Files
CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Schema/Classes/CSmokeGrenadeProjectile.g.cs
2024-07-26 18:11:57 +10:00

58 lines
2.5 KiB
C#

// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CSmokeGrenadeProjectile : CBaseCSGrenadeProjectile
{
public CSmokeGrenadeProjectile (IntPtr pointer) : base(pointer) {}
// m_nSmokeEffectTickBegin
[SchemaMember("CSmokeGrenadeProjectile", "m_nSmokeEffectTickBegin")]
public ref Int32 SmokeEffectTickBegin => ref Schema.GetRef<Int32>(this.Handle, "CSmokeGrenadeProjectile", "m_nSmokeEffectTickBegin");
// m_bDidSmokeEffect
[SchemaMember("CSmokeGrenadeProjectile", "m_bDidSmokeEffect")]
public ref bool DidSmokeEffect => ref Schema.GetRef<bool>(this.Handle, "CSmokeGrenadeProjectile", "m_bDidSmokeEffect");
// m_nRandomSeed
[SchemaMember("CSmokeGrenadeProjectile", "m_nRandomSeed")]
public ref Int32 RandomSeed => ref Schema.GetRef<Int32>(this.Handle, "CSmokeGrenadeProjectile", "m_nRandomSeed");
// m_vSmokeColor
[SchemaMember("CSmokeGrenadeProjectile", "m_vSmokeColor")]
public Vector SmokeColor => Schema.GetDeclaredClass<Vector>(this.Handle, "CSmokeGrenadeProjectile", "m_vSmokeColor");
// m_vSmokeDetonationPos
[SchemaMember("CSmokeGrenadeProjectile", "m_vSmokeDetonationPos")]
public Vector SmokeDetonationPos => Schema.GetDeclaredClass<Vector>(this.Handle, "CSmokeGrenadeProjectile", "m_vSmokeDetonationPos");
// m_VoxelFrameData
[SchemaMember("CSmokeGrenadeProjectile", "m_VoxelFrameData")]
public NetworkedVector<byte> VoxelFrameData => Schema.GetDeclaredClass<NetworkedVector<byte>>(this.Handle, "CSmokeGrenadeProjectile", "m_VoxelFrameData");
// m_flLastBounce
[SchemaMember("CSmokeGrenadeProjectile", "m_flLastBounce")]
public ref float LastBounce => ref Schema.GetRef<float>(this.Handle, "CSmokeGrenadeProjectile", "m_flLastBounce");
// m_fllastSimulationTime
[SchemaMember("CSmokeGrenadeProjectile", "m_fllastSimulationTime")]
public ref float FllastSimulationTime => ref Schema.GetRef<float>(this.Handle, "CSmokeGrenadeProjectile", "m_fllastSimulationTime");
// m_bExplodeFromInferno
[SchemaMember("CSmokeGrenadeProjectile", "m_bExplodeFromInferno")]
public ref bool ExplodeFromInferno => ref Schema.GetRef<bool>(this.Handle, "CSmokeGrenadeProjectile", "m_bExplodeFromInferno");
}