,8 @@ public class BodyPickupListener(IServiceProvider provider)
|
||||
if (ev.Player is not IOnlinePlayer online)
|
||||
throw new InvalidOperationException("Player is not an online player.");
|
||||
|
||||
if (ev.Player.Id == body.OfPlayer.Id) return;
|
||||
|
||||
var identifyEvent = new BodyIdentifyEvent(body, online);
|
||||
|
||||
Bus.Dispatch(identifyEvent);
|
||||
|
||||
@@ -15,12 +15,6 @@ using TTT.Karma.lang;
|
||||
namespace TTT.CS2.Listeners;
|
||||
|
||||
public class KarmaBanner(IServiceProvider provider) : BaseListener(provider) {
|
||||
private KarmaConfig config
|
||||
=> Provider.GetService<IStorage<KarmaConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new KarmaConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
@@ -31,6 +25,12 @@ public class KarmaBanner(IServiceProvider provider) : BaseListener(provider) {
|
||||
|
||||
private readonly Dictionary<IPlayer, DateTime> lastWarned = new();
|
||||
|
||||
private KarmaConfig config
|
||||
=> Provider.GetService<IStorage<KarmaConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new KarmaConfig();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(Priority = Priority.MONITOR, IgnoreCanceled = true)]
|
||||
public void OnKarmaUpdate(KarmaUpdateEvent ev) {
|
||||
|
||||
@@ -20,8 +20,8 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
|
||||
|
||||
private readonly ISet<int> revealedDeaths = new HashSet<int>();
|
||||
|
||||
private readonly IDictionary<int, (int, int)> roundKillsAndAssists =
|
||||
new Dictionary<int, (int, int)>();
|
||||
private readonly IDictionary<int, RoundData> roundStats =
|
||||
new Dictionary<int, RoundData>();
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
@@ -50,24 +50,39 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
|
||||
ev.Assister == null ? null : converter.GetPlayer(ev.Assister);
|
||||
|
||||
if (killer != null) {
|
||||
roundKillsAndAssists.TryGetValue(killer.Slot, out var def);
|
||||
def.Item1++;
|
||||
roundKillsAndAssists[killer.Slot] = def;
|
||||
roundStats.TryGetValue(killer.Slot, out var def);
|
||||
def ??= new RoundData();
|
||||
def.Kills++;
|
||||
roundStats[killer.Slot] = def;
|
||||
}
|
||||
|
||||
if (assister != null && assister != killer) {
|
||||
roundKillsAndAssists.TryGetValue(assister.Slot, out var def);
|
||||
def.Item2++;
|
||||
roundKillsAndAssists[assister.Slot] = def;
|
||||
roundStats.TryGetValue(assister.Slot, out var def);
|
||||
def ??= new RoundData();
|
||||
def.Assists++;
|
||||
roundStats[assister.Slot] = def;
|
||||
}
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(Priority = Priority.HIGH)]
|
||||
public void OnDamage(PlayerDamagedEvent ev) {
|
||||
var attacker =
|
||||
ev.Attacker == null ? null : converter.GetPlayer(ev.Attacker);
|
||||
if (attacker == null) return;
|
||||
|
||||
roundStats.TryGetValue(attacker.Slot, out var def);
|
||||
def ??= new RoundData();
|
||||
def.Damage += ev.DmgDealt;
|
||||
roundStats[attacker.Slot] = def;
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnRoundEnd(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState == State.IN_PROGRESS) {
|
||||
revealedDeaths.Clear();
|
||||
roundKillsAndAssists.Clear();
|
||||
roundStats.Clear();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -100,17 +115,24 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
|
||||
var online = finder.GetOnline()
|
||||
.Select(p => converter.GetPlayer(p))
|
||||
.OfType<CCSPlayerController>()
|
||||
.Where(p => p.IsValid && roundKillsAndAssists.ContainsKey(p.Slot));
|
||||
.Where(p => p.IsValid && roundStats.ContainsKey(p.Slot));
|
||||
|
||||
foreach (var player in online) {
|
||||
var stats = player.ActionTrackingServices?.MatchStats;
|
||||
if (stats == null) continue;
|
||||
|
||||
var (kills, assists) = roundKillsAndAssists[player.Slot];
|
||||
stats.Kills += kills;
|
||||
stats.Assists += assists;
|
||||
if (!roundStats.TryGetValue(player.Slot, out var data)) continue;
|
||||
|
||||
stats.Kills += data.Kills;
|
||||
stats.Assists += data.Assists;
|
||||
Utilities.SetStateChanged(player, "CCSPlayerController",
|
||||
"m_pActionTrackingServices");
|
||||
}
|
||||
}
|
||||
|
||||
private record RoundData {
|
||||
public int Assists;
|
||||
public int Damage;
|
||||
public int Kills;
|
||||
}
|
||||
}
|
||||
@@ -22,17 +22,17 @@ namespace TTT.CS2.Listeners;
|
||||
|
||||
public class RoundTimerListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
public IDisposable? EndTimer;
|
||||
|
||||
private TTTConfig config
|
||||
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
public IDisposable? EndTimer;
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(IgnoreCanceled = true)]
|
||||
public void OnRoundStart(GameStateUpdateEvent ev) {
|
||||
|
||||
55
TTT/CS2/Listeners/WardenTagAssigner.cs
Normal file
55
TTT/CS2/Listeners/WardenTagAssigner.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.ThirdParties.eGO;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Listeners;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Listeners;
|
||||
|
||||
public class WardenTagAssigner(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private Dictionary<string, (string, char)> oldTags =
|
||||
new Dictionary<string, (string, char)>();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnRoleAssign(PlayerRoleAssignEvent ev) {
|
||||
var maul = EgoApi.MAUL.Get();
|
||||
if (maul == null) return;
|
||||
Server.NextWorldUpdate(() => {
|
||||
var gamePlayer = converter.GetPlayer(ev.Player);
|
||||
if (gamePlayer == null) return;
|
||||
|
||||
Task.Run(async () => {
|
||||
if (ev.Role is DetectiveRole) {
|
||||
var oldTag = await maul.getTagService().GetTag(gamePlayer.SteamID);
|
||||
var oldTagColor =
|
||||
await maul.getTagService().GetTagColor(gamePlayer.SteamID);
|
||||
oldTags[ev.Player.Id] = (oldTag, oldTagColor);
|
||||
}
|
||||
|
||||
await Server.NextWorldUpdateAsync(() => {
|
||||
if (ev.Role is DetectiveRole) {
|
||||
maul.getTagService().SetTag(gamePlayer, "[DETECTIVE]", false);
|
||||
maul.getTagService()
|
||||
.SetTagColor(gamePlayer, ChatColors.LightBlue, false);
|
||||
} else if (oldTags.TryGetValue(ev.Player.Id, out var oldTag)) {
|
||||
maul.getTagService().SetTag(gamePlayer, oldTag.Item1, false);
|
||||
maul.getTagService().SetTagColor(gamePlayer, oldTag.Item2, false);
|
||||
|
||||
oldTags.Remove(ev.Player.Id);
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -9,8 +9,8 @@ namespace TTT.CS2.Player;
|
||||
|
||||
public class CS2AliveSpoofer : IAliveSpoofer, IPluginModule {
|
||||
private readonly HashSet<CCSPlayerController> _fakeAlivePlayers = new();
|
||||
private BasePlugin? plugin;
|
||||
public ISet<CCSPlayerController> FakeAlivePlayers => _fakeAlivePlayers;
|
||||
private BasePlugin? plugin = null;
|
||||
|
||||
public void SpoofAlive(CCSPlayerController player) {
|
||||
if (player.IsBot) {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.CS2.Player;
|
||||
@@ -53,7 +54,7 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
|
||||
}
|
||||
|
||||
public string Id { get; }
|
||||
public string Name { get; }
|
||||
public string Name { get; set; }
|
||||
|
||||
public int Health {
|
||||
get => Player?.Pawn.Value != null ? Player.Pawn.Value.Health : 0;
|
||||
@@ -96,7 +97,11 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
|
||||
}
|
||||
|
||||
public bool IsAlive {
|
||||
get => Player != null && Player.Pawn.Value is { Health: > 0 };
|
||||
get
|
||||
=> Player != null && Player is {
|
||||
Team : CsTeam.CounterTerrorist or CsTeam.Terrorist,
|
||||
Pawn.Value.Health: > 0
|
||||
};
|
||||
|
||||
set
|
||||
=> throw new NotSupportedException(
|
||||
@@ -114,14 +119,7 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
|
||||
|
||||
// Goal: Pad the name to a fixed width for better alignment in logs
|
||||
// Left-align ID, right-align name
|
||||
private string createPaddedName() {
|
||||
var onlineLengths = Utilities.GetPlayers()
|
||||
.Select(p => p.PlayerName.Length)
|
||||
.ToList();
|
||||
if (onlineLengths.Count == 0) return CreatePaddedName(Id, Name, 13);
|
||||
var namePadding = Math.Min(onlineLengths.Max(), 24);
|
||||
return CreatePaddedName(Id, Name, namePadding + 8);
|
||||
}
|
||||
private string createPaddedName() { return CreatePaddedName(Id, Name, 24); }
|
||||
|
||||
public static string CreatePaddedName(string id, string name, int len) {
|
||||
var suffix = id.Length > 5 ? id[^5..] : id.PadLeft(5, '0');
|
||||
|
||||
@@ -1,7 +1,4 @@
|
||||
using System.Net;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using CounterStrikeSharp.API;
|
||||
using System.Runtime.InteropServices;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using Vector = CounterStrikeSharp.API.Modules.Utils.Vector;
|
||||
|
||||
@@ -18,13 +18,13 @@ public class GrenadeDataHelper {
|
||||
heGrenadeSignature);
|
||||
}
|
||||
|
||||
private delegate int CHEGrenadeProjectile_CreateDelegate(IntPtr position,
|
||||
IntPtr angle, IntPtr velocity, IntPtr velocityAngle, IntPtr thrower,
|
||||
int weaponId, byte team);
|
||||
|
||||
public static int CreateGrenade(Vector position, QAngle angle,
|
||||
Vector velocity, Vector velocityAngle, IntPtr thrower, CsTeam team) {
|
||||
return CHEGrenadeProjectile_CreateFunc(position.Handle, angle.Handle,
|
||||
velocity.Handle, velocityAngle.Handle, thrower, 44, (byte)team);
|
||||
}
|
||||
|
||||
private delegate int CHEGrenadeProjectile_CreateDelegate(IntPtr position,
|
||||
IntPtr angle, IntPtr velocity, IntPtr velocityAngle, IntPtr thrower,
|
||||
int weaponId, byte team);
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
@@ -13,6 +12,8 @@ public static class CS2Msgs {
|
||||
public static IMsg DEAD_MUTE_REMINDER
|
||||
=> MsgFactory.Create(nameof(DEAD_MUTE_REMINDER));
|
||||
|
||||
public static IMsg AFK_MOVED => MsgFactory.Create(nameof(AFK_MOVED));
|
||||
|
||||
public static IMsg TASER_SCANNED(IPlayer scannedPlayer, IRole role) {
|
||||
var rolePrefix = GameMsgs.GetRolePrefix(role);
|
||||
return MsgFactory.Create(nameof(TASER_SCANNED),
|
||||
@@ -23,8 +24,6 @@ public static class CS2Msgs {
|
||||
return MsgFactory.Create(nameof(AFK_WARNING), span.TotalSeconds);
|
||||
}
|
||||
|
||||
public static IMsg AFK_MOVED => MsgFactory.Create(nameof(AFK_MOVED));
|
||||
|
||||
public static IMsg TRAITOR_CHAT_FORMAT(IOnlinePlayer player, string msg) {
|
||||
return MsgFactory.Create(nameof(TRAITOR_CHAT_FORMAT), player.Name, msg);
|
||||
}
|
||||
|
||||
@@ -52,4 +52,7 @@ SHOP_ITEM_CLUSTER_GRENADE: "Cluster Grenade"
|
||||
SHOP_ITEM_CLUSTER_GRENADE_DESC: "A grenade that splits into multiple smaller grenades."
|
||||
|
||||
SHOP_ITEM_TELEPORT_DECOY: "Teleport Decoy"
|
||||
SHOP_ITEM_TELEPORT_DECOY_DESC: "A decoy that teleports you to it upon explosion."
|
||||
SHOP_ITEM_TELEPORT_DECOY_DESC: "A decoy that teleports you to it upon explosion."
|
||||
|
||||
SHOP_ITEM_TRIPWIRE: "Tripwire"
|
||||
SHOP_ITEM_TRIPWIRE_DESC: "A tripwire that explodes when triggered."
|
||||
@@ -29,7 +29,7 @@ public class DamagedAction(IRoleAssigner roles, IPlayer victim,
|
||||
=> PlayerRole != null && OtherRole != null
|
||||
&& PlayerRole is TraitorRole != OtherRole is TraitorRole ?
|
||||
"" :
|
||||
"[BAD ACTION] ";
|
||||
"[BAD] ";
|
||||
|
||||
#region ConstructorAliases
|
||||
|
||||
|
||||
@@ -35,15 +35,15 @@ public class DeathAction(IRoleAssigner roles, IPlayer victim, IPlayer? killer)
|
||||
$" [{OtherRole.Name.First(char.IsAsciiLetter)}]" :
|
||||
"";
|
||||
return Other is not null ?
|
||||
$"{Other}{oRole} {Verb} {Player}{pRole} {Details}" :
|
||||
$"{Player}{pRole} {Verb} {Details}";
|
||||
$"{Prefix}{Other}{oRole} {Verb} {Player}{pRole} {Details}" :
|
||||
$"{Prefix}{Player}{pRole} {Verb} {Details}";
|
||||
}
|
||||
|
||||
public string Prefix
|
||||
=> PlayerRole != null && OtherRole != null
|
||||
&& PlayerRole is TraitorRole != OtherRole is TraitorRole ?
|
||||
"" :
|
||||
"[BAD ACTION] ";
|
||||
"[BAD] ";
|
||||
|
||||
#region ConstructorAliases
|
||||
|
||||
|
||||
@@ -11,5 +11,7 @@ public class RoleAssignedAction(IPlayer player, IRole role) : IAction {
|
||||
public IRole? OtherRole { get; } = null;
|
||||
public string Id => "basegame.action.roleassigned";
|
||||
public string Verb => "was assigned";
|
||||
public string Details { get; } = role.Name;
|
||||
|
||||
public string Details { get; } =
|
||||
new(role.Name.Where(char.IsAsciiLetter).ToArray());
|
||||
}
|
||||
@@ -13,7 +13,7 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="Listeners\Stats\" />
|
||||
<Folder Include="Listeners\Stats\"/>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace TTT.Game.Listeners;
|
||||
|
||||
public class GameRestartListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private TTTConfig config =
|
||||
private readonly TTTConfig config =
|
||||
provider.GetService<IStorage<TTTConfig>>()?.Load().GetAwaiter().GetResult()
|
||||
?? new TTTConfig();
|
||||
|
||||
|
||||
@@ -10,12 +10,6 @@ using TTT.Locale;
|
||||
namespace TTT.Game.Roles;
|
||||
|
||||
public abstract class BaseRole(IServiceProvider provider) : IRole {
|
||||
protected TTTConfig Config
|
||||
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
protected readonly IInventoryManager Inventory =
|
||||
provider.GetRequiredService<IInventoryManager>();
|
||||
|
||||
@@ -29,6 +23,12 @@ public abstract class BaseRole(IServiceProvider provider) : IRole {
|
||||
protected readonly IRoleAssigner Roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
protected TTTConfig Config
|
||||
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
public abstract string Id { get; }
|
||||
public abstract string Name { get; }
|
||||
public abstract Color Color { get; }
|
||||
|
||||
@@ -8,8 +8,10 @@ using TTT.Game.Events.Player;
|
||||
namespace TTT.Game.Roles;
|
||||
|
||||
public class RoleAssigner(IServiceProvider provider) : IRoleAssigner {
|
||||
private readonly IDictionary<IPlayer, ICollection<IRole>> assignedRoles =
|
||||
new Dictionary<IPlayer, ICollection<IRole>>();
|
||||
private static readonly Random rng = new();
|
||||
|
||||
private readonly IDictionary<string, ICollection<IRole>> assignedRoles =
|
||||
new Dictionary<string, ICollection<IRole>>();
|
||||
|
||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
@@ -18,18 +20,18 @@ public class RoleAssigner(IServiceProvider provider) : IRoleAssigner {
|
||||
|
||||
public void AssignRoles(ISet<IOnlinePlayer> players, IList<IRole> roles) {
|
||||
assignedRoles.Clear();
|
||||
var shuffled = players.OrderBy(_ => Guid.NewGuid()).ToHashSet();
|
||||
var shuffled = players.OrderBy(_ => rng.NextDouble()).ToHashSet();
|
||||
bool roleAssigned;
|
||||
do { roleAssigned = tryAssignRole(shuffled, roles); } while (roleAssigned);
|
||||
}
|
||||
|
||||
public Task<ICollection<IRole>?> Load(IPlayer key) {
|
||||
assignedRoles.TryGetValue(key, out var roles);
|
||||
assignedRoles.TryGetValue(key.Id, out var roles);
|
||||
return Task.FromResult(roles);
|
||||
}
|
||||
|
||||
public Task Write(IPlayer key, ICollection<IRole> newData) {
|
||||
assignedRoles[key] = newData;
|
||||
assignedRoles[key.Id] = newData;
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
@@ -44,9 +46,9 @@ public class RoleAssigner(IServiceProvider provider) : IRoleAssigner {
|
||||
|
||||
if (ev.IsCanceled) continue;
|
||||
|
||||
if (!assignedRoles.ContainsKey(player))
|
||||
assignedRoles[player] = new List<IRole>();
|
||||
assignedRoles[player].Add(ev.Role);
|
||||
if (!assignedRoles.ContainsKey(player.Id))
|
||||
assignedRoles[player.Id] = new List<IRole>();
|
||||
assignedRoles[player.Id].Add(ev.Role);
|
||||
ev.Role.OnAssign(player);
|
||||
|
||||
onlineMessenger?.Debug(
|
||||
|
||||
@@ -16,12 +16,6 @@ using TTT.Locale;
|
||||
namespace TTT.Game;
|
||||
|
||||
public class RoundBasedGame(IServiceProvider provider) : IGame {
|
||||
private TTTConfig config
|
||||
=> provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
protected readonly IMsgLocalizer Locale =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
@@ -29,6 +23,12 @@ public class RoundBasedGame(IServiceProvider provider) : IGame {
|
||||
|
||||
protected State state = State.WAITING;
|
||||
|
||||
private TTTConfig config
|
||||
=> provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
public virtual IList<IRole> Roles { get; } = [
|
||||
new InnocentRole(provider), new TraitorRole(provider),
|
||||
new DetectiveRole(provider)
|
||||
|
||||
@@ -9,11 +9,12 @@ public record TTTConfig {
|
||||
public Func<int, int> TraitorCount { get; init; } =
|
||||
p => (int)Math.Ceiling((p - 1) / 5f);
|
||||
|
||||
public Func<int, int> DetectiveCount { get; init; } =
|
||||
p => (int)Math.Floor(p / 8f);
|
||||
public Func<int, int> DetectiveCount { get; init; } = p
|
||||
=> (int)Math.Ceiling(Math.Floor(p / 8f) / 1.5f);
|
||||
|
||||
public Func<int, int> InnocentCount { get; init; } = p
|
||||
=> p - (int)Math.Ceiling((p - 1) / 5f) - (int)Math.Floor(p / 8f);
|
||||
=> p - (int)Math.Ceiling((p - 1) / 5f)
|
||||
- (int)Math.Ceiling(Math.Floor(p / 8f) / 1.5f);
|
||||
}
|
||||
|
||||
public record RoleConfig {
|
||||
|
||||
@@ -15,12 +15,6 @@ namespace TTT.Karma;
|
||||
public class KarmaListener(IServiceProvider provider) : BaseListener(provider) {
|
||||
private readonly Dictionary<string, int> badKills = new();
|
||||
|
||||
private KarmaConfig config
|
||||
=> Provider.GetService<IStorage<KarmaConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new KarmaConfig();
|
||||
|
||||
private readonly IGameManager games =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
@@ -34,6 +28,12 @@ public class KarmaListener(IServiceProvider provider) : BaseListener(provider) {
|
||||
|
||||
public bool GiveKarmaOnRoundEnd = true;
|
||||
|
||||
private KarmaConfig config
|
||||
=> Provider.GetService<IStorage<KarmaConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new KarmaConfig();
|
||||
|
||||
[EventHandler]
|
||||
[UsedImplicitly]
|
||||
public void OnRoundStart(GameStateUpdateEvent ev) { badKills.Clear(); }
|
||||
|
||||
@@ -1,9 +1,5 @@
|
||||
using System.Collections.Concurrent;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using System.Reactive.Concurrency;
|
||||
using System.Reactive.Linq;
|
||||
using System.Reactive.Threading.Tasks;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Player;
|
||||
@@ -28,7 +24,7 @@ public sealed class KarmaStorage(IServiceProvider provider) : IKarmaService {
|
||||
if (!result.IsSuccessStatusCode) return config.DefaultKarma;
|
||||
|
||||
var content = await result.Content.ReadAsStringAsync();
|
||||
var json = System.Text.Json.JsonDocument.Parse(content);
|
||||
var json = JsonDocument.Parse(content);
|
||||
if (!json.RootElement.TryGetProperty("karma", out var karmaElement))
|
||||
return config.DefaultKarma;
|
||||
|
||||
@@ -42,9 +38,8 @@ public sealed class KarmaStorage(IServiceProvider provider) : IKarmaService {
|
||||
if (karmaUpdateEvent.IsCanceled) return;
|
||||
|
||||
var data = new { steam_id = key.Id, karma = karmaUpdateEvent.Karma };
|
||||
var payload = new StringContent(
|
||||
System.Text.Json.JsonSerializer.Serialize(data),
|
||||
System.Text.Encoding.UTF8, "application/json");
|
||||
var payload = new StringContent(JsonSerializer.Serialize(data),
|
||||
Encoding.UTF8, "application/json");
|
||||
|
||||
await client.PatchAsync("user/" + key.Id, payload);
|
||||
}
|
||||
|
||||
@@ -64,5 +64,4 @@ public class TTT(IServiceProvider provider) : BasePlugin {
|
||||
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
using System.Reactive.Concurrency;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using SpecialRound;
|
||||
using Stats;
|
||||
using TTT.CS2;
|
||||
|
||||
@@ -1,13 +1,10 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Commands;
|
||||
using JetBrains.Annotations;
|
||||
using MAULActainShared.plugin.models;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.Command;
|
||||
@@ -19,18 +16,19 @@ using TTT.RTD.lang;
|
||||
namespace TTT.RTD;
|
||||
|
||||
public class AutoRTDCommand(IServiceProvider provider) : ICommand, IListener {
|
||||
public string Id => "autortd";
|
||||
private ICookie? autoRtdCookie;
|
||||
private readonly ICommandManager commands =
|
||||
provider.GetRequiredService<ICommandManager>();
|
||||
|
||||
private readonly IPlayerFinder finder =
|
||||
provider.GetRequiredService<IPlayerFinder>();
|
||||
|
||||
private readonly ICommandManager commands =
|
||||
provider.GetRequiredService<ICommandManager>();
|
||||
|
||||
private readonly IMsgLocalizer localizer =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
private readonly Dictionary<string, bool> playerStatuses = new();
|
||||
private ICookie? autoRtdCookie;
|
||||
public string Id => "autortd";
|
||||
|
||||
public bool MustBeOnMainThread => true;
|
||||
|
||||
public void Dispose() { }
|
||||
@@ -47,7 +45,6 @@ public class AutoRTDCommand(IServiceProvider provider) : ICommand, IListener {
|
||||
}
|
||||
|
||||
public string[] RequiredFlags => ["@ttt/autortd"];
|
||||
private Dictionary<string, bool> playerStatuses = new();
|
||||
|
||||
public async Task<CommandResult> Execute(IOnlinePlayer? executor,
|
||||
ICommandInfo info) {
|
||||
|
||||
@@ -8,11 +8,11 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\API\API.csproj" />
|
||||
<ProjectReference Include="..\CS2\CS2.csproj" />
|
||||
<ProjectReference Include="..\Game\Game.csproj" />
|
||||
<ProjectReference Include="..\ShopAPI\ShopAPI.csproj" />
|
||||
<ProjectReference Include="..\Shop\Shop.csproj" />
|
||||
<ProjectReference Include="..\API\API.csproj"/>
|
||||
<ProjectReference Include="..\CS2\CS2.csproj"/>
|
||||
<ProjectReference Include="..\Game\Game.csproj"/>
|
||||
<ProjectReference Include="..\ShopAPI\ShopAPI.csproj"/>
|
||||
<ProjectReference Include="..\Shop\Shop.csproj"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -13,8 +13,6 @@ namespace TTT.RTD;
|
||||
|
||||
public class RewardGenerator(IServiceProvider provider)
|
||||
: IRewardGenerator, IPluginModule {
|
||||
private readonly List<(IRtdReward, float)> rewards = new();
|
||||
|
||||
private const float PROB_LOTTERY = 1 / 5000f;
|
||||
private const float PROB_EXTREMELY_LOW = 1 / 800f;
|
||||
private const float PROB_VERY_LOW = 1 / 100f;
|
||||
@@ -22,28 +20,7 @@ public class RewardGenerator(IServiceProvider provider)
|
||||
private const float PROB_MEDIUM = 1 / 10f;
|
||||
private const float PROB_OFTEN = 1 / 5f;
|
||||
private const float PROB_VERY_OFTEN = 1 / 2f;
|
||||
|
||||
public IEnumerator<(IRtdReward, float)> GetEnumerator() {
|
||||
return rewards.GetEnumerator();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
|
||||
public int Count => rewards.Count;
|
||||
|
||||
public IRtdReward GetReward() {
|
||||
var totalWeight = 0f;
|
||||
foreach (var (_, weight) in rewards) { totalWeight += weight; }
|
||||
|
||||
var randomValue = Random.Shared.NextSingle() * totalWeight;
|
||||
var cumulativeWeight = 0f;
|
||||
|
||||
foreach (var (reward, weight) in rewards) {
|
||||
cumulativeWeight += weight;
|
||||
if (randomValue <= cumulativeWeight) { return reward; }
|
||||
}
|
||||
|
||||
return rewards[^1].Item1;
|
||||
}
|
||||
private readonly List<(IRtdReward, float)> rewards = new();
|
||||
|
||||
public void Start() {
|
||||
rewards.AddRange([
|
||||
@@ -65,7 +42,7 @@ public class RewardGenerator(IServiceProvider provider)
|
||||
(new ShopItemReward<HealthStation>(provider), PROB_EXTREMELY_LOW),
|
||||
(new HealthReward(provider, 1), PROB_EXTREMELY_LOW),
|
||||
(new CreditReward(provider, 100), PROB_EXTREMELY_LOW),
|
||||
(new HealthReward(provider, 200), PROB_EXTREMELY_LOW),
|
||||
(new HealthReward(provider, 200), PROB_EXTREMELY_LOW)
|
||||
]);
|
||||
|
||||
rewards.ForEach(r => r.Item1.Start());
|
||||
@@ -73,10 +50,32 @@ public class RewardGenerator(IServiceProvider provider)
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
Start();
|
||||
foreach (var (reward, _) in rewards) {
|
||||
if (reward is IPluginModule module) { module.Start(plugin); }
|
||||
}
|
||||
foreach (var (reward, _) in rewards)
|
||||
if (reward is IPluginModule module)
|
||||
module.Start(plugin);
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public IEnumerator<(IRtdReward, float)> GetEnumerator() {
|
||||
return rewards.GetEnumerator();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
|
||||
public int Count => rewards.Count;
|
||||
|
||||
public IRtdReward GetReward() {
|
||||
var totalWeight = 0f;
|
||||
foreach (var (_, weight) in rewards) totalWeight += weight;
|
||||
|
||||
var randomValue = Random.Shared.NextSingle() * totalWeight;
|
||||
var cumulativeWeight = 0f;
|
||||
|
||||
foreach (var (reward, weight) in rewards) {
|
||||
cumulativeWeight += weight;
|
||||
if (randomValue <= cumulativeWeight) return reward;
|
||||
}
|
||||
|
||||
return rewards[^1].Item1;
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,18 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using TTT.API.Player;
|
||||
using TTT.RTD.lang;
|
||||
using TTT.Shop;
|
||||
|
||||
namespace TTT.RTD.Rewards;
|
||||
|
||||
public class CreditReward(IServiceProvider provider, int amo)
|
||||
: RoundStartReward(provider) {
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
public override string Name => Locale[RtdMsgs.CREDITS_REWARD(amo)];
|
||||
|
||||
public override string Description
|
||||
=> Locale[RtdMsgs.CREDITS_REWARD_DESC(amo)];
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
public override void GiveOnRound(IOnlinePlayer player) {
|
||||
shop.AddBalance(player, amo, "RTD Reward");
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@ using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Locale;
|
||||
@@ -13,24 +12,23 @@ namespace TTT.RTD.Rewards;
|
||||
|
||||
public class MuteReward(IServiceProvider provider)
|
||||
: RoundStartReward(provider), IPluginModule {
|
||||
private readonly IMsgLocalizer locale =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
private readonly IMuted mutedPlayers = provider.GetRequiredService<IMuted>();
|
||||
public override string Name => "Mute";
|
||||
|
||||
public override string Description
|
||||
=> "you will not be able to communicate next round";
|
||||
|
||||
private readonly IMuted mutedPlayers = provider.GetRequiredService<IMuted>();
|
||||
|
||||
private readonly IMsgLocalizer locale =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
public void Start(BasePlugin? plugin) {
|
||||
plugin?.RegisterListener<Listeners.OnClientVoice>(onVoice);
|
||||
}
|
||||
|
||||
public override void GiveOnRound(IOnlinePlayer player) {
|
||||
mutedPlayers.Add(player.Id);
|
||||
}
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
plugin?.RegisterListener<Listeners.OnClientVoice>(onVoice);
|
||||
}
|
||||
|
||||
private void onVoice(int playerSlot) {
|
||||
var player = Utilities.GetPlayerFromSlot(playerSlot);
|
||||
if (player == null) return;
|
||||
|
||||
@@ -7,12 +7,12 @@ namespace TTT.RTD.Rewards;
|
||||
|
||||
public class ProvenReward(IServiceProvider provider)
|
||||
: RoundStartReward(provider) {
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
private readonly IIconManager icons =
|
||||
provider.GetRequiredService<IIconManager>();
|
||||
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
public override string Name => "Proven If Inno";
|
||||
|
||||
public override string Description
|
||||
|
||||
@@ -12,7 +12,7 @@ public class ShopItemReward<TItem>(IServiceProvider provider)
|
||||
=> shop.Items.OfType<TItem>().FirstOrDefault()?.Name ?? typeof(TItem).Name;
|
||||
|
||||
public override string Description
|
||||
=> $"you will receive {("aeiou".Contains(Name.ToLower()[0]) ? "an" : "a")} {typeof(TItem).Name} item next round";
|
||||
=> $"you will receive {("aeiou".Contains(Name.ToLower()[0]) ? "an" : "a")} {Name} item next round";
|
||||
|
||||
public override void GiveOnRound(IOnlinePlayer player) {
|
||||
var instance = shop.Items.OfType<TItem>().FirstOrDefault();
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using JetBrains.Annotations;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
@@ -13,10 +12,13 @@ namespace TTT.RTD;
|
||||
|
||||
public abstract class RoundStartReward(IServiceProvider provider)
|
||||
: IRtdReward, IListener {
|
||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
private readonly ISet<IOnlinePlayer> givenPlayers =
|
||||
new HashSet<IOnlinePlayer>();
|
||||
|
||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||
protected readonly IMsgLocalizer Locale =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
@@ -25,10 +27,11 @@ public abstract class RoundStartReward(IServiceProvider provider)
|
||||
public abstract string Description { get; }
|
||||
|
||||
public void GrantReward(IOnlinePlayer player) { givenPlayers.Add(player); }
|
||||
public abstract void GiveOnRound(IOnlinePlayer player);
|
||||
|
||||
protected readonly IMsgLocalizer Locale =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
public void Start() { bus.RegisterListener(this); }
|
||||
|
||||
public void Dispose() { bus.UnregisterListener(this); }
|
||||
public abstract void GiveOnRound(IOnlinePlayer player);
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(Priority = Priority.LOW)]
|
||||
@@ -42,8 +45,4 @@ public abstract class RoundStartReward(IServiceProvider provider)
|
||||
|
||||
givenPlayers.Clear();
|
||||
}
|
||||
|
||||
public void Start() { bus.RegisterListener(this); }
|
||||
|
||||
public void Dispose() { bus.UnregisterListener(this); }
|
||||
}
|
||||
@@ -13,10 +13,9 @@ namespace TTT.RTD;
|
||||
|
||||
public class RTDCommand(IRewardGenerator generator, IPermissionManager perms,
|
||||
IMsgLocalizer locale) : ICommand, IPluginModule, IListener {
|
||||
private readonly Dictionary<string, IRtdReward> playerRewards = new();
|
||||
private bool inBetweenRounds = true;
|
||||
|
||||
private Dictionary<string, IRtdReward> playerRewards = new();
|
||||
|
||||
public bool MustBeOnMainThread => true;
|
||||
|
||||
public string Id => "rtd";
|
||||
@@ -34,12 +33,11 @@ public class RTDCommand(IRewardGenerator generator, IPermissionManager perms,
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
|
||||
if (!bypass) {
|
||||
if (!bypass)
|
||||
if (!inBetweenRounds && !RoundUtil.IsWarmup() && executor.IsAlive) {
|
||||
info.ReplySync(locale[RtdMsgs.RTD_CANNOT_ROLL_YET]);
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
}
|
||||
|
||||
var reward = generator.GetReward();
|
||||
if (bypass) {
|
||||
@@ -67,6 +65,9 @@ public class RTDCommand(IRewardGenerator generator, IPermissionManager perms,
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnGameState(GameStateUpdateEvent ev) {
|
||||
@@ -80,7 +81,4 @@ public class RTDCommand(IRewardGenerator generator, IPermissionManager perms,
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
}
|
||||
@@ -18,7 +18,7 @@ public class RtdStatsCommand(IRewardGenerator generator) : ICommand {
|
||||
|
||||
var index = 0;
|
||||
foreach (var (reward, prob) in rewards) {
|
||||
var percent = (prob / total) * 100;
|
||||
var percent = prob / total * 100;
|
||||
info.ReplySync(
|
||||
$" {ChatColors.Orange}{index}. {ChatColors.Default}{reward.Name}{ChatColors.Grey}: {ChatColors.Yellow}{percent:0.00}%");
|
||||
index++;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user