mirror of
https://github.com/MSWS/TTT.git
synced 2025-12-06 06:22:44 -08:00
Compare commits
140 Commits
0.19.0-dev
...
1.2.0-dev.
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
3b4bf490bc | ||
|
|
abe75d0347 | ||
|
|
eb79552ba3 | ||
|
|
e2011b8d24 | ||
|
|
ec41a6f367 | ||
|
|
9b1bed6982 | ||
|
|
8584877739 | ||
|
|
410dd407b3 | ||
|
|
a0bba2c4ba | ||
|
|
8aa508bf6d | ||
|
|
642155b1bc | ||
|
|
bacd288fe7 | ||
|
|
29e28038b8 | ||
|
|
b253d8ee12 | ||
|
|
02575b51e2 | ||
|
|
d8d365b497 | ||
|
|
1ac38dc0ad | ||
|
|
62e57ffa97 | ||
|
|
81e6b2e695 | ||
|
|
2ce0457346 | ||
|
|
ed90c54e53 | ||
|
|
06d2d71f76 | ||
|
|
c6ba041a6b | ||
|
|
f283d7407e | ||
|
|
51ff4df545 | ||
|
|
e0ee4bf325 | ||
|
|
4a4c7e0782 | ||
|
|
d4f67ced0c | ||
|
|
33ca0c8385 | ||
|
|
ff2e97a3ce | ||
|
|
a56cdc1285 | ||
|
|
ceda5cba64 | ||
|
|
7c203bcd91 | ||
|
|
f91fc54897 | ||
|
|
7ca4a6bef4 | ||
|
|
d589a222c8 | ||
|
|
a3fdb590fd | ||
|
|
987df197bc | ||
|
|
acb3be9132 | ||
|
|
bbcc998559 | ||
|
|
56781c6ae8 | ||
|
|
0ca983943d | ||
|
|
8cd8e14e18 | ||
|
|
57ef5e3e24 | ||
|
|
9c99d316aa | ||
|
|
e679c5193b | ||
|
|
6ece0450bb | ||
|
|
daa24a0e87 | ||
|
|
1c8785b388 | ||
|
|
a80c36e3c5 | ||
|
|
ba6b6c448f | ||
|
|
d30e916319 | ||
|
|
9f275fa189 | ||
|
|
40bdcac4b0 | ||
|
|
6b3ae03ab3 | ||
|
|
9e8e1d1fb0 | ||
|
|
fba875f098 | ||
|
|
38fa801c15 | ||
|
|
b21fed3ff8 | ||
|
|
0e02d66350 | ||
|
|
7f6ac62348 | ||
|
|
f44e57215f | ||
|
|
ce48f5a5ac | ||
|
|
4f258e55dd | ||
|
|
b0ba6baac9 | ||
|
|
4d052f31c6 | ||
|
|
7c5e7c3f68 | ||
|
|
23e08134c8 | ||
|
|
16d9335292 | ||
|
|
840e04fd71 | ||
|
|
70c416bbe6 | ||
|
|
b85a3a415d | ||
|
|
2351ec55ec | ||
|
|
4af1be95f4 | ||
|
|
fdb22c1090 | ||
|
|
ddc309927f | ||
|
|
7b657b1595 | ||
|
|
05eed34ffd | ||
|
|
707a967445 | ||
|
|
d6c6562d32 | ||
|
|
64e9332fa6 | ||
|
|
536f0eafb5 | ||
|
|
3e513cb611 | ||
|
|
cba8470f09 | ||
|
|
275404582f | ||
|
|
76dc717a8b | ||
|
|
ff8d4dfc7e | ||
|
|
f63acf24c4 | ||
|
|
678b9b0de6 | ||
|
|
18144f5827 | ||
|
|
e590ae2b7a | ||
|
|
6bc0f57bed | ||
|
|
83a1d0e3e3 | ||
|
|
4d0fdfa25e | ||
|
|
9f673f9d8b | ||
|
|
3ad4339073 | ||
|
|
890ba71fdf | ||
|
|
c6fea1a21e | ||
|
|
db9ad9303f | ||
|
|
9224e823c0 | ||
|
|
4ab16d71db | ||
|
|
627c048183 | ||
|
|
66d1106d4c | ||
|
|
39c7a4762d | ||
|
|
f2352ede1f | ||
|
|
f675a87ffd | ||
|
|
7f455d5354 | ||
|
|
d1972fc556 | ||
|
|
f2dbc72aee | ||
|
|
77a2289367 | ||
|
|
456ae22b12 | ||
|
|
2616b231dc | ||
|
|
3cb86aa2f8 | ||
|
|
4c72f3dfff | ||
|
|
bc45f3fb74 | ||
|
|
2bcf436677 | ||
|
|
9dfb45583b | ||
|
|
3fa1558011 | ||
|
|
6c7bc22395 | ||
|
|
c95fba0fc5 | ||
|
|
40c7a6d471 | ||
|
|
b79519f6b4 | ||
|
|
bea87d20f3 | ||
|
|
5bbc621d86 | ||
|
|
5ed244f84c | ||
|
|
31d2354e6f | ||
|
|
44d9644694 | ||
|
|
f6d1b95a38 | ||
|
|
cf1d040b44 | ||
|
|
5393920f95 | ||
|
|
8158206101 | ||
|
|
06f8f083df | ||
|
|
5c18a046b8 | ||
|
|
063813baca | ||
|
|
a10ce25846 | ||
|
|
89077c8361 | ||
|
|
fd3ffc6d59 | ||
|
|
f9e2734390 | ||
|
|
251d8efeaf | ||
|
|
247f7de49b |
4
.github/workflows/dotnet.yml
vendored
4
.github/workflows/dotnet.yml
vendored
@@ -38,7 +38,7 @@ jobs:
|
||||
- name: Publish Test Project
|
||||
run: dotnet publish TTT/Test/Test.csproj --no-restore --no-build -o build_output -c Debug
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
- uses: actions/upload-artifact@v5
|
||||
with:
|
||||
name: build_output
|
||||
path: build_output
|
||||
@@ -59,7 +59,7 @@ jobs:
|
||||
dotnet-version: '8.0.x'
|
||||
|
||||
- name: Download Build Output
|
||||
uses: actions/download-artifact@v5
|
||||
uses: actions/download-artifact@v6
|
||||
with:
|
||||
name: build_output
|
||||
path: build_output
|
||||
|
||||
@@ -16,7 +16,9 @@ survive while eliminating the traitors among them.
|
||||
- [X] Innocents
|
||||
- [X] Shop
|
||||
- [X] Karma
|
||||
- [ ] Statistics
|
||||
- [X] Statistics
|
||||
- [X] Map Integrations
|
||||
- [X] Special Rounds
|
||||
|
||||
## Versioning
|
||||
|
||||
|
||||
26
SpecialRoundAPI/SpecialRoundAPI/AbstractSpecialRound.cs
Normal file
26
SpecialRoundAPI/SpecialRoundAPI/AbstractSpecialRound.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using SpecialRoundAPI.Configs;
|
||||
using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Listeners;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace SpecialRoundAPI;
|
||||
|
||||
public abstract class AbstractSpecialRound(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
protected readonly ISpecialRoundTracker Tracker =
|
||||
provider.GetRequiredService<ISpecialRoundTracker>();
|
||||
|
||||
public abstract string Name { get; }
|
||||
public abstract IMsg Description { get; }
|
||||
public abstract SpecialRoundConfig Config { get; }
|
||||
|
||||
public abstract void ApplyRoundEffects();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public abstract void OnGameState(GameStateUpdateEvent ev);
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
namespace SpecialRoundAPI.Configs;
|
||||
|
||||
public record BhopRoundConfig : SpecialRoundConfig {
|
||||
public override float Weight { get; init; } = 0.25f;
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
namespace SpecialRoundAPI.Configs;
|
||||
|
||||
public record PistolRoundConfig : SpecialRoundConfig {
|
||||
public override float Weight { get; init; } = 0.75f;
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
namespace SpecialRoundAPI.Configs;
|
||||
|
||||
public record SilentRoundConfig : SpecialRoundConfig {
|
||||
public override float Weight { get; init; } = 0.5f;
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
namespace SpecialRoundAPI.Configs;
|
||||
|
||||
public abstract record SpecialRoundConfig {
|
||||
public abstract float Weight { get; init; }
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
namespace SpecialRoundAPI.Configs;
|
||||
|
||||
public record SpeedRoundConfig : SpecialRoundConfig {
|
||||
public override float Weight { get; init; } = 1;
|
||||
|
||||
public TimeSpan InitialSeconds { get; init; } = TimeSpan.FromSeconds(40);
|
||||
public TimeSpan SecondsPerKill { get; init; } = TimeSpan.FromSeconds(8);
|
||||
public TimeSpan MaxTimeEver { get; init; } = TimeSpan.FromSeconds(90);
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
namespace SpecialRoundAPI.Configs;
|
||||
|
||||
public record SuppressedRoundConfig : SpecialRoundConfig {
|
||||
public override float Weight { get; init; } = 0.75f;
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
namespace SpecialRoundAPI.Configs;
|
||||
|
||||
public record VanillaRoundConfig : SpecialRoundConfig {
|
||||
public override float Weight { get; init; } = 0.5f;
|
||||
}
|
||||
13
SpecialRoundAPI/SpecialRoundAPI/ISpecialRoundStarter.cs
Normal file
13
SpecialRoundAPI/SpecialRoundAPI/ISpecialRoundStarter.cs
Normal file
@@ -0,0 +1,13 @@
|
||||
namespace SpecialRoundAPI;
|
||||
|
||||
public interface ISpecialRoundStarter {
|
||||
/// <summary>
|
||||
/// Attempts to start the given special round.
|
||||
/// Will bypass most checks, but may still return null if starting the round
|
||||
/// is not possible.
|
||||
/// </summary>
|
||||
/// <param name="round"></param>
|
||||
/// <returns></returns>
|
||||
public AbstractSpecialRound?
|
||||
TryStartSpecialRound(AbstractSpecialRound? round);
|
||||
}
|
||||
6
SpecialRoundAPI/SpecialRoundAPI/ISpecialRoundTracker.cs
Normal file
6
SpecialRoundAPI/SpecialRoundAPI/ISpecialRoundTracker.cs
Normal file
@@ -0,0 +1,6 @@
|
||||
namespace SpecialRoundAPI;
|
||||
|
||||
public interface ISpecialRoundTracker {
|
||||
public AbstractSpecialRound? CurrentRound { get; set; }
|
||||
public int RoundsSinceLastSpecial { get; set; }
|
||||
}
|
||||
15
SpecialRoundAPI/SpecialRoundAPI/SpecialRoundAPI.csproj
Normal file
15
SpecialRoundAPI/SpecialRoundAPI/SpecialRoundAPI.csproj
Normal file
@@ -0,0 +1,15 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\Locale\Locale.csproj"/>
|
||||
<ProjectReference Include="..\..\TTT\API\API.csproj"/>
|
||||
<ProjectReference Include="..\..\TTT\Game\Game.csproj"/>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
12
TTT.sln
12
TTT.sln
@@ -27,6 +27,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RTD", "TTT\RTD\RTD.csproj",
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Stats", "TTT\Stats\Stats.csproj", "{256473A2-6ACD-440C-83FA-6056147656C7}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpecialRound", "TTT\SpecialRound\SpecialRound.csproj", "{5092069A-3CFA-41C8-B685-341040AB435C}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpecialRoundAPI", "SpecialRoundAPI\SpecialRoundAPI\SpecialRoundAPI.csproj", "{360FEF16-54DA-42EE-995A-3D31C699287D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -84,6 +88,14 @@ Global
|
||||
{256473A2-6ACD-440C-83FA-6056147656C7}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{256473A2-6ACD-440C-83FA-6056147656C7}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{256473A2-6ACD-440C-83FA-6056147656C7}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{5092069A-3CFA-41C8-B685-341040AB435C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{5092069A-3CFA-41C8-B685-341040AB435C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{5092069A-3CFA-41C8-B685-341040AB435C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{5092069A-3CFA-41C8-B685-341040AB435C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{360FEF16-54DA-42EE-995A-3D31C699287D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{360FEF16-54DA-42EE-995A-3D31C699287D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{360FEF16-54DA-42EE-995A-3D31C699287D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{360FEF16-54DA-42EE-995A-3D31C699287D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
EndGlobalSection
|
||||
|
||||
@@ -11,6 +11,7 @@ public interface IAction {
|
||||
string Id { get; }
|
||||
string Verb { get; }
|
||||
string Details { get; }
|
||||
string Prefix => "";
|
||||
|
||||
public string Format() {
|
||||
var pRole = PlayerRole != null ?
|
||||
@@ -20,7 +21,7 @@ public interface IAction {
|
||||
$" [{OtherRole.Name.First(char.IsAsciiLetter)}]" :
|
||||
"";
|
||||
return Other is not null ?
|
||||
$"{Player}{pRole} {Verb} {Other}{oRole} {Details}" :
|
||||
$"{Player}{pRole} {Verb} {Details}";
|
||||
$"{Prefix}{Player}{pRole} {Verb} {Other}{oRole} {Details}" :
|
||||
$"{Prefix}{Player}{pRole} {Verb} {Details}";
|
||||
}
|
||||
}
|
||||
@@ -18,6 +18,6 @@ public interface IActionLogger {
|
||||
|
||||
void PrintLogs();
|
||||
void PrintLogs(IOnlinePlayer? player);
|
||||
|
||||
|
||||
string[] MakeLogs();
|
||||
}
|
||||
@@ -1,3 +1,3 @@
|
||||
namespace TTT.API.Player;
|
||||
|
||||
|
||||
public interface IMuted : ISet<string> { }
|
||||
@@ -7,7 +7,7 @@ public interface IPlayer : IEquatable<IPlayer> {
|
||||
/// </summary>
|
||||
string Id { get; }
|
||||
|
||||
string Name { get; }
|
||||
string Name { get; set; }
|
||||
|
||||
bool IEquatable<IPlayer>.Equals(IPlayer? other) {
|
||||
if (other is null) return false;
|
||||
|
||||
19
TTT/CS2/Actions/TaserAction.cs
Normal file
19
TTT/CS2/Actions/TaserAction.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
|
||||
namespace TTT.CS2.Actions;
|
||||
|
||||
public class TaserAction(IRoleAssigner roles, IPlayer victim,
|
||||
IPlayer identifier) : IAction {
|
||||
public IPlayer Player { get; } = identifier;
|
||||
public IPlayer? Other { get; } = victim;
|
||||
|
||||
public IRole? PlayerRole { get; } =
|
||||
roles.GetRoles(identifier).FirstOrDefault();
|
||||
|
||||
public IRole? OtherRole { get; } = roles.GetRoles(victim).FirstOrDefault();
|
||||
public string Id { get; } = "cs2.action.tased";
|
||||
public string Verb { get; } = "tased";
|
||||
public string Details { get; } = "";
|
||||
}
|
||||
@@ -9,6 +9,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SpecialRoundAPI\SpecialRoundAPI\SpecialRoundAPI.csproj"/>
|
||||
<ProjectReference Include="..\API\API.csproj"/>
|
||||
<ProjectReference Include="..\Game\Game.csproj"/>
|
||||
<ProjectReference Include="..\Karma\Karma.csproj"/>
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using ShopAPI.Configs.Detective;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Extensions;
|
||||
@@ -50,23 +52,39 @@ public static class CS2ServiceCollection {
|
||||
.AddModBehavior<IStorage<PoisonSmokeConfig>, CS2PoisonSmokeConfig>();
|
||||
collection.AddModBehavior<IStorage<KarmaConfig>, CS2KarmaConfig>();
|
||||
collection.AddModBehavior<IStorage<CamoConfig>, CS2CamoConfig>();
|
||||
collection.AddModBehavior<IStorage<StickersConfig>, CS2StickersConfig>();
|
||||
collection.AddModBehavior<IStorage<BodyPaintConfig>, CS2BodyPaintConfig>();
|
||||
collection
|
||||
.AddModBehavior<IStorage<DnaScannerConfig>, CS2DnaScannerConfig>();
|
||||
collection
|
||||
.AddModBehavior<IStorage<HealthStationConfig>, CS2HealthStationConfig>();
|
||||
collection
|
||||
.AddModBehavior<IStorage<ClusterGrenadeConfig>, CS2ClusterGrenadeConfig>();
|
||||
collection.AddModBehavior<IStorage<GlovesConfig>, CS2GlovesConfig>();
|
||||
collection
|
||||
.AddModBehavior<IStorage<OneHitKnifeConfig>, CS2OneHitKnifeConfig>();
|
||||
collection.AddModBehavior<IStorage<SilentAWPConfig>, CS2SilentAWPConfig>();
|
||||
collection
|
||||
.AddModBehavior<IStorage<HealthshotConfig>, CS2HealthshotConfig>();
|
||||
|
||||
// TTT - CS2 Specific optionals
|
||||
collection.AddScoped<ITextSpawner, TextSpawner>();
|
||||
|
||||
// GameHandlers
|
||||
collection.AddModBehavior<BodySpawner>();
|
||||
collection.AddModBehavior<BombPlantSuppressor>();
|
||||
collection.AddModBehavior<BuyMenuHandler>();
|
||||
collection.AddModBehavior<CombatHandler>();
|
||||
collection.AddModBehavior<DamageCanceler>();
|
||||
collection.AddModBehavior<MapChangeCausesEndListener>();
|
||||
collection.AddModBehavior<MapZoneRemover>();
|
||||
collection.AddModBehavior<NameUpdater>();
|
||||
collection.AddModBehavior<PlayerConnectionsHandler>();
|
||||
collection.AddModBehavior<PlayerMuter>();
|
||||
collection.AddModBehavior<PropMover>();
|
||||
collection.AddModBehavior<RoundStart_GameStartHandler>();
|
||||
collection.AddModBehavior<BombPlantSuppressor>();
|
||||
collection.AddModBehavior<MapZoneRemover>();
|
||||
collection.AddModBehavior<BuyMenuHandler>();
|
||||
collection.AddModBehavior<TeamChangeHandler>();
|
||||
collection.AddModBehavior<TraitorChatHandler>();
|
||||
collection.AddModBehavior<PlayerMuter>();
|
||||
|
||||
// Damage Cancelers
|
||||
collection.AddModBehavior<OutOfRoundCanceler>();
|
||||
@@ -76,12 +94,14 @@ public static class CS2ServiceCollection {
|
||||
collection.AddModBehavior<AfkTimerListener>();
|
||||
collection.AddModBehavior<BodyPickupListener>();
|
||||
collection.AddModBehavior<IBodyTracker, BodyTracker>();
|
||||
collection.AddModBehavior<KarmaBanner>();
|
||||
collection.AddModBehavior<KarmaSyncer>();
|
||||
collection.AddModBehavior<LateSpawnListener>();
|
||||
collection.AddModBehavior<MapHookListener>();
|
||||
collection.AddModBehavior<PlayerStatsTracker>();
|
||||
collection.AddModBehavior<RoundTimerListener>();
|
||||
collection.AddModBehavior<ScreenColorApplier>();
|
||||
collection.AddModBehavior<KarmaBanner>();
|
||||
collection.AddModBehavior<KarmaSyncer>();
|
||||
collection.AddModBehavior<WardenTagAssigner>();
|
||||
|
||||
// Commands
|
||||
collection.AddModBehavior<TestCommand>();
|
||||
|
||||
@@ -6,7 +6,6 @@ using TTT.API;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Commands;
|
||||
using TTT.Game.lang;
|
||||
|
||||
|
||||
@@ -41,15 +41,15 @@ public class PlayerPingShopAlias(IServiceProvider provider) : IPluginModule {
|
||||
|
||||
private void onButton(CCSPlayerController? player, int index) {
|
||||
if (player == null) return;
|
||||
if (converter.GetPlayer(player) is not IOnlinePlayer gamePlayer) return;
|
||||
if (converter.GetPlayer(player) is not IOnlinePlayer apiPlayer) return;
|
||||
|
||||
var lastUpdated = itemSorter.GetLastUpdate(gamePlayer);
|
||||
var lastUpdated = itemSorter.GetLastUpdate(apiPlayer);
|
||||
if (lastUpdated == null
|
||||
|| DateTime.Now - lastUpdated > TimeSpan.FromSeconds(20))
|
||||
return;
|
||||
var cmdInfo = new CS2CommandInfo(provider, gamePlayer, 0, "css_shop", "buy",
|
||||
(index - 1).ToString());
|
||||
cmdInfo.CallingContext = CommandCallingContext.Chat;
|
||||
var cmdInfo = new CS2CommandInfo(provider, apiPlayer, 0, "css_shop", "buy",
|
||||
(index - 1).ToString()) { CallingContext = CommandCallingContext.Chat };
|
||||
provider.GetRequiredService<ICommandManager>().ProcessCommand(cmdInfo);
|
||||
itemSorter.InvalidateOrder(apiPlayer);
|
||||
}
|
||||
}
|
||||
@@ -48,7 +48,6 @@ public class GiveItemCommand(IServiceProvider provider) : ICommand {
|
||||
|
||||
var purchaseEv = new PlayerPurchaseItemEvent(target, item);
|
||||
provider.GetRequiredService<IEventBus>().Dispatch(purchaseEv);
|
||||
if (purchaseEv.IsCanceled) return;
|
||||
|
||||
shop.GiveItem(target, item);
|
||||
info.ReplySync($"Gave item '{item.Name}' to {target.Name}.");
|
||||
|
||||
@@ -9,17 +9,12 @@ namespace TTT.CS2.Command.Test;
|
||||
|
||||
public class ReloadModuleCommand(IServiceProvider provider)
|
||||
: ICommand, IPluginModule {
|
||||
private BasePlugin? plugin;
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
private BasePlugin? plugin;
|
||||
|
||||
public string Id => "reload";
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
if (plugin == null) return;
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public string[] Usage => ["<module>"];
|
||||
|
||||
public Task<CommandResult>
|
||||
@@ -59,4 +54,9 @@ public class ReloadModuleCommand(IServiceProvider provider)
|
||||
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
if (plugin == null) return;
|
||||
this.plugin = plugin;
|
||||
}
|
||||
}
|
||||
29
TTT/CS2/Command/Test/SetTargetCommand.cs
Normal file
29
TTT/CS2/Command/Test/SetTargetCommand.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.CS2.Command.Test;
|
||||
|
||||
public class SetTargetCommand(IServiceProvider provider) : ICommand {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public string Id => "settarget";
|
||||
|
||||
public Task<CommandResult>
|
||||
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
||||
if (executor == null) return Task.FromResult(CommandResult.PLAYER_ONLY);
|
||||
|
||||
Server.NextWorldUpdate(() => {
|
||||
var gamePlayer = converter.GetPlayer(executor);
|
||||
if (gamePlayer == null) return;
|
||||
gamePlayer.Pawn.Value?.AcceptInput("AddContext", null, null, "TRAITOR:1");
|
||||
});
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
}
|
||||
@@ -11,6 +11,8 @@ public class SpecCommand(IServiceProvider provider) : ICommand {
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public string Id => "spec";
|
||||
|
||||
public Task<CommandResult>
|
||||
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
||||
var target = executor;
|
||||
|
||||
44
TTT/CS2/Command/Test/SpecialRoundCommand.cs
Normal file
44
TTT/CS2/Command/Test/SpecialRoundCommand.cs
Normal file
@@ -0,0 +1,44 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using SpecialRoundAPI;
|
||||
using TTT.API;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.CS2.Command.Test;
|
||||
|
||||
public class SpecialRoundCommand(IServiceProvider provider) : ICommand {
|
||||
private readonly ISpecialRoundStarter tracker =
|
||||
provider.GetRequiredService<ISpecialRoundStarter>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public string Id => "specialround";
|
||||
|
||||
public Task<CommandResult>
|
||||
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
||||
if (info.ArgCount == 1) {
|
||||
tracker.TryStartSpecialRound(null);
|
||||
info.ReplySync("Started a random special round.");
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
|
||||
var rounds = provider.GetServices<ITerrorModule>()
|
||||
.OfType<AbstractSpecialRound>()
|
||||
.ToDictionary(r => r.Name.ToLower(), r => r);
|
||||
|
||||
var roundName = info.Args[1].ToLower();
|
||||
if (!rounds.TryGetValue(roundName, out var round)) {
|
||||
info.ReplySync($"No special round found with name '{roundName}'.");
|
||||
foreach (var name in rounds.Keys) info.ReplySync($"- {name}");
|
||||
return Task.FromResult(CommandResult.INVALID_ARGS);
|
||||
}
|
||||
|
||||
Server.NextWorldUpdate(() => {
|
||||
tracker.TryStartSpecialRound(round);
|
||||
info.ReplySync($"Started special round '{roundName}'.");
|
||||
});
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
}
|
||||
@@ -28,6 +28,8 @@ public class TestCommand(IServiceProvider provider) : ICommand, IPluginModule {
|
||||
subCommands.Add("credits", new CreditsCommand(provider));
|
||||
subCommands.Add("spec", new SpecCommand(provider));
|
||||
subCommands.Add("reload", new ReloadModuleCommand(provider));
|
||||
subCommands.Add("specialround", new SpecialRoundCommand(provider));
|
||||
subCommands.Add("settarget", new SetTargetCommand(provider));
|
||||
}
|
||||
|
||||
public Task<CommandResult>
|
||||
|
||||
@@ -24,7 +24,7 @@ public class CS2GameConfig : IStorage<TTTConfig>, IPluginModule {
|
||||
|
||||
public static readonly FakeConVar<int> CV_ROUND_DURATION_PER_PLAYER = new(
|
||||
"css_ttt_round_duration_per_player",
|
||||
"Additional round duration per player in seconds", 10,
|
||||
"Additional round duration per player in seconds", 15,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 60));
|
||||
|
||||
public static readonly FakeConVar<int> CV_ROUND_DURATION_MAX = new(
|
||||
@@ -63,21 +63,19 @@ public class CS2GameConfig : IStorage<TTTConfig>, IPluginModule {
|
||||
|
||||
public static readonly FakeConVar<string> CV_TRAITOR_WEAPONS = new(
|
||||
"css_ttt_roleweapons_traitor",
|
||||
"Weapons available to traitors at start of round",
|
||||
"weapon_knife,weapon_glock", ConVarFlags.FCVAR_NONE,
|
||||
new ItemValidator(allowMultiple: true));
|
||||
"Weapons available to traitors at start of round", "",
|
||||
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
|
||||
|
||||
public static readonly FakeConVar<string> CV_DETECTIVE_WEAPONS = new(
|
||||
"css_ttt_roleweapons_detective",
|
||||
"Weapons available to detectives at start of round",
|
||||
"weapon_knife,weapon_taser,weapon_m4a1,weapon_revolver",
|
||||
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
|
||||
"weapon_taser,weapon_m4a1_silencer,weapon_revolver", ConVarFlags.FCVAR_NONE,
|
||||
new ItemValidator(allowMultiple: true));
|
||||
|
||||
public static readonly FakeConVar<string> CV_INNOCENT_WEAPONS = new(
|
||||
"css_ttt_roleweapons_innocent",
|
||||
"Weapons available to innocents at start of round",
|
||||
"weapon_knife,weapon_glock", ConVarFlags.FCVAR_NONE,
|
||||
new ItemValidator(allowMultiple: true));
|
||||
"Weapons available to innocents at start of round", "",
|
||||
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
|
||||
|
||||
public static readonly FakeConVar<int> CV_TIME_BETWEEN_ROUNDS = new(
|
||||
"css_ttt_time_between_rounds", "Time to wait between rounds in seconds", 1,
|
||||
|
||||
@@ -74,13 +74,13 @@ public class CS2KarmaConfig : IStorage<KarmaConfig>, IPluginModule {
|
||||
|
||||
public static readonly FakeConVar<int> CV_KARMA_PER_ROUND = new(
|
||||
"css_ttt_karma_per_round",
|
||||
"Amount of karma a player will gain at the end of each round", 2,
|
||||
"Amount of karma a player will gain at the end of each round", 1,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
|
||||
|
||||
public static readonly FakeConVar<int> CV_KARMA_PER_ROUND_WIN = new(
|
||||
"css_ttt_karma_per_round_win",
|
||||
"Amount of karma a player will gain at the end of each round if their team won",
|
||||
4, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
|
||||
1, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace TTT.CS2.Configs;
|
||||
|
||||
public class CS2ShopConfig : IStorage<ShopConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_STARTING_INNOCENT_CREDITS = new(
|
||||
"css_ttt_shop_start_innocent", "Starting credits for Innocents", 80,
|
||||
"css_ttt_shop_start_innocent", "Starting credits for Innocents", 60,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_STARTING_TRAITOR_CREDITS = new(
|
||||
|
||||
52
TTT/CS2/Configs/ShopItems/CS2BodyPaintConfig.cs
Normal file
52
TTT/CS2/Configs/ShopItems/CS2BodyPaintConfig.cs
Normal file
@@ -0,0 +1,52 @@
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
|
||||
namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2BodyPaintConfig : IStorage<BodyPaintConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_bodypaint_price", "Price of the Body Paint item", 30,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_MAX_USES = new(
|
||||
"css_ttt_shop_bodypaint_max_uses",
|
||||
"Maximum number of times the Body Paint can be applied per item", 4,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 100));
|
||||
|
||||
public static readonly FakeConVar<string> CV_COLOR = new(
|
||||
"css_ttt_shop_bodypaint_color",
|
||||
"Color to apply to the player's body (HTML hex or known color name)",
|
||||
"GreenYellow");
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||
plugin.RegisterFakeConVars(this);
|
||||
}
|
||||
|
||||
public Task<BodyPaintConfig?> Load() {
|
||||
Color parsedColor;
|
||||
try { parsedColor = ColorTranslator.FromHtml(CV_COLOR.Value); } catch {
|
||||
try { parsedColor = Color.FromName(CV_COLOR.Value); } catch {
|
||||
parsedColor = Color.GreenYellow;
|
||||
}
|
||||
}
|
||||
|
||||
var cfg = new BodyPaintConfig {
|
||||
Price = CV_PRICE.Value,
|
||||
MaxUses = CV_MAX_USES.Value,
|
||||
ColorToApply = parsedColor
|
||||
};
|
||||
|
||||
return Task.FromResult<BodyPaintConfig?>(cfg);
|
||||
}
|
||||
}
|
||||
@@ -16,7 +16,7 @@ public class CS2CamoConfig : IStorage<CamoConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<float> CV_CAMO_VISIBILITY = new(
|
||||
"css_ttt_shop_camo_visibility",
|
||||
"Player visibility multiplier while camouflaged (0 = invisible, 1 = fully visible)",
|
||||
0.4f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
|
||||
0.5f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
|
||||
56
TTT/CS2/Configs/ShopItems/CS2ClusterGrenadeConfig.cs
Normal file
56
TTT/CS2/Configs/ShopItems/CS2ClusterGrenadeConfig.cs
Normal file
@@ -0,0 +1,56 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
|
||||
namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2ClusterGrenadeConfig : IStorage<ClusterGrenadeConfig>,
|
||||
IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_clustergrenade_price",
|
||||
"Price of the Cluster Grenade item (Traitor)", 100, ConVarFlags.FCVAR_NONE,
|
||||
new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_GRENADE_COUNT = new(
|
||||
"css_ttt_shop_clustergrenade_count",
|
||||
"Number of grenades released upon explosion", 8, ConVarFlags.FCVAR_NONE,
|
||||
new RangeValidator<int>(1, 50));
|
||||
|
||||
public static readonly FakeConVar<string> CV_WEAPON_ID = new(
|
||||
"css_ttt_shop_clustergrenade_weapon",
|
||||
"Weapon entity ID used for the Cluster Grenade", "weapon_hegrenade");
|
||||
|
||||
public static readonly FakeConVar<float> CV_UP_FORCE = new(
|
||||
"css_ttt_shop_clustergrenade_up_force",
|
||||
"Upward force applied to cluster fragments", 200f, ConVarFlags.FCVAR_NONE,
|
||||
new RangeValidator<float>(0f, 1000f));
|
||||
|
||||
public static readonly FakeConVar<float> CV_THROW_FORCE = new(
|
||||
"css_ttt_shop_clustergrenade_throw_force",
|
||||
"Forward throw force applied to cluster fragments", 250f,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1000f));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||
plugin.RegisterFakeConVars(this);
|
||||
}
|
||||
|
||||
public Task<ClusterGrenadeConfig?> Load() {
|
||||
var cfg = new ClusterGrenadeConfig {
|
||||
Price = CV_PRICE.Value,
|
||||
GrenadeCount = CV_GRENADE_COUNT.Value,
|
||||
UpForce = CV_UP_FORCE.Value,
|
||||
ThrowForce = CV_THROW_FORCE.Value
|
||||
};
|
||||
|
||||
return Task.FromResult<ClusterGrenadeConfig?>(cfg);
|
||||
}
|
||||
}
|
||||
44
TTT/CS2/Configs/ShopItems/CS2DnaScannerConfig.cs
Normal file
44
TTT/CS2/Configs/ShopItems/CS2DnaScannerConfig.cs
Normal file
@@ -0,0 +1,44 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI.Configs.Detective;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
|
||||
namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2DnaScannerConfig : IStorage<DnaScannerConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_dna_price", "Price of the DNA Scanner item (Detective)", 110,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_MAX_SAMPLES = new(
|
||||
"css_ttt_shop_dna_max_samples",
|
||||
"Maximum number of DNA samples that can be stored at once", 0,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 100));
|
||||
|
||||
public static readonly FakeConVar<int> CV_DECAY_TIME_SECONDS = new(
|
||||
"css_ttt_shop_dna_decay_time",
|
||||
"Time (in seconds) before a DNA sample decays", 120, ConVarFlags.FCVAR_NONE,
|
||||
new RangeValidator<int>(10, 3600));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||
plugin.RegisterFakeConVars(this);
|
||||
}
|
||||
|
||||
public Task<DnaScannerConfig?> Load() {
|
||||
var cfg = new DnaScannerConfig {
|
||||
Price = CV_PRICE.Value,
|
||||
MaxSamples = CV_MAX_SAMPLES.Value,
|
||||
DecayTime = TimeSpan.FromSeconds(CV_DECAY_TIME_SECONDS.Value)
|
||||
};
|
||||
|
||||
return Task.FromResult<DnaScannerConfig?>(cfg);
|
||||
}
|
||||
}
|
||||
37
TTT/CS2/Configs/ShopItems/CS2GlovesConfig.cs
Normal file
37
TTT/CS2/Configs/ShopItems/CS2GlovesConfig.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
|
||||
namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2GlovesConfig : IStorage<GlovesConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_gloves_price", "Price of the Gloves item (Traitor)", 40,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_MAX_USES = new(
|
||||
"css_ttt_shop_gloves_max_uses",
|
||||
"Maximum number of times the Gloves can be used before breaking", 5,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 100));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||
plugin.RegisterFakeConVars(this);
|
||||
}
|
||||
|
||||
public Task<GlovesConfig?> Load() {
|
||||
var cfg = new GlovesConfig {
|
||||
Price = CV_PRICE.Value, MaxUses = CV_MAX_USES.Value
|
||||
};
|
||||
|
||||
return Task.FromResult<GlovesConfig?>(cfg);
|
||||
}
|
||||
}
|
||||
69
TTT/CS2/Configs/ShopItems/CS2HealthStationConfig.cs
Normal file
69
TTT/CS2/Configs/ShopItems/CS2HealthStationConfig.cs
Normal file
@@ -0,0 +1,69 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI.Configs.Detective;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
|
||||
namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2HealthStationConfig : IStorage<HealthStationConfig>,
|
||||
IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_healthstation_price",
|
||||
"Price of the Health Station item (Detective)", 50, ConVarFlags.FCVAR_NONE,
|
||||
new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<string> CV_USE_SOUND = new(
|
||||
"css_ttt_shop_healthstation_use_sound",
|
||||
"Sound played when using the Health Station", "sounds/buttons/blip1");
|
||||
|
||||
public static readonly FakeConVar<int> CV_HEALTH_INCREMENTS = new(
|
||||
"css_ttt_shop_healthstation_increments",
|
||||
"Number of health increments applied per use", 10, ConVarFlags.FCVAR_NONE,
|
||||
new RangeValidator<int>(1, 100));
|
||||
|
||||
public static readonly FakeConVar<int> CV_HEALTH_INTERVAL = new(
|
||||
"css_ttt_shop_healthstation_interval",
|
||||
"Interval (in seconds) between health increments", 1,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 60));
|
||||
|
||||
public static readonly FakeConVar<int> CV_STATION_HEALTH = new(
|
||||
"css_ttt_shop_healthstation_station_health",
|
||||
"Maximum health of the station object itself", 200, ConVarFlags.FCVAR_NONE,
|
||||
new RangeValidator<int>(50, 1000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_TOTAL_HEALTH_GIVEN = new(
|
||||
"css_ttt_shop_healthstation_total_health_given",
|
||||
"Total health the station can provide before depleting (0 = infinite)", 0,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<float> CV_MAX_RANGE = new(
|
||||
"css_ttt_shop_healthstation_max_range",
|
||||
"Maximum range (in units) from which players can use the station", 256f,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<float>(50f, 2048f));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||
plugin.RegisterFakeConVars(this);
|
||||
}
|
||||
|
||||
public Task<HealthStationConfig?> Load() {
|
||||
var cfg = new HealthStationConfig {
|
||||
Price = CV_PRICE.Value,
|
||||
UseSound = CV_USE_SOUND.Value,
|
||||
HealthIncrements = CV_HEALTH_INCREMENTS.Value,
|
||||
HealthInterval = TimeSpan.FromSeconds(CV_HEALTH_INTERVAL.Value),
|
||||
StationHealth = CV_STATION_HEALTH.Value,
|
||||
TotalHealthGiven = CV_TOTAL_HEALTH_GIVEN.Value,
|
||||
MaxRange = CV_MAX_RANGE.Value
|
||||
};
|
||||
|
||||
return Task.FromResult<HealthStationConfig?>(cfg);
|
||||
}
|
||||
}
|
||||
43
TTT/CS2/Configs/ShopItems/CS2HealthshotConfig.cs
Normal file
43
TTT/CS2/Configs/ShopItems/CS2HealthshotConfig.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
|
||||
namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2HealthshotConfig : IStorage<HealthshotConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_healthshot_price", "Price of the Healthshot item", 40,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_MAX_PURCHASES = new(
|
||||
"css_ttt_shop_healthshot_max_purchases",
|
||||
"Maximum number of times a player can purchase the Healthshot per round", 2,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 100));
|
||||
|
||||
public static readonly FakeConVar<string> CV_WEAPON = new(
|
||||
"css_ttt_shop_healthshot_weapon", "Weapon entity name for the Healthshot",
|
||||
"weapon_healthshot");
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||
plugin.RegisterFakeConVars(this);
|
||||
}
|
||||
|
||||
public Task<HealthshotConfig?> Load() {
|
||||
var cfg = new HealthshotConfig {
|
||||
Price = CV_PRICE.Value,
|
||||
MaxPurchases = CV_MAX_PURCHASES.Value,
|
||||
Weapon = CV_WEAPON.Value
|
||||
};
|
||||
|
||||
return Task.FromResult<HealthshotConfig?>(cfg);
|
||||
}
|
||||
}
|
||||
@@ -11,7 +11,7 @@ namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2M4A1Config : IStorage<M4A1Config>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_m4a1_price", "Price of the M4A1 item", 75,
|
||||
"css_ttt_shop_m4a1_price", "Price of the M4A1 item", 50,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<string> CV_CLEAR_SLOTS = new(
|
||||
|
||||
37
TTT/CS2/Configs/ShopItems/CS2OneHitKnifeConfig.cs
Normal file
37
TTT/CS2/Configs/ShopItems/CS2OneHitKnifeConfig.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
|
||||
namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2OneHitKnifeConfig : IStorage<OneHitKnifeConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_onehitknife_price",
|
||||
"Price of the One-Hit Knife item (Traitor)", 80, ConVarFlags.FCVAR_NONE,
|
||||
new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(
|
||||
"css_ttt_shop_onehitknife_friendly_fire",
|
||||
"Whether the One-Hit Knife can damage teammates");
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||
plugin.RegisterFakeConVars(this);
|
||||
}
|
||||
|
||||
public Task<OneHitKnifeConfig?> Load() {
|
||||
var cfg = new OneHitKnifeConfig {
|
||||
Price = CV_PRICE.Value, FriendlyFire = CV_FRIENDLY_FIRE.Value
|
||||
};
|
||||
|
||||
return Task.FromResult<OneHitKnifeConfig?>(cfg);
|
||||
}
|
||||
}
|
||||
@@ -12,7 +12,7 @@ namespace TTT.CS2.Configs.ShopItems;
|
||||
public class CS2OneShotDeagleConfig : IStorage<OneShotDeagleConfig>,
|
||||
IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_onedeagle_price", "Price of the One-Shot Deagle item", 110,
|
||||
"css_ttt_shop_onedeagle_price", "Price of the One-Shot Deagle item", 130,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(
|
||||
|
||||
54
TTT/CS2/Configs/ShopItems/CS2SilentAWPConfig.cs
Normal file
54
TTT/CS2/Configs/ShopItems/CS2SilentAWPConfig.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
|
||||
namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2SilentAWPConfig : IStorage<SilentAWPConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_silentawp_price", "Price of the Silent AWP item (Traitor)",
|
||||
80, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_WEAPON_INDEX = new(
|
||||
"css_ttt_shop_silentawp_index", "Weapon slot index for the Silent AWP", 9,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 64));
|
||||
|
||||
public static readonly FakeConVar<string> CV_WEAPON_ID = new(
|
||||
"css_ttt_shop_silentawp_weapon", "Weapon entity ID for the Silent AWP",
|
||||
"weapon_awp");
|
||||
|
||||
public static readonly FakeConVar<int> CV_RESERVE_AMMO = new(
|
||||
"css_ttt_shop_silentawp_reserve_ammo",
|
||||
"Reserve ammo count for the Silent AWP", 0, ConVarFlags.FCVAR_NONE,
|
||||
new RangeValidator<int>(0, 100));
|
||||
|
||||
public static readonly FakeConVar<int> CV_CURRENT_AMMO = new(
|
||||
"css_ttt_shop_silentawp_current_ammo",
|
||||
"Current ammo loaded in the Silent AWP", 1, ConVarFlags.FCVAR_NONE,
|
||||
new RangeValidator<int>(0, 10));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||
plugin.RegisterFakeConVars(this);
|
||||
}
|
||||
|
||||
public Task<SilentAWPConfig?> Load() {
|
||||
var cfg = new SilentAWPConfig {
|
||||
Price = CV_PRICE.Value,
|
||||
WeaponIndex = CV_WEAPON_INDEX.Value,
|
||||
WeaponId = CV_WEAPON_ID.Value,
|
||||
ReserveAmmo = CV_RESERVE_AMMO.Value,
|
||||
CurrentAmmo = CV_CURRENT_AMMO.Value
|
||||
};
|
||||
|
||||
return Task.FromResult<SilentAWPConfig?>(cfg);
|
||||
}
|
||||
}
|
||||
30
TTT/CS2/Configs/ShopItems/CS2StickersConfig.cs
Normal file
30
TTT/CS2/Configs/ShopItems/CS2StickersConfig.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI.Configs.Detective;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
|
||||
namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2StickersConfig : IStorage<StickersConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_stickers_price", "Price of the Stickers item (Detective)", 45,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||
plugin.RegisterFakeConVars(this);
|
||||
}
|
||||
|
||||
public Task<StickersConfig?> Load() {
|
||||
var cfg = new StickersConfig { Price = CV_PRICE.Value };
|
||||
|
||||
return Task.FromResult<StickersConfig?>(cfg);
|
||||
}
|
||||
}
|
||||
@@ -7,7 +7,7 @@ using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Validators;
|
||||
|
||||
namespace TTT.CS2.Configs;
|
||||
namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2TaserConfig : IStorage<TaserConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
@@ -119,8 +119,11 @@ public static class PlayerExtensions {
|
||||
SELF(player.Slot), 0.2f, 1);
|
||||
}
|
||||
|
||||
private static RecipientFilter SELF(int slot) => new(slot);
|
||||
private static RecipientFilter SELF(int slot) {
|
||||
return new RecipientFilter(slot);
|
||||
}
|
||||
|
||||
private static RecipientFilter OTHERS(int slot)
|
||||
=> new(ulong.MaxValue & ~(1ul << slot));
|
||||
private static RecipientFilter OTHERS(int slot) {
|
||||
return new RecipientFilter(ulong.MaxValue & ~(1ul << slot));
|
||||
}
|
||||
}
|
||||
@@ -29,9 +29,9 @@ public class BuyMenuHandler(IServiceProvider provider) : IPluginModule {
|
||||
{ "weapon_usp_silencer", "M4A1" },
|
||||
{ "weapon_sg556", "M4A1" },
|
||||
{ "weapon_mp5sd", "M4A1" },
|
||||
{ "weapon_decoy", "healthshot" },
|
||||
{ "weapon_awp", "AWP" },
|
||||
{ "weapon_hegrenade", "Cluster" }
|
||||
{ "weapon_hegrenade", "Cluster" },
|
||||
{ "weapon_decoy", "Teleport Decoy" }
|
||||
};
|
||||
|
||||
public void Dispose() { }
|
||||
@@ -49,6 +49,14 @@ public class BuyMenuHandler(IServiceProvider provider) : IPluginModule {
|
||||
}
|
||||
|
||||
inventory.RemoveWeapon(player, new BaseWeapon(ev.Weapon));
|
||||
switch (ev.Weapon) {
|
||||
case "weapon_m4a1_silencer":
|
||||
inventory.RemoveWeaponInSlot(player, 0);
|
||||
break;
|
||||
case "weapon_revolver":
|
||||
inventory.RemoveWeaponInSlot(player, 1);
|
||||
break;
|
||||
}
|
||||
|
||||
if (!shopAliases.TryGetValue(ev.Weapon, out var alias))
|
||||
return HookResult.Continue;
|
||||
|
||||
@@ -7,8 +7,10 @@ using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.CS2.API;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
|
||||
@@ -24,6 +26,9 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IAliveSpoofer spoofer =
|
||||
provider.GetRequiredService<IAliveSpoofer>();
|
||||
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Dispose() { }
|
||||
@@ -45,13 +50,36 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
|
||||
if (games.ActiveGame is not { State: State.IN_PROGRESS })
|
||||
return HookResult.Continue;
|
||||
|
||||
if (ev.Attacker != null) ev.FireEventToClient(ev.Attacker);
|
||||
if (ev.Attacker != null) {
|
||||
ev.FireEventToClient(ev.Attacker);
|
||||
var apiPlayer = converter.GetPlayer(ev.Attacker);
|
||||
var role = roles.GetRoles(apiPlayer);
|
||||
if (role.Any(r => r is TraitorRole))
|
||||
foreach (var p in Utilities.GetPlayers()) {
|
||||
var apiP = converter.GetPlayer(p);
|
||||
if (apiP.Id == apiPlayer.Id) continue;
|
||||
var r = roles.GetRoles(converter.GetPlayer(p));
|
||||
if (role.Intersect(r).Any()) ev.FireEventToClient(p);
|
||||
}
|
||||
}
|
||||
|
||||
info.DontBroadcast = true;
|
||||
spoofer.SpoofAlive(player);
|
||||
Server.NextWorldUpdateAsync(() => bus.Dispatch(deathEvent));
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[GameEventHandler(HookMode.Pre)]
|
||||
public HookResult OnPlayerDamage(EventPlayerHurt ev, GameEventInfo info) {
|
||||
var player = ev.Userid;
|
||||
if (player == null) return HookResult.Continue;
|
||||
|
||||
hideAndTrackStats(ev);
|
||||
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
private void hideAndTrackStats(EventPlayerDeath ev,
|
||||
CCSPlayerController player) {
|
||||
var victimStats = player.ActionTrackingServices?.MatchStats;
|
||||
@@ -89,6 +117,16 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
|
||||
"m_pActionTrackingServices");
|
||||
}
|
||||
|
||||
private void hideAndTrackStats(EventPlayerHurt ev) {
|
||||
var attackerStats = ev.Attacker?.ActionTrackingServices?.MatchStats;
|
||||
|
||||
if (attackerStats == null) return;
|
||||
if (ev.Attacker == null) return;
|
||||
attackerStats.Damage -= ev.DmgHealth;
|
||||
Utilities.SetStateChanged(ev.Attacker, "CCSPlayerController",
|
||||
"m_pActionTrackingServices");
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[GameEventHandler]
|
||||
public HookResult OnPlayerHurt(EventPlayerHurt ev, GameEventInfo _) {
|
||||
|
||||
@@ -30,6 +30,10 @@ public class DamageCanceler(IServiceProvider provider) : IPluginModule {
|
||||
}
|
||||
|
||||
private HookResult onTakeDamage(DynamicHook hook) {
|
||||
var playerPawn = hook.GetParam<CCSPlayerPawn>(0);
|
||||
var player = playerPawn.Controller.Value?.As<CCSPlayerController>();
|
||||
if (player == null || !player.IsValid) return HookResult.Continue;
|
||||
|
||||
var damagedEvent = new PlayerDamagedEvent(converter, hook);
|
||||
|
||||
bus.Dispatch(damagedEvent);
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
using TTT.API.Events;
|
||||
using JetBrains.Annotations;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.CS2.Actions;
|
||||
using TTT.CS2.lang;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Listeners;
|
||||
@@ -8,6 +10,7 @@ namespace TTT.CS2.GameHandlers.DamageCancelers;
|
||||
|
||||
public class TaserListenCanceler(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnHurt(PlayerDamagedEvent ev) {
|
||||
if (Games.ActiveGame is not { State: State.IN_PROGRESS }) return;
|
||||
@@ -23,5 +26,6 @@ public class TaserListenCanceler(IServiceProvider provider)
|
||||
|
||||
Messenger.Message(attacker,
|
||||
Locale[CS2Msgs.TASER_SCANNED(victim, Roles.GetRoles(victim).First())]);
|
||||
Games.ActiveGame.Logger.LogAction(new TaserAction(Roles, victim, attacker));
|
||||
}
|
||||
}
|
||||
26
TTT/CS2/GameHandlers/MapChangeCausesEndListener.cs
Normal file
26
TTT/CS2/GameHandlers/MapChangeCausesEndListener.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Game;
|
||||
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
|
||||
public class MapChangeCausesEndListener(IServiceProvider provider)
|
||||
: IPluginModule {
|
||||
private readonly IGameManager games =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
plugin?.RegisterListener<CounterStrikeSharp.API.Core.Listeners.OnMapStart>(
|
||||
onMapChange);
|
||||
}
|
||||
|
||||
private void onMapChange(string mapName) {
|
||||
games.ActiveGame?.EndGame(new EndReason("Map Change"));
|
||||
Server.PrintToConsole("Detected map change, ending active game.");
|
||||
}
|
||||
}
|
||||
22
TTT/CS2/GameHandlers/NameUpdater.cs
Normal file
22
TTT/CS2/GameHandlers/NameUpdater.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Listeners;
|
||||
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
|
||||
public class NameUpdater(IServiceProvider provider) : BaseListener(provider) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnGameInit(GameInitEvent ev) {
|
||||
foreach (var player in Utilities.GetPlayers())
|
||||
converter.GetPlayer(player).Name = player.PlayerName;
|
||||
}
|
||||
}
|
||||
@@ -18,15 +18,15 @@ public class PlayerMuter(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IGameManager game =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
private readonly IMsgLocalizer locale =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
private readonly IMessenger messenger =
|
||||
provider.GetRequiredService<IMessenger>();
|
||||
|
||||
private readonly IGameManager game =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
@@ -66,8 +66,6 @@ public class PlayerMuter(IServiceProvider provider) : IPluginModule {
|
||||
public void OnGameEvent(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState != State.FINISHED) return;
|
||||
|
||||
foreach (var p in Utilities.GetPlayers()) {
|
||||
p.VoiceFlags &= ~VoiceFlags.Muted;
|
||||
}
|
||||
foreach (var p in Utilities.GetPlayers()) p.VoiceFlags &= ~VoiceFlags.Muted;
|
||||
}
|
||||
}
|
||||
@@ -51,7 +51,9 @@ public class PropMover(IServiceProvider provider) : IPluginModule {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!pressed.HasFlag(PlayerButtons.Use)) return;
|
||||
if (!pressed.HasFlag(PlayerButtons.Use)
|
||||
&& !pressed.HasFlag(PlayerButtons.Inspect))
|
||||
return;
|
||||
|
||||
onStartUse(player);
|
||||
}
|
||||
|
||||
@@ -6,7 +6,6 @@ using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.CS2.Extensions;
|
||||
|
||||
@@ -12,18 +12,18 @@ namespace TTT.CS2.GameHandlers;
|
||||
|
||||
public class RoundStart_GameStartHandler(IServiceProvider provider)
|
||||
: IPluginModule {
|
||||
private TTTConfig config
|
||||
=> provider.GetService<IStorage<TTTConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
private readonly IPlayerFinder finder =
|
||||
provider.GetRequiredService<IPlayerFinder>();
|
||||
|
||||
private readonly IGameManager games =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
private TTTConfig config
|
||||
=> provider.GetService<IStorage<TTTConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
@@ -11,12 +11,14 @@ using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.API;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Events.Player;
|
||||
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
|
||||
public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IBodyTracker bodies =
|
||||
provider.GetRequiredService<IBodyTracker>();
|
||||
|
||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
@@ -25,9 +27,6 @@ public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IGameManager games =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
private readonly IBodyTracker bodies =
|
||||
provider.GetRequiredService<IBodyTracker>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
|
||||
@@ -29,11 +29,11 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IMessenger messenger =
|
||||
provider.GetRequiredService<IMessenger>();
|
||||
|
||||
private readonly IMuted? mutedPlayers = provider.GetService<IMuted>();
|
||||
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
private readonly IMuted? mutedPlayers = provider.GetService<IMuted>();
|
||||
|
||||
private IActain? maulService;
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
@@ -79,7 +79,7 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
|
||||
|
||||
private HookResult onSay(CCSPlayerController? player,
|
||||
CommandInfo commandInfo) {
|
||||
if (mutedPlayers != null
|
||||
if (mutedPlayers != null && player != null && player.GetHealth() > 0
|
||||
&& mutedPlayers.Contains(player?.SteamID.ToString() ?? ""))
|
||||
return HookResult.Handled;
|
||||
|
||||
|
||||
@@ -16,15 +16,15 @@ public static class ArmorItemServicesCollection {
|
||||
}
|
||||
|
||||
public class ArmorItem(IServiceProvider provider) : BaseItem(provider) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private ArmorConfig config
|
||||
=> Provider.GetService<IStorage<ArmorConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new ArmorConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
public override string Name => Locale[ArmorMsgs.SHOP_ITEM_ARMOR];
|
||||
public override string Description => Locale[ArmorMsgs.SHOP_ITEM_ARMOR_DESC];
|
||||
public override ShopItemConfig Config => config;
|
||||
|
||||
@@ -17,16 +17,16 @@ public class BodyPaintListener(IServiceProvider provider)
|
||||
private readonly IBodyTracker bodies =
|
||||
provider.GetRequiredService<IBodyTracker>();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private readonly Dictionary<IPlayer, int> uses = new();
|
||||
|
||||
private BodyPaintConfig config
|
||||
=> Provider.GetService<IStorage<BodyPaintConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new BodyPaintConfig();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private readonly Dictionary<IPlayer, int> uses = new();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(Priority = Priority.HIGH)]
|
||||
public void BodyIdentify(BodyIdentifyEvent ev) {
|
||||
|
||||
@@ -18,15 +18,15 @@ public static class CamoServiceCollection {
|
||||
}
|
||||
|
||||
public class CamouflageItem(IServiceProvider provider) : BaseItem(provider) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private CamoConfig config
|
||||
=> Provider.GetService<IStorage<CamoConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new CamoConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
public override string Name => Locale[CamoMsgs.SHOP_ITEM_CAMO];
|
||||
public override string Description => Locale[CamoMsgs.SHOP_ITEM_CAMO_DESC];
|
||||
public override ShopItemConfig Config => config;
|
||||
|
||||
@@ -1,9 +1,6 @@
|
||||
using System.Reactive.Concurrency;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
@@ -11,23 +8,25 @@ using ShopAPI;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Utils;
|
||||
|
||||
namespace TTT.CS2.Items.ClusterGrenade;
|
||||
|
||||
public class ClusterGrenadeListener(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private ClusterGrenadeConfig config
|
||||
=> provider.GetService<IStorage<ClusterGrenadeConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new ClusterGrenadeConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
[UsedImplicitly]
|
||||
[GameEventHandler]
|
||||
@@ -60,7 +59,4 @@ public class ClusterGrenadeListener(IServiceProvider provider) : IPluginModule {
|
||||
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
}
|
||||
@@ -1,5 +1,3 @@
|
||||
using System.Linq;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Timers;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
@@ -10,7 +8,6 @@ using ShopAPI.Configs;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
@@ -18,17 +15,15 @@ using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Items.Compass;
|
||||
|
||||
/// <summary>
|
||||
/// Base compass that renders a heading toward the nearest target returned by GetTargets.
|
||||
/// Child classes decide which targets to expose and who owns the item.
|
||||
/// Base compass that renders a heading toward the nearest target returned by GetTargets.
|
||||
/// Child classes decide which targets to expose and who owns the item.
|
||||
/// </summary>
|
||||
public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
||||
IListener, IPluginModule where TRole : class, IRole {
|
||||
protected CompassConfig _Config { get; }
|
||||
protected readonly IPlayerConverter<CCSPlayerController> Converter;
|
||||
protected readonly ISet<IPlayer> Owners = new HashSet<IPlayer>();
|
||||
|
||||
@@ -42,6 +37,8 @@ public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
}
|
||||
|
||||
protected CompassConfig _Config { get; }
|
||||
|
||||
public override ShopItemConfig Config => _Config;
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
@@ -56,14 +53,14 @@ public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return world positions to point at for this player.
|
||||
/// Return world positions to point at for this player.
|
||||
/// </summary>
|
||||
protected abstract IList<Vector> GetTargets(IOnlinePlayer requester);
|
||||
abstract protected IList<Vector> GetTargets(IOnlinePlayer requester);
|
||||
|
||||
/// <summary>
|
||||
/// Whether this player currently owns/has this compass effect.
|
||||
/// Whether this player currently owns/has this compass effect.
|
||||
/// </summary>
|
||||
protected abstract bool OwnsItem(IOnlinePlayer player);
|
||||
abstract protected bool OwnsItem(IOnlinePlayer player);
|
||||
|
||||
public override void OnPurchase(IOnlinePlayer player) { Owners.Add(player); }
|
||||
|
||||
|
||||
@@ -27,11 +27,11 @@ public class BodyCompassItem(IServiceProvider provider)
|
||||
=> Locale[CompassMsgs.SHOP_ITEM_COMPASS_BODY_DESC];
|
||||
|
||||
/// <summary>
|
||||
/// For innocents: point to nearest traitor.
|
||||
/// For traitors: point to nearest non-traitor (ally list in original code).
|
||||
/// Returns target world positions as vectors.
|
||||
/// For innocents: point to nearest traitor.
|
||||
/// For traitors: point to nearest non-traitor (ally list in original code).
|
||||
/// Returns target world positions as vectors.
|
||||
/// </summary>
|
||||
protected override IList<Vector> GetTargets(IOnlinePlayer requester) {
|
||||
override protected IList<Vector> GetTargets(IOnlinePlayer requester) {
|
||||
if (Games.ActiveGame is not { State: State.IN_PROGRESS or State.FINISHED })
|
||||
return Array.Empty<Vector>();
|
||||
|
||||
|
||||
@@ -23,11 +23,11 @@ public class InnoCompassItem(IServiceProvider provider)
|
||||
=> Locale[CompassMsgs.SHOP_ITEM_COMPASS_PLAYER_DESC];
|
||||
|
||||
/// <summary>
|
||||
/// For innocents: point to nearest traitor.
|
||||
/// For traitors: point to nearest non-traitor (ally list in original code).
|
||||
/// Returns target world positions as vectors.
|
||||
/// For innocents: point to nearest traitor.
|
||||
/// For traitors: point to nearest non-traitor (ally list in original code).
|
||||
/// Returns target world positions as vectors.
|
||||
/// </summary>
|
||||
protected override IList<Vector> GetTargets(IOnlinePlayer requester) {
|
||||
override protected IList<Vector> GetTargets(IOnlinePlayer requester) {
|
||||
if (Games.ActiveGame is not { State: State.IN_PROGRESS or State.FINISHED })
|
||||
return Array.Empty<Vector>();
|
||||
|
||||
|
||||
@@ -28,15 +28,15 @@ public class DnaListener(IServiceProvider provider) : BaseListener(provider) {
|
||||
private readonly IBodyTracker bodies =
|
||||
provider.GetRequiredService<IBodyTracker>();
|
||||
|
||||
private readonly Dictionary<string, DateTime> lastMessages = new();
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private DnaScannerConfig config
|
||||
=> Provider.GetService<IStorage<DnaScannerConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new DnaScannerConfig();
|
||||
|
||||
private readonly Dictionary<string, DateTime> lastMessages = new();
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
// Low priority to allow body identification to happen first
|
||||
[UsedImplicitly]
|
||||
[EventHandler(Priority = Priority.LOW)]
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@ using ShopAPI;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Listeners;
|
||||
@@ -13,14 +12,14 @@ namespace TTT.CS2.Items.OneHitKnife;
|
||||
|
||||
public class OneHitKnifeListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private OneHitKnifeConfig config
|
||||
=> Provider.GetService<IStorage<OneHitKnifeConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new OneHitKnifeConfig();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnDamage(PlayerDamagedEvent ev) {
|
||||
|
||||
@@ -10,7 +10,7 @@ using TTT.Game.Roles;
|
||||
namespace TTT.CS2.Items.PoisonShots;
|
||||
|
||||
public static class PoisonShotServiceCollection {
|
||||
public static void AddPoisonShots(this IServiceCollection services) {
|
||||
public static void AddPoisonShotsServices(this IServiceCollection services) {
|
||||
services.AddModBehavior<PoisonShotsItem>();
|
||||
services.AddModBehavior<PoisonShotsListener>();
|
||||
}
|
||||
|
||||
@@ -24,15 +24,11 @@ public class PoisonShotsListener(IServiceProvider provider)
|
||||
: BaseListener(provider), IPluginModule {
|
||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
private PoisonShotsConfig config
|
||||
=> Provider.GetService<IStorage<PoisonShotsConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new PoisonShotsConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly Dictionary<string, IPlayer> killedWithPoison = new();
|
||||
|
||||
private readonly Dictionary<IPlayer, int> poisonShots = new();
|
||||
|
||||
private readonly List<IDisposable> poisonTimers = [];
|
||||
@@ -42,7 +38,11 @@ public class PoisonShotsListener(IServiceProvider provider)
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private readonly Dictionary<string, IPlayer> killedWithPoison = new();
|
||||
private PoisonShotsConfig config
|
||||
=> Provider.GetService<IStorage<PoisonShotsConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new PoisonShotsConfig();
|
||||
|
||||
public override void Dispose() {
|
||||
base.Dispose();
|
||||
@@ -156,13 +156,6 @@ public class PoisonShotsListener(IServiceProvider provider)
|
||||
return 0;
|
||||
}
|
||||
|
||||
private class PoisonEffect(IPlayer player, IPlayer shooter) {
|
||||
public IPlayer Player { get; } = player;
|
||||
public IPlayer Shooter { get; } = shooter;
|
||||
public int Ticks { get; set; }
|
||||
public int DamageGiven { get; set; }
|
||||
}
|
||||
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
@@ -173,4 +166,11 @@ public class PoisonShotsListener(IServiceProvider provider)
|
||||
return;
|
||||
ev.Body.Killer = shooter as IOnlinePlayer;
|
||||
}
|
||||
|
||||
private class PoisonEffect(IPlayer player, IPlayer shooter) {
|
||||
public IPlayer Player { get; } = player;
|
||||
public IPlayer Shooter { get; } = shooter;
|
||||
public int Ticks { get; set; }
|
||||
public int DamageGiven { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -10,7 +10,7 @@ using TTT.Game.Roles;
|
||||
namespace TTT.CS2.Items.PoisonSmoke;
|
||||
|
||||
public static class PoisonSmokeServiceCollection {
|
||||
public static void AddPoisonSmoke(this IServiceCollection services) {
|
||||
public static void AddPoisonSmokeServices(this IServiceCollection services) {
|
||||
services.AddModBehavior<PoisonSmokeItem>();
|
||||
services.AddModBehavior<PoisonSmokeListener>();
|
||||
}
|
||||
|
||||
@@ -12,7 +12,6 @@ using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.Game.Events.Body;
|
||||
@@ -25,20 +24,20 @@ namespace TTT.CS2.Items.PoisonSmoke;
|
||||
|
||||
public class PoisonSmokeListener(IServiceProvider provider)
|
||||
: BaseListener(provider), IPluginModule {
|
||||
private PoisonSmokeConfig config
|
||||
=> Provider.GetService<IStorage<PoisonSmokeConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new PoisonSmokeConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly ISet<string> killedWithPoison = new HashSet<string>();
|
||||
|
||||
private readonly List<IDisposable> poisonSmokes = [];
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private readonly ISet<string> killedWithPoison = new HashSet<string>();
|
||||
private PoisonSmokeConfig config
|
||||
=> Provider.GetService<IStorage<PoisonSmokeConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new PoisonSmokeConfig();
|
||||
|
||||
public override void Dispose() {
|
||||
base.Dispose();
|
||||
@@ -129,15 +128,6 @@ public class PoisonSmokeListener(IServiceProvider provider)
|
||||
return effect.DamageGiven < config.PoisonConfig.TotalDamage;
|
||||
}
|
||||
|
||||
private class PoisonEffect(CSmokeGrenadeProjectile projectile,
|
||||
IOnlinePlayer attacker) {
|
||||
public int Ticks { get; set; }
|
||||
public int DamageGiven { get; set; }
|
||||
public Vector Origin { get; } = projectile.AbsOrigin.Clone()!;
|
||||
public CSmokeGrenadeProjectile Projectile { get; } = projectile;
|
||||
public IPlayer Attacker { get; } = attacker;
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnGameEnd(GameStateUpdateEvent ev) {
|
||||
@@ -153,4 +143,13 @@ public class PoisonSmokeListener(IServiceProvider provider)
|
||||
if (ev.Body.Killer == null || ev.Body.Killer.Id == ev.Body.OfPlayer.Id)
|
||||
ev.IsCanceled = true;
|
||||
}
|
||||
|
||||
private class PoisonEffect(CSmokeGrenadeProjectile projectile,
|
||||
IOnlinePlayer attacker) {
|
||||
public int Ticks { get; set; }
|
||||
public int DamageGiven { get; set; }
|
||||
public Vector Origin { get; } = projectile.AbsOrigin.Clone()!;
|
||||
public CSmokeGrenadeProjectile Projectile { get; } = projectile;
|
||||
public IPlayer Attacker { get; } = attacker;
|
||||
}
|
||||
}
|
||||
@@ -24,18 +24,18 @@ public static class SilentAWPServiceCollection {
|
||||
|
||||
public class SilentAWPItem(IServiceProvider provider)
|
||||
: RoleRestrictedItem<TraitorRole>(provider), IPluginModule {
|
||||
private SilentAWPConfig config
|
||||
=> Provider.GetService<IStorage<SilentAWPConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new SilentAWPConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> playerConverter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IDictionary<string, int> silentShots =
|
||||
new Dictionary<string, int>();
|
||||
|
||||
private SilentAWPConfig config
|
||||
=> Provider.GetService<IStorage<SilentAWPConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new SilentAWPConfig();
|
||||
|
||||
public override string Name => Locale[SilentAWPMsgs.SHOP_ITEM_SILENT_AWP];
|
||||
|
||||
public override string Description
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
@@ -7,10 +8,8 @@ using TTT.API.Events;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game.Events.Body;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Events.Player;
|
||||
@@ -38,20 +37,23 @@ public class DamageStation(IServiceProvider provider)
|
||||
private readonly IPlayerFinder finder =
|
||||
provider.GetRequiredService<IPlayerFinder>();
|
||||
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
private readonly Dictionary<string, StationInfo> killedWithStation = new();
|
||||
|
||||
public override string Name => Locale[StationMsgs.SHOP_ITEM_STATION_HURT];
|
||||
|
||||
public override string Description
|
||||
=> Locale[StationMsgs.SHOP_ITEM_STATION_HURT_DESC];
|
||||
|
||||
private Dictionary<string, StationInfo> killedWithStation =
|
||||
new Dictionary<string, StationInfo>();
|
||||
|
||||
override protected void onInterval() {
|
||||
var players = finder.GetOnline();
|
||||
var toRemove = new List<CPhysicsPropMultiplayer>();
|
||||
var playerMapping = players
|
||||
.Select(p => (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
|
||||
.Where(m
|
||||
=> m.GamePlayer != null
|
||||
&& !Roles.GetRoles(m.ApiPlayer).Any(r => r is TraitorRole))
|
||||
.ToList();
|
||||
|
||||
foreach (var (prop, info) in props) {
|
||||
if (_Config.TotalHealthGiven != 0 && Math.Abs(info.HealthGiven)
|
||||
> Math.Abs(_Config.TotalHealthGiven)) {
|
||||
@@ -66,12 +68,7 @@ public class DamageStation(IServiceProvider provider)
|
||||
|
||||
var propPos = prop.AbsOrigin;
|
||||
|
||||
var playerMapping = players.Select(p
|
||||
=> (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
|
||||
.Where(m => m.GamePlayer != null);
|
||||
|
||||
var playerDists = playerMapping
|
||||
.Where(t => !roles.GetRoles(t.ApiPlayer).OfType<TraitorRole>().Any())
|
||||
.Select(t => (t.ApiPlayer, Origin: t.GamePlayer!.Pawn.Value?.AbsOrigin,
|
||||
t.GamePlayer))
|
||||
.Where(t => t is { Origin: not null, ApiPlayer.IsAlive: true })
|
||||
@@ -100,16 +97,19 @@ public class DamageStation(IServiceProvider provider)
|
||||
bus.Dispatch(playerDeath);
|
||||
}
|
||||
|
||||
gamePlayer.EmitSound("Player.DamageFall", SELF(gamePlayer.Slot), 0.2f);
|
||||
player.Health += damageAmount;
|
||||
info.HealthGiven += damageAmount;
|
||||
|
||||
gamePlayer.EmitSound("Player.DamageFall", null, 0.2f);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var prop in toRemove) props.Remove(prop);
|
||||
}
|
||||
|
||||
private static RecipientFilter SELF(int slot) {
|
||||
return new RecipientFilter(slot);
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnGameEnd(GameStateUpdateEvent ev) {
|
||||
|
||||
@@ -10,7 +10,8 @@ using TTT.Game.Roles;
|
||||
namespace TTT.CS2.Items.Station;
|
||||
|
||||
public static class HealthStationCollection {
|
||||
public static void AddHealthStation(this IServiceCollection collection) {
|
||||
public static void
|
||||
AddHealthStationServices(this IServiceCollection collection) {
|
||||
collection.AddModBehavior<HealthStation>();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,10 +20,10 @@ public abstract class StationItem<T>(IServiceProvider provider,
|
||||
: RoleRestrictedItem<T>(provider), IPluginModule where T : IRole {
|
||||
protected readonly StationConfig _Config = config;
|
||||
|
||||
protected readonly IPlayerConverter<CCSPlayerController> Converter =
|
||||
protected readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly long PROP_SIZE_SQUARED = 500;
|
||||
private readonly long PROP_SIZE_SQUARED = 700;
|
||||
|
||||
protected readonly Dictionary<CPhysicsPropMultiplayer, StationInfo> props =
|
||||
new();
|
||||
@@ -105,8 +105,8 @@ public abstract class StationItem<T>(IServiceProvider provider,
|
||||
"weapon_deagle" => 40,
|
||||
_ when Tag.PISTOLS.Contains(designerWeapon) => 10,
|
||||
_ when Tag.SMGS.Contains(designerWeapon) => 15,
|
||||
_ when Tag.SHOTGUNS.Contains(designerWeapon) => 25,
|
||||
_ when Tag.RIFLES.Contains(designerWeapon) => 45,
|
||||
_ when Tag.SHOTGUNS.Contains(designerWeapon) => 15,
|
||||
_ when Tag.RIFLES.Contains(designerWeapon) => 35,
|
||||
_ => 5
|
||||
};
|
||||
}
|
||||
@@ -124,7 +124,7 @@ public abstract class StationItem<T>(IServiceProvider provider,
|
||||
prop.SetModel("models/props/cs_office/microwave.vmdl");
|
||||
prop.DispatchSpawn();
|
||||
|
||||
var gamePlayer = Converter.GetPlayer(player);
|
||||
var gamePlayer = converter.GetPlayer(player);
|
||||
if (gamePlayer == null || !gamePlayer.Pawn.IsValid
|
||||
|| gamePlayer.Pawn.Value == null)
|
||||
return;
|
||||
|
||||
39
TTT/CS2/Items/TeleportDecoy/TeleportDecoyItem.cs
Normal file
39
TTT/CS2/Items/TeleportDecoy/TeleportDecoyItem.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Items.TeleportDecoy;
|
||||
|
||||
public static class TeleportDecoyServiceCollection {
|
||||
public static void AddTeleportDecoyServices(
|
||||
this IServiceCollection collection) {
|
||||
collection.AddModBehavior<TeleportDecoyItem>();
|
||||
collection.AddModBehavior<TeleportDecoyListener>();
|
||||
}
|
||||
}
|
||||
|
||||
public class TeleportDecoyItem(IServiceProvider provider)
|
||||
: RoleRestrictedItem<TraitorRole>(provider) {
|
||||
public override string Name
|
||||
=> Locale[TeleportDecoyMsgs.SHOP_ITEM_TELEPORT_DECOY];
|
||||
|
||||
public override string Description
|
||||
=> Locale[TeleportDecoyMsgs.SHOP_ITEM_TELEPORT_DECOY_DESC];
|
||||
|
||||
private TeleportDecoyConfig config
|
||||
=> Provider.GetService<IStorage<TeleportDecoyConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TeleportDecoyConfig();
|
||||
|
||||
public override ShopItemConfig Config => config;
|
||||
|
||||
public override void OnPurchase(IOnlinePlayer player) {
|
||||
Inventory.GiveWeapon(player, new BaseWeapon("weapon_decoy"));
|
||||
}
|
||||
}
|
||||
36
TTT/CS2/Items/TeleportDecoy/TeleportDecoyListener.cs
Normal file
36
TTT/CS2/Items/TeleportDecoy/TeleportDecoyListener.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using TTT.API;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.CS2.Items.TeleportDecoy;
|
||||
|
||||
public class TeleportDecoyListener(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
[UsedImplicitly]
|
||||
[GameEventHandler]
|
||||
public HookResult OnDecoyDetonate(EventDecoyDetonate ev, GameEventInfo _) {
|
||||
if (ev.Userid == null) return HookResult.Continue;
|
||||
var player = converter.GetPlayer(ev.Userid) as IOnlinePlayer;
|
||||
if (player == null) return HookResult.Continue;
|
||||
|
||||
if (!shop.HasItem<TeleportDecoyItem>(player)) return HookResult.Continue;
|
||||
|
||||
shop.RemoveItem<TeleportDecoyItem>(player);
|
||||
|
||||
var vec = new Vector(ev.X, ev.Y, ev.Z + 16);
|
||||
ev.Userid.Pawn.Value?.Teleport(vec);
|
||||
return HookResult.Continue;
|
||||
}
|
||||
}
|
||||
11
TTT/CS2/Items/TeleportDecoy/TeleportDecoyMsgs.cs
Normal file
11
TTT/CS2/Items/TeleportDecoy/TeleportDecoyMsgs.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.CS2.Items.TeleportDecoy;
|
||||
|
||||
public class TeleportDecoyMsgs {
|
||||
public static IMsg SHOP_ITEM_TELEPORT_DECOY
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_TELEPORT_DECOY));
|
||||
|
||||
public static IMsg SHOP_ITEM_TELEPORT_DECOY_DESC
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_TELEPORT_DECOY_DESC));
|
||||
}
|
||||
133
TTT/CS2/Items/Tripwire/TripwireItem.cs
Normal file
133
TTT/CS2/Items/Tripwire/TripwireItem.cs
Normal file
@@ -0,0 +1,133 @@
|
||||
using System.Drawing;
|
||||
using System.Reactive.Concurrency;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.RayTrace.Class;
|
||||
using TTT.CS2.RayTrace.Enum;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Items.Tripwire;
|
||||
|
||||
public static class TripwireServiceCollection {
|
||||
public static void AddTripwireServices(this IServiceCollection services) {
|
||||
services.AddModBehavior<TripwireItem>();
|
||||
services.AddModBehavior<TripwireMovementListener>();
|
||||
}
|
||||
}
|
||||
|
||||
public class TripwireItem(IServiceProvider provider)
|
||||
: RoleRestrictedItem<TraitorRole>(provider), IPluginModule {
|
||||
public override string Name => Locale[TripwireMsgs.SHOP_ITEM_TRIPWIRE];
|
||||
|
||||
private readonly IScheduler scheduler =
|
||||
provider.GetRequiredService<IScheduler>();
|
||||
|
||||
protected readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
public record TripwireInstance(IOnlinePlayer owner, CEnvBeam Beam,
|
||||
CDynamicProp TripwireProp, Vector StartPos, Vector EndPos);
|
||||
|
||||
private TripwireConfig config = provider
|
||||
.GetService<IStorage<TripwireConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TripwireConfig();
|
||||
|
||||
public override string Description
|
||||
=> Locale[TripwireMsgs.SHOP_ITEM_TRIPWIRE_DESC];
|
||||
|
||||
public override ShopItemConfig Config => config;
|
||||
|
||||
public List<TripwireInstance> ActiveTripwires = new();
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
Start();
|
||||
plugin
|
||||
?.RegisterListener<
|
||||
CounterStrikeSharp.API.Core.Listeners.OnServerPrecacheResources>(
|
||||
onPrecache);
|
||||
}
|
||||
|
||||
private void onPrecache(ResourceManifest manifest) {
|
||||
manifest.AddResource(
|
||||
"models/generic/conveyor_control_panel_01/conveyor_button_02.vmdl");
|
||||
}
|
||||
|
||||
public override void OnPurchase(IOnlinePlayer player) {
|
||||
Server.NextWorldUpdate(() => {
|
||||
var gamePlayer = converter.GetPlayer(player);
|
||||
var playerPawn = gamePlayer?.PlayerPawn.Value;
|
||||
if (gamePlayer == null || playerPawn == null) return;
|
||||
var originTrace =
|
||||
gamePlayer.GetGameTraceByEyePosition(TraceMask.MaskSolid,
|
||||
Contents.NoDraw, gamePlayer);
|
||||
var origin = gamePlayer.GetEyePosition();
|
||||
if (origin == null || originTrace == null) return;
|
||||
|
||||
var angles = vectorToAngle(originTrace.Value.Normal.toVector());
|
||||
|
||||
var endTrace = TraceRay.TraceShape(origin, angles, TraceMask.MaskSolid,
|
||||
Contents.NoDraw, gamePlayer);
|
||||
|
||||
var tripwire = Utilities.CreateEntityByName<CDynamicProp>("prop_dynamic");
|
||||
if (tripwire == null) return;
|
||||
|
||||
tripwire.SetModel(
|
||||
"models/generic/conveyor_control_panel_01/conveyor_button_02.vmdl");
|
||||
tripwire.DispatchSpawn();
|
||||
|
||||
tripwire.Teleport(originTrace.Value.EndPos.toVector(),
|
||||
vectorToAngle(originTrace.Value.Normal.toVector()));
|
||||
tripwire.EmitSound("Weapon_ELITE.Clipout");
|
||||
|
||||
scheduler.Schedule(TimeSpan.FromSeconds(2), () => {
|
||||
Server.NextWorldUpdate(() => {
|
||||
if (!gamePlayer.IsValid) return;
|
||||
createBeam(player, tripwire, originTrace.Value.EndPos.toVector(),
|
||||
endTrace.EndPos.toVector());
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private void createBeam(IOnlinePlayer owner, CDynamicProp prop, Vector start,
|
||||
Vector end) {
|
||||
prop.EmitSound("C4.ExplodeTriggerTrip");
|
||||
var beam = createBeamEnt(start, end);
|
||||
if (beam == null) return;
|
||||
|
||||
var instance = new TripwireInstance(owner, beam, prop, start, end);
|
||||
ActiveTripwires.Add(instance);
|
||||
}
|
||||
|
||||
private QAngle vectorToAngle(Vector vec) {
|
||||
var pitch = (float)(Math.Atan2(-vec.Z,
|
||||
Math.Sqrt(vec.X * vec.X + vec.Y * vec.Y)) * (180.0 / Math.PI));
|
||||
var yaw = (float)(Math.Atan2(vec.Y, vec.X) * (180.0 / Math.PI));
|
||||
return new QAngle(pitch, yaw, 0);
|
||||
}
|
||||
|
||||
private CEnvBeam? createBeamEnt(Vector start, Vector end) {
|
||||
var beam = Utilities.CreateEntityByName<CEnvBeam>("env_beam");
|
||||
if (beam == null) return null;
|
||||
beam.RenderMode = RenderMode_t.kRenderTransAlpha;
|
||||
beam.Width = 0.5f;
|
||||
beam.Render = Color.FromArgb(128, Color.Red);
|
||||
beam.EndPos.X = end.X;
|
||||
beam.EndPos.Y = end.Y;
|
||||
beam.EndPos.Z = end.Z;
|
||||
beam.Teleport(start);
|
||||
return beam;
|
||||
}
|
||||
}
|
||||
117
TTT/CS2/Items/Tripwire/TripwireMovementListener.cs
Normal file
117
TTT/CS2/Items/Tripwire/TripwireMovementListener.cs
Normal file
@@ -0,0 +1,117 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Timers;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.RayTrace.Class;
|
||||
using TTT.CS2.RayTrace.Enum;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game.Events.Body;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Events.Player;
|
||||
|
||||
namespace TTT.CS2.Items.Tripwire;
|
||||
|
||||
public class TripwireMovementListener(IServiceProvider provider)
|
||||
: IPluginModule, IListener {
|
||||
private readonly TripwireItem? item = provider.GetService<TripwireItem>();
|
||||
|
||||
private readonly IPlayerFinder finder =
|
||||
provider.GetRequiredService<IPlayerFinder>();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
if (item == null) return;
|
||||
plugin?.AddTimer(0.1f, checkTripwires, TimerFlags.REPEAT);
|
||||
}
|
||||
|
||||
private readonly Dictionary<string, TripwireItem.TripwireInstance>
|
||||
killedWithTripwire = new();
|
||||
|
||||
private void checkTripwires() {
|
||||
if (item == null) return;
|
||||
var toRemove = new List<TripwireItem.TripwireInstance>();
|
||||
foreach (var wire in item.ActiveTripwires) {
|
||||
var ray = TraceRay.TraceShape(wire.StartPos, wire.EndPos, Contents.Player,
|
||||
wire.TripwireProp.Handle);
|
||||
if (!ray.DidHit() || !ray.HitPlayer(out _)) continue;
|
||||
|
||||
toRemove.Add(wire);
|
||||
|
||||
wire.TripwireProp.EmitSound("Flashbang.ExplodeDistant");
|
||||
doExplosion(wire);
|
||||
}
|
||||
|
||||
foreach (var wire in toRemove) {
|
||||
item.ActiveTripwires.Remove(wire);
|
||||
wire.Beam.Remove();
|
||||
wire.TripwireProp.Remove();
|
||||
}
|
||||
}
|
||||
|
||||
private void doExplosion(TripwireItem.TripwireInstance instance) {
|
||||
foreach (var player in finder.GetOnline()) {
|
||||
if (!player.IsAlive) continue;
|
||||
var gamePlayer = converter.GetPlayer(player);
|
||||
if (gamePlayer == null || gamePlayer.Pawn.Value == null) continue;
|
||||
if (gamePlayer.Pawn.Value.AbsOrigin == null) continue;
|
||||
|
||||
var distance =
|
||||
instance.StartPos.Distance(gamePlayer.Pawn.Value.AbsOrigin);
|
||||
var damage = (int)Math.Round(getDamage(distance));
|
||||
if (damage < 1) continue;
|
||||
|
||||
if (player.Health - damage <= 0) {
|
||||
killedWithTripwire[player.Id] = instance;
|
||||
var death = new PlayerDeathEvent(player).WithKiller(instance.owner)
|
||||
.WithWeapon("[Tripwire]");
|
||||
bus.Dispatch(death);
|
||||
} else {
|
||||
var damaged =
|
||||
new PlayerDamagedEvent(player, instance.owner, damage) {
|
||||
Weapon = "[Tripwire]"
|
||||
};
|
||||
bus.Dispatch(damaged);
|
||||
}
|
||||
|
||||
player.Health -= damage;
|
||||
gamePlayer.EmitSound("Player.BurnDamage");
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly float fallofDelay = 0.01f;
|
||||
|
||||
private float getDamage(float distance) {
|
||||
return 1000.0f * MathF.Pow(MathF.E, -distance * fallofDelay);
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnGameEnd(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState != State.FINISHED) return;
|
||||
|
||||
killedWithTripwire.Clear();
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnRagdollSpawn(BodyCreateEvent ev) {
|
||||
if (!killedWithTripwire.TryGetValue(ev.Body.Id, out var info)) return;
|
||||
if (ev.Body.Killer != null && ev.Body.Killer.Id != ev.Body.OfPlayer.Id)
|
||||
return;
|
||||
ev.Body.Killer = info.owner;
|
||||
}
|
||||
}
|
||||
11
TTT/CS2/Items/Tripwire/TripwireMsgs.cs
Normal file
11
TTT/CS2/Items/Tripwire/TripwireMsgs.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.CS2.Items.Tripwire;
|
||||
|
||||
public class TripwireMsgs {
|
||||
public static IMsg SHOP_ITEM_TRIPWIRE
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_TRIPWIRE));
|
||||
|
||||
public static IMsg SHOP_ITEM_TRIPWIRE_DESC
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_TRIPWIRE_DESC));
|
||||
}
|
||||
@@ -1,5 +1,4 @@
|
||||
using System.Drawing;
|
||||
using System.Reactive.Concurrency;
|
||||
using System.Reactive.Concurrency;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
@@ -11,27 +10,25 @@ using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.lang;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Listeners;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Listeners;
|
||||
|
||||
public class AfkTimerListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private IDisposable? specTimer, specWarnTimer;
|
||||
|
||||
private TTTConfig config
|
||||
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private IDisposable? specTimer, specWarnTimer;
|
||||
|
||||
public override void Dispose() {
|
||||
base.Dispose();
|
||||
|
||||
@@ -77,7 +74,8 @@ public class AfkTimerListener(IServiceProvider provider)
|
||||
private List<CCSPlayerController> getAfkPlayers() {
|
||||
return Utilities.GetPlayers()
|
||||
.Where(p => p.PlayerPawn.Value != null
|
||||
&& !p.PlayerPawn.Value.HasMovedSinceSpawn)
|
||||
&& p is { Team: CsTeam.CounterTerrorist or CsTeam.Terrorist }
|
||||
&& p.GetHealth() >= 0 && !p.PlayerPawn.Value.HasMovedSinceSpawn)
|
||||
.ToList();
|
||||
}
|
||||
}
|
||||
@@ -8,7 +8,6 @@ using TTT.API.Player;
|
||||
using TTT.CS2.API;
|
||||
using TTT.CS2.Events;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Events.Body;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Game.Listeners;
|
||||
@@ -35,6 +34,8 @@ public class BodyPickupListener(IServiceProvider provider)
|
||||
if (ev.Player is not IOnlinePlayer online)
|
||||
throw new InvalidOperationException("Player is not an online player.");
|
||||
|
||||
if (ev.Player.Id == body.OfPlayer.Id) return;
|
||||
|
||||
var identifyEvent = new BodyIdentifyEvent(body, online);
|
||||
|
||||
Bus.Dispatch(identifyEvent);
|
||||
|
||||
@@ -15,12 +15,6 @@ using TTT.Karma.lang;
|
||||
namespace TTT.CS2.Listeners;
|
||||
|
||||
public class KarmaBanner(IServiceProvider provider) : BaseListener(provider) {
|
||||
private KarmaConfig config
|
||||
=> Provider.GetService<IStorage<KarmaConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new KarmaConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
@@ -31,6 +25,12 @@ public class KarmaBanner(IServiceProvider provider) : BaseListener(provider) {
|
||||
|
||||
private readonly Dictionary<IPlayer, DateTime> lastWarned = new();
|
||||
|
||||
private KarmaConfig config
|
||||
=> Provider.GetService<IStorage<KarmaConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new KarmaConfig();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(Priority = Priority.MONITOR, IgnoreCanceled = true)]
|
||||
public void OnKarmaUpdate(KarmaUpdateEvent ev) {
|
||||
|
||||
48
TTT/CS2/Listeners/MapHookListener.cs
Normal file
48
TTT/CS2/Listeners/MapHookListener.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Listeners;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Listeners;
|
||||
|
||||
public class MapHookListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(Priority = Priority.MONITOR, IgnoreCanceled = true)]
|
||||
public void OnRoleAssign(PlayerRoleAssignEvent ev) {
|
||||
var player = converter.GetPlayer(ev.Player);
|
||||
if (player == null) return;
|
||||
|
||||
switch (ev.Role) {
|
||||
case TraitorRole:
|
||||
player.Pawn.Value?.AcceptInput("AddContext", null, null, "TRAITOR:1");
|
||||
break;
|
||||
case DetectiveRole:
|
||||
player.Pawn.Value?.AcceptInput("AddContext", null, null, "DETECTIVE:1");
|
||||
break;
|
||||
case InnocentRole:
|
||||
player.Pawn.Value?.AcceptInput("AddContext", null, null, "INNOCENT:1");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnRoundEnd(GameInitEvent ev) {
|
||||
foreach (var player in Utilities.GetPlayers()) {
|
||||
if (player.Pawn.Value == null) continue;
|
||||
player.Pawn.Value.AcceptInput("RemoveContext", null, null, "TRAITOR");
|
||||
player.Pawn.Value.AcceptInput("RemoveContext", null, null, "DETECTIVE");
|
||||
player.Pawn.Value.AcceptInput("RemoveContext", null, null, "INNOCENT");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -20,8 +20,8 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
|
||||
|
||||
private readonly ISet<int> revealedDeaths = new HashSet<int>();
|
||||
|
||||
private readonly IDictionary<int, (int, int)> roundKillsAndAssists =
|
||||
new Dictionary<int, (int, int)>();
|
||||
private readonly IDictionary<int, RoundData> roundStats =
|
||||
new Dictionary<int, RoundData>();
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
@@ -50,24 +50,39 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
|
||||
ev.Assister == null ? null : converter.GetPlayer(ev.Assister);
|
||||
|
||||
if (killer != null) {
|
||||
roundKillsAndAssists.TryGetValue(killer.Slot, out var def);
|
||||
def.Item1++;
|
||||
roundKillsAndAssists[killer.Slot] = def;
|
||||
roundStats.TryGetValue(killer.Slot, out var def);
|
||||
def ??= new RoundData();
|
||||
def.Kills++;
|
||||
roundStats[killer.Slot] = def;
|
||||
}
|
||||
|
||||
if (assister != null && assister != killer) {
|
||||
roundKillsAndAssists.TryGetValue(assister.Slot, out var def);
|
||||
def.Item2++;
|
||||
roundKillsAndAssists[assister.Slot] = def;
|
||||
roundStats.TryGetValue(assister.Slot, out var def);
|
||||
def ??= new RoundData();
|
||||
def.Assists++;
|
||||
roundStats[assister.Slot] = def;
|
||||
}
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(Priority = Priority.HIGH)]
|
||||
public void OnDamage(PlayerDamagedEvent ev) {
|
||||
var attacker =
|
||||
ev.Attacker == null ? null : converter.GetPlayer(ev.Attacker);
|
||||
if (attacker == null) return;
|
||||
|
||||
roundStats.TryGetValue(attacker.Slot, out var def);
|
||||
def ??= new RoundData();
|
||||
def.Damage += ev.DmgDealt;
|
||||
roundStats[attacker.Slot] = def;
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnRoundEnd(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState == State.IN_PROGRESS) {
|
||||
revealedDeaths.Clear();
|
||||
roundKillsAndAssists.Clear();
|
||||
roundStats.Clear();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -100,17 +115,24 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
|
||||
var online = finder.GetOnline()
|
||||
.Select(p => converter.GetPlayer(p))
|
||||
.OfType<CCSPlayerController>()
|
||||
.Where(p => p.IsValid && roundKillsAndAssists.ContainsKey(p.Slot));
|
||||
.Where(p => p.IsValid && roundStats.ContainsKey(p.Slot));
|
||||
|
||||
foreach (var player in online) {
|
||||
var stats = player.ActionTrackingServices?.MatchStats;
|
||||
if (stats == null) continue;
|
||||
|
||||
var (kills, assists) = roundKillsAndAssists[player.Slot];
|
||||
stats.Kills += kills;
|
||||
stats.Assists += assists;
|
||||
if (!roundStats.TryGetValue(player.Slot, out var data)) continue;
|
||||
|
||||
stats.Kills += data.Kills;
|
||||
stats.Assists += data.Assists;
|
||||
Utilities.SetStateChanged(player, "CCSPlayerController",
|
||||
"m_pActionTrackingServices");
|
||||
}
|
||||
}
|
||||
|
||||
private record RoundData {
|
||||
public int Assists;
|
||||
public int Damage;
|
||||
public int Kills;
|
||||
}
|
||||
}
|
||||
@@ -22,17 +22,17 @@ namespace TTT.CS2.Listeners;
|
||||
|
||||
public class RoundTimerListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
public IDisposable? EndTimer;
|
||||
|
||||
private TTTConfig config
|
||||
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private IDisposable? endTimer;
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(IgnoreCanceled = true)]
|
||||
public void OnRoundStart(GameStateUpdateEvent ev) {
|
||||
@@ -63,14 +63,14 @@ public class RoundTimerListener(IServiceProvider provider)
|
||||
player.Respawn();
|
||||
});
|
||||
|
||||
if (ev.NewState == State.FINISHED) endTimer?.Dispose();
|
||||
if (ev.NewState == State.FINISHED) EndTimer?.Dispose();
|
||||
if (ev.NewState != State.IN_PROGRESS) return;
|
||||
var duration = config.RoundCfg.RoundDuration(ev.Game.Players.Count);
|
||||
Server.NextWorldUpdate(()
|
||||
=> RoundUtil.SetTimeRemaining((int)duration.TotalSeconds));
|
||||
|
||||
endTimer?.Dispose();
|
||||
endTimer = Scheduler.Schedule(duration,
|
||||
EndTimer?.Dispose();
|
||||
EndTimer = Scheduler.Schedule(duration,
|
||||
() => {
|
||||
Server.NextWorldUpdate(()
|
||||
=> ev.Game.EndGame(EndReason.TIMEOUT(new InnocentRole(Provider))));
|
||||
@@ -137,6 +137,6 @@ public class RoundTimerListener(IServiceProvider provider)
|
||||
public override void Dispose() {
|
||||
base.Dispose();
|
||||
|
||||
endTimer?.Dispose();
|
||||
EndTimer?.Dispose();
|
||||
}
|
||||
}
|
||||
55
TTT/CS2/Listeners/WardenTagAssigner.cs
Normal file
55
TTT/CS2/Listeners/WardenTagAssigner.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.ThirdParties.eGO;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Listeners;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Listeners;
|
||||
|
||||
public class WardenTagAssigner(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private Dictionary<string, (string, char)> oldTags =
|
||||
new Dictionary<string, (string, char)>();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnRoleAssign(PlayerRoleAssignEvent ev) {
|
||||
var maul = EgoApi.MAUL.Get();
|
||||
if (maul == null) return;
|
||||
Server.NextWorldUpdate(() => {
|
||||
var gamePlayer = converter.GetPlayer(ev.Player);
|
||||
if (gamePlayer == null) return;
|
||||
|
||||
Task.Run(async () => {
|
||||
if (ev.Role is DetectiveRole) {
|
||||
var oldTag = await maul.getTagService().GetTag(gamePlayer.SteamID);
|
||||
var oldTagColor =
|
||||
await maul.getTagService().GetTagColor(gamePlayer.SteamID);
|
||||
oldTags[ev.Player.Id] = (oldTag, oldTagColor);
|
||||
}
|
||||
|
||||
await Server.NextWorldUpdateAsync(() => {
|
||||
if (ev.Role is DetectiveRole) {
|
||||
maul.getTagService().SetTag(gamePlayer, "[DETECTIVE]", false);
|
||||
maul.getTagService()
|
||||
.SetTagColor(gamePlayer, ChatColors.DarkBlue, false);
|
||||
} else if (oldTags.TryGetValue(ev.Player.Id, out var oldTag)) {
|
||||
maul.getTagService().SetTag(gamePlayer, oldTag.Item1, false);
|
||||
maul.getTagService().SetTagColor(gamePlayer, oldTag.Item2, false);
|
||||
|
||||
oldTags.Remove(ev.Player.Id);
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -9,8 +9,8 @@ namespace TTT.CS2.Player;
|
||||
|
||||
public class CS2AliveSpoofer : IAliveSpoofer, IPluginModule {
|
||||
private readonly HashSet<CCSPlayerController> _fakeAlivePlayers = new();
|
||||
private BasePlugin? plugin;
|
||||
public ISet<CCSPlayerController> FakeAlivePlayers => _fakeAlivePlayers;
|
||||
private BasePlugin? plugin = null;
|
||||
|
||||
public void SpoofAlive(CCSPlayerController player) {
|
||||
if (player.IsBot) {
|
||||
@@ -60,8 +60,12 @@ public class CS2AliveSpoofer : IAliveSpoofer, IPluginModule {
|
||||
this.plugin = plugin;
|
||||
plugin?.RegisterListener<CounterStrikeSharp.API.Core.Listeners.OnTick>(
|
||||
onTick);
|
||||
plugin?.RegisterListener<CounterStrikeSharp.API.Core.Listeners.OnMapStart>(
|
||||
onMapStart);
|
||||
}
|
||||
|
||||
private void onMapStart(string mapName) { _fakeAlivePlayers.Clear(); }
|
||||
|
||||
[UsedImplicitly]
|
||||
[GameEventHandler]
|
||||
public HookResult OnDisconnect(EventPlayerDisconnect ev, GameEventInfo _) {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.CS2.Player;
|
||||
@@ -47,17 +48,13 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
|
||||
}
|
||||
}
|
||||
|
||||
private int namePadding
|
||||
=> Math.Min(Utilities.GetPlayers().Select(p => p.PlayerName.Length).Max(),
|
||||
24);
|
||||
|
||||
public bool Equals(CS2Player? other) {
|
||||
if (other is null) return false;
|
||||
return Id == other.Id;
|
||||
}
|
||||
|
||||
public string Id { get; }
|
||||
public string Name { get; }
|
||||
public string Name { get; set; }
|
||||
|
||||
public int Health {
|
||||
get => Player?.Pawn.Value != null ? Player.Pawn.Value.Health : 0;
|
||||
@@ -100,7 +97,11 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
|
||||
}
|
||||
|
||||
public bool IsAlive {
|
||||
get => Player != null && Player.Pawn.Value is { Health: > 0 };
|
||||
get
|
||||
=> Player != null && Player is {
|
||||
Team : CsTeam.CounterTerrorist or CsTeam.Terrorist,
|
||||
Pawn.Value.Health: > 0
|
||||
};
|
||||
|
||||
set
|
||||
=> throw new NotSupportedException(
|
||||
@@ -118,9 +119,7 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
|
||||
|
||||
// Goal: Pad the name to a fixed width for better alignment in logs
|
||||
// Left-align ID, right-align name
|
||||
private string createPaddedName() {
|
||||
return CreatePaddedName(Id, Name, namePadding + 8);
|
||||
}
|
||||
private string createPaddedName() { return CreatePaddedName(Id, Name, 24); }
|
||||
|
||||
public static string CreatePaddedName(string id, string name, int len) {
|
||||
var suffix = id.Length > 5 ? id[^5..] : id.PadLeft(5, '0');
|
||||
|
||||
21
TTT/CS2/Roles/CS2TraitorRole.cs
Normal file
21
TTT/CS2/Roles/CS2TraitorRole.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Roles;
|
||||
|
||||
public class CS2TraitorRole(IServiceProvider provider) : TraitorRole(provider) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
public override void OnAssign(IOnlinePlayer player) {
|
||||
base.OnAssign(player);
|
||||
|
||||
var gamePlayer = converter.GetPlayer(player);
|
||||
if (gamePlayer == null) return;
|
||||
|
||||
gamePlayer.AcceptInput("SetTargetName", null, null, "traitor");
|
||||
if (gamePlayer.Pawn.Value != null) gamePlayer.Pawn.Value.Target = "traitor";
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,4 @@
|
||||
using System.Net;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using CounterStrikeSharp.API;
|
||||
using System.Runtime.InteropServices;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using Vector = CounterStrikeSharp.API.Modules.Utils.Vector;
|
||||
|
||||
@@ -18,13 +18,13 @@ public class GrenadeDataHelper {
|
||||
heGrenadeSignature);
|
||||
}
|
||||
|
||||
private delegate int CHEGrenadeProjectile_CreateDelegate(IntPtr position,
|
||||
IntPtr angle, IntPtr velocity, IntPtr velocityAngle, IntPtr thrower,
|
||||
int weaponId, byte team);
|
||||
|
||||
public static int CreateGrenade(Vector position, QAngle angle,
|
||||
Vector velocity, Vector velocityAngle, IntPtr thrower, CsTeam team) {
|
||||
return CHEGrenadeProjectile_CreateFunc(position.Handle, angle.Handle,
|
||||
velocity.Handle, velocityAngle.Handle, thrower, 44, (byte)team);
|
||||
}
|
||||
|
||||
private delegate int CHEGrenadeProjectile_CreateDelegate(IntPtr position,
|
||||
IntPtr angle, IntPtr velocity, IntPtr velocityAngle, IntPtr thrower,
|
||||
int weaponId, byte team);
|
||||
}
|
||||
@@ -50,7 +50,8 @@ public static class RoundUtil {
|
||||
|
||||
public static void EndRound(RoundEndReason reason) {
|
||||
var gameRules = ServerUtil.GameRulesProxy;
|
||||
if (gameRules == null || gameRules.GameRules == null) return;
|
||||
if (gameRules == null || gameRules.GameRules == null || !gameRules.IsValid)
|
||||
return;
|
||||
// TODO: Figure out what these params do
|
||||
// TerminateRoundFunc.Invoke(gameRules.GameRules.Handle, 5f, reason, 0, 0);
|
||||
VirtualFunctions.TerminateRoundFunc.Invoke(gameRules.GameRules.Handle,
|
||||
|
||||
@@ -11,7 +11,9 @@ public static class ServerUtil {
|
||||
.FindAllEntitiesByDesignerName<CCSGameRulesProxy>("cs_gamerules")
|
||||
.FirstOrDefault();
|
||||
|
||||
return GameRulesProxy?.GameRules;
|
||||
if (GameRulesProxy == null || !GameRulesProxy.IsValid) return null;
|
||||
|
||||
return GameRulesProxy.GameRules;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
@@ -13,6 +12,8 @@ public static class CS2Msgs {
|
||||
public static IMsg DEAD_MUTE_REMINDER
|
||||
=> MsgFactory.Create(nameof(DEAD_MUTE_REMINDER));
|
||||
|
||||
public static IMsg AFK_MOVED => MsgFactory.Create(nameof(AFK_MOVED));
|
||||
|
||||
public static IMsg TASER_SCANNED(IPlayer scannedPlayer, IRole role) {
|
||||
var rolePrefix = GameMsgs.GetRolePrefix(role);
|
||||
return MsgFactory.Create(nameof(TASER_SCANNED),
|
||||
@@ -23,8 +24,6 @@ public static class CS2Msgs {
|
||||
return MsgFactory.Create(nameof(AFK_WARNING), span.TotalSeconds);
|
||||
}
|
||||
|
||||
public static IMsg AFK_MOVED => MsgFactory.Create(nameof(AFK_MOVED));
|
||||
|
||||
public static IMsg TRAITOR_CHAT_FORMAT(IOnlinePlayer player, string msg) {
|
||||
return MsgFactory.Create(nameof(TRAITOR_CHAT_FORMAT), player.Name, msg);
|
||||
}
|
||||
|
||||
@@ -49,4 +49,10 @@ SHOP_ITEM_SILENT_AWP: "Silent AWP"
|
||||
SHOP_ITEM_SILENT_AWP_DESC: "Receive a silenced AWP with limited ammo."
|
||||
|
||||
SHOP_ITEM_CLUSTER_GRENADE: "Cluster Grenade"
|
||||
SHOP_ITEM_CLUSTER_GRENADE_DESC: "A grenade that splits into multiple smaller grenades."
|
||||
SHOP_ITEM_CLUSTER_GRENADE_DESC: "A grenade that splits into multiple smaller grenades."
|
||||
|
||||
SHOP_ITEM_TELEPORT_DECOY: "Teleport Decoy"
|
||||
SHOP_ITEM_TELEPORT_DECOY_DESC: "A decoy that teleports you to it upon explosion."
|
||||
|
||||
SHOP_ITEM_TRIPWIRE: "Tripwire"
|
||||
SHOP_ITEM_TRIPWIRE_DESC: "A tripwire that explodes when triggered."
|
||||
@@ -3,6 +3,7 @@ using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.Game.Actions;
|
||||
|
||||
@@ -24,6 +25,12 @@ public class DamagedAction(IRoleAssigner roles, IPlayer victim,
|
||||
public string Verb => "damaged";
|
||||
public string Details => $"for {Damage} damage with {Weapon}";
|
||||
|
||||
public string Prefix
|
||||
=> PlayerRole != null && OtherRole != null
|
||||
&& PlayerRole is TraitorRole != OtherRole is TraitorRole ?
|
||||
"" :
|
||||
"[BAD] ";
|
||||
|
||||
#region ConstructorAliases
|
||||
|
||||
public DamagedAction(IServiceProvider provider, IPlayer victim,
|
||||
|
||||
@@ -3,6 +3,7 @@ using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.Game.Actions;
|
||||
|
||||
@@ -10,7 +11,7 @@ public class DeathAction(IRoleAssigner roles, IPlayer victim, IPlayer? killer)
|
||||
: IAction {
|
||||
public DeathAction(IRoleAssigner roles, PlayerDeathEvent ev) : this(roles,
|
||||
ev.Player, ev.Killer) {
|
||||
Details = $"using {ev.Weapon}";
|
||||
if (!string.IsNullOrWhiteSpace(ev.Weapon)) Details = $"using {ev.Weapon}";
|
||||
}
|
||||
|
||||
public IPlayer Player { get; } = victim;
|
||||
@@ -34,10 +35,16 @@ public class DeathAction(IRoleAssigner roles, IPlayer victim, IPlayer? killer)
|
||||
$" [{OtherRole.Name.First(char.IsAsciiLetter)}]" :
|
||||
"";
|
||||
return Other is not null ?
|
||||
$"{Other}{oRole} {Verb} {Player}{pRole} {Details}" :
|
||||
$"{Player}{pRole} {Verb} {Details}";
|
||||
$"{Prefix}{Other}{oRole} {Verb} {Player}{pRole} {Details}" :
|
||||
$"{Prefix}{Player}{pRole} {Verb} {Details}";
|
||||
}
|
||||
|
||||
public string Prefix
|
||||
=> PlayerRole != null && OtherRole != null
|
||||
&& PlayerRole is TraitorRole != OtherRole is TraitorRole ?
|
||||
"" :
|
||||
"[BAD] ";
|
||||
|
||||
#region ConstructorAliases
|
||||
|
||||
public DeathAction(IServiceProvider provider, IPlayer victim, IPlayer? killer)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user