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9 Commits
0.17.0-dev
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0.17.1-dev
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695d34c10c | ||
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9d3ecbe7fb | ||
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85dac3622a | ||
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9e4c29e3f7 | ||
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453ba14126 | ||
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91750a1067 | ||
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dd6b8c00fe | ||
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d9ad08aa27 | ||
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35191f23e1 |
@@ -11,7 +11,7 @@ namespace TTT.CS2.Configs;
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public class CS2TaserConfig : IStorage<TaserConfig>, IPluginModule {
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public static readonly FakeConVar<int> CV_PRICE = new(
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"css_ttt_shop_taser_price", "Price of the Taser item", 100,
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"css_ttt_shop_taser_price", "Price of the Taser item", 120,
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ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 10000));
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public static readonly FakeConVar<string> CV_WEAPON = new(
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@@ -6,6 +6,7 @@ using Microsoft.Extensions.DependencyInjection;
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using TTT.API.Events;
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using TTT.API.Game;
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using TTT.API.Player;
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using TTT.CS2.Extensions;
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using TTT.Game.Events.Game;
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using TTT.Game.Events.Player;
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using TTT.Game.Listeners;
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@@ -36,8 +37,8 @@ public class LateSpawnListener(IServiceProvider provider)
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Server.NextWorldUpdate(() => {
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foreach (var player in Utilities.GetPlayers()
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.Where(p => p.LifeState != (int)LifeState_t.LIFE_ALIVE
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&& p.Team != CsTeam.Spectator && p.Team != CsTeam.None))
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.Where(p => p.GetHealth() <= 0 && p.Team != CsTeam.Spectator
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&& p.Team != CsTeam.None))
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player.Respawn();
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});
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}
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@@ -9,6 +9,7 @@ using TTT.API;
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using TTT.API.Events;
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using TTT.API.Game;
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using TTT.API.Player;
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using TTT.CS2.Extensions;
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using TTT.Game.Events.Player;
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namespace TTT.CS2.GameHandlers;
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@@ -44,7 +45,7 @@ public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
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};
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if (games.ActiveGame is not { State: State.IN_PROGRESS }) {
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if (player != null && player.LifeState != (int)LifeState_t.LIFE_ALIVE)
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if (player != null && player.GetHealth() <= 0)
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Server.NextWorldUpdate(player.Respawn);
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return HookResult.Continue;
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}
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@@ -65,8 +66,10 @@ public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
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return HookResult.Continue;
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var apiPlayer = converter.GetPlayer(ev.Userid);
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var playerDeath = new PlayerDeathEvent(apiPlayer);
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bus.Dispatch(playerDeath);
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Server.NextWorldUpdate(() => {
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var playerDeath = new PlayerDeathEvent(apiPlayer);
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bus.Dispatch(playerDeath);
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});
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return HookResult.Continue;
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}
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}
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@@ -42,7 +42,7 @@ public class PoisonShotsListener(IServiceProvider provider)
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private readonly IShop shop = provider.GetRequiredService<IShop>();
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private readonly ISet<string> killedWithPoison = new HashSet<string>();
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private readonly Dictionary<string, IPlayer> killedWithPoison = new();
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public override void Dispose() {
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base.Dispose();
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@@ -118,7 +118,7 @@ public class PoisonShotsListener(IServiceProvider provider)
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if (dmgEvent.IsCanceled) return true;
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if (online.Health - config.PoisonConfig.DamagePerTick <= 0) {
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killedWithPoison.Add(online.Id);
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killedWithPoison[online.Id] = effect.Shooter;
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var deathEvent = new PlayerDeathEvent(online)
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.WithKiller(effect.Shooter as IOnlinePlayer)
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.WithWeapon($"[{Locale[PoisonShotMsgs.SHOP_ITEM_POISON_SHOTS]}]");
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@@ -167,8 +167,10 @@ public class PoisonShotsListener(IServiceProvider provider)
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[UsedImplicitly]
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[EventHandler]
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public void OnRagdollSpawn(BodyCreateEvent ev) {
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if (!killedWithPoison.Contains(ev.Body.OfPlayer.Id)) return;
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if (ev.Body.Killer == null || ev.Body.Killer.Id == ev.Body.OfPlayer.Id)
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ev.IsCanceled = true;
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if (!killedWithPoison.TryGetValue(ev.Body.OfPlayer.Id, out var shooter))
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return;
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if (ev.Body.Killer != null && ev.Body.Killer.Id != ev.Body.OfPlayer.Id)
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return;
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ev.Body.Killer = shooter as IOnlinePlayer;
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}
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}
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@@ -46,7 +46,8 @@ public class DamageStation(IServiceProvider provider)
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public override string Description
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=> Locale[StationMsgs.SHOP_ITEM_STATION_HURT_DESC];
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private readonly ISet<string> killedWithStation = new HashSet<string>();
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private Dictionary<string, StationInfo> killedWithStation =
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new Dictionary<string, StationInfo>();
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override protected void onInterval() {
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var players = finder.GetOnline();
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@@ -88,7 +89,7 @@ public class DamageStation(IServiceProvider provider)
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damageAmount = -dmgEvent.DmgDealt;
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if (player.Health + damageAmount <= 0) {
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killedWithStation.Add(player.Id);
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killedWithStation[player.Id] = info;
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var playerDeath = new PlayerDeathEvent(player)
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.WithKiller(info.Owner as IOnlinePlayer)
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.WithWeapon($"[{Name}]");
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@@ -116,8 +117,11 @@ public class DamageStation(IServiceProvider provider)
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[UsedImplicitly]
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[EventHandler]
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public void OnRagdollSpawn(BodyCreateEvent ev) {
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if (!killedWithStation.Contains(ev.Body.OfPlayer.Id)) return;
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if (ev.Body.Killer == null || ev.Body.Killer.Id == ev.Body.OfPlayer.Id)
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ev.IsCanceled = true;
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if (!killedWithStation.TryGetValue(ev.Body.OfPlayer.Id,
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out var stationInfo))
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return;
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if (ev.Body.Killer != null && ev.Body.Killer.Id != ev.Body.OfPlayer.Id)
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return;
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ev.Body.Killer = stationInfo.Owner as IOnlinePlayer;
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}
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}
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@@ -45,7 +45,7 @@ public class RoundTimerListener(IServiceProvider provider)
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.TotalSeconds);
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Server.ExecuteCommand("mp_ignore_round_win_conditions 1");
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foreach (var player in Utilities.GetPlayers()
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.Where(p => p.LifeState != (int)LifeState_t.LIFE_ALIVE && p is {
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.Where(p => p.GetHealth() <= 0 && p is {
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Team: CsTeam.CounterTerrorist or CsTeam.Terrorist
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}))
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player.Respawn();
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@@ -60,7 +60,7 @@ public class RoundTimerListener(IServiceProvider provider)
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if (ev.NewState == State.IN_PROGRESS)
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Server.NextWorldUpdate(() => {
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foreach (var player in Utilities.GetPlayers()
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.Where(p => p.LifeState != (int)LifeState_t.LIFE_ALIVE && p is {
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.Where(p => p.GetHealth() <= 0 && p is {
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Team: CsTeam.CounterTerrorist or CsTeam.Terrorist
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}))
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player.Respawn();
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@@ -21,25 +21,6 @@ public class DamageDealingHelper {
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var damageInfo = new CTakeDamageInfo(infoPtr);
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// var attackerInfo = new CAttackerInfo() {
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// AttackerUserId =
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// attacker != null && attacker.UserId != null ?
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// (ushort)attacker.UserId :
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// unchecked((ushort)(-1)),
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// AttackerPawn = attacker != null ? attacker.Pawn.Raw : 0,
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// NeedInit = false,
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// TeamNum =
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// attacker != null && attacker.Pawn.Value != null ?
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// attacker.Pawn.Value.TeamNum :
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// 0,
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// TeamChecked = 0,
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// IsWorld = attacker == null,
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// IsPawn = attacker != null,
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// };
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// Marshal.StructureToPtr(attackerInfo, new IntPtr(infoPtr.ToInt64() + 0x80),
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// false);
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Schema.SetSchemaValue(damageInfo.Handle, "CTakeDamageInfo", "m_hInflictor",
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attacker != null ? attacker.Pawn.Raw : 0);
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Schema.SetSchemaValue(damageInfo.Handle, "CTakeDamageInfo", "m_hAttacker",
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@@ -24,7 +24,7 @@ public class GlovesListener(IServiceProvider provider)
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private readonly Dictionary<IPlayer, int> uses = new();
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[UsedImplicitly]
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[EventHandler]
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[EventHandler(Priority = Priority.LOW)]
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public void BodyCreate(BodyCreateEvent ev) {
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if (ev.Body.Killer == null || !useGloves(ev.Body.Killer)) return;
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if (ev.Body.Killer is not IOnlinePlayer online) return;
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