Remove debugs

This commit is contained in:
MSWS
2025-08-04 01:41:07 -07:00
parent 4b412dcc7b
commit 587d64fcf5

View File

@@ -47,12 +47,6 @@ public class C4Behavior(IC4Locale ic4Locale, IRebelService rebelService,
private int roundStart = 0;
// EmitSound(CBaseEntity* pEnt, const char* sSoundName, int nPitch, float flVolume, float flDelay)
private readonly MemoryFunctionVoid<CBaseEntity, string, int, float, float>
// ReSharper disable once InconsistentNaming
CBaseEntity_EmitSoundParamsLinux = new(
"48 B8 ? ? ? ? ? ? ? ? 55 48 89 E5 41 55 41 54 49 89 FC 53 48 89 F3"); // LINUX ONLY.
private readonly Dictionary<int, int> deathToKiller = new();
private bool giveNextRound = true;
@@ -73,23 +67,16 @@ public class C4Behavior(IC4Locale ic4Locale, IRebelService rebelService,
public void StartDetonationAttempt(CCSPlayerController player, float delay,
CC4 bombEntity) {
Server.PrintToChatAll(
$"{player.PlayerName} is attempting to detonate a C4 with delay {delay:F2}s");
if (plugin == null) return;
Server.PrintToChatAll("Not null plugin");
var pos = player.Pawn.Value?.AbsOrigin;
if (pos != null)
API.Stats?.PushStat(new ServerStat("JB_BOMB_ATTEMPT",
$"{pos.X:F2} {pos.Y:F2} {pos.Z:F2}"));
Server.PrintToChatAll("emitting sound");
bombs[bombEntity].IsDetonating = true;
rebelService.MarkRebel(player);
Server.PrintToChatAll($"{player.PlayerName} is trying to detonate a C4!");
Server.PrintToChatAll("Scheduling detonation");
Server.RunOnTick(Server.TickCount + (int)(64 * delay),
() => detonate(player, bombEntity));
tryEmitSound(player, "jb.jihad", 1);
@@ -241,7 +228,6 @@ public class C4Behavior(IC4Locale ic4Locale, IRebelService rebelService,
}
private void detonate(CCSPlayerController player, CC4 bomb) {
Server.PrintToChatAll("detonation started");
if (!player.IsValid || !player.IsReal() || !player.PawnIsAlive) {
if (bomb.IsValid) bomb.Remove();
bombs.Remove(bomb);