mirror of
https://github.com/roflmuffin/CounterStrikeSharp.git
synced 2025-12-06 08:03:12 -08:00
Compare commits
36 Commits
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11
.devcontainer/linux/devcontainer.json
Normal file
11
.devcontainer/linux/devcontainer.json
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"name": "SteamRT Sniper SDK",
|
||||
"image": "registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest",
|
||||
"customizations": {
|
||||
"vscode": {
|
||||
"extensions": [
|
||||
"ms-vscode.cpptools"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,5 +10,5 @@ indent_size = 4
|
||||
max_line_length = 140
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
[*.json]
|
||||
[{*.json,*.yaml,*.yml}]
|
||||
indent_size = 2
|
||||
|
||||
12
.github/dependabot.yaml
vendored
Normal file
12
.github/dependabot.yaml
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
version: 2
|
||||
updates:
|
||||
# Update the submodule in libraries/hl2sdk-cs2 every day
|
||||
- package-ecosystem: "gitsubmodule"
|
||||
directory: "/"
|
||||
allow:
|
||||
- dependency-name: "libraries/hl2sdk-cs2"
|
||||
- dependency-name: "libraries/metamod-source"
|
||||
schedule:
|
||||
interval: "daily"
|
||||
commit-message:
|
||||
prefix: "chore(deps)"
|
||||
21
.github/workflows/actionlint.yaml
vendored
Normal file
21
.github/workflows/actionlint.yaml
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
name: actionlint
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
pull_request:
|
||||
branches: ["main"]
|
||||
paths:
|
||||
- ".github/actions/**"
|
||||
- ".github/workflows/**"
|
||||
|
||||
jobs:
|
||||
actionlint:
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 3
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- name: actionlint
|
||||
uses: reviewdog/action-actionlint@v1
|
||||
with:
|
||||
reporter: github-pr-review
|
||||
fail_on_error: true
|
||||
@@ -5,6 +5,8 @@ project(counterstrikesharp C CXX ASM)
|
||||
|
||||
include("makefiles/shared.cmake")
|
||||
|
||||
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
|
||||
add_subdirectory(libraries/spdlog)
|
||||
add_subdirectory(libraries/dyncall)
|
||||
add_subdirectory(libraries/funchook)
|
||||
@@ -13,7 +15,8 @@ add_subdirectory(libraries/DynoHook)
|
||||
set_property(TARGET dynohook PROPERTY DYNO_ARCH_X86 64)
|
||||
set_property(TARGET funchook-static PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
|
||||
SET(SOURCE_FILES
|
||||
set(SOURCE_FILES
|
||||
libraries/hl2sdk-cs2/public/tier0/memoverride.cpp
|
||||
src/mm_plugin.cpp
|
||||
src/mm_plugin.h
|
||||
libraries/hl2sdk-cs2/tier1/convar.cpp
|
||||
@@ -53,8 +56,6 @@ SET(SOURCE_FILES
|
||||
src/core/tick_scheduler.cpp
|
||||
src/scripting/autonative.h
|
||||
src/scripting/natives/natives_engine.cpp
|
||||
src/core/engine_trace.h
|
||||
src/core/engine_trace.cpp
|
||||
src/scripting/natives/natives_callbacks.cpp
|
||||
src/core/managers/player_manager.h
|
||||
src/core/managers/player_manager.cpp
|
||||
@@ -95,66 +96,55 @@ SET(SOURCE_FILES
|
||||
src/core/game_system.cpp
|
||||
)
|
||||
|
||||
|
||||
if (LINUX)
|
||||
# memoverride.cpp is not usable on CMake Windows, cuz CMake default link libraries (seems) always link ucrt.lib
|
||||
set(SOURCE_FILES
|
||||
${SOURCE_FILES}
|
||||
libraries/hl2sdk-cs2/public/tier0/memoverride.cpp
|
||||
)
|
||||
endif()
|
||||
|
||||
set(PROTO_DIRS -I${CMAKE_CURRENT_SOURCE_DIR}/libraries/Protobufs/csgo)
|
||||
file(GLOB PROTOS "${CMAKE_CURRENT_SOURCE_DIR}/libraries/Protobufs/csgo/*.proto")
|
||||
|
||||
## Generate protobuf source & headers
|
||||
if (LINUX)
|
||||
if(LINUX)
|
||||
set(PROTOC_EXECUTABLE ${CMAKE_CURRENT_SOURCE_DIR}/libraries/hl2sdk-cs2/devtools/bin/linux/protoc)
|
||||
elseif(WIN32)
|
||||
set(PROTOC_EXECUTABLE ${CMAKE_CURRENT_SOURCE_DIR}/libraries/hl2sdk-cs2/devtools/bin/protoc.exe)
|
||||
endif()
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT protobuf_output_stamp
|
||||
COMMAND ${PROTOC_EXECUTABLE} --proto_path=thirdparty/protobuf-3.21.8/src --proto_path=common --cpp_out=common common/network_connection.proto
|
||||
COMMENT "Generating protobuf file"
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/libraries/hl2sdk-cs2
|
||||
VERBATIM
|
||||
OUTPUT protobuf_output_stamp
|
||||
COMMAND ${PROTOC_EXECUTABLE} --proto_path=thirdparty/protobuf-3.21.8/src --proto_path=common --cpp_out=common common/network_connection.proto
|
||||
COMMENT "Generating protobuf file"
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/libraries/hl2sdk-cs2
|
||||
VERBATIM
|
||||
)
|
||||
|
||||
SET(SOURCE_FILES ${SOURCE_FILES} protobuf_output_stamp)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} protobuf_output_stamp)
|
||||
|
||||
# Sources
|
||||
add_library(${PROJECT_NAME} SHARED ${SOURCE_FILES} ${NATIVES_SOURCES} ${CONVERSIONS_SOURCES} ${CONVERSIONS_HEADERS})
|
||||
|
||||
target_include_directories(
|
||||
${PROJECT_NAME}
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/core/cs2_sdk
|
||||
${PROJECT_NAME}
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/core/cs2_sdk
|
||||
)
|
||||
|
||||
if (LINUX)
|
||||
if(LINUX)
|
||||
include("makefiles/linux.base.cmake")
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
PREFIX ""
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/addons/counterstrikesharp/bin/linuxsteamrt64"
|
||||
PREFIX ""
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/addons/counterstrikesharp/bin/linuxsteamrt64"
|
||||
)
|
||||
elseif(WIN32)
|
||||
include("makefiles/windows.base.cmake")
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
PREFIX ""
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/addons/counterstrikesharp/bin/win64"
|
||||
PREFIX ""
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/addons/counterstrikesharp/bin/win64"
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
|
||||
# Libraries
|
||||
target_link_libraries(${PROJECT_NAME} ${COUNTER_STRIKE_SHARP_LINK_LIBRARIES})
|
||||
|
||||
add_custom_command(
|
||||
TARGET ${PROJECT_NAME} PRE_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
||||
${CMAKE_SOURCE_DIR}/configs ${CMAKE_BINARY_DIR}
|
||||
)
|
||||
TARGET ${PROJECT_NAME} PRE_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
||||
${CMAKE_SOURCE_DIR}/configs ${CMAKE_BINARY_DIR}
|
||||
)
|
||||
|
||||
@@ -79,7 +79,7 @@ public class HelloWorldPlugin : BasePlugin
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
[ConsoleCommand("issue_warning", "Issue warning to player")]
|
||||
[ConsoleCommand("css_issue_warning", "Issue warning to player")]
|
||||
public void OnCommand(CCSPlayerController? player, CommandInfo command)
|
||||
{
|
||||
Logger.LogWarning("Player shouldn't be doing that");
|
||||
|
||||
@@ -4,5 +4,7 @@
|
||||
"FollowCS2ServerGuidelines": true,
|
||||
"PluginHotReloadEnabled": true,
|
||||
"PluginAutoLoadEnabled": true,
|
||||
"ServerLanguage": "en"
|
||||
"ServerLanguage": "en",
|
||||
"UnlockConCommands": true,
|
||||
"UnlockConVars": true
|
||||
}
|
||||
@@ -22,21 +22,21 @@
|
||||
},
|
||||
"CCSPlayerController_ChangeTeam": {
|
||||
"offsets": {
|
||||
"windows": 93,
|
||||
"linux": 92
|
||||
"windows": 98,
|
||||
"linux": 97
|
||||
}
|
||||
},
|
||||
"CCSPlayerController_Respawn": {
|
||||
"offsets": {
|
||||
"windows": 244,
|
||||
"linux": 246
|
||||
"windows": 254,
|
||||
"linux": 256
|
||||
}
|
||||
},
|
||||
"CBasePlayerController_SetPawn": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "44 88 4C 24 20 55 57 41 54 41 56 41 57 48 8D 6C 24 ? 48 81 EC ?",
|
||||
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 89 F3 48 81 EC C8 00 00 00"
|
||||
"windows": "44 88 4C 24 ? 55 56 57 41 54 41 56 48 8D 6C 24 ?",
|
||||
"linux": "55 48 89 E5 41 57 41 56 41 89 D6 41 55 49 89 FD 41 54 45 89 C4"
|
||||
}
|
||||
},
|
||||
"CCSPlayerPawnBase_PostThink": {
|
||||
@@ -46,11 +46,18 @@
|
||||
"linux": "55 48 89 E5 41 56 41 55 41 54 53 48 89 FB 48 83 EC 30 E8 ? ? ? ?"
|
||||
}
|
||||
},
|
||||
"CGameEventManager_Init": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "40 53 48 83 EC 20 48 8B 01 48 8B D9 FF 50 10",
|
||||
"linux": "55 48 89 E5 41 54 49 89 FC 48 83 EC 08 48 8B 07 FF 50 18"
|
||||
}
|
||||
},
|
||||
"GiveNamedItem": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "48 89 5C 24 ? 48 89 74 24 ? 55 57 41 ? 41 ? 41 ? 48 ? ? ? ? 48 ? ? ? ? ? ? 4D ? ? 48",
|
||||
"linux": "55 48 89 E5 41 57 41 56 49 89 D6 41 55 49 89 FD 41 54 48"
|
||||
"linux": "55 48 89 E5 41 57 41 56 49 89 D6 41 55 49 89 CD 41 54 49 89 F4 53 48 89 FB 48 8D 3D"
|
||||
}
|
||||
},
|
||||
"UTIL_Remove": {
|
||||
@@ -64,7 +71,7 @@
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "44 89 4C 24 20 44 88 44 24 18",
|
||||
"linux": "55 48 89 E5 41 57 49 89 FF 41 56 41 55 41 54 4D 89 C4"
|
||||
"linux": "55 48 89 E5 41 57 41 56 41 89 D6 41 55 4D 89 C5"
|
||||
}
|
||||
},
|
||||
"CBaseModelEntity_SetModel": {
|
||||
@@ -108,8 +115,8 @@
|
||||
"CCSGameRules_TerminateRound": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "48 ? ? 4C 89 48 ? 48 89 48 ? 55 41",
|
||||
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 81 EC E8 01 00 00 48 8D 05 ? ? ? ?"
|
||||
"windows": "48 8B C4 4C 89 48 ? 48 89 48 ? 55 56",
|
||||
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 81 EC 88 00 00 00 48 8D 05 ? ? ? ?"
|
||||
}
|
||||
},
|
||||
"UTIL_CreateEntityByName": {
|
||||
@@ -133,17 +140,24 @@
|
||||
"linux": "55 48 89 E5 41 57 49 89 FF 41 56 48 8D 7D C0"
|
||||
}
|
||||
},
|
||||
"CEntitySystem_AddEntityIOEvent": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "48 89 5C 24 ? 48 89 74 24 ? 57 48 ? ? ? 49 ? ? 48 ? ? 48 ? ? 74",
|
||||
"linux": "55 41 BA FF FF FF FF"
|
||||
}
|
||||
},
|
||||
"LegacyGameEventListener": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "48 8B 15 ? ? ? ? 48 85 D2 74 ? 85 C9 74",
|
||||
"linux": "48 8B 05 ? ? ? ? 48 85 C0 74 ? 83 FF 3F 76 ? 31 C0"
|
||||
"linux": "48 8B 05 ? ? ? ? 48 85 C0 74 ? 85 FF"
|
||||
}
|
||||
},
|
||||
"CBasePlayerPawn_CommitSuicide": {
|
||||
"offsets": {
|
||||
"windows": 360,
|
||||
"linux": 360
|
||||
"windows": 372,
|
||||
"linux": 372
|
||||
}
|
||||
},
|
||||
"CBasePlayerPawn_RemovePlayerItem": {
|
||||
@@ -155,15 +169,15 @@
|
||||
},
|
||||
"CBaseEntity_Teleport": {
|
||||
"offsets": {
|
||||
"windows": 149,
|
||||
"linux": 148
|
||||
"windows": 155,
|
||||
"linux": 154
|
||||
}
|
||||
},
|
||||
"CBaseEntity_TakeDamageOld": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "40 56 57 48 83 EC 58 48 8B 41 10",
|
||||
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 83 EC 38 4C 8D 2D ? ? ? ? 49 8B 7D 00 48 85 FF 0F 84 ? ? ? ?"
|
||||
"windows": "48 89 74 24 20 57 48 83 EC 60 48 8B 41 10",
|
||||
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 83 EC 48 4C 8D 2D ? ? ? ? 49 8B 7D 00 48 85 FF 0F 84 ? ? ? ?"
|
||||
}
|
||||
},
|
||||
"CBaseTrigger_StartTouch": {
|
||||
@@ -223,7 +237,7 @@
|
||||
"CEntityResourceManifest_AddResource": {
|
||||
"offsets": {
|
||||
"windows": 2,
|
||||
"linux": 2
|
||||
"linux": 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,320 +0,0 @@
|
||||
ActionType_t
|
||||
AimMatrixBlendMode
|
||||
AmmoFlags_t
|
||||
AmmoPosition_t
|
||||
AnimationProcessingType_t
|
||||
AnimationSnapshotType_t
|
||||
AnimationType_t
|
||||
AnimLoopMode_t
|
||||
AnimNodeNetworkMode
|
||||
AnimParamButton_t
|
||||
AnimParamNetworkSetting
|
||||
AnimParamType_t
|
||||
AnimPoseControl
|
||||
AnimScriptType
|
||||
AnimValueSource
|
||||
AnimVectorSource
|
||||
attributeprovidertypes_t
|
||||
BaseExplosionTypes_t
|
||||
BBoxVolumeType_t
|
||||
BeamClipStyle_t
|
||||
BeamType_t
|
||||
BeginDeathLifeStateTransition_t
|
||||
BinaryNodeChildOption
|
||||
BinaryNodeTiming
|
||||
Blend2DMode
|
||||
BlendKeyType
|
||||
BloomBlendMode_t
|
||||
BlurFilterType_t
|
||||
BoneMaskBlendSpace
|
||||
BoneTransformSpace_t
|
||||
BrushSolidities_e
|
||||
C4LightEffect_t
|
||||
CAnimationGraphVisualizerPrimitiveType
|
||||
CanPlaySequence_t
|
||||
ChatIgnoreType_t
|
||||
ChickenActivity
|
||||
ChoiceBlendMethod
|
||||
ChoiceChangeMethod
|
||||
ChoiceMethod
|
||||
Class_T
|
||||
CLogicBranchList__LogicBranchListenerLastState_t
|
||||
ClosestPointTestType_t
|
||||
CNmBoneMask__WeightInfo_t
|
||||
CommandEntitySpecType_t
|
||||
CommandExecMode_t
|
||||
CompMatPropertyMutatorConditionType_t
|
||||
CompMatPropertyMutatorType_t
|
||||
CompositeMaterialInputContainerSourceType_t
|
||||
CompositeMaterialInputLooseVariableType_t
|
||||
CompositeMaterialInputTextureType_t
|
||||
CompositeMaterialMatchFilterType_t
|
||||
CompositeMaterialVarSystemVar_t
|
||||
CRR_Response__ResponseEnum_t
|
||||
CSPlayerBlockingUseAction_t
|
||||
CSPlayerState
|
||||
CSWeaponCategory
|
||||
CSWeaponMode
|
||||
CSWeaponSilencerType
|
||||
CSWeaponState_t
|
||||
CSWeaponType
|
||||
DamageTypes_t
|
||||
DampingSpeedFunction
|
||||
DebugOverlayBits_t
|
||||
Detail2Combo_t
|
||||
DetailCombo_t
|
||||
DisableShadows_t
|
||||
Disposition_t
|
||||
doorCheck_e
|
||||
DoorState_t
|
||||
EDemoBoneSelectionMode
|
||||
EInButtonState
|
||||
EKillTypes_t
|
||||
ELayoutNodeType
|
||||
EntFinderMethod_t
|
||||
EntityDisolveType_t
|
||||
EntityDormancyType_t
|
||||
EntityIOTargetType_t
|
||||
EntitySubclassScope_t
|
||||
EOverrideBlockLOS_t
|
||||
EStyleNodeType
|
||||
Explosions
|
||||
FacingMode
|
||||
FieldNetworkOption
|
||||
fieldtype_t
|
||||
filter_t
|
||||
FixAngleSet_t
|
||||
FlexOpCode_t
|
||||
FootFallTagFoot_t
|
||||
FootLockSubVisualization
|
||||
FootPinningTimingSource
|
||||
FootstepLandedFootSoundType_t
|
||||
ForcedCrouchState_t
|
||||
FuncDoorSpawnPos_t
|
||||
FuseVariableAccess_t
|
||||
FuseVariableType_t
|
||||
GameAnimEventIndex_t
|
||||
gear_slot_t
|
||||
GrenadeType_t
|
||||
HierarchyType_t
|
||||
HitboxLerpType_t
|
||||
HitGroup_t
|
||||
HorizJustification_e
|
||||
Hull_t
|
||||
IChoreoServices__ChoreoState_t
|
||||
IChoreoServices__ScriptState_t
|
||||
IKChannelMode
|
||||
IkEndEffectorType
|
||||
IKSolverType
|
||||
IKTargetCoordinateSystem
|
||||
IKTargetSource
|
||||
IkTargetType
|
||||
InheritableBoolType_t
|
||||
InputBitMask_t
|
||||
InputLayoutVariation_t
|
||||
ItemFlagTypes_t
|
||||
JiggleBoneSimSpace
|
||||
JointAxis_t
|
||||
JointMotion_t
|
||||
JumpCorrectionMethod
|
||||
LatchDirtyPermission_t
|
||||
LayoutPositionType_e
|
||||
LessonPanelLayoutFileTypes_t
|
||||
LifeState_t
|
||||
loadout_slot_t
|
||||
MaterialProxyType_t
|
||||
Materials
|
||||
MatterialAttributeTagType_t
|
||||
MedalRank_t
|
||||
MeshDrawPrimitiveFlags_t
|
||||
MissingParentInheritBehavior_t
|
||||
ModelBoneFlexComponent_t
|
||||
ModelConfigAttachmentType_t
|
||||
ModelSkeletonData_t__BoneFlags_t
|
||||
ModifyDamageReturn_t
|
||||
MoodType_t
|
||||
MorphBundleType_t
|
||||
MorphFlexControllerRemapType_t
|
||||
MoveCollide_t
|
||||
MoveLinearAuthoredPos_t
|
||||
MovementGait_t
|
||||
MoveMountingAmount_t
|
||||
MoveType_t
|
||||
NavAttributeEnum
|
||||
NavDirType
|
||||
navproperties_t
|
||||
NmFootPhase_t
|
||||
NmFootPhaseCondition_t
|
||||
NmFrameSnapEventMode_t
|
||||
NmTransitionRule_t
|
||||
NmTransitionRuleCondition_t
|
||||
NPCFollowFormation_t
|
||||
NPCLookType_t
|
||||
ObjectTypeFlags_t
|
||||
ObserverInterpState_t
|
||||
ObserverMode_t
|
||||
OnFrame
|
||||
ParticleAlphaReferenceType_t
|
||||
ParticleAttachment_t
|
||||
ParticleAttrBoxFlags_t
|
||||
ParticleCollisionMode_t
|
||||
ParticleColorBlendMode_t
|
||||
ParticleColorBlendType_t
|
||||
ParticleControlPointAxis_t
|
||||
ParticleDepthFeatheringMode_t
|
||||
ParticleDetailLevel_t
|
||||
ParticleDirectionNoiseType_t
|
||||
ParticleEndcapMode_t
|
||||
ParticleFalloffFunction_t
|
||||
ParticleFloatBiasType_t
|
||||
ParticleFloatInputMode_t
|
||||
ParticleFloatMapType_t
|
||||
ParticleFloatRandomMode_t
|
||||
ParticleFloatType_t
|
||||
ParticleFogType_t
|
||||
ParticleHitboxBiasType_t
|
||||
ParticleHitboxDataSelection_t
|
||||
ParticleImpulseType_t
|
||||
ParticleLightBehaviorChoiceList_t
|
||||
ParticleLightFogLightingMode_t
|
||||
ParticleLightingQuality_t
|
||||
ParticleLightnintBranchBehavior_t
|
||||
ParticleLightTypeChoiceList_t
|
||||
ParticleLightUnitChoiceList_t
|
||||
ParticleModelType_t
|
||||
ParticleOmni2LightTypeChoiceList_t
|
||||
ParticleOrientationChoiceList_t
|
||||
ParticleOrientationSetMode_t
|
||||
ParticleOutputBlendMode_t
|
||||
ParticleParentSetMode_t
|
||||
ParticlePinDistance_t
|
||||
ParticlePostProcessPriorityGroup_t
|
||||
ParticleRotationLockType_t
|
||||
ParticleSelection_t
|
||||
ParticleSequenceCropOverride_t
|
||||
ParticleSetMethod_t
|
||||
ParticleSortingChoiceList_t
|
||||
ParticleTextureLayerBlendType_t
|
||||
ParticleTopology_t
|
||||
ParticleTraceMissBehavior_t
|
||||
ParticleTraceSet_t
|
||||
ParticleTransformType_t
|
||||
ParticleVecType_t
|
||||
ParticleVRHandChoiceList_t
|
||||
PerformanceMode_t
|
||||
PermModelInfo_t__FlagEnum
|
||||
PetGroundType_t
|
||||
PFNoiseModifier_t
|
||||
PFNoiseTurbulence_t
|
||||
PFNoiseType_t
|
||||
PFuncVisualizationType_t
|
||||
PlayerAnimEvent_t
|
||||
PlayerConnectedState
|
||||
PointTemplateClientOnlyEntityBehavior_t
|
||||
PointTemplateOwnerSpawnGroupType_t
|
||||
PointWorldTextJustifyHorizontal_t
|
||||
PointWorldTextJustifyVertical_t
|
||||
PointWorldTextReorientMode_t
|
||||
PoseType_t
|
||||
PreviewCharacterMode
|
||||
PreviewEOMCelebration
|
||||
PreviewWeaponState
|
||||
PropDoorRotatingOpenDirection_e
|
||||
PropDoorRotatingSpawnPos_t
|
||||
PulseCursorCancelPriority_t
|
||||
PulseCursorExecResult_t
|
||||
PulseInstructionCode_t
|
||||
PulseMethodCallMode_t
|
||||
PulseTestEnumColor_t
|
||||
PulseTestEnumShape_t
|
||||
PulseValueType_t
|
||||
QuestProgress__Reason
|
||||
RagdollPoseControl
|
||||
RenderBufferFlags_t
|
||||
RenderFx_t
|
||||
RenderMode_t
|
||||
RenderMultisampleType_t
|
||||
RenderPrimitiveType_t
|
||||
RenderSlotType_t
|
||||
ResetCycleOption
|
||||
RumbleEffect_t
|
||||
ScalarExpressionType_t
|
||||
SceneOnPlayerDeath_t
|
||||
ScriptedConflictResponse_t
|
||||
ScriptedMoveTo_t
|
||||
ScriptedMoveType_t
|
||||
ScriptedOnDeath_t
|
||||
SelectorTagBehavior_t
|
||||
SeqCmd_t
|
||||
SeqPoseSetting_t
|
||||
SequenceFinishNotifyState_t
|
||||
ShadowType_t
|
||||
ShakeCommand_t
|
||||
ShardSolid_t
|
||||
ShatterDamageCause
|
||||
ShatterGlassStressType
|
||||
ShatterPanelMode
|
||||
SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t
|
||||
SnapshotIndexType_t
|
||||
SolidType_t
|
||||
SolveIKChainAnimNodeDebugSetting
|
||||
SosActionSortType_t
|
||||
SosActionStopType_t
|
||||
SosEditItemType_t
|
||||
SosGroupType_t
|
||||
SoundEventStartType_t
|
||||
SoundFlags_t
|
||||
soundlevel_t
|
||||
SpawnDebugOverrideState_t
|
||||
SpawnDebugRestrictionOverrideState_t
|
||||
SpawnPointCoopEnemy__BotDefaultBehavior_t
|
||||
SpriteCardPerParticleScale_t
|
||||
SpriteCardShaderType_t
|
||||
SpriteCardTextureChannel_t
|
||||
SpriteCardTextureType_t
|
||||
StanceOverrideMode
|
||||
StanceType_t
|
||||
StandardLightingAttenuationStyle_t
|
||||
StateActionBehavior
|
||||
StepPhase
|
||||
SubclassVDataChangeType_t
|
||||
SurroundingBoundsType_t
|
||||
TakeDamageFlags_t
|
||||
TextureRepetitionMode_t
|
||||
ThreeState_t
|
||||
TimelineCompression_t
|
||||
TOGGLE_STATE
|
||||
Touch_t
|
||||
TrackOrientationType_t
|
||||
TRAIN_CODE
|
||||
TrainOrientationType_t
|
||||
TrainVelocityType_t
|
||||
ValueRemapperHapticsType_t
|
||||
ValueRemapperInputType_t
|
||||
ValueRemapperMomentumType_t
|
||||
ValueRemapperOutputType_t
|
||||
ValueRemapperRatchetType_t
|
||||
VectorExpressionType_t
|
||||
VectorFloatExpressionType_t
|
||||
VelocityMetricMode
|
||||
VertJustification_e
|
||||
ViewFadeMode_t
|
||||
VMixChannelOperation_t
|
||||
VMixFilterSlope_t
|
||||
VMixFilterType_t
|
||||
VMixLFOShape_t
|
||||
VMixPannerType_t
|
||||
VMixProcessorType_t
|
||||
VMixSubgraphSwitchInterpolationType_t
|
||||
vote_create_failed_t
|
||||
VPhysXAggregateData_t__VPhysXFlagEnum_t
|
||||
VPhysXBodyPart_t__VPhysXFlagEnum_t
|
||||
VPhysXConstraintParams_t__EnumFlags0_t
|
||||
VPhysXJoint_t__Flags_t
|
||||
WaterLevel_t
|
||||
WeaponAttackType_t
|
||||
WeaponSound_t
|
||||
WeaponSwitchReason_t
|
||||
WorldTextPanelHorizontalAlign_t
|
||||
WorldTextPanelOrientation_t
|
||||
WorldTextPanelVerticalAlign_t
|
||||
@@ -28,7 +28,6 @@ receive a ban.
|
||||
> [!NOTE]
|
||||
> Disable this option at your own risk.
|
||||
|
||||
|
||||
## PluginHotReloadEnabled
|
||||
|
||||
When enabled, plugins are automatically reloaded when their .dll file is updated.
|
||||
@@ -39,4 +38,12 @@ When enabled, plugins are automatically loaded from the plugins directory on ser
|
||||
|
||||
## ServerLanguage
|
||||
|
||||
Configures the default language to use for server commands & messages. The format for the culture name based on RFC 4646 is `languagecode2-country`/`regioncode2`, where `languagecode2` is the two-letter language code and `country/regioncode2` is the two-letter subculture code. Examples include `ja-JP` for Japanese (Japan) and `en-US` for English (United States). Defaults to "en".
|
||||
Configures the default language to use for server commands & messages. The format for the culture name based on RFC 4646 is `languagecode2-country`/`regioncode2`, where `languagecode2` is the two-letter language code and `country/regioncode2` is the two-letter subculture code. Examples include `ja-JP` for Japanese (Japan) and `en-US` for English (United States). Defaults to "en".
|
||||
|
||||
## UnlockConCommands
|
||||
|
||||
When enabled, will remove the `FCVAR_HIDDEN`,`FCVAR_DEVELOPMENTONLY`, `FCVAR_MISSING0`, `FCVAR_MISSING1`, `FCVAR_MISSING2`, `FCVAR_MISSING3` flags from all console commands.
|
||||
|
||||
## UnlockConVars
|
||||
|
||||
When enabled, will remove the `FCVAR_HIDDEN`,`FCVAR_DEVELOPMENTONLY`, `FCVAR_MISSING0`, `FCVAR_MISSING1`, `FCVAR_MISSING2`, `FCVAR_MISSING3` flags from all console variables.
|
||||
|
||||
Submodule libraries/hl2sdk-cs2 updated: aaaaaf040b...a5d9f803af
Submodule libraries/metamod-source updated: e857fbe90c...607301adc3
@@ -1,6 +1,5 @@
|
||||
#set(_ITERATOR_DEBUG_LEVEL 2)
|
||||
add_definitions(-D_LINUX -DPOSIX -DLINUX -DGNUC -DCOMPILER_GCC -DPLATFORM_64BITS)
|
||||
|
||||
add_definitions(-D_LINUX -DPOSIX -DLINUX -DGNUC -DCOMPILER_GCC -DPLATFORM_64BITS -D_FILE_OFFSET_BITS=64)
|
||||
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Dstrnicmp=strncasecmp -D_snprintf=snprintf")
|
||||
@@ -16,16 +15,18 @@ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-invalid-offsetof -Wno-reorder")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mfpmath=sse -msse -fno-strict-aliasing")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-threadsafe-statics -v -fvisibility=default")
|
||||
|
||||
SET(
|
||||
COUNTER_STRIKE_SHARP_LINK_LIBRARIES
|
||||
${SOURCESDK_LIB}/linux64/libtier0.so
|
||||
${SOURCESDK_LIB}/linux64/tier1.a
|
||||
${SOURCESDK_LIB}/linux64/interfaces.a
|
||||
${SOURCESDK_LIB}/linux64/mathlib.a
|
||||
spdlog
|
||||
dynload_s
|
||||
dyncall_s
|
||||
distorm
|
||||
funchook-static
|
||||
dynohook
|
||||
)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc -static-libstdc++")
|
||||
|
||||
set(
|
||||
COUNTER_STRIKE_SHARP_LINK_LIBRARIES
|
||||
${SOURCESDK_LIB}/linux64/libtier0.so
|
||||
${SOURCESDK_LIB}/linux64/tier1.a
|
||||
${SOURCESDK_LIB}/linux64/interfaces.a
|
||||
${SOURCESDK_LIB}/linux64/mathlib.a
|
||||
spdlog
|
||||
dynload_s
|
||||
dyncall_s
|
||||
distorm
|
||||
funchook-static
|
||||
dynohook
|
||||
)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
if (UNIX AND NOT APPLE)
|
||||
if(UNIX AND NOT APPLE)
|
||||
set(LINUX TRUE)
|
||||
endif()
|
||||
|
||||
if (WIN32 AND NOT MSVC)
|
||||
if(WIN32 AND NOT MSVC)
|
||||
message(FATAL "MSVC restricted.")
|
||||
endif()
|
||||
|
||||
@@ -11,9 +11,9 @@ set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING
|
||||
FORCE
|
||||
)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
|
||||
if (LINUX)
|
||||
if(LINUX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
|
||||
endif()
|
||||
@@ -67,4 +67,4 @@ include_directories(
|
||||
libraries
|
||||
)
|
||||
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/metamod/configure_metamod.cmake)
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/metamod/configure_metamod.cmake)
|
||||
|
||||
@@ -6,6 +6,7 @@ add_definitions(
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Zi")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4819 /wd4828 /wd5033 /permissive- /utf-8 /wd4005 /MP")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /OPT:REF /OPT:ICF")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} /NODEFAULTLIB:libcmt")
|
||||
|
||||
set(COUNTER_STRIKE_SHARP_LINK_LIBRARIES
|
||||
${SOURCESDK_LIB}/public/win64/tier0.lib
|
||||
@@ -18,4 +19,4 @@ set(COUNTER_STRIKE_SHARP_LINK_LIBRARIES
|
||||
distorm
|
||||
funchook-static
|
||||
dynohook
|
||||
)
|
||||
)
|
||||
|
||||
@@ -714,6 +714,37 @@ namespace CounterStrikeSharp.API.Core
|
||||
}
|
||||
}
|
||||
|
||||
public static void AcceptInput(IntPtr pthis, string inputname, IntPtr activator, IntPtr caller, string value, int outputid){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(pthis);
|
||||
ScriptContext.GlobalScriptContext.Push(inputname);
|
||||
ScriptContext.GlobalScriptContext.Push(activator);
|
||||
ScriptContext.GlobalScriptContext.Push(caller);
|
||||
ScriptContext.GlobalScriptContext.Push(value);
|
||||
ScriptContext.GlobalScriptContext.Push(outputid);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x259E084C);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
}
|
||||
}
|
||||
|
||||
public static void AddEntityIoEvent(IntPtr ptarget, string inputname, IntPtr activator, IntPtr caller, string value, float delay, int outputid){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
ScriptContext.GlobalScriptContext.Push(ptarget);
|
||||
ScriptContext.GlobalScriptContext.Push(inputname);
|
||||
ScriptContext.GlobalScriptContext.Push(activator);
|
||||
ScriptContext.GlobalScriptContext.Push(caller);
|
||||
ScriptContext.GlobalScriptContext.Push(value);
|
||||
ScriptContext.GlobalScriptContext.Push(delay);
|
||||
ScriptContext.GlobalScriptContext.Push(outputid);
|
||||
ScriptContext.GlobalScriptContext.SetIdentifier(0x4CFDE98A);
|
||||
ScriptContext.GlobalScriptContext.Invoke();
|
||||
ScriptContext.GlobalScriptContext.CheckErrors();
|
||||
}
|
||||
}
|
||||
|
||||
public static void HookEvent(string name, InputArgument callback, bool ispost){
|
||||
lock (ScriptContext.GlobalScriptContext.Lock) {
|
||||
ScriptContext.GlobalScriptContext.Reset();
|
||||
|
||||
@@ -46,15 +46,21 @@ namespace CounterStrikeSharp.API.Core
|
||||
|
||||
[JsonPropertyName("FollowCS2ServerGuidelines")]
|
||||
public bool FollowCS2ServerGuidelines { get; set; } = true;
|
||||
|
||||
|
||||
[JsonPropertyName("PluginHotReloadEnabled")]
|
||||
public bool PluginHotReloadEnabled { get; set; } = true;
|
||||
|
||||
|
||||
[JsonPropertyName("PluginAutoLoadEnabled")]
|
||||
public bool PluginAutoLoadEnabled { get; set; } = true;
|
||||
|
||||
|
||||
[JsonPropertyName("ServerLanguage")]
|
||||
public string ServerLanguage { get; set; } = "en";
|
||||
|
||||
[JsonPropertyName("UnlockConCommands")]
|
||||
public bool UnlockConCommands { get; set; } = true;
|
||||
|
||||
[JsonPropertyName("UnlockConVars")]
|
||||
public bool UnlockConVars { get; set; } = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -97,14 +103,18 @@ namespace CounterStrikeSharp.API.Core
|
||||
/// When enabled, plugins are automatically reloaded when their .dll file is updated.
|
||||
/// </summary>
|
||||
public static bool PluginHotReloadEnabled => _coreConfig.PluginHotReloadEnabled;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// When enabled, plugins are automatically loaded from the plugins directory on server start.
|
||||
/// </summary>
|
||||
public static bool PluginAutoLoadEnabled => _coreConfig.PluginAutoLoadEnabled;
|
||||
|
||||
|
||||
public static string ServerLanguage => _coreConfig.ServerLanguage;
|
||||
|
||||
|
||||
public static bool UnlockConCommands => _coreConfig.UnlockConCommands;
|
||||
|
||||
public static bool UnlockConVars => _coreConfig.UnlockConVars;
|
||||
|
||||
}
|
||||
|
||||
public partial class CoreConfig : IStartupService
|
||||
@@ -140,7 +150,7 @@ namespace CounterStrikeSharp.API.Core
|
||||
ReloadCoreConfigCommand));
|
||||
_commandsRegistered = true;
|
||||
}
|
||||
|
||||
|
||||
if (!File.Exists(_coreConfigPath))
|
||||
{
|
||||
_logger.LogWarning(
|
||||
@@ -181,13 +191,13 @@ namespace CounterStrikeSharp.API.Core
|
||||
serverCulture = CultureInfo.InvariantCulture;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
CultureInfo.DefaultThreadCurrentUICulture = serverCulture;
|
||||
CultureInfo.DefaultThreadCurrentCulture = serverCulture;
|
||||
CultureInfo.CurrentUICulture = serverCulture;
|
||||
CultureInfo.CurrentCulture = serverCulture;
|
||||
|
||||
|
||||
_logger.LogInformation("Successfully loaded core configuration");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -8,16 +8,19 @@ namespace CounterStrikeSharp.API.Core;
|
||||
public partial class CBaseEntity
|
||||
{
|
||||
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
|
||||
/// <exception cref="ArgumentNullException">No valid argument</exception>
|
||||
public void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
|
||||
position ??= AbsOrigin!;
|
||||
angles ??= AbsRotation!;
|
||||
velocity ??= AbsVelocity;
|
||||
|
||||
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(Handle, GameData.GetOffset("CBaseEntity_Teleport"))(
|
||||
Handle, position.Handle, angles.Handle, velocity.Handle);
|
||||
|
||||
if (position == null && angles == null && velocity == null)
|
||||
throw new ArgumentNullException("No valid argument");
|
||||
|
||||
nint _position = position?.Handle ?? 0;
|
||||
nint _angles = angles?.Handle ?? 0;
|
||||
nint _velocity = velocity?.Handle ?? 0;
|
||||
|
||||
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(Handle, GameData.GetOffset("CBaseEntity_Teleport"))(Handle, _position, _angles, _velocity);
|
||||
}
|
||||
|
||||
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
|
||||
@@ -45,4 +48,4 @@ public partial class CBaseEntity
|
||||
|
||||
return (T)Activator.CreateInstance(typeof(T), Marshal.ReadIntPtr(SubclassID.Handle + 4));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,12 +23,7 @@ public partial class CCSPlayerController
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
|
||||
if (!PlayerPawn.IsValid) return null;
|
||||
if (PlayerPawn.Value == null) return null;;
|
||||
if (!PlayerPawn.Value.IsValid) return null;
|
||||
if (PlayerPawn.Value.ItemServices == null) return null;
|
||||
|
||||
return PlayerPawn.Value.ItemServices.As<CCSPlayer_ItemServices>().GiveNamedItem<T>(item);
|
||||
return PlayerPawn.Value?.ItemServices?.As<CCSPlayer_ItemServices>().GiveNamedItem<T>(item);
|
||||
}
|
||||
|
||||
public IntPtr GiveNamedItem(CsItem item)
|
||||
@@ -66,6 +61,14 @@ public partial class CCSPlayerController
|
||||
VirtualFunctions.ClientPrint(Handle, HudDestination.Center, message, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
|
||||
public void PrintToCenterAlert(string message)
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
|
||||
VirtualFunctions.ClientPrint(Handle, HudDestination.Alert, message, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
public void PrintToCenterHtml(string message) => PrintToCenterHtml(message, 5);
|
||||
|
||||
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
|
||||
@@ -90,17 +93,13 @@ public partial class CCSPlayerController
|
||||
public void DropActiveWeapon()
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
if (!PlayerPawn.IsValid) return;
|
||||
if (PlayerPawn.Value == null) return;
|
||||
if (!PlayerPawn.Value.IsValid) return;
|
||||
if (PlayerPawn.Value.ItemServices == null) return;
|
||||
if (PlayerPawn.Value.WeaponServices == null) return;
|
||||
if (!PlayerPawn.Value.WeaponServices.ActiveWeapon.IsValid) return;
|
||||
|
||||
CCSPlayer_ItemServices itemServices = new CCSPlayer_ItemServices(PlayerPawn.Value.ItemServices.Handle);
|
||||
CCSPlayer_WeaponServices weaponServices = new CCSPlayer_WeaponServices(PlayerPawn.Value.WeaponServices.Handle);
|
||||
var itemServices = PlayerPawn.Value?.ItemServices?.As<CCSPlayer_ItemServices>();
|
||||
var activeWeapon = PlayerPawn.Value?.WeaponServices?.ActiveWeapon.Value;
|
||||
|
||||
itemServices.DropActivePlayerWeapon(weaponServices.ActiveWeapon.Value);
|
||||
if (activeWeapon == null || itemServices == null) return;
|
||||
|
||||
itemServices.DropActivePlayerWeapon(activeWeapon);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -110,13 +109,8 @@ public partial class CCSPlayerController
|
||||
public void RemoveWeapons()
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
if (!PlayerPawn.IsValid) return;
|
||||
if (PlayerPawn.Value == null) return;
|
||||
if (!PlayerPawn.Value.IsValid) return;
|
||||
if (PlayerPawn.Value.ItemServices == null) return;
|
||||
|
||||
CCSPlayer_ItemServices itemServices = new CCSPlayer_ItemServices(PlayerPawn.Value.ItemServices.Handle);
|
||||
itemServices.RemoveWeapons();
|
||||
PlayerPawn.Value?.ItemServices?.As<CCSPlayer_ItemServices>().RemoveWeapons();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -128,11 +122,8 @@ public partial class CCSPlayerController
|
||||
public void CommitSuicide(bool explode, bool force)
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
if (!PlayerPawn.IsValid) return;
|
||||
if (PlayerPawn.Value == null) return;
|
||||
if (!PlayerPawn.Value.IsValid) return;
|
||||
|
||||
PlayerPawn.Value.CommitSuicide(explode, force);
|
||||
PlayerPawn.Value?.CommitSuicide(explode, force);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -142,9 +133,7 @@ public partial class CCSPlayerController
|
||||
public void Respawn()
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
if (!PlayerPawn.IsValid) return;
|
||||
if (PlayerPawn.Value == null) return;
|
||||
if (!PlayerPawn.Value.IsValid) return;
|
||||
|
||||
// The Call To Arms update appears to have invalidated the need for CCSPlayerPawn_Respawn.
|
||||
SetPawn(PlayerPawn.Value);
|
||||
|
||||
@@ -65,7 +65,7 @@ public partial class CEntityInstance : IEquatable<CEntityInstance>
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calls a named input method on an entity.
|
||||
/// Calls a named input method on an entity, this will bypass the map IO event queue system.
|
||||
/// <example>
|
||||
/// <code>
|
||||
/// entity.AcceptInput("Break");
|
||||
@@ -82,7 +82,30 @@ public partial class CEntityInstance : IEquatable<CEntityInstance>
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
|
||||
VirtualFunctions.AcceptInput(Handle, inputName, activator?.Handle ?? IntPtr.Zero, caller?.Handle ?? IntPtr.Zero, value, 0);
|
||||
NativeAPI.AcceptInput(Handle, inputName, activator?.Handle ?? IntPtr.Zero, caller?.Handle ?? IntPtr.Zero, value, outputId);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Calls a named input method on an entity, conforming to the map IO event queue system.
|
||||
/// <example>
|
||||
/// <code>
|
||||
/// entity.AddEntityIOEvent("Break");
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// </summary>
|
||||
/// <param name="inputName">Input action name</param>
|
||||
/// <param name="activator">Entity which initiated the action, <see langword="null"/> for no entity</param>
|
||||
/// <param name="caller">Entity that is sending the event, <see langword="null"/> for no entity</param>
|
||||
/// <param name="value">String variant value to send with the event</param>
|
||||
/// <param name="delay">Delay in seconds before calling the input</param>
|
||||
/// <param name="outputId">Unknown, defaults to 0</param>
|
||||
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
|
||||
public void AddEntityIOEvent(string inputName, CEntityInstance? activator = null, CEntityInstance? caller = null, string value = "", float delay = 0, int outputId = 0)
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
|
||||
NativeAPI.AddEntityIoEvent(Handle, inputName, activator?.Handle ?? IntPtr.Zero, caller?.Handle ?? IntPtr.Zero, value, delay, outputId);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -90,4 +113,4 @@ public partial class CEntityIdentity
|
||||
{
|
||||
public unsafe CEntityInstance EntityInstance => new(Unsafe.Read<IntPtr>((void*)Handle));
|
||||
public unsafe CHandle<CEntityInstance> EntityHandle => new(this.Handle + 0x10);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,11 +20,11 @@ public partial class CAISound : CPointEntity
|
||||
|
||||
// m_iSoundType
|
||||
[SchemaMember("CAISound", "m_iSoundType")]
|
||||
public ref Int32 SoundType => ref Schema.GetRef<Int32>(this.Handle, "CAISound", "m_iSoundType");
|
||||
public ref SoundTypes_t SoundType => ref Schema.GetRef<SoundTypes_t>(this.Handle, "CAISound", "m_iSoundType");
|
||||
|
||||
// m_iSoundContext
|
||||
[SchemaMember("CAISound", "m_iSoundContext")]
|
||||
public ref Int32 SoundContext => ref Schema.GetRef<Int32>(this.Handle, "CAISound", "m_iSoundContext");
|
||||
// m_iSoundFlags
|
||||
[SchemaMember("CAISound", "m_iSoundFlags")]
|
||||
public ref SoundFlags_t SoundFlags => ref Schema.GetRef<SoundFlags_t>(this.Handle, "CAISound", "m_iSoundFlags");
|
||||
|
||||
// m_iVolume
|
||||
[SchemaMember("CAISound", "m_iVolume")]
|
||||
|
||||
@@ -46,6 +46,10 @@ public partial class CAI_Expresser : NativeObject
|
||||
[SchemaMember("CAI_Expresser", "m_bConsiderSceneInvolvementAsSpeech")]
|
||||
public ref bool ConsiderSceneInvolvementAsSpeech => ref Schema.GetRef<bool>(this.Handle, "CAI_Expresser", "m_bConsiderSceneInvolvementAsSpeech");
|
||||
|
||||
// m_bSceneEntityDisabled
|
||||
[SchemaMember("CAI_Expresser", "m_bSceneEntityDisabled")]
|
||||
public ref bool SceneEntityDisabled => ref Schema.GetRef<bool>(this.Handle, "CAI_Expresser", "m_bSceneEntityDisabled");
|
||||
|
||||
// m_nLastSpokenPriority
|
||||
[SchemaMember("CAI_Expresser", "m_nLastSpokenPriority")]
|
||||
public ref Int32 LastSpokenPriority => ref Schema.GetRef<Int32>(this.Handle, "CAI_Expresser", "m_nLastSpokenPriority");
|
||||
|
||||
@@ -54,8 +54,8 @@ public partial class CBaseAnimGraph : CBaseModelEntity
|
||||
[SchemaMember("CBaseAnimGraph", "m_pRagdollPose")]
|
||||
public PhysicsRagdollPose_t? RagdollPose => Schema.GetPointer<PhysicsRagdollPose_t>(this.Handle, "CBaseAnimGraph", "m_pRagdollPose");
|
||||
|
||||
// m_bClientRagdoll
|
||||
[SchemaMember("CBaseAnimGraph", "m_bClientRagdoll")]
|
||||
public ref bool ClientRagdoll => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraph", "m_bClientRagdoll");
|
||||
// m_bRagdollClientSide
|
||||
[SchemaMember("CBaseAnimGraph", "m_bRagdollClientSide")]
|
||||
public ref bool RagdollClientSide => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraph", "m_bRagdollClientSide");
|
||||
|
||||
}
|
||||
|
||||
@@ -30,6 +30,10 @@ public partial class CBaseAnimGraphController : CSkeletonAnimationController
|
||||
[SchemaMember("CBaseAnimGraphController", "m_flSoundSyncTime")]
|
||||
public ref float SoundSyncTime => ref Schema.GetRef<float>(this.Handle, "CBaseAnimGraphController", "m_flSoundSyncTime");
|
||||
|
||||
// m_nActiveIKChainMask
|
||||
[SchemaMember("CBaseAnimGraphController", "m_nActiveIKChainMask")]
|
||||
public ref UInt32 ActiveIKChainMask => ref Schema.GetRef<UInt32>(this.Handle, "CBaseAnimGraphController", "m_nActiveIKChainMask");
|
||||
|
||||
// m_hSequence
|
||||
[SchemaMember("CBaseAnimGraphController", "m_hSequence")]
|
||||
public ref Int32 Sequence => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraphController", "m_hSequence");
|
||||
|
||||
@@ -58,6 +58,14 @@ public partial class CBaseButton : CBaseToggle
|
||||
set { Schema.SetString(this.Handle, "CBaseButton", "m_sUnlockedSound", value); }
|
||||
}
|
||||
|
||||
// m_sOverrideAnticipationName
|
||||
[SchemaMember("CBaseButton", "m_sOverrideAnticipationName")]
|
||||
public string OverrideAnticipationName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseButton", "m_sOverrideAnticipationName"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseButton", "m_sOverrideAnticipationName", value); }
|
||||
}
|
||||
|
||||
// m_bLocked
|
||||
[SchemaMember("CBaseButton", "m_bLocked")]
|
||||
public ref bool Locked => ref Schema.GetRef<bool>(this.Handle, "CBaseButton", "m_bLocked");
|
||||
|
||||
@@ -54,10 +54,6 @@ public partial class CBaseCSGrenadeProjectile : CBaseGrenade
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_bDetonationRecorded")]
|
||||
public ref bool DetonationRecorded => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bDetonationRecorded");
|
||||
|
||||
// m_flDetonateTime
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_flDetonateTime")]
|
||||
public ref float DetonateTime => ref Schema.GetRef<float>(this.Handle, "CBaseCSGrenadeProjectile", "m_flDetonateTime");
|
||||
|
||||
// m_nItemIndex
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_nItemIndex")]
|
||||
public ref UInt16 ItemIndex => ref Schema.GetRef<UInt16>(this.Handle, "CBaseCSGrenadeProjectile", "m_nItemIndex");
|
||||
|
||||
@@ -42,10 +42,6 @@ public partial class CBaseCombatCharacter : CBaseFlex
|
||||
[SchemaMember("CBaseCombatCharacter", "m_bApplyStressDamage")]
|
||||
public ref bool ApplyStressDamage => ref Schema.GetRef<bool>(this.Handle, "CBaseCombatCharacter", "m_bApplyStressDamage");
|
||||
|
||||
// m_bloodColor
|
||||
[SchemaMember("CBaseCombatCharacter", "m_bloodColor")]
|
||||
public ref Int32 BloodColor => ref Schema.GetRef<Int32>(this.Handle, "CBaseCombatCharacter", "m_bloodColor");
|
||||
|
||||
// m_iDamageCount
|
||||
[SchemaMember("CBaseCombatCharacter", "m_iDamageCount")]
|
||||
public ref Int32 DamageCount => ref Schema.GetRef<Int32>(this.Handle, "CBaseCombatCharacter", "m_iDamageCount");
|
||||
|
||||
@@ -38,9 +38,9 @@ public partial class CBaseEntity : CEntityInstance
|
||||
[SchemaMember("CBaseEntity", "m_nLastThinkTick")]
|
||||
public ref Int32 LastThinkTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nLastThinkTick");
|
||||
|
||||
// m_nDisableContextThinkStartTick
|
||||
[SchemaMember("CBaseEntity", "m_nDisableContextThinkStartTick")]
|
||||
public ref Int32 DisableContextThinkStartTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nDisableContextThinkStartTick");
|
||||
// m_bDisabledContextThinks
|
||||
[SchemaMember("CBaseEntity", "m_bDisabledContextThinks")]
|
||||
public ref bool DisabledContextThinks => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bDisabledContextThinks");
|
||||
|
||||
// m_isSteadyState
|
||||
[SchemaMember("CBaseEntity", "m_isSteadyState")]
|
||||
@@ -250,6 +250,10 @@ public partial class CBaseEntity : CEntityInstance
|
||||
[SchemaMember("CBaseEntity", "m_hGroundEntity")]
|
||||
public CHandle<CBaseEntity> GroundEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseEntity", "m_hGroundEntity");
|
||||
|
||||
// m_nGroundBodyIndex
|
||||
[SchemaMember("CBaseEntity", "m_nGroundBodyIndex")]
|
||||
public ref Int32 GroundBodyIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nGroundBodyIndex");
|
||||
|
||||
// m_flFriction
|
||||
[SchemaMember("CBaseEntity", "m_flFriction")]
|
||||
public ref float Friction => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flFriction");
|
||||
@@ -338,4 +342,8 @@ public partial class CBaseEntity : CEntityInstance
|
||||
[SchemaMember("CBaseEntity", "m_flVPhysicsUpdateLocalTime")]
|
||||
public ref float VPhysicsUpdateLocalTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flVPhysicsUpdateLocalTime");
|
||||
|
||||
// m_nBloodType
|
||||
[SchemaMember("CBaseEntity", "m_nBloodType")]
|
||||
public ref BloodType BloodType => ref Schema.GetRef<BloodType>(this.Handle, "CBaseEntity", "m_nBloodType");
|
||||
|
||||
}
|
||||
|
||||
@@ -40,7 +40,7 @@ public partial class CBaseFlex : CBaseAnimGraph
|
||||
|
||||
// m_nNextSceneEventId
|
||||
[SchemaMember("CBaseFlex", "m_nNextSceneEventId")]
|
||||
public ref UInt32 NextSceneEventId => ref Schema.GetRef<UInt32>(this.Handle, "CBaseFlex", "m_nNextSceneEventId");
|
||||
public SceneEventId_t NextSceneEventId => Schema.GetDeclaredClass<SceneEventId_t>(this.Handle, "CBaseFlex", "m_nNextSceneEventId");
|
||||
|
||||
// m_bUpdateLayerPriorities
|
||||
[SchemaMember("CBaseFlex", "m_bUpdateLayerPriorities")]
|
||||
|
||||
@@ -30,6 +30,10 @@ public partial class CBasePlayerController : CBaseEntity
|
||||
[SchemaMember("CBasePlayerController", "m_hPawn")]
|
||||
public CHandle<CBasePlayerPawn> Pawn => Schema.GetDeclaredClass<CHandle<CBasePlayerPawn>>(this.Handle, "CBasePlayerController", "m_hPawn");
|
||||
|
||||
// m_bKnownTeamMismatch
|
||||
[SchemaMember("CBasePlayerController", "m_bKnownTeamMismatch")]
|
||||
public ref bool KnownTeamMismatch => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bKnownTeamMismatch");
|
||||
|
||||
// m_nSplitScreenSlot
|
||||
[SchemaMember("CBasePlayerController", "m_nSplitScreenSlot")]
|
||||
public ref Int32 SplitScreenSlot => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerController", "m_nSplitScreenSlot");
|
||||
@@ -90,14 +94,6 @@ public partial class CBasePlayerController : CBaseEntity
|
||||
[SchemaMember("CBasePlayerController", "m_bGamePaused")]
|
||||
public ref bool GamePaused => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bGamePaused");
|
||||
|
||||
// m_nLastRealCommandNumberExecuted
|
||||
[SchemaMember("CBasePlayerController", "m_nLastRealCommandNumberExecuted")]
|
||||
public ref Int32 LastRealCommandNumberExecuted => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerController", "m_nLastRealCommandNumberExecuted");
|
||||
|
||||
// m_nLastLateCommandExecuted
|
||||
[SchemaMember("CBasePlayerController", "m_nLastLateCommandExecuted")]
|
||||
public ref Int32 LastLateCommandExecuted => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerController", "m_nLastLateCommandExecuted");
|
||||
|
||||
// m_iIgnoreGlobalChat
|
||||
[SchemaMember("CBasePlayerController", "m_iIgnoreGlobalChat")]
|
||||
public ref ChatIgnoreType_t IgnoreGlobalChat => ref Schema.GetRef<ChatIgnoreType_t>(this.Handle, "CBasePlayerController", "m_iIgnoreGlobalChat");
|
||||
|
||||
@@ -54,6 +54,10 @@ public partial class CBaseTrigger : CBaseToggle
|
||||
[SchemaMember("CBaseTrigger", "m_OnTouching")]
|
||||
public CEntityIOOutput OnTouching => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnTouching");
|
||||
|
||||
// m_OnTouchingEachEntity
|
||||
[SchemaMember("CBaseTrigger", "m_OnTouchingEachEntity")]
|
||||
public CEntityIOOutput OnTouchingEachEntity => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnTouchingEachEntity");
|
||||
|
||||
// m_OnNotTouching
|
||||
[SchemaMember("CBaseTrigger", "m_OnNotTouching")]
|
||||
public CEntityIOOutput OnNotTouching => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnNotTouching");
|
||||
|
||||
@@ -32,6 +32,6 @@ public partial class CBlood : CPointEntity
|
||||
|
||||
// m_Color
|
||||
[SchemaMember("CBlood", "m_Color")]
|
||||
public ref Int32 Color => ref Schema.GetRef<Int32>(this.Handle, "CBlood", "m_Color");
|
||||
public ref BloodType Color => ref Schema.GetRef<BloodType>(this.Handle, "CBlood", "m_Color");
|
||||
|
||||
}
|
||||
|
||||
@@ -22,8 +22,4 @@ public partial class CBodyComponentBaseAnimGraph : CBodyComponentSkeletonInstanc
|
||||
[SchemaMember("CBodyComponentBaseAnimGraph", "m_animationController")]
|
||||
public CBaseAnimGraphController AnimationController => Schema.GetDeclaredClass<CBaseAnimGraphController>(this.Handle, "CBodyComponentBaseAnimGraph", "m_animationController");
|
||||
|
||||
// __m_pChainEntity
|
||||
[SchemaMember("CBodyComponentBaseAnimGraph", "__m_pChainEntity")]
|
||||
public CNetworkVarChainer __m_pChainEntity => Schema.GetDeclaredClass<CNetworkVarChainer>(this.Handle, "CBodyComponentBaseAnimGraph", "__m_pChainEntity");
|
||||
|
||||
}
|
||||
|
||||
@@ -18,8 +18,4 @@ public partial class CBodyComponentBaseModelEntity : CBodyComponentSkeletonInsta
|
||||
{
|
||||
public CBodyComponentBaseModelEntity (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// __m_pChainEntity
|
||||
[SchemaMember("CBodyComponentBaseModelEntity", "__m_pChainEntity")]
|
||||
public CNetworkVarChainer __m_pChainEntity => Schema.GetDeclaredClass<CNetworkVarChainer>(this.Handle, "CBodyComponentBaseModelEntity", "__m_pChainEntity");
|
||||
|
||||
}
|
||||
|
||||
@@ -22,8 +22,4 @@ public partial class CBodyComponentPoint : CBodyComponent
|
||||
[SchemaMember("CBodyComponentPoint", "m_sceneNode")]
|
||||
public CGameSceneNode SceneNode => Schema.GetDeclaredClass<CGameSceneNode>(this.Handle, "CBodyComponentPoint", "m_sceneNode");
|
||||
|
||||
// __m_pChainEntity
|
||||
[SchemaMember("CBodyComponentPoint", "__m_pChainEntity")]
|
||||
public CNetworkVarChainer __m_pChainEntity => Schema.GetDeclaredClass<CNetworkVarChainer>(this.Handle, "CBodyComponentPoint", "__m_pChainEntity");
|
||||
|
||||
}
|
||||
|
||||
@@ -22,8 +22,4 @@ public partial class CBodyComponentSkeletonInstance : CBodyComponent
|
||||
[SchemaMember("CBodyComponentSkeletonInstance", "m_skeletonInstance")]
|
||||
public CSkeletonInstance SkeletonInstance => Schema.GetDeclaredClass<CSkeletonInstance>(this.Handle, "CBodyComponentSkeletonInstance", "m_skeletonInstance");
|
||||
|
||||
// __m_pChainEntity
|
||||
[SchemaMember("CBodyComponentSkeletonInstance", "__m_pChainEntity")]
|
||||
public CNetworkVarChainer __m_pChainEntity => Schema.GetDeclaredClass<CNetworkVarChainer>(this.Handle, "CBodyComponentSkeletonInstance", "__m_pChainEntity");
|
||||
|
||||
}
|
||||
|
||||
@@ -18,6 +18,10 @@ public partial class CBreakable : CBaseModelEntity
|
||||
{
|
||||
public CBreakable (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_CPropDataComponent
|
||||
[SchemaMember("CBreakable", "m_CPropDataComponent")]
|
||||
public CPropDataComponent CPropDataComponent => Schema.GetDeclaredClass<CPropDataComponent>(this.Handle, "CBreakable", "m_CPropDataComponent");
|
||||
|
||||
// m_Material
|
||||
[SchemaMember("CBreakable", "m_Material")]
|
||||
public ref Materials Material => ref Schema.GetRef<Materials>(this.Handle, "CBreakable", "m_Material");
|
||||
@@ -66,42 +70,6 @@ public partial class CBreakable : CBaseModelEntity
|
||||
[SchemaMember("CBreakable", "m_OnBreak")]
|
||||
public CEntityIOOutput OnBreak => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBreakable", "m_OnBreak");
|
||||
|
||||
// m_flDmgModBullet
|
||||
[SchemaMember("CBreakable", "m_flDmgModBullet")]
|
||||
public ref float DmgModBullet => ref Schema.GetRef<float>(this.Handle, "CBreakable", "m_flDmgModBullet");
|
||||
|
||||
// m_flDmgModClub
|
||||
[SchemaMember("CBreakable", "m_flDmgModClub")]
|
||||
public ref float DmgModClub => ref Schema.GetRef<float>(this.Handle, "CBreakable", "m_flDmgModClub");
|
||||
|
||||
// m_flDmgModExplosive
|
||||
[SchemaMember("CBreakable", "m_flDmgModExplosive")]
|
||||
public ref float DmgModExplosive => ref Schema.GetRef<float>(this.Handle, "CBreakable", "m_flDmgModExplosive");
|
||||
|
||||
// m_flDmgModFire
|
||||
[SchemaMember("CBreakable", "m_flDmgModFire")]
|
||||
public ref float DmgModFire => ref Schema.GetRef<float>(this.Handle, "CBreakable", "m_flDmgModFire");
|
||||
|
||||
// m_iszPhysicsDamageTableName
|
||||
[SchemaMember("CBreakable", "m_iszPhysicsDamageTableName")]
|
||||
public string PhysicsDamageTableName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBreakable", "m_iszPhysicsDamageTableName"); }
|
||||
set { Schema.SetString(this.Handle, "CBreakable", "m_iszPhysicsDamageTableName", value); }
|
||||
}
|
||||
|
||||
// m_iszBasePropData
|
||||
[SchemaMember("CBreakable", "m_iszBasePropData")]
|
||||
public string BasePropData
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBreakable", "m_iszBasePropData"); }
|
||||
set { Schema.SetString(this.Handle, "CBreakable", "m_iszBasePropData", value); }
|
||||
}
|
||||
|
||||
// m_iInteractions
|
||||
[SchemaMember("CBreakable", "m_iInteractions")]
|
||||
public ref Int32 Interactions => ref Schema.GetRef<Int32>(this.Handle, "CBreakable", "m_iInteractions");
|
||||
|
||||
// m_PerformanceMode
|
||||
[SchemaMember("CBreakable", "m_PerformanceMode")]
|
||||
public ref PerformanceMode_t PerformanceMode => ref Schema.GetRef<PerformanceMode_t>(this.Handle, "CBreakable", "m_PerformanceMode");
|
||||
|
||||
@@ -18,6 +18,10 @@ public partial class CBreakableProp : CBaseProp
|
||||
{
|
||||
public CBreakableProp (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_CPropDataComponent
|
||||
[SchemaMember("CBreakableProp", "m_CPropDataComponent")]
|
||||
public CPropDataComponent CPropDataComponent => Schema.GetDeclaredClass<CPropDataComponent>(this.Handle, "CBreakableProp", "m_CPropDataComponent");
|
||||
|
||||
// m_OnBreak
|
||||
[SchemaMember("CBreakableProp", "m_OnBreak")]
|
||||
public CEntityIOOutput OnBreak => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBreakableProp", "m_OnBreak");
|
||||
@@ -42,6 +46,14 @@ public partial class CBreakableProp : CBaseProp
|
||||
[SchemaMember("CBreakableProp", "m_flPressureDelay")]
|
||||
public ref float PressureDelay => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flPressureDelay");
|
||||
|
||||
// m_flDefBurstScale
|
||||
[SchemaMember("CBreakableProp", "m_flDefBurstScale")]
|
||||
public ref float DefBurstScale => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flDefBurstScale");
|
||||
|
||||
// m_vDefBurstOffset
|
||||
[SchemaMember("CBreakableProp", "m_vDefBurstOffset")]
|
||||
public Vector DefBurstOffset => Schema.GetDeclaredClass<Vector>(this.Handle, "CBreakableProp", "m_vDefBurstOffset");
|
||||
|
||||
// m_hBreaker
|
||||
[SchemaMember("CBreakableProp", "m_hBreaker")]
|
||||
public CHandle<CBaseEntity> Breaker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBreakableProp", "m_hBreaker");
|
||||
@@ -50,42 +62,6 @@ public partial class CBreakableProp : CBaseProp
|
||||
[SchemaMember("CBreakableProp", "m_PerformanceMode")]
|
||||
public ref PerformanceMode_t PerformanceMode => ref Schema.GetRef<PerformanceMode_t>(this.Handle, "CBreakableProp", "m_PerformanceMode");
|
||||
|
||||
// m_flDmgModBullet
|
||||
[SchemaMember("CBreakableProp", "m_flDmgModBullet")]
|
||||
public ref float DmgModBullet => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flDmgModBullet");
|
||||
|
||||
// m_flDmgModClub
|
||||
[SchemaMember("CBreakableProp", "m_flDmgModClub")]
|
||||
public ref float DmgModClub => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flDmgModClub");
|
||||
|
||||
// m_flDmgModExplosive
|
||||
[SchemaMember("CBreakableProp", "m_flDmgModExplosive")]
|
||||
public ref float DmgModExplosive => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flDmgModExplosive");
|
||||
|
||||
// m_flDmgModFire
|
||||
[SchemaMember("CBreakableProp", "m_flDmgModFire")]
|
||||
public ref float DmgModFire => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flDmgModFire");
|
||||
|
||||
// m_iszPhysicsDamageTableName
|
||||
[SchemaMember("CBreakableProp", "m_iszPhysicsDamageTableName")]
|
||||
public string PhysicsDamageTableName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBreakableProp", "m_iszPhysicsDamageTableName"); }
|
||||
set { Schema.SetString(this.Handle, "CBreakableProp", "m_iszPhysicsDamageTableName", value); }
|
||||
}
|
||||
|
||||
// m_iszBasePropData
|
||||
[SchemaMember("CBreakableProp", "m_iszBasePropData")]
|
||||
public string BasePropData
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBreakableProp", "m_iszBasePropData"); }
|
||||
set { Schema.SetString(this.Handle, "CBreakableProp", "m_iszBasePropData", value); }
|
||||
}
|
||||
|
||||
// m_iInteractions
|
||||
[SchemaMember("CBreakableProp", "m_iInteractions")]
|
||||
public ref Int32 Interactions => ref Schema.GetRef<Int32>(this.Handle, "CBreakableProp", "m_iInteractions");
|
||||
|
||||
// m_flPreventDamageBeforeTime
|
||||
[SchemaMember("CBreakableProp", "m_flPreventDamageBeforeTime")]
|
||||
public ref float PreventDamageBeforeTime => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flPreventDamageBeforeTime");
|
||||
|
||||
@@ -18,10 +18,6 @@ public partial class CCSBot : CBot
|
||||
{
|
||||
public CCSBot (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_lastCoopSpawnPoint
|
||||
[SchemaMember("CCSBot", "m_lastCoopSpawnPoint")]
|
||||
public CHandle<SpawnPointCoopEnemy> LastCoopSpawnPoint => Schema.GetDeclaredClass<CHandle<SpawnPointCoopEnemy>>(this.Handle, "CCSBot", "m_lastCoopSpawnPoint");
|
||||
|
||||
// m_eyePosition
|
||||
[SchemaMember("CCSBot", "m_eyePosition")]
|
||||
public Vector EyePosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_eyePosition");
|
||||
|
||||
@@ -26,8 +26,12 @@ public partial class CCSGameModeRules_Deathmatch : CCSGameModeRules
|
||||
[SchemaMember("CCSGameModeRules_Deathmatch", "m_flDMBonusTimeLength")]
|
||||
public ref float DMBonusTimeLength => ref Schema.GetRef<float>(this.Handle, "CCSGameModeRules_Deathmatch", "m_flDMBonusTimeLength");
|
||||
|
||||
// m_nDMBonusWeaponLoadoutSlot
|
||||
[SchemaMember("CCSGameModeRules_Deathmatch", "m_nDMBonusWeaponLoadoutSlot")]
|
||||
public ref Int16 DMBonusWeaponLoadoutSlot => ref Schema.GetRef<Int16>(this.Handle, "CCSGameModeRules_Deathmatch", "m_nDMBonusWeaponLoadoutSlot");
|
||||
// m_sDMBonusWeapon
|
||||
[SchemaMember("CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon")]
|
||||
public string DMBonusWeapon
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon"); }
|
||||
set { Schema.SetString(this.Handle, "CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon", value); }
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -18,14 +18,6 @@ public partial class CCSGameRules : CTeamplayRules
|
||||
{
|
||||
public CCSGameRules (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// __m_pChainEntity
|
||||
[SchemaMember("CCSGameRules", "__m_pChainEntity")]
|
||||
public CNetworkVarChainer __m_pChainEntity => Schema.GetDeclaredClass<CNetworkVarChainer>(this.Handle, "CCSGameRules", "__m_pChainEntity");
|
||||
|
||||
// m_coopMissionManager
|
||||
[SchemaMember("CCSGameRules", "m_coopMissionManager")]
|
||||
public CHandle<CBaseEntity> CoopMissionManager => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CCSGameRules", "m_coopMissionManager");
|
||||
|
||||
// m_bFreezePeriod
|
||||
[SchemaMember("CCSGameRules", "m_bFreezePeriod")]
|
||||
public ref bool FreezePeriod => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bFreezePeriod");
|
||||
@@ -42,22 +34,10 @@ public partial class CCSGameRules : CTeamplayRules
|
||||
[SchemaMember("CCSGameRules", "m_fWarmupPeriodStart")]
|
||||
public ref float WarmupPeriodStart => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_fWarmupPeriodStart");
|
||||
|
||||
// m_nTotalPausedTicks
|
||||
[SchemaMember("CCSGameRules", "m_nTotalPausedTicks")]
|
||||
public ref Int32 TotalPausedTicks => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nTotalPausedTicks");
|
||||
|
||||
// m_nPauseStartTick
|
||||
[SchemaMember("CCSGameRules", "m_nPauseStartTick")]
|
||||
public ref Int32 PauseStartTick => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nPauseStartTick");
|
||||
|
||||
// m_bServerPaused
|
||||
[SchemaMember("CCSGameRules", "m_bServerPaused")]
|
||||
public ref bool ServerPaused => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bServerPaused");
|
||||
|
||||
// m_bGamePaused
|
||||
[SchemaMember("CCSGameRules", "m_bGamePaused")]
|
||||
public ref bool GamePaused => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bGamePaused");
|
||||
|
||||
// m_bTerroristTimeOutActive
|
||||
[SchemaMember("CCSGameRules", "m_bTerroristTimeOutActive")]
|
||||
public ref bool TerroristTimeOutActive => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bTerroristTimeOutActive");
|
||||
@@ -246,46 +226,6 @@ public partial class CCSGameRules : CTeamplayRules
|
||||
[SchemaMember("CCSGameRules", "m_bIsHltvActive")]
|
||||
public ref bool IsHltvActive => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bIsHltvActive");
|
||||
|
||||
// m_nGuardianModeWaveNumber
|
||||
[SchemaMember("CCSGameRules", "m_nGuardianModeWaveNumber")]
|
||||
public ref Int32 GuardianModeWaveNumber => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nGuardianModeWaveNumber");
|
||||
|
||||
// m_nGuardianModeSpecialKillsRemaining
|
||||
[SchemaMember("CCSGameRules", "m_nGuardianModeSpecialKillsRemaining")]
|
||||
public ref Int32 GuardianModeSpecialKillsRemaining => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nGuardianModeSpecialKillsRemaining");
|
||||
|
||||
// m_nGuardianModeSpecialWeaponNeeded
|
||||
[SchemaMember("CCSGameRules", "m_nGuardianModeSpecialWeaponNeeded")]
|
||||
public ref Int32 GuardianModeSpecialWeaponNeeded => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nGuardianModeSpecialWeaponNeeded");
|
||||
|
||||
// m_nGuardianGrenadesToGiveBots
|
||||
[SchemaMember("CCSGameRules", "m_nGuardianGrenadesToGiveBots")]
|
||||
public ref Int32 GuardianGrenadesToGiveBots => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nGuardianGrenadesToGiveBots");
|
||||
|
||||
// m_nNumHeaviesToSpawn
|
||||
[SchemaMember("CCSGameRules", "m_nNumHeaviesToSpawn")]
|
||||
public ref Int32 NumHeaviesToSpawn => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nNumHeaviesToSpawn");
|
||||
|
||||
// m_numGlobalGiftsGiven
|
||||
[SchemaMember("CCSGameRules", "m_numGlobalGiftsGiven")]
|
||||
public ref UInt32 NumGlobalGiftsGiven => ref Schema.GetRef<UInt32>(this.Handle, "CCSGameRules", "m_numGlobalGiftsGiven");
|
||||
|
||||
// m_numGlobalGifters
|
||||
[SchemaMember("CCSGameRules", "m_numGlobalGifters")]
|
||||
public ref UInt32 NumGlobalGifters => ref Schema.GetRef<UInt32>(this.Handle, "CCSGameRules", "m_numGlobalGifters");
|
||||
|
||||
// m_numGlobalGiftsPeriodSeconds
|
||||
[SchemaMember("CCSGameRules", "m_numGlobalGiftsPeriodSeconds")]
|
||||
public ref UInt32 NumGlobalGiftsPeriodSeconds => ref Schema.GetRef<UInt32>(this.Handle, "CCSGameRules", "m_numGlobalGiftsPeriodSeconds");
|
||||
|
||||
// m_arrFeaturedGiftersAccounts
|
||||
[SchemaMember("CCSGameRules", "m_arrFeaturedGiftersAccounts")]
|
||||
public Span<UInt32> FeaturedGiftersAccounts => Schema.GetFixedArray<UInt32>(this.Handle, "CCSGameRules", "m_arrFeaturedGiftersAccounts", 4);
|
||||
|
||||
// m_arrFeaturedGiftersGifts
|
||||
[SchemaMember("CCSGameRules", "m_arrFeaturedGiftersGifts")]
|
||||
public Span<UInt32> FeaturedGiftersGifts => Schema.GetFixedArray<UInt32>(this.Handle, "CCSGameRules", "m_arrFeaturedGiftersGifts", 4);
|
||||
|
||||
// m_arrProhibitedItemIndices
|
||||
[SchemaMember("CCSGameRules", "m_arrProhibitedItemIndices")]
|
||||
public Span<UInt16> ProhibitedItemIndices => Schema.GetFixedArray<UInt16>(this.Handle, "CCSGameRules", "m_arrProhibitedItemIndices", 100);
|
||||
@@ -326,10 +266,6 @@ public partial class CCSGameRules : CTeamplayRules
|
||||
[SchemaMember("CCSGameRules", "m_bCTCantBuy")]
|
||||
public ref bool CTCantBuy => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bCTCantBuy");
|
||||
|
||||
// m_flGuardianBuyUntilTime
|
||||
[SchemaMember("CCSGameRules", "m_flGuardianBuyUntilTime")]
|
||||
public ref float GuardianBuyUntilTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flGuardianBuyUntilTime");
|
||||
|
||||
// m_iMatchStats_RoundResults
|
||||
[SchemaMember("CCSGameRules", "m_iMatchStats_RoundResults")]
|
||||
public Span<Int32> MatchStats_RoundResults => Schema.GetFixedArray<Int32>(this.Handle, "CCSGameRules", "m_iMatchStats_RoundResults", 30);
|
||||
@@ -366,10 +302,6 @@ public partial class CCSGameRules : CTeamplayRules
|
||||
[SchemaMember("CCSGameRules", "m_MinimapVerticalSectionHeights")]
|
||||
public Span<float> MinimapVerticalSectionHeights => Schema.GetFixedArray<float>(this.Handle, "CCSGameRules", "m_MinimapVerticalSectionHeights", 8);
|
||||
|
||||
// m_bDontIncrementCoopWave
|
||||
[SchemaMember("CCSGameRules", "m_bDontIncrementCoopWave")]
|
||||
public ref bool DontIncrementCoopWave => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bDontIncrementCoopWave");
|
||||
|
||||
// m_bSpawnedTerrorHuntHeavy
|
||||
[SchemaMember("CCSGameRules", "m_bSpawnedTerrorHuntHeavy")]
|
||||
public ref bool SpawnedTerrorHuntHeavy => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bSpawnedTerrorHuntHeavy");
|
||||
@@ -530,26 +462,6 @@ public partial class CCSGameRules : CTeamplayRules
|
||||
[SchemaMember("CCSGameRules", "m_flMatchInfoDecidedTime")]
|
||||
public ref float MatchInfoDecidedTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flMatchInfoDecidedTime");
|
||||
|
||||
// m_flCoopRespawnAndHealTime
|
||||
[SchemaMember("CCSGameRules", "m_flCoopRespawnAndHealTime")]
|
||||
public ref float CoopRespawnAndHealTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flCoopRespawnAndHealTime");
|
||||
|
||||
// m_coopBonusCoinsFound
|
||||
[SchemaMember("CCSGameRules", "m_coopBonusCoinsFound")]
|
||||
public ref Int32 CoopBonusCoinsFound => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_coopBonusCoinsFound");
|
||||
|
||||
// m_coopBonusPistolsOnly
|
||||
[SchemaMember("CCSGameRules", "m_coopBonusPistolsOnly")]
|
||||
public ref bool CoopBonusPistolsOnly => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_coopBonusPistolsOnly");
|
||||
|
||||
// m_coopPlayersInDeploymentZone
|
||||
[SchemaMember("CCSGameRules", "m_coopPlayersInDeploymentZone")]
|
||||
public ref bool CoopPlayersInDeploymentZone => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_coopPlayersInDeploymentZone");
|
||||
|
||||
// m_coopMissionDeadPlayerRespawnEnabled
|
||||
[SchemaMember("CCSGameRules", "m_coopMissionDeadPlayerRespawnEnabled")]
|
||||
public ref bool CoopMissionDeadPlayerRespawnEnabled => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_coopMissionDeadPlayerRespawnEnabled");
|
||||
|
||||
// mTeamDMLastWinningTeamNumber
|
||||
[SchemaMember("CCSGameRules", "mTeamDMLastWinningTeamNumber")]
|
||||
public ref Int32 MTeamDMLastWinningTeamNumber => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "mTeamDMLastWinningTeamNumber");
|
||||
@@ -586,10 +498,6 @@ public partial class CCSGameRules : CTeamplayRules
|
||||
[SchemaMember("CCSGameRules", "m_iMaxNumCTs")]
|
||||
public ref Int32 MaxNumCTs => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iMaxNumCTs");
|
||||
|
||||
// m_iLoserBonus
|
||||
[SchemaMember("CCSGameRules", "m_iLoserBonus")]
|
||||
public ref Int32 LoserBonus => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iLoserBonus");
|
||||
|
||||
// m_iLoserBonusMostRecentTeam
|
||||
[SchemaMember("CCSGameRules", "m_iLoserBonusMostRecentTeam")]
|
||||
public ref Int32 LoserBonusMostRecentTeam => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iLoserBonusMostRecentTeam");
|
||||
@@ -766,10 +674,6 @@ public partial class CCSGameRules : CTeamplayRules
|
||||
[SchemaMember("CCSGameRules", "m_bHasTriggeredRoundStartMusic")]
|
||||
public ref bool HasTriggeredRoundStartMusic => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bHasTriggeredRoundStartMusic");
|
||||
|
||||
// m_bHasTriggeredCoopSpawnReset
|
||||
[SchemaMember("CCSGameRules", "m_bHasTriggeredCoopSpawnReset")]
|
||||
public ref bool HasTriggeredCoopSpawnReset => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bHasTriggeredCoopSpawnReset");
|
||||
|
||||
// m_bSwitchingTeamsAtRoundReset
|
||||
[SchemaMember("CCSGameRules", "m_bSwitchingTeamsAtRoundReset")]
|
||||
public ref bool SwitchingTeamsAtRoundReset => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bSwitchingTeamsAtRoundReset");
|
||||
@@ -786,14 +690,6 @@ public partial class CCSGameRules : CTeamplayRules
|
||||
[SchemaMember("CCSGameRules", "m_RetakeRules")]
|
||||
public CRetakeGameRules RetakeRules => Schema.GetDeclaredClass<CRetakeGameRules>(this.Handle, "CCSGameRules", "m_RetakeRules");
|
||||
|
||||
// m_GuardianBotSkillLevelMax
|
||||
[SchemaMember("CCSGameRules", "m_GuardianBotSkillLevelMax")]
|
||||
public ref Int32 GuardianBotSkillLevelMax => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_GuardianBotSkillLevelMax");
|
||||
|
||||
// m_GuardianBotSkillLevelMin
|
||||
[SchemaMember("CCSGameRules", "m_GuardianBotSkillLevelMin")]
|
||||
public ref Int32 GuardianBotSkillLevelMin => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_GuardianBotSkillLevelMin");
|
||||
|
||||
// m_arrTeamUniqueKillWeaponsMatch
|
||||
[SchemaMember("CCSGameRules", "m_arrTeamUniqueKillWeaponsMatch")]
|
||||
public Span<NetworkedVector<Int32>> TeamUniqueKillWeaponsMatch => Schema.GetFixedArray<NetworkedVector<Int32>>(this.Handle, "CCSGameRules", "m_arrTeamUniqueKillWeaponsMatch", 4);
|
||||
@@ -902,8 +798,4 @@ public partial class CCSGameRules : CTeamplayRules
|
||||
[SchemaMember("CCSGameRules", "m_flLastPerfSampleTime")]
|
||||
public ref double LastPerfSampleTime => ref Schema.GetRef<double>(this.Handle, "CCSGameRules", "m_flLastPerfSampleTime");
|
||||
|
||||
// m_bSkipNextServerPerfSample
|
||||
[SchemaMember("CCSGameRules", "m_bSkipNextServerPerfSample")]
|
||||
public ref bool SkipNextServerPerfSample => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bSkipNextServerPerfSample");
|
||||
|
||||
}
|
||||
|
||||
@@ -370,10 +370,6 @@ public partial class CCSPlayerPawn : CCSPlayerPawnBase
|
||||
[SchemaMember("CCSPlayerPawn", "m_ignoreLadderJumpTime")]
|
||||
public ref float IgnoreLadderJumpTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_ignoreLadderJumpTime");
|
||||
|
||||
// m_NumEnemiesKilledThisRound
|
||||
[SchemaMember("CCSPlayerPawn", "m_NumEnemiesKilledThisRound")]
|
||||
public ref Int32 NumEnemiesKilledThisRound => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_NumEnemiesKilledThisRound");
|
||||
|
||||
// m_bKilledByHeadshot
|
||||
[SchemaMember("CCSPlayerPawn", "m_bKilledByHeadshot")]
|
||||
public ref bool KilledByHeadshot => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bKilledByHeadshot");
|
||||
|
||||
@@ -94,26 +94,10 @@ public partial class CCSPlayerPawnBase : CBasePlayerPawn
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_angEyeAngles")]
|
||||
public QAngle EyeAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CCSPlayerPawnBase", "m_angEyeAngles");
|
||||
|
||||
// m_bHud_MiniScoreHidden
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_bHud_MiniScoreHidden")]
|
||||
public ref bool Hud_MiniScoreHidden => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawnBase", "m_bHud_MiniScoreHidden");
|
||||
|
||||
// m_bHud_RadarHidden
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_bHud_RadarHidden")]
|
||||
public ref bool Hud_RadarHidden => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawnBase", "m_bHud_RadarHidden");
|
||||
|
||||
// m_NumEnemiesAtRoundStart
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_NumEnemiesAtRoundStart")]
|
||||
public ref Int32 NumEnemiesAtRoundStart => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawnBase", "m_NumEnemiesAtRoundStart");
|
||||
|
||||
// m_wasNotKilledNaturally
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_wasNotKilledNaturally")]
|
||||
public ref bool WasNotKilledNaturally => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawnBase", "m_wasNotKilledNaturally");
|
||||
|
||||
// m_hPet
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_hPet")]
|
||||
public CHandle<CChicken> Pet => Schema.GetDeclaredClass<CHandle<CChicken>>(this.Handle, "CCSPlayerPawnBase", "m_hPet");
|
||||
|
||||
// m_bCommittingSuicideOnTeamChange
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_bCommittingSuicideOnTeamChange")]
|
||||
public ref bool CommittingSuicideOnTeamChange => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawnBase", "m_bCommittingSuicideOnTeamChange");
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSWeaponBaseVDataAPI : NativeObject
|
||||
{
|
||||
public CCSWeaponBaseVDataAPI (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -22,13 +22,9 @@ public partial class CChicken : CDynamicProp
|
||||
[SchemaMember("CChicken", "m_AttributeManager")]
|
||||
public CAttributeContainer AttributeManager => Schema.GetDeclaredClass<CAttributeContainer>(this.Handle, "CChicken", "m_AttributeManager");
|
||||
|
||||
// m_OriginalOwnerXuidLow
|
||||
[SchemaMember("CChicken", "m_OriginalOwnerXuidLow")]
|
||||
public ref UInt32 OriginalOwnerXuidLow => ref Schema.GetRef<UInt32>(this.Handle, "CChicken", "m_OriginalOwnerXuidLow");
|
||||
|
||||
// m_OriginalOwnerXuidHigh
|
||||
[SchemaMember("CChicken", "m_OriginalOwnerXuidHigh")]
|
||||
public ref UInt32 OriginalOwnerXuidHigh => ref Schema.GetRef<UInt32>(this.Handle, "CChicken", "m_OriginalOwnerXuidHigh");
|
||||
// m_sActivityFinishedTag
|
||||
[SchemaMember("CChicken", "m_sActivityFinishedTag")]
|
||||
public CUtlStringToken ActivityFinishedTag => Schema.GetDeclaredClass<CUtlStringToken>(this.Handle, "CChicken", "m_sActivityFinishedTag");
|
||||
|
||||
// m_updateTimer
|
||||
[SchemaMember("CChicken", "m_updateTimer")]
|
||||
@@ -54,9 +50,13 @@ public partial class CChicken : CDynamicProp
|
||||
[SchemaMember("CChicken", "m_vFallVelocity")]
|
||||
public Vector FallVelocity => Schema.GetDeclaredClass<Vector>(this.Handle, "CChicken", "m_vFallVelocity");
|
||||
|
||||
// m_activity
|
||||
[SchemaMember("CChicken", "m_activity")]
|
||||
public ref ChickenActivity Activity => ref Schema.GetRef<ChickenActivity>(this.Handle, "CChicken", "m_activity");
|
||||
// m_desiredActivity
|
||||
[SchemaMember("CChicken", "m_desiredActivity")]
|
||||
public ref ChickenActivity DesiredActivity => ref Schema.GetRef<ChickenActivity>(this.Handle, "CChicken", "m_desiredActivity");
|
||||
|
||||
// m_currentActivity
|
||||
[SchemaMember("CChicken", "m_currentActivity")]
|
||||
public ref ChickenActivity CurrentActivity => ref Schema.GetRef<ChickenActivity>(this.Handle, "CChicken", "m_currentActivity");
|
||||
|
||||
// m_activityTimer
|
||||
[SchemaMember("CChicken", "m_activityTimer")]
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCoopBonusCoin : CDynamicProp
|
||||
{
|
||||
public CCoopBonusCoin (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -18,104 +18,104 @@ public partial class CEnvCombinedLightProbeVolume : CBaseEntity
|
||||
{
|
||||
public CEnvCombinedLightProbeVolume (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_Color
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Color")]
|
||||
public Color Color
|
||||
// m_Entity_Color
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_Color")]
|
||||
public Color Entity_Color
|
||||
{
|
||||
get { return Schema.GetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Color"); }
|
||||
set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Color", value); }
|
||||
get { return Schema.GetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_Color"); }
|
||||
set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_Color", value); }
|
||||
}
|
||||
|
||||
// m_flBrightness
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_flBrightness")]
|
||||
public ref float Brightness => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_flBrightness");
|
||||
// m_Entity_flBrightness
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_flBrightness")]
|
||||
public ref float Entity_flBrightness => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_flBrightness");
|
||||
|
||||
// m_hCubemapTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_hCubemapTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> CubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_hCubemapTexture");
|
||||
// m_Entity_hCubemapTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hCubemapTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hCubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hCubemapTexture");
|
||||
|
||||
// m_bCustomCubemapTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_bCustomCubemapTexture")]
|
||||
public ref bool CustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_bCustomCubemapTexture");
|
||||
// m_Entity_bCustomCubemapTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bCustomCubemapTexture")]
|
||||
public ref bool Entity_bCustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bCustomCubemapTexture");
|
||||
|
||||
// m_hLightProbeTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_hLightProbeTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> LightProbeTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_hLightProbeTexture");
|
||||
// m_Entity_hLightProbeTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture");
|
||||
|
||||
// m_hLightProbeDirectLightIndicesTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_hLightProbeDirectLightIndicesTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> LightProbeDirectLightIndicesTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_hLightProbeDirectLightIndicesTexture");
|
||||
// m_Entity_hLightProbeDirectLightIndicesTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightIndicesTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture");
|
||||
|
||||
// m_hLightProbeDirectLightScalarsTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_hLightProbeDirectLightScalarsTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> LightProbeDirectLightScalarsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_hLightProbeDirectLightScalarsTexture");
|
||||
// m_Entity_hLightProbeDirectLightScalarsTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightScalarsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture");
|
||||
|
||||
// m_hLightProbeDirectLightShadowsTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_hLightProbeDirectLightShadowsTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> LightProbeDirectLightShadowsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_hLightProbeDirectLightShadowsTexture");
|
||||
// m_Entity_hLightProbeDirectLightShadowsTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightShadowsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture");
|
||||
|
||||
// m_vBoxMins
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_vBoxMins")]
|
||||
public Vector BoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_vBoxMins");
|
||||
// m_Entity_vBoxMins
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vBoxMins")]
|
||||
public Vector Entity_vBoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vBoxMins");
|
||||
|
||||
// m_vBoxMaxs
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_vBoxMaxs")]
|
||||
public Vector BoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_vBoxMaxs");
|
||||
// m_Entity_vBoxMaxs
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vBoxMaxs")]
|
||||
public Vector Entity_vBoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vBoxMaxs");
|
||||
|
||||
// m_bMoveable
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_bMoveable")]
|
||||
public ref bool Moveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_bMoveable");
|
||||
// m_Entity_bMoveable
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bMoveable")]
|
||||
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bMoveable");
|
||||
|
||||
// m_nHandshake
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_nHandshake")]
|
||||
public ref Int32 Handshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_nHandshake");
|
||||
// m_Entity_nHandshake
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nHandshake")]
|
||||
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nHandshake");
|
||||
|
||||
// m_nEnvCubeMapArrayIndex
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_nEnvCubeMapArrayIndex")]
|
||||
public ref Int32 EnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_nEnvCubeMapArrayIndex");
|
||||
// m_Entity_nEnvCubeMapArrayIndex
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nEnvCubeMapArrayIndex")]
|
||||
public ref Int32 Entity_nEnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nEnvCubeMapArrayIndex");
|
||||
|
||||
// m_nPriority
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_nPriority")]
|
||||
public ref Int32 Priority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_nPriority");
|
||||
// m_Entity_nPriority
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nPriority")]
|
||||
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nPriority");
|
||||
|
||||
// m_bStartDisabled
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_bStartDisabled")]
|
||||
public ref bool StartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_bStartDisabled");
|
||||
// m_Entity_bStartDisabled
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bStartDisabled")]
|
||||
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bStartDisabled");
|
||||
|
||||
// m_flEdgeFadeDist
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_flEdgeFadeDist")]
|
||||
public ref float EdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_flEdgeFadeDist");
|
||||
// m_Entity_flEdgeFadeDist
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_flEdgeFadeDist")]
|
||||
public ref float Entity_flEdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_flEdgeFadeDist");
|
||||
|
||||
// m_vEdgeFadeDists
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_vEdgeFadeDists")]
|
||||
public Vector EdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_vEdgeFadeDists");
|
||||
// m_Entity_vEdgeFadeDists
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vEdgeFadeDists")]
|
||||
public Vector Entity_vEdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vEdgeFadeDists");
|
||||
|
||||
// m_nLightProbeSizeX
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_nLightProbeSizeX")]
|
||||
public ref Int32 LightProbeSizeX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_nLightProbeSizeX");
|
||||
// m_Entity_nLightProbeSizeX
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeX")]
|
||||
public ref Int32 Entity_nLightProbeSizeX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeX");
|
||||
|
||||
// m_nLightProbeSizeY
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_nLightProbeSizeY")]
|
||||
public ref Int32 LightProbeSizeY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_nLightProbeSizeY");
|
||||
// m_Entity_nLightProbeSizeY
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeY")]
|
||||
public ref Int32 Entity_nLightProbeSizeY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeY");
|
||||
|
||||
// m_nLightProbeSizeZ
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_nLightProbeSizeZ")]
|
||||
public ref Int32 LightProbeSizeZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_nLightProbeSizeZ");
|
||||
// m_Entity_nLightProbeSizeZ
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeZ")]
|
||||
public ref Int32 Entity_nLightProbeSizeZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeZ");
|
||||
|
||||
// m_nLightProbeAtlasX
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_nLightProbeAtlasX")]
|
||||
public ref Int32 LightProbeAtlasX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_nLightProbeAtlasX");
|
||||
// m_Entity_nLightProbeAtlasX
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasX")]
|
||||
public ref Int32 Entity_nLightProbeAtlasX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasX");
|
||||
|
||||
// m_nLightProbeAtlasY
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_nLightProbeAtlasY")]
|
||||
public ref Int32 LightProbeAtlasY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_nLightProbeAtlasY");
|
||||
// m_Entity_nLightProbeAtlasY
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasY")]
|
||||
public ref Int32 Entity_nLightProbeAtlasY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasY");
|
||||
|
||||
// m_nLightProbeAtlasZ
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_nLightProbeAtlasZ")]
|
||||
public ref Int32 LightProbeAtlasZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_nLightProbeAtlasZ");
|
||||
// m_Entity_nLightProbeAtlasZ
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasZ")]
|
||||
public ref Int32 Entity_nLightProbeAtlasZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasZ");
|
||||
|
||||
// m_bEnabled
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_bEnabled")]
|
||||
public ref bool Enabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_bEnabled");
|
||||
// m_Entity_bEnabled
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bEnabled")]
|
||||
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bEnabled");
|
||||
|
||||
}
|
||||
|
||||
@@ -18,76 +18,76 @@ public partial class CEnvCubemap : CBaseEntity
|
||||
{
|
||||
public CEnvCubemap (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_hCubemapTexture
|
||||
[SchemaMember("CEnvCubemap", "m_hCubemapTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> CubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCubemap", "m_hCubemapTexture");
|
||||
// m_Entity_hCubemapTexture
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_hCubemapTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hCubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCubemap", "m_Entity_hCubemapTexture");
|
||||
|
||||
// m_bCustomCubemapTexture
|
||||
[SchemaMember("CEnvCubemap", "m_bCustomCubemapTexture")]
|
||||
public ref bool CustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_bCustomCubemapTexture");
|
||||
// m_Entity_bCustomCubemapTexture
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bCustomCubemapTexture")]
|
||||
public ref bool Entity_bCustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bCustomCubemapTexture");
|
||||
|
||||
// m_flInfluenceRadius
|
||||
[SchemaMember("CEnvCubemap", "m_flInfluenceRadius")]
|
||||
public ref float InfluenceRadius => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_flInfluenceRadius");
|
||||
// m_Entity_flInfluenceRadius
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_flInfluenceRadius")]
|
||||
public ref float Entity_flInfluenceRadius => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flInfluenceRadius");
|
||||
|
||||
// m_vBoxProjectMins
|
||||
[SchemaMember("CEnvCubemap", "m_vBoxProjectMins")]
|
||||
public Vector BoxProjectMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_vBoxProjectMins");
|
||||
// m_Entity_vBoxProjectMins
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_vBoxProjectMins")]
|
||||
public Vector Entity_vBoxProjectMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vBoxProjectMins");
|
||||
|
||||
// m_vBoxProjectMaxs
|
||||
[SchemaMember("CEnvCubemap", "m_vBoxProjectMaxs")]
|
||||
public Vector BoxProjectMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_vBoxProjectMaxs");
|
||||
// m_Entity_vBoxProjectMaxs
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_vBoxProjectMaxs")]
|
||||
public Vector Entity_vBoxProjectMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vBoxProjectMaxs");
|
||||
|
||||
// m_bMoveable
|
||||
[SchemaMember("CEnvCubemap", "m_bMoveable")]
|
||||
public ref bool Moveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_bMoveable");
|
||||
// m_Entity_bMoveable
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bMoveable")]
|
||||
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bMoveable");
|
||||
|
||||
// m_nHandshake
|
||||
[SchemaMember("CEnvCubemap", "m_nHandshake")]
|
||||
public ref Int32 Handshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_nHandshake");
|
||||
// m_Entity_nHandshake
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_nHandshake")]
|
||||
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nHandshake");
|
||||
|
||||
// m_nEnvCubeMapArrayIndex
|
||||
[SchemaMember("CEnvCubemap", "m_nEnvCubeMapArrayIndex")]
|
||||
public ref Int32 EnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_nEnvCubeMapArrayIndex");
|
||||
// m_Entity_nEnvCubeMapArrayIndex
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_nEnvCubeMapArrayIndex")]
|
||||
public ref Int32 Entity_nEnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nEnvCubeMapArrayIndex");
|
||||
|
||||
// m_nPriority
|
||||
[SchemaMember("CEnvCubemap", "m_nPriority")]
|
||||
public ref Int32 Priority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_nPriority");
|
||||
// m_Entity_nPriority
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_nPriority")]
|
||||
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nPriority");
|
||||
|
||||
// m_flEdgeFadeDist
|
||||
[SchemaMember("CEnvCubemap", "m_flEdgeFadeDist")]
|
||||
public ref float EdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_flEdgeFadeDist");
|
||||
// m_Entity_flEdgeFadeDist
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_flEdgeFadeDist")]
|
||||
public ref float Entity_flEdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flEdgeFadeDist");
|
||||
|
||||
// m_vEdgeFadeDists
|
||||
[SchemaMember("CEnvCubemap", "m_vEdgeFadeDists")]
|
||||
public Vector EdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_vEdgeFadeDists");
|
||||
// m_Entity_vEdgeFadeDists
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_vEdgeFadeDists")]
|
||||
public Vector Entity_vEdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vEdgeFadeDists");
|
||||
|
||||
// m_flDiffuseScale
|
||||
[SchemaMember("CEnvCubemap", "m_flDiffuseScale")]
|
||||
public ref float DiffuseScale => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_flDiffuseScale");
|
||||
// m_Entity_flDiffuseScale
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_flDiffuseScale")]
|
||||
public ref float Entity_flDiffuseScale => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flDiffuseScale");
|
||||
|
||||
// m_bStartDisabled
|
||||
[SchemaMember("CEnvCubemap", "m_bStartDisabled")]
|
||||
public ref bool StartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_bStartDisabled");
|
||||
// m_Entity_bStartDisabled
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bStartDisabled")]
|
||||
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bStartDisabled");
|
||||
|
||||
// m_bDefaultEnvMap
|
||||
[SchemaMember("CEnvCubemap", "m_bDefaultEnvMap")]
|
||||
public ref bool DefaultEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_bDefaultEnvMap");
|
||||
// m_Entity_bDefaultEnvMap
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bDefaultEnvMap")]
|
||||
public ref bool Entity_bDefaultEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bDefaultEnvMap");
|
||||
|
||||
// m_bDefaultSpecEnvMap
|
||||
[SchemaMember("CEnvCubemap", "m_bDefaultSpecEnvMap")]
|
||||
public ref bool DefaultSpecEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_bDefaultSpecEnvMap");
|
||||
// m_Entity_bDefaultSpecEnvMap
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bDefaultSpecEnvMap")]
|
||||
public ref bool Entity_bDefaultSpecEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bDefaultSpecEnvMap");
|
||||
|
||||
// m_bIndoorCubeMap
|
||||
[SchemaMember("CEnvCubemap", "m_bIndoorCubeMap")]
|
||||
public ref bool IndoorCubeMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_bIndoorCubeMap");
|
||||
// m_Entity_bIndoorCubeMap
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bIndoorCubeMap")]
|
||||
public ref bool Entity_bIndoorCubeMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bIndoorCubeMap");
|
||||
|
||||
// m_bCopyDiffuseFromDefaultCubemap
|
||||
[SchemaMember("CEnvCubemap", "m_bCopyDiffuseFromDefaultCubemap")]
|
||||
public ref bool CopyDiffuseFromDefaultCubemap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_bCopyDiffuseFromDefaultCubemap");
|
||||
// m_Entity_bCopyDiffuseFromDefaultCubemap
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bCopyDiffuseFromDefaultCubemap")]
|
||||
public ref bool Entity_bCopyDiffuseFromDefaultCubemap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bCopyDiffuseFromDefaultCubemap");
|
||||
|
||||
// m_bEnabled
|
||||
[SchemaMember("CEnvCubemap", "m_bEnabled")]
|
||||
public ref bool Enabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_bEnabled");
|
||||
// m_Entity_bEnabled
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bEnabled")]
|
||||
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bEnabled");
|
||||
|
||||
}
|
||||
|
||||
@@ -18,72 +18,72 @@ public partial class CEnvLightProbeVolume : CBaseEntity
|
||||
{
|
||||
public CEnvLightProbeVolume (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_hLightProbeTexture
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_hLightProbeTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> LightProbeTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_hLightProbeTexture");
|
||||
// m_Entity_hLightProbeTexture
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeTexture");
|
||||
|
||||
// m_hLightProbeDirectLightIndicesTexture
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_hLightProbeDirectLightIndicesTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> LightProbeDirectLightIndicesTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_hLightProbeDirectLightIndicesTexture");
|
||||
// m_Entity_hLightProbeDirectLightIndicesTexture
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightIndicesTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture");
|
||||
|
||||
// m_hLightProbeDirectLightScalarsTexture
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_hLightProbeDirectLightScalarsTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> LightProbeDirectLightScalarsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_hLightProbeDirectLightScalarsTexture");
|
||||
// m_Entity_hLightProbeDirectLightScalarsTexture
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightScalarsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture");
|
||||
|
||||
// m_hLightProbeDirectLightShadowsTexture
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_hLightProbeDirectLightShadowsTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> LightProbeDirectLightShadowsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_hLightProbeDirectLightShadowsTexture");
|
||||
// m_Entity_hLightProbeDirectLightShadowsTexture
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightShadowsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture");
|
||||
|
||||
// m_vBoxMins
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_vBoxMins")]
|
||||
public Vector BoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvLightProbeVolume", "m_vBoxMins");
|
||||
// m_Entity_vBoxMins
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_vBoxMins")]
|
||||
public Vector Entity_vBoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvLightProbeVolume", "m_Entity_vBoxMins");
|
||||
|
||||
// m_vBoxMaxs
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_vBoxMaxs")]
|
||||
public Vector BoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvLightProbeVolume", "m_vBoxMaxs");
|
||||
// m_Entity_vBoxMaxs
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_vBoxMaxs")]
|
||||
public Vector Entity_vBoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvLightProbeVolume", "m_Entity_vBoxMaxs");
|
||||
|
||||
// m_bMoveable
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_bMoveable")]
|
||||
public ref bool Moveable => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_bMoveable");
|
||||
// m_Entity_bMoveable
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_bMoveable")]
|
||||
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bMoveable");
|
||||
|
||||
// m_nHandshake
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_nHandshake")]
|
||||
public ref Int32 Handshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_nHandshake");
|
||||
// m_Entity_nHandshake
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nHandshake")]
|
||||
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nHandshake");
|
||||
|
||||
// m_nPriority
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_nPriority")]
|
||||
public ref Int32 Priority => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_nPriority");
|
||||
// m_Entity_nPriority
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nPriority")]
|
||||
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nPriority");
|
||||
|
||||
// m_bStartDisabled
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_bStartDisabled")]
|
||||
public ref bool StartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_bStartDisabled");
|
||||
// m_Entity_bStartDisabled
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_bStartDisabled")]
|
||||
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bStartDisabled");
|
||||
|
||||
// m_nLightProbeSizeX
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_nLightProbeSizeX")]
|
||||
public ref Int32 LightProbeSizeX => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_nLightProbeSizeX");
|
||||
// m_Entity_nLightProbeSizeX
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeX")]
|
||||
public ref Int32 Entity_nLightProbeSizeX => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeX");
|
||||
|
||||
// m_nLightProbeSizeY
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_nLightProbeSizeY")]
|
||||
public ref Int32 LightProbeSizeY => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_nLightProbeSizeY");
|
||||
// m_Entity_nLightProbeSizeY
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeY")]
|
||||
public ref Int32 Entity_nLightProbeSizeY => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeY");
|
||||
|
||||
// m_nLightProbeSizeZ
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_nLightProbeSizeZ")]
|
||||
public ref Int32 LightProbeSizeZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_nLightProbeSizeZ");
|
||||
// m_Entity_nLightProbeSizeZ
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeZ")]
|
||||
public ref Int32 Entity_nLightProbeSizeZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeZ");
|
||||
|
||||
// m_nLightProbeAtlasX
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_nLightProbeAtlasX")]
|
||||
public ref Int32 LightProbeAtlasX => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_nLightProbeAtlasX");
|
||||
// m_Entity_nLightProbeAtlasX
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasX")]
|
||||
public ref Int32 Entity_nLightProbeAtlasX => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasX");
|
||||
|
||||
// m_nLightProbeAtlasY
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_nLightProbeAtlasY")]
|
||||
public ref Int32 LightProbeAtlasY => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_nLightProbeAtlasY");
|
||||
// m_Entity_nLightProbeAtlasY
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasY")]
|
||||
public ref Int32 Entity_nLightProbeAtlasY => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasY");
|
||||
|
||||
// m_nLightProbeAtlasZ
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_nLightProbeAtlasZ")]
|
||||
public ref Int32 LightProbeAtlasZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_nLightProbeAtlasZ");
|
||||
// m_Entity_nLightProbeAtlasZ
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasZ")]
|
||||
public ref Int32 Entity_nLightProbeAtlasZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasZ");
|
||||
|
||||
// m_bEnabled
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_bEnabled")]
|
||||
public ref bool Enabled => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_bEnabled");
|
||||
// m_Entity_bEnabled
|
||||
[SchemaMember("CEnvLightProbeVolume", "m_Entity_bEnabled")]
|
||||
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bEnabled");
|
||||
|
||||
}
|
||||
|
||||
@@ -26,9 +26,13 @@ public partial class CEnvMicrophone : CPointEntity
|
||||
[SchemaMember("CEnvMicrophone", "m_hMeasureTarget")]
|
||||
public CHandle<CBaseEntity> MeasureTarget => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEnvMicrophone", "m_hMeasureTarget");
|
||||
|
||||
// m_nSoundMask
|
||||
[SchemaMember("CEnvMicrophone", "m_nSoundMask")]
|
||||
public ref Int32 SoundMask => ref Schema.GetRef<Int32>(this.Handle, "CEnvMicrophone", "m_nSoundMask");
|
||||
// m_nSoundType
|
||||
[SchemaMember("CEnvMicrophone", "m_nSoundType")]
|
||||
public ref SoundTypes_t SoundType => ref Schema.GetRef<SoundTypes_t>(this.Handle, "CEnvMicrophone", "m_nSoundType");
|
||||
|
||||
// m_nSoundFlags
|
||||
[SchemaMember("CEnvMicrophone", "m_nSoundFlags")]
|
||||
public ref SoundFlags_t SoundFlags => ref Schema.GetRef<SoundFlags_t>(this.Handle, "CEnvMicrophone", "m_nSoundFlags");
|
||||
|
||||
// m_flSensitivity
|
||||
[SchemaMember("CEnvMicrophone", "m_flSensitivity")]
|
||||
|
||||
@@ -114,6 +114,10 @@ public partial class CEnvVolumetricFogController : CBaseEntity
|
||||
[SchemaMember("CEnvVolumetricFogController", "m_bEnableIndirect")]
|
||||
public ref bool EnableIndirect => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bEnableIndirect");
|
||||
|
||||
// m_bIndirectUseLPVs
|
||||
[SchemaMember("CEnvVolumetricFogController", "m_bIndirectUseLPVs")]
|
||||
public ref bool IndirectUseLPVs => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bIndirectUseLPVs");
|
||||
|
||||
// m_bIsMaster
|
||||
[SchemaMember("CEnvVolumetricFogController", "m_bIsMaster")]
|
||||
public ref bool IsMaster => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bIsMaster");
|
||||
@@ -126,6 +130,18 @@ public partial class CEnvVolumetricFogController : CBaseEntity
|
||||
[SchemaMember("CEnvVolumetricFogController", "m_nForceRefreshCount")]
|
||||
public ref Int32 ForceRefreshCount => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nForceRefreshCount");
|
||||
|
||||
// m_fNoiseSpeed
|
||||
[SchemaMember("CEnvVolumetricFogController", "m_fNoiseSpeed")]
|
||||
public ref float NoiseSpeed => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseSpeed");
|
||||
|
||||
// m_fNoiseStrength
|
||||
[SchemaMember("CEnvVolumetricFogController", "m_fNoiseStrength")]
|
||||
public ref float NoiseStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseStrength");
|
||||
|
||||
// m_vNoiseScale
|
||||
[SchemaMember("CEnvVolumetricFogController", "m_vNoiseScale")]
|
||||
public Vector NoiseScale => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvVolumetricFogController", "m_vNoiseScale");
|
||||
|
||||
// m_bFirstTime
|
||||
[SchemaMember("CEnvVolumetricFogController", "m_bFirstTime")]
|
||||
public ref bool FirstTime => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bFirstTime");
|
||||
|
||||
@@ -46,4 +46,36 @@ public partial class CEnvVolumetricFogVolume : CBaseEntity
|
||||
[SchemaMember("CEnvVolumetricFogVolume", "m_flFalloffExponent")]
|
||||
public ref float FalloffExponent => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_flFalloffExponent");
|
||||
|
||||
// m_flHeightFogDepth
|
||||
[SchemaMember("CEnvVolumetricFogVolume", "m_flHeightFogDepth")]
|
||||
public ref float HeightFogDepth => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_flHeightFogDepth");
|
||||
|
||||
// m_fHeightFogEdgeWidth
|
||||
[SchemaMember("CEnvVolumetricFogVolume", "m_fHeightFogEdgeWidth")]
|
||||
public ref float HeightFogEdgeWidth => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fHeightFogEdgeWidth");
|
||||
|
||||
// m_fIndirectLightStrength
|
||||
[SchemaMember("CEnvVolumetricFogVolume", "m_fIndirectLightStrength")]
|
||||
public ref float IndirectLightStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fIndirectLightStrength");
|
||||
|
||||
// m_fSunLightStrength
|
||||
[SchemaMember("CEnvVolumetricFogVolume", "m_fSunLightStrength")]
|
||||
public ref float SunLightStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fSunLightStrength");
|
||||
|
||||
// m_fNoiseStrength
|
||||
[SchemaMember("CEnvVolumetricFogVolume", "m_fNoiseStrength")]
|
||||
public ref float NoiseStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fNoiseStrength");
|
||||
|
||||
// m_bOverrideIndirectLightStrength
|
||||
[SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideIndirectLightStrength")]
|
||||
public ref bool OverrideIndirectLightStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideIndirectLightStrength");
|
||||
|
||||
// m_bOverrideSunLightStrength
|
||||
[SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideSunLightStrength")]
|
||||
public ref bool OverrideSunLightStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideSunLightStrength");
|
||||
|
||||
// m_bOverrideNoiseStrength
|
||||
[SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideNoiseStrength")]
|
||||
public ref bool OverrideNoiseStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideNoiseStrength");
|
||||
|
||||
}
|
||||
|
||||
@@ -62,10 +62,6 @@ public partial class CFuncMoveLinear : CBaseToggle
|
||||
[SchemaMember("CFuncMoveLinear", "m_flStartPosition")]
|
||||
public ref float StartPosition => ref Schema.GetRef<float>(this.Handle, "CFuncMoveLinear", "m_flStartPosition");
|
||||
|
||||
// m_flMoveDistance
|
||||
[SchemaMember("CFuncMoveLinear", "m_flMoveDistance")]
|
||||
public ref float MoveDistance => ref Schema.GetRef<float>(this.Handle, "CFuncMoveLinear", "m_flMoveDistance");
|
||||
|
||||
// m_OnFullyOpen
|
||||
[SchemaMember("CFuncMoveLinear", "m_OnFullyOpen")]
|
||||
public CEntityIOOutput OnFullyOpen => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CFuncMoveLinear", "m_OnFullyOpen");
|
||||
|
||||
@@ -58,10 +58,6 @@ public partial class CFuncRotating : CBaseModelEntity
|
||||
[SchemaMember("CFuncRotating", "m_flBlockDamage")]
|
||||
public ref float BlockDamage => ref Schema.GetRef<float>(this.Handle, "CFuncRotating", "m_flBlockDamage");
|
||||
|
||||
// m_flTimeScale
|
||||
[SchemaMember("CFuncRotating", "m_flTimeScale")]
|
||||
public ref float TimeScale => ref Schema.GetRef<float>(this.Handle, "CFuncRotating", "m_flTimeScale");
|
||||
|
||||
// m_NoiseRunning
|
||||
[SchemaMember("CFuncRotating", "m_NoiseRunning")]
|
||||
public string NoiseRunning
|
||||
|
||||
@@ -182,10 +182,6 @@ public partial class CFuncTrackTrain : CBaseModelEntity
|
||||
[SchemaMember("CFuncTrackTrain", "m_bAccelToSpeed")]
|
||||
public ref bool AccelToSpeed => ref Schema.GetRef<bool>(this.Handle, "CFuncTrackTrain", "m_bAccelToSpeed");
|
||||
|
||||
// m_flTimeScale
|
||||
[SchemaMember("CFuncTrackTrain", "m_flTimeScale")]
|
||||
public ref float TimeScale => ref Schema.GetRef<float>(this.Handle, "CFuncTrackTrain", "m_flTimeScale");
|
||||
|
||||
// m_flNextMPSoundTime
|
||||
[SchemaMember("CFuncTrackTrain", "m_flNextMPSoundTime")]
|
||||
public ref float NextMPSoundTime => ref Schema.GetRef<float>(this.Handle, "CFuncTrackTrain", "m_flNextMPSoundTime");
|
||||
|
||||
@@ -18,6 +18,10 @@ public partial class CGameRules : NativeObject
|
||||
{
|
||||
public CGameRules (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// __m_pChainEntity
|
||||
[SchemaMember("CGameRules", "__m_pChainEntity")]
|
||||
public CNetworkVarChainer __m_pChainEntity => Schema.GetDeclaredClass<CNetworkVarChainer>(this.Handle, "CGameRules", "__m_pChainEntity");
|
||||
|
||||
// m_szQuestName
|
||||
[SchemaMember("CGameRules", "m_szQuestName")]
|
||||
public string QuestName
|
||||
@@ -30,4 +34,16 @@ public partial class CGameRules : NativeObject
|
||||
[SchemaMember("CGameRules", "m_nQuestPhase")]
|
||||
public ref Int32 QuestPhase => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nQuestPhase");
|
||||
|
||||
// m_nTotalPausedTicks
|
||||
[SchemaMember("CGameRules", "m_nTotalPausedTicks")]
|
||||
public ref Int32 TotalPausedTicks => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nTotalPausedTicks");
|
||||
|
||||
// m_nPauseStartTick
|
||||
[SchemaMember("CGameRules", "m_nPauseStartTick")]
|
||||
public ref Int32 PauseStartTick => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nPauseStartTick");
|
||||
|
||||
// m_bGamePaused
|
||||
[SchemaMember("CGameRules", "m_bGamePaused")]
|
||||
public ref bool GamePaused => ref Schema.GetRef<bool>(this.Handle, "CGameRules", "m_bGamePaused");
|
||||
|
||||
}
|
||||
|
||||
@@ -102,6 +102,10 @@ public partial class CGameSceneNode : NativeObject
|
||||
[SchemaMember("CGameSceneNode", "m_flZOffset")]
|
||||
public ref float ZOffset => ref Schema.GetRef<float>(this.Handle, "CGameSceneNode", "m_flZOffset");
|
||||
|
||||
// m_flClientLocalScale
|
||||
[SchemaMember("CGameSceneNode", "m_flClientLocalScale")]
|
||||
public ref float ClientLocalScale => ref Schema.GetRef<float>(this.Handle, "CGameSceneNode", "m_flClientLocalScale");
|
||||
|
||||
// m_vRenderOrigin
|
||||
[SchemaMember("CGameSceneNode", "m_vRenderOrigin")]
|
||||
public Vector RenderOrigin => Schema.GetDeclaredClass<Vector>(this.Handle, "CGameSceneNode", "m_vRenderOrigin");
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CInfoEnemyTerroristSpawn : SpawnPointCoopEnemy
|
||||
{
|
||||
public CInfoEnemyTerroristSpawn (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
@@ -22,6 +22,10 @@ public partial class CItem : CBaseAnimGraph
|
||||
[SchemaMember("CItem", "m_OnPlayerTouch")]
|
||||
public CEntityIOOutput OnPlayerTouch => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CItem", "m_OnPlayerTouch");
|
||||
|
||||
// m_OnPlayerPickup
|
||||
[SchemaMember("CItem", "m_OnPlayerPickup")]
|
||||
public CEntityIOOutput OnPlayerPickup => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CItem", "m_OnPlayerPickup");
|
||||
|
||||
// m_bActivateWhenAtRest
|
||||
[SchemaMember("CItem", "m_bActivateWhenAtRest")]
|
||||
public ref bool ActivateWhenAtRest => ref Schema.GetRef<bool>(this.Handle, "CItem", "m_bActivateWhenAtRest");
|
||||
@@ -30,10 +34,6 @@ public partial class CItem : CBaseAnimGraph
|
||||
[SchemaMember("CItem", "m_OnCacheInteraction")]
|
||||
public CEntityIOOutput OnCacheInteraction => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CItem", "m_OnCacheInteraction");
|
||||
|
||||
// m_OnPlayerPickup
|
||||
[SchemaMember("CItem", "m_OnPlayerPickup")]
|
||||
public CEntityIOOutput OnPlayerPickup => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CItem", "m_OnPlayerPickup");
|
||||
|
||||
// m_OnGlovePulled
|
||||
[SchemaMember("CItem", "m_OnGlovePulled")]
|
||||
public CEntityIOOutput OnGlovePulled => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CItem", "m_OnGlovePulled");
|
||||
|
||||
@@ -34,6 +34,10 @@ public partial class CLogicCollisionPair : CLogicalEntity
|
||||
set { Schema.SetString(this.Handle, "CLogicCollisionPair", "m_nameAttach2", value); }
|
||||
}
|
||||
|
||||
// m_supportMultipleEntitiesWithSameName
|
||||
[SchemaMember("CLogicCollisionPair", "m_supportMultipleEntitiesWithSameName")]
|
||||
public ref bool SupportMultipleEntitiesWithSameName => ref Schema.GetRef<bool>(this.Handle, "CLogicCollisionPair", "m_supportMultipleEntitiesWithSameName");
|
||||
|
||||
// m_disabled
|
||||
[SchemaMember("CLogicCollisionPair", "m_disabled")]
|
||||
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CLogicCollisionPair", "m_disabled");
|
||||
|
||||
@@ -18,8 +18,8 @@ public partial class CMarkupVolume : CBaseModelEntity
|
||||
{
|
||||
public CMarkupVolume (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bEnabled
|
||||
[SchemaMember("CMarkupVolume", "m_bEnabled")]
|
||||
public ref bool Enabled => ref Schema.GetRef<bool>(this.Handle, "CMarkupVolume", "m_bEnabled");
|
||||
// m_bDisabled
|
||||
[SchemaMember("CMarkupVolume", "m_bDisabled")]
|
||||
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CMarkupVolume", "m_bDisabled");
|
||||
|
||||
}
|
||||
|
||||
@@ -18,12 +18,12 @@ public partial class CNavLinkAnimgraphVar : NativeObject
|
||||
{
|
||||
public CNavLinkAnimgraphVar (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_strAnimgraphVar
|
||||
[SchemaMember("CNavLinkAnimgraphVar", "m_strAnimgraphVar")]
|
||||
public string StrAnimgraphVar
|
||||
// m_sAnimGraphNavlinkType
|
||||
[SchemaMember("CNavLinkAnimgraphVar", "m_sAnimGraphNavlinkType")]
|
||||
public string AnimGraphNavlinkType
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CNavLinkAnimgraphVar", "m_strAnimgraphVar"); }
|
||||
set { Schema.SetString(this.Handle, "CNavLinkAnimgraphVar", "m_strAnimgraphVar", value); }
|
||||
get { return Schema.GetUtf8String(this.Handle, "CNavLinkAnimgraphVar", "m_sAnimGraphNavlinkType"); }
|
||||
set { Schema.SetString(this.Handle, "CNavLinkAnimgraphVar", "m_sAnimGraphNavlinkType", value); }
|
||||
}
|
||||
|
||||
// m_unAlignmentDegrees
|
||||
|
||||
@@ -50,8 +50,8 @@ public partial class CPathKeyFrame : CLogicalEntity
|
||||
[SchemaMember("CPathKeyFrame", "m_pPrevKey")]
|
||||
public CPathKeyFrame? PrevKey => Schema.GetPointer<CPathKeyFrame>(this.Handle, "CPathKeyFrame", "m_pPrevKey");
|
||||
|
||||
// m_flSpeed
|
||||
[SchemaMember("CPathKeyFrame", "m_flSpeed")]
|
||||
public ref float Speed => ref Schema.GetRef<float>(this.Handle, "CPathKeyFrame", "m_flSpeed");
|
||||
// m_flMoveSpeed
|
||||
[SchemaMember("CPathKeyFrame", "m_flMoveSpeed")]
|
||||
public ref float MoveSpeed => ref Schema.GetRef<float>(this.Handle, "CPathKeyFrame", "m_flMoveSpeed");
|
||||
|
||||
}
|
||||
|
||||
@@ -1,21 +1,29 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CPointScriptEntity : CBaseEntity
|
||||
{
|
||||
public CPointScriptEntity (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CPathSimple : CBaseEntity
|
||||
{
|
||||
public CPathSimple (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_pathString
|
||||
[SchemaMember("CPathSimple", "m_pathString")]
|
||||
public string PathString
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CPathSimple", "m_pathString"); }
|
||||
set { Schema.SetString(this.Handle, "CPathSimple", "m_pathString", value); }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -18,9 +18,9 @@ public partial class CPhysBallSocket : CPhysConstraint
|
||||
{
|
||||
public CPhysBallSocket (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flFriction
|
||||
[SchemaMember("CPhysBallSocket", "m_flFriction")]
|
||||
public ref float Friction => ref Schema.GetRef<float>(this.Handle, "CPhysBallSocket", "m_flFriction");
|
||||
// m_flJointFriction
|
||||
[SchemaMember("CPhysBallSocket", "m_flJointFriction")]
|
||||
public ref float JointFriction => ref Schema.GetRef<float>(this.Handle, "CPhysBallSocket", "m_flJointFriction");
|
||||
|
||||
// m_bEnableSwingLimit
|
||||
[SchemaMember("CPhysBallSocket", "m_bEnableSwingLimit")]
|
||||
|
||||
@@ -34,6 +34,30 @@ public partial class CPhysConstraint : CLogicalEntity
|
||||
set { Schema.SetString(this.Handle, "CPhysConstraint", "m_nameAttach2", value); }
|
||||
}
|
||||
|
||||
// m_hAttach1
|
||||
[SchemaMember("CPhysConstraint", "m_hAttach1")]
|
||||
public CHandle<CBaseEntity> Attach1 => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CPhysConstraint", "m_hAttach1");
|
||||
|
||||
// m_hAttach2
|
||||
[SchemaMember("CPhysConstraint", "m_hAttach2")]
|
||||
public CHandle<CBaseEntity> Attach2 => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CPhysConstraint", "m_hAttach2");
|
||||
|
||||
// m_nameAttachment1
|
||||
[SchemaMember("CPhysConstraint", "m_nameAttachment1")]
|
||||
public string NameAttachment1
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CPhysConstraint", "m_nameAttachment1"); }
|
||||
set { Schema.SetString(this.Handle, "CPhysConstraint", "m_nameAttachment1", value); }
|
||||
}
|
||||
|
||||
// m_nameAttachment2
|
||||
[SchemaMember("CPhysConstraint", "m_nameAttachment2")]
|
||||
public string NameAttachment2
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CPhysConstraint", "m_nameAttachment2"); }
|
||||
set { Schema.SetString(this.Handle, "CPhysConstraint", "m_nameAttachment2", value); }
|
||||
}
|
||||
|
||||
// m_breakSound
|
||||
[SchemaMember("CPhysConstraint", "m_breakSound")]
|
||||
public string BreakSound
|
||||
@@ -58,6 +82,10 @@ public partial class CPhysConstraint : CLogicalEntity
|
||||
[SchemaMember("CPhysConstraint", "m_minTeleportDistance")]
|
||||
public ref float MinTeleportDistance => ref Schema.GetRef<float>(this.Handle, "CPhysConstraint", "m_minTeleportDistance");
|
||||
|
||||
// m_bSnapObjectPositions
|
||||
[SchemaMember("CPhysConstraint", "m_bSnapObjectPositions")]
|
||||
public ref bool SnapObjectPositions => ref Schema.GetRef<bool>(this.Handle, "CPhysConstraint", "m_bSnapObjectPositions");
|
||||
|
||||
// m_OnBreak
|
||||
[SchemaMember("CPhysConstraint", "m_OnBreak")]
|
||||
public CEntityIOOutput OnBreak => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CPhysConstraint", "m_OnBreak");
|
||||
|
||||
@@ -38,13 +38,25 @@ public partial class CPhysicsProp : CBreakableProp
|
||||
[SchemaMember("CPhysicsProp", "m_OnPlayerUse")]
|
||||
public CEntityIOOutput OnPlayerUse => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CPhysicsProp", "m_OnPlayerUse");
|
||||
|
||||
// m_OnOutOfWorld
|
||||
[SchemaMember("CPhysicsProp", "m_OnOutOfWorld")]
|
||||
public CEntityIOOutput OnOutOfWorld => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CPhysicsProp", "m_OnOutOfWorld");
|
||||
|
||||
// m_OnPlayerPickup
|
||||
[SchemaMember("CPhysicsProp", "m_OnPlayerPickup")]
|
||||
public CEntityIOOutput OnPlayerPickup => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CPhysicsProp", "m_OnPlayerPickup");
|
||||
|
||||
// m_OnOutOfWorld
|
||||
[SchemaMember("CPhysicsProp", "m_OnOutOfWorld")]
|
||||
public CEntityIOOutput OnOutOfWorld => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CPhysicsProp", "m_OnOutOfWorld");
|
||||
// m_bForceNavIgnore
|
||||
[SchemaMember("CPhysicsProp", "m_bForceNavIgnore")]
|
||||
public ref bool ForceNavIgnore => ref Schema.GetRef<bool>(this.Handle, "CPhysicsProp", "m_bForceNavIgnore");
|
||||
|
||||
// m_bNoNavmeshBlocker
|
||||
[SchemaMember("CPhysicsProp", "m_bNoNavmeshBlocker")]
|
||||
public ref bool NoNavmeshBlocker => ref Schema.GetRef<bool>(this.Handle, "CPhysicsProp", "m_bNoNavmeshBlocker");
|
||||
|
||||
// m_bForceNpcExclude
|
||||
[SchemaMember("CPhysicsProp", "m_bForceNpcExclude")]
|
||||
public ref bool ForceNpcExclude => ref Schema.GetRef<bool>(this.Handle, "CPhysicsProp", "m_bForceNpcExclude");
|
||||
|
||||
// m_massScale
|
||||
[SchemaMember("CPhysicsProp", "m_massScale")]
|
||||
@@ -122,18 +134,6 @@ public partial class CPhysicsProp : CBreakableProp
|
||||
set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CPhysicsProp", "m_glowColor", value); }
|
||||
}
|
||||
|
||||
// m_bForceNavIgnore
|
||||
[SchemaMember("CPhysicsProp", "m_bForceNavIgnore")]
|
||||
public ref bool ForceNavIgnore => ref Schema.GetRef<bool>(this.Handle, "CPhysicsProp", "m_bForceNavIgnore");
|
||||
|
||||
// m_bNoNavmeshBlocker
|
||||
[SchemaMember("CPhysicsProp", "m_bNoNavmeshBlocker")]
|
||||
public ref bool NoNavmeshBlocker => ref Schema.GetRef<bool>(this.Handle, "CPhysicsProp", "m_bNoNavmeshBlocker");
|
||||
|
||||
// m_bForceNpcExclude
|
||||
[SchemaMember("CPhysicsProp", "m_bForceNpcExclude")]
|
||||
public ref bool ForceNpcExclude => ref Schema.GetRef<bool>(this.Handle, "CPhysicsProp", "m_bForceNpcExclude");
|
||||
|
||||
// m_bShouldAutoConvertBackFromDebris
|
||||
[SchemaMember("CPhysicsProp", "m_bShouldAutoConvertBackFromDebris")]
|
||||
public ref bool ShouldAutoConvertBackFromDebris => ref Schema.GetRef<bool>(this.Handle, "CPhysicsProp", "m_bShouldAutoConvertBackFromDebris");
|
||||
@@ -154,8 +154,4 @@ public partial class CPhysicsProp : CBreakableProp
|
||||
[SchemaMember("CPhysicsProp", "m_bAwake")]
|
||||
public ref bool Awake => ref Schema.GetRef<bool>(this.Handle, "CPhysicsProp", "m_bAwake");
|
||||
|
||||
// m_nCollisionGroupOverride
|
||||
[SchemaMember("CPhysicsProp", "m_nCollisionGroupOverride")]
|
||||
public ref Int32 CollisionGroupOverride => ref Schema.GetRef<Int32>(this.Handle, "CPhysicsProp", "m_nCollisionGroupOverride");
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,69 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CPropDataComponent : CEntityComponent
|
||||
{
|
||||
public CPropDataComponent (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flDmgModBullet
|
||||
[SchemaMember("CPropDataComponent", "m_flDmgModBullet")]
|
||||
public ref float DmgModBullet => ref Schema.GetRef<float>(this.Handle, "CPropDataComponent", "m_flDmgModBullet");
|
||||
|
||||
// m_flDmgModClub
|
||||
[SchemaMember("CPropDataComponent", "m_flDmgModClub")]
|
||||
public ref float DmgModClub => ref Schema.GetRef<float>(this.Handle, "CPropDataComponent", "m_flDmgModClub");
|
||||
|
||||
// m_flDmgModExplosive
|
||||
[SchemaMember("CPropDataComponent", "m_flDmgModExplosive")]
|
||||
public ref float DmgModExplosive => ref Schema.GetRef<float>(this.Handle, "CPropDataComponent", "m_flDmgModExplosive");
|
||||
|
||||
// m_flDmgModFire
|
||||
[SchemaMember("CPropDataComponent", "m_flDmgModFire")]
|
||||
public ref float DmgModFire => ref Schema.GetRef<float>(this.Handle, "CPropDataComponent", "m_flDmgModFire");
|
||||
|
||||
// m_iszPhysicsDamageTableName
|
||||
[SchemaMember("CPropDataComponent", "m_iszPhysicsDamageTableName")]
|
||||
public string PhysicsDamageTableName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CPropDataComponent", "m_iszPhysicsDamageTableName"); }
|
||||
set { Schema.SetString(this.Handle, "CPropDataComponent", "m_iszPhysicsDamageTableName", value); }
|
||||
}
|
||||
|
||||
// m_iszBasePropData
|
||||
[SchemaMember("CPropDataComponent", "m_iszBasePropData")]
|
||||
public string BasePropData
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CPropDataComponent", "m_iszBasePropData"); }
|
||||
set { Schema.SetString(this.Handle, "CPropDataComponent", "m_iszBasePropData", value); }
|
||||
}
|
||||
|
||||
// m_nInteractions
|
||||
[SchemaMember("CPropDataComponent", "m_nInteractions")]
|
||||
public ref Int32 Interactions => ref Schema.GetRef<Int32>(this.Handle, "CPropDataComponent", "m_nInteractions");
|
||||
|
||||
// m_bSpawnMotionDisabled
|
||||
[SchemaMember("CPropDataComponent", "m_bSpawnMotionDisabled")]
|
||||
public ref bool SpawnMotionDisabled => ref Schema.GetRef<bool>(this.Handle, "CPropDataComponent", "m_bSpawnMotionDisabled");
|
||||
|
||||
// m_nDisableTakePhysicsDamageSpawnFlag
|
||||
[SchemaMember("CPropDataComponent", "m_nDisableTakePhysicsDamageSpawnFlag")]
|
||||
public ref Int32 DisableTakePhysicsDamageSpawnFlag => ref Schema.GetRef<Int32>(this.Handle, "CPropDataComponent", "m_nDisableTakePhysicsDamageSpawnFlag");
|
||||
|
||||
// m_nMotionDisabledSpawnFlag
|
||||
[SchemaMember("CPropDataComponent", "m_nMotionDisabledSpawnFlag")]
|
||||
public ref Int32 MotionDisabledSpawnFlag => ref Schema.GetRef<Int32>(this.Handle, "CPropDataComponent", "m_nMotionDisabledSpawnFlag");
|
||||
|
||||
}
|
||||
@@ -86,10 +86,6 @@ public partial class CRagdollProp : CBaseAnimGraph
|
||||
[SchemaMember("CRagdollProp", "m_flLastOriginChangeTime")]
|
||||
public ref float LastOriginChangeTime => ref Schema.GetRef<float>(this.Handle, "CRagdollProp", "m_flLastOriginChangeTime");
|
||||
|
||||
// m_nBloodColor
|
||||
[SchemaMember("CRagdollProp", "m_nBloodColor")]
|
||||
public ref Int32 BloodColor => ref Schema.GetRef<Int32>(this.Handle, "CRagdollProp", "m_nBloodColor");
|
||||
|
||||
// m_strOriginClassName
|
||||
[SchemaMember("CRagdollProp", "m_strOriginClassName")]
|
||||
public string StrOriginClassName
|
||||
|
||||
@@ -130,6 +130,14 @@ public partial class CSceneEntity : CPointEntity
|
||||
[SchemaMember("CSceneEntity", "m_hTarget8")]
|
||||
public CHandle<CBaseEntity> HTarget8 => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CSceneEntity", "m_hTarget8");
|
||||
|
||||
// m_sTargetAttachment
|
||||
[SchemaMember("CSceneEntity", "m_sTargetAttachment")]
|
||||
public string TargetAttachment
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CSceneEntity", "m_sTargetAttachment"); }
|
||||
set { Schema.SetString(this.Handle, "CSceneEntity", "m_sTargetAttachment", value); }
|
||||
}
|
||||
|
||||
// m_bIsPlayingBack
|
||||
[SchemaMember("CSceneEntity", "m_bIsPlayingBack")]
|
||||
public ref bool IsPlayingBack => ref Schema.GetRef<bool>(this.Handle, "CSceneEntity", "m_bIsPlayingBack");
|
||||
@@ -214,6 +222,10 @@ public partial class CSceneEntity : CPointEntity
|
||||
[SchemaMember("CSceneEntity", "m_bBreakOnNonIdle")]
|
||||
public ref bool BreakOnNonIdle => ref Schema.GetRef<bool>(this.Handle, "CSceneEntity", "m_bBreakOnNonIdle");
|
||||
|
||||
// m_bSceneFinished
|
||||
[SchemaMember("CSceneEntity", "m_bSceneFinished")]
|
||||
public ref bool SceneFinished => ref Schema.GetRef<bool>(this.Handle, "CSceneEntity", "m_bSceneFinished");
|
||||
|
||||
// m_hActorList
|
||||
[SchemaMember("CSceneEntity", "m_hActorList")]
|
||||
public NetworkedVector<CHandle<CBaseFlex>> ActorList => Schema.GetDeclaredClass<NetworkedVector<CHandle<CBaseFlex>>>(this.Handle, "CSceneEntity", "m_hActorList");
|
||||
|
||||
@@ -18,10 +18,6 @@ public partial class CScriptItem : CItem
|
||||
{
|
||||
public CScriptItem (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_OnPlayerPickup
|
||||
[SchemaMember("CScriptItem", "m_OnPlayerPickup")]
|
||||
public CEntityIOOutput OnPlayerPickup => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CScriptItem", "m_OnPlayerPickup");
|
||||
|
||||
// m_MoveTypeOverride
|
||||
[SchemaMember("CScriptItem", "m_MoveTypeOverride")]
|
||||
public ref MoveType_t MoveTypeOverride => ref Schema.GetRef<MoveType_t>(this.Handle, "CScriptItem", "m_MoveTypeOverride");
|
||||
|
||||
@@ -86,6 +86,10 @@ public partial class CScriptedSequence : CBaseEntity
|
||||
[SchemaMember("CScriptedSequence", "m_nMoveTo")]
|
||||
public ref ScriptedMoveTo_t MoveTo => ref Schema.GetRef<ScriptedMoveTo_t>(this.Handle, "CScriptedSequence", "m_nMoveTo");
|
||||
|
||||
// m_nMoveToGait
|
||||
[SchemaMember("CScriptedSequence", "m_nMoveToGait")]
|
||||
public ref MovementGait_t MoveToGait => ref Schema.GetRef<MovementGait_t>(this.Handle, "CScriptedSequence", "m_nMoveToGait");
|
||||
|
||||
// m_bIsPlayingPreIdle
|
||||
[SchemaMember("CScriptedSequence", "m_bIsPlayingPreIdle")]
|
||||
public ref bool IsPlayingPreIdle => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bIsPlayingPreIdle");
|
||||
@@ -102,6 +106,46 @@ public partial class CScriptedSequence : CBaseEntity
|
||||
[SchemaMember("CScriptedSequence", "m_bIsPlayingPostIdle")]
|
||||
public ref bool IsPlayingPostIdle => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bIsPlayingPostIdle");
|
||||
|
||||
// m_bDontRotateOther
|
||||
[SchemaMember("CScriptedSequence", "m_bDontRotateOther")]
|
||||
public ref bool DontRotateOther => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bDontRotateOther");
|
||||
|
||||
// m_bIsRepeatable
|
||||
[SchemaMember("CScriptedSequence", "m_bIsRepeatable")]
|
||||
public ref bool IsRepeatable => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bIsRepeatable");
|
||||
|
||||
// m_bShouldLeaveCorpse
|
||||
[SchemaMember("CScriptedSequence", "m_bShouldLeaveCorpse")]
|
||||
public ref bool ShouldLeaveCorpse => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bShouldLeaveCorpse");
|
||||
|
||||
// m_bStartOnSpawn
|
||||
[SchemaMember("CScriptedSequence", "m_bStartOnSpawn")]
|
||||
public ref bool StartOnSpawn => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bStartOnSpawn");
|
||||
|
||||
// m_bDisallowInterrupts
|
||||
[SchemaMember("CScriptedSequence", "m_bDisallowInterrupts")]
|
||||
public ref bool DisallowInterrupts => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bDisallowInterrupts");
|
||||
|
||||
// m_bCanOverrideNPCState
|
||||
[SchemaMember("CScriptedSequence", "m_bCanOverrideNPCState")]
|
||||
public ref bool CanOverrideNPCState => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bCanOverrideNPCState");
|
||||
|
||||
// m_bDontTeleportAtEnd
|
||||
[SchemaMember("CScriptedSequence", "m_bDontTeleportAtEnd")]
|
||||
public ref bool DontTeleportAtEnd => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bDontTeleportAtEnd");
|
||||
|
||||
// m_bHighPriority
|
||||
[SchemaMember("CScriptedSequence", "m_bHighPriority")]
|
||||
public ref bool HighPriority => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bHighPriority");
|
||||
|
||||
// m_bHideDebugComplaints
|
||||
[SchemaMember("CScriptedSequence", "m_bHideDebugComplaints")]
|
||||
public ref bool HideDebugComplaints => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bHideDebugComplaints");
|
||||
|
||||
// m_bContinueOnDeath
|
||||
[SchemaMember("CScriptedSequence", "m_bContinueOnDeath")]
|
||||
public ref bool ContinueOnDeath => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bContinueOnDeath");
|
||||
|
||||
// m_bLoopPreIdleSequence
|
||||
[SchemaMember("CScriptedSequence", "m_bLoopPreIdleSequence")]
|
||||
public ref bool LoopPreIdleSequence => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bLoopPreIdleSequence");
|
||||
@@ -182,9 +226,9 @@ public partial class CScriptedSequence : CBaseEntity
|
||||
[SchemaMember("CScriptedSequence", "m_savedCollisionGroup")]
|
||||
public ref Int32 SavedCollisionGroup => ref Schema.GetRef<Int32>(this.Handle, "CScriptedSequence", "m_savedCollisionGroup");
|
||||
|
||||
// m_interruptable
|
||||
[SchemaMember("CScriptedSequence", "m_interruptable")]
|
||||
public ref bool Interruptable => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_interruptable");
|
||||
// m_bInterruptable
|
||||
[SchemaMember("CScriptedSequence", "m_bInterruptable")]
|
||||
public ref bool Interruptable => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bInterruptable");
|
||||
|
||||
// m_sequenceStarted
|
||||
[SchemaMember("CScriptedSequence", "m_sequenceStarted")]
|
||||
@@ -218,10 +262,6 @@ public partial class CScriptedSequence : CBaseEntity
|
||||
[SchemaMember("CScriptedSequence", "m_bAllowCustomInterruptConditions")]
|
||||
public ref bool AllowCustomInterruptConditions => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bAllowCustomInterruptConditions");
|
||||
|
||||
// m_hLastFoundEntity
|
||||
[SchemaMember("CScriptedSequence", "m_hLastFoundEntity")]
|
||||
public CHandle<CBaseEntity> LastFoundEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CScriptedSequence", "m_hLastFoundEntity");
|
||||
|
||||
// m_hForcedTarget
|
||||
[SchemaMember("CScriptedSequence", "m_hForcedTarget")]
|
||||
public CHandle<CBaseAnimGraph> ForcedTarget => Schema.GetDeclaredClass<CHandle<CBaseAnimGraph>>(this.Handle, "CScriptedSequence", "m_hForcedTarget");
|
||||
|
||||
@@ -50,4 +50,8 @@ public partial class CSmokeGrenadeProjectile : CBaseCSGrenadeProjectile
|
||||
[SchemaMember("CSmokeGrenadeProjectile", "m_fllastSimulationTime")]
|
||||
public ref float FllastSimulationTime => ref Schema.GetRef<float>(this.Handle, "CSmokeGrenadeProjectile", "m_fllastSimulationTime");
|
||||
|
||||
// m_bExplodeFromInferno
|
||||
[SchemaMember("CSmokeGrenadeProjectile", "m_bExplodeFromInferno")]
|
||||
public ref bool ExplodeFromInferno => ref Schema.GetRef<bool>(this.Handle, "CSmokeGrenadeProjectile", "m_bExplodeFromInferno");
|
||||
|
||||
}
|
||||
|
||||
@@ -34,10 +34,6 @@ public partial class CSound : NativeObject
|
||||
[SchemaMember("CSound", "m_flOcclusionScale")]
|
||||
public ref float OcclusionScale => ref Schema.GetRef<float>(this.Handle, "CSound", "m_flOcclusionScale");
|
||||
|
||||
// m_iType
|
||||
[SchemaMember("CSound", "m_iType")]
|
||||
public ref Int32 Type => ref Schema.GetRef<Int32>(this.Handle, "CSound", "m_iType");
|
||||
|
||||
// m_iNextAudible
|
||||
[SchemaMember("CSound", "m_iNextAudible")]
|
||||
public ref Int32 NextAudible => ref Schema.GetRef<Int32>(this.Handle, "CSound", "m_iNextAudible");
|
||||
|
||||
@@ -74,4 +74,8 @@ public partial class CSoundEventEntity : CBaseEntity
|
||||
[SchemaMember("CSoundEventEntity", "m_hSource")]
|
||||
public CHandle<CEntityInstance> Source => Schema.GetDeclaredClass<CHandle<CEntityInstance>>(this.Handle, "CSoundEventEntity", "m_hSource");
|
||||
|
||||
// m_nEntityIndexSelection
|
||||
[SchemaMember("CSoundEventEntity", "m_nEntityIndexSelection")]
|
||||
public ref Int32 EntityIndexSelection => ref Schema.GetRef<Int32>(this.Handle, "CSoundEventEntity", "m_nEntityIndexSelection");
|
||||
|
||||
}
|
||||
|
||||
@@ -42,8 +42,8 @@ public partial class CSoundEventPathCornerEntity : CSoundEventEntity
|
||||
[SchemaMember("CSoundEventPathCornerEntity", "m_flDotProductMax")]
|
||||
public ref float DotProductMax => ref Schema.GetRef<float>(this.Handle, "CSoundEventPathCornerEntity", "m_flDotProductMax");
|
||||
|
||||
// bPlaying
|
||||
[SchemaMember("CSoundEventPathCornerEntity", "bPlaying")]
|
||||
public ref bool BPlaying => ref Schema.GetRef<bool>(this.Handle, "CSoundEventPathCornerEntity", "bPlaying");
|
||||
// m_bPlaying
|
||||
[SchemaMember("CSoundEventPathCornerEntity", "m_bPlaying")]
|
||||
public ref bool Playing => ref Schema.GetRef<bool>(this.Handle, "CSoundEventPathCornerEntity", "m_bPlaying");
|
||||
|
||||
}
|
||||
|
||||
@@ -18,4 +18,8 @@ public partial class CSplineConstraint : CPhysConstraint
|
||||
{
|
||||
public CSplineConstraint (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_vAnchorOffsetRestore
|
||||
[SchemaMember("CSplineConstraint", "m_vAnchorOffsetRestore")]
|
||||
public Vector AnchorOffsetRestore => Schema.GetDeclaredClass<Vector>(this.Handle, "CSplineConstraint", "m_vAnchorOffsetRestore");
|
||||
|
||||
}
|
||||
|
||||
@@ -50,6 +50,10 @@ public partial class CTakeDamageInfo : NativeObject
|
||||
[SchemaMember("CTakeDamageInfo", "m_flDamage")]
|
||||
public ref float Damage => ref Schema.GetRef<float>(this.Handle, "CTakeDamageInfo", "m_flDamage");
|
||||
|
||||
// m_flTotalledDamage
|
||||
[SchemaMember("CTakeDamageInfo", "m_flTotalledDamage")]
|
||||
public ref float TotalledDamage => ref Schema.GetRef<float>(this.Handle, "CTakeDamageInfo", "m_flTotalledDamage");
|
||||
|
||||
// m_bitsDamageType
|
||||
[SchemaMember("CTakeDamageInfo", "m_bitsDamageType")]
|
||||
public ref Int32 BitsDamageType => ref Schema.GetRef<Int32>(this.Handle, "CTakeDamageInfo", "m_bitsDamageType");
|
||||
|
||||
@@ -58,10 +58,6 @@ public partial class CTriggerLook : CTriggerOnce
|
||||
[SchemaMember("CTriggerLook", "m_bUseVelocity")]
|
||||
public ref bool UseVelocity => ref Schema.GetRef<bool>(this.Handle, "CTriggerLook", "m_bUseVelocity");
|
||||
|
||||
// m_hActivator
|
||||
[SchemaMember("CTriggerLook", "m_hActivator")]
|
||||
public CHandle<CBaseEntity> Activator => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CTriggerLook", "m_hActivator");
|
||||
|
||||
// m_bTestOcclusion
|
||||
[SchemaMember("CTriggerLook", "m_bTestOcclusion")]
|
||||
public ref bool TestOcclusion => ref Schema.GetRef<bool>(this.Handle, "CTriggerLook", "m_bTestOcclusion");
|
||||
|
||||
@@ -30,4 +30,24 @@ public partial class CTriggerPush : CBaseTrigger
|
||||
[SchemaMember("CTriggerPush", "m_bTriggerOnStartTouch")]
|
||||
public ref bool TriggerOnStartTouch => ref Schema.GetRef<bool>(this.Handle, "CTriggerPush", "m_bTriggerOnStartTouch");
|
||||
|
||||
// m_bUsePathSimple
|
||||
[SchemaMember("CTriggerPush", "m_bUsePathSimple")]
|
||||
public ref bool UsePathSimple => ref Schema.GetRef<bool>(this.Handle, "CTriggerPush", "m_bUsePathSimple");
|
||||
|
||||
// m_iszPathSimpleName
|
||||
[SchemaMember("CTriggerPush", "m_iszPathSimpleName")]
|
||||
public string PathSimpleName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CTriggerPush", "m_iszPathSimpleName"); }
|
||||
set { Schema.SetString(this.Handle, "CTriggerPush", "m_iszPathSimpleName", value); }
|
||||
}
|
||||
|
||||
// m_PathSimple
|
||||
[SchemaMember("CTriggerPush", "m_PathSimple")]
|
||||
public CPathSimple? PathSimple => Schema.GetPointer<CPathSimple>(this.Handle, "CTriggerPush", "m_PathSimple");
|
||||
|
||||
// m_splinePushType
|
||||
[SchemaMember("CTriggerPush", "m_splinePushType")]
|
||||
public ref UInt32 SplinePushType => ref Schema.GetRef<UInt32>(this.Handle, "CTriggerPush", "m_splinePushType");
|
||||
|
||||
}
|
||||
|
||||
@@ -38,10 +38,6 @@ public partial class CTriggerSndSosOpvar : CBaseTrigger
|
||||
[SchemaMember("CTriggerSndSosOpvar", "m_flMaxVal")]
|
||||
public ref float MaxVal => ref Schema.GetRef<float>(this.Handle, "CTriggerSndSosOpvar", "m_flMaxVal");
|
||||
|
||||
// m_flWait
|
||||
[SchemaMember("CTriggerSndSosOpvar", "m_flWait")]
|
||||
public ref float Wait => ref Schema.GetRef<float>(this.Handle, "CTriggerSndSosOpvar", "m_flWait");
|
||||
|
||||
// m_opvarName
|
||||
[SchemaMember("CTriggerSndSosOpvar", "m_opvarName")]
|
||||
public string OpvarName
|
||||
|
||||
@@ -18,8 +18,4 @@ public partial class CTriggerToggleSave : CBaseTrigger
|
||||
{
|
||||
public CTriggerToggleSave (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bDisabled
|
||||
[SchemaMember("CTriggerToggleSave", "m_bDisabled")]
|
||||
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CTriggerToggleSave", "m_bDisabled");
|
||||
|
||||
}
|
||||
|
||||
@@ -1,21 +1,25 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CTriggerHurtGhost : CTriggerHurt
|
||||
{
|
||||
public CTriggerHurtGhost (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
}
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class SceneEventId_t : NativeObject
|
||||
{
|
||||
public SceneEventId_t (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_Value
|
||||
[SchemaMember("SceneEventId_t", "m_Value")]
|
||||
public ref UInt32 Value => ref Schema.GetRef<UInt32>(this.Handle, "SceneEventId_t", "m_Value");
|
||||
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class SpawnPointCoopEnemy : SpawnPoint
|
||||
{
|
||||
public SpawnPointCoopEnemy (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_szWeaponsToGive
|
||||
[SchemaMember("SpawnPointCoopEnemy", "m_szWeaponsToGive")]
|
||||
public string WeaponsToGive
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "SpawnPointCoopEnemy", "m_szWeaponsToGive"); }
|
||||
set { Schema.SetString(this.Handle, "SpawnPointCoopEnemy", "m_szWeaponsToGive", value); }
|
||||
}
|
||||
|
||||
// m_szPlayerModelToUse
|
||||
[SchemaMember("SpawnPointCoopEnemy", "m_szPlayerModelToUse")]
|
||||
public string PlayerModelToUse
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "SpawnPointCoopEnemy", "m_szPlayerModelToUse"); }
|
||||
set { Schema.SetString(this.Handle, "SpawnPointCoopEnemy", "m_szPlayerModelToUse", value); }
|
||||
}
|
||||
|
||||
// m_nArmorToSpawnWith
|
||||
[SchemaMember("SpawnPointCoopEnemy", "m_nArmorToSpawnWith")]
|
||||
public ref Int32 ArmorToSpawnWith => ref Schema.GetRef<Int32>(this.Handle, "SpawnPointCoopEnemy", "m_nArmorToSpawnWith");
|
||||
|
||||
// m_nBotDifficulty
|
||||
[SchemaMember("SpawnPointCoopEnemy", "m_nBotDifficulty")]
|
||||
public ref Int32 BotDifficulty => ref Schema.GetRef<Int32>(this.Handle, "SpawnPointCoopEnemy", "m_nBotDifficulty");
|
||||
|
||||
// m_bIsAgressive
|
||||
[SchemaMember("SpawnPointCoopEnemy", "m_bIsAgressive")]
|
||||
public ref bool IsAgressive => ref Schema.GetRef<bool>(this.Handle, "SpawnPointCoopEnemy", "m_bIsAgressive");
|
||||
|
||||
// m_bStartAsleep
|
||||
[SchemaMember("SpawnPointCoopEnemy", "m_bStartAsleep")]
|
||||
public ref bool StartAsleep => ref Schema.GetRef<bool>(this.Handle, "SpawnPointCoopEnemy", "m_bStartAsleep");
|
||||
|
||||
// m_flHideRadius
|
||||
[SchemaMember("SpawnPointCoopEnemy", "m_flHideRadius")]
|
||||
public ref float HideRadius => ref Schema.GetRef<float>(this.Handle, "SpawnPointCoopEnemy", "m_flHideRadius");
|
||||
|
||||
// m_szBehaviorTreeFile
|
||||
[SchemaMember("SpawnPointCoopEnemy", "m_szBehaviorTreeFile")]
|
||||
public string BehaviorTreeFile
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "SpawnPointCoopEnemy", "m_szBehaviorTreeFile"); }
|
||||
set { Schema.SetString(this.Handle, "SpawnPointCoopEnemy", "m_szBehaviorTreeFile", value); }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -14,4 +14,6 @@ public enum ActionType_t : uint
|
||||
SOS_ACTION_TIME_BLOCK_LIMITER = 0x3,
|
||||
SOS_ACTION_SET_SOUNDEVENT_PARAM = 0x4,
|
||||
SOS_ACTION_SOUNDEVENT_CLUSTER = 0x5,
|
||||
SOS_ACTION_SOUNDEVENT_PRIORITY = 0x6,
|
||||
SOS_ACTION_COUNT_ENVELOPE = 0x7,
|
||||
}
|
||||
|
||||
@@ -13,36 +13,35 @@ public enum AnimValueSource : uint
|
||||
ForwardSpeed = 0x2,
|
||||
StrafeSpeed = 0x3,
|
||||
FacingHeading = 0x4,
|
||||
ManualFacingHeading = 0x5,
|
||||
LookHeading = 0x6,
|
||||
LookPitch = 0x7,
|
||||
LookDistance = 0x8,
|
||||
Parameter = 0x9,
|
||||
WayPointHeading = 0xA,
|
||||
WayPointDistance = 0xB,
|
||||
BoundaryRadius = 0xC,
|
||||
TargetMoveHeading = 0xD,
|
||||
TargetMoveSpeed = 0xE,
|
||||
AccelerationHeading = 0xF,
|
||||
AccelerationSpeed = 0x10,
|
||||
SlopeHeading = 0x11,
|
||||
SlopeAngle = 0x12,
|
||||
SlopePitch = 0x13,
|
||||
SlopeYaw = 0x14,
|
||||
GoalDistance = 0x15,
|
||||
AccelerationLeftRight = 0x16,
|
||||
AccelerationFrontBack = 0x17,
|
||||
RootMotionSpeed = 0x18,
|
||||
RootMotionTurnSpeed = 0x19,
|
||||
MoveHeadingRelativeToLookHeading = 0x1A,
|
||||
MaxMoveSpeed = 0x1B,
|
||||
FingerCurl_Thumb = 0x1C,
|
||||
FingerCurl_Index = 0x1D,
|
||||
FingerCurl_Middle = 0x1E,
|
||||
FingerCurl_Ring = 0x1F,
|
||||
FingerCurl_Pinky = 0x20,
|
||||
FingerSplay_Thumb_Index = 0x21,
|
||||
FingerSplay_Index_Middle = 0x22,
|
||||
FingerSplay_Middle_Ring = 0x23,
|
||||
FingerSplay_Ring_Pinky = 0x24,
|
||||
LookHeading = 0x5,
|
||||
LookPitch = 0x6,
|
||||
LookDistance = 0x7,
|
||||
Parameter = 0x8,
|
||||
WayPointHeading = 0x9,
|
||||
WayPointDistance = 0xA,
|
||||
BoundaryRadius = 0xB,
|
||||
TargetMoveHeading = 0xC,
|
||||
TargetMoveSpeed = 0xD,
|
||||
AccelerationHeading = 0xE,
|
||||
AccelerationSpeed = 0xF,
|
||||
SlopeHeading = 0x10,
|
||||
SlopeAngle = 0x11,
|
||||
SlopePitch = 0x12,
|
||||
SlopeYaw = 0x13,
|
||||
GoalDistance = 0x14,
|
||||
AccelerationLeftRight = 0x15,
|
||||
AccelerationFrontBack = 0x16,
|
||||
RootMotionSpeed = 0x17,
|
||||
RootMotionTurnSpeed = 0x18,
|
||||
MoveHeadingRelativeToLookHeading = 0x19,
|
||||
MaxMoveSpeed = 0x1A,
|
||||
FingerCurl_Thumb = 0x1B,
|
||||
FingerCurl_Index = 0x1C,
|
||||
FingerCurl_Middle = 0x1D,
|
||||
FingerCurl_Ring = 0x1E,
|
||||
FingerCurl_Pinky = 0x1F,
|
||||
FingerSplay_Thumb_Index = 0x20,
|
||||
FingerSplay_Index_Middle = 0x21,
|
||||
FingerSplay_Middle_Ring = 0x22,
|
||||
FingerSplay_Ring_Pinky = 0x23,
|
||||
}
|
||||
|
||||
@@ -21,4 +21,5 @@ public enum AnimVectorSource : uint
|
||||
WayPointPosition = 0xA,
|
||||
GoalPosition = 0xB,
|
||||
RootMotionVelocity = 0xC,
|
||||
ManualTarget_WorldSpace = 0xD,
|
||||
}
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public enum BloodType : uint
|
||||
{
|
||||
None = 0xFFFFFFFF,
|
||||
ColorRed = 0x0,
|
||||
ColorYellow = 0x1,
|
||||
ColorGreen = 0x2,
|
||||
ColorRedLVL2 = 0x3,
|
||||
ColorRedLVL3 = 0x4,
|
||||
ColorRedLVL4 = 0x5,
|
||||
ColorRedLVL5 = 0x6,
|
||||
ColorRedLVL6 = 0x7,
|
||||
}
|
||||
@@ -9,10 +9,10 @@ namespace CounterStrikeSharp.API.Core;
|
||||
public enum ChickenActivity : uint
|
||||
{
|
||||
IDLE = 0x0,
|
||||
WALK = 0x1,
|
||||
RUN = 0x2,
|
||||
HOP = 0x3,
|
||||
JUMP = 0x4,
|
||||
GLIDE = 0x5,
|
||||
LAND = 0x6,
|
||||
SQUAT = 0x1,
|
||||
WALK = 0x2,
|
||||
RUN = 0x3,
|
||||
GLIDE = 0x4,
|
||||
LAND = 0x5,
|
||||
PANIC = 0x6,
|
||||
}
|
||||
|
||||
@@ -44,6 +44,7 @@ public enum DebugOverlayBits_t : ulong
|
||||
OVERLAY_NPC_RELATION_BIT = 0x400000000,
|
||||
OVERLAY_VIEWOFFSET = 0x800000000,
|
||||
OVERLAY_VCOLLIDE_WIREFRAME_BIT = 0x1000000000,
|
||||
OVERLAY_NPC_SCRIPTED_COMMANDS_BIT = 0x2000000000,
|
||||
OVERLAY_ACTORNAME_BIT = 0x4000000000,
|
||||
OVERLAY_NPC_CONDITIONS_TEXT_BIT = 0x8000000000,
|
||||
OVERLAY_NPC_ABILITY_RANGE_DEBUG_BIT = 0x10000000000,
|
||||
|
||||
@@ -6,9 +6,11 @@ using System;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public enum FacingMode : uint
|
||||
public enum FacingMode : byte
|
||||
{
|
||||
FacingMode_Manual = 0x0,
|
||||
FacingMode_Path = 0x1,
|
||||
FacingMode_LookTarget = 0x2,
|
||||
FacingMode_Invalid = 0x0,
|
||||
FacingMode_Manual = 0x1,
|
||||
FacingMode_Path = 0x2,
|
||||
FacingMode_LookTarget = 0x3,
|
||||
FacingMode_ManualPosition = 0x4,
|
||||
}
|
||||
|
||||
@@ -34,21 +34,22 @@ public enum GameAnimEventIndex_t : uint
|
||||
AE_CL_CLOTH_STIFFEN = 0x17,
|
||||
AE_CL_CLOTH_EFFECT = 0x18,
|
||||
AE_CL_CREATE_ANIM_SCOPE_PROP = 0x19,
|
||||
AE_PULSE_GRAPH = 0x1A,
|
||||
AE_PULSE_GRAPH_LOOKAT = 0x1B,
|
||||
AE_PULSE_GRAPH_AIMAT = 0x1C,
|
||||
AE_PULSE_GRAPH_IKLOCKLEFTARM = 0x1D,
|
||||
AE_PULSE_GRAPH_IKLOCKRIGHTARM = 0x1E,
|
||||
AE_CL_WEAPON_TRANSITION_INTO_HAND = 0x1F,
|
||||
AE_CL_BODYGROUP_SET_TO_CLIP = 0x20,
|
||||
AE_CL_BODYGROUP_SET_TO_NEXTCLIP = 0x21,
|
||||
AE_SV_SHOW_SILENCER = 0x22,
|
||||
AE_SV_ATTACH_SILENCER_COMPLETE = 0x23,
|
||||
AE_SV_HIDE_SILENCER = 0x24,
|
||||
AE_SV_DETACH_SILENCER_COMPLETE = 0x25,
|
||||
AE_CL_EJECT_MAG = 0x26,
|
||||
AE_WPN_COMPLETE_RELOAD = 0x27,
|
||||
AE_WPN_HEALTHSHOT_INJECT = 0x28,
|
||||
AE_CL_C4_SCREEN_TEXT = 0x29,
|
||||
AE_GRENADE_THROW_COMPLETE = 0x2A,
|
||||
AE_SV_IKLOCK = 0x1A,
|
||||
AE_PULSE_GRAPH = 0x1B,
|
||||
AE_PULSE_GRAPH_LOOKAT = 0x1C,
|
||||
AE_PULSE_GRAPH_AIMAT = 0x1D,
|
||||
AE_PULSE_GRAPH_IKLOCKLEFTARM = 0x1E,
|
||||
AE_PULSE_GRAPH_IKLOCKRIGHTARM = 0x1F,
|
||||
AE_CL_WEAPON_TRANSITION_INTO_HAND = 0x20,
|
||||
AE_CL_BODYGROUP_SET_TO_CLIP = 0x21,
|
||||
AE_CL_BODYGROUP_SET_TO_NEXTCLIP = 0x22,
|
||||
AE_SV_SHOW_SILENCER = 0x23,
|
||||
AE_SV_ATTACH_SILENCER_COMPLETE = 0x24,
|
||||
AE_SV_HIDE_SILENCER = 0x25,
|
||||
AE_SV_DETACH_SILENCER_COMPLETE = 0x26,
|
||||
AE_CL_EJECT_MAG = 0x27,
|
||||
AE_WPN_COMPLETE_RELOAD = 0x28,
|
||||
AE_WPN_HEALTHSHOT_INJECT = 0x29,
|
||||
AE_CL_C4_SCREEN_TEXT = 0x2A,
|
||||
AE_GRENADE_THROW_COMPLETE = 0x2B,
|
||||
}
|
||||
|
||||
@@ -9,8 +9,9 @@ namespace CounterStrikeSharp.API.Core;
|
||||
public enum MovementGait_t : byte
|
||||
{
|
||||
eInvalid = 0xFF,
|
||||
eWalk = 0x0,
|
||||
eJog = 0x1,
|
||||
eRun = 0x2,
|
||||
eSprint = 0x3,
|
||||
eSlow = 0x0,
|
||||
eMedium = 0x1,
|
||||
eFast = 0x2,
|
||||
eVeryFast = 0x3,
|
||||
eCount = 0x4,
|
||||
}
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public enum NPCLookType_t : uint
|
||||
{
|
||||
Chest = 0x0,
|
||||
Head = 0x1,
|
||||
Eyes = 0x2,
|
||||
}
|
||||
@@ -12,6 +12,7 @@ public enum NavAttributeEnum : uint
|
||||
NAV_MESH_STAIRS = 0x1000,
|
||||
NAV_MESH_NON_ZUP = 0x8000,
|
||||
NAV_MESH_SHORT_HEIGHT = 0x10000,
|
||||
NAV_MESH_NON_ZUP_TRANSITION = 0x20000,
|
||||
NAV_MESH_CROUCH = 0x10000,
|
||||
NAV_MESH_JUMP = 0x2,
|
||||
NAV_MESH_PRECISE = 0x4,
|
||||
|
||||
@@ -17,4 +17,5 @@ public enum PreviewCharacterMode : uint
|
||||
WALKING = 0x6,
|
||||
TEAM_INTRO = 0x7,
|
||||
WINGMAN_INTRO = 0x8,
|
||||
BANNER = 0x9,
|
||||
}
|
||||
|
||||
@@ -11,4 +11,5 @@ public enum PulseCursorExecResult_t : uint
|
||||
Succeeded = 0x0,
|
||||
Canceled = 0x1,
|
||||
Failed = 0x2,
|
||||
OngoingNotify = 0x3,
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ public enum PulseInstructionCode_t : ushort
|
||||
SET_VAR = 0xD,
|
||||
GET_VAR = 0xE,
|
||||
GET_CONST = 0xF,
|
||||
SET_REGISTER_DOMAIN_VALUE = 0x10,
|
||||
GET_DOMAIN_VALUE = 0x10,
|
||||
COPY = 0x11,
|
||||
NOT = 0x12,
|
||||
NEGATE = 0x13,
|
||||
@@ -40,33 +40,45 @@ public enum PulseInstructionCode_t : ushort
|
||||
AND = 0x1D,
|
||||
OR = 0x1E,
|
||||
CONVERT_VALUE = 0x1F,
|
||||
LAST_SERIALIZED_CODE = 0x20,
|
||||
NEGATE_INT = 0x21,
|
||||
NEGATE_FLOAT = 0x22,
|
||||
ADD_INT = 0x23,
|
||||
ADD_FLOAT = 0x24,
|
||||
ADD_STRING = 0x25,
|
||||
SUB_INT = 0x26,
|
||||
SUB_FLOAT = 0x27,
|
||||
MUL_INT = 0x28,
|
||||
MUL_FLOAT = 0x29,
|
||||
DIV_INT = 0x2A,
|
||||
DIV_FLOAT = 0x2B,
|
||||
MOD_INT = 0x2C,
|
||||
MOD_FLOAT = 0x2D,
|
||||
LT_INT = 0x2E,
|
||||
LT_FLOAT = 0x2F,
|
||||
LTE_INT = 0x30,
|
||||
LTE_FLOAT = 0x31,
|
||||
EQ_BOOL = 0x32,
|
||||
EQ_INT = 0x33,
|
||||
EQ_FLOAT = 0x34,
|
||||
EQ_STRING = 0x35,
|
||||
EQ_ENTITY_NAME = 0x36,
|
||||
NE_BOOL = 0x37,
|
||||
NE_INT = 0x38,
|
||||
NE_FLOAT = 0x39,
|
||||
NE_STRING = 0x3A,
|
||||
NE_ENTITY_NAME = 0x3B,
|
||||
GET_CONST_INLINE_STORAGE = 0x3C,
|
||||
REINTERPRET_INSTANCE = 0x20,
|
||||
GET_BLACKBOARD_REFERENCE = 0x21,
|
||||
SET_BLACKBOARD_REFERENCE = 0x22,
|
||||
REQUIREMENT_RESULT = 0x23,
|
||||
LAST_SERIALIZED_CODE = 0x24,
|
||||
NEGATE_INT = 0x25,
|
||||
NEGATE_FLOAT = 0x26,
|
||||
ADD_INT = 0x27,
|
||||
ADD_FLOAT = 0x28,
|
||||
ADD_STRING = 0x29,
|
||||
SUB_INT = 0x2A,
|
||||
SUB_FLOAT = 0x2B,
|
||||
MUL_INT = 0x2C,
|
||||
MUL_FLOAT = 0x2D,
|
||||
DIV_INT = 0x2E,
|
||||
DIV_FLOAT = 0x2F,
|
||||
MOD_INT = 0x30,
|
||||
MOD_FLOAT = 0x31,
|
||||
LT_INT = 0x32,
|
||||
LT_FLOAT = 0x33,
|
||||
LTE_INT = 0x34,
|
||||
LTE_FLOAT = 0x35,
|
||||
EQ_BOOL = 0x36,
|
||||
EQ_INT = 0x37,
|
||||
EQ_FLOAT = 0x38,
|
||||
EQ_STRING = 0x39,
|
||||
EQ_ENTITY_NAME = 0x3A,
|
||||
EQ_EHANDLE = 0x3B,
|
||||
EQ_PANEL_HANDLE = 0x3C,
|
||||
EQ_OPAQUE_HANDLE = 0x3D,
|
||||
EQ_TEST_HANDLE = 0x3E,
|
||||
NE_BOOL = 0x3F,
|
||||
NE_INT = 0x40,
|
||||
NE_FLOAT = 0x41,
|
||||
NE_STRING = 0x42,
|
||||
NE_ENTITY_NAME = 0x43,
|
||||
NE_EHANDLE = 0x44,
|
||||
NE_PANEL_HANDLE = 0x45,
|
||||
NE_OPAQUE_HANDLE = 0x46,
|
||||
NE_TEST_HANDLE = 0x47,
|
||||
GET_CONST_INLINE_STORAGE = 0x48,
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user