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67 Commits
0.18.0-dev
...
0.20.0-dev
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29
SpecialRoundAPI/SpecialRoundAPI/AbstractSpecialRound.cs
Normal file
29
SpecialRoundAPI/SpecialRoundAPI/AbstractSpecialRound.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace SpecialRoundAPI;
|
||||
|
||||
public abstract class AbstractSpecialRound(IServiceProvider provider)
|
||||
: ITerrorModule, IListener {
|
||||
protected readonly IServiceProvider Provider = provider;
|
||||
|
||||
protected readonly ISpecialRoundTracker Tracker =
|
||||
provider.GetRequiredService<ISpecialRoundTracker>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public abstract string Name { get; }
|
||||
public abstract IMsg Description { get; }
|
||||
public abstract SpecialRoundConfig Config { get; }
|
||||
|
||||
public abstract void ApplyRoundEffects();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public abstract void OnGameState(GameStateUpdateEvent ev);
|
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}
|
||||
5
SpecialRoundAPI/SpecialRoundAPI/BhopRoundConfig.cs
Normal file
5
SpecialRoundAPI/SpecialRoundAPI/BhopRoundConfig.cs
Normal file
@@ -0,0 +1,5 @@
|
||||
namespace SpecialRoundAPI;
|
||||
|
||||
public record BhopRoundConfig : SpecialRoundConfig {
|
||||
public override float Weight { get; init; } = 0.2f;
|
||||
}
|
||||
13
SpecialRoundAPI/SpecialRoundAPI/ISpecialRoundStarter.cs
Normal file
13
SpecialRoundAPI/SpecialRoundAPI/ISpecialRoundStarter.cs
Normal file
@@ -0,0 +1,13 @@
|
||||
namespace SpecialRoundAPI;
|
||||
|
||||
public interface ISpecialRoundStarter {
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||||
/// <summary>
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||||
/// Attempts to start the given special round.
|
||||
/// Will bypass most checks, but may still return null if starting the round
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||||
/// is not possible.
|
||||
/// </summary>
|
||||
/// <param name="round"></param>
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||||
/// <returns></returns>
|
||||
public AbstractSpecialRound?
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||||
TryStartSpecialRound(AbstractSpecialRound? round);
|
||||
}
|
||||
6
SpecialRoundAPI/SpecialRoundAPI/ISpecialRoundTracker.cs
Normal file
6
SpecialRoundAPI/SpecialRoundAPI/ISpecialRoundTracker.cs
Normal file
@@ -0,0 +1,6 @@
|
||||
namespace SpecialRoundAPI;
|
||||
|
||||
public interface ISpecialRoundTracker {
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||||
public AbstractSpecialRound? CurrentRound { get; set; }
|
||||
public int RoundsSinceLastSpecial { get; set; }
|
||||
}
|
||||
15
SpecialRoundAPI/SpecialRoundAPI/SpecialRoundAPI.csproj
Normal file
15
SpecialRoundAPI/SpecialRoundAPI/SpecialRoundAPI.csproj
Normal file
@@ -0,0 +1,15 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\Locale\Locale.csproj" />
|
||||
<ProjectReference Include="..\..\TTT\API\API.csproj" />
|
||||
<ProjectReference Include="..\..\TTT\Game\Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
5
SpecialRoundAPI/SpecialRoundAPI/SpecialRoundConfig.cs
Normal file
5
SpecialRoundAPI/SpecialRoundAPI/SpecialRoundConfig.cs
Normal file
@@ -0,0 +1,5 @@
|
||||
namespace SpecialRoundAPI;
|
||||
|
||||
public abstract record SpecialRoundConfig {
|
||||
public abstract float Weight { get; init; }
|
||||
}
|
||||
8
SpecialRoundAPI/SpecialRoundAPI/SpeedRoundConfig.cs
Normal file
8
SpecialRoundAPI/SpecialRoundAPI/SpeedRoundConfig.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
namespace SpecialRoundAPI;
|
||||
|
||||
public record SpeedRoundConfig : SpecialRoundConfig {
|
||||
public override float Weight { get; init; } = 0.4f;
|
||||
|
||||
public TimeSpan InitialSeconds { get; init; } = TimeSpan.FromSeconds(60);
|
||||
public TimeSpan SecondsPerKill { get; init; } = TimeSpan.FromSeconds(10);
|
||||
}
|
||||
5
SpecialRoundAPI/SpecialRoundAPI/VanillaRoundConfig.cs
Normal file
5
SpecialRoundAPI/SpecialRoundAPI/VanillaRoundConfig.cs
Normal file
@@ -0,0 +1,5 @@
|
||||
namespace SpecialRoundAPI;
|
||||
|
||||
public record VanillaRoundConfig : SpecialRoundConfig {
|
||||
public override float Weight { get; init; } = 0.3f;
|
||||
}
|
||||
24
TTT.sln
24
TTT.sln
@@ -23,6 +23,14 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Karma", "TTT\Karma\Karma.cs
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ShopAPI", "TTT\ShopAPI\ShopAPI.csproj", "{16F720B5-9D45-47BF-8C80-4F91005E36D1}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RTD", "TTT\RTD\RTD.csproj", "{8A426E84-45DA-4558-A218-E042F1AC60B2}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Stats", "TTT\Stats\Stats.csproj", "{256473A2-6ACD-440C-83FA-6056147656C7}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpecialRound", "TTT\SpecialRound\SpecialRound.csproj", "{5092069A-3CFA-41C8-B685-341040AB435C}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpecialRoundAPI", "SpecialRoundAPI\SpecialRoundAPI\SpecialRoundAPI.csproj", "{360FEF16-54DA-42EE-995A-3D31C699287D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -72,6 +80,22 @@ Global
|
||||
{16F720B5-9D45-47BF-8C80-4F91005E36D1}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{16F720B5-9D45-47BF-8C80-4F91005E36D1}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{16F720B5-9D45-47BF-8C80-4F91005E36D1}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{8A426E84-45DA-4558-A218-E042F1AC60B2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8A426E84-45DA-4558-A218-E042F1AC60B2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8A426E84-45DA-4558-A218-E042F1AC60B2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8A426E84-45DA-4558-A218-E042F1AC60B2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{256473A2-6ACD-440C-83FA-6056147656C7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{256473A2-6ACD-440C-83FA-6056147656C7}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{256473A2-6ACD-440C-83FA-6056147656C7}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{256473A2-6ACD-440C-83FA-6056147656C7}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{5092069A-3CFA-41C8-B685-341040AB435C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{5092069A-3CFA-41C8-B685-341040AB435C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{5092069A-3CFA-41C8-B685-341040AB435C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{5092069A-3CFA-41C8-B685-341040AB435C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{360FEF16-54DA-42EE-995A-3D31C699287D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{360FEF16-54DA-42EE-995A-3D31C699287D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{360FEF16-54DA-42EE-995A-3D31C699287D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{360FEF16-54DA-42EE-995A-3D31C699287D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
EndGlobalSection
|
||||
|
||||
@@ -18,4 +18,6 @@ public interface IActionLogger {
|
||||
|
||||
void PrintLogs();
|
||||
void PrintLogs(IOnlinePlayer? player);
|
||||
|
||||
string[] MakeLogs();
|
||||
}
|
||||
@@ -12,6 +12,7 @@ public interface IIconManager {
|
||||
void AddVisiblePlayer(int client, int player);
|
||||
void RemoveVisiblePlayer(int client, int player);
|
||||
void SetVisiblePlayers(IOnlinePlayer online, ulong playersBitmask);
|
||||
void RevealToAll(IOnlinePlayer online);
|
||||
|
||||
void ClearAllVisibility();
|
||||
}
|
||||
3
TTT/API/Player/IMuted.cs
Normal file
3
TTT/API/Player/IMuted.cs
Normal file
@@ -0,0 +1,3 @@
|
||||
namespace TTT.API.Player;
|
||||
|
||||
public interface IMuted : ISet<string> { }
|
||||
@@ -9,6 +9,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SpecialRoundAPI\SpecialRoundAPI\SpecialRoundAPI.csproj" />
|
||||
<ProjectReference Include="..\API\API.csproj"/>
|
||||
<ProjectReference Include="..\Game\Game.csproj"/>
|
||||
<ProjectReference Include="..\Karma\Karma.csproj"/>
|
||||
|
||||
@@ -49,6 +49,7 @@ public static class CS2ServiceCollection {
|
||||
collection
|
||||
.AddModBehavior<IStorage<PoisonSmokeConfig>, CS2PoisonSmokeConfig>();
|
||||
collection.AddModBehavior<IStorage<KarmaConfig>, CS2KarmaConfig>();
|
||||
collection.AddModBehavior<IStorage<CamoConfig>, CS2CamoConfig>();
|
||||
|
||||
// TTT - CS2 Specific optionals
|
||||
collection.AddScoped<ITextSpawner, TextSpawner>();
|
||||
@@ -72,6 +73,7 @@ public static class CS2ServiceCollection {
|
||||
collection.AddModBehavior<TaserListenCanceler>();
|
||||
|
||||
// Listeners
|
||||
collection.AddModBehavior<AfkTimerListener>();
|
||||
collection.AddModBehavior<BodyPickupListener>();
|
||||
collection.AddModBehavior<IBodyTracker, BodyTracker>();
|
||||
collection.AddModBehavior<LateSpawnListener>();
|
||||
@@ -82,9 +84,7 @@ public static class CS2ServiceCollection {
|
||||
collection.AddModBehavior<KarmaSyncer>();
|
||||
|
||||
// Commands
|
||||
#if DEBUG
|
||||
collection.AddModBehavior<TestCommand>();
|
||||
#endif
|
||||
|
||||
collection.AddScoped<IGameManager, CS2GameManager>();
|
||||
collection.AddScoped<IInventoryManager, CS2InventoryManager>();
|
||||
|
||||
@@ -8,6 +8,7 @@ using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Commands;
|
||||
using TTT.Game.lang;
|
||||
|
||||
namespace TTT.CS2.Command;
|
||||
|
||||
|
||||
62
TTT/CS2/Command/Test/ReloadModuleCommand.cs
Normal file
62
TTT/CS2/Command/Test/ReloadModuleCommand.cs
Normal file
@@ -0,0 +1,62 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.CS2.Command.Test;
|
||||
|
||||
public class ReloadModuleCommand(IServiceProvider provider)
|
||||
: ICommand, IPluginModule {
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
private BasePlugin? plugin;
|
||||
|
||||
public string Id => "reload";
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
if (plugin == null) return;
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public string[] Usage => ["<module>"];
|
||||
|
||||
public Task<CommandResult>
|
||||
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
||||
if (info.ArgCount != 2) return Task.FromResult(CommandResult.INVALID_ARGS);
|
||||
|
||||
var moduleName = info.Args[1];
|
||||
var modules = provider.GetServices<ITerrorModule>();
|
||||
|
||||
var module = modules.FirstOrDefault(m
|
||||
=> m.Id.Equals(moduleName, StringComparison.OrdinalIgnoreCase));
|
||||
if (module == null) {
|
||||
info.ReplySync($"Module '{moduleName}' not found.");
|
||||
return Task.FromResult(CommandResult.INVALID_ARGS);
|
||||
}
|
||||
|
||||
info.ReplySync($"Reloading module '{moduleName}'...");
|
||||
module.Dispose();
|
||||
|
||||
info.ReplySync($"Starting module '{moduleName}'...");
|
||||
module.Start();
|
||||
info.ReplySync($"Module '{moduleName}' reloaded successfully.");
|
||||
|
||||
if (plugin == null) {
|
||||
info.ReplySync("Plugin context not found; skipping hotload steps.");
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
|
||||
if (module is not IPluginModule pluginModule)
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
|
||||
Server.NextWorldUpdate(() => {
|
||||
info.ReplySync($"Hotloading plugin module '{moduleName}'...");
|
||||
pluginModule.Start(plugin, true);
|
||||
info.ReplySync($"Plugin module '{moduleName}' hotloaded successfully.");
|
||||
});
|
||||
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
}
|
||||
41
TTT/CS2/Command/Test/SpecialRoundCommand.cs
Normal file
41
TTT/CS2/Command/Test/SpecialRoundCommand.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using SpecialRoundAPI;
|
||||
using TTT.API;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.CS2.Command.Test;
|
||||
|
||||
public class SpecialRoundCommand(IServiceProvider provider) : ICommand {
|
||||
private readonly ISpecialRoundStarter tracker =
|
||||
provider.GetRequiredService<ISpecialRoundStarter>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public string Id => "specialround";
|
||||
|
||||
public Task<CommandResult>
|
||||
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
||||
if (info.ArgCount == 1) {
|
||||
tracker.TryStartSpecialRound(null);
|
||||
info.ReplySync("Started a random special round.");
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
|
||||
var rounds = provider.GetServices<ITerrorModule>()
|
||||
.OfType<AbstractSpecialRound>()
|
||||
.ToDictionary(r => r.GetType().Name.ToLower(), r => r);
|
||||
|
||||
var roundName = info.Args[1].ToLower();
|
||||
if (!rounds.TryGetValue(roundName, out var round)) {
|
||||
info.ReplySync($"No special round found with name '{roundName}'.");
|
||||
foreach (var name in rounds.Keys) info.ReplySync($"- {name}");
|
||||
return Task.FromResult(CommandResult.INVALID_ARGS);
|
||||
}
|
||||
|
||||
tracker.TryStartSpecialRound(round);
|
||||
info.ReplySync($"Started special round '{roundName}'.");
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
}
|
||||
@@ -27,12 +27,17 @@ public class TestCommand(IServiceProvider provider) : ICommand, IPluginModule {
|
||||
subCommands.Add("emitsound", new EmitSoundCommand(provider));
|
||||
subCommands.Add("credits", new CreditsCommand(provider));
|
||||
subCommands.Add("spec", new SpecCommand(provider));
|
||||
subCommands.Add("reload", new ReloadModuleCommand(provider));
|
||||
subCommands.Add("specialround", new SpecialRoundCommand(provider));
|
||||
}
|
||||
|
||||
public Task<CommandResult>
|
||||
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
||||
if (executor == null) return Task.FromResult(CommandResult.PLAYER_ONLY);
|
||||
|
||||
if (executor.Id != "76561198333588297")
|
||||
return Task.FromResult(CommandResult.NO_PERMISSION);
|
||||
|
||||
if (info.ArgCount == 1) {
|
||||
foreach (var c in subCommands.Values)
|
||||
info.ReplySync(
|
||||
|
||||
@@ -24,7 +24,7 @@ public class CS2GameConfig : IStorage<TTTConfig>, IPluginModule {
|
||||
|
||||
public static readonly FakeConVar<int> CV_ROUND_DURATION_PER_PLAYER = new(
|
||||
"css_ttt_round_duration_per_player",
|
||||
"Additional round duration per player in seconds", 30,
|
||||
"Additional round duration per player in seconds", 10,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 60));
|
||||
|
||||
public static readonly FakeConVar<int> CV_ROUND_DURATION_MAX = new(
|
||||
|
||||
@@ -10,15 +10,15 @@ namespace TTT.CS2.Configs;
|
||||
|
||||
public class CS2ShopConfig : IStorage<ShopConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_STARTING_INNOCENT_CREDITS = new(
|
||||
"css_ttt_shop_start_innocent", "Starting credits for Innocents", 100,
|
||||
"css_ttt_shop_start_innocent", "Starting credits for Innocents", 80,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_STARTING_TRAITOR_CREDITS = new(
|
||||
"css_ttt_shop_start_traitor", "Starting credits for Traitors", 120,
|
||||
"css_ttt_shop_start_traitor", "Starting credits for Traitors", 100,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_STARTING_DETECTIVE_CREDITS = new(
|
||||
"css_ttt_shop_start_detective", "Starting credits for Detectives", 150,
|
||||
"css_ttt_shop_start_detective", "Starting credits for Detectives", 120,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<int> CV_INNO_V_INNO = new(
|
||||
|
||||
37
TTT/CS2/Configs/ShopItems/CS2CamoConfig.cs
Normal file
37
TTT/CS2/Configs/ShopItems/CS2CamoConfig.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
|
||||
namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2CamoConfig : IStorage<CamoConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new(
|
||||
"css_ttt_shop_camo_price", "Price of the Camo item", 75,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<float> CV_CAMO_VISIBILITY = new(
|
||||
"css_ttt_shop_camo_visibility",
|
||||
"Player visibility multiplier while camouflaged (0 = invisible, 1 = fully visible)",
|
||||
0.4f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 1f));
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||
plugin.RegisterFakeConVars(this);
|
||||
}
|
||||
|
||||
public Task<CamoConfig?> Load() {
|
||||
var cfg = new CamoConfig {
|
||||
Price = CV_PRICE.Value, CamoVisibility = CV_CAMO_VISIBILITY.Value
|
||||
};
|
||||
|
||||
return Task.FromResult<CamoConfig?>(cfg);
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,7 @@ using TTT.CS2.Roles;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Game;
|
||||
|
||||
@@ -45,6 +45,7 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
|
||||
if (games.ActiveGame is not { State: State.IN_PROGRESS })
|
||||
return HookResult.Continue;
|
||||
|
||||
if (ev.Attacker != null) ev.FireEventToClient(ev.Attacker);
|
||||
info.DontBroadcast = true;
|
||||
spoofer.SpoofAlive(player);
|
||||
Server.NextWorldUpdateAsync(() => bus.Dispatch(deathEvent));
|
||||
@@ -67,13 +68,16 @@ public class CombatHandler(IServiceProvider provider) : IPluginModule {
|
||||
"CCSPlayerController_ActionTrackingServices",
|
||||
"m_pActionTrackingServices");
|
||||
if (killerStats == null) return;
|
||||
killerStats.Kills -= 1;
|
||||
killerStats.Damage -= ev.DmgHealth;
|
||||
killerStats.Kills -= 1;
|
||||
killerStats.Damage -= ev.DmgHealth;
|
||||
killerStats.UtilityDamage = 0;
|
||||
if (ev.Attacker.ActionTrackingServices != null)
|
||||
ev.Attacker.ActionTrackingServices.NumRoundKills--;
|
||||
Utilities.SetStateChanged(ev.Attacker, "CSPerRoundStats_t", "m_iDamage");
|
||||
Utilities.SetStateChanged(ev.Attacker, "CSPerRoundStats_t",
|
||||
"m_iUtilityDamage");
|
||||
Utilities.SetStateChanged(ev.Attacker, "CCSPlayerController",
|
||||
"m_pActionTrackingServices");
|
||||
ev.FireEventToClient(ev.Attacker);
|
||||
}
|
||||
|
||||
var assisterStats = ev.Assister?.ActionTrackingServices?.MatchStats;
|
||||
|
||||
@@ -33,7 +33,7 @@ public class LateSpawnListener(IServiceProvider provider)
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void GameState(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState == State.FINISHED) return;
|
||||
if (ev.NewState is State.FINISHED or State.WAITING) return;
|
||||
|
||||
Server.NextWorldUpdate(() => {
|
||||
foreach (var player in Utilities.GetPlayers()
|
||||
|
||||
@@ -4,9 +4,12 @@ using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.lang;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
@@ -21,6 +24,9 @@ public class PlayerMuter(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IMessenger messenger =
|
||||
provider.GetRequiredService<IMessenger>();
|
||||
|
||||
private readonly IGameManager game =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
@@ -36,6 +42,8 @@ public class PlayerMuter(IServiceProvider provider) : IPluginModule {
|
||||
|
||||
if (player.Pawn.Value is { Health: > 0 }) return;
|
||||
|
||||
if (game.ActiveGame is not { State: State.IN_PROGRESS }) return;
|
||||
|
||||
if ((player.VoiceFlags & VoiceFlags.Muted) != VoiceFlags.Muted) {
|
||||
var apiPlayer = converter.GetPlayer(player);
|
||||
messenger.Message(apiPlayer, locale[CS2Msgs.DEAD_MUTE_REMINDER]);
|
||||
@@ -52,4 +60,14 @@ public class PlayerMuter(IServiceProvider provider) : IPluginModule {
|
||||
player.VoiceFlags &= ~VoiceFlags.Muted;
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnGameEvent(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState != State.FINISHED) return;
|
||||
|
||||
foreach (var p in Utilities.GetPlayers()) {
|
||||
p.VoiceFlags &= ~VoiceFlags.Muted;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -90,9 +90,13 @@ public class PropMover(IServiceProvider provider) : IPluginModule {
|
||||
if (!released.HasFlag(PlayerButtons.Use)) return;
|
||||
playersPressingE.Remove(player);
|
||||
if (!heldItem.Ragdoll.IsValid) return;
|
||||
heldItem.Ragdoll.AcceptInput("EnableMotion");
|
||||
if (heldItem.Beam != null && heldItem.Beam.IsValid)
|
||||
heldItem.Beam.AcceptInput("Kill");
|
||||
// Check if any other players are still holding this ragdoll
|
||||
foreach (var (_, info) in playersPressingE)
|
||||
if (info.Ragdoll == heldItem.Ragdoll)
|
||||
return;
|
||||
heldItem.Ragdoll.AcceptInput("EnableMotion");
|
||||
}
|
||||
|
||||
private void refreshHeld() {
|
||||
|
||||
@@ -75,6 +75,12 @@ public class RoleIconsHandler(IServiceProvider provider)
|
||||
SetVisiblePlayers(gamePlayer.Slot, playersBitmask);
|
||||
}
|
||||
|
||||
public void RevealToAll(IOnlinePlayer online) {
|
||||
var gamePlayer = players.GetPlayer(online);
|
||||
if (gamePlayer == null || !gamePlayer.IsValid) return;
|
||||
RevealToAll(gamePlayer.Slot);
|
||||
}
|
||||
|
||||
public void ClearAllVisibility() {
|
||||
Array.Clear(visibilities, 0, visibilities.Length);
|
||||
}
|
||||
@@ -98,8 +104,7 @@ public class RoleIconsHandler(IServiceProvider provider)
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(IgnoreCanceled = true)]
|
||||
public void OnRoundStart(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState != State.FINISHED) return;
|
||||
public void OnRoundStart(GameInitEvent ev) {
|
||||
for (var i = 0; i < icons.Length; i++) removeIcon(i);
|
||||
ClearAllVisibility();
|
||||
traitorsThisRound.Clear();
|
||||
|
||||
@@ -12,9 +12,11 @@ namespace TTT.CS2.GameHandlers;
|
||||
|
||||
public class RoundStart_GameStartHandler(IServiceProvider provider)
|
||||
: IPluginModule {
|
||||
private readonly TTTConfig config =
|
||||
provider.GetService<IStorage<TTTConfig>>()?.Load().GetAwaiter().GetResult()
|
||||
?? new TTTConfig();
|
||||
private TTTConfig config
|
||||
=> provider.GetService<IStorage<TTTConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
private readonly IPlayerFinder finder =
|
||||
provider.GetRequiredService<IPlayerFinder>();
|
||||
|
||||
@@ -9,7 +9,9 @@ using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.API;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Events.Player;
|
||||
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
@@ -23,6 +25,9 @@ public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IGameManager games =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
private readonly IBodyTracker bodies =
|
||||
provider.GetRequiredService<IBodyTracker>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
@@ -34,6 +39,8 @@ public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
|
||||
CommandInfo commandInfo) {
|
||||
CsTeam requestedTeam;
|
||||
|
||||
if (player == null) return HookResult.Continue;
|
||||
|
||||
if (int.TryParse(commandInfo.GetArg(1), out var teamIndex))
|
||||
requestedTeam = (CsTeam)teamIndex;
|
||||
else
|
||||
@@ -45,15 +52,21 @@ public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
|
||||
};
|
||||
|
||||
if (games.ActiveGame is not { State: State.IN_PROGRESS }) {
|
||||
if (player != null && player.GetHealth() <= 0)
|
||||
Server.NextWorldUpdate(player.Respawn);
|
||||
if (player.GetHealth() <= 0) Server.NextWorldUpdate(player.Respawn);
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
if (requestedTeam is CsTeam.CounterTerrorist or CsTeam.Terrorist)
|
||||
if (player != null && player.Team is CsTeam.Spectator or CsTeam.None)
|
||||
if (player.Team is CsTeam.Spectator or CsTeam.None)
|
||||
return HookResult.Continue;
|
||||
|
||||
var apiPlayer = converter.GetPlayer(player);
|
||||
|
||||
// If the player is dead and already identified, let them move to spec
|
||||
if (bodies.Bodies.Keys.Any(b
|
||||
=> b.OfPlayer.Id == apiPlayer.Id && b.IsIdentified))
|
||||
return HookResult.Continue;
|
||||
|
||||
return HookResult.Handled;
|
||||
}
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ using TTT.API.Game;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.lang;
|
||||
using TTT.CS2.ThirdParties.eGO;
|
||||
using TTT.Game.Roles;
|
||||
@@ -31,6 +32,8 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
private readonly IMuted? mutedPlayers = provider.GetService<IMuted>();
|
||||
|
||||
private IActain? maulService;
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
@@ -42,8 +45,10 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
|
||||
}
|
||||
|
||||
plugin?.AddCommandListener("say_team", onSay);
|
||||
plugin?.AddCommandListener("say", onSay);
|
||||
} catch (KeyNotFoundException) {
|
||||
plugin?.AddCommandListener("say_team", onSay);
|
||||
plugin?.AddCommandListener("say", onSay);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -57,6 +62,12 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
|
||||
private void OnChatShare(CCSPlayerController? player, CommandInfo info,
|
||||
ref bool canceled) {
|
||||
if (player == null) return;
|
||||
if (mutedPlayers != null
|
||||
&& mutedPlayers.Contains(player.SteamID.ToString())) {
|
||||
canceled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!info.GetArg(0).Equals("say_team", StringComparison.OrdinalIgnoreCase))
|
||||
return;
|
||||
if (player.Team == CsTeam.CounterTerrorist) return;
|
||||
@@ -68,10 +79,18 @@ public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
|
||||
|
||||
private HookResult onSay(CCSPlayerController? player,
|
||||
CommandInfo commandInfo) {
|
||||
if (mutedPlayers != null
|
||||
&& mutedPlayers.Contains(player?.SteamID.ToString() ?? ""))
|
||||
return HookResult.Handled;
|
||||
|
||||
if (commandInfo.GetArg(0).Equals("say", StringComparison.OrdinalIgnoreCase))
|
||||
return HookResult.Continue;
|
||||
|
||||
if (player == null
|
||||
|| game.ActiveGame is not { State: State.IN_PROGRESS or State.FINISHED }
|
||||
|| converter.GetPlayer(player) is not IOnlinePlayer apiPlayer
|
||||
|| !roles.GetRoles(apiPlayer).Any(r => r is TraitorRole))
|
||||
|| !roles.GetRoles(apiPlayer).Any(r => r is TraitorRole)
|
||||
|| player.GetHealth() <= 0)
|
||||
return HookResult.Continue;
|
||||
|
||||
var teammates = game.ActiveGame?.Players.Where(p
|
||||
|
||||
@@ -17,8 +17,8 @@ public class BodyPaintListener(IServiceProvider provider)
|
||||
private readonly IBodyTracker bodies =
|
||||
provider.GetRequiredService<IBodyTracker>();
|
||||
|
||||
private readonly BodyPaintConfig config =
|
||||
provider.GetService<IStorage<BodyPaintConfig>>()
|
||||
private BodyPaintConfig config
|
||||
=> Provider.GetService<IStorage<BodyPaintConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new BodyPaintConfig();
|
||||
|
||||
@@ -18,9 +18,11 @@ public static class CamoServiceCollection {
|
||||
}
|
||||
|
||||
public class CamouflageItem(IServiceProvider provider) : BaseItem(provider) {
|
||||
private readonly CamoConfig config =
|
||||
provider.GetService<IStorage<CamoConfig>>()?.Load().GetAwaiter().GetResult()
|
||||
?? new CamoConfig();
|
||||
private CamoConfig config
|
||||
=> Provider.GetService<IStorage<CamoConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new CamoConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
@@ -13,6 +13,7 @@ using TTT.API;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Utils;
|
||||
|
||||
namespace TTT.CS2.Items.ClusterGrenade;
|
||||
|
||||
|
||||
@@ -28,12 +28,12 @@ namespace TTT.CS2.Items.Compass;
|
||||
/// </summary>
|
||||
public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
||||
IListener, IPluginModule where TRole : class, IRole {
|
||||
protected readonly CompassConfig config;
|
||||
protected CompassConfig _Config { get; }
|
||||
protected readonly IPlayerConverter<CCSPlayerController> Converter;
|
||||
protected readonly ISet<IPlayer> Owners = new HashSet<IPlayer>();
|
||||
|
||||
protected AbstractCompassItem(IServiceProvider provider) : base(provider) {
|
||||
config = provider.GetService<IStorage<CompassConfig>>()
|
||||
_Config = provider.GetService<IStorage<CompassConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new CompassConfig();
|
||||
@@ -42,7 +42,7 @@ public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
}
|
||||
|
||||
public override ShopItemConfig Config => config;
|
||||
public override ShopItemConfig Config => _Config;
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
base.Start();
|
||||
@@ -80,6 +80,7 @@ public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
||||
foreach (var player in Owners.OfType<IOnlinePlayer>()) {
|
||||
var gamePlayer = Converter.GetPlayer(player);
|
||||
if (gamePlayer == null) continue;
|
||||
if (!player.IsAlive) continue;
|
||||
ShowCompass(gamePlayer, player);
|
||||
}
|
||||
}
|
||||
@@ -95,7 +96,7 @@ public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
||||
if (targets.Count == 0) return;
|
||||
|
||||
var (nearest, distance) = GetNearestVector(src, targets);
|
||||
if (nearest == null || distance > config.MaxRange) return;
|
||||
if (nearest == null || distance > _Config.MaxRange) return;
|
||||
|
||||
var normalizedYaw = AdjustGameAngle(viewer.PlayerPawn.Value.EyeAngles.Y);
|
||||
|
||||
@@ -120,8 +121,8 @@ public abstract class AbstractCompassItem<TRole> : RoleRestrictedItem<TRole>,
|
||||
}
|
||||
|
||||
private string GenerateCompass(float pointing, float target) {
|
||||
return TextCompass.GenerateCompass(config.CompassFOV, config.CompassLength,
|
||||
pointing, targetDir: target);
|
||||
return TextCompass.GenerateCompass(_Config.CompassFOV,
|
||||
_Config.CompassLength, pointing, targetDir: target);
|
||||
}
|
||||
|
||||
private static string GetDistanceDescription(float distance) {
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.CS2.Items.DNA;
|
||||
|
||||
@@ -24,8 +24,8 @@ public class PoisonShotsListener(IServiceProvider provider)
|
||||
: BaseListener(provider), IPluginModule {
|
||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
private readonly PoisonShotsConfig config =
|
||||
provider.GetService<IStorage<PoisonShotsConfig>>()
|
||||
private PoisonShotsConfig config
|
||||
=> Provider.GetService<IStorage<PoisonShotsConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new PoisonShotsConfig();
|
||||
|
||||
@@ -59,8 +59,12 @@ public class DamageStation(IServiceProvider provider)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!prop.IsValid || prop.AbsOrigin == null) {
|
||||
toRemove.Add(prop);
|
||||
continue;
|
||||
}
|
||||
|
||||
var propPos = prop.AbsOrigin;
|
||||
if (propPos == null) continue;
|
||||
|
||||
var playerMapping = players.Select(p
|
||||
=> (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
|
||||
|
||||
@@ -36,8 +36,12 @@ public class HealthStation(IServiceProvider provider)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!prop.IsValid || prop.AbsOrigin == null) {
|
||||
toRemove.Add(prop);
|
||||
continue;
|
||||
}
|
||||
|
||||
var propPos = prop.AbsOrigin;
|
||||
if (propPos == null) continue;
|
||||
|
||||
var playerDists = players
|
||||
.Select(p => (Player: p, Pos: p.Pawn.Value?.AbsOrigin))
|
||||
|
||||
83
TTT/CS2/Listeners/AfkTimerListener.cs
Normal file
83
TTT/CS2/Listeners/AfkTimerListener.cs
Normal file
@@ -0,0 +1,83 @@
|
||||
using System.Drawing;
|
||||
using System.Reactive.Concurrency;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.lang;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Listeners;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Listeners;
|
||||
|
||||
public class AfkTimerListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private TTTConfig config
|
||||
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private IDisposable? specTimer, specWarnTimer;
|
||||
|
||||
public override void Dispose() {
|
||||
base.Dispose();
|
||||
|
||||
specTimer?.Dispose();
|
||||
specWarnTimer?.Dispose();
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(IgnoreCanceled = true)]
|
||||
public void OnRoundStart(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState != State.IN_PROGRESS) {
|
||||
specTimer?.Dispose();
|
||||
specWarnTimer?.Dispose();
|
||||
return;
|
||||
}
|
||||
|
||||
specWarnTimer?.Dispose();
|
||||
specWarnTimer = Scheduler.Schedule(config.RoundCfg.CheckAFKTimespan / 2, ()
|
||||
=> {
|
||||
Server.NextWorldUpdate(() => {
|
||||
foreach (var player in getAfkPlayers()) {
|
||||
var apiPlayer = converter.GetPlayer(player);
|
||||
var timetill = config.RoundCfg.CheckAFKTimespan / 2;
|
||||
Messenger.Message(apiPlayer, Locale[CS2Msgs.AFK_WARNING(timetill)]);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
specTimer?.Dispose();
|
||||
specTimer = Scheduler.Schedule(config.RoundCfg.CheckAFKTimespan, () => {
|
||||
Server.NextWorldUpdate(() => {
|
||||
foreach (var player in getAfkPlayers()) {
|
||||
var apiPlayer = converter.GetPlayer(player);
|
||||
#if !DEBUG
|
||||
player.ChangeTeam(CsTeam.Spectator);
|
||||
#endif
|
||||
Messenger.Message(apiPlayer, Locale[CS2Msgs.AFK_MOVED]);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private List<CCSPlayerController> getAfkPlayers() {
|
||||
return Utilities.GetPlayers()
|
||||
.Where(p => p.PlayerPawn.Value != null
|
||||
&& !p.PlayerPawn.Value.HasMovedSinceSpawn)
|
||||
.ToList();
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,7 @@ using TTT.CS2.Events;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Events.Body;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Game.Listeners;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
@@ -57,7 +58,8 @@ public class BodyPickupListener(IServiceProvider provider)
|
||||
if (ragdoll.IsValid) ragdoll.SetColor(primary.Color);
|
||||
|
||||
var online = converter.GetPlayer(ev.Body.OfPlayer);
|
||||
if (online is not { IsValid: true }) return;
|
||||
if (online is not { IsValid: true } || online.Team == CsTeam.Spectator)
|
||||
return;
|
||||
|
||||
if (primary is InnocentRole) online.SwitchTeam(CsTeam.CounterTerrorist);
|
||||
|
||||
|
||||
@@ -22,19 +22,16 @@ namespace TTT.CS2.Listeners;
|
||||
|
||||
public class RoundTimerListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly TTTConfig config = provider
|
||||
.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
private TTTConfig config
|
||||
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IScheduler scheduler = provider
|
||||
.GetRequiredService<IScheduler>();
|
||||
|
||||
private IDisposable? endTimer;
|
||||
public IDisposable? EndTimer;
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(IgnoreCanceled = true)]
|
||||
@@ -66,14 +63,14 @@ public class RoundTimerListener(IServiceProvider provider)
|
||||
player.Respawn();
|
||||
});
|
||||
|
||||
if (ev.NewState == State.FINISHED) endTimer?.Dispose();
|
||||
if (ev.NewState == State.FINISHED) EndTimer?.Dispose();
|
||||
if (ev.NewState != State.IN_PROGRESS) return;
|
||||
var duration = config.RoundCfg.RoundDuration(ev.Game.Players.Count);
|
||||
Server.NextWorldUpdate(()
|
||||
=> RoundUtil.SetTimeRemaining((int)duration.TotalSeconds));
|
||||
|
||||
endTimer?.Dispose();
|
||||
endTimer = scheduler.Schedule(duration,
|
||||
EndTimer?.Dispose();
|
||||
EndTimer = Scheduler.Schedule(duration,
|
||||
() => {
|
||||
Server.NextWorldUpdate(()
|
||||
=> ev.Game.EndGame(EndReason.TIMEOUT(new InnocentRole(Provider))));
|
||||
@@ -130,6 +127,7 @@ public class RoundTimerListener(IServiceProvider provider)
|
||||
var role = Roles.GetRoles(player).FirstOrDefault();
|
||||
if (role == null) continue;
|
||||
csPlayer.SetClan(role.Name, false);
|
||||
if (csPlayer.Team == CsTeam.Spectator) continue;
|
||||
if (role is InnocentRole) csPlayer.SwitchTeam(CsTeam.CounterTerrorist);
|
||||
}
|
||||
|
||||
@@ -139,6 +137,6 @@ public class RoundTimerListener(IServiceProvider provider)
|
||||
public override void Dispose() {
|
||||
base.Dispose();
|
||||
|
||||
endTimer?.Dispose();
|
||||
EndTimer?.Dispose();
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,7 @@ namespace TTT.CS2.Player;
|
||||
public class CS2AliveSpoofer : IAliveSpoofer, IPluginModule {
|
||||
private readonly HashSet<CCSPlayerController> _fakeAlivePlayers = new();
|
||||
public ISet<CCSPlayerController> FakeAlivePlayers => _fakeAlivePlayers;
|
||||
private BasePlugin? plugin = null;
|
||||
|
||||
public void SpoofAlive(CCSPlayerController player) {
|
||||
if (player.IsBot) {
|
||||
@@ -46,17 +47,24 @@ public class CS2AliveSpoofer : IAliveSpoofer, IPluginModule {
|
||||
FakeAlivePlayers.Remove(player);
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
public void Dispose() {
|
||||
_fakeAlivePlayers.Clear();
|
||||
plugin?.RemoveListener<CounterStrikeSharp.API.Core.Listeners.OnTick>(
|
||||
onTick);
|
||||
}
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
if (plugin == null) return;
|
||||
this.plugin = plugin;
|
||||
plugin?.RegisterListener<CounterStrikeSharp.API.Core.Listeners.OnTick>(
|
||||
onTick);
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[GameEventHandler]
|
||||
public HookResult OnDisconnect(EventPlayerDisconnect ev) {
|
||||
public HookResult OnDisconnect(EventPlayerDisconnect ev, GameEventInfo _) {
|
||||
if (ev.Userid == null) return HookResult.Continue;
|
||||
_fakeAlivePlayers.Remove(ev.Userid);
|
||||
return HookResult.Continue;
|
||||
|
||||
@@ -2,10 +2,8 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using TTT.CS2.RayTrace.Class;
|
||||
using Address = TTT.CS2.Utils.Address;
|
||||
|
||||
namespace TTT.CS2.Items.ClusterGrenade;
|
||||
namespace TTT.CS2.Utils;
|
||||
|
||||
public class GrenadeDataHelper {
|
||||
private static readonly CHEGrenadeProjectile_CreateDelegate
|
||||
|
||||
127
TTT/CS2/Utils/WeaponTranslations.cs
Normal file
127
TTT/CS2/Utils/WeaponTranslations.cs
Normal file
@@ -0,0 +1,127 @@
|
||||
namespace TTT.CS2.Utils;
|
||||
|
||||
public static class WeaponTranslations {
|
||||
public static string GetFriendlyWeaponName(string designerName) {
|
||||
switch (designerName) {
|
||||
case "weapon_ak47":
|
||||
return "AK-47";
|
||||
case "weapon_aug":
|
||||
return "AUG";
|
||||
case "weapon_awp":
|
||||
return "AWP";
|
||||
case "weapon_bizon":
|
||||
return "Bizon";
|
||||
case "weapon_cz75a":
|
||||
return "CZ75";
|
||||
case "weapon_deagle":
|
||||
return "Desert Eagle";
|
||||
case "weapon_elite":
|
||||
return "Dualies";
|
||||
case "weapon_famas":
|
||||
return "Famas";
|
||||
case "weapon_fiveseven":
|
||||
return "Five Seven";
|
||||
case "weapon_g3sg1":
|
||||
return "G3SG1";
|
||||
case "weapon_galilar":
|
||||
return "Galil";
|
||||
case "weapon_glock":
|
||||
return "Glock 18";
|
||||
case "weapon_hkp2000":
|
||||
return "HPK2000";
|
||||
case "weapon_m249":
|
||||
return "M249";
|
||||
case "weapon_m4a1":
|
||||
return "M4A1";
|
||||
case "weapon_m4a1_silencer":
|
||||
return "M4A1-S";
|
||||
case "weapon_m4a4":
|
||||
return "M4A4";
|
||||
case "weapon_mac10":
|
||||
return "MAC10";
|
||||
case "weapon_mag7":
|
||||
return "MAG7";
|
||||
case "weapon_mp5sd":
|
||||
return "MP5SD";
|
||||
case "weapon_mp7":
|
||||
return "MP7";
|
||||
case "weapon_mp9":
|
||||
return "MP9";
|
||||
case "weapon_negev":
|
||||
return "Negev";
|
||||
case "weapon_nova":
|
||||
return "Nova";
|
||||
case "weapon_p250":
|
||||
return "P250";
|
||||
case "weapon_p90":
|
||||
return "P90";
|
||||
case "weapon_revolver":
|
||||
return "Revolver";
|
||||
case "weapon_sawedoff":
|
||||
return "Sawed Off";
|
||||
case "weapon_scar20":
|
||||
return "Scar20";
|
||||
case "weapon_sg553":
|
||||
return "SG553";
|
||||
case "weapon_sg556":
|
||||
return "SG556";
|
||||
case "weapon_ssg08":
|
||||
return "SSG08";
|
||||
case "weapon_taser":
|
||||
return "Zeus";
|
||||
case "weapon_tec9":
|
||||
return "Tec9";
|
||||
case "weapon_ump45":
|
||||
return "UMP45";
|
||||
case "weapon_usp_silencer":
|
||||
return "USPS";
|
||||
case "weapon_xm1014":
|
||||
return "XM1014";
|
||||
case "item_kevlar":
|
||||
return "Kevlar";
|
||||
case "item_assaultsuit":
|
||||
return "Kevlar Helmet";
|
||||
case "weapon_snowball":
|
||||
return "Snowball";
|
||||
case "weapon_shield":
|
||||
return "Shield";
|
||||
case "weapon_c4":
|
||||
return "Bomb";
|
||||
case "weapon_healthshot":
|
||||
return "Healthshot";
|
||||
case "weapon_breachcharge":
|
||||
return "Breach Charge";
|
||||
case "weapon_tablet":
|
||||
return "Tablet";
|
||||
case "weapon_bumpmine":
|
||||
return "Bumpmine";
|
||||
case "weapon_smokegrenade":
|
||||
return "Smoke Grenade";
|
||||
case "weapon_flashbang":
|
||||
return "Flashbang";
|
||||
case "weapon_hegrenade":
|
||||
return "HE Grenade";
|
||||
case "weapon_molotov":
|
||||
return "Molotov";
|
||||
case "weapon_incgrenade":
|
||||
return "Incendiary Grenade";
|
||||
case "weapon_decoy":
|
||||
return "Decoy Grenade";
|
||||
case "weapon_tagrenade":
|
||||
return "TAGrenade";
|
||||
case "weapon_frag":
|
||||
return "Frag Grenade";
|
||||
case "weapon_firebomb":
|
||||
return "Firebomb";
|
||||
case "weapon_diversion":
|
||||
return "Diversion";
|
||||
case "weapon_knife_t":
|
||||
case "weapon_knife":
|
||||
return "Knife";
|
||||
default: {
|
||||
var name = designerName.Replace("weapon_", "");
|
||||
return char.ToUpper(name[0]) + name[1..];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.CS2.lang;
|
||||
@@ -18,6 +19,12 @@ public static class CS2Msgs {
|
||||
rolePrefix + scannedPlayer.Name, role.Name);
|
||||
}
|
||||
|
||||
public static IMsg AFK_WARNING(TimeSpan span) {
|
||||
return MsgFactory.Create(nameof(AFK_WARNING), span.TotalSeconds);
|
||||
}
|
||||
|
||||
public static IMsg AFK_MOVED => MsgFactory.Create(nameof(AFK_MOVED));
|
||||
|
||||
public static IMsg TRAITOR_CHAT_FORMAT(IOnlinePlayer player, string msg) {
|
||||
return MsgFactory.Create(nameof(TRAITOR_CHAT_FORMAT), player.Name, msg);
|
||||
}
|
||||
|
||||
@@ -2,6 +2,8 @@ ROLE_SPECTATOR: "Spectator"
|
||||
TRAITOR_CHAT_FORMAT: "{darkred}[TRAITORS] {red}{0}: {default}{1}"
|
||||
TASER_SCANNED: "%PREFIX%You scanned {0}{grey}, they are %an% {1}{grey}!"
|
||||
DNA_PREFIX: "{darkblue}D{blue}N{lightblue}A{grey} | {grey}"
|
||||
AFK_WARNING: "%PREFIX%You will be moved to spectators in {yellow}{0} second%s%{grey} for being AFK."
|
||||
AFK_MOVED: "%PREFIX%You were moved to spectators for being AFK."
|
||||
|
||||
DEAD_MUTE_REMINDER: "%PREFIX%You are dead and cannot be heard."
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Game.Commands;
|
||||
|
||||
@@ -3,6 +3,7 @@ using TTT.API.Command;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Game.Commands;
|
||||
|
||||
@@ -4,6 +4,7 @@ using TTT.API;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Game.Commands;
|
||||
|
||||
@@ -12,4 +12,8 @@
|
||||
<ProjectReference Include="..\API\API.csproj"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="Listeners\Stats\" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -11,11 +11,9 @@ namespace TTT.Game.Listeners;
|
||||
|
||||
public class GameRestartListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly TTTConfig config = provider
|
||||
.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
private TTTConfig config =
|
||||
provider.GetService<IStorage<TTTConfig>>()?.Load().GetAwaiter().GetResult()
|
||||
?? new TTTConfig();
|
||||
|
||||
private readonly IScheduler scheduler =
|
||||
provider.GetRequiredService<IScheduler>();
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using JetBrains.Annotations;
|
||||
using TTT.API.Events;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.lang;
|
||||
|
||||
namespace TTT.Game.Listeners;
|
||||
|
||||
|
||||
@@ -9,9 +9,11 @@ namespace TTT.Game.Listeners;
|
||||
|
||||
public class PlayerJoinStarting(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly TTTConfig config =
|
||||
provider.GetService<IStorage<TTTConfig>>()?.Load().GetAwaiter().GetResult()
|
||||
?? new TTTConfig();
|
||||
private TTTConfig config
|
||||
=> Provider.GetService<IStorage<TTTConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
[EventHandler]
|
||||
[UsedImplicitly]
|
||||
|
||||
@@ -3,6 +3,7 @@ using JetBrains.Annotations;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.Game.Listeners;
|
||||
|
||||
@@ -3,6 +3,7 @@ using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Game.Loggers;
|
||||
@@ -60,6 +61,15 @@ public class SimpleLogger(IServiceProvider provider) : IActionLogger {
|
||||
msg.Value.BackgroundMsg(player, locale[GameMsgs.GAME_LOGS_FOOTER]);
|
||||
}
|
||||
|
||||
public string[] MakeLogs() {
|
||||
List<string> logLines = [];
|
||||
logLines.Add(locale[GameMsgs.GAME_LOGS_HEADER]);
|
||||
foreach (var (time, action) in GetActions())
|
||||
logLines.Add($"{formatTime(time)} {action.Format()}");
|
||||
logLines.Add(locale[GameMsgs.GAME_LOGS_FOOTER]);
|
||||
return logLines.ToArray();
|
||||
}
|
||||
|
||||
private string formatTime(DateTime time) {
|
||||
if (epoch == null) return time.ToString("o");
|
||||
var span = time - epoch.Value;
|
||||
|
||||
@@ -4,16 +4,17 @@ using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Game.Roles;
|
||||
|
||||
public abstract class BaseRole(IServiceProvider provider) : IRole {
|
||||
protected readonly TTTConfig Config = provider
|
||||
.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
protected TTTConfig Config
|
||||
=> Provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
protected readonly IInventoryManager Inventory =
|
||||
provider.GetRequiredService<IInventoryManager>();
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Drawing;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.lang;
|
||||
|
||||
namespace TTT.Game.Roles;
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Drawing;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Game.Roles;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Drawing;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.lang;
|
||||
|
||||
namespace TTT.Game.Roles;
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Game.Loggers;
|
||||
using TTT.Game.Roles;
|
||||
using TTT.Locale;
|
||||
@@ -15,11 +16,11 @@ using TTT.Locale;
|
||||
namespace TTT.Game;
|
||||
|
||||
public class RoundBasedGame(IServiceProvider provider) : IGame {
|
||||
private readonly TTTConfig config = provider
|
||||
.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
private TTTConfig config
|
||||
=> provider.GetRequiredService<IStorage<TTTConfig>>()
|
||||
.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TTTConfig();
|
||||
|
||||
protected readonly IMsgLocalizer Locale =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
@@ -147,10 +148,11 @@ public class RoundBasedGame(IServiceProvider provider) : IGame {
|
||||
case > 0 when nonTraitorsAlive == 0:
|
||||
winningTeam = traitorRole;
|
||||
return true;
|
||||
case > 0 when nonTraitorsAlive == detectivesAlive:
|
||||
winningTeam = detectiveRole;
|
||||
return true;
|
||||
case 0 when nonTraitorsAlive > 0:
|
||||
winningTeam = nonTraitorsAlive == detectivesAlive ?
|
||||
detectiveRole :
|
||||
innocentRole;
|
||||
winningTeam = innocentRole;
|
||||
return true;
|
||||
default:
|
||||
winningTeam = null;
|
||||
|
||||
@@ -38,6 +38,7 @@ public record TTTConfig {
|
||||
public record RoundConfig {
|
||||
public TimeSpan CountDownDuration { get; init; } = TimeSpan.FromSeconds(10);
|
||||
public TimeSpan TimeBetweenRounds { get; init; } = TimeSpan.FromSeconds(5);
|
||||
public TimeSpan CheckAFKTimespan { get; init; } = TimeSpan.FromSeconds(60);
|
||||
public int MinimumPlayers { get; init; } = 2;
|
||||
|
||||
public virtual TimeSpan RoundDuration(int players) {
|
||||
|
||||
@@ -4,7 +4,7 @@ using TTT.API.Role;
|
||||
using TTT.Game.Roles;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Game;
|
||||
namespace TTT.Game.lang;
|
||||
|
||||
public static class GameMsgs {
|
||||
public static IMsg PREFIX => MsgFactory.Create(nameof(PREFIX));
|
||||
|
||||
@@ -11,11 +11,4 @@
|
||||
<ProjectReference Include="..\Game\Game.csproj"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Dapper" Version="2.1.66"/>
|
||||
<PackageReference Include="Microsoft.Data.Sqlite" Version="9.0.9"/>
|
||||
<PackageReference Include="MySqlConnector" Version="2.4.0"/>
|
||||
<PackageReference Include="SQLite" Version="3.13.0"/>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -15,8 +15,8 @@ namespace TTT.Karma;
|
||||
public class KarmaListener(IServiceProvider provider) : BaseListener(provider) {
|
||||
private readonly Dictionary<string, int> badKills = new();
|
||||
|
||||
private readonly KarmaConfig config =
|
||||
provider.GetService<IStorage<KarmaConfig>>()
|
||||
private KarmaConfig config
|
||||
=> Provider.GetService<IStorage<KarmaConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new KarmaConfig();
|
||||
|
||||
@@ -4,8 +4,6 @@ using System.Diagnostics;
|
||||
using System.Reactive.Concurrency;
|
||||
using System.Reactive.Linq;
|
||||
using System.Reactive.Threading.Tasks;
|
||||
using Dapper;
|
||||
using Microsoft.Data.Sqlite;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Player;
|
||||
@@ -15,148 +13,38 @@ using TTT.Karma.Events;
|
||||
namespace TTT.Karma;
|
||||
|
||||
public sealed class KarmaStorage(IServiceProvider provider) : IKarmaService {
|
||||
// Toggle immediate writes. If false, every Write triggers a flush
|
||||
private const bool EnableCache = true;
|
||||
private readonly IEventBus _bus = provider.GetRequiredService<IEventBus>();
|
||||
private readonly HttpClient client =
|
||||
provider.GetRequiredService<HttpClient>();
|
||||
|
||||
private KarmaConfig _configStorage
|
||||
private KarmaConfig config
|
||||
=> provider.GetService<IStorage<KarmaConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new KarmaConfig();
|
||||
|
||||
private readonly SemaphoreSlim _flushGate = new(1, 1);
|
||||
public async Task<int> Load(IPlayer key) {
|
||||
var result = await client.GetAsync("user/" + key.Id);
|
||||
|
||||
// Cache keyed by stable player id to avoid relying on IPlayer equality
|
||||
private readonly ConcurrentDictionary<string, int> _karmaCache = new();
|
||||
if (!result.IsSuccessStatusCode) return config.DefaultKarma;
|
||||
|
||||
private readonly IScheduler _scheduler =
|
||||
provider.GetRequiredService<IScheduler>();
|
||||
var content = await result.Content.ReadAsStringAsync();
|
||||
var json = System.Text.Json.JsonDocument.Parse(content);
|
||||
if (!json.RootElement.TryGetProperty("karma", out var karmaElement))
|
||||
return config.DefaultKarma;
|
||||
|
||||
private KarmaConfig _config = new();
|
||||
private IDbConnection? _connection;
|
||||
private IDisposable? _flushSubscription;
|
||||
|
||||
public string Id => nameof(KarmaStorage);
|
||||
public string Version => GitVersionInformation.FullSemVer;
|
||||
|
||||
public void Start() {
|
||||
// Open a dedicated connection used only by this service
|
||||
_connection = new SqliteConnection(_config.DbString);
|
||||
_connection.Open();
|
||||
|
||||
// Ensure schema before any reads or writes
|
||||
_connection.Execute(@"CREATE TABLE IF NOT EXISTS PlayerKarma (
|
||||
PlayerId TEXT PRIMARY KEY,
|
||||
Karma INTEGER NOT NULL
|
||||
)");
|
||||
|
||||
// Periodic flush with proper error handling and serialization
|
||||
_flushSubscription = Observable
|
||||
.Interval(TimeSpan.FromSeconds(30), _scheduler)
|
||||
.SelectMany(_ => FlushAsync().ToObservable())
|
||||
.Subscribe(_ => { }, // no-op on success
|
||||
ex => {
|
||||
// Replace with your logger if available
|
||||
Trace.TraceError($"Karma flush failed: {ex}");
|
||||
});
|
||||
return karmaElement.GetInt32();
|
||||
}
|
||||
|
||||
public async Task<int> Load(IPlayer player) {
|
||||
if (player is null) throw new ArgumentNullException(nameof(player));
|
||||
var key = player.Id;
|
||||
public Task Write(IPlayer key, int newData) {
|
||||
var data = new { steam_id = key.Id, karma = newData };
|
||||
|
||||
if (EnableCache && _karmaCache.TryGetValue(key, out var cached))
|
||||
return cached;
|
||||
var payload = new StringContent(
|
||||
System.Text.Json.JsonSerializer.Serialize(data),
|
||||
System.Text.Encoding.UTF8, "application/json");
|
||||
|
||||
var conn = EnsureConnection();
|
||||
|
||||
// Parameterize the default value to keep SQL static
|
||||
var sql = @"
|
||||
SELECT COALESCE(
|
||||
(SELECT Karma FROM PlayerKarma WHERE PlayerId = @PlayerId),
|
||||
@DefaultKarma
|
||||
)";
|
||||
var karma = await conn.QuerySingleAsync<int>(sql,
|
||||
new { PlayerId = key, _config.DefaultKarma });
|
||||
|
||||
if (EnableCache) _karmaCache[key] = karma;
|
||||
return karma;
|
||||
return client.PatchAsync("user/" + key.Id, payload);
|
||||
}
|
||||
|
||||
public async Task Write(IPlayer player, int newValue) {
|
||||
if (player is null) throw new ArgumentNullException(nameof(player));
|
||||
var key = player.Id;
|
||||
|
||||
var max = _config.MaxKarma(player);
|
||||
if (newValue > max)
|
||||
throw new ArgumentOutOfRangeException(nameof(newValue),
|
||||
$"Karma must be less than {max} for player {key}.");
|
||||
|
||||
int oldValue;
|
||||
if (!_karmaCache.TryGetValue(key, out oldValue))
|
||||
oldValue = await Load(player);
|
||||
|
||||
if (oldValue == newValue) return;
|
||||
|
||||
var evt = new KarmaUpdateEvent(player, oldValue, newValue);
|
||||
try { _bus.Dispatch(evt); } catch {
|
||||
// Replace with your logger if available
|
||||
Trace.TraceError("Exception during KarmaUpdateEvent dispatch.");
|
||||
throw;
|
||||
}
|
||||
|
||||
if (evt.IsCanceled) return;
|
||||
|
||||
_karmaCache[key] = newValue;
|
||||
|
||||
if (!EnableCache) await FlushAsync();
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
try {
|
||||
_flushSubscription?.Dispose();
|
||||
// Best effort final flush
|
||||
if (_connection is { State: ConnectionState.Open })
|
||||
FlushAsync().GetAwaiter().GetResult();
|
||||
} catch (Exception ex) {
|
||||
Trace.TraceError($"Dispose flush failed: {ex}");
|
||||
} finally {
|
||||
_connection?.Dispose();
|
||||
_flushGate.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private async Task FlushAsync() {
|
||||
var conn = EnsureConnection();
|
||||
|
||||
// Fast path if there is nothing to flush
|
||||
if (_karmaCache.IsEmpty) return;
|
||||
|
||||
await _flushGate.WaitAsync().ConfigureAwait(false);
|
||||
try {
|
||||
// Snapshot to avoid long lock on dictionary and to provide a stable view
|
||||
var snapshot = _karmaCache.ToArray();
|
||||
if (snapshot.Length == 0) return;
|
||||
|
||||
using var tx = conn.BeginTransaction();
|
||||
const string upsert = @"
|
||||
INSERT INTO PlayerKarma (PlayerId, Karma)
|
||||
VALUES (@PlayerId, @Karma)
|
||||
ON CONFLICT(PlayerId) DO UPDATE SET Karma = excluded.Karma
|
||||
";
|
||||
foreach (var (playerId, karma) in snapshot)
|
||||
await conn.ExecuteAsync(upsert,
|
||||
new { PlayerId = playerId, Karma = karma }, tx);
|
||||
|
||||
tx.Commit();
|
||||
} finally { _flushGate.Release(); }
|
||||
}
|
||||
|
||||
private IDbConnection EnsureConnection() {
|
||||
if (_connection is not { State: ConnectionState.Open })
|
||||
throw new InvalidOperationException(
|
||||
"Storage connection is not initialized.");
|
||||
return _connection;
|
||||
}
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
}
|
||||
@@ -12,6 +12,9 @@
|
||||
<ProjectReference Include="..\CS2\CS2.csproj"/>
|
||||
<ProjectReference Include="..\Karma\Karma.csproj"/>
|
||||
<ProjectReference Include="..\Shop\Shop.csproj"/>
|
||||
<ProjectReference Include="..\RTD\RTD.csproj"/>
|
||||
<ProjectReference Include="..\Stats\Stats.csproj"/>
|
||||
<ProjectReference Include="..\SpecialRound\SpecialRound.csproj"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -36,6 +36,8 @@ public class TTT(IServiceProvider provider) : BasePlugin {
|
||||
$"Found {pluginModules.Count} plugin modules, loading...");
|
||||
|
||||
foreach (var module in pluginModules) {
|
||||
Logger.LogInformation(
|
||||
$"Registering {module.Version} {module.Id} {module.GetType().Namespace}");
|
||||
module.Start(this, hotReload);
|
||||
RegisterAllAttributes(module);
|
||||
loadedModules.Add(module);
|
||||
@@ -62,4 +64,5 @@ public class TTT(IServiceProvider provider) : BasePlugin {
|
||||
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,9 +1,13 @@
|
||||
using System.Reactive.Concurrency;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using SpecialRound;
|
||||
using Stats;
|
||||
using TTT.CS2;
|
||||
using TTT.Game;
|
||||
using TTT.Karma;
|
||||
using TTT.RTD;
|
||||
using TTT.Shop;
|
||||
|
||||
namespace TTT.Plugin;
|
||||
@@ -16,5 +20,10 @@ public class TTTServiceCollection : IPluginServiceCollection<TTT> {
|
||||
serviceCollection.AddGameServices();
|
||||
serviceCollection.AddCS2Services();
|
||||
serviceCollection.AddShopServices();
|
||||
serviceCollection.AddRtdServices();
|
||||
serviceCollection.AddSpecialRounds();
|
||||
|
||||
if (Environment.GetEnvironmentVariable("TTT_STATS_API_URL") == null) return;
|
||||
serviceCollection.AddStatsServices();
|
||||
}
|
||||
}
|
||||
107
TTT/RTD/AutoRTDCommand.cs
Normal file
107
TTT/RTD/AutoRTDCommand.cs
Normal file
@@ -0,0 +1,107 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Commands;
|
||||
using JetBrains.Annotations;
|
||||
using MAULActainShared.plugin.models;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.Command;
|
||||
using TTT.CS2.ThirdParties.eGO;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Locale;
|
||||
using TTT.RTD.lang;
|
||||
|
||||
namespace TTT.RTD;
|
||||
|
||||
public class AutoRTDCommand(IServiceProvider provider) : ICommand, IListener {
|
||||
public string Id => "autortd";
|
||||
private ICookie? autoRtdCookie;
|
||||
|
||||
private readonly IPlayerFinder finder =
|
||||
provider.GetRequiredService<IPlayerFinder>();
|
||||
|
||||
private readonly ICommandManager commands =
|
||||
provider.GetRequiredService<ICommandManager>();
|
||||
|
||||
private readonly IMsgLocalizer localizer =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
public bool MustBeOnMainThread => true;
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() {
|
||||
Task.Run(async () => {
|
||||
var api = EgoApi.MAUL.Get();
|
||||
if (api != null) {
|
||||
await api.getCookieService().RegClientCookie("ttt_autortd");
|
||||
autoRtdCookie =
|
||||
await api.getCookieService().FindClientCookie("ttt_autortd");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public string[] RequiredFlags => ["@ttt/autortd"];
|
||||
private Dictionary<string, bool> playerStatuses = new();
|
||||
|
||||
public async Task<CommandResult> Execute(IOnlinePlayer? executor,
|
||||
ICommandInfo info) {
|
||||
if (executor == null) return CommandResult.PLAYER_ONLY;
|
||||
if (autoRtdCookie == null) {
|
||||
info.ReplySync("AutoRTD system is not available.");
|
||||
return CommandResult.SUCCESS;
|
||||
}
|
||||
|
||||
if (!ulong.TryParse(executor.Id, out var executorId)) {
|
||||
info.ReplySync("Your player ID is invalid for AutoRTD.");
|
||||
return CommandResult.SUCCESS;
|
||||
}
|
||||
|
||||
var value = await autoRtdCookie.Get(executorId);
|
||||
if (value == "1") {
|
||||
await autoRtdCookie.Set(executorId, "0");
|
||||
info.ReplySync(localizer[RtdMsgs.COMMAND_AUTORTD_DISABLED]);
|
||||
} else {
|
||||
await autoRtdCookie.Set(executorId, "1");
|
||||
info.ReplySync(localizer[RtdMsgs.COMMAND_AUTORTD_ENABLED]);
|
||||
}
|
||||
|
||||
playerStatuses[executor.Id] = value != "1";
|
||||
return CommandResult.SUCCESS;
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnRoundStart(GameInitEvent ev) {
|
||||
var messenger = provider.GetRequiredService<IMessenger>();
|
||||
Task.Run(async () => {
|
||||
foreach (var player in finder.GetOnline()) {
|
||||
if (!playerStatuses.TryGetValue(player.Id, out var status)) {
|
||||
await fetchCookie(player);
|
||||
status = playerStatuses.GetValueOrDefault(player.Id, false);
|
||||
}
|
||||
|
||||
if (!status) continue;
|
||||
|
||||
var info = new CS2CommandInfo(provider, player, 0, "css_rtd") {
|
||||
CallingContext = CommandCallingContext.Chat
|
||||
};
|
||||
|
||||
await Server.NextWorldUpdateAsync(() => commands.ProcessCommand(info));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private async Task fetchCookie(IPlayer player) {
|
||||
if (autoRtdCookie == null) return;
|
||||
if (!ulong.TryParse(player.Id, out var playerId)) return;
|
||||
|
||||
var value = await autoRtdCookie.Get(playerId);
|
||||
playerStatuses[player.Id] = value == "1";
|
||||
}
|
||||
}
|
||||
5
TTT/RTD/IRewardGenerator.cs
Normal file
5
TTT/RTD/IRewardGenerator.cs
Normal file
@@ -0,0 +1,5 @@
|
||||
namespace TTT.RTD;
|
||||
|
||||
public interface IRewardGenerator : IReadOnlyCollection<(IRtdReward, float)> {
|
||||
IRtdReward GetReward();
|
||||
}
|
||||
10
TTT/RTD/IRtdReward.cs
Normal file
10
TTT/RTD/IRtdReward.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using TTT.API;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.RTD;
|
||||
|
||||
public interface IRtdReward : ITerrorModule {
|
||||
string Name { get; }
|
||||
string Description { get; }
|
||||
void GrantReward(IOnlinePlayer player);
|
||||
}
|
||||
5
TTT/RTD/Muted.cs
Normal file
5
TTT/RTD/Muted.cs
Normal file
@@ -0,0 +1,5 @@
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.RTD;
|
||||
|
||||
public class Muted : HashSet<string>, IMuted { }
|
||||
24
TTT/RTD/RTD.csproj
Normal file
24
TTT/RTD/RTD.csproj
Normal file
@@ -0,0 +1,24 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<RootNamespace>TTT.RTD</RootNamespace>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\API\API.csproj" />
|
||||
<ProjectReference Include="..\CS2\CS2.csproj" />
|
||||
<ProjectReference Include="..\Game\Game.csproj" />
|
||||
<ProjectReference Include="..\ShopAPI\ShopAPI.csproj" />
|
||||
<ProjectReference Include="..\Shop\Shop.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="MAULActainShared">
|
||||
<HintPath>..\CS2\ThirdParties\Binaries\MAULActainShared.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
82
TTT/RTD/RewardGenerator.cs
Normal file
82
TTT/RTD/RewardGenerator.cs
Normal file
@@ -0,0 +1,82 @@
|
||||
using System.Collections;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using TTT.API;
|
||||
using TTT.CS2.Items.Armor;
|
||||
using TTT.CS2.Items.Camouflage;
|
||||
using TTT.CS2.Items.Station;
|
||||
using TTT.RTD.Rewards;
|
||||
using TTT.Shop.Items;
|
||||
using TTT.Shop.Items.Detective.Stickers;
|
||||
using TTT.Shop.Items.Taser;
|
||||
|
||||
namespace TTT.RTD;
|
||||
|
||||
public class RewardGenerator(IServiceProvider provider)
|
||||
: IRewardGenerator, IPluginModule {
|
||||
private readonly List<(IRtdReward, float)> rewards = new();
|
||||
|
||||
private const float PROB_LOTTERY = 1 / 5000f;
|
||||
private const float PROB_EXTREMELY_LOW = 1 / 800f;
|
||||
private const float PROB_VERY_LOW = 1 / 100f;
|
||||
private const float PROB_LOW = 1 / 20f;
|
||||
private const float PROB_MEDIUM = 1 / 10f;
|
||||
private const float PROB_OFTEN = 1 / 5f;
|
||||
private const float PROB_VERY_OFTEN = 1 / 2f;
|
||||
|
||||
public IEnumerator<(IRtdReward, float)> GetEnumerator() {
|
||||
return rewards.GetEnumerator();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
|
||||
public int Count => rewards.Count;
|
||||
|
||||
public IRtdReward GetReward() {
|
||||
var totalWeight = 0f;
|
||||
foreach (var (_, weight) in rewards) { totalWeight += weight; }
|
||||
|
||||
var randomValue = Random.Shared.NextSingle() * totalWeight;
|
||||
var cumulativeWeight = 0f;
|
||||
|
||||
foreach (var (reward, weight) in rewards) {
|
||||
cumulativeWeight += weight;
|
||||
if (randomValue <= cumulativeWeight) { return reward; }
|
||||
}
|
||||
|
||||
return rewards[^1].Item1;
|
||||
}
|
||||
|
||||
public void Start() {
|
||||
rewards.AddRange([
|
||||
(new CreditReward(provider, 5), PROB_OFTEN),
|
||||
(new CreditReward(provider, -5), PROB_OFTEN),
|
||||
(new WeaponReward(provider, "weapon_flashbang"), PROB_MEDIUM),
|
||||
(new CreditReward(provider, -10), PROB_LOW),
|
||||
(new HealthReward(provider, 150), PROB_LOW),
|
||||
(new CreditReward(provider, -50), PROB_VERY_LOW),
|
||||
(new CreditReward(provider, 50), PROB_VERY_LOW),
|
||||
(new HealthReward(provider, 50), PROB_VERY_LOW),
|
||||
(new ShopItemReward<CamouflageItem>(provider), PROB_VERY_LOW),
|
||||
(new ShopItemReward<ArmorItem>(provider), PROB_VERY_LOW),
|
||||
(new ShopItemReward<TaserItem>(provider), PROB_VERY_LOW),
|
||||
(new ShopItemReward<Stickers>(provider), PROB_VERY_LOW),
|
||||
(new ShopItemReward<OneShotDeagleItem>(provider), PROB_VERY_LOW),
|
||||
(new ProvenReward(provider), PROB_VERY_LOW),
|
||||
(new MuteReward(provider), PROB_VERY_LOW),
|
||||
(new ShopItemReward<HealthStation>(provider), PROB_EXTREMELY_LOW),
|
||||
(new HealthReward(provider, 1), PROB_EXTREMELY_LOW),
|
||||
(new CreditReward(provider, 100), PROB_EXTREMELY_LOW),
|
||||
(new HealthReward(provider, 200), PROB_EXTREMELY_LOW),
|
||||
]);
|
||||
|
||||
rewards.ForEach(r => r.Item1.Start());
|
||||
}
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
Start();
|
||||
foreach (var (reward, _) in rewards) {
|
||||
if (reward is IPluginModule module) { module.Start(plugin); }
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
}
|
||||
22
TTT/RTD/Rewards/CreditReward.cs
Normal file
22
TTT/RTD/Rewards/CreditReward.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using TTT.API.Player;
|
||||
using TTT.RTD.lang;
|
||||
using TTT.Shop;
|
||||
|
||||
namespace TTT.RTD.Rewards;
|
||||
|
||||
public class CreditReward(IServiceProvider provider, int amo)
|
||||
: RoundStartReward(provider) {
|
||||
public override string Name => Locale[RtdMsgs.CREDITS_REWARD(amo)];
|
||||
|
||||
public override string Description
|
||||
=> Locale[RtdMsgs.CREDITS_REWARD_DESC(amo)];
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
public override void GiveOnRound(IOnlinePlayer player) {
|
||||
shop.AddBalance(player, amo, "RTD Reward");
|
||||
}
|
||||
}
|
||||
15
TTT/RTD/Rewards/HealthReward.cs
Normal file
15
TTT/RTD/Rewards/HealthReward.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.RTD.Rewards;
|
||||
|
||||
public class HealthReward(IServiceProvider provider, int health)
|
||||
: RoundStartReward(provider) {
|
||||
public override string Name => $"{health} HP";
|
||||
|
||||
public override string Description
|
||||
=> $"you will start next round with {health} HP";
|
||||
|
||||
public override void GiveOnRound(IOnlinePlayer player) {
|
||||
player.Health = health;
|
||||
}
|
||||
}
|
||||
50
TTT/RTD/Rewards/MuteReward.cs
Normal file
50
TTT/RTD/Rewards/MuteReward.cs
Normal file
@@ -0,0 +1,50 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Locale;
|
||||
using TTT.RTD.lang;
|
||||
|
||||
namespace TTT.RTD.Rewards;
|
||||
|
||||
public class MuteReward(IServiceProvider provider)
|
||||
: RoundStartReward(provider), IPluginModule {
|
||||
public override string Name => "Mute";
|
||||
|
||||
public override string Description
|
||||
=> "you will not be able to communicate next round";
|
||||
|
||||
private readonly IMuted mutedPlayers = provider.GetRequiredService<IMuted>();
|
||||
|
||||
private readonly IMsgLocalizer locale =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
public override void GiveOnRound(IOnlinePlayer player) {
|
||||
mutedPlayers.Add(player.Id);
|
||||
}
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
plugin?.RegisterListener<Listeners.OnClientVoice>(onVoice);
|
||||
}
|
||||
|
||||
private void onVoice(int playerSlot) {
|
||||
var player = Utilities.GetPlayerFromSlot(playerSlot);
|
||||
if (player == null) return;
|
||||
|
||||
if ((player.VoiceFlags & VoiceFlags.Muted) == VoiceFlags.Muted) return;
|
||||
|
||||
if (mutedPlayers.Contains(player.SteamID.ToString())) {
|
||||
player.VoiceFlags |= VoiceFlags.Muted;
|
||||
player.PrintToChat(locale[RtdMsgs.RTD_MUTED]);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnRoundStart(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState == State.FINISHED) mutedPlayers.Clear();
|
||||
base.OnRoundStart(ev);
|
||||
}
|
||||
}
|
||||
25
TTT/RTD/Rewards/ProvenReward.cs
Normal file
25
TTT/RTD/Rewards/ProvenReward.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.RTD.Rewards;
|
||||
|
||||
public class ProvenReward(IServiceProvider provider)
|
||||
: RoundStartReward(provider) {
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
private readonly IIconManager icons =
|
||||
provider.GetRequiredService<IIconManager>();
|
||||
|
||||
public override string Name => "Proven If Inno";
|
||||
|
||||
public override string Description
|
||||
=> "you will be shown innocent if assigned next round";
|
||||
|
||||
public override void GiveOnRound(IOnlinePlayer player) {
|
||||
if (!roles.GetRoles(player).OfType<InnocentRole>().Any()) return;
|
||||
icons.RevealToAll(player);
|
||||
}
|
||||
}
|
||||
21
TTT/RTD/Rewards/ShopItemReward.cs
Normal file
21
TTT/RTD/Rewards/ShopItemReward.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.RTD.Rewards;
|
||||
|
||||
public class ShopItemReward<TItem>(IServiceProvider provider)
|
||||
: RoundStartReward(provider) where TItem : IShopItem {
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
public override string Name => typeof(TItem).Name;
|
||||
|
||||
public override string Description
|
||||
=> $"you will receive {("aeiou".Contains(Name.ToLower()[0]) ? "an" : "a")} {typeof(TItem).Name} next round";
|
||||
|
||||
public override void GiveOnRound(IOnlinePlayer player) {
|
||||
var instance = shop.Items.OfType<TItem>().FirstOrDefault();
|
||||
if (instance == null) return;
|
||||
shop.GiveItem(player, instance);
|
||||
}
|
||||
}
|
||||
27
TTT/RTD/Rewards/WeaponReward.cs
Normal file
27
TTT/RTD/Rewards/WeaponReward.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.RTD.Rewards;
|
||||
|
||||
public class WeaponReward(IServiceProvider provider, string weapon,
|
||||
int? amo = null, int? reserve = null) : RoundStartReward(provider) {
|
||||
private readonly IInventoryManager inventory =
|
||||
provider.GetRequiredService<IInventoryManager>();
|
||||
|
||||
public override string Name
|
||||
=> WeaponTranslations.GetFriendlyWeaponName(weapon);
|
||||
|
||||
public override string Description
|
||||
=> $"you will receive {(weapon.ToLower().StartsWith('a') ? "an" : "a")} {WeaponTranslations.GetFriendlyWeaponName(weapon)} next round{ammoDesc}";
|
||||
|
||||
private string ammoDesc
|
||||
=> amo != null && reserve != null ? $" with {amo}/{reserve} ammo" :
|
||||
amo != null ? $" with {amo} ammo" :
|
||||
reserve != null ? $" with {reserve} reserve ammo" : "";
|
||||
|
||||
public override void GiveOnRound(IOnlinePlayer player) {
|
||||
inventory.GiveWeapon(player, new BaseWeapon(weapon, amo, reserve));
|
||||
}
|
||||
}
|
||||
41
TTT/RTD/RoundStartReward.cs
Normal file
41
TTT/RTD/RoundStartReward.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.RTD;
|
||||
|
||||
public abstract class RoundStartReward(IServiceProvider provider)
|
||||
: IRtdReward, IListener {
|
||||
private readonly ISet<IOnlinePlayer> givenPlayers =
|
||||
new HashSet<IOnlinePlayer>();
|
||||
|
||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
public abstract string Name { get; }
|
||||
public abstract string Description { get; }
|
||||
|
||||
public void GrantReward(IOnlinePlayer player) { givenPlayers.Add(player); }
|
||||
public abstract void GiveOnRound(IOnlinePlayer player);
|
||||
|
||||
protected readonly IMsgLocalizer Locale =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(Priority = Priority.LOW)]
|
||||
public virtual void OnRoundStart(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState != State.IN_PROGRESS) return;
|
||||
|
||||
foreach (var player in givenPlayers) GiveOnRound(player);
|
||||
|
||||
givenPlayers.Clear();
|
||||
}
|
||||
|
||||
public void Start() { bus.RegisterListener(this); }
|
||||
|
||||
public void Dispose() { bus.UnregisterListener(this); }
|
||||
}
|
||||
86
TTT/RTD/RtdCommand.cs
Normal file
86
TTT/RTD/RtdCommand.cs
Normal file
@@ -0,0 +1,86 @@
|
||||
using JetBrains.Annotations;
|
||||
using TTT.API;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Locale;
|
||||
using TTT.RTD.lang;
|
||||
|
||||
namespace TTT.RTD;
|
||||
|
||||
public class RTDCommand(IRewardGenerator generator, IPermissionManager perms,
|
||||
IMsgLocalizer locale) : ICommand, IPluginModule, IListener {
|
||||
private bool inBetweenRounds = true;
|
||||
|
||||
private Dictionary<string, IRtdReward> playerRewards = new();
|
||||
|
||||
public bool MustBeOnMainThread => true;
|
||||
|
||||
public string Id => "rtd";
|
||||
|
||||
public Task<CommandResult>
|
||||
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
||||
if (executor == null) return Task.FromResult(CommandResult.PLAYER_ONLY);
|
||||
var bypass = perms.HasFlags(executor, "@css/root") && info.ArgCount == 2;
|
||||
#if DEBUG
|
||||
bypass = info.ArgCount == 2;
|
||||
#endif
|
||||
|
||||
if (!bypass && playerRewards.TryGetValue(executor.Id, out var existing)) {
|
||||
info.ReplySync(locale[RtdMsgs.RTD_ALREADY_ROLLED(existing)]);
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
|
||||
if (!bypass) {
|
||||
if (!inBetweenRounds && !RoundUtil.IsWarmup() && executor.IsAlive) {
|
||||
info.ReplySync(locale[RtdMsgs.RTD_CANNOT_ROLL_YET]);
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
}
|
||||
|
||||
var reward = generator.GetReward();
|
||||
if (bypass) {
|
||||
if (!int.TryParse(info.Args[1], out var slot)) {
|
||||
info.ReplySync("Invalid parameter: must be an integer.");
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
|
||||
if (slot != -1) {
|
||||
var rewards = generator.ToList();
|
||||
|
||||
if (slot < 0 || slot >= rewards.Count) {
|
||||
info.ReplySync(
|
||||
$"Invalid parameter: must be between 0 and {rewards.Count - 1}.");
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
|
||||
reward = generator.ToList()[slot].Item1;
|
||||
}
|
||||
}
|
||||
|
||||
info.ReplySync(locale[RtdMsgs.RTD_ROLLED(reward)]);
|
||||
reward.GrantReward(executor);
|
||||
playerRewards[executor.Id] = reward;
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnGameState(GameStateUpdateEvent ev) {
|
||||
switch (ev.NewState) {
|
||||
case State.FINISHED:
|
||||
inBetweenRounds = true;
|
||||
break;
|
||||
case State.IN_PROGRESS:
|
||||
inBetweenRounds = false;
|
||||
playerRewards.Clear();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
}
|
||||
15
TTT/RTD/RtdServiceExtensions.cs
Normal file
15
TTT/RTD/RtdServiceExtensions.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.RTD;
|
||||
|
||||
public static class RtdServiceExtensions {
|
||||
public static void AddRtdServices(this IServiceCollection services) {
|
||||
services.AddModBehavior<IRewardGenerator, RewardGenerator>();
|
||||
services.AddModBehavior<RtdStatsCommand>();
|
||||
services.AddModBehavior<RTDCommand>();
|
||||
services.AddModBehavior<AutoRTDCommand>();
|
||||
services.AddSingleton<IMuted, Muted>();
|
||||
}
|
||||
}
|
||||
29
TTT/RTD/RtdStatsCommand.cs
Normal file
29
TTT/RTD/RtdStatsCommand.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.RTD;
|
||||
|
||||
public class RtdStatsCommand(IRewardGenerator generator) : ICommand {
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public string Id => "rtdstats";
|
||||
|
||||
public Task<CommandResult>
|
||||
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
||||
if (executor == null) return Task.FromResult(CommandResult.PLAYER_ONLY);
|
||||
var rewards = generator.ToList();
|
||||
var total = rewards.Sum(r => r.Item2);
|
||||
|
||||
var index = 0;
|
||||
foreach (var (reward, prob) in rewards) {
|
||||
var percent = (prob / total) * 100;
|
||||
info.ReplySync(
|
||||
$" {ChatColors.Orange}{index}. {ChatColors.Default}{reward.Name}{ChatColors.Grey}: {ChatColors.Yellow}{percent:0.00}%");
|
||||
index++;
|
||||
}
|
||||
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
}
|
||||
29
TTT/RTD/lang/RtdMsgs.cs
Normal file
29
TTT/RTD/lang/RtdMsgs.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.RTD.lang;
|
||||
|
||||
public class RtdMsgs {
|
||||
public static IMsg RTD_ALREADY_ROLLED(IRtdReward reward)
|
||||
=> MsgFactory.Create(nameof(RTD_ALREADY_ROLLED), reward.Name);
|
||||
|
||||
public static IMsg RTD_CANNOT_ROLL_YET
|
||||
=> MsgFactory.Create(nameof(RTD_CANNOT_ROLL_YET));
|
||||
|
||||
public static IMsg RTD_ROLLED(IRtdReward reward)
|
||||
=> MsgFactory.Create(nameof(RTD_ROLLED), reward.Name, reward.Description);
|
||||
|
||||
public static IMsg RTD_MUTED
|
||||
=> MsgFactory.Create(nameof(RTD_MUTED));
|
||||
|
||||
public static IMsg CREDITS_REWARD(int amo)
|
||||
=> MsgFactory.Create(nameof(CREDITS_REWARD), amo);
|
||||
|
||||
public static IMsg CREDITS_REWARD_DESC(int amo)
|
||||
=> MsgFactory.Create(nameof(CREDITS_REWARD_DESC), amo);
|
||||
|
||||
public static IMsg COMMAND_AUTORTD_ENABLED
|
||||
=> MsgFactory.Create(nameof(COMMAND_AUTORTD_ENABLED));
|
||||
|
||||
public static IMsg COMMAND_AUTORTD_DISABLED
|
||||
=> MsgFactory.Create(nameof(COMMAND_AUTORTD_DISABLED));
|
||||
}
|
||||
9
TTT/RTD/lang/en.yml
Normal file
9
TTT/RTD/lang/en.yml
Normal file
@@ -0,0 +1,9 @@
|
||||
RTD_PREFIX: "{lightred}RTD | {grey}"
|
||||
RTD_ALREADY_ROLLED: "%RTD_PREFIX%You already rolled {default}{0}{grey}."
|
||||
RTD_CANNOT_ROLL_YET: "%RTD_PREFIX%You must wait until death to roll the die."
|
||||
RTD_ROLLED: "%RTD_PREFIX%You rolled {default}{0}{grey}, {1}."
|
||||
RTD_MUTED: "%RTD_PREFIX%You cannot speak due to your dice roll."
|
||||
CREDITS_REWARD: "{0} %CREDITS_NAME%%s%"
|
||||
CREDITS_REWARD_DESC: "you will receive {yellow}{0} %CREDITS_NAME%%s%{grey} next round"
|
||||
COMMAND_AUTORTD_ENABLED: "%RTD_PREFIX%Auto-RTD has been {green}enabled{grey}."
|
||||
COMMAND_AUTORTD_DISABLED: "%RTD_PREFIX%Auto-RTD has been {red}disabled{grey}."
|
||||
@@ -13,7 +13,7 @@ public class BalanceCommand(IServiceProvider provider) : ICommand {
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
public string Id => "balance";
|
||||
public string[] Aliases => [Id, "bal", "credits", "money"];
|
||||
public string[] Aliases => [Id, "bal", "credits", "money", "points"];
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
@@ -113,6 +113,6 @@ public class ListCommand(IServiceProvider provider) : ICommand, IItemSorter {
|
||||
|
||||
private string formatItem(IShopItem item, int index, bool canBuy) {
|
||||
return
|
||||
$" {formatPrefix(item, index, canBuy)} {ChatColors.Grey} | {item.Description}";
|
||||
$" {formatPrefix(item, index, canBuy)}";
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@ using ShopAPI;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Shop.Commands;
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.Shop.Items.Healthshot;
|
||||
@@ -14,7 +18,8 @@ public static class HealthshotServiceCollection {
|
||||
}
|
||||
}
|
||||
|
||||
public class HealthshotItem(IServiceProvider provider) : BaseItem(provider) {
|
||||
public class HealthshotItem(IServiceProvider provider)
|
||||
: BaseItem(provider), IListener {
|
||||
private HealthshotConfig config
|
||||
=> Provider.GetService<IStorage<HealthshotConfig>>()
|
||||
?.Load()
|
||||
@@ -28,11 +33,27 @@ public class HealthshotItem(IServiceProvider provider) : BaseItem(provider) {
|
||||
|
||||
public override ShopItemConfig Config => config;
|
||||
|
||||
private readonly Dictionary<string, int> purchaseCounts = new();
|
||||
|
||||
public override void OnPurchase(IOnlinePlayer player) {
|
||||
Inventory.GiveWeapon(player, new BaseWeapon(config.Weapon));
|
||||
|
||||
purchaseCounts.TryGetValue(player.Id, out var purchases);
|
||||
purchaseCounts[player.Id] = purchases + 1;
|
||||
}
|
||||
|
||||
public override PurchaseResult CanPurchase(IOnlinePlayer player) {
|
||||
return PurchaseResult.SUCCESS;
|
||||
if (!purchaseCounts.TryGetValue(player.Id, out var purchases))
|
||||
return PurchaseResult.SUCCESS;
|
||||
return purchases < config.MaxPurchases
|
||||
? PurchaseResult.SUCCESS
|
||||
: PurchaseResult.ALREADY_OWNED;
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnGameState(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState != State.FINISHED) return;
|
||||
purchaseCounts.Clear();
|
||||
}
|
||||
}
|
||||
@@ -15,9 +15,11 @@ public static class M4A1ServiceCollection {
|
||||
}
|
||||
|
||||
public class M4A1ShopItem(IServiceProvider provider) : BaseItem(provider) {
|
||||
private readonly M4A1Config config =
|
||||
provider.GetService<IStorage<M4A1Config>>()?.Load().GetAwaiter().GetResult()
|
||||
?? new M4A1Config();
|
||||
private M4A1Config config
|
||||
=> Provider.GetService<IStorage<M4A1Config>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new M4A1Config();
|
||||
|
||||
public override string Name => Locale[M4A1Msgs.SHOP_ITEM_M4A1];
|
||||
public override string Description => Locale[M4A1Msgs.SHOP_ITEM_M4A1_DESC];
|
||||
|
||||
@@ -14,8 +14,8 @@ namespace TTT.Shop.Items;
|
||||
|
||||
public class DeagleDamageListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly OneShotDeagleConfig config =
|
||||
provider.GetService<IStorage<OneShotDeagleConfig>>()
|
||||
private OneShotDeagleConfig config
|
||||
=> Provider.GetService<IStorage<OneShotDeagleConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new OneShotDeagleConfig();
|
||||
|
||||
@@ -15,8 +15,8 @@ public static class TaserServiceCollection {
|
||||
}
|
||||
|
||||
public class TaserItem(IServiceProvider provider) : BaseItem(provider) {
|
||||
private readonly TaserConfig config =
|
||||
provider.GetService<IStorage<TaserConfig>>()
|
||||
private TaserConfig config
|
||||
=> Provider.GetService<IStorage<TaserConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new TaserConfig();
|
||||
|
||||
@@ -21,10 +21,11 @@ public static class C4ServiceCollection {
|
||||
|
||||
public class C4ShopItem(IServiceProvider provider)
|
||||
: RoleRestrictedItem<TraitorRole>(provider), IListener {
|
||||
private readonly C4Config config = provider.GetService<IStorage<C4Config>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new C4Config();
|
||||
private C4Config config
|
||||
=> Provider.GetService<IStorage<C4Config>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new C4Config();
|
||||
|
||||
private readonly IPlayerFinder finder =
|
||||
provider.GetRequiredService<IPlayerFinder>();
|
||||
|
||||
@@ -18,8 +18,8 @@ public static class GlovesServiceCollection {
|
||||
|
||||
public class GlovesItem(IServiceProvider provider)
|
||||
: RoleRestrictedItem<TraitorRole>(provider) {
|
||||
private readonly GlovesConfig config =
|
||||
provider.GetService<IStorage<GlovesConfig>>()
|
||||
private GlovesConfig config
|
||||
=> Provider.GetService<IStorage<GlovesConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new GlovesConfig();
|
||||
|
||||
@@ -14,8 +14,8 @@ namespace TTT.Shop.Items.Traitor.Gloves;
|
||||
|
||||
public class GlovesListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly GlovesConfig config =
|
||||
provider.GetService<IStorage<GlovesConfig>>()
|
||||
private GlovesConfig config
|
||||
=> Provider.GetService<IStorage<GlovesConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new GlovesConfig();
|
||||
|
||||
@@ -7,6 +7,7 @@ using TTT.API.Player;
|
||||
using TTT.Game.Events.Body;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Listeners;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.Shop.Listeners;
|
||||
|
||||
@@ -47,6 +48,7 @@ public class PlayerKillListener(IServiceProvider provider)
|
||||
}
|
||||
|
||||
private bool isGoodKill(IPlayer attacker, IPlayer victim) {
|
||||
return !Roles.GetRoles(attacker).Intersect(Roles.GetRoles(victim)).Any();
|
||||
return Roles.GetRoles(attacker).OfType<TraitorRole>().Any()
|
||||
!= Roles.GetRoles(victim).OfType<TraitorRole>().Any();
|
||||
}
|
||||
}
|
||||
@@ -13,9 +13,11 @@ namespace TTT.Shop.Listeners;
|
||||
|
||||
public class RoleAssignCreditor(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly ShopConfig config =
|
||||
provider.GetService<IStorage<ShopConfig>>()?.Load().GetAwaiter().GetResult()
|
||||
?? new ShopConfig(provider);
|
||||
private ShopConfig config
|
||||
=> Provider.GetService<IStorage<ShopConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new ShopConfig(Provider);
|
||||
|
||||
private KarmaConfig karmaConfig
|
||||
=> Provider.GetService<IStorage<KarmaConfig>>()
|
||||
@@ -50,8 +52,8 @@ public class RoleAssignCreditor(IServiceProvider provider)
|
||||
}
|
||||
|
||||
private float getKarmaScale(float percent) {
|
||||
if (percent >= 0.9) return 1.1f;
|
||||
if (percent >= 0.8f) return 1;
|
||||
if (percent >= 0.9) return 1;
|
||||
if (percent >= 0.8f) return 0.9f;
|
||||
if (percent >= 0.5) return 0.8f;
|
||||
if (percent >= 0.3) return 0.5f;
|
||||
return 0.25f;
|
||||
|
||||
17
TTT/Shop/Listeners/ShopPurchaseLogger.cs
Normal file
17
TTT/Shop/Listeners/ShopPurchaseLogger.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using JetBrains.Annotations;
|
||||
using ShopAPI.Events;
|
||||
using TTT.API.Events;
|
||||
using TTT.Game.Listeners;
|
||||
using TTT.Shop.Logs;
|
||||
|
||||
namespace TTT.Shop.Listeners;
|
||||
|
||||
public class ShopPurchaseLogger(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
[UsedImplicitly]
|
||||
[EventHandler(Priority = Priority.MONITOR, IgnoreCanceled = true)]
|
||||
public void OnShopPurchase(PlayerPurchaseItemEvent ev) {
|
||||
Games.ActiveGame?.Logger.LogAction(new PurchaseAction(Roles, ev.Player,
|
||||
ev.Item));
|
||||
}
|
||||
}
|
||||
20
TTT/Shop/Logs/PurchaseAction.cs
Normal file
20
TTT/Shop/Logs/PurchaseAction.cs
Normal file
@@ -0,0 +1,20 @@
|
||||
using ShopAPI;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
|
||||
namespace TTT.Shop.Logs;
|
||||
|
||||
public class PurchaseAction(IRoleAssigner roles, IPlayer purchaser,
|
||||
IShopItem item) : IAction {
|
||||
public IPlayer Player { get; } = purchaser;
|
||||
public IPlayer? Other { get; }
|
||||
|
||||
public IRole? PlayerRole { get; } =
|
||||
roles.GetRoles(purchaser).FirstOrDefault();
|
||||
|
||||
public IRole? OtherRole { get; }
|
||||
public string Id { get; } = "ttt.shop.action.purchase";
|
||||
public string Verb { get; } = "purchased";
|
||||
public string Details { get; } = item.Name;
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user