mirror of
https://github.com/MSWS/TTT.git
synced 2025-12-07 06:46:59 -08:00
Compare commits
19 Commits
0.12.0-dev
...
0.13.0-dev
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8
.github/workflows/release.yml
vendored
8
.github/workflows/release.yml
vendored
@@ -112,14 +112,14 @@ jobs:
|
||||
curr="${{ steps.gitversion.outputs.fullSemVer }}"
|
||||
|
||||
# Choose what you want in the raw feed: %s = subject only, %B = full message
|
||||
GIT_LOG_FORMAT='%s'
|
||||
GIT_LOG_FORMAT='%B'
|
||||
|
||||
if [[ "$prev" == "0.0.0" ]]; then
|
||||
# First release: whole history to this tag, first-parent to reflect main’s narrative
|
||||
git log --first-parent --no-merges --format="${GIT_LOG_FORMAT}" --reverse "$curr" > CHANGELOG.md
|
||||
git log --no-merges --format="${GIT_LOG_FORMAT}" --reverse "$curr" > CHANGELOG.md
|
||||
else
|
||||
# Strict range between the previous reachable tag and the new tag on this lineage
|
||||
git log --first-parent --no-merges --format="${GIT_LOG_FORMAT}" --reverse "$prev..$curr" > CHANGELOG.md
|
||||
git log --no-merges --format="${GIT_LOG_FORMAT}" --reverse "$prev..$curr" > CHANGELOG.md
|
||||
fi
|
||||
|
||||
# Fallback in case nothing was captured
|
||||
@@ -158,7 +158,7 @@ jobs:
|
||||
|
||||
# Build the JSON body. We feed system guidance and the raw changelog
|
||||
# See OpenAI Responses API docs for the schema and output_text helper. :contentReference[oaicite:0]{index=0}
|
||||
jq -Rs --arg sys "You are an expert release-notes editor. Rewrite the text so it is grouped by Features, Fixes, Docs, and Chore. Use clear user-facing language. Remove internal ticket IDs and commit hashes unless essential. Merge duplicates. Use imperative voice. Output valid Markdown only. Include a short summary at the top." \
|
||||
jq -Rs --arg sys "You are an expert release-notes writer. Given a list of changes in various formats (e.g: commits, merges, etc.), write Release notes, grouping by features, features, and other pertinent groups where appropriate. Do not include a group if it is not necessary / populated. Remove internal ticket IDs and commit hashes unless essential. Merge duplicates. Use imperative, past tense voice voice. Output valid Markdown only." \
|
||||
--arg temp "${OPENAI_TEMPERATURE}" \
|
||||
--arg model "${OPENAI_MODEL}" \
|
||||
'{model:$model, temperature: ($temp|tonumber), input:[{role:"system", content:$sys},{role:"user", content:.}]}' CHANGELOG_RAW.md > request.json
|
||||
|
||||
33
LICENSES.MD
33
LICENSES.MD
@@ -1,15 +1,18 @@
|
||||
| Package | Version | License Information Origin | License Expression | License Url | Copyright | Authors | Package Project Url |
|
||||
| ----------------------------------------------------- | -------- | -------------------------- | ------------------ | --------------------------------------- | ----------------------------------------------- | -------------------------------- | ------------------------------------------------------------------------------------------------ |
|
||||
| CounterStrikeSharp.API | 1.0.332 | Expression | GPL-3.0-only | https://licenses.nuget.org/GPL-3.0-only | | Roflmuffin | http://docs.cssharp.dev/ |
|
||||
| CounterStrikeSharp.API | 1.0.340 | Expression | GPL-3.0-only | https://licenses.nuget.org/GPL-3.0-only | | Roflmuffin | http://docs.cssharp.dev/ |
|
||||
| JetBrains.Annotations | 2025.2.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) 2016-2025 JetBrains s.r.o. | JetBrains | https://www.jetbrains.com/help/resharper/Code_Analysis__Code_Annotations.html |
|
||||
| Microsoft.Extensions.DependencyInjection.Abstractions | 9.0.7 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://dot.net/ |
|
||||
| Microsoft.Extensions.Localization.Abstractions | 8.0.3 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://asp.net/ |
|
||||
| Microsoft.NET.Test.Sdk | 17.14.1 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://github.com/microsoft/vstest |
|
||||
| Microsoft.Reactive.Testing | 6.0.1 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) .NET Foundation and Contributors. | .NET Foundation and Contributors | https://github.com/dotnet/reactive |
|
||||
| Microsoft.Testing.Extensions.CodeCoverage | 17.14.2 | Unknown | | https://aka.ms/deprecateLicenseUrl | © Microsoft Corporation. All rights reserved. | Microsoft | https://github.com/microsoft/codecoverage |
|
||||
| System.Reactive | 6.0.1 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) .NET Foundation and Contributors. | .NET Foundation and Contributors | https://github.com/dotnet/reactive |
|
||||
| Xunit.DependencyInjection | 10.6.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright © 2019 | Wei Peng | https://github.com/pengweiqhca/Xunit.DependencyInjection/tree/main/src/Xunit.DependencyInjection |
|
||||
| xunit.runner.visualstudio | 3.1.3 | Expression | Apache-2.0 | https://licenses.nuget.org/Apache-2.0 | Copyright (C) .NET Foundation | jnewkirk,bradwilson | |
|
||||
| xunit.v3 | 3.0.0 | Expression | Apache-2.0 | https://licenses.nuget.org/Apache-2.0 | Copyright (C) .NET Foundation | jnewkirk,bradwilson | |
|
||||
| YamlDotNet | 16.3.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) Antoine Aubry and contributors | Antoine Aubry | https://github.com/aaubry/YamlDotNet/wiki |
|
||||
| Package | Version | License Information Origin | License Expression | License Url | Copyright | Authors | Package Project Url |
|
||||
| ----------------------------------------------------- | -------- | -------------------------- | ------------------ | --------------------------------------- | ----------------------------------------------- | ------------------------------------ | ------------------------------------------------------------------------------------------------ |
|
||||
| CounterStrikeSharp.API | 1.0.332 | Expression | GPL-3.0-only | https://licenses.nuget.org/GPL-3.0-only | | Roflmuffin | http://docs.cssharp.dev/ |
|
||||
| CounterStrikeSharp.API | 1.0.340 | Expression | GPL-3.0-only | https://licenses.nuget.org/GPL-3.0-only | | Roflmuffin | http://docs.cssharp.dev/ |
|
||||
| Dapper | 2.1.66 | Expression | Apache-2.0 | https://licenses.nuget.org/Apache-2.0 | 2019 Stack Exchange, Inc. | Sam Saffron,Marc Gravell,Nick Craver | https://github.com/DapperLib/Dapper |
|
||||
| JetBrains.Annotations | 2025.2.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) 2016-2025 JetBrains s.r.o. | JetBrains | https://www.jetbrains.com/help/resharper/Code_Analysis__Code_Annotations.html |
|
||||
| Microsoft.Extensions.DependencyInjection.Abstractions | 9.0.7 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://dot.net/ |
|
||||
| Microsoft.Extensions.Localization.Abstractions | 8.0.3 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://asp.net/ |
|
||||
| Microsoft.NET.Test.Sdk | 17.14.1 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://github.com/microsoft/vstest |
|
||||
| Microsoft.Reactive.Testing | 6.0.1 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) .NET Foundation and Contributors. | .NET Foundation and Contributors | https://github.com/dotnet/reactive |
|
||||
| Microsoft.Testing.Extensions.CodeCoverage | 17.14.2 | Unknown | | https://aka.ms/deprecateLicenseUrl | © Microsoft Corporation. All rights reserved. | Microsoft | https://github.com/microsoft/codecoverage |
|
||||
| MySqlConnector | 2.4.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright 2016–2024 Bradley Grainger | Bradley Grainger | https://mysqlconnector.net/ |
|
||||
| System.Reactive | 6.0.1 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) .NET Foundation and Contributors. | .NET Foundation and Contributors | https://github.com/dotnet/reactive |
|
||||
| System.Text.Json | 8.0.5 | Expression | MIT | https://licenses.nuget.org/MIT | © Microsoft Corporation. All rights reserved. | Microsoft | https://dot.net/ |
|
||||
| Xunit.DependencyInjection | 10.6.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright © 2019 | Wei Peng | https://github.com/pengweiqhca/Xunit.DependencyInjection/tree/main/src/Xunit.DependencyInjection |
|
||||
| xunit.runner.visualstudio | 3.1.3 | Expression | Apache-2.0 | https://licenses.nuget.org/Apache-2.0 | Copyright (C) .NET Foundation | jnewkirk,bradwilson | |
|
||||
| xunit.v3 | 3.0.0 | Expression | Apache-2.0 | https://licenses.nuget.org/Apache-2.0 | Copyright (C) .NET Foundation | jnewkirk,bradwilson | |
|
||||
| YamlDotNet | 16.3.0 | Expression | MIT | https://licenses.nuget.org/MIT | Copyright (c) Antoine Aubry and contributors | Antoine Aubry | https://github.com/aaubry/YamlDotNet/wiki |
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="Items\"/>
|
||||
<Folder Include="RayTrace\"/>
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
@@ -1,34 +1,17 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.CS2;
|
||||
|
||||
public class CS2Body(IServiceProvider provider, CRagdollProp ragdoll,
|
||||
IPlayer player) : IBody {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IMsgLocalizer locale =
|
||||
provider.GetRequiredService<IMsgLocalizer>();
|
||||
|
||||
private readonly IMessenger messenger =
|
||||
provider.GetRequiredService<IMessenger>();
|
||||
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
public class CS2Body(CRagdollProp ragdoll, IPlayer player) : IBody {
|
||||
public CRagdollProp Ragdoll { get; } = ragdoll;
|
||||
public IPlayer OfPlayer { get; } = player;
|
||||
public bool IsIdentified { get; set; }
|
||||
public IWeapon? MurderWeapon { get; private set; }
|
||||
|
||||
public IPlayer? Killer { get; private set; }
|
||||
public IPlayer? Killer { get; set; }
|
||||
public string Id { get; } = ragdoll.Index.ToString();
|
||||
public DateTime TimeOfDeath { get; } = DateTime.Now;
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI.Configs;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Game;
|
||||
@@ -21,7 +22,6 @@ using TTT.CS2.Listeners;
|
||||
using TTT.CS2.Player;
|
||||
using TTT.Game;
|
||||
using TTT.Locale;
|
||||
using TTT.Shop;
|
||||
|
||||
namespace TTT.CS2;
|
||||
|
||||
@@ -40,6 +40,7 @@ public static class CS2ServiceCollection {
|
||||
collection.AddModBehavior<IStorage<ShopConfig>, CS2ShopConfig>();
|
||||
collection
|
||||
.AddModBehavior<IStorage<OneShotDeagleConfig>, CS2OneShotDeagleConfig>();
|
||||
collection.AddModBehavior<IStorage<C4Config>, CS2C4Config>();
|
||||
|
||||
// TTT - CS2 Specific optionals
|
||||
collection.AddScoped<ITextSpawner, TextSpawner>();
|
||||
|
||||
@@ -5,8 +5,8 @@ using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Commands;
|
||||
using TTT.Game.lang;
|
||||
|
||||
namespace TTT.CS2.Command;
|
||||
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
using ShopAPI;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
using TTT.Locale;
|
||||
using TTT.Shop;
|
||||
|
||||
namespace TTT.CS2.Command.Test;
|
||||
|
||||
|
||||
27
TTT/CS2/Command/Test/SetHealthCommand.cs
Normal file
27
TTT/CS2/Command/Test/SetHealthCommand.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.CS2.Command.Test;
|
||||
|
||||
public class SetHealthCommand : ICommand {
|
||||
public string Id => "sethealth";
|
||||
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
public Task<CommandResult>
|
||||
Execute(IOnlinePlayer? executor, ICommandInfo info) {
|
||||
if (executor == null) return Task.FromResult(CommandResult.PLAYER_ONLY);
|
||||
|
||||
if (info.ArgCount != 2) return Task.FromResult(CommandResult.PRINT_USAGE);
|
||||
|
||||
if (!int.TryParse(info.Args[1], out var health)) {
|
||||
info.ReplySync("Invalid health value.");
|
||||
return Task.FromResult(CommandResult.ERROR);
|
||||
}
|
||||
|
||||
executor.Health = health;
|
||||
info.ReplySync($"Set health of {executor.Name} to {health}.");
|
||||
return Task.FromResult(CommandResult.SUCCESS);
|
||||
}
|
||||
}
|
||||
@@ -23,6 +23,7 @@ public class TestCommand(IServiceProvider provider) : ICommand, IPluginModule {
|
||||
subCommands.Add("giveitem", new GiveItemCommand(provider));
|
||||
subCommands.Add("index", new IndexCommand(provider));
|
||||
subCommands.Add("showicons", new ShowIconsCommand(provider));
|
||||
subCommands.Add("sethealth", new SetHealthCommand());
|
||||
}
|
||||
|
||||
public Task<CommandResult>
|
||||
|
||||
@@ -7,7 +7,7 @@ using TTT.API.Storage;
|
||||
using TTT.CS2.Validators;
|
||||
using TTT.Game;
|
||||
|
||||
namespace TTT.CS2.Game;
|
||||
namespace TTT.CS2.Configs;
|
||||
|
||||
public class CS2GameConfig : IStorage<TTTConfig>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_ROUND_COUNTDOWN = new(
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Shop;
|
||||
|
||||
namespace TTT.CS2.Configs;
|
||||
|
||||
|
||||
61
TTT/CS2/Configs/ShopItems/CS2C4Config.cs
Normal file
61
TTT/CS2/Configs/ShopItems/CS2C4Config.cs
Normal file
@@ -0,0 +1,61 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Cvars.Validators;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Validators;
|
||||
|
||||
namespace TTT.CS2.Configs.ShopItems;
|
||||
|
||||
public class CS2C4Config : IStorage<C4Config>, IPluginModule {
|
||||
public static readonly FakeConVar<int> CV_PRICE = new("css_ttt_shop_c4_price",
|
||||
"Price of the C4 item", 140, ConVarFlags.FCVAR_NONE,
|
||||
new RangeValidator<int>(0, 10000));
|
||||
|
||||
public static readonly FakeConVar<string> CV_WEAPON = new(
|
||||
"css_ttt_shop_c4_weapon", "Weapon entity name used for the C4", "weapon_c4",
|
||||
ConVarFlags.FCVAR_NONE, new ItemValidator(allowMultiple: false));
|
||||
|
||||
public static readonly FakeConVar<int> CV_MAX_PER_ROUND = new(
|
||||
"css_ttt_shop_c4_max_per_round",
|
||||
"Maximum number of C4 that can be purchased per round", 0,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 64));
|
||||
|
||||
public static readonly FakeConVar<int> CV_MAX_AT_ONCE = new(
|
||||
"css_ttt_shop_c4_max_at_once",
|
||||
"Maximum number of C4 that can be active at once", 1,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(0, 64));
|
||||
|
||||
public static readonly FakeConVar<float> CV_POWER = new(
|
||||
"css_ttt_shop_c4_power", "Explosion power (damage multiplier) of the C4",
|
||||
100f, ConVarFlags.FCVAR_NONE, new RangeValidator<float>(0f, 10000f));
|
||||
|
||||
public static readonly FakeConVar<int> CV_FUSE_TIME = new(
|
||||
"css_ttt_shop_c4_fuse_time", "Fuse time of the C4 in seconds", 30,
|
||||
ConVarFlags.FCVAR_NONE, new RangeValidator<int>(1, 300));
|
||||
|
||||
public static readonly FakeConVar<bool> CV_FRIENDLY_FIRE = new(
|
||||
"css_ttt_shop_c4_ff", "Whether the C4 damages teammates");
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) { plugin?.RegisterFakeConVars(this); }
|
||||
|
||||
public Task<C4Config?> Load() {
|
||||
var cfg = new C4Config {
|
||||
Price = CV_PRICE.Value,
|
||||
Weapon = CV_WEAPON.Value,
|
||||
MaxC4PerRound = CV_MAX_PER_ROUND.Value,
|
||||
MaxC4AtOnce = CV_MAX_AT_ONCE.Value,
|
||||
Power = CV_POWER.Value,
|
||||
FuseTime = TimeSpan.FromSeconds(CV_FUSE_TIME.Value),
|
||||
FriendlyFire = CV_FRIENDLY_FIRE.Value
|
||||
};
|
||||
|
||||
return Task.FromResult<C4Config?>(cfg);
|
||||
}
|
||||
}
|
||||
@@ -32,10 +32,7 @@ public class CS2OneShotDeagleConfig : IStorage<OneShotDeagleConfig>,
|
||||
|
||||
public void Start() { }
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
ArgumentNullException.ThrowIfNull(plugin, nameof(plugin));
|
||||
plugin.RegisterFakeConVars(this);
|
||||
}
|
||||
public void Start(BasePlugin? plugin) { plugin?.RegisterFakeConVars(this); }
|
||||
|
||||
public Task<OneShotDeagleConfig?> Load() {
|
||||
var cfg = new OneShotDeagleConfig {
|
||||
|
||||
@@ -30,6 +30,26 @@ public static class PlayerExtensions {
|
||||
ev.FireEvent(false);
|
||||
}
|
||||
|
||||
public static void SetHealth(this CCSPlayerController player, int health) {
|
||||
if (player.Pawn.Value == null) return;
|
||||
if (health <= 0) {
|
||||
player.CommitSuicide(false, true);
|
||||
return;
|
||||
}
|
||||
|
||||
player.Pawn.Value.Health = health;
|
||||
Utilities.SetStateChanged(player.Pawn.Value, "CBaseEntity", "m_iHealth");
|
||||
}
|
||||
|
||||
public static int GetHealth(this CCSPlayerController player) {
|
||||
return player.Pawn.Value?.Health ?? 0;
|
||||
}
|
||||
|
||||
public static void AddHealth(this CCSPlayerController player, int health) {
|
||||
if (player.Pawn.Value == null) return;
|
||||
player.SetHealth(player.Pawn.Value.Health + health);
|
||||
}
|
||||
|
||||
public static void SetColor(this CCSPlayerController player, Color color) {
|
||||
if (!player.IsValid) return;
|
||||
var pawn = player.Pawn.Value;
|
||||
|
||||
@@ -6,6 +6,7 @@ using TTT.API.Role;
|
||||
using TTT.CS2.Roles;
|
||||
using TTT.CS2.Utils;
|
||||
using TTT.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Game;
|
||||
|
||||
@@ -4,6 +4,7 @@ using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||
using CounterStrikeSharp.API.Modules.Entities.Constants;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Events;
|
||||
@@ -27,6 +28,7 @@ public class BodySpawner(IServiceProvider provider) : IPluginModule {
|
||||
public void Dispose() { }
|
||||
public void Start() { }
|
||||
|
||||
[UsedImplicitly]
|
||||
[GameEventHandler]
|
||||
public HookResult OnDeath(EventPlayerDeath ev, GameEventInfo _) {
|
||||
if (games.ActiveGame is not { State: State.IN_PROGRESS })
|
||||
@@ -36,7 +38,7 @@ public class BodySpawner(IServiceProvider provider) : IPluginModule {
|
||||
player.SetColor(Color.FromArgb(0, 255, 255, 255));
|
||||
|
||||
var ragdollBody = makeGameRagdoll(player);
|
||||
var body = new CS2Body(provider, ragdollBody, converter.GetPlayer(player));
|
||||
var body = new CS2Body(ragdollBody, converter.GetPlayer(player));
|
||||
|
||||
if (ev.Attacker != null && ev.Attacker.IsValid)
|
||||
body.WithKiller(converter.GetPlayer(ev.Attacker));
|
||||
@@ -50,6 +52,7 @@ public class BodySpawner(IServiceProvider provider) : IPluginModule {
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[GameEventHandler]
|
||||
public HookResult OnStart(EventRoundStart ev, GameEventInfo _) {
|
||||
Server.NextWorldUpdate(() => {
|
||||
|
||||
11
TTT/CS2/Items/Camouflage/CamoMsgs.cs
Normal file
11
TTT/CS2/Items/Camouflage/CamoMsgs.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.CS2.Items.Camouflage;
|
||||
|
||||
public class CamoMsgs {
|
||||
public static IMsg SHOP_ITEM_CAMO
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_CAMO));
|
||||
|
||||
public static IMsg SHOP_ITEM_CAMO_DESC
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_CAMO_DESC));
|
||||
}
|
||||
42
TTT/CS2/Items/Camouflage/CamouflageItem.cs
Normal file
42
TTT/CS2/Items/Camouflage/CamouflageItem.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
|
||||
namespace TTT.CS2.Items.Camouflage;
|
||||
|
||||
public static class CamoServiceCollection {
|
||||
public static void AddCamoServices(this IServiceCollection collection) {
|
||||
collection.AddModBehavior<CamouflageItem>();
|
||||
}
|
||||
}
|
||||
|
||||
public class CamouflageItem(IServiceProvider provider) : BaseItem(provider) {
|
||||
private readonly CamoConfig config =
|
||||
provider.GetService<IStorage<CamoConfig>>()?.Load().GetAwaiter().GetResult()
|
||||
?? new CamoConfig();
|
||||
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
public override string Name => Locale[CamoMsgs.SHOP_ITEM_CAMO];
|
||||
public override string Description => Locale[CamoMsgs.SHOP_ITEM_CAMO_DESC];
|
||||
public override ShopItemConfig Config => config;
|
||||
|
||||
public override void OnPurchase(IOnlinePlayer player) {
|
||||
var gamePlayer = converter.GetPlayer(player);
|
||||
var alpha = (int)Math.Round(config.CamoVisibility * 255);
|
||||
gamePlayer?.SetColor(Color.FromArgb(alpha, Color.White));
|
||||
}
|
||||
|
||||
public override PurchaseResult CanPurchase(IOnlinePlayer player) {
|
||||
return Shop.HasItem<CamouflageItem>(player) ?
|
||||
PurchaseResult.ALREADY_OWNED :
|
||||
PurchaseResult.SUCCESS;
|
||||
}
|
||||
}
|
||||
@@ -16,6 +16,15 @@ namespace TTT.CS2.Items.DNA;
|
||||
public class DnaListener(IServiceProvider provider) : BaseListener(provider) {
|
||||
private static readonly TimeSpan cooldown = TimeSpan.FromSeconds(15);
|
||||
|
||||
private static readonly string[] missingDnaExplanations = {
|
||||
"the killer used gloves... for their bullets",
|
||||
"the killer was very careful", "the killer wiped the weapon clean",
|
||||
"the killer retrieved the bullets", "the bullets disintegrated on impact",
|
||||
"the killer was GOATed", "but no DNA was found",
|
||||
"but legal litigation caused the DNA to be lost",
|
||||
"and confirmed they were dead", "and they will remember that", "good job"
|
||||
};
|
||||
|
||||
private readonly IBodyTracker bodies =
|
||||
provider.GetRequiredService<IBodyTracker>();
|
||||
|
||||
@@ -26,7 +35,6 @@ public class DnaListener(IServiceProvider provider) : BaseListener(provider) {
|
||||
.GetResult() ?? new DnaScannerConfig();
|
||||
|
||||
private readonly Dictionary<string, DateTime> lastMessages = new();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
// Low priority to allow body identification to happen first
|
||||
@@ -55,15 +63,27 @@ public class DnaListener(IServiceProvider provider) : BaseListener(provider) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.Killer == null)
|
||||
if (body.Killer == null) {
|
||||
var explanation =
|
||||
missingDnaExplanations[
|
||||
Random.Shared.Next(missingDnaExplanations.Length)];
|
||||
Messenger.Message(player,
|
||||
Locale[
|
||||
DnaMsgs.SHOP_ITEM_DNA_SCANNED_OTHER(victimRole, body.OfPlayer,
|
||||
explanation)]);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.Killer == body.OfPlayer) {
|
||||
Messenger.Message(player,
|
||||
Locale[
|
||||
DnaMsgs.SHOP_ITEM_DNA_SCANNED_SUICIDE(victimRole, body.OfPlayer)]);
|
||||
else
|
||||
Messenger.Message(player,
|
||||
Locale[
|
||||
DnaMsgs.SHOP_ITEM_DNA_SCANNED(victimRole, body.OfPlayer,
|
||||
body.Killer)]);
|
||||
return;
|
||||
}
|
||||
|
||||
Messenger.Message(player,
|
||||
Locale[
|
||||
DnaMsgs.SHOP_ITEM_DNA_SCANNED(victimRole, body.OfPlayer, body.Killer)]);
|
||||
}
|
||||
|
||||
[EventHandler]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.CS2.Items.DNA;
|
||||
@@ -17,10 +17,16 @@ public class DnaMsgs {
|
||||
GameMsgs.GetRolePrefix(victimRole), player.Name, killer.Name);
|
||||
}
|
||||
|
||||
public static IMsg SHOP_ITEM_DNA_SCANNED_OTHER(IRole victimRole,
|
||||
IPlayer player, string explanation) {
|
||||
return MsgFactory.Create(nameof(SHOP_ITEM_DNA_SCANNED_OTHER),
|
||||
GameMsgs.GetRolePrefix(victimRole), player.Name);
|
||||
}
|
||||
|
||||
public static IMsg
|
||||
SHOP_ITEM_DNA_SCANNED_SUICIDE(IRole victimRole, IPlayer player) {
|
||||
return MsgFactory.Create(nameof(SHOP_ITEM_DNA_SCANNED_SUICIDE),
|
||||
GameMsgs.GetRolePrefix(victimRole), player.Name);
|
||||
return SHOP_ITEM_DNA_SCANNED_OTHER(victimRole, player,
|
||||
"they killed themselves");
|
||||
}
|
||||
|
||||
public static IMsg SHOP_ITEM_DNA_EXPIRED(IRole victimRole, IPlayer player) {
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Roles;
|
||||
using TTT.Shop;
|
||||
using TTT.Shop.Items;
|
||||
|
||||
namespace TTT.CS2.Items.DNA;
|
||||
|
||||
|
||||
74
TTT/CS2/Items/Station/DamageStation.cs
Normal file
74
TTT/CS2/Items/Station/DamageStation.cs
Normal file
@@ -0,0 +1,74 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Items.Station;
|
||||
|
||||
public static class DamageStationCollection {
|
||||
public static void AddDamageStation(this IServiceCollection collection) {
|
||||
collection.AddModBehavior<DamageStation>();
|
||||
}
|
||||
}
|
||||
|
||||
public class DamageStation(IServiceProvider provider) : StationItem(provider,
|
||||
provider.GetService<IStorage<DamageStationConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new DamageStationConfig()) {
|
||||
private readonly IPlayerConverter<CCSPlayerController> converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IPlayerFinder finder =
|
||||
provider.GetRequiredService<IPlayerFinder>();
|
||||
|
||||
private readonly IRoleAssigner roles =
|
||||
provider.GetRequiredService<IRoleAssigner>();
|
||||
|
||||
public override string Name => Locale[StationMsgs.SHOP_ITEM_STATION_HURT];
|
||||
|
||||
public override string Description
|
||||
=> Locale[StationMsgs.SHOP_ITEM_STATION_HURT_DESC];
|
||||
|
||||
override protected void onInterval() {
|
||||
var players = finder.GetOnline();
|
||||
foreach (var (prop, info) in props) {
|
||||
if (Math.Abs(info.HealthGiven) > Math.Abs(_Config.TotalHealthGiven)) {
|
||||
props.Remove(prop);
|
||||
continue;
|
||||
}
|
||||
|
||||
var propPos = prop.AbsOrigin;
|
||||
if (propPos == null) continue;
|
||||
|
||||
var playerMapping = players.Select(p
|
||||
=> (ApiPlayer: p, GamePlayer: converter.GetPlayer(p)))
|
||||
.Where(m => m.GamePlayer != null);
|
||||
|
||||
var playerDists = playerMapping
|
||||
.Where(t => !roles.GetRoles(t.ApiPlayer).OfType<TraitorRole>().Any())
|
||||
.Select(t => (t.ApiPlayer, Origin: t.GamePlayer!.Pawn.Value?.AbsOrigin,
|
||||
t.GamePlayer))
|
||||
.Where(t => t is { Origin: not null, ApiPlayer.IsAlive: true })
|
||||
.Select(t
|
||||
=> (t.ApiPlayer, Dist: t.Origin!.Distance(propPos), t.GamePlayer))
|
||||
.Where(t => t.Dist <= _Config.MaxRange)
|
||||
.ToList();
|
||||
|
||||
foreach (var (player, dist, gamePlayer) in playerDists) {
|
||||
var healthScale = 1.0 - dist / _Config.MaxRange;
|
||||
var damageAmount =
|
||||
(int)Math.Floor(_Config.HealthIncrements * healthScale);
|
||||
player.Health += damageAmount;
|
||||
info.HealthGiven += damageAmount;
|
||||
|
||||
gamePlayer.ExecuteClientCommand("play " + _Config.UseSound);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
57
TTT/CS2/Items/Station/HealthStation.cs
Normal file
57
TTT/CS2/Items/Station/HealthStation.cs
Normal file
@@ -0,0 +1,57 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Storage;
|
||||
using TTT.CS2.Extensions;
|
||||
|
||||
namespace TTT.CS2.Items.Station;
|
||||
|
||||
public static class HealthStationCollection {
|
||||
public static void AddHealthStation(this IServiceCollection collection) {
|
||||
collection.AddModBehavior<HealthStation>();
|
||||
}
|
||||
}
|
||||
|
||||
public class HealthStation(IServiceProvider provider) : StationItem(provider,
|
||||
provider.GetService<IStorage<HealthStationConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new HealthStationConfig()) {
|
||||
public override string Name => Locale[StationMsgs.SHOP_ITEM_STATION_HEALTH];
|
||||
|
||||
public override string Description
|
||||
=> Locale[StationMsgs.SHOP_ITEM_STATION_HEALTH_DESC];
|
||||
|
||||
override protected void onInterval() {
|
||||
var players = Utilities.GetPlayers();
|
||||
foreach (var (prop, info) in props) {
|
||||
if (Math.Abs(info.HealthGiven) > _Config.TotalHealthGiven) {
|
||||
props.Remove(prop);
|
||||
continue;
|
||||
}
|
||||
|
||||
var propPos = prop.AbsOrigin;
|
||||
if (propPos == null) continue;
|
||||
|
||||
var playerDists = players
|
||||
.Select(p => (Player: p, Pos: p.Pawn.Value?.AbsOrigin))
|
||||
.Where(t => t is { Pos: not null, Player.Pawn.Value.Health: > 0 })
|
||||
.Select(t => (t.Player, Dist: t.Pos!.Distance(propPos)))
|
||||
.Where(t => t.Dist <= _Config.MaxRange)
|
||||
.ToList();
|
||||
|
||||
foreach (var (player, dist) in playerDists) {
|
||||
var maxHp = player.Pawn.Value?.MaxHealth ?? 100;
|
||||
var healthScale = 1.0 - dist / _Config.MaxRange;
|
||||
var healAmount =
|
||||
(int)Math.Ceiling(_Config.HealthIncrements * healthScale);
|
||||
var newHealth = Math.Min(player.GetHealth() + healAmount, maxHp);
|
||||
player.SetHealth(newHealth);
|
||||
info.HealthGiven += healAmount;
|
||||
|
||||
player.ExecuteClientCommand("play " + _Config.UseSound);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
9
TTT/CS2/Items/Station/StationInfo.cs
Normal file
9
TTT/CS2/Items/Station/StationInfo.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
|
||||
namespace TTT.CS2.Items.Station;
|
||||
|
||||
public class StationInfo(CPhysicsPropMultiplayer prop, int health) {
|
||||
public readonly CPhysicsPropMultiplayer Prop = prop;
|
||||
public int Health = health;
|
||||
public int HealthGiven = 0;
|
||||
}
|
||||
146
TTT/CS2/Items/Station/StationItem.cs
Normal file
146
TTT/CS2/Items/Station/StationItem.cs
Normal file
@@ -0,0 +1,146 @@
|
||||
using System.Reactive.Concurrency;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.CS2.Items.Station;
|
||||
|
||||
public abstract class StationItem(IServiceProvider provider,
|
||||
StationConfig config)
|
||||
: RoleRestrictedItem<DetectiveRole>(provider), IPluginModule {
|
||||
private static readonly long PROP_SIZE_SQUARED = 500;
|
||||
protected readonly StationConfig _Config = config;
|
||||
|
||||
protected readonly IPlayerConverter<CCSPlayerController> Converter =
|
||||
provider.GetRequiredService<IPlayerConverter<CCSPlayerController>>();
|
||||
|
||||
private readonly IMessenger messenger =
|
||||
provider.GetRequiredService<IMessenger>();
|
||||
|
||||
protected readonly Dictionary<CPhysicsPropMultiplayer, StationInfo> props =
|
||||
new();
|
||||
|
||||
private readonly IScheduler scheduler =
|
||||
provider.GetRequiredService<IScheduler>();
|
||||
|
||||
private IDisposable? intervalHandle;
|
||||
|
||||
public override ShopItemConfig Config => _Config;
|
||||
|
||||
public override void Start() {
|
||||
base.Start();
|
||||
intervalHandle = scheduler.SchedulePeriodic(_Config.HealthInterval,
|
||||
() => Server.NextWorldUpdate(onInterval));
|
||||
}
|
||||
|
||||
public void Start(BasePlugin? plugin) {
|
||||
Start();
|
||||
messenger.DebugAnnounce("Starting StationItem2 ");
|
||||
plugin
|
||||
?.RegisterListener<
|
||||
CounterStrikeSharp.API.Core.Listeners.OnServerPrecacheResources>(m => {
|
||||
m.AddResource("models/props/cs_office/microwave.vmdl");
|
||||
});
|
||||
}
|
||||
|
||||
public override void Dispose() {
|
||||
base.Dispose();
|
||||
intervalHandle?.Dispose();
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[GameEventHandler]
|
||||
public HookResult OnBulletImpact(EventBulletImpact ev, GameEventInfo info) {
|
||||
var hitVec = new Vector(ev.X, ev.Y, ev.Z);
|
||||
|
||||
var nearest = props
|
||||
.Select(kv => (kv.Key, kv.Value,
|
||||
Distance: kv.Key.AbsOrigin!.DistanceSquared(hitVec)))
|
||||
.Where(t => t.Key is { IsValid: true, AbsOrigin: not null })
|
||||
.OrderBy(t => t.Distance)
|
||||
.FirstOrDefault();
|
||||
|
||||
if (nearest.Key == null || nearest.Value == null
|
||||
|| nearest.Distance > PROP_SIZE_SQUARED)
|
||||
return HookResult.Continue;
|
||||
|
||||
var dmg = getBulletDamage(ev);
|
||||
nearest.Value.Health -= dmg;
|
||||
|
||||
if (nearest.Value.Health <= 0) {
|
||||
nearest.Key.AcceptInput("Kill");
|
||||
props.Remove(nearest.Key);
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
nearest.Key.SetColor(
|
||||
_Config.GetColor(nearest.Value.Health / (float)_Config.StationHealth));
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
private int getBulletDamage(EventBulletImpact ev) {
|
||||
var user = ev.Userid;
|
||||
var weapon = user?.Pawn.Value?.WeaponServices?.ActiveWeapon.Value;
|
||||
var dist =
|
||||
(user?.Pawn.Value?.AbsOrigin?.Distance(new Vector(ev.X, ev.Y, ev.Z))
|
||||
?? null) ?? 1;
|
||||
var distScale = Math.Clamp(256 / dist, 0.1, 1);
|
||||
var baseDamage = getBaseDamage(weapon?.DesignerName ?? "");
|
||||
var total = (int)(baseDamage * distScale);
|
||||
return Math.Max(total, 1);
|
||||
}
|
||||
|
||||
private int getBaseDamage(string designerWeapon) {
|
||||
return designerWeapon switch {
|
||||
"weapon_awp" => 115,
|
||||
"weapon_glock" => 8,
|
||||
"weapon_usp_silencer" => 20,
|
||||
"weapon_deagle" => 40,
|
||||
_ when Tag.PISTOLS.Contains(designerWeapon) => 10,
|
||||
_ when Tag.SMGS.Contains(designerWeapon) => 15,
|
||||
_ when Tag.SHOTGUNS.Contains(designerWeapon) => 25,
|
||||
_ when Tag.RIFLES.Contains(designerWeapon) => 45,
|
||||
_ => 5
|
||||
};
|
||||
}
|
||||
|
||||
public override void OnPurchase(IOnlinePlayer player) {
|
||||
Server.NextWorldUpdate(() => {
|
||||
var prop =
|
||||
Utilities.CreateEntityByName<CPhysicsPropMultiplayer>(
|
||||
"prop_physics_multiplayer");
|
||||
|
||||
if (prop == null) return;
|
||||
|
||||
props[prop] = new StationInfo(prop, _Config.StationHealth);
|
||||
|
||||
prop.SetModel("models/props/cs_office/microwave.vmdl");
|
||||
prop.DispatchSpawn();
|
||||
|
||||
var gamePlayer = Converter.GetPlayer(player);
|
||||
if (gamePlayer == null || !gamePlayer.Pawn.IsValid
|
||||
|| gamePlayer.Pawn.Value == null)
|
||||
return;
|
||||
var spawnPos = gamePlayer.Pawn.Value.AbsOrigin.Clone();
|
||||
if (spawnPos != null && gamePlayer.PlayerPawn.Value != null) {
|
||||
var forward = gamePlayer.PlayerPawn.Value.EyeAngles.ToForward();
|
||||
forward.Z = 0;
|
||||
spawnPos += forward.Normalized() * 8;
|
||||
}
|
||||
|
||||
prop.Teleport(spawnPos);
|
||||
});
|
||||
}
|
||||
|
||||
abstract protected void onInterval();
|
||||
}
|
||||
17
TTT/CS2/Items/Station/StationMsgs.cs
Normal file
17
TTT/CS2/Items/Station/StationMsgs.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.CS2.Items.Station;
|
||||
|
||||
public class StationMsgs {
|
||||
public static IMsg SHOP_ITEM_STATION_HEALTH
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_STATION_HEALTH));
|
||||
|
||||
public static IMsg SHOP_ITEM_STATION_HEALTH_DESC
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_STATION_HEALTH_DESC));
|
||||
|
||||
public static IMsg SHOP_ITEM_STATION_HURT
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_STATION_HURT));
|
||||
|
||||
public static IMsg SHOP_ITEM_STATION_HURT_DESC
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_STATION_HURT_DESC));
|
||||
}
|
||||
@@ -7,8 +7,8 @@ using TTT.API.Player;
|
||||
using TTT.CS2.API;
|
||||
using TTT.CS2.Events;
|
||||
using TTT.CS2.Extensions;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Events.Body;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Game.Listeners;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.CS2.lang;
|
||||
|
||||
@@ -1,8 +1,17 @@
|
||||
ROLE_SPECTATOR: "Spectator"
|
||||
TASER_SCANNED: "%PREFIX%You scanned {0}{grey}, they are %an% {1}{grey}!"
|
||||
DNA_PREFIX: " {darkblue}D{blue}N{lightblue}A{grey} | {grey}"
|
||||
DNA_PREFIX: "{darkblue}D{blue}N{lightblue}A{grey} | {grey}"
|
||||
|
||||
SHOP_ITEM_DNA: "DNA Scanner"
|
||||
SHOP_ITEM_DNA_DESC: "Scan bodies to reveal the person who killed them."
|
||||
SHOP_ITEM_DNA_SCANNED: "%DNA_PREFIX%You scanned {0}{1}'%s% {grey}body, their killer was {red}{2}%s%{grey}."
|
||||
SHOP_ITEM_DNA_SCANNED_SUICIDE: "%DNA_PREFIX%You scanned {0}{1}'%s% {grey}body, they killed themselves."
|
||||
SHOP_ITEM_DNA_EXPIRED: "%DNA_PREFIX%You scanned {0}{1}'%s% {grey}body, but the DNA has expired."
|
||||
SHOP_ITEM_DNA_SCANNED: "%DNA_PREFIX%You scanned {0}{1}'%s% {grey}body, their killer was {red}{2}{grey}."
|
||||
SHOP_ITEM_DNA_SCANNED_OTHER: "%DNA_PREFIX%You scanned {0}{1}'%s% {grey}body, {2}."
|
||||
SHOP_ITEM_DNA_EXPIRED: "%DNA_PREFIX%You scanned {0}{1}'%s% {grey}body, but the DNA has expired."
|
||||
|
||||
SHOP_ITEM_STATION_HEALTH: "Health Station"
|
||||
SHOP_ITEM_STATION_HEALTH_DESC: "A health station that heals players around it."
|
||||
SHOP_ITEM_STATION_HURT: "Hurt Station"
|
||||
SHOP_ITEM_STATION_HURT_DESC: "A station that hurts non-Traitors around it."
|
||||
|
||||
SHOP_ITEM_CAMO: "Camouflage"
|
||||
SHOP_ITEM_CAMO_DESC: "Disguise yourself and make yourself harder to see."
|
||||
@@ -2,6 +2,7 @@ using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Game.Commands;
|
||||
|
||||
@@ -4,6 +4,7 @@ using TTT.API;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Game.Commands;
|
||||
|
||||
@@ -7,7 +7,7 @@ public interface IBody {
|
||||
IPlayer OfPlayer { get; }
|
||||
bool IsIdentified { get; set; }
|
||||
IWeapon? MurderWeapon { get; }
|
||||
IPlayer? Killer { get; }
|
||||
IPlayer? Killer { get; set; }
|
||||
string Id { get; }
|
||||
DateTime TimeOfDeath { get; }
|
||||
}
|
||||
@@ -3,6 +3,7 @@ using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Game.Loggers;
|
||||
|
||||
@@ -4,6 +4,7 @@ using TTT.API.Messages;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Game.Roles;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Drawing;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.lang;
|
||||
|
||||
namespace TTT.Game.Roles;
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Drawing;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Game.Roles;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Drawing;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.lang;
|
||||
|
||||
namespace TTT.Game.Roles;
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Game.Loggers;
|
||||
using TTT.Game.Roles;
|
||||
using TTT.Locale;
|
||||
|
||||
@@ -4,7 +4,7 @@ using TTT.API.Role;
|
||||
using TTT.Game.Roles;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Game;
|
||||
namespace TTT.Game.lang;
|
||||
|
||||
public static class GameMsgs {
|
||||
public static IMsg PREFIX => MsgFactory.Create(nameof(PREFIX));
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using TTT.API.Command;
|
||||
|
||||
@@ -2,7 +2,7 @@ using CounterStrikeSharp.API.Modules.Utils;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Shop.Commands;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using TTT.API.Player;
|
||||
using ShopAPI;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game.Events.Player;
|
||||
|
||||
namespace TTT.Shop.Events;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using TTT.API.Events;
|
||||
using ShopAPI;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.Shop.Events;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using TTT.API.Events;
|
||||
@@ -17,6 +18,7 @@ public class StickerListener(IServiceProvider provider)
|
||||
private readonly IIconManager? icons = provider.GetService<IIconManager>();
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler(Priority = Priority.MONITOR)]
|
||||
public void OnHurt(PlayerDamagedEvent ev) {
|
||||
if (icons == null || ev.Attacker == null
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Player;
|
||||
@@ -15,7 +16,7 @@ public static class StickerExtensions {
|
||||
}
|
||||
|
||||
public class Stickers(IServiceProvider provider)
|
||||
: RoleRestrictedItem<TraitorRole>(provider) {
|
||||
: RoleRestrictedItem<DetectiveRole>(provider) {
|
||||
private readonly StickerConfig config = provider
|
||||
.GetService<IStorage<StickerConfig>>()
|
||||
?.Load()
|
||||
|
||||
11
TTT/Shop/Items/M4A1/M4A1Msgs.cs
Normal file
11
TTT/Shop/Items/M4A1/M4A1Msgs.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Shop.Items.M4A1;
|
||||
|
||||
public class M4A1Msgs {
|
||||
public static IMsg SHOP_ITEM_M4A1
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_M4A1));
|
||||
|
||||
public static IMsg SHOP_ITEM_M4A1_DESC
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_M4A1_DESC));
|
||||
}
|
||||
40
TTT/Shop/Items/M4A1/M4A1ShopItem.cs
Normal file
40
TTT/Shop/Items/M4A1/M4A1ShopItem.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.Shop.Items.M4A1;
|
||||
|
||||
public static class M4A1ServiceCollection {
|
||||
public static void AddM4A1Services(this IServiceCollection collection) {
|
||||
collection.AddModBehavior<M4A1ShopItem>();
|
||||
}
|
||||
}
|
||||
|
||||
public class M4A1ShopItem(IServiceProvider provider) : BaseItem(provider) {
|
||||
private readonly M4A1Config config =
|
||||
provider.GetService<IStorage<M4A1Config>>()?.Load().GetAwaiter().GetResult()
|
||||
?? new M4A1Config();
|
||||
|
||||
public override string Name => Locale[M4A1Msgs.SHOP_ITEM_M4A1];
|
||||
public override string Description => Locale[M4A1Msgs.SHOP_ITEM_M4A1_DESC];
|
||||
|
||||
public override ShopItemConfig Config => config;
|
||||
|
||||
public override void OnPurchase(IOnlinePlayer player) {
|
||||
Task.Run(async () => {
|
||||
foreach (var slot in config.ClearSlots)
|
||||
await Inventory.RemoveWeaponInSlot(player, slot);
|
||||
|
||||
foreach (var weapon in config.Weapons)
|
||||
await Inventory.GiveWeapon(player, new BaseWeapon(weapon));
|
||||
});
|
||||
}
|
||||
|
||||
public override PurchaseResult CanPurchase(IOnlinePlayer player) {
|
||||
return PurchaseResult.SUCCESS;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API;
|
||||
using TTT.API.Extensions;
|
||||
|
||||
10
TTT/Shop/Items/Traitor/C4/C4Msgs.cs
Normal file
10
TTT/Shop/Items/Traitor/C4/C4Msgs.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Shop.Items.Traitor.C4;
|
||||
|
||||
public class C4Msgs {
|
||||
public static IMsg SHOP_ITEM_C4_DESC =
|
||||
MsgFactory.Create(nameof(SHOP_ITEM_C4_DESC));
|
||||
|
||||
public static IMsg SHOP_ITEM_C4 => MsgFactory.Create(nameof(SHOP_ITEM_C4));
|
||||
}
|
||||
64
TTT/Shop/Items/Traitor/C4/C4ShopItem.cs
Normal file
64
TTT/Shop/Items/Traitor/C4/C4ShopItem.cs
Normal file
@@ -0,0 +1,64 @@
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.Shop.Items.Traitor.C4;
|
||||
|
||||
public static class C4ServiceCollection {
|
||||
public static void AddC4Services(this IServiceCollection collection) {
|
||||
collection.AddModBehavior<C4ShopItem>();
|
||||
}
|
||||
}
|
||||
|
||||
public class C4ShopItem(IServiceProvider provider)
|
||||
: RoleRestrictedItem<TraitorRole>(provider), IListener {
|
||||
private readonly C4Config config = provider.GetService<IStorage<C4Config>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new C4Config();
|
||||
|
||||
private readonly IPlayerFinder finder =
|
||||
provider.GetRequiredService<IPlayerFinder>();
|
||||
|
||||
private int c4sBought;
|
||||
public override string Name => Locale[C4Msgs.SHOP_ITEM_C4];
|
||||
public override string Description => Locale[C4Msgs.SHOP_ITEM_C4_DESC];
|
||||
|
||||
public override ShopItemConfig Config => config;
|
||||
|
||||
public override void OnPurchase(IOnlinePlayer player) {
|
||||
Inventory.GiveWeapon(player, new BaseWeapon(config.Weapon));
|
||||
}
|
||||
|
||||
public override PurchaseResult CanPurchase(IOnlinePlayer player) {
|
||||
if (config.MaxC4PerRound > 0)
|
||||
if (c4sBought > config.MaxC4PerRound)
|
||||
return PurchaseResult.ITEM_NOT_PURCHASABLE;
|
||||
|
||||
if (config.MaxC4AtOnce > 0) {
|
||||
var count = 0;
|
||||
if (finder.GetOnline()
|
||||
.Where(p => Shop.HasItem<C4ShopItem>(p))
|
||||
.Any(_ => count++ >= config.MaxC4AtOnce))
|
||||
return PurchaseResult.ITEM_NOT_PURCHASABLE;
|
||||
}
|
||||
|
||||
return base.CanPurchase(player);
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnRoundStart(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState != State.IN_PROGRESS) return;
|
||||
c4sBought = 0;
|
||||
}
|
||||
}
|
||||
35
TTT/Shop/Items/Traitor/Gloves/GlovesItem.cs
Normal file
35
TTT/Shop/Items/Traitor/Gloves/GlovesItem.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.Shop.Items.Traitor.Gloves;
|
||||
|
||||
public static class GlovesServiceCollection {
|
||||
public static void AddGlovesServices(this IServiceCollection collection) {
|
||||
collection.AddModBehavior<GlovesItem>();
|
||||
collection.AddModBehavior<GlovesListener>();
|
||||
}
|
||||
}
|
||||
|
||||
public class GlovesItem(IServiceProvider provider)
|
||||
: RoleRestrictedItem<TraitorRole>(provider) {
|
||||
private readonly GlovesConfig config =
|
||||
provider.GetService<IStorage<GlovesConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new GlovesConfig();
|
||||
|
||||
public override string Name => Locale[GlovesMsgs.SHOP_ITEM_GLOVES];
|
||||
|
||||
public override string Description
|
||||
=> Locale[GlovesMsgs.SHOP_ITEM_GLOVES_DESC];
|
||||
|
||||
public override ShopItemConfig Config => config;
|
||||
|
||||
public override void OnPurchase(IOnlinePlayer player) { }
|
||||
}
|
||||
75
TTT/Shop/Items/Traitor/Gloves/GlovesListener.cs
Normal file
75
TTT/Shop/Items/Traitor/Gloves/GlovesListener.cs
Normal file
@@ -0,0 +1,75 @@
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs.Traitor;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Game.Events.Body;
|
||||
using TTT.Game.Events.Game;
|
||||
using TTT.Game.Listeners;
|
||||
using TTT.Shop.Events;
|
||||
|
||||
namespace TTT.Shop.Items.Traitor.Gloves;
|
||||
|
||||
public class GlovesListener(IServiceProvider provider)
|
||||
: BaseListener(provider) {
|
||||
private readonly GlovesConfig item =
|
||||
provider.GetService<IStorage<GlovesConfig>>()
|
||||
?.Load()
|
||||
.GetAwaiter()
|
||||
.GetResult() ?? new GlovesConfig();
|
||||
|
||||
private readonly IShop shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
private readonly Dictionary<IPlayer, int> uses = new();
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnPurchase(PlayerPurchaseItemEvent ev) {
|
||||
if (ev.Item is not GlovesItem) return;
|
||||
uses[ev.Player] = item.MaxUses;
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void BodyCreate(BodyCreateEvent ev) {
|
||||
if (ev.Body.Killer == null || !useGloves(ev.Body.Killer)) return;
|
||||
if (ev.Body.Killer is not IOnlinePlayer online) return;
|
||||
ev.Body.Killer = null;
|
||||
Messenger.Message(online,
|
||||
Locale[
|
||||
GlovesMsgs.SHOP_ITEM_GLOVES_USED_KILL(uses[online], item.MaxUses)]);
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void BodyIdentify(BodyIdentifyEvent ev) {
|
||||
if (ev.Identifier == null || !useGloves(ev.Identifier)) return;
|
||||
ev.IsCanceled = true;
|
||||
|
||||
Messenger.Message(ev.Identifier,
|
||||
Locale[
|
||||
GlovesMsgs.SHOP_ITEM_GLOVES_USED_BODY(uses[ev.Identifier],
|
||||
item.MaxUses)]);
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[EventHandler]
|
||||
public void OnGameState(GameStateUpdateEvent ev) {
|
||||
if (ev.NewState != State.IN_PROGRESS) return;
|
||||
uses.Clear();
|
||||
}
|
||||
|
||||
private bool useGloves(IPlayer player) {
|
||||
uses.TryGetValue(player, out var useCount);
|
||||
if (useCount <= 0) return false;
|
||||
uses[player] = useCount - 1;
|
||||
if (useCount - 1 > 0) return true;
|
||||
if (player is not IOnlinePlayer online) return true;
|
||||
shop.RemoveItem<GlovesItem>(online);
|
||||
Messenger.Message(online, Locale[GlovesMsgs.SHOP_ITEM_GLOVES_WORN_OUT]);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
24
TTT/Shop/Items/Traitor/Gloves/GlovesMsgs.cs
Normal file
24
TTT/Shop/Items/Traitor/Gloves/GlovesMsgs.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Shop.Items.Traitor.Gloves;
|
||||
|
||||
public class GlovesMsgs {
|
||||
public static IMsg SHOP_ITEM_GLOVES
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_GLOVES));
|
||||
|
||||
public static IMsg SHOP_ITEM_GLOVES_DESC
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_GLOVES_DESC));
|
||||
|
||||
public static IMsg SHOP_ITEM_GLOVES_WORN_OUT
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_GLOVES_WORN_OUT));
|
||||
|
||||
public static IMsg SHOP_ITEM_GLOVES_USED_BODY(int usesLeft, int maxUses) {
|
||||
return MsgFactory.Create(nameof(SHOP_ITEM_GLOVES_USED_BODY), usesLeft,
|
||||
maxUses);
|
||||
}
|
||||
|
||||
public static IMsg SHOP_ITEM_GLOVES_USED_KILL(int usesLeft, int maxUses) {
|
||||
return MsgFactory.Create(nameof(SHOP_ITEM_GLOVES_USED_KILL), usesLeft,
|
||||
maxUses);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API.Events;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
xmlns:s="clr-namespace:System;assembly=mscorlib"
|
||||
xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xml:space="preserve">
|
||||
<s:Boolean
|
||||
x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=items_005Coneshotdeagle/@EntryIndexedValue">True</s:Boolean>
|
||||
x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=items_005Coneshotdeagle/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean
|
||||
x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=lang/@EntryIndexedValue">True</s:Boolean>
|
||||
x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=lang/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean
|
||||
x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=shop/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=shop/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
@@ -1,10 +1,15 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using TTT.API.Extensions;
|
||||
using TTT.CS2.Items.Camouflage;
|
||||
using TTT.CS2.Items.DNA;
|
||||
using TTT.CS2.Items.Station;
|
||||
using TTT.Shop.Commands;
|
||||
using TTT.Shop.Items;
|
||||
using TTT.Shop.Items.Detective.Stickers;
|
||||
using TTT.Shop.Items.M4A1;
|
||||
using TTT.Shop.Items.Traitor.C4;
|
||||
using TTT.Shop.Items.Traitor.Gloves;
|
||||
using TTT.Shop.Listeners;
|
||||
|
||||
namespace TTT.Shop;
|
||||
@@ -20,8 +25,14 @@ public static class ShopServiceCollection {
|
||||
collection.AddModBehavior<BuyCommand>();
|
||||
collection.AddModBehavior<BalanceCommand>();
|
||||
|
||||
collection.AddC4Services();
|
||||
collection.AddCamoServices();
|
||||
collection.AddDamageStation();
|
||||
collection.AddDeagleServices();
|
||||
collection.AddStickerServices();
|
||||
collection.AddDnaScannerServices();
|
||||
collection.AddGlovesServices();
|
||||
collection.AddHealthStation();
|
||||
collection.AddM4A1Services();
|
||||
collection.AddStickerServices();
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,4 @@
|
||||
using ShopAPI;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Shop;
|
||||
@@ -5,14 +6,15 @@ namespace TTT.Shop;
|
||||
public static class ShopMsgs {
|
||||
public static IMsg SHOP_INACTIVE => MsgFactory.Create(nameof(SHOP_INACTIVE));
|
||||
|
||||
public static IMsg SHOP_ITEM_NOT_FOUND(string query)
|
||||
=> MsgFactory.Create(nameof(SHOP_ITEM_NOT_FOUND), query);
|
||||
|
||||
public static IMsg CREDITS_NAME => MsgFactory.Create(nameof(CREDITS_NAME));
|
||||
|
||||
public static IMsg SHOP_CANNOT_PURCHASE
|
||||
=> MsgFactory.Create(nameof(SHOP_CANNOT_PURCHASE));
|
||||
|
||||
public static IMsg SHOP_ITEM_NOT_FOUND(string query) {
|
||||
return MsgFactory.Create(nameof(SHOP_ITEM_NOT_FOUND), query);
|
||||
}
|
||||
|
||||
public static IMsg CREDITS_GIVEN(int amo) {
|
||||
return MsgFactory.Create(nameof(CREDITS_GIVEN), amo > 0 ? "+" : "-",
|
||||
Math.Abs(amo));
|
||||
|
||||
@@ -9,9 +9,22 @@ SHOP_ITEM_STICKERS: "Stickers"
|
||||
SHOP_ITEM_STICKERS_DESC: "Reveal the roles of all players you taser to others."
|
||||
SHOP_ITEM_STICKERS_HIT: "%PREFIX%You got stickered, your role is now visible to everyone."
|
||||
|
||||
SHOP_ITEM_C4: "C4 Explosive"
|
||||
SHOP_ITEM_C4_DESC: "A powerful explosive that blows up after a delay."
|
||||
|
||||
SHOP_ITEM_M4A1: "M4A1 Rifle and USP-S"
|
||||
SHOP_ITEM_M4A1_DESC: "A fully automatic rifle with a silencer accompanied by a silenced pistol."
|
||||
|
||||
SHOP_ITEM_GLOVES: "Gloves"
|
||||
SHOP_ITEM_GLOVES_DESC: "Lets you kill without DNA being left behind, or move bodies without identifying the body."
|
||||
SHOP_ITEM_GLOVES_USED_BODY: "%PREFIX%You used your gloves to move a body without leaving DNA. ({yellow}{0}{grey}/{yellow}{1}{grey} use%s% left)."
|
||||
SHOP_ITEM_GLOVES_USED_KILL: "%PREFIX%You used your gloves to kill without leaving DNA evidence. ({yellow}{0}{grey}/{yellow}{1}{grey} use%s% left)."
|
||||
SHOP_ITEM_GLOVES_WORN_OUT: "%PREFIX%Your gloves worn out."
|
||||
|
||||
SHOP_INSUFFICIENT_BALANCE: "%PREFIX%You cannot afford {white}{0}{grey}, it costs {yellow}{1}{grey} credit%s%, and you have {yellow}{2}{grey}."
|
||||
SHOP_CANNOT_PURCHASE: "%PREFIX%You cannot purchase this item."
|
||||
SHOP_CANNOT_PURCHASE_WITH_REASON: "%PREFIX%You cannot purchase this item: {red}{0}{grey}."
|
||||
|
||||
CREDITS_NAME: "credit"
|
||||
CREDITS_GIVEN: "%PREFIX%{0}{1} %CREDITS_NAME%%s%"
|
||||
CREDITS_GIVEN_REASON: "%PREFIX%{0}{1} %CREDITS_NAME%%s% {grey}({white}{2}{grey})"
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Locale;
|
||||
|
||||
namespace TTT.Shop.Items;
|
||||
namespace ShopAPI;
|
||||
|
||||
public abstract class BaseItem(IServiceProvider provider) : IShopItem {
|
||||
protected readonly IInventoryManager Inventory =
|
||||
@@ -20,12 +20,12 @@ public abstract class BaseItem(IServiceProvider provider) : IShopItem {
|
||||
|
||||
protected readonly IShop Shop = provider.GetRequiredService<IShop>();
|
||||
|
||||
public void Dispose() { }
|
||||
public virtual void Dispose() { }
|
||||
public abstract string Name { get; }
|
||||
public abstract string Description { get; }
|
||||
public abstract ShopItemConfig Config { get; }
|
||||
public abstract void OnPurchase(IOnlinePlayer player);
|
||||
public abstract PurchaseResult CanPurchase(IOnlinePlayer player);
|
||||
|
||||
public void Start() { Shop.RegisterItem(this); }
|
||||
public virtual void Start() { Shop.RegisterItem(this); }
|
||||
}
|
||||
6
TTT/ShopAPI/Configs/CamoConfig.cs
Normal file
6
TTT/ShopAPI/Configs/CamoConfig.cs
Normal file
@@ -0,0 +1,6 @@
|
||||
namespace ShopAPI.Configs;
|
||||
|
||||
public record CamoConfig : ShopItemConfig {
|
||||
public override int Price { get; init; } = 100;
|
||||
public float CamoVisibility { get; init; } = 0.5f;
|
||||
}
|
||||
@@ -1,6 +1,4 @@
|
||||
using TTT.Shop;
|
||||
|
||||
namespace ShopAPI.Configs;
|
||||
namespace ShopAPI.Configs;
|
||||
|
||||
public record DnaScannerConfig : ShopItemConfig {
|
||||
public override int Price { get; init; } = 100;
|
||||
16
TTT/ShopAPI/Configs/Detective/HealthStationConfig.cs
Normal file
16
TTT/ShopAPI/Configs/Detective/HealthStationConfig.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using System.Drawing;
|
||||
|
||||
namespace ShopAPI.Configs;
|
||||
|
||||
public record HealthStationConfig : StationConfig {
|
||||
public override string UseSound { get; init; } = "sounds/buttons/blip1";
|
||||
|
||||
public override Color GetColor(float health) {
|
||||
// 100% health = white
|
||||
// 10% health = green
|
||||
var r = (int)(255 * (1 - health)); // goes from 255 → 0
|
||||
var g = 255; // stays at 255
|
||||
var b = (int)(255 * (1 - health)); // goes from 255 → 0
|
||||
return Color.FromArgb(r, g, b);
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,4 @@
|
||||
using TTT.Shop;
|
||||
|
||||
namespace ShopAPI.Configs;
|
||||
namespace ShopAPI.Configs;
|
||||
|
||||
public record StickerConfig : ShopItemConfig {
|
||||
public override int Price { get; init; } = 70;
|
||||
7
TTT/ShopAPI/Configs/M4A1Config.cs
Normal file
7
TTT/ShopAPI/Configs/M4A1Config.cs
Normal file
@@ -0,0 +1,7 @@
|
||||
namespace ShopAPI.Configs;
|
||||
|
||||
public record M4A1Config : ShopItemConfig {
|
||||
public override int Price { get; init; } = 90;
|
||||
public int[] ClearSlots { get; init; } = [0, 1];
|
||||
public string[] Weapons { get; init; } = ["m4a1", "usps"];
|
||||
}
|
||||
@@ -1,6 +1,4 @@
|
||||
using TTT.Shop;
|
||||
|
||||
namespace ShopAPI.Configs;
|
||||
namespace ShopAPI.Configs;
|
||||
|
||||
public record OneShotDeagleConfig : ShopItemConfig {
|
||||
public override int Price { get; init; } = 100;
|
||||
|
||||
@@ -4,7 +4,7 @@ using TTT.API.Role;
|
||||
using TTT.Game.Events.Player;
|
||||
using TTT.Game.Roles;
|
||||
|
||||
namespace TTT.Shop;
|
||||
namespace ShopAPI.Configs;
|
||||
|
||||
public record ShopConfig(IRoleAssigner assigner) {
|
||||
private static readonly Type[] roleConcerns = [
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace TTT.Shop;
|
||||
namespace ShopAPI.Configs;
|
||||
|
||||
public abstract record ShopItemConfig {
|
||||
public abstract int Price { get; init; }
|
||||
|
||||
12
TTT/ShopAPI/Configs/Traitor/C4Config.cs
Normal file
12
TTT/ShopAPI/Configs/Traitor/C4Config.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
namespace ShopAPI.Configs.Traitor;
|
||||
|
||||
// TODO: Support this config
|
||||
public record C4Config : ShopItemConfig {
|
||||
public override int Price { get; init; } = 140;
|
||||
public string Weapon { get; init; } = "c4";
|
||||
public int MaxC4PerRound { get; init; } = 0;
|
||||
public int MaxC4AtOnce { get; init; } = 1;
|
||||
public float Power { get; init; } = 100f;
|
||||
public TimeSpan FuseTime { get; init; } = TimeSpan.FromSeconds(30);
|
||||
public bool FriendlyFire { get; init; } = false;
|
||||
}
|
||||
19
TTT/ShopAPI/Configs/Traitor/DamageStationConfig.cs
Normal file
19
TTT/ShopAPI/Configs/Traitor/DamageStationConfig.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using System.Drawing;
|
||||
|
||||
namespace ShopAPI.Configs;
|
||||
|
||||
public record DamageStationConfig : StationConfig {
|
||||
public override int HealthIncrements { get; init; } = -15;
|
||||
public override int TotalHealthGiven { get; init; } = -300;
|
||||
|
||||
public override string UseSound { get; init; } = "sounds/buttons/blip2";
|
||||
|
||||
public override Color GetColor(float health) {
|
||||
// 101% health = white
|
||||
// 10% health = red
|
||||
var r = 255; // stays at 255
|
||||
var g = (int)(255 * (1 - health)); // goes from 255 → 0
|
||||
var b = (int)(255 * (1 - health)); // goes from 255 → 0
|
||||
return Color.FromArgb(r, g, b);
|
||||
}
|
||||
}
|
||||
6
TTT/ShopAPI/Configs/Traitor/GlovesConfig.cs
Normal file
6
TTT/ShopAPI/Configs/Traitor/GlovesConfig.cs
Normal file
@@ -0,0 +1,6 @@
|
||||
namespace ShopAPI.Configs.Traitor;
|
||||
|
||||
public record GlovesConfig : ShopItemConfig {
|
||||
public override int Price { get; init; }
|
||||
public int MaxUses { get; init; } = 3;
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Storage;
|
||||
using TTT.Shop;
|
||||
|
||||
namespace ShopAPI;
|
||||
|
||||
@@ -31,4 +30,9 @@ public interface IShop : IKeyedStorage<IPlayer, int>,
|
||||
}
|
||||
|
||||
void RemoveItem(IOnlinePlayer player, IShopItem item);
|
||||
|
||||
void RemoveItem<T>(IOnlinePlayer player) where T : IShopItem {
|
||||
var owned = GetOwnedItems(player).FirstOrDefault(i => i is T);
|
||||
if (owned != null) RemoveItem(player, owned);
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,8 @@
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.Shop;
|
||||
namespace ShopAPI;
|
||||
|
||||
public interface IShopItem : ITerrorModule {
|
||||
string Name { get; }
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace TTT.Shop;
|
||||
namespace ShopAPI;
|
||||
|
||||
public enum PurchaseResult {
|
||||
/// <summary>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
|
||||
namespace TTT.Shop.Items;
|
||||
namespace ShopAPI;
|
||||
|
||||
public abstract class RoleRestrictedItem<T>(IServiceProvider provider)
|
||||
: BaseItem(provider) where T : IRole {
|
||||
|
||||
18
TTT/ShopAPI/StationConfig.cs
Normal file
18
TTT/ShopAPI/StationConfig.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using System.Drawing;
|
||||
using ShopAPI.Configs;
|
||||
|
||||
namespace ShopAPI;
|
||||
|
||||
public abstract record StationConfig : ShopItemConfig {
|
||||
public override int Price { get; init; }
|
||||
public virtual int HealthIncrements { get; init; } = 5;
|
||||
public virtual int TotalHealthGiven { get; init; } = 200;
|
||||
public virtual int StationHealth { get; init; } = 100;
|
||||
public virtual float MaxRange { get; init; } = 256;
|
||||
|
||||
public virtual TimeSpan HealthInterval { get; init; } =
|
||||
TimeSpan.FromSeconds(1);
|
||||
|
||||
public abstract string UseSound { get; init; }
|
||||
public abstract Color GetColor(float health);
|
||||
}
|
||||
@@ -2,8 +2,8 @@ using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Command;
|
||||
using TTT.API.Game;
|
||||
using TTT.API.Player;
|
||||
using TTT.Game;
|
||||
using TTT.Game.Commands;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
using Xunit;
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@ using CounterStrikeSharp.API.Modules.Utils;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using TTT.API.Player;
|
||||
using TTT.API.Role;
|
||||
using TTT.Game;
|
||||
using TTT.Game.lang;
|
||||
using TTT.Locale;
|
||||
using Xunit;
|
||||
|
||||
|
||||
@@ -61,7 +61,8 @@ public class BuyTest {
|
||||
var info = new TestCommandInfo(provider, player, "buy", "NonExistentItem");
|
||||
var result = await manager.ProcessCommand(info);
|
||||
Assert.Equal(CommandResult.ERROR, result);
|
||||
Assert.Contains("Item 'NonExistentItem' not found.", player.Messages);
|
||||
Assert.Contains(locale[ShopMsgs.SHOP_ITEM_NOT_FOUND("NonExistentItem")],
|
||||
player.Messages);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
@@ -72,7 +73,8 @@ public class BuyTest {
|
||||
shop.RegisterItem(new TestShopItem());
|
||||
var result = await manager.ProcessCommand(info);
|
||||
Assert.Equal(CommandResult.ERROR, result);
|
||||
Assert.Contains("Item 'Sword' not found.", player.Messages);
|
||||
Assert.Contains(locale[ShopMsgs.SHOP_ITEM_NOT_FOUND("Sword")],
|
||||
player.Messages);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using TTT.API.Player;
|
||||
using TTT.Shop;
|
||||
using ShopAPI;
|
||||
using ShopAPI.Configs;
|
||||
using TTT.API.Player;
|
||||
|
||||
namespace TTT.Test.Shop;
|
||||
|
||||
|
||||
343
licenses/Dapper__2.1.66.html
Normal file
343
licenses/Dapper__2.1.66.html
Normal file
@@ -0,0 +1,343 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<link rel="stylesheet" href="/Content/Site.css" />
|
||||
<title>'Apache-2.0' reference</title>
|
||||
</head>
|
||||
<body>
|
||||
<div id="main-content">
|
||||
|
||||
|
||||
|
||||
<h1>Apache License 2.0</h1>
|
||||
|
||||
<h2>SPDX identifier</h2>
|
||||
<div id="license-expression">Apache-2.0</div>
|
||||
|
||||
<h2>License text</h2>
|
||||
|
||||
<div class="optional-license-text">
|
||||
<p>Apache License
|
||||
<br />
|
||||
|
||||
Version 2.0, January 2004
|
||||
<br />
|
||||
|
||||
http://www.apache.org/licenses/
|
||||
</p>
|
||||
|
||||
</div>
|
||||
<div class="optional-license-text">
|
||||
<p>TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION</p>
|
||||
|
||||
</div>
|
||||
|
||||
<ul style="list-style:none">
|
||||
|
||||
<li>
|
||||
<var class="replaceable-license-text"> 1.</var>
|
||||
Definitions.
|
||||
|
||||
<ul style="list-style:none">
|
||||
|
||||
<li>
|
||||
<p>"License" shall mean the terms and conditions for use, reproduction, and distribution
|
||||
as defined by Sections 1 through 9 of this document.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<p>"Licensor" shall mean the copyright owner or entity authorized by the copyright owner
|
||||
that is granting the License.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<p>"Legal Entity" shall mean the union of the acting entity and all other entities that
|
||||
control, are controlled by, or are under common control with that entity. For the purposes of
|
||||
this definition, "control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or otherwise, or (ii) ownership of
|
||||
fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such
|
||||
entity.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<p>"You" (or "Your") shall mean an individual or Legal Entity exercising
|
||||
permissions granted by this License.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<p>"Source" form shall mean the preferred form for making modifications, including but not
|
||||
limited to software source code, documentation source, and configuration files.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<p>"Object" form shall mean any form resulting from mechanical transformation or
|
||||
translation of a Source form, including but not limited to compiled object code, generated
|
||||
documentation, and conversions to other media types.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<p>"Work" shall mean the work of authorship, whether in Source or Object form, made
|
||||
available under the License, as indicated by a copyright notice that is included in or
|
||||
attached to the work (an example is provided in the Appendix below).</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<p>"Derivative Works" shall mean any work, whether in Source or Object form, that is based
|
||||
on (or derived from) the Work and for which the editorial revisions, annotations,
|
||||
elaborations, or other modifications represent, as a whole, an original work of authorship.
|
||||
For the purposes of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative
|
||||
Works thereof.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<p>"Contribution" shall mean any work of authorship, including the original version of the
|
||||
Work and any modifications or additions to that Work or Derivative Works thereof, that is
|
||||
intentionally submitted to Licensor for inclusion in the Work by the copyright owner or by an
|
||||
individual or Legal Entity authorized to submit on behalf of the copyright owner. For the
|
||||
purposes of this definition, "submitted" means any form of electronic, verbal, or
|
||||
written communication sent to the Licensor or its representatives, including but not limited
|
||||
to communication on electronic mailing lists, source code control systems, and issue tracking
|
||||
systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and
|
||||
improving the Work, but excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<p>"Contributor" shall mean Licensor and any individual or Legal Entity on behalf of whom
|
||||
a Contribution has been received by Licensor and subsequently incorporated within the
|
||||
Work.</p>
|
||||
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<var class="replaceable-license-text"> 2.</var>
|
||||
Grant of Copyright License. Subject to the terms and conditions of this License, each Contributor
|
||||
hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free,
|
||||
irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display,
|
||||
publicly perform, sublicense, and distribute the Work and such Derivative Works in Source or
|
||||
Object form.
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<var class="replaceable-license-text"> 3.</var>
|
||||
Grant of Patent License. Subject to the terms and conditions of this License, each Contributor
|
||||
hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free,
|
||||
irrevocable (except as stated in this section) patent license to make, have made, use, offer
|
||||
to sell, sell, import, and otherwise transfer the Work, where such license applies only to
|
||||
those patent claims licensable by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s) with the Work to which such
|
||||
Contribution(s) was submitted. If You institute patent litigation against any entity
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that the Work or a
|
||||
Contribution incorporated within the Work constitutes direct or contributory patent
|
||||
infringement, then any patent licenses granted to You under this License for that Work shall
|
||||
terminate as of the date such litigation is filed.
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<var class="replaceable-license-text"> 4.</var>
|
||||
Redistribution. You may reproduce and distribute copies of the Work or Derivative Works thereof
|
||||
in any medium, with or without modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
<ul style="list-style:none">
|
||||
|
||||
<li>
|
||||
<var class="replaceable-license-text"> (a)</var>
|
||||
You must give any other recipients of the Work or Derivative Works a copy of this License; and
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<var class="replaceable-license-text"> (b)</var>
|
||||
You must cause any modified files to carry prominent notices stating that You changed the files; and
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<var class="replaceable-license-text"> (c)</var>
|
||||
You must retain, in the Source form of any Derivative Works that You distribute, all
|
||||
copyright, patent, trademark, and attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of the Derivative Works; and
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<var class="replaceable-license-text"> (d)</var>
|
||||
If the Work includes a "NOTICE" text file as part of its distribution, then any
|
||||
Derivative Works that You distribute must include a readable copy of the attribution
|
||||
notices contained within such NOTICE file, excluding those notices that do not pertain to
|
||||
any part of the Derivative Works, in at least one of the following places: within a NOTICE
|
||||
text file distributed as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or, within a display generated
|
||||
by the Derivative Works, if and wherever such third-party notices normally appear. The
|
||||
contents of the NOTICE file are for informational purposes only and do not modify the
|
||||
License. You may add Your own attribution notices within Derivative Works that You
|
||||
distribute, alongside or as an addendum to the NOTICE text from the Work, provided that
|
||||
such additional attribution notices cannot be construed as modifying the License.
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
<p>You may add Your own copyright statement to Your modifications and may provide additional or
|
||||
different license terms and conditions for use, reproduction, or distribution of Your
|
||||
modifications, or for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with the conditions stated
|
||||
in this License.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<var class="replaceable-license-text"> 5.</var>
|
||||
Submission of Contributions. Unless You explicitly state otherwise, any Contribution
|
||||
intentionally submitted for inclusion in the Work by You to the Licensor shall be under the
|
||||
terms and conditions of this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify the terms of any separate
|
||||
license agreement you may have executed with Licensor regarding such Contributions.
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<var class="replaceable-license-text"> 6.</var>
|
||||
Trademarks. This License does not grant permission to use the trade names, trademarks, service
|
||||
marks, or product names of the Licensor, except as required for reasonable and customary use
|
||||
in describing the origin of the Work and reproducing the content of the NOTICE file.
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<var class="replaceable-license-text"> 7.</var>
|
||||
Disclaimer of Warranty. Unless required by applicable law or agreed to in writing, Licensor
|
||||
provides the Work (and each Contributor provides its Contributions) on an "AS IS"
|
||||
BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including,
|
||||
without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY,
|
||||
or FITNESS FOR A PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any risks associated with Your
|
||||
exercise of permissions under this License.
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<var class="replaceable-license-text"> 8.</var>
|
||||
Limitation of Liability. In no event and under no legal theory, whether in tort (including
|
||||
negligence), contract, or otherwise, unless required by applicable law (such as deliberate and
|
||||
grossly negligent acts) or agreed to in writing, shall any Contributor be liable to You for
|
||||
damages, including any direct, indirect, special, incidental, or consequential damages of any
|
||||
character arising as a result of this License or out of the use or inability to use the Work
|
||||
(including but not limited to damages for loss of goodwill, work stoppage, computer failure or
|
||||
malfunction, or any and all other commercial damages or losses), even if such Contributor has
|
||||
been advised of the possibility of such damages.
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<var class="replaceable-license-text"> 9.</var>
|
||||
Accepting Warranty or Additional Liability. While redistributing the Work or Derivative Works
|
||||
thereof, You may choose to offer, and charge a fee for, acceptance of support, warranty,
|
||||
indemnity, or other liability obligations and/or rights consistent with this License. However,
|
||||
in accepting such obligations, You may act only on Your own behalf and on Your sole
|
||||
responsibility, not on behalf of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability incurred by, or claims asserted
|
||||
against, such Contributor by reason of your accepting any such warranty or additional
|
||||
liability.
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<div class="optional-license-text">
|
||||
<p>END OF TERMS AND CONDITIONS</p>
|
||||
|
||||
</div>
|
||||
<div class="optional-license-text">
|
||||
<p>APPENDIX: How to apply the Apache License to your work.</p>
|
||||
|
||||
<p>To apply the Apache License to your work, attach the following boilerplate notice, with the fields
|
||||
enclosed by brackets "[]" replaced with your own identifying information. (Don't
|
||||
include the brackets!) The text should be enclosed in the appropriate comment syntax for the file
|
||||
format. We also recommend that a file or class name and description of purpose be included on the same
|
||||
"printed page" as the copyright notice for easier identification within third-party
|
||||
archives.</p>
|
||||
|
||||
<p>Copyright <var class="replaceable-license-text"> [yyyy] [name of copyright owner]</var></p>
|
||||
|
||||
<p>Licensed under the Apache License, Version 2.0 (the "License");
|
||||
<br />
|
||||
|
||||
you may not use this file except in compliance with the License.
|
||||
<br />
|
||||
|
||||
You may obtain a copy of the License at
|
||||
</p>
|
||||
|
||||
<p>http://www.apache.org/licenses/LICENSE-2.0</p>
|
||||
|
||||
<p>Unless required by applicable law or agreed to in writing, software
|
||||
<br />
|
||||
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
<br />
|
||||
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
<br />
|
||||
|
||||
See the License for the specific language governing permissions and
|
||||
<br />
|
||||
|
||||
limitations under the License.
|
||||
</p>
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
<h2>Standard License Header</h2>
|
||||
|
||||
<p>Copyright <var class="replaceable-license-text"> [yyyy] [name of copyright owner]</var></p>
|
||||
|
||||
<p>Licensed under the Apache License, Version 2.0 (the "License");
|
||||
<br />
|
||||
|
||||
you may not use this file except in compliance with the License.
|
||||
<br />
|
||||
|
||||
You may obtain a copy of the License at
|
||||
</p>
|
||||
|
||||
<p>http://www.apache.org/licenses/LICENSE-2.0</p>
|
||||
|
||||
<p>Unless required by applicable law or agreed to in writing, software
|
||||
<br />
|
||||
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
<br />
|
||||
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
<br />
|
||||
|
||||
See the License for the specific language governing permissions and
|
||||
<br />
|
||||
|
||||
limitations under the License.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
<h2>Notes</h2>
|
||||
<p>This license was released January 2004</p>
|
||||
|
||||
<h2>SPDX web page</h2>
|
||||
<ul>
|
||||
<li><a href="https://spdx.org/licenses/Apache-2.0.html">https://spdx.org/licenses/Apache-2.0.html</a></li>
|
||||
</ul>
|
||||
|
||||
<h2>Notice</h2>
|
||||
<p>This license content is provided by the <a href="https://spdx.dev/">SPDX project</a>. For more information about <b>licenses.nuget.org</b>, see <a href="https://aka.ms/licenses.nuget.org">our documentation</a>.
|
||||
|
||||
<p><i>Data pulled from <a href="https://github.com/spdx/license-list-data">spdx/license-list-data</a> on November 6, 2024.</i></p>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
63
licenses/MySqlConnector__2.4.0.html
Normal file
63
licenses/MySqlConnector__2.4.0.html
Normal file
@@ -0,0 +1,63 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<link rel="stylesheet" href="/Content/Site.css" />
|
||||
<title>'MIT' reference</title>
|
||||
</head>
|
||||
<body>
|
||||
<div id="main-content">
|
||||
|
||||
|
||||
|
||||
<h1>MIT License</h1>
|
||||
|
||||
<h2>SPDX identifier</h2>
|
||||
<div id="license-expression">MIT</div>
|
||||
|
||||
<h2>License text</h2>
|
||||
|
||||
<div class="optional-license-text">
|
||||
<p>MIT License</p>
|
||||
|
||||
</div>
|
||||
<div class="replaceable-license-text">
|
||||
<p>Copyright (c) <year> <copyright holders>
|
||||
</p>
|
||||
|
||||
</div>
|
||||
|
||||
<p>Permission is hereby granted, free of charge, to any person obtaining a copy of <var class="replaceable-license-text"> this software and
|
||||
associated documentation files</var> (the "Software"), to deal in the Software without restriction,
|
||||
including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:</p>
|
||||
|
||||
<p>The above copyright notice and this permission notice
|
||||
<var class="optional-license-text"> (including the next paragraph)</var>
|
||||
shall be included in all copies or substantial
|
||||
portions of the Software.</p>
|
||||
|
||||
<p>THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
|
||||
LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
||||
NO EVENT SHALL <var class="replaceable-license-text"> THE AUTHORS OR COPYRIGHT HOLDERS</var> BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</p>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h2>SPDX web page</h2>
|
||||
<ul>
|
||||
<li><a href="https://spdx.org/licenses/MIT.html">https://spdx.org/licenses/MIT.html</a></li>
|
||||
</ul>
|
||||
|
||||
<h2>Notice</h2>
|
||||
<p>This license content is provided by the <a href="https://spdx.dev/">SPDX project</a>. For more information about <b>licenses.nuget.org</b>, see <a href="https://aka.ms/licenses.nuget.org">our documentation</a>.
|
||||
|
||||
<p><i>Data pulled from <a href="https://github.com/spdx/license-list-data">spdx/license-list-data</a> on November 6, 2024.</i></p>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
63
licenses/System.Text.Json__8.0.5.html
Normal file
63
licenses/System.Text.Json__8.0.5.html
Normal file
@@ -0,0 +1,63 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<link rel="stylesheet" href="/Content/Site.css" />
|
||||
<title>'MIT' reference</title>
|
||||
</head>
|
||||
<body>
|
||||
<div id="main-content">
|
||||
|
||||
|
||||
|
||||
<h1>MIT License</h1>
|
||||
|
||||
<h2>SPDX identifier</h2>
|
||||
<div id="license-expression">MIT</div>
|
||||
|
||||
<h2>License text</h2>
|
||||
|
||||
<div class="optional-license-text">
|
||||
<p>MIT License</p>
|
||||
|
||||
</div>
|
||||
<div class="replaceable-license-text">
|
||||
<p>Copyright (c) <year> <copyright holders>
|
||||
</p>
|
||||
|
||||
</div>
|
||||
|
||||
<p>Permission is hereby granted, free of charge, to any person obtaining a copy of <var class="replaceable-license-text"> this software and
|
||||
associated documentation files</var> (the "Software"), to deal in the Software without restriction,
|
||||
including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:</p>
|
||||
|
||||
<p>The above copyright notice and this permission notice
|
||||
<var class="optional-license-text"> (including the next paragraph)</var>
|
||||
shall be included in all copies or substantial
|
||||
portions of the Software.</p>
|
||||
|
||||
<p>THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
|
||||
LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
||||
NO EVENT SHALL <var class="replaceable-license-text"> THE AUTHORS OR COPYRIGHT HOLDERS</var> BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</p>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h2>SPDX web page</h2>
|
||||
<ul>
|
||||
<li><a href="https://spdx.org/licenses/MIT.html">https://spdx.org/licenses/MIT.html</a></li>
|
||||
</ul>
|
||||
|
||||
<h2>Notice</h2>
|
||||
<p>This license content is provided by the <a href="https://spdx.dev/">SPDX project</a>. For more information about <b>licenses.nuget.org</b>, see <a href="https://aka.ms/licenses.nuget.org">our documentation</a>.
|
||||
|
||||
<p><i>Data pulled from <a href="https://github.com/spdx/license-list-data">spdx/license-list-data</a> on November 6, 2024.</i></p>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user