Compare commits

...

140 Commits

Author SHA1 Message Date
MSWS
3b4bf490bc fix: Negative damage logging, server crashes 2025-11-03 21:26:56 -08:00
MSWS
abe75d0347 fix: Adjust detective role color 2025-11-03 21:13:01 -08:00
MSWS
eb79552ba3 fix: Fix speed round config 2025-11-03 21:11:35 -08:00
MSWS
e2011b8d24 feat: Add pistol rounds (resolves #169) 2025-11-03 21:05:43 -08:00
MSWS
ec41a6f367 feat: Add tripwire item (resolves #165) +semver:minor 2025-11-03 20:51:53 -08:00
MSWS
9b1bed6982 Begin work on tripwire item 2025-11-03 16:53:39 -08:00
MSWS
8584877739 feat: Replicate death events to fellow traitors (resolves #171) +semver:minor 2025-11-03 15:30:44 -08:00
MSWS
410dd407b3 update: Handle tag colors as well 2025-11-02 21:23:19 -08:00
MSWS
a0bba2c4ba Add warden tag 2025-11-02 21:16:40 -08:00
MSWS
8aa508bf6d feat: Add victim message to 1-hit weapon 2025-11-02 20:45:23 -08:00
MSWS
642155b1bc Revert "fix: Add check after roles assigned"
This reverts commit bacd288fe7.
2025-11-02 20:41:01 -08:00
MSWS
bacd288fe7 fix: Add check after roles assigned 2025-11-02 20:40:05 -08:00
MSWS
29e28038b8 update: Play poison sound only to player 2025-11-02 19:47:22 -08:00
MSWS
b253d8ee12 fix: InvalidateOrder not purging lastUpdate map 2025-11-02 01:23:31 -08:00
MSWS
02575b51e2 Make all rounds give 1 karma 2025-11-02 01:19:24 -08:00
MSWS
d8d365b497 update: Body paint price to match (30) 2025-11-02 01:17:27 -08:00
MSWS
1ac38dc0ad update: Reduce min requirement for special round 8 -> 5 2025-11-02 01:28:16 -07:00
MSWS
62e57ffa97 fix: Reduce karma grants per round 2025-11-02 01:22:06 -07:00
MSWS
81e6b2e695 revert: Remove unnecessary delay in MapHook 2025-11-02 01:18:13 -07:00
MSWS
2ce0457346 fix: Players identifying themselves (resolves #164) 2025-11-01 19:59:35 -07:00
MSWS
ed90c54e53 update: Update suppressed round to only suppress pistols 2025-11-01 19:58:13 -07:00
MSWS
06d2d71f76 feat: Add suppressed and silent rounds, close shop after purchase 2025-11-01 18:59:54 -07:00
MSWS
c6ba041a6b Adjust detective ratio 2025-11-01 18:19:40 -07:00
MSWS
f283d7407e update: Increase speedround limit 2025-11-01 17:56:10 -07:00
MSWS
51ff4df545 update: Reduce camouflage visibility 2025-11-01 17:42:10 -07:00
MSWS
e0ee4bf325 fix: Don't give glocks by default 2025-11-01 17:21:16 -07:00
MSWS
4a4c7e0782 Reduce cost of body paint 2025-11-01 17:00:41 -07:00
MSWS
d4f67ced0c Reduce cost of compasses 2025-11-01 16:41:12 -07:00
MSWS
33ca0c8385 update: Allow inspect button to be used alongside use 2025-10-31 20:10:46 -07:00
MSWS
ff2e97a3ce update: Don't play hurt sound if Traitor is shifting 2025-10-31 20:06:19 -07:00
MSWS
a56cdc1285 Reformat and Cleanup 2025-10-31 20:01:20 -07:00
MSWS
ceda5cba64 fix: Roles not being assigned on first round of map 2025-10-31 19:59:09 -07:00
MSWS
7c203bcd91 update: Increase prices of stickers and healthshot, impl CS2 healthshot config 2025-10-31 19:53:46 -07:00
MSWS
f91fc54897 update: Increase speedround weight +semver:patch 2025-10-31 18:41:07 -07:00
MSWS
7ca4a6bef4 Update README 2025-10-30 21:46:49 -07:00
MSWS
d589a222c8 Format and Cleanup, make Ts sound like they're being damaged by hurtstation 2025-10-30 21:44:00 -07:00
MSWS
a3fdb590fd fix: Fake traitors getting damaged by hurt stations 2025-10-30 21:00:55 -07:00
MSWS
987df197bc Fix concurrent dictionary issue 2025-10-30 18:14:27 -07:00
MSWS
acb3be9132 Require on actual team to be alive 2025-10-30 18:09:14 -07:00
MSWS
bbcc998559 Up 1 knife item 2025-10-30 17:57:00 -07:00
MSWS
56781c6ae8 More item balancing, name updating, bug fix 2025-10-30 17:56:09 -07:00
MSWS
0ca983943d Revert "Fetch playername from object if available"
This reverts commit 8cd8e14e18.
2025-10-29 16:28:56 -07:00
MSWS
8cd8e14e18 Fetch playername from object if available 2025-10-29 15:27:13 -07:00
MSWS
57ef5e3e24 Use pretty name for rtd reward description 2025-10-28 20:31:04 -07:00
MSWS
9c99d316aa Revert "Revert "fix: Allow typing if dead even with muted roll""
This reverts commit e679c5193b.
2025-10-28 19:26:57 -07:00
MSWS
e679c5193b Revert "fix: Allow typing if dead even with muted roll"
This reverts commit daa24a0e87.
2025-10-28 19:26:43 -07:00
MSWS
6ece0450bb fix: Reduce volume of health station 2025-10-28 19:26:26 -07:00
MSWS
daa24a0e87 fix: Allow typing if dead even with muted roll 2025-10-28 19:20:42 -07:00
MSWS
1c8785b388 Add reminder for vanilla rounds 2025-10-28 18:50:09 -07:00
MSWS
a80c36e3c5 Suppress damage stats 2025-10-28 15:29:10 -07:00
MSWS
ba6b6c448f Change currency name to point 2025-10-28 14:06:29 -07:00
MSWS
d30e916319 Fix role name cleaning 2025-10-28 13:47:43 -07:00
MSWS
9f275fa189 Slight tweaks to logging 2025-10-28 13:39:02 -07:00
MSWS
40bdcac4b0 fix: Address copilot concerns 2025-10-28 13:30:19 -07:00
MSWS
6b3ae03ab3 Require both roles for BAD ACTION 2025-10-28 13:23:37 -07:00
MSWS
9e8e1d1fb0 Add prefix to death action 2025-10-28 13:22:53 -07:00
MSWS
fba875f098 Use prefix 2025-10-28 13:21:40 -07:00
MSWS
38fa801c15 feat: Teleport decoy working (resolves #153) 2025-10-28 13:19:29 -07:00
MSWS
b21fed3ff8 Start work on teleport decoy 2025-10-28 13:03:12 -07:00
MSWS
0e02d66350 Add configs 2025-10-28 12:39:37 -07:00
MSWS
7f6ac62348 fix: Karma events not dispatching 2025-10-28 12:28:26 -07:00
MSWS
f44e57215f fix: Special Round weights 2025-10-28 12:15:42 -07:00
MSWS
ce48f5a5ac Add logs for RTD as well 2025-10-28 12:11:54 -07:00
MSWS
4f258e55dd Log tasers 2025-10-28 11:45:43 -07:00
MSWS
b0ba6baac9 Use contexts 2025-10-28 11:30:46 -07:00
MSWS
4d052f31c6 Revert "Wonky fix for CS specific issues"
This reverts commit 2351ec55ec.
2025-10-28 10:58:51 -07:00
MSWS
7c5e7c3f68 Revert "Updates"
This reverts commit b85a3a415d.
2025-10-28 10:58:50 -07:00
MSWS
23e08134c8 Revert "Add debug"
This reverts commit 70c416bbe6.
2025-10-28 10:58:49 -07:00
MSWS
16d9335292 Revert "More work"
This reverts commit 840e04fd71.
2025-10-28 10:58:47 -07:00
MSWS
840e04fd71 More work 2025-10-28 09:40:57 -07:00
MSWS
70c416bbe6 Add debug 2025-10-28 07:31:29 -07:00
MSWS
b85a3a415d Updates 2025-10-27 23:10:05 -07:00
MSWS
2351ec55ec Wonky fix for CS specific issues 2025-10-27 22:34:35 -07:00
MSWS
4af1be95f4 Working 2025-10-27 22:10:22 -07:00
MSWS
fdb22c1090 Try using logic relay 2025-10-27 21:50:19 -07:00
MSWS
ddc309927f Add context as well for now 2025-10-27 20:51:55 -07:00
MSWS
7b657b1595 Working gamedata method 2025-10-27 20:22:13 -07:00
MSWS
05eed34ffd Try gamedata approach 2025-10-27 19:44:38 -07:00
MSWS
707a967445 Use contexts 2025-10-27 19:10:31 -07:00
MSWS
d6c6562d32 Additional safety check 2025-10-27 17:31:59 -07:00
MSWS
64e9332fa6 Add safety checks to avoid stuck states 2025-10-27 17:23:33 -07:00
MSWS
536f0eafb5 Merge branch 'dev' of github.com:MSWS/TTT into dev 2025-10-27 17:08:08 -07:00
MSWS
3e513cb611 Enhanced debugging 2025-10-27 17:08:02 -07:00
MSWS
cba8470f09 Increment version +semver:minor 2025-10-26 23:17:08 -07:00
MSWS
275404582f Merge branch 'main' into dev 2025-10-26 23:16:34 -07:00
MSWS
76dc717a8b Add settarget debug 2025-10-26 20:16:32 -07:00
Isaac
ff8d4dfc7e fix: Dont afk enforce unalive players (#151) 2025-10-26 18:50:36 -07:00
MSWS
f63acf24c4 Dont afk enforce unalive players 2025-10-26 18:43:03 -07:00
Isaac
678b9b0de6 fix: Map changing causing bugs (#150) 2025-10-26 18:35:05 -07:00
MSWS
18144f5827 Merge branch 'dev' of github.com:MSWS/TTT into dev 2025-10-26 18:21:29 -07:00
MSWS
e590ae2b7a Register map change handlers 2025-10-26 18:21:22 -07:00
Isaac
6bc0f57bed Bump actions/upload-artifact from 4 to 5 (#148)
Bumps
[actions/upload-artifact](https://github.com/actions/upload-artifact)
from 4 to 5.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/actions/upload-artifact/releases">actions/upload-artifact's
releases</a>.</em></p>
<blockquote>
<h2>v5.0.0</h2>
<h2>What's Changed</h2>
<p><strong>BREAKING CHANGE:</strong> this update supports Node
<code>v24.x</code>. This is not a breaking change per-se but we're
treating it as such.</p>
<ul>
<li>Update README.md by <a
href="https://github.com/GhadimiR"><code>@​GhadimiR</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/681">actions/upload-artifact#681</a></li>
<li>Update README.md by <a
href="https://github.com/nebuk89"><code>@​nebuk89</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/712">actions/upload-artifact#712</a></li>
<li>Readme: spell out the first use of GHES by <a
href="https://github.com/danwkennedy"><code>@​danwkennedy</code></a> in
<a
href="https://redirect.github.com/actions/upload-artifact/pull/727">actions/upload-artifact#727</a></li>
<li>Update GHES guidance to include reference to Node 20 version by <a
href="https://github.com/patrikpolyak"><code>@​patrikpolyak</code></a>
in <a
href="https://redirect.github.com/actions/upload-artifact/pull/725">actions/upload-artifact#725</a></li>
<li>Bump <code>@actions/artifact</code> to <code>v4.0.0</code></li>
<li>Prepare <code>v5.0.0</code> by <a
href="https://github.com/danwkennedy"><code>@​danwkennedy</code></a> in
<a
href="https://redirect.github.com/actions/upload-artifact/pull/734">actions/upload-artifact#734</a></li>
</ul>
<h2>New Contributors</h2>
<ul>
<li><a href="https://github.com/GhadimiR"><code>@​GhadimiR</code></a>
made their first contribution in <a
href="https://redirect.github.com/actions/upload-artifact/pull/681">actions/upload-artifact#681</a></li>
<li><a href="https://github.com/nebuk89"><code>@​nebuk89</code></a> made
their first contribution in <a
href="https://redirect.github.com/actions/upload-artifact/pull/712">actions/upload-artifact#712</a></li>
<li><a
href="https://github.com/danwkennedy"><code>@​danwkennedy</code></a>
made their first contribution in <a
href="https://redirect.github.com/actions/upload-artifact/pull/727">actions/upload-artifact#727</a></li>
<li><a
href="https://github.com/patrikpolyak"><code>@​patrikpolyak</code></a>
made their first contribution in <a
href="https://redirect.github.com/actions/upload-artifact/pull/725">actions/upload-artifact#725</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/upload-artifact/compare/v4...v5.0.0">https://github.com/actions/upload-artifact/compare/v4...v5.0.0</a></p>
<h2>v4.6.2</h2>
<h2>What's Changed</h2>
<ul>
<li>Update to use artifact 2.3.2 package &amp; prepare for new
upload-artifact release by <a
href="https://github.com/salmanmkc"><code>@​salmanmkc</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/685">actions/upload-artifact#685</a></li>
</ul>
<h2>New Contributors</h2>
<ul>
<li><a href="https://github.com/salmanmkc"><code>@​salmanmkc</code></a>
made their first contribution in <a
href="https://redirect.github.com/actions/upload-artifact/pull/685">actions/upload-artifact#685</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/upload-artifact/compare/v4...v4.6.2">https://github.com/actions/upload-artifact/compare/v4...v4.6.2</a></p>
<h2>v4.6.1</h2>
<h2>What's Changed</h2>
<ul>
<li>Update to use artifact 2.2.2 package by <a
href="https://github.com/yacaovsnc"><code>@​yacaovsnc</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/673">actions/upload-artifact#673</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/upload-artifact/compare/v4...v4.6.1">https://github.com/actions/upload-artifact/compare/v4...v4.6.1</a></p>
<h2>v4.6.0</h2>
<h2>What's Changed</h2>
<ul>
<li>Expose env vars to control concurrency and timeout by <a
href="https://github.com/yacaovsnc"><code>@​yacaovsnc</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/662">actions/upload-artifact#662</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/upload-artifact/compare/v4...v4.6.0">https://github.com/actions/upload-artifact/compare/v4...v4.6.0</a></p>
<h2>v4.5.0</h2>
<h2>What's Changed</h2>
<ul>
<li>fix: deprecated <code>Node.js</code> version in action by <a
href="https://github.com/hamirmahal"><code>@​hamirmahal</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/578">actions/upload-artifact#578</a></li>
<li>Add new <code>artifact-digest</code> output by <a
href="https://github.com/bdehamer"><code>@​bdehamer</code></a> in <a
href="https://redirect.github.com/actions/upload-artifact/pull/656">actions/upload-artifact#656</a></li>
</ul>
<h2>New Contributors</h2>
<ul>
<li><a
href="https://github.com/hamirmahal"><code>@​hamirmahal</code></a> made
their first contribution in <a
href="https://redirect.github.com/actions/upload-artifact/pull/578">actions/upload-artifact#578</a></li>
</ul>
<!-- raw HTML omitted -->
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="330a01c490"><code>330a01c</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/upload-artifact/issues/734">#734</a>
from actions/danwkennedy/prepare-5.0.0</li>
<li><a
href="03f2824452"><code>03f2824</code></a>
Update <code>github.dep.yml</code></li>
<li><a
href="905a1ecb59"><code>905a1ec</code></a>
Prepare <code>v5.0.0</code></li>
<li><a
href="2d9f9cdfa9"><code>2d9f9cd</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/upload-artifact/issues/725">#725</a>
from patrikpolyak/patch-1</li>
<li><a
href="9687587dec"><code>9687587</code></a>
Merge branch 'main' into patch-1</li>
<li><a
href="2848b2cda0"><code>2848b2c</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/upload-artifact/issues/727">#727</a>
from danwkennedy/patch-1</li>
<li><a
href="9b511775fd"><code>9b51177</code></a>
Spell out the first use of GHES</li>
<li><a
href="cd231ca1ed"><code>cd231ca</code></a>
Update GHES guidance to include reference to Node 20 version</li>
<li><a
href="de65e23aa2"><code>de65e23</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/upload-artifact/issues/712">#712</a>
from actions/nebuk89-patch-1</li>
<li><a
href="8747d8cd76"><code>8747d8c</code></a>
Update README.md</li>
<li>Additional commits viewable in <a
href="https://github.com/actions/upload-artifact/compare/v4...v5">compare
view</a></li>
</ul>
</details>
<br />


[![Dependabot compatibility
score](https://dependabot-badges.githubapp.com/badges/compatibility_score?dependency-name=actions/upload-artifact&package-manager=github_actions&previous-version=4&new-version=5)](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores)

Dependabot will resolve any conflicts with this PR as long as you don't
alter it yourself. You can also trigger a rebase manually by commenting
`@dependabot rebase`.

[//]: # (dependabot-automerge-start)
[//]: # (dependabot-automerge-end)

---

<details>
<summary>Dependabot commands and options</summary>
<br />

You can trigger Dependabot actions by commenting on this PR:
- `@dependabot rebase` will rebase this PR
- `@dependabot recreate` will recreate this PR, overwriting any edits
that have been made to it
- `@dependabot merge` will merge this PR after your CI passes on it
- `@dependabot squash and merge` will squash and merge this PR after
your CI passes on it
- `@dependabot cancel merge` will cancel a previously requested merge
and block automerging
- `@dependabot reopen` will reopen this PR if it is closed
- `@dependabot close` will close this PR and stop Dependabot recreating
it. You can achieve the same result by closing it manually
- `@dependabot show <dependency name> ignore conditions` will show all
of the ignore conditions of the specified dependency
- `@dependabot ignore this major version` will close this PR and stop
Dependabot creating any more for this major version (unless you reopen
the PR or upgrade to it yourself)
- `@dependabot ignore this minor version` will close this PR and stop
Dependabot creating any more for this minor version (unless you reopen
the PR or upgrade to it yourself)
- `@dependabot ignore this dependency` will close this PR and stop
Dependabot creating any more for this dependency (unless you reopen the
PR or upgrade to it yourself)


</details>
2025-10-26 18:11:56 -07:00
Isaac
83a1d0e3e3 Bump actions/download-artifact from 5 to 6 (#149)
Bumps
[actions/download-artifact](https://github.com/actions/download-artifact)
from 5 to 6.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/actions/download-artifact/releases">actions/download-artifact's
releases</a>.</em></p>
<blockquote>
<h2>v6.0.0</h2>
<h2>What's Changed</h2>
<p><strong>BREAKING CHANGE:</strong> this update supports Node
<code>v24.x</code>. This is not a breaking change per-se but we're
treating it as such.</p>
<ul>
<li>Update README for download-artifact v5 changes by <a
href="https://github.com/yacaovsnc"><code>@​yacaovsnc</code></a> in <a
href="https://redirect.github.com/actions/download-artifact/pull/417">actions/download-artifact#417</a></li>
<li>Update README with artifact extraction details by <a
href="https://github.com/yacaovsnc"><code>@​yacaovsnc</code></a> in <a
href="https://redirect.github.com/actions/download-artifact/pull/424">actions/download-artifact#424</a></li>
<li>Readme: spell out the first use of GHES by <a
href="https://github.com/danwkennedy"><code>@​danwkennedy</code></a> in
<a
href="https://redirect.github.com/actions/download-artifact/pull/431">actions/download-artifact#431</a></li>
<li>Bump <code>@actions/artifact</code> to <code>v4.0.0</code></li>
<li>Prepare <code>v6.0.0</code> by <a
href="https://github.com/danwkennedy"><code>@​danwkennedy</code></a> in
<a
href="https://redirect.github.com/actions/download-artifact/pull/438">actions/download-artifact#438</a></li>
</ul>
<h2>New Contributors</h2>
<ul>
<li><a
href="https://github.com/danwkennedy"><code>@​danwkennedy</code></a>
made their first contribution in <a
href="https://redirect.github.com/actions/download-artifact/pull/431">actions/download-artifact#431</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/download-artifact/compare/v5...v6.0.0">https://github.com/actions/download-artifact/compare/v5...v6.0.0</a></p>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="018cc2cf5b"><code>018cc2c</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/download-artifact/issues/438">#438</a>
from actions/danwkennedy/prepare-6.0.0</li>
<li><a
href="815651c680"><code>815651c</code></a>
Revert &quot;Remove <code>github.dep.yml</code>&quot;</li>
<li><a
href="bb3a066a8b"><code>bb3a066</code></a>
Remove <code>github.dep.yml</code></li>
<li><a
href="fa1ce46bbd"><code>fa1ce46</code></a>
Prepare <code>v6.0.0</code></li>
<li><a
href="4a24838f3d"><code>4a24838</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/download-artifact/issues/431">#431</a>
from danwkennedy/patch-1</li>
<li><a
href="5e3251c4ff"><code>5e3251c</code></a>
Readme: spell out the first use of GHES</li>
<li><a
href="abefc31eaf"><code>abefc31</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/download-artifact/issues/424">#424</a>
from actions/yacaovsnc/update_readme</li>
<li><a
href="ac43a6070a"><code>ac43a60</code></a>
Update README with artifact extraction details</li>
<li><a
href="de96f4613b"><code>de96f46</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/download-artifact/issues/417">#417</a>
from actions/yacaovsnc/update_readme</li>
<li><a
href="7993cb44e9"><code>7993cb4</code></a>
Remove migration guide for artifact download changes</li>
<li>Additional commits viewable in <a
href="https://github.com/actions/download-artifact/compare/v5...v6">compare
view</a></li>
</ul>
</details>
<br />


[![Dependabot compatibility
score](https://dependabot-badges.githubapp.com/badges/compatibility_score?dependency-name=actions/download-artifact&package-manager=github_actions&previous-version=5&new-version=6)](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores)

Dependabot will resolve any conflicts with this PR as long as you don't
alter it yourself. You can also trigger a rebase manually by commenting
`@dependabot rebase`.

[//]: # (dependabot-automerge-start)
[//]: # (dependabot-automerge-end)

---

<details>
<summary>Dependabot commands and options</summary>
<br />

You can trigger Dependabot actions by commenting on this PR:
- `@dependabot rebase` will rebase this PR
- `@dependabot recreate` will recreate this PR, overwriting any edits
that have been made to it
- `@dependabot merge` will merge this PR after your CI passes on it
- `@dependabot squash and merge` will squash and merge this PR after
your CI passes on it
- `@dependabot cancel merge` will cancel a previously requested merge
and block automerging
- `@dependabot reopen` will reopen this PR if it is closed
- `@dependabot close` will close this PR and stop Dependabot recreating
it. You can achieve the same result by closing it manually
- `@dependabot show <dependency name> ignore conditions` will show all
of the ignore conditions of the specified dependency
- `@dependabot ignore this major version` will close this PR and stop
Dependabot creating any more for this major version (unless you reopen
the PR or upgrade to it yourself)
- `@dependabot ignore this minor version` will close this PR and stop
Dependabot creating any more for this minor version (unless you reopen
the PR or upgrade to it yourself)
- `@dependabot ignore this dependency` will close this PR and stop
Dependabot creating any more for this dependency (unless you reopen the
PR or upgrade to it yourself)


</details>
2025-10-26 18:11:48 -07:00
dependabot[bot]
4d0fdfa25e Bump actions/download-artifact from 5 to 6
Bumps [actions/download-artifact](https://github.com/actions/download-artifact) from 5 to 6.
- [Release notes](https://github.com/actions/download-artifact/releases)
- [Commits](https://github.com/actions/download-artifact/compare/v5...v6)

---
updated-dependencies:
- dependency-name: actions/download-artifact
  dependency-version: '6'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2025-10-27 00:26:03 +00:00
dependabot[bot]
9f673f9d8b Bump actions/upload-artifact from 4 to 5
Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 4 to 5.
- [Release notes](https://github.com/actions/upload-artifact/releases)
- [Commits](https://github.com/actions/upload-artifact/compare/v4...v5)

---
updated-dependencies:
- dependency-name: actions/upload-artifact
  dependency-version: '5'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2025-10-27 00:25:38 +00:00
MSWS
3ad4339073 Buff bodypaint 2025-10-25 21:14:27 -07:00
Isaac
890ba71fdf Additional balancing (#147) 2025-10-25 02:50:17 -07:00
MSWS
c6fea1a21e Balances 2025-10-25 02:43:50 -07:00
MSWS
db9ad9303f Reduce M4 cost, reduce station health 2025-10-25 02:25:11 -07:00
Isaac
9224e823c0 Game balances (#146) 2025-10-25 02:05:03 -07:00
MSWS
4ab16d71db Handle map change interrupting rounds 2025-10-25 01:59:16 -07:00
MSWS
627c048183 Delay round effects for speedround due to race condition 2025-10-25 01:47:55 -07:00
MSWS
66d1106d4c Increase time, nerf camo and silent awp 2025-10-25 01:02:46 -07:00
Isaac
39c7a4762d Dev (#145) 2025-10-24 20:08:47 -07:00
MSWS
f2352ede1f Merge branch 'dev' of github.com:MSWS/TTT into dev 2025-10-24 20:06:20 -07:00
MSWS
f675a87ffd Additional hotpatch 2025-10-24 20:06:04 -07:00
Isaac
7f455d5354 Hotpatch 2025-10-24 19:19:44 -07:00
Isaac
d1972fc556 Merge branch 'main' into dev 2025-10-24 19:12:35 -07:00
MSWS
f2dbc72aee Use squared distance 2025-10-24 19:09:45 -07:00
MSWS
77a2289367 Reset special round on round end 2025-10-24 19:08:55 -07:00
Isaac
456ae22b12 feat: Auto RTD (#142) 2025-10-24 18:23:48 -07:00
Isaac
2616b231dc fix: Use Locale (#141) 2025-10-24 18:20:04 -07:00
MSWS
3cb86aa2f8 Working Auto RTD 2025-10-24 18:19:02 -07:00
MSWS
4c72f3dfff Fix duplicate spaces 2025-10-24 18:00:30 -07:00
MSWS
bc45f3fb74 fix: Use Locale 2025-10-24 17:58:15 -07:00
Isaac
2bcf436677 feat: Auto RTD (resolves #140) (#139) 2025-10-24 17:41:08 -07:00
Isaac
9dfb45583b feat: Special Rounds (resolves #133) (#138) 2025-10-24 17:36:55 -07:00
MSWS
3fa1558011 feat: Auto RTD 2025-10-24 17:36:36 -07:00
MSWS
6c7bc22395 Add vanilla round 2025-10-24 17:06:35 -07:00
MSWS
c95fba0fc5 Send messages 2025-10-24 16:44:09 -07:00
Isaac
40c7a6d471 Fix services (#137) 2025-10-24 16:03:35 -07:00
MSWS
b79519f6b4 Fix services 2025-10-24 16:01:56 -07:00
Isaac
bea87d20f3 Feat/special rounds (#136) 2025-10-24 15:23:48 -07:00
MSWS
5bbc621d86 Fix circular dependencies 2025-10-24 15:21:48 -07:00
MSWS
5ed244f84c Add list of special rounds to feedback 2025-10-24 15:16:54 -07:00
MSWS
31d2354e6f Basic work for special rounds 2025-10-24 15:16:03 -07:00
MSWS
44d9644694 Start work on special rounds 2025-10-24 01:38:14 -07:00
Isaac
f6d1b95a38 Update scope management (#135) 2025-10-22 16:02:12 -07:00
MSWS
cf1d040b44 Update scope management 2025-10-22 15:58:55 -07:00
Isaac
5393920f95 Bug Fixes, Stats API +semver:minor (#134) 2025-10-22 09:18:27 -07:00
MSWS
8158206101 Increase unit test delay again 2025-10-22 09:15:15 -07:00
MSWS
06f8f083df fix: Services typo 2025-10-22 09:12:18 -07:00
Isaac
5c18a046b8 Update TTT/Stats/StatsServiceCollection.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Signed-off-by: Isaac <git@msws.xyz>
2025-10-22 09:11:14 -07:00
Isaac
063813baca Merge branch 'main' into dev 2025-10-22 09:09:57 -07:00
MSWS
a10ce25846 Additional api updates 2025-10-22 03:05:36 -07:00
MSWS
89077c8361 Add api feedback 2025-10-22 01:12:43 -07:00
MSWS
fd3ffc6d59 Revert "Add api feedback"
This reverts commit f9e2734390.
2025-10-22 01:11:55 -07:00
MSWS
f9e2734390 Add api feedback 2025-10-22 01:11:43 -07:00
MSWS
251d8efeaf Add api feedback 2025-10-22 01:04:45 -07:00
Isaac
247f7de49b Shop Balancing, AFK Management, Exploration based rewards (resolves #116) (#132) 2025-10-20 20:08:20 -07:00
188 changed files with 2694 additions and 721 deletions

View File

@@ -38,7 +38,7 @@ jobs:
- name: Publish Test Project
run: dotnet publish TTT/Test/Test.csproj --no-restore --no-build -o build_output -c Debug
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v5
with:
name: build_output
path: build_output
@@ -59,7 +59,7 @@ jobs:
dotnet-version: '8.0.x'
- name: Download Build Output
uses: actions/download-artifact@v5
uses: actions/download-artifact@v6
with:
name: build_output
path: build_output

View File

@@ -16,7 +16,9 @@ survive while eliminating the traitors among them.
- [X] Innocents
- [X] Shop
- [X] Karma
- [ ] Statistics
- [X] Statistics
- [X] Map Integrations
- [X] Special Rounds
## Versioning

View File

@@ -0,0 +1,26 @@
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using SpecialRoundAPI.Configs;
using TTT.API;
using TTT.API.Events;
using TTT.Game.Events.Game;
using TTT.Game.Listeners;
using TTT.Locale;
namespace SpecialRoundAPI;
public abstract class AbstractSpecialRound(IServiceProvider provider)
: BaseListener(provider) {
protected readonly ISpecialRoundTracker Tracker =
provider.GetRequiredService<ISpecialRoundTracker>();
public abstract string Name { get; }
public abstract IMsg Description { get; }
public abstract SpecialRoundConfig Config { get; }
public abstract void ApplyRoundEffects();
[UsedImplicitly]
[EventHandler]
public abstract void OnGameState(GameStateUpdateEvent ev);
}

View File

@@ -0,0 +1,5 @@
namespace SpecialRoundAPI.Configs;
public record BhopRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.25f;
}

View File

@@ -0,0 +1,5 @@
namespace SpecialRoundAPI.Configs;
public record PistolRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.75f;
}

View File

@@ -0,0 +1,5 @@
namespace SpecialRoundAPI.Configs;
public record SilentRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.5f;
}

View File

@@ -0,0 +1,5 @@
namespace SpecialRoundAPI.Configs;
public abstract record SpecialRoundConfig {
public abstract float Weight { get; init; }
}

View File

@@ -0,0 +1,9 @@
namespace SpecialRoundAPI.Configs;
public record SpeedRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 1;
public TimeSpan InitialSeconds { get; init; } = TimeSpan.FromSeconds(40);
public TimeSpan SecondsPerKill { get; init; } = TimeSpan.FromSeconds(8);
public TimeSpan MaxTimeEver { get; init; } = TimeSpan.FromSeconds(90);
}

View File

@@ -0,0 +1,5 @@
namespace SpecialRoundAPI.Configs;
public record SuppressedRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.75f;
}

View File

@@ -0,0 +1,5 @@
namespace SpecialRoundAPI.Configs;
public record VanillaRoundConfig : SpecialRoundConfig {
public override float Weight { get; init; } = 0.5f;
}

View File

@@ -0,0 +1,13 @@
namespace SpecialRoundAPI;
public interface ISpecialRoundStarter {
/// <summary>
/// Attempts to start the given special round.
/// Will bypass most checks, but may still return null if starting the round
/// is not possible.
/// </summary>
/// <param name="round"></param>
/// <returns></returns>
public AbstractSpecialRound?
TryStartSpecialRound(AbstractSpecialRound? round);
}

View File

@@ -0,0 +1,6 @@
namespace SpecialRoundAPI;
public interface ISpecialRoundTracker {
public AbstractSpecialRound? CurrentRound { get; set; }
public int RoundsSinceLastSpecial { get; set; }
}

View File

@@ -0,0 +1,15 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\Locale\Locale.csproj"/>
<ProjectReference Include="..\..\TTT\API\API.csproj"/>
<ProjectReference Include="..\..\TTT\Game\Game.csproj"/>
</ItemGroup>
</Project>

12
TTT.sln
View File

@@ -27,6 +27,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RTD", "TTT\RTD\RTD.csproj",
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Stats", "TTT\Stats\Stats.csproj", "{256473A2-6ACD-440C-83FA-6056147656C7}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpecialRound", "TTT\SpecialRound\SpecialRound.csproj", "{5092069A-3CFA-41C8-B685-341040AB435C}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpecialRoundAPI", "SpecialRoundAPI\SpecialRoundAPI\SpecialRoundAPI.csproj", "{360FEF16-54DA-42EE-995A-3D31C699287D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -84,6 +88,14 @@ Global
{256473A2-6ACD-440C-83FA-6056147656C7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{256473A2-6ACD-440C-83FA-6056147656C7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{256473A2-6ACD-440C-83FA-6056147656C7}.Release|Any CPU.Build.0 = Release|Any CPU
{5092069A-3CFA-41C8-B685-341040AB435C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{5092069A-3CFA-41C8-B685-341040AB435C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{5092069A-3CFA-41C8-B685-341040AB435C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{5092069A-3CFA-41C8-B685-341040AB435C}.Release|Any CPU.Build.0 = Release|Any CPU
{360FEF16-54DA-42EE-995A-3D31C699287D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{360FEF16-54DA-42EE-995A-3D31C699287D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{360FEF16-54DA-42EE-995A-3D31C699287D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{360FEF16-54DA-42EE-995A-3D31C699287D}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
EndGlobalSection

View File

@@ -11,6 +11,7 @@ public interface IAction {
string Id { get; }
string Verb { get; }
string Details { get; }
string Prefix => "";
public string Format() {
var pRole = PlayerRole != null ?
@@ -20,7 +21,7 @@ public interface IAction {
$" [{OtherRole.Name.First(char.IsAsciiLetter)}]" :
"";
return Other is not null ?
$"{Player}{pRole} {Verb} {Other}{oRole} {Details}" :
$"{Player}{pRole} {Verb} {Details}";
$"{Prefix}{Player}{pRole} {Verb} {Other}{oRole} {Details}" :
$"{Prefix}{Player}{pRole} {Verb} {Details}";
}
}

View File

@@ -18,6 +18,6 @@ public interface IActionLogger {
void PrintLogs();
void PrintLogs(IOnlinePlayer? player);
string[] MakeLogs();
}

View File

@@ -1,3 +1,3 @@
namespace TTT.API.Player;
public interface IMuted : ISet<string> { }

View File

@@ -7,7 +7,7 @@ public interface IPlayer : IEquatable<IPlayer> {
/// </summary>
string Id { get; }
string Name { get; }
string Name { get; set; }
bool IEquatable<IPlayer>.Equals(IPlayer? other) {
if (other is null) return false;

View File

@@ -0,0 +1,19 @@
using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
namespace TTT.CS2.Actions;
public class TaserAction(IRoleAssigner roles, IPlayer victim,
IPlayer identifier) : IAction {
public IPlayer Player { get; } = identifier;
public IPlayer? Other { get; } = victim;
public IRole? PlayerRole { get; } =
roles.GetRoles(identifier).FirstOrDefault();
public IRole? OtherRole { get; } = roles.GetRoles(victim).FirstOrDefault();
public string Id { get; } = "cs2.action.tased";
public string Verb { get; } = "tased";
public string Details { get; } = "";
}

View File

@@ -9,6 +9,7 @@
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\SpecialRoundAPI\SpecialRoundAPI\SpecialRoundAPI.csproj"/>
<ProjectReference Include="..\API\API.csproj"/>
<ProjectReference Include="..\Game\Game.csproj"/>
<ProjectReference Include="..\Karma\Karma.csproj"/>

View File

@@ -1,6 +1,8 @@
using CounterStrikeSharp.API.Core;
using Microsoft.Extensions.DependencyInjection;
using ShopAPI;
using ShopAPI.Configs;
using ShopAPI.Configs.Detective;
using ShopAPI.Configs.Traitor;
using TTT.API.Command;
using TTT.API.Extensions;
@@ -50,23 +52,39 @@ public static class CS2ServiceCollection {
.AddModBehavior<IStorage<PoisonSmokeConfig>, CS2PoisonSmokeConfig>();
collection.AddModBehavior<IStorage<KarmaConfig>, CS2KarmaConfig>();
collection.AddModBehavior<IStorage<CamoConfig>, CS2CamoConfig>();
collection.AddModBehavior<IStorage<StickersConfig>, CS2StickersConfig>();
collection.AddModBehavior<IStorage<BodyPaintConfig>, CS2BodyPaintConfig>();
collection
.AddModBehavior<IStorage<DnaScannerConfig>, CS2DnaScannerConfig>();
collection
.AddModBehavior<IStorage<HealthStationConfig>, CS2HealthStationConfig>();
collection
.AddModBehavior<IStorage<ClusterGrenadeConfig>, CS2ClusterGrenadeConfig>();
collection.AddModBehavior<IStorage<GlovesConfig>, CS2GlovesConfig>();
collection
.AddModBehavior<IStorage<OneHitKnifeConfig>, CS2OneHitKnifeConfig>();
collection.AddModBehavior<IStorage<SilentAWPConfig>, CS2SilentAWPConfig>();
collection
.AddModBehavior<IStorage<HealthshotConfig>, CS2HealthshotConfig>();
// TTT - CS2 Specific optionals
collection.AddScoped<ITextSpawner, TextSpawner>();
// GameHandlers
collection.AddModBehavior<BodySpawner>();
collection.AddModBehavior<BombPlantSuppressor>();
collection.AddModBehavior<BuyMenuHandler>();
collection.AddModBehavior<CombatHandler>();
collection.AddModBehavior<DamageCanceler>();
collection.AddModBehavior<MapChangeCausesEndListener>();
collection.AddModBehavior<MapZoneRemover>();
collection.AddModBehavior<NameUpdater>();
collection.AddModBehavior<PlayerConnectionsHandler>();
collection.AddModBehavior<PlayerMuter>();
collection.AddModBehavior<PropMover>();
collection.AddModBehavior<RoundStart_GameStartHandler>();
collection.AddModBehavior<BombPlantSuppressor>();
collection.AddModBehavior<MapZoneRemover>();
collection.AddModBehavior<BuyMenuHandler>();
collection.AddModBehavior<TeamChangeHandler>();
collection.AddModBehavior<TraitorChatHandler>();
collection.AddModBehavior<PlayerMuter>();
// Damage Cancelers
collection.AddModBehavior<OutOfRoundCanceler>();
@@ -76,12 +94,14 @@ public static class CS2ServiceCollection {
collection.AddModBehavior<AfkTimerListener>();
collection.AddModBehavior<BodyPickupListener>();
collection.AddModBehavior<IBodyTracker, BodyTracker>();
collection.AddModBehavior<KarmaBanner>();
collection.AddModBehavior<KarmaSyncer>();
collection.AddModBehavior<LateSpawnListener>();
collection.AddModBehavior<MapHookListener>();
collection.AddModBehavior<PlayerStatsTracker>();
collection.AddModBehavior<RoundTimerListener>();
collection.AddModBehavior<ScreenColorApplier>();
collection.AddModBehavior<KarmaBanner>();
collection.AddModBehavior<KarmaSyncer>();
collection.AddModBehavior<WardenTagAssigner>();
// Commands
collection.AddModBehavior<TestCommand>();

View File

@@ -6,7 +6,6 @@ using TTT.API;
using TTT.API.Command;
using TTT.API.Messages;
using TTT.API.Player;
using TTT.Game;
using TTT.Game.Commands;
using TTT.Game.lang;

View File

@@ -41,15 +41,15 @@ public class PlayerPingShopAlias(IServiceProvider provider) : IPluginModule {
private void onButton(CCSPlayerController? player, int index) {
if (player == null) return;
if (converter.GetPlayer(player) is not IOnlinePlayer gamePlayer) return;
if (converter.GetPlayer(player) is not IOnlinePlayer apiPlayer) return;
var lastUpdated = itemSorter.GetLastUpdate(gamePlayer);
var lastUpdated = itemSorter.GetLastUpdate(apiPlayer);
if (lastUpdated == null
|| DateTime.Now - lastUpdated > TimeSpan.FromSeconds(20))
return;
var cmdInfo = new CS2CommandInfo(provider, gamePlayer, 0, "css_shop", "buy",
(index - 1).ToString());
cmdInfo.CallingContext = CommandCallingContext.Chat;
var cmdInfo = new CS2CommandInfo(provider, apiPlayer, 0, "css_shop", "buy",
(index - 1).ToString()) { CallingContext = CommandCallingContext.Chat };
provider.GetRequiredService<ICommandManager>().ProcessCommand(cmdInfo);
itemSorter.InvalidateOrder(apiPlayer);
}
}

View File

@@ -48,7 +48,6 @@ public class GiveItemCommand(IServiceProvider provider) : ICommand {
var purchaseEv = new PlayerPurchaseItemEvent(target, item);
provider.GetRequiredService<IEventBus>().Dispatch(purchaseEv);
if (purchaseEv.IsCanceled) return;
shop.GiveItem(target, item);
info.ReplySync($"Gave item '{item.Name}' to {target.Name}.");

View File

@@ -9,17 +9,12 @@ namespace TTT.CS2.Command.Test;
public class ReloadModuleCommand(IServiceProvider provider)
: ICommand, IPluginModule {
private BasePlugin? plugin;
public void Dispose() { }
public void Start() { }
private BasePlugin? plugin;
public string Id => "reload";
public void Start(BasePlugin? plugin) {
if (plugin == null) return;
this.plugin = plugin;
}
public string[] Usage => ["<module>"];
public Task<CommandResult>
@@ -59,4 +54,9 @@ public class ReloadModuleCommand(IServiceProvider provider)
return Task.FromResult(CommandResult.SUCCESS);
}
public void Start(BasePlugin? plugin) {
if (plugin == null) return;
this.plugin = plugin;
}
}

View File

@@ -0,0 +1,29 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using Microsoft.Extensions.DependencyInjection;
using TTT.API.Command;
using TTT.API.Player;
namespace TTT.CS2.Command.Test;
public class SetTargetCommand(IServiceProvider provider) : ICommand {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
public void Dispose() { }
public void Start() { }
public string Id => "settarget";
public Task<CommandResult>
Execute(IOnlinePlayer? executor, ICommandInfo info) {
if (executor == null) return Task.FromResult(CommandResult.PLAYER_ONLY);
Server.NextWorldUpdate(() => {
var gamePlayer = converter.GetPlayer(executor);
if (gamePlayer == null) return;
gamePlayer.Pawn.Value?.AcceptInput("AddContext", null, null, "TRAITOR:1");
});
return Task.FromResult(CommandResult.SUCCESS);
}
}

View File

@@ -11,6 +11,8 @@ public class SpecCommand(IServiceProvider provider) : ICommand {
public void Dispose() { }
public void Start() { }
public string Id => "spec";
public Task<CommandResult>
Execute(IOnlinePlayer? executor, ICommandInfo info) {
var target = executor;

View File

@@ -0,0 +1,44 @@
using CounterStrikeSharp.API;
using Microsoft.Extensions.DependencyInjection;
using SpecialRoundAPI;
using TTT.API;
using TTT.API.Command;
using TTT.API.Player;
namespace TTT.CS2.Command.Test;
public class SpecialRoundCommand(IServiceProvider provider) : ICommand {
private readonly ISpecialRoundStarter tracker =
provider.GetRequiredService<ISpecialRoundStarter>();
public void Dispose() { }
public void Start() { }
public string Id => "specialround";
public Task<CommandResult>
Execute(IOnlinePlayer? executor, ICommandInfo info) {
if (info.ArgCount == 1) {
tracker.TryStartSpecialRound(null);
info.ReplySync("Started a random special round.");
return Task.FromResult(CommandResult.SUCCESS);
}
var rounds = provider.GetServices<ITerrorModule>()
.OfType<AbstractSpecialRound>()
.ToDictionary(r => r.Name.ToLower(), r => r);
var roundName = info.Args[1].ToLower();
if (!rounds.TryGetValue(roundName, out var round)) {
info.ReplySync($"No special round found with name '{roundName}'.");
foreach (var name in rounds.Keys) info.ReplySync($"- {name}");
return Task.FromResult(CommandResult.INVALID_ARGS);
}
Server.NextWorldUpdate(() => {
tracker.TryStartSpecialRound(round);
info.ReplySync($"Started special round '{roundName}'.");
});
return Task.FromResult(CommandResult.SUCCESS);
}
}

View File

@@ -28,6 +28,8 @@ public class TestCommand(IServiceProvider provider) : ICommand, IPluginModule {
subCommands.Add("credits", new CreditsCommand(provider));
subCommands.Add("spec", new SpecCommand(provider));
subCommands.Add("reload", new ReloadModuleCommand(provider));
subCommands.Add("specialround", new SpecialRoundCommand(provider));
subCommands.Add("settarget", new SetTargetCommand(provider));
}
public Task<CommandResult>

View File

@@ -24,7 +24,7 @@ public class CS2GameConfig : IStorage<TTTConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_ROUND_DURATION_PER_PLAYER = new(
"css_ttt_round_duration_per_player",
"Additional round duration per player in seconds", 10,
"Additional round duration per player in seconds", 15,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 60));
public static readonly FakeConVar<int> CV_ROUND_DURATION_MAX = new(
@@ -63,21 +63,19 @@ public class CS2GameConfig : IStorage<TTTConfig>, IPluginModule {
public static readonly FakeConVar<string> CV_TRAITOR_WEAPONS = new(
"css_ttt_roleweapons_traitor",
"Weapons available to traitors at start of round",
"weapon_knife,weapon_glock", ConVarFlags.FCVAR_NONE,
new ItemValidator(allowMultiple: true));
"Weapons available to traitors at start of round", "",
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
public static readonly FakeConVar<string> CV_DETECTIVE_WEAPONS = new(
"css_ttt_roleweapons_detective",
"Weapons available to detectives at start of round",
"weapon_knife,weapon_taser,weapon_m4a1,weapon_revolver",
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
"weapon_taser,weapon_m4a1_silencer,weapon_revolver", ConVarFlags.FCVAR_NONE,
new ItemValidator(allowMultiple: true));
public static readonly FakeConVar<string> CV_INNOCENT_WEAPONS = new(
"css_ttt_roleweapons_innocent",
"Weapons available to innocents at start of round",
"weapon_knife,weapon_glock", ConVarFlags.FCVAR_NONE,
new ItemValidator(allowMultiple: true));
"Weapons available to innocents at start of round", "",
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
public static readonly FakeConVar<int> CV_TIME_BETWEEN_ROUNDS = new(
"css_ttt_time_between_rounds", "Time to wait between rounds in seconds", 1,

View File

@@ -74,13 +74,13 @@ public class CS2KarmaConfig : IStorage<KarmaConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_KARMA_PER_ROUND = new(
"css_ttt_karma_per_round",
"Amount of karma a player will gain at the end of each round", 2,
"Amount of karma a player will gain at the end of each round", 1,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
public static readonly FakeConVar<int> CV_KARMA_PER_ROUND_WIN = new(
"css_ttt_karma_per_round_win",
"Amount of karma a player will gain at the end of each round if their team won",
4, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
1, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
public void Dispose() { }

View File

@@ -10,7 +10,7 @@ namespace TTT.CS2.Configs;
public class CS2ShopConfig : IStorage<ShopConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_STARTING_INNOCENT_CREDITS = new(
"css_ttt_shop_start_innocent", "Starting credits for Innocents", 80,
"css_ttt_shop_start_innocent", "Starting credits for Innocents", 60,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_STARTING_TRAITOR_CREDITS = new(

View File

@@ -0,0 +1,52 @@
using System.Drawing;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2BodyPaintConfig : IStorage<BodyPaintConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_bodypaint_price", "Price of the Body Paint item", 30,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_MAX_USES = new(
"css_ttt_shop_bodypaint_max_uses",
"Maximum number of times the Body Paint can be applied per item", 4,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 100));
public static readonly FakeConVar<string> CV_COLOR = new(
"css_ttt_shop_bodypaint_color",
"Color to apply to the player's body (HTML hex or known color name)",
"GreenYellow");
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<BodyPaintConfig?> Load() {
Color parsedColor;
try { parsedColor = ColorTranslator.FromHtml(CV_COLOR.Value); } catch {
try { parsedColor = Color.FromName(CV_COLOR.Value); } catch {
parsedColor = Color.GreenYellow;
}
}
var cfg = new BodyPaintConfig {
Price = CV_PRICE.Value,
MaxUses = CV_MAX_USES.Value,
ColorToApply = parsedColor
};
return Task.FromResult<BodyPaintConfig?>(cfg);
}
}

View File

@@ -16,7 +16,7 @@ public class CS2CamoConfig : IStorage<CamoConfig>, IPluginModule {
public static readonly FakeConVar<float> CV_CAMO_VISIBILITY = new(
"css_ttt_shop_camo_visibility",
"Player visibility multiplier while camouflaged (0 = invisible, 1 = fully visible)",
0.4f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
0.5f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
public void Dispose() { }

View File

@@ -0,0 +1,56 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Traitor;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2ClusterGrenadeConfig : IStorage<ClusterGrenadeConfig>,
IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_clustergrenade_price",
"Price of the Cluster Grenade item (Traitor)", 100, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_GRENADE_COUNT = new(
"css_ttt_shop_clustergrenade_count",
"Number of grenades released upon explosion", 8, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(1, 50));
public static readonly FakeConVar<string> CV_WEAPON_ID = new(
"css_ttt_shop_clustergrenade_weapon",
"Weapon entity ID used for the Cluster Grenade", "weapon_hegrenade");
public static readonly FakeConVar<float> CV_UP_FORCE = new(
"css_ttt_shop_clustergrenade_up_force",
"Upward force applied to cluster fragments", 200f, ConVarFlags.FCVAR_NONE,
new RangeValidator<float>(0f, 1000f));
public static readonly FakeConVar<float> CV_THROW_FORCE = new(
"css_ttt_shop_clustergrenade_throw_force",
"Forward throw force applied to cluster fragments", 250f,
ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1000f));
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<ClusterGrenadeConfig?> Load() {
var cfg = new ClusterGrenadeConfig {
Price = CV_PRICE.Value,
GrenadeCount = CV_GRENADE_COUNT.Value,
UpForce = CV_UP_FORCE.Value,
ThrowForce = CV_THROW_FORCE.Value
};
return Task.FromResult<ClusterGrenadeConfig?>(cfg);
}
}

View File

@@ -0,0 +1,44 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Detective;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2DnaScannerConfig : IStorage<DnaScannerConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_dna_price", "Price of the DNA Scanner item (Detective)", 110,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_MAX_SAMPLES = new(
"css_ttt_shop_dna_max_samples",
"Maximum number of DNA samples that can be stored at once", 0,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 100));
public static readonly FakeConVar<int> CV_DECAY_TIME_SECONDS = new(
"css_ttt_shop_dna_decay_time",
"Time (in seconds) before a DNA sample decays", 120, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(10, 3600));
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<DnaScannerConfig?> Load() {
var cfg = new DnaScannerConfig {
Price = CV_PRICE.Value,
MaxSamples = CV_MAX_SAMPLES.Value,
DecayTime = TimeSpan.FromSeconds(CV_DECAY_TIME_SECONDS.Value)
};
return Task.FromResult<DnaScannerConfig?>(cfg);
}
}

View File

@@ -0,0 +1,37 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Traitor;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2GlovesConfig : IStorage<GlovesConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_gloves_price", "Price of the Gloves item (Traitor)", 40,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_MAX_USES = new(
"css_ttt_shop_gloves_max_uses",
"Maximum number of times the Gloves can be used before breaking", 5,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 100));
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<GlovesConfig?> Load() {
var cfg = new GlovesConfig {
Price = CV_PRICE.Value, MaxUses = CV_MAX_USES.Value
};
return Task.FromResult<GlovesConfig?>(cfg);
}
}

View File

@@ -0,0 +1,69 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Detective;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2HealthStationConfig : IStorage<HealthStationConfig>,
IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_healthstation_price",
"Price of the Health Station item (Detective)", 50, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<string> CV_USE_SOUND = new(
"css_ttt_shop_healthstation_use_sound",
"Sound played when using the Health Station", "sounds/buttons/blip1");
public static readonly FakeConVar<int> CV_HEALTH_INCREMENTS = new(
"css_ttt_shop_healthstation_increments",
"Number of health increments applied per use", 10, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(1, 100));
public static readonly FakeConVar<int> CV_HEALTH_INTERVAL = new(
"css_ttt_shop_healthstation_interval",
"Interval (in seconds) between health increments", 1,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 60));
public static readonly FakeConVar<int> CV_STATION_HEALTH = new(
"css_ttt_shop_healthstation_station_health",
"Maximum health of the station object itself", 200, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(50, 1000));
public static readonly FakeConVar<int> CV_TOTAL_HEALTH_GIVEN = new(
"css_ttt_shop_healthstation_total_health_given",
"Total health the station can provide before depleting (0 = infinite)", 0,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<float> CV_MAX_RANGE = new(
"css_ttt_shop_healthstation_max_range",
"Maximum range (in units) from which players can use the station", 256f,
ConVarFlags.FCVAR_NONE, new RangeValidator<float>(50f, 2048f));
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<HealthStationConfig?> Load() {
var cfg = new HealthStationConfig {
Price = CV_PRICE.Value,
UseSound = CV_USE_SOUND.Value,
HealthIncrements = CV_HEALTH_INCREMENTS.Value,
HealthInterval = TimeSpan.FromSeconds(CV_HEALTH_INTERVAL.Value),
StationHealth = CV_STATION_HEALTH.Value,
TotalHealthGiven = CV_TOTAL_HEALTH_GIVEN.Value,
MaxRange = CV_MAX_RANGE.Value
};
return Task.FromResult<HealthStationConfig?>(cfg);
}
}

View File

@@ -0,0 +1,43 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2HealthshotConfig : IStorage<HealthshotConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_healthshot_price", "Price of the Healthshot item", 40,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_MAX_PURCHASES = new(
"css_ttt_shop_healthshot_max_purchases",
"Maximum number of times a player can purchase the Healthshot per round", 2,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 100));
public static readonly FakeConVar<string> CV_WEAPON = new(
"css_ttt_shop_healthshot_weapon", "Weapon entity name for the Healthshot",
"weapon_healthshot");
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<HealthshotConfig?> Load() {
var cfg = new HealthshotConfig {
Price = CV_PRICE.Value,
MaxPurchases = CV_MAX_PURCHASES.Value,
Weapon = CV_WEAPON.Value
};
return Task.FromResult<HealthshotConfig?>(cfg);
}
}

View File

@@ -11,7 +11,7 @@ namespace TTT.CS2.Configs.ShopItems;
public class CS2M4A1Config : IStorage<M4A1Config>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_m4a1_price", "Price of the M4A1 item", 75,
"css_ttt_shop_m4a1_price", "Price of the M4A1 item", 50,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<string> CV_CLEAR_SLOTS = new(

View File

@@ -0,0 +1,37 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Traitor;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2OneHitKnifeConfig : IStorage<OneHitKnifeConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_onehitknife_price",
"Price of the One-Hit Knife item (Traitor)", 80, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(
"css_ttt_shop_onehitknife_friendly_fire",
"Whether the One-Hit Knife can damage teammates");
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<OneHitKnifeConfig?> Load() {
var cfg = new OneHitKnifeConfig {
Price = CV_PRICE.Value, FriendlyFire = CV_FRIENDLY_FIRE.Value
};
return Task.FromResult<OneHitKnifeConfig?>(cfg);
}
}

View File

@@ -12,7 +12,7 @@ namespace TTT.CS2.Configs.ShopItems;
public class CS2OneShotDeagleConfig : IStorage<OneShotDeagleConfig>,
IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_onedeagle_price", "Price of the One-Shot Deagle item", 110,
"css_ttt_shop_onedeagle_price", "Price of the One-Shot Deagle item", 130,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(

View File

@@ -0,0 +1,54 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Traitor;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2SilentAWPConfig : IStorage<SilentAWPConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_silentawp_price", "Price of the Silent AWP item (Traitor)",
80, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public static readonly FakeConVar<int> CV_WEAPON_INDEX = new(
"css_ttt_shop_silentawp_index", "Weapon slot index for the Silent AWP", 9,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 64));
public static readonly FakeConVar<string> CV_WEAPON_ID = new(
"css_ttt_shop_silentawp_weapon", "Weapon entity ID for the Silent AWP",
"weapon_awp");
public static readonly FakeConVar<int> CV_RESERVE_AMMO = new(
"css_ttt_shop_silentawp_reserve_ammo",
"Reserve ammo count for the Silent AWP", 0, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(0, 100));
public static readonly FakeConVar<int> CV_CURRENT_AMMO = new(
"css_ttt_shop_silentawp_current_ammo",
"Current ammo loaded in the Silent AWP", 1, ConVarFlags.FCVAR_NONE,
new RangeValidator<int>(0, 10));
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<SilentAWPConfig?> Load() {
var cfg = new SilentAWPConfig {
Price = CV_PRICE.Value,
WeaponIndex = CV_WEAPON_INDEX.Value,
WeaponId = CV_WEAPON_ID.Value,
ReserveAmmo = CV_RESERVE_AMMO.Value,
CurrentAmmo = CV_CURRENT_AMMO.Value
};
return Task.FromResult<SilentAWPConfig?>(cfg);
}
}

View File

@@ -0,0 +1,30 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Cvars.Validators;
using ShopAPI.Configs.Detective;
using TTT.API;
using TTT.API.Storage;
namespace TTT.CS2.Configs.ShopItems;
public class CS2StickersConfig : IStorage<StickersConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(
"css_ttt_shop_stickers_price", "Price of the Stickers item (Detective)", 45,
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
plugin.RegisterFakeConVars(this);
}
public Task<StickersConfig?> Load() {
var cfg = new StickersConfig { Price = CV_PRICE.Value };
return Task.FromResult<StickersConfig?>(cfg);
}
}

View File

@@ -7,7 +7,7 @@ using TTT.API;
using TTT.API.Storage;
using TTT.CS2.Validators;
namespace TTT.CS2.Configs;
namespace TTT.CS2.Configs.ShopItems;
public class CS2TaserConfig : IStorage<TaserConfig>, IPluginModule {
public static readonly FakeConVar<int> CV_PRICE = new(

View File

@@ -119,8 +119,11 @@ public static class PlayerExtensions {
SELF(player.Slot), 0.2f, 1);
}
private static RecipientFilter SELF(int slot) => new(slot);
private static RecipientFilter SELF(int slot) {
return new RecipientFilter(slot);
}
private static RecipientFilter OTHERS(int slot)
=> new(ulong.MaxValue & ~(1ul << slot));
private static RecipientFilter OTHERS(int slot) {
return new RecipientFilter(ulong.MaxValue & ~(1ul << slot));
}
}

View File

@@ -29,9 +29,9 @@ public class BuyMenuHandler(IServiceProvider provider) : IPluginModule {
{ "weapon_usp_silencer", "M4A1" },
{ "weapon_sg556", "M4A1" },
{ "weapon_mp5sd", "M4A1" },
{ "weapon_decoy", "healthshot" },
{ "weapon_awp", "AWP" },
{ "weapon_hegrenade", "Cluster" }
{ "weapon_hegrenade", "Cluster" },
{ "weapon_decoy", "Teleport Decoy" }
};
public void Dispose() { }
@@ -49,6 +49,14 @@ public class BuyMenuHandler(IServiceProvider provider) : IPluginModule {
}
inventory.RemoveWeapon(player, new BaseWeapon(ev.Weapon));
switch (ev.Weapon) {
case "weapon_m4a1_silencer":
inventory.RemoveWeaponInSlot(player, 0);
break;
case "weapon_revolver":
inventory.RemoveWeaponInSlot(player, 1);
break;
}
if (!shopAliases.TryGetValue(ev.Weapon, out var alias))
return HookResult.Continue;

View File

@@ -7,8 +7,10 @@ using TTT.API;
using TTT.API.Events;
using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
using TTT.CS2.API;
using TTT.Game.Events.Player;
using TTT.Game.Roles;
namespace TTT.CS2.GameHandlers;
@@ -24,6 +26,9 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
private readonly IAliveSpoofer spoofer =
provider.GetRequiredService<IAliveSpoofer>();
private readonly IRoleAssigner roles =
provider.GetRequiredService<IRoleAssigner>();
public void Start() { }
public void Dispose() { }
@@ -45,13 +50,36 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
if (games.ActiveGame is not { State: State.IN_PROGRESS })
return HookResult.Continue;
if (ev.Attacker != null) ev.FireEventToClient(ev.Attacker);
if (ev.Attacker != null) {
ev.FireEventToClient(ev.Attacker);
var apiPlayer = converter.GetPlayer(ev.Attacker);
var role = roles.GetRoles(apiPlayer);
if (role.Any(r => r is TraitorRole))
foreach (var p in Utilities.GetPlayers()) {
var apiP = converter.GetPlayer(p);
if (apiP.Id == apiPlayer.Id) continue;
var r = roles.GetRoles(converter.GetPlayer(p));
if (role.Intersect(r).Any()) ev.FireEventToClient(p);
}
}
info.DontBroadcast = true;
spoofer.SpoofAlive(player);
Server.NextWorldUpdateAsync(() => bus.Dispatch(deathEvent));
return HookResult.Continue;
}
[UsedImplicitly]
[GameEventHandler(HookMode.Pre)]
public HookResult OnPlayerDamage(EventPlayerHurt ev, GameEventInfo info) {
var player = ev.Userid;
if (player == null) return HookResult.Continue;
hideAndTrackStats(ev);
return HookResult.Continue;
}
private void hideAndTrackStats(EventPlayerDeath ev,
CCSPlayerController player) {
var victimStats = player.ActionTrackingServices?.MatchStats;
@@ -89,6 +117,16 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
"m_pActionTrackingServices");
}
private void hideAndTrackStats(EventPlayerHurt ev) {
var attackerStats = ev.Attacker?.ActionTrackingServices?.MatchStats;
if (attackerStats == null) return;
if (ev.Attacker == null) return;
attackerStats.Damage -= ev.DmgHealth;
Utilities.SetStateChanged(ev.Attacker, "CCSPlayerController",
"m_pActionTrackingServices");
}
[UsedImplicitly]
[GameEventHandler]
public HookResult OnPlayerHurt(EventPlayerHurt ev, GameEventInfo _) {

View File

@@ -30,6 +30,10 @@ public class DamageCanceler(IServiceProvider provider) : IPluginModule {
}
private HookResult onTakeDamage(DynamicHook hook) {
var playerPawn = hook.GetParam<CCSPlayerPawn>(0);
var player = playerPawn.Controller.Value?.As<CCSPlayerController>();
if (player == null || !player.IsValid) return HookResult.Continue;
var damagedEvent = new PlayerDamagedEvent(converter, hook);
bus.Dispatch(damagedEvent);

View File

@@ -1,5 +1,7 @@
using TTT.API.Events;
using JetBrains.Annotations;
using TTT.API.Events;
using TTT.API.Game;
using TTT.CS2.Actions;
using TTT.CS2.lang;
using TTT.Game.Events.Player;
using TTT.Game.Listeners;
@@ -8,6 +10,7 @@ namespace TTT.CS2.GameHandlers.DamageCancelers;
public class TaserListenCanceler(IServiceProvider provider)
: BaseListener(provider) {
[UsedImplicitly]
[EventHandler]
public void OnHurt(PlayerDamagedEvent ev) {
if (Games.ActiveGame is not { State: State.IN_PROGRESS }) return;
@@ -23,5 +26,6 @@ public class TaserListenCanceler(IServiceProvider provider)
Messenger.Message(attacker,
Locale[CS2Msgs.TASER_SCANNED(victim, Roles.GetRoles(victim).First())]);
Games.ActiveGame.Logger.LogAction(new TaserAction(Roles, victim, attacker));
}
}

View File

@@ -0,0 +1,26 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using Microsoft.Extensions.DependencyInjection;
using TTT.API;
using TTT.API.Game;
namespace TTT.CS2.GameHandlers;
public class MapChangeCausesEndListener(IServiceProvider provider)
: IPluginModule {
private readonly IGameManager games =
provider.GetRequiredService<IGameManager>();
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
plugin?.RegisterListener<CounterStrikeSharp.API.Core.Listeners.OnMapStart>(
onMapChange);
}
private void onMapChange(string mapName) {
games.ActiveGame?.EndGame(new EndReason("Map Change"));
Server.PrintToConsole("Detected map change, ending active game.");
}
}

View File

@@ -0,0 +1,22 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using TTT.API.Events;
using TTT.API.Player;
using TTT.Game.Events.Game;
using TTT.Game.Listeners;
namespace TTT.CS2.GameHandlers;
public class NameUpdater(IServiceProvider provider) : BaseListener(provider) {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
[UsedImplicitly]
[EventHandler]
public void OnGameInit(GameInitEvent ev) {
foreach (var player in Utilities.GetPlayers())
converter.GetPlayer(player).Name = player.PlayerName;
}
}

View File

@@ -18,15 +18,15 @@ public class PlayerMuter(IServiceProvider provider) : IPluginModule {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private readonly IGameManager game =
provider.GetRequiredService<IGameManager>();
private readonly IMsgLocalizer locale =
provider.GetRequiredService<IMsgLocalizer>();
private readonly IMessenger messenger =
provider.GetRequiredService<IMessenger>();
private readonly IGameManager game =
provider.GetRequiredService<IGameManager>();
public void Dispose() { }
public void Start() { }
@@ -66,8 +66,6 @@ public class PlayerMuter(IServiceProvider provider) : IPluginModule {
public void OnGameEvent(GameStateUpdateEvent ev) {
if (ev.NewState != State.FINISHED) return;
foreach (var p in Utilities.GetPlayers()) {
p.VoiceFlags &= ~VoiceFlags.Muted;
}
foreach (var p in Utilities.GetPlayers()) p.VoiceFlags &= ~VoiceFlags.Muted;
}
}

View File

@@ -51,7 +51,9 @@ public class PropMover(IServiceProvider provider) : IPluginModule {
return;
}
if (!pressed.HasFlag(PlayerButtons.Use)) return;
if (!pressed.HasFlag(PlayerButtons.Use)
&& !pressed.HasFlag(PlayerButtons.Inspect))
return;
onStartUse(player);
}

View File

@@ -6,7 +6,6 @@ using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using TTT.API;
using TTT.API.Events;
using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
using TTT.CS2.Extensions;

View File

@@ -12,18 +12,18 @@ namespace TTT.CS2.GameHandlers;
public class RoundStart_GameStartHandler(IServiceProvider provider)
: IPluginModule {
private TTTConfig config
=> provider.GetService<IStorage<TTTConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new TTTConfig();
private readonly IPlayerFinder finder =
provider.GetRequiredService<IPlayerFinder>();
private readonly IGameManager games =
provider.GetRequiredService<IGameManager>();
private TTTConfig config
=> provider.GetService<IStorage<TTTConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new TTTConfig();
public void Dispose() { }
public void Start() { }

View File

@@ -11,12 +11,14 @@ using TTT.API.Game;
using TTT.API.Player;
using TTT.CS2.API;
using TTT.CS2.Extensions;
using TTT.Game;
using TTT.Game.Events.Player;
namespace TTT.CS2.GameHandlers;
public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
private readonly IBodyTracker bodies =
provider.GetRequiredService<IBodyTracker>();
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
private readonly IPlayerConverter<CCSPlayerController> converter =
@@ -25,9 +27,6 @@ public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
private readonly IGameManager games =
provider.GetRequiredService<IGameManager>();
private readonly IBodyTracker bodies =
provider.GetRequiredService<IBodyTracker>();
public void Dispose() { }
public void Start() { }

View File

@@ -29,11 +29,11 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
private readonly IMessenger messenger =
provider.GetRequiredService<IMessenger>();
private readonly IMuted? mutedPlayers = provider.GetService<IMuted>();
private readonly IRoleAssigner roles =
provider.GetRequiredService<IRoleAssigner>();
private readonly IMuted? mutedPlayers = provider.GetService<IMuted>();
private IActain? maulService;
public void Start(BasePlugin? plugin) {
@@ -79,7 +79,7 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
private HookResult onSay(CCSPlayerController? player,
CommandInfo commandInfo) {
if (mutedPlayers != null
if (mutedPlayers != null && player != null && player.GetHealth() > 0
&& mutedPlayers.Contains(player?.SteamID.ToString() ?? ""))
return HookResult.Handled;

View File

@@ -16,15 +16,15 @@ public static class ArmorItemServicesCollection {
}
public class ArmorItem(IServiceProvider provider) : BaseItem(provider) {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private ArmorConfig config
=> Provider.GetService<IStorage<ArmorConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new ArmorConfig();
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
public override string Name => Locale[ArmorMsgs.SHOP_ITEM_ARMOR];
public override string Description => Locale[ArmorMsgs.SHOP_ITEM_ARMOR_DESC];
public override ShopItemConfig Config => config;

View File

@@ -17,16 +17,16 @@ public class BodyPaintListener(IServiceProvider provider)
private readonly IBodyTracker bodies =
provider.GetRequiredService<IBodyTracker>();
private readonly IShop shop = provider.GetRequiredService<IShop>();
private readonly Dictionary<IPlayer, int> uses = new();
private BodyPaintConfig config
=> Provider.GetService<IStorage<BodyPaintConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new BodyPaintConfig();
private readonly IShop shop = provider.GetRequiredService<IShop>();
private readonly Dictionary<IPlayer, int> uses = new();
[UsedImplicitly]
[EventHandler(Priority = Priority.HIGH)]
public void BodyIdentify(BodyIdentifyEvent ev) {

View File

@@ -18,15 +18,15 @@ public static class CamoServiceCollection {
}
public class CamouflageItem(IServiceProvider provider) : BaseItem(provider) {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private CamoConfig config
=> Provider.GetService<IStorage<CamoConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new CamoConfig();
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
public override string Name => Locale[CamoMsgs.SHOP_ITEM_CAMO];
public override string Description => Locale[CamoMsgs.SHOP_ITEM_CAMO_DESC];
public override ShopItemConfig Config => config;

View File

@@ -1,9 +1,6 @@
using System.Reactive.Concurrency;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
using CounterStrikeSharp.API.Modules.Utils;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
@@ -11,23 +8,25 @@ using ShopAPI;
using ShopAPI.Configs.Traitor;
using TTT.API;
using TTT.API.Player;
using TTT.API.Role;
using TTT.API.Storage;
using TTT.CS2.Utils;
namespace TTT.CS2.Items.ClusterGrenade;
public class ClusterGrenadeListener(IServiceProvider provider) : IPluginModule {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private readonly IShop shop = provider.GetRequiredService<IShop>();
private ClusterGrenadeConfig config
=> provider.GetService<IStorage<ClusterGrenadeConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new ClusterGrenadeConfig();
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private readonly IShop shop = provider.GetRequiredService<IShop>();
public void Dispose() { }
public void Start() { }
[UsedImplicitly]
[GameEventHandler]
@@ -60,7 +59,4 @@ public class ClusterGrenadeListener(IServiceProvider provider) : IPluginModule {
return HookResult.Continue;
}
public void Dispose() { }
public void Start() { }
}

View File

@@ -1,5 +1,3 @@
using System.Linq;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Timers;
using CounterStrikeSharp.API.Modules.Utils;
@@ -10,7 +8,6 @@ using ShopAPI.Configs;
using ShopAPI.Configs.Traitor;
using TTT.API;
using TTT.API.Events;
using TTT.API.Extensions;
using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
@@ -18,17 +15,15 @@ using TTT.API.Storage;
using TTT.CS2.Extensions;
using TTT.CS2.Utils;
using TTT.Game.Events.Game;
using TTT.Game.Roles;
namespace TTT.CS2.Items.Compass;
/// <summary>
/// Base compass that renders a heading toward the nearest target returned by GetTargets.
/// Child classes decide which targets to expose and who owns the item.
/// Base compass that renders a heading toward the nearest target returned by GetTargets.
/// Child classes decide which targets to expose and who owns the item.
/// </summary>
public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
IListener, IPluginModule where TRole : class, IRole {
protected CompassConfig _Config { get; }
protected readonly IPlayerConverter<CCSPlayerController> Converter;
protected readonly ISet<IPlayer> Owners = new HashSet<IPlayer>();
@@ -42,6 +37,8 @@ public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
}
protected CompassConfig _Config { get; }
public override ShopItemConfig Config => _Config;
public void Start(BasePlugin? plugin) {
@@ -56,14 +53,14 @@ public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
}
/// <summary>
/// Return world positions to point at for this player.
/// Return world positions to point at for this player.
/// </summary>
protected abstract IList<Vector> GetTargets(IOnlinePlayer requester);
abstract protected IList<Vector> GetTargets(IOnlinePlayer requester);
/// <summary>
/// Whether this player currently owns/has this compass effect.
/// Whether this player currently owns/has this compass effect.
/// </summary>
protected abstract bool OwnsItem(IOnlinePlayer player);
abstract protected bool OwnsItem(IOnlinePlayer player);
public override void OnPurchase(IOnlinePlayer player) { Owners.Add(player); }

View File

@@ -27,11 +27,11 @@ public class BodyCompassItem(IServiceProvider provider)
=> Locale[CompassMsgs.SHOP_ITEM_COMPASS_BODY_DESC];
/// <summary>
/// For innocents: point to nearest traitor.
/// For traitors: point to nearest non-traitor (ally list in original code).
/// Returns target world positions as vectors.
/// For innocents: point to nearest traitor.
/// For traitors: point to nearest non-traitor (ally list in original code).
/// Returns target world positions as vectors.
/// </summary>
protected override IList<Vector> GetTargets(IOnlinePlayer requester) {
override protected IList<Vector> GetTargets(IOnlinePlayer requester) {
if (Games.ActiveGame is not { State: State.IN_PROGRESS or State.FINISHED })
return Array.Empty<Vector>();

View File

@@ -23,11 +23,11 @@ public class InnoCompassItem(IServiceProvider provider)
=> Locale[CompassMsgs.SHOP_ITEM_COMPASS_PLAYER_DESC];
/// <summary>
/// For innocents: point to nearest traitor.
/// For traitors: point to nearest non-traitor (ally list in original code).
/// Returns target world positions as vectors.
/// For innocents: point to nearest traitor.
/// For traitors: point to nearest non-traitor (ally list in original code).
/// Returns target world positions as vectors.
/// </summary>
protected override IList<Vector> GetTargets(IOnlinePlayer requester) {
override protected IList<Vector> GetTargets(IOnlinePlayer requester) {
if (Games.ActiveGame is not { State: State.IN_PROGRESS or State.FINISHED })
return Array.Empty<Vector>();

View File

@@ -28,15 +28,15 @@ public class DnaListener(IServiceProvider provider) : BaseListener(provider) {
private readonly IBodyTracker bodies =
provider.GetRequiredService<IBodyTracker>();
private readonly Dictionary<string, DateTime> lastMessages = new();
private readonly IShop shop = provider.GetRequiredService<IShop>();
private DnaScannerConfig config
=> Provider.GetService<IStorage<DnaScannerConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new DnaScannerConfig();
private readonly Dictionary<string, DateTime> lastMessages = new();
private readonly IShop shop = provider.GetRequiredService<IShop>();
// Low priority to allow body identification to happen first
[UsedImplicitly]
[EventHandler(Priority = Priority.LOW)]

View File

@@ -1,6 +1,5 @@
using TTT.API.Player;
using TTT.API.Role;
using TTT.Game;
using TTT.Game.lang;
using TTT.Locale;

View File

@@ -4,7 +4,6 @@ using ShopAPI;
using ShopAPI.Configs.Traitor;
using TTT.API.Events;
using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Storage;
using TTT.Game.Events.Player;
using TTT.Game.Listeners;
@@ -13,14 +12,14 @@ namespace TTT.CS2.Items.OneHitKnife;
public class OneHitKnifeListener(IServiceProvider provider)
: BaseListener(provider) {
private readonly IShop shop = provider.GetRequiredService<IShop>();
private OneHitKnifeConfig config
=> Provider.GetService<IStorage<OneHitKnifeConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new OneHitKnifeConfig();
private readonly IShop shop = provider.GetRequiredService<IShop>();
[UsedImplicitly]
[EventHandler]
public void OnDamage(PlayerDamagedEvent ev) {

View File

@@ -10,7 +10,7 @@ using TTT.Game.Roles;
namespace TTT.CS2.Items.PoisonShots;
public static class PoisonShotServiceCollection {
public static void AddPoisonShots(this IServiceCollection services) {
public static void AddPoisonShotsServices(this IServiceCollection services) {
services.AddModBehavior<PoisonShotsItem>();
services.AddModBehavior<PoisonShotsListener>();
}

View File

@@ -24,15 +24,11 @@ public class PoisonShotsListener(IServiceProvider provider)
: BaseListener(provider), IPluginModule {
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
private PoisonShotsConfig config
=> Provider.GetService<IStorage<PoisonShotsConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new PoisonShotsConfig();
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private readonly Dictionary<string, IPlayer> killedWithPoison = new();
private readonly Dictionary<IPlayer, int> poisonShots = new();
private readonly List<IDisposable> poisonTimers = [];
@@ -42,7 +38,11 @@ public class PoisonShotsListener(IServiceProvider provider)
private readonly IShop shop = provider.GetRequiredService<IShop>();
private readonly Dictionary<string, IPlayer> killedWithPoison = new();
private PoisonShotsConfig config
=> Provider.GetService<IStorage<PoisonShotsConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new PoisonShotsConfig();
public override void Dispose() {
base.Dispose();
@@ -156,13 +156,6 @@ public class PoisonShotsListener(IServiceProvider provider)
return 0;
}
private class PoisonEffect(IPlayer player, IPlayer shooter) {
public IPlayer Player { get; } = player;
public IPlayer Shooter { get; } = shooter;
public int Ticks { get; set; }
public int DamageGiven { get; set; }
}
[UsedImplicitly]
[EventHandler]
@@ -173,4 +166,11 @@ public class PoisonShotsListener(IServiceProvider provider)
return;
ev.Body.Killer = shooter as IOnlinePlayer;
}
private class PoisonEffect(IPlayer player, IPlayer shooter) {
public IPlayer Player { get; } = player;
public IPlayer Shooter { get; } = shooter;
public int Ticks { get; set; }
public int DamageGiven { get; set; }
}
}

View File

@@ -10,7 +10,7 @@ using TTT.Game.Roles;
namespace TTT.CS2.Items.PoisonSmoke;
public static class PoisonSmokeServiceCollection {
public static void AddPoisonSmoke(this IServiceCollection services) {
public static void AddPoisonSmokeServices(this IServiceCollection services) {
services.AddModBehavior<PoisonSmokeItem>();
services.AddModBehavior<PoisonSmokeListener>();
}

View File

@@ -12,7 +12,6 @@ using TTT.API;
using TTT.API.Events;
using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
using TTT.API.Storage;
using TTT.CS2.Extensions;
using TTT.Game.Events.Body;
@@ -25,20 +24,20 @@ namespace TTT.CS2.Items.PoisonSmoke;
public class PoisonSmokeListener(IServiceProvider provider)
: BaseListener(provider), IPluginModule {
private PoisonSmokeConfig config
=> Provider.GetService<IStorage<PoisonSmokeConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new PoisonSmokeConfig();
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private readonly ISet<string> killedWithPoison = new HashSet<string>();
private readonly List<IDisposable> poisonSmokes = [];
private readonly IShop shop = provider.GetRequiredService<IShop>();
private readonly ISet<string> killedWithPoison = new HashSet<string>();
private PoisonSmokeConfig config
=> Provider.GetService<IStorage<PoisonSmokeConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new PoisonSmokeConfig();
public override void Dispose() {
base.Dispose();
@@ -129,15 +128,6 @@ public class PoisonSmokeListener(IServiceProvider provider)
return effect.DamageGiven < config.PoisonConfig.TotalDamage;
}
private class PoisonEffect(CSmokeGrenadeProjectile projectile,
IOnlinePlayer attacker) {
public int Ticks { get; set; }
public int DamageGiven { get; set; }
public Vector Origin { get; } = projectile.AbsOrigin.Clone()!;
public CSmokeGrenadeProjectile Projectile { get; } = projectile;
public IPlayer Attacker { get; } = attacker;
}
[UsedImplicitly]
[EventHandler]
public void OnGameEnd(GameStateUpdateEvent ev) {
@@ -153,4 +143,13 @@ public class PoisonSmokeListener(IServiceProvider provider)
if (ev.Body.Killer == null || ev.Body.Killer.Id == ev.Body.OfPlayer.Id)
ev.IsCanceled = true;
}
private class PoisonEffect(CSmokeGrenadeProjectile projectile,
IOnlinePlayer attacker) {
public int Ticks { get; set; }
public int DamageGiven { get; set; }
public Vector Origin { get; } = projectile.AbsOrigin.Clone()!;
public CSmokeGrenadeProjectile Projectile { get; } = projectile;
public IPlayer Attacker { get; } = attacker;
}
}

View File

@@ -24,18 +24,18 @@ public static class SilentAWPServiceCollection {
public class SilentAWPItem(IServiceProvider provider)
: RoleRestrictedItem<TraitorRole>(provider), IPluginModule {
private SilentAWPConfig config
=> Provider.GetService<IStorage<SilentAWPConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new SilentAWPConfig();
private readonly IPlayerConverter<CCSPlayerController> playerConverter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private readonly IDictionary<string, int> silentShots =
new Dictionary<string, int>();
private SilentAWPConfig config
=> Provider.GetService<IStorage<SilentAWPConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new SilentAWPConfig();
public override string Name => Locale[SilentAWPMsgs.SHOP_ITEM_SILENT_AWP];
public override string Description

View File

@@ -1,5 +1,6 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using ShopAPI.Configs.Traitor;
@@ -7,10 +8,8 @@ using TTT.API.Events;
using TTT.API.Extensions;
using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
using TTT.API.Storage;
using TTT.CS2.Extensions;
using TTT.CS2.Utils;
using TTT.Game.Events.Body;
using TTT.Game.Events.Game;
using TTT.Game.Events.Player;
@@ -38,20 +37,23 @@ public class DamageStation(IServiceProvider provider)
private readonly IPlayerFinder finder =
provider.GetRequiredService<IPlayerFinder>();
private readonly IRoleAssigner roles =
provider.GetRequiredService<IRoleAssigner>();
private readonly Dictionary<string, StationInfo> killedWithStation = new();
public override string Name => Locale[StationMsgs.SHOP_ITEM_STATION_HURT];
public override string Description
=> Locale[StationMsgs.SHOP_ITEM_STATION_HURT_DESC];
private Dictionary<string, StationInfo> killedWithStation =
new Dictionary<string, StationInfo>();
override protected void onInterval() {
var players = finder.GetOnline();
var toRemove = new List<CPhysicsPropMultiplayer>();
var playerMapping = players
.Select(p => (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
.Where(m
=> m.GamePlayer != null
&& !Roles.GetRoles(m.ApiPlayer).Any(r => r is TraitorRole))
.ToList();
foreach (var (prop, info) in props) {
if (_Config.TotalHealthGiven != 0 && Math.Abs(info.HealthGiven)
> Math.Abs(_Config.TotalHealthGiven)) {
@@ -66,12 +68,7 @@ public class DamageStation(IServiceProvider provider)
var propPos = prop.AbsOrigin;
var playerMapping = players.Select(p
=> (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
.Where(m => m.GamePlayer != null);
var playerDists = playerMapping
.Where(t => !roles.GetRoles(t.ApiPlayer).OfType<TraitorRole>().Any())
.Select(t => (t.ApiPlayer, Origin: t.GamePlayer!.Pawn.Value?.AbsOrigin,
t.GamePlayer))
.Where(t => t is { Origin: not null, ApiPlayer.IsAlive: true })
@@ -100,16 +97,19 @@ public class DamageStation(IServiceProvider provider)
bus.Dispatch(playerDeath);
}
gamePlayer.EmitSound("Player.DamageFall", SELF(gamePlayer.Slot), 0.2f);
player.Health += damageAmount;
info.HealthGiven += damageAmount;
gamePlayer.EmitSound("Player.DamageFall", null, 0.2f);
}
}
foreach (var prop in toRemove) props.Remove(prop);
}
private static RecipientFilter SELF(int slot) {
return new RecipientFilter(slot);
}
[UsedImplicitly]
[EventHandler]
public void OnGameEnd(GameStateUpdateEvent ev) {

View File

@@ -10,7 +10,8 @@ using TTT.Game.Roles;
namespace TTT.CS2.Items.Station;
public static class HealthStationCollection {
public static void AddHealthStation(this IServiceCollection collection) {
public static void
AddHealthStationServices(this IServiceCollection collection) {
collection.AddModBehavior<HealthStation>();
}
}

View File

@@ -20,10 +20,10 @@ public abstract class StationItem<T>(IServiceProvider provider,
: RoleRestrictedItem<T>(provider), IPluginModule where T : IRole {
protected readonly StationConfig _Config = config;
protected readonly IPlayerConverter<CCSPlayerController> Converter =
protected readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private readonly long PROP_SIZE_SQUARED = 500;
private readonly long PROP_SIZE_SQUARED = 700;
protected readonly Dictionary<CPhysicsPropMultiplayer, StationInfo> props =
new();
@@ -105,8 +105,8 @@ public abstract class StationItem<T>(IServiceProvider provider,
"weapon_deagle" => 40,
_ when Tag.PISTOLS.Contains(designerWeapon) => 10,
_ when Tag.SMGS.Contains(designerWeapon) => 15,
_ when Tag.SHOTGUNS.Contains(designerWeapon) => 25,
_ when Tag.RIFLES.Contains(designerWeapon) => 45,
_ when Tag.SHOTGUNS.Contains(designerWeapon) => 15,
_ when Tag.RIFLES.Contains(designerWeapon) => 35,
_ => 5
};
}
@@ -124,7 +124,7 @@ public abstract class StationItem<T>(IServiceProvider provider,
prop.SetModel("models/props/cs_office/microwave.vmdl");
prop.DispatchSpawn();
var gamePlayer = Converter.GetPlayer(player);
var gamePlayer = converter.GetPlayer(player);
if (gamePlayer == null || !gamePlayer.Pawn.IsValid
|| gamePlayer.Pawn.Value == null)
return;

View File

@@ -0,0 +1,39 @@
using Microsoft.Extensions.DependencyInjection;
using ShopAPI;
using ShopAPI.Configs;
using ShopAPI.Configs.Traitor;
using TTT.API.Extensions;
using TTT.API.Player;
using TTT.API.Storage;
using TTT.Game.Roles;
namespace TTT.CS2.Items.TeleportDecoy;
public static class TeleportDecoyServiceCollection {
public static void AddTeleportDecoyServices(
this IServiceCollection collection) {
collection.AddModBehavior<TeleportDecoyItem>();
collection.AddModBehavior<TeleportDecoyListener>();
}
}
public class TeleportDecoyItem(IServiceProvider provider)
: RoleRestrictedItem<TraitorRole>(provider) {
public override string Name
=> Locale[TeleportDecoyMsgs.SHOP_ITEM_TELEPORT_DECOY];
public override string Description
=> Locale[TeleportDecoyMsgs.SHOP_ITEM_TELEPORT_DECOY_DESC];
private TeleportDecoyConfig config
=> Provider.GetService<IStorage<TeleportDecoyConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new TeleportDecoyConfig();
public override ShopItemConfig Config => config;
public override void OnPurchase(IOnlinePlayer player) {
Inventory.GiveWeapon(player, new BaseWeapon("weapon_decoy"));
}
}

View File

@@ -0,0 +1,36 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Utils;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using ShopAPI;
using TTT.API;
using TTT.API.Player;
namespace TTT.CS2.Items.TeleportDecoy;
public class TeleportDecoyListener(IServiceProvider provider) : IPluginModule {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private readonly IShop shop = provider.GetRequiredService<IShop>();
public void Dispose() { }
public void Start() { }
[UsedImplicitly]
[GameEventHandler]
public HookResult OnDecoyDetonate(EventDecoyDetonate ev, GameEventInfo _) {
if (ev.Userid == null) return HookResult.Continue;
var player = converter.GetPlayer(ev.Userid) as IOnlinePlayer;
if (player == null) return HookResult.Continue;
if (!shop.HasItem<TeleportDecoyItem>(player)) return HookResult.Continue;
shop.RemoveItem<TeleportDecoyItem>(player);
var vec = new Vector(ev.X, ev.Y, ev.Z + 16);
ev.Userid.Pawn.Value?.Teleport(vec);
return HookResult.Continue;
}
}

View File

@@ -0,0 +1,11 @@
using TTT.Locale;
namespace TTT.CS2.Items.TeleportDecoy;
public class TeleportDecoyMsgs {
public static IMsg SHOP_ITEM_TELEPORT_DECOY
=> MsgFactory.Create(nameof(SHOP_ITEM_TELEPORT_DECOY));
public static IMsg SHOP_ITEM_TELEPORT_DECOY_DESC
=> MsgFactory.Create(nameof(SHOP_ITEM_TELEPORT_DECOY_DESC));
}

View File

@@ -0,0 +1,133 @@
using System.Drawing;
using System.Reactive.Concurrency;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using Microsoft.Extensions.DependencyInjection;
using ShopAPI;
using ShopAPI.Configs;
using ShopAPI.Configs.Traitor;
using TTT.API;
using TTT.API.Extensions;
using TTT.API.Player;
using TTT.API.Storage;
using TTT.CS2.Extensions;
using TTT.CS2.RayTrace.Class;
using TTT.CS2.RayTrace.Enum;
using TTT.Game.Roles;
namespace TTT.CS2.Items.Tripwire;
public static class TripwireServiceCollection {
public static void AddTripwireServices(this IServiceCollection services) {
services.AddModBehavior<TripwireItem>();
services.AddModBehavior<TripwireMovementListener>();
}
}
public class TripwireItem(IServiceProvider provider)
: RoleRestrictedItem<TraitorRole>(provider), IPluginModule {
public override string Name => Locale[TripwireMsgs.SHOP_ITEM_TRIPWIRE];
private readonly IScheduler scheduler =
provider.GetRequiredService<IScheduler>();
protected readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
public record TripwireInstance(IOnlinePlayer owner, CEnvBeam Beam,
CDynamicProp TripwireProp, Vector StartPos, Vector EndPos);
private TripwireConfig config = provider
.GetService<IStorage<TripwireConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new TripwireConfig();
public override string Description
=> Locale[TripwireMsgs.SHOP_ITEM_TRIPWIRE_DESC];
public override ShopItemConfig Config => config;
public List<TripwireInstance> ActiveTripwires = new();
public void Start(BasePlugin? plugin) {
Start();
plugin
?.RegisterListener<
CounterStrikeSharp.API.Core.Listeners.OnServerPrecacheResources>(
onPrecache);
}
private void onPrecache(ResourceManifest manifest) {
manifest.AddResource(
"models/generic/conveyor_control_panel_01/conveyor_button_02.vmdl");
}
public override void OnPurchase(IOnlinePlayer player) {
Server.NextWorldUpdate(() => {
var gamePlayer = converter.GetPlayer(player);
var playerPawn = gamePlayer?.PlayerPawn.Value;
if (gamePlayer == null || playerPawn == null) return;
var originTrace =
gamePlayer.GetGameTraceByEyePosition(TraceMask.MaskSolid,
Contents.NoDraw, gamePlayer);
var origin = gamePlayer.GetEyePosition();
if (origin == null || originTrace == null) return;
var angles = vectorToAngle(originTrace.Value.Normal.toVector());
var endTrace = TraceRay.TraceShape(origin, angles, TraceMask.MaskSolid,
Contents.NoDraw, gamePlayer);
var tripwire = Utilities.CreateEntityByName<CDynamicProp>("prop_dynamic");
if (tripwire == null) return;
tripwire.SetModel(
"models/generic/conveyor_control_panel_01/conveyor_button_02.vmdl");
tripwire.DispatchSpawn();
tripwire.Teleport(originTrace.Value.EndPos.toVector(),
vectorToAngle(originTrace.Value.Normal.toVector()));
tripwire.EmitSound("Weapon_ELITE.Clipout");
scheduler.Schedule(TimeSpan.FromSeconds(2), () => {
Server.NextWorldUpdate(() => {
if (!gamePlayer.IsValid) return;
createBeam(player, tripwire, originTrace.Value.EndPos.toVector(),
endTrace.EndPos.toVector());
});
});
});
}
private void createBeam(IOnlinePlayer owner, CDynamicProp prop, Vector start,
Vector end) {
prop.EmitSound("C4.ExplodeTriggerTrip");
var beam = createBeamEnt(start, end);
if (beam == null) return;
var instance = new TripwireInstance(owner, beam, prop, start, end);
ActiveTripwires.Add(instance);
}
private QAngle vectorToAngle(Vector vec) {
var pitch = (float)(Math.Atan2(-vec.Z,
Math.Sqrt(vec.X * vec.X + vec.Y * vec.Y)) * (180.0 / Math.PI));
var yaw = (float)(Math.Atan2(vec.Y, vec.X) * (180.0 / Math.PI));
return new QAngle(pitch, yaw, 0);
}
private CEnvBeam? createBeamEnt(Vector start, Vector end) {
var beam = Utilities.CreateEntityByName<CEnvBeam>("env_beam");
if (beam == null) return null;
beam.RenderMode = RenderMode_t.kRenderTransAlpha;
beam.Width = 0.5f;
beam.Render = Color.FromArgb(128, Color.Red);
beam.EndPos.X = end.X;
beam.EndPos.Y = end.Y;
beam.EndPos.Z = end.Z;
beam.Teleport(start);
return beam;
}
}

View File

@@ -0,0 +1,117 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Timers;
using CounterStrikeSharp.API.Modules.Utils;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using TTT.API;
using TTT.API.Events;
using TTT.API.Game;
using TTT.API.Player;
using TTT.CS2.Extensions;
using TTT.CS2.RayTrace.Class;
using TTT.CS2.RayTrace.Enum;
using TTT.CS2.Utils;
using TTT.Game.Events.Body;
using TTT.Game.Events.Game;
using TTT.Game.Events.Player;
namespace TTT.CS2.Items.Tripwire;
public class TripwireMovementListener(IServiceProvider provider)
: IPluginModule, IListener {
private readonly TripwireItem? item = provider.GetService<TripwireItem>();
private readonly IPlayerFinder finder =
provider.GetRequiredService<IPlayerFinder>();
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
public void Dispose() { }
public void Start() { }
public void Start(BasePlugin? plugin) {
if (item == null) return;
plugin?.AddTimer(0.1f, checkTripwires, TimerFlags.REPEAT);
}
private readonly Dictionary<string, TripwireItem.TripwireInstance>
killedWithTripwire = new();
private void checkTripwires() {
if (item == null) return;
var toRemove = new List<TripwireItem.TripwireInstance>();
foreach (var wire in item.ActiveTripwires) {
var ray = TraceRay.TraceShape(wire.StartPos, wire.EndPos, Contents.Player,
wire.TripwireProp.Handle);
if (!ray.DidHit() || !ray.HitPlayer(out _)) continue;
toRemove.Add(wire);
wire.TripwireProp.EmitSound("Flashbang.ExplodeDistant");
doExplosion(wire);
}
foreach (var wire in toRemove) {
item.ActiveTripwires.Remove(wire);
wire.Beam.Remove();
wire.TripwireProp.Remove();
}
}
private void doExplosion(TripwireItem.TripwireInstance instance) {
foreach (var player in finder.GetOnline()) {
if (!player.IsAlive) continue;
var gamePlayer = converter.GetPlayer(player);
if (gamePlayer == null || gamePlayer.Pawn.Value == null) continue;
if (gamePlayer.Pawn.Value.AbsOrigin == null) continue;
var distance =
instance.StartPos.Distance(gamePlayer.Pawn.Value.AbsOrigin);
var damage = (int)Math.Round(getDamage(distance));
if (damage < 1) continue;
if (player.Health - damage <= 0) {
killedWithTripwire[player.Id] = instance;
var death = new PlayerDeathEvent(player).WithKiller(instance.owner)
.WithWeapon("[Tripwire]");
bus.Dispatch(death);
} else {
var damaged =
new PlayerDamagedEvent(player, instance.owner, damage) {
Weapon = "[Tripwire]"
};
bus.Dispatch(damaged);
}
player.Health -= damage;
gamePlayer.EmitSound("Player.BurnDamage");
}
}
private static readonly float fallofDelay = 0.01f;
private float getDamage(float distance) {
return 1000.0f * MathF.Pow(MathF.E, -distance * fallofDelay);
}
[UsedImplicitly]
[EventHandler]
public void OnGameEnd(GameStateUpdateEvent ev) {
if (ev.NewState != State.FINISHED) return;
killedWithTripwire.Clear();
}
[UsedImplicitly]
[EventHandler]
public void OnRagdollSpawn(BodyCreateEvent ev) {
if (!killedWithTripwire.TryGetValue(ev.Body.Id, out var info)) return;
if (ev.Body.Killer != null && ev.Body.Killer.Id != ev.Body.OfPlayer.Id)
return;
ev.Body.Killer = info.owner;
}
}

View File

@@ -0,0 +1,11 @@
using TTT.Locale;
namespace TTT.CS2.Items.Tripwire;
public class TripwireMsgs {
public static IMsg SHOP_ITEM_TRIPWIRE
=> MsgFactory.Create(nameof(SHOP_ITEM_TRIPWIRE));
public static IMsg SHOP_ITEM_TRIPWIRE_DESC
=> MsgFactory.Create(nameof(SHOP_ITEM_TRIPWIRE_DESC));
}

View File

@@ -1,5 +1,4 @@
using System.Drawing;
using System.Reactive.Concurrency;
using System.Reactive.Concurrency;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
@@ -11,27 +10,25 @@ using TTT.API.Player;
using TTT.API.Storage;
using TTT.CS2.Extensions;
using TTT.CS2.lang;
using TTT.CS2.Utils;
using TTT.Game;
using TTT.Game.Events.Game;
using TTT.Game.Listeners;
using TTT.Game.Roles;
namespace TTT.CS2.Listeners;
public class AfkTimerListener(IServiceProvider provider)
: BaseListener(provider) {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private IDisposable? specTimer, specWarnTimer;
private TTTConfig config
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
.Load()
.GetAwaiter()
.GetResult() ?? new TTTConfig();
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private IDisposable? specTimer, specWarnTimer;
public override void Dispose() {
base.Dispose();
@@ -77,7 +74,8 @@ public class AfkTimerListener(IServiceProvider provider)
private List<CCSPlayerController> getAfkPlayers() {
return Utilities.GetPlayers()
.Where(p => p.PlayerPawn.Value != null
&& !p.PlayerPawn.Value.HasMovedSinceSpawn)
&& p is { Team: CsTeam.CounterTerrorist or CsTeam.Terrorist }
&& p.GetHealth() >= 0 && !p.PlayerPawn.Value.HasMovedSinceSpawn)
.ToList();
}
}

View File

@@ -8,7 +8,6 @@ using TTT.API.Player;
using TTT.CS2.API;
using TTT.CS2.Events;
using TTT.CS2.Extensions;
using TTT.Game;
using TTT.Game.Events.Body;
using TTT.Game.lang;
using TTT.Game.Listeners;
@@ -35,6 +34,8 @@ public class BodyPickupListener(IServiceProvider provider)
if (ev.Player is not IOnlinePlayer online)
throw new InvalidOperationException("Player is not an online player.");
if (ev.Player.Id == body.OfPlayer.Id) return;
var identifyEvent = new BodyIdentifyEvent(body, online);
Bus.Dispatch(identifyEvent);

View File

@@ -15,12 +15,6 @@ using TTT.Karma.lang;
namespace TTT.CS2.Listeners;
public class KarmaBanner(IServiceProvider provider) : BaseListener(provider) {
private KarmaConfig config
=> Provider.GetService<IStorage<KarmaConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new KarmaConfig();
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
@@ -31,6 +25,12 @@ public class KarmaBanner(IServiceProvider provider) : BaseListener(provider) {
private readonly Dictionary<IPlayer, DateTime> lastWarned = new();
private KarmaConfig config
=> Provider.GetService<IStorage<KarmaConfig>>()
?.Load()
.GetAwaiter()
.GetResult() ?? new KarmaConfig();
[UsedImplicitly]
[EventHandler(Priority = Priority.MONITOR, IgnoreCanceled = true)]
public void OnKarmaUpdate(KarmaUpdateEvent ev) {

View File

@@ -0,0 +1,48 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using TTT.API.Events;
using TTT.API.Player;
using TTT.Game.Events.Game;
using TTT.Game.Events.Player;
using TTT.Game.Listeners;
using TTT.Game.Roles;
namespace TTT.CS2.Listeners;
public class MapHookListener(IServiceProvider provider)
: BaseListener(provider) {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
[UsedImplicitly]
[EventHandler(Priority = Priority.MONITOR, IgnoreCanceled = true)]
public void OnRoleAssign(PlayerRoleAssignEvent ev) {
var player = converter.GetPlayer(ev.Player);
if (player == null) return;
switch (ev.Role) {
case TraitorRole:
player.Pawn.Value?.AcceptInput("AddContext", null, null, "TRAITOR:1");
break;
case DetectiveRole:
player.Pawn.Value?.AcceptInput("AddContext", null, null, "DETECTIVE:1");
break;
case InnocentRole:
player.Pawn.Value?.AcceptInput("AddContext", null, null, "INNOCENT:1");
break;
}
}
[UsedImplicitly]
[EventHandler]
public void OnRoundEnd(GameInitEvent ev) {
foreach (var player in Utilities.GetPlayers()) {
if (player.Pawn.Value == null) continue;
player.Pawn.Value.AcceptInput("RemoveContext", null, null, "TRAITOR");
player.Pawn.Value.AcceptInput("RemoveContext", null, null, "DETECTIVE");
player.Pawn.Value.AcceptInput("RemoveContext", null, null, "INNOCENT");
}
}
}

View File

@@ -20,8 +20,8 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
private readonly ISet<int> revealedDeaths = new HashSet<int>();
private readonly IDictionary<int, (int, int)> roundKillsAndAssists =
new Dictionary<int, (int, int)>();
private readonly IDictionary<int, RoundData> roundStats =
new Dictionary<int, RoundData>();
public void Dispose() { }
@@ -50,24 +50,39 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
ev.Assister == null ? null : converter.GetPlayer(ev.Assister);
if (killer != null) {
roundKillsAndAssists.TryGetValue(killer.Slot, out var def);
def.Item1++;
roundKillsAndAssists[killer.Slot] = def;
roundStats.TryGetValue(killer.Slot, out var def);
def ??= new RoundData();
def.Kills++;
roundStats[killer.Slot] = def;
}
if (assister != null && assister != killer) {
roundKillsAndAssists.TryGetValue(assister.Slot, out var def);
def.Item2++;
roundKillsAndAssists[assister.Slot] = def;
roundStats.TryGetValue(assister.Slot, out var def);
def ??= new RoundData();
def.Assists++;
roundStats[assister.Slot] = def;
}
}
[UsedImplicitly]
[EventHandler(Priority = Priority.HIGH)]
public void OnDamage(PlayerDamagedEvent ev) {
var attacker =
ev.Attacker == null ? null : converter.GetPlayer(ev.Attacker);
if (attacker == null) return;
roundStats.TryGetValue(attacker.Slot, out var def);
def ??= new RoundData();
def.Damage += ev.DmgDealt;
roundStats[attacker.Slot] = def;
}
[UsedImplicitly]
[EventHandler]
public void OnRoundEnd(GameStateUpdateEvent ev) {
if (ev.NewState == State.IN_PROGRESS) {
revealedDeaths.Clear();
roundKillsAndAssists.Clear();
roundStats.Clear();
return;
}
@@ -100,17 +115,24 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
var online = finder.GetOnline()
.Select(p => converter.GetPlayer(p))
.OfType<CCSPlayerController>()
.Where(p => p.IsValid && roundKillsAndAssists.ContainsKey(p.Slot));
.Where(p => p.IsValid && roundStats.ContainsKey(p.Slot));
foreach (var player in online) {
var stats = player.ActionTrackingServices?.MatchStats;
if (stats == null) continue;
var (kills, assists) = roundKillsAndAssists[player.Slot];
stats.Kills += kills;
stats.Assists += assists;
if (!roundStats.TryGetValue(player.Slot, out var data)) continue;
stats.Kills += data.Kills;
stats.Assists += data.Assists;
Utilities.SetStateChanged(player, "CCSPlayerController",
"m_pActionTrackingServices");
}
}
private record RoundData {
public int Assists;
public int Damage;
public int Kills;
}
}

View File

@@ -22,17 +22,17 @@ namespace TTT.CS2.Listeners;
public class RoundTimerListener(IServiceProvider provider)
: BaseListener(provider) {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
public IDisposable? EndTimer;
private TTTConfig config
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
.Load()
.GetAwaiter()
.GetResult() ?? new TTTConfig();
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
private IDisposable? endTimer;
[UsedImplicitly]
[EventHandler(IgnoreCanceled = true)]
public void OnRoundStart(GameStateUpdateEvent ev) {
@@ -63,14 +63,14 @@ public class RoundTimerListener(IServiceProvider provider)
player.Respawn();
});
if (ev.NewState == State.FINISHED) endTimer?.Dispose();
if (ev.NewState == State.FINISHED) EndTimer?.Dispose();
if (ev.NewState != State.IN_PROGRESS) return;
var duration = config.RoundCfg.RoundDuration(ev.Game.Players.Count);
Server.NextWorldUpdate(()
=> RoundUtil.SetTimeRemaining((int)duration.TotalSeconds));
endTimer?.Dispose();
endTimer = Scheduler.Schedule(duration,
EndTimer?.Dispose();
EndTimer = Scheduler.Schedule(duration,
() => {
Server.NextWorldUpdate(()
=> ev.Game.EndGame(EndReason.TIMEOUT(new InnocentRole(Provider))));
@@ -137,6 +137,6 @@ public class RoundTimerListener(IServiceProvider provider)
public override void Dispose() {
base.Dispose();
endTimer?.Dispose();
EndTimer?.Dispose();
}
}

View File

@@ -0,0 +1,55 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using JetBrains.Annotations;
using Microsoft.Extensions.DependencyInjection;
using TTT.API.Events;
using TTT.API.Player;
using TTT.CS2.ThirdParties.eGO;
using TTT.Game.Events.Player;
using TTT.Game.Listeners;
using TTT.Game.Roles;
namespace TTT.CS2.Listeners;
public class WardenTagAssigner(IServiceProvider provider)
: BaseListener(provider) {
private Dictionary<string, (string, char)> oldTags =
new Dictionary<string, (string, char)>();
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
[UsedImplicitly]
[EventHandler]
public void OnRoleAssign(PlayerRoleAssignEvent ev) {
var maul = EgoApi.MAUL.Get();
if (maul == null) return;
Server.NextWorldUpdate(() => {
var gamePlayer = converter.GetPlayer(ev.Player);
if (gamePlayer == null) return;
Task.Run(async () => {
if (ev.Role is DetectiveRole) {
var oldTag = await maul.getTagService().GetTag(gamePlayer.SteamID);
var oldTagColor =
await maul.getTagService().GetTagColor(gamePlayer.SteamID);
oldTags[ev.Player.Id] = (oldTag, oldTagColor);
}
await Server.NextWorldUpdateAsync(() => {
if (ev.Role is DetectiveRole) {
maul.getTagService().SetTag(gamePlayer, "[DETECTIVE]", false);
maul.getTagService()
.SetTagColor(gamePlayer, ChatColors.DarkBlue, false);
} else if (oldTags.TryGetValue(ev.Player.Id, out var oldTag)) {
maul.getTagService().SetTag(gamePlayer, oldTag.Item1, false);
maul.getTagService().SetTagColor(gamePlayer, oldTag.Item2, false);
oldTags.Remove(ev.Player.Id);
}
});
});
});
}
}

View File

@@ -9,8 +9,8 @@ namespace TTT.CS2.Player;
public class CS2AliveSpoofer : IAliveSpoofer, IPluginModule {
private readonly HashSet<CCSPlayerController> _fakeAlivePlayers = new();
private BasePlugin? plugin;
public ISet<CCSPlayerController> FakeAlivePlayers => _fakeAlivePlayers;
private BasePlugin? plugin = null;
public void SpoofAlive(CCSPlayerController player) {
if (player.IsBot) {
@@ -60,8 +60,12 @@ public class CS2AliveSpoofer : IAliveSpoofer, IPluginModule {
this.plugin = plugin;
plugin?.RegisterListener<CounterStrikeSharp.API.Core.Listeners.OnTick>(
onTick);
plugin?.RegisterListener<CounterStrikeSharp.API.Core.Listeners.OnMapStart>(
onMapStart);
}
private void onMapStart(string mapName) { _fakeAlivePlayers.Clear(); }
[UsedImplicitly]
[GameEventHandler]
public HookResult OnDisconnect(EventPlayerDisconnect ev, GameEventInfo _) {

View File

@@ -1,5 +1,6 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using TTT.API.Player;
namespace TTT.CS2.Player;
@@ -47,17 +48,13 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
}
}
private int namePadding
=> Math.Min(Utilities.GetPlayers().Select(p => p.PlayerName.Length).Max(),
24);
public bool Equals(CS2Player? other) {
if (other is null) return false;
return Id == other.Id;
}
public string Id { get; }
public string Name { get; }
public string Name { get; set; }
public int Health {
get => Player?.Pawn.Value != null ? Player.Pawn.Value.Health : 0;
@@ -100,7 +97,11 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
}
public bool IsAlive {
get => Player != null && Player.Pawn.Value is { Health: > 0 };
get
=> Player != null && Player is {
Team : CsTeam.CounterTerrorist or CsTeam.Terrorist,
Pawn.Value.Health: > 0
};
set
=> throw new NotSupportedException(
@@ -118,9 +119,7 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
// Goal: Pad the name to a fixed width for better alignment in logs
// Left-align ID, right-align name
private string createPaddedName() {
return CreatePaddedName(Id, Name, namePadding + 8);
}
private string createPaddedName() { return CreatePaddedName(Id, Name, 24); }
public static string CreatePaddedName(string id, string name, int len) {
var suffix = id.Length > 5 ? id[^5..] : id.PadLeft(5, '0');

View File

@@ -0,0 +1,21 @@
using CounterStrikeSharp.API.Core;
using Microsoft.Extensions.DependencyInjection;
using TTT.API.Player;
using TTT.Game.Roles;
namespace TTT.CS2.Roles;
public class CS2TraitorRole(IServiceProvider provider) : TraitorRole(provider) {
private readonly IPlayerConverter<CCSPlayerController> converter =
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
public override void OnAssign(IOnlinePlayer player) {
base.OnAssign(player);
var gamePlayer = converter.GetPlayer(player);
if (gamePlayer == null) return;
gamePlayer.AcceptInput("SetTargetName", null, null, "traitor");
if (gamePlayer.Pawn.Value != null) gamePlayer.Pawn.Value.Target = "traitor";
}
}

View File

@@ -1,7 +1,4 @@
using System.Net;
using System.Numerics;
using System.Runtime.InteropServices;
using CounterStrikeSharp.API;
using System.Runtime.InteropServices;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Memory;
using Vector = CounterStrikeSharp.API.Modules.Utils.Vector;

View File

@@ -18,13 +18,13 @@ public class GrenadeDataHelper {
heGrenadeSignature);
}
private delegate int CHEGrenadeProjectile_CreateDelegate(IntPtr position,
IntPtr angle, IntPtr velocity, IntPtr velocityAngle, IntPtr thrower,
int weaponId, byte team);
public static int CreateGrenade(Vector position, QAngle angle,
Vector velocity, Vector velocityAngle, IntPtr thrower, CsTeam team) {
return CHEGrenadeProjectile_CreateFunc(position.Handle, angle.Handle,
velocity.Handle, velocityAngle.Handle, thrower, 44, (byte)team);
}
private delegate int CHEGrenadeProjectile_CreateDelegate(IntPtr position,
IntPtr angle, IntPtr velocity, IntPtr velocityAngle, IntPtr thrower,
int weaponId, byte team);
}

View File

@@ -50,7 +50,8 @@ public static class RoundUtil {
public static void EndRound(RoundEndReason reason) {
var gameRules = ServerUtil.GameRulesProxy;
if (gameRules == null || gameRules.GameRules == null) return;
if (gameRules == null || gameRules.GameRules == null || !gameRules.IsValid)
return;
// TODO: Figure out what these params do
// TerminateRoundFunc.Invoke(gameRules.GameRules.Handle, 5f, reason, 0, 0);
VirtualFunctions.TerminateRoundFunc.Invoke(gameRules.GameRules.Handle,

View File

@@ -11,7 +11,9 @@ public static class ServerUtil {
.FindAllEntitiesByDesignerName<CCSGameRulesProxy>("cs_gamerules")
.FirstOrDefault();
return GameRulesProxy?.GameRules;
if (GameRulesProxy == null || !GameRulesProxy.IsValid) return null;
return GameRulesProxy.GameRules;
}
}

View File

@@ -1,6 +1,5 @@
using TTT.API.Player;
using TTT.API.Role;
using TTT.Game;
using TTT.Game.lang;
using TTT.Locale;
@@ -13,6 +12,8 @@ public static class CS2Msgs {
public static IMsg DEAD_MUTE_REMINDER
=> MsgFactory.Create(nameof(DEAD_MUTE_REMINDER));
public static IMsg AFK_MOVED => MsgFactory.Create(nameof(AFK_MOVED));
public static IMsg TASER_SCANNED(IPlayer scannedPlayer, IRole role) {
var rolePrefix = GameMsgs.GetRolePrefix(role);
return MsgFactory.Create(nameof(TASER_SCANNED),
@@ -23,8 +24,6 @@ public static class CS2Msgs {
return MsgFactory.Create(nameof(AFK_WARNING), span.TotalSeconds);
}
public static IMsg AFK_MOVED => MsgFactory.Create(nameof(AFK_MOVED));
public static IMsg TRAITOR_CHAT_FORMAT(IOnlinePlayer player, string msg) {
return MsgFactory.Create(nameof(TRAITOR_CHAT_FORMAT), player.Name, msg);
}

View File

@@ -49,4 +49,10 @@ SHOP_ITEM_SILENT_AWP: "Silent AWP"
SHOP_ITEM_SILENT_AWP_DESC: "Receive a silenced AWP with limited ammo."
SHOP_ITEM_CLUSTER_GRENADE: "Cluster Grenade"
SHOP_ITEM_CLUSTER_GRENADE_DESC: "A grenade that splits into multiple smaller grenades."
SHOP_ITEM_CLUSTER_GRENADE_DESC: "A grenade that splits into multiple smaller grenades."
SHOP_ITEM_TELEPORT_DECOY: "Teleport Decoy"
SHOP_ITEM_TELEPORT_DECOY_DESC: "A decoy that teleports you to it upon explosion."
SHOP_ITEM_TRIPWIRE: "Tripwire"
SHOP_ITEM_TRIPWIRE_DESC: "A tripwire that explodes when triggered."

View File

@@ -3,6 +3,7 @@ using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
using TTT.Game.Events.Player;
using TTT.Game.Roles;
namespace TTT.Game.Actions;
@@ -24,6 +25,12 @@ public class DamagedAction(IRoleAssigner roles, IPlayer victim,
public string Verb => "damaged";
public string Details => $"for {Damage} damage with {Weapon}";
public string Prefix
=> PlayerRole != null && OtherRole != null
&& PlayerRole is TraitorRole != OtherRole is TraitorRole ?
"" :
"[BAD] ";
#region ConstructorAliases
public DamagedAction(IServiceProvider provider, IPlayer victim,

View File

@@ -3,6 +3,7 @@ using TTT.API.Game;
using TTT.API.Player;
using TTT.API.Role;
using TTT.Game.Events.Player;
using TTT.Game.Roles;
namespace TTT.Game.Actions;
@@ -10,7 +11,7 @@ public class DeathAction(IRoleAssigner roles, IPlayer victim, IPlayer? killer)
: IAction {
public DeathAction(IRoleAssigner roles, PlayerDeathEvent ev) : this(roles,
ev.Player, ev.Killer) {
Details = $"using {ev.Weapon}";
if (!string.IsNullOrWhiteSpace(ev.Weapon)) Details = $"using {ev.Weapon}";
}
public IPlayer Player { get; } = victim;
@@ -34,10 +35,16 @@ public class DeathAction(IRoleAssigner roles, IPlayer victim, IPlayer? killer)
$" [{OtherRole.Name.First(char.IsAsciiLetter)}]" :
"";
return Other is not null ?
$"{Other}{oRole} {Verb} {Player}{pRole} {Details}" :
$"{Player}{pRole} {Verb} {Details}";
$"{Prefix}{Other}{oRole} {Verb} {Player}{pRole} {Details}" :
$"{Prefix}{Player}{pRole} {Verb} {Details}";
}
public string Prefix
=> PlayerRole != null && OtherRole != null
&& PlayerRole is TraitorRole != OtherRole is TraitorRole ?
"" :
"[BAD] ";
#region ConstructorAliases
public DeathAction(IServiceProvider provider, IPlayer victim, IPlayer? killer)

Some files were not shown because too many files have changed in this diff Show More