Compare commits

...

22 Commits

Author SHA1 Message Date
MSWS
e2011b8d24 feat: Add pistol rounds (resolves #169) 2025-11-03 21:05:43 -08:00
MSWS
ec41a6f367 feat: Add tripwire item (resolves #165) +semver:minor 2025-11-03 20:51:53 -08:00
MSWS
9b1bed6982 Begin work on tripwire item 2025-11-03 16:53:39 -08:00
MSWS
8584877739 feat: Replicate death events to fellow traitors (resolves #171) +semver:minor 2025-11-03 15:30:44 -08:00
MSWS
410dd407b3 update: Handle tag colors as well 2025-11-02 21:23:19 -08:00
MSWS
a0bba2c4ba Add warden tag 2025-11-02 21:16:40 -08:00
MSWS
8aa508bf6d feat: Add victim message to 1-hit weapon 2025-11-02 20:45:23 -08:00
MSWS
642155b1bc Revert "fix: Add check after roles assigned"
This reverts commit bacd288fe7.
2025-11-02 20:41:01 -08:00
MSWS
bacd288fe7 fix: Add check after roles assigned 2025-11-02 20:40:05 -08:00
MSWS
29e28038b8 update: Play poison sound only to player 2025-11-02 19:47:22 -08:00
MSWS
b253d8ee12 fix: InvalidateOrder not purging lastUpdate map 2025-11-02 01:23:31 -08:00
MSWS
02575b51e2 Make all rounds give 1 karma 2025-11-02 01:19:24 -08:00
MSWS
d8d365b497 update: Body paint price to match (30) 2025-11-02 01:17:27 -08:00
MSWS
1ac38dc0ad update: Reduce min requirement for special round 8 -> 5 2025-11-02 01:28:16 -07:00
MSWS
62e57ffa97 fix: Reduce karma grants per round 2025-11-02 01:22:06 -07:00
MSWS
81e6b2e695 revert: Remove unnecessary delay in MapHook 2025-11-02 01:18:13 -07:00
MSWS
2ce0457346 fix: Players identifying themselves (resolves #164) 2025-11-01 19:59:35 -07:00
MSWS
ed90c54e53 update: Update suppressed round to only suppress pistols 2025-11-01 19:58:13 -07:00
MSWS
06d2d71f76 feat: Add suppressed and silent rounds, close shop after purchase 2025-11-01 18:59:54 -07:00
MSWS
c6ba041a6b Adjust detective ratio 2025-11-01 18:19:40 -07:00
MSWS
f283d7407e update: Increase speedround limit 2025-11-01 17:56:10 -07:00
MSWS
51ff4df545 update: Reduce camouflage visibility 2025-11-01 17:42:10 -07:00
49 changed files with 679 additions and 84 deletions

View File

@@ -1,16 +1,16 @@
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using SpecialRoundAPI.Configs;
using TTT.API;
using TTT.API.Events;
using TTT.Game.Events.Game;
using TTT.Game.Listeners;
using TTT.Locale;
namespace SpecialRoundAPI;
public abstract class AbstractSpecialRound(IServiceProvider provider)
: ITerrorModule, IListener {
protected readonly IServiceProvider Provider = provider;
: BaseListener(provider) {
protected readonly ISpecialRoundTracker Tracker =
provider.GetRequiredService<ISpecialRoundTracker>();
@@ -18,9 +18,6 @@ public abstract class AbstractSpecialRound(IServiceProvider provider)
public abstract IMsg Description { get; }
public abstract SpecialRoundConfig Config { get; }
public void Dispose() { }
public void Start() { }
public abstract void ApplyRoundEffects();
[UsedImplicitly]

View File

@@ -1,5 +0,0 @@
namespace SpecialRoundAPI;
public record BhopRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.2f;
}

View File

@@ -0,0 +1,5 @@
namespace SpecialRoundAPI.Configs;
public record BhopRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.25f;
}

View File

@@ -0,0 +1,5 @@
namespace SpecialRoundAPI.Configs;
public record PistolRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.75f;
}

View File

@@ -0,0 +1,5 @@
namespace SpecialRoundAPI.Configs;
public record SilentRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.5f;
}

View File

@@ -1,4 +1,4 @@
namespace SpecialRoundAPI;
namespace SpecialRoundAPI.Configs;
public abstract record SpecialRoundConfig {
public abstract float Weight { get; init; }

View File

@@ -1,8 +1,9 @@
namespace SpecialRoundAPI;
namespace SpecialRoundAPI.Configs;
public record SpeedRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.6f;
public override float Weight { get; init; } = 1;
public TimeSpan InitialSeconds { get; init; } = TimeSpan.FromSeconds(40);
public TimeSpan SecondsPerKill { get; init; } = TimeSpan.FromSeconds(10);
public TimeSpan SecondsPerKill { get; init; } = TimeSpan.FromSeconds(80);
public TimeSpan MaxTimeEver { get; init; } = TimeSpan.FromSeconds(90);
}

View File

@@ -0,0 +1,5 @@
namespace SpecialRoundAPI.Configs;
public record SuppressedRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.75f;
}

View File

@@ -0,0 +1,5 @@
namespace SpecialRoundAPI.Configs;
public record VanillaRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.5f;
}

View File

@@ -1,5 +0,0 @@
namespace SpecialRoundAPI;
public record VanillaRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.2f;
}

View File

@@ -72,20 +72,19 @@ public static class CS2ServiceCollection {
// GameHandlers
collection.AddModBehavior<BodySpawner>();
collection.AddModBehavior<BombPlantSuppressor>();
collection.AddModBehavior<BuyMenuHandler>();
collection.AddModBehavior<CombatHandler>();
collection.AddModBehavior<DamageCanceler>();
collection.AddModBehavior<MapChangeCausesEndListener>();
collection.AddModBehavior<MapZoneRemover>();
collection.AddModBehavior<NameUpdater>();
collection.AddModBehavior<PlayerConnectionsHandler>();
collection.AddModBehavior<PlayerMuter>();
collection.AddModBehavior<PropMover>();
collection.AddModBehavior<RoundStart_GameStartHandler>();
collection.AddModBehavior<BombPlantSuppressor>();
collection.AddModBehavior<MapZoneRemover>();
collection.AddModBehavior<BuyMenuHandler>();
collection.AddModBehavior<TeamChangeHandler>();
collection.AddModBehavior<TraitorChatHandler>();
collection.AddModBehavior<PlayerMuter>();
collection.AddModBehavior<MapChangeCausesEndListener>();
collection.AddModBehavior<NameUpdater>();
// collection.AddModBehavior<EntityTargetHandlers>();
// Damage Cancelers
collection.AddModBehavior<OutOfRoundCanceler>();
@@ -95,13 +94,14 @@ public static class CS2ServiceCollection {
collection.AddModBehavior<AfkTimerListener>();
collection.AddModBehavior<BodyPickupListener>();
collection.AddModBehavior<IBodyTracker, BodyTracker>();
collection.AddModBehavior<KarmaBanner>();
collection.AddModBehavior<KarmaSyncer>();
collection.AddModBehavior<LateSpawnListener>();
collection.AddModBehavior<MapHookListener>();
collection.AddModBehavior<PlayerStatsTracker>();
collection.AddModBehavior<RoundTimerListener>();
collection.AddModBehavior<ScreenColorApplier>();
collection.AddModBehavior<KarmaBanner>();
collection.AddModBehavior<KarmaSyncer>();
collection.AddModBehavior<MapHookListener>();
collection.AddModBehavior<WardenTagAssigner>();
// Commands
collection.AddModBehavior<TestCommand>();

View File

@@ -41,15 +41,15 @@ public class PlayerPingShopAlias(IServiceProvider provider) : IPluginModule {
private void onButton(CCSPlayerController? player, int index) {
if (player == null) return;
if (converter.GetPlayer(player) is not IOnlinePlayer gamePlayer) return;
if (converter.GetPlayer(player) is not IOnlinePlayer apiPlayer) return;
var lastUpdated = itemSorter.GetLastUpdate(gamePlayer);
var lastUpdated = itemSorter.GetLastUpdate(apiPlayer);
if (lastUpdated == null
|| DateTime.Now - lastUpdated > TimeSpan.FromSeconds(20))
return;
var cmdInfo = new CS2CommandInfo(provider, gamePlayer, 0, "css_shop", "buy",
(index - 1).ToString());
cmdInfo.CallingContext = CommandCallingContext.Chat;
var cmdInfo = new CS2CommandInfo(provider, apiPlayer, 0, "css_shop", "buy",
(index - 1).ToString()) { CallingContext = CommandCallingContext.Chat };
provider.GetRequiredService<ICommandManager>().ProcessCommand(cmdInfo);
itemSorter.InvalidateOrder(apiPlayer);
}
}

View File

@@ -48,7 +48,6 @@ public class GiveItemCommand(IServiceProvider provider) : ICommand {
var purchaseEv = new PlayerPurchaseItemEvent(target, item);
provider.GetRequiredService<IEventBus>().Dispatch(purchaseEv);
if (purchaseEv.IsCanceled) return;
shop.GiveItem(target, item);
info.ReplySync($"Gave item '{item.Name}' to {target.Name}.");

View File

@@ -11,6 +11,8 @@ public class SpecCommand(IServiceProvider provider) : ICommand {
public void Dispose() { }
public void Start() { }
public string Id => "spec";
public Task<CommandResult>
Execute(IOnlinePlayer? executor, ICommandInfo info) {
var target = executor;

View File

@@ -1,4 +1,5 @@
using Microsoft.Extensions.DependencyInjection;
using CounterStrikeSharp.API;
using Microsoft.Extensions.DependencyInjection;
using SpecialRoundAPI;
using TTT.API;
using TTT.API.Command;
@@ -25,7 +26,7 @@ public class SpecialRoundCommand(IServiceProvider provider) : ICommand {
var rounds = provider.GetServices<ITerrorModule>()
.OfType<AbstractSpecialRound>()
.ToDictionary(r => r.GetType().Name.ToLower(), r => r);
.ToDictionary(r => r.Name.ToLower(), r => r);
var roundName = info.Args[1].ToLower();
if (!rounds.TryGetValue(roundName, out var round)) {
@@ -34,8 +35,10 @@ public class SpecialRoundCommand(IServiceProvider provider) : ICommand {
return Task.FromResult(CommandResult.INVALID_ARGS);
}
tracker.TryStartSpecialRound(round);
info.ReplySync($"Started special round '{roundName}'.");
Server.NextWorldUpdate(() => {
tracker.TryStartSpecialRound(round);
info.ReplySync($"Started special round '{roundName}'.");
});
return Task.FromResult(CommandResult.SUCCESS);
}
}

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@@ -74,13 +74,13 @@ public class CS2KarmaConfig : IStorage<KarmaConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_KARMA_PER_ROUND = new(
"css_ttt_karma_per_round",
"Amount of karma a player will gain at the end of each round", 2,
"Amount of karma a player will gain at the end of each round", 1,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
public static readonly FakeConVar<int> CV_KARMA_PER_ROUND_WIN = new(
"css_ttt_karma_per_round_win",
"Amount of karma a player will gain at the end of each round if their team won",
4, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
1, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
public void Dispose() { }

View File

@@ -11,7 +11,7 @@ namespace TTT.CS2.Configs.ShopItems;
public class CS2BodyPaintConfig : IStorage<BodyPaintConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_bodypaint_price", "Price of the Body Paint item", 40,
"css_ttt_shop_bodypaint_price", "Price of the Body Paint item", 30,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_MAX_USES = new(

View File

@@ -16,7 +16,7 @@ public class CS2CamoConfig : IStorage<CamoConfig>, IPluginModule {
public static readonly FakeConVar<float> CV_CAMO_VISIBILITY = new(
"css_ttt_shop_camo_visibility",
"Player visibility multiplier while camouflaged (0 = invisible, 1 = fully visible)",
0.6f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
0.5f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
public void Dispose() { }

View File

@@ -7,8 +7,10 @@ using TTT.API;
using TTT.API.Events;
using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
using TTT.CS2.API;
using TTT.Game.Events.Player;
using TTT.Game.Roles;
namespace TTT.CS2.GameHandlers;
@@ -24,6 +26,9 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
private readonly IAliveSpoofer spoofer =
provider.GetRequiredService<IAliveSpoofer>();
private readonly IRoleAssigner roles =
provider.GetRequiredService<IRoleAssigner>();
public void Start() { }
public void Dispose() { }
@@ -45,7 +50,19 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
if (games.ActiveGame is not { State: State.IN_PROGRESS })
return HookResult.Continue;
if (ev.Attacker != null) ev.FireEventToClient(ev.Attacker);
if (ev.Attacker != null) {
ev.FireEventToClient(ev.Attacker);
var apiPlayer = converter.GetPlayer(ev.Attacker);
var role = roles.GetRoles(apiPlayer);
if (role.Any(r => r is TraitorRole))
foreach (var p in Utilities.GetPlayers()) {
var apiP = converter.GetPlayer(p);
if (apiP.Id == apiPlayer.Id) continue;
var r = roles.GetRoles(converter.GetPlayer(p));
if (role.Intersect(r).Any()) ev.FireEventToClient(p);
}
}
info.DontBroadcast = true;
spoofer.SpoofAlive(player);
Server.NextWorldUpdateAsync(() => bus.Dispatch(deathEvent));

View File

@@ -1,5 +1,6 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using ShopAPI.Configs.Traitor;
@@ -46,6 +47,13 @@ public class DamageStation(IServiceProvider provider)
override protected void onInterval() {
var players = finder.GetOnline();
var toRemove = new List<CPhysicsPropMultiplayer>();
var playerMapping = players
.Select(p => (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
.Where(m
=> m.GamePlayer != null
&& !Roles.GetRoles(m.ApiPlayer).Any(r => r is TraitorRole))
.ToList();
foreach (var (prop, info) in props) {
if (_Config.TotalHealthGiven != 0 && Math.Abs(info.HealthGiven)
> Math.Abs(_Config.TotalHealthGiven)) {
@@ -60,10 +68,6 @@ public class DamageStation(IServiceProvider provider)
var propPos = prop.AbsOrigin;
var playerMapping = players.Select(p
=> (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
.Where(m => m.GamePlayer != null);
var playerDists = playerMapping
.Select(t => (t.ApiPlayer, Origin: t.GamePlayer!.Pawn.Value?.AbsOrigin,
t.GamePlayer))
@@ -74,11 +78,6 @@ public class DamageStation(IServiceProvider provider)
.ToList();
foreach (var (player, dist, gamePlayer) in playerDists) {
if ((gamePlayer.Buttons & PlayerButtons.Walk) != PlayerButtons.Walk) {
gamePlayer.EmitSound("Player.DamageFall", null, 0.2f);
if (Roles.GetRoles(player).Any(r => r is TraitorRole)) continue;
}
var healthScale = 1.0 - dist / _Config.MaxRange;
var damageAmount =
(int)Math.Floor(_Config.HealthIncrements * healthScale);
@@ -98,6 +97,7 @@ public class DamageStation(IServiceProvider provider)
bus.Dispatch(playerDeath);
}
gamePlayer.EmitSound("Player.DamageFall", SELF(gamePlayer.Slot), 0.2f);
player.Health += damageAmount;
info.HealthGiven += damageAmount;
}
@@ -106,6 +106,10 @@ public class DamageStation(IServiceProvider provider)
foreach (var prop in toRemove) props.Remove(prop);
}
private static RecipientFilter SELF(int slot) {
return new RecipientFilter(slot);
}
[UsedImplicitly]
[EventHandler]
public void OnGameEnd(GameStateUpdateEvent ev) {

View File

@@ -20,7 +20,7 @@ public abstract class StationItem<T>(IServiceProvider provider,
: RoleRestrictedItem<T>(provider), IPluginModule where T : IRole {
protected readonly StationConfig _Config = config;
protected readonly IPlayerConverter<CCSPlayerController> Converter =
protected readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private readonly long PROP_SIZE_SQUARED = 700;
@@ -124,7 +124,7 @@ public abstract class StationItem<T>(IServiceProvider provider,
prop.SetModel("models/props/cs_office/microwave.vmdl");
prop.DispatchSpawn();
var gamePlayer = Converter.GetPlayer(player);
var gamePlayer = converter.GetPlayer(player);
if (gamePlayer == null || !gamePlayer.Pawn.IsValid
|| gamePlayer.Pawn.Value == null)
return;

View File

@@ -0,0 +1,164 @@
using System.Drawing;
using System.Reactive.Concurrency;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using Microsoft.Extensions.DependencyInjection;
using ShopAPI;
using ShopAPI.Configs;
using ShopAPI.Configs.Traitor;
using TTT.API;
using TTT.API.Extensions;
using TTT.API.Player;
using TTT.API.Storage;
using TTT.CS2.Extensions;
using TTT.CS2.RayTrace.Class;
using TTT.CS2.RayTrace.Enum;
using TTT.Game.Roles;
namespace TTT.CS2.Items.Tripwire;
public static class TripwireServiceCollection {
public static void AddTripwireServices(this IServiceCollection services) {
services.AddModBehavior<TripwireItem>();
services.AddModBehavior<TripwireMovementListener>();
}
}
public class TripwireItem(IServiceProvider provider)
: RoleRestrictedItem<TraitorRole>(provider), IPluginModule {
public override string Name => Locale[TripwireMsgs.SHOP_ITEM_TRIPWIRE];
private readonly IScheduler scheduler =
provider.GetRequiredService<IScheduler>();
protected readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
public record TripwireInstance(IOnlinePlayer owner, CEnvBeam Beam,
CDynamicProp TripwireProp, Vector StartPos, Vector EndPos);
private TripwireConfig config = provider
.GetService<IStorage<TripwireConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new TripwireConfig();
public override string Description
=> Locale[TripwireMsgs.SHOP_ITEM_TRIPWIRE_DESC];
public override ShopItemConfig Config => config;
public List<TripwireInstance> ActiveTripwires = new();
public void Start(BasePlugin? plugin) {
Start();
plugin
?.RegisterListener<
CounterStrikeSharp.API.Core.Listeners.OnServerPrecacheResources>(
onPrecache);
}
private void onPrecache(ResourceManifest manifest) {
manifest.AddResource(
"models/generic/conveyor_control_panel_01/conveyor_button_02.vmdl");
}
public override PurchaseResult CanPurchase(IOnlinePlayer player) {
PurchaseResult result = base.CanPurchase(player);
if (result != PurchaseResult.SUCCESS) return result;
Server.NextWorldUpdateAsync(() => {
var gamePlayer = converter.GetPlayer(player);
if (gamePlayer == null) {
result = PurchaseResult.UNKNOWN_ERROR;
return;
}
var trace = gamePlayer.GetGameTraceByEyePosition(TraceMask.MaskSolid,
Contents.NoDraw, gamePlayer);
if (trace == null) {
result = PurchaseResult.TRIPWIRE_TOO_FAR;
return;
}
var endPos = trace.Value.EndPos;
var distance = gamePlayer.GetEyePosition()
.DistanceSquared(endPos.toVector());
if (distance > 2500) {
result = PurchaseResult.TRIPWIRE_TOO_FAR;
return;
}
})
.GetAwaiter()
.GetResult();
return result;
}
public override void OnPurchase(IOnlinePlayer player) {
Server.NextWorldUpdate(() => {
var gamePlayer = converter.GetPlayer(player);
var playerPawn = gamePlayer?.PlayerPawn.Value;
if (gamePlayer == null || playerPawn == null) return;
var originTrace =
gamePlayer.GetGameTraceByEyePosition(TraceMask.MaskSolid,
Contents.NoDraw, gamePlayer);
var origin = gamePlayer.GetEyePosition();
if (origin == null || originTrace == null) return;
var angles = vectorToAngle(originTrace.Value.Normal.toVector());
var endTrace = TraceRay.TraceShape(origin, angles, TraceMask.MaskSolid,
Contents.NoDraw, gamePlayer);
var tripwire = Utilities.CreateEntityByName<CDynamicProp>("prop_dynamic");
if (tripwire == null) return;
tripwire.SetModel(
"models/generic/conveyor_control_panel_01/conveyor_button_02.vmdl");
tripwire.DispatchSpawn();
tripwire.Teleport(originTrace.Value.EndPos.toVector(),
vectorToAngle(originTrace.Value.Normal.toVector()));
tripwire.EmitSound("Weapon_ELITE.Clipout");
scheduler.Schedule(TimeSpan.FromSeconds(2), () => {
Server.NextWorldUpdate(() => {
if (!gamePlayer.IsValid) return;
createBeam(player, tripwire, originTrace.Value.EndPos.toVector(),
endTrace.EndPos.toVector());
});
});
});
}
private void createBeam(IOnlinePlayer owner, CDynamicProp prop, Vector start,
Vector end) {
prop.EmitSound("C4.ExplodeTriggerTrip");
var beam = createBeamEnt(start, end);
if (beam == null) return;
var instance = new TripwireInstance(owner, beam, prop, start, end);
ActiveTripwires.Add(instance);
}
private QAngle vectorToAngle(Vector vec) {
var pitch = (float)(Math.Atan2(-vec.Z,
Math.Sqrt(vec.X * vec.X + vec.Y * vec.Y)) * (180.0 / Math.PI));
var yaw = (float)(Math.Atan2(vec.Y, vec.X) * (180.0 / Math.PI));
return new QAngle(pitch, yaw, 0);
}
private CEnvBeam? createBeamEnt(Vector start, Vector end) {
var beam = Utilities.CreateEntityByName<CEnvBeam>("env_beam");
if (beam == null) return null;
beam.RenderMode = RenderMode_t.kRenderTransAlpha;
beam.Width = 0.5f;
beam.Render = Color.FromArgb(128, Color.Red);
beam.EndPos.X = end.X;
beam.EndPos.Y = end.Y;
beam.EndPos.Z = end.Z;
beam.Teleport(start);
return beam;
}
}

View File

@@ -0,0 +1,117 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Timers;
using CounterStrikeSharp.API.Modules.Utils;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using TTT.API;
using TTT.API.Events;
using TTT.API.Game;
using TTT.API.Player;
using TTT.CS2.Extensions;
using TTT.CS2.RayTrace.Class;
using TTT.CS2.RayTrace.Enum;
using TTT.CS2.Utils;
using TTT.Game.Events.Body;
using TTT.Game.Events.Game;
using TTT.Game.Events.Player;
namespace TTT.CS2.Items.Tripwire;
public class TripwireMovementListener(IServiceProvider provider)
: IPluginModule, IListener {
private readonly TripwireItem? item = provider.GetService<TripwireItem>();
private readonly IPlayerFinder finder =
provider.GetRequiredService<IPlayerFinder>();
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
if (item == null) return;
plugin?.AddTimer(0.1f, checkTripwires, TimerFlags.REPEAT);
}
private readonly Dictionary<string, TripwireItem.TripwireInstance>
killedWithTripwire = new();
private void checkTripwires() {
if (item == null) return;
var toRemove = new List<TripwireItem.TripwireInstance>();
foreach (var wire in item.ActiveTripwires) {
var ray = TraceRay.TraceShape(wire.StartPos, wire.EndPos, Contents.Player,
wire.TripwireProp.Handle);
if (!ray.DidHit() || !ray.HitPlayer(out _)) continue;
toRemove.Add(wire);
wire.TripwireProp.EmitSound("Flashbang.ExplodeDistant");
doExplosion(wire);
}
foreach (var wire in toRemove) {
item.ActiveTripwires.Remove(wire);
wire.Beam.Remove();
wire.TripwireProp.Remove();
}
}
private void doExplosion(TripwireItem.TripwireInstance instance) {
foreach (var player in finder.GetOnline()) {
if (!player.IsAlive) continue;
var gamePlayer = converter.GetPlayer(player);
if (gamePlayer == null || gamePlayer.Pawn.Value == null) continue;
if (gamePlayer.Pawn.Value.AbsOrigin == null) continue;
var distance =
instance.StartPos.Distance(gamePlayer.Pawn.Value.AbsOrigin);
var damage = (int)Math.Round(getDamage(distance));
if (damage < 1) continue;
if (player.Health - damage <= 0) {
killedWithTripwire[player.Id] = instance;
var death = new PlayerDeathEvent(player).WithKiller(instance.owner)
.WithWeapon("[Tripwire]");
bus.Dispatch(death);
} else {
var damaged =
new PlayerDamagedEvent(player, instance.owner, damage) {
Weapon = "[Tripwire]"
};
bus.Dispatch(damaged);
}
player.Health -= damage;
gamePlayer.EmitSound("Player.BurnDamage");
}
}
private static readonly float fallofDelay = 0.01f;
private float getDamage(float distance) {
return 1000.0f * MathF.Pow(MathF.E, -distance * fallofDelay);
}
[UsedImplicitly]
[EventHandler]
public void OnGameEnd(GameStateUpdateEvent ev) {
if (ev.NewState != State.FINISHED) return;
killedWithTripwire.Clear();
}
[UsedImplicitly]
[EventHandler]
public void OnRagdollSpawn(BodyCreateEvent ev) {
if (!killedWithTripwire.TryGetValue(ev.Body.Id, out var info)) return;
if (ev.Body.Killer != null && ev.Body.Killer.Id != ev.Body.OfPlayer.Id)
return;
ev.Body.Killer = info.owner;
}
}

View File

@@ -0,0 +1,11 @@
using TTT.Locale;
namespace TTT.CS2.Items.Tripwire;
public class TripwireMsgs {
public static IMsg SHOP_ITEM_TRIPWIRE
=> MsgFactory.Create(nameof(SHOP_ITEM_TRIPWIRE));
public static IMsg SHOP_ITEM_TRIPWIRE_DESC
=> MsgFactory.Create(nameof(SHOP_ITEM_TRIPWIRE_DESC));
}

View File

@@ -34,6 +34,8 @@ public class BodyPickupListener(IServiceProvider provider)
if (ev.Player is not IOnlinePlayer online)
throw new InvalidOperationException("Player is not an online player.");
if (ev.Player.Id == body.OfPlayer.Id) return;
var identifyEvent = new BodyIdentifyEvent(body, online);
Bus.Dispatch(identifyEvent);

View File

@@ -19,24 +19,20 @@ public class MapHookListener(IServiceProvider provider)
[UsedImplicitly]
[EventHandler(Priority = Priority.MONITOR, IgnoreCanceled = true)]
public void OnRoleAssign(PlayerRoleAssignEvent ev) {
Server.NextWorldUpdate(() => {
var player = converter.GetPlayer(ev.Player);
if (player == null) return;
var player = converter.GetPlayer(ev.Player);
if (player == null) return;
switch (ev.Role) {
case TraitorRole:
player.Pawn.Value?.AcceptInput("AddContext", null, null, "TRAITOR:1");
break;
case DetectiveRole:
player.Pawn.Value?.AcceptInput("AddContext", null, null,
"DETECTIVE:1");
break;
case InnocentRole:
player.Pawn.Value?.AcceptInput("AddContext", null, null,
"INNOCENT:1");
break;
}
});
switch (ev.Role) {
case TraitorRole:
player.Pawn.Value?.AcceptInput("AddContext", null, null, "TRAITOR:1");
break;
case DetectiveRole:
player.Pawn.Value?.AcceptInput("AddContext", null, null, "DETECTIVE:1");
break;
case InnocentRole:
player.Pawn.Value?.AcceptInput("AddContext", null, null, "INNOCENT:1");
break;
}
}
[UsedImplicitly]

View File

@@ -0,0 +1,55 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using TTT.API.Events;
using TTT.API.Player;
using TTT.CS2.ThirdParties.eGO;
using TTT.Game.Events.Player;
using TTT.Game.Listeners;
using TTT.Game.Roles;
namespace TTT.CS2.Listeners;
public class WardenTagAssigner(IServiceProvider provider)
: BaseListener(provider) {
private Dictionary<string, (string, char)> oldTags =
new Dictionary<string, (string, char)>();
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
[UsedImplicitly]
[EventHandler]
public void OnRoleAssign(PlayerRoleAssignEvent ev) {
var maul = EgoApi.MAUL.Get();
if (maul == null) return;
Server.NextWorldUpdate(() => {
var gamePlayer = converter.GetPlayer(ev.Player);
if (gamePlayer == null) return;
Task.Run(async () => {
if (ev.Role is DetectiveRole) {
var oldTag = await maul.getTagService().GetTag(gamePlayer.SteamID);
var oldTagColor =
await maul.getTagService().GetTagColor(gamePlayer.SteamID);
oldTags[ev.Player.Id] = (oldTag, oldTagColor);
}
await Server.NextWorldUpdateAsync(() => {
if (ev.Role is DetectiveRole) {
maul.getTagService().SetTag(gamePlayer, "[DETECTIVE]", false);
maul.getTagService()
.SetTagColor(gamePlayer, ChatColors.LightBlue, false);
} else if (oldTags.TryGetValue(ev.Player.Id, out var oldTag)) {
maul.getTagService().SetTag(gamePlayer, oldTag.Item1, false);
maul.getTagService().SetTagColor(gamePlayer, oldTag.Item2, false);
oldTags.Remove(ev.Player.Id);
}
});
});
});
}
}

View File

@@ -52,4 +52,7 @@ SHOP_ITEM_CLUSTER_GRENADE: "Cluster Grenade"
SHOP_ITEM_CLUSTER_GRENADE_DESC: "A grenade that splits into multiple smaller grenades."
SHOP_ITEM_TELEPORT_DECOY: "Teleport Decoy"
SHOP_ITEM_TELEPORT_DECOY_DESC: "A decoy that teleports you to it upon explosion."
SHOP_ITEM_TELEPORT_DECOY_DESC: "A decoy that teleports you to it upon explosion."
SHOP_ITEM_TRIPWIRE: "Tripwire"
SHOP_ITEM_TRIPWIRE_DESC: "A tripwire that explodes when triggered."

View File

@@ -9,11 +9,12 @@ public record TTTConfig {
public Func<int, int> TraitorCount { get; init; } =
p => (int)Math.Ceiling((p - 1) / 5f);
public Func<int, int> DetectiveCount { get; init; } =
p => (int)Math.Floor(p / 8f);
public Func<int, int> DetectiveCount { get; init; } = p
=> (int)Math.Ceiling(Math.Floor(p / 8f) / 1.5f);
public Func<int, int> InnocentCount { get; init; } = p
=> p - (int)Math.Ceiling((p - 1) / 5f) - (int)Math.Floor(p / 8f);
=> p - (int)Math.Ceiling((p - 1) / 5f)
- (int)Math.Ceiling(Math.Floor(p / 8f) / 1.5f);
}
public record RoleConfig {

View File

@@ -74,6 +74,12 @@ public class ListCommand(IServiceProvider provider) : ICommand, IItemSorter {
return time;
}
public void InvalidateOrder(IOnlinePlayer? player) {
if (player == null) return;
cache.Remove(player.Id);
lastUpdate.Remove(player.Id);
}
private List<IShopItem> calculateSortedItems(IOnlinePlayer? player) {
var items = new List<IShopItem>(shop.Items).Where(item
=> player == null

View File

@@ -72,4 +72,8 @@ public class ShopCommand(IServiceProvider provider) : ICommand, IItemSorter {
public DateTime? GetLastUpdate(IOnlinePlayer? player) {
return listCmd.GetLastUpdate(player);
}
public void InvalidateOrder(IOnlinePlayer? player) {
listCmd.InvalidateOrder(player);
}
}

View File

@@ -54,5 +54,6 @@ public class DeagleDamageListener(IServiceProvider provider)
}
ev.HpLeft = -100;
Messenger.Message(victim, Locale[DeagleMsgs.SHOP_ITEM_DEAGLE_VICTIM]);
}
}

View File

@@ -11,4 +11,7 @@ public class DeagleMsgs {
public static IMsg SHOP_ITEM_DEAGLE_HIT_FF
=> MsgFactory.Create(nameof(SHOP_ITEM_DEAGLE_HIT_FF));
public static IMsg SHOP_ITEM_DEAGLE_VICTIM
=> MsgFactory.Create(nameof(SHOP_ITEM_DEAGLE_VICTIM));
}

View File

@@ -13,6 +13,7 @@ using TTT.CS2.Items.PoisonSmoke;
using TTT.CS2.Items.SilentAWP;
using TTT.CS2.Items.Station;
using TTT.CS2.Items.TeleportDecoy;
using TTT.CS2.Items.Tripwire;
using TTT.Shop.Commands;
using TTT.Shop.Items;
using TTT.Shop.Items.Detective.Stickers;
@@ -61,5 +62,6 @@ public static class ShopServiceCollection {
collection.AddStickerServices();
collection.AddTaserServices();
collection.AddTeleportDecoyServices();
collection.AddTripwireServices();
}
}

View File

@@ -5,6 +5,7 @@ SHOP_ITEM_NOT_FOUND: "%SHOP_PREFIX%Could not find an item named \"{default}{0}{g
SHOP_ITEM_DEAGLE: "One-Hit Revolver"
SHOP_ITEM_DEAGLE_DESC: "A one-hit kill revolver with a single bullet. Aim carefully!"
SHOP_ITEM_DEAGLE_HIT_FF: "%PREFIX%You hit a teammate!"
SHOP_ITEM_DEAGLE_VICTIM: "%PREFIX%You were hit by a {yellow}One-Hit Revolver{grey}."
SHOP_ITEM_STICKERS: "Stickers"
SHOP_ITEM_STICKERS_DESC: "Reveal the roles of all players you taser to others."

View File

@@ -0,0 +1,6 @@
namespace ShopAPI.Configs.Traitor;
public record TripwireConfig : ShopItemConfig {
public override int Price { get; init; } = 60;
public int ExplosionPower { get; init; } = 100;
}

View File

@@ -5,4 +5,5 @@ namespace ShopAPI;
public interface IItemSorter {
List<IShopItem> GetSortedItems(IOnlinePlayer? player, bool refresh = false);
DateTime? GetLastUpdate(IOnlinePlayer? player);
void InvalidateOrder(IOnlinePlayer? player);
}

View File

@@ -40,7 +40,12 @@ public enum PurchaseResult {
/// <summary>
/// The item cannot be purchased multiple times, and the player already owns it.
/// </summary>
ALREADY_OWNED
ALREADY_OWNED,
/// <summary>
/// The tripwire placement is too far from the player.
/// </summary>
TRIPWIRE_TOO_FAR
}
public static class PurchaseResultExtensions {
@@ -58,7 +63,9 @@ public static class PurchaseResultExtensions {
PurchaseResult.WRONG_ROLE =>
"You do not have the required role to purchase this item",
PurchaseResult.ALREADY_OWNED =>
"You already own this item and cannot purchase it again",
"You have purchased the maximum amount of this item",
PurchaseResult.TRIPWIRE_TOO_FAR =>
"The tripwire placement is too far from you",
_ => "An unexpected error occurred"
};
}

View File

@@ -2,6 +2,7 @@
using Microsoft.Extensions.DependencyInjection;
using SpecialRound.lang;
using SpecialRoundAPI;
using SpecialRoundAPI.Configs;
using TTT.API.Game;
using TTT.API.Storage;
using TTT.Game.Events.Game;

View File

@@ -0,0 +1,66 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
using CounterStrikeSharp.API.Modules.Utils;
using Microsoft.Extensions.DependencyInjection;
using SpecialRound.lang;
using SpecialRoundAPI;
using SpecialRoundAPI.Configs;
using TTT.API;
using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Storage;
using TTT.Game.Events.Game;
using TTT.Locale;
namespace SpecialRound.Rounds;
public class PistolRound(IServiceProvider provider)
: AbstractSpecialRound(provider), IPluginModule {
public override string Name => "Pistol";
public override IMsg Description => RoundMsgs.SPECIAL_ROUND_PISTOL;
private BasePlugin? plugin;
private PistolRoundConfig config
=> Provider.GetService<IStorage<PistolRoundConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new PistolRoundConfig();
private IInventoryManager inventory = provider
.GetRequiredService<IInventoryManager>();
public override SpecialRoundConfig Config => config;
public void Start(BasePlugin? newPluing) { plugin = newPluing; }
public override void ApplyRoundEffects() {
VirtualFunctions.CCSPlayer_ItemServices_CanAcquireFunc.Hook(canAcquire,
HookMode.Pre);
foreach (var player in Finder.GetOnline())
inventory.RemoveWeaponInSlot(player, 0);
}
private HookResult canAcquire(DynamicHook hook) {
var player = hook.GetParam<CCSPlayer_ItemServices>(0)
.Pawn.Value.Controller.Value?.As<CCSPlayerController>();
var data = VirtualFunctions.GetCSWeaponDataFromKey.Invoke(-1,
hook.GetParam<CEconItemView>(1).ItemDefinitionIndex.ToString());
if (player == null || !player.IsValid) return HookResult.Continue;
if (Tag.RIFLES.Contains(data.Name)) {
hook.SetReturn(AcquireResult.NotAllowedByMode);
return HookResult.Handled;
}
return HookResult.Continue;
}
public override void OnGameState(GameStateUpdateEvent ev) {
if (ev.NewState != State.FINISHED) return;
VirtualFunctions.CCSPlayer_ItemServices_CanAcquireFunc.Unhook(canAcquire,
HookMode.Pre);
}
}

View File

@@ -0,0 +1,30 @@
using CounterStrikeSharp.API;
using Microsoft.Extensions.DependencyInjection;
using SpecialRound.lang;
using SpecialRoundAPI;
using SpecialRoundAPI.Configs;
using TTT.API.Storage;
using TTT.Game.Events.Game;
using TTT.Locale;
namespace SpecialRound.Rounds;
public class SilentRound(IServiceProvider provider)
: AbstractSpecialRound(provider) {
public override string Name => "Silent";
public override IMsg Description => RoundMsgs.SPECIAL_ROUND_SILENT;
public override SpecialRoundConfig Config => config;
private SilentRoundConfig config
=> Provider.GetService<IStorage<SilentRoundConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new SilentRoundConfig();
public override void ApplyRoundEffects() {
foreach (var player in Utilities.GetPlayers())
player.VoiceFlags |= VoiceFlags.Muted;
}
public override void OnGameState(GameStateUpdateEvent ev) { }
}

View File

@@ -4,6 +4,7 @@ using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using SpecialRound.lang;
using SpecialRoundAPI;
using SpecialRoundAPI.Configs;
using TTT.API.Events;
using TTT.API.Game;
using TTT.API.Role;
@@ -58,6 +59,8 @@ public class SpeedRound(IServiceProvider provider)
}
private void setTime(TimeSpan span) {
span = TimeSpan.FromSeconds(Math.Min(span.TotalSeconds,
config.MaxTimeEver.TotalSeconds));
Server.NextWorldUpdate(() => {
RoundUtil.SetTimeRemaining((int)span.TotalSeconds);
});

View File

@@ -0,0 +1,61 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.UserMessages;
using Microsoft.Extensions.DependencyInjection;
using SpecialRound.lang;
using SpecialRoundAPI;
using SpecialRoundAPI.Configs;
using TTT.API;
using TTT.API.Game;
using TTT.API.Storage;
using TTT.Game.Events.Game;
using TTT.Locale;
namespace SpecialRound.Rounds;
public class SuppressedRound(IServiceProvider provider)
: AbstractSpecialRound(provider), IPluginModule {
public override string Name => "Suppressed";
public override IMsg Description => RoundMsgs.SPECIAL_ROUND_SUPPRESSED;
public override SpecialRoundConfig Config => config;
private BasePlugin? plugin;
private SuppressedRoundConfig config
=> Provider.GetService<IStorage<SuppressedRoundConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new SuppressedRoundConfig();
public void Start(BasePlugin? newPlugin) { plugin ??= newPlugin; }
public override void ApplyRoundEffects() {
plugin?.HookUserMessage(452, onWeaponSound);
}
private static readonly HashSet<uint> silencedWeapons = new() {
1, // deagle
2, // dual berettas
3, // five seven
30, // tec9
32, // p2000
36, // p250
4, // glock
61, // usp-s
63, // cz75 auto
64 // r8 revolver
};
private HookResult onWeaponSound(UserMessage msg) {
var defIndex = msg.ReadUInt("item_def_index");
if (!silencedWeapons.Contains(defIndex)) return HookResult.Continue;
msg.Recipients.Clear();
return HookResult.Handled;
}
public override void OnGameState(GameStateUpdateEvent ev) {
if (ev.NewState != State.FINISHED) return;
plugin?.UnhookUserMessage(452, onWeaponSound);
}
}

View File

@@ -3,6 +3,7 @@ using Microsoft.Extensions.DependencyInjection;
using ShopAPI.Events;
using SpecialRound.lang;
using SpecialRoundAPI;
using SpecialRoundAPI.Configs;
using TTT.API.Events;
using TTT.API.Messages;
using TTT.API.Storage;

View File

@@ -13,5 +13,8 @@ public static class SpecialRoundCollection {
services.AddModBehavior<SpeedRound>();
services.AddModBehavior<BhopRound>();
services.AddModBehavior<VanillaRound>();
services.AddModBehavior<SuppressedRound>();
services.AddModBehavior<SilentRound>();
services.AddModBehavior<PistolRound>();
}
}

View File

@@ -2,7 +2,7 @@
public record SpecialRoundsConfig {
public int MinRoundsBetweenSpecial { get; init; } = 3;
public int MinPlayersForSpecial { get; init; } = 8;
public int MinPlayersForSpecial { get; init; } = 5;
public int MinRoundsAfterMapChange { get; init; } = 2;
public float SpecialRoundChance { get; init; } = 0.2f;
}

View File

@@ -16,6 +16,15 @@ public class RoundMsgs {
public static IMsg VANILLA_ROUND_REMINDER
=> MsgFactory.Create(nameof(VANILLA_ROUND_REMINDER));
public static IMsg SPECIAL_ROUND_SUPPRESSED
=> MsgFactory.Create(nameof(SPECIAL_ROUND_SUPPRESSED));
public static IMsg SPECIAL_ROUND_SILENT
=> MsgFactory.Create(nameof(SPECIAL_ROUND_SILENT));
public static IMsg SPECIAL_ROUND_PISTOL
=> MsgFactory.Create(nameof(SPECIAL_ROUND_PISTOL));
public static IMsg SPECIAL_ROUND_STARTED(AbstractSpecialRound round) {
return MsgFactory.Create(nameof(SPECIAL_ROUND_STARTED), round.Name);
}

View File

@@ -2,4 +2,7 @@
SPECIAL_ROUND_SPEED: " {yellow}SPEED{grey}: The round is faster than usual! {red}Traitors{grey} must kill to gain more time."
SPECIAL_ROUND_BHOP: " {Yellow}BHOP{grey}: Bunny hopping is enabled! Hold jump to move faster!"
SPECIAL_ROUND_VANILLA: " {green}VANILLA{grey}: The shop has been disabled!"
SPECIAL_ROUND_SUPPRESSED: " {grey}SUPPRESSED{grey}: All pistols are silent!"
SPECIAL_ROUND_SILENT: " {grey}SILENT{grey}: All players are muted!"
SPECIAL_ROUND_PISTOL: " {blue}PISTOL{grey}: You can only use pistols this round!"
VANILLA_ROUND_REMINDER: "%SHOP_PREFIX%This is a {purple}Vanilla{grey} round. The shop is disabled."

View File

@@ -53,10 +53,10 @@ public class RoleAssignerTest(IServiceProvider provider) {
[InlineData(9, 6, 2, 1)]
[InlineData(10, 7, 2, 1)]
[InlineData(20, 14, 4, 2)]
[InlineData(30, 21, 6, 3)]
[InlineData(32, 21, 7, 4)]
[InlineData(60, 41, 12, 7)]
[InlineData(64, 43, 13, 8)]
[InlineData(30, 22, 6, 2)]
[InlineData(32, 22, 7, 3)]
[InlineData(60, 43, 12, 5)]
[InlineData(64, 45, 13, 6)]
public void AssignRole_AssignsBalanced_Roles(int players, int innos,
int traitors, int detectives) {
var playerList = new HashSet<IOnlinePlayer>();