Compare commits

...

85 Commits

Author SHA1 Message Date
Michael Wilson
169d43e31d release: 1.0.315 2025-04-01 02:05:37 +00:00
schwarper
0ce4a2903c Update CCSPlayer_ItemServices_CanAcquire signature (#832) 2025-04-01 11:24:21 +10:00
Pawel Bartusiak
33b46eb214 docs: add automatic build and deploy guide (#831) 2025-03-31 11:45:43 +10:00
Michael Wilson
a27ba3b005 fix: move EventPlayerChat to dedicated file and exclude from generator
- Created a separate EventPlayerChat since this is being fired manually
- Updated event generator to exclude player_chat event from GameEvents.g.cs
2025-03-31 11:44:15 +10:00
Michael Wilson
57286c9990 chore(changelog): cleanup whitespace once and for all 2025-03-28 06:53:49 +00:00
Michael Wilson
ae808c05c8 [no ci] chore: fix commit links in release changelog 2025-03-27 14:46:17 +10:00
Michael Wilson
c9f8e477d3 release: 1.0.314 2025-03-27 04:06:33 +00:00
Michael Wilson
2398ba0a5d fix: manually revert EventPlayerChat to old value (#827) 2025-03-27 13:56:15 +10:00
roflmuffin
e45c20481d ci: hide release commits in changelog 2025-03-25 20:56:03 +10:00
roflmuffin
fe321ee93d ci: include full changelog link in discord message 2025-03-25 20:31:42 +10:00
roflmuffin
be19103556 chore: remove footer from cliff changelog 2025-03-25 20:29:16 +10:00
roflmuffin
64cb26b86d chore: fix newlines in changelog 2025-03-25 20:24:26 +10:00
roflmuffin
637224dc55 ci: fix cliff generation 2025-03-25 20:18:15 +10:00
roflmuffin
3aca7c37f1 ci: add changelog to release & webhook 2025-03-25 20:07:02 +10:00
roflmuffin
87f38d72ee release: v1.0.313 2025-03-25 19:28:06 +10:00
roflmuffin
5daf94791f chore(changelog): update cliff.toml 2025-03-25 19:18:19 +10:00
Michael Wilson
c50213c442 feat(config): add toml loading support (#804) 2025-03-25 19:12:29 +10:00
roflmuffin
c02d31cb2e chore: add links to contributors github page 2025-03-24 19:49:53 +10:00
roflmuffin
98cbca44d4 chore: update changelog to use semantic tags 2025-03-24 19:44:22 +10:00
Michael Wilson
4cf88fc03e fix(gameevents): promote core.gameevents to have higher priority (#819) 2025-03-24 19:32:47 +10:00
Michael Wilson
f1dff6d4d3 chrore: Implement SemVer instead of build numbers (#816) 2025-03-24 19:15:46 +10:00
Michael Wilson
414a59a36d fix(schema): inherited schema classes with clashing properties (#818) 2025-03-24 18:43:41 +10:00
Michael Wilson
f1c108087b fix(concommand): don't remove reference flags when running convar/concmd unlocker (#817) 2025-03-24 17:49:09 +10:00
roflmuffin
47ddf42c11 [no ci] add CHANGELOG.md 2025-03-24 12:27:09 +10:00
samyyc
ded133f1db Fix EmitSoundFilter signature for linux (#815) 2025-03-23 19:29:09 +10:00
samyyc
bbc621acdc feat: Implement EmitSoundFilter (#808)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-03-23 07:56:34 +00:00
Michael Wilson
f7784c26c6 fix: change terrorist chat colour to orange to be more in line with the game (#813) 2025-03-23 14:07:05 +10:00
qstage
2da5448c8e feat: add ListenerHandlerAttribute<T> (#757)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-03-17 02:16:33 +00:00
Michael Wilson
e406b78044 [no ci] chore: update protobuf (#803) 2025-03-17 12:10:01 +10:00
Michael Wilson
3839831ea9 [no ci] Update publish-docs.yml (#802) 2025-03-17 11:55:12 +10:00
samyyc
54ad6c0b79 feat: Expose Metamod MetaFactory to NativeAPI (#801) 2025-03-17 11:45:38 +10:00
Michael Wilson
7c2cc8a7f6 [no ci] chore: fix deprecated CI steps (#759) 2025-02-05 13:23:24 +10:00
qstage
e99d27ca30 fix: errors when reloading auto generated config (#754) 2025-01-30 21:08:44 +10:00
dependabot[bot]
44d3c51bc7 [no ci] chore(deps): bump libraries/Protobufs from b46090a to 157162d (#753)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-01-30 11:22:36 +10:00
Joakim
f72e6d5daf feat: add ReplicateConVar (#751) 2025-01-27 22:10:14 +00:00
samyyc
c8bccb07e0 Remove the characters limit for CenterHtmlMenu (#747) 2025-01-23 13:06:06 +00:00
qstage
2c0640700a fix: ArgumentOutOfRangeException when calling GetArgTargetResult (#745) 2025-01-23 22:53:51 +10:00
Ian Lucas
0f71e1aebe feat: handle quotes for FakeConVar<string> (#743) 2025-01-20 12:09:44 +10:00
dependabot[bot]
ac38ec249b chore(deps): bump libraries/hl2sdk-cs2 from a658a0f to a26ca82 (#739)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-01-15 23:45:00 +10:00
Roflmuffin
cff24f4321 Revert "Make NetworkedVector support Vector and QAngle (#728)"
This reverts commit bd1105d752.
2025-01-14 00:18:56 +10:00
Michael Wilson
f05cc5e043 fix: NetworkedVector throwing error 2025-01-09 11:07:40 +10:00
Yarukon
bd1105d752 Make NetworkedVector support Vector and QAngle (#728) 2025-01-09 09:14:56 +10:00
Michael Wilson
9b4ee727c7 Fix RemoveMapChangeTimers (#720) 2024-12-24 23:30:44 +10:00
Michael Wilson
38d248defe [no ci] chore: use ninja in linux build (#722) 2024-12-24 16:14:59 +10:00
Michael Wilson
6b4306948b Update Schema to Latest (#721) 2024-12-24 16:01:10 +10:00
Michael Wilson
3fee00e8c4 [no ci] Update getting-started.md 2024-12-24 16:00:36 +10:00
Michael Wilson
d22af142cb [no ci] chore: upgrade to cxx20 (#719) 2024-12-24 15:34:12 +10:00
dependabot[bot]
c1176a3192 [no ci] chore(deps): bump libraries/hl2sdk-cs2 from 14e77af to a658a0f (#718)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-12-24 15:32:38 +10:00
dependabot[bot]
3c321be5a0 [no ci] chore(deps): bump libraries/Protobufs from 76e070d to b46090a (#717)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-12-24 15:32:20 +10:00
Michael Wilson
466da1b193 chore: back to using hl2sdk 2024-12-20 23:34:21 +00:00
Michael Wilson
ba860a92d2 fix: temporary patch hl2sdk entity listeners 2024-12-20 12:37:50 +00:00
Ian Lucas
461fc0ea67 Fix GiveNamedItem and CanAcquire signatures (#713) 2024-12-20 22:12:14 +10:00
Michael Wilson
6349c11d07 fix: revert base entity teleport changes, add warning to player controller (#688) 2024-11-27 21:25:12 +10:00
ZoNiCaL
b2046b21c4 [no ci] Shuffle player documentation, add to game event documentation (#685) 2024-11-25 10:48:25 +10:00
Michael Wilson
3c6be481c5 [no ci] Update publish-docs.yml 2024-11-25 10:48:05 +10:00
Michael Wilson
0a6fe0946d [no ci] Allow manual publish-docs.yml 2024-11-25 10:47:01 +10:00
schwarper
79297511e3 Added hitgroup to CTakeDamageInfo (#665)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-11-23 10:55:22 +00:00
schwarper
c6d3988902 CBaseEntity player teleport adjustment update (#661)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-11-23 10:07:12 +00:00
schwarper
8a063f4fb6 Added PluginConfigExtensions (#675) 2024-11-23 20:00:39 +10:00
Gold KingZ
6cf124bfb6 System.ArgumentException: Player with slot X not found (#667) 2024-11-13 08:08:47 +00:00
schwarper
1f904a52a7 Added TargetType.PlayerAim (#639)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-11-06 06:52:28 +00:00
Nexd
32c99b2e49 Implemented entity transmit feature (#608)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-11-06 16:46:03 +10:00
Nexd
5c9d38b2b0 fix: only close the menu if it has exit button (#622)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-10-20 23:41:25 +00:00
Nexd
b54f5c3dee fix: gamedata update (#631)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-10-21 09:35:38 +10:00
schwarper
761380dff6 CCSPlayer_ItemServices_CanAcquire and GetCSWeaponDataFromKey signatures update (#636) 2024-10-19 10:07:07 +10:00
Interesting
71ae253e5e Add GetGameframeTime to NativeAPI (#627)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-10-17 03:32:10 +00:00
schwarper
c2f212df51 Add GetCSWeaponDataFromKey and CCSPlayer_ItemServices_CanAcquire (#628) 2024-10-17 00:44:32 +00:00
Ian Lucas
ad7f7bd365 fix: InvalidOperationException when removing command in its callback (#626) 2024-10-13 09:29:06 +10:00
Ian Lucas
a0fcb7817e fix: remove command to use command manager (#579)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-10-11 02:15:01 +00:00
Nexd
cdb7a6ed17 New NetworkDisconnectionReason values (#621)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-10-11 12:10:11 +10:00
dependabot[bot]
38e29531c3 [no ci] chore(deps): bump libraries/hl2sdk-cs2 from 9be8cba to fc4b98f (#620)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-10 01:43:51 +00:00
dependabot[bot]
5f95969980 [no ci] chore(deps): bump libraries/Protobufs from 3ea793c to 76e070d (#619)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-10 11:32:36 +10:00
dependabot[bot]
42dd270b78 chore(deps): bump libraries/Protobufs from 686a062 to 3ea793c (#607)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-06 14:17:45 +10:00
dependabot[bot]
b807c3eda8 chore(deps): bump libraries/hl2sdk-cs2 from 1f1d158 to 9be8cba (#606)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-06 14:06:59 +10:00
Michael Wilson
3ede4c366c [no ci] Update dependabot.yaml 2024-10-06 14:02:28 +10:00
number201724
49cc91e373 fix CreateEvent leak (#604) 2024-10-06 14:01:18 +10:00
StefanX
8a795de9fa fix: CCSPlayerPawnBase_PostThink signature (#601) 2024-10-06 13:55:05 +10:00
dependabot[bot]
e36d2e07e4 chore(deps): bump libraries/hl2sdk-cs2 from 3c7b355 to 1f1d158 (#600)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-05 10:36:21 +10:00
Ivan Kardapoltsev
cdd2a8275e Fix crash after map change (#593)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-10-05 00:54:27 +10:00
Michael Wilson
2b31f519eb Update Schema for Armory Update (#592) 2024-10-05 00:47:33 +10:00
Nexd
2c7f896189 fix: armory update broken signatures and offsets (#584)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-10-04 14:35:55 +00:00
dependabot[bot]
5a354a25e3 chore(deps): bump libraries/hl2sdk-cs2 from 40a9bb9 to 3c7b355 (#594)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-04 23:35:15 +10:00
dependabot[bot]
74ce0d295a chore(deps): bump libraries/hl2sdk-cs2 from f21e0c9 to 40a9bb9 (#586)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-10-04 09:46:21 +10:00
Yarukon
9c8f25f721 Fix calling Send using UM instance from UM hook (#578) 2024-09-22 15:37:26 +10:00
Markus
4b1a2c427e CoreConfig: Prevent "Error invoking callback" if core.json not found (#576)
Thanks @markus-wa
2024-09-19 01:26:55 +00:00
272 changed files with 14589 additions and 2155 deletions

View File

@@ -6,7 +6,8 @@ updates:
allow:
- dependency-name: "libraries/hl2sdk-cs2"
- dependency-name: "libraries/metamod-source"
- dependency-name: "libraries/Protobufs"
schedule:
interval: "daily"
commit-message:
prefix: "chore(deps)"
prefix: "chore(deps)"

270
.github/workflows/build-and-publish.yml vendored Normal file
View File

@@ -0,0 +1,270 @@
name: Build & Publish
env:
BUILD_TYPE: Release
# Remove default permissions of GITHUB_TOKEN for security
# https://docs.github.com/en/actions/using-jobs/assigning-permissions-to-jobs
permissions: {}
on:
push:
paths-ignore:
- "docfx/**"
branches: ["main"]
tags:
- "v*"
pull_request:
branches: ["main"]
jobs:
setup:
runs-on: ubuntu-latest
outputs:
gitversion_semver: ${{ steps.gitversion.outputs.semVer }}
gitversion_fullsemver: ${{ steps.gitversion.outputs.fullSemVer }}
gitversion_assemblysemver: ${{ steps.gitversion.outputs.assemblySemVer }}
gitversion_informationalversion: ${{ steps.gitversion.outputs.informationalVersion }}
steps:
- name: Install GitVersion
uses: gittools/actions/gitversion/setup@v1
with:
versionSpec: 6.0.x
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Execute GitVersion
id: gitversion
uses: gittools/actions/gitversion/execute@v1
with:
useConfigFile: true
build_windows:
needs: setup
runs-on: windows-latest
steps:
- name: Prepare env
shell: bash
run: |
echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
echo "SEMVER=${{ needs.setup.outputs.gitversion_semver }}" >> $GITHUB_ENV
- name: Visual Studio environment
shell: cmd
run: |
:: See https://github.com/microsoft/vswhere/wiki/Find-VC
for /f "usebackq delims=*" %%i in (`vswhere -latest -property installationPath`) do (
call "%%i"\Common7\Tools\vsdevcmd.bat -arch=x64 -host_arch=x64
)
:: Loop over all environment variables and make them global.
for /f "delims== tokens=1,2" %%a in ('set') do (
echo>>"%GITHUB_ENV%" %%a=%%b
)
- uses: actions/checkout@v4
with:
submodules: "recursive"
- name: Build
run: |
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ..
cmake --build . --config ${{env.BUILD_TYPE}} -- /m:16
- name: Clean build directory
run: |
mkdir -p build/addons/counterstrikesharp/bin/win64
mv build/${{env.BUILD_TYPE}}/*.dll build/addons/counterstrikesharp/bin/win64
mkdir build/output/
mv build/addons build/output
- uses: actions/upload-artifact@v4
with:
name: counterstrikesharp-windows-${{ needs.setup.outputs.gitversion_semver }}
path: build/output/
build_linux:
needs: setup
runs-on: ubuntu-latest
# Could not figure out how to run in a container only on some matrix paths, so I've split it out into its own build.
container:
image: registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest
steps:
- name: Prepare env
shell: bash
run: |
echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
echo "SEMVER=${{ needs.setup.outputs.gitversion_semver }}" >> $GITHUB_ENV
- uses: actions/checkout@v4
with:
submodules: "recursive"
- name: Build
run: |
mkdir -p build
cd build
cmake -G Ninja -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ..
cmake --build . --config ${{env.BUILD_TYPE}} -- -j16
- name: Clean build directory
run: |
mkdir build/output/
mv build/addons build/output
- uses: actions/upload-artifact@v4
with:
name: counterstrikesharp-linux-${{ needs.setup.outputs.gitversion_semver }}
path: build/output/
build_managed:
needs: setup
permissions:
contents: write
runs-on: ubuntu-latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
# We don't need expensive submodules for the managed side.
- uses: actions/checkout@v4
- name: Build runtime v${{ needs.setup.outputs.gitversion_semver }}
uses: actions/setup-dotnet@v4
with:
dotnet-version: "8.0.x"
- name: Install dependencies
run: dotnet restore managed/CounterStrikeSharp.sln
- name: Run tests
run: dotnet test --logger trx --results-directory "TestResults-${{ needs.setup.outputs.gitversion_semver }}" managed/CounterStrikeSharp.API.Tests/CounterStrikeSharp.API.Tests.csproj
- name: Upload dotnet test results
uses: actions/upload-artifact@v4
with:
name: test-results-${{ needs.setup.outputs.gitversion_semver }}
path: TestResults-${{ needs.setup.outputs.gitversion_semver }}
if: ${{ always() }}
- name: Publish artifacts
run: |
dotnet publish -c Release \
/p:Version=${{ needs.setup.outputs.gitversion_semver }} \
/p:AssemblyVersion=${{ needs.setup.outputs.gitversion_assemblySemver }} \
/p:InformationalVersion=${{ needs.setup.outputs.gitversion_informationalversion }} \
managed/CounterStrikeSharp.API
dotnet pack -c Release \
/p:Version=${{ needs.setup.outputs.gitversion_semver }} \
/p:AssemblyVersion=${{ needs.setup.outputs.gitversion_assemblySemver }} \
/p:InformationalVersion=${{ needs.setup.outputs.gitversion_informationalversion }} \
managed/CounterStrikeSharp.API
- uses: actions/upload-artifact@v4
with:
name: counterstrikesharp-api-${{ needs.setup.outputs.gitversion_semver }}
path: managed/CounterStrikeSharp.API/bin/Release
publish:
if: ${{ github.event_name == 'push' && startsWith(github.ref, 'refs/tags/v') && github.repository == 'roflmuffin/CounterStrikeSharp' }}
permissions:
contents: write
needs: ["setup", "build_linux", "build_windows", "build_managed"]
runs-on: ubuntu-latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
- uses: actions/download-artifact@v4
with:
name: counterstrikesharp-windows-${{ needs.setup.outputs.gitversion_semver }}
path: build/windows
- uses: actions/download-artifact@v4
with:
name: counterstrikesharp-linux-${{ needs.setup.outputs.gitversion_semver }}
path: build/linux
- uses: actions/download-artifact@v4
with:
name: counterstrikesharp-api-${{ needs.setup.outputs.gitversion_semver }}
path: build/api
# TODO: This stuff should really be in a matrix
- name: Add API to Artifacts
run: |
mkdir -p build/linux/addons/counterstrikesharp/api
mkdir -p build/windows/addons/counterstrikesharp/api
cp -r build/api/net8.0/publish/* build/linux/addons/counterstrikesharp/api
cp -r build/api/net8.0/publish/* build/windows/addons/counterstrikesharp/api
- name: Zip Builds
run: |
(cd build/linux && zip -qq -r ../../counterstrikesharp-linux-${{ needs.setup.outputs.gitversion_semver }}.zip *)
(cd build/windows && zip -qq -r ../../counterstrikesharp-windows-${{ needs.setup.outputs.gitversion_semver }}.zip *)
- name: Add dotnet runtime
run: |
mkdir -p build/linux/addons/counterstrikesharp/dotnet
curl -s -L https://download.visualstudio.microsoft.com/download/pr/c1371dc2-eed2-47be-9af3-ae060dbe3c7d/bd509e0a87629764ed47608466d183e6/aspnetcore-runtime-8.0.3-linux-x64.tar.gz \
| tar xvz -C build/linux/addons/counterstrikesharp/dotnet
mkdir -p build/windows/addons/counterstrikesharp/dotnet
curl -s -L https://download.visualstudio.microsoft.com/download/pr/086d1dd6-57a5-437a-a1ef-549cf702fb48/dd4a8fe6c53a1016a414d6f2925c1323/aspnetcore-runtime-8.0.3-win-x64.zip -o dotnet.zip
unzip -qq dotnet.zip -d build/windows/addons/counterstrikesharp/dotnet
- name: Zip Builds
run: |
(cd build/linux && zip -qq -r ../../counterstrikesharp-with-runtime-linux-${{ needs.setup.outputs.gitversion_semver }}.zip *)
(cd build/windows && zip -qq -r ../../counterstrikesharp-with-runtime-windows-${{ needs.setup.outputs.gitversion_semver }}.zip *)
- name: Generate a changelog
uses: orhun/git-cliff-action@v4
id: git-cliff
with:
config: cliff.toml
args: --current -s footer
- name: Release
id: release
uses: softprops/action-gh-release@v1
with:
append_body: true
body: |
${{ steps.git-cliff.outputs.content }}
Please refer to [CHANGELOG.md](https://github.com/roflmuffin/CounterStrikeSharp/blob/${{ github.ref_name }}/CHANGELOG.md) for details.
files: |
counterstrikesharp-windows-${{ needs.setup.outputs.gitversion_semver }}.zip
counterstrikesharp-with-runtime-windows-${{ needs.setup.outputs.gitversion_semver }}.zip
counterstrikesharp-linux-${{ needs.setup.outputs.gitversion_semver }}.zip
counterstrikesharp-with-runtime-linux-${{ needs.setup.outputs.gitversion_semver }}.zip
- name: Publish NuGet package
run: |
dotnet nuget push build/api/CounterStrikeSharp.API.${{ needs.setup.outputs.gitversion_semver }}.nupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
dotnet nuget push build/api/CounterStrikeSharp.API.${{ needs.setup.outputs.gitversion_semver }}.snupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
- name: Send Notification to Discord
env:
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }}
uses: Ilshidur/action-discord@0.3.2
with:
args: |
A new release of CS# has been tagged [v${{ needs.setup.outputs.gitversion_semver }}](${{ steps.release.outputs.url }})
${{ steps.git-cliff.outputs.content }}
Please refer to [CHANGELOG.md](https://github.com/roflmuffin/CounterStrikeSharp/blob/${{ github.ref_name }}/CHANGELOG.md) for details.

View File

@@ -1,248 +0,0 @@
name: Build & Publish
on:
push:
paths-ignore:
- "docfx/**"
branches: ["main", "dev"]
pull_request:
branches: ["main", "dev"]
env:
BUILD_TYPE: Release
jobs:
setup:
permissions:
contents: write
runs-on: ubuntu-latest
outputs:
buildnumber: ${{ steps.buildnumber.outputs.build_number }}
steps:
- name: Generate build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
id: buildnumber
uses: onyxmueller/build-tag-number@v1
with:
token: ${{secrets.github_token}}
build_windows:
needs: setup
runs-on: windows-latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- name: Fallback build number
if: ${{ github.event_name == 'pull_request' || github.ref != 'refs/heads/main' }}
shell: bash
run: echo "BUILD_NUMBER=0" >> $GITHUB_ENV
- name: Main build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
run: echo "BUILD_NUMBER=${{ needs.setup.outputs.buildnumber }}" >> $GITHUB_ENV
- name: Visual Studio environment
shell: cmd
run: |
:: See https://github.com/microsoft/vswhere/wiki/Find-VC
for /f "usebackq delims=*" %%i in (`vswhere -latest -property installationPath`) do (
call "%%i"\Common7\Tools\vsdevcmd.bat -arch=x64 -host_arch=x64
)
:: Loop over all environment variables and make them global.
for /f "delims== tokens=1,2" %%a in ('set') do (
echo>>"%GITHUB_ENV%" %%a=%%b
)
- uses: actions/checkout@v3
with:
submodules: "recursive"
- name: Build
run: |
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ..
cmake --build . --config ${{env.BUILD_TYPE}} -- /m:16
- name: Clean build directory
run: |
mkdir -p build/addons/counterstrikesharp/bin/win64
mv build/${{env.BUILD_TYPE}}/*.dll build/addons/counterstrikesharp/bin/win64
mkdir build/output/
mv build/addons build/output
- uses: actions/upload-artifact@v3
with:
name: counterstrikesharp-build-windows-${{ env.GITHUB_SHA_SHORT }}
path: build/output/
build_linux:
needs: setup
runs-on: ubuntu-latest
# Could not figure out how to run in a container only on some matrix paths, so I've split it out into its own build.
container:
image: registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- name: Fallback build number
if: ${{ github.event_name == 'pull_request' || github.ref != 'refs/heads/main' }}
shell: bash
run: echo "BUILD_NUMBER=0" >> $GITHUB_ENV
- name: Main build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
run: echo "BUILD_NUMBER=${{ needs.setup.outputs.buildnumber }}" >> $GITHUB_ENV
- uses: actions/checkout@v3
with:
submodules: "recursive"
- name: Build
run: |
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ..
cmake --build . --config ${{env.BUILD_TYPE}} -- -j16
- name: Clean build directory
run: |
mkdir build/output/
mv build/addons build/output
- uses: actions/upload-artifact@v3
with:
name: counterstrikesharp-build-linux-${{ env.GITHUB_SHA_SHORT }}
path: build/output/
build_managed:
needs: setup
permissions:
contents: write
runs-on: ubuntu-latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- name: Fallback build number
if: ${{ github.event_name == 'pull_request' || github.ref != 'refs/heads/main' }}
shell: bash
run: echo "BUILD_NUMBER=0" >> $GITHUB_ENV
- name: Main build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
run: echo "BUILD_NUMBER=${{ needs.setup.outputs.buildnumber }}" >> $GITHUB_ENV
# We don't need expensive submodules for the managed side.
- uses: actions/checkout@v3
- name: Build runtime v${{ env.BUILD_NUMBER }}
uses: actions/setup-dotnet@v3
with:
dotnet-version: "8.0.x"
- name: Install dependencies
run: dotnet restore managed/CounterStrikeSharp.sln
- name: Run tests
run: dotnet test --logger trx --results-directory "TestResults-${{ env.GITHUB_SHA_SHORT }}" managed/CounterStrikeSharp.API.Tests/CounterStrikeSharp.API.Tests.csproj
- name: Upload dotnet test results
uses: actions/upload-artifact@v3
with:
name: test-results-${{ env.GITHUB_SHA_SHORT }}
path: TestResults-${{ env.GITHUB_SHA_SHORT }}
if: ${{ always() }}
- name: Publish artifacts
run: |
dotnet publish -c Release /p:Version=1.0.${{ env.BUILD_NUMBER }} managed/CounterStrikeSharp.API
dotnet pack -c Release /p:Version=1.0.${{ env.BUILD_NUMBER }} managed/CounterStrikeSharp.API
- uses: actions/upload-artifact@v3
with:
name: counterstrikesharp-build-api-${{ env.GITHUB_SHA_SHORT }}
path: managed/CounterStrikeSharp.API/bin/Release
publish:
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
permissions:
contents: write
needs: ["setup", "build_linux", "build_windows", "build_managed"]
runs-on: ubuntu-latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- uses: actions/download-artifact@v3
with:
name: counterstrikesharp-build-windows-${{ env.GITHUB_SHA_SHORT }}
path: build/windows
- uses: actions/download-artifact@v3
with:
name: counterstrikesharp-build-linux-${{ env.GITHUB_SHA_SHORT }}
path: build/linux
- uses: actions/download-artifact@v3
with:
name: counterstrikesharp-build-api-${{ env.GITHUB_SHA_SHORT }}
path: build/api
# TODO: This stuff should really be in a matrix
- name: Add API to Artifacts
run: |
mkdir -p build/linux/addons/counterstrikesharp/api
mkdir -p build/windows/addons/counterstrikesharp/api
cp -r build/api/net8.0/publish/* build/linux/addons/counterstrikesharp/api
cp -r build/api/net8.0/publish/* build/windows/addons/counterstrikesharp/api
- name: Zip Builds
run: |
(cd build/linux && zip -qq -r ../../counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip *)
(cd build/windows && zip -qq -r ../../counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip *)
- name: Add dotnet runtime
run: |
mkdir -p build/linux/addons/counterstrikesharp/dotnet
curl -s -L https://download.visualstudio.microsoft.com/download/pr/c1371dc2-eed2-47be-9af3-ae060dbe3c7d/bd509e0a87629764ed47608466d183e6/aspnetcore-runtime-8.0.3-linux-x64.tar.gz \
| tar xvz -C build/linux/addons/counterstrikesharp/dotnet
mkdir -p build/windows/addons/counterstrikesharp/dotnet
curl -s -L https://download.visualstudio.microsoft.com/download/pr/086d1dd6-57a5-437a-a1ef-549cf702fb48/dd4a8fe6c53a1016a414d6f2925c1323/aspnetcore-runtime-8.0.3-win-x64.zip -o dotnet.zip
unzip -qq dotnet.zip -d build/windows/addons/counterstrikesharp/dotnet
- name: Zip Builds
run: |
(cd build/linux && zip -qq -r ../../counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip *)
(cd build/windows && zip -qq -r ../../counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip *)
- name: Release
id: release
uses: softprops/action-gh-release@v1
with:
tag_name: v${{ needs.setup.outputs.buildnumber }}
files: |
counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip
counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip
counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip
counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip
- name: Publish NuGet package
run: |
dotnet nuget push build/api/CounterStrikeSharp.API.1.0.${{ needs.setup.outputs.buildnumber }}.nupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
dotnet nuget push build/api/CounterStrikeSharp.API.1.0.${{ needs.setup.outputs.buildnumber }}.snupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
- name: Send Notification to Discord
env:
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }}
uses: Ilshidur/action-discord@0.3.2
with:
args: "A new release of CS# has been tagged (v${{ needs.setup.outputs.buildnumber }}) at ${{ steps.release.outputs.url }}"

View File

@@ -2,6 +2,7 @@ on:
push:
branches:
- main
workflow_dispatch:
permissions:
contents: read
@@ -22,10 +23,10 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Dotnet Setup
uses: actions/setup-dotnet@v3
uses: actions/setup-dotnet@v4
with:
dotnet-version: 8.x
@@ -34,13 +35,13 @@ jobs:
- run: docfx docfx/docfx.json
- name: Setup Pages
uses: actions/configure-pages@v3
uses: actions/configure-pages@v4
- name: Upload artifact
uses: actions/upload-pages-artifact@v2
uses: actions/upload-pages-artifact@v3
with:
path: "docfx/_site"
- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v2
uses: actions/deploy-pages@v4

1353
CHANGELOG.md Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -83,6 +83,7 @@ set(SOURCE_FILES
src/scripting/natives/natives_schema.cpp
src/scripting/natives/natives_entities.cpp
src/scripting/natives/natives_voice.cpp
src/scripting/natives/natives_metamod.cpp
src/core/managers/entity_manager.cpp
src/core/managers/entity_manager.h
src/core/managers/chat_manager.cpp

1
GitVersion.yml Normal file
View File

@@ -0,0 +1 @@
workflow: GitHubFlow/v1

85
cliff.toml Normal file
View File

@@ -0,0 +1,85 @@
# git-cliff ~ configuration file
# https://git-cliff.org/docs/configuration
# [remote.github]
owner = "roflmuffin"
repo = "CounterStrikeSharp"
# token = ""
[changelog]
# A Tera template to be rendered for each release in the changelog.
# See https://keats.github.io/tera/docs/#introduction
body = """
## What's Changed
{%- if version %} in {{ version }}{%- endif -%}
{% for commit in commits %}
* {{ commit.message | split(pat="\n") | first | trim }}\
{% if commit.remote.username and commit.remote.username != remote.github.owner %} by \
[@{{ commit.remote.username }}](https://github.com/{{ commit.remote.username }}) \
{%- endif -%}
{% if commit.remote.pr_number %} in \
[#{{ commit.remote.pr_number }}]({{ self::remote_url() }}/pull/{{ commit.remote.pr_number }})\
{%- endif %}
{%- if commit.id %} ([{{ commit.id | truncate(length=7, end="") }}]({{ self::remote_url()}}/commit/{{ commit.id }})){%- endif -%}
{%- endfor -%}
{%- if github -%}
{% if github.contributors | filter(attribute="is_first_time", value=true) | length != 0 %}
{% raw %}\n{% endraw -%}
## New Contributors
{%- endif %}\
{% for contributor in github.contributors | filter(attribute="is_first_time", value=true) %}
* [@{{ contributor.username }}](https://github.com/{{ contributor.username }}) made their first contribution
{%- if contributor.pr_number %} in \
[#{{ contributor.pr_number }}]({{ self::remote_url() }}/pull/{{ contributor.pr_number }}) \
{%- endif %}
{%- endfor -%}
{%- endif -%}
{% if version %}
{% else -%}
{% raw %}\n{% endraw %}
{% endif %}
{%- macro remote_url() -%}
https://github.com/{{ remote.github.owner }}/{{ remote.github.repo }}
{%- endmacro -%}
"""
# Remove leading and trailing whitespaces from the changelog's body.
trim = true
# A Tera template to be rendered as the changelog's footer.
# See https://keats.github.io/tera/docs/#introduction
footer = """
<!-- generated by git-cliff -->
"""
# An array of regex based postprocessors to modify the changelog.
# Replace the placeholder `<REPO>` with a URL.
postprocessors = []
[git]
# Parse commits according to the conventional commits specification.
# See https://www.conventionalcommits.org
conventional_commits = false
# Exclude commits that do not match the conventional commits specification.
filter_unconventional = true
# Split commits on newlines, treating each line as an individual commit.
split_commits = false
# An array of regex based parsers to modify commit messages prior to further processing.
commit_preprocessors = [
{ pattern = '\((\w+\s)?#([0-9]+)\)', replace = "" },
{ pattern = '\[no ci\]', replace = "" }
]
commit_parsers = [
{ message = "^release:", skip = true }
]
# Exclude commits that are not matched by any commit parser.
filter_commits = false
# Order releases topologically instead of chronologically.
topo_order = false
# Order of commits in each group/release within the changelog.
# Allowed values: newest, oldest
sort_commits = "newest"
tag_pattern = "v[0-9]+\\.[0-9]+\\.[0-9]+"

View File

@@ -22,14 +22,14 @@
},
"CCSPlayerController_ChangeTeam": {
"offsets": {
"windows": 98,
"linux": 97
"windows": 100,
"linux": 99
}
},
"CCSPlayerController_Respawn": {
"offsets": {
"windows": 254,
"linux": 256
"windows": 257,
"linux": 259
}
},
"CBasePlayerController_SetPawn": {
@@ -43,7 +43,7 @@
"signatures": {
"library": "server",
"windows": "48 ? ? 55 53 56 57 41 ? 48 ? ? ? 48 ? ? ? ? ? ? 4C 89 68",
"linux": "55 48 89 E5 41 56 41 55 41 54 53 48 89 FB 48 83 EC 30 E8 ? ? ? ?"
"linux": "55 48 89 E5 41 56 41 55 41 54 53 48 89 FB 48 83 EC 40 E8"
}
},
"CGameEventManager_Init": {
@@ -57,7 +57,7 @@
"signatures": {
"library": "server",
"windows": "48 89 5C 24 ? 48 89 74 24 ? 55 57 41 ? 41 ? 41 ? 48 ? ? ? ? 48 ? ? ? ? ? ? 4D ? ? 48",
"linux": "55 48 89 E5 41 57 41 56 49 89 D6 41 55 49 89 CD 41 54 49 89 F4 53 48 89 FB 48 8D 3D"
"linux": "55 48 89 E5 41 57 41 56 4D 89 C6 41 55 49 89 D5 41 54 49 89 F4"
}
},
"UTIL_Remove": {
@@ -71,7 +71,7 @@
"signatures": {
"library": "server",
"windows": "44 89 4C 24 20 44 88 44 24 18",
"linux": "55 48 89 E5 41 57 41 56 41 89 D6 41 55 4D 89 C5"
"linux": "55 48 89 E5 41 57 41 56 49 89 F6 41 55 4D 89 C5"
}
},
"CBaseModelEntity_SetModel": {
@@ -84,26 +84,40 @@
"CCSPlayer_WeaponServices_CanUse": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 10 48 89 6C 24 18 56 57 41 56 48 83 EC 30 48 8B 01",
"windows": "48 89 5C 24 ? 48 89 6C 24 ? 56 57 41 56 48 83 EC ? 48 8B 01 48 8B FA",
"linux": "55 48 8D 15 ? ? ? ? 48 89 E5 41 55 49 89 FD 41 54 49 89 F4"
}
},
"CCSPlayer_ItemServices_CanAcquire": {
"signatures": {
"library": "server",
"windows": "44 89 44 24 ? 48 89 54 24 ? 48 89 4C 24 ? 55 56 57 41 54 41 55 41 56 41 57 48 8B EC",
"linux": "55 48 89 E5 41 57 41 56 48 8D 45 ? 41 55 41 54 53 48 89 CB"
}
},
"GetCSWeaponDataFromKey": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 ? 48 89 74 24 ? 57 48 83 EC ? 48 8B FA 8B F1 48 85 D2 0F 84",
"linux": "55 48 89 E5 41 57 41 56 41 89 FE 41 55 41 54 45"
}
},
"CCSPlayer_ItemServices_GiveNamedItem": {
"offsets": {
"windows": 17,
"linux": 18
"windows": 19,
"linux": 20
}
},
"CCSPlayer_ItemServices_DropActivePlayerWeapon": {
"offsets": {
"windows": 18,
"linux": 19
"windows": 20,
"linux": 21
}
},
"CCSPlayer_ItemServices_RemoveWeapons": {
"offsets": {
"windows": 19,
"linux": 20
"windows": 21,
"linux": 22
}
},
"CGameSceneNode_GetSkeletonInstance": {
@@ -115,10 +129,16 @@
"CCSGameRules_TerminateRound": {
"signatures": {
"library": "server",
"windows": "48 8B C4 4C 89 48 ? 48 89 48 ? 55 56",
"windows": "48 8B C4 4C 89 48 ? 48 89 48 ? 55 41 55",
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 81 EC 88 00 00 00 48 8D 05 ? ? ? ?"
}
},
"CCSGameRules_FindPickerEntity": {
"offsets": {
"windows": 27,
"linux": 28
}
},
"UTIL_CreateEntityByName": {
"signatures": {
"library": "server",
@@ -133,6 +153,13 @@
"linux": "48 85 FF 74 ? 55 48 89 E5 41 56"
}
},
"CBaseEntity_EmitSoundFilter": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 48 89 7C 24 20 41 56 48 83 EC 30 48 8B EA",
"linux": "55 48 89 E5 41 56 49 89 D6 41 55 41 89 F5 41 54 48"
}
},
"CEntityInstance_AcceptInput": {
"signatures": {
"library": "server",
@@ -156,8 +183,8 @@
},
"CBasePlayerPawn_CommitSuicide": {
"offsets": {
"windows": 372,
"linux": 372
"windows": 380,
"linux": 380
}
},
"CBasePlayerPawn_RemovePlayerItem": {
@@ -169,35 +196,35 @@
},
"CBaseEntity_Teleport": {
"offsets": {
"windows": 155,
"linux": 154
"windows": 157,
"linux": 156
}
},
"CBaseEntity_TakeDamageOld": {
"signatures": {
"library": "server",
"windows": "48 89 74 24 20 57 48 83 EC 60 48 8B 41 10",
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 83 EC 48 4C 8D 2D ? ? ? ? 49 8B 7D 00 48 85 FF 0F 84 ? ? ? ?"
"windows": "48 89 74 24 ? 57 48 81 EC 80 00 00 00 48 8B 41",
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 83 EC 58 4C 8D 3D"
}
},
"CBaseTrigger_StartTouch": {
"signatures": {
"library": "server",
"windows": "41 56 41 57 48 83 EC 58 48 8B 01",
"windows": "40 57 41 57 48 83 EC 28 48 8B 01",
"linux": "55 48 89 E5 41 56 49 89 F6 41 55 49 89 FD 41 54 53 BB"
}
},
"CBaseTrigger_EndTouch": {
"signatures": {
"library": "server",
"windows": "40 53 57 41 55 48 83 EC 40",
"windows": "40 53 41 55 48 83 EC 28",
"linux": "55 BA FF FF FF FF 48 89 E5 41 57 41 56 41 55 49 89 F5 41"
}
},
"StateChanged": {
"signatures": {
"library": "server",
"windows": "40 ? 53 56 41 ? 41 ? 48 ? ? ? ? 48 ? ? ? ? ? ? 48 ? ? 45",
"windows": "40 55 53 56 41 56 41 57 48 8D 6C 24 ? 48 81 EC 70 01 00 00",
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 53 89 D3"
}
},
@@ -230,8 +257,8 @@
"IGameSystem_InitAllSystems_pFirst": {
"signatures": {
"library": "server",
"windows": "48 8B 1D ? ? ? ? 48 85 DB 0F 84 ? ? ? ? BE ? ? ? ? 0F 1F 00 48 8B 7B 10",
"linux": "4C 8B 35 ? ? ? ? 4D 85 F6 75 2D E9 ? ? ? ? 0F 1F 40 00 48 8B 05"
"windows": "48 8B 3D ? ? ? ? 48 85 FF 0F 84 ? ? ? ? BE",
"linux": "4C 8B 35 ? ? ? ? 4D 85 F6 75 ? E9"
}
},
"CEntityResourceManifest_AddResource": {
@@ -239,5 +266,11 @@
"windows": 2,
"linux": 0
}
},
"CheckTransmitPlayerSlot": {
"offsets": {
"windows": 584,
"linux": 584
}
}
}

View File

@@ -54,6 +54,9 @@ The specific subclass of `GameEvent` will provide strongly typed parameters from
These event properties are mutable so you can update them as normal and they will update in the event instance.
> [!CAUTION]
> `GameEvent` instances and their properties will cease to exist after the event listener function is called, which means that you will encounter errors when accessing properties in timers and functions like `Server.NextFrame()`. You should store the value of properties in variables before calling functions like `Server.NextFrame()` so you can read the data safely.
## Preventing Broadcast
You can modify a game event so that it does not get broadcast to clients by modifying the `bool info.DontBroadcast` property. e.g.

View File

@@ -0,0 +1,99 @@
---
title: Automatically build/deploy your changes
description: Automatically build and deploy plugin changes to a remote development server as you work.
---
# Automatically build and deploy your changes
<sup>Adapted from the
[original guide](https://github.com/uFloppyDisk/create-cssharp-plugin/blob/c8fca43f86a61a5e874624f2f3ed39c5271c9a55/templates/standard-plugin/docs/auto-live-hot-reloading.md).
</sup>
During development of your plugin, you may find yourself repeating a workflow
similar to the following:
1. Make a change to your plugin
2. Run your build task (ex. `dotnet build`)
3. Upload plugin DLLs to your server using an FTP client
4. Alt-tab to the game
5. Test your changes
6. Repeat
Iterating on your plugin this way is painfully slow and impacts your productivity.
Below, you will find a guide and recommendations on how to setup your dev environment
to watch for file changes and automatically update plugin files on your server as you work.
By following this guide, your new workflow should look like this:
1. Make a change to your plugin
2. Alt-tab to the game
3. Test your changes
4. Repeat
> [!CAUTION]
> Exercise caution when developing your plugin while using this workflow.
> Build time errors are mostly caught by .NET SDK before files are committed
> but incomplete implementation may lead to issues such as server crashes.
> Avoid using this workflow on a production server meant for players.
## Setup
#### 1. Build plugin on file changes
The `dotnet` CLI, included with the .NET SDK, offers a convenient command for
automatically watching for source file changes. If you have access to the `dotnet`
CLI, run the following command to start watching your source code.
```shell
dotnet watch build --project path/to/projectName.csproj
```
<sup>By default, `dotnet watch` executes the `dotnet run` command on file changes
so specifying `build` as the first argument is required.</sup>
Your plugin will now build automatically on file change. By default, your builds
should be placed in `bin/<config>/<framework>` in the same directory as your `.csproj`.
```txt
projectDirectory
├── projectName.csproj
├── bin
│   └── Debug
│   └── net8.0
│      └── PLUGIN BUILDS HERE
```
> [!TIP]
> You can have your plugin build to a more convenient location by setting the
> `<OutDir>` build property in your `.csproj` file.
> Example: `<OutDir>./build/$(MSBuildProjectName)</OutDir>`
#### 2. Setup automatic uploads
##### Using WinSCP (Windows only)
Once connected to your server:
1. Go to the `Commands` tab at the top of the WinSCP window
and click `Keep Remote Directory up to Date`.
2. Select the plugin build directory containing your DLLs.
3. Select the plugin destination.
(`csgo/addons/counterstrikesharp/plugins/<projectName>`)
4. Click `Start`
> [!IMPORTANT]
> **For WSL users:**
> Applications running on Windows, such as WinSCP, cannot watch your Linux subsystem for file
> changes. Try using [this workaround](#using-winscp-while-developing-in-wsl) or consider
> moving development to Windows.
##### Using `lsyncd` (Linux)
> **TODO:** in-depth guide for setting up lsyncd
Learn more about `lsyncd`: https://github.com/lsyncd/lsyncd
___
#### Using WinSCP while developing in WSL
Run the following watch command in place of the one mentioned in
[Step 1](#1-build-plugin-on-file-changes) to build to a directory in your Windows filesystem
```shell
dotnet watch build --project path/to/<projectName>.csproj --property:OutDir=/mnt/<drive-letter>/some/path/<projectName>`
```
and have [WinSCP in Step 2](#2-setup-automatic-uploads) watch that path instead.
[Learn about Windows filesystem mounts in WSL](https://blogs.windows.com/windowsdeveloper/2016/07/22/fun-with-the-windows-subsystem-for-linux/#Working%20with%20Windows%20files:~:text=Working%20with%20Windows%20files)

View File

@@ -10,7 +10,7 @@ In this guide you will learn how to install CounterStrikeSharp onto your vanilla
If you're more of a visual person, here is a <a href="https://www.youtube.com/watch?v=FlsKzStHJuY" target="_blank">Youtube video</a> that covers everything.
## Prerequisites
- <a href="https://www.sourcemm.net/downloads.php/?branch=master" target="_blank">Metamod: Source 2.X Dev Build</a>
- <a href="https://www.metamodsource.net/downloads.php/?branch=master" target="_blank">Metamod: Source 2.X Dev Build</a>
- <a href="https://github.com/roflmuffin/CounterStrikeSharp/releases" target="_blank">CounterStrikeSharp With Runtime</a>
## Installing Metamod

View File

@@ -6,3 +6,9 @@
- name: Dependency Injection
href: dependency-injection.md
- name: Referencing Players
href: referencing-players.md
- name: Automatically build and deploy your changes
href: auto-build-and-deploy.md

View File

@@ -1,5 +1,2 @@
- name: Core Configuration
href: core-configuration.md
- name: Referencing Players
href: referencing-players.md
href: core-configuration.md

View File

@@ -0,0 +1,2 @@
# With CheckTransmit
This example shows how to work with the `CheckTransmit` listener.

View File

@@ -0,0 +1,13 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\managed\CounterStrikeSharp.API\CounterStrikeSharp.API.csproj" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,115 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes;
namespace WithCheckTransmit;
[MinimumApiVersion(276)]
public class WithCheckTransmitPlugin : BasePlugin
{
public override string ModuleName => "Example: With CheckTransmit";
public override string ModuleVersion => "1.0.0";
public override string ModuleAuthor => "CounterStrikeSharp & Contributors";
public override string ModuleDescription => "A simple plugin that uses the CheckTransmit listener!";
private Dictionary<int, bool> ShouldSeeDoors = new Dictionary<int, bool>();
public override void Load(bool hotReload)
{
// This command is related to the following example.
AddCommand("nodoors", "Toggle door transmit", (player, info) =>
{
if (player == null)
return;
if (ShouldSeeDoors.ContainsKey(player.Slot))
{
ShouldSeeDoors[player.Slot] = !ShouldSeeDoors[player.Slot];
} else
{
ShouldSeeDoors.Add(player.Slot, false);
}
info.ReplyToCommand($"You should {(ShouldSeeDoors[player.Slot] ? "see" : "not see")} doors");
});
// In this example, we will hide every door for players that have enabled the option with the command 'nodoors'
RegisterListener<Listeners.CheckTransmit>((CCheckTransmitInfoList infoList) =>
{
// Get the list of the currently available doors (prop_door_rotating)
IEnumerable<CPropDoorRotating> doors = Utilities.FindAllEntitiesByDesignerName<CPropDoorRotating>("prop_door_rotating");
// Do nothing if there is none.
if (!doors.Any())
return;
// Go through every received info
foreach ((CCheckTransmitInfo info, CCSPlayerController? player) in infoList)
{
// If no player is found, we can continue
if (player == null)
continue;
// Otherwise, lets do the work:
// Check if we should clear or not:
// If we have no data saved for this player, then we should not continue
if (!ShouldSeeDoors.ContainsKey(player.Slot))
continue;
// If this value is true, then this player should see doors
if (ShouldSeeDoors[player.Slot])
continue;
// Otherwise, lets remove the door entity indexes from the info list so they won't be transmitted
foreach (CPropDoorRotating door in doors)
{
info.TransmitEntities.Remove(door);
}
// NOTE: this is a barebone example, saving data and doing sanity checks is up to you.
}
});
// In this example, we will hide other players in the same team as the player.
// NOTE: 'Hiding' players requires extra work to do, killing non-transmitted players results in crash.
RegisterListener<Listeners.CheckTransmit>((CCheckTransmitInfoList infoList) =>
{
// Get the list of the current players, we only work with this value later on
List<CCSPlayerController> players = Utilities.GetPlayers();
// Go through every received info
foreach ((CCheckTransmitInfo info, CCSPlayerController? player) in infoList)
{
// If no player is found, we can continue
if (player == null)
continue;
// Otherwise, lets do the work:
// as an example, lets hide everyone for this player who is in the same team.
IEnumerable<CCSPlayerController> targetPlayers = players.Where(p =>
// is the player and its pawn valid
p.IsValid && p.Pawn.IsValid &&
// we shouldn't hide ourselves
p.Slot != player.Slot &&
// is the player is in the same team
p.Team == player.Team &&
// is alive
p.PlayerPawn.Value?.LifeState == (byte)LifeState_t.LIFE_ALIVE
);
foreach (CCSPlayerController targetPlayer in targetPlayers)
{
// Calling 'Remove' will clear the entity index of the target player pawn from the transmission list
// so it won't be transmitted for the 'player'.
info.TransmitEntities.Remove(targetPlayer.Pawn);
}
}
});
}
}

View File

@@ -1,38 +1,60 @@
using System.Text.Json.Serialization;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes;
namespace WithConfig;
public class SampleConfig : BasePluginConfig
{
[JsonPropertyName("ChatPrefix")] public string ChatPrefix { get; set; } = "My Cool Plugin";
[JsonPropertyName("ChatInterval")] public float ChatInterval { get; set; } = 60;
}
[MinimumApiVersion(80)]
public class WithConfigPlugin : BasePlugin, IPluginConfig<SampleConfig>
{
public override string ModuleName => "Example: With Config";
public override string ModuleVersion => "1.0.0";
public SampleConfig Config { get; set; }
public void OnConfigParsed(SampleConfig config)
{
// Do manual verification of the config and override any invalid values
if (config.ChatInterval > 60)
{
config.ChatInterval = 60;
}
if (config.ChatPrefix.Length > 25)
{
throw new Exception($"Invalid value has been set to config value 'ChatPrefix': {config.ChatPrefix}");
}
// Once we've validated the config, we can set it to the instance
Config = config;
}
}
using System.Text.Json.Serialization;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Config;
using CounterStrikeSharp.API.Modules.Extensions;
namespace WithConfig;
public class SampleConfig : BasePluginConfig
{
[JsonPropertyName("ChatPrefix")] public string ChatPrefix { get; set; } = "My Cool Plugin";
[JsonPropertyName("ChatInterval")] public float ChatInterval { get; set; } = 60;
}
[MinimumApiVersion(80)]
public class WithConfigPlugin : BasePlugin, IPluginConfig<SampleConfig>
{
public override string ModuleName => "Example: With Config";
public override string ModuleVersion => "1.0.0";
public SampleConfig Config { get; set; }
public void OnConfigParsed(SampleConfig config)
{
// Do manual verification of the config and override any invalid values
if (config.ChatInterval > 60)
{
config.ChatInterval = 60;
}
if (config.ChatPrefix.Length > 25)
{
throw new Exception($"Invalid value has been set to config value 'ChatPrefix': {config.ChatPrefix}");
}
// Once we've validated the config, we can set it to the instance
Config = config;
}
[ConsoleCommand("css_reload_config", "Reloads the plugin config")]
public void OnReloadConfig(CCSPlayerController? player, CommandInfo commandInfo)
{
commandInfo.ReplyToCommand("Chat Interval before reload: " + Config.ChatInterval);
Config.Reload();
commandInfo.ReplyToCommand("Chat Interval after reload: " + Config.ChatInterval);
}
[ConsoleCommand("css_reset_config", "Resets the plugin config")]
public void OnResetConfig(CCSPlayerController? player, CommandInfo commandInfo)
{
commandInfo.ReplyToCommand("Chat Interval before reset: " + Config.ChatInterval);
Config.ChatInterval = 60;
Config.Update();
commandInfo.ReplyToCommand("Chat Interval after reset: " + Config.ChatInterval);
}
}

View File

@@ -11,7 +11,7 @@ set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING
FORCE
)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD 20)
if(LINUX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
@@ -35,10 +35,10 @@ else()
add_definitions(-DGITHUB_SHA="Local")
endif()
if(DEFINED ENV{BUILD_NUMBER})
add_definitions(-DBUILD_NUMBER="$ENV{BUILD_NUMBER}")
if(DEFINED ENV{SEMVER})
add_definitions(-DSEMVER="$ENV{SEMVER}")
else()
add_definitions(-DBUILD_NUMBER="0")
add_definitions(-DSEMVER="Local")
endif()
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")

File diff suppressed because it is too large Load Diff

View File

@@ -206,6 +206,18 @@ namespace CounterStrikeSharp.API.Core
}
}
public static void ReplicateConvar(int clientslot, string convarname, string convarvalue){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(clientslot);
ScriptContext.GlobalScriptContext.Push(convarname);
ScriptContext.GlobalScriptContext.Push(convarvalue);
ScriptContext.GlobalScriptContext.SetIdentifier(0xC8728BEC);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static T DynamicHookGetReturn<T>(IntPtr hook, int datatype){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
@@ -337,6 +349,16 @@ namespace CounterStrikeSharp.API.Core
}
}
public static float GetGameFrameTime(){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.SetIdentifier(0x97E331CA);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (float)ScriptContext.GlobalScriptContext.GetResult(typeof(float));
}
}
public static void IssueServerCommand(string command){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
@@ -758,6 +780,21 @@ namespace CounterStrikeSharp.API.Core
}
}
public static uint EmitSoundFilter(ulong filtermask, uint ent, string sound, float volume, float pitch){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(filtermask);
ScriptContext.GlobalScriptContext.Push(ent);
ScriptContext.GlobalScriptContext.Push(sound);
ScriptContext.GlobalScriptContext.Push(volume);
ScriptContext.GlobalScriptContext.Push(pitch);
ScriptContext.GlobalScriptContext.SetIdentifier(0x43C4A2B3);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (uint)ScriptContext.GlobalScriptContext.GetResult(typeof(uint));
}
}
public static void HookEvent(string name, InputArgument callback, bool ispost){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
@@ -1150,6 +1187,17 @@ namespace CounterStrikeSharp.API.Core
}
}
public static IntPtr MetaFactory(string interfacename){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(interfacename);
ScriptContext.GlobalScriptContext.SetIdentifier(0x61521EF3);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (IntPtr)ScriptContext.GlobalScriptContext.GetResult(typeof(IntPtr));
}
}
public static short GetSchemaOffset(string classname, string propname){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();

View File

@@ -0,0 +1,9 @@
using System;
namespace CounterStrikeSharp.API.Core.Attributes.Registration;
[AttributeUsage(AttributeTargets.Method)]
public class ListenerHandlerAttribute<T> : Attribute
where T: Delegate
{
}

View File

@@ -116,9 +116,6 @@ namespace CounterStrikeSharp.API.Core
public readonly Dictionary<Delegate, CallbackSubscriber> Handlers =
new Dictionary<Delegate, CallbackSubscriber>();
public readonly Dictionary<Delegate, CallbackSubscriber> CommandHandlers =
new Dictionary<Delegate, CallbackSubscriber>();
public readonly Dictionary<Delegate, CallbackSubscriber> CommandListeners =
new Dictionary<Delegate, CallbackSubscriber>();
@@ -132,6 +129,8 @@ namespace CounterStrikeSharp.API.Core
internal readonly Dictionary<Delegate, EntityIO.EntityOutputCallback> EntitySingleOutputHooks =
new Dictionary<Delegate, EntityIO.EntityOutputCallback>();
public readonly List<CommandDefinition> CommandDefinitions = new List<CommandDefinition>();
public readonly List<Timer> Timers = new List<Timer>();
public delegate HookResult GameEventHandler<T>(T @event, GameEventInfo info) where T : GameEvent;
@@ -193,11 +192,13 @@ namespace CounterStrikeSharp.API.Core
public void AddCommand(string name, string description, CommandInfo.CommandCallback handler)
{
var definition = new CommandDefinition(name, description, handler);
CommandDefinitions.Add(definition);
CommandManager.RegisterCommand(definition);
}
private void AddCommand(CommandDefinition definition)
{
CommandDefinitions.Add(definition);
CommandManager.RegisterCommand(definition);
}
@@ -229,14 +230,13 @@ namespace CounterStrikeSharp.API.Core
/// <param name="handler">The callback function to be invoked when the command is executed.</param>
public void RemoveCommand(string name, CommandInfo.CommandCallback handler)
{
if (CommandHandlers.ContainsKey(handler))
var definition = CommandDefinitions.FirstOrDefault(
definition => definition.Name == name && definition.Callback == handler);
if (definition != null)
{
var subscriber = CommandHandlers[handler];
NativeAPI.RemoveCommand(name, subscriber.GetInputArgument());
FunctionReference.Remove(subscriber.GetReferenceIdentifier());
CommandHandlers.Remove(handler);
CommandDefinitions.Remove(definition);
CommandManager.RemoveCommand(definition);
}
}
@@ -396,20 +396,26 @@ namespace CounterStrikeSharp.API.Core
}
/// <summary>
/// Registers all game event handlers that are decorated with the <see cref="GameEventHandlerAttribute"/> attribute.
/// Registers all game event handlers that are decorated with the <see cref="GameEventHandlerAttribute"/> and <see cref="ListenerHandlerAttribute{T}"/> attribute.
/// </summary>
/// <param name="instance">The instance of the object where the event handlers are defined.</param>
public void RegisterAttributeHandlers(object instance)
{
var eventHandlers = instance.GetType()
.GetMethods()
var methods = instance.GetType().GetMethods();
var eventHandlers = methods
.Where(method => method.GetCustomAttribute<GameEventHandlerAttribute>() != null)
.Where(method =>
method.GetParameters().FirstOrDefault()?.ParameterType.IsSubclassOf(typeof(GameEvent)) == true)
.ToArray();
var listenerHandlers = methods
.Where(method => method.GetCustomAttribute(typeof(ListenerHandlerAttribute<>)) != null)
.ToArray();
var method = typeof(BasePlugin).GetMethod("RegisterEventHandlerInternal", BindingFlags.NonPublic |
var registerEvent = typeof(BasePlugin).GetMethod(nameof(RegisterEventHandlerInternal), BindingFlags.NonPublic |
BindingFlags.Instance)!;
var registerListener = GetType().GetMethod(nameof(RegisterListener))!;
foreach (var eventHandler in eventHandlers)
{
@@ -421,8 +427,22 @@ namespace CounterStrikeSharp.API.Core
var actionType = typeof(GameEventHandler<>).MakeGenericType(parameterType);
var action = Delegate.CreateDelegate(actionType, instance, eventHandler);
var generic = method.MakeGenericMethod(parameterType);
generic.Invoke(this, new object[] { eventName, action, hookMode == HookMode.Post });
var registerEventGeneric = registerEvent.MakeGenericMethod(parameterType);
registerEventGeneric.Invoke(this, [eventName, action, hookMode == HookMode.Post]);
}
foreach (var listnerHandler in listenerHandlers)
{
var attribute = listnerHandler.GetCustomAttribute(typeof(ListenerHandlerAttribute<>))!;
var listenerType = attribute.GetType().GetGenericArguments().First();
if (listenerType.GetCustomAttribute<ListenerNameAttribute>() == null)
throw new ArgumentException("Listener of type T is invalid and does not have a name attribute",
listenerType.Name);
var listenerDelegate = Delegate.CreateDelegate(listenerType, instance, listnerHandler);
registerListener.MakeGenericMethod(listenerType).Invoke(this, [listenerDelegate]);
}
}
@@ -621,11 +641,6 @@ namespace CounterStrikeSharp.API.Core
{
subscriber.Dispose();
}
foreach (var subscriber in CommandHandlers.Values)
{
subscriber.Dispose();
}
foreach (var subscriber in CommandListeners.Values)
{
@@ -642,6 +657,11 @@ namespace CounterStrikeSharp.API.Core
subscriber.Dispose();
}
foreach (var definition in CommandDefinitions)
{
CommandManager.RemoveCommand(definition);
}
foreach (var timer in Timers)
{
timer.Kill();
@@ -650,4 +670,4 @@ namespace CounterStrikeSharp.API.Core
_disposed = true;
}
}
}
}

View File

@@ -70,8 +70,13 @@ public class CommandManager : ICommandManager
if (_commandDefinitions.TryGetValue(name, out var handler))
{
foreach (var command in handler)
foreach (var command in handler.ToList())
{
if (!handler.Contains(command))
{
continue;
}
var methodInfo = command.Callback?.GetMethodInfo();
// We do not need to do permission checks on commands executed from the server console.

View File

@@ -151,27 +151,28 @@ namespace CounterStrikeSharp.API.Core
_commandsRegistered = true;
}
if (!File.Exists(_coreConfigPath))
if (File.Exists(_coreConfigPath))
{
try
{
var data = JsonSerializer.Deserialize<CoreConfigData>(File.ReadAllText(_coreConfigPath),
new JsonSerializerOptions() { ReadCommentHandling = JsonCommentHandling.Skip });
if (data != null)
{
_coreConfig = data;
}
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failed to load core configuration, fallback values will be used");
}
}
else
{
_logger.LogWarning(
"Core configuration could not be found at path \"{CoreConfigPath}\", fallback values will be used.",
_coreConfigPath);
return;
}
try
{
var data = JsonSerializer.Deserialize<CoreConfigData>(File.ReadAllText(_coreConfigPath),
new JsonSerializerOptions() { ReadCommentHandling = JsonCommentHandling.Skip });
if (data != null)
{
_coreConfig = data;
}
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failed to load core configuration, fallback values will be used");
}
var serverCulture = CultureInfo.GetCultures(CultureTypes.AllCultures)

View File

@@ -682,6 +682,30 @@ namespace CounterStrikeSharp.API.Core
get => GetPlayer("userid");
set => SetPlayer("userid", value);
}
public bool PlayerHeld
{
get => Get<bool>("player_held");
set => Set<bool>("player_held", value);
}
public bool PlayerThrown
{
get => Get<bool>("player_thrown");
set => Set<bool>("player_thrown", value);
}
public bool PlayerDropped
{
get => Get<bool>("player_dropped");
set => Set<bool>("player_dropped", value);
}
}
[EventName("broken_breakable")]
@@ -2053,10 +2077,10 @@ namespace CounterStrikeSharp.API.Core
// Entindex of the entity they see
public int Subject
public long Subject
{
get => Get<int>("subject");
set => Set<int>("subject", value);
get => Get<long>("subject");
set => Set<long>("subject", value);
}
@@ -2334,6 +2358,14 @@ namespace CounterStrikeSharp.API.Core
get => Get<string>("mapname");
set => Set<string>("mapname", value);
}
// true if this is a transition from one map to another
public bool Transition
{
get => Get<bool>("transition");
set => Set<bool>("transition", value);
}
}
[EventName("game_phase_changed")]
@@ -3318,6 +3350,14 @@ namespace CounterStrikeSharp.API.Core
}
// entity id of the env_instructor_hint that fired the event
public long HintEntindex
{
get => Get<long>("hint_entindex");
set => Set<long>("hint_entindex", value);
}
// what to name the hint. For referencing it again later (e.g. a kill command for the hint instead of a timeout)
public string HintName
{
@@ -3342,7 +3382,7 @@ namespace CounterStrikeSharp.API.Core
}
// userid id of the activator
// playerslot of the activator
public CCSPlayerController? HintActivatorUserid
{
get => GetPlayer("hint_activator_userid");
@@ -3430,14 +3470,6 @@ namespace CounterStrikeSharp.API.Core
}
// gamepad bindings to use when use_binding is the onscreen icon
public string HintGamepadBinding
{
get => Get<string>("hint_gamepad_binding");
set => Set<string>("hint_gamepad_binding", value);
}
// if false, the hint will dissappear if the target entity is invisible
public bool HintAllowNodrawTarget
{
@@ -3468,6 +3500,62 @@ namespace CounterStrikeSharp.API.Core
get => Get<bool>("hint_local_player_only");
set => Set<bool>("hint_local_player_only", value);
}
// Game sound to play
public string HintStartSound
{
get => Get<string>("hint_start_sound");
set => Set<string>("hint_start_sound", value);
}
// Path for Panorama layout file
public string HintLayoutfile
{
get => Get<string>("hint_layoutfile");
set => Set<string>("hint_layoutfile", value);
}
// Attachment type for the Panorama panel
public int HintVrPanelType
{
get => Get<int>("hint_vr_panel_type");
set => Set<int>("hint_vr_panel_type", value);
}
// Height offset for attached panels
public float HintVrHeightOffset
{
get => Get<float>("hint_vr_height_offset");
set => Set<float>("hint_vr_height_offset", value);
}
// offset for attached panels
public float HintVrOffsetX
{
get => Get<float>("hint_vr_offset_x");
set => Set<float>("hint_vr_offset_x", value);
}
// offset for attached panels
public float HintVrOffsetY
{
get => Get<float>("hint_vr_offset_y");
set => Set<float>("hint_vr_offset_y", value);
}
// offset for attached panels
public float HintVrOffsetZ
{
get => Get<float>("hint_vr_offset_z");
set => Set<float>("hint_vr_offset_z", value);
}
}
[EventName("instructor_server_hint_stop")]
@@ -3484,6 +3572,14 @@ namespace CounterStrikeSharp.API.Core
get => Get<string>("hint_name");
set => Set<string>("hint_name", value);
}
// entity id of the env_instructor_hint that fired the event
public long HintEntindex
{
get => Get<long>("hint_entindex");
set => Set<long>("hint_entindex", value);
}
}
[EventName("instructor_start_lesson")]
@@ -3549,6 +3645,21 @@ namespace CounterStrikeSharp.API.Core
public EventInventoryUpdated(bool force) : base("inventory_updated", force){}
public int Itemdef
{
get => Get<int>("itemdef");
set => Set<int>("itemdef", value);
}
public long Itemid
{
get => Get<long>("itemid");
set => Set<long>("itemid", value);
}
}
[EventName("item_equip")]
@@ -4417,38 +4528,6 @@ namespace CounterStrikeSharp.API.Core
}
}
[EventName("player_chat")]
public class EventPlayerChat : GameEvent
{
public EventPlayerChat(IntPtr pointer) : base(pointer){}
public EventPlayerChat(bool force) : base("player_chat", force){}
// true if team only chat
public bool Teamonly
{
get => Get<bool>("teamonly");
set => Set<bool>("teamonly", value);
}
// chatting player
public int Userid
{
get => Get<int>("userid");
set => Set<int>("userid", value);
}
// chat text
public string Text
{
get => Get<string>("text");
set => Set<string>("text", value);
}
}
[EventName("player_connect")]
public class EventPlayerConnect : GameEvent
{
@@ -4489,14 +4568,6 @@ namespace CounterStrikeSharp.API.Core
}
// ip:port
public string Address
{
get => Get<string>("address");
set => Set<string>("address", value);
}
public bool Bot
{
@@ -5297,7 +5368,7 @@ namespace CounterStrikeSharp.API.Core
// player
public CCSPlayerController? Userid
{
get => GetPlayer("userid");
@@ -5337,7 +5408,15 @@ namespace CounterStrikeSharp.API.Core
}
// true if player is a bot
public string Name
{
get => Get<string>("name");
set => Set<string>("name", value);
}
public bool Isbot
{
get => Get<bool>("isbot");
@@ -6885,42 +6964,18 @@ namespace CounterStrikeSharp.API.Core
public int VoteOption1
public int Yesvotes
{
get => Get<int>("vote_option1");
set => Set<int>("vote_option1", value);
get => Get<int>("yesVotes");
set => Set<int>("yesVotes", value);
}
public int VoteOption2
public int Novotes
{
get => Get<int>("vote_option2");
set => Set<int>("vote_option2", value);
}
public int VoteOption3
{
get => Get<int>("vote_option3");
set => Set<int>("vote_option3", value);
}
public int VoteOption4
{
get => Get<int>("vote_option4");
set => Set<int>("vote_option4", value);
}
public int VoteOption5
{
get => Get<int>("vote_option5");
set => Set<int>("vote_option5", value);
get => Get<int>("noVotes");
set => Set<int>("noVotes", value);
}
@@ -7086,6 +7141,14 @@ namespace CounterStrikeSharp.API.Core
public string Votedata
{
get => Get<string>("votedata");
set => Set<string>("votedata", value);
}
public int Team
{
get => Get<int>("team");
@@ -7099,6 +7162,14 @@ namespace CounterStrikeSharp.API.Core
get => Get<long>("initiator");
set => Set<long>("initiator", value);
}
// this event is reliable
public int Reliable
{
get => Get<int>("reliable");
set => Set<int>("reliable", value);
}
}
[EventName("warmup_end")]

View File

@@ -163,5 +163,18 @@ namespace CounterStrikeSharp.API.Core
/// <param name="manifest">Resource Manifest</param>
[ListenerName("OnServerPrecacheResources")]
public delegate void OnServerPrecacheResources(ResourceManifest manifest);
/// <summary>
/// Called when checking transmit on entities.
/// </summary>
/// <param name="infoList">Transmit info list</param>
[ListenerName("CheckTransmit")]
public delegate void CheckTransmit([CastFrom(typeof(nint))]CCheckTransmitInfoList infoList);
/// <summary>
/// Called when all metamod plugins are loaded.
/// </summary>
[ListenerName("OnMetamodAllPluginsLoaded")]
public delegate void OnMetamodAllPluginsLoaded();
}
}
}

View File

@@ -12,15 +12,17 @@ public partial class CBaseEntity
public void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
{
Guard.IsValidEntity(this);
if (position == null && angles == null && velocity == null)
throw new ArgumentNullException("No valid argument");
nint _position = position?.Handle ?? 0;
nint _angles = angles?.Handle ?? 0;
nint _velocity = velocity?.Handle ?? 0;
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(Handle, GameData.GetOffset("CBaseEntity_Teleport"))(Handle, _position, _angles, _velocity);
nint _handle = Handle;
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(_handle, GameData.GetOffset("CBaseEntity_Teleport"))(_handle, _position,
_angles, _velocity);
}
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
@@ -48,4 +50,25 @@ public partial class CBaseEntity
return (T)Activator.CreateInstance(typeof(T), Marshal.ReadIntPtr(SubclassID.Handle + 4));
}
/// <summary>
/// Emit a soundevent to all players.
/// </summary>
/// <param name="soundEventName">The name of the soundevent to emit.</param>
/// <param name="recipients">The recipients of the soundevent.</param>
/// <param name="volume">The volume of the soundevent.</param>
/// <param name="pitch">The pitch of the soundevent.</param>
/// <returns>The sound event guid.</returns>
public uint EmitSound(string soundEventName, RecipientFilter? recipients = null, float volume = 1f, float pitch = 0)
{
Guard.IsValidEntity(this);
if (recipients == null)
{
recipients = new RecipientFilter();
recipients.AddAllPlayers();
}
return NativeAPI.EmitSoundFilter(recipients.GetRecipientMask(), this.Index, soundEventName, volume, pitch);
}
}

View File

@@ -16,6 +16,7 @@
using CounterStrikeSharp.API.Modules.Entities.Constants;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
namespace CounterStrikeSharp.API.Core;
@@ -28,4 +29,33 @@ public partial class CCSGameRules
{
VirtualFunctions.TerminateRound(Handle, roundEndReason, delay, 0, 0);
}
}
public T? FindPickerEntity<T>(CBasePlayerController player)
where T : CBaseEntity
{
VirtualFunctionWithReturn<CCSGameRules, CBasePlayerController, CBaseEntity?> CCSGameRules_FindPickerEntity = new (Handle, GameData.GetOffset("CCSGameRules_FindPickerEntity"));
CBaseEntity? entity = CCSGameRules_FindPickerEntity.Invoke(this, player);
if (entity == null || !entity.IsValid)
{
return null;
}
return entity.As<T>();
}
public CCSPlayerController? GetClientAimTarget(CCSPlayerController player)
{
CCSPlayerPawn? pawn = FindPickerEntity<CCSPlayerPawn>(player);
if (pawn == null || !pawn.IsValid)
return null;
if (pawn.DesignerName == "player")
{
return pawn.OriginalController.Value;
}
return null;
}
}

View File

@@ -340,4 +340,16 @@ public partial class CCSPlayerController
NativeAPI.SetClientVoiceFlags(Handle, (Byte)value);
}
}
[Obsolete(
"You are trying to call Teleport on a non-physical player. Maybe you mean Pawn? (See: https://docs.cssharp.dev/docs/guides/referencing-players.html#controllers--pawns)")]
public new void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
{
base.Teleport(position, angles, velocity);
}
public void ReplicateConVar(string conVar, string value)
{
NativeAPI.ReplicateConvar(Slot, conVar, value);
}
}

View File

@@ -15,6 +15,8 @@
*/
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
using CounterStrikeSharp.API.Modules.Utils;
namespace CounterStrikeSharp.API.Core;
@@ -54,4 +56,9 @@ public partial class CCSPlayer_ItemServices
return (T)Activator.CreateInstance(typeof(T), pointer)!;
}
public AcquireResult CanAcquire(CEconItemView itemView, AcquireMethod method, IntPtr unknown = 0)
{
return VirtualFunctions.CCSPlayer_ItemServices_CanAcquireFunc.Invoke(this, itemView, method, unknown);
}
}

View File

@@ -0,0 +1,106 @@
/*
* This file is part of CounterStrikeSharp.
* CounterStrikeSharp is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CounterStrikeSharp is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
using System.Collections;
using System.Runtime.InteropServices;
namespace CounterStrikeSharp.API.Core
{
[StructLayout(LayoutKind.Explicit)]
public struct CCheckTransmitInfo
{
/// <summary>
/// Entity n is already marked for transmission
/// </summary>
[FieldOffset(0x0)]
public CFixedBitVecBase TransmitEntities;
/// <summary>
/// Entity n is always send even if not in PVS (HLTV and Replay only)
/// </summary>
[FieldOffset(0x8)]
public CFixedBitVecBase TransmitAlways;
};
public sealed class CCheckTransmitInfoList : NativeObject, IReadOnlyList<(CCheckTransmitInfo info, CCSPlayerController? player)>
{
private int CheckTransmitPlayerSlotOffset = GameData.GetOffset("CheckTransmitPlayerSlot");
private unsafe nint* Inner => (nint*)base.Handle;
public unsafe int Count { get => (int)(*(this.Inner + 1)); }
public unsafe CCheckTransmitInfoList(IntPtr pointer) : base(pointer)
{ }
/// <summary>
/// Get transmit info for the given index.
/// </summary>
/// <param name="index">Index of the info you want to retrieve from the list, should be between 0 and '<see cref="Count"/>' - 1</param>
/// <returns></returns>
public (CCheckTransmitInfo info, CCSPlayerController? player) this[int index]
{
get
{
var (transmit, slot) = this.Get(index);
CCSPlayerController? player = Utilities.GetPlayerFromSlot(slot);
return (transmit, player);
}
}
/// <summary>
/// Get transmit info for the given index.
/// </summary>
/// <param name="index">Index of the info you want to retrieve from the list, should be between 0 and '<see cref="Count"/>' - 1</param>
/// <returns></returns>
private unsafe (CCheckTransmitInfo, int) Get(int index)
{
if (index < 0 || index >= this.Count)
{
throw new ArgumentOutOfRangeException("index");
}
// 'base.Handle' holds the pointer for our 'CCheckTransmitInfoList' wrapper class
// Get the pointer to the array of 'CCheckTransmitInfo'
nint* infoListPtr = *(nint**)this.Inner; // Dereference 'Inner' to get the pointer to the array
// Access the specific 'CCheckTransmitInfo*'
nint infoPtr = *(infoListPtr + index);
// Retrieve the 'CCheckTransmitInfo' from the pointer
CCheckTransmitInfo info = Marshal.PtrToStructure<CCheckTransmitInfo>(infoPtr);
// Get player slot from the 'infoPtr' using the 'CheckTransmitPlayerSlotOffset' offset
int playerSlot = *(int*)((byte*)infoPtr + CheckTransmitPlayerSlotOffset);
return (info, playerSlot);
}
public IEnumerator<(CCheckTransmitInfo, CCSPlayerController?)> GetEnumerator()
{
for (int i = 0; i < this.Count; i++)
{
yield return this[i];
}
}
IEnumerator IEnumerable.GetEnumerator()
{
return this.GetEnumerator();
}
}
}

View File

@@ -0,0 +1,81 @@
/*
* This file is part of CounterStrikeSharp.
* CounterStrikeSharp is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CounterStrikeSharp is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
using System.Runtime.InteropServices;
namespace CounterStrikeSharp.API.Core
{
// credits: qstage
[StructLayout(LayoutKind.Sequential)]
public unsafe struct CFixedBitVecBase
{
private const int LOG2_BITS_PER_INT = 5;
private const int BITS_PER_INT = 32;
private readonly uint* m_Ints;
public void Add(CEntityInstance entityInstance) => Write(entityInstance.Index);
public void Add(int bitNum) => Write(bitNum);
public void Add(uint bitNum) => Write(bitNum);
public void Remove(CEntityInstance entityInstance) => Clear(entityInstance.Index);
public void Remove(int bitNum) => Clear(bitNum);
public void Remove(uint bitNum) => Clear(bitNum);
public bool Contains(CEntityInstance entityInstance) => Contains(entityInstance.Index);
public bool Contains(uint bitNum) => Contains((int)bitNum);
private void Clear(uint bitNum) => Clear((int)bitNum);
private void Write(uint bitNum) => Write((int)bitNum);
private void Clear(int bitNum)
{
if (!(bitNum >= 0 && bitNum < Utilities.MaxEdicts))
return;
uint* pInt = m_Ints + BitVec_Int(bitNum);
*pInt &= ~(uint)BitVec_Bit(bitNum);
}
private void Write(int bitNum)
{
if (!(bitNum >= 0 && bitNum < Utilities.MaxEdicts))
return;
uint* pInt = m_Ints + BitVec_Int(bitNum);
*pInt |= (uint)BitVec_Bit(bitNum);
}
public bool Contains(int bitNum)
{
if (!(bitNum >= 0 && bitNum < Utilities.MaxEdicts))
return false;
uint* pInt = m_Ints + BitVec_Int(bitNum);
return (*pInt & (uint)BitVec_Bit(bitNum)) != 0;
}
private int BitVec_Int(int bitNum) => bitNum >> LOG2_BITS_PER_INT;
private int BitVec_Bit(int bitNum) => 1 << (bitNum & (BITS_PER_INT - 1));
}
}

View File

@@ -0,0 +1,32 @@
using System.Runtime.InteropServices;
namespace CounterStrikeSharp.API.Core;
public partial class CTakeDamageInfo
{
/// <summary>
/// Retrieves the hitgroup
/// </summary>
/// <returns>
/// Returns a <see cref="HitGroup_t"/> enumeration representing the player's current hit group,
/// or <see cref="HitGroup_t.HITGROUP_INVALID"/> if the hit group cannot be determined.
/// </returns>
public HitGroup_t GetHitGroup()
{
IntPtr v4 = Marshal.ReadIntPtr(Handle, 0x78);
if (v4 == nint.Zero)
{
return HitGroup_t.HITGROUP_INVALID;
}
IntPtr v1 = Marshal.ReadIntPtr(v4, 16);
if (v1 == nint.Zero)
{
return HitGroup_t.HITGROUP_GENERIC;
}
return (HitGroup_t)Marshal.ReadInt32(v1, 56);
}
}

View File

@@ -17,7 +17,7 @@ public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
}
public unsafe uint Size => Unsafe.Read<uint>((void*)Handle);
public unsafe int Count => NativeAPI.GetNetworkVectorSize(Handle);
public T this[int index]
@@ -28,7 +28,7 @@ public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
{
throw new NotSupportedException("Networked vectors currently only support CHandle<T>");
}
return (T)Activator.CreateInstance(typeof(T), NativeAPI.GetNetworkVectorElementAt(Handle, index));
}
}
@@ -50,4 +50,4 @@ public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
{
return GetEnumerator();
}
}
}

View File

@@ -0,0 +1,29 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class AutoRoomDoorwayPairs_t : NativeObject
{
public AutoRoomDoorwayPairs_t (IntPtr pointer) : base(pointer) {}
// vP1
[SchemaMember("AutoRoomDoorwayPairs_t", "vP1")]
public Vector VP1 => Schema.GetDeclaredClass<Vector>(this.Handle, "AutoRoomDoorwayPairs_t", "vP1");
// vP2
[SchemaMember("AutoRoomDoorwayPairs_t", "vP2")]
public Vector VP2 => Schema.GetDeclaredClass<Vector>(this.Handle, "AutoRoomDoorwayPairs_t", "vP2");
}

View File

@@ -20,11 +20,11 @@ public partial class CAISound : CPointEntity
// m_iSoundType
[SchemaMember("CAISound", "m_iSoundType")]
public ref SoundTypes_t SoundType => ref Schema.GetRef<SoundTypes_t>(this.Handle, "CAISound", "m_iSoundType");
public ref SoundTypes_t SoundType => ref Schema.GetRef<SoundTypes_t>(this.Handle, "CAISound", "m_iSoundType");
// m_iSoundFlags
[SchemaMember("CAISound", "m_iSoundFlags")]
public ref SoundFlags_t SoundFlags => ref Schema.GetRef<SoundFlags_t>(this.Handle, "CAISound", "m_iSoundFlags");
// m_iSoundFlags
[SchemaMember("CAISound", "m_iSoundFlags")]
public ref SoundFlags_t SoundFlags => ref Schema.GetRef<SoundFlags_t>(this.Handle, "CAISound", "m_iSoundFlags");
// m_iVolume
[SchemaMember("CAISound", "m_iVolume")]

View File

@@ -46,10 +46,10 @@ public partial class CAI_Expresser : NativeObject
[SchemaMember("CAI_Expresser", "m_bConsiderSceneInvolvementAsSpeech")]
public ref bool ConsiderSceneInvolvementAsSpeech => ref Schema.GetRef<bool>(this.Handle, "CAI_Expresser", "m_bConsiderSceneInvolvementAsSpeech");
// m_bSceneEntityDisabled
[SchemaMember("CAI_Expresser", "m_bSceneEntityDisabled")]
public ref bool SceneEntityDisabled => ref Schema.GetRef<bool>(this.Handle, "CAI_Expresser", "m_bSceneEntityDisabled");
// m_bSceneEntityDisabled
[SchemaMember("CAI_Expresser", "m_bSceneEntityDisabled")]
public ref bool SceneEntityDisabled => ref Schema.GetRef<bool>(this.Handle, "CAI_Expresser", "m_bSceneEntityDisabled");
// m_nLastSpokenPriority
[SchemaMember("CAI_Expresser", "m_nLastSpokenPriority")]
public ref Int32 LastSpokenPriority => ref Schema.GetRef<Int32>(this.Handle, "CAI_Expresser", "m_nLastSpokenPriority");

View File

@@ -190,6 +190,10 @@ public partial class CBarnLight : CBaseModelEntity
[SchemaMember("CBarnLight", "m_flFogScale")]
public ref float FogScale => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flFogScale");
// m_bFogMixedShadows
[SchemaMember("CBarnLight", "m_bFogMixedShadows")]
public ref bool FogMixedShadows => ref Schema.GetRef<bool>(this.Handle, "CBarnLight", "m_bFogMixedShadows");
// m_flFadeSizeStart
[SchemaMember("CBarnLight", "m_flFadeSizeStart")]
public ref float FadeSizeStart => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flFadeSizeStart");
@@ -230,8 +234,88 @@ public partial class CBarnLight : CBaseModelEntity
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent")]
public Vector PrecomputedOBBExtent => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent");
// m_nPrecomputedSubFrusta
[SchemaMember("CBarnLight", "m_nPrecomputedSubFrusta")]
public ref Int32 PrecomputedSubFrusta => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nPrecomputedSubFrusta");
// m_vPrecomputedOBBOrigin0
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin0")]
public Vector PrecomputedOBBOrigin0 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin0");
// m_vPrecomputedOBBAngles0
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles0")]
public QAngle PrecomputedOBBAngles0 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles0");
// m_vPrecomputedOBBExtent0
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent0")]
public Vector PrecomputedOBBExtent0 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent0");
// m_vPrecomputedOBBOrigin1
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin1")]
public Vector PrecomputedOBBOrigin1 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin1");
// m_vPrecomputedOBBAngles1
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles1")]
public QAngle PrecomputedOBBAngles1 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles1");
// m_vPrecomputedOBBExtent1
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent1")]
public Vector PrecomputedOBBExtent1 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent1");
// m_vPrecomputedOBBOrigin2
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin2")]
public Vector PrecomputedOBBOrigin2 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin2");
// m_vPrecomputedOBBAngles2
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles2")]
public QAngle PrecomputedOBBAngles2 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles2");
// m_vPrecomputedOBBExtent2
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent2")]
public Vector PrecomputedOBBExtent2 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent2");
// m_vPrecomputedOBBOrigin3
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin3")]
public Vector PrecomputedOBBOrigin3 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin3");
// m_vPrecomputedOBBAngles3
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles3")]
public QAngle PrecomputedOBBAngles3 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles3");
// m_vPrecomputedOBBExtent3
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent3")]
public Vector PrecomputedOBBExtent3 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent3");
// m_vPrecomputedOBBOrigin4
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin4")]
public Vector PrecomputedOBBOrigin4 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin4");
// m_vPrecomputedOBBAngles4
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles4")]
public QAngle PrecomputedOBBAngles4 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles4");
// m_vPrecomputedOBBExtent4
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent4")]
public Vector PrecomputedOBBExtent4 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent4");
// m_vPrecomputedOBBOrigin5
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin5")]
public Vector PrecomputedOBBOrigin5 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin5");
// m_vPrecomputedOBBAngles5
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles5")]
public QAngle PrecomputedOBBAngles5 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles5");
// m_vPrecomputedOBBExtent5
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent5")]
public Vector PrecomputedOBBExtent5 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent5");
// m_bPvsModifyEntity
[SchemaMember("CBarnLight", "m_bPvsModifyEntity")]
public ref bool PvsModifyEntity => ref Schema.GetRef<bool>(this.Handle, "CBarnLight", "m_bPvsModifyEntity");
// m_VisClusters
[SchemaMember("CBarnLight", "m_VisClusters")]
public NetworkedVector<UInt16> VisClusters => Schema.GetDeclaredClass<NetworkedVector<UInt16>>(this.Handle, "CBarnLight", "m_VisClusters");
}

View File

@@ -50,12 +50,16 @@ public partial class CBaseAnimGraph : CBaseModelEntity
[SchemaMember("CBaseAnimGraph", "m_nForceBone")]
public ref Int32 ForceBone => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraph", "m_nForceBone");
// m_pRagdollPose
[SchemaMember("CBaseAnimGraph", "m_pRagdollPose")]
public PhysicsRagdollPose_t? RagdollPose => Schema.GetPointer<PhysicsRagdollPose_t>(this.Handle, "CBaseAnimGraph", "m_pRagdollPose");
// m_RagdollPose
[SchemaMember("CBaseAnimGraph", "m_RagdollPose")]
public PhysicsRagdollPose_t RagdollPose => Schema.GetDeclaredClass<PhysicsRagdollPose_t>(this.Handle, "CBaseAnimGraph", "m_RagdollPose");
// m_bRagdollClientSide
[SchemaMember("CBaseAnimGraph", "m_bRagdollClientSide")]
public ref bool RagdollClientSide => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraph", "m_bRagdollClientSide");
// m_bRagdollClientSide
[SchemaMember("CBaseAnimGraph", "m_bRagdollClientSide")]
public ref bool RagdollClientSide => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraph", "m_bRagdollClientSide");
// m_nLastDestructiblePartDestroyedAnimgraphSetTick
[SchemaMember("CBaseAnimGraph", "m_nLastDestructiblePartDestroyedAnimgraphSetTick")]
public ref Int32 LastDestructiblePartDestroyedAnimgraphSetTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraph", "m_nLastDestructiblePartDestroyedAnimgraphSetTick");
}

View File

@@ -30,10 +30,10 @@ public partial class CBaseAnimGraphController : CSkeletonAnimationController
[SchemaMember("CBaseAnimGraphController", "m_flSoundSyncTime")]
public ref float SoundSyncTime => ref Schema.GetRef<float>(this.Handle, "CBaseAnimGraphController", "m_flSoundSyncTime");
// m_nActiveIKChainMask
[SchemaMember("CBaseAnimGraphController", "m_nActiveIKChainMask")]
public ref UInt32 ActiveIKChainMask => ref Schema.GetRef<UInt32>(this.Handle, "CBaseAnimGraphController", "m_nActiveIKChainMask");
// m_nActiveIKChainMask
[SchemaMember("CBaseAnimGraphController", "m_nActiveIKChainMask")]
public ref UInt32 ActiveIKChainMask => ref Schema.GetRef<UInt32>(this.Handle, "CBaseAnimGraphController", "m_nActiveIKChainMask");
// m_hSequence
[SchemaMember("CBaseAnimGraphController", "m_hSequence")]
public ref Int32 Sequence => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraphController", "m_hSequence");
@@ -52,7 +52,7 @@ public partial class CBaseAnimGraphController : CSkeletonAnimationController
// m_flPlaybackRate
[SchemaMember("CBaseAnimGraphController", "m_flPlaybackRate")]
public ref float PlaybackRate => ref Schema.GetRef<float>(this.Handle, "CBaseAnimGraphController", "m_flPlaybackRate");
public ref float PlaybackRate => ref Schema.GetRef<float>(this.Handle, "CBaseAnimGraphController", "m_flPlaybackRate");
// m_nNotifyState
[SchemaMember("CBaseAnimGraphController", "m_nNotifyState")]

View File

@@ -58,14 +58,14 @@ public partial class CBaseButton : CBaseToggle
set { Schema.SetString(this.Handle, "CBaseButton", "m_sUnlockedSound", value); }
}
// m_sOverrideAnticipationName
[SchemaMember("CBaseButton", "m_sOverrideAnticipationName")]
public string OverrideAnticipationName
{
get { return Schema.GetUtf8String(this.Handle, "CBaseButton", "m_sOverrideAnticipationName"); }
set { Schema.SetString(this.Handle, "CBaseButton", "m_sOverrideAnticipationName", value); }
}
// m_sOverrideAnticipationName
[SchemaMember("CBaseButton", "m_sOverrideAnticipationName")]
public string OverrideAnticipationName
{
get { return Schema.GetUtf8String(this.Handle, "CBaseButton", "m_sOverrideAnticipationName"); }
set { Schema.SetString(this.Handle, "CBaseButton", "m_sOverrideAnticipationName", value); }
}
// m_bLocked
[SchemaMember("CBaseButton", "m_bLocked")]
public ref bool Locked => ref Schema.GetRef<bool>(this.Handle, "CBaseButton", "m_bLocked");

View File

@@ -78,12 +78,8 @@ public partial class CBaseCSGrenadeProjectile : CBaseGrenade
[SchemaMember("CBaseCSGrenadeProjectile", "m_nTicksAtZeroVelocity")]
public ref Int32 TicksAtZeroVelocity => ref Schema.GetRef<Int32>(this.Handle, "CBaseCSGrenadeProjectile", "m_nTicksAtZeroVelocity");
// m_bHasEverHitPlayer
[SchemaMember("CBaseCSGrenadeProjectile", "m_bHasEverHitPlayer")]
public ref bool HasEverHitPlayer => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bHasEverHitPlayer");
// m_bClearFromPlayers
[SchemaMember("CBaseCSGrenadeProjectile", "m_bClearFromPlayers")]
public ref bool ClearFromPlayers => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bClearFromPlayers");
// m_bHasEverHitEnemy
[SchemaMember("CBaseCSGrenadeProjectile", "m_bHasEverHitEnemy")]
public ref bool HasEverHitEnemy => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bHasEverHitEnemy");
}

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@@ -26,18 +26,10 @@ public partial class CBaseCombatCharacter : CBaseFlex
[SchemaMember("CBaseCombatCharacter", "m_hMyWearables")]
public NetworkedVector<CHandle<CEconWearable>> MyWearables => Schema.GetDeclaredClass<NetworkedVector<CHandle<CEconWearable>>>(this.Handle, "CBaseCombatCharacter", "m_hMyWearables");
// m_flFieldOfView
[SchemaMember("CBaseCombatCharacter", "m_flFieldOfView")]
public ref float FieldOfView => ref Schema.GetRef<float>(this.Handle, "CBaseCombatCharacter", "m_flFieldOfView");
// m_impactEnergyScale
[SchemaMember("CBaseCombatCharacter", "m_impactEnergyScale")]
public ref float ImpactEnergyScale => ref Schema.GetRef<float>(this.Handle, "CBaseCombatCharacter", "m_impactEnergyScale");
// m_LastHitGroup
[SchemaMember("CBaseCombatCharacter", "m_LastHitGroup")]
public ref HitGroup_t LastHitGroup => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseCombatCharacter", "m_LastHitGroup");
// m_bApplyStressDamage
[SchemaMember("CBaseCombatCharacter", "m_bApplyStressDamage")]
public ref bool ApplyStressDamage => ref Schema.GetRef<bool>(this.Handle, "CBaseCombatCharacter", "m_bApplyStressDamage");

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@@ -38,9 +38,9 @@ public partial class CBaseEntity : CEntityInstance
[SchemaMember("CBaseEntity", "m_nLastThinkTick")]
public ref Int32 LastThinkTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nLastThinkTick");
// m_bDisabledContextThinks
[SchemaMember("CBaseEntity", "m_bDisabledContextThinks")]
public ref bool DisabledContextThinks => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bDisabledContextThinks");
// m_bDisabledContextThinks
[SchemaMember("CBaseEntity", "m_bDisabledContextThinks")]
public ref bool DisabledContextThinks => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bDisabledContextThinks");
// m_isSteadyState
[SchemaMember("CBaseEntity", "m_isSteadyState")]
@@ -86,9 +86,9 @@ public partial class CBaseEntity : CEntityInstance
[SchemaMember("CBaseEntity", "m_nTakeDamageFlags")]
public ref TakeDamageFlags_t TakeDamageFlags => ref Schema.GetRef<TakeDamageFlags_t>(this.Handle, "CBaseEntity", "m_nTakeDamageFlags");
// m_bIsPlatform
[SchemaMember("CBaseEntity", "m_bIsPlatform")]
public ref bool IsPlatform => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bIsPlatform");
// m_nPlatformType
[SchemaMember("CBaseEntity", "m_nPlatformType")]
public ref EntityPlatformTypes_t PlatformType => ref Schema.GetRef<EntityPlatformTypes_t>(this.Handle, "CBaseEntity", "m_nPlatformType");
// m_MoveCollide
[SchemaMember("CBaseEntity", "m_MoveCollide")]
@@ -250,10 +250,10 @@ public partial class CBaseEntity : CEntityInstance
[SchemaMember("CBaseEntity", "m_hGroundEntity")]
public CHandle<CBaseEntity> GroundEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseEntity", "m_hGroundEntity");
// m_nGroundBodyIndex
[SchemaMember("CBaseEntity", "m_nGroundBodyIndex")]
public ref Int32 GroundBodyIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nGroundBodyIndex");
// m_nGroundBodyIndex
[SchemaMember("CBaseEntity", "m_nGroundBodyIndex")]
public ref Int32 GroundBodyIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nGroundBodyIndex");
// m_flFriction
[SchemaMember("CBaseEntity", "m_flFriction")]
public ref float Friction => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flFriction");
@@ -342,8 +342,8 @@ public partial class CBaseEntity : CEntityInstance
[SchemaMember("CBaseEntity", "m_flVPhysicsUpdateLocalTime")]
public ref float VPhysicsUpdateLocalTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flVPhysicsUpdateLocalTime");
// m_nBloodType
[SchemaMember("CBaseEntity", "m_nBloodType")]
public ref BloodType BloodType => ref Schema.GetRef<BloodType>(this.Handle, "CBaseEntity", "m_nBloodType");
// m_nBloodType
[SchemaMember("CBaseEntity", "m_nBloodType")]
public ref BloodType BloodType => ref Schema.GetRef<BloodType>(this.Handle, "CBaseEntity", "m_nBloodType");
}

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@@ -40,7 +40,7 @@ public partial class CBaseFlex : CBaseAnimGraph
// m_nNextSceneEventId
[SchemaMember("CBaseFlex", "m_nNextSceneEventId")]
public SceneEventId_t NextSceneEventId => Schema.GetDeclaredClass<SceneEventId_t>(this.Handle, "CBaseFlex", "m_nNextSceneEventId");
public SceneEventId_t NextSceneEventId => Schema.GetDeclaredClass<SceneEventId_t>(this.Handle, "CBaseFlex", "m_nNextSceneEventId");
// m_bUpdateLayerPriorities
[SchemaMember("CBaseFlex", "m_bUpdateLayerPriorities")]

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@@ -26,6 +26,34 @@ public partial class CBaseModelEntity : CBaseEntity
[SchemaMember("CBaseModelEntity", "m_CHitboxComponent")]
public CHitboxComponent CHitboxComponent => Schema.GetDeclaredClass<CHitboxComponent>(this.Handle, "CBaseModelEntity", "m_CHitboxComponent");
// m_nDestructiblePartInitialStateDestructed0
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed0")]
public ref HitGroup_t DestructiblePartInitialStateDestructed0 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed0");
// m_nDestructiblePartInitialStateDestructed1
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed1")]
public ref HitGroup_t DestructiblePartInitialStateDestructed1 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed1");
// m_nDestructiblePartInitialStateDestructed2
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed2")]
public ref HitGroup_t DestructiblePartInitialStateDestructed2 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed2");
// m_nDestructiblePartInitialStateDestructed3
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed3")]
public ref HitGroup_t DestructiblePartInitialStateDestructed3 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed3");
// m_nDestructiblePartInitialStateDestructed4
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed4")]
public ref HitGroup_t DestructiblePartInitialStateDestructed4 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed4");
// m_nLastHitDestructiblePartIndex
[SchemaMember("CBaseModelEntity", "m_nLastHitDestructiblePartIndex")]
public ref Int32 LastHitDestructiblePartIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseModelEntity", "m_nLastHitDestructiblePartIndex");
// m_LastHitGroup
[SchemaMember("CBaseModelEntity", "m_LastHitGroup")]
public ref HitGroup_t LastHitGroup => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_LastHitGroup");
// m_flDissolveStartTime
[SchemaMember("CBaseModelEntity", "m_flDissolveStartTime")]
public ref float DissolveStartTime => ref Schema.GetRef<float>(this.Handle, "CBaseModelEntity", "m_flDissolveStartTime");
@@ -62,9 +90,13 @@ public partial class CBaseModelEntity : CBaseEntity
[SchemaMember("CBaseModelEntity", "m_bRenderToCubemaps")]
public ref bool RenderToCubemaps => ref Schema.GetRef<bool>(this.Handle, "CBaseModelEntity", "m_bRenderToCubemaps");
// m_bNoInterpolate
[SchemaMember("CBaseModelEntity", "m_bNoInterpolate")]
public ref bool NoInterpolate => ref Schema.GetRef<bool>(this.Handle, "CBaseModelEntity", "m_bNoInterpolate");
// m_Collision
[SchemaMember("CBaseModelEntity", "m_Collision")]
public CCollisionProperty Collision => Schema.GetDeclaredClass<CCollisionProperty>(this.Handle, "CBaseModelEntity", "m_Collision");
public new CCollisionProperty Collision => Schema.GetDeclaredClass<CCollisionProperty>(this.Handle, "CBaseModelEntity", "m_Collision");
// m_Glow
[SchemaMember("CBaseModelEntity", "m_Glow")]

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@@ -30,10 +30,10 @@ public partial class CBasePlayerController : CBaseEntity
[SchemaMember("CBasePlayerController", "m_hPawn")]
public CHandle<CBasePlayerPawn> Pawn => Schema.GetDeclaredClass<CHandle<CBasePlayerPawn>>(this.Handle, "CBasePlayerController", "m_hPawn");
// m_bKnownTeamMismatch
[SchemaMember("CBasePlayerController", "m_bKnownTeamMismatch")]
public ref bool KnownTeamMismatch => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bKnownTeamMismatch");
// m_bKnownTeamMismatch
[SchemaMember("CBasePlayerController", "m_bKnownTeamMismatch")]
public ref bool KnownTeamMismatch => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bKnownTeamMismatch");
// m_nSplitScreenSlot
[SchemaMember("CBasePlayerController", "m_nSplitScreenSlot")]
public ref Int32 SplitScreenSlot => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerController", "m_nSplitScreenSlot");
@@ -82,10 +82,6 @@ public partial class CBasePlayerController : CBaseEntity
[SchemaMember("CBasePlayerController", "m_bPredict")]
public ref bool Predict => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bPredict");
// m_bAutoKickDisabled
[SchemaMember("CBasePlayerController", "m_bAutoKickDisabled")]
public ref bool AutoKickDisabled => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bAutoKickDisabled");
// m_bIsLowViolence
[SchemaMember("CBasePlayerController", "m_bIsLowViolence")]
public ref bool IsLowViolence => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bIsLowViolence");

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@@ -26,13 +26,9 @@ public partial class CBasePlayerWeaponVData : CEntitySubclassVDataBase
[SchemaMember("CBasePlayerWeaponVData", "m_bAllowFlipping")]
public ref bool AllowFlipping => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bAllowFlipping");
// m_sMuzzleAttachment
[SchemaMember("CBasePlayerWeaponVData", "m_sMuzzleAttachment")]
public string MuzzleAttachment
{
get { return Schema.GetUtf8String(this.Handle, "CBasePlayerWeaponVData", "m_sMuzzleAttachment"); }
set { Schema.SetString(this.Handle, "CBasePlayerWeaponVData", "m_sMuzzleAttachment", value); }
}
// m_bLinkedCooldowns
[SchemaMember("CBasePlayerWeaponVData", "m_bLinkedCooldowns")]
public ref bool LinkedCooldowns => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bLinkedCooldowns");
// m_iFlags
[SchemaMember("CBasePlayerWeaponVData", "m_iFlags")]
@@ -62,6 +58,10 @@ public partial class CBasePlayerWeaponVData : CEntitySubclassVDataBase
[SchemaMember("CBasePlayerWeaponVData", "m_iDefaultClip2")]
public ref Int32 DefaultClip2 => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iDefaultClip2");
// m_bReserveAmmoAsClips
[SchemaMember("CBasePlayerWeaponVData", "m_bReserveAmmoAsClips")]
public ref bool ReserveAmmoAsClips => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bReserveAmmoAsClips");
// m_iWeight
[SchemaMember("CBasePlayerWeaponVData", "m_iWeight")]
public ref Int32 Weight => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iWeight");
@@ -78,10 +78,6 @@ public partial class CBasePlayerWeaponVData : CEntitySubclassVDataBase
[SchemaMember("CBasePlayerWeaponVData", "m_iRumbleEffect")]
public ref RumbleEffect_t RumbleEffect => ref Schema.GetRef<RumbleEffect_t>(this.Handle, "CBasePlayerWeaponVData", "m_iRumbleEffect");
// m_bLinkedCooldowns
[SchemaMember("CBasePlayerWeaponVData", "m_bLinkedCooldowns")]
public ref bool LinkedCooldowns => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bLinkedCooldowns");
// m_iSlot
[SchemaMember("CBasePlayerWeaponVData", "m_iSlot")]
public ref Int32 Slot => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iSlot");

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@@ -52,7 +52,7 @@ public partial class CBasePropDoor : CDynamicProp
// m_hBlocker
[SchemaMember("CBasePropDoor", "m_hBlocker")]
public CHandle<CBaseEntity> Blocker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBasePropDoor", "m_hBlocker");
public new CHandle<CBaseEntity> Blocker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBasePropDoor", "m_hBlocker");
// m_bFirstBlocked
[SchemaMember("CBasePropDoor", "m_bFirstBlocked")]

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@@ -54,10 +54,10 @@ public partial class CBaseTrigger : CBaseToggle
[SchemaMember("CBaseTrigger", "m_OnTouching")]
public CEntityIOOutput OnTouching => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnTouching");
// m_OnTouchingEachEntity
[SchemaMember("CBaseTrigger", "m_OnTouchingEachEntity")]
public CEntityIOOutput OnTouchingEachEntity => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnTouchingEachEntity");
// m_OnTouchingEachEntity
[SchemaMember("CBaseTrigger", "m_OnTouchingEachEntity")]
public CEntityIOOutput OnTouchingEachEntity => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnTouchingEachEntity");
// m_OnNotTouching
[SchemaMember("CBaseTrigger", "m_OnNotTouching")]
public CEntityIOOutput OnNotTouching => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnNotTouching");

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@@ -88,7 +88,7 @@ public partial class CBeam : CBaseModelEntity
// m_fSpeed
[SchemaMember("CBeam", "m_fSpeed")]
public ref float Speed => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_fSpeed");
public new ref float Speed => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_fSpeed");
// m_flFrame
[SchemaMember("CBeam", "m_flFrame")]

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@@ -32,6 +32,6 @@ public partial class CBlood : CPointEntity
// m_Color
[SchemaMember("CBlood", "m_Color")]
public ref BloodType Color => ref Schema.GetRef<BloodType>(this.Handle, "CBlood", "m_Color");
public ref BloodType Color => ref Schema.GetRef<BloodType>(this.Handle, "CBlood", "m_Color");
}

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@@ -20,6 +20,6 @@ public partial class CBodyComponentPoint : CBodyComponent
// m_sceneNode
[SchemaMember("CBodyComponentPoint", "m_sceneNode")]
public CGameSceneNode SceneNode => Schema.GetDeclaredClass<CGameSceneNode>(this.Handle, "CBodyComponentPoint", "m_sceneNode");
public new CGameSceneNode SceneNode => Schema.GetDeclaredClass<CGameSceneNode>(this.Handle, "CBodyComponentPoint", "m_sceneNode");
}

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@@ -18,10 +18,10 @@ public partial class CBreakable : CBaseModelEntity
{
public CBreakable (IntPtr pointer) : base(pointer) {}
// m_CPropDataComponent
[SchemaMember("CBreakable", "m_CPropDataComponent")]
public CPropDataComponent CPropDataComponent => Schema.GetDeclaredClass<CPropDataComponent>(this.Handle, "CBreakable", "m_CPropDataComponent");
// m_CPropDataComponent
[SchemaMember("CBreakable", "m_CPropDataComponent")]
public CPropDataComponent CPropDataComponent => Schema.GetDeclaredClass<CPropDataComponent>(this.Handle, "CBreakable", "m_CPropDataComponent");
// m_Material
[SchemaMember("CBreakable", "m_Material")]
public ref Materials Material => ref Schema.GetRef<Materials>(this.Handle, "CBreakable", "m_Material");

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@@ -18,10 +18,10 @@ public partial class CBreakableProp : CBaseProp
{
public CBreakableProp (IntPtr pointer) : base(pointer) {}
// m_CPropDataComponent
[SchemaMember("CBreakableProp", "m_CPropDataComponent")]
public CPropDataComponent CPropDataComponent => Schema.GetDeclaredClass<CPropDataComponent>(this.Handle, "CBreakableProp", "m_CPropDataComponent");
// m_CPropDataComponent
[SchemaMember("CBreakableProp", "m_CPropDataComponent")]
public CPropDataComponent CPropDataComponent => Schema.GetDeclaredClass<CPropDataComponent>(this.Handle, "CBreakableProp", "m_CPropDataComponent");
// m_OnBreak
[SchemaMember("CBreakableProp", "m_OnBreak")]
public CEntityIOOutput OnBreak => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBreakableProp", "m_OnBreak");
@@ -46,14 +46,14 @@ public partial class CBreakableProp : CBaseProp
[SchemaMember("CBreakableProp", "m_flPressureDelay")]
public ref float PressureDelay => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flPressureDelay");
// m_flDefBurstScale
[SchemaMember("CBreakableProp", "m_flDefBurstScale")]
public ref float DefBurstScale => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flDefBurstScale");
// m_vDefBurstOffset
[SchemaMember("CBreakableProp", "m_vDefBurstOffset")]
public Vector DefBurstOffset => Schema.GetDeclaredClass<Vector>(this.Handle, "CBreakableProp", "m_vDefBurstOffset");
// m_flDefBurstScale
[SchemaMember("CBreakableProp", "m_flDefBurstScale")]
public ref float DefBurstScale => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flDefBurstScale");
// m_vDefBurstOffset
[SchemaMember("CBreakableProp", "m_vDefBurstOffset")]
public Vector DefBurstOffset => Schema.GetDeclaredClass<Vector>(this.Handle, "CBreakableProp", "m_vDefBurstOffset");
// m_hBreaker
[SchemaMember("CBreakableProp", "m_hBreaker")]
public CHandle<CBaseEntity> Breaker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBreakableProp", "m_hBreaker");
@@ -66,6 +66,26 @@ public partial class CBreakableProp : CBaseProp
[SchemaMember("CBreakableProp", "m_flPreventDamageBeforeTime")]
public ref float PreventDamageBeforeTime => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flPreventDamageBeforeTime");
// m_BreakableContentsType
[SchemaMember("CBreakableProp", "m_BreakableContentsType")]
public ref BreakableContentsType_t BreakableContentsType => ref Schema.GetRef<BreakableContentsType_t>(this.Handle, "CBreakableProp", "m_BreakableContentsType");
// m_strBreakableContentsPropGroupOverride
[SchemaMember("CBreakableProp", "m_strBreakableContentsPropGroupOverride")]
public string StrBreakableContentsPropGroupOverride
{
get { return Schema.GetUtf8String(this.Handle, "CBreakableProp", "m_strBreakableContentsPropGroupOverride"); }
set { Schema.SetString(this.Handle, "CBreakableProp", "m_strBreakableContentsPropGroupOverride", value); }
}
// m_strBreakableContentsParticleOverride
[SchemaMember("CBreakableProp", "m_strBreakableContentsParticleOverride")]
public string StrBreakableContentsParticleOverride
{
get { return Schema.GetUtf8String(this.Handle, "CBreakableProp", "m_strBreakableContentsParticleOverride"); }
set { Schema.SetString(this.Handle, "CBreakableProp", "m_strBreakableContentsParticleOverride", value); }
}
// m_bHasBreakPiecesOrCommands
[SchemaMember("CBreakableProp", "m_bHasBreakPiecesOrCommands")]
public ref bool HasBreakPiecesOrCommands => ref Schema.GetRef<bool>(this.Handle, "CBreakableProp", "m_bHasBreakPiecesOrCommands");

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@@ -18,8 +18,28 @@ public partial class CBuoyancyHelper : NativeObject
{
public CBuoyancyHelper (IntPtr pointer) : base(pointer) {}
// m_nFluidType
[SchemaMember("CBuoyancyHelper", "m_nFluidType")]
public CUtlStringToken FluidType => Schema.GetDeclaredClass<CUtlStringToken>(this.Handle, "CBuoyancyHelper", "m_nFluidType");
// m_flFluidDensity
[SchemaMember("CBuoyancyHelper", "m_flFluidDensity")]
public ref float FluidDensity => ref Schema.GetRef<float>(this.Handle, "CBuoyancyHelper", "m_flFluidDensity");
// m_vecFractionOfWheelSubmergedForWheelFriction
[SchemaMember("CBuoyancyHelper", "m_vecFractionOfWheelSubmergedForWheelFriction")]
public NetworkedVector<float> FractionOfWheelSubmergedForWheelFriction => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBuoyancyHelper", "m_vecFractionOfWheelSubmergedForWheelFriction");
// m_vecWheelFrictionScales
[SchemaMember("CBuoyancyHelper", "m_vecWheelFrictionScales")]
public NetworkedVector<float> WheelFrictionScales => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBuoyancyHelper", "m_vecWheelFrictionScales");
// m_vecFractionOfWheelSubmergedForWheelDrag
[SchemaMember("CBuoyancyHelper", "m_vecFractionOfWheelSubmergedForWheelDrag")]
public NetworkedVector<float> FractionOfWheelSubmergedForWheelDrag => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBuoyancyHelper", "m_vecFractionOfWheelSubmergedForWheelDrag");
// m_vecWheelDrag
[SchemaMember("CBuoyancyHelper", "m_vecWheelDrag")]
public NetworkedVector<float> WheelDrag => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBuoyancyHelper", "m_vecWheelDrag");
}

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@@ -22,12 +22,4 @@ public partial class CCSGOViewModel : CPredictedViewModel
[SchemaMember("CCSGOViewModel", "m_bShouldIgnoreOffsetAndAccuracy")]
public ref bool ShouldIgnoreOffsetAndAccuracy => ref Schema.GetRef<bool>(this.Handle, "CCSGOViewModel", "m_bShouldIgnoreOffsetAndAccuracy");
// m_nWeaponParity
[SchemaMember("CCSGOViewModel", "m_nWeaponParity")]
public ref UInt32 WeaponParity => ref Schema.GetRef<UInt32>(this.Handle, "CCSGOViewModel", "m_nWeaponParity");
// m_nOldWeaponParity
[SchemaMember("CCSGOViewModel", "m_nOldWeaponParity")]
public ref UInt32 OldWeaponParity => ref Schema.GetRef<UInt32>(this.Handle, "CCSGOViewModel", "m_nOldWeaponParity");
}

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@@ -26,12 +26,12 @@ public partial class CCSGameModeRules_Deathmatch : CCSGameModeRules
[SchemaMember("CCSGameModeRules_Deathmatch", "m_flDMBonusTimeLength")]
public ref float DMBonusTimeLength => ref Schema.GetRef<float>(this.Handle, "CCSGameModeRules_Deathmatch", "m_flDMBonusTimeLength");
// m_sDMBonusWeapon
[SchemaMember("CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon")]
public string DMBonusWeapon
{
get { return Schema.GetUtf8String(this.Handle, "CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon"); }
set { Schema.SetString(this.Handle, "CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon", value); }
}
// m_sDMBonusWeapon
[SchemaMember("CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon")]
public string DMBonusWeapon
{
get { return Schema.GetUtf8String(this.Handle, "CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon"); }
set { Schema.SetString(this.Handle, "CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon", value); }
}
}

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@@ -306,6 +306,10 @@ public partial class CCSGameRules : CTeamplayRules
[SchemaMember("CCSGameRules", "m_bSpawnedTerrorHuntHeavy")]
public ref bool SpawnedTerrorHuntHeavy => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bSpawnedTerrorHuntHeavy");
// m_ullLocalMatchID
[SchemaMember("CCSGameRules", "m_ullLocalMatchID")]
public ref UInt64 UllLocalMatchID => ref Schema.GetRef<UInt64>(this.Handle, "CCSGameRules", "m_ullLocalMatchID");
// m_nEndMatchMapGroupVoteTypes
[SchemaMember("CCSGameRules", "m_nEndMatchMapGroupVoteTypes")]
public Span<Int32> EndMatchMapGroupVoteTypes => Schema.GetFixedArray<Int32>(this.Handle, "CCSGameRules", "m_nEndMatchMapGroupVoteTypes", 10);

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@@ -98,6 +98,10 @@ public partial class CCSPlayerController : CBasePlayerController
[SchemaMember("CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset")]
public ref bool RemoveAllItemsOnNextRoundReset => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset");
// m_flLastJoinTeamTime
[SchemaMember("CCSPlayerController", "m_flLastJoinTeamTime")]
public ref float LastJoinTeamTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_flLastJoinTeamTime");
// m_szClan
[SchemaMember("CCSPlayerController", "m_szClan")]
public string Clan
@@ -174,6 +178,10 @@ public partial class CCSPlayerController : CBasePlayerController
[SchemaMember("CCSPlayerController", "m_uiAbandonRecordedReason")]
public ref UInt32 UiAbandonRecordedReason => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_uiAbandonRecordedReason");
// m_eNetworkDisconnectionReason
[SchemaMember("CCSPlayerController", "m_eNetworkDisconnectionReason")]
public ref UInt32 NetworkDisconnectionReason => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_eNetworkDisconnectionReason");
// m_bCannotBeKicked
[SchemaMember("CCSPlayerController", "m_bCannotBeKicked")]
public ref bool CannotBeKicked => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bCannotBeKicked");
@@ -290,9 +298,17 @@ public partial class CCSPlayerController : CBasePlayerController
[SchemaMember("CCSPlayerController", "m_iRoundsWon")]
public ref Int32 RoundsWon => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iRoundsWon");
// m_vecKills
[SchemaMember("CCSPlayerController", "m_vecKills")]
public NetworkedVector<EKillTypes_t> Kills => Schema.GetDeclaredClass<NetworkedVector<EKillTypes_t>>(this.Handle, "CCSPlayerController", "m_vecKills");
// m_recentKillQueue
[SchemaMember("CCSPlayerController", "m_recentKillQueue")]
public Span<byte> RecentKillQueue => Schema.GetFixedArray<byte>(this.Handle, "CCSPlayerController", "m_recentKillQueue", 8);
// m_nFirstKill
[SchemaMember("CCSPlayerController", "m_nFirstKill")]
public ref byte FirstKill => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_nFirstKill");
// m_nKillCount
[SchemaMember("CCSPlayerController", "m_nKillCount")]
public ref byte KillCount => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_nKillCount");
// m_bMvpNoMusic
[SchemaMember("CCSPlayerController", "m_bMvpNoMusic")]
@@ -370,4 +386,8 @@ public partial class CCSPlayerController : CBasePlayerController
[SchemaMember("CCSPlayerController", "m_nNonSuspiciousHitStreak")]
public ref UInt32 NonSuspiciousHitStreak => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_nNonSuspiciousHitStreak");
// m_bFireBulletsSeedSynchronized
[SchemaMember("CCSPlayerController", "m_bFireBulletsSeedSynchronized")]
public ref bool FireBulletsSeedSynchronized => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bFireBulletsSeedSynchronized");
}

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@@ -434,10 +434,6 @@ public partial class CCSPlayerPawn : CCSPlayerPawnBase
[SchemaMember("CCSPlayerPawn", "m_iLastWeaponFireUsercmd")]
public ref Int32 LastWeaponFireUsercmd => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_iLastWeaponFireUsercmd");
// m_flLastFriendlyFireDamageReductionRatio
[SchemaMember("CCSPlayerPawn", "m_flLastFriendlyFireDamageReductionRatio")]
public ref float LastFriendlyFireDamageReductionRatio => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flLastFriendlyFireDamageReductionRatio");
// m_bIsSpawning
[SchemaMember("CCSPlayerPawn", "m_bIsSpawning")]
public ref bool IsSpawning => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bIsSpawning");
@@ -502,4 +498,12 @@ public partial class CCSPlayerPawn : CCSPlayerPawnBase
[SchemaMember("CCSPlayerPawn", "m_vecVelocityHistory")]
public Span<Vector> VelocityHistory => Schema.GetFixedArray<Vector>(this.Handle, "CCSPlayerPawn", "m_vecVelocityHistory", 2);
// m_PredictedDamageTags
[SchemaMember("CCSPlayerPawn", "m_PredictedDamageTags")]
public NetworkedVector<PredictedDamageTag_t> PredictedDamageTags => Schema.GetDeclaredClass<NetworkedVector<PredictedDamageTag_t>>(this.Handle, "CCSPlayerPawn", "m_PredictedDamageTags");
// m_nHighestAppliedDamageTagTick
[SchemaMember("CCSPlayerPawn", "m_nHighestAppliedDamageTagTick")]
public ref Int32 HighestAppliedDamageTagTick => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_nHighestAppliedDamageTagTick");
}

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@@ -18,10 +18,6 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
{
public CCSPlayer_MovementServices (IntPtr pointer) : base(pointer) {}
// m_flMaxFallVelocity
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxFallVelocity")]
public ref float MaxFallVelocity => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flMaxFallVelocity");
// m_vecLadderNormal
[SchemaMember("CCSPlayer_MovementServices", "m_vecLadderNormal")]
public Vector LadderNormal => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayer_MovementServices", "m_vecLadderNormal");
@@ -98,6 +94,10 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
[SchemaMember("CCSPlayer_MovementServices", "m_bSpeedCropped")]
public ref bool SpeedCropped => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_MovementServices", "m_bSpeedCropped");
// m_flGroundMoveEfficiency
[SchemaMember("CCSPlayer_MovementServices", "m_flGroundMoveEfficiency")]
public ref float GroundMoveEfficiency => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flGroundMoveEfficiency");
// m_nOldWaterLevel
[SchemaMember("CCSPlayer_MovementServices", "m_nOldWaterLevel")]
public ref Int32 OldWaterLevel => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_MovementServices", "m_nOldWaterLevel");
@@ -138,14 +138,6 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpPressedTime")]
public ref float JumpPressedTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpPressedTime");
// m_flJumpUntil
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpUntil")]
public ref float JumpUntil => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpUntil");
// m_flJumpVel
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpVel")]
public ref float JumpVel => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpVel");
// m_fStashGrenadeParameterWhen
[SchemaMember("CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen")]
public ref float StashGrenadeParameterWhen => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen");
@@ -174,4 +166,16 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxJumpHeightThisJump")]
public ref float MaxJumpHeightThisJump => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flMaxJumpHeightThisJump");
// m_flMaxJumpHeightLastJump
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxJumpHeightLastJump")]
public ref float MaxJumpHeightLastJump => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flMaxJumpHeightLastJump");
// m_flStaminaAtJumpStart
[SchemaMember("CCSPlayer_MovementServices", "m_flStaminaAtJumpStart")]
public ref float StaminaAtJumpStart => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flStaminaAtJumpStart");
// m_flAccumulatedJumpError
[SchemaMember("CCSPlayer_MovementServices", "m_flAccumulatedJumpError")]
public ref float AccumulatedJumpError => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flAccumulatedJumpError");
}

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@@ -0,0 +1,21 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CCSPointScriptEntity : CBaseEntity
{
public CCSPointScriptEntity (IntPtr pointer) : base(pointer) {}
}

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@@ -0,0 +1,21 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CCSPointScriptExtensions_CCSWeaponBaseVData : NativeObject
{
public CCSPointScriptExtensions_CCSWeaponBaseVData (IntPtr pointer) : base(pointer) {}
}

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@@ -0,0 +1,21 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CCSServerPointScriptEntity : CCSPointScriptEntity
{
public CCSServerPointScriptEntity (IntPtr pointer) : base(pointer) {}
}

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@@ -222,6 +222,10 @@ public partial class CCSWeaponBase : CBasePlayerWeapon
[SchemaMember("CCSWeaponBase", "m_nextPrevOwnerTouchTime")]
public ref float NextPrevOwnerTouchTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_nextPrevOwnerTouchTime");
// m_nextPrevOwnerUseTime
[SchemaMember("CCSWeaponBase", "m_nextPrevOwnerUseTime")]
public ref float NextPrevOwnerUseTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_nextPrevOwnerUseTime");
// m_hPrevOwner
[SchemaMember("CCSWeaponBase", "m_hPrevOwner")]
public CHandle<CCSPlayerPawn> PrevOwner => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSWeaponBase", "m_hPrevOwner");

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@@ -22,10 +22,6 @@ public partial class CChicken : CDynamicProp
[SchemaMember("CChicken", "m_AttributeManager")]
public CAttributeContainer AttributeManager => Schema.GetDeclaredClass<CAttributeContainer>(this.Handle, "CChicken", "m_AttributeManager");
// m_sActivityFinishedTag
[SchemaMember("CChicken", "m_sActivityFinishedTag")]
public CUtlStringToken ActivityFinishedTag => Schema.GetDeclaredClass<CUtlStringToken>(this.Handle, "CChicken", "m_sActivityFinishedTag");
// m_updateTimer
[SchemaMember("CChicken", "m_updateTimer")]
public CountdownTimer UpdateTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_updateTimer");
@@ -50,13 +46,13 @@ public partial class CChicken : CDynamicProp
[SchemaMember("CChicken", "m_vFallVelocity")]
public Vector FallVelocity => Schema.GetDeclaredClass<Vector>(this.Handle, "CChicken", "m_vFallVelocity");
// m_desiredActivity
[SchemaMember("CChicken", "m_desiredActivity")]
public ref ChickenActivity DesiredActivity => ref Schema.GetRef<ChickenActivity>(this.Handle, "CChicken", "m_desiredActivity");
// m_currentActivity
[SchemaMember("CChicken", "m_currentActivity")]
public ref ChickenActivity CurrentActivity => ref Schema.GetRef<ChickenActivity>(this.Handle, "CChicken", "m_currentActivity");
// m_desiredActivity
[SchemaMember("CChicken", "m_desiredActivity")]
public ref ChickenActivity DesiredActivity => ref Schema.GetRef<ChickenActivity>(this.Handle, "CChicken", "m_desiredActivity");
// m_currentActivity
[SchemaMember("CChicken", "m_currentActivity")]
public ref ChickenActivity CurrentActivity => ref Schema.GetRef<ChickenActivity>(this.Handle, "CChicken", "m_currentActivity");
// m_activityTimer
[SchemaMember("CChicken", "m_activityTimer")]
@@ -114,22 +110,10 @@ public partial class CChicken : CDynamicProp
[SchemaMember("CChicken", "m_bInJump")]
public ref bool InJump => ref Schema.GetRef<bool>(this.Handle, "CChicken", "m_bInJump");
// m_isWaitingForLeader
[SchemaMember("CChicken", "m_isWaitingForLeader")]
public ref bool IsWaitingForLeader => ref Schema.GetRef<bool>(this.Handle, "CChicken", "m_isWaitingForLeader");
// m_repathTimer
[SchemaMember("CChicken", "m_repathTimer")]
public CountdownTimer RepathTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_repathTimer");
// m_inhibitDoorTimer
[SchemaMember("CChicken", "m_inhibitDoorTimer")]
public CountdownTimer InhibitDoorTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_inhibitDoorTimer");
// m_inhibitObstacleAvoidanceTimer
[SchemaMember("CChicken", "m_inhibitObstacleAvoidanceTimer")]
public CountdownTimer InhibitObstacleAvoidanceTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_inhibitObstacleAvoidanceTimer");
// m_vecPathGoal
[SchemaMember("CChicken", "m_vecPathGoal")]
public Vector PathGoal => Schema.GetDeclaredClass<Vector>(this.Handle, "CChicken", "m_vecPathGoal");
@@ -142,14 +126,6 @@ public partial class CChicken : CDynamicProp
[SchemaMember("CChicken", "m_followMinuteTimer")]
public CountdownTimer FollowMinuteTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_followMinuteTimer");
// m_vecLastEggPoopPosition
[SchemaMember("CChicken", "m_vecLastEggPoopPosition")]
public Vector LastEggPoopPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CChicken", "m_vecLastEggPoopPosition");
// m_vecEggsPooped
[SchemaMember("CChicken", "m_vecEggsPooped")]
public NetworkedVector<CHandle<CBaseEntity>> EggsPooped => Schema.GetDeclaredClass<NetworkedVector<CHandle<CBaseEntity>>>(this.Handle, "CChicken", "m_vecEggsPooped");
// m_BlockDirectionTimer
[SchemaMember("CChicken", "m_BlockDirectionTimer")]
public CountdownTimer BlockDirectionTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_BlockDirectionTimer");

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@@ -0,0 +1,65 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CCitadelSoundOpvarSetOBB : CBaseEntity
{
public CCitadelSoundOpvarSetOBB (IntPtr pointer) : base(pointer) {}
// m_iszStackName
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_iszStackName")]
public string StackName
{
get { return Schema.GetUtf8String(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszStackName"); }
set { Schema.SetString(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszStackName", value); }
}
// m_iszOperatorName
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_iszOperatorName")]
public string OperatorName
{
get { return Schema.GetUtf8String(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszOperatorName"); }
set { Schema.SetString(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszOperatorName", value); }
}
// m_iszOpvarName
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_iszOpvarName")]
public string OpvarName
{
get { return Schema.GetUtf8String(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszOpvarName"); }
set { Schema.SetString(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszOpvarName", value); }
}
// m_vDistanceInnerMins
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_vDistanceInnerMins")]
public Vector DistanceInnerMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_vDistanceInnerMins");
// m_vDistanceInnerMaxs
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_vDistanceInnerMaxs")]
public Vector DistanceInnerMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_vDistanceInnerMaxs");
// m_vDistanceOuterMins
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_vDistanceOuterMins")]
public Vector DistanceOuterMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_vDistanceOuterMins");
// m_vDistanceOuterMaxs
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_vDistanceOuterMaxs")]
public Vector DistanceOuterMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_vDistanceOuterMaxs");
// m_nAABBDirection
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_nAABBDirection")]
public ref Int32 AABBDirection => ref Schema.GetRef<Int32>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_nAABBDirection");
}

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@@ -58,6 +58,10 @@ public partial class CDamageRecord : NativeObject
[SchemaMember("CDamageRecord", "m_RecipientXuid")]
public ref UInt64 RecipientXuid => ref Schema.GetRef<UInt64>(this.Handle, "CDamageRecord", "m_RecipientXuid");
// m_iBulletsDamage
[SchemaMember("CDamageRecord", "m_iBulletsDamage")]
public ref Int32 BulletsDamage => ref Schema.GetRef<Int32>(this.Handle, "CDamageRecord", "m_iBulletsDamage");
// m_iDamage
[SchemaMember("CDamageRecord", "m_iDamage")]
public ref Int32 Damage => ref Schema.GetRef<Int32>(this.Handle, "CDamageRecord", "m_iDamage");

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@@ -22,6 +22,10 @@ public partial class CDynamicProp : CBreakableProp
[SchemaMember("CDynamicProp", "m_bCreateNavObstacle")]
public ref bool CreateNavObstacle => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bCreateNavObstacle");
// m_bNavObstacleUpdatesOverridden
[SchemaMember("CDynamicProp", "m_bNavObstacleUpdatesOverridden")]
public ref bool NavObstacleUpdatesOverridden => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bNavObstacleUpdatesOverridden");
// m_bUseHitboxesForRenderBox
[SchemaMember("CDynamicProp", "m_bUseHitboxesForRenderBox")]
public ref bool UseHitboxesForRenderBox => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bUseHitboxesForRenderBox");

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@@ -36,7 +36,7 @@ public partial class CEnvBeam : CBeam
// m_iszEndEntity
[SchemaMember("CEnvBeam", "m_iszEndEntity")]
public string EndEntity
public new string EndEntity
{
get { return Schema.GetUtf8String(this.Handle, "CEnvBeam", "m_iszEndEntity"); }
set { Schema.SetString(this.Handle, "CEnvBeam", "m_iszEndEntity", value); }
@@ -56,7 +56,7 @@ public partial class CEnvBeam : CBeam
// m_speed
[SchemaMember("CEnvBeam", "m_speed")]
public ref Int32 Speed => ref Schema.GetRef<Int32>(this.Handle, "CEnvBeam", "m_speed");
public new ref Int32 Speed => ref Schema.GetRef<Int32>(this.Handle, "CEnvBeam", "m_speed");
// m_restrike
[SchemaMember("CEnvBeam", "m_restrike")]

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@@ -18,104 +18,104 @@ public partial class CEnvCombinedLightProbeVolume : CBaseEntity
{
public CEnvCombinedLightProbeVolume (IntPtr pointer) : base(pointer) {}
// m_Entity_Color
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_Color")]
public Color Entity_Color
// m_Entity_Color
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_Color")]
public Color Entity_Color
{
get { return Schema.GetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_Color"); }
set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_Color", value); }
get { return Schema.GetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_Color"); }
set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_Color", value); }
}
// m_Entity_flBrightness
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_flBrightness")]
public ref float Entity_flBrightness => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_flBrightness");
// m_Entity_flBrightness
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_flBrightness")]
public ref float Entity_flBrightness => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_flBrightness");
// m_Entity_hCubemapTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hCubemapTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hCubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hCubemapTexture");
// m_Entity_hCubemapTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hCubemapTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hCubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hCubemapTexture");
// m_Entity_bCustomCubemapTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bCustomCubemapTexture")]
public ref bool Entity_bCustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bCustomCubemapTexture");
// m_Entity_bCustomCubemapTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bCustomCubemapTexture")]
public ref bool Entity_bCustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bCustomCubemapTexture");
// m_Entity_hLightProbeTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture");
// m_Entity_hLightProbeTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture");
// m_Entity_hLightProbeDirectLightIndicesTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightIndicesTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture");
// m_Entity_hLightProbeDirectLightIndicesTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightIndicesTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture");
// m_Entity_hLightProbeDirectLightScalarsTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightScalarsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture");
// m_Entity_hLightProbeDirectLightScalarsTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightScalarsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture");
// m_Entity_hLightProbeDirectLightShadowsTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightShadowsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture");
// m_Entity_hLightProbeDirectLightShadowsTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightShadowsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture");
// m_Entity_vBoxMins
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vBoxMins")]
public Vector Entity_vBoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vBoxMins");
// m_Entity_vBoxMins
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vBoxMins")]
public Vector Entity_vBoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vBoxMins");
// m_Entity_vBoxMaxs
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vBoxMaxs")]
public Vector Entity_vBoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vBoxMaxs");
// m_Entity_vBoxMaxs
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vBoxMaxs")]
public Vector Entity_vBoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vBoxMaxs");
// m_Entity_bMoveable
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bMoveable")]
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bMoveable");
// m_Entity_bMoveable
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bMoveable")]
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bMoveable");
// m_Entity_nHandshake
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nHandshake")]
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nHandshake");
// m_Entity_nHandshake
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nHandshake")]
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nHandshake");
// m_Entity_nEnvCubeMapArrayIndex
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nEnvCubeMapArrayIndex")]
public ref Int32 Entity_nEnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nEnvCubeMapArrayIndex");
// m_Entity_nEnvCubeMapArrayIndex
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nEnvCubeMapArrayIndex")]
public ref Int32 Entity_nEnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nEnvCubeMapArrayIndex");
// m_Entity_nPriority
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nPriority")]
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nPriority");
// m_Entity_nPriority
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nPriority")]
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nPriority");
// m_Entity_bStartDisabled
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bStartDisabled")]
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bStartDisabled");
// m_Entity_bStartDisabled
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bStartDisabled")]
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bStartDisabled");
// m_Entity_flEdgeFadeDist
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_flEdgeFadeDist")]
public ref float Entity_flEdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_flEdgeFadeDist");
// m_Entity_flEdgeFadeDist
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_flEdgeFadeDist")]
public ref float Entity_flEdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_flEdgeFadeDist");
// m_Entity_vEdgeFadeDists
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vEdgeFadeDists")]
public Vector Entity_vEdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vEdgeFadeDists");
// m_Entity_vEdgeFadeDists
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vEdgeFadeDists")]
public Vector Entity_vEdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vEdgeFadeDists");
// m_Entity_nLightProbeSizeX
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeX")]
public ref Int32 Entity_nLightProbeSizeX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeX");
// m_Entity_nLightProbeSizeX
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeX")]
public ref Int32 Entity_nLightProbeSizeX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeX");
// m_Entity_nLightProbeSizeY
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeY")]
public ref Int32 Entity_nLightProbeSizeY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeY");
// m_Entity_nLightProbeSizeY
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeY")]
public ref Int32 Entity_nLightProbeSizeY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeY");
// m_Entity_nLightProbeSizeZ
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeZ")]
public ref Int32 Entity_nLightProbeSizeZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeZ");
// m_Entity_nLightProbeSizeZ
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeZ")]
public ref Int32 Entity_nLightProbeSizeZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeZ");
// m_Entity_nLightProbeAtlasX
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasX")]
public ref Int32 Entity_nLightProbeAtlasX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasX");
// m_Entity_nLightProbeAtlasX
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasX")]
public ref Int32 Entity_nLightProbeAtlasX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasX");
// m_Entity_nLightProbeAtlasY
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasY")]
public ref Int32 Entity_nLightProbeAtlasY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasY");
// m_Entity_nLightProbeAtlasY
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasY")]
public ref Int32 Entity_nLightProbeAtlasY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasY");
// m_Entity_nLightProbeAtlasZ
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasZ")]
public ref Int32 Entity_nLightProbeAtlasZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasZ");
// m_Entity_nLightProbeAtlasZ
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasZ")]
public ref Int32 Entity_nLightProbeAtlasZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasZ");
// m_Entity_bEnabled
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bEnabled")]
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bEnabled");
// m_Entity_bEnabled
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bEnabled")]
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bEnabled");
}

View File

@@ -18,76 +18,76 @@ public partial class CEnvCubemap : CBaseEntity
{
public CEnvCubemap (IntPtr pointer) : base(pointer) {}
// m_Entity_hCubemapTexture
[SchemaMember("CEnvCubemap", "m_Entity_hCubemapTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hCubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCubemap", "m_Entity_hCubemapTexture");
// m_Entity_hCubemapTexture
[SchemaMember("CEnvCubemap", "m_Entity_hCubemapTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hCubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCubemap", "m_Entity_hCubemapTexture");
// m_Entity_bCustomCubemapTexture
[SchemaMember("CEnvCubemap", "m_Entity_bCustomCubemapTexture")]
public ref bool Entity_bCustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bCustomCubemapTexture");
// m_Entity_bCustomCubemapTexture
[SchemaMember("CEnvCubemap", "m_Entity_bCustomCubemapTexture")]
public ref bool Entity_bCustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bCustomCubemapTexture");
// m_Entity_flInfluenceRadius
[SchemaMember("CEnvCubemap", "m_Entity_flInfluenceRadius")]
public ref float Entity_flInfluenceRadius => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flInfluenceRadius");
// m_Entity_flInfluenceRadius
[SchemaMember("CEnvCubemap", "m_Entity_flInfluenceRadius")]
public ref float Entity_flInfluenceRadius => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flInfluenceRadius");
// m_Entity_vBoxProjectMins
[SchemaMember("CEnvCubemap", "m_Entity_vBoxProjectMins")]
public Vector Entity_vBoxProjectMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vBoxProjectMins");
// m_Entity_vBoxProjectMins
[SchemaMember("CEnvCubemap", "m_Entity_vBoxProjectMins")]
public Vector Entity_vBoxProjectMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vBoxProjectMins");
// m_Entity_vBoxProjectMaxs
[SchemaMember("CEnvCubemap", "m_Entity_vBoxProjectMaxs")]
public Vector Entity_vBoxProjectMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vBoxProjectMaxs");
// m_Entity_vBoxProjectMaxs
[SchemaMember("CEnvCubemap", "m_Entity_vBoxProjectMaxs")]
public Vector Entity_vBoxProjectMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vBoxProjectMaxs");
// m_Entity_bMoveable
[SchemaMember("CEnvCubemap", "m_Entity_bMoveable")]
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bMoveable");
// m_Entity_bMoveable
[SchemaMember("CEnvCubemap", "m_Entity_bMoveable")]
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bMoveable");
// m_Entity_nHandshake
[SchemaMember("CEnvCubemap", "m_Entity_nHandshake")]
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nHandshake");
// m_Entity_nHandshake
[SchemaMember("CEnvCubemap", "m_Entity_nHandshake")]
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nHandshake");
// m_Entity_nEnvCubeMapArrayIndex
[SchemaMember("CEnvCubemap", "m_Entity_nEnvCubeMapArrayIndex")]
public ref Int32 Entity_nEnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nEnvCubeMapArrayIndex");
// m_Entity_nEnvCubeMapArrayIndex
[SchemaMember("CEnvCubemap", "m_Entity_nEnvCubeMapArrayIndex")]
public ref Int32 Entity_nEnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nEnvCubeMapArrayIndex");
// m_Entity_nPriority
[SchemaMember("CEnvCubemap", "m_Entity_nPriority")]
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nPriority");
// m_Entity_nPriority
[SchemaMember("CEnvCubemap", "m_Entity_nPriority")]
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nPriority");
// m_Entity_flEdgeFadeDist
[SchemaMember("CEnvCubemap", "m_Entity_flEdgeFadeDist")]
public ref float Entity_flEdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flEdgeFadeDist");
// m_Entity_flEdgeFadeDist
[SchemaMember("CEnvCubemap", "m_Entity_flEdgeFadeDist")]
public ref float Entity_flEdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flEdgeFadeDist");
// m_Entity_vEdgeFadeDists
[SchemaMember("CEnvCubemap", "m_Entity_vEdgeFadeDists")]
public Vector Entity_vEdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vEdgeFadeDists");
// m_Entity_vEdgeFadeDists
[SchemaMember("CEnvCubemap", "m_Entity_vEdgeFadeDists")]
public Vector Entity_vEdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vEdgeFadeDists");
// m_Entity_flDiffuseScale
[SchemaMember("CEnvCubemap", "m_Entity_flDiffuseScale")]
public ref float Entity_flDiffuseScale => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flDiffuseScale");
// m_Entity_flDiffuseScale
[SchemaMember("CEnvCubemap", "m_Entity_flDiffuseScale")]
public ref float Entity_flDiffuseScale => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flDiffuseScale");
// m_Entity_bStartDisabled
[SchemaMember("CEnvCubemap", "m_Entity_bStartDisabled")]
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bStartDisabled");
// m_Entity_bStartDisabled
[SchemaMember("CEnvCubemap", "m_Entity_bStartDisabled")]
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bStartDisabled");
// m_Entity_bDefaultEnvMap
[SchemaMember("CEnvCubemap", "m_Entity_bDefaultEnvMap")]
public ref bool Entity_bDefaultEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bDefaultEnvMap");
// m_Entity_bDefaultEnvMap
[SchemaMember("CEnvCubemap", "m_Entity_bDefaultEnvMap")]
public ref bool Entity_bDefaultEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bDefaultEnvMap");
// m_Entity_bDefaultSpecEnvMap
[SchemaMember("CEnvCubemap", "m_Entity_bDefaultSpecEnvMap")]
public ref bool Entity_bDefaultSpecEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bDefaultSpecEnvMap");
// m_Entity_bDefaultSpecEnvMap
[SchemaMember("CEnvCubemap", "m_Entity_bDefaultSpecEnvMap")]
public ref bool Entity_bDefaultSpecEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bDefaultSpecEnvMap");
// m_Entity_bIndoorCubeMap
[SchemaMember("CEnvCubemap", "m_Entity_bIndoorCubeMap")]
public ref bool Entity_bIndoorCubeMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bIndoorCubeMap");
// m_Entity_bIndoorCubeMap
[SchemaMember("CEnvCubemap", "m_Entity_bIndoorCubeMap")]
public ref bool Entity_bIndoorCubeMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bIndoorCubeMap");
// m_Entity_bCopyDiffuseFromDefaultCubemap
[SchemaMember("CEnvCubemap", "m_Entity_bCopyDiffuseFromDefaultCubemap")]
public ref bool Entity_bCopyDiffuseFromDefaultCubemap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bCopyDiffuseFromDefaultCubemap");
// m_Entity_bCopyDiffuseFromDefaultCubemap
[SchemaMember("CEnvCubemap", "m_Entity_bCopyDiffuseFromDefaultCubemap")]
public ref bool Entity_bCopyDiffuseFromDefaultCubemap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bCopyDiffuseFromDefaultCubemap");
// m_Entity_bEnabled
[SchemaMember("CEnvCubemap", "m_Entity_bEnabled")]
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bEnabled");
// m_Entity_bEnabled
[SchemaMember("CEnvCubemap", "m_Entity_bEnabled")]
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bEnabled");
}

View File

@@ -48,7 +48,11 @@ public partial class CEnvExplosion : CModelPointEntity
// m_iCustomDamageType
[SchemaMember("CEnvExplosion", "m_iCustomDamageType")]
public ref Int32 CustomDamageType => ref Schema.GetRef<Int32>(this.Handle, "CEnvExplosion", "m_iCustomDamageType");
public ref DamageTypes_t CustomDamageType => ref Schema.GetRef<DamageTypes_t>(this.Handle, "CEnvExplosion", "m_iCustomDamageType");
// m_bCreateDebris
[SchemaMember("CEnvExplosion", "m_bCreateDebris")]
public ref bool CreateDebris => ref Schema.GetRef<bool>(this.Handle, "CEnvExplosion", "m_bCreateDebris");
// m_iszExplosionType
[SchemaMember("CEnvExplosion", "m_iszExplosionType")]

View File

@@ -44,6 +44,6 @@ public partial class CEnvLaser : CBeam
// m_flStartFrame
[SchemaMember("CEnvLaser", "m_flStartFrame")]
public ref float StartFrame => ref Schema.GetRef<float>(this.Handle, "CEnvLaser", "m_flStartFrame");
public new ref float StartFrame => ref Schema.GetRef<float>(this.Handle, "CEnvLaser", "m_flStartFrame");
}

View File

@@ -18,72 +18,72 @@ public partial class CEnvLightProbeVolume : CBaseEntity
{
public CEnvLightProbeVolume (IntPtr pointer) : base(pointer) {}
// m_Entity_hLightProbeTexture
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeTexture");
// m_Entity_hLightProbeTexture
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeTexture");
// m_Entity_hLightProbeDirectLightIndicesTexture
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightIndicesTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture");
// m_Entity_hLightProbeDirectLightIndicesTexture
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightIndicesTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture");
// m_Entity_hLightProbeDirectLightScalarsTexture
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightScalarsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture");
// m_Entity_hLightProbeDirectLightScalarsTexture
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightScalarsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture");
// m_Entity_hLightProbeDirectLightShadowsTexture
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightShadowsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture");
// m_Entity_hLightProbeDirectLightShadowsTexture
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightShadowsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture");
// m_Entity_vBoxMins
[SchemaMember("CEnvLightProbeVolume", "m_Entity_vBoxMins")]
public Vector Entity_vBoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvLightProbeVolume", "m_Entity_vBoxMins");
// m_Entity_vBoxMins
[SchemaMember("CEnvLightProbeVolume", "m_Entity_vBoxMins")]
public Vector Entity_vBoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvLightProbeVolume", "m_Entity_vBoxMins");
// m_Entity_vBoxMaxs
[SchemaMember("CEnvLightProbeVolume", "m_Entity_vBoxMaxs")]
public Vector Entity_vBoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvLightProbeVolume", "m_Entity_vBoxMaxs");
// m_Entity_vBoxMaxs
[SchemaMember("CEnvLightProbeVolume", "m_Entity_vBoxMaxs")]
public Vector Entity_vBoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvLightProbeVolume", "m_Entity_vBoxMaxs");
// m_Entity_bMoveable
[SchemaMember("CEnvLightProbeVolume", "m_Entity_bMoveable")]
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bMoveable");
// m_Entity_bMoveable
[SchemaMember("CEnvLightProbeVolume", "m_Entity_bMoveable")]
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bMoveable");
// m_Entity_nHandshake
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nHandshake")]
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nHandshake");
// m_Entity_nHandshake
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nHandshake")]
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nHandshake");
// m_Entity_nPriority
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nPriority")]
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nPriority");
// m_Entity_nPriority
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nPriority")]
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nPriority");
// m_Entity_bStartDisabled
[SchemaMember("CEnvLightProbeVolume", "m_Entity_bStartDisabled")]
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bStartDisabled");
// m_Entity_bStartDisabled
[SchemaMember("CEnvLightProbeVolume", "m_Entity_bStartDisabled")]
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bStartDisabled");
// m_Entity_nLightProbeSizeX
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeX")]
public ref Int32 Entity_nLightProbeSizeX => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeX");
// m_Entity_nLightProbeSizeX
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeX")]
public ref Int32 Entity_nLightProbeSizeX => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeX");
// m_Entity_nLightProbeSizeY
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeY")]
public ref Int32 Entity_nLightProbeSizeY => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeY");
// m_Entity_nLightProbeSizeY
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeY")]
public ref Int32 Entity_nLightProbeSizeY => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeY");
// m_Entity_nLightProbeSizeZ
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeZ")]
public ref Int32 Entity_nLightProbeSizeZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeZ");
// m_Entity_nLightProbeSizeZ
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeZ")]
public ref Int32 Entity_nLightProbeSizeZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeZ");
// m_Entity_nLightProbeAtlasX
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasX")]
public ref Int32 Entity_nLightProbeAtlasX => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasX");
// m_Entity_nLightProbeAtlasX
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasX")]
public ref Int32 Entity_nLightProbeAtlasX => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasX");
// m_Entity_nLightProbeAtlasY
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasY")]
public ref Int32 Entity_nLightProbeAtlasY => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasY");
// m_Entity_nLightProbeAtlasY
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasY")]
public ref Int32 Entity_nLightProbeAtlasY => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasY");
// m_Entity_nLightProbeAtlasZ
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasZ")]
public ref Int32 Entity_nLightProbeAtlasZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasZ");
// m_Entity_nLightProbeAtlasZ
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasZ")]
public ref Int32 Entity_nLightProbeAtlasZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasZ");
// m_Entity_bEnabled
[SchemaMember("CEnvLightProbeVolume", "m_Entity_bEnabled")]
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bEnabled");
// m_Entity_bEnabled
[SchemaMember("CEnvLightProbeVolume", "m_Entity_bEnabled")]
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bEnabled");
}

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@@ -26,13 +26,13 @@ public partial class CEnvMicrophone : CPointEntity
[SchemaMember("CEnvMicrophone", "m_hMeasureTarget")]
public CHandle<CBaseEntity> MeasureTarget => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEnvMicrophone", "m_hMeasureTarget");
// m_nSoundType
[SchemaMember("CEnvMicrophone", "m_nSoundType")]
public ref SoundTypes_t SoundType => ref Schema.GetRef<SoundTypes_t>(this.Handle, "CEnvMicrophone", "m_nSoundType");
// m_nSoundFlags
[SchemaMember("CEnvMicrophone", "m_nSoundFlags")]
public ref SoundFlags_t SoundFlags => ref Schema.GetRef<SoundFlags_t>(this.Handle, "CEnvMicrophone", "m_nSoundFlags");
// m_nSoundType
[SchemaMember("CEnvMicrophone", "m_nSoundType")]
public ref SoundTypes_t SoundType => ref Schema.GetRef<SoundTypes_t>(this.Handle, "CEnvMicrophone", "m_nSoundType");
// m_nSoundFlags
[SchemaMember("CEnvMicrophone", "m_nSoundFlags")]
public ref SoundFlags_t SoundFlags => ref Schema.GetRef<SoundFlags_t>(this.Handle, "CEnvMicrophone", "m_nSoundFlags");
// m_flSensitivity
[SchemaMember("CEnvMicrophone", "m_flSensitivity")]

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@@ -14,7 +14,7 @@ using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CEnvSoundscape : CServerOnlyEntity
public partial class CEnvSoundscape : CBaseEntity
{
public CEnvSoundscape (IntPtr pointer) : base(pointer) {}
@@ -26,14 +26,6 @@ public partial class CEnvSoundscape : CServerOnlyEntity
[SchemaMember("CEnvSoundscape", "m_flRadius")]
public ref float Radius => ref Schema.GetRef<float>(this.Handle, "CEnvSoundscape", "m_flRadius");
// m_soundscapeName
[SchemaMember("CEnvSoundscape", "m_soundscapeName")]
public string SoundscapeName
{
get { return Schema.GetUtf8String(this.Handle, "CEnvSoundscape", "m_soundscapeName"); }
set { Schema.SetString(this.Handle, "CEnvSoundscape", "m_soundscapeName", value); }
}
// m_soundEventName
[SchemaMember("CEnvSoundscape", "m_soundEventName")]
public string SoundEventName
@@ -54,10 +46,6 @@ public partial class CEnvSoundscape : CServerOnlyEntity
[SchemaMember("CEnvSoundscape", "m_soundscapeEntityListId")]
public ref Int32 SoundscapeEntityListId => ref Schema.GetRef<Int32>(this.Handle, "CEnvSoundscape", "m_soundscapeEntityListId");
// m_soundEventHash
[SchemaMember("CEnvSoundscape", "m_soundEventHash")]
public ref UInt32 SoundEventHash => ref Schema.GetRef<UInt32>(this.Handle, "CEnvSoundscape", "m_soundEventHash");
// m_positionNames
[SchemaMember("CEnvSoundscape", "m_positionNames")]
public Span<string> PositionNames => Schema.GetFixedArray<string>(this.Handle, "CEnvSoundscape", "m_positionNames", 8);
@@ -70,4 +58,16 @@ public partial class CEnvSoundscape : CServerOnlyEntity
[SchemaMember("CEnvSoundscape", "m_bDisabled")]
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CEnvSoundscape", "m_bDisabled");
// m_soundscapeName
[SchemaMember("CEnvSoundscape", "m_soundscapeName")]
public string SoundscapeName
{
get { return Schema.GetUtf8String(this.Handle, "CEnvSoundscape", "m_soundscapeName"); }
set { Schema.SetString(this.Handle, "CEnvSoundscape", "m_soundscapeName", value); }
}
// m_soundEventHash
[SchemaMember("CEnvSoundscape", "m_soundEventHash")]
public ref UInt32 SoundEventHash => ref Schema.GetRef<UInt32>(this.Handle, "CEnvSoundscape", "m_soundEventHash");
}

View File

@@ -46,6 +46,14 @@ public partial class CEnvVolumetricFogController : CBaseEntity
[SchemaMember("CEnvVolumetricFogController", "m_flIndirectStrength")]
public ref float IndirectStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flIndirectStrength");
// m_nVolumeDepth
[SchemaMember("CEnvVolumetricFogController", "m_nVolumeDepth")]
public ref Int32 VolumeDepth => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nVolumeDepth");
// m_fFirstVolumeSliceThickness
[SchemaMember("CEnvVolumetricFogController", "m_fFirstVolumeSliceThickness")]
public ref float FirstVolumeSliceThickness => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fFirstVolumeSliceThickness");
// m_nIndirectTextureDimX
[SchemaMember("CEnvVolumetricFogController", "m_nIndirectTextureDimX")]
public ref Int32 IndirectTextureDimX => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nIndirectTextureDimX");
@@ -114,10 +122,10 @@ public partial class CEnvVolumetricFogController : CBaseEntity
[SchemaMember("CEnvVolumetricFogController", "m_bEnableIndirect")]
public ref bool EnableIndirect => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bEnableIndirect");
// m_bIndirectUseLPVs
[SchemaMember("CEnvVolumetricFogController", "m_bIndirectUseLPVs")]
public ref bool IndirectUseLPVs => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bIndirectUseLPVs");
// m_bIndirectUseLPVs
[SchemaMember("CEnvVolumetricFogController", "m_bIndirectUseLPVs")]
public ref bool IndirectUseLPVs => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bIndirectUseLPVs");
// m_bIsMaster
[SchemaMember("CEnvVolumetricFogController", "m_bIsMaster")]
public ref bool IsMaster => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bIsMaster");
@@ -130,18 +138,18 @@ public partial class CEnvVolumetricFogController : CBaseEntity
[SchemaMember("CEnvVolumetricFogController", "m_nForceRefreshCount")]
public ref Int32 ForceRefreshCount => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nForceRefreshCount");
// m_fNoiseSpeed
[SchemaMember("CEnvVolumetricFogController", "m_fNoiseSpeed")]
public ref float NoiseSpeed => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseSpeed");
// m_fNoiseStrength
[SchemaMember("CEnvVolumetricFogController", "m_fNoiseStrength")]
public ref float NoiseStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseStrength");
// m_vNoiseScale
[SchemaMember("CEnvVolumetricFogController", "m_vNoiseScale")]
public Vector NoiseScale => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvVolumetricFogController", "m_vNoiseScale");
// m_fNoiseSpeed
[SchemaMember("CEnvVolumetricFogController", "m_fNoiseSpeed")]
public ref float NoiseSpeed => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseSpeed");
// m_fNoiseStrength
[SchemaMember("CEnvVolumetricFogController", "m_fNoiseStrength")]
public ref float NoiseStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseStrength");
// m_vNoiseScale
[SchemaMember("CEnvVolumetricFogController", "m_vNoiseScale")]
public Vector NoiseScale => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvVolumetricFogController", "m_vNoiseScale");
// m_bFirstTime
[SchemaMember("CEnvVolumetricFogController", "m_bFirstTime")]
public ref bool FirstTime => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bFirstTime");

View File

@@ -46,36 +46,40 @@ public partial class CEnvVolumetricFogVolume : CBaseEntity
[SchemaMember("CEnvVolumetricFogVolume", "m_flFalloffExponent")]
public ref float FalloffExponent => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_flFalloffExponent");
// m_flHeightFogDepth
[SchemaMember("CEnvVolumetricFogVolume", "m_flHeightFogDepth")]
public ref float HeightFogDepth => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_flHeightFogDepth");
// m_fHeightFogEdgeWidth
[SchemaMember("CEnvVolumetricFogVolume", "m_fHeightFogEdgeWidth")]
public ref float HeightFogEdgeWidth => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fHeightFogEdgeWidth");
// m_fIndirectLightStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_fIndirectLightStrength")]
public ref float IndirectLightStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fIndirectLightStrength");
// m_fSunLightStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_fSunLightStrength")]
public ref float SunLightStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fSunLightStrength");
// m_fNoiseStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_fNoiseStrength")]
public ref float NoiseStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fNoiseStrength");
// m_bOverrideIndirectLightStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideIndirectLightStrength")]
public ref bool OverrideIndirectLightStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideIndirectLightStrength");
// m_bOverrideSunLightStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideSunLightStrength")]
public ref bool OverrideSunLightStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideSunLightStrength");
// m_bOverrideNoiseStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideNoiseStrength")]
public ref bool OverrideNoiseStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideNoiseStrength");
// m_flHeightFogDepth
[SchemaMember("CEnvVolumetricFogVolume", "m_flHeightFogDepth")]
public ref float HeightFogDepth => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_flHeightFogDepth");
// m_fHeightFogEdgeWidth
[SchemaMember("CEnvVolumetricFogVolume", "m_fHeightFogEdgeWidth")]
public ref float HeightFogEdgeWidth => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fHeightFogEdgeWidth");
// m_fIndirectLightStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_fIndirectLightStrength")]
public ref float IndirectLightStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fIndirectLightStrength");
// m_fSunLightStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_fSunLightStrength")]
public ref float SunLightStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fSunLightStrength");
// m_fNoiseStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_fNoiseStrength")]
public ref float NoiseStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fNoiseStrength");
// m_bOverrideIndirectLightStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideIndirectLightStrength")]
public ref bool OverrideIndirectLightStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideIndirectLightStrength");
// m_bOverrideSunLightStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideSunLightStrength")]
public ref bool OverrideSunLightStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideSunLightStrength");
// m_bOverrideNoiseStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideNoiseStrength")]
public ref bool OverrideNoiseStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideNoiseStrength");
// m_bAllowLPVIndirect
[SchemaMember("CEnvVolumetricFogVolume", "m_bAllowLPVIndirect")]
public ref bool AllowLPVIndirect => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bAllowLPVIndirect");
}

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@@ -138,8 +138,8 @@ public partial class CEnvWindShared : NativeObject
[SchemaMember("CEnvWindShared", "m_flWindSpeedVariation")]
public ref float WindSpeedVariation => ref Schema.GetRef<float>(this.Handle, "CEnvWindShared", "m_flWindSpeedVariation");
// m_iEntIndex
[SchemaMember("CEnvWindShared", "m_iEntIndex")]
public CEntityIndex EntIndex => Schema.GetDeclaredClass<CEntityIndex>(this.Handle, "CEnvWindShared", "m_iEntIndex");
// m_hEntOwner
[SchemaMember("CEnvWindShared", "m_hEntOwner")]
public CHandle<CBaseEntity> EntOwner => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEnvWindShared", "m_hEntOwner");
}

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@@ -64,7 +64,7 @@ public partial class CFish : CBaseAnimGraph
// m_speed
[SchemaMember("CFish", "m_speed")]
public ref float Speed => ref Schema.GetRef<float>(this.Handle, "CFish", "m_speed");
public new ref float Speed => ref Schema.GetRef<float>(this.Handle, "CFish", "m_speed");
// m_desiredSpeed
[SchemaMember("CFish", "m_desiredSpeed")]

View File

@@ -32,7 +32,7 @@ public partial class CFishPool : CBaseEntity
// m_waterLevel
[SchemaMember("CFishPool", "m_waterLevel")]
public ref float WaterLevel => ref Schema.GetRef<float>(this.Handle, "CFishPool", "m_waterLevel");
public new ref float WaterLevel => ref Schema.GetRef<float>(this.Handle, "CFishPool", "m_waterLevel");
// m_isDormant
[SchemaMember("CFishPool", "m_isDormant")]

View File

@@ -0,0 +1,209 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CFuncMover : CBaseModelEntity
{
public CFuncMover (IntPtr pointer) : base(pointer) {}
// m_bCreateMovableNavMesh
[SchemaMember("CFuncMover", "m_bCreateMovableNavMesh")]
public ref bool CreateMovableNavMesh => ref Schema.GetRef<bool>(this.Handle, "CFuncMover", "m_bCreateMovableNavMesh");
// m_iszPathName
[SchemaMember("CFuncMover", "m_iszPathName")]
public string PathName
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszPathName"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszPathName", value); }
}
// m_hPathMover
[SchemaMember("CFuncMover", "m_hPathMover")]
public CHandle<CPathMover> PathMover => Schema.GetDeclaredClass<CHandle<CPathMover>>(this.Handle, "CFuncMover", "m_hPathMover");
// m_iszPathNodeStart
[SchemaMember("CFuncMover", "m_iszPathNodeStart")]
public string PathNodeStart
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszPathNodeStart"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszPathNodeStart", value); }
}
// m_eMoveType
[SchemaMember("CFuncMover", "m_eMoveType")]
public new ref CFuncMoverMove_t MoveType => ref Schema.GetRef<CFuncMoverMove_t>(this.Handle, "CFuncMover", "m_eMoveType");
// m_bIsReversing
[SchemaMember("CFuncMover", "m_bIsReversing")]
public ref bool IsReversing => ref Schema.GetRef<bool>(this.Handle, "CFuncMover", "m_bIsReversing");
// m_vTarget
[SchemaMember("CFuncMover", "m_vTarget")]
public new Vector Target => Schema.GetDeclaredClass<Vector>(this.Handle, "CFuncMover", "m_vTarget");
// m_flStartSpeed
[SchemaMember("CFuncMover", "m_flStartSpeed")]
public ref float StartSpeed => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flStartSpeed");
// m_flPathLocation
[SchemaMember("CFuncMover", "m_flPathLocation")]
public ref float PathLocation => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flPathLocation");
// m_flT
[SchemaMember("CFuncMover", "m_flT")]
public ref float T => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flT");
// m_nCurrentNodeIndex
[SchemaMember("CFuncMover", "m_nCurrentNodeIndex")]
public ref Int32 CurrentNodeIndex => ref Schema.GetRef<Int32>(this.Handle, "CFuncMover", "m_nCurrentNodeIndex");
// m_nPreviousNodeIndex
[SchemaMember("CFuncMover", "m_nPreviousNodeIndex")]
public ref Int32 PreviousNodeIndex => ref Schema.GetRef<Int32>(this.Handle, "CFuncMover", "m_nPreviousNodeIndex");
// m_bFixedOrientation
[SchemaMember("CFuncMover", "m_bFixedOrientation")]
public ref bool FixedOrientation => ref Schema.GetRef<bool>(this.Handle, "CFuncMover", "m_bFixedOrientation");
// m_bFixedPitch
[SchemaMember("CFuncMover", "m_bFixedPitch")]
public ref bool FixedPitch => ref Schema.GetRef<bool>(this.Handle, "CFuncMover", "m_bFixedPitch");
// m_eSolidType
[SchemaMember("CFuncMover", "m_eSolidType")]
public ref SolidType_t SolidType => ref Schema.GetRef<SolidType_t>(this.Handle, "CFuncMover", "m_eSolidType");
// m_bIsMoving
[SchemaMember("CFuncMover", "m_bIsMoving")]
public ref bool IsMoving => ref Schema.GetRef<bool>(this.Handle, "CFuncMover", "m_bIsMoving");
// m_flTimeToReachMaxSpeed
[SchemaMember("CFuncMover", "m_flTimeToReachMaxSpeed")]
public ref float TimeToReachMaxSpeed => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flTimeToReachMaxSpeed");
// m_flDistanceToReachMaxSpeed
[SchemaMember("CFuncMover", "m_flDistanceToReachMaxSpeed")]
public ref float DistanceToReachMaxSpeed => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flDistanceToReachMaxSpeed");
// m_flTimeToReachZeroSpeed
[SchemaMember("CFuncMover", "m_flTimeToReachZeroSpeed")]
public ref float TimeToReachZeroSpeed => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flTimeToReachZeroSpeed");
// m_flDistanceToReachZeroSpeed
[SchemaMember("CFuncMover", "m_flDistanceToReachZeroSpeed")]
public ref float DistanceToReachZeroSpeed => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flDistanceToReachZeroSpeed");
// m_flTimeMovementStart
[SchemaMember("CFuncMover", "m_flTimeMovementStart")]
public ref float TimeMovementStart => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flTimeMovementStart");
// m_flTimeMovementStop
[SchemaMember("CFuncMover", "m_flTimeMovementStop")]
public ref float TimeMovementStop => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flTimeMovementStop");
// m_hStopAtNode
[SchemaMember("CFuncMover", "m_hStopAtNode")]
public CHandle<CMoverPathNode> StopAtNode => Schema.GetDeclaredClass<CHandle<CMoverPathNode>>(this.Handle, "CFuncMover", "m_hStopAtNode");
// m_flPathLocationToBeginStop
[SchemaMember("CFuncMover", "m_flPathLocationToBeginStop")]
public ref float PathLocationToBeginStop => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flPathLocationToBeginStop");
// m_iszStartForwardSound
[SchemaMember("CFuncMover", "m_iszStartForwardSound")]
public string StartForwardSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszStartForwardSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszStartForwardSound", value); }
}
// m_iszLoopForwardSound
[SchemaMember("CFuncMover", "m_iszLoopForwardSound")]
public string LoopForwardSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszLoopForwardSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszLoopForwardSound", value); }
}
// m_iszStopForwardSound
[SchemaMember("CFuncMover", "m_iszStopForwardSound")]
public string StopForwardSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszStopForwardSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszStopForwardSound", value); }
}
// m_iszStartReverseSound
[SchemaMember("CFuncMover", "m_iszStartReverseSound")]
public string StartReverseSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszStartReverseSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszStartReverseSound", value); }
}
// m_iszLoopReverseSound
[SchemaMember("CFuncMover", "m_iszLoopReverseSound")]
public string LoopReverseSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszLoopReverseSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszLoopReverseSound", value); }
}
// m_iszStopReverseSound
[SchemaMember("CFuncMover", "m_iszStopReverseSound")]
public string StopReverseSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszStopReverseSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszStopReverseSound", value); }
}
// m_iszArriveAtDestinationSound
[SchemaMember("CFuncMover", "m_iszArriveAtDestinationSound")]
public string ArriveAtDestinationSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszArriveAtDestinationSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszArriveAtDestinationSound", value); }
}
// m_OnMovementEnd
[SchemaMember("CFuncMover", "m_OnMovementEnd")]
public CEntityIOOutput OnMovementEnd => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CFuncMover", "m_OnMovementEnd");
// m_bStartAtEnd
[SchemaMember("CFuncMover", "m_bStartAtEnd")]
public ref bool StartAtEnd => ref Schema.GetRef<bool>(this.Handle, "CFuncMover", "m_bStartAtEnd");
// m_eOrientationUpdate
[SchemaMember("CFuncMover", "m_eOrientationUpdate")]
public ref CFuncMoverOrientationUpdate_t OrientationUpdate => ref Schema.GetRef<CFuncMoverOrientationUpdate_t>(this.Handle, "CFuncMover", "m_eOrientationUpdate");
// m_flTimeStartOrientationChange
[SchemaMember("CFuncMover", "m_flTimeStartOrientationChange")]
public ref float TimeStartOrientationChange => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flTimeStartOrientationChange");
// m_flTimeToBlendToNewOrientation
[SchemaMember("CFuncMover", "m_flTimeToBlendToNewOrientation")]
public ref float TimeToBlendToNewOrientation => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flTimeToBlendToNewOrientation");
// m_flDurationBlendToNewOrientationRan
[SchemaMember("CFuncMover", "m_flDurationBlendToNewOrientationRan")]
public ref float DurationBlendToNewOrientationRan => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flDurationBlendToNewOrientationRan");
// m_qOriginalOrientation
[SchemaMember("CFuncMover", "m_qOriginalOrientation")]
public Quaternion OriginalOrientation => Schema.GetDeclaredClass<Quaternion>(this.Handle, "CFuncMover", "m_qOriginalOrientation");
}

View File

@@ -18,26 +18,6 @@ public partial class CFuncShatterglass : CBaseModelEntity
{
public CFuncShatterglass (IntPtr pointer) : base(pointer) {}
// m_hGlassMaterialDamaged
[SchemaMember("CFuncShatterglass", "m_hGlassMaterialDamaged")]
public CStrongHandle<InfoForResourceTypeIMaterial2> GlassMaterialDamaged => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CFuncShatterglass", "m_hGlassMaterialDamaged");
// m_hGlassMaterialUndamaged
[SchemaMember("CFuncShatterglass", "m_hGlassMaterialUndamaged")]
public CStrongHandle<InfoForResourceTypeIMaterial2> GlassMaterialUndamaged => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CFuncShatterglass", "m_hGlassMaterialUndamaged");
// m_hConcreteMaterialEdgeFace
[SchemaMember("CFuncShatterglass", "m_hConcreteMaterialEdgeFace")]
public CStrongHandle<InfoForResourceTypeIMaterial2> ConcreteMaterialEdgeFace => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CFuncShatterglass", "m_hConcreteMaterialEdgeFace");
// m_hConcreteMaterialEdgeCaps
[SchemaMember("CFuncShatterglass", "m_hConcreteMaterialEdgeCaps")]
public CStrongHandle<InfoForResourceTypeIMaterial2> ConcreteMaterialEdgeCaps => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CFuncShatterglass", "m_hConcreteMaterialEdgeCaps");
// m_hConcreteMaterialEdgeFins
[SchemaMember("CFuncShatterglass", "m_hConcreteMaterialEdgeFins")]
public CStrongHandle<InfoForResourceTypeIMaterial2> ConcreteMaterialEdgeFins => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CFuncShatterglass", "m_hConcreteMaterialEdgeFins");
// m_matPanelTransform
[SchemaMember("CFuncShatterglass", "m_matPanelTransform")]
public matrix3x4_t MatPanelTransform => Schema.GetDeclaredClass<matrix3x4_t>(this.Handle, "CFuncShatterglass", "m_matPanelTransform");
@@ -54,14 +34,6 @@ public partial class CFuncShatterglass : CBaseModelEntity
[SchemaMember("CFuncShatterglass", "m_PanelSize")]
public Vector2D PanelSize => Schema.GetDeclaredClass<Vector2D>(this.Handle, "CFuncShatterglass", "m_PanelSize");
// m_vecPanelNormalWs
[SchemaMember("CFuncShatterglass", "m_vecPanelNormalWs")]
public Vector PanelNormalWs => Schema.GetDeclaredClass<Vector>(this.Handle, "CFuncShatterglass", "m_vecPanelNormalWs");
// m_nNumShardsEverCreated
[SchemaMember("CFuncShatterglass", "m_nNumShardsEverCreated")]
public ref Int32 NumShardsEverCreated => ref Schema.GetRef<Int32>(this.Handle, "CFuncShatterglass", "m_nNumShardsEverCreated");
// m_flLastShatterSoundEmitTime
[SchemaMember("CFuncShatterglass", "m_flLastShatterSoundEmitTime")]
public ref float LastShatterSoundEmitTime => ref Schema.GetRef<float>(this.Handle, "CFuncShatterglass", "m_flLastShatterSoundEmitTime");
@@ -94,10 +66,6 @@ public partial class CFuncShatterglass : CBaseModelEntity
[SchemaMember("CFuncShatterglass", "m_bBroken")]
public ref bool Broken => ref Schema.GetRef<bool>(this.Handle, "CFuncShatterglass", "m_bBroken");
// m_bHasRateLimitedShards
[SchemaMember("CFuncShatterglass", "m_bHasRateLimitedShards")]
public ref bool HasRateLimitedShards => ref Schema.GetRef<bool>(this.Handle, "CFuncShatterglass", "m_bHasRateLimitedShards");
// m_bGlassNavIgnore
[SchemaMember("CFuncShatterglass", "m_bGlassNavIgnore")]
public ref bool GlassNavIgnore => ref Schema.GetRef<bool>(this.Handle, "CFuncShatterglass", "m_bGlassNavIgnore");
@@ -154,6 +122,10 @@ public partial class CFuncShatterglass : CBaseModelEntity
[SchemaMember("CFuncShatterglass", "m_vExtraDamagePositions")]
public NetworkedVector<Vector> ExtraDamagePositions => Schema.GetDeclaredClass<NetworkedVector<Vector>>(this.Handle, "CFuncShatterglass", "m_vExtraDamagePositions");
// m_vInitialPanelVertices
[SchemaMember("CFuncShatterglass", "m_vInitialPanelVertices")]
public NetworkedVector<Vector4D> InitialPanelVertices => Schema.GetDeclaredClass<NetworkedVector<Vector4D>>(this.Handle, "CFuncShatterglass", "m_vInitialPanelVertices");
// m_OnBroken
[SchemaMember("CFuncShatterglass", "m_OnBroken")]
public CEntityIOOutput OnBroken => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CFuncShatterglass", "m_OnBroken");
@@ -162,4 +134,8 @@ public partial class CFuncShatterglass : CBaseModelEntity
[SchemaMember("CFuncShatterglass", "m_iSurfaceType")]
public ref byte SurfaceType => ref Schema.GetRef<byte>(this.Handle, "CFuncShatterglass", "m_iSurfaceType");
// m_hMaterialDamageBase
[SchemaMember("CFuncShatterglass", "m_hMaterialDamageBase")]
public CStrongHandle<InfoForResourceTypeIMaterial2> MaterialDamageBase => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CFuncShatterglass", "m_hMaterialDamageBase");
}

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@@ -18,10 +18,10 @@ public partial class CGameRules : NativeObject
{
public CGameRules (IntPtr pointer) : base(pointer) {}
// __m_pChainEntity
[SchemaMember("CGameRules", "__m_pChainEntity")]
public CNetworkVarChainer __m_pChainEntity => Schema.GetDeclaredClass<CNetworkVarChainer>(this.Handle, "CGameRules", "__m_pChainEntity");
// __m_pChainEntity
[SchemaMember("CGameRules", "__m_pChainEntity")]
public CNetworkVarChainer __m_pChainEntity => Schema.GetDeclaredClass<CNetworkVarChainer>(this.Handle, "CGameRules", "__m_pChainEntity");
// m_szQuestName
[SchemaMember("CGameRules", "m_szQuestName")]
public string QuestName
@@ -34,16 +34,16 @@ public partial class CGameRules : NativeObject
[SchemaMember("CGameRules", "m_nQuestPhase")]
public ref Int32 QuestPhase => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nQuestPhase");
// m_nTotalPausedTicks
[SchemaMember("CGameRules", "m_nTotalPausedTicks")]
public ref Int32 TotalPausedTicks => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nTotalPausedTicks");
// m_nPauseStartTick
[SchemaMember("CGameRules", "m_nPauseStartTick")]
public ref Int32 PauseStartTick => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nPauseStartTick");
// m_bGamePaused
[SchemaMember("CGameRules", "m_bGamePaused")]
public ref bool GamePaused => ref Schema.GetRef<bool>(this.Handle, "CGameRules", "m_bGamePaused");
// m_nTotalPausedTicks
[SchemaMember("CGameRules", "m_nTotalPausedTicks")]
public ref Int32 TotalPausedTicks => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nTotalPausedTicks");
// m_nPauseStartTick
[SchemaMember("CGameRules", "m_nPauseStartTick")]
public ref Int32 PauseStartTick => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nPauseStartTick");
// m_bGamePaused
[SchemaMember("CGameRules", "m_bGamePaused")]
public ref bool GamePaused => ref Schema.GetRef<bool>(this.Handle, "CGameRules", "m_bGamePaused");
}

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@@ -102,10 +102,10 @@ public partial class CGameSceneNode : NativeObject
[SchemaMember("CGameSceneNode", "m_flZOffset")]
public ref float ZOffset => ref Schema.GetRef<float>(this.Handle, "CGameSceneNode", "m_flZOffset");
// m_flClientLocalScale
[SchemaMember("CGameSceneNode", "m_flClientLocalScale")]
public ref float ClientLocalScale => ref Schema.GetRef<float>(this.Handle, "CGameSceneNode", "m_flClientLocalScale");
// m_flClientLocalScale
[SchemaMember("CGameSceneNode", "m_flClientLocalScale")]
public ref float ClientLocalScale => ref Schema.GetRef<float>(this.Handle, "CGameSceneNode", "m_flClientLocalScale");
// m_vRenderOrigin
[SchemaMember("CGameSceneNode", "m_vRenderOrigin")]
public Vector RenderOrigin => Schema.GetDeclaredClass<Vector>(this.Handle, "CGameSceneNode", "m_vRenderOrigin");

View File

@@ -22,4 +22,16 @@ public partial class CInfoPlayerStart : CPointEntity
[SchemaMember("CInfoPlayerStart", "m_bDisabled")]
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CInfoPlayerStart", "m_bDisabled");
// m_bIsMaster
[SchemaMember("CInfoPlayerStart", "m_bIsMaster")]
public ref bool IsMaster => ref Schema.GetRef<bool>(this.Handle, "CInfoPlayerStart", "m_bIsMaster");
// m_pPawnSubclass
[SchemaMember("CInfoPlayerStart", "m_pPawnSubclass")]
public string PawnSubclass
{
get { return Schema.GetUtf8String(this.Handle, "CInfoPlayerStart", "m_pPawnSubclass"); }
set { Schema.SetString(this.Handle, "CInfoPlayerStart", "m_pPawnSubclass", value); }
}
}

View File

@@ -44,6 +44,6 @@ public partial class CInstancedSceneEntity : CSceneEntity
// m_hTarget
[SchemaMember("CInstancedSceneEntity", "m_hTarget")]
public CHandle<CBaseEntity> Target => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CInstancedSceneEntity", "m_hTarget");
public new CHandle<CBaseEntity> Target => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CInstancedSceneEntity", "m_hTarget");
}

View File

@@ -22,10 +22,10 @@ public partial class CItem : CBaseAnimGraph
[SchemaMember("CItem", "m_OnPlayerTouch")]
public CEntityIOOutput OnPlayerTouch => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CItem", "m_OnPlayerTouch");
// m_OnPlayerPickup
[SchemaMember("CItem", "m_OnPlayerPickup")]
public CEntityIOOutput OnPlayerPickup => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CItem", "m_OnPlayerPickup");
// m_OnPlayerPickup
[SchemaMember("CItem", "m_OnPlayerPickup")]
public CEntityIOOutput OnPlayerPickup => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CItem", "m_OnPlayerPickup");
// m_bActivateWhenAtRest
[SchemaMember("CItem", "m_bActivateWhenAtRest")]
public ref bool ActivateWhenAtRest => ref Schema.GetRef<bool>(this.Handle, "CItem", "m_bActivateWhenAtRest");

View File

@@ -34,10 +34,10 @@ public partial class CLogicCollisionPair : CLogicalEntity
set { Schema.SetString(this.Handle, "CLogicCollisionPair", "m_nameAttach2", value); }
}
// m_supportMultipleEntitiesWithSameName
[SchemaMember("CLogicCollisionPair", "m_supportMultipleEntitiesWithSameName")]
public ref bool SupportMultipleEntitiesWithSameName => ref Schema.GetRef<bool>(this.Handle, "CLogicCollisionPair", "m_supportMultipleEntitiesWithSameName");
// m_supportMultipleEntitiesWithSameName
[SchemaMember("CLogicCollisionPair", "m_supportMultipleEntitiesWithSameName")]
public ref bool SupportMultipleEntitiesWithSameName => ref Schema.GetRef<bool>(this.Handle, "CLogicCollisionPair", "m_supportMultipleEntitiesWithSameName");
// m_disabled
[SchemaMember("CLogicCollisionPair", "m_disabled")]
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CLogicCollisionPair", "m_disabled");

View File

@@ -52,7 +52,7 @@ public partial class CLogicMeasureMovement : CLogicalEntity
// m_hTarget
[SchemaMember("CLogicMeasureMovement", "m_hTarget")]
public CHandle<CBaseEntity> Target => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CLogicMeasureMovement", "m_hTarget");
public new CHandle<CBaseEntity> Target => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CLogicMeasureMovement", "m_hTarget");
// m_hTargetReference
[SchemaMember("CLogicMeasureMovement", "m_hTargetReference")]

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@@ -50,4 +50,8 @@ public partial class CMapInfo : CPointEntity
[SchemaMember("CMapInfo", "m_bFadePlayerVisibilityFarZ")]
public ref bool FadePlayerVisibilityFarZ => ref Schema.GetRef<bool>(this.Handle, "CMapInfo", "m_bFadePlayerVisibilityFarZ");
// m_bRainTraceToSkyEnabled
[SchemaMember("CMapInfo", "m_bRainTraceToSkyEnabled")]
public ref bool RainTraceToSkyEnabled => ref Schema.GetRef<bool>(this.Handle, "CMapInfo", "m_bRainTraceToSkyEnabled");
}

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@@ -18,8 +18,8 @@ public partial class CMarkupVolume : CBaseModelEntity
{
public CMarkupVolume (IntPtr pointer) : base(pointer) {}
// m_bDisabled
[SchemaMember("CMarkupVolume", "m_bDisabled")]
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CMarkupVolume", "m_bDisabled");
// m_bDisabled
[SchemaMember("CMarkupVolume", "m_bDisabled")]
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CMarkupVolume", "m_bDisabled");
}

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@@ -0,0 +1,53 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CMoverPathNode : CPointEntity
{
public CMoverPathNode (IntPtr pointer) : base(pointer) {}
// m_vInTangentLocal
[SchemaMember("CMoverPathNode", "m_vInTangentLocal")]
public Vector InTangentLocal => Schema.GetDeclaredClass<Vector>(this.Handle, "CMoverPathNode", "m_vInTangentLocal");
// m_vOutTangentLocal
[SchemaMember("CMoverPathNode", "m_vOutTangentLocal")]
public Vector OutTangentLocal => Schema.GetDeclaredClass<Vector>(this.Handle, "CMoverPathNode", "m_vOutTangentLocal");
// m_szParentPathUniqueID
[SchemaMember("CMoverPathNode", "m_szParentPathUniqueID")]
public string ParentPathUniqueID
{
get { return Schema.GetUtf8String(this.Handle, "CMoverPathNode", "m_szParentPathUniqueID"); }
set { Schema.SetString(this.Handle, "CMoverPathNode", "m_szParentPathUniqueID", value); }
}
// m_OnPassThrough
[SchemaMember("CMoverPathNode", "m_OnPassThrough")]
public CEntityIOOutput OnPassThrough => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CMoverPathNode", "m_OnPassThrough");
// m_OnPassThroughForward
[SchemaMember("CMoverPathNode", "m_OnPassThroughForward")]
public CEntityIOOutput OnPassThroughForward => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CMoverPathNode", "m_OnPassThroughForward");
// m_OnPassThroughReverse
[SchemaMember("CMoverPathNode", "m_OnPassThroughReverse")]
public CEntityIOOutput OnPassThroughReverse => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CMoverPathNode", "m_OnPassThroughReverse");
// m_hMover
[SchemaMember("CMoverPathNode", "m_hMover")]
public CHandle<CPathMover> Mover => Schema.GetDeclaredClass<CHandle<CPathMover>>(this.Handle, "CMoverPathNode", "m_hMover");
}

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@@ -62,4 +62,12 @@ public partial class CNavHullVData : NativeObject
[SchemaMember("CNavHullVData", "m_agentBorderErosion")]
public ref Int32 AgentBorderErosion => ref Schema.GetRef<Int32>(this.Handle, "CNavHullVData", "m_agentBorderErosion");
// m_flowMapGenerationEnabled
[SchemaMember("CNavHullVData", "m_flowMapGenerationEnabled")]
public ref bool FlowMapGenerationEnabled => ref Schema.GetRef<bool>(this.Handle, "CNavHullVData", "m_flowMapGenerationEnabled");
// m_flowMapNodeMaxRadius
[SchemaMember("CNavHullVData", "m_flowMapNodeMaxRadius")]
public ref float FlowMapNodeMaxRadius => ref Schema.GetRef<float>(this.Handle, "CNavHullVData", "m_flowMapNodeMaxRadius");
}

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