- Adjust the logic in `RoundTimerListener.cs` to set final event results based on the winning team, assigning 2 for Counter-Terrorist wins and 3 for others, and refine win panel settings.
- Update `README.md` to reflect completed statuses for "Basic Gameplay," including the subcategories Traitors, Detectives, and Innocents, showcasing project progress.
- Reorder operations in `PlayerStatsTracker.cs` to update `PawnIsAlive` earlier in the `revealDeaths` method for clarity and consistent player state updates.
- Expand `RoleIconsHandler.cs` by adding `RevealIconFor` and `HideIconFor` methods to enhance control over traitor visual representation, allowing dynamic updates of player roles.
- Add a styled badge link to the top of the README
- Rename code coverage badge to "Code Coverage" for clarity
- Introduce a new badge displaying development time with specific request parameters
- Add Discord badge to README for improved accessibility to related resources
- Create new GitHub release workflow with concurrency control, versioning, changelog generation, and artifact uploads
- Update Code Coverage badge styling in dotnet workflow to consistent `for-the-badge` design
```
- Update `TTT.Api.csproj` to target .NET 8.0, add GitVersion.MsBuild reference, and retain existing package references.
- Modify `.github/workflows/dotnet.yml` to split test and build jobs, report code coverage, and introduce conditional tasks.
- Add code coverage badge to `README.md` and improve formatting.
- Remove debug-related properties and add GitVersion.MsBuild reference in `TTT.Game.csproj` and `TTT.CS2.csproj`.
- Clean up unused imports and update namespaces in `IPlayerConverter.cs` and other listener files to align with `TTT.Api.Player`.
```