mirror of
https://github.com/roflmuffin/CounterStrikeSharp.git
synced 2025-12-07 16:36:35 -08:00
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@@ -38,7 +38,7 @@ BraceWrapping:
|
||||
SplitEmptyNamespace: true
|
||||
|
||||
PointerAlignment: Left
|
||||
SortIncludes: CaseSensitive
|
||||
SortIncludes: Never
|
||||
IncludeBlocks: Regroup
|
||||
IncludeCategories:
|
||||
# External headers in <> with extension or /
|
||||
|
||||
@@ -1,11 +1,20 @@
|
||||
{
|
||||
"name": "SteamRT Sniper SDK",
|
||||
"image": "registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest",
|
||||
"customizations": {
|
||||
"updateContentCommand": "git submodule update --init --recursive",
|
||||
"postCreateCommand": "cmake -S . -B build -DCMAKE_BUILD_TYPE=RelWithDebInfo && cmake --build build -j$(nproc)",
|
||||
"customizations": {
|
||||
"vscode": {
|
||||
"extensions": [
|
||||
"ms-vscode.cpptools"
|
||||
"ms-dotnettools.csdevkit",
|
||||
"ms-vscode.cpptools",
|
||||
"ms-vscode.cpptools-extension-pack",
|
||||
"GitHub.copilot",
|
||||
"jeff-hykin.better-cpp-syntax"
|
||||
]
|
||||
}
|
||||
},
|
||||
"features": {
|
||||
"ghcr.io/devcontainers/features/dotnet": "8.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
270
.github/workflows/build-and-publish.yml
vendored
Normal file
270
.github/workflows/build-and-publish.yml
vendored
Normal file
@@ -0,0 +1,270 @@
|
||||
name: Build & Publish
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
# Remove default permissions of GITHUB_TOKEN for security
|
||||
# https://docs.github.com/en/actions/using-jobs/assigning-permissions-to-jobs
|
||||
permissions: {}
|
||||
|
||||
on:
|
||||
push:
|
||||
paths-ignore:
|
||||
- "docfx/**"
|
||||
branches: ["main"]
|
||||
tags:
|
||||
- "v*"
|
||||
pull_request:
|
||||
branches: ["main"]
|
||||
|
||||
jobs:
|
||||
setup:
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
gitversion_semver: ${{ steps.gitversion.outputs.semVer }}
|
||||
gitversion_fullsemver: ${{ steps.gitversion.outputs.fullSemVer }}
|
||||
gitversion_assemblysemver: ${{ steps.gitversion.outputs.assemblySemVer }}
|
||||
gitversion_informationalversion: ${{ steps.gitversion.outputs.informationalVersion }}
|
||||
steps:
|
||||
- name: Install GitVersion
|
||||
uses: gittools/actions/gitversion/setup@v1
|
||||
with:
|
||||
versionSpec: 6.0.x
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Execute GitVersion
|
||||
id: gitversion
|
||||
uses: gittools/actions/gitversion/execute@v1
|
||||
with:
|
||||
useConfigFile: true
|
||||
|
||||
build_windows:
|
||||
needs: setup
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: Prepare env
|
||||
shell: bash
|
||||
run: |
|
||||
echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
|
||||
echo "SEMVER=${{ needs.setup.outputs.gitversion_semver }}" >> $GITHUB_ENV
|
||||
|
||||
- name: Visual Studio environment
|
||||
shell: cmd
|
||||
run: |
|
||||
:: See https://github.com/microsoft/vswhere/wiki/Find-VC
|
||||
for /f "usebackq delims=*" %%i in (`vswhere -latest -property installationPath`) do (
|
||||
call "%%i"\Common7\Tools\vsdevcmd.bat -arch=x64 -host_arch=x64
|
||||
)
|
||||
|
||||
:: Loop over all environment variables and make them global.
|
||||
for /f "delims== tokens=1,2" %%a in ('set') do (
|
||||
echo>>"%GITHUB_ENV%" %%a=%%b
|
||||
)
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: "recursive"
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
mkdir -p build
|
||||
cd build
|
||||
cmake -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ..
|
||||
cmake --build . --config ${{env.BUILD_TYPE}} -- /m:16
|
||||
|
||||
- name: Clean build directory
|
||||
run: |
|
||||
mkdir -p build/addons/counterstrikesharp/bin/win64
|
||||
mv build/${{env.BUILD_TYPE}}/*.dll build/addons/counterstrikesharp/bin/win64
|
||||
mkdir build/output/
|
||||
mv build/addons build/output
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: counterstrikesharp-windows-${{ needs.setup.outputs.gitversion_semver }}
|
||||
path: build/output/
|
||||
|
||||
build_linux:
|
||||
needs: setup
|
||||
runs-on: ubuntu-latest
|
||||
# Could not figure out how to run in a container only on some matrix paths, so I've split it out into its own build.
|
||||
container:
|
||||
image: registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest
|
||||
steps:
|
||||
- name: Prepare env
|
||||
shell: bash
|
||||
run: |
|
||||
echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
|
||||
echo "SEMVER=${{ needs.setup.outputs.gitversion_semver }}" >> $GITHUB_ENV
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: "recursive"
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
mkdir -p build
|
||||
cd build
|
||||
cmake -G Ninja -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ..
|
||||
cmake --build . --config ${{env.BUILD_TYPE}} -- -j16
|
||||
|
||||
- name: Clean build directory
|
||||
run: |
|
||||
mkdir build/output/
|
||||
mv build/addons build/output
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: counterstrikesharp-linux-${{ needs.setup.outputs.gitversion_semver }}
|
||||
path: build/output/
|
||||
|
||||
build_managed:
|
||||
needs: setup
|
||||
permissions:
|
||||
contents: write
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Prepare env
|
||||
shell: bash
|
||||
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
|
||||
|
||||
# We don't need expensive submodules for the managed side.
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Build runtime v${{ needs.setup.outputs.gitversion_semver }}
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore managed/CounterStrikeSharp.sln
|
||||
|
||||
- name: Run tests
|
||||
run: dotnet test --logger trx --results-directory "TestResults-${{ needs.setup.outputs.gitversion_semver }}" managed/CounterStrikeSharp.API.Tests/CounterStrikeSharp.API.Tests.csproj
|
||||
|
||||
- name: Upload dotnet test results
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: test-results-${{ needs.setup.outputs.gitversion_semver }}
|
||||
path: TestResults-${{ needs.setup.outputs.gitversion_semver }}
|
||||
if: ${{ always() }}
|
||||
|
||||
- name: Publish artifacts
|
||||
run: |
|
||||
dotnet publish -c Release \
|
||||
/p:Version=${{ needs.setup.outputs.gitversion_semver }} \
|
||||
/p:AssemblyVersion=${{ needs.setup.outputs.gitversion_assemblySemver }} \
|
||||
/p:InformationalVersion=${{ needs.setup.outputs.gitversion_informationalversion }} \
|
||||
managed/CounterStrikeSharp.API
|
||||
|
||||
dotnet pack -c Release \
|
||||
/p:Version=${{ needs.setup.outputs.gitversion_semver }} \
|
||||
/p:AssemblyVersion=${{ needs.setup.outputs.gitversion_assemblySemver }} \
|
||||
/p:InformationalVersion=${{ needs.setup.outputs.gitversion_informationalversion }} \
|
||||
managed/CounterStrikeSharp.API
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: counterstrikesharp-api-${{ needs.setup.outputs.gitversion_semver }}
|
||||
path: managed/CounterStrikeSharp.API/bin/Release
|
||||
|
||||
publish:
|
||||
if: ${{ github.event_name == 'push' && startsWith(github.ref, 'refs/tags/v') && github.repository == 'roflmuffin/CounterStrikeSharp' }}
|
||||
permissions:
|
||||
contents: write
|
||||
needs: ["setup", "build_linux", "build_windows", "build_managed"]
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Prepare env
|
||||
shell: bash
|
||||
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: counterstrikesharp-windows-${{ needs.setup.outputs.gitversion_semver }}
|
||||
path: build/windows
|
||||
|
||||
- uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: counterstrikesharp-linux-${{ needs.setup.outputs.gitversion_semver }}
|
||||
path: build/linux
|
||||
|
||||
- uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: counterstrikesharp-api-${{ needs.setup.outputs.gitversion_semver }}
|
||||
path: build/api
|
||||
|
||||
# TODO: This stuff should really be in a matrix
|
||||
- name: Add API to Artifacts
|
||||
run: |
|
||||
mkdir -p build/linux/addons/counterstrikesharp/api
|
||||
mkdir -p build/windows/addons/counterstrikesharp/api
|
||||
cp -r build/api/net8.0/publish/* build/linux/addons/counterstrikesharp/api
|
||||
cp -r build/api/net8.0/publish/* build/windows/addons/counterstrikesharp/api
|
||||
|
||||
- name: Zip Builds
|
||||
run: |
|
||||
(cd build/linux && zip -qq -r ../../counterstrikesharp-linux-${{ needs.setup.outputs.gitversion_semver }}.zip *)
|
||||
(cd build/windows && zip -qq -r ../../counterstrikesharp-windows-${{ needs.setup.outputs.gitversion_semver }}.zip *)
|
||||
|
||||
- name: Add dotnet runtime
|
||||
run: |
|
||||
mkdir -p build/linux/addons/counterstrikesharp/dotnet
|
||||
curl -s -L https://download.visualstudio.microsoft.com/download/pr/c1371dc2-eed2-47be-9af3-ae060dbe3c7d/bd509e0a87629764ed47608466d183e6/aspnetcore-runtime-8.0.3-linux-x64.tar.gz \
|
||||
| tar xvz -C build/linux/addons/counterstrikesharp/dotnet
|
||||
|
||||
mkdir -p build/windows/addons/counterstrikesharp/dotnet
|
||||
curl -s -L https://download.visualstudio.microsoft.com/download/pr/086d1dd6-57a5-437a-a1ef-549cf702fb48/dd4a8fe6c53a1016a414d6f2925c1323/aspnetcore-runtime-8.0.3-win-x64.zip -o dotnet.zip
|
||||
unzip -qq dotnet.zip -d build/windows/addons/counterstrikesharp/dotnet
|
||||
|
||||
- name: Zip Builds
|
||||
run: |
|
||||
(cd build/linux && zip -qq -r ../../counterstrikesharp-with-runtime-linux-${{ needs.setup.outputs.gitversion_semver }}.zip *)
|
||||
(cd build/windows && zip -qq -r ../../counterstrikesharp-with-runtime-windows-${{ needs.setup.outputs.gitversion_semver }}.zip *)
|
||||
|
||||
- name: Generate a changelog
|
||||
uses: orhun/git-cliff-action@v4
|
||||
id: git-cliff
|
||||
with:
|
||||
config: cliff.toml
|
||||
args: --current -s footer
|
||||
|
||||
- name: Release
|
||||
id: release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
append_body: true
|
||||
body: |
|
||||
${{ steps.git-cliff.outputs.content }}
|
||||
|
||||
Please refer to [CHANGELOG.md](https://github.com/roflmuffin/CounterStrikeSharp/blob/${{ github.ref_name }}/CHANGELOG.md) for details.
|
||||
files: |
|
||||
counterstrikesharp-windows-${{ needs.setup.outputs.gitversion_semver }}.zip
|
||||
counterstrikesharp-with-runtime-windows-${{ needs.setup.outputs.gitversion_semver }}.zip
|
||||
counterstrikesharp-linux-${{ needs.setup.outputs.gitversion_semver }}.zip
|
||||
counterstrikesharp-with-runtime-linux-${{ needs.setup.outputs.gitversion_semver }}.zip
|
||||
|
||||
- name: Publish NuGet package
|
||||
run: |
|
||||
dotnet nuget push build/api/CounterStrikeSharp.API.${{ needs.setup.outputs.gitversion_semver }}.nupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
|
||||
dotnet nuget push build/api/CounterStrikeSharp.API.${{ needs.setup.outputs.gitversion_semver }}.snupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
|
||||
|
||||
- name: Send Notification to Discord
|
||||
env:
|
||||
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }}
|
||||
uses: Ilshidur/action-discord@0.3.2
|
||||
with:
|
||||
args: |
|
||||
A new release of CS# has been tagged [v${{ needs.setup.outputs.gitversion_semver }}](${{ steps.release.outputs.url }})
|
||||
|
||||
${{ steps.git-cliff.outputs.content }}
|
||||
|
||||
Please refer to [CHANGELOG.md](https://github.com/roflmuffin/CounterStrikeSharp/blob/${{ github.ref_name }}/CHANGELOG.md) for details.
|
||||
248
.github/workflows/cmake-single-platform.yml
vendored
248
.github/workflows/cmake-single-platform.yml
vendored
@@ -1,248 +0,0 @@
|
||||
name: Build & Publish
|
||||
|
||||
on:
|
||||
push:
|
||||
paths-ignore:
|
||||
- "docfx/**"
|
||||
branches: ["main", "dev"]
|
||||
pull_request:
|
||||
branches: ["main", "dev"]
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
jobs:
|
||||
setup:
|
||||
permissions:
|
||||
contents: write
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
buildnumber: ${{ steps.buildnumber.outputs.build_number }}
|
||||
steps:
|
||||
- name: Generate build number
|
||||
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
|
||||
id: buildnumber
|
||||
uses: onyxmueller/build-tag-number@v1
|
||||
with:
|
||||
token: ${{secrets.github_token}}
|
||||
|
||||
build_windows:
|
||||
needs: setup
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: Prepare env
|
||||
shell: bash
|
||||
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
|
||||
|
||||
- name: Fallback build number
|
||||
if: ${{ github.event_name == 'pull_request' || github.ref != 'refs/heads/main' }}
|
||||
shell: bash
|
||||
run: echo "BUILD_NUMBER=0" >> $GITHUB_ENV
|
||||
|
||||
- name: Main build number
|
||||
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
|
||||
run: echo "BUILD_NUMBER=${{ needs.setup.outputs.buildnumber }}" >> $GITHUB_ENV
|
||||
|
||||
- name: Visual Studio environment
|
||||
shell: cmd
|
||||
run: |
|
||||
:: See https://github.com/microsoft/vswhere/wiki/Find-VC
|
||||
for /f "usebackq delims=*" %%i in (`vswhere -latest -property installationPath`) do (
|
||||
call "%%i"\Common7\Tools\vsdevcmd.bat -arch=x64 -host_arch=x64
|
||||
)
|
||||
|
||||
:: Loop over all environment variables and make them global.
|
||||
for /f "delims== tokens=1,2" %%a in ('set') do (
|
||||
echo>>"%GITHUB_ENV%" %%a=%%b
|
||||
)
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: "recursive"
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
mkdir -p build
|
||||
cd build
|
||||
cmake -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ..
|
||||
cmake --build . --config ${{env.BUILD_TYPE}} -- /m:16
|
||||
|
||||
- name: Clean build directory
|
||||
run: |
|
||||
mkdir -p build/addons/counterstrikesharp/bin/win64
|
||||
mv build/${{env.BUILD_TYPE}}/*.dll build/addons/counterstrikesharp/bin/win64
|
||||
mkdir build/output/
|
||||
mv build/addons build/output
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: counterstrikesharp-build-windows-${{ env.GITHUB_SHA_SHORT }}
|
||||
path: build/output/
|
||||
|
||||
build_linux:
|
||||
needs: setup
|
||||
runs-on: ubuntu-latest
|
||||
# Could not figure out how to run in a container only on some matrix paths, so I've split it out into its own build.
|
||||
container:
|
||||
image: registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest
|
||||
steps:
|
||||
- name: Prepare env
|
||||
shell: bash
|
||||
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
|
||||
|
||||
- name: Fallback build number
|
||||
if: ${{ github.event_name == 'pull_request' || github.ref != 'refs/heads/main' }}
|
||||
shell: bash
|
||||
run: echo "BUILD_NUMBER=0" >> $GITHUB_ENV
|
||||
|
||||
- name: Main build number
|
||||
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
|
||||
run: echo "BUILD_NUMBER=${{ needs.setup.outputs.buildnumber }}" >> $GITHUB_ENV
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: "recursive"
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
mkdir -p build
|
||||
cd build
|
||||
cmake -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ..
|
||||
cmake --build . --config ${{env.BUILD_TYPE}} -- -j16
|
||||
|
||||
- name: Clean build directory
|
||||
run: |
|
||||
mkdir build/output/
|
||||
mv build/addons build/output
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: counterstrikesharp-build-linux-${{ env.GITHUB_SHA_SHORT }}
|
||||
path: build/output/
|
||||
|
||||
build_managed:
|
||||
needs: setup
|
||||
permissions:
|
||||
contents: write
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Prepare env
|
||||
shell: bash
|
||||
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
|
||||
|
||||
- name: Fallback build number
|
||||
if: ${{ github.event_name == 'pull_request' || github.ref != 'refs/heads/main' }}
|
||||
shell: bash
|
||||
run: echo "BUILD_NUMBER=0" >> $GITHUB_ENV
|
||||
|
||||
- name: Main build number
|
||||
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
|
||||
run: echo "BUILD_NUMBER=${{ needs.setup.outputs.buildnumber }}" >> $GITHUB_ENV
|
||||
|
||||
# We don't need expensive submodules for the managed side.
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Build runtime v${{ env.BUILD_NUMBER }}
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore managed/CounterStrikeSharp.sln
|
||||
|
||||
- name: Run tests
|
||||
run: dotnet test --logger trx --results-directory "TestResults-${{ env.GITHUB_SHA_SHORT }}" managed/CounterStrikeSharp.API.Tests/CounterStrikeSharp.API.Tests.csproj
|
||||
|
||||
- name: Upload dotnet test results
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: test-results-${{ env.GITHUB_SHA_SHORT }}
|
||||
path: TestResults-${{ env.GITHUB_SHA_SHORT }}
|
||||
if: ${{ always() }}
|
||||
|
||||
- name: Publish artifacts
|
||||
run: |
|
||||
dotnet publish -c Release /p:Version=1.0.${{ env.BUILD_NUMBER }} managed/CounterStrikeSharp.API
|
||||
dotnet pack -c Release /p:Version=1.0.${{ env.BUILD_NUMBER }} managed/CounterStrikeSharp.API
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: counterstrikesharp-build-api-${{ env.GITHUB_SHA_SHORT }}
|
||||
path: managed/CounterStrikeSharp.API/bin/Release
|
||||
|
||||
publish:
|
||||
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
|
||||
permissions:
|
||||
contents: write
|
||||
needs: ["setup", "build_linux", "build_windows", "build_managed"]
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Prepare env
|
||||
shell: bash
|
||||
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
|
||||
|
||||
- uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: counterstrikesharp-build-windows-${{ env.GITHUB_SHA_SHORT }}
|
||||
path: build/windows
|
||||
|
||||
- uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: counterstrikesharp-build-linux-${{ env.GITHUB_SHA_SHORT }}
|
||||
path: build/linux
|
||||
|
||||
- uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: counterstrikesharp-build-api-${{ env.GITHUB_SHA_SHORT }}
|
||||
path: build/api
|
||||
|
||||
# TODO: This stuff should really be in a matrix
|
||||
- name: Add API to Artifacts
|
||||
run: |
|
||||
mkdir -p build/linux/addons/counterstrikesharp/api
|
||||
mkdir -p build/windows/addons/counterstrikesharp/api
|
||||
cp -r build/api/net8.0/publish/* build/linux/addons/counterstrikesharp/api
|
||||
cp -r build/api/net8.0/publish/* build/windows/addons/counterstrikesharp/api
|
||||
|
||||
- name: Zip Builds
|
||||
run: |
|
||||
(cd build/linux && zip -qq -r ../../counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip *)
|
||||
(cd build/windows && zip -qq -r ../../counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip *)
|
||||
|
||||
- name: Add dotnet runtime
|
||||
run: |
|
||||
mkdir -p build/linux/addons/counterstrikesharp/dotnet
|
||||
curl -s -L https://download.visualstudio.microsoft.com/download/pr/c1371dc2-eed2-47be-9af3-ae060dbe3c7d/bd509e0a87629764ed47608466d183e6/aspnetcore-runtime-8.0.3-linux-x64.tar.gz \
|
||||
| tar xvz -C build/linux/addons/counterstrikesharp/dotnet
|
||||
|
||||
mkdir -p build/windows/addons/counterstrikesharp/dotnet
|
||||
curl -s -L https://download.visualstudio.microsoft.com/download/pr/086d1dd6-57a5-437a-a1ef-549cf702fb48/dd4a8fe6c53a1016a414d6f2925c1323/aspnetcore-runtime-8.0.3-win-x64.zip -o dotnet.zip
|
||||
unzip -qq dotnet.zip -d build/windows/addons/counterstrikesharp/dotnet
|
||||
|
||||
- name: Zip Builds
|
||||
run: |
|
||||
(cd build/linux && zip -qq -r ../../counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip *)
|
||||
(cd build/windows && zip -qq -r ../../counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip *)
|
||||
|
||||
- name: Release
|
||||
id: release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
tag_name: v${{ needs.setup.outputs.buildnumber }}
|
||||
files: |
|
||||
counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip
|
||||
counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip
|
||||
counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip
|
||||
counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip
|
||||
|
||||
- name: Publish NuGet package
|
||||
run: |
|
||||
dotnet nuget push build/api/CounterStrikeSharp.API.1.0.${{ needs.setup.outputs.buildnumber }}.nupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
|
||||
dotnet nuget push build/api/CounterStrikeSharp.API.1.0.${{ needs.setup.outputs.buildnumber }}.snupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
|
||||
|
||||
- name: Send Notification to Discord
|
||||
env:
|
||||
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }}
|
||||
uses: Ilshidur/action-discord@0.3.2
|
||||
with:
|
||||
args: "A new release of CS# has been tagged (v${{ needs.setup.outputs.buildnumber }}) at ${{ steps.release.outputs.url }}"
|
||||
25
.github/workflows/lint-code.yaml
vendored
Normal file
25
.github/workflows/lint-code.yaml
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
name: Code format checks
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
paths:
|
||||
- '.github/workflows/**'
|
||||
- 'src/**'
|
||||
- '.clang-format'
|
||||
push:
|
||||
paths:
|
||||
- '.github/workflows/**'
|
||||
- 'src/**'
|
||||
- '.clang-format'
|
||||
|
||||
jobs:
|
||||
lint:
|
||||
name: Lint code with clang-format
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: jidicula/clang-format-action@4726374d1aa3c6aecf132e5197e498979588ebc8
|
||||
with:
|
||||
clang-format-version: '20'
|
||||
check-path: 'src'
|
||||
exclude-regex: '(sdk|\.proto)'
|
||||
11
.github/workflows/publish-docs.yml
vendored
11
.github/workflows/publish-docs.yml
vendored
@@ -2,6 +2,7 @@ on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
@@ -22,10 +23,10 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Dotnet Setup
|
||||
uses: actions/setup-dotnet@v3
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: 8.x
|
||||
|
||||
@@ -34,13 +35,13 @@ jobs:
|
||||
- run: docfx docfx/docfx.json
|
||||
|
||||
- name: Setup Pages
|
||||
uses: actions/configure-pages@v3
|
||||
uses: actions/configure-pages@v4
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-pages-artifact@v2
|
||||
uses: actions/upload-pages-artifact@v3
|
||||
with:
|
||||
path: "docfx/_site"
|
||||
|
||||
- name: Deploy to GitHub Pages
|
||||
id: deployment
|
||||
uses: actions/deploy-pages@v2
|
||||
uses: actions/deploy-pages@v4
|
||||
|
||||
1395
CHANGELOG.md
Normal file
1395
CHANGELOG.md
Normal file
File diff suppressed because it is too large
Load Diff
@@ -83,6 +83,9 @@ set(SOURCE_FILES
|
||||
src/scripting/natives/natives_schema.cpp
|
||||
src/scripting/natives/natives_entities.cpp
|
||||
src/scripting/natives/natives_voice.cpp
|
||||
src/scripting/natives/natives_metamod.cpp
|
||||
src/scripting/natives/natives_cvariant.cpp
|
||||
src/scripting/natives/natives_cutil.cpp
|
||||
src/core/managers/entity_manager.cpp
|
||||
src/core/managers/entity_manager.h
|
||||
src/core/managers/chat_manager.cpp
|
||||
|
||||
17
Dockerfile
Normal file
17
Dockerfile
Normal file
@@ -0,0 +1,17 @@
|
||||
FROM registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest
|
||||
|
||||
WORKDIR /workspace
|
||||
|
||||
RUN apt update && apt install -y \
|
||||
clang-16 \
|
||||
cmake \
|
||||
ninja-build \
|
||||
git \
|
||||
zlib1g-dev \
|
||||
libssl-dev \
|
||||
libprotobuf-dev \
|
||||
protobuf-compiler \
|
||||
pkg-config \
|
||||
curl && \
|
||||
ln -sf /usr/bin/clang-16 /usr/bin/clang && \
|
||||
ln -sf /usr/bin/clang++-16 /usr/bin/clang++
|
||||
1
GitVersion.yml
Normal file
1
GitVersion.yml
Normal file
@@ -0,0 +1 @@
|
||||
workflow: GitHubFlow/v1
|
||||
85
cliff.toml
Normal file
85
cliff.toml
Normal file
@@ -0,0 +1,85 @@
|
||||
# git-cliff ~ configuration file
|
||||
# https://git-cliff.org/docs/configuration
|
||||
|
||||
[remote.github]
|
||||
owner = "roflmuffin"
|
||||
repo = "CounterStrikeSharp"
|
||||
# token = ""
|
||||
|
||||
[changelog]
|
||||
# A Tera template to be rendered for each release in the changelog.
|
||||
# See https://keats.github.io/tera/docs/#introduction
|
||||
body = """
|
||||
## What's Changed
|
||||
|
||||
{%- if version %} in {{ version }}{%- endif -%}
|
||||
{% for commit in commits %}
|
||||
* {{ commit.message | split(pat="\n") | first | trim }}\
|
||||
{% if commit.remote.username and commit.remote.username != remote.github.owner %} by \
|
||||
[@{{ commit.remote.username }}](https://github.com/{{ commit.remote.username }}) \
|
||||
{%- endif -%}
|
||||
{% if commit.remote.pr_number %} in \
|
||||
[#{{ commit.remote.pr_number }}]({{ self::remote_url() }}/pull/{{ commit.remote.pr_number }})\
|
||||
{%- endif %}
|
||||
{%- if commit.id %} ([{{ commit.id | truncate(length=7, end="") }}]({{ self::remote_url()}}/commit/{{ commit.id }})){%- endif -%}
|
||||
|
||||
{%- endfor -%}
|
||||
|
||||
{%- if github -%}
|
||||
{% if github.contributors | filter(attribute="is_first_time", value=true) | length != 0 %}
|
||||
{% raw %}\n{% endraw -%}
|
||||
## New Contributors
|
||||
{%- endif %}\
|
||||
{% for contributor in github.contributors | filter(attribute="is_first_time", value=true) %}
|
||||
* [@{{ contributor.username }}](https://github.com/{{ contributor.username }}) made their first contribution
|
||||
{%- if contributor.pr_number %} in \
|
||||
[#{{ contributor.pr_number }}]({{ self::remote_url() }}/pull/{{ contributor.pr_number }}) \
|
||||
{%- endif %}
|
||||
{%- endfor -%}
|
||||
{%- endif -%}
|
||||
|
||||
{% if version %}
|
||||
|
||||
{% else -%}
|
||||
{% raw %}\n{% endraw %}
|
||||
{% endif %}
|
||||
|
||||
{%- macro remote_url() -%}
|
||||
https://github.com/{{ remote.github.owner }}/{{ remote.github.repo }}
|
||||
{%- endmacro -%}
|
||||
"""
|
||||
# Remove leading and trailing whitespaces from the changelog's body.
|
||||
trim = true
|
||||
# A Tera template to be rendered as the changelog's footer.
|
||||
# See https://keats.github.io/tera/docs/#introduction
|
||||
footer = """
|
||||
<!-- generated by git-cliff -->
|
||||
"""
|
||||
# An array of regex based postprocessors to modify the changelog.
|
||||
# Replace the placeholder `<REPO>` with a URL.
|
||||
postprocessors = []
|
||||
|
||||
[git]
|
||||
# Parse commits according to the conventional commits specification.
|
||||
# See https://www.conventionalcommits.org
|
||||
conventional_commits = false
|
||||
# Exclude commits that do not match the conventional commits specification.
|
||||
filter_unconventional = true
|
||||
# Split commits on newlines, treating each line as an individual commit.
|
||||
split_commits = false
|
||||
# An array of regex based parsers to modify commit messages prior to further processing.
|
||||
commit_preprocessors = [
|
||||
{ pattern = '\((\w+\s)?#([0-9]+)\)', replace = "" },
|
||||
{ pattern = '\[no ci\]', replace = "" }
|
||||
]
|
||||
commit_parsers = [
|
||||
{ message = "^release:", skip = true }
|
||||
]
|
||||
# Exclude commits that are not matched by any commit parser.
|
||||
filter_commits = false
|
||||
# Order releases topologically instead of chronologically.
|
||||
topo_order = false
|
||||
# Order of commits in each group/release within the changelog.
|
||||
# Allowed values: newest, oldest
|
||||
sort_commits = "newest"
|
||||
tag_pattern = "v[0-9]+\\.[0-9]+\\.[0-9]+"
|
||||
@@ -56,8 +56,8 @@
|
||||
"GiveNamedItem": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "48 89 5C 24 ? 48 89 74 24 ? 55 57 41 ? 41 ? 41 ? 48 ? ? ? ? 48 ? ? ? ? ? ? 4D ? ? 48",
|
||||
"linux": "55 48 89 E5 41 57 41 56 49 89 D6 41 55 49 89 CD 41 54 49 89 F4 53 48 89 FB 48 8D 3D"
|
||||
"windows": "48 89 5C 24 ? 48 89 74 24 ? 55 57 41 55 41 56 41 57 48 8D AC 24",
|
||||
"linux": "55 48 89 E5 41 57 41 56 49 89 F6 41 55 4D 89 C5 41 54 49 89 D4"
|
||||
}
|
||||
},
|
||||
"UTIL_Remove": {
|
||||
@@ -71,7 +71,7 @@
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "44 89 4C 24 20 44 88 44 24 18",
|
||||
"linux": "55 48 89 E5 41 57 41 56 49 89 F6 41 55 4D 89 C5"
|
||||
"linux": "55 48 89 E5 41 57 41 56 49 89 F6 41 55 4D 89 C5 41 54 49 89 FC"
|
||||
}
|
||||
},
|
||||
"CBaseModelEntity_SetModel": {
|
||||
@@ -84,15 +84,15 @@
|
||||
"CCSPlayer_WeaponServices_CanUse": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "48 89 5C 24 ? 48 89 6C 24 ? 56 57 41 56 48 83 EC 30 48 8B 01",
|
||||
"linux": "55 48 8D 15 ? ? ? ? 48 89 E5 41 55 49 89 FD 41 54 49 89 F4"
|
||||
"windows": "48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 48 83 EC ? 48 8B 01 48 8B F2",
|
||||
"linux": "55 48 8D 15 ? ? ? ? 48 89 E5 41 55 49 89 F5 41 54 49 89 FC 53 48 83 EC ? 48 8B 07 48 8B 80 ? ? ? ? 48 39 D0 0F 85 ? ? ? ? 80 BF"
|
||||
}
|
||||
},
|
||||
"CCSPlayer_ItemServices_CanAcquire": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "48 8B C4 44 89 40 ? 48 89 50 ? 48 89 48",
|
||||
"linux": "55 48 89 E5 41 57 41 56 41 55 49 89 CD 41 54 53 48 83 EC"
|
||||
"windows": "44 89 44 24 ? 48 89 54 24 ? 48 89 4C 24 ? 55 56 57 41 54 41 55 41 56 41 57 48 8B EC",
|
||||
"linux": "55 48 89 E5 41 57 41 56 48 8D 45 ? 41 55 41 54 53 48 89 CB"
|
||||
}
|
||||
},
|
||||
"GetCSWeaponDataFromKey": {
|
||||
@@ -133,6 +133,12 @@
|
||||
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 81 EC 88 00 00 00 48 8D 05 ? ? ? ?"
|
||||
}
|
||||
},
|
||||
"CCSGameRules_FindPickerEntity": {
|
||||
"offsets": {
|
||||
"windows": 27,
|
||||
"linux": 28
|
||||
}
|
||||
},
|
||||
"UTIL_CreateEntityByName": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
@@ -147,6 +153,13 @@
|
||||
"linux": "48 85 FF 74 ? 55 48 89 E5 41 56"
|
||||
}
|
||||
},
|
||||
"CBaseEntity_EmitSoundFilter": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 48 89 7C 24 20 41 56 48 83 EC 30 48 8B EA",
|
||||
"linux": "55 48 89 E5 41 56 49 89 D6 41 55 41 89 F5 41 54 48"
|
||||
}
|
||||
},
|
||||
"CEntityInstance_AcceptInput": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
@@ -170,8 +183,8 @@
|
||||
},
|
||||
"CBasePlayerPawn_CommitSuicide": {
|
||||
"offsets": {
|
||||
"windows": 377,
|
||||
"linux": 377
|
||||
"windows": 380,
|
||||
"linux": 380
|
||||
}
|
||||
},
|
||||
"CBasePlayerPawn_RemovePlayerItem": {
|
||||
@@ -253,5 +266,18 @@
|
||||
"windows": 2,
|
||||
"linux": 0
|
||||
}
|
||||
},
|
||||
"CheckTransmit": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "48 8B C4 4C 89 48 ? 44 89 40 ? 48 89 50 ? 48 89 48 ? 55",
|
||||
"linux": "55 48 89 E5 41 57 49 89 CF 41 56 41 55 41 54 53 48 81 EC"
|
||||
}
|
||||
},
|
||||
"CheckTransmitPlayerSlot": {
|
||||
"offsets": {
|
||||
"windows": 584,
|
||||
"linux": 584
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,6 +54,9 @@ The specific subclass of `GameEvent` will provide strongly typed parameters from
|
||||
|
||||
These event properties are mutable so you can update them as normal and they will update in the event instance.
|
||||
|
||||
> [!CAUTION]
|
||||
> `GameEvent` instances and their properties will cease to exist after the event listener function is called, which means that you will encounter errors when accessing properties in timers and functions like `Server.NextFrame()`. You should store the value of properties in variables before calling functions like `Server.NextFrame()` so you can read the data safely.
|
||||
|
||||
## Preventing Broadcast
|
||||
|
||||
You can modify a game event so that it does not get broadcast to clients by modifying the `bool info.DontBroadcast` property. e.g.
|
||||
|
||||
99
docfx/docs/guides/auto-build-and-deploy.md
Normal file
99
docfx/docs/guides/auto-build-and-deploy.md
Normal file
@@ -0,0 +1,99 @@
|
||||
---
|
||||
title: Automatically build/deploy your changes
|
||||
description: Automatically build and deploy plugin changes to a remote development server as you work.
|
||||
---
|
||||
|
||||
# Automatically build and deploy your changes
|
||||
|
||||
<sup>Adapted from the
|
||||
[original guide](https://github.com/uFloppyDisk/create-cssharp-plugin/blob/c8fca43f86a61a5e874624f2f3ed39c5271c9a55/templates/standard-plugin/docs/auto-live-hot-reloading.md).
|
||||
</sup>
|
||||
|
||||
During development of your plugin, you may find yourself repeating a workflow
|
||||
similar to the following:
|
||||
1. Make a change to your plugin
|
||||
2. Run your build task (ex. `dotnet build`)
|
||||
3. Upload plugin DLLs to your server using an FTP client
|
||||
4. Alt-tab to the game
|
||||
5. Test your changes
|
||||
6. Repeat
|
||||
|
||||
Iterating on your plugin this way is painfully slow and impacts your productivity.
|
||||
Below, you will find a guide and recommendations on how to setup your dev environment
|
||||
to watch for file changes and automatically update plugin files on your server as you work.
|
||||
By following this guide, your new workflow should look like this:
|
||||
1. Make a change to your plugin
|
||||
2. Alt-tab to the game
|
||||
3. Test your changes
|
||||
4. Repeat
|
||||
|
||||
> [!CAUTION]
|
||||
> Exercise caution when developing your plugin while using this workflow.
|
||||
> Build time errors are mostly caught by .NET SDK before files are committed
|
||||
> but incomplete implementation may lead to issues such as server crashes.
|
||||
> Avoid using this workflow on a production server meant for players.
|
||||
|
||||
## Setup
|
||||
|
||||
#### 1. Build plugin on file changes
|
||||
|
||||
The `dotnet` CLI, included with the .NET SDK, offers a convenient command for
|
||||
automatically watching for source file changes. If you have access to the `dotnet`
|
||||
CLI, run the following command to start watching your source code.
|
||||
```shell
|
||||
dotnet watch build --project path/to/projectName.csproj
|
||||
```
|
||||
<sup>By default, `dotnet watch` executes the `dotnet run` command on file changes
|
||||
so specifying `build` as the first argument is required.</sup>
|
||||
|
||||
Your plugin will now build automatically on file change. By default, your builds
|
||||
should be placed in `bin/<config>/<framework>` in the same directory as your `.csproj`.
|
||||
|
||||
```txt
|
||||
projectDirectory
|
||||
├── projectName.csproj
|
||||
├── bin
|
||||
│ └── Debug
|
||||
│ └── net8.0
|
||||
│ └── PLUGIN BUILDS HERE
|
||||
```
|
||||
|
||||
> [!TIP]
|
||||
> You can have your plugin build to a more convenient location by setting the
|
||||
> `<OutDir>` build property in your `.csproj` file.
|
||||
> Example: `<OutDir>./build/$(MSBuildProjectName)</OutDir>`
|
||||
|
||||
|
||||
#### 2. Setup automatic uploads
|
||||
|
||||
##### Using WinSCP (Windows only)
|
||||
Once connected to your server:
|
||||
1. Go to the `Commands` tab at the top of the WinSCP window
|
||||
and click `Keep Remote Directory up to Date`.
|
||||
2. Select the plugin build directory containing your DLLs.
|
||||
3. Select the plugin destination.
|
||||
(`csgo/addons/counterstrikesharp/plugins/<projectName>`)
|
||||
4. Click `Start`
|
||||
|
||||
> [!IMPORTANT]
|
||||
> **For WSL users:**
|
||||
> Applications running on Windows, such as WinSCP, cannot watch your Linux subsystem for file
|
||||
> changes. Try using [this workaround](#using-winscp-while-developing-in-wsl) or consider
|
||||
> moving development to Windows.
|
||||
|
||||
##### Using `lsyncd` (Linux)
|
||||
> **TODO:** in-depth guide for setting up lsyncd
|
||||
|
||||
Learn more about `lsyncd`: https://github.com/lsyncd/lsyncd
|
||||
|
||||
___
|
||||
|
||||
#### Using WinSCP while developing in WSL
|
||||
Run the following watch command in place of the one mentioned in
|
||||
[Step 1](#1-build-plugin-on-file-changes) to build to a directory in your Windows filesystem
|
||||
```shell
|
||||
dotnet watch build --project path/to/<projectName>.csproj --property:OutDir=/mnt/<drive-letter>/some/path/<projectName>`
|
||||
```
|
||||
and have [WinSCP in Step 2](#2-setup-automatic-uploads) watch that path instead.
|
||||
|
||||
[Learn about Windows filesystem mounts in WSL](https://blogs.windows.com/windowsdeveloper/2016/07/22/fun-with-the-windows-subsystem-for-linux/#Working%20with%20Windows%20files:~:text=Working%20with%20Windows%20files)
|
||||
@@ -10,7 +10,7 @@ In this guide you will learn how to install CounterStrikeSharp onto your vanilla
|
||||
If you're more of a visual person, here is a <a href="https://www.youtube.com/watch?v=FlsKzStHJuY" target="_blank">Youtube video</a> that covers everything.
|
||||
|
||||
## Prerequisites
|
||||
- <a href="https://www.sourcemm.net/downloads.php/?branch=master" target="_blank">Metamod: Source 2.X Dev Build</a>
|
||||
- <a href="https://www.metamodsource.net/downloads.php/?branch=master" target="_blank">Metamod: Source 2.X Dev Build</a>
|
||||
- <a href="https://github.com/roflmuffin/CounterStrikeSharp/releases" target="_blank">CounterStrikeSharp With Runtime</a>
|
||||
|
||||
## Installing Metamod
|
||||
|
||||
@@ -6,3 +6,9 @@
|
||||
|
||||
- name: Dependency Injection
|
||||
href: dependency-injection.md
|
||||
|
||||
- name: Referencing Players
|
||||
href: referencing-players.md
|
||||
|
||||
- name: Automatically build and deploy your changes
|
||||
href: auto-build-and-deploy.md
|
||||
|
||||
@@ -1,5 +1,2 @@
|
||||
- name: Core Configuration
|
||||
href: core-configuration.md
|
||||
|
||||
- name: Referencing Players
|
||||
href: referencing-players.md
|
||||
href: core-configuration.md
|
||||
2
examples/WithCheckTransmit/README.md
Normal file
2
examples/WithCheckTransmit/README.md
Normal file
@@ -0,0 +1,2 @@
|
||||
# With CheckTransmit
|
||||
This example shows how to work with the `CheckTransmit` listener.
|
||||
13
examples/WithCheckTransmit/WithCheckTransmit.csproj
Normal file
13
examples/WithCheckTransmit/WithCheckTransmit.csproj
Normal file
@@ -0,0 +1,13 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\managed\CounterStrikeSharp.API\CounterStrikeSharp.API.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
115
examples/WithCheckTransmit/WithCheckTransmitPlugin.cs
Normal file
115
examples/WithCheckTransmit/WithCheckTransmitPlugin.cs
Normal file
@@ -0,0 +1,115 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace WithCheckTransmit;
|
||||
|
||||
[MinimumApiVersion(276)]
|
||||
public class WithCheckTransmitPlugin : BasePlugin
|
||||
{
|
||||
public override string ModuleName => "Example: With CheckTransmit";
|
||||
public override string ModuleVersion => "1.0.0";
|
||||
public override string ModuleAuthor => "CounterStrikeSharp & Contributors";
|
||||
public override string ModuleDescription => "A simple plugin that uses the CheckTransmit listener!";
|
||||
|
||||
private Dictionary<int, bool> ShouldSeeDoors = new Dictionary<int, bool>();
|
||||
|
||||
public override void Load(bool hotReload)
|
||||
{
|
||||
// This command is related to the following example.
|
||||
AddCommand("nodoors", "Toggle door transmit", (player, info) =>
|
||||
{
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
if (ShouldSeeDoors.ContainsKey(player.Slot))
|
||||
{
|
||||
ShouldSeeDoors[player.Slot] = !ShouldSeeDoors[player.Slot];
|
||||
} else
|
||||
{
|
||||
ShouldSeeDoors.Add(player.Slot, false);
|
||||
}
|
||||
|
||||
info.ReplyToCommand($"You should {(ShouldSeeDoors[player.Slot] ? "see" : "not see")} doors");
|
||||
});
|
||||
|
||||
// In this example, we will hide every door for players that have enabled the option with the command 'nodoors'
|
||||
RegisterListener<Listeners.CheckTransmit>((CCheckTransmitInfoList infoList) =>
|
||||
{
|
||||
// Get the list of the currently available doors (prop_door_rotating)
|
||||
IEnumerable<CPropDoorRotating> doors = Utilities.FindAllEntitiesByDesignerName<CPropDoorRotating>("prop_door_rotating");
|
||||
|
||||
// Do nothing if there is none.
|
||||
if (!doors.Any())
|
||||
return;
|
||||
|
||||
// Go through every received info
|
||||
foreach ((CCheckTransmitInfo info, CCSPlayerController? player) in infoList)
|
||||
{
|
||||
// If no player is found, we can continue
|
||||
if (player == null)
|
||||
continue;
|
||||
|
||||
// Otherwise, lets do the work:
|
||||
|
||||
// Check if we should clear or not:
|
||||
|
||||
// If we have no data saved for this player, then we should not continue
|
||||
if (!ShouldSeeDoors.ContainsKey(player.Slot))
|
||||
continue;
|
||||
|
||||
// If this value is true, then this player should see doors
|
||||
if (ShouldSeeDoors[player.Slot])
|
||||
continue;
|
||||
|
||||
// Otherwise, lets remove the door entity indexes from the info list so they won't be transmitted
|
||||
foreach (CPropDoorRotating door in doors)
|
||||
{
|
||||
info.TransmitEntities.Remove(door);
|
||||
}
|
||||
|
||||
// NOTE: this is a barebone example, saving data and doing sanity checks is up to you.
|
||||
}
|
||||
});
|
||||
|
||||
// In this example, we will hide other players in the same team as the player.
|
||||
// NOTE: 'Hiding' players requires extra work to do, killing non-transmitted players results in crash.
|
||||
RegisterListener<Listeners.CheckTransmit>((CCheckTransmitInfoList infoList) =>
|
||||
{
|
||||
// Get the list of the current players, we only work with this value later on
|
||||
List<CCSPlayerController> players = Utilities.GetPlayers();
|
||||
|
||||
// Go through every received info
|
||||
foreach ((CCheckTransmitInfo info, CCSPlayerController? player) in infoList)
|
||||
{
|
||||
// If no player is found, we can continue
|
||||
if (player == null)
|
||||
continue;
|
||||
|
||||
// Otherwise, lets do the work:
|
||||
|
||||
// as an example, lets hide everyone for this player who is in the same team.
|
||||
IEnumerable<CCSPlayerController> targetPlayers = players.Where(p =>
|
||||
// is the player and its pawn valid
|
||||
p.IsValid && p.Pawn.IsValid &&
|
||||
|
||||
// we shouldn't hide ourselves
|
||||
p.Slot != player.Slot &&
|
||||
|
||||
// is the player is in the same team
|
||||
p.Team == player.Team &&
|
||||
|
||||
// is alive
|
||||
p.PlayerPawn.Value?.LifeState == (byte)LifeState_t.LIFE_ALIVE
|
||||
);
|
||||
|
||||
foreach (CCSPlayerController targetPlayer in targetPlayers)
|
||||
{
|
||||
// Calling 'Remove' will clear the entity index of the target player pawn from the transmission list
|
||||
// so it won't be transmitted for the 'player'.
|
||||
info.TransmitEntities.Remove(targetPlayer.Pawn);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,38 +1,60 @@
|
||||
using System.Text.Json.Serialization;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace WithConfig;
|
||||
|
||||
public class SampleConfig : BasePluginConfig
|
||||
{
|
||||
[JsonPropertyName("ChatPrefix")] public string ChatPrefix { get; set; } = "My Cool Plugin";
|
||||
|
||||
[JsonPropertyName("ChatInterval")] public float ChatInterval { get; set; } = 60;
|
||||
}
|
||||
|
||||
[MinimumApiVersion(80)]
|
||||
public class WithConfigPlugin : BasePlugin, IPluginConfig<SampleConfig>
|
||||
{
|
||||
public override string ModuleName => "Example: With Config";
|
||||
public override string ModuleVersion => "1.0.0";
|
||||
|
||||
public SampleConfig Config { get; set; }
|
||||
|
||||
public void OnConfigParsed(SampleConfig config)
|
||||
{
|
||||
// Do manual verification of the config and override any invalid values
|
||||
if (config.ChatInterval > 60)
|
||||
{
|
||||
config.ChatInterval = 60;
|
||||
}
|
||||
|
||||
if (config.ChatPrefix.Length > 25)
|
||||
{
|
||||
throw new Exception($"Invalid value has been set to config value 'ChatPrefix': {config.ChatPrefix}");
|
||||
}
|
||||
|
||||
// Once we've validated the config, we can set it to the instance
|
||||
Config = config;
|
||||
}
|
||||
}
|
||||
using System.Text.Json.Serialization;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||
using CounterStrikeSharp.API.Modules.Admin;
|
||||
using CounterStrikeSharp.API.Modules.Commands;
|
||||
using CounterStrikeSharp.API.Modules.Config;
|
||||
using CounterStrikeSharp.API.Modules.Extensions;
|
||||
|
||||
namespace WithConfig;
|
||||
|
||||
public class SampleConfig : BasePluginConfig
|
||||
{
|
||||
[JsonPropertyName("ChatPrefix")] public string ChatPrefix { get; set; } = "My Cool Plugin";
|
||||
|
||||
[JsonPropertyName("ChatInterval")] public float ChatInterval { get; set; } = 60;
|
||||
}
|
||||
|
||||
[MinimumApiVersion(80)]
|
||||
public class WithConfigPlugin : BasePlugin, IPluginConfig<SampleConfig>
|
||||
{
|
||||
public override string ModuleName => "Example: With Config";
|
||||
public override string ModuleVersion => "1.0.0";
|
||||
|
||||
public SampleConfig Config { get; set; }
|
||||
|
||||
public void OnConfigParsed(SampleConfig config)
|
||||
{
|
||||
// Do manual verification of the config and override any invalid values
|
||||
if (config.ChatInterval > 60)
|
||||
{
|
||||
config.ChatInterval = 60;
|
||||
}
|
||||
|
||||
if (config.ChatPrefix.Length > 25)
|
||||
{
|
||||
throw new Exception($"Invalid value has been set to config value 'ChatPrefix': {config.ChatPrefix}");
|
||||
}
|
||||
|
||||
// Once we've validated the config, we can set it to the instance
|
||||
Config = config;
|
||||
}
|
||||
|
||||
[ConsoleCommand("css_reload_config", "Reloads the plugin config")]
|
||||
public void OnReloadConfig(CCSPlayerController? player, CommandInfo commandInfo)
|
||||
{
|
||||
commandInfo.ReplyToCommand("Chat Interval before reload: " + Config.ChatInterval);
|
||||
Config.Reload();
|
||||
commandInfo.ReplyToCommand("Chat Interval after reload: " + Config.ChatInterval);
|
||||
}
|
||||
|
||||
[ConsoleCommand("css_reset_config", "Resets the plugin config")]
|
||||
public void OnResetConfig(CCSPlayerController? player, CommandInfo commandInfo)
|
||||
{
|
||||
commandInfo.ReplyToCommand("Chat Interval before reset: " + Config.ChatInterval);
|
||||
Config.ChatInterval = 60;
|
||||
Config.Update();
|
||||
commandInfo.ReplyToCommand("Chat Interval after reset: " + Config.ChatInterval);
|
||||
}
|
||||
}
|
||||
|
||||
Submodule libraries/Protobufs updated: 76e070dc65...53da9bc320
Submodule libraries/hl2sdk-cs2 updated: fc4b98f1a7...bc59586979
Submodule libraries/metamod-source updated: 607301adc3...6091f15217
@@ -11,7 +11,7 @@ set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING
|
||||
FORCE
|
||||
)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
|
||||
if(LINUX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
|
||||
@@ -35,10 +35,10 @@ else()
|
||||
add_definitions(-DGITHUB_SHA="Local")
|
||||
endif()
|
||||
|
||||
if(DEFINED ENV{BUILD_NUMBER})
|
||||
add_definitions(-DBUILD_NUMBER="$ENV{BUILD_NUMBER}")
|
||||
if(DEFINED ENV{SEMVER})
|
||||
add_definitions(-DSEMVER="$ENV{SEMVER}")
|
||||
else()
|
||||
add_definitions(-DBUILD_NUMBER="0")
|
||||
add_definitions(-DSEMVER="Local")
|
||||
endif()
|
||||
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
@@ -58,7 +58,6 @@ include_directories(
|
||||
${SOURCESDK}/public/tier1
|
||||
${SOURCESDK}/public/entity2
|
||||
${SOURCESDK}/public/game/server
|
||||
${SOURCESDK}/public/entity2
|
||||
${SOURCESDK}/public/schemasystem
|
||||
${METAMOD_DIR}/core
|
||||
${METAMOD_DIR}/core/sourcehook
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -206,6 +206,150 @@ namespace CounterStrikeSharp.API.Core
|
||||
}
|
||||
}
|
||||
|
||||
public static void ReplicateConvar(int clientslot, string convarname, string convarvalue){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(clientslot);
|
||||
ScriptContext.GlobalScriptContext.Push(convarname);
|
||||
ScriptContext.GlobalScriptContext.Push(convarvalue);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0xC8728BEC);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetStringFromSymbolLarge(IntPtr pointer){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(pointer);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x600A804B);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
return (string)ScriptContext.GlobalScriptContext.GetResult(typeof(string));
|
||||
}
|
||||
}
|
||||
|
||||
public static uint GetVariantType(IntPtr pvariant){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(pvariant);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x7AC3DA1C);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
return (uint)ScriptContext.GlobalScriptContext.GetResult(typeof(uint));
|
||||
}
|
||||
}
|
||||
|
||||
public static int GetVariantInt(IntPtr pvariant){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(pvariant);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x78156617);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
return (int)ScriptContext.GlobalScriptContext.GetResult(typeof(int));
|
||||
}
|
||||
}
|
||||
|
||||
public static uint GetVariantUint(IntPtr pvariant){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(pvariant);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x7AC49FA2);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
return (uint)ScriptContext.GlobalScriptContext.GetResult(typeof(uint));
|
||||
}
|
||||
}
|
||||
|
||||
public static float GetVariantFloat(IntPtr pvariant){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(pvariant);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0xD20595B4);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
return (float)ScriptContext.GlobalScriptContext.GetResult(typeof(float));
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetVariantString(IntPtr pvariant){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(pvariant);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x41C49F71);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
return (string)ScriptContext.GlobalScriptContext.GetResult(typeof(string));
|
||||
}
|
||||
}
|
||||
|
||||
public static bool GetVariantBool(IntPtr pvariant){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(pvariant);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x7ABC76EA);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
return (bool)ScriptContext.GlobalScriptContext.GetResult(typeof(bool));
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetVariantInt(IntPtr pvariant, int value){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(pvariant);
|
||||
ScriptContext.GlobalScriptContext.Push(value);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x801EC403);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetVariantUint(IntPtr pvariant, uint value){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(pvariant);
|
||||
ScriptContext.GlobalScriptContext.Push(value);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x83EC7436);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetVariantFloat(IntPtr pvariant, float value){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(pvariant);
|
||||
ScriptContext.GlobalScriptContext.Push(value);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x266E8A0);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetVariantString(IntPtr pvariant, string value){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(pvariant);
|
||||
ScriptContext.GlobalScriptContext.Push(value);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x2450A3E5);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetVariantBool(IntPtr pvariant, bool value){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(pvariant);
|
||||
ScriptContext.GlobalScriptContext.Push(value);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x83F1967E);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
}
|
||||
}
|
||||
|
||||
public static T DynamicHookGetReturn<T>(IntPtr hook, int datatype){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
@@ -768,6 +912,21 @@ namespace CounterStrikeSharp.API.Core
|
||||
}
|
||||
}
|
||||
|
||||
public static uint EmitSoundFilter(ulong filtermask, uint ent, string sound, float volume, float pitch){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(filtermask);
|
||||
ScriptContext.GlobalScriptContext.Push(ent);
|
||||
ScriptContext.GlobalScriptContext.Push(sound);
|
||||
ScriptContext.GlobalScriptContext.Push(volume);
|
||||
ScriptContext.GlobalScriptContext.Push(pitch);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x43C4A2B3);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
return (uint)ScriptContext.GlobalScriptContext.GetResult(typeof(uint));
|
||||
}
|
||||
}
|
||||
|
||||
public static void HookEvent(string name, InputArgument callback, bool ispost){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
@@ -1160,6 +1319,17 @@ namespace CounterStrikeSharp.API.Core
|
||||
}
|
||||
}
|
||||
|
||||
public static IntPtr MetaFactory(string interfacename){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(interfacename);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x61521EF3);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
return (IntPtr)ScriptContext.GlobalScriptContext.GetResult(typeof(IntPtr));
|
||||
}
|
||||
}
|
||||
|
||||
public static short GetSchemaOffset(string classname, string propname){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
using System;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||
|
||||
[AttributeUsage(AttributeTargets.Method)]
|
||||
public class ListenerHandlerAttribute<T> : Attribute
|
||||
where T: Delegate
|
||||
{
|
||||
}
|
||||
@@ -396,20 +396,26 @@ namespace CounterStrikeSharp.API.Core
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers all game event handlers that are decorated with the <see cref="GameEventHandlerAttribute"/> attribute.
|
||||
/// Registers all game event handlers that are decorated with the <see cref="GameEventHandlerAttribute"/> and <see cref="ListenerHandlerAttribute{T}"/> attribute.
|
||||
/// </summary>
|
||||
/// <param name="instance">The instance of the object where the event handlers are defined.</param>
|
||||
public void RegisterAttributeHandlers(object instance)
|
||||
{
|
||||
var eventHandlers = instance.GetType()
|
||||
.GetMethods()
|
||||
var methods = instance.GetType().GetMethods();
|
||||
|
||||
var eventHandlers = methods
|
||||
.Where(method => method.GetCustomAttribute<GameEventHandlerAttribute>() != null)
|
||||
.Where(method =>
|
||||
method.GetParameters().FirstOrDefault()?.ParameterType.IsSubclassOf(typeof(GameEvent)) == true)
|
||||
.ToArray();
|
||||
|
||||
var listenerHandlers = methods
|
||||
.Where(method => method.GetCustomAttribute(typeof(ListenerHandlerAttribute<>)) != null)
|
||||
.ToArray();
|
||||
|
||||
var method = typeof(BasePlugin).GetMethod("RegisterEventHandlerInternal", BindingFlags.NonPublic |
|
||||
var registerEvent = typeof(BasePlugin).GetMethod(nameof(RegisterEventHandlerInternal), BindingFlags.NonPublic |
|
||||
BindingFlags.Instance)!;
|
||||
var registerListener = GetType().GetMethod(nameof(RegisterListener))!;
|
||||
|
||||
foreach (var eventHandler in eventHandlers)
|
||||
{
|
||||
@@ -421,8 +427,22 @@ namespace CounterStrikeSharp.API.Core
|
||||
var actionType = typeof(GameEventHandler<>).MakeGenericType(parameterType);
|
||||
var action = Delegate.CreateDelegate(actionType, instance, eventHandler);
|
||||
|
||||
var generic = method.MakeGenericMethod(parameterType);
|
||||
generic.Invoke(this, new object[] { eventName, action, hookMode == HookMode.Post });
|
||||
var registerEventGeneric = registerEvent.MakeGenericMethod(parameterType);
|
||||
registerEventGeneric.Invoke(this, [eventName, action, hookMode == HookMode.Post]);
|
||||
}
|
||||
|
||||
foreach (var listnerHandler in listenerHandlers)
|
||||
{
|
||||
var attribute = listnerHandler.GetCustomAttribute(typeof(ListenerHandlerAttribute<>))!;
|
||||
var listenerType = attribute.GetType().GetGenericArguments().First();
|
||||
|
||||
if (listenerType.GetCustomAttribute<ListenerNameAttribute>() == null)
|
||||
throw new ArgumentException("Listener of type T is invalid and does not have a name attribute",
|
||||
listenerType.Name);
|
||||
|
||||
var listenerDelegate = Delegate.CreateDelegate(listenerType, instance, listnerHandler);
|
||||
|
||||
registerListener.MakeGenericMethod(listenerType).Invoke(this, [listenerDelegate]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
*/
|
||||
|
||||
using System.Collections.Concurrent;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Extensions.Logging;
|
||||
@@ -26,7 +27,7 @@ namespace CounterStrikeSharp.API.Core
|
||||
/// </summary>
|
||||
public enum FunctionLifetime
|
||||
{
|
||||
/// <summary>Delegate will be removed after the first invocation.</summary>
|
||||
/// <summary>Delegate will be removed after the first invocation.</summary>
|
||||
SingleUse,
|
||||
|
||||
/// <summary>Delegate will remain in memory for the lifetime of the application (or until <see cref="FunctionReference.Remove"/> is called).</summary>
|
||||
@@ -57,7 +58,7 @@ namespace CounterStrikeSharp.API.Core
|
||||
_targetMethod = method;
|
||||
_nativeCallback = CreateWrappedCallback();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// <inheritdoc cref="FunctionLifetime"/>
|
||||
/// </summary>
|
||||
@@ -73,6 +74,25 @@ namespace CounterStrikeSharp.API.Core
|
||||
|
||||
private unsafe CallbackDelegate CreateWrappedCallback()
|
||||
{
|
||||
var methodName = _targetMethod.Method.DeclaringType?.FullName + "." + _targetMethod.Method.Name;
|
||||
var profileName = "ScriptCallback::Execute::" + _targetMethod.Method.Name;
|
||||
|
||||
var stackTrace = new StackTrace(2, true);
|
||||
var firstUserFrame = stackTrace.GetFrames()?.FirstOrDefault(frame =>
|
||||
{
|
||||
var declaring = frame.GetMethod()?.DeclaringType?.FullName;
|
||||
return declaring != null &&
|
||||
!declaring.StartsWith("CounterStrikeSharp") &&
|
||||
!declaring.Contains("SafeExecutor") &&
|
||||
!declaring.Contains("FunctionReference");
|
||||
});
|
||||
|
||||
string caller = firstUserFrame != null
|
||||
? $"{firstUserFrame.GetMethod()?.DeclaringType?.FullName}.{firstUserFrame.GetMethod()?.Name} @ {firstUserFrame.GetFileName()}:{firstUserFrame.GetFileLineNumber()}"
|
||||
: "Unknown (no user frame)";
|
||||
|
||||
Helpers.RegisterCallbackTrace(methodName, 1, profileName, caller);
|
||||
|
||||
return context =>
|
||||
{
|
||||
try
|
||||
@@ -176,4 +196,4 @@ namespace CounterStrikeSharp.API.Core
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -29,5 +29,8 @@ namespace CounterStrikeSharp.API.Core
|
||||
[SecurityCritical]
|
||||
[DllImport(dllPath, EntryPoint = "InvokeNative")]
|
||||
public static extern void InvokeNative(IntPtr ptr);
|
||||
|
||||
[DllImport(dllPath, EntryPoint = "RegisterCallbackTrace")]
|
||||
public static extern void RegisterCallbackTrace(string name, int count, string profile, string callerStack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -163,5 +163,18 @@ namespace CounterStrikeSharp.API.Core
|
||||
/// <param name="manifest">Resource Manifest</param>
|
||||
[ListenerName("OnServerPrecacheResources")]
|
||||
public delegate void OnServerPrecacheResources(ResourceManifest manifest);
|
||||
|
||||
/// <summary>
|
||||
/// Called when checking transmit on entities.
|
||||
/// </summary>
|
||||
/// <param name="infoList">Transmit info list</param>
|
||||
[ListenerName("CheckTransmit")]
|
||||
public delegate void CheckTransmit([CastFrom(typeof(nint))]CCheckTransmitInfoList infoList);
|
||||
|
||||
/// <summary>
|
||||
/// Called when all metamod plugins are loaded.
|
||||
/// </summary>
|
||||
[ListenerName("OnMetamodAllPluginsLoaded")]
|
||||
public delegate void OnMetamodAllPluginsLoaded();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,15 +12,17 @@ public partial class CBaseEntity
|
||||
public void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
|
||||
|
||||
if (position == null && angles == null && velocity == null)
|
||||
throw new ArgumentNullException("No valid argument");
|
||||
|
||||
|
||||
nint _position = position?.Handle ?? 0;
|
||||
nint _angles = angles?.Handle ?? 0;
|
||||
nint _velocity = velocity?.Handle ?? 0;
|
||||
|
||||
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(Handle, GameData.GetOffset("CBaseEntity_Teleport"))(Handle, _position, _angles, _velocity);
|
||||
nint _handle = Handle;
|
||||
|
||||
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(_handle, GameData.GetOffset("CBaseEntity_Teleport"))(_handle, _position,
|
||||
_angles, _velocity);
|
||||
}
|
||||
|
||||
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
|
||||
@@ -48,4 +50,25 @@ public partial class CBaseEntity
|
||||
|
||||
return (T)Activator.CreateInstance(typeof(T), Marshal.ReadIntPtr(SubclassID.Handle + 4));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Emit a soundevent to all players.
|
||||
/// </summary>
|
||||
/// <param name="soundEventName">The name of the soundevent to emit.</param>
|
||||
/// <param name="recipients">The recipients of the soundevent.</param>
|
||||
/// <param name="volume">The volume of the soundevent.</param>
|
||||
/// <param name="pitch">The pitch of the soundevent.</param>
|
||||
/// <returns>The sound event guid.</returns>
|
||||
public uint EmitSound(string soundEventName, RecipientFilter? recipients = null, float volume = 1f, float pitch = 0)
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
|
||||
if (recipients == null)
|
||||
{
|
||||
recipients = new RecipientFilter();
|
||||
recipients.AddAllPlayers();
|
||||
}
|
||||
|
||||
return NativeAPI.EmitSoundFilter(recipients.GetRecipientMask(), this.Index, soundEventName, volume, pitch);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
using CounterStrikeSharp.API.Modules.Entities.Constants;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
@@ -28,4 +29,33 @@ public partial class CCSGameRules
|
||||
{
|
||||
VirtualFunctions.TerminateRound(Handle, roundEndReason, delay, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
public T? FindPickerEntity<T>(CBasePlayerController player)
|
||||
where T : CBaseEntity
|
||||
{
|
||||
VirtualFunctionWithReturn<CCSGameRules, CBasePlayerController, CBaseEntity?> CCSGameRules_FindPickerEntity = new (Handle, GameData.GetOffset("CCSGameRules_FindPickerEntity"));
|
||||
CBaseEntity? entity = CCSGameRules_FindPickerEntity.Invoke(this, player);
|
||||
|
||||
if (entity == null || !entity.IsValid)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return entity.As<T>();
|
||||
}
|
||||
|
||||
public CCSPlayerController? GetClientAimTarget(CCSPlayerController player)
|
||||
{
|
||||
CCSPlayerPawn? pawn = FindPickerEntity<CCSPlayerPawn>(player);
|
||||
|
||||
if (pawn == null || !pawn.IsValid)
|
||||
return null;
|
||||
|
||||
if (pawn.DesignerName == "player")
|
||||
{
|
||||
return pawn.OriginalController.Value;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -340,4 +340,16 @@ public partial class CCSPlayerController
|
||||
NativeAPI.SetClientVoiceFlags(Handle, (Byte)value);
|
||||
}
|
||||
}
|
||||
|
||||
[Obsolete(
|
||||
"You are trying to call Teleport on a non-physical player. Maybe you mean Pawn? (See: https://docs.cssharp.dev/docs/guides/referencing-players.html#controllers--pawns)")]
|
||||
public new void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
|
||||
{
|
||||
base.Teleport(position, angles, velocity);
|
||||
}
|
||||
|
||||
public void ReplicateConVar(string conVar, string value)
|
||||
{
|
||||
NativeAPI.ReplicateConvar(Slot, conVar, value);
|
||||
}
|
||||
}
|
||||
|
||||
106
managed/CounterStrikeSharp.API/Core/Model/CCheckTransmitInfo.cs
Normal file
106
managed/CounterStrikeSharp.API/Core/Model/CCheckTransmitInfo.cs
Normal file
@@ -0,0 +1,106 @@
|
||||
/*
|
||||
* This file is part of CounterStrikeSharp.
|
||||
* CounterStrikeSharp is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* CounterStrikeSharp is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
|
||||
*/
|
||||
|
||||
using System.Collections;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct CCheckTransmitInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// Entity n is already marked for transmission
|
||||
/// </summary>
|
||||
[FieldOffset(0x0)]
|
||||
public CFixedBitVecBase TransmitEntities;
|
||||
|
||||
/// <summary>
|
||||
/// Entity n is always send even if not in PVS (HLTV and Replay only)
|
||||
/// </summary>
|
||||
[FieldOffset(0x8)]
|
||||
public CFixedBitVecBase TransmitAlways;
|
||||
};
|
||||
|
||||
public sealed class CCheckTransmitInfoList : NativeObject, IReadOnlyList<(CCheckTransmitInfo info, CCSPlayerController? player)>
|
||||
{
|
||||
private int CheckTransmitPlayerSlotOffset = GameData.GetOffset("CheckTransmitPlayerSlot");
|
||||
|
||||
private unsafe nint* Inner => (nint*)base.Handle;
|
||||
|
||||
public unsafe int Count { get => (int)(*(this.Inner + 1)); }
|
||||
|
||||
public unsafe CCheckTransmitInfoList(IntPtr pointer) : base(pointer)
|
||||
{ }
|
||||
|
||||
/// <summary>
|
||||
/// Get transmit info for the given index.
|
||||
/// </summary>
|
||||
/// <param name="index">Index of the info you want to retrieve from the list, should be between 0 and '<see cref="Count"/>' - 1</param>
|
||||
/// <returns></returns>
|
||||
public (CCheckTransmitInfo info, CCSPlayerController? player) this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
var (transmit, slot) = this.Get(index);
|
||||
CCSPlayerController? player = Utilities.GetPlayerFromSlot(slot);
|
||||
return (transmit, player);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get transmit info for the given index.
|
||||
/// </summary>
|
||||
/// <param name="index">Index of the info you want to retrieve from the list, should be between 0 and '<see cref="Count"/>' - 1</param>
|
||||
/// <returns></returns>
|
||||
private unsafe (CCheckTransmitInfo, int) Get(int index)
|
||||
{
|
||||
if (index < 0 || index >= this.Count)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("index");
|
||||
}
|
||||
|
||||
// 'base.Handle' holds the pointer for our 'CCheckTransmitInfoList' wrapper class
|
||||
|
||||
// Get the pointer to the array of 'CCheckTransmitInfo'
|
||||
nint* infoListPtr = *(nint**)this.Inner; // Dereference 'Inner' to get the pointer to the array
|
||||
|
||||
// Access the specific 'CCheckTransmitInfo*'
|
||||
nint infoPtr = *(infoListPtr + index);
|
||||
|
||||
// Retrieve the 'CCheckTransmitInfo' from the pointer
|
||||
CCheckTransmitInfo info = Marshal.PtrToStructure<CCheckTransmitInfo>(infoPtr);
|
||||
|
||||
// Get player slot from the 'infoPtr' using the 'CheckTransmitPlayerSlotOffset' offset
|
||||
int playerSlot = *(int*)((byte*)infoPtr + CheckTransmitPlayerSlotOffset);
|
||||
|
||||
return (info, playerSlot);
|
||||
}
|
||||
|
||||
public IEnumerator<(CCheckTransmitInfo, CCSPlayerController?)> GetEnumerator()
|
||||
{
|
||||
for (int i = 0; i < this.Count; i++)
|
||||
{
|
||||
yield return this[i];
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return this.GetEnumerator();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
/*
|
||||
* This file is part of CounterStrikeSharp.
|
||||
* CounterStrikeSharp is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* CounterStrikeSharp is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
|
||||
*/
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core
|
||||
{
|
||||
// credits: qstage
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct CFixedBitVecBase
|
||||
{
|
||||
private const int LOG2_BITS_PER_INT = 5;
|
||||
private const int BITS_PER_INT = 32;
|
||||
|
||||
private readonly uint* m_Ints;
|
||||
|
||||
public void Add(CEntityInstance entityInstance) => Write(entityInstance.Index);
|
||||
|
||||
public void Add(int bitNum) => Write(bitNum);
|
||||
|
||||
public void Add(uint bitNum) => Write(bitNum);
|
||||
|
||||
public void Remove(CEntityInstance entityInstance) => Clear(entityInstance.Index);
|
||||
|
||||
public void Remove(int bitNum) => Clear(bitNum);
|
||||
|
||||
public void Remove(uint bitNum) => Clear(bitNum);
|
||||
|
||||
public bool Contains(CEntityInstance entityInstance) => Contains(entityInstance.Index);
|
||||
|
||||
public bool Contains(uint bitNum) => Contains((int)bitNum);
|
||||
|
||||
private void Clear(uint bitNum) => Clear((int)bitNum);
|
||||
|
||||
private void Write(uint bitNum) => Write((int)bitNum);
|
||||
|
||||
private void Clear(int bitNum)
|
||||
{
|
||||
if (!(bitNum >= 0 && bitNum < Utilities.MaxEdicts))
|
||||
return;
|
||||
|
||||
uint* pInt = m_Ints + BitVec_Int(bitNum);
|
||||
*pInt &= ~(uint)BitVec_Bit(bitNum);
|
||||
}
|
||||
|
||||
private void Write(int bitNum)
|
||||
{
|
||||
if (!(bitNum >= 0 && bitNum < Utilities.MaxEdicts))
|
||||
return;
|
||||
|
||||
uint* pInt = m_Ints + BitVec_Int(bitNum);
|
||||
*pInt |= (uint)BitVec_Bit(bitNum);
|
||||
}
|
||||
|
||||
public bool Contains(int bitNum)
|
||||
{
|
||||
if (!(bitNum >= 0 && bitNum < Utilities.MaxEdicts))
|
||||
return false;
|
||||
|
||||
uint* pInt = m_Ints + BitVec_Int(bitNum);
|
||||
return (*pInt & (uint)BitVec_Bit(bitNum)) != 0;
|
||||
}
|
||||
|
||||
private int BitVec_Int(int bitNum) => bitNum >> LOG2_BITS_PER_INT;
|
||||
|
||||
private int BitVec_Bit(int bitNum) => 1 << (bitNum & (BITS_PER_INT - 1));
|
||||
}
|
||||
}
|
||||
32
managed/CounterStrikeSharp.API/Core/Model/CTakeDamageInfo.cs
Normal file
32
managed/CounterStrikeSharp.API/Core/Model/CTakeDamageInfo.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CTakeDamageInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// Retrieves the hitgroup
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// Returns a <see cref="HitGroup_t"/> enumeration representing the player's current hit group,
|
||||
/// or <see cref="HitGroup_t.HITGROUP_INVALID"/> if the hit group cannot be determined.
|
||||
/// </returns>
|
||||
public HitGroup_t GetHitGroup()
|
||||
{
|
||||
IntPtr v4 = Marshal.ReadIntPtr(Handle, 0x78);
|
||||
|
||||
if (v4 == nint.Zero)
|
||||
{
|
||||
return HitGroup_t.HITGROUP_INVALID;
|
||||
}
|
||||
|
||||
IntPtr v1 = Marshal.ReadIntPtr(v4, 16);
|
||||
|
||||
if (v1 == nint.Zero)
|
||||
{
|
||||
return HitGroup_t.HITGROUP_GENERIC;
|
||||
}
|
||||
|
||||
return (HitGroup_t)Marshal.ReadInt32(v1, 56);
|
||||
}
|
||||
}
|
||||
18
managed/CounterStrikeSharp.API/Core/Model/CUtlSymbolLarge.cs
Normal file
18
managed/CounterStrikeSharp.API/Core/Model/CUtlSymbolLarge.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public class CUtlSymbolLarge : NativeObject
|
||||
{
|
||||
public CUtlSymbolLarge(IntPtr pointer) : base(pointer)
|
||||
{
|
||||
}
|
||||
|
||||
public bool IsValid => Handle != IntPtr.Zero;
|
||||
|
||||
public string String
|
||||
{
|
||||
get
|
||||
{
|
||||
return NativeAPI.GetStringFromSymbolLarge(Handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,56 @@
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
using System.Reflection.Metadata;
|
||||
|
||||
/// <summary>
|
||||
/// Placeholder for CVariant
|
||||
/// <see href="https://github.com/alliedmodders/hl2sdk/blob/cs2/public/variant.h"/>
|
||||
/// <remarks>A lot of entity outputs do not use this value</remarks>
|
||||
/// </summary>
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public class CVariant : NativeObject
|
||||
{
|
||||
public CVariant(IntPtr pointer) : base(pointer)
|
||||
{
|
||||
}
|
||||
|
||||
public bool IsValid => Handle != IntPtr.Zero;
|
||||
|
||||
public fieldtype_t FieldType => (fieldtype_t)NativeAPI.GetVariantType(Handle);
|
||||
|
||||
public T Get<T>()
|
||||
{
|
||||
var type = typeof(T);
|
||||
object result = type switch
|
||||
{
|
||||
_ when type == typeof(float) => NativeAPI.GetVariantFloat(Handle),
|
||||
_ when type == typeof(int) => NativeAPI.GetVariantInt(Handle),
|
||||
_ when type == typeof(uint) => NativeAPI.GetVariantUint(Handle),
|
||||
_ when type == typeof(string) => NativeAPI.GetVariantString(Handle),
|
||||
_ when type == typeof(bool) => NativeAPI.GetVariantBool(Handle),
|
||||
_ => throw new NotSupportedException(),
|
||||
};
|
||||
|
||||
return (T)result;
|
||||
}
|
||||
|
||||
public void Set<T>(T value)
|
||||
{
|
||||
var type = typeof(T);
|
||||
switch (type)
|
||||
{
|
||||
case var _ when value is float f:
|
||||
NativeAPI.SetVariantFloat(Handle, f);
|
||||
break;
|
||||
case var _ when value is int i:
|
||||
NativeAPI.SetVariantInt(Handle, i);
|
||||
break;
|
||||
case var _ when value is uint ui:
|
||||
NativeAPI.SetVariantUint(Handle, ui);
|
||||
break;
|
||||
case var _ when value is bool b:
|
||||
NativeAPI.SetVariantBool(Handle, b);
|
||||
break;
|
||||
case var _ when value is string s:
|
||||
NativeAPI.SetVariantString(Handle, s);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@ public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
|
||||
}
|
||||
|
||||
public unsafe uint Size => Unsafe.Read<uint>((void*)Handle);
|
||||
|
||||
|
||||
public unsafe int Count => NativeAPI.GetNetworkVectorSize(Handle);
|
||||
|
||||
public T this[int index]
|
||||
@@ -28,7 +28,7 @@ public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
|
||||
{
|
||||
throw new NotSupportedException("Networked vectors currently only support CHandle<T>");
|
||||
}
|
||||
|
||||
|
||||
return (T)Activator.CreateInstance(typeof(T), NativeAPI.GetNetworkVectorElementAt(Handle, index));
|
||||
}
|
||||
}
|
||||
@@ -50,4 +50,4 @@ public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,4 +58,8 @@ public partial class CBaseAnimGraph : CBaseModelEntity
|
||||
[SchemaMember("CBaseAnimGraph", "m_bRagdollClientSide")]
|
||||
public ref bool RagdollClientSide => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraph", "m_bRagdollClientSide");
|
||||
|
||||
// m_nLastDestructiblePartDestroyedAnimgraphSetTick
|
||||
[SchemaMember("CBaseAnimGraph", "m_nLastDestructiblePartDestroyedAnimgraphSetTick")]
|
||||
public ref Int32 LastDestructiblePartDestroyedAnimgraphSetTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraph", "m_nLastDestructiblePartDestroyedAnimgraphSetTick");
|
||||
|
||||
}
|
||||
|
||||
@@ -78,12 +78,8 @@ public partial class CBaseCSGrenadeProjectile : CBaseGrenade
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_nTicksAtZeroVelocity")]
|
||||
public ref Int32 TicksAtZeroVelocity => ref Schema.GetRef<Int32>(this.Handle, "CBaseCSGrenadeProjectile", "m_nTicksAtZeroVelocity");
|
||||
|
||||
// m_bHasEverHitPlayer
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_bHasEverHitPlayer")]
|
||||
public ref bool HasEverHitPlayer => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bHasEverHitPlayer");
|
||||
|
||||
// m_bClearFromPlayers
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_bClearFromPlayers")]
|
||||
public ref bool ClearFromPlayers => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bClearFromPlayers");
|
||||
// m_bHasEverHitEnemy
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_bHasEverHitEnemy")]
|
||||
public ref bool HasEverHitEnemy => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bHasEverHitEnemy");
|
||||
|
||||
}
|
||||
|
||||
@@ -30,10 +30,6 @@ public partial class CBaseCombatCharacter : CBaseFlex
|
||||
[SchemaMember("CBaseCombatCharacter", "m_impactEnergyScale")]
|
||||
public ref float ImpactEnergyScale => ref Schema.GetRef<float>(this.Handle, "CBaseCombatCharacter", "m_impactEnergyScale");
|
||||
|
||||
// m_LastHitGroup
|
||||
[SchemaMember("CBaseCombatCharacter", "m_LastHitGroup")]
|
||||
public ref HitGroup_t LastHitGroup => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseCombatCharacter", "m_LastHitGroup");
|
||||
|
||||
// m_bApplyStressDamage
|
||||
[SchemaMember("CBaseCombatCharacter", "m_bApplyStressDamage")]
|
||||
public ref bool ApplyStressDamage => ref Schema.GetRef<bool>(this.Handle, "CBaseCombatCharacter", "m_bApplyStressDamage");
|
||||
|
||||
@@ -26,6 +26,34 @@ public partial class CBaseModelEntity : CBaseEntity
|
||||
[SchemaMember("CBaseModelEntity", "m_CHitboxComponent")]
|
||||
public CHitboxComponent CHitboxComponent => Schema.GetDeclaredClass<CHitboxComponent>(this.Handle, "CBaseModelEntity", "m_CHitboxComponent");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed0
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed0")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed0 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed0");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed1
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed1")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed1 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed1");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed2
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed2")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed2 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed2");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed3
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed3")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed3 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed3");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed4
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed4")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed4 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed4");
|
||||
|
||||
// m_nLastHitDestructiblePartIndex
|
||||
[SchemaMember("CBaseModelEntity", "m_nLastHitDestructiblePartIndex")]
|
||||
public ref Int32 LastHitDestructiblePartIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseModelEntity", "m_nLastHitDestructiblePartIndex");
|
||||
|
||||
// m_LastHitGroup
|
||||
[SchemaMember("CBaseModelEntity", "m_LastHitGroup")]
|
||||
public ref HitGroup_t LastHitGroup => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_LastHitGroup");
|
||||
|
||||
// m_flDissolveStartTime
|
||||
[SchemaMember("CBaseModelEntity", "m_flDissolveStartTime")]
|
||||
public ref float DissolveStartTime => ref Schema.GetRef<float>(this.Handle, "CBaseModelEntity", "m_flDissolveStartTime");
|
||||
@@ -68,7 +96,7 @@ public partial class CBaseModelEntity : CBaseEntity
|
||||
|
||||
// m_Collision
|
||||
[SchemaMember("CBaseModelEntity", "m_Collision")]
|
||||
public CCollisionProperty Collision => Schema.GetDeclaredClass<CCollisionProperty>(this.Handle, "CBaseModelEntity", "m_Collision");
|
||||
public new CCollisionProperty Collision => Schema.GetDeclaredClass<CCollisionProperty>(this.Handle, "CBaseModelEntity", "m_Collision");
|
||||
|
||||
// m_Glow
|
||||
[SchemaMember("CBaseModelEntity", "m_Glow")]
|
||||
|
||||
@@ -82,10 +82,6 @@ public partial class CBasePlayerController : CBaseEntity
|
||||
[SchemaMember("CBasePlayerController", "m_bPredict")]
|
||||
public ref bool Predict => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bPredict");
|
||||
|
||||
// m_bAutoKickDisabled
|
||||
[SchemaMember("CBasePlayerController", "m_bAutoKickDisabled")]
|
||||
public ref bool AutoKickDisabled => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bAutoKickDisabled");
|
||||
|
||||
// m_bIsLowViolence
|
||||
[SchemaMember("CBasePlayerController", "m_bIsLowViolence")]
|
||||
public ref bool IsLowViolence => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bIsLowViolence");
|
||||
|
||||
@@ -52,7 +52,7 @@ public partial class CBasePropDoor : CDynamicProp
|
||||
|
||||
// m_hBlocker
|
||||
[SchemaMember("CBasePropDoor", "m_hBlocker")]
|
||||
public CHandle<CBaseEntity> Blocker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBasePropDoor", "m_hBlocker");
|
||||
public new CHandle<CBaseEntity> Blocker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBasePropDoor", "m_hBlocker");
|
||||
|
||||
// m_bFirstBlocked
|
||||
[SchemaMember("CBasePropDoor", "m_bFirstBlocked")]
|
||||
|
||||
@@ -88,7 +88,7 @@ public partial class CBeam : CBaseModelEntity
|
||||
|
||||
// m_fSpeed
|
||||
[SchemaMember("CBeam", "m_fSpeed")]
|
||||
public ref float Speed => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_fSpeed");
|
||||
public new ref float Speed => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_fSpeed");
|
||||
|
||||
// m_flFrame
|
||||
[SchemaMember("CBeam", "m_flFrame")]
|
||||
|
||||
@@ -20,6 +20,6 @@ public partial class CBodyComponentPoint : CBodyComponent
|
||||
|
||||
// m_sceneNode
|
||||
[SchemaMember("CBodyComponentPoint", "m_sceneNode")]
|
||||
public CGameSceneNode SceneNode => Schema.GetDeclaredClass<CGameSceneNode>(this.Handle, "CBodyComponentPoint", "m_sceneNode");
|
||||
public new CGameSceneNode SceneNode => Schema.GetDeclaredClass<CGameSceneNode>(this.Handle, "CBodyComponentPoint", "m_sceneNode");
|
||||
|
||||
}
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBreachCharge : CCSWeaponBase
|
||||
{
|
||||
public CBreachCharge (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBreachChargeProjectile : CBaseGrenade
|
||||
{
|
||||
public CBreachChargeProjectile (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBumpMine : CCSWeaponBase
|
||||
{
|
||||
public CBumpMine (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBumpMineProjectile : CBaseGrenade
|
||||
{
|
||||
public CBumpMineProjectile (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -286,10 +286,6 @@ public partial class CCSGameRules : CTeamplayRules
|
||||
[SchemaMember("CCSGameRules", "m_flNextRespawnWave")]
|
||||
public Span<float> NextRespawnWave => Schema.GetFixedArray<float>(this.Handle, "CCSGameRules", "m_flNextRespawnWave", 32);
|
||||
|
||||
// m_nServerQuestID
|
||||
[SchemaMember("CCSGameRules", "m_nServerQuestID")]
|
||||
public ref Int32 ServerQuestID => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nServerQuestID");
|
||||
|
||||
// m_vMinimapMins
|
||||
[SchemaMember("CCSGameRules", "m_vMinimapMins")]
|
||||
public Vector MinimapMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSGameRules", "m_vMinimapMins");
|
||||
@@ -306,6 +302,10 @@ public partial class CCSGameRules : CTeamplayRules
|
||||
[SchemaMember("CCSGameRules", "m_bSpawnedTerrorHuntHeavy")]
|
||||
public ref bool SpawnedTerrorHuntHeavy => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bSpawnedTerrorHuntHeavy");
|
||||
|
||||
// m_ullLocalMatchID
|
||||
[SchemaMember("CCSGameRules", "m_ullLocalMatchID")]
|
||||
public ref UInt64 UllLocalMatchID => ref Schema.GetRef<UInt64>(this.Handle, "CCSGameRules", "m_ullLocalMatchID");
|
||||
|
||||
// m_nEndMatchMapGroupVoteTypes
|
||||
[SchemaMember("CCSGameRules", "m_nEndMatchMapGroupVoteTypes")]
|
||||
public Span<Int32> EndMatchMapGroupVoteTypes => Schema.GetFixedArray<Int32>(this.Handle, "CCSGameRules", "m_nEndMatchMapGroupVoteTypes", 10);
|
||||
|
||||
@@ -42,6 +42,10 @@ public partial class CCSPlayerController : CBasePlayerController
|
||||
[SchemaMember("CCSPlayerController", "m_bHasCommunicationAbuseMute")]
|
||||
public ref bool HasCommunicationAbuseMute => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bHasCommunicationAbuseMute");
|
||||
|
||||
// m_uiCommunicationMuteFlags
|
||||
[SchemaMember("CCSPlayerController", "m_uiCommunicationMuteFlags")]
|
||||
public ref UInt32 UiCommunicationMuteFlags => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_uiCommunicationMuteFlags");
|
||||
|
||||
// m_szCrosshairCodes
|
||||
[SchemaMember("CCSPlayerController", "m_szCrosshairCodes")]
|
||||
public string CrosshairCodes
|
||||
@@ -98,6 +102,10 @@ public partial class CCSPlayerController : CBasePlayerController
|
||||
[SchemaMember("CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset")]
|
||||
public ref bool RemoveAllItemsOnNextRoundReset => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset");
|
||||
|
||||
// m_flLastJoinTeamTime
|
||||
[SchemaMember("CCSPlayerController", "m_flLastJoinTeamTime")]
|
||||
public ref float LastJoinTeamTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_flLastJoinTeamTime");
|
||||
|
||||
// m_szClan
|
||||
[SchemaMember("CCSPlayerController", "m_szClan")]
|
||||
public string Clan
|
||||
@@ -158,6 +166,10 @@ public partial class CCSPlayerController : CBasePlayerController
|
||||
[SchemaMember("CCSPlayerController", "m_unActiveQuestId")]
|
||||
public ref UInt16 ActiveQuestId => ref Schema.GetRef<UInt16>(this.Handle, "CCSPlayerController", "m_unActiveQuestId");
|
||||
|
||||
// m_rtActiveMissionPeriod
|
||||
[SchemaMember("CCSPlayerController", "m_rtActiveMissionPeriod")]
|
||||
public ref UInt32 RtActiveMissionPeriod => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_rtActiveMissionPeriod");
|
||||
|
||||
// m_unPlayerTvControlFlags
|
||||
[SchemaMember("CCSPlayerController", "m_unPlayerTvControlFlags")]
|
||||
public ref UInt32 PlayerTvControlFlags => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_unPlayerTvControlFlags");
|
||||
@@ -174,6 +186,10 @@ public partial class CCSPlayerController : CBasePlayerController
|
||||
[SchemaMember("CCSPlayerController", "m_uiAbandonRecordedReason")]
|
||||
public ref UInt32 UiAbandonRecordedReason => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_uiAbandonRecordedReason");
|
||||
|
||||
// m_eNetworkDisconnectionReason
|
||||
[SchemaMember("CCSPlayerController", "m_eNetworkDisconnectionReason")]
|
||||
public ref UInt32 NetworkDisconnectionReason => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_eNetworkDisconnectionReason");
|
||||
|
||||
// m_bCannotBeKicked
|
||||
[SchemaMember("CCSPlayerController", "m_bCannotBeKicked")]
|
||||
public ref bool CannotBeKicked => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bCannotBeKicked");
|
||||
@@ -290,9 +306,17 @@ public partial class CCSPlayerController : CBasePlayerController
|
||||
[SchemaMember("CCSPlayerController", "m_iRoundsWon")]
|
||||
public ref Int32 RoundsWon => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iRoundsWon");
|
||||
|
||||
// m_vecKills
|
||||
[SchemaMember("CCSPlayerController", "m_vecKills")]
|
||||
public NetworkedVector<EKillTypes_t> Kills => Schema.GetDeclaredClass<NetworkedVector<EKillTypes_t>>(this.Handle, "CCSPlayerController", "m_vecKills");
|
||||
// m_recentKillQueue
|
||||
[SchemaMember("CCSPlayerController", "m_recentKillQueue")]
|
||||
public Span<byte> RecentKillQueue => Schema.GetFixedArray<byte>(this.Handle, "CCSPlayerController", "m_recentKillQueue", 8);
|
||||
|
||||
// m_nFirstKill
|
||||
[SchemaMember("CCSPlayerController", "m_nFirstKill")]
|
||||
public ref byte FirstKill => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_nFirstKill");
|
||||
|
||||
// m_nKillCount
|
||||
[SchemaMember("CCSPlayerController", "m_nKillCount")]
|
||||
public ref byte KillCount => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_nKillCount");
|
||||
|
||||
// m_bMvpNoMusic
|
||||
[SchemaMember("CCSPlayerController", "m_bMvpNoMusic")]
|
||||
@@ -370,4 +394,8 @@ public partial class CCSPlayerController : CBasePlayerController
|
||||
[SchemaMember("CCSPlayerController", "m_nNonSuspiciousHitStreak")]
|
||||
public ref UInt32 NonSuspiciousHitStreak => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_nNonSuspiciousHitStreak");
|
||||
|
||||
// m_bFireBulletsSeedSynchronized
|
||||
[SchemaMember("CCSPlayerController", "m_bFireBulletsSeedSynchronized")]
|
||||
public ref bool FireBulletsSeedSynchronized => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bFireBulletsSeedSynchronized");
|
||||
|
||||
}
|
||||
|
||||
@@ -18,10 +18,6 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
|
||||
{
|
||||
public CCSPlayer_MovementServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flMaxFallVelocity
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxFallVelocity")]
|
||||
public ref float MaxFallVelocity => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flMaxFallVelocity");
|
||||
|
||||
// m_vecLadderNormal
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_vecLadderNormal")]
|
||||
public Vector LadderNormal => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayer_MovementServices", "m_vecLadderNormal");
|
||||
@@ -142,14 +138,6 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpPressedTime")]
|
||||
public ref float JumpPressedTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpPressedTime");
|
||||
|
||||
// m_flJumpUntil
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpUntil")]
|
||||
public ref float JumpUntil => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpUntil");
|
||||
|
||||
// m_flJumpVel
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpVel")]
|
||||
public ref float JumpVel => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpVel");
|
||||
|
||||
// m_fStashGrenadeParameterWhen
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen")]
|
||||
public ref float StashGrenadeParameterWhen => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen");
|
||||
@@ -182,4 +170,12 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxJumpHeightLastJump")]
|
||||
public ref float MaxJumpHeightLastJump => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flMaxJumpHeightLastJump");
|
||||
|
||||
// m_flStaminaAtJumpStart
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flStaminaAtJumpStart")]
|
||||
public ref float StaminaAtJumpStart => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flStaminaAtJumpStart");
|
||||
|
||||
// m_flAccumulatedJumpError
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flAccumulatedJumpError")]
|
||||
public ref float AccumulatedJumpError => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flAccumulatedJumpError");
|
||||
|
||||
}
|
||||
|
||||
@@ -86,10 +86,6 @@ public partial class CCSWeaponBase : CBasePlayerWeapon
|
||||
[SchemaMember("CCSWeaponBase", "m_flLastTimeInAir")]
|
||||
public ref float LastTimeInAir => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flLastTimeInAir");
|
||||
|
||||
// m_flLastDeployTime
|
||||
[SchemaMember("CCSWeaponBase", "m_flLastDeployTime")]
|
||||
public ref float LastDeployTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flLastDeployTime");
|
||||
|
||||
// m_nLastEmptySoundCmdNum
|
||||
[SchemaMember("CCSWeaponBase", "m_nLastEmptySoundCmdNum")]
|
||||
public ref Int32 LastEmptySoundCmdNum => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBase", "m_nLastEmptySoundCmdNum");
|
||||
@@ -222,6 +218,10 @@ public partial class CCSWeaponBase : CBasePlayerWeapon
|
||||
[SchemaMember("CCSWeaponBase", "m_nextPrevOwnerTouchTime")]
|
||||
public ref float NextPrevOwnerTouchTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_nextPrevOwnerTouchTime");
|
||||
|
||||
// m_nextPrevOwnerUseTime
|
||||
[SchemaMember("CCSWeaponBase", "m_nextPrevOwnerUseTime")]
|
||||
public ref float NextPrevOwnerUseTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_nextPrevOwnerUseTime");
|
||||
|
||||
// m_hPrevOwner
|
||||
[SchemaMember("CCSWeaponBase", "m_hPrevOwner")]
|
||||
public CHandle<CCSPlayerPawn> PrevOwner => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSWeaponBase", "m_hPrevOwner");
|
||||
|
||||
@@ -58,6 +58,10 @@ public partial class CDamageRecord : NativeObject
|
||||
[SchemaMember("CDamageRecord", "m_RecipientXuid")]
|
||||
public ref UInt64 RecipientXuid => ref Schema.GetRef<UInt64>(this.Handle, "CDamageRecord", "m_RecipientXuid");
|
||||
|
||||
// m_iBulletsDamage
|
||||
[SchemaMember("CDamageRecord", "m_iBulletsDamage")]
|
||||
public ref Int32 BulletsDamage => ref Schema.GetRef<Int32>(this.Handle, "CDamageRecord", "m_iBulletsDamage");
|
||||
|
||||
// m_iDamage
|
||||
[SchemaMember("CDamageRecord", "m_iDamage")]
|
||||
public ref Int32 Damage => ref Schema.GetRef<Int32>(this.Handle, "CDamageRecord", "m_iDamage");
|
||||
|
||||
@@ -36,7 +36,7 @@ public partial class CEnvBeam : CBeam
|
||||
|
||||
// m_iszEndEntity
|
||||
[SchemaMember("CEnvBeam", "m_iszEndEntity")]
|
||||
public string EndEntity
|
||||
public new string EndEntity
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEnvBeam", "m_iszEndEntity"); }
|
||||
set { Schema.SetString(this.Handle, "CEnvBeam", "m_iszEndEntity", value); }
|
||||
@@ -56,7 +56,7 @@ public partial class CEnvBeam : CBeam
|
||||
|
||||
// m_speed
|
||||
[SchemaMember("CEnvBeam", "m_speed")]
|
||||
public ref Int32 Speed => ref Schema.GetRef<Int32>(this.Handle, "CEnvBeam", "m_speed");
|
||||
public new ref Int32 Speed => ref Schema.GetRef<Int32>(this.Handle, "CEnvBeam", "m_speed");
|
||||
|
||||
// m_restrike
|
||||
[SchemaMember("CEnvBeam", "m_restrike")]
|
||||
|
||||
@@ -44,6 +44,6 @@ public partial class CEnvLaser : CBeam
|
||||
|
||||
// m_flStartFrame
|
||||
[SchemaMember("CEnvLaser", "m_flStartFrame")]
|
||||
public ref float StartFrame => ref Schema.GetRef<float>(this.Handle, "CEnvLaser", "m_flStartFrame");
|
||||
public new ref float StartFrame => ref Schema.GetRef<float>(this.Handle, "CEnvLaser", "m_flStartFrame");
|
||||
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEnvSoundscape : CServerOnlyEntity
|
||||
public partial class CEnvSoundscape : CBaseEntity
|
||||
{
|
||||
public CEnvSoundscape (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
@@ -26,14 +26,6 @@ public partial class CEnvSoundscape : CServerOnlyEntity
|
||||
[SchemaMember("CEnvSoundscape", "m_flRadius")]
|
||||
public ref float Radius => ref Schema.GetRef<float>(this.Handle, "CEnvSoundscape", "m_flRadius");
|
||||
|
||||
// m_soundscapeName
|
||||
[SchemaMember("CEnvSoundscape", "m_soundscapeName")]
|
||||
public string SoundscapeName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEnvSoundscape", "m_soundscapeName"); }
|
||||
set { Schema.SetString(this.Handle, "CEnvSoundscape", "m_soundscapeName", value); }
|
||||
}
|
||||
|
||||
// m_soundEventName
|
||||
[SchemaMember("CEnvSoundscape", "m_soundEventName")]
|
||||
public string SoundEventName
|
||||
@@ -54,10 +46,6 @@ public partial class CEnvSoundscape : CServerOnlyEntity
|
||||
[SchemaMember("CEnvSoundscape", "m_soundscapeEntityListId")]
|
||||
public ref Int32 SoundscapeEntityListId => ref Schema.GetRef<Int32>(this.Handle, "CEnvSoundscape", "m_soundscapeEntityListId");
|
||||
|
||||
// m_soundEventHash
|
||||
[SchemaMember("CEnvSoundscape", "m_soundEventHash")]
|
||||
public ref UInt32 SoundEventHash => ref Schema.GetRef<UInt32>(this.Handle, "CEnvSoundscape", "m_soundEventHash");
|
||||
|
||||
// m_positionNames
|
||||
[SchemaMember("CEnvSoundscape", "m_positionNames")]
|
||||
public Span<string> PositionNames => Schema.GetFixedArray<string>(this.Handle, "CEnvSoundscape", "m_positionNames", 8);
|
||||
@@ -70,4 +58,16 @@ public partial class CEnvSoundscape : CServerOnlyEntity
|
||||
[SchemaMember("CEnvSoundscape", "m_bDisabled")]
|
||||
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CEnvSoundscape", "m_bDisabled");
|
||||
|
||||
// m_soundscapeName
|
||||
[SchemaMember("CEnvSoundscape", "m_soundscapeName")]
|
||||
public string SoundscapeName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEnvSoundscape", "m_soundscapeName"); }
|
||||
set { Schema.SetString(this.Handle, "CEnvSoundscape", "m_soundscapeName", value); }
|
||||
}
|
||||
|
||||
// m_soundEventHash
|
||||
[SchemaMember("CEnvSoundscape", "m_soundEventHash")]
|
||||
public ref UInt32 SoundEventHash => ref Schema.GetRef<UInt32>(this.Handle, "CEnvSoundscape", "m_soundEventHash");
|
||||
|
||||
}
|
||||
|
||||
@@ -64,7 +64,7 @@ public partial class CFish : CBaseAnimGraph
|
||||
|
||||
// m_speed
|
||||
[SchemaMember("CFish", "m_speed")]
|
||||
public ref float Speed => ref Schema.GetRef<float>(this.Handle, "CFish", "m_speed");
|
||||
public new ref float Speed => ref Schema.GetRef<float>(this.Handle, "CFish", "m_speed");
|
||||
|
||||
// m_desiredSpeed
|
||||
[SchemaMember("CFish", "m_desiredSpeed")]
|
||||
|
||||
@@ -32,7 +32,7 @@ public partial class CFishPool : CBaseEntity
|
||||
|
||||
// m_waterLevel
|
||||
[SchemaMember("CFishPool", "m_waterLevel")]
|
||||
public ref float WaterLevel => ref Schema.GetRef<float>(this.Handle, "CFishPool", "m_waterLevel");
|
||||
public new ref float WaterLevel => ref Schema.GetRef<float>(this.Handle, "CFishPool", "m_waterLevel");
|
||||
|
||||
// m_isDormant
|
||||
[SchemaMember("CFishPool", "m_isDormant")]
|
||||
|
||||
@@ -1,49 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CFists : CCSWeaponBase
|
||||
{
|
||||
public CFists (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bPlayingUninterruptableAct
|
||||
[SchemaMember("CFists", "m_bPlayingUninterruptableAct")]
|
||||
public ref bool PlayingUninterruptableAct => ref Schema.GetRef<bool>(this.Handle, "CFists", "m_bPlayingUninterruptableAct");
|
||||
|
||||
// m_nUninterruptableActivity
|
||||
[SchemaMember("CFists", "m_nUninterruptableActivity")]
|
||||
public ref PlayerAnimEvent_t UninterruptableActivity => ref Schema.GetRef<PlayerAnimEvent_t>(this.Handle, "CFists", "m_nUninterruptableActivity");
|
||||
|
||||
// m_bRestorePrevWep
|
||||
[SchemaMember("CFists", "m_bRestorePrevWep")]
|
||||
public ref bool RestorePrevWep => ref Schema.GetRef<bool>(this.Handle, "CFists", "m_bRestorePrevWep");
|
||||
|
||||
// m_hWeaponBeforePrevious
|
||||
[SchemaMember("CFists", "m_hWeaponBeforePrevious")]
|
||||
public CHandle<CBasePlayerWeapon> WeaponBeforePrevious => Schema.GetDeclaredClass<CHandle<CBasePlayerWeapon>>(this.Handle, "CFists", "m_hWeaponBeforePrevious");
|
||||
|
||||
// m_hWeaponPrevious
|
||||
[SchemaMember("CFists", "m_hWeaponPrevious")]
|
||||
public CHandle<CBasePlayerWeapon> WeaponPrevious => Schema.GetDeclaredClass<CHandle<CBasePlayerWeapon>>(this.Handle, "CFists", "m_hWeaponPrevious");
|
||||
|
||||
// m_bDelayedHardPunchIncoming
|
||||
[SchemaMember("CFists", "m_bDelayedHardPunchIncoming")]
|
||||
public ref bool DelayedHardPunchIncoming => ref Schema.GetRef<bool>(this.Handle, "CFists", "m_bDelayedHardPunchIncoming");
|
||||
|
||||
// m_bDestroyAfterTaunt
|
||||
[SchemaMember("CFists", "m_bDestroyAfterTaunt")]
|
||||
public ref bool DestroyAfterTaunt => ref Schema.GetRef<bool>(this.Handle, "CFists", "m_bDestroyAfterTaunt");
|
||||
|
||||
}
|
||||
@@ -44,7 +44,7 @@ public partial class CFuncMover : CBaseModelEntity
|
||||
|
||||
// m_eMoveType
|
||||
[SchemaMember("CFuncMover", "m_eMoveType")]
|
||||
public ref CFuncMoverMove_t MoveType => ref Schema.GetRef<CFuncMoverMove_t>(this.Handle, "CFuncMover", "m_eMoveType");
|
||||
public new ref CFuncMoverMove_t MoveType => ref Schema.GetRef<CFuncMoverMove_t>(this.Handle, "CFuncMover", "m_eMoveType");
|
||||
|
||||
// m_bIsReversing
|
||||
[SchemaMember("CFuncMover", "m_bIsReversing")]
|
||||
@@ -52,7 +52,7 @@ public partial class CFuncMover : CBaseModelEntity
|
||||
|
||||
// m_vTarget
|
||||
[SchemaMember("CFuncMover", "m_vTarget")]
|
||||
public Vector Target => Schema.GetDeclaredClass<Vector>(this.Handle, "CFuncMover", "m_vTarget");
|
||||
public new Vector Target => Schema.GetDeclaredClass<Vector>(this.Handle, "CFuncMover", "m_vTarget");
|
||||
|
||||
// m_flStartSpeed
|
||||
[SchemaMember("CFuncMover", "m_flStartSpeed")]
|
||||
|
||||
@@ -44,6 +44,6 @@ public partial class CInstancedSceneEntity : CSceneEntity
|
||||
|
||||
// m_hTarget
|
||||
[SchemaMember("CInstancedSceneEntity", "m_hTarget")]
|
||||
public CHandle<CBaseEntity> Target => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CInstancedSceneEntity", "m_hTarget");
|
||||
public new CHandle<CBaseEntity> Target => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CInstancedSceneEntity", "m_hTarget");
|
||||
|
||||
}
|
||||
|
||||
@@ -52,7 +52,7 @@ public partial class CLogicMeasureMovement : CLogicalEntity
|
||||
|
||||
// m_hTarget
|
||||
[SchemaMember("CLogicMeasureMovement", "m_hTarget")]
|
||||
public CHandle<CBaseEntity> Target => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CLogicMeasureMovement", "m_hTarget");
|
||||
public new CHandle<CBaseEntity> Target => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CLogicMeasureMovement", "m_hTarget");
|
||||
|
||||
// m_hTargetReference
|
||||
[SchemaMember("CLogicMeasureMovement", "m_hTargetReference")]
|
||||
|
||||
@@ -50,4 +50,8 @@ public partial class CMapInfo : CPointEntity
|
||||
[SchemaMember("CMapInfo", "m_bFadePlayerVisibilityFarZ")]
|
||||
public ref bool FadePlayerVisibilityFarZ => ref Schema.GetRef<bool>(this.Handle, "CMapInfo", "m_bFadePlayerVisibilityFarZ");
|
||||
|
||||
// m_bRainTraceToSkyEnabled
|
||||
[SchemaMember("CMapInfo", "m_bRainTraceToSkyEnabled")]
|
||||
public ref bool RainTraceToSkyEnabled => ref Schema.GetRef<bool>(this.Handle, "CMapInfo", "m_bRainTraceToSkyEnabled");
|
||||
|
||||
}
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CMelee : CCSWeaponBase
|
||||
{
|
||||
public CMelee (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -20,7 +20,7 @@ public partial class CPointEntityFinder : CBaseEntity
|
||||
|
||||
// m_hEntity
|
||||
[SchemaMember("CPointEntityFinder", "m_hEntity")]
|
||||
public CHandle<CBaseEntity> Entity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CPointEntityFinder", "m_hEntity");
|
||||
public new CHandle<CBaseEntity> Entity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CPointEntityFinder", "m_hEntity");
|
||||
|
||||
// m_iFilterName
|
||||
[SchemaMember("CPointEntityFinder", "m_iFilterName")]
|
||||
|
||||
@@ -34,6 +34,14 @@ public partial class CPointWorldText : CModelPointEntity
|
||||
set { Schema.SetStringBytes(this.Handle, "CPointWorldText", "m_FontName", value, 64); }
|
||||
}
|
||||
|
||||
// m_BackgroundMaterialName
|
||||
[SchemaMember("CPointWorldText", "m_BackgroundMaterialName")]
|
||||
public string BackgroundMaterialName
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CPointWorldText", "m_BackgroundMaterialName"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CPointWorldText", "m_BackgroundMaterialName", value, 64); }
|
||||
}
|
||||
|
||||
// m_bEnabled
|
||||
[SchemaMember("CPointWorldText", "m_bEnabled")]
|
||||
public ref bool Enabled => ref Schema.GetRef<bool>(this.Handle, "CPointWorldText", "m_bEnabled");
|
||||
@@ -54,6 +62,22 @@ public partial class CPointWorldText : CModelPointEntity
|
||||
[SchemaMember("CPointWorldText", "m_flDepthOffset")]
|
||||
public ref float DepthOffset => ref Schema.GetRef<float>(this.Handle, "CPointWorldText", "m_flDepthOffset");
|
||||
|
||||
// m_bDrawBackground
|
||||
[SchemaMember("CPointWorldText", "m_bDrawBackground")]
|
||||
public ref bool DrawBackground => ref Schema.GetRef<bool>(this.Handle, "CPointWorldText", "m_bDrawBackground");
|
||||
|
||||
// m_flBackgroundBorderWidth
|
||||
[SchemaMember("CPointWorldText", "m_flBackgroundBorderWidth")]
|
||||
public ref float BackgroundBorderWidth => ref Schema.GetRef<float>(this.Handle, "CPointWorldText", "m_flBackgroundBorderWidth");
|
||||
|
||||
// m_flBackgroundBorderHeight
|
||||
[SchemaMember("CPointWorldText", "m_flBackgroundBorderHeight")]
|
||||
public ref float BackgroundBorderHeight => ref Schema.GetRef<float>(this.Handle, "CPointWorldText", "m_flBackgroundBorderHeight");
|
||||
|
||||
// m_flBackgroundWorldToUV
|
||||
[SchemaMember("CPointWorldText", "m_flBackgroundWorldToUV")]
|
||||
public ref float BackgroundWorldToUV => ref Schema.GetRef<float>(this.Handle, "CPointWorldText", "m_flBackgroundWorldToUV");
|
||||
|
||||
// m_Color
|
||||
[SchemaMember("CPointWorldText", "m_Color")]
|
||||
public Color Color
|
||||
|
||||
@@ -60,7 +60,7 @@ public partial class CPostProcessingVolume : CBaseTrigger
|
||||
|
||||
// m_bMaster
|
||||
[SchemaMember("CPostProcessingVolume", "m_bMaster")]
|
||||
public ref bool Master => ref Schema.GetRef<bool>(this.Handle, "CPostProcessingVolume", "m_bMaster");
|
||||
public new ref bool Master => ref Schema.GetRef<bool>(this.Handle, "CPostProcessingVolume", "m_bMaster");
|
||||
|
||||
// m_bExposureControl
|
||||
[SchemaMember("CPostProcessingVolume", "m_bExposureControl")]
|
||||
|
||||
@@ -30,4 +30,8 @@ public partial class CRagdollManager : CBaseEntity
|
||||
[SchemaMember("CRagdollManager", "m_bSaveImportant")]
|
||||
public ref bool SaveImportant => ref Schema.GetRef<bool>(this.Handle, "CRagdollManager", "m_bSaveImportant");
|
||||
|
||||
// m_bCanTakeDamage
|
||||
[SchemaMember("CRagdollManager", "m_bCanTakeDamage")]
|
||||
public ref bool CanTakeDamage => ref Schema.GetRef<bool>(this.Handle, "CRagdollManager", "m_bCanTakeDamage");
|
||||
|
||||
}
|
||||
|
||||
@@ -68,7 +68,7 @@ public partial class CScriptedSequence : CBaseEntity
|
||||
|
||||
// m_iszEntity
|
||||
[SchemaMember("CScriptedSequence", "m_iszEntity")]
|
||||
public string Entity
|
||||
public new string Entity
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CScriptedSequence", "m_iszEntity"); }
|
||||
set { Schema.SetString(this.Handle, "CScriptedSequence", "m_iszEntity", value); }
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CSensorGrenade : CBaseCSGrenade
|
||||
{
|
||||
public CSensorGrenade (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CSensorGrenadeProjectile : CBaseCSGrenadeProjectile
|
||||
{
|
||||
public CSensorGrenadeProjectile (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_fExpireTime
|
||||
[SchemaMember("CSensorGrenadeProjectile", "m_fExpireTime")]
|
||||
public ref float ExpireTime => ref Schema.GetRef<float>(this.Handle, "CSensorGrenadeProjectile", "m_fExpireTime");
|
||||
|
||||
// m_fNextDetectPlayerSound
|
||||
[SchemaMember("CSensorGrenadeProjectile", "m_fNextDetectPlayerSound")]
|
||||
public ref float NextDetectPlayerSound => ref Schema.GetRef<float>(this.Handle, "CSensorGrenadeProjectile", "m_fNextDetectPlayerSound");
|
||||
|
||||
// m_hDisplayGrenade
|
||||
[SchemaMember("CSensorGrenadeProjectile", "m_hDisplayGrenade")]
|
||||
public CHandle<CBaseEntity> DisplayGrenade => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CSensorGrenadeProjectile", "m_hDisplayGrenade");
|
||||
|
||||
}
|
||||
@@ -42,6 +42,14 @@ public partial class CSmokeGrenadeProjectile : CBaseCSGrenadeProjectile
|
||||
[SchemaMember("CSmokeGrenadeProjectile", "m_VoxelFrameData")]
|
||||
public NetworkedVector<byte> VoxelFrameData => Schema.GetDeclaredClass<NetworkedVector<byte>>(this.Handle, "CSmokeGrenadeProjectile", "m_VoxelFrameData");
|
||||
|
||||
// m_nVoxelFrameDataSize
|
||||
[SchemaMember("CSmokeGrenadeProjectile", "m_nVoxelFrameDataSize")]
|
||||
public ref Int32 VoxelFrameDataSize => ref Schema.GetRef<Int32>(this.Handle, "CSmokeGrenadeProjectile", "m_nVoxelFrameDataSize");
|
||||
|
||||
// m_nVoxelUpdate
|
||||
[SchemaMember("CSmokeGrenadeProjectile", "m_nVoxelUpdate")]
|
||||
public ref Int32 VoxelUpdate => ref Schema.GetRef<Int32>(this.Handle, "CSmokeGrenadeProjectile", "m_nVoxelUpdate");
|
||||
|
||||
// m_flLastBounce
|
||||
[SchemaMember("CSmokeGrenadeProjectile", "m_flLastBounce")]
|
||||
public ref float LastBounce => ref Schema.GetRef<float>(this.Handle, "CSmokeGrenadeProjectile", "m_flLastBounce");
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CTablet : CCSWeaponBase
|
||||
{
|
||||
public CTablet (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -20,7 +20,7 @@ public partial class CTriggerPhysics : CBaseTrigger
|
||||
|
||||
// m_gravityScale
|
||||
[SchemaMember("CTriggerPhysics", "m_gravityScale")]
|
||||
public ref float GravityScale => ref Schema.GetRef<float>(this.Handle, "CTriggerPhysics", "m_gravityScale");
|
||||
public new ref float GravityScale => ref Schema.GetRef<float>(this.Handle, "CTriggerPhysics", "m_gravityScale");
|
||||
|
||||
// m_linearLimit
|
||||
[SchemaMember("CTriggerPhysics", "m_linearLimit")]
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CTriggerTripWire : CBaseTrigger
|
||||
{
|
||||
public CTriggerTripWire (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CTripWireFire : CBaseCSGrenade
|
||||
{
|
||||
public CTripWireFire (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CTripWireFireProjectile : CBaseGrenade
|
||||
{
|
||||
public CTripWireFireProjectile (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CWeaponShield : CCSWeaponBaseGun
|
||||
{
|
||||
public CWeaponShield (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flBulletDamageAbsorbed
|
||||
[SchemaMember("CWeaponShield", "m_flBulletDamageAbsorbed")]
|
||||
public ref float BulletDamageAbsorbed => ref Schema.GetRef<float>(this.Handle, "CWeaponShield", "m_flBulletDamageAbsorbed");
|
||||
|
||||
// m_flLastBulletHitSoundTime
|
||||
[SchemaMember("CWeaponShield", "m_flLastBulletHitSoundTime")]
|
||||
public ref float LastBulletHitSoundTime => ref Schema.GetRef<float>(this.Handle, "CWeaponShield", "m_flLastBulletHitSoundTime");
|
||||
|
||||
// m_flDisplayHealth
|
||||
[SchemaMember("CWeaponShield", "m_flDisplayHealth")]
|
||||
public ref float DisplayHealth => ref Schema.GetRef<float>(this.Handle, "CWeaponShield", "m_flDisplayHealth");
|
||||
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CWeaponZoneRepulsor : CCSWeaponBaseGun
|
||||
{
|
||||
public CWeaponZoneRepulsor (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -13,17 +13,9 @@ public enum CSPlayerBlockingUseAction_t : uint
|
||||
k_CSPlayerBlockingUseAction_DefusingWithKit = 0x2,
|
||||
k_CSPlayerBlockingUseAction_HostageGrabbing = 0x3,
|
||||
k_CSPlayerBlockingUseAction_HostageDropping = 0x4,
|
||||
k_CSPlayerBlockingUseAction_OpeningSafe = 0x5,
|
||||
k_CSPlayerBlockingUseAction_EquippingParachute = 0x6,
|
||||
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x7,
|
||||
k_CSPlayerBlockingUseAction_EquippingContract = 0x8,
|
||||
k_CSPlayerBlockingUseAction_EquippingTabletUpgrade = 0x9,
|
||||
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0xA,
|
||||
k_CSPlayerBlockingUseAction_PayingToOpenDoor = 0xB,
|
||||
k_CSPlayerBlockingUseAction_CancelingSpawnRappelling = 0xC,
|
||||
k_CSPlayerBlockingUseAction_EquippingExoJump = 0xD,
|
||||
k_CSPlayerBlockingUseAction_PickingUpBumpMine = 0xE,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0xF,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x10,
|
||||
k_CSPlayerBlockingUseAction_MaxCount = 0x11,
|
||||
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x5,
|
||||
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0x6,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0x7,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x8,
|
||||
k_CSPlayerBlockingUseAction_MaxCount = 0x9,
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public enum CSWeaponType : uint
|
||||
{
|
||||
WEAPONTYPE_KNIFE = 0x0,
|
||||
WEAPONTYPE_KNIFE = 0x0,
|
||||
WEAPONTYPE_PISTOL = 0x1,
|
||||
WEAPONTYPE_SUBMACHINEGUN = 0x2,
|
||||
WEAPONTYPE_RIFLE = 0x3,
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public enum EContributionScoreFlag_t : byte
|
||||
{
|
||||
k_EContributionScoreFlag_Default = 0x0,
|
||||
k_EContributionScoreFlag_Objective = 0x1,
|
||||
k_EContributionScoreFlag_Bullets = 0x2,
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public enum EDestructiblePartDamagePassThroughType : uint
|
||||
{
|
||||
Normal = 0x0,
|
||||
Absorb = 0x1,
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public enum EIKEndEffectorRotationFixUpMode : uint
|
||||
{
|
||||
None = 0x0,
|
||||
MatchTargetOrientation = 0x1,
|
||||
LookAtTargetForward = 0x2,
|
||||
MaintainParentOrientation = 0x3,
|
||||
Count = 0x4,
|
||||
}
|
||||
@@ -13,7 +13,5 @@ public enum GrenadeType_t : uint
|
||||
GRENADE_TYPE_FIRE = 0x2,
|
||||
GRENADE_TYPE_DECOY = 0x3,
|
||||
GRENADE_TYPE_SMOKE = 0x4,
|
||||
GRENADE_TYPE_SENSOR = 0x5,
|
||||
GRENADE_TYPE_SNOWBALL = 0x6,
|
||||
GRENADE_TYPE_TOTAL = 0x7,
|
||||
GRENADE_TYPE_TOTAL = 0x5,
|
||||
}
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security;
|
||||
using System.Text;
|
||||
|
||||
@@ -39,6 +39,7 @@
|
||||
<PackageReference Include="Serilog.Sinks.Console" Version="5.0.0"/>
|
||||
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0"/>
|
||||
<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0"/>
|
||||
<PackageReference Include="Tomlyn" Version="0.19.0"/>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="Core\Schema\"/>
|
||||
@@ -59,9 +60,9 @@
|
||||
</PropertyGroup>
|
||||
<Target Name="SetSourceRevisionId" BeforeTargets="InitializeSourceControlInformation">
|
||||
<Exec
|
||||
Command="git describe --long --always --exclude=* --abbrev=7"
|
||||
ConsoleToMSBuild="True"
|
||||
IgnoreExitCode="False"
|
||||
Command="git describe --long --always --exclude=* --abbrev=7"
|
||||
ConsoleToMSBuild="True"
|
||||
IgnoreExitCode="False"
|
||||
>
|
||||
<Output PropertyName="SourceRevisionId" TaskParameter="ConsoleOutput"/>
|
||||
</Exec>
|
||||
|
||||
@@ -2,7 +2,9 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
|
||||
namespace CounterStrikeSharp.API.Modules.Commands.Targeting;
|
||||
@@ -12,7 +14,9 @@ public class Target
|
||||
private TargetType Type { get; }
|
||||
private string Raw { get; }
|
||||
private string Slug { get; }
|
||||
|
||||
|
||||
internal CCSGameRulesProxy? _gameRulesEntity = null;
|
||||
|
||||
public static readonly IReadOnlyDictionary<string, TargetType> TargetTypeMap = new Dictionary<string, TargetType>(StringComparer.OrdinalIgnoreCase)
|
||||
{
|
||||
{ "@all", TargetType.GroupAll },
|
||||
@@ -22,6 +26,7 @@ public class Target
|
||||
{ "@dead", TargetType.GroupDead },
|
||||
{ "@!me", TargetType.GroupNotMe },
|
||||
{ "@me", TargetType.PlayerMe },
|
||||
{ "@aim", TargetType.PlayerAim },
|
||||
{ "@ct", TargetType.TeamCt },
|
||||
{ "@t", TargetType.TeamT },
|
||||
{ "@spec", TargetType.TeamSpec }
|
||||
@@ -31,7 +36,7 @@ public class Target
|
||||
private static bool ConstTargetType(string target, out TargetType targetType)
|
||||
{
|
||||
targetType = TargetType.Invalid;
|
||||
if (!target.StartsWith("@"))
|
||||
if (!target.StartsWith('@'))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -45,13 +50,13 @@ public class Target
|
||||
{
|
||||
targetType = TargetType.Invalid;
|
||||
slug = null!;
|
||||
if (!target.StartsWith("#"))
|
||||
if (!target.StartsWith('#'))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
slug = target.TrimStart('#');
|
||||
if (slug.StartsWith("STEAM")) targetType = TargetType.IdSteamEscaped;
|
||||
if (slug.StartsWith("STEAM") && slug.Contains(':')) targetType = TargetType.IdSteamEscaped;
|
||||
else if (!ulong.TryParse(slug, out _)) targetType = TargetType.ExplicitName;
|
||||
else if (slug.Length == 17) targetType = TargetType.IdSteam64;
|
||||
else targetType = TargetType.IdUserid;
|
||||
@@ -80,48 +85,39 @@ public class Target
|
||||
}
|
||||
}
|
||||
|
||||
private bool TargetPredicate(CCSPlayerController player, CCSPlayerController? caller)
|
||||
private bool TargetPredicate(CCSPlayerController player, CCSPlayerController? caller, CCSGameRules? gameRules = null)
|
||||
{
|
||||
switch (Type)
|
||||
return Type switch
|
||||
{
|
||||
case TargetType.TeamCt:
|
||||
return player.TeamNum == (byte)CsTeam.CounterTerrorist;
|
||||
case TargetType.TeamT:
|
||||
return player.TeamNum == (byte)CsTeam.Terrorist;
|
||||
case TargetType.TeamSpec:
|
||||
return player.TeamNum == (byte)CsTeam.Spectator;
|
||||
case TargetType.GroupAll:
|
||||
return !player.IsHLTV;
|
||||
case TargetType.GroupBots:
|
||||
return player.IsBot;
|
||||
case TargetType.GroupHumans:
|
||||
return !player.IsBot && !player.IsHLTV;
|
||||
case TargetType.GroupAlive:
|
||||
return player.PlayerPawn is { IsValid: true, Value.LifeState: (byte)LifeState_t.LIFE_ALIVE };
|
||||
case TargetType.GroupDead:
|
||||
return player.PlayerPawn is { IsValid: true, Value.LifeState: (byte)LifeState_t.LIFE_DEAD or (byte)LifeState_t.LIFE_DYING };
|
||||
case TargetType.GroupNotMe:
|
||||
return player.SteamID != caller?.SteamID;
|
||||
case TargetType.PlayerMe:
|
||||
return player.SteamID == caller?.SteamID;
|
||||
case TargetType.IdUserid:
|
||||
return player.UserId.ToString() == Slug;
|
||||
case TargetType.IdSteamEscaped:
|
||||
return ((SteamID)player.SteamID).SteamId2 == Slug;
|
||||
case TargetType.IdSteam64:
|
||||
return ((SteamID)player.SteamID).SteamId64.ToString() == Slug;
|
||||
case TargetType.ExplicitName:
|
||||
case TargetType.ImplicitName:
|
||||
return player.PlayerName.Contains(Slug, StringComparison.OrdinalIgnoreCase);
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
TargetType.PlayerAim => caller != null && player == gameRules!.GetClientAimTarget(caller),
|
||||
TargetType.TeamCt => player.Team == CsTeam.CounterTerrorist,
|
||||
TargetType.TeamT => player.Team == CsTeam.Terrorist,
|
||||
TargetType.TeamSpec => player.Team == CsTeam.Spectator,
|
||||
TargetType.GroupAll => !player.IsHLTV,
|
||||
TargetType.GroupBots => player.IsBot,
|
||||
TargetType.GroupHumans => !player.IsBot && !player.IsHLTV,
|
||||
TargetType.GroupAlive => player.PlayerPawn is { IsValid: true, Value.LifeState: (byte)LifeState_t.LIFE_ALIVE },
|
||||
TargetType.GroupDead => player.PlayerPawn is { IsValid: true, Value.LifeState: (byte)LifeState_t.LIFE_DEAD or (byte)LifeState_t.LIFE_DYING },
|
||||
TargetType.GroupNotMe => player.SteamID != caller?.SteamID,
|
||||
TargetType.PlayerMe => player.SteamID == caller?.SteamID,
|
||||
TargetType.IdUserid => player.UserId.ToString() == Slug,
|
||||
TargetType.IdSteamEscaped when player.SteamID != 0 => (SteamID)player.SteamID == (SteamID)Slug,
|
||||
TargetType.IdSteam64 => player.SteamID.ToString() == Slug,
|
||||
TargetType.ExplicitName or TargetType.ImplicitName => player.PlayerName.Contains(Slug, StringComparison.OrdinalIgnoreCase),
|
||||
_ => false
|
||||
};
|
||||
}
|
||||
|
||||
public TargetResult GetTarget(CCSPlayerController? caller)
|
||||
{
|
||||
var players = Utilities.GetPlayers().Where(player => TargetPredicate(player, caller)).ToList();
|
||||
|
||||
return new TargetResult() { Players = players };
|
||||
if (Type == TargetType.PlayerAim)
|
||||
{
|
||||
if (_gameRulesEntity == null || !_gameRulesEntity.IsValid)
|
||||
{
|
||||
_gameRulesEntity = Utilities.FindAllEntitiesByDesignerName<CCSGameRulesProxy>("cs_gamerules").FirstOrDefault();
|
||||
}
|
||||
}
|
||||
|
||||
return new TargetResult() { Players = Utilities.GetPlayers().Where(player => TargetPredicate(player, caller, _gameRulesEntity?.GameRules)).ToList() };
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,6 +14,7 @@ public enum TargetType
|
||||
GroupNotMe, // @!me
|
||||
|
||||
PlayerMe, // @me
|
||||
PlayerAim, // @aim
|
||||
|
||||
IdUserid, // #4
|
||||
IdSteamEscaped, // "#STEAM_0:1:8614"
|
||||
@@ -22,4 +23,4 @@ public enum TargetType
|
||||
ExplicitName, // #name
|
||||
ImplicitName, // name
|
||||
Invalid
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,18 +14,21 @@
|
||||
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Logging;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Tomlyn;
|
||||
|
||||
namespace CounterStrikeSharp.API.Modules.Config
|
||||
{
|
||||
enum ConfigType
|
||||
{
|
||||
Json,
|
||||
Toml
|
||||
}
|
||||
|
||||
public static class ConfigManager
|
||||
{
|
||||
private static readonly DirectoryInfo? _rootDir;
|
||||
@@ -33,47 +36,59 @@ namespace CounterStrikeSharp.API.Modules.Config
|
||||
private static readonly string _pluginConfigsFolderPath;
|
||||
private static ILogger _logger = CoreLogging.Factory.CreateLogger("ConfigManager");
|
||||
|
||||
internal static JsonSerializerOptions JsonSerializerOptions { get; } = new()
|
||||
{
|
||||
WriteIndented = true,
|
||||
ReadCommentHandling = JsonCommentHandling.Skip
|
||||
};
|
||||
|
||||
internal static TomlModelOptions TomlModelOptions { get; } = new()
|
||||
{
|
||||
ConvertPropertyName = name => name
|
||||
};
|
||||
|
||||
static ConfigManager()
|
||||
{
|
||||
_rootDir = new FileInfo(Assembly.GetExecutingAssembly().Location).Directory.Parent;
|
||||
_pluginConfigsFolderPath = Path.Combine(_rootDir.FullName, "configs", "plugins");
|
||||
}
|
||||
|
||||
public static T Load<T>(string pluginName) where T : IBasePluginConfig, new()
|
||||
public static T Load<T>(string pluginName) where T : class, IBasePluginConfig, new()
|
||||
{
|
||||
string directoryPath = Path.Combine(_pluginConfigsFolderPath, pluginName);
|
||||
string configPath = Path.Combine(directoryPath, $"{pluginName}.json");
|
||||
string exampleConfigPath = Path.Combine(directoryPath, $"{pluginName}.example.json");
|
||||
string configPath = Path.Combine(directoryPath, $"{pluginName}");
|
||||
string exampleConfigPath = Path.Combine(directoryPath, $"{pluginName}.example");
|
||||
|
||||
T config = (T)Activator.CreateInstance(typeof(T))!;
|
||||
string[] configFilePaths =
|
||||
[
|
||||
$"{configPath}.toml",
|
||||
$"{configPath}.json",
|
||||
];
|
||||
|
||||
if (!File.Exists(configPath) && !File.Exists(exampleConfigPath))
|
||||
foreach (var path in configFilePaths)
|
||||
{
|
||||
try
|
||||
if (File.Exists(path))
|
||||
{
|
||||
if (!Directory.Exists(directoryPath))
|
||||
{
|
||||
Directory.CreateDirectory(directoryPath);
|
||||
}
|
||||
return Deserialize<T>(path);
|
||||
}
|
||||
}
|
||||
|
||||
StringBuilder builder = new StringBuilder();
|
||||
builder.Append(
|
||||
$"// This configuration was automatically generated by CounterStrikeSharp for plugin '{pluginName}', at {DateTimeOffset.Now:yyyy/MM/dd hh:mm:ss}\n");
|
||||
builder.Append(JsonSerializer.Serialize<T>(config,
|
||||
new JsonSerializerOptions { WriteIndented = true }));
|
||||
File.WriteAllText(configPath, builder.ToString());
|
||||
return config;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "Failed to generate configuration file for {PluginName}", pluginName);
|
||||
}
|
||||
} else if (File.Exists(exampleConfigPath) && !File.Exists(configPath))
|
||||
string[] exampleFilePaths =
|
||||
[
|
||||
$"{exampleConfigPath}.toml",
|
||||
$"{exampleConfigPath}.json"
|
||||
];
|
||||
|
||||
foreach (var path in exampleFilePaths)
|
||||
{
|
||||
if (!File.Exists(path)) continue;
|
||||
|
||||
try
|
||||
{
|
||||
_logger.LogInformation("Copying example configuration file for {PluginName}", pluginName);
|
||||
File.Copy(exampleConfigPath, configPath);
|
||||
var destPath = Path.Combine(directoryPath, Path.GetFileName(path).Replace(".example", ""));
|
||||
File.Copy(path, destPath);
|
||||
return Deserialize<T>(destPath);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -83,14 +98,58 @@ namespace CounterStrikeSharp.API.Modules.Config
|
||||
|
||||
try
|
||||
{
|
||||
config = JsonSerializer.Deserialize<T>(File.ReadAllText(configPath), new JsonSerializerOptions() { ReadCommentHandling = JsonCommentHandling.Skip })!;
|
||||
if (!Directory.Exists(directoryPath))
|
||||
{
|
||||
Directory.CreateDirectory(directoryPath);
|
||||
}
|
||||
|
||||
var config = new T();
|
||||
var output = Serialize(config, ConfigType.Json, pluginName);
|
||||
File.WriteAllText(Path.Combine(directoryPath, $"{pluginName}.json"), output);
|
||||
|
||||
return config;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "Failed to parse configuration file for {PluginName}", pluginName);
|
||||
_logger.LogError(ex, "Failed to generate configuration file for {PluginName}", pluginName);
|
||||
return new T();
|
||||
}
|
||||
}
|
||||
|
||||
private static T Deserialize<T>(string path) where T : class, IBasePluginConfig, new()
|
||||
{
|
||||
switch (Path.GetExtension(path))
|
||||
{
|
||||
case ".toml":
|
||||
return Toml.ToModel<T>(File.ReadAllText(path), options: TomlModelOptions);
|
||||
case ".json":
|
||||
return JsonSerializer.Deserialize<T>(File.ReadAllText(path), JsonSerializerOptions)!;
|
||||
}
|
||||
|
||||
return config;
|
||||
throw new NotSupportedException("Unsupported configuration file format");
|
||||
}
|
||||
|
||||
private static string Serialize<T>(T config, ConfigType configType, string pluginName) where T : class, IBasePluginConfig, new()
|
||||
{
|
||||
StringBuilder builder = new StringBuilder();
|
||||
string comment =
|
||||
$"This configuration was automatically generated by CounterStrikeSharp for plugin '{pluginName}', at {DateTimeOffset.Now:yyyy/MM/dd hh:mm:ss}\n";
|
||||
|
||||
switch (configType)
|
||||
{
|
||||
case ConfigType.Json:
|
||||
builder.Append($"// {comment}");
|
||||
builder.Append(JsonSerializer.Serialize<T>(config, JsonSerializerOptions));
|
||||
break;
|
||||
case ConfigType.Toml:
|
||||
builder.Append($"# {comment}");
|
||||
builder.Append(Toml.FromModel(config, options: TomlModelOptions));
|
||||
break;
|
||||
default:
|
||||
throw new NotSupportedException("Unsupported configuration file format");
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -72,6 +72,16 @@ public class FakeConVar<T> where T : IComparable<T>
|
||||
|
||||
try
|
||||
{
|
||||
var argString = args.ArgString;
|
||||
|
||||
if (typeof(T) == typeof(string))
|
||||
{
|
||||
if (argString.Length >= 2 && argString.StartsWith('"') && argString.EndsWith('"'))
|
||||
{
|
||||
argString = argString.Substring(1, argString.Length - 2);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(dotnet8): Replace with IParsable<T>
|
||||
bool success = true;
|
||||
T parsedValue = default(T);
|
||||
@@ -80,11 +90,11 @@ public class FakeConVar<T> where T : IComparable<T>
|
||||
{
|
||||
try
|
||||
{
|
||||
parsedValue = (T)converter.ConvertFromString(args.ArgString);
|
||||
parsedValue = (T)converter.ConvertFromString(argString);
|
||||
}
|
||||
catch
|
||||
{
|
||||
success = typeof(T) == typeof(bool) && TryConvertCustomBoolean(args.ArgString, out parsedValue);
|
||||
success = typeof(T) == typeof(bool) && TryConvertCustomBoolean(argString, out parsedValue);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -137,4 +147,4 @@ public class FakeConVar<T> where T : IComparable<T>
|
||||
_value = value;
|
||||
ValueChanged?.Invoke(this, _value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
using System;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
|
||||
namespace CounterStrikeSharp.API.Modules.Events
|
||||
{
|
||||
[EventName("player_chat")]
|
||||
public class EventPlayerChat : GameEvent
|
||||
{
|
||||
public EventPlayerChat(IntPtr pointer) : base(pointer){}
|
||||
public EventPlayerChat(bool force) : base("player_chat", force){}
|
||||
|
||||
/// <summary>
|
||||
/// If this chat message was sent to team only
|
||||
/// </summary>
|
||||
public bool Teamonly
|
||||
{
|
||||
get => Get<bool>("teamonly");
|
||||
set => Set<bool>("teamonly", value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The user ID of the player who sent the chat message
|
||||
/// </summary>
|
||||
public int Userid
|
||||
{
|
||||
get => Get<int>("userid");
|
||||
set => Set<int>("userid", value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The text content of the chat message
|
||||
/// </summary>
|
||||
public string Text
|
||||
{
|
||||
get => Get<string>("text");
|
||||
set => Set<string>("text", value);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,125 @@
|
||||
using System.Text.Json;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Serialization;
|
||||
using CounterStrikeSharp.API.Modules.Config;
|
||||
using Tomlyn;
|
||||
|
||||
namespace CounterStrikeSharp.API.Modules.Extensions;
|
||||
|
||||
public static class PluginConfigExtensions
|
||||
{
|
||||
public static JsonSerializerOptions JsonSerializerOptions => ConfigManager.JsonSerializerOptions;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the configuration file path
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the plugin configuration.</typeparam>
|
||||
/// <param name="_">Current configuration instance</param>
|
||||
public static string GetConfigPath<T>(this T _) where T : BasePluginConfig, new()
|
||||
{
|
||||
string assemblyName = typeof(T).Assembly.GetName().Name ?? string.Empty;
|
||||
|
||||
string[] configFilePaths =
|
||||
[
|
||||
Path.Combine(Server.GameDirectory, "csgo", "addons", "counterstrikesharp", "configs", "plugins", assemblyName,
|
||||
$"{assemblyName}.json"),
|
||||
Path.Combine(Server.GameDirectory, "csgo", "addons", "counterstrikesharp", "configs", "plugins", assemblyName,
|
||||
$"{assemblyName}.toml"),
|
||||
];
|
||||
|
||||
foreach (var path in configFilePaths)
|
||||
{
|
||||
if (File.Exists(path))
|
||||
{
|
||||
return path;
|
||||
}
|
||||
}
|
||||
|
||||
return configFilePaths[0];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the configuration file
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the plugin configuration.</typeparam>
|
||||
/// <param name="config">Current configuration instance</param>
|
||||
public static void Update<T>(this T config) where T : BasePluginConfig, new()
|
||||
{
|
||||
var configPath = config.GetConfigPath();
|
||||
|
||||
try
|
||||
{
|
||||
using var stream = new FileStream(configPath, FileMode.Create, FileAccess.Write, FileShare.None);
|
||||
using var writer = new StreamWriter(stream);
|
||||
|
||||
switch (Path.GetExtension(configPath))
|
||||
{
|
||||
case ".json":
|
||||
{
|
||||
writer.Write(JsonSerializer.Serialize(config, ConfigManager.JsonSerializerOptions));
|
||||
break;
|
||||
}
|
||||
case ".toml":
|
||||
writer.Write(Toml.FromModel(config, ConfigManager.TomlModelOptions));
|
||||
break;
|
||||
default:
|
||||
throw new NotSupportedException($"Configuration file type '{Path.GetExtension(configPath)}' is not supported.");
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw new Exception($"Failed to update configuration file at '{configPath}'.", ex);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reloads the configuration file and updates current configuration instance.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the plugin configuration.</typeparam>
|
||||
/// <param name="config">Current configuration instance</param>
|
||||
public static void Reload<T>(this T config) where T : BasePluginConfig, new()
|
||||
{
|
||||
var configPath = config.GetConfigPath();
|
||||
|
||||
try
|
||||
{
|
||||
if (!File.Exists(configPath))
|
||||
{
|
||||
throw new FileNotFoundException($"Configuration file '{configPath} not found.");
|
||||
}
|
||||
|
||||
var configContent = File.ReadAllText(configPath);
|
||||
|
||||
T? newConfig = null;
|
||||
switch (Path.GetExtension(configPath))
|
||||
{
|
||||
case ".json":
|
||||
newConfig = JsonSerializer.Deserialize<T>(configContent, ConfigManager.JsonSerializerOptions)
|
||||
?? throw new JsonException($"Deserialization failed for configuration file '{configPath}'.");
|
||||
break;
|
||||
case ".toml":
|
||||
newConfig = Toml.ToModel<T>(configContent, options: ConfigManager.TomlModelOptions);
|
||||
break;
|
||||
}
|
||||
|
||||
if (newConfig is null)
|
||||
{
|
||||
throw new SerializationException($"Deserialization failed for configuration file '{configPath}'.");
|
||||
}
|
||||
|
||||
foreach (var property in typeof(T).GetProperties(BindingFlags.Instance | BindingFlags.Public))
|
||||
{
|
||||
if (property.CanWrite)
|
||||
{
|
||||
property.SetValue(config, property.GetValue(newConfig));
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw new Exception($"Failed to reload configuration file at '{configPath}'.", ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user