Compare commits

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205 Commits

Author SHA1 Message Date
dependabot[bot]
135f594175 chore(deps): bump libraries/metamod-source from 07c708a to 3494444
Bumps [libraries/metamod-source](https://github.com/alliedmodders/metamod-source) from `07c708a` to `3494444`.
- [Commits](07c708a59e...349444486a)

---
updated-dependencies:
- dependency-name: libraries/metamod-source
  dependency-version: 349444486a5f0e989b506857e4d74d5a475a8300
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
2025-11-10 14:17:07 +00:00
roflmuffin
f32e74515b chore(generators): regenerate game events, schema & natives into generated/ subfolder 2025-11-06 13:50:36 +10:00
roflmuffin
0318713cbe chore(generators): re-organise generated files 2025-11-06 13:47:52 +10:00
dependabot[bot]
0322548ebd chore(deps): bump libraries/metamod-source from 4399ff0 to 07c708a (#1101)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-11-06 00:57:56 +00:00
dependabot[bot]
e4b1a35308 chore(deps): bump libraries/hl2sdk-cs2 from 84a823d to da981a8 (#1108)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: roflmuffin <shortguy014@gmail.com>
2025-11-06 00:51:23 +00:00
dependabot[bot]
fd8defc1b9 chore(deps): bump libraries/Protobufs from 53da9bc to 7af53a5 (#1109)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-11-06 09:11:33 +10:00
Michael Wilson
cebec419fa release: v1.0.346 2025-11-05 10:52:14 +00:00
Michael Wilson
52550e31bc chore: update server.json 2025-11-05 20:51:13 +10:00
LynchMus
e59e9cf148 fix: changes for 2025-11-5 Update (#1107) 2025-11-05 20:44:03 +10:00
Luca.
1568d077e8 feat: add localization for no permission error messages & spanish language support. (#1099) 2025-11-05 16:57:45 +10:00
Ravid Atia
55542dba7c feat: allow plugins to be loaded from subdirectories (#1031)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-10-30 05:27:42 +00:00
Michael Wilson
33538eca60 release: v1.0.345 2025-10-30 01:41:23 +00:00
Michael Wilson
b4e83dfb4a fix: update linux signature for GetCSWeaponDataFromKey 2025-10-30 11:40:04 +10:00
roflmuffin
4ff2732d8a feat(schema): update schema generator to use @GAMMACASE schema dumper format 2025-10-27 06:48:05 +00:00
Michael Wilson
67d3d044fd release: v1.0.344 2025-10-27 05:36:18 +00:00
roflmuffin
f50540583d chore(schema): update schema to latest 2025-10-27 05:15:04 +00:00
roflmuffin
97957f6220 fix(schema): allow for negative enum values in source schema file 2025-10-27 05:14:15 +00:00
roflmuffin
0c2f1cd078 [no ci] chore: update devcontainer location 2025-10-22 20:18:59 +10:00
Michael Wilson
9eefe9c61a release: v1.0.343 2025-10-20 01:03:13 +00:00
Nocky
7be329466a feat: add BuyWithCtrl to AcquireMethod enum
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-10-19 23:25:46 +00:00
Matlord93
a21f0b5277 fix: update ConVar flag retrieval that adapts to different Source 2 SDK versions (#1059)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-10-18 08:10:39 +00:00
dxqshka
b4ba7d8ca0 feat(experimental): add NuGet Dependency Resolver for Plugins (#1012) 2025-10-18 07:35:40 +00:00
Michal
0eb73eb348 feat: add FindVirtualTable method (#1075) 2025-10-18 10:59:33 +10:00
Markus
43c1c89596 feat: use shared libgcc and libc++ (#1007)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-10-17 06:53:42 +00:00
宇宙 猫
53996666f8 feat: implement TerminateSelf(string reason) to allow plugins to safely terminate themselves (#1047)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-10-17 06:30:59 +00:00
schwarper
a8510d183d feat: add core translations & processtargetstring (#1051) 2025-10-17 16:19:49 +10:00
Michael Wilson
a52f5e737d release: v1.0.342 2025-10-16 06:41:06 +00:00
LynchMus
34598dd56e fix: update Sigs & CTakeDamageResult & EmitSound_t (#1071) 2025-10-16 06:40:10 +00:00
Michael Wilson
325728e753 release: v1.0.341 2025-10-16 06:19:32 +00:00
roflmuffin
56e007402b fix: update schema for update 2025-10-16 16:15:05 +10:00
dependabot[bot]
bf75d43039 chore(deps): bump libraries/hl2sdk-cs2 from bc59586 to 9310e72 (#908)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-10-16 15:09:02 +10:00
dependabot[bot]
7572722de4 chore(deps): bump libraries/metamod-source from 3f3136d to 4399ff0 (#1067)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-10-15 14:37:56 +00:00
LynchMus
638d74470e fix: EmitSoundFilter Crash (#1066) 2025-10-16 00:28:03 +10:00
LynchMus
37951f2875 fix(update): update signatures and offsets for 1.41.1.3 Update (#1064) 2025-10-15 19:46:38 +10:00
schwarper
7b9df9097c feat: improve getplayers & RemoveItemByDesignerName (#1044) 2025-09-27 08:52:41 +10:00
宇宙 猫
31cedca2b7 feat: Allow custom CS# directory for flexible server deployment (aka. css_basepath) (#1033) 2025-09-22 14:40:20 +10:00
Michael Wilson
4869acac41 release: v1.0.340 2025-09-18 06:53:31 +00:00
Oylsister
2c80971393 fix: update for CS2 09-17-25 (patch 20022951) (#1037)
Co-authored-by: Alex <6075172+vauff@users.noreply.github.com>
Co-authored-by: MADAO <73157477+ismadao@users.noreply.github.com>
2025-09-18 06:50:37 +00:00
宇宙 猫
44922da680 fix: Invalid string pointers passed by SetResult due to C++ memory lifecycle (#1032) 2025-09-09 19:23:23 +10:00
宇宙 猫
1ca8ff2172 feat: Implement bypass hook for Invoke method (#1027) 2025-09-08 06:15:11 +00:00
Michael Wilson
99f7f37b10 release: v1.0.339 2025-09-04 00:34:35 +00:00
SLAYER
54f8d5ef95 Fixed offset values of Respawn and Slay for Windows (#1026) 2025-09-04 10:26:11 +10:00
Michael Wilson
a7443b2a60 release: v1.0.338 2025-08-31 11:29:55 +00:00
Levin V.
72d66cb5d5 Update gamedata.json (#1020) 2025-08-29 08:39:42 +10:00
Michael Wilson
adccc4b9e9 release: v1.0.337 2025-08-21 00:47:25 +00:00
Michael Wilson
fc7301a8d3 feat(schema): add new schema classes for build 19644975 2025-08-21 00:36:35 +00:00
Michael Wilson
ef4b8f9442 feat(schema): update schema classes for build 19644975 2025-08-21 00:32:21 +00:00
Michael Wilson
245f55daf3 fix: update FindPickerEntity implementation (thanks @KillStr3aK) 2025-08-21 00:20:05 +00:00
Michael Wilson
936b88d57c fix(gamedata): update CBasePlayerController_SetPawn signature 2025-08-21 10:15:10 +10:00
Michael Wilson
ee792de1a0 release: v1.0.336 2025-08-18 01:53:16 +00:00
Michael Wilson
624ca0f0de fix: re-add GetHitGroup with GameData backed offset 2025-08-18 01:50:39 +00:00
Michael Wilson
592acc28aa release: v1.0.335 2025-08-16 00:53:03 +00:00
Michael Wilson
51b6b45390 fix: obsolete GetHitGroup() and point to HitGroupId schema property 2025-08-16 00:35:58 +00:00
Michael Wilson
d5fad8d801 chore(deps): update hl2sdk 2025-08-16 00:08:27 +00:00
Michael Wilson
bf1ce2e8a3 chore(gamedata): update offsets & signatures 2025-08-16 00:08:11 +00:00
Michael Wilson
0761d267ba fix: revert MaxPlayers caching 2025-08-15 00:49:44 +00:00
Michael Wilson
92959dea6e release: v1.0.334 2025-08-15 00:22:04 +00:00
Daniel Saewitz
f7c69a60be fix: update hl2sdk for patch 19602992 (Aug 14 2025) (#988) 2025-08-15 10:21:08 +10:00
Michael Wilson
6f796d9ae9 release: v1.0.333 2025-08-05 12:18:39 +00:00
Michael Wilson
1f9c7a090b perf: cache Server.MaxPlayers to improve performance of Utilities.GetPlayers() 2025-08-05 12:11:07 +00:00
Michael Wilson
2cf2d45e8e feat: add OnPlayerChat listener (#973) 2025-08-05 11:43:38 +00:00
Michael Wilson
fa383cda68 chore: apply alliedmodders hl2sdk again (#974) 2025-08-05 21:38:23 +10:00
Michael Wilson
e1acada35e release: v1.0.332 2025-08-05 06:58:41 +00:00
samyyc
dc503e7f57 fix: re-enable EmitSoundFilter (#968) 2025-08-05 16:53:24 +10:00
Luca.
fedfe75601 fix: update GetHitGroup offset (#970) 2025-08-04 23:39:33 +00:00
samyyc
3508fdfd8c fix: crash caused by AddEntityIOEvent (#969) 2025-08-04 22:13:33 +10:00
Michael Wilson
741d6a3fc8 release: v1.0.331 2025-08-04 10:30:24 +00:00
Michael Wilson
356152a567 fix: revert chat command hooking back to detour of Host_Say 2025-08-04 10:26:00 +00:00
Michael Wilson
31e12ba809 release: v1.0.330 2025-08-04 05:46:01 +00:00
samyyc
529a0cbf5b fix: CheckTransmit hook not firing (#966) 2025-08-04 15:31:26 +10:00
Michael Wilson
ed7c28f9e3 release: v1.0.329 2025-08-03 23:34:14 +00:00
Michael Wilson
1f30e5619f fix: Update CS# for Patch 19388062 (#958) 2025-08-04 09:28:05 +10:00
Michael Wilson
af3bb528d7 chore: schema update for patch 19388062 (#962) 2025-08-03 11:38:08 +10:00
K4ryuu
b7abd1d59e chore: update Gamedata for Patch 19388062
Credits: @Pisex, @stefanx11, @K4ryuu
2025-07-29 13:05:53 +00:00
Michael Wilson
dd50221321 feat: add OnPlayerButtonsChanged listener (#942) 2025-07-20 11:20:23 +00:00
Michael Wilson
9491732a38 feat: add Vector3 and QAngle explicit casts to System.Numerics.Vector3 (#943) 2025-07-20 11:15:11 +00:00
Michael Wilson
6c9321e3e7 feat: add OnServerPreEntityThink and OnServerPostEntityThink listeners (#941) 2025-07-17 15:42:07 +10:00
Michael Wilson
6acfa1491a release: v1.0.328 2025-07-17 02:01:56 +00:00
Michael Wilson
ad8116d4d2 feat: add css_dump_leaks command which outputs vector/angle count 2025-07-17 01:53:13 +00:00
Michael Wilson
26a8f641c8 test: add integration tests xunit plugin/runner (#928) 2025-07-14 14:54:35 +10:00
roflmuffin
f08b5e8439 chore(build): prevent unnecessary test builds 2025-07-11 20:58:22 +10:00
Michael Wilson
6e27a67917 release: v1.0.327 2025-07-10 21:36:17 +00:00
Michael Wilson
a8eff60d0b fix: update core.example.json 2025-07-10 21:36:03 +00:00
Michael Wilson
89fc5aeaf9 release: v1.0.326 2025-07-10 15:32:53 +00:00
Michael Wilson
ffb274d636 fix: remove requirement for https for game config updates (#930) 2025-07-11 01:31:49 +10:00
samyyc
b5303d15ab Support operating bytes type protobuf field (#922)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-07-10 06:19:46 +00:00
Michael Wilson
1a521ec3bb fix: prefix dump_schema command to enable compat with Source2 Schema Dumper by GAMMACASE 2025-07-10 05:22:31 +00:00
Michael Wilson
ec61ad37f0 release: v1.0.325 2025-07-10 03:53:52 +00:00
Michael Wilson
260015d765 fix: revert internal stack trace for performance (#927) 2025-07-10 13:53:01 +10:00
Michael Wilson
d346a02f98 release: v1.0.324 2025-07-10 01:04:18 +00:00
Michael Wilson
8ab61b00e8 feat: Add Automatic Gamedata Updates (#925) 2025-07-10 10:23:48 +12:00
Michael Wilson
c746c4e2e7 chore(dev): add node to devcontainer 2025-07-07 02:28:43 +00:00
Michael Wilson
32d3e18657 chore(dev): create release script 2025-07-07 02:26:26 +00:00
Michael Wilson
d5fa42cb50 release: v1.0.323 2025-07-07 02:18:32 +00:00
Michael Wilson
22809e3ec6 feat: update schema for game update 1.40.8.5 (03.07.2025) (#921) 2025-07-07 12:14:28 +10:00
Michael Wilson
87d197309b chore(dev): add build & sync commands for .NET API 2025-07-07 01:50:52 +00:00
Michael Wilson
e6bfb7939d chore(dev): add build & sync commands to vscode tasks 2025-07-07 01:42:50 +00:00
dependabot[bot]
0ae9227d73 chore(deps): bump libraries/metamod-source from 6091f15 to b17dc63 (#906)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-07-07 00:42:23 +00:00
Michael Wilson
7285d29454 release: v1.0.322 2025-07-07 00:36:16 +00:00
ZoNiCaL
124ffac7a9 Implement CVariant functions (#905) 2025-07-07 00:22:02 +00:00
Michael Wilson
267b017787 release: v1.0.321 2025-07-06 23:55:26 +00:00
Ian Lucas
018bcba655 Continued: Fixes for game update 1.40.8.5 (03.07.2025) (#917) 2025-07-05 06:49:02 +10:00
Michael Wilson
011401adb9 release: v1.0.320 2025-07-04 06:07:15 +00:00
Roman
bebeedf272 Fixes for game update 1.40.8.5 (03.07.2025) (#911) 2025-07-03 18:57:20 +00:00
Michael Wilson
7af153cf25 release: v1.0.319 2025-06-20 12:39:17 +00:00
Michal
6f663164ee Improve FunctionReference trace logging with real user stack origin (#895)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
Co-authored-by: root <root@ns3203586.ip-146-59-53.eu>
2025-06-20 12:28:14 +00:00
Michael Wilson
22f5c06c49 release: v1.0.318 2025-05-12 06:08:34 +00:00
Michael Wilson
073728b4ce fix(gameevents): merge and sort game event properties if duplicate events 2025-05-12 05:59:21 +00:00
Michael Wilson
6511a0098a chore: cleanup cpp & add clang format linting (#862) 2025-05-12 15:46:13 +10:00
Eason
f50fb783bb chore(build): duplicate include path: ${SOURCESDK}/public/entity2 (#756)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-05-12 04:23:03 +00:00
roflmuffin
49e8ab0e27 release: v1.0.317 2025-05-10 12:34:59 +10:00
roflmuffin
4be0634625 chore(gameevents): update game events (bullet_damage changes) 2025-05-10 12:32:05 +10:00
roflmuffin
7025b62615 chore(schema): update (mainly removal of danger zone classes) 2025-05-10 12:31:38 +10:00
Michael Wilson
462ca52229 chore(deps): upgrade metamod & hl2sdk (#856) 2025-05-10 12:17:45 +10:00
dependabot[bot]
d7e23e8282 chore(deps): bump libraries/Protobufs from 3d85413 to 53da9bc (#857)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-05-08 14:37:58 +10:00
roflmuffin
3ddfa71e3f feat: add Scoreboard and Inspect buttons to PlayerButtons 2025-05-02 20:16:02 +10:00
ipsvn
688b226bcf Fix potential event natives crashes (#852) 2025-04-29 14:32:50 +10:00
Michael Wilson
0d23387347 release: v1.0.316 2025-04-04 01:09:56 +00:00
Michael Wilson
68e6ffaebe fix(gamedata): update CCSPlayer_WeaponServices_CanUse signature 2025-04-04 11:08:07 +10:00
Michael Wilson
2f8f370cd3 fix: commit links in changelog finally 2025-04-01 17:02:15 +10:00
Michael Wilson
169d43e31d release: 1.0.315 2025-04-01 02:05:37 +00:00
schwarper
0ce4a2903c Update CCSPlayer_ItemServices_CanAcquire signature (#832) 2025-04-01 11:24:21 +10:00
Pawel Bartusiak
33b46eb214 docs: add automatic build and deploy guide (#831) 2025-03-31 11:45:43 +10:00
Michael Wilson
a27ba3b005 fix: move EventPlayerChat to dedicated file and exclude from generator
- Created a separate EventPlayerChat since this is being fired manually
- Updated event generator to exclude player_chat event from GameEvents.g.cs
2025-03-31 11:44:15 +10:00
Michael Wilson
57286c9990 chore(changelog): cleanup whitespace once and for all 2025-03-28 06:53:49 +00:00
Michael Wilson
ae808c05c8 [no ci] chore: fix commit links in release changelog 2025-03-27 14:46:17 +10:00
Michael Wilson
c9f8e477d3 release: 1.0.314 2025-03-27 04:06:33 +00:00
Michael Wilson
2398ba0a5d fix: manually revert EventPlayerChat to old value (#827) 2025-03-27 13:56:15 +10:00
roflmuffin
e45c20481d ci: hide release commits in changelog 2025-03-25 20:56:03 +10:00
roflmuffin
fe321ee93d ci: include full changelog link in discord message 2025-03-25 20:31:42 +10:00
roflmuffin
be19103556 chore: remove footer from cliff changelog 2025-03-25 20:29:16 +10:00
roflmuffin
64cb26b86d chore: fix newlines in changelog 2025-03-25 20:24:26 +10:00
roflmuffin
637224dc55 ci: fix cliff generation 2025-03-25 20:18:15 +10:00
roflmuffin
3aca7c37f1 ci: add changelog to release & webhook 2025-03-25 20:07:02 +10:00
roflmuffin
87f38d72ee release: v1.0.313 2025-03-25 19:28:06 +10:00
roflmuffin
5daf94791f chore(changelog): update cliff.toml 2025-03-25 19:18:19 +10:00
Michael Wilson
c50213c442 feat(config): add toml loading support (#804) 2025-03-25 19:12:29 +10:00
roflmuffin
c02d31cb2e chore: add links to contributors github page 2025-03-24 19:49:53 +10:00
roflmuffin
98cbca44d4 chore: update changelog to use semantic tags 2025-03-24 19:44:22 +10:00
Michael Wilson
4cf88fc03e fix(gameevents): promote core.gameevents to have higher priority (#819) 2025-03-24 19:32:47 +10:00
Michael Wilson
f1dff6d4d3 chrore: Implement SemVer instead of build numbers (#816) 2025-03-24 19:15:46 +10:00
Michael Wilson
414a59a36d fix(schema): inherited schema classes with clashing properties (#818) 2025-03-24 18:43:41 +10:00
Michael Wilson
f1c108087b fix(concommand): don't remove reference flags when running convar/concmd unlocker (#817) 2025-03-24 17:49:09 +10:00
roflmuffin
47ddf42c11 [no ci] add CHANGELOG.md 2025-03-24 12:27:09 +10:00
samyyc
ded133f1db Fix EmitSoundFilter signature for linux (#815) 2025-03-23 19:29:09 +10:00
samyyc
bbc621acdc feat: Implement EmitSoundFilter (#808)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-03-23 07:56:34 +00:00
Michael Wilson
f7784c26c6 fix: change terrorist chat colour to orange to be more in line with the game (#813) 2025-03-23 14:07:05 +10:00
qstage
2da5448c8e feat: add ListenerHandlerAttribute<T> (#757)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-03-17 02:16:33 +00:00
Michael Wilson
e406b78044 [no ci] chore: update protobuf (#803) 2025-03-17 12:10:01 +10:00
Michael Wilson
3839831ea9 [no ci] Update publish-docs.yml (#802) 2025-03-17 11:55:12 +10:00
samyyc
54ad6c0b79 feat: Expose Metamod MetaFactory to NativeAPI (#801) 2025-03-17 11:45:38 +10:00
Michael Wilson
7c2cc8a7f6 [no ci] chore: fix deprecated CI steps (#759) 2025-02-05 13:23:24 +10:00
qstage
e99d27ca30 fix: errors when reloading auto generated config (#754) 2025-01-30 21:08:44 +10:00
dependabot[bot]
44d3c51bc7 [no ci] chore(deps): bump libraries/Protobufs from b46090a to 157162d (#753)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-01-30 11:22:36 +10:00
Joakim
f72e6d5daf feat: add ReplicateConVar (#751) 2025-01-27 22:10:14 +00:00
samyyc
c8bccb07e0 Remove the characters limit for CenterHtmlMenu (#747) 2025-01-23 13:06:06 +00:00
qstage
2c0640700a fix: ArgumentOutOfRangeException when calling GetArgTargetResult (#745) 2025-01-23 22:53:51 +10:00
Ian Lucas
0f71e1aebe feat: handle quotes for FakeConVar<string> (#743) 2025-01-20 12:09:44 +10:00
dependabot[bot]
ac38ec249b chore(deps): bump libraries/hl2sdk-cs2 from a658a0f to a26ca82 (#739)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-01-15 23:45:00 +10:00
Roflmuffin
cff24f4321 Revert "Make NetworkedVector support Vector and QAngle (#728)"
This reverts commit bd1105d752.
2025-01-14 00:18:56 +10:00
Michael Wilson
f05cc5e043 fix: NetworkedVector throwing error 2025-01-09 11:07:40 +10:00
Yarukon
bd1105d752 Make NetworkedVector support Vector and QAngle (#728) 2025-01-09 09:14:56 +10:00
Michael Wilson
9b4ee727c7 Fix RemoveMapChangeTimers (#720) 2024-12-24 23:30:44 +10:00
Michael Wilson
38d248defe [no ci] chore: use ninja in linux build (#722) 2024-12-24 16:14:59 +10:00
Michael Wilson
6b4306948b Update Schema to Latest (#721) 2024-12-24 16:01:10 +10:00
Michael Wilson
3fee00e8c4 [no ci] Update getting-started.md 2024-12-24 16:00:36 +10:00
Michael Wilson
d22af142cb [no ci] chore: upgrade to cxx20 (#719) 2024-12-24 15:34:12 +10:00
dependabot[bot]
c1176a3192 [no ci] chore(deps): bump libraries/hl2sdk-cs2 from 14e77af to a658a0f (#718)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-12-24 15:32:38 +10:00
dependabot[bot]
3c321be5a0 [no ci] chore(deps): bump libraries/Protobufs from 76e070d to b46090a (#717)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-12-24 15:32:20 +10:00
Michael Wilson
466da1b193 chore: back to using hl2sdk 2024-12-20 23:34:21 +00:00
Michael Wilson
ba860a92d2 fix: temporary patch hl2sdk entity listeners 2024-12-20 12:37:50 +00:00
Ian Lucas
461fc0ea67 Fix GiveNamedItem and CanAcquire signatures (#713) 2024-12-20 22:12:14 +10:00
Michael Wilson
6349c11d07 fix: revert base entity teleport changes, add warning to player controller (#688) 2024-11-27 21:25:12 +10:00
ZoNiCaL
b2046b21c4 [no ci] Shuffle player documentation, add to game event documentation (#685) 2024-11-25 10:48:25 +10:00
Michael Wilson
3c6be481c5 [no ci] Update publish-docs.yml 2024-11-25 10:48:05 +10:00
Michael Wilson
0a6fe0946d [no ci] Allow manual publish-docs.yml 2024-11-25 10:47:01 +10:00
schwarper
79297511e3 Added hitgroup to CTakeDamageInfo (#665)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-11-23 10:55:22 +00:00
schwarper
c6d3988902 CBaseEntity player teleport adjustment update (#661)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-11-23 10:07:12 +00:00
schwarper
8a063f4fb6 Added PluginConfigExtensions (#675) 2024-11-23 20:00:39 +10:00
Gold KingZ
6cf124bfb6 System.ArgumentException: Player with slot X not found (#667) 2024-11-13 08:08:47 +00:00
schwarper
1f904a52a7 Added TargetType.PlayerAim (#639)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-11-06 06:52:28 +00:00
Nexd
32c99b2e49 Implemented entity transmit feature (#608)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-11-06 16:46:03 +10:00
Nexd
5c9d38b2b0 fix: only close the menu if it has exit button (#622)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-10-20 23:41:25 +00:00
Nexd
b54f5c3dee fix: gamedata update (#631)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-10-21 09:35:38 +10:00
schwarper
761380dff6 CCSPlayer_ItemServices_CanAcquire and GetCSWeaponDataFromKey signatures update (#636) 2024-10-19 10:07:07 +10:00
Interesting
71ae253e5e Add GetGameframeTime to NativeAPI (#627)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-10-17 03:32:10 +00:00
schwarper
c2f212df51 Add GetCSWeaponDataFromKey and CCSPlayer_ItemServices_CanAcquire (#628) 2024-10-17 00:44:32 +00:00
Ian Lucas
ad7f7bd365 fix: InvalidOperationException when removing command in its callback (#626) 2024-10-13 09:29:06 +10:00
Ian Lucas
a0fcb7817e fix: remove command to use command manager (#579)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-10-11 02:15:01 +00:00
Nexd
cdb7a6ed17 New NetworkDisconnectionReason values (#621)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-10-11 12:10:11 +10:00
dependabot[bot]
38e29531c3 [no ci] chore(deps): bump libraries/hl2sdk-cs2 from 9be8cba to fc4b98f (#620)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-10 01:43:51 +00:00
dependabot[bot]
5f95969980 [no ci] chore(deps): bump libraries/Protobufs from 3ea793c to 76e070d (#619)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-10 11:32:36 +10:00
dependabot[bot]
42dd270b78 chore(deps): bump libraries/Protobufs from 686a062 to 3ea793c (#607)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-06 14:17:45 +10:00
dependabot[bot]
b807c3eda8 chore(deps): bump libraries/hl2sdk-cs2 from 1f1d158 to 9be8cba (#606)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-06 14:06:59 +10:00
Michael Wilson
3ede4c366c [no ci] Update dependabot.yaml 2024-10-06 14:02:28 +10:00
number201724
49cc91e373 fix CreateEvent leak (#604) 2024-10-06 14:01:18 +10:00
StefanX
8a795de9fa fix: CCSPlayerPawnBase_PostThink signature (#601) 2024-10-06 13:55:05 +10:00
dependabot[bot]
e36d2e07e4 chore(deps): bump libraries/hl2sdk-cs2 from 3c7b355 to 1f1d158 (#600)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-05 10:36:21 +10:00
Ivan Kardapoltsev
cdd2a8275e Fix crash after map change (#593)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-10-05 00:54:27 +10:00
Michael Wilson
2b31f519eb Update Schema for Armory Update (#592) 2024-10-05 00:47:33 +10:00
Nexd
2c7f896189 fix: armory update broken signatures and offsets (#584)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-10-04 14:35:55 +00:00
dependabot[bot]
5a354a25e3 chore(deps): bump libraries/hl2sdk-cs2 from 40a9bb9 to 3c7b355 (#594)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-04 23:35:15 +10:00
dependabot[bot]
74ce0d295a chore(deps): bump libraries/hl2sdk-cs2 from f21e0c9 to 40a9bb9 (#586)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-10-04 09:46:21 +10:00
Yarukon
9c8f25f721 Fix calling Send using UM instance from UM hook (#578) 2024-09-22 15:37:26 +10:00
Markus
4b1a2c427e CoreConfig: Prevent "Error invoking callback" if core.json not found (#576)
Thanks @markus-wa
2024-09-19 01:26:55 +00:00
1633 changed files with 385989 additions and 156071 deletions

View File

@@ -38,7 +38,7 @@ BraceWrapping:
SplitEmptyNamespace: true
PointerAlignment: Left
SortIncludes: CaseSensitive
SortIncludes: Never
IncludeBlocks: Regroup
IncludeCategories:
# External headers in <> with extension or /

View File

@@ -0,0 +1,21 @@
{
"name": "SteamRT Sniper SDK",
"image": "registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest",
"updateContentCommand": "git submodule update --init --recursive",
"postCreateCommand": "cmake -S . -B build -DCMAKE_BUILD_TYPE=Release -G Ninja && cmake --build build -j$(nproc)",
"customizations": {
"vscode": {
"extensions": [
"ms-dotnettools.csdevkit",
"ms-vscode.cpptools",
"ms-vscode.cpptools-extension-pack",
"GitHub.copilot",
"jeff-hykin.better-cpp-syntax"
]
}
},
"features": {
"ghcr.io/devcontainers/features/dotnet": "8.0",
"ghcr.io/devcontainers/features/node": "lts"
}
}

View File

@@ -1,11 +0,0 @@
{
"name": "SteamRT Sniper SDK",
"image": "registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest",
"customizations": {
"vscode": {
"extensions": [
"ms-vscode.cpptools"
]
}
}
}

View File

@@ -6,7 +6,8 @@ updates:
allow:
- dependency-name: "libraries/hl2sdk-cs2"
- dependency-name: "libraries/metamod-source"
- dependency-name: "libraries/Protobufs"
schedule:
interval: "daily"
commit-message:
prefix: "chore(deps)"
prefix: "chore(deps)"

270
.github/workflows/build-and-publish.yml vendored Normal file
View File

@@ -0,0 +1,270 @@
name: Build & Publish
env:
BUILD_TYPE: Release
# Remove default permissions of GITHUB_TOKEN for security
# https://docs.github.com/en/actions/using-jobs/assigning-permissions-to-jobs
permissions: {}
on:
push:
paths-ignore:
- "docfx/**"
branches: ["main"]
tags:
- "v*"
pull_request:
branches: ["main"]
jobs:
setup:
runs-on: ubuntu-latest
outputs:
gitversion_semver: ${{ steps.gitversion.outputs.semVer }}
gitversion_fullsemver: ${{ steps.gitversion.outputs.fullSemVer }}
gitversion_assemblysemver: ${{ steps.gitversion.outputs.assemblySemVer }}
gitversion_informationalversion: ${{ steps.gitversion.outputs.informationalVersion }}
steps:
- name: Install GitVersion
uses: gittools/actions/gitversion/setup@v1
with:
versionSpec: 6.0.x
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Execute GitVersion
id: gitversion
uses: gittools/actions/gitversion/execute@v1
with:
useConfigFile: true
build_windows:
needs: setup
runs-on: windows-latest
steps:
- name: Prepare env
shell: bash
run: |
echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
echo "SEMVER=${{ needs.setup.outputs.gitversion_semver }}" >> $GITHUB_ENV
- name: Visual Studio environment
shell: cmd
run: |
:: See https://github.com/microsoft/vswhere/wiki/Find-VC
for /f "usebackq delims=*" %%i in (`vswhere -latest -property installationPath`) do (
call "%%i"\Common7\Tools\vsdevcmd.bat -arch=x64 -host_arch=x64
)
:: Loop over all environment variables and make them global.
for /f "delims== tokens=1,2" %%a in ('set') do (
echo>>"%GITHUB_ENV%" %%a=%%b
)
- uses: actions/checkout@v4
with:
submodules: "recursive"
- name: Build
run: |
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ..
cmake --build . --config ${{env.BUILD_TYPE}} -- /m:16
- name: Clean build directory
run: |
mkdir -p build/addons/counterstrikesharp/bin/win64
mv build/${{env.BUILD_TYPE}}/*.dll build/addons/counterstrikesharp/bin/win64
mkdir build/output/
mv build/addons build/output
- uses: actions/upload-artifact@v4
with:
name: counterstrikesharp-windows-${{ needs.setup.outputs.gitversion_semver }}
path: build/output/
build_linux:
needs: setup
runs-on: ubuntu-latest
# Could not figure out how to run in a container only on some matrix paths, so I've split it out into its own build.
container:
image: registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest
steps:
- name: Prepare env
shell: bash
run: |
echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
echo "SEMVER=${{ needs.setup.outputs.gitversion_semver }}" >> $GITHUB_ENV
- uses: actions/checkout@v4
with:
submodules: "recursive"
- name: Build
run: |
mkdir -p build
cd build
cmake -G Ninja -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ..
cmake --build . --config ${{env.BUILD_TYPE}} -- -j16
- name: Clean build directory
run: |
mkdir build/output/
mv build/addons build/output
- uses: actions/upload-artifact@v4
with:
name: counterstrikesharp-linux-${{ needs.setup.outputs.gitversion_semver }}
path: build/output/
build_managed:
needs: setup
permissions:
contents: write
runs-on: ubuntu-latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
# We don't need expensive submodules for the managed side.
- uses: actions/checkout@v4
- name: Build runtime v${{ needs.setup.outputs.gitversion_semver }}
uses: actions/setup-dotnet@v4
with:
dotnet-version: "8.0.x"
- name: Install dependencies
run: dotnet restore managed/CounterStrikeSharp.sln
- name: Run tests
run: dotnet test --logger trx --results-directory "TestResults-${{ needs.setup.outputs.gitversion_semver }}" managed/CounterStrikeSharp.API.Tests/CounterStrikeSharp.API.Tests.csproj
- name: Upload dotnet test results
uses: actions/upload-artifact@v4
with:
name: test-results-${{ needs.setup.outputs.gitversion_semver }}
path: TestResults-${{ needs.setup.outputs.gitversion_semver }}
if: ${{ always() }}
- name: Publish artifacts
run: |
dotnet publish -c Release \
/p:Version=${{ needs.setup.outputs.gitversion_semver }} \
/p:AssemblyVersion=${{ needs.setup.outputs.gitversion_assemblySemver }} \
/p:InformationalVersion=${{ needs.setup.outputs.gitversion_informationalversion }} \
managed/CounterStrikeSharp.API
dotnet pack -c Release \
/p:Version=${{ needs.setup.outputs.gitversion_semver }} \
/p:AssemblyVersion=${{ needs.setup.outputs.gitversion_assemblySemver }} \
/p:InformationalVersion=${{ needs.setup.outputs.gitversion_informationalversion }} \
managed/CounterStrikeSharp.API
- uses: actions/upload-artifact@v4
with:
name: counterstrikesharp-api-${{ needs.setup.outputs.gitversion_semver }}
path: managed/CounterStrikeSharp.API/bin/Release
publish:
if: ${{ github.event_name == 'push' && startsWith(github.ref, 'refs/tags/v') && github.repository == 'roflmuffin/CounterStrikeSharp' }}
permissions:
contents: write
needs: ["setup", "build_linux", "build_windows", "build_managed"]
runs-on: ubuntu-latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
- uses: actions/download-artifact@v4
with:
name: counterstrikesharp-windows-${{ needs.setup.outputs.gitversion_semver }}
path: build/windows
- uses: actions/download-artifact@v4
with:
name: counterstrikesharp-linux-${{ needs.setup.outputs.gitversion_semver }}
path: build/linux
- uses: actions/download-artifact@v4
with:
name: counterstrikesharp-api-${{ needs.setup.outputs.gitversion_semver }}
path: build/api
# TODO: This stuff should really be in a matrix
- name: Add API to Artifacts
run: |
mkdir -p build/linux/addons/counterstrikesharp/api
mkdir -p build/windows/addons/counterstrikesharp/api
cp -r build/api/net8.0/publish/* build/linux/addons/counterstrikesharp/api
cp -r build/api/net8.0/publish/* build/windows/addons/counterstrikesharp/api
- name: Zip Builds
run: |
(cd build/linux && zip -qq -r ../../counterstrikesharp-linux-${{ needs.setup.outputs.gitversion_semver }}.zip *)
(cd build/windows && zip -qq -r ../../counterstrikesharp-windows-${{ needs.setup.outputs.gitversion_semver }}.zip *)
- name: Add dotnet runtime
run: |
mkdir -p build/linux/addons/counterstrikesharp/dotnet
curl -s -L https://download.visualstudio.microsoft.com/download/pr/c1371dc2-eed2-47be-9af3-ae060dbe3c7d/bd509e0a87629764ed47608466d183e6/aspnetcore-runtime-8.0.3-linux-x64.tar.gz \
| tar xvz -C build/linux/addons/counterstrikesharp/dotnet
mkdir -p build/windows/addons/counterstrikesharp/dotnet
curl -s -L https://download.visualstudio.microsoft.com/download/pr/086d1dd6-57a5-437a-a1ef-549cf702fb48/dd4a8fe6c53a1016a414d6f2925c1323/aspnetcore-runtime-8.0.3-win-x64.zip -o dotnet.zip
unzip -qq dotnet.zip -d build/windows/addons/counterstrikesharp/dotnet
- name: Zip Builds
run: |
(cd build/linux && zip -qq -r ../../counterstrikesharp-with-runtime-linux-${{ needs.setup.outputs.gitversion_semver }}.zip *)
(cd build/windows && zip -qq -r ../../counterstrikesharp-with-runtime-windows-${{ needs.setup.outputs.gitversion_semver }}.zip *)
- name: Generate a changelog
uses: orhun/git-cliff-action@v4
id: git-cliff
with:
config: cliff.toml
args: --current -s footer
- name: Release
id: release
uses: softprops/action-gh-release@v1
with:
append_body: true
body: |
${{ steps.git-cliff.outputs.content }}
Please refer to [CHANGELOG.md](https://github.com/roflmuffin/CounterStrikeSharp/blob/${{ github.ref_name }}/CHANGELOG.md) for details.
files: |
counterstrikesharp-windows-${{ needs.setup.outputs.gitversion_semver }}.zip
counterstrikesharp-with-runtime-windows-${{ needs.setup.outputs.gitversion_semver }}.zip
counterstrikesharp-linux-${{ needs.setup.outputs.gitversion_semver }}.zip
counterstrikesharp-with-runtime-linux-${{ needs.setup.outputs.gitversion_semver }}.zip
- name: Publish NuGet package
run: |
dotnet nuget push build/api/CounterStrikeSharp.API.${{ needs.setup.outputs.gitversion_semver }}.nupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
dotnet nuget push build/api/CounterStrikeSharp.API.${{ needs.setup.outputs.gitversion_semver }}.snupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
- name: Send Notification to Discord
env:
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }}
uses: Ilshidur/action-discord@0.3.2
with:
args: |
A new release of CS# has been tagged [v${{ needs.setup.outputs.gitversion_semver }}](${{ steps.release.outputs.url }})
${{ steps.git-cliff.outputs.content }}
Please refer to [CHANGELOG.md](https://github.com/roflmuffin/CounterStrikeSharp/blob/${{ github.ref_name }}/CHANGELOG.md) for details.

View File

@@ -1,248 +0,0 @@
name: Build & Publish
on:
push:
paths-ignore:
- "docfx/**"
branches: ["main", "dev"]
pull_request:
branches: ["main", "dev"]
env:
BUILD_TYPE: Release
jobs:
setup:
permissions:
contents: write
runs-on: ubuntu-latest
outputs:
buildnumber: ${{ steps.buildnumber.outputs.build_number }}
steps:
- name: Generate build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
id: buildnumber
uses: onyxmueller/build-tag-number@v1
with:
token: ${{secrets.github_token}}
build_windows:
needs: setup
runs-on: windows-latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- name: Fallback build number
if: ${{ github.event_name == 'pull_request' || github.ref != 'refs/heads/main' }}
shell: bash
run: echo "BUILD_NUMBER=0" >> $GITHUB_ENV
- name: Main build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
run: echo "BUILD_NUMBER=${{ needs.setup.outputs.buildnumber }}" >> $GITHUB_ENV
- name: Visual Studio environment
shell: cmd
run: |
:: See https://github.com/microsoft/vswhere/wiki/Find-VC
for /f "usebackq delims=*" %%i in (`vswhere -latest -property installationPath`) do (
call "%%i"\Common7\Tools\vsdevcmd.bat -arch=x64 -host_arch=x64
)
:: Loop over all environment variables and make them global.
for /f "delims== tokens=1,2" %%a in ('set') do (
echo>>"%GITHUB_ENV%" %%a=%%b
)
- uses: actions/checkout@v3
with:
submodules: "recursive"
- name: Build
run: |
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ..
cmake --build . --config ${{env.BUILD_TYPE}} -- /m:16
- name: Clean build directory
run: |
mkdir -p build/addons/counterstrikesharp/bin/win64
mv build/${{env.BUILD_TYPE}}/*.dll build/addons/counterstrikesharp/bin/win64
mkdir build/output/
mv build/addons build/output
- uses: actions/upload-artifact@v3
with:
name: counterstrikesharp-build-windows-${{ env.GITHUB_SHA_SHORT }}
path: build/output/
build_linux:
needs: setup
runs-on: ubuntu-latest
# Could not figure out how to run in a container only on some matrix paths, so I've split it out into its own build.
container:
image: registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- name: Fallback build number
if: ${{ github.event_name == 'pull_request' || github.ref != 'refs/heads/main' }}
shell: bash
run: echo "BUILD_NUMBER=0" >> $GITHUB_ENV
- name: Main build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
run: echo "BUILD_NUMBER=${{ needs.setup.outputs.buildnumber }}" >> $GITHUB_ENV
- uses: actions/checkout@v3
with:
submodules: "recursive"
- name: Build
run: |
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ..
cmake --build . --config ${{env.BUILD_TYPE}} -- -j16
- name: Clean build directory
run: |
mkdir build/output/
mv build/addons build/output
- uses: actions/upload-artifact@v3
with:
name: counterstrikesharp-build-linux-${{ env.GITHUB_SHA_SHORT }}
path: build/output/
build_managed:
needs: setup
permissions:
contents: write
runs-on: ubuntu-latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- name: Fallback build number
if: ${{ github.event_name == 'pull_request' || github.ref != 'refs/heads/main' }}
shell: bash
run: echo "BUILD_NUMBER=0" >> $GITHUB_ENV
- name: Main build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
run: echo "BUILD_NUMBER=${{ needs.setup.outputs.buildnumber }}" >> $GITHUB_ENV
# We don't need expensive submodules for the managed side.
- uses: actions/checkout@v3
- name: Build runtime v${{ env.BUILD_NUMBER }}
uses: actions/setup-dotnet@v3
with:
dotnet-version: "8.0.x"
- name: Install dependencies
run: dotnet restore managed/CounterStrikeSharp.sln
- name: Run tests
run: dotnet test --logger trx --results-directory "TestResults-${{ env.GITHUB_SHA_SHORT }}" managed/CounterStrikeSharp.API.Tests/CounterStrikeSharp.API.Tests.csproj
- name: Upload dotnet test results
uses: actions/upload-artifact@v3
with:
name: test-results-${{ env.GITHUB_SHA_SHORT }}
path: TestResults-${{ env.GITHUB_SHA_SHORT }}
if: ${{ always() }}
- name: Publish artifacts
run: |
dotnet publish -c Release /p:Version=1.0.${{ env.BUILD_NUMBER }} managed/CounterStrikeSharp.API
dotnet pack -c Release /p:Version=1.0.${{ env.BUILD_NUMBER }} managed/CounterStrikeSharp.API
- uses: actions/upload-artifact@v3
with:
name: counterstrikesharp-build-api-${{ env.GITHUB_SHA_SHORT }}
path: managed/CounterStrikeSharp.API/bin/Release
publish:
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
permissions:
contents: write
needs: ["setup", "build_linux", "build_windows", "build_managed"]
runs-on: ubuntu-latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- uses: actions/download-artifact@v3
with:
name: counterstrikesharp-build-windows-${{ env.GITHUB_SHA_SHORT }}
path: build/windows
- uses: actions/download-artifact@v3
with:
name: counterstrikesharp-build-linux-${{ env.GITHUB_SHA_SHORT }}
path: build/linux
- uses: actions/download-artifact@v3
with:
name: counterstrikesharp-build-api-${{ env.GITHUB_SHA_SHORT }}
path: build/api
# TODO: This stuff should really be in a matrix
- name: Add API to Artifacts
run: |
mkdir -p build/linux/addons/counterstrikesharp/api
mkdir -p build/windows/addons/counterstrikesharp/api
cp -r build/api/net8.0/publish/* build/linux/addons/counterstrikesharp/api
cp -r build/api/net8.0/publish/* build/windows/addons/counterstrikesharp/api
- name: Zip Builds
run: |
(cd build/linux && zip -qq -r ../../counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip *)
(cd build/windows && zip -qq -r ../../counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip *)
- name: Add dotnet runtime
run: |
mkdir -p build/linux/addons/counterstrikesharp/dotnet
curl -s -L https://download.visualstudio.microsoft.com/download/pr/c1371dc2-eed2-47be-9af3-ae060dbe3c7d/bd509e0a87629764ed47608466d183e6/aspnetcore-runtime-8.0.3-linux-x64.tar.gz \
| tar xvz -C build/linux/addons/counterstrikesharp/dotnet
mkdir -p build/windows/addons/counterstrikesharp/dotnet
curl -s -L https://download.visualstudio.microsoft.com/download/pr/086d1dd6-57a5-437a-a1ef-549cf702fb48/dd4a8fe6c53a1016a414d6f2925c1323/aspnetcore-runtime-8.0.3-win-x64.zip -o dotnet.zip
unzip -qq dotnet.zip -d build/windows/addons/counterstrikesharp/dotnet
- name: Zip Builds
run: |
(cd build/linux && zip -qq -r ../../counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip *)
(cd build/windows && zip -qq -r ../../counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip *)
- name: Release
id: release
uses: softprops/action-gh-release@v1
with:
tag_name: v${{ needs.setup.outputs.buildnumber }}
files: |
counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip
counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip
counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip
counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip
- name: Publish NuGet package
run: |
dotnet nuget push build/api/CounterStrikeSharp.API.1.0.${{ needs.setup.outputs.buildnumber }}.nupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
dotnet nuget push build/api/CounterStrikeSharp.API.1.0.${{ needs.setup.outputs.buildnumber }}.snupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
- name: Send Notification to Discord
env:
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }}
uses: Ilshidur/action-discord@0.3.2
with:
args: "A new release of CS# has been tagged (v${{ needs.setup.outputs.buildnumber }}) at ${{ steps.release.outputs.url }}"

25
.github/workflows/lint-code.yaml vendored Normal file
View File

@@ -0,0 +1,25 @@
name: Code format checks
on:
pull_request:
paths:
- '.github/workflows/**'
- 'src/**'
- '.clang-format'
push:
paths:
- '.github/workflows/**'
- 'src/**'
- '.clang-format'
jobs:
lint:
name: Lint code with clang-format
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: jidicula/clang-format-action@4726374d1aa3c6aecf132e5197e498979588ebc8
with:
clang-format-version: '20'
check-path: 'src'
exclude-regex: '(sdk|\.proto)'

View File

@@ -2,6 +2,7 @@ on:
push:
branches:
- main
workflow_dispatch:
permissions:
contents: read
@@ -22,10 +23,10 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Dotnet Setup
uses: actions/setup-dotnet@v3
uses: actions/setup-dotnet@v4
with:
dotnet-version: 8.x
@@ -34,13 +35,13 @@ jobs:
- run: docfx docfx/docfx.json
- name: Setup Pages
uses: actions/configure-pages@v3
uses: actions/configure-pages@v4
- name: Upload artifact
uses: actions/upload-pages-artifact@v2
uses: actions/upload-pages-artifact@v3
with:
path: "docfx/_site"
- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v2
uses: actions/deploy-pages@v4

1
.gitignore vendored
View File

@@ -2,7 +2,6 @@
.cmake/
cmake-build-*/
.kdev4/
generated/
!**/protobuf/generated/
# configure_file auto generated.

50
.vscode/tasks.json vendored Normal file
View File

@@ -0,0 +1,50 @@
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "sync-linux",
"type": "shell",
"command": "lftp -c \"open -u $LINUX_SERVER_SFTP_USERNAME,$LINUX_SERVER_SFTP_PASSWORD $LINUX_SERVER_SFTP_HOST; mirror -R ${workspaceFolder}/build/addons /game/csgo/addons; mirror -R ${workspaceFolder}/managed/CounterStrikeSharp.API/bin/Release/net8.0/ /game/csgo/addons/counterstrikesharp/api; mirror -R ${workspaceFolder}/managed/CounterStrikeSharp.Tests.Native/bin/Debug/net8.0/ /game/csgo/addons/counterstrikesharp/plugins/NativeTestsPlugin\"",
"dependsOn": [
"build",
"build-api",
"build-test-plugin"
],
"problemMatcher": []
},
{
"label": "build",
"type": "shell",
"group": "build",
"command": "cmake -S . -B build -DCMAKE_BUILD_TYPE=Release -G Ninja && cmake --build build -j$(nproc)",
},
{
"label": "build-api",
"type": "shell",
"group": "build",
"command": "dotnet build -c Release",
"options": {
"cwd": "${workspaceFolder}/managed/CounterStrikeSharp.API"
}
},
{
"label": "build-test-plugin",
"type": "shell",
"group": "build",
"command": "dotnet build -c Debug",
"options": {
"cwd": "${workspaceFolder}/managed/CounterStrikeSharp.Tests.Native"
}
},
{
"label": "generate-schema",
"type": "shell",
"command": "dotnet run -- ../CounterStrikeSharp.API/Core/Schema",
"options": {
"cwd": "${workspaceFolder}/managed/CounterStrikeSharp.SchemaGen"
}
}
]
}

1528
CHANGELOG.md Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -7,6 +7,11 @@ include("makefiles/shared.cmake")
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
set(FUNCHOOK_BUILD_TESTS OFF CACHE BOOL "Disable building tests for funchook." FORCE)
set(ZYDIS_BUILD_EXAMPLES OFF CACHE BOOL "Disable building examples for Zydis." FORCE)
set(ZYDIS_BUILD_TOOLS OFF CACHE BOOL "Disable building tools for Zydis." FORCE)
set(DYNOHOOK_BUILD_TESTS OFF CACHE BOOL "Disable building tests for funchook." FORCE)
add_subdirectory(libraries/spdlog)
add_subdirectory(libraries/dyncall)
add_subdirectory(libraries/funchook)
@@ -43,6 +48,8 @@ set(SOURCE_FILES
src/core/coreconfig.cpp
src/core/gameconfig.h
src/core/gameconfig.cpp
src/core/gameconfig_updater.h
src/core/gameconfig_updater.cpp
src/core/log.h
src/core/log.cpp
src/scripting/script_engine.h
@@ -70,6 +77,7 @@ set(SOURCE_FILES
src/core/managers/con_command_manager.cpp
src/core/managers/con_command_manager.h
src/scripting/natives/natives_commands.cpp
src/scripting/natives/natives_convars.cpp
src/core/memory_module.h
src/core/memory_module.cpp
src/core/cs2_sdk/interfaces/cgameresourceserviceserver.h
@@ -83,6 +91,9 @@ set(SOURCE_FILES
src/scripting/natives/natives_schema.cpp
src/scripting/natives/natives_entities.cpp
src/scripting/natives/natives_voice.cpp
src/scripting/natives/natives_metamod.cpp
src/scripting/natives/natives_cvariant.cpp
src/scripting/natives/natives_cutil.cpp
src/core/managers/entity_manager.cpp
src/core/managers/entity_manager.h
src/core/managers/chat_manager.cpp

17
Dockerfile Normal file
View File

@@ -0,0 +1,17 @@
FROM registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest
WORKDIR /workspace
RUN apt update && apt install -y \
clang-16 \
cmake \
ninja-build \
git \
zlib1g-dev \
libssl-dev \
libprotobuf-dev \
protobuf-compiler \
pkg-config \
curl && \
ln -sf /usr/bin/clang-16 /usr/bin/clang && \
ln -sf /usr/bin/clang++-16 /usr/bin/clang++

1
GitVersion.yml Normal file
View File

@@ -0,0 +1 @@
workflow: GitHubFlow/v1

85
cliff.toml Normal file
View File

@@ -0,0 +1,85 @@
# git-cliff ~ configuration file
# https://git-cliff.org/docs/configuration
[remote.github]
owner = "roflmuffin"
repo = "CounterStrikeSharp"
# token = ""
[changelog]
# A Tera template to be rendered for each release in the changelog.
# See https://keats.github.io/tera/docs/#introduction
body = """
## What's Changed
{%- if version %} in {{ version }}{%- endif -%}
{% for commit in commits %}
* {{ commit.message | split(pat="\n") | first | trim }}\
{% if commit.remote.username and commit.remote.username != remote.github.owner %} by \
[@{{ commit.remote.username }}](https://github.com/{{ commit.remote.username }}) \
{%- endif -%}
{% if commit.remote.pr_number %} in \
[#{{ commit.remote.pr_number }}]({{ self::remote_url() }}/pull/{{ commit.remote.pr_number }})\
{%- endif %}
{%- if commit.id %} ([{{ commit.id | truncate(length=7, end="") }}]({{ self::remote_url()}}/commit/{{ commit.id }})){%- endif -%}
{%- endfor -%}
{%- if github -%}
{% if github.contributors | filter(attribute="is_first_time", value=true) | length != 0 %}
{% raw %}\n{% endraw -%}
## New Contributors
{%- endif %}\
{% for contributor in github.contributors | filter(attribute="is_first_time", value=true) %}
* [@{{ contributor.username }}](https://github.com/{{ contributor.username }}) made their first contribution
{%- if contributor.pr_number %} in \
[#{{ contributor.pr_number }}]({{ self::remote_url() }}/pull/{{ contributor.pr_number }}) \
{%- endif %}
{%- endfor -%}
{%- endif -%}
{% if version %}
{% else -%}
{% raw %}\n{% endraw %}
{% endif %}
{%- macro remote_url() -%}
https://github.com/{{ remote.github.owner }}/{{ remote.github.repo }}
{%- endmacro -%}
"""
# Remove leading and trailing whitespaces from the changelog's body.
trim = true
# A Tera template to be rendered as the changelog's footer.
# See https://keats.github.io/tera/docs/#introduction
footer = """
<!-- generated by git-cliff -->
"""
# An array of regex based postprocessors to modify the changelog.
# Replace the placeholder `<REPO>` with a URL.
postprocessors = []
[git]
# Parse commits according to the conventional commits specification.
# See https://www.conventionalcommits.org
conventional_commits = false
# Exclude commits that do not match the conventional commits specification.
filter_unconventional = true
# Split commits on newlines, treating each line as an individual commit.
split_commits = false
# An array of regex based parsers to modify commit messages prior to further processing.
commit_preprocessors = [
{ pattern = '\((\w+\s)?#([0-9]+)\)', replace = "" },
{ pattern = '\[no ci\]', replace = "" }
]
commit_parsers = [
{ message = "^release:", skip = true }
]
# Exclude commits that are not matched by any commit parser.
filter_commits = false
# Order releases topologically instead of chronologically.
topo_order = false
# Order of commits in each group/release within the changelog.
# Allowed values: newest, oldest
sort_commits = "newest"
tag_pattern = "v[0-9]+\\.[0-9]+\\.[0-9]+"

View File

@@ -4,7 +4,10 @@
"FollowCS2ServerGuidelines": true,
"PluginHotReloadEnabled": true,
"PluginAutoLoadEnabled": true,
"PluginResolveNugetPackages": false,
"ServerLanguage": "en",
"UnlockConCommands": true,
"UnlockConVars": true
"UnlockConVars": true,
"AutoUpdateEnabled": true,
"AutoUpdateURL": "http://gamedata.cssharp.dev"
}

View File

@@ -2,62 +2,62 @@
"UTIL_ClientPrintAll": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 48 81 EC 70 01 ? ? 8B E9",
"linux": "55 48 89 E5 41 57 49 89 D7 41 56 49 89 F6 41 55 41 89 FD"
"windows": "48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 48 83 EC 60 8B E9",
"linux": "55 48 89 E5 41 57 4D 89 CF 41 56 4D 89 C6 41 55 49 89 CD 41 54 49 89 D4 53 48 8D"
}
},
"ClientPrint": {
"signatures": {
"library": "server",
"windows": "48 85 C9 0F 84 ? ? ? ? 48 89 5C 24 ? 55",
"linux": "55 48 89 E5 41 57 49 89 CF 41 56 49 89 D6 41 55 41 89 F5 41 54 4C 8D A5 A0 FE FF FF"
"linux": "55 48 8D 05 ? ? ? ? 48 89 E5 41 57 41 89 F7 31 F6"
}
},
"CCSPlayerController_SwitchTeam": {
"signatures": {
"library": "server",
"windows": "40 56 57 48 81 EC ? ? ? ? 48 8B F9 8B F2 8B CA",
"linux": "55 48 89 E5 41 55 49 89 FD 89 F7"
"windows": "40 53 57 48 81 EC ? ? ? ? 48 8B D9 8B FA",
"linux": "55 48 89 E5 41 54 49 89 FC 89 F7"
}
},
"CCSPlayerController_ChangeTeam": {
"offsets": {
"windows": 98,
"linux": 97
"windows": 109,
"linux": 108
}
},
"CCSPlayerController_Respawn": {
"offsets": {
"windows": 254,
"linux": 256
"windows": 277,
"linux": 279
}
},
"CBasePlayerController_SetPawn": {
"signatures": {
"library": "server",
"windows": "48 89 74 24 ? 55 41 54 41 55 41 56 41 57 48 8D 6C 24 ? 48 81 EC ? ? ? ? 4C 8B F9",
"linux": "55 48 89 E5 41 57 41 56 41 55 49 89 FD 41 54 45 89 C4"
"windows": "44 88 4C 24 ? 53 57",
"linux": "55 48 8D 87 ? ? ? ? 48 89 E5 41 57 41 56 41 89 CE 41 55 45 89 CD"
}
},
"CCSPlayerPawnBase_PostThink": {
"signatures": {
"library": "server",
"windows": "48 ? ? 55 53 56 57 41 ? 48 ? ? ? 48 ? ? ? ? ? ? 4C 89 68",
"linux": "55 48 89 E5 41 56 41 55 41 54 53 48 89 FB 48 83 EC 30 E8 ? ? ? ?"
"linux": "55 48 89 E5 41 56 41 55 41 54 53 48 89 FB 48 83 EC 40 E8 ? ? ? ? F3 0F 10 83"
}
},
"CGameEventManager_Init": {
"signatures": {
"library": "server",
"windows": "40 53 48 83 EC 20 48 8B 01 48 8B D9 FF 50 10",
"linux": "55 48 89 E5 41 54 49 89 FC 48 83 EC 08 48 8B 07 FF 50 18"
"linux": "55 48 89 E5 53 48 89 FB 48 83 EC 08 48 8B 07 FF 50 18"
}
},
"GiveNamedItem": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 ? 48 89 74 24 ? 55 57 41 ? 41 ? 41 ? 48 ? ? ? ? 48 ? ? ? ? ? ? 4D ? ? 48",
"linux": "55 48 89 E5 41 57 41 56 49 89 D6 41 55 49 89 CD 41 54 49 89 F4 53 48 89 FB 48 8D 3D"
"windows": "48 89 5C 24 ? 48 89 74 24 ? 55 57 41 55 41 56 41 57 48 8D 6C 24 ? 48 81 EC ? ? ? ? 4D 8B F9",
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 53 48 81 EC D8 00 00 00 48 89 8D 18 FF FF FF"
}
},
"UTIL_Remove": {
@@ -67,43 +67,50 @@
"linux": "48 89 FE 48 85 FF 74 ? 48 8D 05 ? ? ? ? 48"
}
},
"Host_Say": {
"signatures": {
"library": "server",
"windows": "44 89 4C 24 20 44 88 44 24 18",
"linux": "55 48 89 E5 41 57 41 56 41 89 D6 41 55 4D 89 C5"
}
},
"CBaseModelEntity_SetModel": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 ? 48 89 7C 24 ? 55 48 8B EC 48 83 EC 50 48 8B F9 4C 8B C2",
"linux": "55 48 89 F2 48 89 E5 41 54 49 89 FC 48 8D 7D E0 48 83 EC ? 48 8D 05 ? ? ? ? 48 8B 30 48 8B 06"
"windows": "40 53 48 83 EC ? 48 8B D9 4C 8B C2 48 8B 0D ? ? ? ? 48 8D 54 24 ? 48 8B 01 FF 50 ? 48 8B 44 24 ? 48 8D 54 24 ? 48 8B CB 48 89 44 24 ? E8 ? ? ? ? 48 83 C4 ? 5B C3 CC CC CC CC CC 48 89 5C 24",
"linux": "55 48 89 F2 48 89 E5 53 48 89 FB 48 8D 7D ? 48 83 EC ? 48 8D 05 ? ? ? ? 48 8B 30 48 8B 06 FF 50 ? 48 8B 45 ? 48 8D 75 ? 48 89 DF 48 89 45 ? E8 ? ? ? ? 48 8B 5D ? C9 C3 CC CC CC 55"
}
},
"CCSPlayer_WeaponServices_CanUse": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 10 48 89 6C 24 18 56 57 41 56 48 83 EC 30 48 8B 01",
"linux": "55 48 8D 15 ? ? ? ? 48 89 E5 41 55 49 89 FD 41 54 49 89 F4"
"windows": "48 89 5C 24 ? 48 89 6C 24 ? 56 57 41 56 48 83 EC ? 48 8B 01 48 8B FA",
"linux": "55 48 8D 15 ? ? ? ? 48 89 E5 41 55 41 54 49 89 FC 53 48 89 F3 48 83 EC ? 48 8B 07 48 8B 80 ? ? ? ?"
}
},
"CCSPlayer_ItemServices_CanAcquire": {
"signatures": {
"library": "server",
"windows": "44 89 44 24 ? 48 89 54 24 ? 48 89 4C 24 ? 55 53 56 57 41 55 41 56 41 57 48 8B EC",
"linux": "55 48 89 E5 41 57 41 56 41 55 49 89 CD 41 54 49 89 FC 53 48 89 F3 48 83 EC 78"
}
},
"GetCSWeaponDataFromKey": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 ? 57 48 83 EC ? 33 FF 4C 8B CA 8B D9",
"linux": "55 31 D2 48 89 E5 41 56 41 55 41 54"
}
},
"CCSPlayer_ItemServices_GiveNamedItem": {
"offsets": {
"windows": 17,
"linux": 18
}
},
"CCSPlayer_ItemServices_DropActivePlayerWeapon": {
"offsets": {
"windows": 18,
"linux": 19
}
},
"CCSPlayer_ItemServices_DropActivePlayerWeapon": {
"offsets": {
"windows": 21,
"linux": 22
}
},
"CCSPlayer_ItemServices_RemoveWeapons": {
"offsets": {
"windows": 19,
"linux": 20
"windows": 22,
"linux": 23
}
},
"CGameSceneNode_GetSkeletonInstance": {
@@ -116,7 +123,19 @@
"signatures": {
"library": "server",
"windows": "48 8B C4 4C 89 48 ? 48 89 48 ? 55 56",
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 81 EC 88 00 00 00 48 8D 05 ? ? ? ?"
"linux": "55 48 89 E5 41 57 41 56 49 89 FE 41 55 41 54 53 48 81 EC ? ? ? ? 48 8D 05 ? ? ? ? F3 0F 11 85"
}
},
"CCSGameRules_FindPickerEntity": {
"offsets": {
"windows": 25,
"linux": 26
}
},
"CTakeDamageInfo_HitGroup": {
"offsets": {
"windows": 104,
"linux": 104
}
},
"UTIL_CreateEntityByName": {
@@ -130,84 +149,77 @@
"signatures": {
"library": "server",
"windows": "48 89 5C 24 10 57 48 83 EC 30 48 8B DA 48 8B F9 48 85 C9",
"linux": "48 85 FF 74 ? 55 48 89 E5 41 56"
"linux": "48 85 FF 74 ? 55 48 89 E5 41 55 49 89 FD"
}
},
"CBaseEntity_EmitSoundFilter": {
"signatures": {
"library": "server",
"windows": "40 53 48 83 EC ? 4C 89 4C 24 ? 48 8B D9 45 8B C8",
"linux": "55 48 89 E5 53 48 89 FB 48 83 EC ? E8 ? ? ? ? 48 89 D8 48 8B 5D ? C9 C3 CC CC CC CC CC CC 48 B8"
}
},
"CEntityInstance_AcceptInput": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 10 48 89 74 24 18 57 48 83 EC 40 49 8B F0",
"linux": "55 48 89 E5 41 57 49 89 FF 41 56 48 8D 7D C0"
"windows": "89 5C 24 ? 48 89 74 24 ? 57 48 83 EC ? 49 8B F0 48 8B D9 48 8B 0D",
"linux": "55 48 89 F0 48 89 E5 41 57 49 89 FF 41 56 48 8D 7D C0"
}
},
"CEntitySystem_AddEntityIOEvent": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 ? 48 89 74 24 ? 57 48 ? ? ? 49 ? ? 48 ? ? 48 ? ? 74",
"linux": "55 41 BA FF FF FF FF"
"windows": "48 89 5C 24 ? 4C 89 4C 24 ? 48 89 4C 24 ? 55 56 57 41 54 41 55 41 56 41 57 48 83 EC ? 49 8B F9",
"linux": "55 48 89 E5 41 55 49 89 CD 41 54 49 89 FC"
}
},
"LegacyGameEventListener": {
"signatures": {
"library": "server",
"windows": "48 8B 15 ? ? ? ? 48 85 D2 74 ? 85 C9 74",
"linux": "48 8B 05 ? ? ? ? 48 85 C0 74 ? 85 FF"
"windows": "48 8B 15 ? ? ? ? 48 85 D2 74 ? 83 F9 ? 77 ? 48 63 C1 48 C1 E0",
"linux": "48 8B 05 ? ? ? ? 48 85 C0 74 ? 83 FF ? 77 ? 48 63 FF 48 C1 E7 ? 48 8D 44 38"
}
},
"CBasePlayerPawn_CommitSuicide": {
"offsets": {
"windows": 372,
"linux": 372
"windows": 408,
"linux": 408
}
},
"CBasePlayerPawn_RemovePlayerItem": {
"signatures": {
"library": "server",
"windows": "48 ? ? 0F 84 ? ? ? ? 48 89 5C 24 ? 57 48 ? ? ? 48 ? ? 48 ? ? E8",
"linux": "55 48 89 ? 41 ? 49 89 ? 41 ? 49 89 ? E8 ? ? ? ? 49 39"
"linux": "55 48 89 E5 41 54 49 89 FC 53 48 89 F3 E8 ? ? ? ? 48 39 C3 74 ? 4C 89 E7 E8 ? ? ? ? 48 39 C3 74 ? 4C 89 E7 48 89 DE E8 ? ? ? ? 48 89 DF 5B 41 5C 5D E9 ? ? ? ? 0F 1F 44 00 00"
}
},
"CBaseEntity_Teleport": {
"offsets": {
"windows": 155,
"linux": 154
"windows": 168,
"linux": 167
}
},
"CBaseEntity_TakeDamageOld": {
"signatures": {
"library": "server",
"windows": "48 89 74 24 20 57 48 83 EC 60 48 8B 41 10",
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 83 EC 48 4C 8D 2D ? ? ? ? 49 8B 7D 00 48 85 FF 0F 84 ? ? ? ?"
"windows": "40 55 41 54 41 55 41 56 41 57 48 81 EC ? ? ? ? 48 8D 6C 24 ? 48 89 9D ? ? ? ? 45 33 ED",
"linux": "55 48 89 E5 41 57 41 56 49 89 F6 41 55 41 54 49 89 FC 53 48 89 D3 48 83 EC ? 48 85 D2"
}
},
"CBaseTrigger_StartTouch": {
"signatures": {
"library": "server",
"windows": "41 56 41 57 48 83 EC 58 48 8B 01",
"linux": "55 48 89 E5 41 56 49 89 F6 41 55 49 89 FD 41 54 53 BB"
"windows": "40 57 41 56 48 83 EC ? 48 8B 01",
"linux": "55 48 89 E5 41 56 41 55 49 89 F5 41 54 53 48 89 FB 48 83 EC 10 48 8B 07"
}
},
"CBaseTrigger_EndTouch": {
"signatures": {
"library": "server",
"windows": "40 53 57 41 55 48 83 EC 40",
"windows": "40 53 41 55 48 83 EC 28",
"linux": "55 BA FF FF FF FF 48 89 E5 41 57 41 56 41 55 49 89 F5 41"
}
},
"StateChanged": {
"signatures": {
"library": "server",
"windows": "40 ? 53 56 41 ? 41 ? 48 ? ? ? ? 48 ? ? ? ? ? ? 48 ? ? 45",
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 53 89 D3"
}
},
"NetworkStateChanged": {
"signatures": {
"library": "server",
"windows": "4C 8B C9 48 8B 09 48 85 C9 74 ? 48 8B 41 10",
"linux": "4C 8B 07 4D 85 C0 74 ? 49 8B 40 10"
}
},
"GameEntitySystem": {
"offsets": {
"windows": 88,
@@ -223,15 +235,15 @@
"CEntityIOOutput_FireOutputInternal": {
"signatures": {
"library": "server",
"windows": "4C 89 4C 24 20 53 55 57 41 54 41 56 48 81 EC",
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 D4 53 48 89 F3 48 83 EC 58"
"windows": "4C 89 4C 24 ? 48 89 4C 24 ? 53 56",
"linux": "55 48 89 E5 41 57 49 89 FF 41 56 41 55 41 54 49 89 D4 53 48 89 F3"
}
},
"IGameSystem_InitAllSystems_pFirst": {
"signatures": {
"library": "server",
"windows": "48 8B 1D ? ? ? ? 48 85 DB 0F 84 ? ? ? ? BE ? ? ? ? 0F 1F 00 48 8B 7B 10",
"linux": "4C 8B 35 ? ? ? ? 4D 85 F6 75 2D E9 ? ? ? ? 0F 1F 40 00 48 8B 05"
"windows": "48 8B 1D ? ? ? ? 48 85 DB 0F 84 ? ? ? ? BD",
"linux": "4C 8B 35 ? ? ? ? 4D 85 F6 75"
}
},
"CEntityResourceManifest_AddResource": {
@@ -239,5 +251,44 @@
"windows": 2,
"linux": 0
}
},
"CheckTransmit": {
"signatures": {
"library": "server",
"windows": "48 8B C4 4C 89 48 ? 48 89 50 ? 48 89 48 ? 55 48 8D A8",
"linux": "55 48 89 E5 41 57 49 89 FF 41 56 48 8D 3D ? ? ? ? 41 55 41 89 D5"
}
},
"CheckTransmitPlayerSlot": {
"offsets": {
"windows": 576,
"linux": 576
}
},
"NetworkStateChanged": {
"signatures": {
"library": "server",
"windows": "4C 8B C2 48 8B D1 48 8B 09",
"linux": "48 8B 07 48 85 C0 74 ? 48 8B 50 10"
}
},
"SetStateChanged": {
"offsets": {
"windows": 25,
"linux": 26
}
},
"ISource2GameEntities::CheckTransmit": {
"offsets": {
"windows": 12,
"linux": 13
}
},
"Host_Say": {
"signatures": {
"library": "server",
"windows": "44 89 4C 24 20 44 88 44 24 18",
"linux": "55 48 89 E5 41 57 49 89 F7 41 56 41 55 41 54 4D 89 C4"
}
}
}

View File

@@ -0,0 +1,27 @@
{
"menu.button.previous": "Prev",
"menu.button.next": "Next",
"menu.button.close": "Close",
"all": "all players",
"bots": "bots",
"humans": "humans",
"alive": "alive players",
"dead": "dead players",
"notme": "all players except self",
"ct": "ct players",
"t": "t players",
"spec": "spec players",
"No matching client": "No matching client was found.",
"No matching clients": "No matching clients were found.",
"Target must be alive": "This command can only be used on alive players.",
"Target must be dead": "This command can only be used on dead players.",
"Unable to target": "You cannot target this player.",
"Cannot target bot": "Unable to perform this command on a bot.",
"More than one client matched": "More than one client matched the given pattern.",
"Missing permissions": "You are missing the correct permissions",
"Missing one permission": "You do not have one of the correct permissions",
"Command permission denied": "[CSS] {0} ({1}) to execute this command."
}

View File

@@ -0,0 +1,27 @@
{
"menu.button.previous": "Anterior",
"menu.button.next": "Siguiente",
"menu.button.close": "Cerrar",
"all": "todos los jugadores",
"bots": "bots",
"humans": "humanos",
"alive": "jugadores vivos",
"dead": "jugadores muertos",
"notme": "todos los jugadores excepto yo",
"ct": "jugadores CT",
"t": "jugadores T",
"spec": "espectadores",
"No matching client": "No se encontró ningún cliente que coincida.",
"No matching clients": "No se encontraron clientes que coincidan.",
"Target must be alive": "Este comando solo puede usarse en jugadores vivos.",
"Target must be dead": "Este comando solo puede usarse en jugadores muertos.",
"Unable to target": "No puedes seleccionar a este jugador.",
"Cannot target bot": "No se puede ejecutar este comando en un bot.",
"More than one client matched": "Más de un cliente coincidió con el patrón dado.",
"Missing permissions": "No tienes los permisos correctos",
"Missing one permission": "No tienes uno de los permisos correctos",
"Command permission denied": "[CSS] {0} ({1}) para ejecutar este comando."
}

View File

@@ -0,0 +1,27 @@
{
"menu.button.previous": "Geri",
"menu.button.next": "İleri",
"menu.button.close": ıkış",
"all": "tüm oyuncular",
"bots": "botlar",
"humans": "insanlar",
"alive": "hayatta olan oyuncular",
"dead": "ölü oyuncular",
"notme": "kendi hariç tüm oyuncular",
"ct": "CT oyuncular",
"t": "T oyuncular",
"spec": "izleyici oyuncular",
"No matching client": "{white}Eşleşen bir istemci bulunamadı.",
"No matching clients": "{white}Eşleşen istemciler bulunamadı.",
"Target must be alive": "{white}Bu komut yalnızca hayatta olan oyunculara uygulanabilir.",
"Target must be dead": "{white}Bu komut yalnızca ölü oyunculara uygulanabilir.",
"Unable to target": "{white}Bu oyuncu hedeflenemez.",
"Cannot target bot": "{white}Bu komut bir bota uygulanamaz.",
"More than one client matched": "{white}Verilen kalıba birden fazla istemci eşleşti.",
"Missing permissions": "{white}Doğru izinlere sahip değilsiniz",
"Missing one permission": "{white}Doğru izinlerden birine sahip değilsiniz",
"Command permission denied": "[CSS] {0} ({1}) bu komutu çalıştırmak için."
}

80
create-release.sh Executable file
View File

@@ -0,0 +1,80 @@
#!/bin/bash
set -e
DRY_RUN=false
if [[ "$1" == "--dry-run" || "$1" == "-d" ]]; then
DRY_RUN=true
echo "Running in DRY-RUN mode - no changes will be pushed"
fi
echo "Starting automated release process..."
echo "Fetching latest tags from remote..."
git fetch --tags
LATEST_TAG=$(git describe --tags --abbrev=0 2>/dev/null || echo "v1.0.0")
echo "Latest tag found: $LATEST_TAG"
if [[ $LATEST_TAG =~ ^v([0-9]+)\.([0-9]+)\.([0-9]+)$ ]]; then
MAJOR=${BASH_REMATCH[1]}
MINOR=${BASH_REMATCH[2]}
PATCH=${BASH_REMATCH[3]}
else
echo "Error: Could not parse version from tag $LATEST_TAG"
echo "Expected format: v1.0.x (e.g., v1.0.322)"
exit 1
fi
NEW_PATCH=$((PATCH + 1))
NEW_TAG="v$MAJOR.$MINOR.$NEW_PATCH"
echo "New version will be: $NEW_TAG"
echo "Generating changelog with git-cliff..."
npx git-cliff -o CHANGELOG.md -t "$NEW_TAG"
if ! git diff --quiet CHANGELOG.md; then
echo "Changelog updated successfully"
git add CHANGELOG.md
COMMIT_MSG="release: $NEW_TAG"
echo "Committing changelog with message: $COMMIT_MSG"
if [ "$DRY_RUN" = true ]; then
git commit -m "$COMMIT_MSG"
echo "Creating tag locally: $NEW_TAG"
git tag "$NEW_TAG"
echo "DRY-RUN: Would push commit to remote"
echo "DRY-RUN: Would push tag to remote"
else
git commit -m "$COMMIT_MSG"
echo "Pushing commit to remote..."
git push origin $(git branch --show-current)
echo "Creating and pushing tag: $NEW_TAG"
git tag "$NEW_TAG"
git push origin tag "$NEW_TAG"
fi
echo "Release $NEW_TAG completed successfully!"
echo "Summary:"
echo " - Previous version: $LATEST_TAG"
echo " - New version: $NEW_TAG"
echo " - Changelog updated: Yes"
if [ "$DRY_RUN" = true ]; then
echo " - Commit pushed: (dry-run)"
echo " - Tag created and pushed: (dry-run)"
else
echo " - Commit pushed: Yes"
echo " - Tag created and pushed: Yes"
fi
else
echo "No changes detected in CHANGELOG.md"
echo "This might indicate that there are no new commits since the last release."
exit 1
fi

View File

@@ -54,6 +54,9 @@ The specific subclass of `GameEvent` will provide strongly typed parameters from
These event properties are mutable so you can update them as normal and they will update in the event instance.
> [!CAUTION]
> `GameEvent` instances and their properties will cease to exist after the event listener function is called, which means that you will encounter errors when accessing properties in timers and functions like `Server.NextFrame()`. You should store the value of properties in variables before calling functions like `Server.NextFrame()` so you can read the data safely.
## Preventing Broadcast
You can modify a game event so that it does not get broadcast to clients by modifying the `bool info.DontBroadcast` property. e.g.

View File

@@ -5,6 +5,9 @@ description: How to add inter-plugin communication to CounterStrikeSharp plugins
# Shared Plugin API
> [!NOTE]
> **New (experimental)**: You can now resolve plugin dependencies directly from your local **NuGet packages cache** instead of copying every DLL into the `shared/` folder. See **Dependency Resolution** below. This feature **disabled by default.**
How to expose and use shared plugin APIs between multiple plugins.
## Creating a Contract Library
@@ -65,3 +68,36 @@ balance.Add(500);
```
This value _MUST_ be checked for null, as if there are no plugins providing implementations for a given capability, this method will return null, and you must handle this flow in your plugin.
## Dependency Resolution
CounterStrikeSharp supports two complementary ways to resolve **external** assemblies used by your plugins and shared contracts:
1. **Shared Folder Resolution (manual)**: copy dependency DLLs into `shared/<PackageName>/<Assembly>.dll`.
2. **NuGet Dependency Resolver (auto)**: when enabled, resolves missing assemblies from the local **NuGet packages root**
### Enabling the NuGet Resolver
Add the following property to your core config (disabled by default):
```json
{
...
"PluginResolveNugetPackages": true
...
}
```
> [!NOTE]
> The engine looks for assemblies in the NuGet cache defined by the `NUGET_PACKAGES` environment variable, or falls back to the default user cache (e.g., `~/.nuget/packages` on Linux/macOS, `%UserProfile%\.nuget\packages` on Windows).
### Dependencies Resolution Order
When the NuGet resolver is **enabled**, resolution proceeds in this general order:
1. **Plugins directory** (in-place assemblies)
2. `shared/` **folder** (existing shared assemblies mechanism)
3. **NuGet cache** (auto-resolver)
This lets you keep proven `shared/` workflows while reducing manual copying for common NuGet dependencies.

View File

@@ -0,0 +1,99 @@
---
title: Automatically build/deploy your changes
description: Automatically build and deploy plugin changes to a remote development server as you work.
---
# Automatically build and deploy your changes
<sup>Adapted from the
[original guide](https://github.com/uFloppyDisk/create-cssharp-plugin/blob/c8fca43f86a61a5e874624f2f3ed39c5271c9a55/templates/standard-plugin/docs/auto-live-hot-reloading.md).
</sup>
During development of your plugin, you may find yourself repeating a workflow
similar to the following:
1. Make a change to your plugin
2. Run your build task (ex. `dotnet build`)
3. Upload plugin DLLs to your server using an FTP client
4. Alt-tab to the game
5. Test your changes
6. Repeat
Iterating on your plugin this way is painfully slow and impacts your productivity.
Below, you will find a guide and recommendations on how to setup your dev environment
to watch for file changes and automatically update plugin files on your server as you work.
By following this guide, your new workflow should look like this:
1. Make a change to your plugin
2. Alt-tab to the game
3. Test your changes
4. Repeat
> [!CAUTION]
> Exercise caution when developing your plugin while using this workflow.
> Build time errors are mostly caught by .NET SDK before files are committed
> but incomplete implementation may lead to issues such as server crashes.
> Avoid using this workflow on a production server meant for players.
## Setup
#### 1. Build plugin on file changes
The `dotnet` CLI, included with the .NET SDK, offers a convenient command for
automatically watching for source file changes. If you have access to the `dotnet`
CLI, run the following command to start watching your source code.
```shell
dotnet watch build --project path/to/projectName.csproj
```
<sup>By default, `dotnet watch` executes the `dotnet run` command on file changes
so specifying `build` as the first argument is required.</sup>
Your plugin will now build automatically on file change. By default, your builds
should be placed in `bin/<config>/<framework>` in the same directory as your `.csproj`.
```txt
projectDirectory
├── projectName.csproj
├── bin
│   └── Debug
│   └── net8.0
│      └── PLUGIN BUILDS HERE
```
> [!TIP]
> You can have your plugin build to a more convenient location by setting the
> `<OutDir>` build property in your `.csproj` file.
> Example: `<OutDir>./build/$(MSBuildProjectName)</OutDir>`
#### 2. Setup automatic uploads
##### Using WinSCP (Windows only)
Once connected to your server:
1. Go to the `Commands` tab at the top of the WinSCP window
and click `Keep Remote Directory up to Date`.
2. Select the plugin build directory containing your DLLs.
3. Select the plugin destination.
(`csgo/addons/counterstrikesharp/plugins/<projectName>`)
4. Click `Start`
> [!IMPORTANT]
> **For WSL users:**
> Applications running on Windows, such as WinSCP, cannot watch your Linux subsystem for file
> changes. Try using [this workaround](#using-winscp-while-developing-in-wsl) or consider
> moving development to Windows.
##### Using `lsyncd` (Linux)
> **TODO:** in-depth guide for setting up lsyncd
Learn more about `lsyncd`: https://github.com/lsyncd/lsyncd
___
#### Using WinSCP while developing in WSL
Run the following watch command in place of the one mentioned in
[Step 1](#1-build-plugin-on-file-changes) to build to a directory in your Windows filesystem
```shell
dotnet watch build --project path/to/<projectName>.csproj --property:OutDir=/mnt/<drive-letter>/some/path/<projectName>`
```
and have [WinSCP in Step 2](#2-setup-automatic-uploads) watch that path instead.
[Learn about Windows filesystem mounts in WSL](https://blogs.windows.com/windowsdeveloper/2016/07/22/fun-with-the-windows-subsystem-for-linux/#Working%20with%20Windows%20files:~:text=Working%20with%20Windows%20files)

View File

@@ -10,7 +10,7 @@ In this guide you will learn how to install CounterStrikeSharp onto your vanilla
If you're more of a visual person, here is a <a href="https://www.youtube.com/watch?v=FlsKzStHJuY" target="_blank">Youtube video</a> that covers everything.
## Prerequisites
- <a href="https://www.sourcemm.net/downloads.php/?branch=master" target="_blank">Metamod: Source 2.X Dev Build</a>
- <a href="https://www.metamodsource.net/downloads.php/?branch=master" target="_blank">Metamod: Source 2.X Dev Build</a>
- <a href="https://github.com/roflmuffin/CounterStrikeSharp/releases" target="_blank">CounterStrikeSharp With Runtime</a>
## Installing Metamod

View File

@@ -6,3 +6,9 @@
- name: Dependency Injection
href: dependency-injection.md
- name: Referencing Players
href: referencing-players.md
- name: Automatically build and deploy your changes
href: auto-build-and-deploy.md

View File

@@ -47,3 +47,10 @@ When enabled, will remove the `FCVAR_HIDDEN`,`FCVAR_DEVELOPMENTONLY`, `FCVAR_MIS
## UnlockConVars
When enabled, will remove the `FCVAR_HIDDEN`,`FCVAR_DEVELOPMENTONLY`, `FCVAR_MISSING0`, `FCVAR_MISSING1`, `FCVAR_MISSING2`, `FCVAR_MISSING3` flags from all console variables.
## AutoUpdateEnabled
When enabled, CS# will check for any updates to the gamedata.json file and automatically update it if a new version is available.
## AutoUpdateURL
The URL to use for the auto-update feature. This URL should point to a JSON file that contains the latest version of the gamedata.json file.

View File

@@ -1,5 +1,2 @@
- name: Core Configuration
href: core-configuration.md
- name: Referencing Players
href: referencing-players.md
href: core-configuration.md

View File

@@ -0,0 +1,2 @@
# With CheckTransmit
This example shows how to work with the `CheckTransmit` listener.

View File

@@ -0,0 +1,13 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\managed\CounterStrikeSharp.API\CounterStrikeSharp.API.csproj" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,115 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes;
namespace WithCheckTransmit;
[MinimumApiVersion(276)]
public class WithCheckTransmitPlugin : BasePlugin
{
public override string ModuleName => "Example: With CheckTransmit";
public override string ModuleVersion => "1.0.0";
public override string ModuleAuthor => "CounterStrikeSharp & Contributors";
public override string ModuleDescription => "A simple plugin that uses the CheckTransmit listener!";
private Dictionary<int, bool> ShouldSeeDoors = new Dictionary<int, bool>();
public override void Load(bool hotReload)
{
// This command is related to the following example.
AddCommand("nodoors", "Toggle door transmit", (player, info) =>
{
if (player == null)
return;
if (ShouldSeeDoors.ContainsKey(player.Slot))
{
ShouldSeeDoors[player.Slot] = !ShouldSeeDoors[player.Slot];
} else
{
ShouldSeeDoors.Add(player.Slot, false);
}
info.ReplyToCommand($"You should {(ShouldSeeDoors[player.Slot] ? "see" : "not see")} doors");
});
// In this example, we will hide every door for players that have enabled the option with the command 'nodoors'
RegisterListener<Listeners.CheckTransmit>((CCheckTransmitInfoList infoList) =>
{
// Get the list of the currently available doors (prop_door_rotating)
IEnumerable<CPropDoorRotating> doors = Utilities.FindAllEntitiesByDesignerName<CPropDoorRotating>("prop_door_rotating");
// Do nothing if there is none.
if (!doors.Any())
return;
// Go through every received info
foreach ((CCheckTransmitInfo info, CCSPlayerController? player) in infoList)
{
// If no player is found, we can continue
if (player == null)
continue;
// Otherwise, lets do the work:
// Check if we should clear or not:
// If we have no data saved for this player, then we should not continue
if (!ShouldSeeDoors.ContainsKey(player.Slot))
continue;
// If this value is true, then this player should see doors
if (ShouldSeeDoors[player.Slot])
continue;
// Otherwise, lets remove the door entity indexes from the info list so they won't be transmitted
foreach (CPropDoorRotating door in doors)
{
info.TransmitEntities.Remove(door);
}
// NOTE: this is a barebone example, saving data and doing sanity checks is up to you.
}
});
// In this example, we will hide other players in the same team as the player.
// NOTE: 'Hiding' players requires extra work to do, killing non-transmitted players results in crash.
RegisterListener<Listeners.CheckTransmit>((CCheckTransmitInfoList infoList) =>
{
// Get the list of the current players, we only work with this value later on
List<CCSPlayerController> players = Utilities.GetPlayers();
// Go through every received info
foreach ((CCheckTransmitInfo info, CCSPlayerController? player) in infoList)
{
// If no player is found, we can continue
if (player == null)
continue;
// Otherwise, lets do the work:
// as an example, lets hide everyone for this player who is in the same team.
IEnumerable<CCSPlayerController> targetPlayers = players.Where(p =>
// is the player and its pawn valid
p.IsValid && p.Pawn.IsValid &&
// we shouldn't hide ourselves
p.Slot != player.Slot &&
// is the player is in the same team
p.Team == player.Team &&
// is alive
p.PlayerPawn.Value?.LifeState == (byte)LifeState_t.LIFE_ALIVE
);
foreach (CCSPlayerController targetPlayer in targetPlayers)
{
// Calling 'Remove' will clear the entity index of the target player pawn from the transmission list
// so it won't be transmitted for the 'player'.
info.TransmitEntities.Remove(targetPlayer.Pawn);
}
}
});
}
}

View File

@@ -1,38 +1,60 @@
using System.Text.Json.Serialization;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes;
namespace WithConfig;
public class SampleConfig : BasePluginConfig
{
[JsonPropertyName("ChatPrefix")] public string ChatPrefix { get; set; } = "My Cool Plugin";
[JsonPropertyName("ChatInterval")] public float ChatInterval { get; set; } = 60;
}
[MinimumApiVersion(80)]
public class WithConfigPlugin : BasePlugin, IPluginConfig<SampleConfig>
{
public override string ModuleName => "Example: With Config";
public override string ModuleVersion => "1.0.0";
public SampleConfig Config { get; set; }
public void OnConfigParsed(SampleConfig config)
{
// Do manual verification of the config and override any invalid values
if (config.ChatInterval > 60)
{
config.ChatInterval = 60;
}
if (config.ChatPrefix.Length > 25)
{
throw new Exception($"Invalid value has been set to config value 'ChatPrefix': {config.ChatPrefix}");
}
// Once we've validated the config, we can set it to the instance
Config = config;
}
}
using System.Text.Json.Serialization;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Config;
using CounterStrikeSharp.API.Modules.Extensions;
namespace WithConfig;
public class SampleConfig : BasePluginConfig
{
[JsonPropertyName("ChatPrefix")] public string ChatPrefix { get; set; } = "My Cool Plugin";
[JsonPropertyName("ChatInterval")] public float ChatInterval { get; set; } = 60;
}
[MinimumApiVersion(80)]
public class WithConfigPlugin : BasePlugin, IPluginConfig<SampleConfig>
{
public override string ModuleName => "Example: With Config";
public override string ModuleVersion => "1.0.0";
public SampleConfig Config { get; set; }
public void OnConfigParsed(SampleConfig config)
{
// Do manual verification of the config and override any invalid values
if (config.ChatInterval > 60)
{
config.ChatInterval = 60;
}
if (config.ChatPrefix.Length > 25)
{
throw new Exception($"Invalid value has been set to config value 'ChatPrefix': {config.ChatPrefix}");
}
// Once we've validated the config, we can set it to the instance
Config = config;
}
[ConsoleCommand("css_reload_config", "Reloads the plugin config")]
public void OnReloadConfig(CCSPlayerController? player, CommandInfo commandInfo)
{
commandInfo.ReplyToCommand("Chat Interval before reload: " + Config.ChatInterval);
Config.Reload();
commandInfo.ReplyToCommand("Chat Interval after reload: " + Config.ChatInterval);
}
[ConsoleCommand("css_reset_config", "Resets the plugin config")]
public void OnResetConfig(CCSPlayerController? player, CommandInfo commandInfo)
{
commandInfo.ReplyToCommand("Chat Interval before reset: " + Config.ChatInterval);
Config.ChatInterval = 60;
Config.Update();
commandInfo.ReplyToCommand("Chat Interval after reset: " + Config.ChatInterval);
}
}

12818
libraries/httplib/httplib.h Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -14,7 +14,6 @@ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-invalid-offsetof -Wno-reorder")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mfpmath=sse -msse -fno-strict-aliasing")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-threadsafe-statics -v -fvisibility=default")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc -static-libstdc++")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--exclude-libs=libprotobuf.a")
set(

View File

@@ -11,7 +11,7 @@ set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING
FORCE
)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD 20)
if(LINUX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
@@ -35,10 +35,10 @@ else()
add_definitions(-DGITHUB_SHA="Local")
endif()
if(DEFINED ENV{BUILD_NUMBER})
add_definitions(-DBUILD_NUMBER="$ENV{BUILD_NUMBER}")
if(DEFINED ENV{SEMVER})
add_definitions(-DSEMVER="$ENV{SEMVER}")
else()
add_definitions(-DBUILD_NUMBER="0")
add_definitions(-DSEMVER="Local")
endif()
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
@@ -58,7 +58,6 @@ include_directories(
${SOURCESDK}/public/tier1
${SOURCESDK}/public/entity2
${SOURCESDK}/public/game/server
${SOURCESDK}/public/entity2
${SOURCESDK}/public/schemasystem
${METAMOD_DIR}/core
${METAMOD_DIR}/core/sourcehook

View File

@@ -11,8 +11,10 @@ using CounterStrikeSharp.API.Core.Plugin;
using CounterStrikeSharp.API.Core.Plugin.Host;
using CounterStrikeSharp.API.Core.Translations;
using CounterStrikeSharp.API.Modules.Admin;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.DependencyInjection.Extensions;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Localization;
using Microsoft.Extensions.Logging;
using Serilog;
@@ -44,7 +46,11 @@ public static class Bootstrap
services.AddSingleton<IPluginManager, PluginManager>();
services.AddSingleton<IPlayerLanguageManager, PlayerLanguageManager>();
services.AddScoped<IPluginContextQueryHandler, PluginContextQueryHandler>();
services.AddSingleton<ICommandManager, CommandManager>();
services.AddSingleton<ICommandManager, CommandManager>();
services.TryAddSingleton<IStringLocalizerFactory, CoreJsonStringLocalizerFactory>();
services.TryAddTransient(typeof(IStringLocalizer<>), typeof(StringLocalizer<>));
services.TryAddTransient(typeof(IStringLocalizer), typeof(StringLocalizer));
services.Scan(i => i.FromCallingAssembly()
.AddClasses(c => c.AssignableTo<IStartupService>())
@@ -71,4 +77,4 @@ public static class Bootstrap
return 0;
}
}
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -17,6 +17,7 @@
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CounterStrikeSharp.API.Core.Commands;
using CounterStrikeSharp.API.Core.Hosting;
using CounterStrikeSharp.API.Core.Plugin;
@@ -28,6 +29,7 @@ using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Menu;
using CounterStrikeSharp.API.Modules.Utils;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Localization;
using Microsoft.Extensions.Logging;
namespace CounterStrikeSharp.API.Core
@@ -35,6 +37,8 @@ namespace CounterStrikeSharp.API.Core
public sealed class Application
{
private static Application _instance = null!;
public static IStringLocalizer Localizer => Instance._localizer;
public ILogger Logger { get; }
public static Application Instance => _instance!;
@@ -48,11 +52,12 @@ namespace CounterStrikeSharp.API.Core
private readonly IPluginContextQueryHandler _pluginContextQueryHandler;
private readonly IPlayerLanguageManager _playerLanguageManager;
private readonly ICommandManager _commandManager;
private readonly IStringLocalizer _localizer;
public Application(ILoggerFactory loggerFactory, IScriptHostConfiguration scriptHostConfiguration,
GameDataProvider gameDataProvider, CoreConfig coreConfig, IPluginManager pluginManager,
IPluginContextQueryHandler pluginContextQueryHandler, IPlayerLanguageManager playerLanguageManager,
ICommandManager commandManager)
ICommandManager commandManager, IStringLocalizer localizer)
{
Logger = loggerFactory.CreateLogger("Core");
_scriptHostConfiguration = scriptHostConfiguration;
@@ -62,11 +67,28 @@ namespace CounterStrikeSharp.API.Core
_pluginContextQueryHandler = pluginContextQueryHandler;
_playerLanguageManager = playerLanguageManager;
_commandManager = commandManager;
_localizer = localizer;
_instance = this;
}
public void Start()
{
AppDomain.CurrentDomain.UnhandledException += (sender, e) =>
{
if ((e.ExceptionObject as Exception) is PluginTerminationException pluginEx)
{
return;
}
};
TaskScheduler.UnobservedTaskException += (sender, e) =>
{
if (e.Exception.InnerExceptions.Any(ex => ex is PluginTerminationException))
{
e.SetObserved();
}
};
Logger.LogInformation("CounterStrikeSharp is starting up...");
_coreConfig.Load();
@@ -122,123 +144,135 @@ namespace CounterStrikeSharp.API.Core
switch (info.GetArg(1))
{
case "list":
{
info.ReplyToCommand(
$" List of all plugins currently loaded by CounterStrikeSharp: {_pluginManager.GetLoadedPlugins().Count()} plugins loaded.");
foreach (var plugin in _pluginManager.GetLoadedPlugins())
{
var sb = new StringBuilder();
sb.AppendFormat(" [#{0}:{1}]: \"{2}\" ({3})", plugin.PluginId,
plugin.State.ToString().ToUpper(), plugin.Plugin?.ModuleName ?? "Unknown",
plugin.Plugin?.ModuleVersion ?? "Unknown");
if (!string.IsNullOrEmpty(plugin.Plugin?.ModuleAuthor))
sb.AppendFormat(" by {0}", plugin.Plugin.ModuleAuthor);
if (!string.IsNullOrEmpty(plugin.Plugin?.ModuleDescription))
{
sb.Append("\n");
sb.Append(" ");
sb.Append(plugin.Plugin.ModuleDescription);
}
info.ReplyToCommand(sb.ToString());
}
break;
}
case "start":
case "load":
{
if (info.ArgCount < 3)
{
info.ReplyToCommand(
"Valid usage: css_plugins start/load [relative plugin path || absolute plugin path] (e.g \"TestPlugin\", \"plugins/TestPlugin/TestPlugin.dll\")\n");
$" List of all plugins currently loaded by CounterStrikeSharp: {_pluginManager.GetLoadedPlugins().Count()} plugins loaded.");
foreach (var plugin in _pluginManager.GetLoadedPlugins())
{
var sb = new StringBuilder();
sb.AppendFormat(" [#{0}:{1}]: \"{2}\" ({3})", plugin.PluginId,
plugin.State.ToString().ToUpper(), plugin.Plugin?.ModuleName ?? "Unknown",
plugin.Plugin?.ModuleVersion ?? "Unknown");
if (!string.IsNullOrEmpty(plugin.Plugin?.ModuleAuthor))
sb.AppendFormat(" by {0}", plugin.Plugin.ModuleAuthor);
if (!string.IsNullOrEmpty(plugin.Plugin?.ModuleDescription))
{
sb.Append("\n");
sb.Append(" ");
sb.Append(plugin.Plugin.ModuleDescription);
}
if (plugin.State == PluginState.Unloaded && !string.IsNullOrEmpty(plugin.TerminationReason))
{
sb.Append("\n");
sb.AppendFormat(" Termination Reason: {0}", plugin.TerminationReason);
}
info.ReplyToCommand(sb.ToString());
}
break;
}
// If our argument doesn't end in ".dll" - try and construct a path similar to PluginName/PluginName.dll.
// We'll assume we have a full path if we have ".dll".
var path = info.GetArg(2);
path = Path.Combine(_scriptHostConfiguration.RootPath, !path.EndsWith(".dll") ? $"plugins/{path}/{path}.dll" : path);
var plugin = _pluginContextQueryHandler.FindPluginByModulePath(path);
if (plugin == null)
case "start":
case "load":
{
try
if (info.ArgCount < 3)
{
_pluginManager.LoadPlugin(path);
plugin = _pluginContextQueryHandler.FindPluginByModulePath(path);
info.ReplyToCommand(
"Valid usage: css_plugins start/load [relative plugin path || absolute plugin path] (e.g \"TestPlugin\", \"plugins/TestPlugin/TestPlugin.dll\")\n");
break;
}
// If our argument doesn't end in ".dll" - try and construct a path similar to PluginName/PluginName.dll.
// We'll assume we have a full path if we have ".dll".
var path = info.GetArg(2);
path = Path.Combine(
_scriptHostConfiguration.RootPath,
!path.EndsWith(".dll")
? $"plugins/{path}/{Path.GetFileName(path)}.dll"
: path
);
var plugin = _pluginContextQueryHandler.FindPluginByModulePath(path);
if (plugin == null)
{
try
{
_pluginManager.LoadPlugin(path);
plugin = _pluginContextQueryHandler.FindPluginByModulePath(path);
plugin.Plugin.OnAllPluginsLoaded(false);
}
catch (Exception e)
{
info.ReplyToCommand($"Could not load plugin \"{path}\"");
Logger.LogError(e, "Could not load plugin \"{Path}\"", path);
}
}
else
{
plugin.Load(false);
plugin.Plugin.OnAllPluginsLoaded(false);
}
catch (Exception e)
{
info.ReplyToCommand($"Could not load plugin \"{path}\"");
Logger.LogError(e, "Could not load plugin \"{Path}\"", path);
}
}
else
{
plugin.Load(false);
plugin.Plugin.OnAllPluginsLoaded(false);
}
break;
}
break;
}
case "stop":
case "unload":
{
if (info.ArgCount < 3)
{
info.ReplyToCommand(
"Valid usage: css_plugins stop/unload [plugin name || #plugin id] (e.g \"TestPlugin\", \"1\")\n");
if (info.ArgCount < 3)
{
info.ReplyToCommand(
"Valid usage: css_plugins stop/unload [plugin name || #plugin id] (e.g \"TestPlugin\", \"1\")\n");
break;
}
var pluginIdentifier = info.GetArg(2);
string path;
path = Path.Combine(_scriptHostConfiguration.RootPath,
!pluginIdentifier.EndsWith(".dll") ? $"plugins/{pluginIdentifier}/{pluginIdentifier}.dll" : pluginIdentifier);
var plugin = _pluginContextQueryHandler.FindPluginByIdOrName(pluginIdentifier)
?? _pluginContextQueryHandler.FindPluginByModulePath(path);
if (plugin == null)
{
info.ReplyToCommand($"Could not unload plugin \"{pluginIdentifier}\"");
break;
}
plugin.Unload(false);
break;
}
var pluginIdentifier = info.GetArg(2);
string path;
path = Path.Combine(_scriptHostConfiguration.RootPath,
!pluginIdentifier.EndsWith(".dll") ? $"plugins/{pluginIdentifier}/{pluginIdentifier}.dll" : pluginIdentifier);
var plugin = _pluginContextQueryHandler.FindPluginByIdOrName(pluginIdentifier)
?? _pluginContextQueryHandler.FindPluginByModulePath(path);
if (plugin == null)
{
info.ReplyToCommand($"Could not unload plugin \"{pluginIdentifier}\"");
break;
}
plugin.Unload(false);
break;
}
case "restart":
case "reload":
{
if (info.ArgCount < 3)
{
info.ReplyToCommand(
"Valid usage: css_plugins restart/reload [plugin name || #plugin id] (e.g \"TestPlugin\", \"#1\")\n");
if (info.ArgCount < 3)
{
info.ReplyToCommand(
"Valid usage: css_plugins restart/reload [plugin name || #plugin id] (e.g \"TestPlugin\", \"#1\")\n");
break;
}
var pluginIdentifier = info.GetArg(2);
var plugin = _pluginContextQueryHandler.FindPluginByIdOrName(pluginIdentifier);
if (plugin == null)
{
info.ReplyToCommand($"Could not reload plugin \"{pluginIdentifier}\"");
break;
}
plugin.Unload(true);
plugin.Load(true);
plugin.Plugin.OnAllPluginsLoaded(true);
break;
}
var pluginIdentifier = info.GetArg(2);
var plugin = _pluginContextQueryHandler.FindPluginByIdOrName(pluginIdentifier);
if (plugin == null)
{
info.ReplyToCommand($"Could not reload plugin \"{pluginIdentifier}\"");
break;
}
plugin.Unload(true);
plugin.Load(true);
plugin.Plugin.OnAllPluginsLoaded(true);
break;
}
default:
info.ReplyToCommand("Valid usage: css_plugins [option]\n" +
" list - List all plugins currently loaded.\n" +

View File

@@ -0,0 +1,9 @@
using System;
namespace CounterStrikeSharp.API.Core.Attributes.Registration;
[AttributeUsage(AttributeTargets.Method)]
public class ListenerHandlerAttribute<T> : Attribute
where T: Delegate
{
}

View File

@@ -53,20 +53,27 @@ namespace CounterStrikeSharp.API.Core
public abstract string ModuleName { get; }
public abstract string ModuleVersion { get; }
public virtual string ModuleAuthor { get; }
public virtual string ModuleDescription { get; }
public string ModulePath { get; set; }
public string ModuleDirectory => Path.GetDirectoryName(ModulePath);
public ILogger Logger { get; set; }
public ICommandManager CommandManager { get; set; }
public IStringLocalizer Localizer { get; set; }
internal Plugin.ISelfPluginControl SelfControl { get; set; }
public void TerminateSelf(string reason)
{
SelfControl?.TerminateSelf(reason);
}
public virtual void Load(bool hotReload)
{
}
@@ -74,7 +81,7 @@ namespace CounterStrikeSharp.API.Core
public virtual void Unload(bool hotReload)
{
}
public virtual void OnAllPluginsLoaded(bool hotReload)
{
}
@@ -117,9 +124,6 @@ namespace CounterStrikeSharp.API.Core
public readonly Dictionary<Delegate, CallbackSubscriber> Handlers =
new Dictionary<Delegate, CallbackSubscriber>();
public readonly Dictionary<Delegate, CallbackSubscriber> CommandHandlers =
new Dictionary<Delegate, CallbackSubscriber>();
public readonly Dictionary<Delegate, CallbackSubscriber> CommandListeners =
new Dictionary<Delegate, CallbackSubscriber>();
@@ -132,8 +136,10 @@ namespace CounterStrikeSharp.API.Core
internal readonly Dictionary<Delegate, EntityIO.EntityOutputCallback> EntitySingleOutputHooks =
new Dictionary<Delegate, EntityIO.EntityOutputCallback>();
public readonly List<CommandDefinition> CommandDefinitions = new List<CommandDefinition>();
public readonly List<Timer> Timers = new List<Timer>();
public delegate HookResult GameEventHandler<T>(T @event, GameEventInfo info) where T : GameEvent;
private void RegisterEventHandlerInternal<T>(string name, GameEventHandler<T> handler, bool post)
@@ -157,7 +163,7 @@ namespace CounterStrikeSharp.API.Core
var name = typeof(T).GetCustomAttribute<EventNameAttribute>()?.Name;
RegisterEventHandlerInternal(name, handler, hookMode == HookMode.Post);
}
/// <summary>
/// De-registers a game event handler.
/// </summary>
@@ -165,7 +171,7 @@ namespace CounterStrikeSharp.API.Core
public void DeregisterEventHandler<T>(GameEventHandler<T> handler, HookMode hookMode = HookMode.Post) where T : GameEvent
{
var name = typeof(T).GetCustomAttribute<EventNameAttribute>()!.Name;
if (!Handlers.TryGetValue(handler, out var subscriber)) return;
NativeAPI.UnhookEvent(name, subscriber.GetInputArgument(), hookMode == HookMode.Post);
@@ -193,11 +199,13 @@ namespace CounterStrikeSharp.API.Core
public void AddCommand(string name, string description, CommandInfo.CommandCallback handler)
{
var definition = new CommandDefinition(name, description, handler);
CommandDefinitions.Add(definition);
CommandManager.RegisterCommand(definition);
}
private void AddCommand(CommandDefinition definition)
{
CommandDefinitions.Add(definition);
CommandManager.RegisterCommand(definition);
}
@@ -229,14 +237,13 @@ namespace CounterStrikeSharp.API.Core
/// <param name="handler">The callback function to be invoked when the command is executed.</param>
public void RemoveCommand(string name, CommandInfo.CommandCallback handler)
{
if (CommandHandlers.ContainsKey(handler))
var definition = CommandDefinitions.FirstOrDefault(
definition => definition.Name == name && definition.Callback == handler);
if (definition != null)
{
var subscriber = CommandHandlers[handler];
NativeAPI.RemoveCommand(name, subscriber.GetInputArgument());
FunctionReference.Remove(subscriber.GetReferenceIdentifier());
CommandHandlers.Remove(handler);
CommandDefinitions.Remove(definition);
CommandManager.RemoveCommand(definition);
}
}
@@ -319,9 +326,9 @@ namespace CounterStrikeSharp.API.Core
throw new ArgumentException("Listener of type T is invalid and does not have a name attribute",
nameof(T));
}
if (!Listeners.TryGetValue(handler, out var subscriber)) return;
NativeAPI.RemoveListener(listenerName, subscriber.GetInputArgument());
FunctionReference.Remove(subscriber.GetReferenceIdentifier());
Listeners.Remove(handler);
@@ -396,20 +403,26 @@ namespace CounterStrikeSharp.API.Core
}
/// <summary>
/// Registers all game event handlers that are decorated with the <see cref="GameEventHandlerAttribute"/> attribute.
/// Registers all game event handlers that are decorated with the <see cref="GameEventHandlerAttribute"/> and <see cref="ListenerHandlerAttribute{T}"/> attribute.
/// </summary>
/// <param name="instance">The instance of the object where the event handlers are defined.</param>
public void RegisterAttributeHandlers(object instance)
{
var eventHandlers = instance.GetType()
.GetMethods()
var methods = instance.GetType().GetMethods();
var eventHandlers = methods
.Where(method => method.GetCustomAttribute<GameEventHandlerAttribute>() != null)
.Where(method =>
method.GetParameters().FirstOrDefault()?.ParameterType.IsSubclassOf(typeof(GameEvent)) == true)
.ToArray();
var method = typeof(BasePlugin).GetMethod("RegisterEventHandlerInternal", BindingFlags.NonPublic |
var listenerHandlers = methods
.Where(method => method.GetCustomAttribute(typeof(ListenerHandlerAttribute<>)) != null)
.ToArray();
var registerEvent = typeof(BasePlugin).GetMethod(nameof(RegisterEventHandlerInternal), BindingFlags.NonPublic |
BindingFlags.Instance)!;
var registerListener = GetType().GetMethod(nameof(RegisterListener))!;
foreach (var eventHandler in eventHandlers)
{
@@ -421,8 +434,22 @@ namespace CounterStrikeSharp.API.Core
var actionType = typeof(GameEventHandler<>).MakeGenericType(parameterType);
var action = Delegate.CreateDelegate(actionType, instance, eventHandler);
var generic = method.MakeGenericMethod(parameterType);
generic.Invoke(this, new object[] { eventName, action, hookMode == HookMode.Post });
var registerEventGeneric = registerEvent.MakeGenericMethod(parameterType);
registerEventGeneric.Invoke(this, [eventName, action, hookMode == HookMode.Post]);
}
foreach (var listnerHandler in listenerHandlers)
{
var attribute = listnerHandler.GetCustomAttribute(typeof(ListenerHandlerAttribute<>))!;
var listenerType = attribute.GetType().GetGenericArguments().First();
if (listenerType.GetCustomAttribute<ListenerNameAttribute>() == null)
throw new ArgumentException("Listener of type T is invalid and does not have a name attribute",
listenerType.Name);
var listenerDelegate = Delegate.CreateDelegate(listenerType, instance, listnerHandler);
registerListener.MakeGenericMethod(listenerType).Invoke(this, [listenerDelegate]);
}
}
@@ -482,29 +509,29 @@ namespace CounterStrikeSharp.API.Core
{
var convars = type
.GetFields(BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static)
.Where(prop => prop.FieldType.IsGenericType &&
.Where(prop => prop.FieldType.IsGenericType &&
prop.FieldType.GetGenericTypeDefinition() == typeof(FakeConVar<>));
foreach (var prop in convars)
{
object propValue = prop.GetValue(instance); // FakeConvar<?> instance
var propValueType = prop.FieldType.GenericTypeArguments[0];
var name = prop.FieldType.GetProperty("Name", BindingFlags.Public | BindingFlags.Instance)
.GetValue(propValue);
var description = prop.FieldType.GetProperty("Description", BindingFlags.Public | BindingFlags.Instance)
.GetValue(propValue);
MethodInfo executeCommandMethod = prop.FieldType
.GetMethod("ExecuteCommand", BindingFlags.Instance | BindingFlags.NonPublic);
this.AddCommand((string)name, (string) description, (caller, command) =>
this.AddCommand((string)name, (string)description, (caller, command) =>
{
executeCommandMethod.Invoke(propValue, new object[] {caller, command});
executeCommandMethod.Invoke(propValue, new object[] { caller, command });
});
}
}
/// <summary>
/// Used to bind a fake ConVar to a plugin command. Only required for ConVars that are not public properties of the plugin class.
/// </summary>
@@ -529,7 +556,7 @@ namespace CounterStrikeSharp.API.Core
NativeAPI.HookEntityOutput(classname, outputName, subscriber.GetInputArgument(), mode);
EntityOutputHooks[handler] = subscriber;
}
public void HookUserMessage(int messageId, UserMessage.UserMessageHandler handler, HookMode mode = HookMode.Pre)
{
var subscriber = new CallbackSubscriber(handler, handler,
@@ -538,7 +565,7 @@ namespace CounterStrikeSharp.API.Core
NativeAPI.HookUsermessage(messageId, subscriber.GetInputArgument(), mode);
Handlers[handler] = subscriber;
}
public void UnhookUserMessage(int messageId, UserMessage.UserMessageHandler handler, HookMode mode = HookMode.Pre)
{
if (!Handlers.TryGetValue(handler, out var subscriber)) return;
@@ -622,11 +649,6 @@ namespace CounterStrikeSharp.API.Core
subscriber.Dispose();
}
foreach (var subscriber in CommandHandlers.Values)
{
subscriber.Dispose();
}
foreach (var subscriber in CommandListeners.Values)
{
subscriber.Dispose();
@@ -642,6 +664,11 @@ namespace CounterStrikeSharp.API.Core
subscriber.Dispose();
}
foreach (var definition in CommandDefinitions)
{
CommandManager.RemoveCommand(definition);
}
foreach (var timer in Timers)
{
timer.Kill();
@@ -650,4 +677,4 @@ namespace CounterStrikeSharp.API.Core
_disposed = true;
}
}
}
}

View File

@@ -65,18 +65,23 @@ public class CommandManager : ICommandManager
var info = new CommandInfo(commandInfo, caller);
var name = info.GetArg(0).ToLower();
using var temporaryCulture = new WithTemporaryCulture(caller.GetLanguage());
if (_commandDefinitions.TryGetValue(name, out var handler))
{
foreach (var command in handler)
foreach (var command in handler.ToList())
{
if (!handler.Contains(command))
{
continue;
}
var methodInfo = command.Callback?.GetMethodInfo();
// We do not need to do permission checks on commands executed from the server console.
// The server will always be allowed to execute commands (unless marked as client only like above)
if (caller != null)
if (caller != null)
{
// Do not execute command if we do not have the correct permissions.
var adminData = AdminManager.GetPlayerAdminData(caller!.AuthorizedSteamID);
@@ -115,11 +120,12 @@ public class CommandManager : ICommandManager
if (!attr.CanExecuteCommand(caller))
{
var responseStr = (attr.GetType() == typeof(RequiresPermissions)) ?
"You are missing the correct permissions" : "You do not have one of the correct permissions";
Application.Localizer["Missing permissions"] :
Application.Localizer["Missing one permission"];
var flags = attr.Permissions.Except(adminData?.GetAllFlags() ?? new HashSet<string>());
flags = flags.Except(adminData?.Groups ?? new HashSet<string>());
info.ReplyToCommand($"[CSS] {responseStr} ({string.Join(", ", flags)}) to execute this command.");
info.ReplyToCommand(Application.Localizer["Command permission denied", responseStr, string.Join(", ", flags)]);
return;
}

View File

@@ -53,6 +53,9 @@ namespace CounterStrikeSharp.API.Core
[JsonPropertyName("PluginAutoLoadEnabled")]
public bool PluginAutoLoadEnabled { get; set; } = true;
[JsonPropertyName("PluginResolveNugetPackages")]
public bool PluginResolveNugetPackages { get; set; }
[JsonPropertyName("ServerLanguage")]
public string ServerLanguage { get; set; } = "en";
@@ -61,6 +64,12 @@ namespace CounterStrikeSharp.API.Core
[JsonPropertyName("UnlockConVars")]
public bool UnlockConVars { get; set; } = true;
[JsonPropertyName("AutoUpdateEnabled")]
public bool AutoUpdateEnabled { get; set; } = true;
[JsonPropertyName("AutoUpdateURL")]
public string AutoUpdateURL { get; set; } = "http://gamedata.cssharp.dev";
}
/// <summary>
@@ -109,6 +118,8 @@ namespace CounterStrikeSharp.API.Core
/// </summary>
public static bool PluginAutoLoadEnabled => _coreConfig.PluginAutoLoadEnabled;
public static bool PluginResolveNugetPackages => _coreConfig.PluginResolveNugetPackages;
public static string ServerLanguage => _coreConfig.ServerLanguage;
public static bool UnlockConCommands => _coreConfig.UnlockConCommands;
@@ -151,27 +162,28 @@ namespace CounterStrikeSharp.API.Core
_commandsRegistered = true;
}
if (!File.Exists(_coreConfigPath))
if (File.Exists(_coreConfigPath))
{
try
{
var data = JsonSerializer.Deserialize<CoreConfigData>(File.ReadAllText(_coreConfigPath),
new JsonSerializerOptions() { ReadCommentHandling = JsonCommentHandling.Skip });
if (data != null)
{
_coreConfig = data;
}
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failed to load core configuration, fallback values will be used");
}
}
else
{
_logger.LogWarning(
"Core configuration could not be found at path \"{CoreConfigPath}\", fallback values will be used.",
_coreConfigPath);
return;
}
try
{
var data = JsonSerializer.Deserialize<CoreConfigData>(File.ReadAllText(_coreConfigPath),
new JsonSerializerOptions() { ReadCommentHandling = JsonCommentHandling.Skip });
if (data != null)
{
_coreConfig = data;
}
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failed to load core configuration, fallback values will be used");
}
var serverCulture = CultureInfo.GetCultures(CultureTypes.AllCultures)

View File

@@ -1,4 +1,4 @@
/*
/*
* This file is part of CounterStrikeSharp.
* CounterStrikeSharp is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -15,6 +15,7 @@
*/
using System.Collections.Concurrent;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
@@ -26,7 +27,7 @@ namespace CounterStrikeSharp.API.Core
/// </summary>
public enum FunctionLifetime
{
/// <summary>Delegate will be removed after the first invocation.</summary>
/// <summary>Delegate will be removed after the first invocation.</summary>
SingleUse,
/// <summary>Delegate will remain in memory for the lifetime of the application (or until <see cref="FunctionReference.Remove"/> is called).</summary>
@@ -57,7 +58,7 @@ namespace CounterStrikeSharp.API.Core
_targetMethod = method;
_nativeCallback = CreateWrappedCallback();
}
/// <summary>
/// <inheritdoc cref="FunctionLifetime"/>
/// </summary>
@@ -106,6 +107,11 @@ namespace CounterStrikeSharp.API.Core
}
catch (Exception e)
{
if ((e.InnerException ?? e) is Plugin.PluginTerminationException pluginEx)
{
return;
}
Application.Instance.Logger.LogError(e, "Error invoking callback");
}
finally
@@ -176,4 +182,4 @@ namespace CounterStrikeSharp.API.Core
}
}
}
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -30,4 +30,4 @@ namespace CounterStrikeSharp.API.Core
[DllImport(dllPath, EntryPoint = "InvokeNative")]
public static extern void InvokeNative(IntPtr ptr);
}
}
}

View File

@@ -34,5 +34,11 @@ public interface IScriptHostConfiguration
/// Gets the absolute path to the directory that contains CounterStrikeSharp game data.
/// e.g. /game/csgo/addons/counterstrikesharp/gamedata
/// </summary>
string GameDataPath { get; }
}
string GameDataPath { get; }
/// <summary>
/// Gets the absolute path to the directory that contains CounterStrikeSharp translation files.
/// e.g. /game/csgo/addons/counterstrikesharp/lang
/// </summary>
string LanguagePath { get; }
}

View File

@@ -9,7 +9,8 @@ internal sealed class ScriptHostConfiguration : IScriptHostConfiguration
public string PluginPath { get; }
public string SharedPath { get; }
public string ConfigsPath { get; }
public string GameDataPath { get; }
public string GameDataPath { get; }
public string LanguagePath { get; }
public ScriptHostConfiguration(IHostEnvironment hostEnvironment)
{
@@ -17,6 +18,7 @@ internal sealed class ScriptHostConfiguration : IScriptHostConfiguration
SharedPath = Path.Join(new[] { hostEnvironment.ContentRootPath, "shared" });
PluginPath = Path.Join(new[] { hostEnvironment.ContentRootPath, "plugins" });
ConfigsPath = Path.Join(new[] { hostEnvironment.ContentRootPath, "configs" });
GameDataPath = Path.Join(new[] { hostEnvironment.ContentRootPath, "gamedata" });
GameDataPath = Path.Join(new[] { hostEnvironment.ContentRootPath, "gamedata" });
LanguagePath = Path.Join(new[] { hostEnvironment.ContentRootPath, "lang" });
}
}
}

View File

@@ -6,8 +6,8 @@ using CounterStrikeSharp.API.Modules.Utils;
namespace CounterStrikeSharp.API.Core
{
public class Listeners {
public class Listeners
{
/// <summary>
/// Called when an entity is spawned.
/// </summary>
@@ -44,6 +44,18 @@ namespace CounterStrikeSharp.API.Core
[ListenerName("OnTick")]
public delegate void OnTick();
/// <summary>
/// Called on every server frame before entities think.
/// </summary>
[ListenerName("OnServerPreEntityThink")]
public delegate void OnServerPreEntityThink();
/// <summary>
/// Called on every server frame after entities think.
/// </summary>
[ListenerName("OnServerPostEntityThink")]
public delegate void OnServerPostEntityThink();
/// <summary>
/// Called when a new map is loaded.
/// </summary>
@@ -107,7 +119,7 @@ namespace CounterStrikeSharp.API.Core
/// <param name="playerSlot">The player slot of the authorized client.</param>
/// <param name="steamId">The Steam ID of the authorized client.</param>
[ListenerName("OnClientAuthorized")]
public delegate void OnClientAuthorized(int playerSlot, [CastFrom(typeof(ulong))]SteamID steamId);
public delegate void OnClientAuthorized(int playerSlot, [CastFrom(typeof(ulong))] SteamID steamId);
/// <summary>
/// Called when the server is updating the hibernation state.
@@ -163,5 +175,37 @@ namespace CounterStrikeSharp.API.Core
/// <param name="manifest">Resource Manifest</param>
[ListenerName("OnServerPrecacheResources")]
public delegate void OnServerPrecacheResources(ResourceManifest manifest);
/// <summary>
/// Called when checking transmit on entities.
/// </summary>
/// <param name="infoList">Transmit info list</param>
[ListenerName("CheckTransmit")]
public delegate void CheckTransmit([CastFrom(typeof(nint))] CCheckTransmitInfoList infoList);
/// <summary>
/// Called in the entity pre-think when the player's buttons have changed.
/// </summary>
/// <param name="player"></param>
/// <param name="pressed"></param>
/// <param name="released"></param>
[ListenerName("OnPlayerButtonsChanged")]
public delegate void OnPlayerButtonsChanged(CCSPlayerController player, PlayerButtons pressed, PlayerButtons released);
/// <summary>
/// Called when a player sends a chat message.
/// </summary>
/// <param name="player">The player who sent the chat message.</param>
/// <param name="message">The content of the chat message.</param>
/// <param name="teamChat">If the chat message was sent to team only.</param>
[ListenerName("OnPlayerChat")]
public delegate void OnPlayerChat(CCSPlayerController player, string message, bool teamChat);
/// <summary>
/// Called when all metamod plugins are loaded.
/// </summary>
[ListenerName("OnMetamodAllPluginsLoaded")]
public delegate void OnMetamodAllPluginsLoaded();
}
}
}

View File

@@ -1,26 +1,71 @@
using System;
using System.Numerics;
using System.Runtime.InteropServices;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using Vector = CounterStrikeSharp.API.Modules.Utils.Vector;
namespace CounterStrikeSharp.API.Core;
public partial class CBaseEntity
{
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
/// <exception cref="ArgumentNullException">No valid argument</exception>
/// <exception cref="ArgumentNullException">At least one parameter must be specified</exception>
public void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
{
Guard.IsValidEntity(this);
if (position == null && angles == null && velocity == null)
throw new ArgumentNullException("No valid argument");
throw new ArgumentException("At least one parameter must be specified");
nint _position = position?.Handle ?? 0;
nint _angles = angles?.Handle ?? 0;
nint _velocity = velocity?.Handle ?? 0;
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(Handle, GameData.GetOffset("CBaseEntity_Teleport"))(Handle, _position, _angles, _velocity);
nint _handle = Handle;
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(_handle, GameData.GetOffset("CBaseEntity_Teleport"))(_handle, _position,
_angles, _velocity);
}
/// <summary>
/// Teleports the entity to the specified position, angles, and velocity using Vector3 parameters.
/// This overload is optimized for memory efficiency by directly working with a Vector3 struct.
/// </summary>
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
/// <exception cref="ArgumentException">At least one parameter must be specified</exception>
public void Teleport(Vector3? position = null, Vector3? angles = null, Vector3? velocity = null)
{
Guard.IsValidEntity(this);
if (position == null && angles == null && velocity == null)
throw new ArgumentException("At least one parameter must be specified");
unsafe
{
void* positionPtr = null, anglePtr = null, velocityPtr = null;
if (position.HasValue)
{
var pos = position.Value;
positionPtr = &pos;
}
if (angles.HasValue)
{
var ang = angles.Value;
anglePtr = &ang;
}
if (velocity.HasValue)
{
var vel = velocity.Value;
velocityPtr = &vel;
}
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(Handle, GameData.GetOffset("CBaseEntity_Teleport"))(Handle,
(nint)positionPtr,
(nint)anglePtr, (nint)velocityPtr);
}
}
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
@@ -48,4 +93,25 @@ public partial class CBaseEntity
return (T)Activator.CreateInstance(typeof(T), Marshal.ReadIntPtr(SubclassID.Handle + 4));
}
/// <summary>
/// Emit a soundevent to all players.
/// </summary>
/// <param name="soundEventName">The name of the soundevent to emit.</param>
/// <param name="recipients">The recipients of the soundevent.</param>
/// <param name="volume">The volume of the soundevent.</param>
/// <param name="pitch">The pitch of the soundevent.</param>
/// <returns>The sound event guid.</returns>
public uint EmitSound(string soundEventName, RecipientFilter? recipients = null, float volume = 1f, float pitch = 0)
{
Guard.IsValidEntity(this);
if (recipients == null)
{
recipients = new RecipientFilter();
recipients.AddAllPlayers();
}
return NativeAPI.EmitSoundFilter(recipients.GetRecipientMask(), this.Index, soundEventName, volume, pitch);
}
}

View File

@@ -14,8 +14,11 @@
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
using System.Runtime.InteropServices;
using CounterStrikeSharp.API.Modules.Entities.Constants;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
namespace CounterStrikeSharp.API.Core;
@@ -28,4 +31,49 @@ public partial class CCSGameRules
{
VirtualFunctions.TerminateRound(Handle, roundEndReason, delay, 0, 0);
}
}
internal CBaseEntity? FindPickerEntityInternal(CBasePlayerController player)
{
// TODO: TEST!
// the third parameter seems to be something like `CDefaultTypedEntityInstanceFilter<CBaseEntity>` but its optional (earlier it was a string?)
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
VirtualFunctionWithReturn<CCSGameRules, CBasePlayerController, IntPtr?, CBaseEntity?> CCSGameRules_FindPickerEntity = new(Handle, GameData.GetOffset("CCSGameRules_FindPickerEntity"));
return CCSGameRules_FindPickerEntity.Invoke(this, player, null);
}
else
{
VirtualFunctionWithReturn<CCSGameRules, CBasePlayerController, IntPtr?, double, double, CBaseEntity?> CCSGameRules_FindPickerEntity = new(Handle, GameData.GetOffset("CCSGameRules_FindPickerEntity"));
return CCSGameRules_FindPickerEntity.Invoke(this, player, null, 0, 0); // on linux we have a fourth and fifth parameter aswell, but they are unused because the condition for them is always unmet.
}
}
public T? FindPickerEntity<T>(CBasePlayerController player)
where T : CBaseEntity
{
CBaseEntity? entity = FindPickerEntityInternal(player);
if (entity == null || !entity.IsValid)
{
return null;
}
return entity.As<T>();
}
public CCSPlayerController? GetClientAimTarget(CCSPlayerController player)
{
CCSPlayerPawn? pawn = FindPickerEntity<CCSPlayerPawn>(player);
if (pawn == null || !pawn.IsValid)
return null;
if (pawn.DesignerName == "player")
{
return pawn.OriginalController.Value;
}
return null;
}
}

View File

@@ -50,7 +50,7 @@ public partial class CCSPlayerController
{
Guard.IsValidEntity(this);
VirtualFunctions.ClientPrint(Handle, HudDestination.Chat, message, 0, 0, 0, 0);
NativeAPI.ClientPrint(this.Slot, (int)HudDestination.Chat, message);
}
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
@@ -58,7 +58,7 @@ public partial class CCSPlayerController
{
Guard.IsValidEntity(this);
VirtualFunctions.ClientPrint(Handle, HudDestination.Center, message, 0, 0, 0, 0);
NativeAPI.ClientPrint(this.Slot, (int)HudDestination.Center, message);
}
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
@@ -66,7 +66,7 @@ public partial class CCSPlayerController
{
Guard.IsValidEntity(this);
VirtualFunctions.ClientPrint(Handle, HudDestination.Alert, message, 0, 0, 0, 0);
NativeAPI.ClientPrint(this.Slot, (int)HudDestination.Alert, message);
}
public void PrintToCenterHtml(string message) => PrintToCenterHtml(message, 5);
@@ -340,4 +340,16 @@ public partial class CCSPlayerController
NativeAPI.SetClientVoiceFlags(Handle, (Byte)value);
}
}
[Obsolete(
"You are trying to call Teleport on a non-physical player. Maybe you mean Pawn? (See: https://docs.cssharp.dev/docs/guides/referencing-players.html#controllers--pawns)")]
public new void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
{
base.Teleport(position, angles, velocity);
}
public void ReplicateConVar(string conVar, string value)
{
NativeAPI.ReplicateConvar(Slot, conVar, value);
}
}

View File

@@ -15,6 +15,8 @@
*/
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
using CounterStrikeSharp.API.Modules.Utils;
namespace CounterStrikeSharp.API.Core;
@@ -54,4 +56,9 @@ public partial class CCSPlayer_ItemServices
return (T)Activator.CreateInstance(typeof(T), pointer)!;
}
public AcquireResult CanAcquire(CEconItemView itemView, AcquireMethod method, IntPtr unknown = 0)
{
return VirtualFunctions.CCSPlayer_ItemServices_CanAcquireFunc.Invoke(this, itemView, method, unknown);
}
}

View File

@@ -0,0 +1,106 @@
/*
* This file is part of CounterStrikeSharp.
* CounterStrikeSharp is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CounterStrikeSharp is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
using System.Collections;
using System.Runtime.InteropServices;
namespace CounterStrikeSharp.API.Core
{
[StructLayout(LayoutKind.Explicit)]
public struct CCheckTransmitInfo
{
/// <summary>
/// Entity n is already marked for transmission
/// </summary>
[FieldOffset(0x0)]
public CFixedBitVecBase TransmitEntities;
/// <summary>
/// Entity n is always send even if not in PVS (HLTV and Replay only)
/// </summary>
[FieldOffset(0x8)]
public CFixedBitVecBase TransmitAlways;
};
public sealed class CCheckTransmitInfoList : NativeObject, IReadOnlyList<(CCheckTransmitInfo info, CCSPlayerController? player)>
{
private int CheckTransmitPlayerSlotOffset = GameData.GetOffset("CheckTransmitPlayerSlot");
private unsafe nint* Inner => (nint*)base.Handle;
public unsafe int Count { get => (int)(*(this.Inner + 1)); }
public unsafe CCheckTransmitInfoList(IntPtr pointer) : base(pointer)
{ }
/// <summary>
/// Get transmit info for the given index.
/// </summary>
/// <param name="index">Index of the info you want to retrieve from the list, should be between 0 and '<see cref="Count"/>' - 1</param>
/// <returns></returns>
public (CCheckTransmitInfo info, CCSPlayerController? player) this[int index]
{
get
{
var (transmit, slot) = this.Get(index);
CCSPlayerController? player = Utilities.GetPlayerFromSlot(slot);
return (transmit, player);
}
}
/// <summary>
/// Get transmit info for the given index.
/// </summary>
/// <param name="index">Index of the info you want to retrieve from the list, should be between 0 and '<see cref="Count"/>' - 1</param>
/// <returns></returns>
private unsafe (CCheckTransmitInfo, int) Get(int index)
{
if (index < 0 || index >= this.Count)
{
throw new ArgumentOutOfRangeException("index");
}
// 'base.Handle' holds the pointer for our 'CCheckTransmitInfoList' wrapper class
// Get the pointer to the array of 'CCheckTransmitInfo'
nint* infoListPtr = *(nint**)this.Inner; // Dereference 'Inner' to get the pointer to the array
// Access the specific 'CCheckTransmitInfo*'
nint infoPtr = *(infoListPtr + index);
// Retrieve the 'CCheckTransmitInfo' from the pointer
CCheckTransmitInfo info = Marshal.PtrToStructure<CCheckTransmitInfo>(infoPtr);
// Get player slot from the 'infoPtr' using the 'CheckTransmitPlayerSlotOffset' offset
int playerSlot = *(int*)((byte*)infoPtr + CheckTransmitPlayerSlotOffset);
return (info, playerSlot);
}
public IEnumerator<(CCheckTransmitInfo, CCSPlayerController?)> GetEnumerator()
{
for (int i = 0; i < this.Count; i++)
{
yield return this[i];
}
}
IEnumerator IEnumerable.GetEnumerator()
{
return this.GetEnumerator();
}
}
}

View File

@@ -0,0 +1,81 @@
/*
* This file is part of CounterStrikeSharp.
* CounterStrikeSharp is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CounterStrikeSharp is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
using System.Runtime.InteropServices;
namespace CounterStrikeSharp.API.Core
{
// credits: qstage
[StructLayout(LayoutKind.Sequential)]
public unsafe struct CFixedBitVecBase
{
private const int LOG2_BITS_PER_INT = 5;
private const int BITS_PER_INT = 32;
private readonly uint* m_Ints;
public void Add(CEntityInstance entityInstance) => Write(entityInstance.Index);
public void Add(int bitNum) => Write(bitNum);
public void Add(uint bitNum) => Write(bitNum);
public void Remove(CEntityInstance entityInstance) => Clear(entityInstance.Index);
public void Remove(int bitNum) => Clear(bitNum);
public void Remove(uint bitNum) => Clear(bitNum);
public bool Contains(CEntityInstance entityInstance) => Contains(entityInstance.Index);
public bool Contains(uint bitNum) => Contains((int)bitNum);
private void Clear(uint bitNum) => Clear((int)bitNum);
private void Write(uint bitNum) => Write((int)bitNum);
private void Clear(int bitNum)
{
if (!(bitNum >= 0 && bitNum < Utilities.MaxEdicts))
return;
uint* pInt = m_Ints + BitVec_Int(bitNum);
*pInt &= ~(uint)BitVec_Bit(bitNum);
}
private void Write(int bitNum)
{
if (!(bitNum >= 0 && bitNum < Utilities.MaxEdicts))
return;
uint* pInt = m_Ints + BitVec_Int(bitNum);
*pInt |= (uint)BitVec_Bit(bitNum);
}
public bool Contains(int bitNum)
{
if (!(bitNum >= 0 && bitNum < Utilities.MaxEdicts))
return false;
uint* pInt = m_Ints + BitVec_Int(bitNum);
return (*pInt & (uint)BitVec_Bit(bitNum)) != 0;
}
private int BitVec_Int(int bitNum) => bitNum >> LOG2_BITS_PER_INT;
private int BitVec_Bit(int bitNum) => 1 << (bitNum & (BITS_PER_INT - 1));
}
}

View File

@@ -0,0 +1,32 @@
using System.Runtime.InteropServices;
namespace CounterStrikeSharp.API.Core;
public partial class CTakeDamageInfo
{
/// <summary>
/// Retrieves the hitgroup
/// </summary>
/// <returns>
/// Returns a <see cref="HitGroup_t"/> enumeration representing the player's current hit group,
/// or <see cref="HitGroup_t.HITGROUP_INVALID"/> if the hit group cannot be determined.
/// </returns>
public HitGroup_t GetHitGroup()
{
IntPtr v4 = Marshal.ReadIntPtr(Handle, GameData.GetOffset("CTakeDamageInfo_HitGroup"));
if (v4 == nint.Zero)
{
return HitGroup_t.HITGROUP_INVALID;
}
IntPtr v1 = Marshal.ReadIntPtr(v4, 16);
if (v1 == nint.Zero)
{
return HitGroup_t.HITGROUP_GENERIC;
}
return (HitGroup_t)Marshal.ReadInt32(v1, 56);
}
}

View File

@@ -0,0 +1,18 @@
namespace CounterStrikeSharp.API.Core;
public class CUtlSymbolLarge : NativeObject
{
public CUtlSymbolLarge(IntPtr pointer) : base(pointer)
{
}
public bool IsValid => Handle != IntPtr.Zero;
public string String
{
get
{
return NativeAPI.GetStringFromSymbolLarge(Handle);
}
}
}

View File

@@ -1,13 +1,56 @@
namespace CounterStrikeSharp.API.Core;
using System.Reflection.Metadata;
/// <summary>
/// Placeholder for CVariant
/// <see href="https://github.com/alliedmodders/hl2sdk/blob/cs2/public/variant.h"/>
/// <remarks>A lot of entity outputs do not use this value</remarks>
/// </summary>
namespace CounterStrikeSharp.API.Core;
public class CVariant : NativeObject
{
public CVariant(IntPtr pointer) : base(pointer)
{
}
public bool IsValid => Handle != IntPtr.Zero;
public fieldtype_t FieldType => (fieldtype_t)NativeAPI.GetVariantType(Handle);
public T Get<T>()
{
var type = typeof(T);
object result = type switch
{
_ when type == typeof(float) => NativeAPI.GetVariantFloat(Handle),
_ when type == typeof(int) => NativeAPI.GetVariantInt(Handle),
_ when type == typeof(uint) => NativeAPI.GetVariantUint(Handle),
_ when type == typeof(string) => NativeAPI.GetVariantString(Handle),
_ when type == typeof(bool) => NativeAPI.GetVariantBool(Handle),
_ => throw new NotSupportedException(),
};
return (T)result;
}
public void Set<T>(T value)
{
var type = typeof(T);
switch (type)
{
case var _ when value is float f:
NativeAPI.SetVariantFloat(Handle, f);
break;
case var _ when value is int i:
NativeAPI.SetVariantInt(Handle, i);
break;
case var _ when value is uint ui:
NativeAPI.SetVariantUint(Handle, ui);
break;
case var _ when value is bool b:
NativeAPI.SetVariantBool(Handle, b);
break;
case var _ when value is string s:
NativeAPI.SetVariantString(Handle, s);
break;
default:
throw new NotSupportedException();
}
}
}
}

View File

@@ -17,7 +17,7 @@ public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
}
public unsafe uint Size => Unsafe.Read<uint>((void*)Handle);
public unsafe int Count => NativeAPI.GetNetworkVectorSize(Handle);
public T this[int index]
@@ -28,7 +28,7 @@ public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
{
throw new NotSupportedException("Networked vectors currently only support CHandle<T>");
}
return (T)Activator.CreateInstance(typeof(T), NativeAPI.GetNetworkVectorElementAt(Handle, index));
}
}
@@ -50,4 +50,4 @@ public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
{
return GetEnumerator();
}
}
}

View File

@@ -0,0 +1,6 @@
namespace CounterStrikeSharp.API.Core.Plugin.Host;
public interface IPluginContextDependencyResolver
{
public string? ResolvePath();
}

View File

@@ -0,0 +1,93 @@
using System.Reflection;
using Microsoft.Extensions.DependencyModel;
namespace CounterStrikeSharp.API.Core.Plugin.Host;
public class PluginContextNuGetDependencyResolver : IPluginContextDependencyResolver
{
private const string NuGetPackagesEnvName = "NUGET_PACKAGES";
private readonly string _rootAssemblyName;
private readonly string _rootAssemblyPath;
private readonly AssemblyName _assemblyName;
public PluginContextNuGetDependencyResolver(string rootAssemblyName,
string rootAssemblyPath,
AssemblyName assemblyName)
{
_rootAssemblyName = rootAssemblyName;
_rootAssemblyPath = rootAssemblyPath;
_assemblyName = assemblyName;
}
public string? ResolvePath()
{
var packagesRoot = GetNuGetPackagesRoot();
if (string.IsNullOrWhiteSpace(packagesRoot))
{
return null;
}
var packageName = _assemblyName.Name;
if (string.IsNullOrWhiteSpace(packageName))
{
return null;
}
var dependenciesPath = Path.Combine(_rootAssemblyPath, $"{_rootAssemblyName}.deps.json");
if (!File.Exists(dependenciesPath))
{
return null;
}
using var dependenciesStream = File.OpenRead(dependenciesPath);
using var dependencyReader = new DependencyContextJsonReader();
var context = dependencyReader.Read(dependenciesStream);
var dependencyPath = string.Empty;
foreach (var dependency in context.RuntimeLibraries)
{
if (dependency.Name == packageName)
{
if (string.IsNullOrWhiteSpace(dependency.Path) || !dependency.RuntimeAssemblyGroups.Any())
{
return null;
}
var runtimeAssemblyGroup = dependency.RuntimeAssemblyGroups[0];
if (!runtimeAssemblyGroup.AssetPaths.Any())
{
return null;
}
dependencyPath = Path.Combine(dependency.Path, runtimeAssemblyGroup.AssetPaths[0]);
break;
}
}
if (string.IsNullOrWhiteSpace(dependencyPath))
{
return null;
}
return Path.Combine(packagesRoot, dependencyPath);
}
private static string? GetNuGetPackagesRoot()
{
var nugetPath = Environment.GetEnvironmentVariable(NuGetPackagesEnvName);
if (!string.IsNullOrWhiteSpace(nugetPath) && Directory.Exists(nugetPath))
{
return nugetPath;
}
var userProfilePath = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
if (string.IsNullOrWhiteSpace(userProfilePath))
{
return null;
}
return Path.Combine(userProfilePath, ".nuget", "packages");
}
}

View File

@@ -1,127 +1,251 @@
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.Loader;
using CounterStrikeSharp.API.Core.Capabilities;
using CounterStrikeSharp.API.Core.Commands;
using CounterStrikeSharp.API.Core.Hosting;
using McMaster.NETCore.Plugins;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
namespace CounterStrikeSharp.API.Core.Plugin.Host;
public class PluginManager : IPluginManager
{
private readonly HashSet<PluginContext> _loadedPluginContexts = new();
private readonly IScriptHostConfiguration _scriptHostConfiguration;
private readonly ICommandManager _commandManager;
private readonly IServiceProvider _serviceProvider;
private readonly ILogger<PluginManager> _logger;
private readonly Dictionary<string, Assembly> _sharedAssemblies = new();
private bool _loadedSharedLibs = false;
public PluginManager(IScriptHostConfiguration scriptHostConfiguration, ICommandManager commandManager,
ILogger<PluginManager> logger, IServiceProvider serviceProvider, IServiceScopeFactory serviceScopeFactory)
{
_scriptHostConfiguration = scriptHostConfiguration;
_commandManager = commandManager;
_logger = logger;
_serviceProvider = serviceProvider;
}
private void LoadLibrary(string path)
{
var loader = PluginLoader.CreateFromAssemblyFile(path, new[] { typeof(IPlugin), typeof(PluginCapability<>), typeof(PlayerCapability<>) },
config => { config.PreferSharedTypes = true; });
var assembly = loader.LoadDefaultAssembly();
_sharedAssemblies[assembly.GetName().Name] = assembly;
}
private void LoadSharedLibraries()
{
var sharedDirectory = Directory.GetDirectories(_scriptHostConfiguration.SharedPath);
var sharedAssemblyPaths = sharedDirectory
.Select(dir => Path.Combine(dir, Path.GetFileName(dir) + ".dll"))
.Where(File.Exists)
.ToArray();
foreach (var sharedAssemblyPath in sharedAssemblyPaths)
{
try
{
LoadLibrary(sharedAssemblyPath);
}
catch (Exception e)
{
_logger.LogError(e, "Failed to load shared assembly from {Path}", sharedAssemblyPath);
}
}
}
public void Load()
{
var pluginDirectories = Directory.GetDirectories(_scriptHostConfiguration.PluginPath);
var pluginAssemblyPaths = pluginDirectories
.Select(dir => Path.Combine(dir, Path.GetFileName(dir) + ".dll"))
.Where(File.Exists)
.ToArray();
AssemblyLoadContext.Default.Resolving += (context, name) =>
{
if (!_loadedSharedLibs)
{
LoadSharedLibraries();
_loadedSharedLibs = true;
}
if (!_sharedAssemblies.TryGetValue(name.Name, out var assembly))
{
return null;
}
return assembly;
};
if (CoreConfig.PluginAutoLoadEnabled)
{
foreach (var path in pluginAssemblyPaths)
{
try
{
LoadPlugin(path);
}
catch (Exception e)
{
_logger.LogError(e, "Failed to load plugin from {Path}", path);
}
}
}
foreach (var plugin in _loadedPluginContexts)
{
try
{
plugin.Plugin?.OnAllPluginsLoaded(false);
}
catch (Exception e)
{
_logger.LogError(e, "OnAllPluginsLoaded failed");
}
}
}
public IEnumerable<PluginContext> GetLoadedPlugins()
{
return _loadedPluginContexts;
}
public void LoadPlugin(string path)
{
var plugin = new PluginContext(_serviceProvider, _commandManager, _scriptHostConfiguration, path,
_loadedPluginContexts.Select(x => x.PluginId).DefaultIfEmpty(0).Max() + 1);
_loadedPluginContexts.Add(plugin);
plugin.Load();
}
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.Loader;
using CounterStrikeSharp.API.Core.Capabilities;
using CounterStrikeSharp.API.Core.Commands;
using CounterStrikeSharp.API.Core.Hosting;
using McMaster.NETCore.Plugins;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
namespace CounterStrikeSharp.API.Core.Plugin.Host;
public class PluginManager : IPluginManager
{
private readonly HashSet<PluginContext> _loadedPluginContexts = new();
private readonly IScriptHostConfiguration _scriptHostConfiguration;
private readonly ICommandManager _commandManager;
private readonly IServiceProvider _serviceProvider;
private readonly ILogger<PluginManager> _logger;
private readonly Dictionary<string, Assembly> _sharedAssemblies = new();
private bool _loadedSharedLibs = false;
public PluginManager(IScriptHostConfiguration scriptHostConfiguration, ICommandManager commandManager,
ILogger<PluginManager> logger, IServiceProvider serviceProvider, IServiceScopeFactory serviceScopeFactory)
{
_scriptHostConfiguration = scriptHostConfiguration;
_commandManager = commandManager;
_logger = logger;
_serviceProvider = serviceProvider;
}
private void LoadLibrary(string path)
{
var loader = PluginLoader.CreateFromAssemblyFile(path, new[] { typeof(IPlugin), typeof(PluginCapability<>), typeof(PlayerCapability<>) },
config => { config.PreferSharedTypes = true; });
var assembly = loader.LoadDefaultAssembly();
if (CoreConfig.PluginResolveNugetPackages)
{
foreach (var assemblyName in assembly.GetReferencedAssemblies())
{
if (TryLoadDependency(path, assembly.GetName().Name, assemblyName, out var dependency))
{
_sharedAssemblies.TryAdd(dependency.GetName().Name, dependency);
}
}
}
_sharedAssemblies[assembly.GetName().Name] = assembly;
}
private void LoadSharedLibraries()
{
var sharedDirectory = Directory.GetDirectories(_scriptHostConfiguration.SharedPath);
var sharedAssemblyPaths = sharedDirectory
.Select(dir => Path.Combine(dir, Path.GetFileName(dir) + ".dll"))
.Where(File.Exists)
.ToArray();
foreach (var sharedAssemblyPath in sharedAssemblyPaths)
{
try
{
LoadLibrary(sharedAssemblyPath);
}
catch (Exception e)
{
_logger.LogError(e, "Failed to load shared assembly from {Path}", sharedAssemblyPath);
}
}
}
public void Load()
{
var pluginAssemblyPaths = GetPluginsAssemblyPaths();
AssemblyLoadContext.Default.Resolving += (context, name) =>
{
if (!_loadedSharedLibs)
{
LoadSharedLibraries();
_loadedSharedLibs = true;
}
if (!_sharedAssemblies.TryGetValue(name.Name, out var assembly))
{
if (CoreConfig.PluginResolveNugetPackages && TryLoadExternalLibrary(name, out assembly))
{
return assembly;
}
return null;
}
return assembly;
};
if (CoreConfig.PluginAutoLoadEnabled)
{
foreach (var path in pluginAssemblyPaths)
{
try
{
LoadPlugin(path);
}
catch (Exception e)
{
_logger.LogError(e, "Failed to load plugin from {Path}", path);
}
}
}
foreach (var plugin in _loadedPluginContexts)
{
try
{
plugin.Plugin?.OnAllPluginsLoaded(false);
}
catch (Exception e)
{
_logger.LogError(e, "OnAllPluginsLoaded failed");
}
}
}
private bool TryLoadExternalLibrary(AssemblyName assemblyName, out Assembly? assembly)
{
assembly = null;
if (!TryResolveReflectionAssemblyPath(out var pluginName, out var pluginPath))
{
return false;
}
if (!TryLoadDependency(pluginPath, pluginName, assemblyName, out assembly))
{
return false;
}
return true;
}
private bool TryLoadDependency(string pluginAssemblyPath,
string pluginAssemblyName,
AssemblyName dependencyAssemblyName,
out Assembly? assembly)
{
assembly = null;
var dependencyName = dependencyAssemblyName.Name!;
if (string.IsNullOrEmpty(pluginAssemblyPath) || _sharedAssemblies.ContainsKey(dependencyName))
{
return false;
}
var resolver = new PluginContextNuGetDependencyResolver(
rootAssemblyName: pluginAssemblyName,
rootAssemblyPath: Path.GetDirectoryName(pluginAssemblyPath)!,
assemblyName: dependencyAssemblyName);
var dependencyPath = resolver.ResolvePath();
if (string.IsNullOrWhiteSpace(dependencyPath))
{
return false;
}
var loader = PluginLoader.CreateFromAssemblyFile(dependencyPath, configure: c =>
{
c.PreferSharedTypes = true;
});
assembly = loader.LoadDefaultAssembly();
_sharedAssemblies[dependencyAssemblyName.Name!] = assembly;
return true;
}
public IEnumerable<PluginContext> GetLoadedPlugins()
{
return _loadedPluginContexts;
}
public void LoadPlugin(string path)
{
var plugin = new PluginContext(_serviceProvider, _commandManager, _scriptHostConfiguration, path,
_loadedPluginContexts.Select(x => x.PluginId).DefaultIfEmpty(0).Max() + 1);
_loadedPluginContexts.Add(plugin);
plugin.Load();
}
private static bool TryResolveReflectionAssemblyPath(out string? assemblyName, out string? assemblyPath)
{
assemblyPath = null;
assemblyName = null;
if (AssemblyLoadContext.CurrentContextualReflectionContext is var reflectionContext && reflectionContext is null)
{
return false;
}
var mainAssemblyPathField = reflectionContext
.GetType()
.GetField("_mainAssemblyPath", BindingFlags.NonPublic | BindingFlags.Instance);
if (mainAssemblyPathField is null)
{
return false;
}
assemblyPath = (string)mainAssemblyPathField.GetValue(reflectionContext)!;
return !string.IsNullOrEmpty(assemblyPath);
}
private string[] GetPluginsAssemblyPaths()
{
// Skip "disabled" at root level
var rootSubDirs = Directory.GetDirectories(_scriptHostConfiguration.PluginPath)
.Where(d => !Path.GetFileName(d).Equals("disabled", StringComparison.OrdinalIgnoreCase));
var pluginDirectories = new List<string>();
foreach (var subDir in rootSubDirs)
{
var stack = new Stack<string>();
stack.Push(subDir);
while (stack.Count > 0)
{
var currentDir = stack.Pop();
var dirName = Path.GetFileName(currentDir);
var expectedDll = Path.Combine(currentDir, dirName + ".dll");
if (File.Exists(expectedDll))
{
pluginDirectories.Add(currentDir);
// Stop scanning deeper in this directory
continue;
}
// Add subdirectories to stack for further scanning
foreach (var child in Directory.GetDirectories(currentDir))
stack.Push(child);
}
}
return pluginDirectories
.Select(d => Path.Combine(d, Path.GetFileName(d) + ".dll"))
.ToArray();
}
}

View File

@@ -31,10 +31,17 @@ using Microsoft.Extensions.Localization;
using Microsoft.Extensions.Logging;
using Serilog;
using ILogger = Microsoft.Extensions.Logging.ILogger;
using System.Threading;
using System;
namespace CounterStrikeSharp.API.Core.Plugin
{
public class PluginContext : IPluginContext
public interface ISelfPluginControl
{
void TerminateSelf(string reason);
}
public class PluginContext : IPluginContext, ISelfPluginControl
{
public PluginState State { get; set; } = PluginState.Unregistered;
public IPlugin Plugin { get; private set; }
@@ -50,10 +57,12 @@ namespace CounterStrikeSharp.API.Core.Plugin
private readonly string _path;
private readonly FileSystemWatcher _fileWatcher;
private readonly IServiceProvider _applicationServiceProvider;
public string FilePath => _path;
private IServiceScope _serviceScope;
public string TerminationReason { get; private set; }
// TOOD: ServiceCollection
private ILogger _logger = CoreLogging.Factory.CreateLogger<PluginContext>();
@@ -65,7 +74,7 @@ namespace CounterStrikeSharp.API.Core.Plugin
_hostConfiguration = hostConfiguration;
_path = path;
PluginId = id;
Loader = PluginLoader.CreateFromAssemblyFile(path,
new[]
{
@@ -77,7 +86,7 @@ namespace CounterStrikeSharp.API.Core.Plugin
config.IsUnloadable = true;
config.PreferSharedTypes = true;
});
if (CoreConfig.PluginHotReloadEnabled)
{
_fileWatcher = new FileSystemWatcher
@@ -113,14 +122,14 @@ namespace CounterStrikeSharp.API.Core.Plugin
Load(hotReload: true);
Plugin.OnAllPluginsLoaded(hotReload: true);
});
return Task.CompletedTask;
}
public void Load(bool hotReload = false)
{
if (State == PluginState.Loaded) return;
using (Loader.EnterContextualReflection())
{
var defaultAssembly = Loader.LoadDefaultAssembly();
@@ -178,7 +187,7 @@ namespace CounterStrikeSharp.API.Core.Plugin
method?.Invoke(pluginServiceCollection, new object[] { serviceCollection });
}
}
serviceCollection.AddScoped<ICommandManager>(c => _commandManager);
serviceCollection.DecorateSingleton<ICommandManager, PluginCommandManagerDecorator>();
@@ -215,7 +224,33 @@ namespace CounterStrikeSharp.API.Core.Plugin
Plugin.Logger = ServiceProvider.GetRequiredService<ILoggerFactory>().CreateLogger(pluginType);
Plugin.InitializeConfig(Plugin, pluginType);
Plugin.Load(hotReload);
if (Plugin is BasePlugin basePlugin)
{
basePlugin.SelfControl = this;
}
this.TerminationReason = string.Empty;
try
{
Plugin.Load(hotReload);
}
catch (Exception ex)
{
if ((ex.InnerException ?? ex) is PluginTerminationException pluginEx)
{
_logger.LogCritical("Terminating plugin {Name} with reason: {Reason}", Plugin.ModuleName, pluginEx.TerminationReason);
this.TerminationReason = pluginEx.TerminationReason;
}
else
{
_logger.LogError(ex, "Failed to load plugin {Name}", Plugin.ModuleName);
this.TerminationReason = ex.Message ?? "Unknown";
}
Unload(hotReload);
return;
}
_logger.LogInformation("Finished loading plugin {Name}", Plugin.ModuleName);
@@ -233,12 +268,60 @@ namespace CounterStrikeSharp.API.Core.Plugin
_logger.LogInformation("Unloading plugin {Name}", Plugin.ModuleName);
Plugin.Unload(hotReload);
Plugin.Dispose();
_serviceScope.Dispose();
try
{
Plugin.Unload(hotReload);
}
catch
{
_logger.LogError("Failed to unload {Name} during error recovery, forcing cleanup", Plugin.ModuleName);
return;
}
finally
{
Plugin.Dispose();
_serviceScope.Dispose();
}
_logger.LogInformation("Finished unloading plugin {Name}", cachedName);
}
public void TerminateWithReason(string reason)
{
this.TerminationReason = reason;
switch (State)
{
case PluginState.Unloaded:
case PluginState.Loading:
break;
case PluginState.Loaded:
_logger.LogInformation("Terminating plugin {Name} with reason: {Reason}", Plugin.ModuleName, reason);
Unload(false);
break;
}
// Force execution flow interruption via globally-handled exception to prevent stack unwinding
throw new PluginTerminationException(reason);
}
void ISelfPluginControl.TerminateSelf(string reason)
{
if (State != PluginState.Unloaded)
{
if (Thread.CurrentThread.IsThreadPoolThread)
{
Server.NextFrame(() => TerminateWithReason(reason));
}
else
{
TerminateWithReason(reason);
}
// **Failsafe mechanism** ensures execution termination
// Prevents control flow leakage back to plugin execution context
throw new NotImplementedException();
}
}
}
}

View File

@@ -0,0 +1,32 @@
using System;
namespace CounterStrikeSharp.API.Core.Plugin
{
public class PluginTerminationException : Exception
{
public string PluginName { get; }
public string TerminationReason { get; }
public PluginTerminationException(string reason) : base($"Plugin terminated: {reason}")
{
TerminationReason = reason;
}
public PluginTerminationException(string pluginName, string reason) : base($"Plugin '{pluginName}' terminated: {reason}")
{
PluginName = pluginName;
TerminationReason = reason;
}
public PluginTerminationException(string reason, Exception innerException) : base($"Plugin terminated: {reason}", innerException)
{
TerminationReason = reason;
}
public PluginTerminationException(string pluginName, string reason, Exception innerException) : base($"Plugin '{pluginName}' terminated: {reason}", innerException)
{
PluginName = pluginName;
TerminationReason = reason;
}
}
}

View File

@@ -1,49 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CAISound : CPointEntity
{
public CAISound (IntPtr pointer) : base(pointer) {}
// m_iSoundType
[SchemaMember("CAISound", "m_iSoundType")]
public ref SoundTypes_t SoundType => ref Schema.GetRef<SoundTypes_t>(this.Handle, "CAISound", "m_iSoundType");
// m_iSoundFlags
[SchemaMember("CAISound", "m_iSoundFlags")]
public ref SoundFlags_t SoundFlags => ref Schema.GetRef<SoundFlags_t>(this.Handle, "CAISound", "m_iSoundFlags");
// m_iVolume
[SchemaMember("CAISound", "m_iVolume")]
public ref Int32 Volume => ref Schema.GetRef<Int32>(this.Handle, "CAISound", "m_iVolume");
// m_iSoundIndex
[SchemaMember("CAISound", "m_iSoundIndex")]
public ref Int32 SoundIndex => ref Schema.GetRef<Int32>(this.Handle, "CAISound", "m_iSoundIndex");
// m_flDuration
[SchemaMember("CAISound", "m_flDuration")]
public ref float Duration => ref Schema.GetRef<float>(this.Handle, "CAISound", "m_flDuration");
// m_iszProxyEntityName
[SchemaMember("CAISound", "m_iszProxyEntityName")]
public string ProxyEntityName
{
get { return Schema.GetUtf8String(this.Handle, "CAISound", "m_iszProxyEntityName"); }
set { Schema.SetString(this.Handle, "CAISound", "m_iszProxyEntityName", value); }
}
}

View File

@@ -1,25 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CAI_ExpresserWithFollowup : CAI_Expresser
{
public CAI_ExpresserWithFollowup (IntPtr pointer) : base(pointer) {}
// m_pPostponedFollowup
[SchemaMember("CAI_ExpresserWithFollowup", "m_pPostponedFollowup")]
public ResponseFollowup? PostponedFollowup => Schema.GetPointer<ResponseFollowup>(this.Handle, "CAI_ExpresserWithFollowup", "m_pPostponedFollowup");
}

View File

@@ -1,37 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CBaseFire : CBaseEntity
{
public CBaseFire (IntPtr pointer) : base(pointer) {}
// m_flScale
[SchemaMember("CBaseFire", "m_flScale")]
public ref float Scale => ref Schema.GetRef<float>(this.Handle, "CBaseFire", "m_flScale");
// m_flStartScale
[SchemaMember("CBaseFire", "m_flStartScale")]
public ref float StartScale => ref Schema.GetRef<float>(this.Handle, "CBaseFire", "m_flStartScale");
// m_flScaleTime
[SchemaMember("CBaseFire", "m_flScaleTime")]
public ref float ScaleTime => ref Schema.GetRef<float>(this.Handle, "CBaseFire", "m_flScaleTime");
// m_nFlags
[SchemaMember("CBaseFire", "m_nFlags")]
public ref UInt32 FireFlags => ref Schema.GetRef<UInt32>(this.Handle, "CBaseFire", "m_nFlags");
}

View File

@@ -1,73 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CBaseViewModel : CBaseAnimGraph
{
public CBaseViewModel (IntPtr pointer) : base(pointer) {}
// m_vecLastFacing
[SchemaMember("CBaseViewModel", "m_vecLastFacing")]
public Vector LastFacing => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseViewModel", "m_vecLastFacing");
// m_nViewModelIndex
[SchemaMember("CBaseViewModel", "m_nViewModelIndex")]
public ref UInt32 ViewModelIndex => ref Schema.GetRef<UInt32>(this.Handle, "CBaseViewModel", "m_nViewModelIndex");
// m_nAnimationParity
[SchemaMember("CBaseViewModel", "m_nAnimationParity")]
public ref UInt32 AnimationParity => ref Schema.GetRef<UInt32>(this.Handle, "CBaseViewModel", "m_nAnimationParity");
// m_flAnimationStartTime
[SchemaMember("CBaseViewModel", "m_flAnimationStartTime")]
public ref float AnimationStartTime => ref Schema.GetRef<float>(this.Handle, "CBaseViewModel", "m_flAnimationStartTime");
// m_hWeapon
[SchemaMember("CBaseViewModel", "m_hWeapon")]
public CHandle<CBasePlayerWeapon> Weapon => Schema.GetDeclaredClass<CHandle<CBasePlayerWeapon>>(this.Handle, "CBaseViewModel", "m_hWeapon");
// m_sVMName
[SchemaMember("CBaseViewModel", "m_sVMName")]
public string VMName
{
get { return Schema.GetUtf8String(this.Handle, "CBaseViewModel", "m_sVMName"); }
set { Schema.SetString(this.Handle, "CBaseViewModel", "m_sVMName", value); }
}
// m_sAnimationPrefix
[SchemaMember("CBaseViewModel", "m_sAnimationPrefix")]
public string AnimationPrefix
{
get { return Schema.GetUtf8String(this.Handle, "CBaseViewModel", "m_sAnimationPrefix"); }
set { Schema.SetString(this.Handle, "CBaseViewModel", "m_sAnimationPrefix", value); }
}
// m_hOldLayerSequence
[SchemaMember("CBaseViewModel", "m_hOldLayerSequence")]
public ref Int32 OldLayerSequence => ref Schema.GetRef<Int32>(this.Handle, "CBaseViewModel", "m_hOldLayerSequence");
// m_oldLayer
[SchemaMember("CBaseViewModel", "m_oldLayer")]
public ref Int32 OldLayer => ref Schema.GetRef<Int32>(this.Handle, "CBaseViewModel", "m_oldLayer");
// m_oldLayerStartTime
[SchemaMember("CBaseViewModel", "m_oldLayerStartTime")]
public ref float OldLayerStartTime => ref Schema.GetRef<float>(this.Handle, "CBaseViewModel", "m_oldLayerStartTime");
// m_hControlPanel
[SchemaMember("CBaseViewModel", "m_hControlPanel")]
public CHandle<CBaseEntity> ControlPanel => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseViewModel", "m_hControlPanel");
}

View File

@@ -1,33 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CBubbling : CBaseModelEntity
{
public CBubbling (IntPtr pointer) : base(pointer) {}
// m_density
[SchemaMember("CBubbling", "m_density")]
public ref Int32 Density => ref Schema.GetRef<Int32>(this.Handle, "CBubbling", "m_density");
// m_frequency
[SchemaMember("CBubbling", "m_frequency")]
public ref Int32 Frequency => ref Schema.GetRef<Int32>(this.Handle, "CBubbling", "m_frequency");
// m_state
[SchemaMember("CBubbling", "m_state")]
public ref Int32 State => ref Schema.GetRef<Int32>(this.Handle, "CBubbling", "m_state");
}

View File

@@ -1,25 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CBuoyancyHelper : NativeObject
{
public CBuoyancyHelper (IntPtr pointer) : base(pointer) {}
// m_flFluidDensity
[SchemaMember("CBuoyancyHelper", "m_flFluidDensity")]
public ref float FluidDensity => ref Schema.GetRef<float>(this.Handle, "CBuoyancyHelper", "m_flFluidDensity");
}

View File

@@ -1,33 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CCSGOViewModel : CPredictedViewModel
{
public CCSGOViewModel (IntPtr pointer) : base(pointer) {}
// m_bShouldIgnoreOffsetAndAccuracy
[SchemaMember("CCSGOViewModel", "m_bShouldIgnoreOffsetAndAccuracy")]
public ref bool ShouldIgnoreOffsetAndAccuracy => ref Schema.GetRef<bool>(this.Handle, "CCSGOViewModel", "m_bShouldIgnoreOffsetAndAccuracy");
// m_nWeaponParity
[SchemaMember("CCSGOViewModel", "m_nWeaponParity")]
public ref UInt32 WeaponParity => ref Schema.GetRef<UInt32>(this.Handle, "CCSGOViewModel", "m_nWeaponParity");
// m_nOldWeaponParity
[SchemaMember("CCSGOViewModel", "m_nOldWeaponParity")]
public ref UInt32 OldWeaponParity => ref Schema.GetRef<UInt32>(this.Handle, "CCSGOViewModel", "m_nOldWeaponParity");
}

View File

@@ -1,21 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CCSObserver_ViewModelServices : CPlayer_ViewModelServices
{
public CCSObserver_ViewModelServices (IntPtr pointer) : base(pointer) {}
}

View File

@@ -1,25 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CCSPlayer_ViewModelServices : CPlayer_ViewModelServices
{
public CCSPlayer_ViewModelServices (IntPtr pointer) : base(pointer) {}
// m_hViewModel
[SchemaMember("CCSPlayer_ViewModelServices", "m_hViewModel")]
public Span<CHandle<CBaseViewModel>> ViewModel => Schema.GetFixedArray<CHandle<CBaseViewModel>>(this.Handle, "CCSPlayer_ViewModelServices", "m_hViewModel", 3);
}

View File

@@ -1,53 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CEnvFireSensor : CBaseEntity
{
public CEnvFireSensor (IntPtr pointer) : base(pointer) {}
// m_bEnabled
[SchemaMember("CEnvFireSensor", "m_bEnabled")]
public ref bool Enabled => ref Schema.GetRef<bool>(this.Handle, "CEnvFireSensor", "m_bEnabled");
// m_bHeatAtLevel
[SchemaMember("CEnvFireSensor", "m_bHeatAtLevel")]
public ref bool HeatAtLevel => ref Schema.GetRef<bool>(this.Handle, "CEnvFireSensor", "m_bHeatAtLevel");
// m_radius
[SchemaMember("CEnvFireSensor", "m_radius")]
public ref float Radius => ref Schema.GetRef<float>(this.Handle, "CEnvFireSensor", "m_radius");
// m_targetLevel
[SchemaMember("CEnvFireSensor", "m_targetLevel")]
public ref float TargetLevel => ref Schema.GetRef<float>(this.Handle, "CEnvFireSensor", "m_targetLevel");
// m_targetTime
[SchemaMember("CEnvFireSensor", "m_targetTime")]
public ref float TargetTime => ref Schema.GetRef<float>(this.Handle, "CEnvFireSensor", "m_targetTime");
// m_levelTime
[SchemaMember("CEnvFireSensor", "m_levelTime")]
public ref float LevelTime => ref Schema.GetRef<float>(this.Handle, "CEnvFireSensor", "m_levelTime");
// m_OnHeatLevelStart
[SchemaMember("CEnvFireSensor", "m_OnHeatLevelStart")]
public CEntityIOOutput OnHeatLevelStart => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CEnvFireSensor", "m_OnHeatLevelStart");
// m_OnHeatLevelEnd
[SchemaMember("CEnvFireSensor", "m_OnHeatLevelEnd")]
public CEntityIOOutput OnHeatLevelEnd => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CEnvFireSensor", "m_OnHeatLevelEnd");
}

View File

@@ -1,33 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CEnvFireSource : CBaseEntity
{
public CEnvFireSource (IntPtr pointer) : base(pointer) {}
// m_bEnabled
[SchemaMember("CEnvFireSource", "m_bEnabled")]
public ref bool Enabled => ref Schema.GetRef<bool>(this.Handle, "CEnvFireSource", "m_bEnabled");
// m_radius
[SchemaMember("CEnvFireSource", "m_radius")]
public ref float Radius => ref Schema.GetRef<float>(this.Handle, "CEnvFireSource", "m_radius");
// m_damage
[SchemaMember("CEnvFireSource", "m_damage")]
public ref float Damage => ref Schema.GetRef<float>(this.Handle, "CEnvFireSource", "m_damage");
}

View File

@@ -1,101 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CEnvMicrophone : CPointEntity
{
public CEnvMicrophone (IntPtr pointer) : base(pointer) {}
// m_bDisabled
[SchemaMember("CEnvMicrophone", "m_bDisabled")]
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CEnvMicrophone", "m_bDisabled");
// m_hMeasureTarget
[SchemaMember("CEnvMicrophone", "m_hMeasureTarget")]
public CHandle<CBaseEntity> MeasureTarget => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEnvMicrophone", "m_hMeasureTarget");
// m_nSoundType
[SchemaMember("CEnvMicrophone", "m_nSoundType")]
public ref SoundTypes_t SoundType => ref Schema.GetRef<SoundTypes_t>(this.Handle, "CEnvMicrophone", "m_nSoundType");
// m_nSoundFlags
[SchemaMember("CEnvMicrophone", "m_nSoundFlags")]
public ref SoundFlags_t SoundFlags => ref Schema.GetRef<SoundFlags_t>(this.Handle, "CEnvMicrophone", "m_nSoundFlags");
// m_flSensitivity
[SchemaMember("CEnvMicrophone", "m_flSensitivity")]
public ref float Sensitivity => ref Schema.GetRef<float>(this.Handle, "CEnvMicrophone", "m_flSensitivity");
// m_flSmoothFactor
[SchemaMember("CEnvMicrophone", "m_flSmoothFactor")]
public ref float SmoothFactor => ref Schema.GetRef<float>(this.Handle, "CEnvMicrophone", "m_flSmoothFactor");
// m_flMaxRange
[SchemaMember("CEnvMicrophone", "m_flMaxRange")]
public ref float MaxRange => ref Schema.GetRef<float>(this.Handle, "CEnvMicrophone", "m_flMaxRange");
// m_iszSpeakerName
[SchemaMember("CEnvMicrophone", "m_iszSpeakerName")]
public string SpeakerName
{
get { return Schema.GetUtf8String(this.Handle, "CEnvMicrophone", "m_iszSpeakerName"); }
set { Schema.SetString(this.Handle, "CEnvMicrophone", "m_iszSpeakerName", value); }
}
// m_hSpeaker
[SchemaMember("CEnvMicrophone", "m_hSpeaker")]
public CHandle<CBaseEntity> Speaker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEnvMicrophone", "m_hSpeaker");
// m_bAvoidFeedback
[SchemaMember("CEnvMicrophone", "m_bAvoidFeedback")]
public ref bool AvoidFeedback => ref Schema.GetRef<bool>(this.Handle, "CEnvMicrophone", "m_bAvoidFeedback");
// m_iSpeakerDSPPreset
[SchemaMember("CEnvMicrophone", "m_iSpeakerDSPPreset")]
public ref Int32 SpeakerDSPPreset => ref Schema.GetRef<Int32>(this.Handle, "CEnvMicrophone", "m_iSpeakerDSPPreset");
// m_iszListenFilter
[SchemaMember("CEnvMicrophone", "m_iszListenFilter")]
public string IszListenFilter
{
get { return Schema.GetUtf8String(this.Handle, "CEnvMicrophone", "m_iszListenFilter"); }
set { Schema.SetString(this.Handle, "CEnvMicrophone", "m_iszListenFilter", value); }
}
// m_hListenFilter
[SchemaMember("CEnvMicrophone", "m_hListenFilter")]
public CHandle<CBaseFilter> HListenFilter => Schema.GetDeclaredClass<CHandle<CBaseFilter>>(this.Handle, "CEnvMicrophone", "m_hListenFilter");
// m_OnRoutedSound
[SchemaMember("CEnvMicrophone", "m_OnRoutedSound")]
public CEntityIOOutput OnRoutedSound => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CEnvMicrophone", "m_OnRoutedSound");
// m_OnHeardSound
[SchemaMember("CEnvMicrophone", "m_OnHeardSound")]
public CEntityIOOutput OnHeardSound => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CEnvMicrophone", "m_OnHeardSound");
// m_szLastSound
[SchemaMember("CEnvMicrophone", "m_szLastSound")]
public string LastSound
{
get { return Schema.GetString(this.Handle, "CEnvMicrophone", "m_szLastSound"); }
set { Schema.SetStringBytes(this.Handle, "CEnvMicrophone", "m_szLastSound", value, 256); }
}
// m_iLastRoutedFrame
[SchemaMember("CEnvMicrophone", "m_iLastRoutedFrame")]
public ref Int32 LastRoutedFrame => ref Schema.GetRef<Int32>(this.Handle, "CEnvMicrophone", "m_iLastRoutedFrame");
}

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@@ -1,149 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CEnvProjectedTexture : CModelPointEntity
{
public CEnvProjectedTexture (IntPtr pointer) : base(pointer) {}
// m_hTargetEntity
[SchemaMember("CEnvProjectedTexture", "m_hTargetEntity")]
public CHandle<CBaseEntity> TargetEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEnvProjectedTexture", "m_hTargetEntity");
// m_bState
[SchemaMember("CEnvProjectedTexture", "m_bState")]
public ref bool State => ref Schema.GetRef<bool>(this.Handle, "CEnvProjectedTexture", "m_bState");
// m_bAlwaysUpdate
[SchemaMember("CEnvProjectedTexture", "m_bAlwaysUpdate")]
public ref bool AlwaysUpdate => ref Schema.GetRef<bool>(this.Handle, "CEnvProjectedTexture", "m_bAlwaysUpdate");
// m_flLightFOV
[SchemaMember("CEnvProjectedTexture", "m_flLightFOV")]
public ref float LightFOV => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flLightFOV");
// m_bEnableShadows
[SchemaMember("CEnvProjectedTexture", "m_bEnableShadows")]
public ref bool EnableShadows => ref Schema.GetRef<bool>(this.Handle, "CEnvProjectedTexture", "m_bEnableShadows");
// m_bSimpleProjection
[SchemaMember("CEnvProjectedTexture", "m_bSimpleProjection")]
public ref bool SimpleProjection => ref Schema.GetRef<bool>(this.Handle, "CEnvProjectedTexture", "m_bSimpleProjection");
// m_bLightOnlyTarget
[SchemaMember("CEnvProjectedTexture", "m_bLightOnlyTarget")]
public ref bool LightOnlyTarget => ref Schema.GetRef<bool>(this.Handle, "CEnvProjectedTexture", "m_bLightOnlyTarget");
// m_bLightWorld
[SchemaMember("CEnvProjectedTexture", "m_bLightWorld")]
public ref bool LightWorld => ref Schema.GetRef<bool>(this.Handle, "CEnvProjectedTexture", "m_bLightWorld");
// m_bCameraSpace
[SchemaMember("CEnvProjectedTexture", "m_bCameraSpace")]
public ref bool CameraSpace => ref Schema.GetRef<bool>(this.Handle, "CEnvProjectedTexture", "m_bCameraSpace");
// m_flBrightnessScale
[SchemaMember("CEnvProjectedTexture", "m_flBrightnessScale")]
public ref float BrightnessScale => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flBrightnessScale");
// m_LightColor
[SchemaMember("CEnvProjectedTexture", "m_LightColor")]
public Color LightColor
{
get { return Schema.GetCustomMarshalledType<Color>(this.Handle, "CEnvProjectedTexture", "m_LightColor"); }
set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CEnvProjectedTexture", "m_LightColor", value); }
}
// m_flIntensity
[SchemaMember("CEnvProjectedTexture", "m_flIntensity")]
public ref float Intensity => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flIntensity");
// m_flLinearAttenuation
[SchemaMember("CEnvProjectedTexture", "m_flLinearAttenuation")]
public ref float LinearAttenuation => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flLinearAttenuation");
// m_flQuadraticAttenuation
[SchemaMember("CEnvProjectedTexture", "m_flQuadraticAttenuation")]
public ref float QuadraticAttenuation => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flQuadraticAttenuation");
// m_bVolumetric
[SchemaMember("CEnvProjectedTexture", "m_bVolumetric")]
public ref bool Volumetric => ref Schema.GetRef<bool>(this.Handle, "CEnvProjectedTexture", "m_bVolumetric");
// m_flNoiseStrength
[SchemaMember("CEnvProjectedTexture", "m_flNoiseStrength")]
public ref float NoiseStrength => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flNoiseStrength");
// m_flFlashlightTime
[SchemaMember("CEnvProjectedTexture", "m_flFlashlightTime")]
public ref float FlashlightTime => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flFlashlightTime");
// m_nNumPlanes
[SchemaMember("CEnvProjectedTexture", "m_nNumPlanes")]
public ref UInt32 NumPlanes => ref Schema.GetRef<UInt32>(this.Handle, "CEnvProjectedTexture", "m_nNumPlanes");
// m_flPlaneOffset
[SchemaMember("CEnvProjectedTexture", "m_flPlaneOffset")]
public ref float PlaneOffset => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flPlaneOffset");
// m_flVolumetricIntensity
[SchemaMember("CEnvProjectedTexture", "m_flVolumetricIntensity")]
public ref float VolumetricIntensity => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flVolumetricIntensity");
// m_flColorTransitionTime
[SchemaMember("CEnvProjectedTexture", "m_flColorTransitionTime")]
public ref float ColorTransitionTime => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flColorTransitionTime");
// m_flAmbient
[SchemaMember("CEnvProjectedTexture", "m_flAmbient")]
public ref float Ambient => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flAmbient");
// m_SpotlightTextureName
[SchemaMember("CEnvProjectedTexture", "m_SpotlightTextureName")]
public string SpotlightTextureName
{
get { return Schema.GetString(this.Handle, "CEnvProjectedTexture", "m_SpotlightTextureName"); }
set { Schema.SetStringBytes(this.Handle, "CEnvProjectedTexture", "m_SpotlightTextureName", value, 512); }
}
// m_nSpotlightTextureFrame
[SchemaMember("CEnvProjectedTexture", "m_nSpotlightTextureFrame")]
public ref Int32 SpotlightTextureFrame => ref Schema.GetRef<Int32>(this.Handle, "CEnvProjectedTexture", "m_nSpotlightTextureFrame");
// m_nShadowQuality
[SchemaMember("CEnvProjectedTexture", "m_nShadowQuality")]
public ref UInt32 ShadowQuality => ref Schema.GetRef<UInt32>(this.Handle, "CEnvProjectedTexture", "m_nShadowQuality");
// m_flNearZ
[SchemaMember("CEnvProjectedTexture", "m_flNearZ")]
public ref float NearZ => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flNearZ");
// m_flFarZ
[SchemaMember("CEnvProjectedTexture", "m_flFarZ")]
public ref float FarZ => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flFarZ");
// m_flProjectionSize
[SchemaMember("CEnvProjectedTexture", "m_flProjectionSize")]
public ref float ProjectionSize => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flProjectionSize");
// m_flRotation
[SchemaMember("CEnvProjectedTexture", "m_flRotation")]
public ref float Rotation => ref Schema.GetRef<float>(this.Handle, "CEnvProjectedTexture", "m_flRotation");
// m_bFlipHorizontal
[SchemaMember("CEnvProjectedTexture", "m_bFlipHorizontal")]
public ref bool FlipHorizontal => ref Schema.GetRef<bool>(this.Handle, "CEnvProjectedTexture", "m_bFlipHorizontal");
}

View File

@@ -1,41 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CEnvScreenOverlay : CPointEntity
{
public CEnvScreenOverlay (IntPtr pointer) : base(pointer) {}
// m_iszOverlayNames
[SchemaMember("CEnvScreenOverlay", "m_iszOverlayNames")]
public Span<string> OverlayNames => Schema.GetFixedArray<string>(this.Handle, "CEnvScreenOverlay", "m_iszOverlayNames", 10);
// m_flOverlayTimes
[SchemaMember("CEnvScreenOverlay", "m_flOverlayTimes")]
public Span<float> OverlayTimes => Schema.GetFixedArray<float>(this.Handle, "CEnvScreenOverlay", "m_flOverlayTimes", 10);
// m_flStartTime
[SchemaMember("CEnvScreenOverlay", "m_flStartTime")]
public ref float StartTime => ref Schema.GetRef<float>(this.Handle, "CEnvScreenOverlay", "m_flStartTime");
// m_iDesiredOverlay
[SchemaMember("CEnvScreenOverlay", "m_iDesiredOverlay")]
public ref Int32 DesiredOverlay => ref Schema.GetRef<Int32>(this.Handle, "CEnvScreenOverlay", "m_iDesiredOverlay");
// m_bIsActive
[SchemaMember("CEnvScreenOverlay", "m_bIsActive")]
public ref bool IsOverlayActive => ref Schema.GetRef<bool>(this.Handle, "CEnvScreenOverlay", "m_bIsActive");
}

View File

@@ -1,29 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CEnvTracer : CPointEntity
{
public CEnvTracer (IntPtr pointer) : base(pointer) {}
// m_vecEnd
[SchemaMember("CEnvTracer", "m_vecEnd")]
public Vector End => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvTracer", "m_vecEnd");
// m_flDelay
[SchemaMember("CEnvTracer", "m_flDelay")]
public ref float Delay => ref Schema.GetRef<float>(this.Handle, "CEnvTracer", "m_flDelay");
}

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@@ -1,97 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CFire : CBaseModelEntity
{
public CFire (IntPtr pointer) : base(pointer) {}
// m_hEffect
[SchemaMember("CFire", "m_hEffect")]
public CHandle<CBaseFire> Effect => Schema.GetDeclaredClass<CHandle<CBaseFire>>(this.Handle, "CFire", "m_hEffect");
// m_hOwner
[SchemaMember("CFire", "m_hOwner")]
public CHandle<CBaseEntity> Owner => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CFire", "m_hOwner");
// m_nFireType
[SchemaMember("CFire", "m_nFireType")]
public ref Int32 FireType => ref Schema.GetRef<Int32>(this.Handle, "CFire", "m_nFireType");
// m_flFuel
[SchemaMember("CFire", "m_flFuel")]
public ref float Fuel => ref Schema.GetRef<float>(this.Handle, "CFire", "m_flFuel");
// m_flDamageTime
[SchemaMember("CFire", "m_flDamageTime")]
public ref float DamageTime => ref Schema.GetRef<float>(this.Handle, "CFire", "m_flDamageTime");
// m_lastDamage
[SchemaMember("CFire", "m_lastDamage")]
public ref float LastDamage => ref Schema.GetRef<float>(this.Handle, "CFire", "m_lastDamage");
// m_flFireSize
[SchemaMember("CFire", "m_flFireSize")]
public ref float FireSize => ref Schema.GetRef<float>(this.Handle, "CFire", "m_flFireSize");
// m_flLastNavUpdateTime
[SchemaMember("CFire", "m_flLastNavUpdateTime")]
public ref float LastNavUpdateTime => ref Schema.GetRef<float>(this.Handle, "CFire", "m_flLastNavUpdateTime");
// m_flHeatLevel
[SchemaMember("CFire", "m_flHeatLevel")]
public ref float HeatLevel => ref Schema.GetRef<float>(this.Handle, "CFire", "m_flHeatLevel");
// m_flHeatAbsorb
[SchemaMember("CFire", "m_flHeatAbsorb")]
public ref float HeatAbsorb => ref Schema.GetRef<float>(this.Handle, "CFire", "m_flHeatAbsorb");
// m_flDamageScale
[SchemaMember("CFire", "m_flDamageScale")]
public ref float DamageScale => ref Schema.GetRef<float>(this.Handle, "CFire", "m_flDamageScale");
// m_flMaxHeat
[SchemaMember("CFire", "m_flMaxHeat")]
public ref float MaxHeat => ref Schema.GetRef<float>(this.Handle, "CFire", "m_flMaxHeat");
// m_flLastHeatLevel
[SchemaMember("CFire", "m_flLastHeatLevel")]
public ref float LastHeatLevel => ref Schema.GetRef<float>(this.Handle, "CFire", "m_flLastHeatLevel");
// m_flAttackTime
[SchemaMember("CFire", "m_flAttackTime")]
public ref float AttackTime => ref Schema.GetRef<float>(this.Handle, "CFire", "m_flAttackTime");
// m_bEnabled
[SchemaMember("CFire", "m_bEnabled")]
public ref bool Enabled => ref Schema.GetRef<bool>(this.Handle, "CFire", "m_bEnabled");
// m_bStartDisabled
[SchemaMember("CFire", "m_bStartDisabled")]
public ref bool StartDisabled => ref Schema.GetRef<bool>(this.Handle, "CFire", "m_bStartDisabled");
// m_bDidActivate
[SchemaMember("CFire", "m_bDidActivate")]
public ref bool DidActivate => ref Schema.GetRef<bool>(this.Handle, "CFire", "m_bDidActivate");
// m_OnIgnited
[SchemaMember("CFire", "m_OnIgnited")]
public CEntityIOOutput OnIgnited => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CFire", "m_OnIgnited");
// m_OnExtinguished
[SchemaMember("CFire", "m_OnExtinguished")]
public CEntityIOOutput OnExtinguished => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CFire", "m_OnExtinguished");
}

View File

@@ -1,29 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CFireSmoke : CBaseFire
{
public CFireSmoke (IntPtr pointer) : base(pointer) {}
// m_nFlameModelIndex
[SchemaMember("CFireSmoke", "m_nFlameModelIndex")]
public ref Int32 FlameModelIndex => ref Schema.GetRef<Int32>(this.Handle, "CFireSmoke", "m_nFlameModelIndex");
// m_nFlameFromAboveModelIndex
[SchemaMember("CFireSmoke", "m_nFlameFromAboveModelIndex")]
public ref Int32 FlameFromAboveModelIndex => ref Schema.GetRef<Int32>(this.Handle, "CFireSmoke", "m_nFlameFromAboveModelIndex");
}

View File

@@ -1,49 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CFists : CCSWeaponBase
{
public CFists (IntPtr pointer) : base(pointer) {}
// m_bPlayingUninterruptableAct
[SchemaMember("CFists", "m_bPlayingUninterruptableAct")]
public ref bool PlayingUninterruptableAct => ref Schema.GetRef<bool>(this.Handle, "CFists", "m_bPlayingUninterruptableAct");
// m_nUninterruptableActivity
[SchemaMember("CFists", "m_nUninterruptableActivity")]
public ref PlayerAnimEvent_t UninterruptableActivity => ref Schema.GetRef<PlayerAnimEvent_t>(this.Handle, "CFists", "m_nUninterruptableActivity");
// m_bRestorePrevWep
[SchemaMember("CFists", "m_bRestorePrevWep")]
public ref bool RestorePrevWep => ref Schema.GetRef<bool>(this.Handle, "CFists", "m_bRestorePrevWep");
// m_hWeaponBeforePrevious
[SchemaMember("CFists", "m_hWeaponBeforePrevious")]
public CHandle<CBasePlayerWeapon> WeaponBeforePrevious => Schema.GetDeclaredClass<CHandle<CBasePlayerWeapon>>(this.Handle, "CFists", "m_hWeaponBeforePrevious");
// m_hWeaponPrevious
[SchemaMember("CFists", "m_hWeaponPrevious")]
public CHandle<CBasePlayerWeapon> WeaponPrevious => Schema.GetDeclaredClass<CHandle<CBasePlayerWeapon>>(this.Handle, "CFists", "m_hWeaponPrevious");
// m_bDelayedHardPunchIncoming
[SchemaMember("CFists", "m_bDelayedHardPunchIncoming")]
public ref bool DelayedHardPunchIncoming => ref Schema.GetRef<bool>(this.Handle, "CFists", "m_bDelayedHardPunchIncoming");
// m_bDestroyAfterTaunt
[SchemaMember("CFists", "m_bDestroyAfterTaunt")]
public ref bool DestroyAfterTaunt => ref Schema.GetRef<bool>(this.Handle, "CFists", "m_bDestroyAfterTaunt");
}

View File

@@ -1,49 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CLightGlow : CBaseModelEntity
{
public CLightGlow (IntPtr pointer) : base(pointer) {}
// m_nHorizontalSize
[SchemaMember("CLightGlow", "m_nHorizontalSize")]
public ref UInt32 HorizontalSize => ref Schema.GetRef<UInt32>(this.Handle, "CLightGlow", "m_nHorizontalSize");
// m_nVerticalSize
[SchemaMember("CLightGlow", "m_nVerticalSize")]
public ref UInt32 VerticalSize => ref Schema.GetRef<UInt32>(this.Handle, "CLightGlow", "m_nVerticalSize");
// m_nMinDist
[SchemaMember("CLightGlow", "m_nMinDist")]
public ref UInt32 MinDist => ref Schema.GetRef<UInt32>(this.Handle, "CLightGlow", "m_nMinDist");
// m_nMaxDist
[SchemaMember("CLightGlow", "m_nMaxDist")]
public ref UInt32 MaxDist => ref Schema.GetRef<UInt32>(this.Handle, "CLightGlow", "m_nMaxDist");
// m_nOuterMaxDist
[SchemaMember("CLightGlow", "m_nOuterMaxDist")]
public ref UInt32 OuterMaxDist => ref Schema.GetRef<UInt32>(this.Handle, "CLightGlow", "m_nOuterMaxDist");
// m_flGlowProxySize
[SchemaMember("CLightGlow", "m_flGlowProxySize")]
public ref float GlowProxySize => ref Schema.GetRef<float>(this.Handle, "CLightGlow", "m_flGlowProxySize");
// m_flHDRColorScale
[SchemaMember("CLightGlow", "m_flHDRColorScale")]
public ref float HDRColorScale => ref Schema.GetRef<float>(this.Handle, "CLightGlow", "m_flHDRColorScale");
}

View File

@@ -1,25 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CNavSpaceInfo : CPointEntity
{
public CNavSpaceInfo (IntPtr pointer) : base(pointer) {}
// m_bCreateFlightSpace
[SchemaMember("CNavSpaceInfo", "m_bCreateFlightSpace")]
public ref bool CreateFlightSpace => ref Schema.GetRef<bool>(this.Handle, "CNavSpaceInfo", "m_bCreateFlightSpace");
}

View File

@@ -1,21 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CPlayer_ViewModelServices : CPlayerPawnComponent
{
public CPlayer_ViewModelServices (IntPtr pointer) : base(pointer) {}
}

View File

@@ -1,29 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CProjectedDecal : CPointEntity
{
public CProjectedDecal (IntPtr pointer) : base(pointer) {}
// m_nTexture
[SchemaMember("CProjectedDecal", "m_nTexture")]
public ref Int32 Texture => ref Schema.GetRef<Int32>(this.Handle, "CProjectedDecal", "m_nTexture");
// m_flDistance
[SchemaMember("CProjectedDecal", "m_flDistance")]
public ref float Distance => ref Schema.GetRef<float>(this.Handle, "CProjectedDecal", "m_flDistance");
}

View File

@@ -1,21 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CSensorGrenade : CBaseCSGrenade
{
public CSensorGrenade (IntPtr pointer) : base(pointer) {}
}

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@@ -1,33 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CSensorGrenadeProjectile : CBaseCSGrenadeProjectile
{
public CSensorGrenadeProjectile (IntPtr pointer) : base(pointer) {}
// m_fExpireTime
[SchemaMember("CSensorGrenadeProjectile", "m_fExpireTime")]
public ref float ExpireTime => ref Schema.GetRef<float>(this.Handle, "CSensorGrenadeProjectile", "m_fExpireTime");
// m_fNextDetectPlayerSound
[SchemaMember("CSensorGrenadeProjectile", "m_fNextDetectPlayerSound")]
public ref float NextDetectPlayerSound => ref Schema.GetRef<float>(this.Handle, "CSensorGrenadeProjectile", "m_fNextDetectPlayerSound");
// m_hDisplayGrenade
[SchemaMember("CSensorGrenadeProjectile", "m_hDisplayGrenade")]
public CHandle<CBaseEntity> DisplayGrenade => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CSensorGrenadeProjectile", "m_hDisplayGrenade");
}

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@@ -1,65 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CSound : NativeObject
{
public CSound (IntPtr pointer) : base(pointer) {}
// m_hOwner
[SchemaMember("CSound", "m_hOwner")]
public CHandle<CBaseEntity> Owner => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CSound", "m_hOwner");
// m_hTarget
[SchemaMember("CSound", "m_hTarget")]
public CHandle<CBaseEntity> Target => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CSound", "m_hTarget");
// m_iVolume
[SchemaMember("CSound", "m_iVolume")]
public ref Int32 Volume => ref Schema.GetRef<Int32>(this.Handle, "CSound", "m_iVolume");
// m_flOcclusionScale
[SchemaMember("CSound", "m_flOcclusionScale")]
public ref float OcclusionScale => ref Schema.GetRef<float>(this.Handle, "CSound", "m_flOcclusionScale");
// m_iNextAudible
[SchemaMember("CSound", "m_iNextAudible")]
public ref Int32 NextAudible => ref Schema.GetRef<Int32>(this.Handle, "CSound", "m_iNextAudible");
// m_flExpireTime
[SchemaMember("CSound", "m_flExpireTime")]
public ref float ExpireTime => ref Schema.GetRef<float>(this.Handle, "CSound", "m_flExpireTime");
// m_iNext
[SchemaMember("CSound", "m_iNext")]
public ref Int16 Next => ref Schema.GetRef<Int16>(this.Handle, "CSound", "m_iNext");
// m_bNoExpirationTime
[SchemaMember("CSound", "m_bNoExpirationTime")]
public ref bool NoExpirationTime => ref Schema.GetRef<bool>(this.Handle, "CSound", "m_bNoExpirationTime");
// m_ownerChannelIndex
[SchemaMember("CSound", "m_ownerChannelIndex")]
public ref Int32 OwnerChannelIndex => ref Schema.GetRef<Int32>(this.Handle, "CSound", "m_ownerChannelIndex");
// m_vecOrigin
[SchemaMember("CSound", "m_vecOrigin")]
public Vector Origin => Schema.GetDeclaredClass<Vector>(this.Handle, "CSound", "m_vecOrigin");
// m_bHasOwner
[SchemaMember("CSound", "m_bHasOwner")]
public ref bool HasOwner => ref Schema.GetRef<bool>(this.Handle, "CSound", "m_bHasOwner");
}

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@@ -1,37 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CSoundEnt : CPointEntity
{
public CSoundEnt (IntPtr pointer) : base(pointer) {}
// m_iFreeSound
[SchemaMember("CSoundEnt", "m_iFreeSound")]
public ref Int32 FreeSound => ref Schema.GetRef<Int32>(this.Handle, "CSoundEnt", "m_iFreeSound");
// m_iActiveSound
[SchemaMember("CSoundEnt", "m_iActiveSound")]
public ref Int32 ActiveSound => ref Schema.GetRef<Int32>(this.Handle, "CSoundEnt", "m_iActiveSound");
// m_cLastActiveSounds
[SchemaMember("CSoundEnt", "m_cLastActiveSounds")]
public ref Int32 CLastActiveSounds => ref Schema.GetRef<Int32>(this.Handle, "CSoundEnt", "m_cLastActiveSounds");
// m_SoundPool
[SchemaMember("CSoundEnt", "m_SoundPool")]
public Span<CSound> SoundPool => Schema.GetFixedArray<CSound>(this.Handle, "CSoundEnt", "m_SoundPool", 128);
}

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@@ -1,25 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CSplineConstraint : CPhysConstraint
{
public CSplineConstraint (IntPtr pointer) : base(pointer) {}
// m_vAnchorOffsetRestore
[SchemaMember("CSplineConstraint", "m_vAnchorOffsetRestore")]
public Vector AnchorOffsetRestore => Schema.GetDeclaredClass<Vector>(this.Handle, "CSplineConstraint", "m_vAnchorOffsetRestore");
}

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@@ -1,89 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CSun : CBaseModelEntity
{
public CSun (IntPtr pointer) : base(pointer) {}
// m_vDirection
[SchemaMember("CSun", "m_vDirection")]
public Vector Direction => Schema.GetDeclaredClass<Vector>(this.Handle, "CSun", "m_vDirection");
// m_clrOverlay
[SchemaMember("CSun", "m_clrOverlay")]
public Color Overlay
{
get { return Schema.GetCustomMarshalledType<Color>(this.Handle, "CSun", "m_clrOverlay"); }
set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CSun", "m_clrOverlay", value); }
}
// m_iszEffectName
[SchemaMember("CSun", "m_iszEffectName")]
public string EffectName
{
get { return Schema.GetUtf8String(this.Handle, "CSun", "m_iszEffectName"); }
set { Schema.SetString(this.Handle, "CSun", "m_iszEffectName", value); }
}
// m_iszSSEffectName
[SchemaMember("CSun", "m_iszSSEffectName")]
public string SSEffectName
{
get { return Schema.GetUtf8String(this.Handle, "CSun", "m_iszSSEffectName"); }
set { Schema.SetString(this.Handle, "CSun", "m_iszSSEffectName", value); }
}
// m_bOn
[SchemaMember("CSun", "m_bOn")]
public ref bool On => ref Schema.GetRef<bool>(this.Handle, "CSun", "m_bOn");
// m_bmaxColor
[SchemaMember("CSun", "m_bmaxColor")]
public ref bool BmaxColor => ref Schema.GetRef<bool>(this.Handle, "CSun", "m_bmaxColor");
// m_flSize
[SchemaMember("CSun", "m_flSize")]
public ref float Size => ref Schema.GetRef<float>(this.Handle, "CSun", "m_flSize");
// m_flRotation
[SchemaMember("CSun", "m_flRotation")]
public ref float Rotation => ref Schema.GetRef<float>(this.Handle, "CSun", "m_flRotation");
// m_flHazeScale
[SchemaMember("CSun", "m_flHazeScale")]
public ref float HazeScale => ref Schema.GetRef<float>(this.Handle, "CSun", "m_flHazeScale");
// m_flAlphaHaze
[SchemaMember("CSun", "m_flAlphaHaze")]
public ref float AlphaHaze => ref Schema.GetRef<float>(this.Handle, "CSun", "m_flAlphaHaze");
// m_flAlphaHdr
[SchemaMember("CSun", "m_flAlphaHdr")]
public ref float AlphaHdr => ref Schema.GetRef<float>(this.Handle, "CSun", "m_flAlphaHdr");
// m_flAlphaScale
[SchemaMember("CSun", "m_flAlphaScale")]
public ref float AlphaScale => ref Schema.GetRef<float>(this.Handle, "CSun", "m_flAlphaScale");
// m_flHDRColorScale
[SchemaMember("CSun", "m_flHDRColorScale")]
public ref float HDRColorScale => ref Schema.GetRef<float>(this.Handle, "CSun", "m_flHDRColorScale");
// m_flFarZScale
[SchemaMember("CSun", "m_flFarZScale")]
public ref float FarZScale => ref Schema.GetRef<float>(this.Handle, "CSun", "m_flFarZScale");
}

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@@ -1,69 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CTriggerFan : CBaseTrigger
{
public CTriggerFan (IntPtr pointer) : base(pointer) {}
// m_vFanOrigin
[SchemaMember("CTriggerFan", "m_vFanOrigin")]
public Vector FanOrigin => Schema.GetDeclaredClass<Vector>(this.Handle, "CTriggerFan", "m_vFanOrigin");
// m_vFanEnd
[SchemaMember("CTriggerFan", "m_vFanEnd")]
public Vector FanEnd => Schema.GetDeclaredClass<Vector>(this.Handle, "CTriggerFan", "m_vFanEnd");
// m_vNoise
[SchemaMember("CTriggerFan", "m_vNoise")]
public Vector Noise => Schema.GetDeclaredClass<Vector>(this.Handle, "CTriggerFan", "m_vNoise");
// m_flForce
[SchemaMember("CTriggerFan", "m_flForce")]
public ref float Force => ref Schema.GetRef<float>(this.Handle, "CTriggerFan", "m_flForce");
// m_flRopeForceScale
[SchemaMember("CTriggerFan", "m_flRopeForceScale")]
public ref float RopeForceScale => ref Schema.GetRef<float>(this.Handle, "CTriggerFan", "m_flRopeForceScale");
// m_flPlayerForce
[SchemaMember("CTriggerFan", "m_flPlayerForce")]
public ref float PlayerForce => ref Schema.GetRef<float>(this.Handle, "CTriggerFan", "m_flPlayerForce");
// m_flRampTime
[SchemaMember("CTriggerFan", "m_flRampTime")]
public ref float RampTime => ref Schema.GetRef<float>(this.Handle, "CTriggerFan", "m_flRampTime");
// m_bFalloff
[SchemaMember("CTriggerFan", "m_bFalloff")]
public ref bool Falloff => ref Schema.GetRef<bool>(this.Handle, "CTriggerFan", "m_bFalloff");
// m_bPushPlayer
[SchemaMember("CTriggerFan", "m_bPushPlayer")]
public ref bool PushPlayer => ref Schema.GetRef<bool>(this.Handle, "CTriggerFan", "m_bPushPlayer");
// m_bRampDown
[SchemaMember("CTriggerFan", "m_bRampDown")]
public ref bool RampDown => ref Schema.GetRef<bool>(this.Handle, "CTriggerFan", "m_bRampDown");
// m_bAddNoise
[SchemaMember("CTriggerFan", "m_bAddNoise")]
public ref bool AddNoise => ref Schema.GetRef<bool>(this.Handle, "CTriggerFan", "m_bAddNoise");
// m_RampTimer
[SchemaMember("CTriggerFan", "m_RampTimer")]
public CountdownTimer RampTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CTriggerFan", "m_RampTimer");
}

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@@ -1,21 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CTriggerTripWire : CBaseTrigger
{
public CTriggerTripWire (IntPtr pointer) : base(pointer) {}
}

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@@ -1,21 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CTripWireFire : CBaseCSGrenade
{
public CTripWireFire (IntPtr pointer) : base(pointer) {}
}

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@@ -1,33 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CWeaponShield : CCSWeaponBaseGun
{
public CWeaponShield (IntPtr pointer) : base(pointer) {}
// m_flBulletDamageAbsorbed
[SchemaMember("CWeaponShield", "m_flBulletDamageAbsorbed")]
public ref float BulletDamageAbsorbed => ref Schema.GetRef<float>(this.Handle, "CWeaponShield", "m_flBulletDamageAbsorbed");
// m_flLastBulletHitSoundTime
[SchemaMember("CWeaponShield", "m_flLastBulletHitSoundTime")]
public ref float LastBulletHitSoundTime => ref Schema.GetRef<float>(this.Handle, "CWeaponShield", "m_flLastBulletHitSoundTime");
// m_flDisplayHealth
[SchemaMember("CWeaponShield", "m_flDisplayHealth")]
public ref float DisplayHealth => ref Schema.GetRef<float>(this.Handle, "CWeaponShield", "m_flDisplayHealth");
}

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@@ -1,21 +0,0 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CWeaponZoneRepulsor : CCSWeaponBaseGun
{
public CWeaponZoneRepulsor (IntPtr pointer) : base(pointer) {}
}

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