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79 Commits

Author SHA1 Message Date
MSWS
57ef5e3e24 Use pretty name for rtd reward description 2025-10-28 20:31:04 -07:00
MSWS
9c99d316aa Revert "Revert "fix: Allow typing if dead even with muted roll""
This reverts commit e679c5193b.
2025-10-28 19:26:57 -07:00
MSWS
e679c5193b Revert "fix: Allow typing if dead even with muted roll"
This reverts commit daa24a0e87.
2025-10-28 19:26:43 -07:00
MSWS
6ece0450bb fix: Reduce volume of health station 2025-10-28 19:26:26 -07:00
MSWS
daa24a0e87 fix: Allow typing if dead even with muted roll 2025-10-28 19:20:42 -07:00
MSWS
1c8785b388 Add reminder for vanilla rounds 2025-10-28 18:50:09 -07:00
MSWS
a80c36e3c5 Suppress damage stats 2025-10-28 15:29:10 -07:00
MSWS
ba6b6c448f Change currency name to point 2025-10-28 14:06:29 -07:00
MSWS
d30e916319 Fix role name cleaning 2025-10-28 13:47:43 -07:00
MSWS
9f275fa189 Slight tweaks to logging 2025-10-28 13:39:02 -07:00
MSWS
40bdcac4b0 fix: Address copilot concerns 2025-10-28 13:30:19 -07:00
MSWS
6b3ae03ab3 Require both roles for BAD ACTION 2025-10-28 13:23:37 -07:00
MSWS
9e8e1d1fb0 Add prefix to death action 2025-10-28 13:22:53 -07:00
MSWS
fba875f098 Use prefix 2025-10-28 13:21:40 -07:00
MSWS
38fa801c15 feat: Teleport decoy working (resolves #153) 2025-10-28 13:19:29 -07:00
MSWS
b21fed3ff8 Start work on teleport decoy 2025-10-28 13:03:12 -07:00
MSWS
0e02d66350 Add configs 2025-10-28 12:39:37 -07:00
MSWS
7f6ac62348 fix: Karma events not dispatching 2025-10-28 12:28:26 -07:00
MSWS
f44e57215f fix: Special Round weights 2025-10-28 12:15:42 -07:00
MSWS
ce48f5a5ac Add logs for RTD as well 2025-10-28 12:11:54 -07:00
MSWS
4f258e55dd Log tasers 2025-10-28 11:45:43 -07:00
MSWS
b0ba6baac9 Use contexts 2025-10-28 11:30:46 -07:00
MSWS
4d052f31c6 Revert "Wonky fix for CS specific issues"
This reverts commit 2351ec55ec.
2025-10-28 10:58:51 -07:00
MSWS
7c5e7c3f68 Revert "Updates"
This reverts commit b85a3a415d.
2025-10-28 10:58:50 -07:00
MSWS
23e08134c8 Revert "Add debug"
This reverts commit 70c416bbe6.
2025-10-28 10:58:49 -07:00
MSWS
16d9335292 Revert "More work"
This reverts commit 840e04fd71.
2025-10-28 10:58:47 -07:00
MSWS
840e04fd71 More work 2025-10-28 09:40:57 -07:00
MSWS
70c416bbe6 Add debug 2025-10-28 07:31:29 -07:00
MSWS
b85a3a415d Updates 2025-10-27 23:10:05 -07:00
MSWS
2351ec55ec Wonky fix for CS specific issues 2025-10-27 22:34:35 -07:00
MSWS
4af1be95f4 Working 2025-10-27 22:10:22 -07:00
MSWS
fdb22c1090 Try using logic relay 2025-10-27 21:50:19 -07:00
MSWS
ddc309927f Add context as well for now 2025-10-27 20:51:55 -07:00
MSWS
7b657b1595 Working gamedata method 2025-10-27 20:22:13 -07:00
MSWS
05eed34ffd Try gamedata approach 2025-10-27 19:44:38 -07:00
MSWS
707a967445 Use contexts 2025-10-27 19:10:31 -07:00
MSWS
d6c6562d32 Additional safety check 2025-10-27 17:31:59 -07:00
MSWS
64e9332fa6 Add safety checks to avoid stuck states 2025-10-27 17:23:33 -07:00
MSWS
536f0eafb5 Merge branch 'dev' of github.com:MSWS/TTT into dev 2025-10-27 17:08:08 -07:00
MSWS
3e513cb611 Enhanced debugging 2025-10-27 17:08:02 -07:00
MSWS
cba8470f09 Increment version +semver:minor 2025-10-26 23:17:08 -07:00
MSWS
275404582f Merge branch 'main' into dev 2025-10-26 23:16:34 -07:00
MSWS
76dc717a8b Add settarget debug 2025-10-26 20:16:32 -07:00
Isaac
ff8d4dfc7e fix: Dont afk enforce unalive players (#151) 2025-10-26 18:50:36 -07:00
MSWS
f63acf24c4 Dont afk enforce unalive players 2025-10-26 18:43:03 -07:00
Isaac
678b9b0de6 fix: Map changing causing bugs (#150) 2025-10-26 18:35:05 -07:00
MSWS
18144f5827 Merge branch 'dev' of github.com:MSWS/TTT into dev 2025-10-26 18:21:29 -07:00
MSWS
e590ae2b7a Register map change handlers 2025-10-26 18:21:22 -07:00
Isaac
6bc0f57bed Bump actions/upload-artifact from 4 to 5 (#148)
Bumps
[actions/upload-artifact](https://github.com/actions/upload-artifact)
from 4 to 5.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/actions/upload-artifact/releases">actions/upload-artifact's
releases</a>.</em></p>
<blockquote>
<h2>v5.0.0</h2>
<h2>What's Changed</h2>
<p><strong>BREAKING CHANGE:</strong> this update supports Node
<code>v24.x</code>. This is not a breaking change per-se but we're
treating it as such.</p>
<ul>
<li>Update README.md by <a
href="https://github.com/GhadimiR"><code>@​GhadimiR</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/681">actions/upload-artifact#681</a></li>
<li>Update README.md by <a
href="https://github.com/nebuk89"><code>@​nebuk89</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/712">actions/upload-artifact#712</a></li>
<li>Readme: spell out the first use of GHES by <a
href="https://github.com/danwkennedy"><code>@​danwkennedy</code></a> in
<a
href="https://redirect.github.com/actions/upload-artifact/pull/727">actions/upload-artifact#727</a></li>
<li>Update GHES guidance to include reference to Node 20 version by <a
href="https://github.com/patrikpolyak"><code>@​patrikpolyak</code></a>
in <a
href="https://redirect.github.com/actions/upload-artifact/pull/725">actions/upload-artifact#725</a></li>
<li>Bump <code>@actions/artifact</code> to <code>v4.0.0</code></li>
<li>Prepare <code>v5.0.0</code> by <a
href="https://github.com/danwkennedy"><code>@​danwkennedy</code></a> in
<a
href="https://redirect.github.com/actions/upload-artifact/pull/734">actions/upload-artifact#734</a></li>
</ul>
<h2>New Contributors</h2>
<ul>
<li><a href="https://github.com/GhadimiR"><code>@​GhadimiR</code></a>
made their first contribution in <a
href="https://redirect.github.com/actions/upload-artifact/pull/681">actions/upload-artifact#681</a></li>
<li><a href="https://github.com/nebuk89"><code>@​nebuk89</code></a> made
their first contribution in <a
href="https://redirect.github.com/actions/upload-artifact/pull/712">actions/upload-artifact#712</a></li>
<li><a
href="https://github.com/danwkennedy"><code>@​danwkennedy</code></a>
made their first contribution in <a
href="https://redirect.github.com/actions/upload-artifact/pull/727">actions/upload-artifact#727</a></li>
<li><a
href="https://github.com/patrikpolyak"><code>@​patrikpolyak</code></a>
made their first contribution in <a
href="https://redirect.github.com/actions/upload-artifact/pull/725">actions/upload-artifact#725</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/upload-artifact/compare/v4...v5.0.0">https://github.com/actions/upload-artifact/compare/v4...v5.0.0</a></p>
<h2>v4.6.2</h2>
<h2>What's Changed</h2>
<ul>
<li>Update to use artifact 2.3.2 package &amp; prepare for new
upload-artifact release by <a
href="https://github.com/salmanmkc"><code>@​salmanmkc</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/685">actions/upload-artifact#685</a></li>
</ul>
<h2>New Contributors</h2>
<ul>
<li><a href="https://github.com/salmanmkc"><code>@​salmanmkc</code></a>
made their first contribution in <a
href="https://redirect.github.com/actions/upload-artifact/pull/685">actions/upload-artifact#685</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/upload-artifact/compare/v4...v4.6.2">https://github.com/actions/upload-artifact/compare/v4...v4.6.2</a></p>
<h2>v4.6.1</h2>
<h2>What's Changed</h2>
<ul>
<li>Update to use artifact 2.2.2 package by <a
href="https://github.com/yacaovsnc"><code>@​yacaovsnc</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/673">actions/upload-artifact#673</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/upload-artifact/compare/v4...v4.6.1">https://github.com/actions/upload-artifact/compare/v4...v4.6.1</a></p>
<h2>v4.6.0</h2>
<h2>What's Changed</h2>
<ul>
<li>Expose env vars to control concurrency and timeout by <a
href="https://github.com/yacaovsnc"><code>@​yacaovsnc</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/662">actions/upload-artifact#662</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/upload-artifact/compare/v4...v4.6.0">https://github.com/actions/upload-artifact/compare/v4...v4.6.0</a></p>
<h2>v4.5.0</h2>
<h2>What's Changed</h2>
<ul>
<li>fix: deprecated <code>Node.js</code> version in action by <a
href="https://github.com/hamirmahal"><code>@​hamirmahal</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/578">actions/upload-artifact#578</a></li>
<li>Add new <code>artifact-digest</code> output by <a
href="https://github.com/bdehamer"><code>@​bdehamer</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/656">actions/upload-artifact#656</a></li>
</ul>
<h2>New Contributors</h2>
<ul>
<li><a
href="https://github.com/hamirmahal"><code>@​hamirmahal</code></a> made
their first contribution in <a
href="https://redirect.github.com/actions/upload-artifact/pull/578">actions/upload-artifact#578</a></li>
</ul>
<!-- raw HTML omitted -->
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="330a01c490"><code>330a01c</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/upload-artifact/issues/734">#734</a>
from actions/danwkennedy/prepare-5.0.0</li>
<li><a
href="03f2824452"><code>03f2824</code></a>
Update <code>github.dep.yml</code></li>
<li><a
href="905a1ecb59"><code>905a1ec</code></a>
Prepare <code>v5.0.0</code></li>
<li><a
href="2d9f9cdfa9"><code>2d9f9cd</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/upload-artifact/issues/725">#725</a>
from patrikpolyak/patch-1</li>
<li><a
href="9687587dec"><code>9687587</code></a>
Merge branch 'main' into patch-1</li>
<li><a
href="2848b2cda0"><code>2848b2c</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/upload-artifact/issues/727">#727</a>
from danwkennedy/patch-1</li>
<li><a
href="9b511775fd"><code>9b51177</code></a>
Spell out the first use of GHES</li>
<li><a
href="cd231ca1ed"><code>cd231ca</code></a>
Update GHES guidance to include reference to Node 20 version</li>
<li><a
href="de65e23aa2"><code>de65e23</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/upload-artifact/issues/712">#712</a>
from actions/nebuk89-patch-1</li>
<li><a
href="8747d8cd76"><code>8747d8c</code></a>
Update README.md</li>
<li>Additional commits viewable in <a
href="https://github.com/actions/upload-artifact/compare/v4...v5">compare
view</a></li>
</ul>
</details>
<br />


[![Dependabot compatibility
score](https://dependabot-badges.githubapp.com/badges/compatibility_score?dependency-name=actions/upload-artifact&package-manager=github_actions&previous-version=4&new-version=5)](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores)

Dependabot will resolve any conflicts with this PR as long as you don't
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[//]: # (dependabot-automerge-start)
[//]: # (dependabot-automerge-end)

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You can trigger Dependabot actions by commenting on this PR:
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</details>
2025-10-26 18:11:56 -07:00
Isaac
83a1d0e3e3 Bump actions/download-artifact from 5 to 6 (#149)
Bumps
[actions/download-artifact](https://github.com/actions/download-artifact)
from 5 to 6.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/actions/download-artifact/releases">actions/download-artifact's
releases</a>.</em></p>
<blockquote>
<h2>v6.0.0</h2>
<h2>What's Changed</h2>
<p><strong>BREAKING CHANGE:</strong> this update supports Node
<code>v24.x</code>. This is not a breaking change per-se but we're
treating it as such.</p>
<ul>
<li>Update README for download-artifact v5 changes by <a
href="https://github.com/yacaovsnc"><code>@​yacaovsnc</code></a> in <a
href="https://redirect.github.com/actions/download-artifact/pull/417">actions/download-artifact#417</a></li>
<li>Update README with artifact extraction details by <a
href="https://github.com/yacaovsnc"><code>@​yacaovsnc</code></a> in <a
href="https://redirect.github.com/actions/download-artifact/pull/424">actions/download-artifact#424</a></li>
<li>Readme: spell out the first use of GHES by <a
href="https://github.com/danwkennedy"><code>@​danwkennedy</code></a> in
<a
href="https://redirect.github.com/actions/download-artifact/pull/431">actions/download-artifact#431</a></li>
<li>Bump <code>@actions/artifact</code> to <code>v4.0.0</code></li>
<li>Prepare <code>v6.0.0</code> by <a
href="https://github.com/danwkennedy"><code>@​danwkennedy</code></a> in
<a
href="https://redirect.github.com/actions/download-artifact/pull/438">actions/download-artifact#438</a></li>
</ul>
<h2>New Contributors</h2>
<ul>
<li><a
href="https://github.com/danwkennedy"><code>@​danwkennedy</code></a>
made their first contribution in <a
href="https://redirect.github.com/actions/download-artifact/pull/431">actions/download-artifact#431</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/download-artifact/compare/v5...v6.0.0">https://github.com/actions/download-artifact/compare/v5...v6.0.0</a></p>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="018cc2cf5b"><code>018cc2c</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/download-artifact/issues/438">#438</a>
from actions/danwkennedy/prepare-6.0.0</li>
<li><a
href="815651c680"><code>815651c</code></a>
Revert &quot;Remove <code>github.dep.yml</code>&quot;</li>
<li><a
href="bb3a066a8b"><code>bb3a066</code></a>
Remove <code>github.dep.yml</code></li>
<li><a
href="fa1ce46bbd"><code>fa1ce46</code></a>
Prepare <code>v6.0.0</code></li>
<li><a
href="4a24838f3d"><code>4a24838</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/download-artifact/issues/431">#431</a>
from danwkennedy/patch-1</li>
<li><a
href="5e3251c4ff"><code>5e3251c</code></a>
Readme: spell out the first use of GHES</li>
<li><a
href="abefc31eaf"><code>abefc31</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/download-artifact/issues/424">#424</a>
from actions/yacaovsnc/update_readme</li>
<li><a
href="ac43a6070a"><code>ac43a60</code></a>
Update README with artifact extraction details</li>
<li><a
href="de96f4613b"><code>de96f46</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/download-artifact/issues/417">#417</a>
from actions/yacaovsnc/update_readme</li>
<li><a
href="7993cb44e9"><code>7993cb4</code></a>
Remove migration guide for artifact download changes</li>
<li>Additional commits viewable in <a
href="https://github.com/actions/download-artifact/compare/v5...v6">compare
view</a></li>
</ul>
</details>
<br />


[![Dependabot compatibility
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Dependabot will resolve any conflicts with this PR as long as you don't
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You can trigger Dependabot actions by commenting on this PR:
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</details>
2025-10-26 18:11:48 -07:00
dependabot[bot]
4d0fdfa25e Bump actions/download-artifact from 5 to 6
Bumps [actions/download-artifact](https://github.com/actions/download-artifact) from 5 to 6.
- [Release notes](https://github.com/actions/download-artifact/releases)
- [Commits](https://github.com/actions/download-artifact/compare/v5...v6)

---
updated-dependencies:
- dependency-name: actions/download-artifact
  dependency-version: '6'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2025-10-27 00:26:03 +00:00
dependabot[bot]
9f673f9d8b Bump actions/upload-artifact from 4 to 5
Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 4 to 5.
- [Release notes](https://github.com/actions/upload-artifact/releases)
- [Commits](https://github.com/actions/upload-artifact/compare/v4...v5)

---
updated-dependencies:
- dependency-name: actions/upload-artifact
  dependency-version: '5'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2025-10-27 00:25:38 +00:00
MSWS
3ad4339073 Buff bodypaint 2025-10-25 21:14:27 -07:00
Isaac
890ba71fdf Additional balancing (#147) 2025-10-25 02:50:17 -07:00
MSWS
c6fea1a21e Balances 2025-10-25 02:43:50 -07:00
MSWS
db9ad9303f Reduce M4 cost, reduce station health 2025-10-25 02:25:11 -07:00
Isaac
9224e823c0 Game balances (#146) 2025-10-25 02:05:03 -07:00
MSWS
4ab16d71db Handle map change interrupting rounds 2025-10-25 01:59:16 -07:00
MSWS
627c048183 Delay round effects for speedround due to race condition 2025-10-25 01:47:55 -07:00
MSWS
66d1106d4c Increase time, nerf camo and silent awp 2025-10-25 01:02:46 -07:00
Isaac
39c7a4762d Dev (#145) 2025-10-24 20:08:47 -07:00
MSWS
f2352ede1f Merge branch 'dev' of github.com:MSWS/TTT into dev 2025-10-24 20:06:20 -07:00
MSWS
f675a87ffd Additional hotpatch 2025-10-24 20:06:04 -07:00
Isaac
7f455d5354 Hotpatch 2025-10-24 19:19:44 -07:00
Isaac
d1972fc556 Merge branch 'main' into dev 2025-10-24 19:12:35 -07:00
MSWS
f2dbc72aee Use squared distance 2025-10-24 19:09:45 -07:00
MSWS
77a2289367 Reset special round on round end 2025-10-24 19:08:55 -07:00
Isaac
456ae22b12 feat: Auto RTD (#142) 2025-10-24 18:23:48 -07:00
Isaac
2616b231dc fix: Use Locale (#141) 2025-10-24 18:20:04 -07:00
MSWS
3cb86aa2f8 Working Auto RTD 2025-10-24 18:19:02 -07:00
MSWS
4c72f3dfff Fix duplicate spaces 2025-10-24 18:00:30 -07:00
MSWS
bc45f3fb74 fix: Use Locale 2025-10-24 17:58:15 -07:00
Isaac
2bcf436677 feat: Auto RTD (resolves #140) (#139) 2025-10-24 17:41:08 -07:00
Isaac
9dfb45583b feat: Special Rounds (resolves #133) (#138) 2025-10-24 17:36:55 -07:00
MSWS
3fa1558011 feat: Auto RTD 2025-10-24 17:36:36 -07:00
MSWS
6c7bc22395 Add vanilla round 2025-10-24 17:06:35 -07:00
MSWS
c95fba0fc5 Send messages 2025-10-24 16:44:09 -07:00
Isaac
f6d1b95a38 Update scope management (#135) 2025-10-22 16:02:12 -07:00
Isaac
5393920f95 Bug Fixes, Stats API +semver:minor (#134) 2025-10-22 09:18:27 -07:00
81 changed files with 1082 additions and 107 deletions

View File

@@ -38,7 +38,7 @@ jobs:
- name: Publish Test Project
run: dotnet publish TTT/Test/Test.csproj --no-restore --no-build -o build_output -c Debug
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v5
with:
name: build_output
path: build_output
@@ -59,7 +59,7 @@ jobs:
dotnet-version: '8.0.x'
- name: Download Build Output
uses: actions/download-artifact@v5
uses: actions/download-artifact@v6
with:
name: build_output
path: build_output

View File

@@ -17,6 +17,7 @@ public abstract class AbstractSpecialRound(IServiceProvider provider)
public void Dispose() { }
public void Start() { }
public abstract string Name { get; }
public abstract IMsg Description { get; }
public abstract SpecialRoundConfig Config { get; }

View File

@@ -1,8 +1,8 @@
namespace SpecialRoundAPI;
public record SpeedRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.4f;
public override float Weight { get; init; } = 0.5f;
public TimeSpan InitialSeconds { get; init; } = TimeSpan.FromSeconds(60);
public TimeSpan InitialSeconds { get; init; } = TimeSpan.FromSeconds(40);
public TimeSpan SecondsPerKill { get; init; } = TimeSpan.FromSeconds(10);
}

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@@ -0,0 +1,5 @@
namespace SpecialRoundAPI;
public record VanillaRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.3f;
}

View File

@@ -11,6 +11,7 @@ public interface IAction {
string Id { get; }
string Verb { get; }
string Details { get; }
string Prefix => "";
public string Format() {
var pRole = PlayerRole != null ?
@@ -20,7 +21,7 @@ public interface IAction {
$" [{OtherRole.Name.First(char.IsAsciiLetter)}]" :
"";
return Other is not null ?
$"{Player}{pRole} {Verb} {Other}{oRole} {Details}" :
$"{Player}{pRole} {Verb} {Details}";
$"{Prefix}{Player}{pRole} {Verb} {Other}{oRole} {Details}" :
$"{Prefix}{Player}{pRole} {Verb} {Details}";
}
}

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@@ -0,0 +1,19 @@
using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
namespace TTT.CS2.Actions;
public class TaserAction(IRoleAssigner roles, IPlayer victim,
IPlayer identifier) : IAction {
public IPlayer Player { get; } = identifier;
public IPlayer? Other { get; } = victim;
public IRole? PlayerRole { get; } =
roles.GetRoles(identifier).FirstOrDefault();
public IRole? OtherRole { get; } = roles.GetRoles(victim).FirstOrDefault();
public string Id { get; } = "cs2.action.tased";
public string Verb { get; } = "tased";
public string Details { get; } = "";
}

View File

@@ -1,6 +1,8 @@
using System.Runtime.CompilerServices;
using CounterStrikeSharp.API.Core;
using Microsoft.Extensions.DependencyInjection;
using ShopAPI.Configs;
using ShopAPI.Configs.Detective;
using ShopAPI.Configs.Traitor;
using TTT.API.Command;
using TTT.API.Extensions;
@@ -50,6 +52,18 @@ public static class CS2ServiceCollection {
.AddModBehavior<IStorage<PoisonSmokeConfig>, CS2PoisonSmokeConfig>();
collection.AddModBehavior<IStorage<KarmaConfig>, CS2KarmaConfig>();
collection.AddModBehavior<IStorage<CamoConfig>, CS2CamoConfig>();
collection.AddModBehavior<IStorage<StickersConfig>, CS2StickersConfig>();
collection.AddModBehavior<IStorage<BodyPaintConfig>, CS2BodyPaintConfig>();
collection
.AddModBehavior<IStorage<DnaScannerConfig>, CS2DnaScannerConfig>();
collection
.AddModBehavior<IStorage<HealthStationConfig>, CS2HealthStationConfig>();
collection
.AddModBehavior<IStorage<ClusterGrenadeConfig>, CS2ClusterGrenadeConfig>();
collection.AddModBehavior<IStorage<GlovesConfig>, CS2GlovesConfig>();
collection
.AddModBehavior<IStorage<OneHitKnifeConfig>, CS2OneHitKnifeConfig>();
collection.AddModBehavior<IStorage<SilentAWPConfig>, CS2SilentAWPConfig>();
// TTT - CS2 Specific optionals
collection.AddScoped<ITextSpawner, TextSpawner>();
@@ -67,6 +81,8 @@ public static class CS2ServiceCollection {
collection.AddModBehavior<TeamChangeHandler>();
collection.AddModBehavior<TraitorChatHandler>();
collection.AddModBehavior<PlayerMuter>();
collection.AddModBehavior<MapChangeCausesEndListener>();
// collection.AddModBehavior<EntityTargetHandlers>();
// Damage Cancelers
collection.AddModBehavior<OutOfRoundCanceler>();
@@ -82,6 +98,7 @@ public static class CS2ServiceCollection {
collection.AddModBehavior<ScreenColorApplier>();
collection.AddModBehavior<KarmaBanner>();
collection.AddModBehavior<KarmaSyncer>();
collection.AddModBehavior<MapHookListener>();
// Commands
collection.AddModBehavior<TestCommand>();

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@@ -0,0 +1,34 @@
using System.Numerics;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Memory;
using Microsoft.Extensions.DependencyInjection;
using TTT.API.Command;
using TTT.API.Player;
using TTT.CS2.Extensions;
using TTT.CS2.Utils;
using Vector = CounterStrikeSharp.API.Modules.Utils.Vector;
namespace TTT.CS2.Command.Test;
public class SetTargetCommand(IServiceProvider provider) : ICommand {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
public void Dispose() { }
public void Start() { }
public string Id => "settarget";
public Task<CommandResult>
Execute(IOnlinePlayer? executor, ICommandInfo info) {
if (executor == null) return Task.FromResult(CommandResult.PLAYER_ONLY);
Server.NextWorldUpdate(() => {
var gamePlayer = converter.GetPlayer(executor);
if (gamePlayer == null) return;
gamePlayer.Pawn.Value?.AcceptInput("AddContext", null, null, "TRAITOR:1");
});
return Task.FromResult(CommandResult.SUCCESS);
}
}

View File

@@ -13,6 +13,8 @@ public class SpecialRoundCommand(IServiceProvider provider) : ICommand {
public void Dispose() { }
public void Start() { }
public string Id => "specialround";
public Task<CommandResult>
Execute(IOnlinePlayer? executor, ICommandInfo info) {
if (info.ArgCount == 1) {

View File

@@ -29,6 +29,7 @@ public class TestCommand(IServiceProvider provider) : ICommand, IPluginModule {
subCommands.Add("spec", new SpecCommand(provider));
subCommands.Add("reload", new ReloadModuleCommand(provider));
subCommands.Add("specialround", new SpecialRoundCommand(provider));
subCommands.Add("settarget", new SetTargetCommand(provider));
}
public Task<CommandResult>

View File

@@ -24,7 +24,7 @@ public class CS2GameConfig : IStorage<TTTConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_ROUND_DURATION_PER_PLAYER = new(
"css_ttt_round_duration_per_player",
"Additional round duration per player in seconds", 10,
"Additional round duration per player in seconds", 15,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 60));
public static readonly FakeConVar<int> CV_ROUND_DURATION_MAX = new(

View File

@@ -10,7 +10,7 @@ namespace TTT.CS2.Configs;
public class CS2ShopConfig : IStorage<ShopConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_STARTING_INNOCENT_CREDITS = new(
"css_ttt_shop_start_innocent", "Starting credits for Innocents", 80,
"css_ttt_shop_start_innocent", "Starting credits for Innocents", 60,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_STARTING_TRAITOR_CREDITS = new(

View File

@@ -0,0 +1,52 @@
using System.Drawing;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2BodyPaintConfig : IStorage<BodyPaintConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_bodypaint_price", "Price of the Body Paint item", 40,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_MAX_USES = new(
"css_ttt_shop_bodypaint_max_uses",
"Maximum number of times the Body Paint can be applied per item", 4,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 100));
public static readonly FakeConVar<string> CV_COLOR = new(
"css_ttt_shop_bodypaint_color",
"Color to apply to the player's body (HTML hex or known color name)",
"GreenYellow", ConVarFlags.FCVAR_NONE);
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<BodyPaintConfig?> Load() {
Color parsedColor;
try { parsedColor = ColorTranslator.FromHtml(CV_COLOR.Value); } catch {
try { parsedColor = Color.FromName(CV_COLOR.Value); } catch {
parsedColor = Color.GreenYellow;
}
}
var cfg = new BodyPaintConfig {
Price = CV_PRICE.Value,
MaxUses = CV_MAX_USES.Value,
ColorToApply = parsedColor
};
return Task.FromResult<BodyPaintConfig?>(cfg);
}
}

View File

@@ -16,7 +16,7 @@ public class CS2CamoConfig : IStorage<CamoConfig>, IPluginModule {
public static readonly FakeConVar<float> CV_CAMO_VISIBILITY = new(
"css_ttt_shop_camo_visibility",
"Player visibility multiplier while camouflaged (0 = invisible, 1 = fully visible)",
0.4f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
0.6f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
public void Dispose() { }

View File

@@ -0,0 +1,57 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Traitor;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2ClusterGrenadeConfig : IStorage<ClusterGrenadeConfig>,
IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_clustergrenade_price",
"Price of the Cluster Grenade item (Traitor)", 90, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_GRENADE_COUNT = new(
"css_ttt_shop_clustergrenade_count",
"Number of grenades released upon explosion", 8, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(1, 50));
public static readonly FakeConVar<string> CV_WEAPON_ID = new(
"css_ttt_shop_clustergrenade_weapon",
"Weapon entity ID used for the Cluster Grenade", "weapon_hegrenade",
ConVarFlags.FCVAR_NONE);
public static readonly FakeConVar<float> CV_UP_FORCE = new(
"css_ttt_shop_clustergrenade_up_force",
"Upward force applied to cluster fragments", 200f, ConVarFlags.FCVAR_NONE,
new RangeValidator<float>(0f, 1000f));
public static readonly FakeConVar<float> CV_THROW_FORCE = new(
"css_ttt_shop_clustergrenade_throw_force",
"Forward throw force applied to cluster fragments", 250f,
ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1000f));
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<ClusterGrenadeConfig?> Load() {
var cfg = new ClusterGrenadeConfig {
Price = CV_PRICE.Value,
GrenadeCount = CV_GRENADE_COUNT.Value,
UpForce = CV_UP_FORCE.Value,
ThrowForce = CV_THROW_FORCE.Value
};
return Task.FromResult<ClusterGrenadeConfig?>(cfg);
}
}

View File

@@ -0,0 +1,44 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Detective;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2DnaScannerConfig : IStorage<DnaScannerConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_dna_price", "Price of the DNA Scanner item (Detective)", 110,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_MAX_SAMPLES = new(
"css_ttt_shop_dna_max_samples",
"Maximum number of DNA samples that can be stored at once", 0,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 100));
public static readonly FakeConVar<int> CV_DECAY_TIME_SECONDS = new(
"css_ttt_shop_dna_decay_time",
"Time (in seconds) before a DNA sample decays", 120, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(10, 3600));
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<DnaScannerConfig?> Load() {
var cfg = new DnaScannerConfig {
Price = CV_PRICE.Value,
MaxSamples = CV_MAX_SAMPLES.Value,
DecayTime = TimeSpan.FromSeconds(CV_DECAY_TIME_SECONDS.Value)
};
return Task.FromResult<DnaScannerConfig?>(cfg);
}
}

View File

@@ -0,0 +1,37 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Traitor;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2GlovesConfig : IStorage<GlovesConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_gloves_price", "Price of the Gloves item (Traitor)", 40,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_MAX_USES = new(
"css_ttt_shop_gloves_max_uses",
"Maximum number of times the Gloves can be used before breaking", 5,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 100));
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<GlovesConfig?> Load() {
var cfg = new GlovesConfig {
Price = CV_PRICE.Value, MaxUses = CV_MAX_USES.Value
};
return Task.FromResult<GlovesConfig?>(cfg);
}
}

View File

@@ -0,0 +1,70 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Detective;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2HealthStationConfig : IStorage<HealthStationConfig>,
IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_healthstation_price",
"Price of the Health Station item (Detective)", 50, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<string> CV_USE_SOUND = new(
"css_ttt_shop_healthstation_use_sound",
"Sound played when using the Health Station", "sounds/buttons/blip1",
ConVarFlags.FCVAR_NONE);
public static readonly FakeConVar<int> CV_HEALTH_INCREMENTS = new(
"css_ttt_shop_healthstation_increments",
"Number of health increments applied per use", 10, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(1, 100));
public static readonly FakeConVar<int> CV_HEALTH_INTERVAL = new(
"css_ttt_shop_healthstation_interval",
"Interval (in seconds) between health increments", 1,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 60));
public static readonly FakeConVar<int> CV_STATION_HEALTH = new(
"css_ttt_shop_healthstation_station_health",
"Maximum health of the station object itself", 200, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(50, 1000));
public static readonly FakeConVar<int> CV_TOTAL_HEALTH_GIVEN = new(
"css_ttt_shop_healthstation_total_health_given",
"Total health the station can provide before depleting (0 = infinite)", 0,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<float> CV_MAX_RANGE = new(
"css_ttt_shop_healthstation_max_range",
"Maximum range (in units) from which players can use the station", 256f,
ConVarFlags.FCVAR_NONE, new RangeValidator<float>(50f, 2048f));
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<HealthStationConfig?> Load() {
var cfg = new HealthStationConfig {
Price = CV_PRICE.Value,
UseSound = CV_USE_SOUND.Value,
HealthIncrements = CV_HEALTH_INCREMENTS.Value,
HealthInterval = TimeSpan.FromSeconds(CV_HEALTH_INTERVAL.Value),
StationHealth = CV_STATION_HEALTH.Value,
TotalHealthGiven = CV_TOTAL_HEALTH_GIVEN.Value,
MaxRange = CV_MAX_RANGE.Value
};
return Task.FromResult<HealthStationConfig?>(cfg);
}
}

View File

@@ -11,7 +11,7 @@ namespace TTT.CS2.Configs.ShopItems;
public class CS2M4A1Config : IStorage<M4A1Config>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_m4a1_price", "Price of the M4A1 item", 75,
"css_ttt_shop_m4a1_price", "Price of the M4A1 item", 50,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<string> CV_CLEAR_SLOTS = new(

View File

@@ -0,0 +1,38 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Traitor;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2OneHitKnifeConfig : IStorage<OneHitKnifeConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_onehitknife_price",
"Price of the One-Hit Knife item (Traitor)", 80, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(
"css_ttt_shop_onehitknife_friendly_fire",
"Whether the One-Hit Knife can damage teammates", false,
ConVarFlags.FCVAR_NONE);
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<OneHitKnifeConfig?> Load() {
var cfg = new OneHitKnifeConfig {
Price = CV_PRICE.Value, FriendlyFire = CV_FRIENDLY_FIRE.Value
};
return Task.FromResult<OneHitKnifeConfig?>(cfg);
}
}

View File

@@ -12,7 +12,7 @@ namespace TTT.CS2.Configs.ShopItems;
public class CS2OneShotDeagleConfig : IStorage<OneShotDeagleConfig>,
IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_onedeagle_price", "Price of the One-Shot Deagle item", 110,
"css_ttt_shop_onedeagle_price", "Price of the One-Shot Deagle item", 125,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(

View File

@@ -0,0 +1,54 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Traitor;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2SilentAWPConfig : IStorage<SilentAWPConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_silentawp_price", "Price of the Silent AWP item (Traitor)",
80, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_WEAPON_INDEX = new(
"css_ttt_shop_silentawp_index", "Weapon slot index for the Silent AWP", 9,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 64));
public static readonly FakeConVar<string> CV_WEAPON_ID = new(
"css_ttt_shop_silentawp_weapon", "Weapon entity ID for the Silent AWP",
"weapon_awp", ConVarFlags.FCVAR_NONE);
public static readonly FakeConVar<int> CV_RESERVE_AMMO = new(
"css_ttt_shop_silentawp_reserve_ammo",
"Reserve ammo count for the Silent AWP", 0, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(0, 100));
public static readonly FakeConVar<int> CV_CURRENT_AMMO = new(
"css_ttt_shop_silentawp_current_ammo",
"Current ammo loaded in the Silent AWP", 1, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(0, 10));
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<SilentAWPConfig?> Load() {
var cfg = new SilentAWPConfig {
Price = CV_PRICE.Value,
WeaponIndex = CV_WEAPON_INDEX.Value,
WeaponId = CV_WEAPON_ID.Value,
ReserveAmmo = CV_RESERVE_AMMO.Value,
CurrentAmmo = CV_CURRENT_AMMO.Value
};
return Task.FromResult<SilentAWPConfig?>(cfg);
}
}

View File

@@ -0,0 +1,30 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Detective;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2StickersConfig : IStorage<StickersConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_stickers_price", "Price of the Stickers item (Detective)", 25,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<StickersConfig?> Load() {
var cfg = new StickersConfig { Price = CV_PRICE.Value };
return Task.FromResult<StickersConfig?>(cfg);
}
}

View File

@@ -7,7 +7,7 @@ using TTT.API;
using TTT.API.Storage;
using TTT.CS2.Validators;
namespace TTT.CS2.Configs;
namespace TTT.CS2.Configs.ShopItems;
public class CS2TaserConfig : IStorage<TaserConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(

View File

@@ -1,4 +1,5 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Commands;
using JetBrains.Annotations;
@@ -29,9 +30,9 @@ public class BuyMenuHandler(IServiceProvider provider) : IPluginModule {
{ "weapon_usp_silencer", "M4A1" },
{ "weapon_sg556", "M4A1" },
{ "weapon_mp5sd", "M4A1" },
{ "weapon_decoy", "healthshot" },
{ "weapon_awp", "AWP" },
{ "weapon_hegrenade", "Cluster" }
{ "weapon_hegrenade", "Cluster" },
{ "weapon_decoy", "Teleport Decoy" },
};
public void Dispose() { }
@@ -49,6 +50,14 @@ public class BuyMenuHandler(IServiceProvider provider) : IPluginModule {
}
inventory.RemoveWeapon(player, new BaseWeapon(ev.Weapon));
switch (ev.Weapon) {
case "weapon_m4a1_silencer":
inventory.RemoveWeaponInSlot(player, 0);
break;
case "weapon_revolver":
inventory.RemoveWeaponInSlot(player, 1);
break;
}
if (!shopAliases.TryGetValue(ev.Weapon, out var alias))
return HookResult.Continue;

View File

@@ -52,6 +52,17 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
return HookResult.Continue;
}
[UsedImplicitly]
[GameEventHandler(HookMode.Pre)]
public HookResult OnPlayerDamage(EventPlayerHurt ev, GameEventInfo info) {
var player = ev.Userid;
if (player == null) return HookResult.Continue;
hideAndTrackStats(ev);
return HookResult.Continue;
}
private void hideAndTrackStats(EventPlayerDeath ev,
CCSPlayerController player) {
var victimStats = player.ActionTrackingServices?.MatchStats;
@@ -89,6 +100,16 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
"m_pActionTrackingServices");
}
private void hideAndTrackStats(EventPlayerHurt ev) {
var attackerStats = ev.Attacker?.ActionTrackingServices?.MatchStats;
if (attackerStats == null) return;
if (ev.Attacker == null) return;
attackerStats.Damage -= ev.DmgHealth;
Utilities.SetStateChanged(ev.Attacker, "CCSPlayerController",
"m_pActionTrackingServices");
}
[UsedImplicitly]
[GameEventHandler]
public HookResult OnPlayerHurt(EventPlayerHurt ev, GameEventInfo _) {

View File

@@ -30,6 +30,10 @@ public class DamageCanceler(IServiceProvider provider) : IPluginModule {
}
private HookResult onTakeDamage(DynamicHook hook) {
var playerPawn = hook.GetParam<CCSPlayerPawn>(0);
var player = playerPawn.Controller.Value?.As<CCSPlayerController>();
if (player == null || !player.IsValid) return HookResult.Continue;
var damagedEvent = new PlayerDamagedEvent(converter, hook);
bus.Dispatch(damagedEvent);

View File

@@ -1,5 +1,7 @@
using TTT.API.Events;
using JetBrains.Annotations;
using TTT.API.Events;
using TTT.API.Game;
using TTT.CS2.Actions;
using TTT.CS2.lang;
using TTT.Game.Events.Player;
using TTT.Game.Listeners;
@@ -8,6 +10,7 @@ namespace TTT.CS2.GameHandlers.DamageCancelers;
public class TaserListenCanceler(IServiceProvider provider)
: BaseListener(provider) {
[UsedImplicitly]
[EventHandler]
public void OnHurt(PlayerDamagedEvent ev) {
if (Games.ActiveGame is not { State: State.IN_PROGRESS }) return;
@@ -23,5 +26,6 @@ public class TaserListenCanceler(IServiceProvider provider)
Messenger.Message(attacker,
Locale[CS2Msgs.TASER_SCANNED(victim, Roles.GetRoles(victim).First())]);
Games.ActiveGame.Logger.LogAction(new TaserAction(Roles, victim, attacker));
}
}

View File

@@ -0,0 +1,26 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using Microsoft.Extensions.DependencyInjection;
using TTT.API;
using TTT.API.Game;
namespace TTT.CS2.GameHandlers;
public class MapChangeCausesEndListener(IServiceProvider provider)
: IPluginModule {
private readonly IGameManager games =
provider.GetRequiredService<IGameManager>();
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
plugin?.RegisterListener<CounterStrikeSharp.API.Core.Listeners.OnMapStart>(
onMapChange);
}
private void onMapChange(string mapName) {
games.ActiveGame?.EndGame(new EndReason("Map Change"));
Server.PrintToConsole("Detected map change, ending active game.");
}
}

View File

@@ -79,7 +79,7 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
private HookResult onSay(CCSPlayerController? player,
CommandInfo commandInfo) {
if (mutedPlayers != null
if (mutedPlayers != null && player != null && player.GetHealth() > 0
&& mutedPlayers.Contains(player?.SteamID.ToString() ?? ""))
return HookResult.Handled;

View File

@@ -10,7 +10,7 @@ using TTT.Game.Roles;
namespace TTT.CS2.Items.PoisonShots;
public static class PoisonShotServiceCollection {
public static void AddPoisonShots(this IServiceCollection services) {
public static void AddPoisonShotsServices(this IServiceCollection services) {
services.AddModBehavior<PoisonShotsItem>();
services.AddModBehavior<PoisonShotsListener>();
}

View File

@@ -10,7 +10,7 @@ using TTT.Game.Roles;
namespace TTT.CS2.Items.PoisonSmoke;
public static class PoisonSmokeServiceCollection {
public static void AddPoisonSmoke(this IServiceCollection services) {
public static void AddPoisonSmokeServices(this IServiceCollection services) {
services.AddModBehavior<PoisonSmokeItem>();
services.AddModBehavior<PoisonSmokeListener>();
}

View File

@@ -10,7 +10,7 @@ using TTT.Game.Roles;
namespace TTT.CS2.Items.Station;
public static class HealthStationCollection {
public static void AddHealthStation(this IServiceCollection collection) {
public static void AddHealthStationServices(this IServiceCollection collection) {
collection.AddModBehavior<HealthStation>();
}
}

View File

@@ -0,0 +1,39 @@
using Microsoft.Extensions.DependencyInjection;
using ShopAPI;
using ShopAPI.Configs;
using ShopAPI.Configs.Traitor;
using TTT.API.Extensions;
using TTT.API.Player;
using TTT.API.Storage;
using TTT.Game.Roles;
namespace TTT.CS2.Items.TeleportDecoy;
public static class TeleportDecoyServiceCollection {
public static void AddTeleportDecoyServices(
this IServiceCollection collection) {
collection.AddModBehavior<TeleportDecoyItem>();
collection.AddModBehavior<TeleportDecoyListener>();
}
}
public class TeleportDecoyItem(IServiceProvider provider)
: RoleRestrictedItem<TraitorRole>(provider) {
public override string Name
=> Locale[TeleportDecoyMsgs.SHOP_ITEM_TELEPORT_DECOY];
public override string Description
=> Locale[TeleportDecoyMsgs.SHOP_ITEM_TELEPORT_DECOY_DESC];
private TeleportDecoyConfig config
=> Provider.GetService<IStorage<TeleportDecoyConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new TeleportDecoyConfig();
public override ShopItemConfig Config => config;
public override void OnPurchase(IOnlinePlayer player) {
Inventory.GiveWeapon(player, new BaseWeapon("weapon_decoy"));
}
}

View File

@@ -0,0 +1,37 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Utils;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using ShopAPI;
using TTT.API;
using TTT.API.Player;
namespace TTT.CS2.Items.TeleportDecoy;
public class TeleportDecoyListener(IServiceProvider provider) : IPluginModule {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private readonly IShop shop = provider.GetRequiredService<IShop>();
public void Dispose() { }
public void Start() { }
[UsedImplicitly]
[GameEventHandler]
public HookResult OnDecoyDetonate(EventDecoyDetonate ev, GameEventInfo _) {
if (ev.Userid == null) return HookResult.Continue;
var player = converter.GetPlayer(ev.Userid) as IOnlinePlayer;
if (player == null) return HookResult.Continue;
if (!shop.HasItem<TeleportDecoyItem>(player)) return HookResult.Continue;
shop.RemoveItem<TeleportDecoyItem>(player);
var vec = new Vector(ev.X, ev.Y, ev.Z + 16);
ev.Userid.Pawn.Value?.Teleport(vec);
return HookResult.Continue;
}
}

View File

@@ -0,0 +1,11 @@
using TTT.Locale;
namespace TTT.CS2.Items.TeleportDecoy;
public class TeleportDecoyMsgs {
public static IMsg SHOP_ITEM_TELEPORT_DECOY
=> MsgFactory.Create(nameof(SHOP_ITEM_TELEPORT_DECOY));
public static IMsg SHOP_ITEM_TELEPORT_DECOY_DESC
=> MsgFactory.Create(nameof(SHOP_ITEM_TELEPORT_DECOY_DESC));
}

View File

@@ -77,7 +77,8 @@ public class AfkTimerListener(IServiceProvider provider)
private List<CCSPlayerController> getAfkPlayers() {
return Utilities.GetPlayers()
.Where(p => p.PlayerPawn.Value != null
&& !p.PlayerPawn.Value.HasMovedSinceSpawn)
&& p is { Team: CsTeam.CounterTerrorist or CsTeam.Terrorist }
&& p.GetHealth() >= 0 && !p.PlayerPawn.Value.HasMovedSinceSpawn)
.ToList();
}
}

View File

@@ -0,0 +1,48 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using TTT.API.Events;
using TTT.API.Player;
using TTT.Game.Events.Game;
using TTT.Game.Events.Player;
using TTT.Game.Listeners;
using TTT.Game.Roles;
namespace TTT.CS2.Listeners;
public class MapHookListener(IServiceProvider provider)
: BaseListener(provider) {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
[UsedImplicitly]
[EventHandler(Priority = Priority.MONITOR, IgnoreCanceled = true)]
public void OnRoleAssign(PlayerRoleAssignEvent ev) {
var player = converter.GetPlayer(ev.Player);
if (player == null) return;
switch (ev.Role) {
case TraitorRole:
player.Pawn.Value?.AcceptInput("AddContext", null, null, "TRAITOR:1");
break;
case DetectiveRole:
player.Pawn.Value?.AcceptInput("AddContext", null, null, "DETECTIVE:1");
break;
case InnocentRole:
player.Pawn.Value?.AcceptInput("AddContext", null, null, "INNOCENT:1");
break;
}
}
[UsedImplicitly]
[EventHandler]
public void OnRoundEnd(GameInitEvent ev) {
foreach (var player in Utilities.GetPlayers()) {
if (player.Pawn.Value == null) continue;
player.Pawn.Value.AcceptInput("RemoveContext", null, null, "TRAITOR");
player.Pawn.Value.AcceptInput("RemoveContext", null, null, "DETECTIVE");
player.Pawn.Value.AcceptInput("RemoveContext", null, null, "INNOCENT");
}
}
}

View File

@@ -20,8 +20,14 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
private readonly ISet<int> revealedDeaths = new HashSet<int>();
private readonly IDictionary<int, (int, int)> roundKillsAndAssists =
new Dictionary<int, (int, int)>();
private readonly IDictionary<int, RoundData> roundStats =
new Dictionary<int, RoundData>();
record RoundData {
public int Kills;
public int Assists;
public int Damage;
}
public void Dispose() { }
@@ -50,24 +56,39 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
ev.Assister == null ? null : converter.GetPlayer(ev.Assister);
if (killer != null) {
roundKillsAndAssists.TryGetValue(killer.Slot, out var def);
def.Item1++;
roundKillsAndAssists[killer.Slot] = def;
roundStats.TryGetValue(killer.Slot, out var def);
def ??= new RoundData();
def.Kills++;
roundStats[killer.Slot] = def;
}
if (assister != null && assister != killer) {
roundKillsAndAssists.TryGetValue(assister.Slot, out var def);
def.Item2++;
roundKillsAndAssists[assister.Slot] = def;
roundStats.TryGetValue(assister.Slot, out var def);
def ??= new RoundData();
def.Assists++;
roundStats[assister.Slot] = def;
}
}
[UsedImplicitly]
[EventHandler(Priority = Priority.HIGH)]
public void OnDamage(PlayerDamagedEvent ev) {
var attacker =
ev.Attacker == null ? null : converter.GetPlayer(ev.Attacker);
if (attacker == null) return;
roundStats.TryGetValue(attacker.Slot, out var def);
def ??= new RoundData();
def.Damage += ev.DmgDealt;
roundStats[attacker.Slot] = def;
}
[UsedImplicitly]
[EventHandler]
public void OnRoundEnd(GameStateUpdateEvent ev) {
if (ev.NewState == State.IN_PROGRESS) {
revealedDeaths.Clear();
roundKillsAndAssists.Clear();
roundStats.Clear();
return;
}
@@ -100,15 +121,16 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
var online = finder.GetOnline()
.Select(p => converter.GetPlayer(p))
.OfType<CCSPlayerController>()
.Where(p => p.IsValid && roundKillsAndAssists.ContainsKey(p.Slot));
.Where(p => p.IsValid && roundStats.ContainsKey(p.Slot));
foreach (var player in online) {
var stats = player.ActionTrackingServices?.MatchStats;
if (stats == null) continue;
var (kills, assists) = roundKillsAndAssists[player.Slot];
stats.Kills += kills;
stats.Assists += assists;
if (!roundStats.TryGetValue(player.Slot, out var data)) continue;
stats.Kills += data.Kills;
stats.Assists += data.Assists;
Utilities.SetStateChanged(player, "CCSPlayerController",
"m_pActionTrackingServices");
}

View File

@@ -60,8 +60,12 @@ public class CS2AliveSpoofer : IAliveSpoofer, IPluginModule {
this.plugin = plugin;
plugin?.RegisterListener<CounterStrikeSharp.API.Core.Listeners.OnTick>(
onTick);
plugin?.RegisterListener<CounterStrikeSharp.API.Core.Listeners.OnMapStart>(
onMapStart);
}
private void onMapStart(string mapName) { _fakeAlivePlayers.Clear(); }
[UsedImplicitly]
[GameEventHandler]
public HookResult OnDisconnect(EventPlayerDisconnect ev, GameEventInfo _) {

View File

@@ -47,10 +47,6 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
}
}
private int namePadding
=> Math.Min(Utilities.GetPlayers().Select(p => p.PlayerName.Length).Max(),
24);
public bool Equals(CS2Player? other) {
if (other is null) return false;
return Id == other.Id;
@@ -118,9 +114,7 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
// Goal: Pad the name to a fixed width for better alignment in logs
// Left-align ID, right-align name
private string createPaddedName() {
return CreatePaddedName(Id, Name, namePadding + 8);
}
private string createPaddedName() { return CreatePaddedName(Id, Name, 24); }
public static string CreatePaddedName(string id, string name, int len) {
var suffix = id.Length > 5 ? id[^5..] : id.PadLeft(5, '0');

View File

@@ -0,0 +1,21 @@
using CounterStrikeSharp.API.Core;
using Microsoft.Extensions.DependencyInjection;
using TTT.API.Player;
using TTT.Game.Roles;
namespace TTT.CS2.Roles;
public class CS2TraitorRole(IServiceProvider provider) : TraitorRole(provider) {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
public override void OnAssign(IOnlinePlayer player) {
base.OnAssign(player);
var gamePlayer = converter.GetPlayer(player);
if (gamePlayer == null) return;
gamePlayer.AcceptInput("SetTargetName", null, null, "traitor");
if (gamePlayer.Pawn.Value != null) gamePlayer.Pawn.Value.Target = "traitor";
}
}

View File

@@ -50,7 +50,8 @@ public static class RoundUtil {
public static void EndRound(RoundEndReason reason) {
var gameRules = ServerUtil.GameRulesProxy;
if (gameRules == null || gameRules.GameRules == null) return;
if (gameRules == null || gameRules.GameRules == null || !gameRules.IsValid)
return;
// TODO: Figure out what these params do
// TerminateRoundFunc.Invoke(gameRules.GameRules.Handle, 5f, reason, 0, 0);
VirtualFunctions.TerminateRoundFunc.Invoke(gameRules.GameRules.Handle,

View File

@@ -11,7 +11,9 @@ public static class ServerUtil {
.FindAllEntitiesByDesignerName<CCSGameRulesProxy>("cs_gamerules")
.FirstOrDefault();
return GameRulesProxy?.GameRules;
if (GameRulesProxy == null || !GameRulesProxy.IsValid) return null;
return GameRulesProxy.GameRules;
}
}

View File

@@ -49,4 +49,7 @@ SHOP_ITEM_SILENT_AWP: "Silent AWP"
SHOP_ITEM_SILENT_AWP_DESC: "Receive a silenced AWP with limited ammo."
SHOP_ITEM_CLUSTER_GRENADE: "Cluster Grenade"
SHOP_ITEM_CLUSTER_GRENADE_DESC: "A grenade that splits into multiple smaller grenades."
SHOP_ITEM_CLUSTER_GRENADE_DESC: "A grenade that splits into multiple smaller grenades."
SHOP_ITEM_TELEPORT_DECOY: "Teleport Decoy"
SHOP_ITEM_TELEPORT_DECOY_DESC: "A decoy that teleports you to it upon explosion."

View File

@@ -3,6 +3,7 @@ using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
using TTT.Game.Events.Player;
using TTT.Game.Roles;
namespace TTT.Game.Actions;
@@ -24,6 +25,12 @@ public class DamagedAction(IRoleAssigner roles, IPlayer victim,
public string Verb => "damaged";
public string Details => $"for {Damage} damage with {Weapon}";
public string Prefix
=> PlayerRole != null && OtherRole != null
&& PlayerRole is TraitorRole != OtherRole is TraitorRole ?
"" :
"[BAD] ";
#region ConstructorAliases
public DamagedAction(IServiceProvider provider, IPlayer victim,

View File

@@ -3,6 +3,7 @@ using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
using TTT.Game.Events.Player;
using TTT.Game.Roles;
namespace TTT.Game.Actions;
@@ -10,7 +11,7 @@ public class DeathAction(IRoleAssigner roles, IPlayer victim, IPlayer? killer)
: IAction {
public DeathAction(IRoleAssigner roles, PlayerDeathEvent ev) : this(roles,
ev.Player, ev.Killer) {
Details = $"using {ev.Weapon}";
if (!string.IsNullOrWhiteSpace(ev.Weapon)) Details = $"using {ev.Weapon}";
}
public IPlayer Player { get; } = victim;
@@ -34,10 +35,16 @@ public class DeathAction(IRoleAssigner roles, IPlayer victim, IPlayer? killer)
$" [{OtherRole.Name.First(char.IsAsciiLetter)}]" :
"";
return Other is not null ?
$"{Other}{oRole} {Verb} {Player}{pRole} {Details}" :
$"{Player}{pRole} {Verb} {Details}";
$"{Prefix}{Other}{oRole} {Verb} {Player}{pRole} {Details}" :
$"{Prefix}{Player}{pRole} {Verb} {Details}";
}
public string Prefix
=> PlayerRole != null && OtherRole != null
&& PlayerRole is TraitorRole != OtherRole is TraitorRole ?
"" :
"[BAD] ";
#region ConstructorAliases
public DeathAction(IServiceProvider provider, IPlayer victim, IPlayer? killer)

View File

@@ -11,5 +11,7 @@ public class RoleAssignedAction(IPlayer player, IRole role) : IAction {
public IRole? OtherRole { get; } = null;
public string Id => "basegame.action.roleassigned";
public string Verb => "was assigned";
public string Details { get; } = role.Name;
public string Details { get; } =
new(role.Name.Where(char.IsAsciiLetter).ToArray());
}

View File

@@ -35,14 +35,18 @@ public sealed class KarmaStorage(IServiceProvider provider) : IKarmaService {
return karmaElement.GetInt32();
}
public Task Write(IPlayer key, int newData) {
var data = new { steam_id = key.Id, karma = newData };
public async Task Write(IPlayer key, int newData) {
var oldKarma = await Load(key);
var karmaUpdateEvent = new KarmaUpdateEvent(key, oldKarma, newData);
provider.GetService<IEventBus>()?.Dispatch(karmaUpdateEvent);
if (karmaUpdateEvent.IsCanceled) return;
var data = new { steam_id = key.Id, karma = karmaUpdateEvent.Karma };
var payload = new StringContent(
System.Text.Json.JsonSerializer.Serialize(data),
System.Text.Encoding.UTF8, "application/json");
return client.PatchAsync("user/" + key.Id, payload);
await client.PatchAsync("user/" + key.Id, payload);
}
public void Dispose() { }

View File

@@ -0,0 +1,16 @@
using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
namespace TTT.RTD.Actions;
public class RolledAction(IRoleAssigner roles, IPlayer player, string roll)
: IAction {
public IPlayer Player { get; } = player;
public IPlayer? Other { get; } = null;
public IRole? PlayerRole { get; } = roles.GetRoles(player).FirstOrDefault();
public IRole? OtherRole { get; } = null;
public string Id { get; } = "rtd.action.rolled";
public string Verb { get; } = "rolled";
public string Details { get; } = roll;
}

107
TTT/RTD/AutoRTDCommand.cs Normal file
View File

@@ -0,0 +1,107 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Commands;
using JetBrains.Annotations;
using MAULActainShared.plugin.models;
using Microsoft.Extensions.DependencyInjection;
using TTT.API;
using TTT.API.Command;
using TTT.API.Events;
using TTT.API.Game;
using TTT.API.Messages;
using TTT.API.Player;
using TTT.CS2.Command;
using TTT.CS2.ThirdParties.eGO;
using TTT.Game.Events.Game;
using TTT.Locale;
using TTT.RTD.lang;
namespace TTT.RTD;
public class AutoRTDCommand(IServiceProvider provider) : ICommand, IListener {
public string Id => "autortd";
private ICookie? autoRtdCookie;
private readonly IPlayerFinder finder =
provider.GetRequiredService<IPlayerFinder>();
private readonly ICommandManager commands =
provider.GetRequiredService<ICommandManager>();
private readonly IMsgLocalizer localizer =
provider.GetRequiredService<IMsgLocalizer>();
public bool MustBeOnMainThread => true;
public void Dispose() { }
public void Start() {
Task.Run(async () => {
var api = EgoApi.MAUL.Get();
if (api != null) {
await api.getCookieService().RegClientCookie("ttt_autortd");
autoRtdCookie =
await api.getCookieService().FindClientCookie("ttt_autortd");
}
});
}
public string[] RequiredFlags => ["@ttt/autortd"];
private Dictionary<string, bool> playerStatuses = new();
public async Task<CommandResult> Execute(IOnlinePlayer? executor,
ICommandInfo info) {
if (executor == null) return CommandResult.PLAYER_ONLY;
if (autoRtdCookie == null) {
info.ReplySync("AutoRTD system is not available.");
return CommandResult.SUCCESS;
}
if (!ulong.TryParse(executor.Id, out var executorId)) {
info.ReplySync("Your player ID is invalid for AutoRTD.");
return CommandResult.SUCCESS;
}
var value = await autoRtdCookie.Get(executorId);
if (value == "1") {
await autoRtdCookie.Set(executorId, "0");
info.ReplySync(localizer[RtdMsgs.COMMAND_AUTORTD_DISABLED]);
} else {
await autoRtdCookie.Set(executorId, "1");
info.ReplySync(localizer[RtdMsgs.COMMAND_AUTORTD_ENABLED]);
}
playerStatuses[executor.Id] = value != "1";
return CommandResult.SUCCESS;
}
[UsedImplicitly]
[EventHandler]
public void OnRoundStart(GameInitEvent ev) {
var messenger = provider.GetRequiredService<IMessenger>();
Task.Run(async () => {
foreach (var player in finder.GetOnline()) {
if (!playerStatuses.TryGetValue(player.Id, out var status)) {
await fetchCookie(player);
status = playerStatuses.GetValueOrDefault(player.Id, false);
}
if (!status) continue;
var info = new CS2CommandInfo(provider, player, 0, "css_rtd") {
CallingContext = CommandCallingContext.Chat
};
await Server.NextWorldUpdateAsync(() => commands.ProcessCommand(info));
}
});
}
private async Task fetchCookie(IPlayer player) {
if (autoRtdCookie == null) return;
if (!ulong.TryParse(player.Id, out var playerId)) return;
var value = await autoRtdCookie.Get(playerId);
playerStatuses[player.Id] = value == "1";
}
}

View File

@@ -15,4 +15,10 @@
<ProjectReference Include="..\Shop\Shop.csproj" />
</ItemGroup>
<ItemGroup>
<Reference Include="MAULActainShared">
<HintPath>..\CS2\ThirdParties\Binaries\MAULActainShared.dll</HintPath>
</Reference>
</ItemGroup>
</Project>

View File

@@ -8,10 +8,11 @@ public class ShopItemReward<TItem>(IServiceProvider provider)
: RoundStartReward(provider) where TItem : IShopItem {
private readonly IShop shop = provider.GetRequiredService<IShop>();
public override string Name => typeof(TItem).Name;
public override string Name
=> shop.Items.OfType<TItem>().FirstOrDefault()?.Name ?? typeof(TItem).Name;
public override string Description
=> $"you will receive {("aeiou".Contains(Name.ToLower()[0]) ? "an" : "a")} {typeof(TItem).Name} next round";
=> $"you will receive {("aeiou".Contains(Name.ToLower()[0]) ? "an" : "a")} {Name} item next round";
public override void GiveOnRound(IOnlinePlayer player) {
var instance = shop.Items.OfType<TItem>().FirstOrDefault();

View File

@@ -4,8 +4,10 @@ using Microsoft.Extensions.DependencyInjection;
using TTT.API.Events;
using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
using TTT.Game.Events.Game;
using TTT.Locale;
using TTT.RTD.Actions;
namespace TTT.RTD;
@@ -16,12 +18,15 @@ public abstract class RoundStartReward(IServiceProvider provider)
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
private readonly IRoleAssigner roles =
provider.GetRequiredService<IRoleAssigner>();
public abstract string Name { get; }
public abstract string Description { get; }
public void GrantReward(IOnlinePlayer player) { givenPlayers.Add(player); }
public abstract void GiveOnRound(IOnlinePlayer player);
protected readonly IMsgLocalizer Locale =
provider.GetRequiredService<IMsgLocalizer>();
@@ -30,7 +35,10 @@ public abstract class RoundStartReward(IServiceProvider provider)
public virtual void OnRoundStart(GameStateUpdateEvent ev) {
if (ev.NewState != State.IN_PROGRESS) return;
foreach (var player in givenPlayers) GiveOnRound(player);
foreach (var player in givenPlayers) {
GiveOnRound(player);
ev.Game.Logger.LogAction(new RolledAction(roles, player, Name));
}
givenPlayers.Clear();
}

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@@ -26,7 +26,7 @@ public class RTDCommand(IRewardGenerator generator, IPermissionManager perms,
if (executor == null) return Task.FromResult(CommandResult.PLAYER_ONLY);
var bypass = perms.HasFlags(executor, "@css/root") && info.ArgCount == 2;
#if DEBUG
bypass = true;
bypass = info.ArgCount == 2;
#endif
if (!bypass && playerRewards.TryGetValue(executor.Id, out var existing)) {

View File

@@ -9,6 +9,7 @@ public static class RtdServiceExtensions {
services.AddModBehavior<IRewardGenerator, RewardGenerator>();
services.AddModBehavior<RtdStatsCommand>();
services.AddModBehavior<RTDCommand>();
services.AddModBehavior<AutoRTDCommand>();
services.AddSingleton<IMuted, Muted>();
}
}

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@@ -20,4 +20,10 @@ public class RtdMsgs {
public static IMsg CREDITS_REWARD_DESC(int amo)
=> MsgFactory.Create(nameof(CREDITS_REWARD_DESC), amo);
public static IMsg COMMAND_AUTORTD_ENABLED
=> MsgFactory.Create(nameof(COMMAND_AUTORTD_ENABLED));
public static IMsg COMMAND_AUTORTD_DISABLED
=> MsgFactory.Create(nameof(COMMAND_AUTORTD_DISABLED));
}

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@@ -4,4 +4,6 @@ RTD_CANNOT_ROLL_YET: "%RTD_PREFIX%You must wait until death to roll the die."
RTD_ROLLED: "%RTD_PREFIX%You rolled {default}{0}{grey}, {1}."
RTD_MUTED: "%RTD_PREFIX%You cannot speak due to your dice roll."
CREDITS_REWARD: "{0} %CREDITS_NAME%%s%"
CREDITS_REWARD_DESC: "you will receive {yellow}{0} %CREDITS_NAME%%s%{grey} next round"
CREDITS_REWARD_DESC: "you will receive {yellow}{0} %CREDITS_NAME%%s%{grey} next round"
COMMAND_AUTORTD_ENABLED: "%RTD_PREFIX%Auto-RTD has been {green}enabled{grey}."
COMMAND_AUTORTD_DISABLED: "%RTD_PREFIX%Auto-RTD has been {red}disabled{grey}."

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@@ -13,7 +13,7 @@ using TTT.Game.Roles;
namespace TTT.Shop.Items.Healthshot;
public static class HealthshotServiceCollection {
public static void AddHealthshot(this IServiceCollection services) {
public static void AddHealthshotServices(this IServiceCollection services) {
services.AddModBehavior<HealthshotItem>();
}
}

View File

@@ -9,7 +9,7 @@ using TTT.Game.Roles;
namespace TTT.Shop.Items.Taser;
public static class TaserServiceCollection {
public static void AddTaserItem(this IServiceCollection collection) {
public static void AddTaserServices(this IServiceCollection collection) {
collection.AddModBehavior<TaserItem>();
}
}

View File

@@ -98,7 +98,7 @@ public class PeriodicRewarder(IServiceProvider provider) : ITerrorModule {
if (positions.Count < 2) return 0f;
var totalDistance = 0f;
for (var i = 1; i < positions.Count; i++)
totalDistance += positions[i].Distance(positions[i - 1]);
totalDistance += positions[i].DistanceSquared(positions[i - 1]);
return totalDistance;

View File

@@ -12,6 +12,7 @@ using TTT.CS2.Items.PoisonShots;
using TTT.CS2.Items.PoisonSmoke;
using TTT.CS2.Items.SilentAWP;
using TTT.CS2.Items.Station;
using TTT.CS2.Items.TeleportDecoy;
using TTT.Shop.Commands;
using TTT.Shop.Items;
using TTT.Shop.Items.Detective.Stickers;
@@ -49,15 +50,16 @@ public static class ShopServiceCollection {
collection.AddDeagleServices();
collection.AddDnaScannerServices();
collection.AddGlovesServices();
collection.AddHealthStation();
collection.AddHealthshot();
collection.AddHealthStationServices();
collection.AddHealthshotServices();
collection.AddInnoCompassServices();
collection.AddM4A1Services();
collection.AddOneHitKnifeService();
collection.AddPoisonShots();
collection.AddPoisonSmoke();
collection.AddPoisonShotsServices();
collection.AddPoisonSmokeServices();
collection.AddSilentAWPServices();
collection.AddStickerServices();
collection.AddTaserItem();
collection.AddTaserServices();
collection.AddTeleportDecoyServices();
}
}

View File

@@ -26,7 +26,7 @@ SHOP_ITEM_TASER: "Taser"
SHOP_ITEM_TASER_DESC: "A taser that allows you to identify the roles of players you hit."
SHOP_ITEM_HEALTHSHOT: "Healthshot"
SHOP_ITEM_HEALTHSHOT_DESC: "A healthshot that instantly heals you for 50 health."
SHOP_ITEM_HEALTHSHOT_DESC: "A healthshot that heals you gradually for 50 health."
SHOP_INSUFFICIENT_BALANCE: "%SHOP_PREFIX%You cannot afford {white}{0}{grey}, it costs {yellow}{1}{grey} %CREDITS_NAME%%s%, and you have {yellow}{2}{grey}."
SHOP_CANNOT_PURCHASE: "%SHOP_PREFIX%You cannot purchase this item."
@@ -34,7 +34,7 @@ SHOP_CANNOT_PURCHASE_WITH_REASON: "%SHOP_PREFIX%You cannot purchase this item: {
SHOP_PURCHASED: "%SHOP_PREFIX%You purchased {white}{0}{grey}."
SHOP_LIST_FOOTER: "%SHOP_PREFIX%You are %an% {0}{grey}, you have {yellow}{1}{grey} %CREDITS_NAME%%s%."
CREDITS_NAME: "credit"
CREDITS_NAME: "point"
CREDITS_GIVEN: "%SHOP_PREFIX%{0}{1} %CREDITS_NAME%%s%"
CREDITS_GIVEN_REASON: "%SHOP_PREFIX%{0}{1} %CREDITS_NAME%%s% {grey}({white}{2}{grey})"

View File

@@ -4,6 +4,6 @@ namespace ShopAPI.Configs;
public record BodyPaintConfig : ShopItemConfig {
public override int Price { get; init; } = 40;
public int MaxUses { get; init; } = 2;
public int MaxUses { get; init; } = 4;
public Color ColorToApply { get; init; } = Color.GreenYellow;
}

View File

@@ -2,5 +2,5 @@ namespace ShopAPI.Configs;
public record CamoConfig : ShopItemConfig {
public override int Price { get; init; } = 75;
public float CamoVisibility { get; init; } = 0.4f;
public float CamoVisibility { get; init; } = 0.6f;
}

View File

@@ -3,7 +3,7 @@
namespace ShopAPI.Configs.Detective;
public record HealthStationConfig : StationConfig {
public override string UseSound { get; init; } = "sounds/buttons/blip1";
public virtual string UseSound { get; init; } = "sounds/buttons/blip1";
public override int Price { get; init; } = 50;

View File

@@ -5,12 +5,11 @@ namespace ShopAPI.Configs;
public abstract record StationConfig : ShopItemConfig {
public virtual int HealthIncrements { get; init; } = 5;
public virtual int TotalHealthGiven { get; init; } = 0;
public virtual int StationHealth { get; init; } = 1000;
public virtual int StationHealth { get; init; } = 200;
public virtual float MaxRange { get; init; } = 256;
public virtual TimeSpan HealthInterval { get; init; } =
TimeSpan.FromSeconds(1);
public abstract string UseSound { get; init; }
public abstract Color GetColor(float health);
}

View File

@@ -6,7 +6,7 @@ public record DamageStationConfig : StationConfig {
public override int HealthIncrements { get; init; } = -25;
public override int TotalHealthGiven { get; init; } = -3000;
public override string UseSound { get; init; } = "sounds/buttons/blip2";
public virtual string UseSound { get; init; } = "sounds/buttons/blip2";
public override int Price { get; init; } = 65;

View File

@@ -3,9 +3,9 @@
namespace ShopAPI.Configs.Traitor;
public record SilentAWPConfig : ShopItemConfig, IWeapon {
public override int Price { get; init; } = 90;
public int WeaponIndex { get; } = 9;
public string WeaponId { get; } = "weapon_awp";
public int? ReserveAmmo { get; } = 0;
public int? CurrentAmmo { get; } = 2;
public override int Price { get; init; } = 80;
public int WeaponIndex { get; init; } = 9;
public string WeaponId { get; init; } = "weapon_awp";
public int? ReserveAmmo { get; init; } = 0;
public int? CurrentAmmo { get; init; } = 1;
}

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@@ -0,0 +1,5 @@
namespace ShopAPI.Configs.Traitor;
public record TeleportDecoyConfig : ShopItemConfig {
public override int Price { get; init; } = 80;
}

View File

@@ -11,6 +11,7 @@ namespace SpecialRound.Rounds;
public class BhopRound(IServiceProvider provider)
: AbstractSpecialRound(provider) {
public override string Name => "BHop";
public override IMsg Description => RoundMsgs.SPECIAL_ROUND_BHOP;
public override SpecialRoundConfig Config => config;
@@ -21,14 +22,18 @@ public class BhopRound(IServiceProvider provider)
.GetResult() ?? new BhopRoundConfig();
public override void ApplyRoundEffects() {
Server.ExecuteCommand("sv_enablebunnyhopping 1");
Server.ExecuteCommand("sv_autobunnyhopping 1");
Server.NextWorldUpdate(() => {
Server.ExecuteCommand("sv_enablebunnyhopping 1");
Server.ExecuteCommand("sv_autobunnyhopping 1");
});
}
public override void OnGameState(GameStateUpdateEvent ev) {
if (ev.NewState != State.FINISHED) return;
Server.ExecuteCommand("sv_enablebunnyhopping 0");
Server.ExecuteCommand("sv_autobunnyhopping 0");
Server.NextWorldUpdate(() => {
Server.ExecuteCommand("sv_enablebunnyhopping 0");
Server.ExecuteCommand("sv_autobunnyhopping 0");
});
}
}

View File

@@ -28,6 +28,7 @@ public class SpeedRound(IServiceProvider provider)
private readonly IRoleAssigner roles =
provider.GetRequiredService<IRoleAssigner>();
public override string Name => "Speed";
public override IMsg Description => RoundMsgs.SPECIAL_ROUND_SPEED;
public override SpecialRoundConfig Config => config;
@@ -43,7 +44,8 @@ public class SpeedRound(IServiceProvider provider)
public override void ApplyRoundEffects() {
Provider.GetService<RoundTimerListener>()?.EndTimer?.Dispose();
setTime(config.InitialSeconds);
Server.RunOnTick(Server.TickCount + 2,
() => setTime(config.InitialSeconds));
}
private void addTime(TimeSpan span) {
@@ -66,7 +68,11 @@ public class SpeedRound(IServiceProvider provider)
EndReason.TIMEOUT(new InnocentRole(Provider)))));
}
public override void OnGameState(GameStateUpdateEvent ev) { }
public override void OnGameState(GameStateUpdateEvent ev) {
if (ev.NewState != State.FINISHED) return;
endTimer?.Dispose();
}
[UsedImplicitly]
[EventHandler]

View File

@@ -0,0 +1,45 @@
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using ShopAPI.Events;
using SpecialRound.lang;
using SpecialRoundAPI;
using TTT.API.Events;
using TTT.API.Messages;
using TTT.API.Storage;
using TTT.Game.Events.Game;
using TTT.Locale;
namespace SpecialRound.Rounds;
public class VanillaRound(IServiceProvider provider)
: AbstractSpecialRound(provider) {
public override string Name => "Vanilla";
public override IMsg Description => RoundMsgs.SPECIAL_ROUND_VANILLA;
private readonly IMessenger messenger =
provider.GetRequiredService<IMessenger>();
private readonly IMsgLocalizer locale =
provider.GetRequiredService<IMsgLocalizer>();
private VanillaRoundConfig config
=> Provider.GetService<IStorage<VanillaRoundConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new VanillaRoundConfig();
public override SpecialRoundConfig Config => config;
public override void ApplyRoundEffects() { }
public override void OnGameState(GameStateUpdateEvent ev) { }
[UsedImplicitly]
[EventHandler(Priority = Priority.HIGH)]
public void OnPurchase(PlayerPurchaseItemEvent ev) {
if (Tracker.CurrentRound != this) return;
ev.IsCanceled = true;
messenger.Message(ev.Player, locale[RoundMsgs.VANILLA_ROUND_REMINDER]);
}
}

View File

@@ -1,4 +1,5 @@
using Microsoft.Extensions.DependencyInjection;
using SpecialRound.Rounds;
using SpecialRoundAPI;
using TTT.API.Extensions;
@@ -8,5 +9,9 @@ public static class SpecialRoundCollection {
public static void AddSpecialRounds(this IServiceCollection services) {
services.AddModBehavior<ISpecialRoundStarter, SpecialRoundStarter>();
services.AddModBehavior<ISpecialRoundTracker, SpecialRoundTracker>();
services.AddModBehavior<SpeedRound>();
services.AddModBehavior<BhopRound>();
services.AddModBehavior<VanillaRound>();
}
}

View File

@@ -1,6 +1,8 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using SpecialRound.lang;
using SpecialRoundAPI;
using TTT.API;
using TTT.API.Events;
@@ -45,19 +47,32 @@ public class SpecialRoundStarter(IServiceProvider provider)
if (Random.Shared.NextSingle() > config.SpecialRoundChance) return;
var specialRound = getSpecialRound();
if (specialRound is null) return;
TryStartSpecialRound(specialRound);
}
private AbstractSpecialRound? getSpecialRound() {
return Provider.GetServices<AbstractSpecialRound>()
.OrderBy(_ => Random.Shared.Next())
.FirstOrDefault();
private AbstractSpecialRound getSpecialRound() {
var rounds = Provider.GetServices<ITerrorModule>()
.OfType<AbstractSpecialRound>()
.Where(r => r.Config.Weight > 0)
.ToList();
var totalWeight = rounds.Sum(r => r.Config.Weight);
var roll = Random.Shared.NextDouble() * totalWeight;
foreach (var round in rounds) {
roll -= round.Config.Weight;
if (roll <= 0) return round;
}
throw new InvalidOperationException(
"Failed to select a special round. This should never happen.");
}
public AbstractSpecialRound?
TryStartSpecialRound(AbstractSpecialRound? round) {
round ??= getSpecialRound();
Messenger.MessageAll(Locale[RoundMsgs.SPECIAL_ROUND_STARTED(round)]);
Messenger.MessageAll(Locale[round.Description]);
round?.ApplyRoundEffects();
tracker.CurrentRound = round;
tracker.RoundsSinceLastSpecial = 0;

View File

@@ -1,11 +1,23 @@
using SpecialRoundAPI;
using JetBrains.Annotations;
using SpecialRoundAPI;
using TTT.API;
using TTT.API.Events;
using TTT.API.Game;
using TTT.Game.Events.Game;
namespace SpecialRound;
public class SpecialRoundTracker : ISpecialRoundTracker, ITerrorModule {
public class SpecialRoundTracker : ISpecialRoundTracker, ITerrorModule,
IListener {
public AbstractSpecialRound? CurrentRound { get; set; }
public int RoundsSinceLastSpecial { get; set; }
public void Dispose() { }
public void Start() { }
[UsedImplicitly]
[EventHandler]
public void OnRoundEnd(GameStateUpdateEvent ev) {
if (ev.NewState != State.FINISHED) return;
CurrentRound = null;
}
}

View File

@@ -1,15 +1,22 @@
using TTT.Locale;
using SpecialRoundAPI;
using TTT.Locale;
namespace SpecialRound.lang;
public class RoundMsgs {
public static IMsg SPECIAL_ROUND_STARTED(string name) {
return MsgFactory.Create(nameof(SPECIAL_ROUND_STARTED), name);
public static IMsg SPECIAL_ROUND_STARTED(AbstractSpecialRound round) {
return MsgFactory.Create(nameof(SPECIAL_ROUND_STARTED), round.Name);
}
public static IMsg SPECIAL_ROUND_SPEED
=> MsgFactory.Create(nameof(SPECIAL_ROUND_SPEED));
public static IMsg SPECIAL_ROUND_BHOP
=> MsgFactory.Create(nameof(SPECIAL_ROUND_BHOP));
public static IMsg SPECIAL_ROUND_VANILLA
=> MsgFactory.Create(nameof(SPECIAL_ROUND_VANILLA));
public static IMsg VANILLA_ROUND_REMINDER
=> MsgFactory.Create(nameof(VANILLA_ROUND_REMINDER));
}

View File

@@ -1,3 +1,5 @@
SPECIAL_ROUND_STARTED: "%PREFIX%This round is a {purple}Special Round{grey}! This round is a: {yellow}{0}{grey} round!"
SPECIAL_ROUND_STARTED: "%PREFIX%This round is a {purple}Special Round{grey}! This round is a {lightpurple}{0}{grey} round!"
SPECIAL_ROUND_SPEED: " {yellow}SPEED{grey}: The round is faster than usual! {red}Traitors{grey} must kill to gain more time."
SPECIAL_ROUND_BHOP: " {Yellow}BHOP{grey}: Bunny hopping is enabled! Hold jump to move faster!"
SPECIAL_ROUND_BHOP: " {Yellow}BHOP{grey}: Bunny hopping is enabled! Hold jump to move faster!"
SPECIAL_ROUND_VANILLA: " {green}VANILLA{grey}: The shop has been disabled!"
VANILLA_ROUND_REMINDER: "%SHOP_PREFIX%This is a {purple}Vanilla{grey} round. The shop is disabled."

View File

@@ -133,11 +133,7 @@ public class RoundListener(IServiceProvider provider)
}
private async Task onRoundEnd(IGame game) {
Console.WriteLine("RoundListener: onRoundEnd fired");
if (CurrentRoundId == null) {
Console.WriteLine("RoundListener: currentRoundId is null, skipping");
return;
}
if (CurrentRoundId == null) return;
var ended_at = DateTime.UtcNow;
var winning_role = game.WinningRole != null ?

View File

@@ -9,10 +9,10 @@ public class StatsApi {
public static string ApiNameForRole(IRole role) {
return role switch {
_ when role is TraitorRole => "traitor",
_ when role is DetectiveRole => "detective",
_ when role is InnocentRole => "innocent",
_ => "unknown"
TraitorRole => "traitor",
DetectiveRole => "detective",
InnocentRole => "innocent",
_ => "unknown"
};
}
}

View File

@@ -1,2 +1,2 @@
API_ROUND_START: "%PREFIX% Round {yellow}#{0} {grey}has started!"
API_ROUND_END: "%PREFIX% Round end! Logs are available at {blue}http://localhost/rounds/{0}{grey}."
API_ROUND_END: "%PREFIX% Round end! Logs are available at {blue}http://ttt.localhost/round/{0}{grey}."