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https://github.com/edgegamers/Jailbreak.git
synced 2025-12-06 04:42:57 -08:00
Modify LR time and RTD odds
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@@ -42,7 +42,7 @@ public class LastRequestManager(ILRLocale messages, IServiceProvider provider)
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public static readonly FakeConVar<int> CV_LR_BONUS_TIME =
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new("css_jb_lr_time_per_lr",
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"Additional round time to add per LR completion", 30);
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"Additional round time to add per LR completion", 20);
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public static readonly FakeConVar<int> CV_LR_GUARD_TIME =
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new("css_jb_lr_time_per_guard", "Additional round time to add per guard");
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@@ -57,28 +57,28 @@ public class RewardGenerator(IC4Service bomb, IWardenSelectionService warden,
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(new HPReward(150), PROB_MEDIUM), (new HPReward(50), PROB_MEDIUM),
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(new ArmorReward(150), PROB_MEDIUM),
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(new GuaranteedWardenReward(warden), PROB_MEDIUM),
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(new WeaponReward("weapon_g3sg1", CsTeam.CounterTerrorist), PROB_MEDIUM),
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(new WeaponReward("weapon_g3sg1", CsTeam.CounterTerrorist),
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PROB_MEDIUM / 2),
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// Low
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(new AmmoWeaponReward("weapon_glock", 0, 0), PROB_LOW * 2f),
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(new AmmoWeaponReward("weapon_glock", 0, 0), PROB_LOW),
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(new ChatSpyReward(basePlugin), PROB_LOW * 1.5f),
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(new ColorReward(Color.FromArgb(0, 255, 0), true), PROB_LOW),
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(new ColorReward(Color.FromArgb(255, 0, 0), true), PROB_LOW),
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(new CannotUseReward(basePlugin, WeaponType.GRENADE), PROB_LOW),
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(new CannotScope(basePlugin), PROB_LOW),
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(new CannotRightKnife(basePlugin), PROB_LOW),
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(new AmmoWeaponReward("weapon_glock", 2, 0), PROB_LOW),
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(new AmmoWeaponReward("weapon_negev", 0, 6), PROB_LOW),
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(new CannotUseReward(basePlugin, WeaponType.SNIPERS), PROB_LOW),
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(new CannotUseReward(basePlugin, WeaponType.HEAVY), PROB_LOW),
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(new TransparentReward(), PROB_LOW / 2),
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(new AmmoWeaponReward("weapon_glock", 2, 0), PROB_LOW / 2),
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(new AmmoWeaponReward("weapon_negev", 0, 6), PROB_LOW / 2),
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(new CreditReward(50, locale), PROB_LOW), (new HPReward(1), PROB_LOW / 2),
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// Very low
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(new FakeBombReward(), PROB_VERY_LOW * 2),
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(new CannotLeftKnife(basePlugin), PROB_VERY_LOW),
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(new NoWeaponReward(), PROB_VERY_LOW),
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(new AmmoWeaponReward("weapon_deagle", 1, 0), PROB_VERY_LOW),
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(new CannotUseReward(basePlugin, WeaponType.SMGS), PROB_VERY_LOW),
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(new CannotUseReward(basePlugin, WeaponType.PISTOLS), PROB_VERY_LOW),
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(new RandomTeleportReward(provider.GetService<IZoneManager>()),
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@@ -86,7 +86,8 @@ public class RewardGenerator(IC4Service bomb, IWardenSelectionService warden,
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(new BombReward(bomb), PROB_VERY_LOW),
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(new CreditReward(-100, locale), PROB_VERY_LOW),
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(new CreditReward(500, locale), PROB_VERY_LOW),
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(new AmmoWeaponReward("weapon_awp", 1, 0), PROB_VERY_LOW / 2),
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(new AmmoWeaponReward("weapon_deagle", 1, 0), PROB_VERY_LOW / 2),
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(new AmmoWeaponReward("weapon_awp", 1, 0), PROB_VERY_LOW / 4),
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// Extremely low
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(new CannotUseReward(basePlugin, WeaponType.KNIVES), PROB_EXTREMELY_LOW),
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