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17 Commits
1.0.1
...
1.1.0-dev.
| Author | SHA1 | Date | |
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51ff4df545 | ||
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e0ee4bf325 | ||
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d4f67ced0c | ||
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a56cdc1285 | ||
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ceda5cba64 | ||
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7c203bcd91 |
@@ -1,16 +1,16 @@
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using JetBrains.Annotations;
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||||
using Microsoft.Extensions.DependencyInjection;
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using SpecialRoundAPI.Configs;
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using TTT.API;
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using TTT.API.Events;
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using TTT.Game.Events.Game;
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using TTT.Game.Listeners;
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using TTT.Locale;
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namespace SpecialRoundAPI;
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public abstract class AbstractSpecialRound(IServiceProvider provider)
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: ITerrorModule, IListener {
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protected readonly IServiceProvider Provider = provider;
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: BaseListener(provider) {
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protected readonly ISpecialRoundTracker Tracker =
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provider.GetRequiredService<ISpecialRoundTracker>();
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@@ -18,9 +18,6 @@ public abstract class AbstractSpecialRound(IServiceProvider provider)
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public abstract IMsg Description { get; }
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public abstract SpecialRoundConfig Config { get; }
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public void Dispose() { }
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public void Start() { }
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public abstract void ApplyRoundEffects();
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[UsedImplicitly]
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@@ -1,4 +1,4 @@
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namespace SpecialRoundAPI;
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namespace SpecialRoundAPI.Configs;
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public record BhopRoundConfig : SpecialRoundConfig {
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public override float Weight { get; init; } = 0.2f;
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@@ -0,0 +1,5 @@
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namespace SpecialRoundAPI.Configs;
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public record SilentRoundConfig : SpecialRoundConfig {
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public override float Weight { get; init; } = 0.1f;
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}
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@@ -1,4 +1,4 @@
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namespace SpecialRoundAPI;
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namespace SpecialRoundAPI.Configs;
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public abstract record SpecialRoundConfig {
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public abstract float Weight { get; init; }
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@@ -1,8 +1,9 @@
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namespace SpecialRoundAPI;
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namespace SpecialRoundAPI.Configs;
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public record SpeedRoundConfig : SpecialRoundConfig {
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public override float Weight { get; init; } = 0.6f;
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public TimeSpan InitialSeconds { get; init; } = TimeSpan.FromSeconds(40);
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public TimeSpan SecondsPerKill { get; init; } = TimeSpan.FromSeconds(10);
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public TimeSpan MaxTimeEver { get; init; } = TimeSpan.FromSeconds(90);
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}
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@@ -0,0 +1,5 @@
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namespace SpecialRoundAPI.Configs;
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public record SuppressedRoundConfig : SpecialRoundConfig {
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public override float Weight { get; init; } = 0.3f;
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}
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@@ -1,4 +1,4 @@
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namespace SpecialRoundAPI;
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namespace SpecialRoundAPI.Configs;
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public record VanillaRoundConfig : SpecialRoundConfig {
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public override float Weight { get; init; } = 0.2f;
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@@ -1,5 +1,6 @@
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using CounterStrikeSharp.API.Core;
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using Microsoft.Extensions.DependencyInjection;
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using ShopAPI;
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using ShopAPI.Configs;
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using ShopAPI.Configs.Detective;
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using ShopAPI.Configs.Traitor;
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@@ -63,6 +64,8 @@ public static class CS2ServiceCollection {
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collection
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.AddModBehavior<IStorage<OneHitKnifeConfig>, CS2OneHitKnifeConfig>();
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collection.AddModBehavior<IStorage<SilentAWPConfig>, CS2SilentAWPConfig>();
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collection
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.AddModBehavior<IStorage<HealthshotConfig>, CS2HealthshotConfig>();
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// TTT - CS2 Specific optionals
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collection.AddScoped<ITextSpawner, TextSpawner>();
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@@ -41,15 +41,15 @@ public class PlayerPingShopAlias(IServiceProvider provider) : IPluginModule {
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private void onButton(CCSPlayerController? player, int index) {
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if (player == null) return;
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if (converter.GetPlayer(player) is not IOnlinePlayer gamePlayer) return;
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if (converter.GetPlayer(player) is not IOnlinePlayer apiPlayer) return;
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var lastUpdated = itemSorter.GetLastUpdate(gamePlayer);
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var lastUpdated = itemSorter.GetLastUpdate(apiPlayer);
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if (lastUpdated == null
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|| DateTime.Now - lastUpdated > TimeSpan.FromSeconds(20))
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return;
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var cmdInfo = new CS2CommandInfo(provider, gamePlayer, 0, "css_shop", "buy",
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(index - 1).ToString());
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cmdInfo.CallingContext = CommandCallingContext.Chat;
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var cmdInfo = new CS2CommandInfo(provider, apiPlayer, 0, "css_shop", "buy",
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(index - 1).ToString()) { CallingContext = CommandCallingContext.Chat };
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provider.GetRequiredService<ICommandManager>().ProcessCommand(cmdInfo);
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itemSorter.InvalidateOrder(apiPlayer);
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}
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}
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@@ -11,6 +11,8 @@ public class SpecCommand(IServiceProvider provider) : ICommand {
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public void Dispose() { }
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public void Start() { }
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||||
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public string Id => "spec";
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public Task<CommandResult>
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Execute(IOnlinePlayer? executor, ICommandInfo info) {
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var target = executor;
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@@ -1,4 +1,5 @@
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using Microsoft.Extensions.DependencyInjection;
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using CounterStrikeSharp.API;
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using Microsoft.Extensions.DependencyInjection;
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using SpecialRoundAPI;
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using TTT.API;
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using TTT.API.Command;
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@@ -25,7 +26,7 @@ public class SpecialRoundCommand(IServiceProvider provider) : ICommand {
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var rounds = provider.GetServices<ITerrorModule>()
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.OfType<AbstractSpecialRound>()
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.ToDictionary(r => r.GetType().Name.ToLower(), r => r);
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.ToDictionary(r => r.Name.ToLower(), r => r);
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var roundName = info.Args[1].ToLower();
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if (!rounds.TryGetValue(roundName, out var round)) {
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@@ -34,8 +35,10 @@ public class SpecialRoundCommand(IServiceProvider provider) : ICommand {
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return Task.FromResult(CommandResult.INVALID_ARGS);
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}
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tracker.TryStartSpecialRound(round);
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info.ReplySync($"Started special round '{roundName}'.");
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Server.NextWorldUpdate(() => {
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tracker.TryStartSpecialRound(round);
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info.ReplySync($"Started special round '{roundName}'.");
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});
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return Task.FromResult(CommandResult.SUCCESS);
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}
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}
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@@ -63,21 +63,19 @@ public class CS2GameConfig : IStorage<TTTConfig>, IPluginModule {
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public static readonly FakeConVar<string> CV_TRAITOR_WEAPONS = new(
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"css_ttt_roleweapons_traitor",
|
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"Weapons available to traitors at start of round",
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"weapon_knife,weapon_glock", ConVarFlags.FCVAR_NONE,
|
||||
new ItemValidator(allowMultiple: true));
|
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"Weapons available to traitors at start of round", "",
|
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ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
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public static readonly FakeConVar<string> CV_DETECTIVE_WEAPONS = new(
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"css_ttt_roleweapons_detective",
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"Weapons available to detectives at start of round",
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"weapon_knife,weapon_taser,weapon_m4a1,weapon_revolver",
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||||
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
|
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"weapon_taser,weapon_m4a1_silencer,weapon_revolver", ConVarFlags.FCVAR_NONE,
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new ItemValidator(allowMultiple: true));
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public static readonly FakeConVar<string> CV_INNOCENT_WEAPONS = new(
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"css_ttt_roleweapons_innocent",
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"Weapons available to innocents at start of round",
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"weapon_knife,weapon_glock", ConVarFlags.FCVAR_NONE,
|
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new ItemValidator(allowMultiple: true));
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"Weapons available to innocents at start of round", "",
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||||
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
|
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|
||||
public static readonly FakeConVar<int> CV_TIME_BETWEEN_ROUNDS = new(
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"css_ttt_time_between_rounds", "Time to wait between rounds in seconds", 1,
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@@ -74,13 +74,13 @@ public class CS2KarmaConfig : IStorage<KarmaConfig>, IPluginModule {
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public static readonly FakeConVar<int> CV_KARMA_PER_ROUND = new(
|
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"css_ttt_karma_per_round",
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"Amount of karma a player will gain at the end of each round", 2,
|
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"Amount of karma a player will gain at the end of each round", 1,
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ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
|
||||
|
||||
public static readonly FakeConVar<int> CV_KARMA_PER_ROUND_WIN = new(
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"css_ttt_karma_per_round_win",
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"Amount of karma a player will gain at the end of each round if their team won",
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4, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
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2, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
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||||
|
||||
public void Dispose() { }
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ public class CS2CamoConfig : IStorage<CamoConfig>, IPluginModule {
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public static readonly FakeConVar<float> CV_CAMO_VISIBILITY = new(
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"css_ttt_shop_camo_visibility",
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"Player visibility multiplier while camouflaged (0 = invisible, 1 = fully visible)",
|
||||
0.6f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
|
||||
0.5f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
|
||||
43
TTT/CS2/Configs/ShopItems/CS2HealthshotConfig.cs
Normal file
43
TTT/CS2/Configs/ShopItems/CS2HealthshotConfig.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
|
||||
namespace TTT.CS2.Configs.ShopItems;
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||||
|
||||
public class CS2HealthshotConfig : IStorage<HealthshotConfig>, IPluginModule {
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||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
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"css_ttt_shop_healthshot_price", "Price of the Healthshot item", 40,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_MAX_PURCHASES = new(
|
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"css_ttt_shop_healthshot_max_purchases",
|
||||
"Maximum number of times a player can purchase the Healthshot per round", 2,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 100));
|
||||
|
||||
public static readonly FakeConVar<string> CV_WEAPON = new(
|
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"css_ttt_shop_healthshot_weapon", "Weapon entity name for the Healthshot",
|
||||
"weapon_healthshot");
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||
plugin.RegisterFakeConVars(this);
|
||||
}
|
||||
|
||||
public Task<HealthshotConfig?> Load() {
|
||||
var cfg = new HealthshotConfig {
|
||||
Price = CV_PRICE.Value,
|
||||
MaxPurchases = CV_MAX_PURCHASES.Value,
|
||||
Weapon = CV_WEAPON.Value
|
||||
};
|
||||
|
||||
return Task.FromResult<HealthshotConfig?>(cfg);
|
||||
}
|
||||
}
|
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@@ -10,7 +10,7 @@ namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2StickersConfig : IStorage<StickersConfig>, IPluginModule {
|
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public static readonly FakeConVar<int> CV_PRICE = new(
|
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"css_ttt_shop_stickers_price", "Price of the Stickers item (Detective)", 35,
|
||||
"css_ttt_shop_stickers_price", "Price of the Stickers item (Detective)", 45,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
@@ -51,7 +51,9 @@ public class PropMover(IServiceProvider provider) : IPluginModule {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!pressed.HasFlag(PlayerButtons.Use)) return;
|
||||
if (!pressed.HasFlag(PlayerButtons.Use)
|
||||
&& !pressed.HasFlag(PlayerButtons.Inspect))
|
||||
return;
|
||||
|
||||
onStartUse(player);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
@@ -73,8 +74,10 @@ public class DamageStation(IServiceProvider provider)
|
||||
.ToList();
|
||||
|
||||
foreach (var (player, dist, gamePlayer) in playerDists) {
|
||||
gamePlayer.EmitSound("Player.DamageFall", null, 0.2f);
|
||||
if (Roles.GetRoles(player).Any(r => r is TraitorRole)) continue;
|
||||
if ((gamePlayer.Buttons & PlayerButtons.Walk) != PlayerButtons.Walk) {
|
||||
gamePlayer.EmitSound("Player.DamageFall", null, 0.2f);
|
||||
if (Roles.GetRoles(player).Any(r => r is TraitorRole)) continue;
|
||||
}
|
||||
|
||||
var healthScale = 1.0 - dist / _Config.MaxRange;
|
||||
var damageAmount =
|
||||
|
||||
@@ -34,6 +34,8 @@ public class BodyPickupListener(IServiceProvider provider)
|
||||
if (ev.Player is not IOnlinePlayer online)
|
||||
throw new InvalidOperationException("Player is not an online player.");
|
||||
|
||||
if (ev.Player.Id == body.OfPlayer.Id) return;
|
||||
|
||||
var identifyEvent = new BodyIdentifyEvent(body, online);
|
||||
|
||||
Bus.Dispatch(identifyEvent);
|
||||
|
||||
@@ -9,11 +9,12 @@ public record TTTConfig {
|
||||
public Func<int, int> TraitorCount { get; init; } =
|
||||
p => (int)Math.Ceiling((p - 1) / 5f);
|
||||
|
||||
public Func<int, int> DetectiveCount { get; init; } =
|
||||
p => (int)Math.Floor(p / 8f);
|
||||
public Func<int, int> DetectiveCount { get; init; } = p
|
||||
=> (int)Math.Ceiling(Math.Floor(p / 8f) / 1.5f);
|
||||
|
||||
public Func<int, int> InnocentCount { get; init; } = p
|
||||
=> p - (int)Math.Ceiling((p - 1) / 5f) - (int)Math.Floor(p / 8f);
|
||||
=> p - (int)Math.Ceiling((p - 1) / 5f)
|
||||
- (int)Math.Ceiling(Math.Floor(p / 8f) / 1.5f);
|
||||
}
|
||||
|
||||
public record RoleConfig {
|
||||
|
||||
@@ -74,6 +74,11 @@ public class ListCommand(IServiceProvider provider) : ICommand, IItemSorter {
|
||||
return time;
|
||||
}
|
||||
|
||||
public void InvalidateOrder(IOnlinePlayer? player) {
|
||||
if (player == null) return;
|
||||
cache.Remove(player.Id);
|
||||
}
|
||||
|
||||
private List<IShopItem> calculateSortedItems(IOnlinePlayer? player) {
|
||||
var items = new List<IShopItem>(shop.Items).Where(item
|
||||
=> player == null
|
||||
|
||||
@@ -72,4 +72,8 @@ public class ShopCommand(IServiceProvider provider) : ICommand, IItemSorter {
|
||||
public DateTime? GetLastUpdate(IOnlinePlayer? player) {
|
||||
return listCmd.GetLastUpdate(player);
|
||||
}
|
||||
|
||||
public void InvalidateOrder(IOnlinePlayer? player) {
|
||||
listCmd.InvalidateOrder(player);
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,7 @@ using System.Drawing;
|
||||
namespace ShopAPI.Configs;
|
||||
|
||||
public record BodyPaintConfig : ShopItemConfig {
|
||||
public override int Price { get; init; } = 40;
|
||||
public override int Price { get; init; } = 30;
|
||||
public int MaxUses { get; init; } = 4;
|
||||
public Color ColorToApply { get; init; } = Color.GreenYellow;
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
namespace ShopAPI.Configs.Traitor;
|
||||
|
||||
public record CompassConfig : ShopItemConfig {
|
||||
public override int Price { get; init; } = 70;
|
||||
public override int Price { get; init; } = 60;
|
||||
public float MaxRange { get; init; } = 10000;
|
||||
public float CompassFOV { get; init; } = 120;
|
||||
public int CompassLength { get; init; } = 64;
|
||||
|
||||
@@ -5,4 +5,5 @@ namespace ShopAPI;
|
||||
public interface IItemSorter {
|
||||
List<IShopItem> GetSortedItems(IOnlinePlayer? player, bool refresh = false);
|
||||
DateTime? GetLastUpdate(IOnlinePlayer? player);
|
||||
void InvalidateOrder(IOnlinePlayer? player);
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using SpecialRound.lang;
|
||||
using SpecialRoundAPI;
|
||||
using SpecialRoundAPI.Configs;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Events.Game;
|
||||
|
||||
30
TTT/SpecialRound/Rounds/SilentRound.cs
Normal file
30
TTT/SpecialRound/Rounds/SilentRound.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using SpecialRound.lang;
|
||||
using SpecialRoundAPI;
|
||||
using SpecialRoundAPI.Configs;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace SpecialRound.Rounds;
|
||||
|
||||
public class SilentRound(IServiceProvider provider)
|
||||
: AbstractSpecialRound(provider) {
|
||||
public override string Name => "Silent";
|
||||
public override IMsg Description => RoundMsgs.SPECIAL_ROUND_SILENT;
|
||||
public override SpecialRoundConfig Config => config;
|
||||
|
||||
private SilentRoundConfig config
|
||||
=> Provider.GetService<IStorage<SilentRoundConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new SilentRoundConfig();
|
||||
|
||||
public override void ApplyRoundEffects() {
|
||||
foreach (var player in Utilities.GetPlayers())
|
||||
player.VoiceFlags |= VoiceFlags.Muted;
|
||||
}
|
||||
|
||||
public override void OnGameState(GameStateUpdateEvent ev) { }
|
||||
}
|
||||
@@ -4,6 +4,7 @@ using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using SpecialRound.lang;
|
||||
using SpecialRoundAPI;
|
||||
using SpecialRoundAPI.Configs;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Role;
|
||||
@@ -58,6 +59,8 @@ public class SpeedRound(IServiceProvider provider)
|
||||
}
|
||||
|
||||
private void setTime(TimeSpan span) {
|
||||
span = TimeSpan.FromSeconds(Math.Min(span.TotalSeconds,
|
||||
config.MaxTimeEver.TotalSeconds));
|
||||
Server.NextWorldUpdate(() => {
|
||||
RoundUtil.SetTimeRemaining((int)span.TotalSeconds);
|
||||
});
|
||||
|
||||
61
TTT/SpecialRound/Rounds/SuppressedRound.cs
Normal file
61
TTT/SpecialRound/Rounds/SuppressedRound.cs
Normal file
@@ -0,0 +1,61 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.UserMessages;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using SpecialRound.lang;
|
||||
using SpecialRoundAPI;
|
||||
using SpecialRoundAPI.Configs;
|
||||
using TTT.API;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace SpecialRound.Rounds;
|
||||
|
||||
public class SuppressedRound(IServiceProvider provider)
|
||||
: AbstractSpecialRound(provider), IPluginModule {
|
||||
public override string Name => "Suppressed";
|
||||
public override IMsg Description => RoundMsgs.SPECIAL_ROUND_SUPPRESSED;
|
||||
public override SpecialRoundConfig Config => config;
|
||||
private BasePlugin? plugin;
|
||||
|
||||
private SuppressedRoundConfig config
|
||||
=> Provider.GetService<IStorage<SuppressedRoundConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new SuppressedRoundConfig();
|
||||
|
||||
public void Start(BasePlugin? newPlugin) { plugin ??= newPlugin; }
|
||||
|
||||
public override void ApplyRoundEffects() {
|
||||
plugin?.HookUserMessage(452, onWeaponSound);
|
||||
}
|
||||
|
||||
private static readonly HashSet<uint> silencedWeapons = new() {
|
||||
1, // deagle
|
||||
2, // dual berettas
|
||||
3, // five seven
|
||||
30, // tec9
|
||||
32, // p2000
|
||||
36, // p250
|
||||
4, // glock
|
||||
61, // usp-s
|
||||
63, // cz75 auto
|
||||
64 // r8 revolver
|
||||
};
|
||||
|
||||
private HookResult onWeaponSound(UserMessage msg) {
|
||||
var defIndex = msg.ReadUInt("item_def_index");
|
||||
|
||||
if (!silencedWeapons.Contains(defIndex)) return HookResult.Continue;
|
||||
|
||||
msg.Recipients.Clear();
|
||||
return HookResult.Handled;
|
||||
}
|
||||
|
||||
public override void OnGameState(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState != State.FINISHED) return;
|
||||
plugin?.UnhookUserMessage(452, onWeaponSound);
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,7 @@ using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI.Events;
|
||||
using SpecialRound.lang;
|
||||
using SpecialRoundAPI;
|
||||
using SpecialRoundAPI.Configs;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Storage;
|
||||
|
||||
@@ -13,5 +13,7 @@ public static class SpecialRoundCollection {
|
||||
services.AddModBehavior<SpeedRound>();
|
||||
services.AddModBehavior<BhopRound>();
|
||||
services.AddModBehavior<VanillaRound>();
|
||||
services.AddModBehavior<SuppressedRound>();
|
||||
services.AddModBehavior<SilentRound>();
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
public record SpecialRoundsConfig {
|
||||
public int MinRoundsBetweenSpecial { get; init; } = 3;
|
||||
public int MinPlayersForSpecial { get; init; } = 8;
|
||||
public int MinPlayersForSpecial { get; init; } = 5;
|
||||
public int MinRoundsAfterMapChange { get; init; } = 2;
|
||||
public float SpecialRoundChance { get; init; } = 0.2f;
|
||||
}
|
||||
@@ -16,6 +16,12 @@ public class RoundMsgs {
|
||||
public static IMsg VANILLA_ROUND_REMINDER
|
||||
=> MsgFactory.Create(nameof(VANILLA_ROUND_REMINDER));
|
||||
|
||||
public static IMsg SPECIAL_ROUND_SUPPRESSED
|
||||
=> MsgFactory.Create(nameof(SPECIAL_ROUND_SUPPRESSED));
|
||||
|
||||
public static IMsg SPECIAL_ROUND_SILENT
|
||||
=> MsgFactory.Create(nameof(SPECIAL_ROUND_SILENT));
|
||||
|
||||
public static IMsg SPECIAL_ROUND_STARTED(AbstractSpecialRound round) {
|
||||
return MsgFactory.Create(nameof(SPECIAL_ROUND_STARTED), round.Name);
|
||||
}
|
||||
|
||||
@@ -2,4 +2,6 @@
|
||||
SPECIAL_ROUND_SPEED: " {yellow}SPEED{grey}: The round is faster than usual! {red}Traitors{grey} must kill to gain more time."
|
||||
SPECIAL_ROUND_BHOP: " {Yellow}BHOP{grey}: Bunny hopping is enabled! Hold jump to move faster!"
|
||||
SPECIAL_ROUND_VANILLA: " {green}VANILLA{grey}: The shop has been disabled!"
|
||||
SPECIAL_ROUND_SUPPRESSED: " {grey}SUPPRESSED{grey}: All pistols are silent!"
|
||||
SPECIAL_ROUND_SILENT: " {grey}SILENT{grey}: All players are muted!"
|
||||
VANILLA_ROUND_REMINDER: "%SHOP_PREFIX%This is a {purple}Vanilla{grey} round. The shop is disabled."
|
||||
@@ -53,10 +53,10 @@ public class RoleAssignerTest(IServiceProvider provider) {
|
||||
[InlineData(9, 6, 2, 1)]
|
||||
[InlineData(10, 7, 2, 1)]
|
||||
[InlineData(20, 14, 4, 2)]
|
||||
[InlineData(30, 21, 6, 3)]
|
||||
[InlineData(32, 21, 7, 4)]
|
||||
[InlineData(60, 41, 12, 7)]
|
||||
[InlineData(64, 43, 13, 8)]
|
||||
[InlineData(30, 22, 6, 2)]
|
||||
[InlineData(32, 22, 7, 3)]
|
||||
[InlineData(60, 43, 12, 5)]
|
||||
[InlineData(64, 45, 13, 6)]
|
||||
public void AssignRole_AssignsBalanced_Roles(int players, int innos,
|
||||
int traitors, int detectives) {
|
||||
var playerList = new HashSet<IOnlinePlayer>();
|
||||
|
||||
Reference in New Issue
Block a user