mirror of
https://github.com/MSWS/TTT.git
synced 2025-12-07 14:56:34 -08:00
Compare commits
8 Commits
0.17.0-dev
...
0.17.1-dev
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
35191f23e1 | ||
|
|
ad29de1bc5 | ||
|
|
0a0416bff0 | ||
|
|
62c96123d1 | ||
|
|
274716267f | ||
|
|
c20842575b | ||
|
|
cf8169a10e | ||
|
|
3dcc3a7de5 |
@@ -84,7 +84,6 @@ public static class CS2ServiceCollection {
|
||||
// Commands
|
||||
#if DEBUG
|
||||
collection.AddModBehavior<TestCommand>();
|
||||
collection.AddModBehavior<DebugMessage>();
|
||||
#endif
|
||||
|
||||
collection.AddScoped<IGameManager, CS2GameManager>();
|
||||
|
||||
41
TTT/CS2/Command/Test/SpecCommand.cs
Normal file
41
TTT/CS2/Command/Test/SpecCommand.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.CS2.Command.Test;
|
||||
|
||||
public class SpecCommand(IServiceProvider provider) : ICommand {
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public Task<CommandResult>
|
||||
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
||||
var target = executor;
|
||||
|
||||
if (info.ArgCount == 2) {
|
||||
var finder = provider.GetRequiredService<IPlayerFinder>();
|
||||
var result = finder.GetPlayerByName(info.Args[1]);
|
||||
if (result == null) {
|
||||
info.ReplySync($"Player '{info.Args[1]}' not found.");
|
||||
return Task.FromResult(CommandResult.ERROR);
|
||||
}
|
||||
|
||||
target = result;
|
||||
} else if (target == null) {
|
||||
return Task.FromResult(CommandResult.PLAYER_ONLY);
|
||||
}
|
||||
|
||||
var converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
Server.NextWorldUpdate(() => {
|
||||
var player = converter.GetPlayer(target);
|
||||
player?.ChangeTeam(CsTeam.Spectator);
|
||||
info.ReplySync($"{target.Name} has been moved to Spectators.");
|
||||
});
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
}
|
||||
@@ -26,6 +26,7 @@ public class TestCommand(IServiceProvider provider) : ICommand, IPluginModule {
|
||||
subCommands.Add("sethealth", new SetHealthCommand());
|
||||
subCommands.Add("emitsound", new EmitSoundCommand(provider));
|
||||
subCommands.Add("credits", new CreditsCommand(provider));
|
||||
subCommands.Add("spec", new SpecCommand(provider));
|
||||
}
|
||||
|
||||
public Task<CommandResult>
|
||||
|
||||
@@ -6,18 +6,17 @@ using CounterStrikeSharp.API.Modules.Entities.Constants;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.Game.Events.Body;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Listeners;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
|
||||
public class BodySpawner(IServiceProvider provider) : BaseListener(provider) {
|
||||
public class BodySpawner(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
@@ -26,39 +25,31 @@ public class BodySpawner(IServiceProvider provider) : BaseListener(provider) {
|
||||
private readonly IGameManager games =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnLeave(PlayerLeaveEvent ev) {
|
||||
if (games.ActiveGame is not { State: State.IN_PROGRESS }) return;
|
||||
spawnRagdoll(ev.Player);
|
||||
}
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnDeath(PlayerDeathEvent ev) {
|
||||
if (games.ActiveGame is not { State: State.IN_PROGRESS }) return;
|
||||
spawnRagdoll(ev.Player, ev.Killer, ev.Weapon);
|
||||
}
|
||||
|
||||
private void spawnRagdoll(IPlayer apiPlayer, IOnlinePlayer? killer = null,
|
||||
string? weapon = null) {
|
||||
var player = converter.GetPlayer(apiPlayer);
|
||||
if (player == null || !player.IsValid) return;
|
||||
[GameEventHandler]
|
||||
public HookResult OnDeath(EventPlayerDeath ev, GameEventInfo _) {
|
||||
if (games.ActiveGame is not { State: State.IN_PROGRESS })
|
||||
return HookResult.Continue;
|
||||
var player = ev.Userid;
|
||||
if (player == null || !player.IsValid) return HookResult.Continue;
|
||||
player.SetColor(Color.FromArgb(0, 255, 255, 255));
|
||||
|
||||
var ragdollBody = makeGameRagdoll(player);
|
||||
var body = new CS2Body(ragdollBody, converter.GetPlayer(player));
|
||||
|
||||
if (killer != null) body.WithKiller(killer);
|
||||
if (ev.Attacker != null && ev.Attacker.IsValid)
|
||||
body.WithKiller(converter.GetPlayer(ev.Attacker));
|
||||
|
||||
body.WithWeapon(new BaseWeapon(weapon ?? "unknown"));
|
||||
body.WithWeapon(new BaseWeapon(ev.Weapon));
|
||||
|
||||
var bodyCreatedEvent = new BodyCreateEvent(body);
|
||||
bus.Dispatch(bodyCreatedEvent);
|
||||
|
||||
if (bodyCreatedEvent.IsCanceled) {
|
||||
ragdollBody.AcceptInput("Kill");
|
||||
}
|
||||
if (bodyCreatedEvent.IsCanceled) ragdollBody.AcceptInput("Kill");
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.UserMessages;
|
||||
using TTT.API;
|
||||
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
|
||||
public class DebugMessage : IPluginModule {
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
for (var i = 0; i < 10000; i++) {
|
||||
if (i is 325 or 124) continue;
|
||||
var j = i;
|
||||
plugin.HookUserMessage(i, msg => debug(msg, j));
|
||||
}
|
||||
}
|
||||
|
||||
private HookResult debug(UserMessage native, int id) {
|
||||
Server.PrintToConsole(id + "");
|
||||
Server.PrintToConsole(native.DebugString);
|
||||
return HookResult.Continue;
|
||||
}
|
||||
}
|
||||
@@ -1,19 +1,23 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Listeners;
|
||||
|
||||
namespace TTT.CS2.Listeners;
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
|
||||
public class LateSpawnListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnJoin(PlayerJoinEvent ev) {
|
||||
if (Games.ActiveGame is { State: State.IN_PROGRESS }) return;
|
||||
@@ -24,4 +28,17 @@ public class LateSpawnListener(IServiceProvider provider)
|
||||
player.Respawn();
|
||||
});
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void GameState(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState == State.FINISHED) return;
|
||||
|
||||
Server.NextWorldUpdate(() => {
|
||||
foreach (var player in Utilities.GetPlayers()
|
||||
.Where(p => p.LifeState != (int)LifeState_t.LIFE_ALIVE
|
||||
&& p.Team != CsTeam.Spectator && p.Team != CsTeam.None))
|
||||
player.Respawn();
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -65,10 +65,8 @@ public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
|
||||
return HookResult.Continue;
|
||||
var apiPlayer = converter.GetPlayer(ev.Userid);
|
||||
|
||||
Server.NextWorldUpdate(() => {
|
||||
var playerDeath = new PlayerDeathEvent(apiPlayer);
|
||||
bus.Dispatch(playerDeath);
|
||||
});
|
||||
var playerDeath = new PlayerDeathEvent(apiPlayer);
|
||||
bus.Dispatch(playerDeath);
|
||||
return HookResult.Continue;
|
||||
}
|
||||
}
|
||||
@@ -42,7 +42,8 @@ public class PoisonShotsListener(IServiceProvider provider)
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private readonly ISet<string> killedWithPoison = new HashSet<string>();
|
||||
// private readonly ISet<string> killedWithPoison = new HashSet<string>();
|
||||
private readonly Dictionary<string, IPlayer> killedWithPoison = new();
|
||||
|
||||
public override void Dispose() {
|
||||
base.Dispose();
|
||||
@@ -118,7 +119,7 @@ public class PoisonShotsListener(IServiceProvider provider)
|
||||
if (dmgEvent.IsCanceled) return true;
|
||||
|
||||
if (online.Health - config.PoisonConfig.DamagePerTick <= 0) {
|
||||
killedWithPoison.Add(online.Id);
|
||||
killedWithPoison[online.Id] = effect.Shooter;
|
||||
var deathEvent = new PlayerDeathEvent(online)
|
||||
.WithKiller(effect.Shooter as IOnlinePlayer)
|
||||
.WithWeapon($"[{Locale[PoisonShotMsgs.SHOP_ITEM_POISON_SHOTS]}]");
|
||||
@@ -167,8 +168,10 @@ public class PoisonShotsListener(IServiceProvider provider)
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnRagdollSpawn(BodyCreateEvent ev) {
|
||||
if (!killedWithPoison.Contains(ev.Body.OfPlayer.Id)) return;
|
||||
if (ev.Body.Killer == null || ev.Body.Killer.Id == ev.Body.OfPlayer.Id)
|
||||
ev.IsCanceled = true;
|
||||
if (!killedWithPoison.TryGetValue(ev.Body.OfPlayer.Id, out var shooter))
|
||||
return;
|
||||
if (ev.Body.Killer != null && ev.Body.Killer.Id != ev.Body.OfPlayer.Id)
|
||||
return;
|
||||
ev.Body.Killer = shooter as IOnlinePlayer;
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,7 @@ using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game.Events.Body;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Events.Player;
|
||||
@@ -45,7 +46,9 @@ public class DamageStation(IServiceProvider provider)
|
||||
public override string Description
|
||||
=> Locale[StationMsgs.SHOP_ITEM_STATION_HURT_DESC];
|
||||
|
||||
private readonly ISet<string> killedWithStation = new HashSet<string>();
|
||||
// private readonly ISet<string> killedWithStation = new HashSet<string>();
|
||||
private Dictionary<string, StationInfo> killedWithStation =
|
||||
new Dictionary<string, StationInfo>();
|
||||
|
||||
override protected void onInterval() {
|
||||
var players = finder.GetOnline();
|
||||
@@ -87,7 +90,7 @@ public class DamageStation(IServiceProvider provider)
|
||||
damageAmount = -dmgEvent.DmgDealt;
|
||||
|
||||
if (player.Health + damageAmount <= 0) {
|
||||
killedWithStation.Add(player.Id);
|
||||
killedWithStation[player.Id] = info;
|
||||
var playerDeath = new PlayerDeathEvent(player)
|
||||
.WithKiller(info.Owner as IOnlinePlayer)
|
||||
.WithWeapon($"[{Name}]");
|
||||
@@ -115,8 +118,11 @@ public class DamageStation(IServiceProvider provider)
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnRagdollSpawn(BodyCreateEvent ev) {
|
||||
if (!killedWithStation.Contains(ev.Body.OfPlayer.Id)) return;
|
||||
if (ev.Body.Killer == null || ev.Body.Killer.Id == ev.Body.OfPlayer.Id)
|
||||
ev.IsCanceled = true;
|
||||
if (!killedWithStation.TryGetValue(ev.Body.OfPlayer.Id,
|
||||
out var stationInfo))
|
||||
return;
|
||||
if (ev.Body.Killer != null && ev.Body.Killer.Id != ev.Body.OfPlayer.Id)
|
||||
return;
|
||||
ev.Body.Killer = stationInfo.Owner as IOnlinePlayer;
|
||||
}
|
||||
}
|
||||
106
TTT/CS2/Utils/DamageDealingHelper.cs
Normal file
106
TTT/CS2/Utils/DamageDealingHelper.cs
Normal file
@@ -0,0 +1,106 @@
|
||||
using System.Net;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using Vector = CounterStrikeSharp.API.Modules.Utils.Vector;
|
||||
|
||||
namespace TTT.CS2.Utils;
|
||||
|
||||
public class DamageDealingHelper {
|
||||
public static void DealDamage(CCSPlayerController target,
|
||||
CCSPlayerController? attacker, int damage, string source,
|
||||
DamageTypes_t type = DamageTypes_t.DMG_BLAST_SURFACE) {
|
||||
if (target.Pawn.Value == null) return;
|
||||
|
||||
var infoSize = Schema.GetClassSize("CTakeDamageInfo");
|
||||
var infoPtr = Marshal.AllocHGlobal(infoSize);
|
||||
|
||||
for (var i = 0; i < infoSize; i++) Marshal.WriteByte(infoPtr, i, 0);
|
||||
|
||||
var damageInfo = new CTakeDamageInfo(infoPtr);
|
||||
|
||||
// var attackerInfo = new CAttackerInfo() {
|
||||
// AttackerUserId =
|
||||
// attacker != null && attacker.UserId != null ?
|
||||
// (ushort)attacker.UserId :
|
||||
// unchecked((ushort)(-1)),
|
||||
// AttackerPawn = attacker != null ? attacker.Pawn.Raw : 0,
|
||||
// NeedInit = false,
|
||||
// TeamNum =
|
||||
// attacker != null && attacker.Pawn.Value != null ?
|
||||
// attacker.Pawn.Value.TeamNum :
|
||||
// 0,
|
||||
// TeamChecked = 0,
|
||||
// IsWorld = attacker == null,
|
||||
// IsPawn = attacker != null,
|
||||
// };
|
||||
|
||||
// Marshal.StructureToPtr(attackerInfo, new IntPtr(infoPtr.ToInt64() + 0x80),
|
||||
// false);
|
||||
|
||||
Schema.SetSchemaValue(damageInfo.Handle, "CTakeDamageInfo", "m_hInflictor",
|
||||
attacker != null ? attacker.Pawn.Raw : 0);
|
||||
Schema.SetSchemaValue(damageInfo.Handle, "CTakeDamageInfo", "m_hAttacker",
|
||||
attacker != null ? attacker.EntityHandle.Raw : 0);
|
||||
damageInfo.Damage = damage;
|
||||
damageInfo.BitsDamageType = type;
|
||||
|
||||
if (target.Pawn.Value?.AbsOrigin != null)
|
||||
Schema.SetSchemaValue(damageInfo.Handle, "CTakeDamageInfo",
|
||||
"m_vecDamagePosition",
|
||||
target.Pawn.Value != null ?
|
||||
target.Pawn.Value.AbsOrigin.Handle :
|
||||
Vector.Zero.Handle);
|
||||
|
||||
Schema.SetSchemaValue(damageInfo.Handle, "CTakeDamageInfo",
|
||||
"m_vecDamageForce", Vector.Zero.Handle);
|
||||
|
||||
var damageResultSize = Schema.GetClassSize("CTakeDamageResult");
|
||||
var damageResultPtr = Marshal.AllocHGlobal(damageResultSize);
|
||||
for (var i = 0; i < damageResultSize; i++)
|
||||
Marshal.WriteByte(damageResultPtr, i, 0);
|
||||
|
||||
var damageResult = new CTakeDamageResult(damageResultPtr);
|
||||
Schema.SetSchemaValue(damageResult.Handle, "CTakeDamageResult",
|
||||
"m_pOriginatingInfo", damageInfo.Handle);
|
||||
|
||||
damageResult.HealthLost = damage;
|
||||
damageResult.DamageDealt = damage;
|
||||
damageResult.TotalledHealthLost = damage;
|
||||
damageResult.TotalledDamageDealt = damage;
|
||||
damageResult.WasDamageSuppressed = false;
|
||||
|
||||
if (target.EntityHandle.Value != null)
|
||||
VirtualFunctions.CBaseEntity_TakeDamageOldFunc.Invoke(
|
||||
target.EntityHandle.Value, damageInfo, damageResult);
|
||||
|
||||
Marshal.FreeHGlobal(infoPtr);
|
||||
Marshal.FreeHGlobal(damageResultPtr);
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct CAttackerInfo {
|
||||
[FieldOffset(0x0)]
|
||||
public bool NeedInit;
|
||||
|
||||
[FieldOffset(0x1)]
|
||||
public bool IsPawn;
|
||||
|
||||
[FieldOffset(0x2)]
|
||||
public bool IsWorld;
|
||||
|
||||
[FieldOffset(0x4)]
|
||||
public UInt32 AttackerPawn;
|
||||
|
||||
[FieldOffset(0x8)]
|
||||
public ushort AttackerUserId;
|
||||
|
||||
[FieldOffset(0x0C)]
|
||||
public int TeamChecked;
|
||||
|
||||
[FieldOffset(0x10)]
|
||||
public int TeamNum;
|
||||
}
|
||||
@@ -24,7 +24,7 @@ public class GlovesListener(IServiceProvider provider)
|
||||
private readonly Dictionary<IPlayer, int> uses = new();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
[EventHandler(Priority = Priority.LOW)]
|
||||
public void BodyCreate(BodyCreateEvent ev) {
|
||||
if (ev.Body.Killer == null || !useGloves(ev.Body.Killer)) return;
|
||||
if (ev.Body.Killer is not IOnlinePlayer online) return;
|
||||
|
||||
Reference in New Issue
Block a user