Michael Wilson
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65bdd0b5ff
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Game Event Broadcast Manipulation & Cancellation (#10)
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2023-10-23 19:56:42 +10:00 |
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Roflmuffin
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7446673b0f
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feat: improve CHandle type, return player from game events
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2023-10-21 14:59:58 +10:00 |
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Roflmuffin
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d80d212885
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feat: add long & short support to events
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2023-10-18 07:56:49 +10:00 |
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Roflmuffin
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96830e0239
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feat: add entity from index native
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2023-10-15 19:34:04 +10:00 |
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Michael
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c99845d576
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feat: add support for player entities in game events
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2023-10-14 21:00:13 +10:00 |
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Roflmuffin
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1e3e72ed64
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feat: add event support for uint64 and player_controller (kind of)
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2023-10-11 21:56:58 +10:00 |
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Roflmuffin
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f7a1c5552d
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fix: remove boxing for set methods (thanks Muinez)
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2023-10-10 21:21:39 +10:00 |
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Michael Wilson
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ca349d45e7
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feat: improve generic typing of GameEvent (#4)
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2023-10-10 17:21:12 +10:00 |
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Muinez
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5b2855efd1
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Improve generated event classes (#3)
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2023-10-10 08:10:16 +10:00 |
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Roflmuffin
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12f795948f
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fix: name overlap of some properties
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2023-10-09 21:24:40 +10:00 |
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Roflmuffin
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1ae0d21a3b
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feat: add initial c# game event ergonomics, jank code gen script
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2023-10-09 19:23:58 +10:00 |
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Roflmuffin
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3d2796d2e0
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feat: re-enable c# event management
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2023-10-09 15:11:11 +10:00 |
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Roflmuffin
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67138a88e0
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cleanup: disable non-working modules, delete menu code
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2023-10-08 22:43:24 +10:00 |
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Roflmuffin
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21da2b3e26
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feat: add initial .net7 api
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2023-10-07 19:24:16 +10:00 |
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