mirror of
https://github.com/roflmuffin/CounterStrikeSharp.git
synced 2025-12-07 08:26:34 -08:00
74 lines
3.0 KiB
C#
74 lines
3.0 KiB
C#
// <auto-generated />
|
|
#nullable enable
|
|
#pragma warning disable CS1591
|
|
|
|
using System;
|
|
using System.Diagnostics;
|
|
using System.Drawing;
|
|
using CounterStrikeSharp;
|
|
using CounterStrikeSharp.API.Modules.Events;
|
|
using CounterStrikeSharp.API.Modules.Entities;
|
|
using CounterStrikeSharp.API.Modules.Memory;
|
|
using CounterStrikeSharp.API.Modules.Utils;
|
|
using CounterStrikeSharp.API.Core.Attributes;
|
|
|
|
namespace CounterStrikeSharp.API.Core;
|
|
|
|
public partial class CBaseCSGrenade : CCSWeaponBase
|
|
{
|
|
public CBaseCSGrenade (IntPtr pointer) : base(pointer) {}
|
|
|
|
// m_bRedraw
|
|
[SchemaMember("CBaseCSGrenade", "m_bRedraw")]
|
|
public ref bool Redraw => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenade", "m_bRedraw");
|
|
|
|
// m_bIsHeldByPlayer
|
|
[SchemaMember("CBaseCSGrenade", "m_bIsHeldByPlayer")]
|
|
public ref bool IsHeldByPlayer => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenade", "m_bIsHeldByPlayer");
|
|
|
|
// m_bPinPulled
|
|
[SchemaMember("CBaseCSGrenade", "m_bPinPulled")]
|
|
public ref bool PinPulled => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenade", "m_bPinPulled");
|
|
|
|
// m_bJumpThrow
|
|
[SchemaMember("CBaseCSGrenade", "m_bJumpThrow")]
|
|
public ref bool JumpThrow => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenade", "m_bJumpThrow");
|
|
|
|
// m_bThrowAnimating
|
|
[SchemaMember("CBaseCSGrenade", "m_bThrowAnimating")]
|
|
public ref bool ThrowAnimating => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenade", "m_bThrowAnimating");
|
|
|
|
// m_fThrowTime
|
|
[SchemaMember("CBaseCSGrenade", "m_fThrowTime")]
|
|
public ref float ThrowTime => ref Schema.GetRef<float>(this.Handle, "CBaseCSGrenade", "m_fThrowTime");
|
|
|
|
// m_flThrowStrength
|
|
[SchemaMember("CBaseCSGrenade", "m_flThrowStrength")]
|
|
public ref float ThrowStrength => ref Schema.GetRef<float>(this.Handle, "CBaseCSGrenade", "m_flThrowStrength");
|
|
|
|
// m_fDropTime
|
|
[SchemaMember("CBaseCSGrenade", "m_fDropTime")]
|
|
public ref float DropTime => ref Schema.GetRef<float>(this.Handle, "CBaseCSGrenade", "m_fDropTime");
|
|
|
|
// m_fPinPullTime
|
|
[SchemaMember("CBaseCSGrenade", "m_fPinPullTime")]
|
|
public ref float PinPullTime => ref Schema.GetRef<float>(this.Handle, "CBaseCSGrenade", "m_fPinPullTime");
|
|
|
|
// m_bJustPulledPin
|
|
[SchemaMember("CBaseCSGrenade", "m_bJustPulledPin")]
|
|
public ref bool JustPulledPin => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenade", "m_bJustPulledPin");
|
|
|
|
// m_nNextHoldTick
|
|
[SchemaMember("CBaseCSGrenade", "m_nNextHoldTick")]
|
|
public ref Int32 NextHoldTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseCSGrenade", "m_nNextHoldTick");
|
|
|
|
// m_flNextHoldFrac
|
|
[SchemaMember("CBaseCSGrenade", "m_flNextHoldFrac")]
|
|
public ref float NextHoldFrac => ref Schema.GetRef<float>(this.Handle, "CBaseCSGrenade", "m_flNextHoldFrac");
|
|
|
|
// m_hSwitchToWeaponAfterThrow
|
|
[SchemaMember("CBaseCSGrenade", "m_hSwitchToWeaponAfterThrow")]
|
|
public CHandle<CCSWeaponBase> SwitchToWeaponAfterThrow => Schema.GetDeclaredClass<CHandle<CCSWeaponBase>>(this.Handle, "CBaseCSGrenade", "m_hSwitchToWeaponAfterThrow");
|
|
|
|
}
|