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@@ -140,7 +140,7 @@ public class RocketJumpDay(BasePlugin plugin, IServiceProvider provider)
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}
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/// <summary>
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/// Handles when the grenade bounces.
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/// Handles when the grenade touches something.
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/// Triggers a rocket jump for its owner if nearby.
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/// Uses CHEGrenadeProjectile for built-in AoE, visibility, and raycast-like behavior.
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/// This is prefered b/c using a raycast would require custom logic for:
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