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Reduce RTD delay again (#364)
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@@ -36,7 +36,7 @@ public class RTDRewarder(IRichLogService logs) : IRTDRewarder, IPluginBehavior {
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if (reward == null) return HookResult.Continue;
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if (!reward.CanGrantReward(player)) return HookResult.Continue;
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Server.RunOnTick(Server.TickCount + 20, () => {
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Server.RunOnTick(Server.TickCount + 2, () => {
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if (!player.IsValid) return;
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if (reward.Name != "Nothing")
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logs.Append("Granted", reward.Name, "to", logs.Player(player));
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