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0.21.0-dev
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1.3.0-dev.
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37
LICENSES.MD
37
LICENSES.MD
@@ -1,20 +1,17 @@
|
|||||||
| Package | Version | License Information Origin | License Expression | License Url | Copyright | Authors | Package Project Url |
|
| Package | Version | License Information Origin | License Expression | License Url | Copyright | Authors | Package Project Url |
|
||||||
| ----------------------------------------------------- | -------- | -------------------------- | ------------------ | --------------------------------------- | ----------------------------------------------- | ------------------------------------ | ------------------------------------------------------------------------------------------------ |
|
| ----------------------------------------------------- | -------- | -------------------------- | ------------------ | --------------------------------------- | ----------------------------------------------- | -------------------------------- | ------------------------------------------------------------------------------------------------ |
|
||||||
| CounterStrikeSharp.API | 1.0.332 | Expression | GPL-3.0-only | https://licenses.nuget.org/GPL-3.0-only | | Roflmuffin | http://docs.cssharp.dev/ |
|
| CounterStrikeSharp.API | 1.0.332 | Expression | GPL-3.0-only | https://licenses.nuget.org/GPL-3.0-only | | Roflmuffin | http://docs.cssharp.dev/ |
|
||||||
| CounterStrikeSharp.API | 1.0.340 | Expression | GPL-3.0-only | https://licenses.nuget.org/GPL-3.0-only | | Roflmuffin | http://docs.cssharp.dev/ |
|
| CounterStrikeSharp.API | 1.0.342 | Expression | GPL-3.0-only | https://licenses.nuget.org/GPL-3.0-only | | Roflmuffin | http://docs.cssharp.dev/ |
|
||||||
| Dapper | 2.1.66 | Expression | Apache-2.0 | https://licenses.nuget.org/Apache-2.0 | 2019 Stack Exchange, Inc. | Sam Saffron,Marc Gravell,Nick Craver | https://github.com/DapperLib/Dapper |
|
| JetBrains.Annotations | 2025.2.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) 2016-2025 JetBrains s.r.o. | JetBrains | https://www.jetbrains.com/help/resharper/Code_Analysis__Code_Annotations.html |
|
||||||
| JetBrains.Annotations | 2025.2.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) 2016-2025 JetBrains s.r.o. | JetBrains | https://www.jetbrains.com/help/resharper/Code_Analysis__Code_Annotations.html |
|
| Microsoft.Data.Sqlite | 9.0.9 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://docs.microsoft.com/dotnet/standard/data/sqlite/ |
|
||||||
| Microsoft.Data.Sqlite | 9.0.9 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://docs.microsoft.com/dotnet/standard/data/sqlite/ |
|
| Microsoft.Extensions.DependencyInjection.Abstractions | 9.0.7 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://dot.net/ |
|
||||||
| Microsoft.Extensions.DependencyInjection.Abstractions | 9.0.7 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://dot.net/ |
|
| Microsoft.Extensions.Localization.Abstractions | 8.0.3 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://asp.net/ |
|
||||||
| Microsoft.Extensions.Localization.Abstractions | 8.0.3 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://asp.net/ |
|
| Microsoft.NET.Test.Sdk | 17.14.1 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://github.com/microsoft/vstest |
|
||||||
| Microsoft.NET.Test.Sdk | 17.14.1 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://github.com/microsoft/vstest |
|
| Microsoft.Reactive.Testing | 6.0.1 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) .NET Foundation and Contributors. | .NET Foundation and Contributors | https://github.com/dotnet/reactive |
|
||||||
| Microsoft.Reactive.Testing | 6.0.1 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) .NET Foundation and Contributors. | .NET Foundation and Contributors | https://github.com/dotnet/reactive |
|
| Microsoft.Testing.Extensions.CodeCoverage | 17.14.2 | Unknown | | https://aka.ms/deprecateLicenseUrl | © Microsoft Corporation. All rights reserved. | Microsoft | https://github.com/microsoft/codecoverage |
|
||||||
| Microsoft.Testing.Extensions.CodeCoverage | 17.14.2 | Unknown | | https://aka.ms/deprecateLicenseUrl | © Microsoft Corporation. All rights reserved. | Microsoft | https://github.com/microsoft/codecoverage |
|
| System.Reactive | 6.0.1 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) .NET Foundation and Contributors. | .NET Foundation and Contributors | https://github.com/dotnet/reactive |
|
||||||
| MySqlConnector | 2.4.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright 2016–2024 Bradley Grainger | Bradley Grainger | https://mysqlconnector.net/ |
|
| System.Text.Json | 8.0.5 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://dot.net/ |
|
||||||
| SQLite | 3.13.0 | Unknown | | | Public Domain | SQLite Development Team | |
|
| Xunit.DependencyInjection | 10.6.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright © 2019 | Wei Peng | https://github.com/pengweiqhca/Xunit.DependencyInjection/tree/main/src/Xunit.DependencyInjection |
|
||||||
| System.Reactive | 6.0.1 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) .NET Foundation and Contributors. | .NET Foundation and Contributors | https://github.com/dotnet/reactive |
|
| xunit.runner.visualstudio | 3.1.3 | Expression | Apache-2.0 | https://licenses.nuget.org/Apache-2.0 | Copyright (C) .NET Foundation | jnewkirk,bradwilson | |
|
||||||
| System.Text.Json | 8.0.5 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://dot.net/ |
|
| xunit.v3 | 3.0.0 | Expression | Apache-2.0 | https://licenses.nuget.org/Apache-2.0 | Copyright (C) .NET Foundation | jnewkirk,bradwilson | |
|
||||||
| Xunit.DependencyInjection | 10.6.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright © 2019 | Wei Peng | https://github.com/pengweiqhca/Xunit.DependencyInjection/tree/main/src/Xunit.DependencyInjection |
|
| YamlDotNet | 16.3.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) Antoine Aubry and contributors | Antoine Aubry | https://github.com/aaubry/YamlDotNet/wiki |
|
||||||
| xunit.runner.visualstudio | 3.1.3 | Expression | Apache-2.0 | https://licenses.nuget.org/Apache-2.0 | Copyright (C) .NET Foundation | jnewkirk,bradwilson | |
|
|
||||||
| xunit.v3 | 3.0.0 | Expression | Apache-2.0 | https://licenses.nuget.org/Apache-2.0 | Copyright (C) .NET Foundation | jnewkirk,bradwilson | |
|
|
||||||
| YamlDotNet | 16.3.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) Antoine Aubry and contributors | Antoine Aubry | https://github.com/aaubry/YamlDotNet/wiki |
|
|
||||||
|
|||||||
@@ -16,7 +16,9 @@ survive while eliminating the traitors among them.
|
|||||||
- [X] Innocents
|
- [X] Innocents
|
||||||
- [X] Shop
|
- [X] Shop
|
||||||
- [X] Karma
|
- [X] Karma
|
||||||
- [ ] Statistics
|
- [X] Statistics
|
||||||
|
- [X] Map Integrations
|
||||||
|
- [X] Special Rounds
|
||||||
|
|
||||||
## Versioning
|
## Versioning
|
||||||
|
|
||||||
|
|||||||
@@ -1,22 +1,18 @@
|
|||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using Microsoft.Extensions.DependencyInjection;
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
using TTT.API;
|
using SpecialRoundAPI.Configs;
|
||||||
using TTT.API.Events;
|
using TTT.API.Events;
|
||||||
using TTT.Game.Events.Game;
|
using TTT.Game.Events.Game;
|
||||||
|
using TTT.Game.Listeners;
|
||||||
using TTT.Locale;
|
using TTT.Locale;
|
||||||
|
|
||||||
namespace SpecialRoundAPI;
|
namespace SpecialRoundAPI;
|
||||||
|
|
||||||
public abstract class AbstractSpecialRound(IServiceProvider provider)
|
public abstract class AbstractSpecialRound(IServiceProvider provider)
|
||||||
: ITerrorModule, IListener {
|
: BaseListener(provider) {
|
||||||
protected readonly IServiceProvider Provider = provider;
|
|
||||||
|
|
||||||
protected readonly ISpecialRoundTracker Tracker =
|
protected readonly ISpecialRoundTracker Tracker =
|
||||||
provider.GetRequiredService<ISpecialRoundTracker>();
|
provider.GetRequiredService<ISpecialRoundTracker>();
|
||||||
|
|
||||||
public void Dispose() { }
|
|
||||||
public void Start() { }
|
|
||||||
|
|
||||||
public abstract string Name { get; }
|
public abstract string Name { get; }
|
||||||
public abstract IMsg Description { get; }
|
public abstract IMsg Description { get; }
|
||||||
public abstract SpecialRoundConfig Config { get; }
|
public abstract SpecialRoundConfig Config { get; }
|
||||||
|
|||||||
@@ -1,5 +0,0 @@
|
|||||||
namespace SpecialRoundAPI;
|
|
||||||
|
|
||||||
public record BhopRoundConfig : SpecialRoundConfig {
|
|
||||||
public override float Weight { get; init; } = 0.2f;
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
namespace SpecialRoundAPI.Configs;
|
||||||
|
|
||||||
|
public record BhopRoundConfig : SpecialRoundConfig {
|
||||||
|
public override float Weight { get; init; } = 0.25f;
|
||||||
|
}
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
namespace SpecialRoundAPI.Configs;
|
||||||
|
|
||||||
|
public record PistolRoundConfig : SpecialRoundConfig {
|
||||||
|
public override float Weight { get; init; } = 0.75f;
|
||||||
|
}
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
namespace SpecialRoundAPI.Configs;
|
||||||
|
|
||||||
|
public record SilentRoundConfig : SpecialRoundConfig {
|
||||||
|
public override float Weight { get; init; } = 0.5f;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
namespace SpecialRoundAPI;
|
namespace SpecialRoundAPI.Configs;
|
||||||
|
|
||||||
public abstract record SpecialRoundConfig {
|
public abstract record SpecialRoundConfig {
|
||||||
public abstract float Weight { get; init; }
|
public abstract float Weight { get; init; }
|
||||||
@@ -1,8 +1,9 @@
|
|||||||
namespace SpecialRoundAPI;
|
namespace SpecialRoundAPI.Configs;
|
||||||
|
|
||||||
public record SpeedRoundConfig : SpecialRoundConfig {
|
public record SpeedRoundConfig : SpecialRoundConfig {
|
||||||
public override float Weight { get; init; } = 0.4f;
|
public override float Weight { get; init; } = 1;
|
||||||
|
|
||||||
public TimeSpan InitialSeconds { get; init; } = TimeSpan.FromSeconds(60);
|
public TimeSpan InitialSeconds { get; init; } = TimeSpan.FromSeconds(40);
|
||||||
public TimeSpan SecondsPerKill { get; init; } = TimeSpan.FromSeconds(10);
|
public TimeSpan SecondsPerKill { get; init; } = TimeSpan.FromSeconds(8);
|
||||||
|
public TimeSpan MaxTimeEver { get; init; } = TimeSpan.FromSeconds(90);
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
namespace SpecialRoundAPI.Configs;
|
||||||
|
|
||||||
|
public record SuppressedRoundConfig : SpecialRoundConfig {
|
||||||
|
public override float Weight { get; init; } = 0.75f;
|
||||||
|
}
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
namespace SpecialRoundAPI.Configs;
|
||||||
|
|
||||||
|
public record VanillaRoundConfig : SpecialRoundConfig {
|
||||||
|
public override float Weight { get; init; } = 0.5f;
|
||||||
|
}
|
||||||
@@ -2,9 +2,9 @@
|
|||||||
|
|
||||||
public interface ISpecialRoundStarter {
|
public interface ISpecialRoundStarter {
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Attempts to start the given special round.
|
/// Attempts to start the given special round.
|
||||||
/// Will bypass most checks, but may still return null if starting the round
|
/// Will bypass most checks, but may still return null if starting the round
|
||||||
/// is not possible.
|
/// is not possible.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="round"></param>
|
/// <param name="round"></param>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
|
|||||||
@@ -7,9 +7,9 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\..\Locale\Locale.csproj" />
|
<ProjectReference Include="..\..\Locale\Locale.csproj"/>
|
||||||
<ProjectReference Include="..\..\TTT\API\API.csproj" />
|
<ProjectReference Include="..\..\TTT\API\API.csproj"/>
|
||||||
<ProjectReference Include="..\..\TTT\Game\Game.csproj" />
|
<ProjectReference Include="..\..\TTT\Game\Game.csproj"/>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -1,5 +0,0 @@
|
|||||||
namespace SpecialRoundAPI;
|
|
||||||
|
|
||||||
public record VanillaRoundConfig : SpecialRoundConfig {
|
|
||||||
public override float Weight { get; init; } = 0.3f;
|
|
||||||
}
|
|
||||||
@@ -18,6 +18,6 @@ public interface IActionLogger {
|
|||||||
|
|
||||||
void PrintLogs();
|
void PrintLogs();
|
||||||
void PrintLogs(IOnlinePlayer? player);
|
void PrintLogs(IOnlinePlayer? player);
|
||||||
|
|
||||||
string[] MakeLogs();
|
string[] MakeLogs();
|
||||||
}
|
}
|
||||||
@@ -1,3 +1,3 @@
|
|||||||
namespace TTT.API.Player;
|
namespace TTT.API.Player;
|
||||||
|
|
||||||
public interface IMuted : ISet<string> { }
|
public interface IMuted : ISet<string> { }
|
||||||
@@ -7,7 +7,7 @@ public interface IPlayer : IEquatable<IPlayer> {
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
string Id { get; }
|
string Id { get; }
|
||||||
|
|
||||||
string Name { get; }
|
string Name { get; set; }
|
||||||
|
|
||||||
bool IEquatable<IPlayer>.Equals(IPlayer? other) {
|
bool IEquatable<IPlayer>.Equals(IPlayer? other) {
|
||||||
if (other is null) return false;
|
if (other is null) return false;
|
||||||
|
|||||||
5
TTT/CS2/API/Items/ITripwireActivator.cs
Normal file
5
TTT/CS2/API/Items/ITripwireActivator.cs
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
namespace TTT.CS2.API.Items;
|
||||||
|
|
||||||
|
public interface ITripwireActivator {
|
||||||
|
public void ActivateTripwire(TripwireInstance tripwire);
|
||||||
|
}
|
||||||
7
TTT/CS2/API/Items/ITripwireTracker.cs
Normal file
7
TTT/CS2/API/Items/ITripwireTracker.cs
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
using TTT.CS2.Items.Tripwire;
|
||||||
|
|
||||||
|
namespace TTT.CS2.API.Items;
|
||||||
|
|
||||||
|
public interface ITripwireTracker {
|
||||||
|
public List<TripwireInstance> ActiveTripwires { get; }
|
||||||
|
}
|
||||||
8
TTT/CS2/API/Items/TripwireInstance.cs
Normal file
8
TTT/CS2/API/Items/TripwireInstance.cs
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
using CounterStrikeSharp.API.Core;
|
||||||
|
using CounterStrikeSharp.API.Modules.Utils;
|
||||||
|
using TTT.API.Player;
|
||||||
|
|
||||||
|
namespace TTT.CS2.API.Items;
|
||||||
|
|
||||||
|
public record TripwireInstance(IOnlinePlayer owner, CEnvBeam Beam,
|
||||||
|
CDynamicProp TripwireProp, Vector StartPos, Vector EndPos);
|
||||||
@@ -9,7 +9,7 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\..\SpecialRoundAPI\SpecialRoundAPI\SpecialRoundAPI.csproj" />
|
<ProjectReference Include="..\..\SpecialRoundAPI\SpecialRoundAPI\SpecialRoundAPI.csproj"/>
|
||||||
<ProjectReference Include="..\API\API.csproj"/>
|
<ProjectReference Include="..\API\API.csproj"/>
|
||||||
<ProjectReference Include="..\Game\Game.csproj"/>
|
<ProjectReference Include="..\Game\Game.csproj"/>
|
||||||
<ProjectReference Include="..\Karma\Karma.csproj"/>
|
<ProjectReference Include="..\Karma\Karma.csproj"/>
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
using System.Runtime.CompilerServices;
|
|
||||||
using CounterStrikeSharp.API.Core;
|
using CounterStrikeSharp.API.Core;
|
||||||
using Microsoft.Extensions.DependencyInjection;
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
|
using ShopAPI;
|
||||||
using ShopAPI.Configs;
|
using ShopAPI.Configs;
|
||||||
using ShopAPI.Configs.Detective;
|
using ShopAPI.Configs.Detective;
|
||||||
using ShopAPI.Configs.Traitor;
|
using ShopAPI.Configs.Traitor;
|
||||||
@@ -64,25 +64,28 @@ public static class CS2ServiceCollection {
|
|||||||
collection
|
collection
|
||||||
.AddModBehavior<IStorage<OneHitKnifeConfig>, CS2OneHitKnifeConfig>();
|
.AddModBehavior<IStorage<OneHitKnifeConfig>, CS2OneHitKnifeConfig>();
|
||||||
collection.AddModBehavior<IStorage<SilentAWPConfig>, CS2SilentAWPConfig>();
|
collection.AddModBehavior<IStorage<SilentAWPConfig>, CS2SilentAWPConfig>();
|
||||||
|
collection
|
||||||
|
.AddModBehavior<IStorage<HealthshotConfig>, CS2HealthshotConfig>();
|
||||||
|
collection.AddModBehavior<IStorage<TripwireConfig>, CS2TripwireConfig>();
|
||||||
|
|
||||||
// TTT - CS2 Specific optionals
|
// TTT - CS2 Specific optionals
|
||||||
collection.AddScoped<ITextSpawner, TextSpawner>();
|
collection.AddScoped<ITextSpawner, TextSpawner>();
|
||||||
|
|
||||||
// GameHandlers
|
// GameHandlers
|
||||||
collection.AddModBehavior<BodySpawner>();
|
collection.AddModBehavior<BodySpawner>();
|
||||||
|
collection.AddModBehavior<BombPlantSuppressor>();
|
||||||
|
collection.AddModBehavior<BuyMenuHandler>();
|
||||||
collection.AddModBehavior<CombatHandler>();
|
collection.AddModBehavior<CombatHandler>();
|
||||||
collection.AddModBehavior<DamageCanceler>();
|
collection.AddModBehavior<DamageCanceler>();
|
||||||
|
collection.AddModBehavior<MapChangeCausesEndListener>();
|
||||||
|
collection.AddModBehavior<MapZoneRemover>();
|
||||||
|
collection.AddModBehavior<NameUpdater>();
|
||||||
collection.AddModBehavior<PlayerConnectionsHandler>();
|
collection.AddModBehavior<PlayerConnectionsHandler>();
|
||||||
|
collection.AddModBehavior<PlayerMuter>();
|
||||||
collection.AddModBehavior<PropMover>();
|
collection.AddModBehavior<PropMover>();
|
||||||
collection.AddModBehavior<RoundStart_GameStartHandler>();
|
collection.AddModBehavior<RoundStart_GameStartHandler>();
|
||||||
collection.AddModBehavior<BombPlantSuppressor>();
|
|
||||||
collection.AddModBehavior<MapZoneRemover>();
|
|
||||||
collection.AddModBehavior<BuyMenuHandler>();
|
|
||||||
collection.AddModBehavior<TeamChangeHandler>();
|
collection.AddModBehavior<TeamChangeHandler>();
|
||||||
collection.AddModBehavior<TraitorChatHandler>();
|
collection.AddModBehavior<TraitorChatHandler>();
|
||||||
collection.AddModBehavior<PlayerMuter>();
|
|
||||||
collection.AddModBehavior<MapChangeCausesEndListener>();
|
|
||||||
// collection.AddModBehavior<EntityTargetHandlers>();
|
|
||||||
|
|
||||||
// Damage Cancelers
|
// Damage Cancelers
|
||||||
collection.AddModBehavior<OutOfRoundCanceler>();
|
collection.AddModBehavior<OutOfRoundCanceler>();
|
||||||
@@ -92,13 +95,14 @@ public static class CS2ServiceCollection {
|
|||||||
collection.AddModBehavior<AfkTimerListener>();
|
collection.AddModBehavior<AfkTimerListener>();
|
||||||
collection.AddModBehavior<BodyPickupListener>();
|
collection.AddModBehavior<BodyPickupListener>();
|
||||||
collection.AddModBehavior<IBodyTracker, BodyTracker>();
|
collection.AddModBehavior<IBodyTracker, BodyTracker>();
|
||||||
|
collection.AddModBehavior<KarmaBanner>();
|
||||||
|
collection.AddModBehavior<KarmaSyncer>();
|
||||||
collection.AddModBehavior<LateSpawnListener>();
|
collection.AddModBehavior<LateSpawnListener>();
|
||||||
|
collection.AddModBehavior<MapHookListener>();
|
||||||
collection.AddModBehavior<PlayerStatsTracker>();
|
collection.AddModBehavior<PlayerStatsTracker>();
|
||||||
collection.AddModBehavior<RoundTimerListener>();
|
collection.AddModBehavior<RoundTimerListener>();
|
||||||
collection.AddModBehavior<ScreenColorApplier>();
|
collection.AddModBehavior<ScreenColorApplier>();
|
||||||
collection.AddModBehavior<KarmaBanner>();
|
collection.AddModBehavior<WardenTagAssigner>();
|
||||||
collection.AddModBehavior<KarmaSyncer>();
|
|
||||||
collection.AddModBehavior<MapHookListener>();
|
|
||||||
|
|
||||||
// Commands
|
// Commands
|
||||||
collection.AddModBehavior<TestCommand>();
|
collection.AddModBehavior<TestCommand>();
|
||||||
|
|||||||
@@ -6,7 +6,6 @@ using TTT.API;
|
|||||||
using TTT.API.Command;
|
using TTT.API.Command;
|
||||||
using TTT.API.Messages;
|
using TTT.API.Messages;
|
||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
using TTT.Game;
|
|
||||||
using TTT.Game.Commands;
|
using TTT.Game.Commands;
|
||||||
using TTT.Game.lang;
|
using TTT.Game.lang;
|
||||||
|
|
||||||
|
|||||||
@@ -41,15 +41,15 @@ public class PlayerPingShopAlias(IServiceProvider provider) : IPluginModule {
|
|||||||
|
|
||||||
private void onButton(CCSPlayerController? player, int index) {
|
private void onButton(CCSPlayerController? player, int index) {
|
||||||
if (player == null) return;
|
if (player == null) return;
|
||||||
if (converter.GetPlayer(player) is not IOnlinePlayer gamePlayer) return;
|
if (converter.GetPlayer(player) is not IOnlinePlayer apiPlayer) return;
|
||||||
|
|
||||||
var lastUpdated = itemSorter.GetLastUpdate(gamePlayer);
|
var lastUpdated = itemSorter.GetLastUpdate(apiPlayer);
|
||||||
if (lastUpdated == null
|
if (lastUpdated == null
|
||||||
|| DateTime.Now - lastUpdated > TimeSpan.FromSeconds(20))
|
|| DateTime.Now - lastUpdated > TimeSpan.FromSeconds(20))
|
||||||
return;
|
return;
|
||||||
var cmdInfo = new CS2CommandInfo(provider, gamePlayer, 0, "css_shop", "buy",
|
var cmdInfo = new CS2CommandInfo(provider, apiPlayer, 0, "css_shop", "buy",
|
||||||
(index - 1).ToString());
|
(index - 1).ToString()) { CallingContext = CommandCallingContext.Chat };
|
||||||
cmdInfo.CallingContext = CommandCallingContext.Chat;
|
|
||||||
provider.GetRequiredService<ICommandManager>().ProcessCommand(cmdInfo);
|
provider.GetRequiredService<ICommandManager>().ProcessCommand(cmdInfo);
|
||||||
|
itemSorter.InvalidateOrder(apiPlayer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -48,7 +48,6 @@ public class GiveItemCommand(IServiceProvider provider) : ICommand {
|
|||||||
|
|
||||||
var purchaseEv = new PlayerPurchaseItemEvent(target, item);
|
var purchaseEv = new PlayerPurchaseItemEvent(target, item);
|
||||||
provider.GetRequiredService<IEventBus>().Dispatch(purchaseEv);
|
provider.GetRequiredService<IEventBus>().Dispatch(purchaseEv);
|
||||||
if (purchaseEv.IsCanceled) return;
|
|
||||||
|
|
||||||
shop.GiveItem(target, item);
|
shop.GiveItem(target, item);
|
||||||
info.ReplySync($"Gave item '{item.Name}' to {target.Name}.");
|
info.ReplySync($"Gave item '{item.Name}' to {target.Name}.");
|
||||||
|
|||||||
@@ -9,17 +9,12 @@ namespace TTT.CS2.Command.Test;
|
|||||||
|
|
||||||
public class ReloadModuleCommand(IServiceProvider provider)
|
public class ReloadModuleCommand(IServiceProvider provider)
|
||||||
: ICommand, IPluginModule {
|
: ICommand, IPluginModule {
|
||||||
|
private BasePlugin? plugin;
|
||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
public void Start() { }
|
public void Start() { }
|
||||||
private BasePlugin? plugin;
|
|
||||||
|
|
||||||
public string Id => "reload";
|
public string Id => "reload";
|
||||||
|
|
||||||
public void Start(BasePlugin? plugin) {
|
|
||||||
if (plugin == null) return;
|
|
||||||
this.plugin = plugin;
|
|
||||||
}
|
|
||||||
|
|
||||||
public string[] Usage => ["<module>"];
|
public string[] Usage => ["<module>"];
|
||||||
|
|
||||||
public Task<CommandResult>
|
public Task<CommandResult>
|
||||||
@@ -59,4 +54,9 @@ public class ReloadModuleCommand(IServiceProvider provider)
|
|||||||
|
|
||||||
return Task.FromResult(CommandResult.SUCCESS);
|
return Task.FromResult(CommandResult.SUCCESS);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Start(BasePlugin? plugin) {
|
||||||
|
if (plugin == null) return;
|
||||||
|
this.plugin = plugin;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,13 +1,8 @@
|
|||||||
using System.Numerics;
|
using CounterStrikeSharp.API;
|
||||||
using CounterStrikeSharp.API;
|
|
||||||
using CounterStrikeSharp.API.Core;
|
using CounterStrikeSharp.API.Core;
|
||||||
using CounterStrikeSharp.API.Modules.Memory;
|
|
||||||
using Microsoft.Extensions.DependencyInjection;
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
using TTT.API.Command;
|
using TTT.API.Command;
|
||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
using TTT.CS2.Extensions;
|
|
||||||
using TTT.CS2.Utils;
|
|
||||||
using Vector = CounterStrikeSharp.API.Modules.Utils.Vector;
|
|
||||||
|
|
||||||
namespace TTT.CS2.Command.Test;
|
namespace TTT.CS2.Command.Test;
|
||||||
|
|
||||||
|
|||||||
@@ -11,6 +11,8 @@ public class SpecCommand(IServiceProvider provider) : ICommand {
|
|||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
public void Start() { }
|
public void Start() { }
|
||||||
|
|
||||||
|
public string Id => "spec";
|
||||||
|
|
||||||
public Task<CommandResult>
|
public Task<CommandResult>
|
||||||
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
||||||
var target = executor;
|
var target = executor;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Microsoft.Extensions.DependencyInjection;
|
using CounterStrikeSharp.API;
|
||||||
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
using SpecialRoundAPI;
|
using SpecialRoundAPI;
|
||||||
using TTT.API;
|
using TTT.API;
|
||||||
using TTT.API.Command;
|
using TTT.API.Command;
|
||||||
@@ -25,7 +26,7 @@ public class SpecialRoundCommand(IServiceProvider provider) : ICommand {
|
|||||||
|
|
||||||
var rounds = provider.GetServices<ITerrorModule>()
|
var rounds = provider.GetServices<ITerrorModule>()
|
||||||
.OfType<AbstractSpecialRound>()
|
.OfType<AbstractSpecialRound>()
|
||||||
.ToDictionary(r => r.GetType().Name.ToLower(), r => r);
|
.ToDictionary(r => r.Name.ToLower(), r => r);
|
||||||
|
|
||||||
var roundName = info.Args[1].ToLower();
|
var roundName = info.Args[1].ToLower();
|
||||||
if (!rounds.TryGetValue(roundName, out var round)) {
|
if (!rounds.TryGetValue(roundName, out var round)) {
|
||||||
@@ -34,8 +35,10 @@ public class SpecialRoundCommand(IServiceProvider provider) : ICommand {
|
|||||||
return Task.FromResult(CommandResult.INVALID_ARGS);
|
return Task.FromResult(CommandResult.INVALID_ARGS);
|
||||||
}
|
}
|
||||||
|
|
||||||
tracker.TryStartSpecialRound(round);
|
Server.NextWorldUpdate(() => {
|
||||||
info.ReplySync($"Started special round '{roundName}'.");
|
tracker.TryStartSpecialRound(round);
|
||||||
|
info.ReplySync($"Started special round '{roundName}'.");
|
||||||
|
});
|
||||||
return Task.FromResult(CommandResult.SUCCESS);
|
return Task.FromResult(CommandResult.SUCCESS);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -63,21 +63,19 @@ public class CS2GameConfig : IStorage<TTTConfig>, IPluginModule {
|
|||||||
|
|
||||||
public static readonly FakeConVar<string> CV_TRAITOR_WEAPONS = new(
|
public static readonly FakeConVar<string> CV_TRAITOR_WEAPONS = new(
|
||||||
"css_ttt_roleweapons_traitor",
|
"css_ttt_roleweapons_traitor",
|
||||||
"Weapons available to traitors at start of round",
|
"Weapons available to traitors at start of round", "",
|
||||||
"weapon_knife,weapon_glock", ConVarFlags.FCVAR_NONE,
|
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
|
||||||
new ItemValidator(allowMultiple: true));
|
|
||||||
|
|
||||||
public static readonly FakeConVar<string> CV_DETECTIVE_WEAPONS = new(
|
public static readonly FakeConVar<string> CV_DETECTIVE_WEAPONS = new(
|
||||||
"css_ttt_roleweapons_detective",
|
"css_ttt_roleweapons_detective",
|
||||||
"Weapons available to detectives at start of round",
|
"Weapons available to detectives at start of round",
|
||||||
"weapon_knife,weapon_taser,weapon_m4a1,weapon_revolver",
|
"weapon_taser,weapon_m4a1_silencer,weapon_revolver", ConVarFlags.FCVAR_NONE,
|
||||||
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
|
new ItemValidator(allowMultiple: true));
|
||||||
|
|
||||||
public static readonly FakeConVar<string> CV_INNOCENT_WEAPONS = new(
|
public static readonly FakeConVar<string> CV_INNOCENT_WEAPONS = new(
|
||||||
"css_ttt_roleweapons_innocent",
|
"css_ttt_roleweapons_innocent",
|
||||||
"Weapons available to innocents at start of round",
|
"Weapons available to innocents at start of round", "",
|
||||||
"weapon_knife,weapon_glock", ConVarFlags.FCVAR_NONE,
|
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: true));
|
||||||
new ItemValidator(allowMultiple: true));
|
|
||||||
|
|
||||||
public static readonly FakeConVar<int> CV_TIME_BETWEEN_ROUNDS = new(
|
public static readonly FakeConVar<int> CV_TIME_BETWEEN_ROUNDS = new(
|
||||||
"css_ttt_time_between_rounds", "Time to wait between rounds in seconds", 1,
|
"css_ttt_time_between_rounds", "Time to wait between rounds in seconds", 1,
|
||||||
|
|||||||
@@ -74,13 +74,13 @@ public class CS2KarmaConfig : IStorage<KarmaConfig>, IPluginModule {
|
|||||||
|
|
||||||
public static readonly FakeConVar<int> CV_KARMA_PER_ROUND = new(
|
public static readonly FakeConVar<int> CV_KARMA_PER_ROUND = new(
|
||||||
"css_ttt_karma_per_round",
|
"css_ttt_karma_per_round",
|
||||||
"Amount of karma a player will gain at the end of each round", 2,
|
"Amount of karma a player will gain at the end of each round", 1,
|
||||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
|
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
|
||||||
|
|
||||||
public static readonly FakeConVar<int> CV_KARMA_PER_ROUND_WIN = new(
|
public static readonly FakeConVar<int> CV_KARMA_PER_ROUND_WIN = new(
|
||||||
"css_ttt_karma_per_round_win",
|
"css_ttt_karma_per_round_win",
|
||||||
"Amount of karma a player will gain at the end of each round if their team won",
|
"Amount of karma a player will gain at the end of each round if their team won",
|
||||||
4, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
|
1, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
|
||||||
|
|
||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
|
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ namespace TTT.CS2.Configs.ShopItems;
|
|||||||
|
|
||||||
public class CS2BodyPaintConfig : IStorage<BodyPaintConfig>, IPluginModule {
|
public class CS2BodyPaintConfig : IStorage<BodyPaintConfig>, IPluginModule {
|
||||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||||
"css_ttt_shop_bodypaint_price", "Price of the Body Paint item", 40,
|
"css_ttt_shop_bodypaint_price", "Price of the Body Paint item", 30,
|
||||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||||
|
|
||||||
public static readonly FakeConVar<int> CV_MAX_USES = new(
|
public static readonly FakeConVar<int> CV_MAX_USES = new(
|
||||||
@@ -22,7 +22,7 @@ public class CS2BodyPaintConfig : IStorage<BodyPaintConfig>, IPluginModule {
|
|||||||
public static readonly FakeConVar<string> CV_COLOR = new(
|
public static readonly FakeConVar<string> CV_COLOR = new(
|
||||||
"css_ttt_shop_bodypaint_color",
|
"css_ttt_shop_bodypaint_color",
|
||||||
"Color to apply to the player's body (HTML hex or known color name)",
|
"Color to apply to the player's body (HTML hex or known color name)",
|
||||||
"GreenYellow", ConVarFlags.FCVAR_NONE);
|
"GreenYellow");
|
||||||
|
|
||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
|
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ public class CS2CamoConfig : IStorage<CamoConfig>, IPluginModule {
|
|||||||
public static readonly FakeConVar<float> CV_CAMO_VISIBILITY = new(
|
public static readonly FakeConVar<float> CV_CAMO_VISIBILITY = new(
|
||||||
"css_ttt_shop_camo_visibility",
|
"css_ttt_shop_camo_visibility",
|
||||||
"Player visibility multiplier while camouflaged (0 = invisible, 1 = fully visible)",
|
"Player visibility multiplier while camouflaged (0 = invisible, 1 = fully visible)",
|
||||||
0.6f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
|
0.5f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
|
||||||
|
|
||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
|
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ public class CS2ClusterGrenadeConfig : IStorage<ClusterGrenadeConfig>,
|
|||||||
IPluginModule {
|
IPluginModule {
|
||||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||||
"css_ttt_shop_clustergrenade_price",
|
"css_ttt_shop_clustergrenade_price",
|
||||||
"Price of the Cluster Grenade item (Traitor)", 90, ConVarFlags.FCVAR_NONE,
|
"Price of the Cluster Grenade item (Traitor)", 100, ConVarFlags.FCVAR_NONE,
|
||||||
new RangeValidator<int>(0, 10000));
|
new RangeValidator<int>(0, 10000));
|
||||||
|
|
||||||
public static readonly FakeConVar<int> CV_GRENADE_COUNT = new(
|
public static readonly FakeConVar<int> CV_GRENADE_COUNT = new(
|
||||||
@@ -22,8 +22,7 @@ public class CS2ClusterGrenadeConfig : IStorage<ClusterGrenadeConfig>,
|
|||||||
|
|
||||||
public static readonly FakeConVar<string> CV_WEAPON_ID = new(
|
public static readonly FakeConVar<string> CV_WEAPON_ID = new(
|
||||||
"css_ttt_shop_clustergrenade_weapon",
|
"css_ttt_shop_clustergrenade_weapon",
|
||||||
"Weapon entity ID used for the Cluster Grenade", "weapon_hegrenade",
|
"Weapon entity ID used for the Cluster Grenade", "weapon_hegrenade");
|
||||||
ConVarFlags.FCVAR_NONE);
|
|
||||||
|
|
||||||
public static readonly FakeConVar<float> CV_UP_FORCE = new(
|
public static readonly FakeConVar<float> CV_UP_FORCE = new(
|
||||||
"css_ttt_shop_clustergrenade_up_force",
|
"css_ttt_shop_clustergrenade_up_force",
|
||||||
|
|||||||
@@ -17,8 +17,7 @@ public class CS2HealthStationConfig : IStorage<HealthStationConfig>,
|
|||||||
|
|
||||||
public static readonly FakeConVar<string> CV_USE_SOUND = new(
|
public static readonly FakeConVar<string> CV_USE_SOUND = new(
|
||||||
"css_ttt_shop_healthstation_use_sound",
|
"css_ttt_shop_healthstation_use_sound",
|
||||||
"Sound played when using the Health Station", "sounds/buttons/blip1",
|
"Sound played when using the Health Station", "sounds/buttons/blip1");
|
||||||
ConVarFlags.FCVAR_NONE);
|
|
||||||
|
|
||||||
public static readonly FakeConVar<int> CV_HEALTH_INCREMENTS = new(
|
public static readonly FakeConVar<int> CV_HEALTH_INCREMENTS = new(
|
||||||
"css_ttt_shop_healthstation_increments",
|
"css_ttt_shop_healthstation_increments",
|
||||||
|
|||||||
43
TTT/CS2/Configs/ShopItems/CS2HealthshotConfig.cs
Normal file
43
TTT/CS2/Configs/ShopItems/CS2HealthshotConfig.cs
Normal file
@@ -0,0 +1,43 @@
|
|||||||
|
using CounterStrikeSharp.API;
|
||||||
|
using CounterStrikeSharp.API.Core;
|
||||||
|
using CounterStrikeSharp.API.Modules.Cvars;
|
||||||
|
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||||
|
using ShopAPI;
|
||||||
|
using TTT.API;
|
||||||
|
using TTT.API.Storage;
|
||||||
|
|
||||||
|
namespace TTT.CS2.Configs.ShopItems;
|
||||||
|
|
||||||
|
public class CS2HealthshotConfig : IStorage<HealthshotConfig>, IPluginModule {
|
||||||
|
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||||
|
"css_ttt_shop_healthshot_price", "Price of the Healthshot item", 40,
|
||||||
|
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<int> CV_MAX_PURCHASES = new(
|
||||||
|
"css_ttt_shop_healthshot_max_purchases",
|
||||||
|
"Maximum number of times a player can purchase the Healthshot per round", 2,
|
||||||
|
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 100));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<string> CV_WEAPON = new(
|
||||||
|
"css_ttt_shop_healthshot_weapon", "Weapon entity name for the Healthshot",
|
||||||
|
"weapon_healthshot");
|
||||||
|
|
||||||
|
public void Dispose() { }
|
||||||
|
|
||||||
|
public void Start() { }
|
||||||
|
|
||||||
|
public void Start(BasePlugin? plugin) {
|
||||||
|
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||||
|
plugin.RegisterFakeConVars(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Task<HealthshotConfig?> Load() {
|
||||||
|
var cfg = new HealthshotConfig {
|
||||||
|
Price = CV_PRICE.Value,
|
||||||
|
MaxPurchases = CV_MAX_PURCHASES.Value,
|
||||||
|
Weapon = CV_WEAPON.Value
|
||||||
|
};
|
||||||
|
|
||||||
|
return Task.FromResult<HealthshotConfig?>(cfg);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -16,8 +16,7 @@ public class CS2OneHitKnifeConfig : IStorage<OneHitKnifeConfig>, IPluginModule {
|
|||||||
|
|
||||||
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(
|
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(
|
||||||
"css_ttt_shop_onehitknife_friendly_fire",
|
"css_ttt_shop_onehitknife_friendly_fire",
|
||||||
"Whether the One-Hit Knife can damage teammates", false,
|
"Whether the One-Hit Knife can damage teammates");
|
||||||
ConVarFlags.FCVAR_NONE);
|
|
||||||
|
|
||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
|
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ namespace TTT.CS2.Configs.ShopItems;
|
|||||||
public class CS2OneShotDeagleConfig : IStorage<OneShotDeagleConfig>,
|
public class CS2OneShotDeagleConfig : IStorage<OneShotDeagleConfig>,
|
||||||
IPluginModule {
|
IPluginModule {
|
||||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||||
"css_ttt_shop_onedeagle_price", "Price of the One-Shot Deagle item", 125,
|
"css_ttt_shop_onedeagle_price", "Price of the One-Shot Deagle item", 130,
|
||||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||||
|
|
||||||
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(
|
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ public class CS2SilentAWPConfig : IStorage<SilentAWPConfig>, IPluginModule {
|
|||||||
|
|
||||||
public static readonly FakeConVar<string> CV_WEAPON_ID = new(
|
public static readonly FakeConVar<string> CV_WEAPON_ID = new(
|
||||||
"css_ttt_shop_silentawp_weapon", "Weapon entity ID for the Silent AWP",
|
"css_ttt_shop_silentawp_weapon", "Weapon entity ID for the Silent AWP",
|
||||||
"weapon_awp", ConVarFlags.FCVAR_NONE);
|
"weapon_awp");
|
||||||
|
|
||||||
public static readonly FakeConVar<int> CV_RESERVE_AMMO = new(
|
public static readonly FakeConVar<int> CV_RESERVE_AMMO = new(
|
||||||
"css_ttt_shop_silentawp_reserve_ammo",
|
"css_ttt_shop_silentawp_reserve_ammo",
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ namespace TTT.CS2.Configs.ShopItems;
|
|||||||
|
|
||||||
public class CS2StickersConfig : IStorage<StickersConfig>, IPluginModule {
|
public class CS2StickersConfig : IStorage<StickersConfig>, IPluginModule {
|
||||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||||
"css_ttt_shop_stickers_price", "Price of the Stickers item (Detective)", 25,
|
"css_ttt_shop_stickers_price", "Price of the Stickers item (Detective)", 45,
|
||||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||||
|
|
||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
|
|||||||
104
TTT/CS2/Configs/ShopItems/CS2TripwireConfig.cs
Normal file
104
TTT/CS2/Configs/ShopItems/CS2TripwireConfig.cs
Normal file
@@ -0,0 +1,104 @@
|
|||||||
|
using System.Drawing;
|
||||||
|
using CounterStrikeSharp.API;
|
||||||
|
using CounterStrikeSharp.API.Core;
|
||||||
|
using CounterStrikeSharp.API.Modules.Cvars;
|
||||||
|
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||||
|
using ShopAPI.Configs.Traitor;
|
||||||
|
using TTT.API;
|
||||||
|
using TTT.API.Storage;
|
||||||
|
|
||||||
|
namespace TTT.CS2.Configs.ShopItems;
|
||||||
|
|
||||||
|
public class CS2TripwireConfig : IStorage<TripwireConfig>, IPluginModule {
|
||||||
|
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||||
|
"css_ttt_shop_tripwire_price", "Price of the Tripwire item (Traitor)", 45,
|
||||||
|
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<int> CV_EXPLOSION_POWER = new(
|
||||||
|
"css_ttt_shop_tripwire_explosion_power",
|
||||||
|
"Explosion power of the Tripwire in damage units", 1000,
|
||||||
|
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 10000));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<float> CV_FALLOFF_DELAY = new(
|
||||||
|
"css_ttt_shop_tripwire_falloff_delay",
|
||||||
|
"Damage falloff of tripwire explosion, higher = quicker falloff", 0.015f,
|
||||||
|
ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<float> CV_FF_MULTIPLIER = new(
|
||||||
|
"css_ttt_shop_tripwire_friendlyfire_multiplier",
|
||||||
|
"Damage multiplier applied to friendly fire from Tripwire", 0.5f,
|
||||||
|
ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<float> CV_OOLOS_MULTIPLIER = new(
|
||||||
|
"css_ttt_shop_tripwire_outoflineofsight_multiplier",
|
||||||
|
"Damage multiplier for players out of line of sight", 0.3f,
|
||||||
|
ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<bool> CV_FF_TRIGGERS = new(
|
||||||
|
"css_ttt_shop_tripwire_friendlyfire_triggers",
|
||||||
|
"Whether Tripwires can be triggered by teammates", true);
|
||||||
|
|
||||||
|
public static readonly FakeConVar<float> CV_MAX_DISTANCE_SQUARED = new(
|
||||||
|
"css_ttt_shop_tripwire_max_distance_squared",
|
||||||
|
"Maximum placement distance squared for Tripwire", 400f * 400f,
|
||||||
|
ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1000000f));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<float> CV_INITIATION_TIME = new(
|
||||||
|
"css_ttt_shop_tripwire_initiation_time",
|
||||||
|
"Seconds before Tripwire becomes active", 2f, ConVarFlags.FCVAR_NONE,
|
||||||
|
new RangeValidator<float>(0f, 10f));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<float> CV_SIZE_SQUARED = new(
|
||||||
|
"css_ttt_shop_tripwire_size_squared",
|
||||||
|
"Size of tripwire for the purposes of bullet-detection", 500f,
|
||||||
|
ConVarFlags.FCVAR_NONE, new RangeValidator<float>(1f, 100000f));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<int> CV_COLOR_R = new(
|
||||||
|
"css_ttt_shop_tripwire_color_r", "Tripwire color red channel (0–255)", 255,
|
||||||
|
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 255));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<int> CV_COLOR_G = new(
|
||||||
|
"css_ttt_shop_tripwire_color_g", "Tripwire color green channel (0–255)", 0,
|
||||||
|
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 255));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<int> CV_COLOR_B = new(
|
||||||
|
"css_ttt_shop_tripwire_color_b", "Tripwire color blue channel (0–255)", 0,
|
||||||
|
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 255));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<int> CV_COLOR_A = new(
|
||||||
|
"css_ttt_shop_tripwire_color_a", "Tripwire color alpha (0–255)", 64,
|
||||||
|
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 255));
|
||||||
|
|
||||||
|
public static readonly FakeConVar<float> CV_THICKNESS = new(
|
||||||
|
"css_ttt_shop_tripwire_thickness", "Visual thickness of the Tripwire beam",
|
||||||
|
0.5f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0.01f, 5f));
|
||||||
|
|
||||||
|
public void Dispose() { }
|
||||||
|
|
||||||
|
public void Start() { }
|
||||||
|
|
||||||
|
public void Start(BasePlugin? plugin) {
|
||||||
|
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||||
|
plugin.RegisterFakeConVars(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Task<TripwireConfig?> Load() {
|
||||||
|
var cfg = new TripwireConfig {
|
||||||
|
Price = CV_PRICE.Value,
|
||||||
|
ExplosionPower = CV_EXPLOSION_POWER.Value,
|
||||||
|
FalloffDelay = CV_FALLOFF_DELAY.Value,
|
||||||
|
FriendlyFireMultiplier = CV_FF_MULTIPLIER.Value,
|
||||||
|
OutOfLineOfSightMultiplier = CV_OOLOS_MULTIPLIER.Value,
|
||||||
|
FriendlyFireTriggers = CV_FF_TRIGGERS.Value,
|
||||||
|
MaxPlacementDistanceSquared = CV_MAX_DISTANCE_SQUARED.Value,
|
||||||
|
TripwireInitiationTime = TimeSpan.FromSeconds(CV_INITIATION_TIME.Value),
|
||||||
|
TripwireSizeSquared = CV_SIZE_SQUARED.Value,
|
||||||
|
TripwireColor =
|
||||||
|
Color.FromArgb(CV_COLOR_A.Value, CV_COLOR_R.Value, CV_COLOR_G.Value,
|
||||||
|
CV_COLOR_B.Value),
|
||||||
|
TripwireThickness = CV_THICKNESS.Value
|
||||||
|
};
|
||||||
|
|
||||||
|
return Task.FromResult<TripwireConfig?>(cfg);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -119,8 +119,11 @@ public static class PlayerExtensions {
|
|||||||
SELF(player.Slot), 0.2f, 1);
|
SELF(player.Slot), 0.2f, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static RecipientFilter SELF(int slot) => new(slot);
|
private static RecipientFilter SELF(int slot) {
|
||||||
|
return new RecipientFilter(slot);
|
||||||
|
}
|
||||||
|
|
||||||
private static RecipientFilter OTHERS(int slot)
|
private static RecipientFilter OTHERS(int slot) {
|
||||||
=> new(ulong.MaxValue & ~(1ul << slot));
|
return new RecipientFilter(ulong.MaxValue & ~(1ul << slot));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -97,4 +97,11 @@ public static class VectorExtensions {
|
|||||||
public static Vector toVector(this Vector3 vec) {
|
public static Vector toVector(this Vector3 vec) {
|
||||||
return new Vector(vec.X, vec.Y, vec.Z);
|
return new Vector(vec.X, vec.Y, vec.Z);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static QAngle toAngle(this Vector vec) {
|
||||||
|
var pitch = (float)(Math.Atan2(-vec.Z,
|
||||||
|
Math.Sqrt(vec.X * vec.X + vec.Y * vec.Y)) * (180.0 / Math.PI));
|
||||||
|
var yaw = (float)(Math.Atan2(vec.Y, vec.X) * (180.0 / Math.PI));
|
||||||
|
return new QAngle(pitch, yaw, 0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,5 +1,4 @@
|
|||||||
using CounterStrikeSharp.API;
|
using CounterStrikeSharp.API.Core;
|
||||||
using CounterStrikeSharp.API.Core;
|
|
||||||
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||||
using CounterStrikeSharp.API.Modules.Commands;
|
using CounterStrikeSharp.API.Modules.Commands;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
@@ -32,7 +31,7 @@ public class BuyMenuHandler(IServiceProvider provider) : IPluginModule {
|
|||||||
{ "weapon_mp5sd", "M4A1" },
|
{ "weapon_mp5sd", "M4A1" },
|
||||||
{ "weapon_awp", "AWP" },
|
{ "weapon_awp", "AWP" },
|
||||||
{ "weapon_hegrenade", "Cluster" },
|
{ "weapon_hegrenade", "Cluster" },
|
||||||
{ "weapon_decoy", "Teleport Decoy" },
|
{ "weapon_decoy", "Teleport Decoy" }
|
||||||
};
|
};
|
||||||
|
|
||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
|
|||||||
@@ -7,8 +7,10 @@ using TTT.API;
|
|||||||
using TTT.API.Events;
|
using TTT.API.Events;
|
||||||
using TTT.API.Game;
|
using TTT.API.Game;
|
||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
|
using TTT.API.Role;
|
||||||
using TTT.CS2.API;
|
using TTT.CS2.API;
|
||||||
using TTT.Game.Events.Player;
|
using TTT.Game.Events.Player;
|
||||||
|
using TTT.Game.Roles;
|
||||||
|
|
||||||
namespace TTT.CS2.GameHandlers;
|
namespace TTT.CS2.GameHandlers;
|
||||||
|
|
||||||
@@ -21,6 +23,9 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
|
|||||||
private readonly IGameManager games =
|
private readonly IGameManager games =
|
||||||
provider.GetRequiredService<IGameManager>();
|
provider.GetRequiredService<IGameManager>();
|
||||||
|
|
||||||
|
private readonly IRoleAssigner roles =
|
||||||
|
provider.GetRequiredService<IRoleAssigner>();
|
||||||
|
|
||||||
private readonly IAliveSpoofer spoofer =
|
private readonly IAliveSpoofer spoofer =
|
||||||
provider.GetRequiredService<IAliveSpoofer>();
|
provider.GetRequiredService<IAliveSpoofer>();
|
||||||
|
|
||||||
@@ -45,13 +50,36 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
|
|||||||
if (games.ActiveGame is not { State: State.IN_PROGRESS })
|
if (games.ActiveGame is not { State: State.IN_PROGRESS })
|
||||||
return HookResult.Continue;
|
return HookResult.Continue;
|
||||||
|
|
||||||
if (ev.Attacker != null) ev.FireEventToClient(ev.Attacker);
|
if (ev.Attacker != null) {
|
||||||
|
ev.FireEventToClient(ev.Attacker);
|
||||||
|
var apiPlayer = converter.GetPlayer(ev.Attacker);
|
||||||
|
var role = roles.GetRoles(apiPlayer);
|
||||||
|
if (role.Any(r => r is TraitorRole))
|
||||||
|
foreach (var p in Utilities.GetPlayers()) {
|
||||||
|
var apiP = converter.GetPlayer(p);
|
||||||
|
if (apiP.Id == apiPlayer.Id) continue;
|
||||||
|
var r = roles.GetRoles(converter.GetPlayer(p));
|
||||||
|
if (role.Intersect(r).Any()) ev.FireEventToClient(p);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
info.DontBroadcast = true;
|
info.DontBroadcast = true;
|
||||||
spoofer.SpoofAlive(player);
|
spoofer.SpoofAlive(player);
|
||||||
Server.NextWorldUpdateAsync(() => bus.Dispatch(deathEvent));
|
Server.NextWorldUpdateAsync(() => bus.Dispatch(deathEvent));
|
||||||
return HookResult.Continue;
|
return HookResult.Continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[UsedImplicitly]
|
||||||
|
[GameEventHandler(HookMode.Pre)]
|
||||||
|
public HookResult OnPlayerDamage(EventPlayerHurt ev, GameEventInfo info) {
|
||||||
|
var player = ev.Userid;
|
||||||
|
if (player == null) return HookResult.Continue;
|
||||||
|
|
||||||
|
hideAndTrackStats(ev);
|
||||||
|
|
||||||
|
return HookResult.Continue;
|
||||||
|
}
|
||||||
|
|
||||||
private void hideAndTrackStats(EventPlayerDeath ev,
|
private void hideAndTrackStats(EventPlayerDeath ev,
|
||||||
CCSPlayerController player) {
|
CCSPlayerController player) {
|
||||||
var victimStats = player.ActionTrackingServices?.MatchStats;
|
var victimStats = player.ActionTrackingServices?.MatchStats;
|
||||||
@@ -89,6 +117,16 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
|
|||||||
"m_pActionTrackingServices");
|
"m_pActionTrackingServices");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void hideAndTrackStats(EventPlayerHurt ev) {
|
||||||
|
var attackerStats = ev.Attacker?.ActionTrackingServices?.MatchStats;
|
||||||
|
|
||||||
|
if (attackerStats == null) return;
|
||||||
|
if (ev.Attacker == null) return;
|
||||||
|
attackerStats.Damage -= ev.DmgHealth;
|
||||||
|
Utilities.SetStateChanged(ev.Attacker, "CCSPlayerController",
|
||||||
|
"m_pActionTrackingServices");
|
||||||
|
}
|
||||||
|
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
[GameEventHandler]
|
[GameEventHandler]
|
||||||
public HookResult OnPlayerHurt(EventPlayerHurt ev, GameEventInfo _) {
|
public HookResult OnPlayerHurt(EventPlayerHurt ev, GameEventInfo _) {
|
||||||
|
|||||||
22
TTT/CS2/GameHandlers/NameUpdater.cs
Normal file
22
TTT/CS2/GameHandlers/NameUpdater.cs
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
using CounterStrikeSharp.API;
|
||||||
|
using CounterStrikeSharp.API.Core;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
|
using TTT.API.Events;
|
||||||
|
using TTT.API.Player;
|
||||||
|
using TTT.Game.Events.Game;
|
||||||
|
using TTT.Game.Listeners;
|
||||||
|
|
||||||
|
namespace TTT.CS2.GameHandlers;
|
||||||
|
|
||||||
|
public class NameUpdater(IServiceProvider provider) : BaseListener(provider) {
|
||||||
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
|
[UsedImplicitly]
|
||||||
|
[EventHandler]
|
||||||
|
public void OnGameInit(GameInitEvent ev) {
|
||||||
|
foreach (var player in Utilities.GetPlayers())
|
||||||
|
converter.GetPlayer(player).Name = player.PlayerName;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -18,15 +18,15 @@ public class PlayerMuter(IServiceProvider provider) : IPluginModule {
|
|||||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
|
private readonly IGameManager game =
|
||||||
|
provider.GetRequiredService<IGameManager>();
|
||||||
|
|
||||||
private readonly IMsgLocalizer locale =
|
private readonly IMsgLocalizer locale =
|
||||||
provider.GetRequiredService<IMsgLocalizer>();
|
provider.GetRequiredService<IMsgLocalizer>();
|
||||||
|
|
||||||
private readonly IMessenger messenger =
|
private readonly IMessenger messenger =
|
||||||
provider.GetRequiredService<IMessenger>();
|
provider.GetRequiredService<IMessenger>();
|
||||||
|
|
||||||
private readonly IGameManager game =
|
|
||||||
provider.GetRequiredService<IGameManager>();
|
|
||||||
|
|
||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
public void Start() { }
|
public void Start() { }
|
||||||
|
|
||||||
@@ -66,8 +66,6 @@ public class PlayerMuter(IServiceProvider provider) : IPluginModule {
|
|||||||
public void OnGameEvent(GameStateUpdateEvent ev) {
|
public void OnGameEvent(GameStateUpdateEvent ev) {
|
||||||
if (ev.NewState != State.FINISHED) return;
|
if (ev.NewState != State.FINISHED) return;
|
||||||
|
|
||||||
foreach (var p in Utilities.GetPlayers()) {
|
foreach (var p in Utilities.GetPlayers()) p.VoiceFlags &= ~VoiceFlags.Muted;
|
||||||
p.VoiceFlags &= ~VoiceFlags.Muted;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -51,7 +51,9 @@ public class PropMover(IServiceProvider provider) : IPluginModule {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!pressed.HasFlag(PlayerButtons.Use)) return;
|
if (!pressed.HasFlag(PlayerButtons.Use)
|
||||||
|
&& !pressed.HasFlag(PlayerButtons.Inspect))
|
||||||
|
return;
|
||||||
|
|
||||||
onStartUse(player);
|
onStartUse(player);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,7 +6,6 @@ using JetBrains.Annotations;
|
|||||||
using Microsoft.Extensions.DependencyInjection;
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
using TTT.API;
|
using TTT.API;
|
||||||
using TTT.API.Events;
|
using TTT.API.Events;
|
||||||
using TTT.API.Game;
|
|
||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
using TTT.API.Role;
|
using TTT.API.Role;
|
||||||
using TTT.CS2.Extensions;
|
using TTT.CS2.Extensions;
|
||||||
|
|||||||
@@ -12,18 +12,18 @@ namespace TTT.CS2.GameHandlers;
|
|||||||
|
|
||||||
public class RoundStart_GameStartHandler(IServiceProvider provider)
|
public class RoundStart_GameStartHandler(IServiceProvider provider)
|
||||||
: IPluginModule {
|
: IPluginModule {
|
||||||
private TTTConfig config
|
|
||||||
=> provider.GetService<IStorage<TTTConfig>>()
|
|
||||||
?.Load()
|
|
||||||
.GetAwaiter()
|
|
||||||
.GetResult() ?? new TTTConfig();
|
|
||||||
|
|
||||||
private readonly IPlayerFinder finder =
|
private readonly IPlayerFinder finder =
|
||||||
provider.GetRequiredService<IPlayerFinder>();
|
provider.GetRequiredService<IPlayerFinder>();
|
||||||
|
|
||||||
private readonly IGameManager games =
|
private readonly IGameManager games =
|
||||||
provider.GetRequiredService<IGameManager>();
|
provider.GetRequiredService<IGameManager>();
|
||||||
|
|
||||||
|
private TTTConfig config
|
||||||
|
=> provider.GetService<IStorage<TTTConfig>>()
|
||||||
|
?.Load()
|
||||||
|
.GetAwaiter()
|
||||||
|
.GetResult() ?? new TTTConfig();
|
||||||
|
|
||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
|
|
||||||
public void Start() { }
|
public void Start() { }
|
||||||
|
|||||||
@@ -11,12 +11,14 @@ using TTT.API.Game;
|
|||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
using TTT.CS2.API;
|
using TTT.CS2.API;
|
||||||
using TTT.CS2.Extensions;
|
using TTT.CS2.Extensions;
|
||||||
using TTT.Game;
|
|
||||||
using TTT.Game.Events.Player;
|
using TTT.Game.Events.Player;
|
||||||
|
|
||||||
namespace TTT.CS2.GameHandlers;
|
namespace TTT.CS2.GameHandlers;
|
||||||
|
|
||||||
public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
|
public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
|
||||||
|
private readonly IBodyTracker bodies =
|
||||||
|
provider.GetRequiredService<IBodyTracker>();
|
||||||
|
|
||||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||||
|
|
||||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
@@ -25,9 +27,6 @@ public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
|
|||||||
private readonly IGameManager games =
|
private readonly IGameManager games =
|
||||||
provider.GetRequiredService<IGameManager>();
|
provider.GetRequiredService<IGameManager>();
|
||||||
|
|
||||||
private readonly IBodyTracker bodies =
|
|
||||||
provider.GetRequiredService<IBodyTracker>();
|
|
||||||
|
|
||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
public void Start() { }
|
public void Start() { }
|
||||||
|
|
||||||
|
|||||||
@@ -29,11 +29,11 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
|
|||||||
private readonly IMessenger messenger =
|
private readonly IMessenger messenger =
|
||||||
provider.GetRequiredService<IMessenger>();
|
provider.GetRequiredService<IMessenger>();
|
||||||
|
|
||||||
|
private readonly IMuted? mutedPlayers = provider.GetService<IMuted>();
|
||||||
|
|
||||||
private readonly IRoleAssigner roles =
|
private readonly IRoleAssigner roles =
|
||||||
provider.GetRequiredService<IRoleAssigner>();
|
provider.GetRequiredService<IRoleAssigner>();
|
||||||
|
|
||||||
private readonly IMuted? mutedPlayers = provider.GetService<IMuted>();
|
|
||||||
|
|
||||||
private IActain? maulService;
|
private IActain? maulService;
|
||||||
|
|
||||||
public void Start(BasePlugin? plugin) {
|
public void Start(BasePlugin? plugin) {
|
||||||
@@ -79,7 +79,7 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
|
|||||||
|
|
||||||
private HookResult onSay(CCSPlayerController? player,
|
private HookResult onSay(CCSPlayerController? player,
|
||||||
CommandInfo commandInfo) {
|
CommandInfo commandInfo) {
|
||||||
if (mutedPlayers != null
|
if (mutedPlayers != null && player != null && player.GetHealth() > 0
|
||||||
&& mutedPlayers.Contains(player?.SteamID.ToString() ?? ""))
|
&& mutedPlayers.Contains(player?.SteamID.ToString() ?? ""))
|
||||||
return HookResult.Handled;
|
return HookResult.Handled;
|
||||||
|
|
||||||
|
|||||||
@@ -16,15 +16,15 @@ public static class ArmorItemServicesCollection {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public class ArmorItem(IServiceProvider provider) : BaseItem(provider) {
|
public class ArmorItem(IServiceProvider provider) : BaseItem(provider) {
|
||||||
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
private ArmorConfig config
|
private ArmorConfig config
|
||||||
=> Provider.GetService<IStorage<ArmorConfig>>()
|
=> Provider.GetService<IStorage<ArmorConfig>>()
|
||||||
?.Load()
|
?.Load()
|
||||||
.GetAwaiter()
|
.GetAwaiter()
|
||||||
.GetResult() ?? new ArmorConfig();
|
.GetResult() ?? new ArmorConfig();
|
||||||
|
|
||||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
|
||||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
|
||||||
|
|
||||||
public override string Name => Locale[ArmorMsgs.SHOP_ITEM_ARMOR];
|
public override string Name => Locale[ArmorMsgs.SHOP_ITEM_ARMOR];
|
||||||
public override string Description => Locale[ArmorMsgs.SHOP_ITEM_ARMOR_DESC];
|
public override string Description => Locale[ArmorMsgs.SHOP_ITEM_ARMOR_DESC];
|
||||||
public override ShopItemConfig Config => config;
|
public override ShopItemConfig Config => config;
|
||||||
|
|||||||
@@ -17,16 +17,16 @@ public class BodyPaintListener(IServiceProvider provider)
|
|||||||
private readonly IBodyTracker bodies =
|
private readonly IBodyTracker bodies =
|
||||||
provider.GetRequiredService<IBodyTracker>();
|
provider.GetRequiredService<IBodyTracker>();
|
||||||
|
|
||||||
|
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||||
|
|
||||||
|
private readonly Dictionary<IPlayer, int> uses = new();
|
||||||
|
|
||||||
private BodyPaintConfig config
|
private BodyPaintConfig config
|
||||||
=> Provider.GetService<IStorage<BodyPaintConfig>>()
|
=> Provider.GetService<IStorage<BodyPaintConfig>>()
|
||||||
?.Load()
|
?.Load()
|
||||||
.GetAwaiter()
|
.GetAwaiter()
|
||||||
.GetResult() ?? new BodyPaintConfig();
|
.GetResult() ?? new BodyPaintConfig();
|
||||||
|
|
||||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
|
||||||
|
|
||||||
private readonly Dictionary<IPlayer, int> uses = new();
|
|
||||||
|
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
[EventHandler(Priority = Priority.HIGH)]
|
[EventHandler(Priority = Priority.HIGH)]
|
||||||
public void BodyIdentify(BodyIdentifyEvent ev) {
|
public void BodyIdentify(BodyIdentifyEvent ev) {
|
||||||
|
|||||||
@@ -18,15 +18,15 @@ public static class CamoServiceCollection {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public class CamouflageItem(IServiceProvider provider) : BaseItem(provider) {
|
public class CamouflageItem(IServiceProvider provider) : BaseItem(provider) {
|
||||||
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
private CamoConfig config
|
private CamoConfig config
|
||||||
=> Provider.GetService<IStorage<CamoConfig>>()
|
=> Provider.GetService<IStorage<CamoConfig>>()
|
||||||
?.Load()
|
?.Load()
|
||||||
.GetAwaiter()
|
.GetAwaiter()
|
||||||
.GetResult() ?? new CamoConfig();
|
.GetResult() ?? new CamoConfig();
|
||||||
|
|
||||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
|
||||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
|
||||||
|
|
||||||
public override string Name => Locale[CamoMsgs.SHOP_ITEM_CAMO];
|
public override string Name => Locale[CamoMsgs.SHOP_ITEM_CAMO];
|
||||||
public override string Description => Locale[CamoMsgs.SHOP_ITEM_CAMO_DESC];
|
public override string Description => Locale[CamoMsgs.SHOP_ITEM_CAMO_DESC];
|
||||||
public override ShopItemConfig Config => config;
|
public override ShopItemConfig Config => config;
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
using System.Reactive.Concurrency;
|
using CounterStrikeSharp.API;
|
||||||
using CounterStrikeSharp.API;
|
|
||||||
using CounterStrikeSharp.API.Core;
|
using CounterStrikeSharp.API.Core;
|
||||||
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||||
using CounterStrikeSharp.API.Modules.Memory;
|
|
||||||
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
|
|
||||||
using CounterStrikeSharp.API.Modules.Utils;
|
using CounterStrikeSharp.API.Modules.Utils;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using Microsoft.Extensions.DependencyInjection;
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
@@ -11,23 +8,25 @@ using ShopAPI;
|
|||||||
using ShopAPI.Configs.Traitor;
|
using ShopAPI.Configs.Traitor;
|
||||||
using TTT.API;
|
using TTT.API;
|
||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
using TTT.API.Role;
|
|
||||||
using TTT.API.Storage;
|
using TTT.API.Storage;
|
||||||
using TTT.CS2.Utils;
|
using TTT.CS2.Utils;
|
||||||
|
|
||||||
namespace TTT.CS2.Items.ClusterGrenade;
|
namespace TTT.CS2.Items.ClusterGrenade;
|
||||||
|
|
||||||
public class ClusterGrenadeListener(IServiceProvider provider) : IPluginModule {
|
public class ClusterGrenadeListener(IServiceProvider provider) : IPluginModule {
|
||||||
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
|
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||||
|
|
||||||
private ClusterGrenadeConfig config
|
private ClusterGrenadeConfig config
|
||||||
=> provider.GetService<IStorage<ClusterGrenadeConfig>>()
|
=> provider.GetService<IStorage<ClusterGrenadeConfig>>()
|
||||||
?.Load()
|
?.Load()
|
||||||
.GetAwaiter()
|
.GetAwaiter()
|
||||||
.GetResult() ?? new ClusterGrenadeConfig();
|
.GetResult() ?? new ClusterGrenadeConfig();
|
||||||
|
|
||||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
public void Dispose() { }
|
||||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
public void Start() { }
|
||||||
|
|
||||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
|
||||||
|
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
[GameEventHandler]
|
[GameEventHandler]
|
||||||
@@ -60,7 +59,4 @@ public class ClusterGrenadeListener(IServiceProvider provider) : IPluginModule {
|
|||||||
|
|
||||||
return HookResult.Continue;
|
return HookResult.Continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose() { }
|
|
||||||
public void Start() { }
|
|
||||||
}
|
}
|
||||||
@@ -1,5 +1,3 @@
|
|||||||
using System.Linq;
|
|
||||||
using CounterStrikeSharp.API;
|
|
||||||
using CounterStrikeSharp.API.Core;
|
using CounterStrikeSharp.API.Core;
|
||||||
using CounterStrikeSharp.API.Modules.Timers;
|
using CounterStrikeSharp.API.Modules.Timers;
|
||||||
using CounterStrikeSharp.API.Modules.Utils;
|
using CounterStrikeSharp.API.Modules.Utils;
|
||||||
@@ -10,7 +8,6 @@ using ShopAPI.Configs;
|
|||||||
using ShopAPI.Configs.Traitor;
|
using ShopAPI.Configs.Traitor;
|
||||||
using TTT.API;
|
using TTT.API;
|
||||||
using TTT.API.Events;
|
using TTT.API.Events;
|
||||||
using TTT.API.Extensions;
|
|
||||||
using TTT.API.Game;
|
using TTT.API.Game;
|
||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
using TTT.API.Role;
|
using TTT.API.Role;
|
||||||
@@ -18,17 +15,15 @@ using TTT.API.Storage;
|
|||||||
using TTT.CS2.Extensions;
|
using TTT.CS2.Extensions;
|
||||||
using TTT.CS2.Utils;
|
using TTT.CS2.Utils;
|
||||||
using TTT.Game.Events.Game;
|
using TTT.Game.Events.Game;
|
||||||
using TTT.Game.Roles;
|
|
||||||
|
|
||||||
namespace TTT.CS2.Items.Compass;
|
namespace TTT.CS2.Items.Compass;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Base compass that renders a heading toward the nearest target returned by GetTargets.
|
/// Base compass that renders a heading toward the nearest target returned by GetTargets.
|
||||||
/// Child classes decide which targets to expose and who owns the item.
|
/// Child classes decide which targets to expose and who owns the item.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
||||||
IListener, IPluginModule where TRole : class, IRole {
|
IListener, IPluginModule where TRole : class, IRole {
|
||||||
protected CompassConfig _Config { get; }
|
|
||||||
protected readonly IPlayerConverter<CCSPlayerController> Converter;
|
protected readonly IPlayerConverter<CCSPlayerController> Converter;
|
||||||
protected readonly ISet<IPlayer> Owners = new HashSet<IPlayer>();
|
protected readonly ISet<IPlayer> Owners = new HashSet<IPlayer>();
|
||||||
|
|
||||||
@@ -42,6 +37,8 @@ public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
|||||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected CompassConfig _Config { get; }
|
||||||
|
|
||||||
public override ShopItemConfig Config => _Config;
|
public override ShopItemConfig Config => _Config;
|
||||||
|
|
||||||
public void Start(BasePlugin? plugin) {
|
public void Start(BasePlugin? plugin) {
|
||||||
@@ -56,14 +53,14 @@ public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Return world positions to point at for this player.
|
/// Return world positions to point at for this player.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected abstract IList<Vector> GetTargets(IOnlinePlayer requester);
|
abstract protected IList<Vector> GetTargets(IOnlinePlayer requester);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether this player currently owns/has this compass effect.
|
/// Whether this player currently owns/has this compass effect.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected abstract bool OwnsItem(IOnlinePlayer player);
|
abstract protected bool OwnsItem(IOnlinePlayer player);
|
||||||
|
|
||||||
public override void OnPurchase(IOnlinePlayer player) { Owners.Add(player); }
|
public override void OnPurchase(IOnlinePlayer player) { Owners.Add(player); }
|
||||||
|
|
||||||
|
|||||||
@@ -27,11 +27,11 @@ public class BodyCompassItem(IServiceProvider provider)
|
|||||||
=> Locale[CompassMsgs.SHOP_ITEM_COMPASS_BODY_DESC];
|
=> Locale[CompassMsgs.SHOP_ITEM_COMPASS_BODY_DESC];
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// For innocents: point to nearest traitor.
|
/// For innocents: point to nearest traitor.
|
||||||
/// For traitors: point to nearest non-traitor (ally list in original code).
|
/// For traitors: point to nearest non-traitor (ally list in original code).
|
||||||
/// Returns target world positions as vectors.
|
/// Returns target world positions as vectors.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected override IList<Vector> GetTargets(IOnlinePlayer requester) {
|
override protected IList<Vector> GetTargets(IOnlinePlayer requester) {
|
||||||
if (Games.ActiveGame is not { State: State.IN_PROGRESS or State.FINISHED })
|
if (Games.ActiveGame is not { State: State.IN_PROGRESS or State.FINISHED })
|
||||||
return Array.Empty<Vector>();
|
return Array.Empty<Vector>();
|
||||||
|
|
||||||
|
|||||||
@@ -23,11 +23,11 @@ public class InnoCompassItem(IServiceProvider provider)
|
|||||||
=> Locale[CompassMsgs.SHOP_ITEM_COMPASS_PLAYER_DESC];
|
=> Locale[CompassMsgs.SHOP_ITEM_COMPASS_PLAYER_DESC];
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// For innocents: point to nearest traitor.
|
/// For innocents: point to nearest traitor.
|
||||||
/// For traitors: point to nearest non-traitor (ally list in original code).
|
/// For traitors: point to nearest non-traitor (ally list in original code).
|
||||||
/// Returns target world positions as vectors.
|
/// Returns target world positions as vectors.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected override IList<Vector> GetTargets(IOnlinePlayer requester) {
|
override protected IList<Vector> GetTargets(IOnlinePlayer requester) {
|
||||||
if (Games.ActiveGame is not { State: State.IN_PROGRESS or State.FINISHED })
|
if (Games.ActiveGame is not { State: State.IN_PROGRESS or State.FINISHED })
|
||||||
return Array.Empty<Vector>();
|
return Array.Empty<Vector>();
|
||||||
|
|
||||||
|
|||||||
@@ -28,15 +28,15 @@ public class DnaListener(IServiceProvider provider) : BaseListener(provider) {
|
|||||||
private readonly IBodyTracker bodies =
|
private readonly IBodyTracker bodies =
|
||||||
provider.GetRequiredService<IBodyTracker>();
|
provider.GetRequiredService<IBodyTracker>();
|
||||||
|
|
||||||
|
private readonly Dictionary<string, DateTime> lastMessages = new();
|
||||||
|
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||||
|
|
||||||
private DnaScannerConfig config
|
private DnaScannerConfig config
|
||||||
=> Provider.GetService<IStorage<DnaScannerConfig>>()
|
=> Provider.GetService<IStorage<DnaScannerConfig>>()
|
||||||
?.Load()
|
?.Load()
|
||||||
.GetAwaiter()
|
.GetAwaiter()
|
||||||
.GetResult() ?? new DnaScannerConfig();
|
.GetResult() ?? new DnaScannerConfig();
|
||||||
|
|
||||||
private readonly Dictionary<string, DateTime> lastMessages = new();
|
|
||||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
|
||||||
|
|
||||||
// Low priority to allow body identification to happen first
|
// Low priority to allow body identification to happen first
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
[EventHandler(Priority = Priority.LOW)]
|
[EventHandler(Priority = Priority.LOW)]
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
using TTT.API.Role;
|
using TTT.API.Role;
|
||||||
using TTT.Game;
|
|
||||||
using TTT.Game.lang;
|
using TTT.Game.lang;
|
||||||
using TTT.Locale;
|
using TTT.Locale;
|
||||||
|
|
||||||
|
|||||||
@@ -4,7 +4,6 @@ using ShopAPI;
|
|||||||
using ShopAPI.Configs.Traitor;
|
using ShopAPI.Configs.Traitor;
|
||||||
using TTT.API.Events;
|
using TTT.API.Events;
|
||||||
using TTT.API.Game;
|
using TTT.API.Game;
|
||||||
using TTT.API.Player;
|
|
||||||
using TTT.API.Storage;
|
using TTT.API.Storage;
|
||||||
using TTT.Game.Events.Player;
|
using TTT.Game.Events.Player;
|
||||||
using TTT.Game.Listeners;
|
using TTT.Game.Listeners;
|
||||||
@@ -13,14 +12,14 @@ namespace TTT.CS2.Items.OneHitKnife;
|
|||||||
|
|
||||||
public class OneHitKnifeListener(IServiceProvider provider)
|
public class OneHitKnifeListener(IServiceProvider provider)
|
||||||
: BaseListener(provider) {
|
: BaseListener(provider) {
|
||||||
|
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||||
|
|
||||||
private OneHitKnifeConfig config
|
private OneHitKnifeConfig config
|
||||||
=> Provider.GetService<IStorage<OneHitKnifeConfig>>()
|
=> Provider.GetService<IStorage<OneHitKnifeConfig>>()
|
||||||
?.Load()
|
?.Load()
|
||||||
.GetAwaiter()
|
.GetAwaiter()
|
||||||
.GetResult() ?? new OneHitKnifeConfig();
|
.GetResult() ?? new OneHitKnifeConfig();
|
||||||
|
|
||||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
|
||||||
|
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
[EventHandler]
|
[EventHandler]
|
||||||
public void OnDamage(PlayerDamagedEvent ev) {
|
public void OnDamage(PlayerDamagedEvent ev) {
|
||||||
|
|||||||
@@ -24,15 +24,11 @@ public class PoisonShotsListener(IServiceProvider provider)
|
|||||||
: BaseListener(provider), IPluginModule {
|
: BaseListener(provider), IPluginModule {
|
||||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||||
|
|
||||||
private PoisonShotsConfig config
|
|
||||||
=> Provider.GetService<IStorage<PoisonShotsConfig>>()
|
|
||||||
?.Load()
|
|
||||||
.GetAwaiter()
|
|
||||||
.GetResult() ?? new PoisonShotsConfig();
|
|
||||||
|
|
||||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
|
private readonly Dictionary<string, IPlayer> killedWithPoison = new();
|
||||||
|
|
||||||
private readonly Dictionary<IPlayer, int> poisonShots = new();
|
private readonly Dictionary<IPlayer, int> poisonShots = new();
|
||||||
|
|
||||||
private readonly List<IDisposable> poisonTimers = [];
|
private readonly List<IDisposable> poisonTimers = [];
|
||||||
@@ -42,7 +38,11 @@ public class PoisonShotsListener(IServiceProvider provider)
|
|||||||
|
|
||||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||||
|
|
||||||
private readonly Dictionary<string, IPlayer> killedWithPoison = new();
|
private PoisonShotsConfig config
|
||||||
|
=> Provider.GetService<IStorage<PoisonShotsConfig>>()
|
||||||
|
?.Load()
|
||||||
|
.GetAwaiter()
|
||||||
|
.GetResult() ?? new PoisonShotsConfig();
|
||||||
|
|
||||||
public override void Dispose() {
|
public override void Dispose() {
|
||||||
base.Dispose();
|
base.Dispose();
|
||||||
@@ -156,13 +156,6 @@ public class PoisonShotsListener(IServiceProvider provider)
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class PoisonEffect(IPlayer player, IPlayer shooter) {
|
|
||||||
public IPlayer Player { get; } = player;
|
|
||||||
public IPlayer Shooter { get; } = shooter;
|
|
||||||
public int Ticks { get; set; }
|
|
||||||
public int DamageGiven { get; set; }
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
[EventHandler]
|
[EventHandler]
|
||||||
@@ -173,4 +166,11 @@ public class PoisonShotsListener(IServiceProvider provider)
|
|||||||
return;
|
return;
|
||||||
ev.Body.Killer = shooter as IOnlinePlayer;
|
ev.Body.Killer = shooter as IOnlinePlayer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class PoisonEffect(IPlayer player, IPlayer shooter) {
|
||||||
|
public IPlayer Player { get; } = player;
|
||||||
|
public IPlayer Shooter { get; } = shooter;
|
||||||
|
public int Ticks { get; set; }
|
||||||
|
public int DamageGiven { get; set; }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -12,7 +12,6 @@ using TTT.API;
|
|||||||
using TTT.API.Events;
|
using TTT.API.Events;
|
||||||
using TTT.API.Game;
|
using TTT.API.Game;
|
||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
using TTT.API.Role;
|
|
||||||
using TTT.API.Storage;
|
using TTT.API.Storage;
|
||||||
using TTT.CS2.Extensions;
|
using TTT.CS2.Extensions;
|
||||||
using TTT.Game.Events.Body;
|
using TTT.Game.Events.Body;
|
||||||
@@ -25,20 +24,20 @@ namespace TTT.CS2.Items.PoisonSmoke;
|
|||||||
|
|
||||||
public class PoisonSmokeListener(IServiceProvider provider)
|
public class PoisonSmokeListener(IServiceProvider provider)
|
||||||
: BaseListener(provider), IPluginModule {
|
: BaseListener(provider), IPluginModule {
|
||||||
private PoisonSmokeConfig config
|
|
||||||
=> Provider.GetService<IStorage<PoisonSmokeConfig>>()
|
|
||||||
?.Load()
|
|
||||||
.GetAwaiter()
|
|
||||||
.GetResult() ?? new PoisonSmokeConfig();
|
|
||||||
|
|
||||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
|
private readonly ISet<string> killedWithPoison = new HashSet<string>();
|
||||||
|
|
||||||
private readonly List<IDisposable> poisonSmokes = [];
|
private readonly List<IDisposable> poisonSmokes = [];
|
||||||
|
|
||||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||||
|
|
||||||
private readonly ISet<string> killedWithPoison = new HashSet<string>();
|
private PoisonSmokeConfig config
|
||||||
|
=> Provider.GetService<IStorage<PoisonSmokeConfig>>()
|
||||||
|
?.Load()
|
||||||
|
.GetAwaiter()
|
||||||
|
.GetResult() ?? new PoisonSmokeConfig();
|
||||||
|
|
||||||
public override void Dispose() {
|
public override void Dispose() {
|
||||||
base.Dispose();
|
base.Dispose();
|
||||||
@@ -129,15 +128,6 @@ public class PoisonSmokeListener(IServiceProvider provider)
|
|||||||
return effect.DamageGiven < config.PoisonConfig.TotalDamage;
|
return effect.DamageGiven < config.PoisonConfig.TotalDamage;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class PoisonEffect(CSmokeGrenadeProjectile projectile,
|
|
||||||
IOnlinePlayer attacker) {
|
|
||||||
public int Ticks { get; set; }
|
|
||||||
public int DamageGiven { get; set; }
|
|
||||||
public Vector Origin { get; } = projectile.AbsOrigin.Clone()!;
|
|
||||||
public CSmokeGrenadeProjectile Projectile { get; } = projectile;
|
|
||||||
public IPlayer Attacker { get; } = attacker;
|
|
||||||
}
|
|
||||||
|
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
[EventHandler]
|
[EventHandler]
|
||||||
public void OnGameEnd(GameStateUpdateEvent ev) {
|
public void OnGameEnd(GameStateUpdateEvent ev) {
|
||||||
@@ -153,4 +143,13 @@ public class PoisonSmokeListener(IServiceProvider provider)
|
|||||||
if (ev.Body.Killer == null || ev.Body.Killer.Id == ev.Body.OfPlayer.Id)
|
if (ev.Body.Killer == null || ev.Body.Killer.Id == ev.Body.OfPlayer.Id)
|
||||||
ev.IsCanceled = true;
|
ev.IsCanceled = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class PoisonEffect(CSmokeGrenadeProjectile projectile,
|
||||||
|
IOnlinePlayer attacker) {
|
||||||
|
public int Ticks { get; set; }
|
||||||
|
public int DamageGiven { get; set; }
|
||||||
|
public Vector Origin { get; } = projectile.AbsOrigin.Clone()!;
|
||||||
|
public CSmokeGrenadeProjectile Projectile { get; } = projectile;
|
||||||
|
public IPlayer Attacker { get; } = attacker;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -24,18 +24,18 @@ public static class SilentAWPServiceCollection {
|
|||||||
|
|
||||||
public class SilentAWPItem(IServiceProvider provider)
|
public class SilentAWPItem(IServiceProvider provider)
|
||||||
: RoleRestrictedItem<TraitorRole>(provider), IPluginModule {
|
: RoleRestrictedItem<TraitorRole>(provider), IPluginModule {
|
||||||
private SilentAWPConfig config
|
|
||||||
=> Provider.GetService<IStorage<SilentAWPConfig>>()
|
|
||||||
?.Load()
|
|
||||||
.GetAwaiter()
|
|
||||||
.GetResult() ?? new SilentAWPConfig();
|
|
||||||
|
|
||||||
private readonly IPlayerConverter<CCSPlayerController> playerConverter =
|
private readonly IPlayerConverter<CCSPlayerController> playerConverter =
|
||||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
private readonly IDictionary<string, int> silentShots =
|
private readonly IDictionary<string, int> silentShots =
|
||||||
new Dictionary<string, int>();
|
new Dictionary<string, int>();
|
||||||
|
|
||||||
|
private SilentAWPConfig config
|
||||||
|
=> Provider.GetService<IStorage<SilentAWPConfig>>()
|
||||||
|
?.Load()
|
||||||
|
.GetAwaiter()
|
||||||
|
.GetResult() ?? new SilentAWPConfig();
|
||||||
|
|
||||||
public override string Name => Locale[SilentAWPMsgs.SHOP_ITEM_SILENT_AWP];
|
public override string Name => Locale[SilentAWPMsgs.SHOP_ITEM_SILENT_AWP];
|
||||||
|
|
||||||
public override string Description
|
public override string Description
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
using CounterStrikeSharp.API;
|
using CounterStrikeSharp.API.Core;
|
||||||
using CounterStrikeSharp.API.Core;
|
using CounterStrikeSharp.API.Modules.Utils;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using Microsoft.Extensions.DependencyInjection;
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
using ShopAPI.Configs.Traitor;
|
using ShopAPI.Configs.Traitor;
|
||||||
@@ -7,10 +7,8 @@ using TTT.API.Events;
|
|||||||
using TTT.API.Extensions;
|
using TTT.API.Extensions;
|
||||||
using TTT.API.Game;
|
using TTT.API.Game;
|
||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
using TTT.API.Role;
|
|
||||||
using TTT.API.Storage;
|
using TTT.API.Storage;
|
||||||
using TTT.CS2.Extensions;
|
using TTT.CS2.Extensions;
|
||||||
using TTT.CS2.Utils;
|
|
||||||
using TTT.Game.Events.Body;
|
using TTT.Game.Events.Body;
|
||||||
using TTT.Game.Events.Game;
|
using TTT.Game.Events.Game;
|
||||||
using TTT.Game.Events.Player;
|
using TTT.Game.Events.Player;
|
||||||
@@ -38,20 +36,23 @@ public class DamageStation(IServiceProvider provider)
|
|||||||
private readonly IPlayerFinder finder =
|
private readonly IPlayerFinder finder =
|
||||||
provider.GetRequiredService<IPlayerFinder>();
|
provider.GetRequiredService<IPlayerFinder>();
|
||||||
|
|
||||||
private readonly IRoleAssigner roles =
|
private readonly Dictionary<string, StationInfo> killedWithStation = new();
|
||||||
provider.GetRequiredService<IRoleAssigner>();
|
|
||||||
|
|
||||||
public override string Name => Locale[StationMsgs.SHOP_ITEM_STATION_HURT];
|
public override string Name => Locale[StationMsgs.SHOP_ITEM_STATION_HURT];
|
||||||
|
|
||||||
public override string Description
|
public override string Description
|
||||||
=> Locale[StationMsgs.SHOP_ITEM_STATION_HURT_DESC];
|
=> Locale[StationMsgs.SHOP_ITEM_STATION_HURT_DESC];
|
||||||
|
|
||||||
private Dictionary<string, StationInfo> killedWithStation =
|
|
||||||
new Dictionary<string, StationInfo>();
|
|
||||||
|
|
||||||
override protected void onInterval() {
|
override protected void onInterval() {
|
||||||
var players = finder.GetOnline();
|
var players = finder.GetOnline();
|
||||||
var toRemove = new List<CPhysicsPropMultiplayer>();
|
var toRemove = new List<CPhysicsPropMultiplayer>();
|
||||||
|
var playerMapping = players
|
||||||
|
.Select(p => (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
|
||||||
|
.Where(m
|
||||||
|
=> m.GamePlayer != null
|
||||||
|
&& !Roles.GetRoles(m.ApiPlayer).Any(r => r is TraitorRole))
|
||||||
|
.ToList();
|
||||||
|
|
||||||
foreach (var (prop, info) in props) {
|
foreach (var (prop, info) in props) {
|
||||||
if (_Config.TotalHealthGiven != 0 && Math.Abs(info.HealthGiven)
|
if (_Config.TotalHealthGiven != 0 && Math.Abs(info.HealthGiven)
|
||||||
> Math.Abs(_Config.TotalHealthGiven)) {
|
> Math.Abs(_Config.TotalHealthGiven)) {
|
||||||
@@ -66,12 +67,7 @@ public class DamageStation(IServiceProvider provider)
|
|||||||
|
|
||||||
var propPos = prop.AbsOrigin;
|
var propPos = prop.AbsOrigin;
|
||||||
|
|
||||||
var playerMapping = players.Select(p
|
|
||||||
=> (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
|
|
||||||
.Where(m => m.GamePlayer != null);
|
|
||||||
|
|
||||||
var playerDists = playerMapping
|
var playerDists = playerMapping
|
||||||
.Where(t => !roles.GetRoles(t.ApiPlayer).OfType<TraitorRole>().Any())
|
|
||||||
.Select(t => (t.ApiPlayer, Origin: t.GamePlayer!.Pawn.Value?.AbsOrigin,
|
.Select(t => (t.ApiPlayer, Origin: t.GamePlayer!.Pawn.Value?.AbsOrigin,
|
||||||
t.GamePlayer))
|
t.GamePlayer))
|
||||||
.Where(t => t is { Origin: not null, ApiPlayer.IsAlive: true })
|
.Where(t => t is { Origin: not null, ApiPlayer.IsAlive: true })
|
||||||
@@ -83,14 +79,14 @@ public class DamageStation(IServiceProvider provider)
|
|||||||
foreach (var (player, dist, gamePlayer) in playerDists) {
|
foreach (var (player, dist, gamePlayer) in playerDists) {
|
||||||
var healthScale = 1.0 - dist / _Config.MaxRange;
|
var healthScale = 1.0 - dist / _Config.MaxRange;
|
||||||
var damageAmount =
|
var damageAmount =
|
||||||
(int)Math.Floor(_Config.HealthIncrements * healthScale);
|
Math.Abs((int)Math.Floor(_Config.HealthIncrements * healthScale));
|
||||||
|
|
||||||
var dmgEvent = new PlayerDamagedEvent(player,
|
var dmgEvent = new PlayerDamagedEvent(player,
|
||||||
info.Owner as IOnlinePlayer, damageAmount) { Weapon = $"[{Name}]" };
|
info.Owner as IOnlinePlayer, damageAmount) { Weapon = $"[{Name}]" };
|
||||||
|
|
||||||
bus.Dispatch(dmgEvent);
|
bus.Dispatch(dmgEvent);
|
||||||
|
|
||||||
damageAmount = -dmgEvent.DmgDealt;
|
damageAmount = dmgEvent.DmgDealt;
|
||||||
|
|
||||||
if (player.Health + damageAmount <= 0) {
|
if (player.Health + damageAmount <= 0) {
|
||||||
killedWithStation[player.Id] = info;
|
killedWithStation[player.Id] = info;
|
||||||
@@ -100,16 +96,19 @@ public class DamageStation(IServiceProvider provider)
|
|||||||
bus.Dispatch(playerDeath);
|
bus.Dispatch(playerDeath);
|
||||||
}
|
}
|
||||||
|
|
||||||
player.Health += damageAmount;
|
gamePlayer.EmitSound("Player.DamageFall", SELF(gamePlayer.Slot), 0.2f);
|
||||||
|
player.Health -= damageAmount;
|
||||||
info.HealthGiven += damageAmount;
|
info.HealthGiven += damageAmount;
|
||||||
|
|
||||||
gamePlayer.EmitSound("Player.DamageFall", null, 0.2f);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var prop in toRemove) props.Remove(prop);
|
foreach (var prop in toRemove) props.Remove(prop);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static RecipientFilter SELF(int slot) {
|
||||||
|
return new RecipientFilter(slot);
|
||||||
|
}
|
||||||
|
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
[EventHandler]
|
[EventHandler]
|
||||||
public void OnGameEnd(GameStateUpdateEvent ev) {
|
public void OnGameEnd(GameStateUpdateEvent ev) {
|
||||||
|
|||||||
@@ -10,7 +10,8 @@ using TTT.Game.Roles;
|
|||||||
namespace TTT.CS2.Items.Station;
|
namespace TTT.CS2.Items.Station;
|
||||||
|
|
||||||
public static class HealthStationCollection {
|
public static class HealthStationCollection {
|
||||||
public static void AddHealthStationServices(this IServiceCollection collection) {
|
public static void
|
||||||
|
AddHealthStationServices(this IServiceCollection collection) {
|
||||||
collection.AddModBehavior<HealthStation>();
|
collection.AddModBehavior<HealthStation>();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -20,10 +20,10 @@ public abstract class StationItem<T>(IServiceProvider provider,
|
|||||||
: RoleRestrictedItem<T>(provider), IPluginModule where T : IRole {
|
: RoleRestrictedItem<T>(provider), IPluginModule where T : IRole {
|
||||||
protected readonly StationConfig _Config = config;
|
protected readonly StationConfig _Config = config;
|
||||||
|
|
||||||
protected readonly IPlayerConverter<CCSPlayerController> Converter =
|
protected readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
private readonly long PROP_SIZE_SQUARED = 500;
|
private readonly long PROP_SIZE_SQUARED = 700;
|
||||||
|
|
||||||
protected readonly Dictionary<CPhysicsPropMultiplayer, StationInfo> props =
|
protected readonly Dictionary<CPhysicsPropMultiplayer, StationInfo> props =
|
||||||
new();
|
new();
|
||||||
@@ -105,8 +105,8 @@ public abstract class StationItem<T>(IServiceProvider provider,
|
|||||||
"weapon_deagle" => 40,
|
"weapon_deagle" => 40,
|
||||||
_ when Tag.PISTOLS.Contains(designerWeapon) => 10,
|
_ when Tag.PISTOLS.Contains(designerWeapon) => 10,
|
||||||
_ when Tag.SMGS.Contains(designerWeapon) => 15,
|
_ when Tag.SMGS.Contains(designerWeapon) => 15,
|
||||||
_ when Tag.SHOTGUNS.Contains(designerWeapon) => 25,
|
_ when Tag.SHOTGUNS.Contains(designerWeapon) => 15,
|
||||||
_ when Tag.RIFLES.Contains(designerWeapon) => 45,
|
_ when Tag.RIFLES.Contains(designerWeapon) => 35,
|
||||||
_ => 5
|
_ => 5
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@@ -124,7 +124,7 @@ public abstract class StationItem<T>(IServiceProvider provider,
|
|||||||
prop.SetModel("models/props/cs_office/microwave.vmdl");
|
prop.SetModel("models/props/cs_office/microwave.vmdl");
|
||||||
prop.DispatchSpawn();
|
prop.DispatchSpawn();
|
||||||
|
|
||||||
var gamePlayer = Converter.GetPlayer(player);
|
var gamePlayer = converter.GetPlayer(player);
|
||||||
if (gamePlayer == null || !gamePlayer.Pawn.IsValid
|
if (gamePlayer == null || !gamePlayer.Pawn.IsValid
|
||||||
|| gamePlayer.Pawn.Value == null)
|
|| gamePlayer.Pawn.Value == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using CounterStrikeSharp.API;
|
using CounterStrikeSharp.API.Core;
|
||||||
using CounterStrikeSharp.API.Core;
|
|
||||||
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||||
using CounterStrikeSharp.API.Modules.Utils;
|
using CounterStrikeSharp.API.Modules.Utils;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
|
|||||||
47
TTT/CS2/Items/Tripwire/TripwireDamageListener.cs
Normal file
47
TTT/CS2/Items/Tripwire/TripwireDamageListener.cs
Normal file
@@ -0,0 +1,47 @@
|
|||||||
|
using CounterStrikeSharp.API.Core;
|
||||||
|
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||||
|
using CounterStrikeSharp.API.Modules.Utils;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
|
using ShopAPI.Configs.Traitor;
|
||||||
|
using TTT.API;
|
||||||
|
using TTT.API.Storage;
|
||||||
|
using TTT.CS2.API.Items;
|
||||||
|
using TTT.CS2.Extensions;
|
||||||
|
|
||||||
|
namespace TTT.CS2.Items.Tripwire;
|
||||||
|
|
||||||
|
public class TripwireDamageListener(IServiceProvider provider) : IPluginModule {
|
||||||
|
public void Dispose() { }
|
||||||
|
public void Start() { }
|
||||||
|
|
||||||
|
private readonly ITripwireTracker? tripwires =
|
||||||
|
provider.GetService<ITripwireTracker>();
|
||||||
|
|
||||||
|
private readonly ITripwireActivator? tripwireActivator =
|
||||||
|
provider.GetRequiredService<ITripwireActivator>();
|
||||||
|
|
||||||
|
private TripwireConfig config
|
||||||
|
=> provider.GetService<IStorage<TripwireConfig>>()
|
||||||
|
?.Load()
|
||||||
|
.GetAwaiter()
|
||||||
|
.GetResult() ?? new TripwireConfig();
|
||||||
|
|
||||||
|
[UsedImplicitly]
|
||||||
|
[GameEventHandler]
|
||||||
|
public HookResult OnBulletImpact(EventBulletImpact ev, GameEventInfo info) {
|
||||||
|
if (tripwires == null) return HookResult.Continue;
|
||||||
|
var hitVec = new Vector(ev.X, ev.Y, ev.Z);
|
||||||
|
|
||||||
|
var nearest = tripwires.ActiveTripwires
|
||||||
|
.OrderBy(wire => wire.TripwireProp.AbsOrigin.DistanceSquared(hitVec))
|
||||||
|
.FirstOrDefault();
|
||||||
|
|
||||||
|
if (nearest == null) return HookResult.Continue;
|
||||||
|
var distSquared = nearest.TripwireProp.AbsOrigin.DistanceSquared(hitVec);
|
||||||
|
if (distSquared > config.TripwireSizeSquared) return HookResult.Continue;
|
||||||
|
|
||||||
|
tripwireActivator?.ActivateTripwire(nearest);
|
||||||
|
return HookResult.Continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
159
TTT/CS2/Items/Tripwire/TripwireItem.cs
Normal file
159
TTT/CS2/Items/Tripwire/TripwireItem.cs
Normal file
@@ -0,0 +1,159 @@
|
|||||||
|
using System.Diagnostics.CodeAnalysis;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Reactive.Concurrency;
|
||||||
|
using CounterStrikeSharp.API;
|
||||||
|
using CounterStrikeSharp.API.Core;
|
||||||
|
using CounterStrikeSharp.API.Modules.Utils;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
|
using ShopAPI;
|
||||||
|
using ShopAPI.Configs;
|
||||||
|
using ShopAPI.Configs.Traitor;
|
||||||
|
using TTT.API;
|
||||||
|
using TTT.API.Events;
|
||||||
|
using TTT.API.Extensions;
|
||||||
|
using TTT.API.Game;
|
||||||
|
using TTT.API.Player;
|
||||||
|
using TTT.API.Storage;
|
||||||
|
using TTT.CS2.API.Items;
|
||||||
|
using TTT.CS2.Extensions;
|
||||||
|
using TTT.CS2.RayTrace.Class;
|
||||||
|
using TTT.CS2.RayTrace.Enum;
|
||||||
|
using TTT.CS2.RayTrace.Struct;
|
||||||
|
using TTT.Game.Events.Game;
|
||||||
|
using TTT.Game.Roles;
|
||||||
|
|
||||||
|
namespace TTT.CS2.Items.Tripwire;
|
||||||
|
|
||||||
|
public static class TripwireServiceCollection {
|
||||||
|
public static void AddTripwireServices(this IServiceCollection services) {
|
||||||
|
services.AddModBehavior<ITripwireTracker, TripwireItem>();
|
||||||
|
services.AddModBehavior<ITripwireActivator, TripwireMovementListener>();
|
||||||
|
services.AddModBehavior<TripwireDamageListener>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class TripwireItem(IServiceProvider provider)
|
||||||
|
: RoleRestrictedItem<TraitorRole>(provider), IPluginModule, ITripwireTracker {
|
||||||
|
private TripwireConfig config
|
||||||
|
=> Provider.GetService<IStorage<TripwireConfig>>()
|
||||||
|
?.Load()
|
||||||
|
.GetAwaiter()
|
||||||
|
.GetResult() ?? new TripwireConfig();
|
||||||
|
|
||||||
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
|
private readonly IScheduler scheduler =
|
||||||
|
provider.GetRequiredService<IScheduler>();
|
||||||
|
|
||||||
|
public List<TripwireInstance> ActiveTripwires { get; } = [];
|
||||||
|
|
||||||
|
public override string Name => Locale[TripwireMsgs.SHOP_ITEM_TRIPWIRE];
|
||||||
|
|
||||||
|
public override string Description
|
||||||
|
=> Locale[TripwireMsgs.SHOP_ITEM_TRIPWIRE_DESC];
|
||||||
|
|
||||||
|
public override ShopItemConfig Config => config;
|
||||||
|
|
||||||
|
public void Start(BasePlugin? plugin) {
|
||||||
|
Start();
|
||||||
|
plugin
|
||||||
|
?.RegisterListener<
|
||||||
|
CounterStrikeSharp.API.Core.Listeners.OnServerPrecacheResources>(
|
||||||
|
onPrecache);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onPrecache(ResourceManifest manifest) {
|
||||||
|
manifest.AddResource(
|
||||||
|
"models/generic/conveyor_control_panel_01/conveyor_button_02.vmdl");
|
||||||
|
}
|
||||||
|
|
||||||
|
[UsedImplicitly]
|
||||||
|
[EventHandler]
|
||||||
|
public void OnGameEvent(GameStateUpdateEvent ev) {
|
||||||
|
if (ev.NewState != State.FINISHED) return;
|
||||||
|
ActiveTripwires.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnPurchase(IOnlinePlayer player) {
|
||||||
|
Server.NextWorldUpdate(() => {
|
||||||
|
if (!placeTripwire(player, out var originTrace, out var endTrace,
|
||||||
|
out var tripwire))
|
||||||
|
return;
|
||||||
|
|
||||||
|
scheduler.Schedule(config.TripwireInitiationTime,
|
||||||
|
() => {
|
||||||
|
Server.NextWorldUpdate(() => {
|
||||||
|
createTripwireBeam(player, tripwire,
|
||||||
|
originTrace.Value.EndPos.toVector(),
|
||||||
|
endTrace.Value.EndPos.toVector());
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool placeTripwire(IOnlinePlayer player,
|
||||||
|
[NotNullWhen(true)] out CGameTrace? originTrace,
|
||||||
|
[NotNullWhen(true)] out CGameTrace? endTrace,
|
||||||
|
[NotNullWhen(true)] out CDynamicProp? tripwire) {
|
||||||
|
tripwire = null;
|
||||||
|
originTrace = null;
|
||||||
|
endTrace = null;
|
||||||
|
var gamePlayer = converter.GetPlayer(player);
|
||||||
|
var playerPawn = gamePlayer?.PlayerPawn.Value;
|
||||||
|
if (gamePlayer == null || playerPawn == null) return false;
|
||||||
|
|
||||||
|
originTrace = gamePlayer.GetGameTraceByEyePosition(TraceMask.MaskSolid,
|
||||||
|
Contents.NoDraw, gamePlayer);
|
||||||
|
var origin = gamePlayer.GetEyePosition();
|
||||||
|
if (origin == null || originTrace == null) return false;
|
||||||
|
|
||||||
|
if (origin.DistanceSquared(originTrace.Value.EndPos.toVector())
|
||||||
|
> config.MaxPlacementDistanceSquared) {
|
||||||
|
Shop.AddBalance(player, config.Price, "Refund");
|
||||||
|
Messenger.Message(player, Locale[TripwireMsgs.SHOP_ITEM_TRIPWIRE_TOOFAR]);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
var angles = originTrace.Value.Normal.toVector().toAngle();
|
||||||
|
|
||||||
|
endTrace = TraceRay.TraceShape(originTrace.Value.EndPos.toVector(), angles,
|
||||||
|
TraceMask.MaskSolid, Contents.NoDraw, gamePlayer);
|
||||||
|
|
||||||
|
tripwire = Utilities.CreateEntityByName<CDynamicProp>("prop_dynamic");
|
||||||
|
if (tripwire == null) return false;
|
||||||
|
|
||||||
|
tripwire.SetModel(
|
||||||
|
"models/generic/conveyor_control_panel_01/conveyor_button_02.vmdl");
|
||||||
|
tripwire.DispatchSpawn();
|
||||||
|
|
||||||
|
tripwire.Teleport(originTrace.Value.EndPos.toVector(),
|
||||||
|
originTrace.Value.Normal.toVector().toAngle());
|
||||||
|
tripwire.EmitSound("Weapon_ELITE.Clipout");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void createTripwireBeam(IOnlinePlayer owner, CDynamicProp prop,
|
||||||
|
Vector start, Vector end) {
|
||||||
|
prop.EmitSound("C4.ExplodeTriggerTrip");
|
||||||
|
var beam = createBeamEnt(start, end);
|
||||||
|
if (beam == null) return;
|
||||||
|
|
||||||
|
var instance = new TripwireInstance(owner, beam, prop, start, end);
|
||||||
|
ActiveTripwires.Add(instance);
|
||||||
|
}
|
||||||
|
|
||||||
|
private CEnvBeam? createBeamEnt(Vector start, Vector end) {
|
||||||
|
var beam = Utilities.CreateEntityByName<CEnvBeam>("env_beam");
|
||||||
|
if (beam == null) return null;
|
||||||
|
beam.RenderMode = RenderMode_t.kRenderTransAlpha;
|
||||||
|
beam.Width = config.TripwireThickness;
|
||||||
|
beam.Render = config.TripwireColor;
|
||||||
|
beam.EndPos.X = end.X;
|
||||||
|
beam.EndPos.Y = end.Y;
|
||||||
|
beam.EndPos.Z = end.Z;
|
||||||
|
beam.Teleport(start);
|
||||||
|
return beam;
|
||||||
|
}
|
||||||
|
}
|
||||||
156
TTT/CS2/Items/Tripwire/TripwireMovementListener.cs
Normal file
156
TTT/CS2/Items/Tripwire/TripwireMovementListener.cs
Normal file
@@ -0,0 +1,156 @@
|
|||||||
|
using System.Diagnostics.CodeAnalysis;
|
||||||
|
using CounterStrikeSharp.API.Core;
|
||||||
|
using CounterStrikeSharp.API.Modules.Timers;
|
||||||
|
using CounterStrikeSharp.API.Modules.Utils;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
|
using ShopAPI.Configs.Traitor;
|
||||||
|
using TTT.API;
|
||||||
|
using TTT.API.Events;
|
||||||
|
using TTT.API.Game;
|
||||||
|
using TTT.API.Player;
|
||||||
|
using TTT.API.Storage;
|
||||||
|
using TTT.CS2.API.Items;
|
||||||
|
using TTT.CS2.Extensions;
|
||||||
|
using TTT.CS2.RayTrace.Class;
|
||||||
|
using TTT.CS2.RayTrace.Enum;
|
||||||
|
using TTT.Game.Events.Body;
|
||||||
|
using TTT.Game.Events.Game;
|
||||||
|
using TTT.Game.Events.Player;
|
||||||
|
using TTT.Game.Listeners;
|
||||||
|
using TTT.Game.Roles;
|
||||||
|
|
||||||
|
namespace TTT.CS2.Items.Tripwire;
|
||||||
|
|
||||||
|
public class TripwireMovementListener(IServiceProvider provider)
|
||||||
|
: BaseListener(provider), IPluginModule, ITripwireActivator {
|
||||||
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
|
private readonly ITripwireTracker? tripwireTracker =
|
||||||
|
provider.GetService<ITripwireTracker>();
|
||||||
|
|
||||||
|
private readonly Dictionary<string, TripwireInstance> killedWithTripwire =
|
||||||
|
new();
|
||||||
|
|
||||||
|
private TripwireConfig config
|
||||||
|
=> Provider.GetService<IStorage<TripwireConfig>>()
|
||||||
|
?.Load()
|
||||||
|
.GetAwaiter()
|
||||||
|
.GetResult() ?? new TripwireConfig();
|
||||||
|
|
||||||
|
public void Start(BasePlugin? plugin) {
|
||||||
|
if (tripwireTracker == null) return;
|
||||||
|
plugin?.AddTimer(0.2f, checkTripwires, TimerFlags.REPEAT);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkTripwires() {
|
||||||
|
if (tripwireTracker == null) return;
|
||||||
|
foreach (var wire in new List<TripwireInstance>(tripwireTracker
|
||||||
|
.ActiveTripwires)) {
|
||||||
|
var ray = TraceRay.TraceShape(wire.StartPos, wire.EndPos, Contents.Player,
|
||||||
|
wire.TripwireProp.Handle);
|
||||||
|
if (!ray.DidHit() || !ray.HitPlayer(out var player)) continue;
|
||||||
|
|
||||||
|
if (!config.FriendlyFireTriggers && player != null) {
|
||||||
|
var apiPlayer = converter.GetPlayer(player);
|
||||||
|
var role = Roles.GetRoles(apiPlayer);
|
||||||
|
if (role.Any(r => r is TraitorRole)) continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
ActivateTripwire(wire);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void removeTripwire(TripwireInstance wire) {
|
||||||
|
tripwireTracker?.ActiveTripwires.Remove(wire);
|
||||||
|
wire.Beam.Remove();
|
||||||
|
wire.TripwireProp.Remove();
|
||||||
|
}
|
||||||
|
|
||||||
|
private float getDamage(float distance) {
|
||||||
|
return config.ExplosionPower
|
||||||
|
* MathF.Pow(MathF.E, -distance * config.FalloffDelay);
|
||||||
|
}
|
||||||
|
|
||||||
|
private int getDamage(CCSPlayerController gamePlayer, IOnlinePlayer player,
|
||||||
|
Vector tripwire) {
|
||||||
|
var origin = gamePlayer.Pawn.Value?.AbsOrigin;
|
||||||
|
if (origin == null) return 0;
|
||||||
|
var distance = tripwire.Distance(origin);
|
||||||
|
var damage = getDamage(distance);
|
||||||
|
Messenger.DebugAnnounce($"Base damage: {damage} at distance {distance}");
|
||||||
|
if (Roles.GetRoles(player).Any(r => r is TraitorRole)) {
|
||||||
|
damage *= config.FriendlyFireMultiplier;
|
||||||
|
Messenger.DebugAnnounce($"Applied friendly fire multiplier: {damage}");
|
||||||
|
}
|
||||||
|
|
||||||
|
var angleToPlayer = (origin - tripwire).Normalized().toAngle();
|
||||||
|
var losRay = TraceRay.TraceShape(tripwire, angleToPlayer, Contents.Player,
|
||||||
|
gamePlayer);
|
||||||
|
var los = losRay.HitPlayer(out _);
|
||||||
|
if (!los) {
|
||||||
|
damage *= config.OutOfLineOfSightMultiplier;
|
||||||
|
Messenger.DebugAnnounce(
|
||||||
|
$"Applied out of line of sight multiplier: {damage}");
|
||||||
|
}
|
||||||
|
|
||||||
|
return (int)damage;
|
||||||
|
}
|
||||||
|
|
||||||
|
[UsedImplicitly]
|
||||||
|
[EventHandler]
|
||||||
|
public void OnGameEnd(GameStateUpdateEvent ev) {
|
||||||
|
if (ev.NewState != State.FINISHED) return;
|
||||||
|
|
||||||
|
killedWithTripwire.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
[UsedImplicitly]
|
||||||
|
[EventHandler]
|
||||||
|
public void OnRagdollSpawn(BodyCreateEvent ev) {
|
||||||
|
if (!killedWithTripwire.TryGetValue(ev.Body.Id, out var info)) return;
|
||||||
|
if (ev.Body.Killer != null && ev.Body.Killer.Id != ev.Body.OfPlayer.Id)
|
||||||
|
return;
|
||||||
|
ev.Body.Killer = info.owner;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ActivateTripwire(TripwireInstance instance) {
|
||||||
|
removeTripwire(instance);
|
||||||
|
instance.TripwireProp.EmitSound("Flashbang.ExplodeDistant");
|
||||||
|
|
||||||
|
foreach (var player in Finder.GetOnline()) {
|
||||||
|
if (dealTripwireDamage(instance, player, out var gamePlayer)) continue;
|
||||||
|
gamePlayer?.EmitSound("Player.BurnDamage");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool dealTripwireDamage(TripwireInstance instance,
|
||||||
|
IOnlinePlayer player,
|
||||||
|
[NotNullWhen(true)] out CCSPlayerController? gamePlayer) {
|
||||||
|
gamePlayer = null;
|
||||||
|
if (!player.IsAlive) return false;
|
||||||
|
|
||||||
|
gamePlayer = converter.GetPlayer(player);
|
||||||
|
if (gamePlayer == null) return false;
|
||||||
|
var damage = getDamage(gamePlayer, player, instance.StartPos);
|
||||||
|
|
||||||
|
if (damage < 1) return false;
|
||||||
|
|
||||||
|
Event ev;
|
||||||
|
if (player.Health - damage <= 0) {
|
||||||
|
killedWithTripwire[player.Id] = instance;
|
||||||
|
ev = new PlayerDeathEvent(player).WithKiller(instance.owner)
|
||||||
|
.WithWeapon("[Tripwire]");
|
||||||
|
} else {
|
||||||
|
ev = new PlayerDamagedEvent(player, instance.owner, damage) {
|
||||||
|
Weapon = "[Tripwire]"
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
Bus.Dispatch(ev);
|
||||||
|
|
||||||
|
player.Health -= damage;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
14
TTT/CS2/Items/Tripwire/TripwireMsgs.cs
Normal file
14
TTT/CS2/Items/Tripwire/TripwireMsgs.cs
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
using TTT.Locale;
|
||||||
|
|
||||||
|
namespace TTT.CS2.Items.Tripwire;
|
||||||
|
|
||||||
|
public class TripwireMsgs {
|
||||||
|
public static IMsg SHOP_ITEM_TRIPWIRE
|
||||||
|
=> MsgFactory.Create(nameof(SHOP_ITEM_TRIPWIRE));
|
||||||
|
|
||||||
|
public static IMsg SHOP_ITEM_TRIPWIRE_DESC
|
||||||
|
=> MsgFactory.Create(nameof(SHOP_ITEM_TRIPWIRE_DESC));
|
||||||
|
|
||||||
|
public static IMsg SHOP_ITEM_TRIPWIRE_TOOFAR
|
||||||
|
=> MsgFactory.Create(nameof(SHOP_ITEM_TRIPWIRE_TOOFAR));
|
||||||
|
}
|
||||||
@@ -1,5 +1,4 @@
|
|||||||
using System.Drawing;
|
using System.Reactive.Concurrency;
|
||||||
using System.Reactive.Concurrency;
|
|
||||||
using CounterStrikeSharp.API;
|
using CounterStrikeSharp.API;
|
||||||
using CounterStrikeSharp.API.Core;
|
using CounterStrikeSharp.API.Core;
|
||||||
using CounterStrikeSharp.API.Modules.Utils;
|
using CounterStrikeSharp.API.Modules.Utils;
|
||||||
@@ -11,27 +10,25 @@ using TTT.API.Player;
|
|||||||
using TTT.API.Storage;
|
using TTT.API.Storage;
|
||||||
using TTT.CS2.Extensions;
|
using TTT.CS2.Extensions;
|
||||||
using TTT.CS2.lang;
|
using TTT.CS2.lang;
|
||||||
using TTT.CS2.Utils;
|
|
||||||
using TTT.Game;
|
using TTT.Game;
|
||||||
using TTT.Game.Events.Game;
|
using TTT.Game.Events.Game;
|
||||||
using TTT.Game.Listeners;
|
using TTT.Game.Listeners;
|
||||||
using TTT.Game.Roles;
|
|
||||||
|
|
||||||
namespace TTT.CS2.Listeners;
|
namespace TTT.CS2.Listeners;
|
||||||
|
|
||||||
public class AfkTimerListener(IServiceProvider provider)
|
public class AfkTimerListener(IServiceProvider provider)
|
||||||
: BaseListener(provider) {
|
: BaseListener(provider) {
|
||||||
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
|
private IDisposable? specTimer, specWarnTimer;
|
||||||
|
|
||||||
private TTTConfig config
|
private TTTConfig config
|
||||||
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||||
.Load()
|
.Load()
|
||||||
.GetAwaiter()
|
.GetAwaiter()
|
||||||
.GetResult() ?? new TTTConfig();
|
.GetResult() ?? new TTTConfig();
|
||||||
|
|
||||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
|
||||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
|
||||||
|
|
||||||
private IDisposable? specTimer, specWarnTimer;
|
|
||||||
|
|
||||||
public override void Dispose() {
|
public override void Dispose() {
|
||||||
base.Dispose();
|
base.Dispose();
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,6 @@ using TTT.API.Player;
|
|||||||
using TTT.CS2.API;
|
using TTT.CS2.API;
|
||||||
using TTT.CS2.Events;
|
using TTT.CS2.Events;
|
||||||
using TTT.CS2.Extensions;
|
using TTT.CS2.Extensions;
|
||||||
using TTT.Game;
|
|
||||||
using TTT.Game.Events.Body;
|
using TTT.Game.Events.Body;
|
||||||
using TTT.Game.lang;
|
using TTT.Game.lang;
|
||||||
using TTT.Game.Listeners;
|
using TTT.Game.Listeners;
|
||||||
@@ -35,6 +34,8 @@ public class BodyPickupListener(IServiceProvider provider)
|
|||||||
if (ev.Player is not IOnlinePlayer online)
|
if (ev.Player is not IOnlinePlayer online)
|
||||||
throw new InvalidOperationException("Player is not an online player.");
|
throw new InvalidOperationException("Player is not an online player.");
|
||||||
|
|
||||||
|
if (ev.Player.Id == body.OfPlayer.Id) return;
|
||||||
|
|
||||||
var identifyEvent = new BodyIdentifyEvent(body, online);
|
var identifyEvent = new BodyIdentifyEvent(body, online);
|
||||||
|
|
||||||
Bus.Dispatch(identifyEvent);
|
Bus.Dispatch(identifyEvent);
|
||||||
|
|||||||
@@ -15,12 +15,6 @@ using TTT.Karma.lang;
|
|||||||
namespace TTT.CS2.Listeners;
|
namespace TTT.CS2.Listeners;
|
||||||
|
|
||||||
public class KarmaBanner(IServiceProvider provider) : BaseListener(provider) {
|
public class KarmaBanner(IServiceProvider provider) : BaseListener(provider) {
|
||||||
private KarmaConfig config
|
|
||||||
=> Provider.GetService<IStorage<KarmaConfig>>()
|
|
||||||
?.Load()
|
|
||||||
.GetAwaiter()
|
|
||||||
.GetResult() ?? new KarmaConfig();
|
|
||||||
|
|
||||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
@@ -31,6 +25,12 @@ public class KarmaBanner(IServiceProvider provider) : BaseListener(provider) {
|
|||||||
|
|
||||||
private readonly Dictionary<IPlayer, DateTime> lastWarned = new();
|
private readonly Dictionary<IPlayer, DateTime> lastWarned = new();
|
||||||
|
|
||||||
|
private KarmaConfig config
|
||||||
|
=> Provider.GetService<IStorage<KarmaConfig>>()
|
||||||
|
?.Load()
|
||||||
|
.GetAwaiter()
|
||||||
|
.GetResult() ?? new KarmaConfig();
|
||||||
|
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
[EventHandler(Priority = Priority.MONITOR, IgnoreCanceled = true)]
|
[EventHandler(Priority = Priority.MONITOR, IgnoreCanceled = true)]
|
||||||
public void OnKarmaUpdate(KarmaUpdateEvent ev) {
|
public void OnKarmaUpdate(KarmaUpdateEvent ev) {
|
||||||
|
|||||||
@@ -20,8 +20,8 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
|
|||||||
|
|
||||||
private readonly ISet<int> revealedDeaths = new HashSet<int>();
|
private readonly ISet<int> revealedDeaths = new HashSet<int>();
|
||||||
|
|
||||||
private readonly IDictionary<int, (int, int)> roundKillsAndAssists =
|
private readonly IDictionary<int, RoundData> roundStats =
|
||||||
new Dictionary<int, (int, int)>();
|
new Dictionary<int, RoundData>();
|
||||||
|
|
||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
|
|
||||||
@@ -50,24 +50,39 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
|
|||||||
ev.Assister == null ? null : converter.GetPlayer(ev.Assister);
|
ev.Assister == null ? null : converter.GetPlayer(ev.Assister);
|
||||||
|
|
||||||
if (killer != null) {
|
if (killer != null) {
|
||||||
roundKillsAndAssists.TryGetValue(killer.Slot, out var def);
|
roundStats.TryGetValue(killer.Slot, out var def);
|
||||||
def.Item1++;
|
def ??= new RoundData();
|
||||||
roundKillsAndAssists[killer.Slot] = def;
|
def.Kills++;
|
||||||
|
roundStats[killer.Slot] = def;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (assister != null && assister != killer) {
|
if (assister != null && assister != killer) {
|
||||||
roundKillsAndAssists.TryGetValue(assister.Slot, out var def);
|
roundStats.TryGetValue(assister.Slot, out var def);
|
||||||
def.Item2++;
|
def ??= new RoundData();
|
||||||
roundKillsAndAssists[assister.Slot] = def;
|
def.Assists++;
|
||||||
|
roundStats[assister.Slot] = def;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[UsedImplicitly]
|
||||||
|
[EventHandler(Priority = Priority.HIGH)]
|
||||||
|
public void OnDamage(PlayerDamagedEvent ev) {
|
||||||
|
var attacker =
|
||||||
|
ev.Attacker == null ? null : converter.GetPlayer(ev.Attacker);
|
||||||
|
if (attacker == null) return;
|
||||||
|
|
||||||
|
roundStats.TryGetValue(attacker.Slot, out var def);
|
||||||
|
def ??= new RoundData();
|
||||||
|
def.Damage += ev.DmgDealt;
|
||||||
|
roundStats[attacker.Slot] = def;
|
||||||
|
}
|
||||||
|
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
[EventHandler]
|
[EventHandler]
|
||||||
public void OnRoundEnd(GameStateUpdateEvent ev) {
|
public void OnRoundEnd(GameStateUpdateEvent ev) {
|
||||||
if (ev.NewState == State.IN_PROGRESS) {
|
if (ev.NewState == State.IN_PROGRESS) {
|
||||||
revealedDeaths.Clear();
|
revealedDeaths.Clear();
|
||||||
roundKillsAndAssists.Clear();
|
roundStats.Clear();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -100,17 +115,24 @@ public class PlayerStatsTracker(IServiceProvider provider) : IListener {
|
|||||||
var online = finder.GetOnline()
|
var online = finder.GetOnline()
|
||||||
.Select(p => converter.GetPlayer(p))
|
.Select(p => converter.GetPlayer(p))
|
||||||
.OfType<CCSPlayerController>()
|
.OfType<CCSPlayerController>()
|
||||||
.Where(p => p.IsValid && roundKillsAndAssists.ContainsKey(p.Slot));
|
.Where(p => p.IsValid && roundStats.ContainsKey(p.Slot));
|
||||||
|
|
||||||
foreach (var player in online) {
|
foreach (var player in online) {
|
||||||
var stats = player.ActionTrackingServices?.MatchStats;
|
var stats = player.ActionTrackingServices?.MatchStats;
|
||||||
if (stats == null) continue;
|
if (stats == null) continue;
|
||||||
|
|
||||||
var (kills, assists) = roundKillsAndAssists[player.Slot];
|
if (!roundStats.TryGetValue(player.Slot, out var data)) continue;
|
||||||
stats.Kills += kills;
|
|
||||||
stats.Assists += assists;
|
stats.Kills += data.Kills;
|
||||||
|
stats.Assists += data.Assists;
|
||||||
Utilities.SetStateChanged(player, "CCSPlayerController",
|
Utilities.SetStateChanged(player, "CCSPlayerController",
|
||||||
"m_pActionTrackingServices");
|
"m_pActionTrackingServices");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private record RoundData {
|
||||||
|
public int Assists;
|
||||||
|
public int Damage;
|
||||||
|
public int Kills;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -22,17 +22,17 @@ namespace TTT.CS2.Listeners;
|
|||||||
|
|
||||||
public class RoundTimerListener(IServiceProvider provider)
|
public class RoundTimerListener(IServiceProvider provider)
|
||||||
: BaseListener(provider) {
|
: BaseListener(provider) {
|
||||||
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
|
public IDisposable? EndTimer;
|
||||||
|
|
||||||
private TTTConfig config
|
private TTTConfig config
|
||||||
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||||
.Load()
|
.Load()
|
||||||
.GetAwaiter()
|
.GetAwaiter()
|
||||||
.GetResult() ?? new TTTConfig();
|
.GetResult() ?? new TTTConfig();
|
||||||
|
|
||||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
|
||||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
|
||||||
|
|
||||||
public IDisposable? EndTimer;
|
|
||||||
|
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
[EventHandler(IgnoreCanceled = true)]
|
[EventHandler(IgnoreCanceled = true)]
|
||||||
public void OnRoundStart(GameStateUpdateEvent ev) {
|
public void OnRoundStart(GameStateUpdateEvent ev) {
|
||||||
|
|||||||
54
TTT/CS2/Listeners/WardenTagAssigner.cs
Normal file
54
TTT/CS2/Listeners/WardenTagAssigner.cs
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
using CounterStrikeSharp.API;
|
||||||
|
using CounterStrikeSharp.API.Core;
|
||||||
|
using CounterStrikeSharp.API.Modules.Utils;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
|
using TTT.API.Events;
|
||||||
|
using TTT.API.Player;
|
||||||
|
using TTT.CS2.ThirdParties.eGO;
|
||||||
|
using TTT.Game.Events.Player;
|
||||||
|
using TTT.Game.Listeners;
|
||||||
|
using TTT.Game.Roles;
|
||||||
|
|
||||||
|
namespace TTT.CS2.Listeners;
|
||||||
|
|
||||||
|
public class WardenTagAssigner(IServiceProvider provider)
|
||||||
|
: BaseListener(provider) {
|
||||||
|
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||||
|
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||||
|
|
||||||
|
private readonly Dictionary<string, (string, char)> oldTags = new();
|
||||||
|
|
||||||
|
[UsedImplicitly]
|
||||||
|
[EventHandler]
|
||||||
|
public void OnRoleAssign(PlayerRoleAssignEvent ev) {
|
||||||
|
var maul = EgoApi.MAUL.Get();
|
||||||
|
if (maul == null) return;
|
||||||
|
Server.NextWorldUpdate(() => {
|
||||||
|
var gamePlayer = converter.GetPlayer(ev.Player);
|
||||||
|
if (gamePlayer == null) return;
|
||||||
|
|
||||||
|
Task.Run(async () => {
|
||||||
|
if (ev.Role is DetectiveRole) {
|
||||||
|
var oldTag = await maul.getTagService().GetTag(gamePlayer.SteamID);
|
||||||
|
var oldTagColor =
|
||||||
|
await maul.getTagService().GetTagColor(gamePlayer.SteamID);
|
||||||
|
oldTags[ev.Player.Id] = (oldTag, oldTagColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
await Server.NextWorldUpdateAsync(() => {
|
||||||
|
if (ev.Role is DetectiveRole) {
|
||||||
|
maul.getTagService().SetTag(gamePlayer, "[DETECTIVE]", false);
|
||||||
|
maul.getTagService()
|
||||||
|
.SetTagColor(gamePlayer, ChatColors.DarkBlue, false);
|
||||||
|
} else if (oldTags.TryGetValue(ev.Player.Id, out var oldTag)) {
|
||||||
|
maul.getTagService().SetTag(gamePlayer, oldTag.Item1, false);
|
||||||
|
maul.getTagService().SetTagColor(gamePlayer, oldTag.Item2, false);
|
||||||
|
|
||||||
|
oldTags.Remove(ev.Player.Id);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -9,8 +9,8 @@ namespace TTT.CS2.Player;
|
|||||||
|
|
||||||
public class CS2AliveSpoofer : IAliveSpoofer, IPluginModule {
|
public class CS2AliveSpoofer : IAliveSpoofer, IPluginModule {
|
||||||
private readonly HashSet<CCSPlayerController> _fakeAlivePlayers = new();
|
private readonly HashSet<CCSPlayerController> _fakeAlivePlayers = new();
|
||||||
|
private BasePlugin? plugin;
|
||||||
public ISet<CCSPlayerController> FakeAlivePlayers => _fakeAlivePlayers;
|
public ISet<CCSPlayerController> FakeAlivePlayers => _fakeAlivePlayers;
|
||||||
private BasePlugin? plugin = null;
|
|
||||||
|
|
||||||
public void SpoofAlive(CCSPlayerController player) {
|
public void SpoofAlive(CCSPlayerController player) {
|
||||||
if (player.IsBot) {
|
if (player.IsBot) {
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using CounterStrikeSharp.API;
|
using CounterStrikeSharp.API;
|
||||||
using CounterStrikeSharp.API.Core;
|
using CounterStrikeSharp.API.Core;
|
||||||
|
using CounterStrikeSharp.API.Modules.Utils;
|
||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
|
|
||||||
namespace TTT.CS2.Player;
|
namespace TTT.CS2.Player;
|
||||||
@@ -53,7 +54,7 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public string Id { get; }
|
public string Id { get; }
|
||||||
public string Name { get; }
|
public string Name { get; set; }
|
||||||
|
|
||||||
public int Health {
|
public int Health {
|
||||||
get => Player?.Pawn.Value != null ? Player.Pawn.Value.Health : 0;
|
get => Player?.Pawn.Value != null ? Player.Pawn.Value.Health : 0;
|
||||||
@@ -96,7 +97,11 @@ public class CS2Player : IOnlinePlayer, IEquatable<CS2Player> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public bool IsAlive {
|
public bool IsAlive {
|
||||||
get => Player != null && Player.Pawn.Value is { Health: > 0 };
|
get
|
||||||
|
=> Player != null && Player is {
|
||||||
|
Team : CsTeam.CounterTerrorist or CsTeam.Terrorist,
|
||||||
|
Pawn.Value.Health: > 0
|
||||||
|
};
|
||||||
|
|
||||||
set
|
set
|
||||||
=> throw new NotSupportedException(
|
=> throw new NotSupportedException(
|
||||||
|
|||||||
@@ -1,7 +1,4 @@
|
|||||||
using System.Net;
|
using System.Runtime.InteropServices;
|
||||||
using System.Numerics;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using CounterStrikeSharp.API;
|
|
||||||
using CounterStrikeSharp.API.Core;
|
using CounterStrikeSharp.API.Core;
|
||||||
using CounterStrikeSharp.API.Modules.Memory;
|
using CounterStrikeSharp.API.Modules.Memory;
|
||||||
using Vector = CounterStrikeSharp.API.Modules.Utils.Vector;
|
using Vector = CounterStrikeSharp.API.Modules.Utils.Vector;
|
||||||
|
|||||||
@@ -18,13 +18,13 @@ public class GrenadeDataHelper {
|
|||||||
heGrenadeSignature);
|
heGrenadeSignature);
|
||||||
}
|
}
|
||||||
|
|
||||||
private delegate int CHEGrenadeProjectile_CreateDelegate(IntPtr position,
|
|
||||||
IntPtr angle, IntPtr velocity, IntPtr velocityAngle, IntPtr thrower,
|
|
||||||
int weaponId, byte team);
|
|
||||||
|
|
||||||
public static int CreateGrenade(Vector position, QAngle angle,
|
public static int CreateGrenade(Vector position, QAngle angle,
|
||||||
Vector velocity, Vector velocityAngle, IntPtr thrower, CsTeam team) {
|
Vector velocity, Vector velocityAngle, IntPtr thrower, CsTeam team) {
|
||||||
return CHEGrenadeProjectile_CreateFunc(position.Handle, angle.Handle,
|
return CHEGrenadeProjectile_CreateFunc(position.Handle, angle.Handle,
|
||||||
velocity.Handle, velocityAngle.Handle, thrower, 44, (byte)team);
|
velocity.Handle, velocityAngle.Handle, thrower, 44, (byte)team);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private delegate int CHEGrenadeProjectile_CreateDelegate(IntPtr position,
|
||||||
|
IntPtr angle, IntPtr velocity, IntPtr velocityAngle, IntPtr thrower,
|
||||||
|
int weaponId, byte team);
|
||||||
}
|
}
|
||||||
@@ -1,6 +1,5 @@
|
|||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
using TTT.API.Role;
|
using TTT.API.Role;
|
||||||
using TTT.Game;
|
|
||||||
using TTT.Game.lang;
|
using TTT.Game.lang;
|
||||||
using TTT.Locale;
|
using TTT.Locale;
|
||||||
|
|
||||||
@@ -13,6 +12,8 @@ public static class CS2Msgs {
|
|||||||
public static IMsg DEAD_MUTE_REMINDER
|
public static IMsg DEAD_MUTE_REMINDER
|
||||||
=> MsgFactory.Create(nameof(DEAD_MUTE_REMINDER));
|
=> MsgFactory.Create(nameof(DEAD_MUTE_REMINDER));
|
||||||
|
|
||||||
|
public static IMsg AFK_MOVED => MsgFactory.Create(nameof(AFK_MOVED));
|
||||||
|
|
||||||
public static IMsg TASER_SCANNED(IPlayer scannedPlayer, IRole role) {
|
public static IMsg TASER_SCANNED(IPlayer scannedPlayer, IRole role) {
|
||||||
var rolePrefix = GameMsgs.GetRolePrefix(role);
|
var rolePrefix = GameMsgs.GetRolePrefix(role);
|
||||||
return MsgFactory.Create(nameof(TASER_SCANNED),
|
return MsgFactory.Create(nameof(TASER_SCANNED),
|
||||||
@@ -23,8 +24,6 @@ public static class CS2Msgs {
|
|||||||
return MsgFactory.Create(nameof(AFK_WARNING), span.TotalSeconds);
|
return MsgFactory.Create(nameof(AFK_WARNING), span.TotalSeconds);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IMsg AFK_MOVED => MsgFactory.Create(nameof(AFK_MOVED));
|
|
||||||
|
|
||||||
public static IMsg TRAITOR_CHAT_FORMAT(IOnlinePlayer player, string msg) {
|
public static IMsg TRAITOR_CHAT_FORMAT(IOnlinePlayer player, string msg) {
|
||||||
return MsgFactory.Create(nameof(TRAITOR_CHAT_FORMAT), player.Name, msg);
|
return MsgFactory.Create(nameof(TRAITOR_CHAT_FORMAT), player.Name, msg);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -52,4 +52,8 @@ SHOP_ITEM_CLUSTER_GRENADE: "Cluster Grenade"
|
|||||||
SHOP_ITEM_CLUSTER_GRENADE_DESC: "A grenade that splits into multiple smaller grenades."
|
SHOP_ITEM_CLUSTER_GRENADE_DESC: "A grenade that splits into multiple smaller grenades."
|
||||||
|
|
||||||
SHOP_ITEM_TELEPORT_DECOY: "Teleport Decoy"
|
SHOP_ITEM_TELEPORT_DECOY: "Teleport Decoy"
|
||||||
SHOP_ITEM_TELEPORT_DECOY_DESC: "A decoy that teleports you to it upon explosion."
|
SHOP_ITEM_TELEPORT_DECOY_DESC: "A decoy that teleports you to it upon explosion."
|
||||||
|
|
||||||
|
SHOP_ITEM_TRIPWIRE: "Tripwire"
|
||||||
|
SHOP_ITEM_TRIPWIRE_DESC: "A tripwire that explodes when triggered."
|
||||||
|
SHOP_ITEM_TRIPWIRE_TOOFAR: "%PREFIX%You are too far away to place the tripwire."
|
||||||
@@ -8,7 +8,7 @@ namespace TTT.Game.Events.Player;
|
|||||||
public class PlayerDamagedEvent(IOnlinePlayer player, IOnlinePlayer? attacker,
|
public class PlayerDamagedEvent(IOnlinePlayer player, IOnlinePlayer? attacker,
|
||||||
int originalHp, int hpLeft) : PlayerEvent(player), ICancelableEvent {
|
int originalHp, int hpLeft) : PlayerEvent(player), ICancelableEvent {
|
||||||
public PlayerDamagedEvent(IOnlinePlayer player, IOnlinePlayer? attacker,
|
public PlayerDamagedEvent(IOnlinePlayer player, IOnlinePlayer? attacker,
|
||||||
int damageDealt) : this(player, attacker, player.Health - damageDealt,
|
int damageDealt) : this(player, attacker, player.Health + damageDealt,
|
||||||
player.Health) { }
|
player.Health) { }
|
||||||
|
|
||||||
public PlayerDamagedEvent(IPlayerConverter<CCSPlayerController> converter,
|
public PlayerDamagedEvent(IPlayerConverter<CCSPlayerController> converter,
|
||||||
|
|||||||
@@ -13,7 +13,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Folder Include="Listeners\Stats\" />
|
<Folder Include="Listeners\Stats\"/>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ namespace TTT.Game.Listeners;
|
|||||||
|
|
||||||
public class GameRestartListener(IServiceProvider provider)
|
public class GameRestartListener(IServiceProvider provider)
|
||||||
: BaseListener(provider) {
|
: BaseListener(provider) {
|
||||||
private TTTConfig config =
|
private readonly TTTConfig config =
|
||||||
provider.GetService<IStorage<TTTConfig>>()?.Load().GetAwaiter().GetResult()
|
provider.GetService<IStorage<TTTConfig>>()?.Load().GetAwaiter().GetResult()
|
||||||
?? new TTTConfig();
|
?? new TTTConfig();
|
||||||
|
|
||||||
|
|||||||
@@ -10,12 +10,6 @@ using TTT.Locale;
|
|||||||
namespace TTT.Game.Roles;
|
namespace TTT.Game.Roles;
|
||||||
|
|
||||||
public abstract class BaseRole(IServiceProvider provider) : IRole {
|
public abstract class BaseRole(IServiceProvider provider) : IRole {
|
||||||
protected TTTConfig Config
|
|
||||||
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
|
||||||
.Load()
|
|
||||||
.GetAwaiter()
|
|
||||||
.GetResult() ?? new TTTConfig();
|
|
||||||
|
|
||||||
protected readonly IInventoryManager Inventory =
|
protected readonly IInventoryManager Inventory =
|
||||||
provider.GetRequiredService<IInventoryManager>();
|
provider.GetRequiredService<IInventoryManager>();
|
||||||
|
|
||||||
@@ -29,6 +23,12 @@ public abstract class BaseRole(IServiceProvider provider) : IRole {
|
|||||||
protected readonly IRoleAssigner Roles =
|
protected readonly IRoleAssigner Roles =
|
||||||
provider.GetRequiredService<IRoleAssigner>();
|
provider.GetRequiredService<IRoleAssigner>();
|
||||||
|
|
||||||
|
protected TTTConfig Config
|
||||||
|
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||||
|
.Load()
|
||||||
|
.GetAwaiter()
|
||||||
|
.GetResult() ?? new TTTConfig();
|
||||||
|
|
||||||
public abstract string Id { get; }
|
public abstract string Id { get; }
|
||||||
public abstract string Name { get; }
|
public abstract string Name { get; }
|
||||||
public abstract Color Color { get; }
|
public abstract Color Color { get; }
|
||||||
|
|||||||
@@ -8,8 +8,10 @@ using TTT.Game.Events.Player;
|
|||||||
namespace TTT.Game.Roles;
|
namespace TTT.Game.Roles;
|
||||||
|
|
||||||
public class RoleAssigner(IServiceProvider provider) : IRoleAssigner {
|
public class RoleAssigner(IServiceProvider provider) : IRoleAssigner {
|
||||||
private readonly IDictionary<IPlayer, ICollection<IRole>> assignedRoles =
|
private static readonly Random rng = new();
|
||||||
new Dictionary<IPlayer, ICollection<IRole>>();
|
|
||||||
|
private readonly IDictionary<string, ICollection<IRole>> assignedRoles =
|
||||||
|
new Dictionary<string, ICollection<IRole>>();
|
||||||
|
|
||||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||||
|
|
||||||
@@ -18,18 +20,18 @@ public class RoleAssigner(IServiceProvider provider) : IRoleAssigner {
|
|||||||
|
|
||||||
public void AssignRoles(ISet<IOnlinePlayer> players, IList<IRole> roles) {
|
public void AssignRoles(ISet<IOnlinePlayer> players, IList<IRole> roles) {
|
||||||
assignedRoles.Clear();
|
assignedRoles.Clear();
|
||||||
var shuffled = players.OrderBy(_ => Guid.NewGuid()).ToHashSet();
|
var shuffled = players.OrderBy(_ => rng.NextDouble()).ToHashSet();
|
||||||
bool roleAssigned;
|
bool roleAssigned;
|
||||||
do { roleAssigned = tryAssignRole(shuffled, roles); } while (roleAssigned);
|
do { roleAssigned = tryAssignRole(shuffled, roles); } while (roleAssigned);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Task<ICollection<IRole>?> Load(IPlayer key) {
|
public Task<ICollection<IRole>?> Load(IPlayer key) {
|
||||||
assignedRoles.TryGetValue(key, out var roles);
|
assignedRoles.TryGetValue(key.Id, out var roles);
|
||||||
return Task.FromResult(roles);
|
return Task.FromResult(roles);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Task Write(IPlayer key, ICollection<IRole> newData) {
|
public Task Write(IPlayer key, ICollection<IRole> newData) {
|
||||||
assignedRoles[key] = newData;
|
assignedRoles[key.Id] = newData;
|
||||||
return Task.CompletedTask;
|
return Task.CompletedTask;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -44,9 +46,9 @@ public class RoleAssigner(IServiceProvider provider) : IRoleAssigner {
|
|||||||
|
|
||||||
if (ev.IsCanceled) continue;
|
if (ev.IsCanceled) continue;
|
||||||
|
|
||||||
if (!assignedRoles.ContainsKey(player))
|
if (!assignedRoles.ContainsKey(player.Id))
|
||||||
assignedRoles[player] = new List<IRole>();
|
assignedRoles[player.Id] = new List<IRole>();
|
||||||
assignedRoles[player].Add(ev.Role);
|
assignedRoles[player.Id].Add(ev.Role);
|
||||||
ev.Role.OnAssign(player);
|
ev.Role.OnAssign(player);
|
||||||
|
|
||||||
onlineMessenger?.Debug(
|
onlineMessenger?.Debug(
|
||||||
|
|||||||
@@ -16,12 +16,6 @@ using TTT.Locale;
|
|||||||
namespace TTT.Game;
|
namespace TTT.Game;
|
||||||
|
|
||||||
public class RoundBasedGame(IServiceProvider provider) : IGame {
|
public class RoundBasedGame(IServiceProvider provider) : IGame {
|
||||||
private TTTConfig config
|
|
||||||
=> provider.GetRequiredService<IStorage<TTTConfig>>()
|
|
||||||
.Load()
|
|
||||||
.GetAwaiter()
|
|
||||||
.GetResult() ?? new TTTConfig();
|
|
||||||
|
|
||||||
protected readonly IMsgLocalizer Locale =
|
protected readonly IMsgLocalizer Locale =
|
||||||
provider.GetRequiredService<IMsgLocalizer>();
|
provider.GetRequiredService<IMsgLocalizer>();
|
||||||
|
|
||||||
@@ -29,6 +23,12 @@ public class RoundBasedGame(IServiceProvider provider) : IGame {
|
|||||||
|
|
||||||
protected State state = State.WAITING;
|
protected State state = State.WAITING;
|
||||||
|
|
||||||
|
private TTTConfig config
|
||||||
|
=> provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||||
|
.Load()
|
||||||
|
.GetAwaiter()
|
||||||
|
.GetResult() ?? new TTTConfig();
|
||||||
|
|
||||||
public virtual IList<IRole> Roles { get; } = [
|
public virtual IList<IRole> Roles { get; } = [
|
||||||
new InnocentRole(provider), new TraitorRole(provider),
|
new InnocentRole(provider), new TraitorRole(provider),
|
||||||
new DetectiveRole(provider)
|
new DetectiveRole(provider)
|
||||||
|
|||||||
@@ -9,11 +9,12 @@ public record TTTConfig {
|
|||||||
public Func<int, int> TraitorCount { get; init; } =
|
public Func<int, int> TraitorCount { get; init; } =
|
||||||
p => (int)Math.Ceiling((p - 1) / 5f);
|
p => (int)Math.Ceiling((p - 1) / 5f);
|
||||||
|
|
||||||
public Func<int, int> DetectiveCount { get; init; } =
|
public Func<int, int> DetectiveCount { get; init; } = p
|
||||||
p => (int)Math.Floor(p / 8f);
|
=> (int)Math.Ceiling(Math.Floor(p / 8f) / 1.5f);
|
||||||
|
|
||||||
public Func<int, int> InnocentCount { get; init; } = p
|
public Func<int, int> InnocentCount { get; init; } = p
|
||||||
=> p - (int)Math.Ceiling((p - 1) / 5f) - (int)Math.Floor(p / 8f);
|
=> p - (int)Math.Ceiling((p - 1) / 5f)
|
||||||
|
- (int)Math.Ceiling(Math.Floor(p / 8f) / 1.5f);
|
||||||
}
|
}
|
||||||
|
|
||||||
public record RoleConfig {
|
public record RoleConfig {
|
||||||
|
|||||||
@@ -15,12 +15,6 @@ namespace TTT.Karma;
|
|||||||
public class KarmaListener(IServiceProvider provider) : BaseListener(provider) {
|
public class KarmaListener(IServiceProvider provider) : BaseListener(provider) {
|
||||||
private readonly Dictionary<string, int> badKills = new();
|
private readonly Dictionary<string, int> badKills = new();
|
||||||
|
|
||||||
private KarmaConfig config
|
|
||||||
=> Provider.GetService<IStorage<KarmaConfig>>()
|
|
||||||
?.Load()
|
|
||||||
.GetAwaiter()
|
|
||||||
.GetResult() ?? new KarmaConfig();
|
|
||||||
|
|
||||||
private readonly IGameManager games =
|
private readonly IGameManager games =
|
||||||
provider.GetRequiredService<IGameManager>();
|
provider.GetRequiredService<IGameManager>();
|
||||||
|
|
||||||
@@ -34,6 +28,12 @@ public class KarmaListener(IServiceProvider provider) : BaseListener(provider) {
|
|||||||
|
|
||||||
public bool GiveKarmaOnRoundEnd = true;
|
public bool GiveKarmaOnRoundEnd = true;
|
||||||
|
|
||||||
|
private KarmaConfig config
|
||||||
|
=> Provider.GetService<IStorage<KarmaConfig>>()
|
||||||
|
?.Load()
|
||||||
|
.GetAwaiter()
|
||||||
|
.GetResult() ?? new KarmaConfig();
|
||||||
|
|
||||||
[EventHandler]
|
[EventHandler]
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
public void OnRoundStart(GameStateUpdateEvent ev) { badKills.Clear(); }
|
public void OnRoundStart(GameStateUpdateEvent ev) { badKills.Clear(); }
|
||||||
|
|||||||
@@ -1,9 +1,5 @@
|
|||||||
using System.Collections.Concurrent;
|
using System.Text;
|
||||||
using System.Data;
|
using System.Text.Json;
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Reactive.Concurrency;
|
|
||||||
using System.Reactive.Linq;
|
|
||||||
using System.Reactive.Threading.Tasks;
|
|
||||||
using Microsoft.Extensions.DependencyInjection;
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
using TTT.API.Events;
|
using TTT.API.Events;
|
||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
@@ -28,7 +24,7 @@ public sealed class KarmaStorage(IServiceProvider provider) : IKarmaService {
|
|||||||
if (!result.IsSuccessStatusCode) return config.DefaultKarma;
|
if (!result.IsSuccessStatusCode) return config.DefaultKarma;
|
||||||
|
|
||||||
var content = await result.Content.ReadAsStringAsync();
|
var content = await result.Content.ReadAsStringAsync();
|
||||||
var json = System.Text.Json.JsonDocument.Parse(content);
|
var json = JsonDocument.Parse(content);
|
||||||
if (!json.RootElement.TryGetProperty("karma", out var karmaElement))
|
if (!json.RootElement.TryGetProperty("karma", out var karmaElement))
|
||||||
return config.DefaultKarma;
|
return config.DefaultKarma;
|
||||||
|
|
||||||
@@ -42,9 +38,8 @@ public sealed class KarmaStorage(IServiceProvider provider) : IKarmaService {
|
|||||||
if (karmaUpdateEvent.IsCanceled) return;
|
if (karmaUpdateEvent.IsCanceled) return;
|
||||||
|
|
||||||
var data = new { steam_id = key.Id, karma = karmaUpdateEvent.Karma };
|
var data = new { steam_id = key.Id, karma = karmaUpdateEvent.Karma };
|
||||||
var payload = new StringContent(
|
var payload = new StringContent(JsonSerializer.Serialize(data),
|
||||||
System.Text.Json.JsonSerializer.Serialize(data),
|
Encoding.UTF8, "application/json");
|
||||||
System.Text.Encoding.UTF8, "application/json");
|
|
||||||
|
|
||||||
await client.PatchAsync("user/" + key.Id, payload);
|
await client.PatchAsync("user/" + key.Id, payload);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -64,5 +64,4 @@ public class TTT(IServiceProvider provider) : BasePlugin {
|
|||||||
|
|
||||||
base.Dispose(disposing);
|
base.Dispose(disposing);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1,7 +1,6 @@
|
|||||||
using System.Reactive.Concurrency;
|
using System.Reactive.Concurrency;
|
||||||
using CounterStrikeSharp.API.Core;
|
using CounterStrikeSharp.API.Core;
|
||||||
using Microsoft.Extensions.DependencyInjection;
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
using Microsoft.Extensions.Logging;
|
|
||||||
using SpecialRound;
|
using SpecialRound;
|
||||||
using Stats;
|
using Stats;
|
||||||
using TTT.CS2;
|
using TTT.CS2;
|
||||||
|
|||||||
@@ -1,13 +1,10 @@
|
|||||||
using CounterStrikeSharp.API;
|
using CounterStrikeSharp.API;
|
||||||
using CounterStrikeSharp.API.Core;
|
|
||||||
using CounterStrikeSharp.API.Modules.Commands;
|
using CounterStrikeSharp.API.Modules.Commands;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using MAULActainShared.plugin.models;
|
using MAULActainShared.plugin.models;
|
||||||
using Microsoft.Extensions.DependencyInjection;
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
using TTT.API;
|
|
||||||
using TTT.API.Command;
|
using TTT.API.Command;
|
||||||
using TTT.API.Events;
|
using TTT.API.Events;
|
||||||
using TTT.API.Game;
|
|
||||||
using TTT.API.Messages;
|
using TTT.API.Messages;
|
||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
using TTT.CS2.Command;
|
using TTT.CS2.Command;
|
||||||
@@ -19,18 +16,19 @@ using TTT.RTD.lang;
|
|||||||
namespace TTT.RTD;
|
namespace TTT.RTD;
|
||||||
|
|
||||||
public class AutoRTDCommand(IServiceProvider provider) : ICommand, IListener {
|
public class AutoRTDCommand(IServiceProvider provider) : ICommand, IListener {
|
||||||
public string Id => "autortd";
|
private readonly ICommandManager commands =
|
||||||
private ICookie? autoRtdCookie;
|
provider.GetRequiredService<ICommandManager>();
|
||||||
|
|
||||||
private readonly IPlayerFinder finder =
|
private readonly IPlayerFinder finder =
|
||||||
provider.GetRequiredService<IPlayerFinder>();
|
provider.GetRequiredService<IPlayerFinder>();
|
||||||
|
|
||||||
private readonly ICommandManager commands =
|
|
||||||
provider.GetRequiredService<ICommandManager>();
|
|
||||||
|
|
||||||
private readonly IMsgLocalizer localizer =
|
private readonly IMsgLocalizer localizer =
|
||||||
provider.GetRequiredService<IMsgLocalizer>();
|
provider.GetRequiredService<IMsgLocalizer>();
|
||||||
|
|
||||||
|
private readonly Dictionary<string, bool> playerStatuses = new();
|
||||||
|
private ICookie? autoRtdCookie;
|
||||||
|
public string Id => "autortd";
|
||||||
|
|
||||||
public bool MustBeOnMainThread => true;
|
public bool MustBeOnMainThread => true;
|
||||||
|
|
||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
@@ -47,7 +45,6 @@ public class AutoRTDCommand(IServiceProvider provider) : ICommand, IListener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public string[] RequiredFlags => ["@ttt/autortd"];
|
public string[] RequiredFlags => ["@ttt/autortd"];
|
||||||
private Dictionary<string, bool> playerStatuses = new();
|
|
||||||
|
|
||||||
public async Task<CommandResult> Execute(IOnlinePlayer? executor,
|
public async Task<CommandResult> Execute(IOnlinePlayer? executor,
|
||||||
ICommandInfo info) {
|
ICommandInfo info) {
|
||||||
|
|||||||
@@ -8,11 +8,11 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\API\API.csproj" />
|
<ProjectReference Include="..\API\API.csproj"/>
|
||||||
<ProjectReference Include="..\CS2\CS2.csproj" />
|
<ProjectReference Include="..\CS2\CS2.csproj"/>
|
||||||
<ProjectReference Include="..\Game\Game.csproj" />
|
<ProjectReference Include="..\Game\Game.csproj"/>
|
||||||
<ProjectReference Include="..\ShopAPI\ShopAPI.csproj" />
|
<ProjectReference Include="..\ShopAPI\ShopAPI.csproj"/>
|
||||||
<ProjectReference Include="..\Shop\Shop.csproj" />
|
<ProjectReference Include="..\Shop\Shop.csproj"/>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|||||||
@@ -13,8 +13,6 @@ namespace TTT.RTD;
|
|||||||
|
|
||||||
public class RewardGenerator(IServiceProvider provider)
|
public class RewardGenerator(IServiceProvider provider)
|
||||||
: IRewardGenerator, IPluginModule {
|
: IRewardGenerator, IPluginModule {
|
||||||
private readonly List<(IRtdReward, float)> rewards = new();
|
|
||||||
|
|
||||||
private const float PROB_LOTTERY = 1 / 5000f;
|
private const float PROB_LOTTERY = 1 / 5000f;
|
||||||
private const float PROB_EXTREMELY_LOW = 1 / 800f;
|
private const float PROB_EXTREMELY_LOW = 1 / 800f;
|
||||||
private const float PROB_VERY_LOW = 1 / 100f;
|
private const float PROB_VERY_LOW = 1 / 100f;
|
||||||
@@ -22,28 +20,7 @@ public class RewardGenerator(IServiceProvider provider)
|
|||||||
private const float PROB_MEDIUM = 1 / 10f;
|
private const float PROB_MEDIUM = 1 / 10f;
|
||||||
private const float PROB_OFTEN = 1 / 5f;
|
private const float PROB_OFTEN = 1 / 5f;
|
||||||
private const float PROB_VERY_OFTEN = 1 / 2f;
|
private const float PROB_VERY_OFTEN = 1 / 2f;
|
||||||
|
private readonly List<(IRtdReward, float)> rewards = new();
|
||||||
public IEnumerator<(IRtdReward, float)> GetEnumerator() {
|
|
||||||
return rewards.GetEnumerator();
|
|
||||||
}
|
|
||||||
|
|
||||||
IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
|
|
||||||
public int Count => rewards.Count;
|
|
||||||
|
|
||||||
public IRtdReward GetReward() {
|
|
||||||
var totalWeight = 0f;
|
|
||||||
foreach (var (_, weight) in rewards) { totalWeight += weight; }
|
|
||||||
|
|
||||||
var randomValue = Random.Shared.NextSingle() * totalWeight;
|
|
||||||
var cumulativeWeight = 0f;
|
|
||||||
|
|
||||||
foreach (var (reward, weight) in rewards) {
|
|
||||||
cumulativeWeight += weight;
|
|
||||||
if (randomValue <= cumulativeWeight) { return reward; }
|
|
||||||
}
|
|
||||||
|
|
||||||
return rewards[^1].Item1;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Start() {
|
public void Start() {
|
||||||
rewards.AddRange([
|
rewards.AddRange([
|
||||||
@@ -65,7 +42,7 @@ public class RewardGenerator(IServiceProvider provider)
|
|||||||
(new ShopItemReward<HealthStation>(provider), PROB_EXTREMELY_LOW),
|
(new ShopItemReward<HealthStation>(provider), PROB_EXTREMELY_LOW),
|
||||||
(new HealthReward(provider, 1), PROB_EXTREMELY_LOW),
|
(new HealthReward(provider, 1), PROB_EXTREMELY_LOW),
|
||||||
(new CreditReward(provider, 100), PROB_EXTREMELY_LOW),
|
(new CreditReward(provider, 100), PROB_EXTREMELY_LOW),
|
||||||
(new HealthReward(provider, 200), PROB_EXTREMELY_LOW),
|
(new HealthReward(provider, 200), PROB_EXTREMELY_LOW)
|
||||||
]);
|
]);
|
||||||
|
|
||||||
rewards.ForEach(r => r.Item1.Start());
|
rewards.ForEach(r => r.Item1.Start());
|
||||||
@@ -73,10 +50,32 @@ public class RewardGenerator(IServiceProvider provider)
|
|||||||
|
|
||||||
public void Start(BasePlugin? plugin) {
|
public void Start(BasePlugin? plugin) {
|
||||||
Start();
|
Start();
|
||||||
foreach (var (reward, _) in rewards) {
|
foreach (var (reward, _) in rewards)
|
||||||
if (reward is IPluginModule module) { module.Start(plugin); }
|
if (reward is IPluginModule module)
|
||||||
}
|
module.Start(plugin);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose() { }
|
public void Dispose() { }
|
||||||
|
|
||||||
|
public IEnumerator<(IRtdReward, float)> GetEnumerator() {
|
||||||
|
return rewards.GetEnumerator();
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
|
||||||
|
public int Count => rewards.Count;
|
||||||
|
|
||||||
|
public IRtdReward GetReward() {
|
||||||
|
var totalWeight = 0f;
|
||||||
|
foreach (var (_, weight) in rewards) totalWeight += weight;
|
||||||
|
|
||||||
|
var randomValue = Random.Shared.NextSingle() * totalWeight;
|
||||||
|
var cumulativeWeight = 0f;
|
||||||
|
|
||||||
|
foreach (var (reward, weight) in rewards) {
|
||||||
|
cumulativeWeight += weight;
|
||||||
|
if (randomValue <= cumulativeWeight) return reward;
|
||||||
|
}
|
||||||
|
|
||||||
|
return rewards[^1].Item1;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,21 +1,18 @@
|
|||||||
using CounterStrikeSharp.API;
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
using Microsoft.Extensions.DependencyInjection;
|
|
||||||
using ShopAPI;
|
using ShopAPI;
|
||||||
using TTT.API.Player;
|
using TTT.API.Player;
|
||||||
using TTT.RTD.lang;
|
using TTT.RTD.lang;
|
||||||
using TTT.Shop;
|
|
||||||
|
|
||||||
namespace TTT.RTD.Rewards;
|
namespace TTT.RTD.Rewards;
|
||||||
|
|
||||||
public class CreditReward(IServiceProvider provider, int amo)
|
public class CreditReward(IServiceProvider provider, int amo)
|
||||||
: RoundStartReward(provider) {
|
: RoundStartReward(provider) {
|
||||||
|
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||||
public override string Name => Locale[RtdMsgs.CREDITS_REWARD(amo)];
|
public override string Name => Locale[RtdMsgs.CREDITS_REWARD(amo)];
|
||||||
|
|
||||||
public override string Description
|
public override string Description
|
||||||
=> Locale[RtdMsgs.CREDITS_REWARD_DESC(amo)];
|
=> Locale[RtdMsgs.CREDITS_REWARD_DESC(amo)];
|
||||||
|
|
||||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
|
||||||
|
|
||||||
public override void GiveOnRound(IOnlinePlayer player) {
|
public override void GiveOnRound(IOnlinePlayer player) {
|
||||||
shop.AddBalance(player, amo, "RTD Reward");
|
shop.AddBalance(player, amo, "RTD Reward");
|
||||||
}
|
}
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user