Commit Graph

14 Commits

Author SHA1 Message Date
Michael Wilson
65bdd0b5ff Game Event Broadcast Manipulation & Cancellation (#10) 2023-10-23 19:56:42 +10:00
Roflmuffin
7446673b0f feat: improve CHandle type, return player from game events 2023-10-21 14:59:58 +10:00
Roflmuffin
d80d212885 feat: add long & short support to events 2023-10-18 07:56:49 +10:00
Roflmuffin
96830e0239 feat: add entity from index native 2023-10-15 19:34:04 +10:00
Michael
c99845d576 feat: add support for player entities in game events 2023-10-14 21:00:13 +10:00
Roflmuffin
1e3e72ed64 feat: add event support for uint64 and player_controller (kind of) 2023-10-11 21:56:58 +10:00
Roflmuffin
f7a1c5552d fix: remove boxing for set methods (thanks Muinez) 2023-10-10 21:21:39 +10:00
Michael Wilson
ca349d45e7 feat: improve generic typing of GameEvent (#4) 2023-10-10 17:21:12 +10:00
Muinez
5b2855efd1 Improve generated event classes (#3) 2023-10-10 08:10:16 +10:00
Roflmuffin
12f795948f fix: name overlap of some properties 2023-10-09 21:24:40 +10:00
Roflmuffin
1ae0d21a3b feat: add initial c# game event ergonomics, jank code gen script 2023-10-09 19:23:58 +10:00
Roflmuffin
3d2796d2e0 feat: re-enable c# event management 2023-10-09 15:11:11 +10:00
Roflmuffin
67138a88e0 cleanup: disable non-working modules, delete menu code 2023-10-08 22:43:24 +10:00
Roflmuffin
21da2b3e26 feat: add initial .net7 api 2023-10-07 19:24:16 +10:00