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16 Commits

Author SHA1 Message Date
MSWS
acb3be9132 Require on actual team to be alive 2025-10-30 18:09:14 -07:00
MSWS
bbcc998559 Up 1 knife item 2025-10-30 17:57:00 -07:00
MSWS
56781c6ae8 More item balancing, name updating, bug fix 2025-10-30 17:56:09 -07:00
MSWS
0ca983943d Revert "Fetch playername from object if available"
This reverts commit 8cd8e14e18.
2025-10-29 16:28:56 -07:00
MSWS
8cd8e14e18 Fetch playername from object if available 2025-10-29 15:27:13 -07:00
MSWS
57ef5e3e24 Use pretty name for rtd reward description 2025-10-28 20:31:04 -07:00
MSWS
9c99d316aa Revert "Revert "fix: Allow typing if dead even with muted roll""
This reverts commit e679c5193b.
2025-10-28 19:26:57 -07:00
MSWS
e679c5193b Revert "fix: Allow typing if dead even with muted roll"
This reverts commit daa24a0e87.
2025-10-28 19:26:43 -07:00
MSWS
6ece0450bb fix: Reduce volume of health station 2025-10-28 19:26:26 -07:00
MSWS
daa24a0e87 fix: Allow typing if dead even with muted roll 2025-10-28 19:20:42 -07:00
MSWS
1c8785b388 Add reminder for vanilla rounds 2025-10-28 18:50:09 -07:00
MSWS
a80c36e3c5 Suppress damage stats 2025-10-28 15:29:10 -07:00
MSWS
ba6b6c448f Change currency name to point 2025-10-28 14:06:29 -07:00
MSWS
d30e916319 Fix role name cleaning 2025-10-28 13:47:43 -07:00
MSWS
9f275fa189 Slight tweaks to logging 2025-10-28 13:39:02 -07:00
MSWS
40bdcac4b0 fix: Address copilot concerns 2025-10-28 13:30:19 -07:00
24 changed files with 134 additions and 118 deletions

View File

@@ -1,8 +1,8 @@
namespace SpecialRoundAPI;
public record SpeedRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.4f;
public override float Weight { get; init; } = 0.5f;
public TimeSpan InitialSeconds { get; init; } = TimeSpan.FromSeconds(60);
public TimeSpan InitialSeconds { get; init; } = TimeSpan.FromSeconds(40);
public TimeSpan SecondsPerKill { get; init; } = TimeSpan.FromSeconds(10);
}

View File

@@ -7,7 +7,7 @@ public interface IPlayer : IEquatable<IPlayer> {
/// </summary>
string Id { get; }
string Name { get; }
string Name { get; set; }
bool IEquatable<IPlayer>.Equals(IPlayer? other) {
if (other is null) return false;

View File

@@ -82,6 +82,7 @@ public static class CS2ServiceCollection {
collection.AddModBehavior<TraitorChatHandler>();
collection.AddModBehavior<PlayerMuter>();
collection.AddModBehavior<MapChangeCausesEndListener>();
collection.AddModBehavior<NameUpdater>();
// collection.AddModBehavior<EntityTargetHandlers>();
// Damage Cancelers

View File

@@ -24,10 +24,6 @@ public class SetTargetCommand(IServiceProvider provider) : ICommand {
Execute(IOnlinePlayer? executor, ICommandInfo info) {
if (executor == null) return Task.FromResult(CommandResult.PLAYER_ONLY);
var name = "TRAITOR";
if (info.ArgCount == 2) name = info.Args[1];
Server.NextWorldUpdate(() => {
var gamePlayer = converter.GetPlayer(executor);
if (gamePlayer == null) return;

View File

@@ -12,7 +12,7 @@ public class CS2ClusterGrenadeConfig : IStorage<ClusterGrenadeConfig>,
IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_clustergrenade_price",
"Price of the Cluster Grenade item (Traitor)", 90, ConVarFlags.FCVAR_NONE,
"Price of the Cluster Grenade item (Traitor)", 100, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_GRENADE_COUNT = new(

View File

@@ -12,7 +12,7 @@ namespace TTT.CS2.Configs.ShopItems;
public class CS2OneShotDeagleConfig : IStorage<OneShotDeagleConfig>,
IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_onedeagle_price", "Price of the One-Shot Deagle item", 125,
"css_ttt_shop_onedeagle_price", "Price of the One-Shot Deagle item", 130,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(

View File

@@ -10,7 +10,7 @@ namespace TTT.CS2.Configs.ShopItems;
public class CS2StickersConfig : IStorage<StickersConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_stickers_price", "Price of the Stickers item (Detective)", 25,
"css_ttt_shop_stickers_price", "Price of the Stickers item (Detective)", 35,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public void Dispose() { }

View File

@@ -52,6 +52,17 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
return HookResult.Continue;
}
[UsedImplicitly]
[GameEventHandler(HookMode.Pre)]
public HookResult OnPlayerDamage(EventPlayerHurt ev, GameEventInfo info) {
var player = ev.Userid;
if (player == null) return HookResult.Continue;
hideAndTrackStats(ev);
return HookResult.Continue;
}
private void hideAndTrackStats(EventPlayerDeath ev,
CCSPlayerController player) {
var victimStats = player.ActionTrackingServices?.MatchStats;
@@ -89,6 +100,16 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
"m_pActionTrackingServices");
}
private void hideAndTrackStats(EventPlayerHurt ev) {
var attackerStats = ev.Attacker?.ActionTrackingServices?.MatchStats;
if (attackerStats == null) return;
if (ev.Attacker == null) return;
attackerStats.Damage -= ev.DmgHealth;
Utilities.SetStateChanged(ev.Attacker, "CCSPlayerController",
"m_pActionTrackingServices");
}
[UsedImplicitly]
[GameEventHandler]
public HookResult OnPlayerHurt(EventPlayerHurt ev, GameEventInfo _) {

View File

@@ -1,64 +0,0 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using Microsoft.Extensions.DependencyInjection;
using TTT.API;
using TTT.API.Messages;
namespace TTT.CS2.GameHandlers;
public class EntityTargetHandlers(IServiceProvider provider) : IPluginModule {
private readonly IMessenger messenger =
provider.GetRequiredService<IMessenger>();
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
plugin?.HookEntityOutput("*", "*", handler);
}
private HookResult handler(CEntityIOOutput output, string name,
CEntityInstance activator, CEntityInstance caller, CVariant value,
float delay) {
if (caller.DesignerName == "prop_dynamic") return HookResult.Continue;
messenger.Debug("Entity Output Triggered: " + name);
messenger.Debug("Activator: " + activator.DesignerName);
messenger.Debug("Caller: " + caller.DesignerName);
messenger.Debug("Value: " + value + " " + value.GetType());
caller.AcceptInput("OnPass");
activator.AcceptInput("OnPass");
if (caller.DesignerName != "filter_activator_name")
return HookResult.Continue;
var csPlayer =
Utilities.GetPlayerFromIndex((int)activator.EntityHandle.Index);
if (csPlayer != null && csPlayer.IsValid) {
messenger.DebugAnnounce(
$"Filter Activator Name triggered by player: {csPlayer.PlayerName} {(int)csPlayer.Index}");
}
var ptrPlayer = new CCSPlayerController(activator.Handle);
if (ptrPlayer.IsValid) {
messenger.DebugAnnounce(
$"Filter Activator Name triggered by player controller: {ptrPlayer.PlayerName} {(int)ptrPlayer.Index}");
}
messenger.DebugAnnounce(output + " - " + output.Description);
var connections = output.Connections;
if (connections != null) debugConnection(connections);
caller.AcceptInput("OnPass");
return HookResult.Continue;
}
private void debugConnection(EntityIOConnection_t connection) {
messenger.DebugAnnounce("Connection:");
messenger.DebugAnnounce(" Target: " + connection.Target);
messenger.DebugAnnounce(" Input: " + connection.TargetInput);
messenger.DebugAnnounce(" Parameter: " + connection.ValueOverride);
messenger.DebugAnnounce(" Delay: " + connection.Delay);
messenger.DebugAnnounce(" Times to fire: " + connection.TimesToFire);
if (connection.Next != null) debugConnection(connection.Next);
}
}

View File

@@ -0,0 +1,24 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using TTT.API;
using TTT.API.Events;
using TTT.API.Player;
using TTT.Game.Events.Game;
using TTT.Game.Listeners;
namespace TTT.CS2.GameHandlers;
public class NameUpdater(IServiceProvider provider) : BaseListener(provider) {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
[UsedImplicitly]
[EventHandler]
public void OnGameInit(GameInitEvent ev) {
foreach (var player in Utilities.GetPlayers()) {
converter.GetPlayer(player).Name = player.PlayerName;
}
}
}

View File

@@ -79,7 +79,7 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
private HookResult onSay(CCSPlayerController? player,
CommandInfo commandInfo) {
if (mutedPlayers != null
if (mutedPlayers != null && player != null && player.GetHealth() > 0
&& mutedPlayers.Contains(player?.SteamID.ToString() ?? ""))
return HookResult.Handled;

View File

@@ -20,8 +20,14 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
private readonly ISet<int> revealedDeaths = new HashSet<int>();
private readonly IDictionary<int, (int, int)> roundKillsAndAssists =
new Dictionary<int, (int, int)>();
private readonly IDictionary<int, RoundData> roundStats =
new Dictionary<int, RoundData>();
record RoundData {
public int Kills;
public int Assists;
public int Damage;
}
public void Dispose() { }
@@ -50,24 +56,39 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
ev.Assister == null ? null : converter.GetPlayer(ev.Assister);
if (killer != null) {
roundKillsAndAssists.TryGetValue(killer.Slot, out var def);
def.Item1++;
roundKillsAndAssists[killer.Slot] = def;
roundStats.TryGetValue(killer.Slot, out var def);
def ??= new RoundData();
def.Kills++;
roundStats[killer.Slot] = def;
}
if (assister != null && assister != killer) {
roundKillsAndAssists.TryGetValue(assister.Slot, out var def);
def.Item2++;
roundKillsAndAssists[assister.Slot] = def;
roundStats.TryGetValue(assister.Slot, out var def);
def ??= new RoundData();
def.Assists++;
roundStats[assister.Slot] = def;
}
}
[UsedImplicitly]
[EventHandler(Priority = Priority.HIGH)]
public void OnDamage(PlayerDamagedEvent ev) {
var attacker =
ev.Attacker == null ? null : converter.GetPlayer(ev.Attacker);
if (attacker == null) return;
roundStats.TryGetValue(attacker.Slot, out var def);
def ??= new RoundData();
def.Damage += ev.DmgDealt;
roundStats[attacker.Slot] = def;
}
[UsedImplicitly]
[EventHandler]
public void OnRoundEnd(GameStateUpdateEvent ev) {
if (ev.NewState == State.IN_PROGRESS) {
revealedDeaths.Clear();
roundKillsAndAssists.Clear();
roundStats.Clear();
return;
}
@@ -100,15 +121,16 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
var online = finder.GetOnline()
.Select(p => converter.GetPlayer(p))
.OfType<CCSPlayerController>()
.Where(p => p.IsValid && roundKillsAndAssists.ContainsKey(p.Slot));
.Where(p => p.IsValid && roundStats.ContainsKey(p.Slot));
foreach (var player in online) {
var stats = player.ActionTrackingServices?.MatchStats;
if (stats == null) continue;
var (kills, assists) = roundKillsAndAssists[player.Slot];
stats.Kills += kills;
stats.Assists += assists;
if (!roundStats.TryGetValue(player.Slot, out var data)) continue;
stats.Kills += data.Kills;
stats.Assists += data.Assists;
Utilities.SetStateChanged(player, "CCSPlayerController",
"m_pActionTrackingServices");
}

View File

@@ -1,5 +1,6 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using TTT.API.Player;
namespace TTT.CS2.Player;
@@ -53,7 +54,7 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
}
public string Id { get; }
public string Name { get; }
public string Name { get; set; }
public int Health {
get => Player?.Pawn.Value != null ? Player.Pawn.Value.Health : 0;
@@ -96,7 +97,11 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
}
public bool IsAlive {
get => Player != null && Player.Pawn.Value is { Health: > 0 };
get
=> Player != null && Player is {
Team : CsTeam.CounterTerrorist or CsTeam.Terrorist,
Pawn.Value.Health: > 0
};
set
=> throw new NotSupportedException(
@@ -114,14 +119,7 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
// Goal: Pad the name to a fixed width for better alignment in logs
// Left-align ID, right-align name
private string createPaddedName() {
var onlineLengths = Utilities.GetPlayers()
.Select(p => p.PlayerName.Length)
.ToList();
if (onlineLengths.Count == 0) return CreatePaddedName(Id, Name, 13);
var namePadding = Math.Min(onlineLengths.Max(), 24);
return CreatePaddedName(Id, Name, namePadding + 8);
}
private string createPaddedName() { return CreatePaddedName(Id, Name, 24); }
public static string CreatePaddedName(string id, string name, int len) {
var suffix = id.Length > 5 ? id[^5..] : id.PadLeft(5, '0');

View File

@@ -29,7 +29,7 @@ public class DamagedAction(IRoleAssigner roles, IPlayer victim,
=> PlayerRole != null && OtherRole != null
&& PlayerRole is TraitorRole != OtherRole is TraitorRole ?
"" :
"[BAD ACTION] ";
"[BAD] ";
#region ConstructorAliases

View File

@@ -35,15 +35,15 @@ public class DeathAction(IRoleAssigner roles, IPlayer victim, IPlayer? killer)
$" [{OtherRole.Name.First(char.IsAsciiLetter)}]" :
"";
return Other is not null ?
$"{Other}{oRole} {Verb} {Player}{pRole} {Details}" :
$"{Player}{pRole} {Verb} {Details}";
$"{Prefix}{Other}{oRole} {Verb} {Player}{pRole} {Details}" :
$"{Prefix}{Player}{pRole} {Verb} {Details}";
}
public string Prefix
=> PlayerRole != null && OtherRole != null
&& PlayerRole is TraitorRole != OtherRole is TraitorRole ?
"" :
"[BAD ACTION] ";
"[BAD] ";
#region ConstructorAliases

View File

@@ -11,5 +11,7 @@ public class RoleAssignedAction(IPlayer player, IRole role) : IAction {
public IRole? OtherRole { get; } = null;
public string Id => "basegame.action.roleassigned";
public string Verb => "was assigned";
public string Details { get; } = role.Name;
public string Details { get; } =
new(role.Name.Where(char.IsAsciiLetter).ToArray());
}

View File

@@ -8,28 +8,30 @@ using TTT.Game.Events.Player;
namespace TTT.Game.Roles;
public class RoleAssigner(IServiceProvider provider) : IRoleAssigner {
private readonly IDictionary<IPlayer, ICollection<IRole>> assignedRoles =
new Dictionary<IPlayer, ICollection<IRole>>();
private readonly IDictionary<string, ICollection<IRole>> assignedRoles =
new Dictionary<string, ICollection<IRole>>();
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
private readonly IMessenger? onlineMessenger =
provider.GetService<IMessenger>();
private static readonly Random rng = new();
public void AssignRoles(ISet<IOnlinePlayer> players, IList<IRole> roles) {
assignedRoles.Clear();
var shuffled = players.OrderBy(_ => Guid.NewGuid()).ToHashSet();
var shuffled = players.OrderBy(_ => rng.NextDouble()).ToHashSet();
bool roleAssigned;
do { roleAssigned = tryAssignRole(shuffled, roles); } while (roleAssigned);
}
public Task<ICollection<IRole>?> Load(IPlayer key) {
assignedRoles.TryGetValue(key, out var roles);
assignedRoles.TryGetValue(key.Id, out var roles);
return Task.FromResult(roles);
}
public Task Write(IPlayer key, ICollection<IRole> newData) {
assignedRoles[key] = newData;
assignedRoles[key.Id] = newData;
return Task.CompletedTask;
}
@@ -44,9 +46,9 @@ public class RoleAssigner(IServiceProvider provider) : IRoleAssigner {
if (ev.IsCanceled) continue;
if (!assignedRoles.ContainsKey(player))
assignedRoles[player] = new List<IRole>();
assignedRoles[player].Add(ev.Role);
if (!assignedRoles.ContainsKey(player.Id))
assignedRoles[player.Id] = new List<IRole>();
assignedRoles[player.Id].Add(ev.Role);
ev.Role.OnAssign(player);
onlineMessenger?.Debug(

View File

@@ -12,7 +12,7 @@ public class ShopItemReward<TItem>(IServiceProvider provider)
=> shop.Items.OfType<TItem>().FirstOrDefault()?.Name ?? typeof(TItem).Name;
public override string Description
=> $"you will receive {("aeiou".Contains(Name.ToLower()[0]) ? "an" : "a")} {typeof(TItem).Name} item next round";
=> $"you will receive {("aeiou".Contains(Name.ToLower()[0]) ? "an" : "a")} {Name} item next round";
public override void GiveOnRound(IOnlinePlayer player) {
var instance = shop.Items.OfType<TItem>().FirstOrDefault();

View File

@@ -34,7 +34,7 @@ SHOP_CANNOT_PURCHASE_WITH_REASON: "%SHOP_PREFIX%You cannot purchase this item: {
SHOP_PURCHASED: "%SHOP_PREFIX%You purchased {white}{0}{grey}."
SHOP_LIST_FOOTER: "%SHOP_PREFIX%You are %an% {0}{grey}, you have {yellow}{1}{grey} %CREDITS_NAME%%s%."
CREDITS_NAME: "credit"
CREDITS_NAME: "point"
CREDITS_GIVEN: "%SHOP_PREFIX%{0}{1} %CREDITS_NAME%%s%"
CREDITS_GIVEN_REASON: "%SHOP_PREFIX%{0}{1} %CREDITS_NAME%%s% {grey}({white}{2}{grey})"

View File

@@ -1,6 +1,6 @@
namespace ShopAPI.Configs.Traitor;
public record OneHitKnifeConfig : ShopItemConfig {
public override int Price { get; init; } = 70;
public override int Price { get; init; } = 80;
public bool FriendlyFire { get; init; } = true;
}

View File

@@ -4,6 +4,7 @@ using ShopAPI.Events;
using SpecialRound.lang;
using SpecialRoundAPI;
using TTT.API.Events;
using TTT.API.Messages;
using TTT.API.Storage;
using TTT.Game.Events.Game;
using TTT.Locale;
@@ -15,6 +16,12 @@ public class VanillaRound(IServiceProvider provider)
public override string Name => "Vanilla";
public override IMsg Description => RoundMsgs.SPECIAL_ROUND_VANILLA;
private readonly IMessenger messenger =
provider.GetRequiredService<IMessenger>();
private readonly IMsgLocalizer locale =
provider.GetRequiredService<IMsgLocalizer>();
private VanillaRoundConfig config
=> Provider.GetService<IStorage<VanillaRoundConfig>>()
?.Load()
@@ -32,5 +39,7 @@ public class VanillaRound(IServiceProvider provider)
public void OnPurchase(PlayerPurchaseItemEvent ev) {
if (Tracker.CurrentRound != this) return;
ev.IsCanceled = true;
messenger.Message(ev.Player, locale[RoundMsgs.VANILLA_ROUND_REMINDER]);
}
}

View File

@@ -13,6 +13,10 @@ public class RoundMsgs {
public static IMsg SPECIAL_ROUND_BHOP
=> MsgFactory.Create(nameof(SPECIAL_ROUND_BHOP));
public static IMsg SPECIAL_ROUND_VANILLA
=> MsgFactory.Create(nameof(SPECIAL_ROUND_VANILLA)); }
=> MsgFactory.Create(nameof(SPECIAL_ROUND_VANILLA));
public static IMsg VANILLA_ROUND_REMINDER
=> MsgFactory.Create(nameof(VANILLA_ROUND_REMINDER));
}

View File

@@ -1,4 +1,5 @@
SPECIAL_ROUND_STARTED: "%PREFIX%This round is a {purple}Special Round{grey}! This round is a {lightpurple}{0}{grey} round!"
SPECIAL_ROUND_SPEED: " {yellow}SPEED{grey}: The round is faster than usual! {red}Traitors{grey} must kill to gain more time."
SPECIAL_ROUND_BHOP: " {Yellow}BHOP{grey}: Bunny hopping is enabled! Hold jump to move faster!"
SPECIAL_ROUND_VANILLA: " {green}VANILLA{grey}: The shop has been disabled!"
SPECIAL_ROUND_VANILLA: " {green}VANILLA{grey}: The shop has been disabled!"
VANILLA_ROUND_REMINDER: "%SHOP_PREFIX%This is a {purple}Vanilla{grey} round. The shop is disabled."

View File

@@ -10,7 +10,7 @@ public class TestPlayer(string id, string name) : IOnlinePlayer {
// public ICollection<IRole> Roles { get; } = [];
public string Id { get; } = id;
public string Name { get; } = name;
public string Name { get; set; } = name;
public int Health { get; set; } = 100;
public int MaxHealth { get; set; } = 100;