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https://github.com/MSWS/TTT.git
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Compare commits
12 Commits
0.16.1-dev
...
0.17.0-dev
| Author | SHA1 | Date | |
|---|---|---|---|
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6f924a82b0 | ||
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06ae0250d0 | ||
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bd475edd54 | ||
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092a676f97 | ||
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cebf48a9e6 | ||
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303b6de39c | ||
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9f5e96ce33 | ||
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83e90deb44 | ||
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658eecef02 | ||
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c90af8dfcf | ||
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6cd1788992 | ||
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1288ccbd7b |
@@ -15,6 +15,12 @@
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<ProjectReference Include="..\ShopAPI\ShopAPI.csproj"/>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="MAULActainShared.dll">
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<HintPath>./ThirdParties/Binaries/MAULActainShared.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="RayTrace\"/>
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</ItemGroup>
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@@ -1,5 +1,4 @@
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using CounterStrikeSharp.API;
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using Serilog;
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using TTT.API.Game;
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using TTT.API.Player;
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using TTT.Game.Loggers;
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@@ -64,6 +64,8 @@ public static class CS2ServiceCollection {
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collection.AddModBehavior<MapZoneRemover>();
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collection.AddModBehavior<BuyMenuHandler>();
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collection.AddModBehavior<TeamChangeHandler>();
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collection.AddModBehavior<TraitorChatHandler>();
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collection.AddModBehavior<PlayerMuter>();
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// Damage Cancelers
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collection.AddModBehavior<OutOfRoundCanceler>();
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@@ -44,7 +44,9 @@ public class PlayerPingShopAlias(IServiceProvider provider) : IPluginModule {
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if (converter.GetPlayer(player) is not IOnlinePlayer gamePlayer) return;
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var lastUpdated = itemSorter.GetLastUpdate(gamePlayer);
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if (lastUpdated == null || DateTime.Now - lastUpdated > TimeSpan.FromSeconds(20)) return;
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if (lastUpdated == null
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|| DateTime.Now - lastUpdated > TimeSpan.FromSeconds(20))
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return;
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var cmdInfo = new CS2CommandInfo(provider, gamePlayer, 0, "css_shop", "buy",
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(index - 1).ToString());
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cmdInfo.CallingContext = CommandCallingContext.Chat;
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@@ -1,15 +1,12 @@
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using TTT.API.Storage;
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namespace TTT.CS2.Configs;
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using System;
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using System.Threading.Tasks;
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Cvars;
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using CounterStrikeSharp.API.Modules.Cvars.Validators;
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using TTT.API;
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using Karma;
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using TTT.API.Storage;
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using TTT.Karma;
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namespace TTT.CS2.Configs;
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public class CS2KarmaConfig : IStorage<KarmaConfig>, IPluginModule {
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public static readonly FakeConVar<string> CV_DB_STRING = new(
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@@ -47,7 +44,7 @@ public class CS2KarmaConfig : IStorage<KarmaConfig>, IPluginModule {
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// Karma deltas
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public static readonly FakeConVar<int> CV_INNO_ON_TRAITOR = new(
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"css_ttt_karma_inno_on_traitor",
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"Karma gained when Innocent kills a Traitor", 5, ConVarFlags.FCVAR_NONE,
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"Karma gained when Innocent kills a Traitor", 4, ConVarFlags.FCVAR_NONE,
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new RangeValidator<int>(-50, 50));
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public static readonly FakeConVar<int> CV_TRAITOR_ON_DETECTIVE = new(
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@@ -62,19 +59,29 @@ public class CS2KarmaConfig : IStorage<KarmaConfig>, IPluginModule {
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public static readonly FakeConVar<int> CV_INNO_ON_INNO = new(
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"css_ttt_karma_inno_on_inno",
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"Karma lost when Innocent kills another Innocent", -4,
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"Karma lost when Innocent kills another Innocent", -5,
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ConVarFlags.FCVAR_NONE, new RangeValidator<int>(-50, 50));
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public static readonly FakeConVar<int> CV_TRAITOR_ON_TRAITOR = new(
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"css_ttt_karma_traitor_on_traitor",
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"Karma lost when Traitor kills another Traitor", -5, ConVarFlags.FCVAR_NONE,
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"Karma lost when Traitor kills another Traitor", -6, ConVarFlags.FCVAR_NONE,
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new RangeValidator<int>(-50, 50));
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public static readonly FakeConVar<int> CV_INNO_ON_DETECTIVE = new(
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"css_ttt_karma_inno_on_detective",
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"Karma lost when Innocent kills a Detective", -6, ConVarFlags.FCVAR_NONE,
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"Karma lost when Innocent kills a Detective", -8, ConVarFlags.FCVAR_NONE,
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new RangeValidator<int>(-50, 50));
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public static readonly FakeConVar<int> CV_KARMA_PER_ROUND = new(
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"css_ttt_karma_per_round",
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"Amount of karma a player will gain at the end of each round", 2,
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ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
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public static readonly FakeConVar<int> CV_KARMA_PER_ROUND_WIN = new(
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"css_ttt_karma_per_round_win",
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"Amount of karma a player will gain at the end of each round if their team won",
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4, ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 50));
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public void Dispose() { }
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public void Start() { }
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@@ -93,6 +100,8 @@ public class CS2KarmaConfig : IStorage<KarmaConfig>, IPluginModule {
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KarmaTimeoutThreshold = CV_TIMEOUT_THRESHOLD.Value,
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KarmaRoundTimeout = CV_ROUND_TIMEOUT.Value,
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KarmaWarningWindow = TimeSpan.FromHours(CV_WARNING_WINDOW_HOURS.Value),
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KarmaPerRound = CV_KARMA_PER_ROUND.Value,
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KarmaPerRoundWin = CV_KARMA_PER_ROUND_WIN.Value,
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INNO_ON_TRAITOR = CV_INNO_ON_TRAITOR.Value,
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TRAITOR_ON_DETECTIVE = CV_TRAITOR_ON_DETECTIVE.Value,
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INNO_ON_INNO_VICTIM = CV_INNO_ON_INNO_VICTIM.Value,
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@@ -1,7 +1,10 @@
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using System.Reactive.Linq;
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Utils;
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using Microsoft.Extensions.DependencyInjection;
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using TTT.API.Game;
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using TTT.API.Player;
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using TTT.API.Role;
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using TTT.CS2.Roles;
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using TTT.CS2.Utils;
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@@ -30,6 +33,9 @@ public class CS2Game(IServiceProvider provider) : RoundBasedGame(provider) {
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new TraitorRole(provider), new DetectiveRole(provider)
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];
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private readonly IPlayerConverter<CCSPlayerController> converter =
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provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
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override protected void StartRound() {
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Server.NextWorldUpdate(() => {
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base.StartRound();
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@@ -70,4 +76,13 @@ public class CS2Game(IServiceProvider provider) : RoundBasedGame(provider) {
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return timer;
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}
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override protected ISet<IOnlinePlayer> GetParticipants() {
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var players = Utilities.GetPlayers()
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.Where(p => p is { Team: CsTeam.Terrorist or CsTeam.CounterTerrorist });
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return players.Select(p => converter.GetPlayer(p))
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.OfType<IOnlinePlayer>()
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.ToHashSet();
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}
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}
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@@ -1,5 +1,4 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
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using Microsoft.Extensions.DependencyInjection;
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56
TTT/CS2/GameHandlers/PlayerMuter.cs
Normal file
56
TTT/CS2/GameHandlers/PlayerMuter.cs
Normal file
@@ -0,0 +1,56 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core.Attributes.Registration;
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using JetBrains.Annotations;
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using Microsoft.Extensions.DependencyInjection;
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using TTT.API;
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using TTT.API.Messages;
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using TTT.API.Player;
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using TTT.CS2.lang;
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using TTT.Game.Listeners;
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using TTT.Locale;
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|
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namespace TTT.CS2.GameHandlers;
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public class PlayerMuter(IServiceProvider provider) : IPluginModule {
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private readonly IMsgLocalizer locale =
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provider.GetRequiredService<IMsgLocalizer>();
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private readonly IMessenger messenger =
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provider.GetRequiredService<IMessenger>();
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private readonly IPlayerConverter<CCSPlayerController> converter =
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provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
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public void Dispose() { }
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public void Start() { }
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||||
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public void Start(BasePlugin? plugin) {
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plugin
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?.RegisterListener<CounterStrikeSharp.API.Core.Listeners.OnClientVoice>(
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onVoice);
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}
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private void onVoice(int playerSlot) {
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var player = Utilities.GetPlayerFromSlot(playerSlot);
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if (player == null) return;
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if (player.Pawn.Value is { Health: > 0 }) return;
|
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|
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if ((player.VoiceFlags & VoiceFlags.Muted) != VoiceFlags.Muted) {
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var apiPlayer = converter.GetPlayer(player);
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messenger.Message(apiPlayer, locale[CS2Msgs.DEAD_MUTE_REMINDER]);
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}
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player.VoiceFlags |= VoiceFlags.Muted;
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}
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||||
[UsedImplicitly]
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[GameEventHandler]
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public HookResult OnSpawn(EventPlayerSpawn ev, GameEventInfo _) {
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var player = ev.Userid;
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if (player == null) return HookResult.Continue;
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player.VoiceFlags &= ~VoiceFlags.Muted;
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||||
return HookResult.Continue;
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||||
}
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||||
}
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@@ -39,4 +39,18 @@ public class RoundStart_GameStartHandler(IServiceProvider provider)
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game?.Start(config.RoundCfg.CountDownDuration);
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return HookResult.Continue;
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}
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[UsedImplicitly]
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[GameEventHandler]
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public HookResult OnWarmupEnd(EventWarmupEnd ev, GameEventInfo _1) {
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if (games.ActiveGame is { State: State.IN_PROGRESS or State.COUNTDOWN })
|
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return HookResult.Continue;
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|
||||
var count = finder.GetOnline().Count;
|
||||
if (count < config.RoundCfg.MinimumPlayers) return HookResult.Continue;
|
||||
|
||||
var game = games.CreateGame();
|
||||
game?.Start(config.RoundCfg.CountDownDuration);
|
||||
return HookResult.Continue;
|
||||
}
|
||||
}
|
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@@ -14,13 +14,13 @@ using TTT.Game.Events.Player;
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namespace TTT.CS2.GameHandlers;
|
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|
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public class TeamChangeHandler(IServiceProvider provider) : IPluginModule {
|
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private readonly IGameManager games =
|
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provider.GetRequiredService<IGameManager>();
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private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
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provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
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|
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private readonly IEventBus bus = provider.GetRequiredService<IEventBus>();
|
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private readonly IGameManager games =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
86
TTT/CS2/GameHandlers/TraitorChatHandler.cs
Normal file
86
TTT/CS2/GameHandlers/TraitorChatHandler.cs
Normal file
@@ -0,0 +1,86 @@
|
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using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Commands;
|
||||
using MAULActainShared.plugin;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.CS2.lang;
|
||||
using TTT.CS2.ThirdParties.eGO;
|
||||
using TTT.Game.Roles;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.CS2.GameHandlers;
|
||||
|
||||
public class TraitorChatHandler(IServiceProvider provider) : IPluginModule {
|
||||
private readonly IGameManager game =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IMessenger messenger =
|
||||
provider.GetRequiredService<IMessenger>();
|
||||
|
||||
private readonly IMsgLocalizer locale =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
private IActain? maulService = null;
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
try {
|
||||
maulService ??= EgoApi.MAUL.Get();
|
||||
if (maulService != null) {
|
||||
maulService.getChatShareService().OnChatShare += OnOnChatShare;
|
||||
return;
|
||||
}
|
||||
|
||||
plugin?.AddCommandListener("say_team", onSay);
|
||||
} catch (KeyNotFoundException) {
|
||||
plugin?.AddCommandListener("say_team", onSay);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnOnChatShare(CCSPlayerController? player, CommandInfo info,
|
||||
ref bool canceled) {
|
||||
if (!info.GetArg(0).Equals("say_team", StringComparison.OrdinalIgnoreCase))
|
||||
return;
|
||||
var result = onSay(player, info);
|
||||
if (result == HookResult.Handled) canceled = true;
|
||||
}
|
||||
|
||||
private HookResult onSay(CCSPlayerController? player,
|
||||
CommandInfo commandInfo) {
|
||||
if (player == null
|
||||
|| game.ActiveGame is not { State: State.IN_PROGRESS or State.FINISHED }
|
||||
|| converter.GetPlayer(player) is not IOnlinePlayer apiPlayer
|
||||
|| !roles.GetRoles(apiPlayer).Any(r => r is TraitorRole))
|
||||
return HookResult.Continue;
|
||||
|
||||
var teammates = game.ActiveGame?.Players.Where(p
|
||||
=> roles.GetRoles(p).Any(r => r is TraitorRole))
|
||||
.ToList();
|
||||
if (teammates == null) return HookResult.Continue;
|
||||
|
||||
var msg = commandInfo.ArgString;
|
||||
if (msg.StartsWith('"') && msg.EndsWith('"') && msg.Length >= 2)
|
||||
msg = msg[1..^1];
|
||||
var formatted = locale[CS2Msgs.TRAITOR_CHAT_FORMAT(apiPlayer, msg)];
|
||||
|
||||
foreach (var mate in teammates) messenger.Message(mate, formatted);
|
||||
return HookResult.Handled;
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
if (maulService != null)
|
||||
maulService.getChatShareService().OnChatShare -= OnOnChatShare;
|
||||
}
|
||||
|
||||
public void Start() { }
|
||||
}
|
||||
@@ -33,8 +33,8 @@ public class SilentAWPItem(IServiceProvider provider)
|
||||
private readonly IPlayerConverter<CCSPlayerController> playerConverter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IDictionary<IOnlinePlayer, int> silentShots =
|
||||
new Dictionary<IOnlinePlayer, int>();
|
||||
private readonly IDictionary<string, int> silentShots =
|
||||
new Dictionary<string, int>();
|
||||
|
||||
public override string Name => Locale[SilentAWPMsgs.SHOP_ITEM_SILENT_AWP];
|
||||
|
||||
@@ -49,8 +49,11 @@ public class SilentAWPItem(IServiceProvider provider)
|
||||
}
|
||||
|
||||
public override void OnPurchase(IOnlinePlayer player) {
|
||||
silentShots[player] = config.CurrentAmmo ?? 0 + config.ReserveAmmo ?? 0;
|
||||
Inventory.GiveWeapon(player, config);
|
||||
silentShots[player.Id] = config.CurrentAmmo ?? 0 + config.ReserveAmmo ?? 0;
|
||||
Task.Run(async () => {
|
||||
await Inventory.RemoveWeaponInSlot(player, 0);
|
||||
await Inventory.GiveWeapon(player, config);
|
||||
});
|
||||
}
|
||||
|
||||
private HookResult onWeaponSound(UserMessage msg) {
|
||||
@@ -75,12 +78,12 @@ public class SilentAWPItem(IServiceProvider provider)
|
||||
if (playerConverter.GetPlayer(player) is not IOnlinePlayer apiPlayer)
|
||||
return HookResult.Continue;
|
||||
|
||||
if (!silentShots.TryGetValue(apiPlayer, out var shots) || shots <= 0)
|
||||
if (!silentShots.TryGetValue(apiPlayer.Id, out var shots) || shots <= 0)
|
||||
return HookResult.Continue;
|
||||
|
||||
silentShots[apiPlayer] = shots - 1;
|
||||
if (silentShots[apiPlayer] == 0) {
|
||||
silentShots.Remove(apiPlayer);
|
||||
silentShots[apiPlayer.Id] = shots - 1;
|
||||
if (silentShots[apiPlayer.Id] == 0) {
|
||||
silentShots.Remove(apiPlayer.Id);
|
||||
Shop.RemoveItem<SilentAWPItem>(apiPlayer);
|
||||
}
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ using TTT.API;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.CS2.RayTrace.Class;
|
||||
|
||||
namespace TTT.CS2.Items.Station;
|
||||
|
||||
@@ -127,14 +128,8 @@ public abstract class StationItem<T>(IServiceProvider provider,
|
||||
if (gamePlayer == null || !gamePlayer.Pawn.IsValid
|
||||
|| gamePlayer.Pawn.Value == null)
|
||||
return;
|
||||
var spawnPos = gamePlayer.Pawn.Value.AbsOrigin.Clone();
|
||||
if (spawnPos != null && gamePlayer.PlayerPawn.Value != null) {
|
||||
var forward = gamePlayer.PlayerPawn.Value.EyeAngles.ToForward();
|
||||
forward.Z = 0;
|
||||
spawnPos += forward.Normalized() * 8;
|
||||
}
|
||||
|
||||
prop.Teleport(spawnPos);
|
||||
prop.Teleport(gamePlayer.GetEyePosition());
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -57,7 +57,7 @@ public class RoundTimerListener(IServiceProvider provider)
|
||||
return;
|
||||
}
|
||||
|
||||
if (ev.NewState == State.IN_PROGRESS) {
|
||||
if (ev.NewState == State.IN_PROGRESS)
|
||||
Server.NextWorldUpdate(() => {
|
||||
foreach (var player in Utilities.GetPlayers()
|
||||
.Where(p => p.LifeState != (int)LifeState_t.LIFE_ALIVE && p is {
|
||||
@@ -65,7 +65,6 @@ public class RoundTimerListener(IServiceProvider provider)
|
||||
}))
|
||||
player.Respawn();
|
||||
});
|
||||
}
|
||||
|
||||
if (ev.NewState == State.FINISHED) endTimer?.Dispose();
|
||||
if (ev.NewState != State.IN_PROGRESS) return;
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Admin;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.CS2.Player;
|
||||
|
||||
BIN
TTT/CS2/ThirdParties/Binaries/MAULActainShared.dll
Normal file
BIN
TTT/CS2/ThirdParties/Binaries/MAULActainShared.dll
Normal file
Binary file not shown.
9
TTT/CS2/ThirdParties/eGO/EgoApi.cs
Normal file
9
TTT/CS2/ThirdParties/eGO/EgoApi.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
using CounterStrikeSharp.API.Core.Capabilities;
|
||||
using MAULActainShared.plugin;
|
||||
|
||||
namespace TTT.CS2.ThirdParties.eGO;
|
||||
|
||||
public class EgoApi {
|
||||
public static PluginCapability<IActain> MAUL { get; } =
|
||||
new("maulactain:core");
|
||||
}
|
||||
@@ -14,4 +14,11 @@ public static class CS2Msgs {
|
||||
return MsgFactory.Create(nameof(TASER_SCANNED),
|
||||
rolePrefix + scannedPlayer.Name, role.Name);
|
||||
}
|
||||
|
||||
public static IMsg TRAITOR_CHAT_FORMAT(IOnlinePlayer player, string msg) {
|
||||
return MsgFactory.Create(nameof(TRAITOR_CHAT_FORMAT), player.Name, msg);
|
||||
}
|
||||
|
||||
public static IMsg DEAD_MUTE_REMINDER
|
||||
=> MsgFactory.Create(nameof(DEAD_MUTE_REMINDER));
|
||||
}
|
||||
@@ -1,7 +1,10 @@
|
||||
ROLE_SPECTATOR: "Spectator"
|
||||
TRAITOR_CHAT_FORMAT: "{darkred}[TRAITORS] {red}{0}: {default}{1}"
|
||||
TASER_SCANNED: "%PREFIX%You scanned {0}{grey}, they are %an% {1}{grey}!"
|
||||
DNA_PREFIX: "{darkblue}D{blue}N{lightblue}A{grey} | {grey}"
|
||||
|
||||
DEAD_MUTE_REMINDER: "%PREFIX%You are dead and cannot be heard."
|
||||
|
||||
SHOP_ITEM_DNA: "DNA Scanner"
|
||||
SHOP_ITEM_DNA_DESC: "Scan bodies to reveal the person who killed them."
|
||||
SHOP_ITEM_DNA_SCANNED: "%DNA_PREFIX%You scanned {0}{1}'%s% {grey}body, their killer was {red}{2}{grey}."
|
||||
|
||||
@@ -11,13 +11,13 @@ public class LogsCommand(IServiceProvider provider) : ICommand {
|
||||
private readonly IGameManager games =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
private readonly IMessenger messenger =
|
||||
provider.GetRequiredService<IMessenger>();
|
||||
private readonly IIconManager? icons = provider.GetService<IIconManager>();
|
||||
|
||||
private readonly IMsgLocalizer localizer =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
private readonly IIconManager? icons = provider.GetService<IIconManager>();
|
||||
private readonly IMessenger messenger =
|
||||
provider.GetRequiredService<IMessenger>();
|
||||
|
||||
public void Dispose() { }
|
||||
public string[] RequiredFlags => ["@ttt/admin"];
|
||||
@@ -32,16 +32,15 @@ public class LogsCommand(IServiceProvider provider) : ICommand {
|
||||
if (games.ActiveGame is not {
|
||||
State: State.IN_PROGRESS or State.FINISHED
|
||||
}) {
|
||||
info.ReplySync("No active game to show logs for.");
|
||||
messenger.Message(executor, localizer[GameMsgs.GAME_LOGS_NONE]);
|
||||
return Task.FromResult(CommandResult.ERROR);
|
||||
}
|
||||
|
||||
if (executor is { IsAlive: true })
|
||||
messenger.MessageAll(localizer[GameMsgs.LOGS_VIEWED_ALIVE(executor)]);
|
||||
else if (icons != null && executor != null) {
|
||||
else if (icons != null && executor != null)
|
||||
if (int.TryParse(executor.Id, out var slot))
|
||||
icons.SetVisiblePlayers(slot, ulong.MaxValue);
|
||||
}
|
||||
|
||||
games.ActiveGame.Logger.PrintLogs(executor);
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
|
||||
@@ -159,7 +159,7 @@ public class RoundBasedGame(IServiceProvider provider) : IGame {
|
||||
}
|
||||
|
||||
virtual protected void StartRound() {
|
||||
var online = finder.GetOnline();
|
||||
var online = GetParticipants();
|
||||
|
||||
if (online.Count < config.RoundCfg.MinimumPlayers) {
|
||||
Messenger?.MessageAll(
|
||||
@@ -183,6 +183,8 @@ public class RoundBasedGame(IServiceProvider provider) : IGame {
|
||||
GameMsgs.GAME_STATE_STARTED(traitors, nonTraitors)]);
|
||||
}
|
||||
|
||||
virtual protected ISet<IOnlinePlayer> GetParticipants() => finder.GetOnline();
|
||||
|
||||
#region classDeps
|
||||
|
||||
protected readonly IEventBus Bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
@@ -26,6 +26,9 @@ public static class GameMsgs {
|
||||
|
||||
public static IMsg GAME_LOGS_FOOTER
|
||||
=> MsgFactory.Create(nameof(GAME_LOGS_FOOTER));
|
||||
|
||||
public static IMsg GAME_LOGS_NONE
|
||||
=> MsgFactory.Create(nameof(GAME_LOGS_NONE));
|
||||
|
||||
public static IMsg ROLE_REVEAL_DEATH(IRole killerRole) {
|
||||
return MsgFactory.Create(nameof(ROLE_REVEAL_DEATH),
|
||||
@@ -79,6 +82,10 @@ public static class GameMsgs {
|
||||
|
||||
#endregion
|
||||
|
||||
public static IMsg LOGS_VIEWED_ALIVE(IPlayer player) {
|
||||
return MsgFactory.Create(nameof(LOGS_VIEWED_ALIVE), player.Name);
|
||||
}
|
||||
|
||||
#region GENERIC
|
||||
|
||||
public static IMsg GENERIC_UNKNOWN(string command) {
|
||||
@@ -108,7 +115,4 @@ public static class GameMsgs {
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public static IMsg LOGS_VIEWED_ALIVE(IPlayer player)
|
||||
=> MsgFactory.Create(nameof(LOGS_VIEWED_ALIVE), player.Name);
|
||||
}
|
||||
@@ -22,4 +22,5 @@ NOT_ENOUGH_PLAYERS: "%PREFIX%{red}Game was canceled due to having fewer than {ye
|
||||
BODY_IDENTIFIED: "%PREFIX%{default}{0}{grey} identified the body of {blue}{1}{grey}, they were %an% {2}{grey}!"
|
||||
GAME_LOGS_HEADER: "---------- Game Logs ----------"
|
||||
GAME_LOGS_FOOTER: "-------------------------------"
|
||||
GAME_LOGS_NONE: "%PREFIX%There is no game active."
|
||||
LOGS_VIEWED_ALIVE: "%PREFIX%{red}{0}{grey} viewed the logs while alive."
|
||||
@@ -6,51 +6,50 @@ public record KarmaConfig {
|
||||
public string DbString { get; init; } = "Data Source=karma.db";
|
||||
|
||||
/// <summary>
|
||||
/// The minimum amount of karma a player can have.
|
||||
/// If a player's karma falls below this value, the CommandUponLowKarma
|
||||
/// will be executed.
|
||||
/// The minimum amount of karma a player can have.
|
||||
/// If a player's karma falls below this value, the CommandUponLowKarma
|
||||
/// will be executed.
|
||||
/// </summary>
|
||||
public int MinKarma { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// The default amount of karma a player starts with.
|
||||
/// Once a player falls below MinKarma, their karma will
|
||||
/// also be reset to this value.
|
||||
/// The default amount of karma a player starts with.
|
||||
/// Once a player falls below MinKarma, their karma will
|
||||
/// also be reset to this value.
|
||||
/// </summary>
|
||||
public int DefaultKarma { get; init; } = 50;
|
||||
|
||||
/// <summary>
|
||||
/// The command to execute when a player's karma falls below MinKarma.
|
||||
/// The first argument will be the player's slot.
|
||||
/// The command to execute when a player's karma falls below MinKarma.
|
||||
/// The first argument will be the player's slot.
|
||||
/// </summary>
|
||||
public string CommandUponLowKarma { get; init; } = "karmaban {0} Bad Player!";
|
||||
|
||||
/// <summary>
|
||||
/// The minimum threshold that a player's karma must reach
|
||||
/// before timing them out for KarmaRoundTimeout rounds;
|
||||
/// The minimum threshold that a player's karma must reach
|
||||
/// before timing them out for KarmaRoundTimeout rounds;
|
||||
/// </summary>
|
||||
public int KarmaTimeoutThreshold { get; init; } = 20;
|
||||
|
||||
/// <summary>
|
||||
/// The number of rounds a player will be timed out for
|
||||
/// if their karma falls below KarmaTimeoutThreshold.
|
||||
/// The number of rounds a player will be timed out for
|
||||
/// if their karma falls below KarmaTimeoutThreshold.
|
||||
/// </summary>
|
||||
public int KarmaRoundTimeout { get; init; } = 4;
|
||||
|
||||
/// <summary>
|
||||
/// The time window in which a player will receive a warning
|
||||
/// if their karma falls below KarmaWarningThreshold.
|
||||
/// If the player has already received a warning within this time window,
|
||||
/// no warning will be sent.
|
||||
/// The time window in which a player will receive a warning
|
||||
/// if their karma falls below KarmaWarningThreshold.
|
||||
/// If the player has already received a warning within this time window,
|
||||
/// no warning will be sent.
|
||||
/// </summary>
|
||||
public TimeSpan KarmaWarningWindow { get; init; } = TimeSpan.FromDays(1);
|
||||
|
||||
public int MaxKarma(IPlayer? player) { return 100; }
|
||||
|
||||
/// <summary>
|
||||
/// Amount of karma a player will gain at the end of each round.
|
||||
/// Amount of karma a player will gain at the end of each round.
|
||||
/// </summary>
|
||||
public int KarmaPerRound { get; init; } = 3;
|
||||
|
||||
public int KarmaPerRoundWin { get; init; } = 5;
|
||||
|
||||
public int INNO_ON_TRAITOR { get; init; } = 5;
|
||||
@@ -59,4 +58,6 @@ public record KarmaConfig {
|
||||
public int INNO_ON_INNO { get; init; } = -4;
|
||||
public int TRAITOR_ON_TRAITOR { get; init; } = -5;
|
||||
public int INNO_ON_DETECTIVE { get; init; } = -6;
|
||||
|
||||
public int MaxKarma(IPlayer? player) { return 100; }
|
||||
}
|
||||
@@ -15,6 +15,12 @@ namespace TTT.Karma;
|
||||
public class KarmaListener(IServiceProvider provider) : BaseListener(provider) {
|
||||
private readonly Dictionary<string, int> badKills = new();
|
||||
|
||||
private readonly KarmaConfig config =
|
||||
provider.GetService<IStorage<KarmaConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new KarmaConfig();
|
||||
|
||||
private readonly IGameManager games =
|
||||
provider.GetRequiredService<IGameManager>();
|
||||
|
||||
@@ -26,12 +32,6 @@ public class KarmaListener(IServiceProvider provider) : BaseListener(provider) {
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
private readonly KarmaConfig config =
|
||||
provider.GetService<IStorage<KarmaConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new KarmaConfig();
|
||||
|
||||
public bool GiveKarmaOnRoundEnd = true;
|
||||
|
||||
[EventHandler]
|
||||
@@ -98,7 +98,7 @@ public class KarmaListener(IServiceProvider provider) : BaseListener(provider) {
|
||||
|
||||
var winner = ev.Game.WinningRole;
|
||||
if (GiveKarmaOnRoundEnd)
|
||||
foreach (var player in ev.Game.Players) {
|
||||
foreach (var player in ev.Game.Players)
|
||||
if (Roles.GetRoles(player).Any(r => r.GetType() == winner?.GetType()))
|
||||
queuedKarmaUpdates[player] =
|
||||
queuedKarmaUpdates.GetValueOrDefault(player, 0)
|
||||
@@ -107,7 +107,6 @@ public class KarmaListener(IServiceProvider provider) : BaseListener(provider) {
|
||||
queuedKarmaUpdates[player] =
|
||||
queuedKarmaUpdates.GetValueOrDefault(player, 0)
|
||||
+ config.KarmaPerRound;
|
||||
}
|
||||
|
||||
foreach (var (player, karmaDelta) in queuedKarmaUpdates)
|
||||
Task.Run(async () => {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Collections.Concurrent;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using System.Reactive.Concurrency;
|
||||
using System.Reactive.Linq;
|
||||
using System.Reactive.Threading.Tasks;
|
||||
@@ -14,35 +15,34 @@ using TTT.Karma.Events;
|
||||
namespace TTT.Karma;
|
||||
|
||||
public sealed class KarmaStorage(IServiceProvider provider) : IKarmaService {
|
||||
// Toggle immediate writes. If false, every Write triggers a flush
|
||||
private const bool EnableCache = true;
|
||||
private readonly IEventBus _bus = provider.GetRequiredService<IEventBus>();
|
||||
|
||||
private readonly IScheduler _scheduler =
|
||||
provider.GetRequiredService<IScheduler>();
|
||||
|
||||
private readonly IStorage<KarmaConfig>? _configStorage =
|
||||
provider.GetService<IStorage<KarmaConfig>>();
|
||||
|
||||
private readonly SemaphoreSlim _flushGate = new(1, 1);
|
||||
|
||||
// Cache keyed by stable player id to avoid relying on IPlayer equality
|
||||
private readonly ConcurrentDictionary<string, int> _karmaCache = new();
|
||||
|
||||
private readonly IScheduler _scheduler =
|
||||
provider.GetRequiredService<IScheduler>();
|
||||
|
||||
private KarmaConfig _config = new();
|
||||
private IDbConnection? _connection;
|
||||
private IDisposable? _flushSubscription;
|
||||
private readonly SemaphoreSlim _flushGate = new(1, 1);
|
||||
|
||||
// Toggle immediate writes. If false, every Write triggers a flush
|
||||
private const bool EnableCache = true;
|
||||
|
||||
public string Id => nameof(KarmaStorage);
|
||||
public string Version => GitVersionInformation.FullSemVer;
|
||||
|
||||
public void Start() {
|
||||
// Load configuration first
|
||||
if (_configStorage is not null) {
|
||||
if (_configStorage is not null)
|
||||
// Synchronously wait here since IKarmaService.Start is sync
|
||||
_config = _configStorage.Load().GetAwaiter().GetResult()
|
||||
?? new KarmaConfig();
|
||||
}
|
||||
|
||||
// Open a dedicated connection used only by this service
|
||||
_connection = new SqliteConnection(_config.DbString);
|
||||
@@ -61,7 +61,7 @@ public sealed class KarmaStorage(IServiceProvider provider) : IKarmaService {
|
||||
.Subscribe(_ => { }, // no-op on success
|
||||
ex => {
|
||||
// Replace with your logger if available
|
||||
System.Diagnostics.Trace.TraceError($"Karma flush failed: {ex}");
|
||||
Trace.TraceError($"Karma flush failed: {ex}");
|
||||
});
|
||||
}
|
||||
|
||||
@@ -81,7 +81,7 @@ SELECT COALESCE(
|
||||
@DefaultKarma
|
||||
)";
|
||||
var karma = await conn.QuerySingleAsync<int>(sql,
|
||||
new { PlayerId = key, DefaultKarma = _config.DefaultKarma });
|
||||
new { PlayerId = key, _config.DefaultKarma });
|
||||
|
||||
if (EnableCache) _karmaCache[key] = karma;
|
||||
return karma;
|
||||
@@ -97,17 +97,15 @@ SELECT COALESCE(
|
||||
$"Karma must be less than {max} for player {key}.");
|
||||
|
||||
int oldValue;
|
||||
if (!_karmaCache.TryGetValue(key, out oldValue)) {
|
||||
if (!_karmaCache.TryGetValue(key, out oldValue))
|
||||
oldValue = await Load(player);
|
||||
}
|
||||
|
||||
if (oldValue == newValue) return;
|
||||
|
||||
var evt = new KarmaUpdateEvent(player, oldValue, newValue);
|
||||
try { _bus.Dispatch(evt); } catch {
|
||||
// Replace with your logger if available
|
||||
System.Diagnostics.Trace.TraceError(
|
||||
"Exception during KarmaUpdateEvent dispatch.");
|
||||
Trace.TraceError("Exception during KarmaUpdateEvent dispatch.");
|
||||
throw;
|
||||
}
|
||||
|
||||
@@ -118,6 +116,20 @@ SELECT COALESCE(
|
||||
if (!EnableCache) await FlushAsync();
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
try {
|
||||
_flushSubscription?.Dispose();
|
||||
// Best effort final flush
|
||||
if (_connection is { State: ConnectionState.Open })
|
||||
FlushAsync().GetAwaiter().GetResult();
|
||||
} catch (Exception ex) {
|
||||
Trace.TraceError($"Dispose flush failed: {ex}");
|
||||
} finally {
|
||||
_connection?.Dispose();
|
||||
_flushGate.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private async Task FlushAsync() {
|
||||
var conn = EnsureConnection();
|
||||
|
||||
@@ -136,10 +148,9 @@ INSERT INTO PlayerKarma (PlayerId, Karma)
|
||||
VALUES (@PlayerId, @Karma)
|
||||
ON CONFLICT(PlayerId) DO UPDATE SET Karma = excluded.Karma
|
||||
";
|
||||
foreach (var (playerId, karma) in snapshot) {
|
||||
foreach (var (playerId, karma) in snapshot)
|
||||
await conn.ExecuteAsync(upsert,
|
||||
new { PlayerId = playerId, Karma = karma }, tx);
|
||||
}
|
||||
|
||||
tx.Commit();
|
||||
} finally { _flushGate.Release(); }
|
||||
@@ -151,19 +162,4 @@ ON CONFLICT(PlayerId) DO UPDATE SET Karma = excluded.Karma
|
||||
"Storage connection is not initialized.");
|
||||
return _connection;
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
try {
|
||||
_flushSubscription?.Dispose();
|
||||
// Best effort final flush
|
||||
if (_connection is { State: ConnectionState.Open }) {
|
||||
FlushAsync().GetAwaiter().GetResult();
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
System.Diagnostics.Trace.TraceError($"Dispose flush failed: {ex}");
|
||||
} finally {
|
||||
_connection?.Dispose();
|
||||
_flushGate.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,4 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using TTT.API.Command;
|
||||
@@ -11,21 +10,21 @@ using TTT.Locale;
|
||||
namespace TTT.Shop.Commands;
|
||||
|
||||
public class ListCommand(IServiceProvider provider) : ICommand, IItemSorter {
|
||||
private readonly IDictionary<string, List<IShopItem>> cache =
|
||||
new Dictionary<string, List<IShopItem>>();
|
||||
|
||||
private readonly IGameManager games = provider
|
||||
.GetRequiredService<IGameManager>();
|
||||
|
||||
private readonly IDictionary<IOnlinePlayer, List<IShopItem>> cache =
|
||||
new Dictionary<IOnlinePlayer, List<IShopItem>>();
|
||||
|
||||
private readonly IDictionary<IOnlinePlayer, DateTime> lastUpdate =
|
||||
new Dictionary<IOnlinePlayer, DateTime>();
|
||||
|
||||
private readonly IRoleAssigner roles = provider
|
||||
.GetRequiredService<IRoleAssigner>();
|
||||
private readonly IDictionary<string, DateTime> lastUpdate =
|
||||
new Dictionary<string, DateTime>();
|
||||
|
||||
private readonly IMsgLocalizer locale = provider
|
||||
.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
private readonly IRoleAssigner roles = provider
|
||||
.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
public void Dispose() { }
|
||||
@@ -38,7 +37,7 @@ public class ListCommand(IServiceProvider provider) : ICommand, IItemSorter {
|
||||
ICommandInfo info) {
|
||||
var items = calculateSortedItems(executor);
|
||||
|
||||
if (executor != null) cache[executor] = items;
|
||||
if (executor != null) cache[executor.Id] = items;
|
||||
items = new List<IShopItem>(items);
|
||||
items.Reverse();
|
||||
|
||||
@@ -61,6 +60,20 @@ public class ListCommand(IServiceProvider provider) : ICommand, IItemSorter {
|
||||
return CommandResult.SUCCESS;
|
||||
}
|
||||
|
||||
public List<IShopItem> GetSortedItems(IOnlinePlayer? player,
|
||||
bool refresh = false) {
|
||||
if (player == null) return calculateSortedItems(null);
|
||||
if (refresh || !cache.ContainsKey(player.Id))
|
||||
cache[player.Id] = calculateSortedItems(player);
|
||||
return cache[player.Id];
|
||||
}
|
||||
|
||||
public DateTime? GetLastUpdate(IOnlinePlayer? player) {
|
||||
if (player == null) return null;
|
||||
lastUpdate.TryGetValue(player.Id, out var time);
|
||||
return time;
|
||||
}
|
||||
|
||||
private List<IShopItem> calculateSortedItems(IOnlinePlayer? player) {
|
||||
var items = new List<IShopItem>(shop.Items).Where(item
|
||||
=> player == null
|
||||
@@ -81,7 +94,7 @@ public class ListCommand(IServiceProvider provider) : ICommand, IItemSorter {
|
||||
return string.Compare(a.Name, b.Name, StringComparison.Ordinal);
|
||||
});
|
||||
|
||||
if (player != null) lastUpdate[player] = DateTime.Now;
|
||||
if (player != null) lastUpdate[player.Id] = DateTime.Now;
|
||||
return items;
|
||||
}
|
||||
|
||||
@@ -90,10 +103,9 @@ public class ListCommand(IServiceProvider provider) : ICommand, IItemSorter {
|
||||
return
|
||||
$" {ChatColors.Grey}- [{ChatColors.DarkRed}{item.Config.Price}{ChatColors.Grey}] {ChatColors.Red}{item.Name}";
|
||||
|
||||
if (index > 9) {
|
||||
if (index > 9)
|
||||
return
|
||||
$" {ChatColors.Default}- [{ChatColors.Yellow}{item.Config.Price}{ChatColors.Default}] {ChatColors.Green}{item.Name}";
|
||||
}
|
||||
|
||||
return
|
||||
$" {ChatColors.Blue}/{index} {ChatColors.Default}| [{ChatColors.Yellow}{item.Config.Price}{ChatColors.Default}] {ChatColors.Green}{item.Name}";
|
||||
@@ -103,18 +115,4 @@ public class ListCommand(IServiceProvider provider) : ICommand, IItemSorter {
|
||||
return
|
||||
$" {formatPrefix(item, index, canBuy)} {ChatColors.Grey} | {item.Description}";
|
||||
}
|
||||
|
||||
public List<IShopItem> GetSortedItems(IOnlinePlayer? player,
|
||||
bool refresh = false) {
|
||||
if (player == null) return calculateSortedItems(null);
|
||||
if (refresh || !cache.ContainsKey(player))
|
||||
cache[player] = calculateSortedItems(player);
|
||||
return cache[player];
|
||||
}
|
||||
|
||||
public DateTime? GetLastUpdate(IOnlinePlayer? player) {
|
||||
if (player == null) return null;
|
||||
lastUpdate.TryGetValue(player, out var time);
|
||||
return time;
|
||||
}
|
||||
}
|
||||
@@ -9,11 +9,11 @@ using TTT.Locale;
|
||||
namespace TTT.Shop.Commands;
|
||||
|
||||
public class ShopCommand(IServiceProvider provider) : ICommand, IItemSorter {
|
||||
private readonly ListCommand listCmd = new(provider);
|
||||
|
||||
private readonly IMsgLocalizer locale = provider
|
||||
.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
private readonly ListCommand listCmd = new(provider);
|
||||
|
||||
private Dictionary<string, ICommand>? subcommands;
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
xmlns:s="clr-namespace:System;assembly=mscorlib"
|
||||
xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xml:space="preserve">
|
||||
<s:Boolean
|
||||
x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=items_005Coneshotdeagle/@EntryIndexedValue">True</s:Boolean>
|
||||
x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=items_005Coneshotdeagle/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean
|
||||
x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=lang/@EntryIndexedValue">True</s:Boolean>
|
||||
x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=lang/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean
|
||||
x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=shop/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=shop/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
@@ -1,7 +1,6 @@
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using ShopAPI;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Shop;
|
||||
|
||||
Reference in New Issue
Block a user