mirror of
https://github.com/roflmuffin/CounterStrikeSharp.git
synced 2025-12-05 23:58:24 -08:00
feat: add network vector support
This commit is contained in:
@@ -726,6 +726,29 @@ namespace CounterStrikeSharp.API.Core
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}
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}
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public static int GetNetworkVectorSize(IntPtr vec){
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lock (ScriptContext.GlobalScriptContext.Lock) {
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ScriptContext.GlobalScriptContext.Reset();
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ScriptContext.GlobalScriptContext.Push(vec);
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ScriptContext.GlobalScriptContext.SetIdentifier(0xA585F34E);
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ScriptContext.GlobalScriptContext.Invoke();
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ScriptContext.GlobalScriptContext.CheckErrors();
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return (int)ScriptContext.GlobalScriptContext.GetResult(typeof(int));
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}
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}
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public static IntPtr GetNetworkVectorElementAt(IntPtr vec, int index){
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lock (ScriptContext.GlobalScriptContext.Lock) {
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ScriptContext.GlobalScriptContext.Reset();
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ScriptContext.GlobalScriptContext.Push(vec);
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ScriptContext.GlobalScriptContext.Push(index);
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ScriptContext.GlobalScriptContext.SetIdentifier(0x67A31E3F);
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ScriptContext.GlobalScriptContext.Invoke();
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ScriptContext.GlobalScriptContext.CheckErrors();
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return (IntPtr)ScriptContext.GlobalScriptContext.GetResult(typeof(IntPtr));
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}
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}
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public static short GetSchemaOffset(string classname, string propname){
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lock (ScriptContext.GlobalScriptContext.Lock) {
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ScriptContext.GlobalScriptContext.Reset();
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@@ -1,13 +1,48 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection.Metadata;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Utils;
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namespace CounterStrikeSharp.API.Core;
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public partial class NetworkedVector<T>
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public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
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{
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public NetworkedVector(IntPtr pointer) : base(pointer)
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{
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}
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public unsafe uint Size => Unsafe.Read<uint>((void*)Handle);
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public unsafe int Count => NativeAPI.GetNetworkVectorSize(Handle);
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public T this[int index]
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{
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get
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{
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if (!typeof(T).IsGenericType || typeof(T).GetGenericTypeDefinition() != typeof(CHandle<>))
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{
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throw new NotSupportedException("Networked vectors currently only support CHandle<T>");
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}
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return (T)Activator.CreateInstance(typeof(T), NativeAPI.GetNetworkVectorElementAt(Handle, index));
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}
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}
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public IEnumerator<T> GetEnumerator()
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{
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for (int i = 0; i < Count; i++)
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{
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yield return this[i];
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}
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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}
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@@ -71,6 +71,12 @@ namespace TestPlugin
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var player = @event.Userid;
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var pawn = player.PlayerPawn.Value;
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var activeWeapon = @event.Userid.PlayerPawn.Value.WeaponServices?.ActiveWeapon.Value;
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var weapons = @event.Userid.PlayerPawn.Value.WeaponServices?.MyWeapons;
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Server.NextFrame(() =>
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{
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player.PrintToCenter(string.Join("\n", weapons.Select(x => x.Value.DesignerName)));
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});
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activeWeapon.ReserveAmmo[0] = 250;
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activeWeapon.Clip1 = 250;
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@@ -206,6 +206,19 @@ void ExecuteVirtualFunction(ScriptContext &script_context) {
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// globals::hook_manager.Unhook(function, entity_index, callback, post);
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// }
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int GetNetworkVectorSize(ScriptContext &script_context) {
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auto vec = script_context.GetArgument<CUtlVector<void*>*>(0);
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return vec->Count();
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}
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void* GetNetworkVectorElementAt(ScriptContext &script_context) {
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auto vec = script_context.GetArgument<CUtlVector<CEntityHandle>*>(0);
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auto index = script_context.GetArgument<int>(1);
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return &vec->Element(index);
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}
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REGISTER_NATIVES(memory, {
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ScriptEngine::RegisterNativeHandler("CREATE_VIRTUAL_FUNCTION", CreateVirtualFunction);
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ScriptEngine::RegisterNativeHandler("CREATE_VIRTUAL_FUNCTION_BY_SIGNATURE",
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@@ -214,5 +227,7 @@ REGISTER_NATIVES(memory, {
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// ScriptEngine::RegisterNativeHandler("HOOK_FUNCTION", HookFunction);
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// ScriptEngine::RegisterNativeHandler("UNHOOK_FUNCTION", UnhookFunction);
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ScriptEngine::RegisterNativeHandler("FIND_SIGNATURE", FindSignature);
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ScriptEngine::RegisterNativeHandler("GET_NETWORK_VECTOR_SIZE", GetNetworkVectorSize);
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ScriptEngine::RegisterNativeHandler("GET_NETWORK_VECTOR_ELEMENT_AT", GetNetworkVectorElementAt);
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})
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} // namespace counterstrikesharp
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@@ -2,3 +2,5 @@ CREATE_VIRTUAL_FUNCTION: pointer:pointer,vtableOffset:int,numArguments:int,retur
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CREATE_VIRTUAL_FUNCTION_BY_SIGNATURE: pointer:pointer,binaryName:string,signature:string,numArguments:int,returnType:int,arguments:object[] -> pointer
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EXECUTE_VIRTUAL_FUNCTION: function:pointer,arguments:object[] -> any
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FIND_SIGNATURE: modulePath:string, signature:string -> pointer
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GET_NETWORK_VECTOR_SIZE: vec:pointer -> int
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GET_NETWORK_VECTOR_ELEMENT_AT: vec:pointer, index:int -> pointer
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