mirror of
https://github.com/roflmuffin/CounterStrikeSharp.git
synced 2025-12-08 08:56:34 -08:00
Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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b79fd19c85 | ||
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b7ea025b03 | ||
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5ac173df51 | ||
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c82a58f5ab | ||
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1806919559 |
21
.github/workflows/actionlint.yaml
vendored
Normal file
21
.github/workflows/actionlint.yaml
vendored
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
name: actionlint
|
||||||
|
|
||||||
|
on:
|
||||||
|
workflow_dispatch:
|
||||||
|
pull_request:
|
||||||
|
branches: ["main"]
|
||||||
|
paths:
|
||||||
|
- ".github/actions/**"
|
||||||
|
- ".github/workflows/**"
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
actionlint:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
timeout-minutes: 3
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
- name: actionlint
|
||||||
|
uses: reviewdog/action-actionlint@v1
|
||||||
|
with:
|
||||||
|
reporter: github-pr-review
|
||||||
|
fail_on_error: true
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1,320 +0,0 @@
|
|||||||
ActionType_t
|
|
||||||
AimMatrixBlendMode
|
|
||||||
AmmoFlags_t
|
|
||||||
AmmoPosition_t
|
|
||||||
AnimationProcessingType_t
|
|
||||||
AnimationSnapshotType_t
|
|
||||||
AnimationType_t
|
|
||||||
AnimLoopMode_t
|
|
||||||
AnimNodeNetworkMode
|
|
||||||
AnimParamButton_t
|
|
||||||
AnimParamNetworkSetting
|
|
||||||
AnimParamType_t
|
|
||||||
AnimPoseControl
|
|
||||||
AnimScriptType
|
|
||||||
AnimValueSource
|
|
||||||
AnimVectorSource
|
|
||||||
attributeprovidertypes_t
|
|
||||||
BaseExplosionTypes_t
|
|
||||||
BBoxVolumeType_t
|
|
||||||
BeamClipStyle_t
|
|
||||||
BeamType_t
|
|
||||||
BeginDeathLifeStateTransition_t
|
|
||||||
BinaryNodeChildOption
|
|
||||||
BinaryNodeTiming
|
|
||||||
Blend2DMode
|
|
||||||
BlendKeyType
|
|
||||||
BloomBlendMode_t
|
|
||||||
BlurFilterType_t
|
|
||||||
BoneMaskBlendSpace
|
|
||||||
BoneTransformSpace_t
|
|
||||||
BrushSolidities_e
|
|
||||||
C4LightEffect_t
|
|
||||||
CAnimationGraphVisualizerPrimitiveType
|
|
||||||
CanPlaySequence_t
|
|
||||||
ChatIgnoreType_t
|
|
||||||
ChickenActivity
|
|
||||||
ChoiceBlendMethod
|
|
||||||
ChoiceChangeMethod
|
|
||||||
ChoiceMethod
|
|
||||||
Class_T
|
|
||||||
CLogicBranchList__LogicBranchListenerLastState_t
|
|
||||||
ClosestPointTestType_t
|
|
||||||
CNmBoneMask__WeightInfo_t
|
|
||||||
CommandEntitySpecType_t
|
|
||||||
CommandExecMode_t
|
|
||||||
CompMatPropertyMutatorConditionType_t
|
|
||||||
CompMatPropertyMutatorType_t
|
|
||||||
CompositeMaterialInputContainerSourceType_t
|
|
||||||
CompositeMaterialInputLooseVariableType_t
|
|
||||||
CompositeMaterialInputTextureType_t
|
|
||||||
CompositeMaterialMatchFilterType_t
|
|
||||||
CompositeMaterialVarSystemVar_t
|
|
||||||
CRR_Response__ResponseEnum_t
|
|
||||||
CSPlayerBlockingUseAction_t
|
|
||||||
CSPlayerState
|
|
||||||
CSWeaponCategory
|
|
||||||
CSWeaponMode
|
|
||||||
CSWeaponSilencerType
|
|
||||||
CSWeaponState_t
|
|
||||||
CSWeaponType
|
|
||||||
DamageTypes_t
|
|
||||||
DampingSpeedFunction
|
|
||||||
DebugOverlayBits_t
|
|
||||||
Detail2Combo_t
|
|
||||||
DetailCombo_t
|
|
||||||
DisableShadows_t
|
|
||||||
Disposition_t
|
|
||||||
doorCheck_e
|
|
||||||
DoorState_t
|
|
||||||
EDemoBoneSelectionMode
|
|
||||||
EInButtonState
|
|
||||||
EKillTypes_t
|
|
||||||
ELayoutNodeType
|
|
||||||
EntFinderMethod_t
|
|
||||||
EntityDisolveType_t
|
|
||||||
EntityDormancyType_t
|
|
||||||
EntityIOTargetType_t
|
|
||||||
EntitySubclassScope_t
|
|
||||||
EOverrideBlockLOS_t
|
|
||||||
EStyleNodeType
|
|
||||||
Explosions
|
|
||||||
FacingMode
|
|
||||||
FieldNetworkOption
|
|
||||||
fieldtype_t
|
|
||||||
filter_t
|
|
||||||
FixAngleSet_t
|
|
||||||
FlexOpCode_t
|
|
||||||
FootFallTagFoot_t
|
|
||||||
FootLockSubVisualization
|
|
||||||
FootPinningTimingSource
|
|
||||||
FootstepLandedFootSoundType_t
|
|
||||||
ForcedCrouchState_t
|
|
||||||
FuncDoorSpawnPos_t
|
|
||||||
FuseVariableAccess_t
|
|
||||||
FuseVariableType_t
|
|
||||||
GameAnimEventIndex_t
|
|
||||||
gear_slot_t
|
|
||||||
GrenadeType_t
|
|
||||||
HierarchyType_t
|
|
||||||
HitboxLerpType_t
|
|
||||||
HitGroup_t
|
|
||||||
HorizJustification_e
|
|
||||||
Hull_t
|
|
||||||
IChoreoServices__ChoreoState_t
|
|
||||||
IChoreoServices__ScriptState_t
|
|
||||||
IKChannelMode
|
|
||||||
IkEndEffectorType
|
|
||||||
IKSolverType
|
|
||||||
IKTargetCoordinateSystem
|
|
||||||
IKTargetSource
|
|
||||||
IkTargetType
|
|
||||||
InheritableBoolType_t
|
|
||||||
InputBitMask_t
|
|
||||||
InputLayoutVariation_t
|
|
||||||
ItemFlagTypes_t
|
|
||||||
JiggleBoneSimSpace
|
|
||||||
JointAxis_t
|
|
||||||
JointMotion_t
|
|
||||||
JumpCorrectionMethod
|
|
||||||
LatchDirtyPermission_t
|
|
||||||
LayoutPositionType_e
|
|
||||||
LessonPanelLayoutFileTypes_t
|
|
||||||
LifeState_t
|
|
||||||
loadout_slot_t
|
|
||||||
MaterialProxyType_t
|
|
||||||
Materials
|
|
||||||
MatterialAttributeTagType_t
|
|
||||||
MedalRank_t
|
|
||||||
MeshDrawPrimitiveFlags_t
|
|
||||||
MissingParentInheritBehavior_t
|
|
||||||
ModelBoneFlexComponent_t
|
|
||||||
ModelConfigAttachmentType_t
|
|
||||||
ModelSkeletonData_t__BoneFlags_t
|
|
||||||
ModifyDamageReturn_t
|
|
||||||
MoodType_t
|
|
||||||
MorphBundleType_t
|
|
||||||
MorphFlexControllerRemapType_t
|
|
||||||
MoveCollide_t
|
|
||||||
MoveLinearAuthoredPos_t
|
|
||||||
MovementGait_t
|
|
||||||
MoveMountingAmount_t
|
|
||||||
MoveType_t
|
|
||||||
NavAttributeEnum
|
|
||||||
NavDirType
|
|
||||||
navproperties_t
|
|
||||||
NmFootPhase_t
|
|
||||||
NmFootPhaseCondition_t
|
|
||||||
NmFrameSnapEventMode_t
|
|
||||||
NmTransitionRule_t
|
|
||||||
NmTransitionRuleCondition_t
|
|
||||||
NPCFollowFormation_t
|
|
||||||
NPCLookType_t
|
|
||||||
ObjectTypeFlags_t
|
|
||||||
ObserverInterpState_t
|
|
||||||
ObserverMode_t
|
|
||||||
OnFrame
|
|
||||||
ParticleAlphaReferenceType_t
|
|
||||||
ParticleAttachment_t
|
|
||||||
ParticleAttrBoxFlags_t
|
|
||||||
ParticleCollisionMode_t
|
|
||||||
ParticleColorBlendMode_t
|
|
||||||
ParticleColorBlendType_t
|
|
||||||
ParticleControlPointAxis_t
|
|
||||||
ParticleDepthFeatheringMode_t
|
|
||||||
ParticleDetailLevel_t
|
|
||||||
ParticleDirectionNoiseType_t
|
|
||||||
ParticleEndcapMode_t
|
|
||||||
ParticleFalloffFunction_t
|
|
||||||
ParticleFloatBiasType_t
|
|
||||||
ParticleFloatInputMode_t
|
|
||||||
ParticleFloatMapType_t
|
|
||||||
ParticleFloatRandomMode_t
|
|
||||||
ParticleFloatType_t
|
|
||||||
ParticleFogType_t
|
|
||||||
ParticleHitboxBiasType_t
|
|
||||||
ParticleHitboxDataSelection_t
|
|
||||||
ParticleImpulseType_t
|
|
||||||
ParticleLightBehaviorChoiceList_t
|
|
||||||
ParticleLightFogLightingMode_t
|
|
||||||
ParticleLightingQuality_t
|
|
||||||
ParticleLightnintBranchBehavior_t
|
|
||||||
ParticleLightTypeChoiceList_t
|
|
||||||
ParticleLightUnitChoiceList_t
|
|
||||||
ParticleModelType_t
|
|
||||||
ParticleOmni2LightTypeChoiceList_t
|
|
||||||
ParticleOrientationChoiceList_t
|
|
||||||
ParticleOrientationSetMode_t
|
|
||||||
ParticleOutputBlendMode_t
|
|
||||||
ParticleParentSetMode_t
|
|
||||||
ParticlePinDistance_t
|
|
||||||
ParticlePostProcessPriorityGroup_t
|
|
||||||
ParticleRotationLockType_t
|
|
||||||
ParticleSelection_t
|
|
||||||
ParticleSequenceCropOverride_t
|
|
||||||
ParticleSetMethod_t
|
|
||||||
ParticleSortingChoiceList_t
|
|
||||||
ParticleTextureLayerBlendType_t
|
|
||||||
ParticleTopology_t
|
|
||||||
ParticleTraceMissBehavior_t
|
|
||||||
ParticleTraceSet_t
|
|
||||||
ParticleTransformType_t
|
|
||||||
ParticleVecType_t
|
|
||||||
ParticleVRHandChoiceList_t
|
|
||||||
PerformanceMode_t
|
|
||||||
PermModelInfo_t__FlagEnum
|
|
||||||
PetGroundType_t
|
|
||||||
PFNoiseModifier_t
|
|
||||||
PFNoiseTurbulence_t
|
|
||||||
PFNoiseType_t
|
|
||||||
PFuncVisualizationType_t
|
|
||||||
PlayerAnimEvent_t
|
|
||||||
PlayerConnectedState
|
|
||||||
PointTemplateClientOnlyEntityBehavior_t
|
|
||||||
PointTemplateOwnerSpawnGroupType_t
|
|
||||||
PointWorldTextJustifyHorizontal_t
|
|
||||||
PointWorldTextJustifyVertical_t
|
|
||||||
PointWorldTextReorientMode_t
|
|
||||||
PoseType_t
|
|
||||||
PreviewCharacterMode
|
|
||||||
PreviewEOMCelebration
|
|
||||||
PreviewWeaponState
|
|
||||||
PropDoorRotatingOpenDirection_e
|
|
||||||
PropDoorRotatingSpawnPos_t
|
|
||||||
PulseCursorCancelPriority_t
|
|
||||||
PulseCursorExecResult_t
|
|
||||||
PulseInstructionCode_t
|
|
||||||
PulseMethodCallMode_t
|
|
||||||
PulseTestEnumColor_t
|
|
||||||
PulseTestEnumShape_t
|
|
||||||
PulseValueType_t
|
|
||||||
QuestProgress__Reason
|
|
||||||
RagdollPoseControl
|
|
||||||
RenderBufferFlags_t
|
|
||||||
RenderFx_t
|
|
||||||
RenderMode_t
|
|
||||||
RenderMultisampleType_t
|
|
||||||
RenderPrimitiveType_t
|
|
||||||
RenderSlotType_t
|
|
||||||
ResetCycleOption
|
|
||||||
RumbleEffect_t
|
|
||||||
ScalarExpressionType_t
|
|
||||||
SceneOnPlayerDeath_t
|
|
||||||
ScriptedConflictResponse_t
|
|
||||||
ScriptedMoveTo_t
|
|
||||||
ScriptedMoveType_t
|
|
||||||
ScriptedOnDeath_t
|
|
||||||
SelectorTagBehavior_t
|
|
||||||
SeqCmd_t
|
|
||||||
SeqPoseSetting_t
|
|
||||||
SequenceFinishNotifyState_t
|
|
||||||
ShadowType_t
|
|
||||||
ShakeCommand_t
|
|
||||||
ShardSolid_t
|
|
||||||
ShatterDamageCause
|
|
||||||
ShatterGlassStressType
|
|
||||||
ShatterPanelMode
|
|
||||||
SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t
|
|
||||||
SnapshotIndexType_t
|
|
||||||
SolidType_t
|
|
||||||
SolveIKChainAnimNodeDebugSetting
|
|
||||||
SosActionSortType_t
|
|
||||||
SosActionStopType_t
|
|
||||||
SosEditItemType_t
|
|
||||||
SosGroupType_t
|
|
||||||
SoundEventStartType_t
|
|
||||||
SoundFlags_t
|
|
||||||
soundlevel_t
|
|
||||||
SpawnDebugOverrideState_t
|
|
||||||
SpawnDebugRestrictionOverrideState_t
|
|
||||||
SpawnPointCoopEnemy__BotDefaultBehavior_t
|
|
||||||
SpriteCardPerParticleScale_t
|
|
||||||
SpriteCardShaderType_t
|
|
||||||
SpriteCardTextureChannel_t
|
|
||||||
SpriteCardTextureType_t
|
|
||||||
StanceOverrideMode
|
|
||||||
StanceType_t
|
|
||||||
StandardLightingAttenuationStyle_t
|
|
||||||
StateActionBehavior
|
|
||||||
StepPhase
|
|
||||||
SubclassVDataChangeType_t
|
|
||||||
SurroundingBoundsType_t
|
|
||||||
TakeDamageFlags_t
|
|
||||||
TextureRepetitionMode_t
|
|
||||||
ThreeState_t
|
|
||||||
TimelineCompression_t
|
|
||||||
TOGGLE_STATE
|
|
||||||
Touch_t
|
|
||||||
TrackOrientationType_t
|
|
||||||
TRAIN_CODE
|
|
||||||
TrainOrientationType_t
|
|
||||||
TrainVelocityType_t
|
|
||||||
ValueRemapperHapticsType_t
|
|
||||||
ValueRemapperInputType_t
|
|
||||||
ValueRemapperMomentumType_t
|
|
||||||
ValueRemapperOutputType_t
|
|
||||||
ValueRemapperRatchetType_t
|
|
||||||
VectorExpressionType_t
|
|
||||||
VectorFloatExpressionType_t
|
|
||||||
VelocityMetricMode
|
|
||||||
VertJustification_e
|
|
||||||
ViewFadeMode_t
|
|
||||||
VMixChannelOperation_t
|
|
||||||
VMixFilterSlope_t
|
|
||||||
VMixFilterType_t
|
|
||||||
VMixLFOShape_t
|
|
||||||
VMixPannerType_t
|
|
||||||
VMixProcessorType_t
|
|
||||||
VMixSubgraphSwitchInterpolationType_t
|
|
||||||
vote_create_failed_t
|
|
||||||
VPhysXAggregateData_t__VPhysXFlagEnum_t
|
|
||||||
VPhysXBodyPart_t__VPhysXFlagEnum_t
|
|
||||||
VPhysXConstraintParams_t__EnumFlags0_t
|
|
||||||
VPhysXJoint_t__Flags_t
|
|
||||||
WaterLevel_t
|
|
||||||
WeaponAttackType_t
|
|
||||||
WeaponSound_t
|
|
||||||
WeaponSwitchReason_t
|
|
||||||
WorldTextPanelHorizontalAlign_t
|
|
||||||
WorldTextPanelOrientation_t
|
|
||||||
WorldTextPanelVerticalAlign_t
|
|
||||||
Submodule libraries/hl2sdk-cs2 updated: 4b31db7505...a5d9f803af
@@ -716,6 +716,86 @@ namespace CounterStrikeSharp.API.Core
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[EventName("bullet_damage")]
|
||||||
|
public class EventBulletDamage : GameEvent
|
||||||
|
{
|
||||||
|
public EventBulletDamage(IntPtr pointer) : base(pointer){}
|
||||||
|
public EventBulletDamage(bool force) : base("bullet_damage", force){}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// player index who was hurt
|
||||||
|
public CCSPlayerController? Victim
|
||||||
|
{
|
||||||
|
get => GetPlayer("victim");
|
||||||
|
set => SetPlayer("victim", value);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// player index who attacked
|
||||||
|
public CCSPlayerController? Attacker
|
||||||
|
{
|
||||||
|
get => GetPlayer("attacker");
|
||||||
|
set => SetPlayer("attacker", value);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// how far the bullet travelled before it hit the player
|
||||||
|
public float Distance
|
||||||
|
{
|
||||||
|
get => Get<float>("distance");
|
||||||
|
set => Set<float>("distance", value);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// direction vector of the bullet
|
||||||
|
public float DamageDirX
|
||||||
|
{
|
||||||
|
get => Get<float>("damage_dir_x");
|
||||||
|
set => Set<float>("damage_dir_x", value);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// direction vector of the bullet
|
||||||
|
public float DamageDirY
|
||||||
|
{
|
||||||
|
get => Get<float>("damage_dir_y");
|
||||||
|
set => Set<float>("damage_dir_y", value);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// direction vector of the bullet
|
||||||
|
public float DamageDirZ
|
||||||
|
{
|
||||||
|
get => Get<float>("damage_dir_z");
|
||||||
|
set => Set<float>("damage_dir_z", value);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// how many surfaces were penetrated
|
||||||
|
public int NumPenetrations
|
||||||
|
{
|
||||||
|
get => Get<int>("num_penetrations");
|
||||||
|
set => Set<int>("num_penetrations", value);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// was the shooter noscoped?
|
||||||
|
public bool NoScope
|
||||||
|
{
|
||||||
|
get => Get<bool>("no_scope");
|
||||||
|
set => Set<bool>("no_scope", value);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// was the shooter jumping?
|
||||||
|
public bool InAir
|
||||||
|
{
|
||||||
|
get => Get<bool>("in_air");
|
||||||
|
set => Set<bool>("in_air", value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[EventName("bullet_flight_resolution")]
|
[EventName("bullet_flight_resolution")]
|
||||||
public class EventBulletFlightResolution : GameEvent
|
public class EventBulletFlightResolution : GameEvent
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -94,14 +94,6 @@ public partial class CBasePlayerController : CBaseEntity
|
|||||||
[SchemaMember("CBasePlayerController", "m_bGamePaused")]
|
[SchemaMember("CBasePlayerController", "m_bGamePaused")]
|
||||||
public ref bool GamePaused => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bGamePaused");
|
public ref bool GamePaused => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bGamePaused");
|
||||||
|
|
||||||
// m_nLastRealCommandNumberExecuted
|
|
||||||
[SchemaMember("CBasePlayerController", "m_nLastRealCommandNumberExecuted")]
|
|
||||||
public ref Int32 LastRealCommandNumberExecuted => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerController", "m_nLastRealCommandNumberExecuted");
|
|
||||||
|
|
||||||
// m_nLastLateCommandExecuted
|
|
||||||
[SchemaMember("CBasePlayerController", "m_nLastLateCommandExecuted")]
|
|
||||||
public ref Int32 LastLateCommandExecuted => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerController", "m_nLastLateCommandExecuted");
|
|
||||||
|
|
||||||
// m_iIgnoreGlobalChat
|
// m_iIgnoreGlobalChat
|
||||||
[SchemaMember("CBasePlayerController", "m_iIgnoreGlobalChat")]
|
[SchemaMember("CBasePlayerController", "m_iIgnoreGlobalChat")]
|
||||||
public ref ChatIgnoreType_t IgnoreGlobalChat => ref Schema.GetRef<ChatIgnoreType_t>(this.Handle, "CBasePlayerController", "m_iIgnoreGlobalChat");
|
public ref ChatIgnoreType_t IgnoreGlobalChat => ref Schema.GetRef<ChatIgnoreType_t>(this.Handle, "CBasePlayerController", "m_iIgnoreGlobalChat");
|
||||||
|
|||||||
@@ -370,10 +370,6 @@ public partial class CCSPlayerPawn : CCSPlayerPawnBase
|
|||||||
[SchemaMember("CCSPlayerPawn", "m_ignoreLadderJumpTime")]
|
[SchemaMember("CCSPlayerPawn", "m_ignoreLadderJumpTime")]
|
||||||
public ref float IgnoreLadderJumpTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_ignoreLadderJumpTime");
|
public ref float IgnoreLadderJumpTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_ignoreLadderJumpTime");
|
||||||
|
|
||||||
// m_NumEnemiesKilledThisRound
|
|
||||||
[SchemaMember("CCSPlayerPawn", "m_NumEnemiesKilledThisRound")]
|
|
||||||
public ref Int32 NumEnemiesKilledThisRound => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_NumEnemiesKilledThisRound");
|
|
||||||
|
|
||||||
// m_bKilledByHeadshot
|
// m_bKilledByHeadshot
|
||||||
[SchemaMember("CCSPlayerPawn", "m_bKilledByHeadshot")]
|
[SchemaMember("CCSPlayerPawn", "m_bKilledByHeadshot")]
|
||||||
public ref bool KilledByHeadshot => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bKilledByHeadshot");
|
public ref bool KilledByHeadshot => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bKilledByHeadshot");
|
||||||
|
|||||||
@@ -94,10 +94,6 @@ public partial class CCSPlayerPawnBase : CBasePlayerPawn
|
|||||||
[SchemaMember("CCSPlayerPawnBase", "m_angEyeAngles")]
|
[SchemaMember("CCSPlayerPawnBase", "m_angEyeAngles")]
|
||||||
public QAngle EyeAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CCSPlayerPawnBase", "m_angEyeAngles");
|
public QAngle EyeAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CCSPlayerPawnBase", "m_angEyeAngles");
|
||||||
|
|
||||||
// m_NumEnemiesAtRoundStart
|
|
||||||
[SchemaMember("CCSPlayerPawnBase", "m_NumEnemiesAtRoundStart")]
|
|
||||||
public ref Int32 NumEnemiesAtRoundStart => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawnBase", "m_NumEnemiesAtRoundStart");
|
|
||||||
|
|
||||||
// m_wasNotKilledNaturally
|
// m_wasNotKilledNaturally
|
||||||
[SchemaMember("CCSPlayerPawnBase", "m_wasNotKilledNaturally")]
|
[SchemaMember("CCSPlayerPawnBase", "m_wasNotKilledNaturally")]
|
||||||
public ref bool WasNotKilledNaturally => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawnBase", "m_wasNotKilledNaturally");
|
public ref bool WasNotKilledNaturally => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawnBase", "m_wasNotKilledNaturally");
|
||||||
|
|||||||
@@ -1,21 +0,0 @@
|
|||||||
// <auto-generated />
|
|
||||||
#nullable enable
|
|
||||||
#pragma warning disable CS1591
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Drawing;
|
|
||||||
using CounterStrikeSharp;
|
|
||||||
using CounterStrikeSharp.API.Modules.Events;
|
|
||||||
using CounterStrikeSharp.API.Modules.Entities;
|
|
||||||
using CounterStrikeSharp.API.Modules.Memory;
|
|
||||||
using CounterStrikeSharp.API.Modules.Utils;
|
|
||||||
using CounterStrikeSharp.API.Core.Attributes;
|
|
||||||
|
|
||||||
namespace CounterStrikeSharp.API.Core;
|
|
||||||
|
|
||||||
public partial class CCSWeaponBaseVDataAPI : NativeObject
|
|
||||||
{
|
|
||||||
public CCSWeaponBaseVDataAPI (IntPtr pointer) : base(pointer) {}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -50,4 +50,8 @@ public partial class CSmokeGrenadeProjectile : CBaseCSGrenadeProjectile
|
|||||||
[SchemaMember("CSmokeGrenadeProjectile", "m_fllastSimulationTime")]
|
[SchemaMember("CSmokeGrenadeProjectile", "m_fllastSimulationTime")]
|
||||||
public ref float FllastSimulationTime => ref Schema.GetRef<float>(this.Handle, "CSmokeGrenadeProjectile", "m_fllastSimulationTime");
|
public ref float FllastSimulationTime => ref Schema.GetRef<float>(this.Handle, "CSmokeGrenadeProjectile", "m_fllastSimulationTime");
|
||||||
|
|
||||||
|
// m_bExplodeFromInferno
|
||||||
|
[SchemaMember("CSmokeGrenadeProjectile", "m_bExplodeFromInferno")]
|
||||||
|
public ref bool ExplodeFromInferno => ref Schema.GetRef<bool>(this.Handle, "CSmokeGrenadeProjectile", "m_bExplodeFromInferno");
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -12,15 +12,9 @@ public enum BloodType : uint
|
|||||||
ColorRed = 0x0,
|
ColorRed = 0x0,
|
||||||
ColorYellow = 0x1,
|
ColorYellow = 0x1,
|
||||||
ColorGreen = 0x2,
|
ColorGreen = 0x2,
|
||||||
ColorBrightGreen = 0x3,
|
ColorRedLVL2 = 0x3,
|
||||||
EntityMech = 0x4,
|
ColorRedLVL3 = 0x4,
|
||||||
EntityAntlion = 0x5,
|
ColorRedLVL4 = 0x5,
|
||||||
EntityZombie = 0x6,
|
ColorRedLVL5 = 0x6,
|
||||||
EntityBlob = 0x7,
|
ColorRedLVL6 = 0x7,
|
||||||
EntityBlobFrozen = 0x8,
|
|
||||||
ColorRedLVL2 = 0x9,
|
|
||||||
ColorRedLVL3 = 0xA,
|
|
||||||
ColorRedLVL4 = 0xB,
|
|
||||||
ColorRedLVL5 = 0xC,
|
|
||||||
ColorRedLVL6 = 0xD,
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -17,4 +17,5 @@ public enum PreviewCharacterMode : uint
|
|||||||
WALKING = 0x6,
|
WALKING = 0x6,
|
||||||
TEAM_INTRO = 0x7,
|
TEAM_INTRO = 0x7,
|
||||||
WINGMAN_INTRO = 0x8,
|
WINGMAN_INTRO = 0x8,
|
||||||
|
BANNER = 0x9,
|
||||||
}
|
}
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -35,7 +35,12 @@
|
|||||||
#include "pch.h"
|
#include "pch.h"
|
||||||
#include "dynohook/core.h"
|
#include "dynohook/core.h"
|
||||||
#include "dynohook/manager.h"
|
#include "dynohook/manager.h"
|
||||||
|
|
||||||
|
#ifdef _WIN32
|
||||||
|
#include "dynohook/conventions/x64/x64MsFastcall.h"
|
||||||
|
#else
|
||||||
#include "dynohook/conventions/x64/x64SystemVcall.h"
|
#include "dynohook/conventions/x64/x64SystemVcall.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
namespace counterstrikesharp {
|
namespace counterstrikesharp {
|
||||||
|
|
||||||
@@ -275,8 +280,11 @@ void ValveFunction::AddHook(CallbackT callable, bool post)
|
|||||||
{
|
{
|
||||||
dyno::HookManager& manager = dyno::HookManager::Get();
|
dyno::HookManager& manager = dyno::HookManager::Get();
|
||||||
dyno::Hook* hook = manager.hook((void*)m_ulAddr, [this] {
|
dyno::Hook* hook = manager.hook((void*)m_ulAddr, [this] {
|
||||||
return new dyno::x64SystemVcall(ConvertArgsToDynoHook(m_Args),
|
#ifdef _WIN32
|
||||||
static_cast<dyno::DataType>(this->m_eReturnType));
|
return new dyno::x64MsFastcall(ConvertArgsToDynoHook(m_Args), static_cast<dyno::DataType>(this->m_eReturnType));
|
||||||
|
#else
|
||||||
|
return new dyno::x64SystemVcall(ConvertArgsToDynoHook(m_Args), static_cast<dyno::DataType>(this->m_eReturnType));
|
||||||
|
#endif
|
||||||
});
|
});
|
||||||
g_HookMap[hook] = this;
|
g_HookMap[hook] = this;
|
||||||
hook->addCallback(dyno::HookType::Post, (dyno::HookHandler*)&HookHandler);
|
hook->addCallback(dyno::HookType::Post, (dyno::HookHandler*)&HookHandler);
|
||||||
@@ -297,8 +305,11 @@ void ValveFunction::AddHook(CallbackT callable, bool post)
|
|||||||
void ValveFunction::RemoveHook(CallbackT callable, bool post) {
|
void ValveFunction::RemoveHook(CallbackT callable, bool post) {
|
||||||
dyno::HookManager& manager = dyno::HookManager::Get();
|
dyno::HookManager& manager = dyno::HookManager::Get();
|
||||||
dyno::Hook* hook = manager.hook((void*)m_ulAddr, [this] {
|
dyno::Hook* hook = manager.hook((void*)m_ulAddr, [this] {
|
||||||
return new dyno::x64SystemVcall(ConvertArgsToDynoHook(m_Args),
|
#ifdef _WIN32
|
||||||
static_cast<dyno::DataType>(this->m_eReturnType));
|
return new dyno::x64MsFastcall(ConvertArgsToDynoHook(m_Args), static_cast<dyno::DataType>(this->m_eReturnType));
|
||||||
|
#else
|
||||||
|
return new dyno::x64SystemVcall(ConvertArgsToDynoHook(m_Args), static_cast<dyno::DataType>(this->m_eReturnType));
|
||||||
|
#endif
|
||||||
});
|
});
|
||||||
g_HookMap[hook] = this;
|
g_HookMap[hook] = this;
|
||||||
|
|
||||||
|
|||||||
@@ -95,44 +95,47 @@ json WriteTypeJson(json obj, CSchemaType* current_type)
|
|||||||
|
|
||||||
CON_COMMAND(dump_schema, "dump schema symbols")
|
CON_COMMAND(dump_schema, "dump schema symbols")
|
||||||
{
|
{
|
||||||
std::vector<std::string> classNames;
|
|
||||||
std::vector<std::string> enumNames;
|
|
||||||
// Reading these from a static file since I cannot seem to get the
|
|
||||||
// CSchemaSystemTypeScope->GetClasses() to return anything on linux.
|
|
||||||
std::ifstream inputClasses(utils::GamedataDirectory() + "/schema_classes.txt");
|
|
||||||
std::ifstream inputEnums(utils::GamedataDirectory() + "/schema_enums.txt");
|
|
||||||
std::ofstream output(utils::GamedataDirectory() + "/schema.json");
|
std::ofstream output(utils::GamedataDirectory() + "/schema.json");
|
||||||
std::string line;
|
|
||||||
|
|
||||||
while (std::getline(inputClasses, line))
|
|
||||||
{
|
|
||||||
if (!line.empty() && line.back() == '\r')
|
|
||||||
{
|
|
||||||
line.pop_back();
|
|
||||||
}
|
|
||||||
classNames.push_back(line);
|
|
||||||
}
|
|
||||||
|
|
||||||
while (std::getline(inputEnums, line))
|
|
||||||
{
|
|
||||||
if (!line.empty() && line.back() == '\r')
|
|
||||||
{
|
|
||||||
line.pop_back();
|
|
||||||
}
|
|
||||||
enumNames.push_back(line);
|
|
||||||
}
|
|
||||||
|
|
||||||
CSchemaSystemTypeScope* pType = globals::schemaSystem->FindTypeScopeForModule(MODULE_PREFIX "server" MODULE_EXT);
|
CSchemaSystemTypeScope* pType = globals::schemaSystem->FindTypeScopeForModule(MODULE_PREFIX "server" MODULE_EXT);
|
||||||
|
|
||||||
|
auto index = pType->m_DeclaredClasses.m_Map.FirstInorder();
|
||||||
|
std::vector<CSchemaClassInfo*> classes;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
classes.push_back(pType->m_DeclaredClasses.m_Map.Element(index)->m_pClassInfo);
|
||||||
|
index = pType->m_DeclaredClasses.m_Map.NextInorder(index);
|
||||||
|
} while (index != pType->m_DeclaredClasses.m_Map.InvalidIndex());
|
||||||
|
|
||||||
|
index = pType->m_DeclaredEnums.m_Map.FirstInorder();
|
||||||
|
std::vector<CSchemaEnumInfo*> enums;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
enums.push_back(pType->m_DeclaredEnums.m_Map.Element(index)->m_pEnumInfo);
|
||||||
|
index = pType->m_DeclaredEnums.m_Map.NextInorder(index);
|
||||||
|
} while (index != pType->m_DeclaredEnums.m_Map.InvalidIndex());
|
||||||
|
|
||||||
|
pType = globals::schemaSystem->GlobalTypeScope();
|
||||||
|
index = pType->m_DeclaredClasses.m_Map.FirstInorder();
|
||||||
|
do
|
||||||
|
{
|
||||||
|
classes.push_back(pType->m_DeclaredClasses.m_Map.Element(index)->m_pClassInfo);
|
||||||
|
index = pType->m_DeclaredClasses.m_Map.NextInorder(index);
|
||||||
|
} while (index != pType->m_DeclaredClasses.m_Map.InvalidIndex());
|
||||||
|
|
||||||
|
index = pType->m_DeclaredEnums.m_Map.FirstInorder();
|
||||||
|
do
|
||||||
|
{
|
||||||
|
enums.push_back(pType->m_DeclaredEnums.m_Map.Element(index)->m_pEnumInfo);
|
||||||
|
index = pType->m_DeclaredEnums.m_Map.NextInorder(index);
|
||||||
|
} while (index != pType->m_DeclaredEnums.m_Map.InvalidIndex());
|
||||||
|
|
||||||
json j;
|
json j;
|
||||||
j["classes"] = json::object();
|
j["classes"] = json::object();
|
||||||
j["enums"] = json::object();
|
j["enums"] = json::object();
|
||||||
|
|
||||||
for (const auto& line : classNames)
|
for (const auto& pClassInfo : classes)
|
||||||
{
|
{
|
||||||
auto* pClassInfo = pType->FindDeclaredClass(line.c_str()).Get();
|
|
||||||
if (!pClassInfo) continue;
|
|
||||||
|
|
||||||
short fieldsSize = pClassInfo->m_nFieldCount;
|
short fieldsSize = pClassInfo->m_nFieldCount;
|
||||||
SchemaClassFieldData_t* pFields = pClassInfo->m_pFields;
|
SchemaClassFieldData_t* pFields = pClassInfo->m_pFields;
|
||||||
|
|
||||||
@@ -155,11 +158,8 @@ CON_COMMAND(dump_schema, "dump schema symbols")
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (const auto& line : enumNames)
|
for (const auto& pEnumInfo : enums)
|
||||||
{
|
{
|
||||||
auto* pEnumInfo = pType->FindDeclaredEnum(line.c_str()).Get();
|
|
||||||
if (!pEnumInfo) continue;
|
|
||||||
|
|
||||||
j["enums"][pEnumInfo->m_pszName] = json::object();
|
j["enums"][pEnumInfo->m_pszName] = json::object();
|
||||||
j["enums"][pEnumInfo->m_pszName]["align"] = pEnumInfo->m_nSize;
|
j["enums"][pEnumInfo->m_pszName]["align"] = pEnumInfo->m_nSize;
|
||||||
j["enums"][pEnumInfo->m_pszName]["items"] = json::array();
|
j["enums"][pEnumInfo->m_pszName]["items"] = json::array();
|
||||||
|
|||||||
Reference in New Issue
Block a user