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61 lines
2.5 KiB
Markdown
61 lines
2.5 KiB
Markdown
# TTT | [](./TTT/README.md) 
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[](https://msws.xyz/s/discord)
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TTT (Trouble in Terrorist Town) is a game mode similar to Among Us where a group of players are attempting to
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survive while eliminating the traitors among them.
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## Features
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- [X] Unit Testing
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- [X] Basic Gameplay
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- [X] Traitors
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- [X] Detectives
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- [X] Innocents
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- [X] Shop
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- [X] Karma
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- [X] Statistics
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- [X] Map Integrations
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- [X] Special Rounds
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## Versioning
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This project adheres to [Semantic Versioning 2.0.0](https://semver.org/spec/v2.0.0.html).
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The versioning scheme consists of three components:
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- **MAJOR** version indicates incompatible API changes,
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- **MINOR** version signifies the addition of functionality in a backwards-compatible manner, and
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- **PATCH** version reflects backwards-compatible bug fixes.
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# Modules
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### [TTT](./TTT)
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You likely want to read the [TTT README](./TTT/README.md), which covers the structure of its own directory.
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### [Versioning](./Versioning)
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To allow for `MSBuild.GitVersion` to be used on both Windows and Linux (specifically NixOS), this project manually
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converts `dotnet-gitversion` to the `GitVersionInformation` that is used.
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### [Locale](./Locale)
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Due to this project being primarily developed with Counter-Strike 2 (and more
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specifically, [CounterStrikeSharp](https://github.com/roflmuffin/CounterStrikeSharp)) in mind, localization has been
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built with flat-file storage based around YML/JSON.
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In short, we write our locales in `en.yml`, run `Locale.csproj` to convert and combine all `**/Lang/en.yml` into a master
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`lang/en.json`, and then run our tests / release pipelines with it.
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It is recommend to read the [Locale README](./Locale/README.md) for more information on how to use it.
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## Development
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1. `git clone ...`
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2. `dotnet restore`
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3. `dotnet build`
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4. Convert all `lang/en.yml` -> `lang/en.json` (Required for testing, refer to [Locale](./Locale/README.md))
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5. `dotnet test` (Optional)
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