Files
CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Schema/Classes/CBaseFlex.g.cs
2024-10-05 00:47:33 +10:00

50 lines
1.9 KiB
C#

// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CBaseFlex : CBaseAnimGraph
{
public CBaseFlex (IntPtr pointer) : base(pointer) {}
// m_flexWeight
[SchemaMember("CBaseFlex", "m_flexWeight")]
public NetworkedVector<float> FlexWeight => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBaseFlex", "m_flexWeight");
// m_vLookTargetPosition
[SchemaMember("CBaseFlex", "m_vLookTargetPosition")]
public Vector LookTargetPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseFlex", "m_vLookTargetPosition");
// m_blinktoggle
[SchemaMember("CBaseFlex", "m_blinktoggle")]
public ref bool Blinktoggle => ref Schema.GetRef<bool>(this.Handle, "CBaseFlex", "m_blinktoggle");
// m_flAllowResponsesEndTime
[SchemaMember("CBaseFlex", "m_flAllowResponsesEndTime")]
public ref float AllowResponsesEndTime => ref Schema.GetRef<float>(this.Handle, "CBaseFlex", "m_flAllowResponsesEndTime");
// m_flLastFlexAnimationTime
[SchemaMember("CBaseFlex", "m_flLastFlexAnimationTime")]
public ref float LastFlexAnimationTime => ref Schema.GetRef<float>(this.Handle, "CBaseFlex", "m_flLastFlexAnimationTime");
// m_nNextSceneEventId
[SchemaMember("CBaseFlex", "m_nNextSceneEventId")]
public SceneEventId_t NextSceneEventId => Schema.GetDeclaredClass<SceneEventId_t>(this.Handle, "CBaseFlex", "m_nNextSceneEventId");
// m_bUpdateLayerPriorities
[SchemaMember("CBaseFlex", "m_bUpdateLayerPriorities")]
public ref bool UpdateLayerPriorities => ref Schema.GetRef<bool>(this.Handle, "CBaseFlex", "m_bUpdateLayerPriorities");
}