Compare commits

...

18 Commits

Author SHA1 Message Date
luxury fabka
d9da15be83 Add teleport overloads (#399)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-04-11 00:48:55 +00:00
B3none
75e2f6e8aa [no ci] Rename ACKNOWLEDGEMENTS to ACKNOWLEDGEMENTS.md (#401) 2024-04-10 16:34:15 +10:00
Michael Wilson
37b34e1d41 [no ci] add basic contributing guide 2024-04-08 10:02:18 +10:00
WidovV
5ce04649fd Add CenterHtmlMenu button colors (#398) 2024-04-06 21:43:38 +10:00
Michael Wilson
7b7202fe8a [no ci] Update README.md 2024-04-05 11:54:53 +10:00
Michael Wilson
cadb817ed2 fix: mark center html menu constructor as obsolete, throw error (#396) 2024-04-04 09:33:22 +10:00
luxury fabka
211516cce5 added Open method to each menu type (#385)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
Co-authored-by: Roflmuffin <shortguy014@gmail.com>
2024-04-01 18:04:12 +10:00
Roflmuffin
ab211a42e6 [skip ci] chore: update ApiCompat to v202, disable suppression file 2024-03-26 12:46:42 +10:00
Roflmuffin
696ecadee4 fix: bad vector math 2024-03-26 12:16:53 +10:00
Roflmuffin
e4d598dba8 fix: main version number 2024-03-25 17:15:31 +10:00
Michael Wilson
5c67d88844 feat: improve version stamping (#389) 2024-03-25 17:11:16 +10:00
Michael Wilson
9d8b6beae6 .NET8 Upgrade (#261)
Co-authored-by: Frederik St-Onge <frederik.stonge@gmail.com>
Co-authored-by: B3none <24966460+B3none@users.noreply.github.com>
2024-03-25 14:16:32 +10:00
ipsvn
39604b7ad7 Fix backwards compatibility in DynamicHook (#388) 2024-03-22 23:04:09 +10:00
luxury fabka
1b1f1d04dd minor menu changes (#373)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
Co-authored-by: Roflmuffin <shortguy014@gmail.com>
2024-03-18 05:00:31 +00:00
Ian Lucas
dbc348c1bf Add RemoveAll method to NetworkedVector class (#380) 2024-03-18 14:56:29 +10:00
Michael Wilson
d295589c44 fix: update collision groups (#376) 2024-03-13 16:10:42 +10:00
Michael Wilson
16767fd494 feat: add Server.RunOnTick method which allows tick scheduling (#374) 2024-03-11 23:08:54 +10:00
roflmuffin
36a97bfffd fix: disable autoload plugin but allow shared library loading 2024-03-09 15:29:45 +10:00
57 changed files with 694 additions and 1325 deletions

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@@ -3,22 +3,46 @@ name: Build & Publish
on:
push:
paths-ignore:
- 'docfx/**'
branches: [ "main", "dev" ]
- "docfx/**"
branches: ["main", "dev"]
pull_request:
branches: [ "main", "dev" ]
branches: ["main", "dev"]
env:
BUILD_TYPE: Release
jobs:
setup:
permissions:
contents: write
runs-on: ubuntu-latest
outputs:
buildnumber: ${{ steps.buildnumber.outputs.build_number }}
steps:
- name: Generate build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
id: buildnumber
uses: onyxmueller/build-tag-number@v1
with:
token: ${{secrets.github_token}}
build_windows:
needs: setup
runs-on: windows-latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- name: Fallback build number
if: ${{ github.event_name == 'pull_request' || github.ref != 'refs/heads/main' }}
shell: bash
run: echo "BUILD_NUMBER=0" >> $GITHUB_ENV
- name: Main build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
run: echo "BUILD_NUMBER=${{ needs.setup.outputs.buildnumber }}" >> $GITHUB_ENV
- name: Visual Studio environment
shell: cmd
run: |
@@ -34,7 +58,7 @@ jobs:
- uses: actions/checkout@v3
with:
submodules: 'recursive'
submodules: "recursive"
- name: Build
run: |
@@ -56,6 +80,7 @@ jobs:
path: build/output/
build_linux:
needs: setup
runs-on: ubuntu-latest
# Could not figure out how to run in a container only on some matrix paths, so I've split it out into its own build.
container:
@@ -65,9 +90,18 @@ jobs:
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- name: Fallback build number
if: ${{ github.event_name == 'pull_request' || github.ref != 'refs/heads/main' }}
shell: bash
run: echo "BUILD_NUMBER=0" >> $GITHUB_ENV
- name: Main build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
run: echo "BUILD_NUMBER=${{ needs.setup.outputs.buildnumber }}" >> $GITHUB_ENV
- uses: actions/checkout@v3
with:
submodules: 'recursive'
submodules: "recursive"
- name: Build
run: |
@@ -87,11 +121,10 @@ jobs:
path: build/output/
build_managed:
needs: setup
permissions:
contents: write
runs-on: ubuntu-latest
outputs:
buildnumber: ${{ steps.buildnumber.outputs.build_number }}
steps:
- name: Prepare env
shell: bash
@@ -102,20 +135,17 @@ jobs:
shell: bash
run: echo "BUILD_NUMBER=0" >> $GITHUB_ENV
- name: Main build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
run: echo "BUILD_NUMBER=${{ needs.setup.outputs.buildnumber }}" >> $GITHUB_ENV
# We don't need expensive submodules for the managed side.
- uses: actions/checkout@v3
- name: Generate build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
id: buildnumber
uses: onyxmueller/build-tag-number@v1
with:
token: ${{secrets.github_token}}
- name: Build runtime v${{ env.BUILD_NUMBER }}
uses: actions/setup-dotnet@v3
with:
dotnet-version: '7.0.x'
dotnet-version: "8.0.x"
- name: Install dependencies
run: dotnet restore managed/CounterStrikeSharp.sln
@@ -133,7 +163,7 @@ jobs:
- name: Publish artifacts
run: |
dotnet publish -c Release /p:Version=1.0.${{ env.BUILD_NUMBER }} managed/CounterStrikeSharp.API
dotnet pack -c Release /p:Version=1.0.${{ env.BUILD_NUMBER }} managed/CounterStrikeSharp.API
dotnet pack -c Release /p:Version=1.0.${{ env.BUILD_NUMBER }} managed/CounterStrikeSharp.API
- uses: actions/upload-artifact@v3
with:
@@ -144,7 +174,7 @@ jobs:
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
permissions:
contents: write
needs: [ "build_linux", "build_windows", "build_managed" ]
needs: ["setup", "build_linux", "build_windows", "build_managed"]
runs-on: ubuntu-latest
steps:
- name: Prepare env
@@ -171,49 +201,48 @@ jobs:
run: |
mkdir -p build/linux/addons/counterstrikesharp/api
mkdir -p build/windows/addons/counterstrikesharp/api
cp -r build/api/net7.0/publish/* build/linux/addons/counterstrikesharp/api
cp -r build/api/net7.0/publish/* build/windows/addons/counterstrikesharp/api
cp -r build/api/net8.0/publish/* build/linux/addons/counterstrikesharp/api
cp -r build/api/net8.0/publish/* build/windows/addons/counterstrikesharp/api
- name: Zip Builds
run: |
(cd build/linux && zip -qq -r ../../counterstrikesharp-build-${{ needs.build_managed.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip *)
(cd build/windows && zip -qq -r ../../counterstrikesharp-build-${{ needs.build_managed.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip *)
(cd build/linux && zip -qq -r ../../counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip *)
(cd build/windows && zip -qq -r ../../counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip *)
- name: Add dotnet runtime
run: |
mkdir -p build/linux/addons/counterstrikesharp/dotnet
curl -s -L https://download.visualstudio.microsoft.com/download/pr/dc2c0a53-85a8-4fda-a283-fa28adb5fbe2/8ccade5bc400a5bb40cd9240f003b45c/aspnetcore-runtime-7.0.11-linux-x64.tar.gz \
curl -s -L https://download.visualstudio.microsoft.com/download/pr/c1371dc2-eed2-47be-9af3-ae060dbe3c7d/bd509e0a87629764ed47608466d183e6/aspnetcore-runtime-8.0.3-linux-x64.tar.gz \
| tar xvz -C build/linux/addons/counterstrikesharp/dotnet
mv build/linux/addons/counterstrikesharp/dotnet/shared/Microsoft.NETCore.App/7.0.11/* build/linux/addons/counterstrikesharp/dotnet/shared/Microsoft.NETCore.App/
mkdir -p build/windows/addons/counterstrikesharp/dotnet
curl -s -L https://download.visualstudio.microsoft.com/download/pr/a99861c8-2e00-4587-aaef-60366ca77307/a44ceec2c5d34165ae881600f52edc43/aspnetcore-runtime-7.0.11-win-x64.zip -o dotnet.zip
curl -s -L https://download.visualstudio.microsoft.com/download/pr/086d1dd6-57a5-437a-a1ef-549cf702fb48/dd4a8fe6c53a1016a414d6f2925c1323/aspnetcore-runtime-8.0.3-win-x64.zip -o dotnet.zip
unzip -qq dotnet.zip -d build/windows/addons/counterstrikesharp/dotnet
- name: Zip Builds
run: |
(cd build/linux && zip -qq -r ../../counterstrikesharp-with-runtime-build-${{ needs.build_managed.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip *)
(cd build/windows && zip -qq -r ../../counterstrikesharp-with-runtime-build-${{ needs.build_managed.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip *)
(cd build/linux && zip -qq -r ../../counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip *)
(cd build/windows && zip -qq -r ../../counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip *)
- name: Release
id: release
uses: softprops/action-gh-release@v1
with:
tag_name: v${{ needs.build_managed.outputs.buildnumber }}
tag_name: v${{ needs.setup.outputs.buildnumber }}
files: |
counterstrikesharp-build-${{ needs.build_managed.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip
counterstrikesharp-with-runtime-build-${{ needs.build_managed.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip
counterstrikesharp-build-${{ needs.build_managed.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip
counterstrikesharp-with-runtime-build-${{ needs.build_managed.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip
counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip
counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip
counterstrikesharp-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip
counterstrikesharp-with-runtime-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip
- name: Publish NuGet package
run: |
dotnet nuget push build/api/CounterStrikeSharp.API.1.0.${{ needs.build_managed.outputs.buildnumber }}.nupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
dotnet nuget push build/api/CounterStrikeSharp.API.1.0.${{ needs.build_managed.outputs.buildnumber }}.snupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
dotnet nuget push build/api/CounterStrikeSharp.API.1.0.${{ needs.setup.outputs.buildnumber }}.nupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
dotnet nuget push build/api/CounterStrikeSharp.API.1.0.${{ needs.setup.outputs.buildnumber }}.snupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json --skip-duplicate
- name: Send Notification to Discord
env:
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }}
uses: Ilshidur/action-discord@0.3.2
with:
args: "A new release of CS# has been tagged (v${{ needs.build_managed.outputs.buildnumber }}) at ${{ steps.release.outputs.url }}"
args: "A new release of CS# has been tagged (v${{ needs.setup.outputs.buildnumber }}) at ${{ steps.release.outputs.url }}"

2
.gitignore vendored
View File

@@ -1,6 +1,6 @@
.ccls-cache/
.cmake/
cmake-build-debug*/
cmake-build-*/
.kdev4/
.vscode/
generated/

View File

@@ -49,6 +49,8 @@ SET(SOURCE_FILES
src/core/managers/event_manager.cpp
src/core/timer_system.h
src/core/timer_system.cpp
src/core/tick_scheduler.h
src/core/tick_scheduler.cpp
src/scripting/autonative.h
src/scripting/natives/natives_engine.cpp
src/core/engine_trace.h

103
CONTRIBUTING.md Normal file
View File

@@ -0,0 +1,103 @@
# Contributing to CounterStrikeSharp
We'd love for you to contribute to CS# to make it better than it is today!
Here are the guidelines we'd like you to follow:
- [Question or Problem?](#question)
- [Issues and Bugs](#issue)
- [Submission Guidelines](#submit)
- [Coding Format](#format)
## <a name="question"></a> Got a Question or Problem?
If you have questions about how to contribute to CounterStrikeSharp, please join our [Discord][discord] server.
## <a name="issue"></a> Found an Issue?
If you find a bug in the source code or a mistake in the documentation, you can help us by
submitting an issue to our [GitHub Repository][github]. Even better you can submit a Pull Request
with a fix.
**Please see the [Submission Guidelines](#submit) below.**
## <a name="submit"></a> Submission Guidelines
### Submitting an Issue
Before you submit your issue please search the archive, maybe your question was already answered.
If your issue appears to be a bug and hasn't been reported, open a new issue. Help us to maximize
the effort we can spend fixing issues and adding new features, by not reporting duplicate issues.
Providing the following information will increase the chances of your issue being dealt with
quickly:
* **Overview of the Issue** - if an error is being thrown a stack trace helps
* **Operating System** - is this a problem with a specific OS (Windows or Linux)?
* **Reproduce the Error** - provide details, if possible, on how to reproduce the error
* **Related Issues** - has a similar issue been reported before?
* **Suggest a Fix** - if you can't fix the bug yourself, perhaps you can point to what might be causing the problem (line of code or commit)
### Submitting a Pull Request
Before you submit your pull request consider the following guidelines:
* Search [GitHub](https://github.com/roflmuffin/CounterStrikeSharp/pulls) for an open or closed Pull Request
that relates to your submission. You don't want to duplicate effort.
* If adding a feature or enhancement, we recommend you first [start a discussion for
it](https://github.com/roflmuffin/CounterStrikeSharp/discussions) before submitting a Pull Request.
* [Fork](https://help.github.com/articles/fork-a-repo/) this repo.
* [Clone](https://help.github.com/articles/cloning-a-repository/) your copy.
```shell
git clone https://github.com/YOUR_USERNAME/CounterStrikeSharp.git
cd CounterStrikeSharp/
```
* After cloning, set a new remote [upstream](https://help.github.com/articles/configuring-a-remote-for-a-fork/) (this helps to keep your fork up to date)
```shell
git remote add upstream https://github.com/roflmuffin/CounterStrikeSharp.git
```
* Make your changes in a new git branch:
```shell
git checkout -b my-fix-branch master
```
* Create your patch and run appropriate tests.
* Commit your changes using a descriptive commit message that uses the imperative, present tense: "change" not "changed" nor "changes".
```shell
git commit -a
```
Note: the optional commit `-a` command line option will automatically "add" and "rm" edited files.
* Push your branch to GitHub:
```shell
git push origin my-fix-branch
```
In GitHub, send a pull request to `CounterStrikeSharp:master`.
If we suggest changes, then:
* Make the required updates.
* Re-run CounterStrikeSharp to ensure everything is still working & tests are passing.
* Commit your changes to your branch (e.g. `my-fix-branch`).
* Push the changes to your GitHub repository (this will update your Pull Request).
If the PR gets too outdated we may ask you to rebase and force push to update the PR:
```shell
git fetch upstream
git rebase upstream/master
git push origin my-fix-branch -f
```
That's it! Thank you for your contribution!
#### After your pull request is merged
After your pull request is merged, you can safely delete your branch and pull the changes
from the main (upstream) repository.
[github]: https://github.com/roflmuffin/CounterStrikeSharp
[discord]: https://discord.gg/eAZU3guKWU

View File

@@ -1,6 +1,6 @@
# CounterStrikeSharp
CounterStrikeSharp is a server side modding framework for Counter-Strike: Global Offensive. This project attempts to implement a .NET Core scripting layer on top of a Metamod Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#) to facilitate the creation of maintainable and testable code.
CounterStrikeSharp is a server side modding framework for Counter-Strike 2. This project implements a .NET 8 scripting layer on top of a Metamod Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#) to facilitate the creation of maintainable and testable code.
[Come and join our Discord](https://discord.gg/eAZU3guKWU)
@@ -18,14 +18,12 @@ Detailed installation instructions can be found in the [docs](https://docs.cssha
## What works?
_(Note, these were features in the previous VSP.NET project, but have not been implemented yet in this project)_
These features are the core of the platform and work pretty well/have a low risk of causing issues.
- [x] Console Commands, Server Commands (e.g. css_mycommand)
- [x] Chat Commands with `!` and `/` prefixes (e.g. !mycommand)
- [ ] **(In Progress)** Console Variables
- [x] Game Event Handlers & Custom Events (e.g. player_death)
- [x] Fake Console Variables (commands which mimic ConVar behaviour as these have not been fully reverse engineered)
- [x] Game Event Handlers & Firing of Events (e.g. player_death)
- [x] Basic event value get/set (string, bool, int32, float)
- [x] Complex event values get/set (ehandle, pawn, player controller)
- [x] Game Tick Based Timers (e.g. repeating map timers)
@@ -34,7 +32,7 @@ These features are the core of the platform and work pretty well/have a low risk
- [x] Client Listeners (e.g. connect, disconnect, put in server)
- [x] OnMapStart
- [x] OnTick
- [x] Server Information (current map, game time, tick rate, model precaching)
- [x] Server Information (current map, game time)
- [x] Schema System Access (access player values like current weapon, money, location etc.)
## Links

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@@ -9,7 +9,7 @@ How to write your first plugin for CounterStrikeSharp
## Creating a New Project
First, ensure you have the relevant .NET 7.0 SDK for your platform installed on your machine. You can find the links to the latest downloads on the <a href="https://dotnet.microsoft.com/en-us/download/dotnet/7.0" target="_blank"> official Microsoft download page</a>.
First, ensure you have the relevant .NET 8.0 SDK for your platform installed on your machine. You can find the links to the latest downloads on the <a href="https://dotnet.microsoft.com/en-us/download/dotnet/8.0" target="_blank"> official Microsoft download page</a>.
### Creating a Class Library
@@ -25,7 +25,7 @@ Use your IDE (Visual Studio/Rider) to add a reference to the `CounterStrikeSharp
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
@@ -65,7 +65,7 @@ public class HelloWorldPlugin : BasePlugin
}
```
Now build your project using your ide or the `dotnet build` command. You should now have a built binary file in your `bin/Debug/net7.0` subdirectory in the project.
Now build your project using your ide or the `dotnet build` command. You should now have a built binary file in your `bin/Debug/net8.0` subdirectory in the project.
### Installing your Plugin

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<OutputType>Library</OutputType>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>

View File

@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>

View File

@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>

View File

@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>

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@@ -29,6 +29,18 @@ set(SOURCESDK_LIB ${SOURCESDK}/lib)
add_definitions(-DMETA_IS_SOURCE2)
if(DEFINED ENV{GITHUB_SHA_SHORT})
add_definitions(-DGITHUB_SHA="$ENV{GITHUB_SHA_SHORT}")
else()
add_definitions(-DGITHUB_SHA="Local")
endif()
if(DEFINED ENV{BUILD_NUMBER})
add_definitions(-DBUILD_NUMBER="$ENV{BUILD_NUMBER}")
else()
add_definitions(-DBUILD_NUMBER="0")
endif()
include_directories(
${SOURCESDK}
${SOURCESDK}/thirdparty/protobuf-3.21.8/src

View File

@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>

View File

@@ -13,4 +13,14 @@ public class Api
{
return Assembly.GetAssembly(typeof(BasePlugin))!.GetName().Version!.Build;
}
/// <summary>
/// Returns the assembly version of CounterStrikeSharp running on the server as a string including git commit hash
/// </summary>
/// <example>1.0.0+9d8b6be</example>
public static string GetVersionString()
{
return Assembly.GetAssembly(typeof(BasePlugin))!.GetCustomAttribute<AssemblyInformationalVersionAttribute>()!
.InformationalVersion;
}
}

Binary file not shown.

File diff suppressed because it is too large Load Diff

View File

@@ -315,16 +315,6 @@ namespace CounterStrikeSharp.API.Core
}
}
public static float GetGameFrameTime(){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.SetIdentifier(0x97E331CA);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (float)ScriptContext.GlobalScriptContext.GetResult(typeof(float));
}
}
public static double GetEngineTime(){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
@@ -512,6 +502,17 @@ namespace CounterStrikeSharp.API.Core
}
}
public static void QueueTaskForFrame(int tick, InputArgument callback){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(tick);
ScriptContext.GlobalScriptContext.Push((InputArgument)callback);
ScriptContext.GlobalScriptContext.SetIdentifier(0x2F92C340);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static void QueueTaskForNextWorldUpdate(InputArgument callback){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
@@ -1095,6 +1096,16 @@ namespace CounterStrikeSharp.API.Core
}
}
public static void RemoveAllNetworkVectorElements(IntPtr vec){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(vec);
ScriptContext.GlobalScriptContext.SetIdentifier(0x67206C08);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static short GetSchemaOffset(string classname, string propname){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();

View File

@@ -106,13 +106,13 @@ namespace CounterStrikeSharp.API.Core
[RequiresPermissions("@css/generic")]
private void OnCSSCommand(CCSPlayerController? caller, CommandInfo info)
{
var currentVersion = Api.GetVersion();
var versionString = $"v{Api.GetVersion()} ({Api.GetVersionString()})";
info.ReplyToCommand(
" CounterStrikeSharp was created and is maintained by Michael \"roflmuffin\" Wilson.\n" +
" Counter-Strike Sharp uses code borrowed from SourceMod, Source.Python, FiveM, Saul Rennison, source2gen and CS2Fixes.\n" +
" See ACKNOWLEDGEMENTS.md for more information.\n" +
" Current API Version: " + currentVersion);
" Current API Version: " + versionString);
return;
}

View File

@@ -8,10 +8,14 @@ namespace CounterStrikeSharp.API.Core;
public partial class CBaseEntity
{
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
public void Teleport(Vector position, QAngle angles, Vector velocity)
public void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
{
Guard.IsValidEntity(this);
position ??= AbsOrigin!;
angles ??= AbsRotation!;
velocity ??= AbsVelocity;
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(Handle, GameData.GetOffset("CBaseEntity_Teleport"))(
Handle, position.Handle, angles.Handle, velocity.Handle);
}
@@ -39,6 +43,6 @@ public partial class CBaseEntity
{
Guard.IsValidEntity(this);
return (T) Activator.CreateInstance(typeof(T), Marshal.ReadIntPtr(SubclassID.Handle + 4));
return (T)Activator.CreateInstance(typeof(T), Marshal.ReadIntPtr(SubclassID.Handle + 4));
}
}

View File

@@ -33,6 +33,11 @@ public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
}
}
public void RemoveAll()
{
NativeAPI.RemoveAllNetworkVectorElements(Handle);
}
public IEnumerator<T> GetEnumerator()
{
for (int i = 0; i < Count; i++)

View File

@@ -84,18 +84,21 @@ public class PluginManager : IPluginManager
return assembly;
};
foreach (var path in pluginAssemblyPaths)
if (CoreConfig.PluginAutoLoadEnabled)
{
try
foreach (var path in pluginAssemblyPaths)
{
LoadPlugin(path);
}
catch (Exception e)
{
_logger.LogError(e, "Failed to load plugin from {Path}", path);
try
{
LoadPlugin(path);
}
catch (Exception e)
{
_logger.LogError(e, "Failed to load plugin from {Path}", path);
}
}
}
foreach (var plugin in _loadedPluginContexts)
{
try

View File

@@ -1,63 +1,73 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<GenerateCompatibilitySuppressionFile>true</GenerateCompatibilitySuppressionFile>
<EnablePackageValidation>true</EnablePackageValidation>
<NoWarn>$(NoWarn);CS1591;CP0003</NoWarn>
<Nullable>enable</Nullable>
<GenerateCompatibilitySuppressionFile>true</GenerateCompatibilitySuppressionFile>
<Authors>Roflmuffin</Authors>
<Description>Official server side runtime assembly for CounterStrikeSharp</Description>
<PackageProjectUrl>http://docs.cssharp.dev/</PackageProjectUrl>
<RepositoryUrl>https://github.com/roflmuffin/CounterStrikeSharp</RepositoryUrl>
<PackageLicenseExpression>GPL-3.0-only</PackageLicenseExpression>
<PublishRepositoryUrl>true</PublishRepositoryUrl>
<IncludeSymbols>true</IncludeSymbols>
<SymbolPackageFormat>snupkg</SymbolPackageFormat>
<!-- <GenerateCompatibilitySuppressionFile>true</GenerateCompatibilitySuppressionFile> -->
</PropertyGroup>
<PropertyGroup>
<ApiCompatValidateAssemblies>true</ApiCompatValidateAssemblies>
<ApiCompatContractAssembly>.\ApiCompat\v151.dll</ApiCompatContractAssembly>
</PropertyGroup>
<ItemGroup>
<None Remove="Modules\Commands\CommandInfo" />
<None Remove="Modules\Disabled\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="McMaster.NETCore.Plugins" Version="1.4.0" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="Microsoft.DotNet.ApiCompat.Task" Version="7.0.404" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="7.0.0" />
<PackageReference Include="Microsoft.Extensions.Hosting.Abstractions" Version="7.0.0" />
<PackageReference Include="Microsoft.Extensions.Localization.Abstractions" Version="7.0.3" />
<PackageReference Include="Microsoft.Extensions.Logging" Version="7.0.0" />
<PackageReference Include="Scrutor" Version="4.2.2" />
<PackageReference Include="Serilog.Extensions.Logging" Version="7.0.0" />
<PackageReference Include="Serilog.Sinks.Console" Version="5.0.0" />
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0" />
</ItemGroup>
<ItemGroup>
<Folder Include="Core\Schema\" />
<Folder Include="Modules\Errors" />
</ItemGroup>
<ItemGroup>
<Compile Remove="Modules\Disabled\**" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Remove="Modules\Disabled\**" />
</ItemGroup>
<PropertyGroup />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<!-- <Target Name="PreBuild" BeforeTargets="PreBuildEvent">-->
<!-- <Exec Command="dotnet run &#45;&#45;project ../../tooling/CodeGen.Natives" />-->
<!-- </Target>-->
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<GenerateCompatibilitySuppressionFile>true</GenerateCompatibilitySuppressionFile>
<EnablePackageValidation>true</EnablePackageValidation>
<NoWarn>$(NoWarn);CS1591;CP0003</NoWarn>
<Nullable>enable</Nullable>
<Authors>Roflmuffin</Authors>
<Description>Official server side runtime assembly for CounterStrikeSharp</Description>
<PackageProjectUrl>http://docs.cssharp.dev/</PackageProjectUrl>
<RepositoryUrl>https://github.com/roflmuffin/CounterStrikeSharp</RepositoryUrl>
<PackageLicenseExpression>GPL-3.0-only</PackageLicenseExpression>
<PublishRepositoryUrl>true</PublishRepositoryUrl>
<IncludeSymbols>true</IncludeSymbols>
<SymbolPackageFormat>snupkg</SymbolPackageFormat>
<SourceControlInformationFeatureSupported>true</SourceControlInformationFeatureSupported>
<!-- <GenerateCompatibilitySuppressionFile>true</GenerateCompatibilitySuppressionFile> -->
</PropertyGroup>
<PropertyGroup>
<ApiCompatValidateAssemblies>true</ApiCompatValidateAssemblies>
<ApiCompatContractAssembly>.\ApiCompat\v202.dll</ApiCompatContractAssembly>
</PropertyGroup>
<ItemGroup>
<None Remove="Modules\Commands\CommandInfo"/>
<None Remove="Modules\Disabled\**"/>
</ItemGroup>
<ItemGroup>
<PackageReference Include="McMaster.NETCore.Plugins" Version="1.4.0"/>
<PackageReference Include="Microsoft.CSharp" Version="4.7.0"/>
<PackageReference Include="Microsoft.DotNet.ApiCompat.Task" Version="8.0.203"/>
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.0"/>
<PackageReference Include="Microsoft.Extensions.Hosting.Abstractions" Version="8.0.0"/>
<PackageReference Include="Microsoft.Extensions.Localization.Abstractions" Version="8.0.3"/>
<PackageReference Include="Microsoft.Extensions.Logging" Version="8.0.0"/>
<PackageReference Include="Scrutor" Version="4.2.2"/>
<PackageReference Include="Serilog.Extensions.Logging" Version="8.0.0"/>
<PackageReference Include="Serilog.Sinks.Console" Version="5.0.0"/>
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0"/>
<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0"/>
</ItemGroup>
<ItemGroup>
<Folder Include="Core\Schema\"/>
<Folder Include="Modules\Errors"/>
</ItemGroup>
<ItemGroup>
<Compile Remove="Modules\Disabled\**"/>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Remove="Modules\Disabled\**"/>
</ItemGroup>
<PropertyGroup/>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<Target Name="SetSourceRevisionId" BeforeTargets="InitializeSourceControlInformation">
<Exec
Command="git describe --long --always --exclude=* --abbrev=7"
ConsoleToMSBuild="True"
IgnoreExitCode="False"
>
<Output PropertyName="SourceRevisionId" TaskParameter="ConsoleOutput"/>
</Exec>
</Target>
<!-- <Target Name="PreBuild" BeforeTargets="PreBuildEvent">-->
<!-- <Exec Command="dotnet run &#45;&#45;project ../../tooling/CodeGen.Natives" />-->
<!-- </Target>-->
</Project>

View File

@@ -18,34 +18,37 @@ namespace CounterStrikeSharp.API.Modules.Entities.Constants
{
public enum CollisionGroup
{
COLLISION_GROUP_NONE = 0,
COLLISION_GROUP_DEBRIS, // Collides with nothing but world and static stuff
COLLISION_GROUP_DEBRIS_TRIGGER, // Same as debris, but hits triggers
COLLISION_GROUP_INTERACTIVE_DEBRIS, // Collides with everything except other interactive debris or debris
COLLISION_GROUP_INTERACTIVE, // Collides with everything except interactive debris or debris
COLLISION_GROUP_NONE = 0,
COLLISION_GROUP_NEVER,
COLLISION_GROUP_TRIGGER,
COLLISION_GROUP_CONDITIONALLY_SOLID,
COLLISION_GROUP_DEFAULT,
COLLISION_GROUP_DEBRIS, // Collides with nothing but world and static stuff
COLLISION_GROUP_INTERACTIVE_DEBRIS, // Collides with everything except other interactive debris or debris
COLLISION_GROUP_INTERACTIVE, // Collides with everything except interactive debris or debris
COLLISION_GROUP_PLAYER,
COLLISION_GROUP_BREAKABLE_GLASS,
COLLISION_GROUP_VEHICLE,
COLLISION_GROUP_PLAYER_MOVEMENT, // For HL2, same as Collision_Group_Player, for
// TF2, this filters out other players and CBaseObjects
COLLISION_GROUP_NPC, // Generic NPC group
COLLISION_GROUP_IN_VEHICLE, // for any entity inside a vehicle
COLLISION_GROUP_WEAPON, // for any weapons that need collision detection
COLLISION_GROUP_VEHICLE_CLIP, // vehicle clip brush to restrict vehicle movement
COLLISION_GROUP_PROJECTILE, // Projectiles!
COLLISION_GROUP_DOOR_BLOCKER, // Blocks entities not permitted to get near moving doors
COLLISION_GROUP_PASSABLE_DOOR, // Doors that the player shouldn't collide with
COLLISION_GROUP_DISSOLVING, // Things that are dissolving are in this group
COLLISION_GROUP_PUSHAWAY, // Nonsolid on client and server, pushaway in player code
COLLISION_GROUP_PLAYER_MOVEMENT, // For HL2, same as Collision_Group_Player, for
COLLISION_GROUP_NPC_ACTOR, // Used so NPCs in scripts ignore the player.
COLLISION_GROUP_NPC_SCRIPTED, // USed for NPCs in scripts that should not collide with each other
// TF2, this filters out other players and CBaseObjects
COLLISION_GROUP_NPC, // Generic NPC group
COLLISION_GROUP_IN_VEHICLE, // for any entity inside a vehicle
COLLISION_GROUP_WEAPON, // for any weapons that need collision detection
COLLISION_GROUP_VEHICLE_CLIP, // vehicle clip brush to restrict vehicle movement
COLLISION_GROUP_PROJECTILE, // Projectiles!
COLLISION_GROUP_DOOR_BLOCKER, // Blocks entities not permitted to get near moving doors
COLLISION_GROUP_PASSABLE_DOOR, // Doors that the player shouldn't collide with
COLLISION_GROUP_DISSOLVING, // Things that are dissolving are in this group
COLLISION_GROUP_PUSHAWAY, // Nonsolid on client and server, pushaway in player code
COLLISION_GROUP_NPC_ACTOR, // Used so NPCs in scripts ignore the player.
COLLISION_GROUP_NPC_SCRIPTED, // USed for NPCs in scripts that should not collide with each other
COLLISION_GROUP_PZ_CLIP,
COLLISION_GROUP_DEBRIS_BLOCK_PROJECTILE, // Only collides with bullets
COLLISION_GROUP_PROPS,
LAST_SHARED_COLLISION_GROUP
}
}
}

View File

@@ -1,4 +1,4 @@
using System;
using System;
using CounterStrikeSharp.API.Core;
namespace CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
@@ -14,6 +14,12 @@ public class DynamicHook : NativeObject
return NativeAPI.DynamicHookGetParam<T>(Handle, (int)typeof(T).ToValidDataType(), index);
}
[Obsolete("Use GetReturn<T>() instead")]
public T GetReturn<T>(int index)
{
return GetReturn<T>();
}
public T GetReturn<T>()
{
return NativeAPI.DynamicHookGetReturn<T>(Handle, (int)typeof(T).ToValidDataType());
@@ -28,4 +34,4 @@ public class DynamicHook : NativeObject
{
NativeAPI.DynamicHookSetReturn(Handle, (int)typeof(T).ToValidDataType(), value);
}
}
}

View File

@@ -28,22 +28,35 @@ public enum PostSelectAction
public abstract class BaseMenu : IMenu
{
public string Title { get; set; }
public List<ChatMenuOption> MenuOptions { get; } = new();
public PostSelectAction PostSelectAction { get; set; } = PostSelectAction.Reset;
public bool ExitButton { get; set; } = true;
protected BaseMenu(string title)
{
Title = title;
}
public virtual ChatMenuOption AddMenuOption(string display, Action<CCSPlayerController, ChatMenuOption> onSelect, bool disabled = false)
public virtual ChatMenuOption AddMenuOption(string display, Action<CCSPlayerController, ChatMenuOption> onSelect,
bool disabled = false)
{
var option = new ChatMenuOption(display, disabled, onSelect);
MenuOptions.Add(option);
return option;
}
public abstract void Open(CCSPlayerController player);
public void OpenToAll()
{
foreach (var player in Utilities.GetPlayers())
{
Open(player);
}
}
}
// This must be called ChatMenuOption to maintain backwards compatibility with the old API
public class ChatMenuOption
{
@@ -76,8 +89,8 @@ public abstract class BaseMenuInstance : IMenuInstance
}
protected bool HasPrevButton => Page > 0;
protected bool HasNextButton => CurrentOffset + NumPerPage < Menu.MenuOptions.Count;
protected int MenuItemsPerPage => NumPerPage + 2 - (HasNextButton ? 1 : 0) - (HasPrevButton ? 1 : 0);
protected bool HasNextButton => Menu.MenuOptions.Count > NumPerPage && CurrentOffset + NumPerPage < Menu.MenuOptions.Count;
protected virtual int MenuItemsPerPage => NumPerPage;
public virtual void Display()
{
@@ -113,7 +126,7 @@ public abstract class BaseMenuInstance : IMenuInstance
if (menuItemIndex >= 0 && menuItemIndex < Menu.MenuOptions.Count)
{
var menuOption = Menu.MenuOptions[menuItemIndex];
if (!menuOption.Disabled)
{
menuOption.OnSelect(Player, menuOption);
@@ -141,8 +154,8 @@ public abstract class BaseMenuInstance : IMenuInstance
Page = 0;
PrevPageOffsets.Clear();
}
public void Close()
public virtual void Close()
{
MenuManager.CloseActiveMenu(Player);
}

View File

@@ -21,17 +21,43 @@ namespace CounterStrikeSharp.API.Modules.Menu;
public class CenterHtmlMenu : BaseMenu
{
private readonly BasePlugin? _plugin;
public string TitleColor { get; set; } = "yellow";
public string EnabledColor { get; set; } = "green";
public string DisabledColor { get; set; } = "grey";
public string PrevPageColor { get; set; } = "yellow";
public string NextPageColor { get; set; } = "yellow";
public string CloseColor { get; set; } = "red";
public CenterHtmlMenu(string title, BasePlugin plugin) : base(ModifyTitle(title))
{
_plugin = plugin;
}
[Obsolete("Use the constructor that takes a BasePlugin")]
public CenterHtmlMenu(string title) : base(ModifyTitle(title))
{
}
public override void Open(CCSPlayerController player)
{
if (_plugin == null)
{
throw new InvalidOperationException("This method is unsupported with the CenterHtmlMenu constructor used." +
"Please provide a BasePlugin in the constructor.");
};
public override ChatMenuOption AddMenuOption(string display, Action<CCSPlayerController, ChatMenuOption> onSelect, bool disabled = false)
MenuManager.OpenCenterHtmlMenu(_plugin, player, this);
}
public override ChatMenuOption AddMenuOption(string display, Action<CCSPlayerController, ChatMenuOption> onSelect,
bool disabled = false)
{
var option = new ChatMenuOption(ModifyOptionDisplay(display), disabled, onSelect);
MenuOptions.Add(option);
return option;
}
private static string ModifyTitle(string title)
{
if (title.Length > 32)
@@ -59,14 +85,15 @@ public class CenterHtmlMenuInstance : BaseMenuInstance
{
private readonly BasePlugin _plugin;
public override int NumPerPage => 5; // one less than the actual number of items per page to avoid truncated options
protected override int MenuItemsPerPage => (Menu.ExitButton ? 0 : 1) + ((HasPrevButton && HasNextButton) ? NumPerPage - 1 : NumPerPage);
public CenterHtmlMenuInstance(BasePlugin plugin, CCSPlayerController player, IMenu menu) : base(player, menu)
{
_plugin = plugin;
RemoveOnTickListener();
plugin.RegisterListener<Core.Listeners.OnTick>(Display);
}
public override void Display()
{
if (MenuManager.GetActiveMenu(Player) != this)
@@ -74,45 +101,53 @@ public class CenterHtmlMenuInstance : BaseMenuInstance
Reset();
return;
}
if (Menu is not CenterHtmlMenu centerHtmlMenu)
{
return;
}
var builder = new StringBuilder();
builder.Append($"<b><font color='yellow'>{Menu.Title}</font></b>");
builder.Append($"<b><font color='{centerHtmlMenu.TitleColor}'>{centerHtmlMenu.Title}</font></b>");
builder.AppendLine("<br>");
var keyOffset = 1;
for (var i = CurrentOffset; i < Math.Min(CurrentOffset + MenuItemsPerPage, Menu.MenuOptions.Count); i++)
for (var i = CurrentOffset; i < Math.Min(CurrentOffset + MenuItemsPerPage, centerHtmlMenu.MenuOptions.Count); i++)
{
var option = Menu.MenuOptions[i];
string color = option.Disabled ? "grey" : "green";
var option = centerHtmlMenu.MenuOptions[i];
string color = option.Disabled ? centerHtmlMenu.DisabledColor : centerHtmlMenu.EnabledColor;
builder.Append($"<font color='{color}'>!{keyOffset++}</font> {option.Text}");
builder.AppendLine("<br>");
}
if (HasPrevButton)
{
builder.AppendFormat("<font color='yellow'>!7</font> &#60;- Prev");
builder.AppendFormat($"<font color='{centerHtmlMenu.PrevPageColor}'>!7</font> &#60;- Prev");
builder.AppendLine("<br>");
}
if (HasNextButton)
{
builder.AppendFormat("<font color='yellow'>!8</font> -> Next");
builder.AppendFormat($"<font color='{centerHtmlMenu.NextPageColor}'>!8</font> -> Next");
builder.AppendLine("<br>");
}
builder.AppendFormat("<font color='red'>!9</font> -> Close");
builder.AppendLine("<br>");
if (centerHtmlMenu.ExitButton)
{
builder.AppendFormat($"<font color='{centerHtmlMenu.CloseColor}'>!9</font> -> Close");
builder.AppendLine("<br>");
}
var currentPageText = builder.ToString();
Player.PrintToCenterHtml(currentPageText);
}
public override void Reset()
public override void Close()
{
base.Reset();
base.Close();
RemoveOnTickListener();
// Send a blank message to clear the menu
Player.PrintToCenterHtml(" ");
}

View File

@@ -18,10 +18,22 @@ using CounterStrikeSharp.API.Modules.Utils;
namespace CounterStrikeSharp.API.Modules.Menu;
public class ChatMenu: BaseMenu
public class ChatMenu : BaseMenu
{
public char TitleColor { get; set; } = ChatColors.Yellow;
public char EnabledColor { get; set; } = ChatColors.Green;
public char DisabledColor { get; set; } = ChatColors.Grey;
public char PrevPageColor { get; set; } = ChatColors.Yellow;
public char NextPageColor { get; set; } = ChatColors.Yellow;
public char CloseColor { get; set; } = ChatColors.Red;
public ChatMenu(string title) : base(title)
{
ExitButton = false;
}
public override void Open(CCSPlayerController player)
{
MenuManager.OpenChatMenu(player, this);
}
}
@@ -33,29 +45,35 @@ public class ChatMenuInstance : BaseMenuInstance
public override void Display()
{
Player.PrintToChat(Menu.Title);
if (Menu is not ChatMenu chatMenu)
{
return;
}
Player.PrintToChat($" {chatMenu.TitleColor} {chatMenu.Title}");
Player.PrintToChat("---");
var keyOffset = 1;
for (var i = CurrentOffset;
i < Math.Min(CurrentOffset + MenuItemsPerPage, Menu.MenuOptions.Count);
i++)
for (var i = CurrentOffset; i < Math.Min(CurrentOffset + MenuItemsPerPage, Menu.MenuOptions.Count); i++)
{
var option = Menu.MenuOptions[i];
Player.PrintToChat(
$" {(option.Disabled ? ChatColors.Grey : ChatColors.Green)} !{keyOffset++} {ChatColors.Default}{option.Text}");
char color = option.Disabled ? chatMenu.DisabledColor : chatMenu.EnabledColor;
Player.PrintToChat($" {color} !{keyOffset++} {ChatColors.Default}{option.Text}");
}
if (HasPrevButton)
{
Player.PrintToChat($" {ChatColors.Yellow}!7 {ChatColors.Default}-> Prev");
Player.PrintToChat($" {chatMenu.PrevPageColor}!7 {ChatColors.Default}-> Prev");
}
if (HasNextButton)
{
Player.PrintToChat($" {ChatColors.Yellow}!8 {ChatColors.Default}-> Next");
Player.PrintToChat($" {chatMenu.NextPageColor}!8 {ChatColors.Default}-> Next");
}
if (Menu.ExitButton)
{
Player.PrintToChat($" {chatMenu.CloseColor}!9 {ChatColors.Default}-> Close");
}
}
}

View File

@@ -21,6 +21,11 @@ public class ConsoleMenu : BaseMenu
public ConsoleMenu(string title) : base(title)
{
}
public override void Open(CCSPlayerController player)
{
MenuManager.OpenConsoleMenu(player, this);
}
}
public class ConsoleMenuInstance : BaseMenuInstance
@@ -42,7 +47,7 @@ public class ConsoleMenuInstance : BaseMenuInstance
{
var option = Menu.MenuOptions[i];
Player.PrintToConsole($"{(option.Disabled ? "[Enabled]" : "[Disabled] - ")} css_{keyOffset++} {option.Text}");
Player.PrintToConsole($"{(option.Disabled ? "[Disabled] - " : "[Enabled]")} css_{keyOffset++} {option.Text}");
}
if (HasPrevButton)
@@ -54,5 +59,10 @@ public class ConsoleMenuInstance : BaseMenuInstance
{
Player.PrintToConsole("css_8 -> Next");
}
if (Menu.ExitButton)
{
Player.PrintToConsole("css_9 -> Close");
}
}
}

View File

@@ -20,15 +20,18 @@ namespace CounterStrikeSharp.API.Modules.Menu;
public interface IMenu
{
public string Title { get; set; }
public List<ChatMenuOption> MenuOptions { get; }
public PostSelectAction PostSelectAction
string Title { get; set; }
List<ChatMenuOption> MenuOptions { get; }
PostSelectAction PostSelectAction
{
get { throw new NotImplementedException(); }
set { throw new NotImplementedException(); }
}
bool ExitButton { get; set; }
public ChatMenuOption AddMenuOption(string display, Action<CCSPlayerController, ChatMenuOption> onSelect, bool disabled = false);
ChatMenuOption AddMenuOption(string display, Action<CCSPlayerController, ChatMenuOption> onSelect, bool disabled = false);
void Open(CCSPlayerController player);
void OpenToAll();
}
public interface IMenuInstance

View File

@@ -41,7 +41,7 @@ public static class MenuManager
ActiveMenus.Remove(player.Handle);
}
public static void OpenChatMenu(CCSPlayerController player, ChatMenu menu)
{
CloseActiveMenu(player);
@@ -49,7 +49,7 @@ public static class MenuManager
ActiveMenus[player.Handle] = new ChatMenuInstance(player, menu);
ActiveMenus[player.Handle].Display();
}
public static void OpenCenterHtmlMenu(BasePlugin plugin, CCSPlayerController player, CenterHtmlMenu menu)
{
CloseActiveMenu(player);
@@ -57,7 +57,7 @@ public static class MenuManager
ActiveMenus[player.Handle] = new CenterHtmlMenuInstance(plugin, player, menu);
ActiveMenus[player.Handle].Display();
}
public static void OpenConsoleMenu(CCSPlayerController player, ConsoleMenu menu)
{
CloseActiveMenu(player);

View File

@@ -14,9 +14,6 @@
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
using System;
using CounterStrikeSharp.API.Core;
namespace CounterStrikeSharp.API.Modules.Utils
{
/// <summary>
@@ -30,6 +27,8 @@ namespace CounterStrikeSharp.API.Modules.Utils
/// </summary>
public class Angle : NativeObject
{
public static readonly Angle Zero = new();
public Angle(IntPtr pointer) : base(pointer)
{
}
@@ -46,8 +45,6 @@ namespace CounterStrikeSharp.API.Modules.Utils
this.Y = y ?? 0;
this.Z = z ?? 0;
}
#region Accessors
@@ -366,15 +363,15 @@ namespace CounterStrikeSharp.API.Modules.Utils
return this.IsEqualTol(v, 0.01f);
}
public override string ToString()
{
return $"{X:n2} {Y:n2} {Z:n2}";
}
#endregion
protected override void OnDispose()
{
}*/
public override string ToString()
{
return $"{X:n2} {Y:n2} {Z:n2}";
}
}
}

View File

@@ -14,14 +14,14 @@
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
using System;
using System.Runtime.CompilerServices;
using CounterStrikeSharp.API.Core;
namespace CounterStrikeSharp.API.Modules.Utils
{
public class QAngle : NativeObject
{
public static readonly QAngle Zero = new();
public QAngle(IntPtr pointer) : base(pointer)
{
}

View File

@@ -1,4 +1,4 @@
/*
/*
* This file is part of CounterStrikeSharp.
* CounterStrikeSharp is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -14,11 +14,7 @@
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
namespace CounterStrikeSharp.API.Modules.Utils
{
@@ -33,11 +29,12 @@ namespace CounterStrikeSharp.API.Modules.Utils
/// </summary>
public class Vector : NativeObject
{
public static readonly Vector Zero = new();
public Vector(IntPtr pointer) : base(pointer)
{
}
public Vector(float? x = null, float? y = null, float? z = null) : this(NativeAPI.VectorNew())
{
this.X = x ?? 0;
@@ -75,7 +72,7 @@ namespace CounterStrikeSharp.API.Modules.Utils
{
this.X += vector.X;
this.Y += vector.Y;
this.Z = this.Z = vector.Z;
this.Z += vector.Z;
}

View File

@@ -28,19 +28,66 @@ namespace CounterStrikeSharp.API
{
public class Server
{
public static float TickInterval => NativeAPI.GetTickInterval();
/// <summary>
/// Duration of a single game tick in seconds, based on a 64 tick server (hard coded in CS2).
/// </summary>
public static float TickInterval => 0.015625f;
/// <summary>
/// Executes a command on the server, as if it was entered from the console.
/// </summary>
/// <param name="command"></param>
public static void ExecuteCommand(string command) => NativeAPI.IssueServerCommand(command);
public static string MapName => NativeAPI.GetMapName();
// public static void PrintToConsole(string message) => NativeAPI.PrintToConsole(message);
/// <summary>
/// Returns the total time the server has been running in seconds.
/// </summary>
/// <remarks>Does not increment when server is hibernating</remarks>
public static double TickedTime => NativeAPI.GetTickedTime();
/// <summary>
/// Returns the current map time in seconds, as an interval of the server's tick interval.
/// e.g. 70.046875 would represent 70 seconds of map time and the 4483rd tick of the server (70.046875 / 0.015625).
/// </summary>
/// <remarks>Increments even when server is hibernating</remarks>
public static float CurrentTime => NativeAPI.GetCurrentTime();
/// <summary>
/// Returns the current map tick count.
/// CS2 is a 64 tick server, so the value will increment by 64 every second.
/// </summary>
public static int TickCount => NativeAPI.GetTickCount();
public static float GameFrameTime => NativeAPI.GetGameFrameTime();
/// <summary>
/// Returns the total time the server has been running in seconds.
/// </summary>
/// <remarks>Increments even when server is hibernating</remarks>
public static double EngineTime => NativeAPI.GetEngineTime();
public static void PrecacheModel(string name) => NativeAPI.PrecacheModel(name);
/// <summary>
/// <inheritdoc cref="RunOnTick"/>
/// Returns Task that completes once the synchronous task has been completed.
/// </summary>
public static Task RunOnTickAsync(int tick, Action task)
{
var functionReference = FunctionReference.Create(task, FunctionLifetime.SingleUse);
NativeAPI.QueueTaskForFrame(tick, functionReference);
return functionReference.CompletionTask;
}
/// <summary>
/// Queue a task to be executed on the specified tick.
/// See <see cref="TickCount"/> to retrieve the current tick.
/// <remarks>Does not execute if the server is hibernating.</remarks>
/// </summary>
public static void RunOnTick(int tick, Action task)
{
RunOnTickAsync(tick, task);
}
/// <summary>
/// <inheritdoc cref="NextFrame"/>

View File

@@ -2,7 +2,7 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>

View File

@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<Platforms>AnyCPU;x86</Platforms>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>

View File

@@ -1,6 +1,7 @@
#include "mm_plugin.h"
#include "core/globals.h"
#include "core/managers/player_manager.h"
#include "core/tick_scheduler.h"
#include "iserver.h"
#include "managers/event_manager.h"
#include "scripting/callback_manager.h"
@@ -79,6 +80,7 @@ EntityManager entityManager;
ChatManager chatManager;
ServerManager serverManager;
VoiceManager voiceManager;
TickScheduler tickScheduler;
bool gameLoopInitialized = false;
GetLegacyGameEventListener_t* GetLegacyGameEventListener = nullptr;

View File

@@ -47,6 +47,7 @@ class CallbackManager;
class ConVarManager;
class PlayerManager;
class MenuManager;
class TickScheduler;
class TimerSystem;
class ChatCommands;
class HookManager;
@@ -100,6 +101,7 @@ extern ChatCommands chatCommands;
extern ChatManager chatManager;
extern ServerManager serverManager;
extern VoiceManager voiceManager;
extern TickScheduler tickScheduler;
extern HookManager hookManager;
extern SourceHook::ISourceHook *source_hook;

View File

@@ -0,0 +1,45 @@
/*
* This file is part of CounterStrikeSharp.
* CounterStrikeSharp is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CounterStrikeSharp is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
#include "tick_scheduler.h"
namespace counterstrikesharp {
void TickScheduler::schedule(int tick, std::function<void()> callback)
{
std::lock_guard<std::mutex> lock(taskMutex);
scheduledTasks.push(std::make_pair(tick, callback));
}
std::vector<std::function<void()>> TickScheduler::getCallbacks(int currentTick)
{
std::vector<std::function<void()>> callbacksToRun;
std::lock_guard<std::mutex> lock(taskMutex);
if (scheduledTasks.empty()) {
return callbacksToRun;
}
// Process tasks due for the current tick
while (!scheduledTasks.empty() && scheduledTasks.top().first <= currentTick) {
callbacksToRun.push_back(scheduledTasks.top().second);
scheduledTasks.pop();
}
return callbacksToRun;
}
} // namespace counterstrikesharp

44
src/core/tick_scheduler.h Normal file
View File

@@ -0,0 +1,44 @@
/*
* This file is part of CounterStrikeSharp.
* CounterStrikeSharp is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CounterStrikeSharp is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
#include <functional>
#include <queue>
#include <mutex>
#include <condition_variable>
namespace counterstrikesharp {
class TickScheduler
{
public:
struct TaskComparator
{
bool operator()(const std::pair<int, std::function<void()>>& a,
const std::pair<int, std::function<void()>>& b) const
{
return a.first > b.first;
}
};
void schedule(int tick, std::function<void()> callback);
std::vector<std::function<void()>> getCallbacks(int currentTick);
private:
std::priority_queue<std::pair<int, std::function<void()>>,
std::vector<std::pair<int, std::function<void()>>>,
TaskComparator>
scheduledTasks;
std::mutex taskMutex;
};
} // namespace counterstrikesharp

View File

@@ -22,6 +22,7 @@
#include "core/gameconfig.h"
#include "core/game_system.h"
#include "core/timer_system.h"
#include "core/tick_scheduler.h"
#include "core/utils.h"
#include "core/managers/entity_manager.h"
#include "igameeventsystem.h"
@@ -32,6 +33,9 @@
#include "entity2/entitysystem.h"
#include "interfaces/cs2_interfaces.h"
#define VERSION_STRING "v" BUILD_NUMBER " @ " GITHUB_SHA
#define BUILD_TIMESTAMP __DATE__ " " __TIME__
counterstrikesharp::GlobalClass* counterstrikesharp::GlobalClass::head = nullptr;
CGameEntitySystem *GameEntitySystem()
@@ -48,6 +52,7 @@ DLL_EXPORT void InvokeNative(counterstrikesharp::fxNativeContext& context)
if (context.nativeIdentifier != counterstrikesharp::hash_string_const("QUEUE_TASK_FOR_NEXT_FRAME") &&
context.nativeIdentifier != counterstrikesharp::hash_string_const("QUEUE_TASK_FOR_NEXT_WORLD_UPDATE") &&
context.nativeIdentifier != counterstrikesharp::hash_string_const("QUEUE_TASK_FOR_FRAME") &&
counterstrikesharp::globals::gameThreadId != std::this_thread::get_id())
{
counterstrikesharp::ScriptContextRaw scriptContext(context);
@@ -218,6 +223,16 @@ void CounterStrikeSharpMMPlugin::Hook_GameFrame(bool simulating, bool bFirstTick
out_list[i]();
}
}
auto callbacks = globals::tickScheduler.getCallbacks(globals::getGlobalVars()->tickcount);
if (callbacks.size() > 0) {
CSSHARP_CORE_TRACE("Executing frame specific tasks of size: {0} on tick number {1}", callbacks.size(),
globals::getGlobalVars()->tickcount);
for (auto& callback : callbacks) {
callback();
}
}
}
// Potentially might not work
@@ -253,9 +268,9 @@ bool CounterStrikeSharpMMPlugin::Unpause(char* error, size_t maxlen) { return tr
const char* CounterStrikeSharpMMPlugin::GetLicense() { return "GNU GPLv3"; }
const char* CounterStrikeSharpMMPlugin::GetVersion() { return "0.1.0"; }
const char* CounterStrikeSharpMMPlugin::GetVersion() { return VERSION_STRING; }
const char* CounterStrikeSharpMMPlugin::GetDate() { return __DATE__; }
const char* CounterStrikeSharpMMPlugin::GetDate() { return BUILD_TIMESTAMP; }
const char* CounterStrikeSharpMMPlugin::GetLogTag() { return "CSSHARP"; }

View File

@@ -100,10 +100,10 @@ bool load_hostfxr()
namespace css = counterstrikesharp;
#if _WIN32
std::wstring buffer =
std::wstring(css::widen(base_dir) + L"\\dotnet\\host\\fxr\\7.0.11\\hostfxr.dll");
std::wstring(css::widen(base_dir) + L"\\dotnet\\host\\fxr\\8.0.3\\hostfxr.dll");
CSSHARP_CORE_INFO("Loading hostfxr from {0}", css::narrow(buffer).c_str());
#else
std::string buffer = std::string(base_dir + "/dotnet/host/fxr/7.0.11/libhostfxr.so");
std::string buffer = std::string(base_dir + "/dotnet/host/fxr/8.0.3/libhostfxr.so");
CSSHARP_CORE_INFO("Loading hostfxr from {0}", buffer.c_str());
#endif

View File

@@ -32,6 +32,7 @@
#include "core/function.h"
#include "core/managers/player_manager.h"
#include "core/managers/server_manager.h"
#include "core/tick_scheduler.h"
// clang-format on
#if _WIN32
@@ -238,6 +239,15 @@ void QueueTaskForNextWorldUpdate(ScriptContext& script_context)
globals::serverManager.AddTaskForNextWorldUpdate([func]() { reinterpret_cast<voidfunc*>(func)(); });
}
void QueueTaskForFrame(ScriptContext& script_context)
{
auto tick = script_context.GetArgument<int>(0);
auto func = script_context.GetArgument<void*>(1);
typedef void(voidfunc)(void);
globals::tickScheduler.schedule(tick, reinterpret_cast<voidfunc*>(func));
}
enum InterfaceType
{
Engine,
@@ -331,6 +341,7 @@ REGISTER_NATIVES(engine, {
ScriptEngine::RegisterNativeHandler("GET_TICKED_TIME", GetTickedTime);
ScriptEngine::RegisterNativeHandler("QUEUE_TASK_FOR_NEXT_FRAME", QueueTaskForNextFrame);
ScriptEngine::RegisterNativeHandler("QUEUE_TASK_FOR_NEXT_WORLD_UPDATE", QueueTaskForNextWorldUpdate);
ScriptEngine::RegisterNativeHandler("QUEUE_TASK_FOR_FRAME", QueueTaskForFrame);
ScriptEngine::RegisterNativeHandler("GET_VALVE_INTERFACE", GetValveInterface);
ScriptEngine::RegisterNativeHandler("GET_COMMAND_PARAM_VALUE", GetCommandParamValue);
ScriptEngine::RegisterNativeHandler("PRINT_TO_SERVER_CONSOLE", PrintToServerConsole);

View File

@@ -4,7 +4,6 @@ IS_MAP_VALID: mapname:string -> bool
GET_TICK_INTERVAL: -> float
GET_CURRENT_TIME: -> float
GET_TICK_COUNT: -> int
GET_GAME_FRAME_TIME: -> float
GET_ENGINE_TIME: -> double
GET_MAX_CLIENTS: -> int
ISSUE_SERVER_COMMAND: command:string -> void
@@ -22,6 +21,7 @@ TRACE_FILTER_PROXY_SET_SHOULD_HIT_ENTITY_CALLBACK: trace_filter:pointer, callbac
NEW_TRACE_RESULT: -> pointer
GET_TICKED_TIME: -> double
QUEUE_TASK_FOR_NEXT_FRAME: callback:func -> void
QUEUE_TASK_FOR_FRAME: tick:int, callback:func -> void
QUEUE_TASK_FOR_NEXT_WORLD_UPDATE: callback:func -> void
GET_VALVE_INTERFACE: interfaceType:int, interfaceName:string -> pointer
GET_COMMAND_PARAM_VALUE: param:string, dataType:DataType_t, defaultValue:any -> any

View File

@@ -159,6 +159,13 @@ void* GetNetworkVectorElementAt(ScriptContext& script_context)
return &vec->Element(index);
}
void RemoveAllNetworkVectorElements(ScriptContext& script_context)
{
auto vec = script_context.GetArgument<CUtlVector<CEntityHandle>*>(0);
vec->RemoveAll();
}
REGISTER_NATIVES(memory, {
ScriptEngine::RegisterNativeHandler("CREATE_VIRTUAL_FUNCTION", CreateVirtualFunction);
ScriptEngine::RegisterNativeHandler("CREATE_VIRTUAL_FUNCTION_BY_SIGNATURE",
@@ -169,5 +176,6 @@ REGISTER_NATIVES(memory, {
ScriptEngine::RegisterNativeHandler("FIND_SIGNATURE", FindSignatureNative);
ScriptEngine::RegisterNativeHandler("GET_NETWORK_VECTOR_SIZE", GetNetworkVectorSize);
ScriptEngine::RegisterNativeHandler("GET_NETWORK_VECTOR_ELEMENT_AT", GetNetworkVectorElementAt);
ScriptEngine::RegisterNativeHandler("REMOVE_ALL_NETWORK_VECTOR_ELEMENTS", RemoveAllNetworkVectorElements);
})
} // namespace counterstrikesharp

View File

@@ -2,7 +2,7 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>