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7 Commits
1.1.0-dev.
...
1.1.1-dev.
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a0bba2c4ba | ||
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8aa508bf6d | ||
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642155b1bc | ||
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bacd288fe7 | ||
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29e28038b8 | ||
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b253d8ee12 | ||
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02575b51e2 |
@@ -72,20 +72,19 @@ public static class CS2ServiceCollection {
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// GameHandlers
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collection.AddModBehavior<BodySpawner>();
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collection.AddModBehavior<BombPlantSuppressor>();
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collection.AddModBehavior<BuyMenuHandler>();
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collection.AddModBehavior<CombatHandler>();
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collection.AddModBehavior<DamageCanceler>();
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collection.AddModBehavior<MapChangeCausesEndListener>();
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collection.AddModBehavior<MapZoneRemover>();
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collection.AddModBehavior<NameUpdater>();
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collection.AddModBehavior<PlayerConnectionsHandler>();
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collection.AddModBehavior<PlayerMuter>();
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collection.AddModBehavior<PropMover>();
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collection.AddModBehavior<RoundStart_GameStartHandler>();
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collection.AddModBehavior<BombPlantSuppressor>();
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collection.AddModBehavior<MapZoneRemover>();
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collection.AddModBehavior<BuyMenuHandler>();
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collection.AddModBehavior<TeamChangeHandler>();
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collection.AddModBehavior<TraitorChatHandler>();
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collection.AddModBehavior<PlayerMuter>();
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collection.AddModBehavior<MapChangeCausesEndListener>();
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collection.AddModBehavior<NameUpdater>();
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// collection.AddModBehavior<EntityTargetHandlers>();
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// Damage Cancelers
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collection.AddModBehavior<OutOfRoundCanceler>();
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@@ -95,13 +94,14 @@ public static class CS2ServiceCollection {
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collection.AddModBehavior<AfkTimerListener>();
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collection.AddModBehavior<BodyPickupListener>();
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collection.AddModBehavior<IBodyTracker, BodyTracker>();
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collection.AddModBehavior<KarmaBanner>();
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collection.AddModBehavior<KarmaSyncer>();
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collection.AddModBehavior<LateSpawnListener>();
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collection.AddModBehavior<MapHookListener>();
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collection.AddModBehavior<PlayerStatsTracker>();
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collection.AddModBehavior<RoundTimerListener>();
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collection.AddModBehavior<ScreenColorApplier>();
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collection.AddModBehavior<KarmaBanner>();
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collection.AddModBehavior<KarmaSyncer>();
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collection.AddModBehavior<MapHookListener>();
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collection.AddModBehavior<WardenTagAssigner>();
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// Commands
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collection.AddModBehavior<TestCommand>();
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@@ -80,7 +80,7 @@ public class CS2KarmaConfig : IStorage<KarmaConfig>, IPluginModule {
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public static readonly FakeConVar<int> CV_KARMA_PER_ROUND_WIN = new(
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"css_ttt_karma_per_round_win",
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"Amount of karma a player will gain at the end of each round if their team won",
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2, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
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1, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
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public void Dispose() { }
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@@ -1,5 +1,6 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Utils;
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using JetBrains.Annotations;
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using Microsoft.Extensions.DependencyInjection;
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using ShopAPI.Configs.Traitor;
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@@ -46,6 +47,13 @@ public class DamageStation(IServiceProvider provider)
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override protected void onInterval() {
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var players = finder.GetOnline();
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var toRemove = new List<CPhysicsPropMultiplayer>();
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var playerMapping = players
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.Select(p => (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
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.Where(m
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=> m.GamePlayer != null
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&& !Roles.GetRoles(m.ApiPlayer).Any(r => r is TraitorRole))
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.ToList();
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foreach (var (prop, info) in props) {
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if (_Config.TotalHealthGiven != 0 && Math.Abs(info.HealthGiven)
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> Math.Abs(_Config.TotalHealthGiven)) {
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@@ -60,10 +68,6 @@ public class DamageStation(IServiceProvider provider)
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var propPos = prop.AbsOrigin;
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var playerMapping = players.Select(p
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=> (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
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.Where(m => m.GamePlayer != null);
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var playerDists = playerMapping
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.Select(t => (t.ApiPlayer, Origin: t.GamePlayer!.Pawn.Value?.AbsOrigin,
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t.GamePlayer))
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@@ -74,11 +78,6 @@ public class DamageStation(IServiceProvider provider)
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.ToList();
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foreach (var (player, dist, gamePlayer) in playerDists) {
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if ((gamePlayer.Buttons & PlayerButtons.Walk) != PlayerButtons.Walk) {
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gamePlayer.EmitSound("Player.DamageFall", null, 0.2f);
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if (Roles.GetRoles(player).Any(r => r is TraitorRole)) continue;
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}
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var healthScale = 1.0 - dist / _Config.MaxRange;
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var damageAmount =
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(int)Math.Floor(_Config.HealthIncrements * healthScale);
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@@ -98,6 +97,7 @@ public class DamageStation(IServiceProvider provider)
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bus.Dispatch(playerDeath);
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}
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gamePlayer.EmitSound("Player.DamageFall", SELF(gamePlayer.Slot), 0.2f);
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player.Health += damageAmount;
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info.HealthGiven += damageAmount;
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}
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@@ -106,6 +106,10 @@ public class DamageStation(IServiceProvider provider)
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foreach (var prop in toRemove) props.Remove(prop);
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}
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private static RecipientFilter SELF(int slot) {
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return new RecipientFilter(slot);
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}
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[UsedImplicitly]
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[EventHandler]
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public void OnGameEnd(GameStateUpdateEvent ev) {
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52
TTT/CS2/Listeners/WardenTagAssigner.cs
Normal file
52
TTT/CS2/Listeners/WardenTagAssigner.cs
Normal file
@@ -0,0 +1,52 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Utils;
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using JetBrains.Annotations;
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using Microsoft.Extensions.DependencyInjection;
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using TTT.API.Events;
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using TTT.API.Player;
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using TTT.CS2.ThirdParties.eGO;
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using TTT.Game.Events.Player;
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using TTT.Game.Listeners;
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using TTT.Game.Roles;
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namespace TTT.CS2.Listeners;
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public class WardenTagAssigner(IServiceProvider provider)
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: BaseListener(provider) {
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private Dictionary<string, string> oldTags = new();
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private readonly IPlayerConverter<CCSPlayerController> converter =
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provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
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[UsedImplicitly]
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[EventHandler]
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public void OnRoleAssign(PlayerRoleAssignEvent ev) {
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var maul = EgoApi.MAUL.Get();
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if (maul == null) return;
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Server.NextWorldUpdate(() => {
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var gamePlayer = converter.GetPlayer(ev.Player);
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if (gamePlayer == null) return;
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Task.Run(async () => {
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if (ev.Role is DetectiveRole)
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oldTags[ev.Player.Id] =
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await maul.getTagService().GetTag(gamePlayer.SteamID);
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await Server.NextWorldUpdateAsync(() => {
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if (ev.Role is DetectiveRole) {
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maul.getTagService().SetTag(gamePlayer, "[DETECTIVE]", false);
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maul.getTagService()
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.SetTagColor(gamePlayer, ChatColors.LightBlue, false);
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} else if (oldTags.TryGetValue(ev.Player.Id, out var oldTag)) {
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maul.getTagService().SetTag(gamePlayer, oldTag, false);
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maul.getTagService()
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.SetTagColor(gamePlayer, ChatColors.White, false);
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oldTags.Remove(ev.Player.Id);
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}
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});
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});
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});
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}
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}
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@@ -77,6 +77,7 @@ public class ListCommand(IServiceProvider provider) : ICommand, IItemSorter {
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public void InvalidateOrder(IOnlinePlayer? player) {
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if (player == null) return;
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cache.Remove(player.Id);
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lastUpdate.Remove(player.Id);
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}
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private List<IShopItem> calculateSortedItems(IOnlinePlayer? player) {
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@@ -54,5 +54,6 @@ public class DeagleDamageListener(IServiceProvider provider)
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}
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ev.HpLeft = -100;
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Messenger.Message(victim, Locale[DeagleMsgs.SHOP_ITEM_DEAGLE_VICTIM]);
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}
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}
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@@ -11,4 +11,7 @@ public class DeagleMsgs {
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public static IMsg SHOP_ITEM_DEAGLE_HIT_FF
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=> MsgFactory.Create(nameof(SHOP_ITEM_DEAGLE_HIT_FF));
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public static IMsg SHOP_ITEM_DEAGLE_VICTIM
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=> MsgFactory.Create(nameof(SHOP_ITEM_DEAGLE_VICTIM));
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}
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@@ -5,6 +5,7 @@ SHOP_ITEM_NOT_FOUND: "%SHOP_PREFIX%Could not find an item named \"{default}{0}{g
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SHOP_ITEM_DEAGLE: "One-Hit Revolver"
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SHOP_ITEM_DEAGLE_DESC: "A one-hit kill revolver with a single bullet. Aim carefully!"
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SHOP_ITEM_DEAGLE_HIT_FF: "%PREFIX%You hit a teammate!"
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SHOP_ITEM_DEAGLE_VICTIM: "%PREFIX%You were hit by a {yellow}One-Hit Revolver{grey}."
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SHOP_ITEM_STICKERS: "Stickers"
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SHOP_ITEM_STICKERS_DESC: "Reveal the roles of all players you taser to others."
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