mirror of
https://github.com/roflmuffin/CounterStrikeSharp.git
synced 2025-12-07 16:36:35 -08:00
68 lines
2.5 KiB
C#
68 lines
2.5 KiB
C#
/*
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* This file is part of CounterStrikeSharp.
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* CounterStrikeSharp is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* CounterStrikeSharp is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
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*/
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using System;
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using CounterStrikeSharp.API.Core;
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namespace CounterStrikeSharp.API.Modules.Events
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{
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public class EventAttribute : Attribute
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{
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public EventAttribute(string name)
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{
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Name = name;
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}
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public string Name { get; set; }
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}
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public class GameEvent
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{
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public IntPtr Handle { get; internal set; }
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protected GameEvent()
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{
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}
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public GameEvent(string name, bool force) : this(NativeAPI.CreateEvent(name, force))
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{
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}
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internal GameEvent(IntPtr pointer)
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{
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Handle = pointer;
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}
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public string Name => NativeAPI.GetEventName(Handle);
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public bool GetBool(string name) => NativeAPI.GetEventBool(Handle, name);
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public float GetFloat(string name) => NativeAPI.GetEventFloat(Handle, name);
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public string GetString(string name) => NativeAPI.GetEventString(Handle, name);
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public int GetInt(string name) => NativeAPI.GetEventInt(Handle, name);
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public ulong GetUint64(string name) => 0;
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// public Player GetPlayer(string name) => Player.FromUserId(GetInt(name));
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public void SetBool(string name, bool value) => NativeAPI.SetEventBool(Handle, name, value);
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public void SetFloat(string name, float value) => NativeAPI.SetEventFloat(Handle, name, value);
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public void SetString(string name, string value) => NativeAPI.SetEventString(Handle, name, value);
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public void SetInt(string name, int value) => NativeAPI.SetEventInt(Handle, name, value);
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public void FireEvent(bool dontBroadcast) => NativeAPI.FireEvent(Handle, dontBroadcast);
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// public void FireEventToClient(int clientId, bool dontBroadcast) => NativeAPI.FireEventToClient(Handle, clientId);
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}
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} |