mirror of
https://github.com/roflmuffin/CounterStrikeSharp.git
synced 2025-12-08 17:07:20 -08:00
334 lines
16 KiB
C#
334 lines
16 KiB
C#
// <auto-generated />
|
|
#nullable enable
|
|
#pragma warning disable CS1591
|
|
|
|
using System;
|
|
using System.Diagnostics;
|
|
using System.Drawing;
|
|
using CounterStrikeSharp;
|
|
using CounterStrikeSharp.API.Modules.Events;
|
|
using CounterStrikeSharp.API.Modules.Entities;
|
|
using CounterStrikeSharp.API.Modules.Memory;
|
|
using CounterStrikeSharp.API.Modules.Utils;
|
|
using CounterStrikeSharp.API.Core.Attributes;
|
|
|
|
namespace CounterStrikeSharp.API.Core;
|
|
|
|
public partial class CScriptedSequence : CBaseEntity
|
|
{
|
|
public CScriptedSequence (IntPtr pointer) : base(pointer) {}
|
|
|
|
// m_iszEntry
|
|
[SchemaMember("CScriptedSequence", "m_iszEntry")]
|
|
public string Entry
|
|
{
|
|
get { return Schema.GetUtf8String(this.Handle, "CScriptedSequence", "m_iszEntry"); }
|
|
set { Schema.SetString(this.Handle, "CScriptedSequence", "m_iszEntry", value); }
|
|
}
|
|
|
|
// m_iszPreIdle
|
|
[SchemaMember("CScriptedSequence", "m_iszPreIdle")]
|
|
public string PreIdle
|
|
{
|
|
get { return Schema.GetUtf8String(this.Handle, "CScriptedSequence", "m_iszPreIdle"); }
|
|
set { Schema.SetString(this.Handle, "CScriptedSequence", "m_iszPreIdle", value); }
|
|
}
|
|
|
|
// m_iszPlay
|
|
[SchemaMember("CScriptedSequence", "m_iszPlay")]
|
|
public string Play
|
|
{
|
|
get { return Schema.GetUtf8String(this.Handle, "CScriptedSequence", "m_iszPlay"); }
|
|
set { Schema.SetString(this.Handle, "CScriptedSequence", "m_iszPlay", value); }
|
|
}
|
|
|
|
// m_iszPostIdle
|
|
[SchemaMember("CScriptedSequence", "m_iszPostIdle")]
|
|
public string PostIdle
|
|
{
|
|
get { return Schema.GetUtf8String(this.Handle, "CScriptedSequence", "m_iszPostIdle"); }
|
|
set { Schema.SetString(this.Handle, "CScriptedSequence", "m_iszPostIdle", value); }
|
|
}
|
|
|
|
// m_iszModifierToAddOnPlay
|
|
[SchemaMember("CScriptedSequence", "m_iszModifierToAddOnPlay")]
|
|
public string ModifierToAddOnPlay
|
|
{
|
|
get { return Schema.GetUtf8String(this.Handle, "CScriptedSequence", "m_iszModifierToAddOnPlay"); }
|
|
set { Schema.SetString(this.Handle, "CScriptedSequence", "m_iszModifierToAddOnPlay", value); }
|
|
}
|
|
|
|
// m_iszNextScript
|
|
[SchemaMember("CScriptedSequence", "m_iszNextScript")]
|
|
public string NextScript
|
|
{
|
|
get { return Schema.GetUtf8String(this.Handle, "CScriptedSequence", "m_iszNextScript"); }
|
|
set { Schema.SetString(this.Handle, "CScriptedSequence", "m_iszNextScript", value); }
|
|
}
|
|
|
|
// m_iszEntity
|
|
[SchemaMember("CScriptedSequence", "m_iszEntity")]
|
|
public string Entity
|
|
{
|
|
get { return Schema.GetUtf8String(this.Handle, "CScriptedSequence", "m_iszEntity"); }
|
|
set { Schema.SetString(this.Handle, "CScriptedSequence", "m_iszEntity", value); }
|
|
}
|
|
|
|
// m_iszSyncGroup
|
|
[SchemaMember("CScriptedSequence", "m_iszSyncGroup")]
|
|
public string SyncGroup
|
|
{
|
|
get { return Schema.GetUtf8String(this.Handle, "CScriptedSequence", "m_iszSyncGroup"); }
|
|
set { Schema.SetString(this.Handle, "CScriptedSequence", "m_iszSyncGroup", value); }
|
|
}
|
|
|
|
// m_nMoveTo
|
|
[SchemaMember("CScriptedSequence", "m_nMoveTo")]
|
|
public ref ScriptedMoveTo_t MoveTo => ref Schema.GetRef<ScriptedMoveTo_t>(this.Handle, "CScriptedSequence", "m_nMoveTo");
|
|
|
|
// m_nMoveToGait
|
|
[SchemaMember("CScriptedSequence", "m_nMoveToGait")]
|
|
public ref MovementGait_t MoveToGait => ref Schema.GetRef<MovementGait_t>(this.Handle, "CScriptedSequence", "m_nMoveToGait");
|
|
|
|
// m_bIsPlayingPreIdle
|
|
[SchemaMember("CScriptedSequence", "m_bIsPlayingPreIdle")]
|
|
public ref bool IsPlayingPreIdle => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bIsPlayingPreIdle");
|
|
|
|
// m_bIsPlayingEntry
|
|
[SchemaMember("CScriptedSequence", "m_bIsPlayingEntry")]
|
|
public ref bool IsPlayingEntry => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bIsPlayingEntry");
|
|
|
|
// m_bIsPlayingAction
|
|
[SchemaMember("CScriptedSequence", "m_bIsPlayingAction")]
|
|
public ref bool IsPlayingAction => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bIsPlayingAction");
|
|
|
|
// m_bIsPlayingPostIdle
|
|
[SchemaMember("CScriptedSequence", "m_bIsPlayingPostIdle")]
|
|
public ref bool IsPlayingPostIdle => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bIsPlayingPostIdle");
|
|
|
|
// m_bDontRotateOther
|
|
[SchemaMember("CScriptedSequence", "m_bDontRotateOther")]
|
|
public ref bool DontRotateOther => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bDontRotateOther");
|
|
|
|
// m_bIsRepeatable
|
|
[SchemaMember("CScriptedSequence", "m_bIsRepeatable")]
|
|
public ref bool IsRepeatable => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bIsRepeatable");
|
|
|
|
// m_bShouldLeaveCorpse
|
|
[SchemaMember("CScriptedSequence", "m_bShouldLeaveCorpse")]
|
|
public ref bool ShouldLeaveCorpse => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bShouldLeaveCorpse");
|
|
|
|
// m_bStartOnSpawn
|
|
[SchemaMember("CScriptedSequence", "m_bStartOnSpawn")]
|
|
public ref bool StartOnSpawn => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bStartOnSpawn");
|
|
|
|
// m_bDisallowInterrupts
|
|
[SchemaMember("CScriptedSequence", "m_bDisallowInterrupts")]
|
|
public ref bool DisallowInterrupts => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bDisallowInterrupts");
|
|
|
|
// m_bCanOverrideNPCState
|
|
[SchemaMember("CScriptedSequence", "m_bCanOverrideNPCState")]
|
|
public ref bool CanOverrideNPCState => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bCanOverrideNPCState");
|
|
|
|
// m_bDontTeleportAtEnd
|
|
[SchemaMember("CScriptedSequence", "m_bDontTeleportAtEnd")]
|
|
public ref bool DontTeleportAtEnd => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bDontTeleportAtEnd");
|
|
|
|
// m_bHighPriority
|
|
[SchemaMember("CScriptedSequence", "m_bHighPriority")]
|
|
public ref bool HighPriority => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bHighPriority");
|
|
|
|
// m_bHideDebugComplaints
|
|
[SchemaMember("CScriptedSequence", "m_bHideDebugComplaints")]
|
|
public ref bool HideDebugComplaints => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bHideDebugComplaints");
|
|
|
|
// m_bContinueOnDeath
|
|
[SchemaMember("CScriptedSequence", "m_bContinueOnDeath")]
|
|
public ref bool ContinueOnDeath => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bContinueOnDeath");
|
|
|
|
// m_bLoopPreIdleSequence
|
|
[SchemaMember("CScriptedSequence", "m_bLoopPreIdleSequence")]
|
|
public ref bool LoopPreIdleSequence => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bLoopPreIdleSequence");
|
|
|
|
// m_bLoopActionSequence
|
|
[SchemaMember("CScriptedSequence", "m_bLoopActionSequence")]
|
|
public ref bool LoopActionSequence => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bLoopActionSequence");
|
|
|
|
// m_bLoopPostIdleSequence
|
|
[SchemaMember("CScriptedSequence", "m_bLoopPostIdleSequence")]
|
|
public ref bool LoopPostIdleSequence => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bLoopPostIdleSequence");
|
|
|
|
// m_bSynchPostIdles
|
|
[SchemaMember("CScriptedSequence", "m_bSynchPostIdles")]
|
|
public ref bool SynchPostIdles => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bSynchPostIdles");
|
|
|
|
// m_bIgnoreLookAt
|
|
[SchemaMember("CScriptedSequence", "m_bIgnoreLookAt")]
|
|
public ref bool IgnoreLookAt => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bIgnoreLookAt");
|
|
|
|
// m_bIgnoreGravity
|
|
[SchemaMember("CScriptedSequence", "m_bIgnoreGravity")]
|
|
public ref bool IgnoreGravity => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bIgnoreGravity");
|
|
|
|
// m_bDisableNPCCollisions
|
|
[SchemaMember("CScriptedSequence", "m_bDisableNPCCollisions")]
|
|
public ref bool DisableNPCCollisions => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bDisableNPCCollisions");
|
|
|
|
// m_bKeepAnimgraphLockedPost
|
|
[SchemaMember("CScriptedSequence", "m_bKeepAnimgraphLockedPost")]
|
|
public ref bool KeepAnimgraphLockedPost => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bKeepAnimgraphLockedPost");
|
|
|
|
// m_bDontAddModifiers
|
|
[SchemaMember("CScriptedSequence", "m_bDontAddModifiers")]
|
|
public ref bool DontAddModifiers => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bDontAddModifiers");
|
|
|
|
// m_flRadius
|
|
[SchemaMember("CScriptedSequence", "m_flRadius")]
|
|
public ref float Radius => ref Schema.GetRef<float>(this.Handle, "CScriptedSequence", "m_flRadius");
|
|
|
|
// m_flRepeat
|
|
[SchemaMember("CScriptedSequence", "m_flRepeat")]
|
|
public ref float Repeat => ref Schema.GetRef<float>(this.Handle, "CScriptedSequence", "m_flRepeat");
|
|
|
|
// m_flPlayAnimFadeInTime
|
|
[SchemaMember("CScriptedSequence", "m_flPlayAnimFadeInTime")]
|
|
public ref float PlayAnimFadeInTime => ref Schema.GetRef<float>(this.Handle, "CScriptedSequence", "m_flPlayAnimFadeInTime");
|
|
|
|
// m_flMoveInterpTime
|
|
[SchemaMember("CScriptedSequence", "m_flMoveInterpTime")]
|
|
public ref float MoveInterpTime => ref Schema.GetRef<float>(this.Handle, "CScriptedSequence", "m_flMoveInterpTime");
|
|
|
|
// m_flAngRate
|
|
[SchemaMember("CScriptedSequence", "m_flAngRate")]
|
|
public ref float AngRate => ref Schema.GetRef<float>(this.Handle, "CScriptedSequence", "m_flAngRate");
|
|
|
|
// m_nNotReadySequenceCount
|
|
[SchemaMember("CScriptedSequence", "m_nNotReadySequenceCount")]
|
|
public ref Int32 NotReadySequenceCount => ref Schema.GetRef<Int32>(this.Handle, "CScriptedSequence", "m_nNotReadySequenceCount");
|
|
|
|
// m_startTime
|
|
[SchemaMember("CScriptedSequence", "m_startTime")]
|
|
public ref float StartTime => ref Schema.GetRef<float>(this.Handle, "CScriptedSequence", "m_startTime");
|
|
|
|
// m_bWaitForBeginSequence
|
|
[SchemaMember("CScriptedSequence", "m_bWaitForBeginSequence")]
|
|
public ref bool WaitForBeginSequence => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bWaitForBeginSequence");
|
|
|
|
// m_saved_effects
|
|
[SchemaMember("CScriptedSequence", "m_saved_effects")]
|
|
public ref Int32 Saved_effects => ref Schema.GetRef<Int32>(this.Handle, "CScriptedSequence", "m_saved_effects");
|
|
|
|
// m_savedFlags
|
|
[SchemaMember("CScriptedSequence", "m_savedFlags")]
|
|
public ref Int32 SavedFlags => ref Schema.GetRef<Int32>(this.Handle, "CScriptedSequence", "m_savedFlags");
|
|
|
|
// m_savedCollisionGroup
|
|
[SchemaMember("CScriptedSequence", "m_savedCollisionGroup")]
|
|
public ref Int32 SavedCollisionGroup => ref Schema.GetRef<Int32>(this.Handle, "CScriptedSequence", "m_savedCollisionGroup");
|
|
|
|
// m_bInterruptable
|
|
[SchemaMember("CScriptedSequence", "m_bInterruptable")]
|
|
public ref bool Interruptable => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bInterruptable");
|
|
|
|
// m_sequenceStarted
|
|
[SchemaMember("CScriptedSequence", "m_sequenceStarted")]
|
|
public ref bool SequenceStarted => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_sequenceStarted");
|
|
|
|
// m_bPositionRelativeToOtherEntity
|
|
[SchemaMember("CScriptedSequence", "m_bPositionRelativeToOtherEntity")]
|
|
public ref bool PositionRelativeToOtherEntity => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bPositionRelativeToOtherEntity");
|
|
|
|
// m_hTargetEnt
|
|
[SchemaMember("CScriptedSequence", "m_hTargetEnt")]
|
|
public CHandle<CBaseEntity> TargetEnt => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CScriptedSequence", "m_hTargetEnt");
|
|
|
|
// m_hNextCine
|
|
[SchemaMember("CScriptedSequence", "m_hNextCine")]
|
|
public CHandle<CScriptedSequence> NextCine => Schema.GetDeclaredClass<CHandle<CScriptedSequence>>(this.Handle, "CScriptedSequence", "m_hNextCine");
|
|
|
|
// m_bThinking
|
|
[SchemaMember("CScriptedSequence", "m_bThinking")]
|
|
public ref bool Thinking => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bThinking");
|
|
|
|
// m_bInitiatedSelfDelete
|
|
[SchemaMember("CScriptedSequence", "m_bInitiatedSelfDelete")]
|
|
public ref bool InitiatedSelfDelete => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bInitiatedSelfDelete");
|
|
|
|
// m_bIsTeleportingDueToMoveTo
|
|
[SchemaMember("CScriptedSequence", "m_bIsTeleportingDueToMoveTo")]
|
|
public ref bool IsTeleportingDueToMoveTo => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bIsTeleportingDueToMoveTo");
|
|
|
|
// m_bAllowCustomInterruptConditions
|
|
[SchemaMember("CScriptedSequence", "m_bAllowCustomInterruptConditions")]
|
|
public ref bool AllowCustomInterruptConditions => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bAllowCustomInterruptConditions");
|
|
|
|
// m_hForcedTarget
|
|
[SchemaMember("CScriptedSequence", "m_hForcedTarget")]
|
|
public CHandle<CBaseAnimGraph> ForcedTarget => Schema.GetDeclaredClass<CHandle<CBaseAnimGraph>>(this.Handle, "CScriptedSequence", "m_hForcedTarget");
|
|
|
|
// m_bDontCancelOtherSequences
|
|
[SchemaMember("CScriptedSequence", "m_bDontCancelOtherSequences")]
|
|
public ref bool DontCancelOtherSequences => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bDontCancelOtherSequences");
|
|
|
|
// m_bForceSynch
|
|
[SchemaMember("CScriptedSequence", "m_bForceSynch")]
|
|
public ref bool ForceSynch => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bForceSynch");
|
|
|
|
// m_bPreventUpdateYawOnFinish
|
|
[SchemaMember("CScriptedSequence", "m_bPreventUpdateYawOnFinish")]
|
|
public ref bool PreventUpdateYawOnFinish => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bPreventUpdateYawOnFinish");
|
|
|
|
// m_bEnsureOnNavmeshOnFinish
|
|
[SchemaMember("CScriptedSequence", "m_bEnsureOnNavmeshOnFinish")]
|
|
public ref bool EnsureOnNavmeshOnFinish => ref Schema.GetRef<bool>(this.Handle, "CScriptedSequence", "m_bEnsureOnNavmeshOnFinish");
|
|
|
|
// m_onDeathBehavior
|
|
[SchemaMember("CScriptedSequence", "m_onDeathBehavior")]
|
|
public ref ScriptedOnDeath_t OnDeathBehavior => ref Schema.GetRef<ScriptedOnDeath_t>(this.Handle, "CScriptedSequence", "m_onDeathBehavior");
|
|
|
|
// m_ConflictResponse
|
|
[SchemaMember("CScriptedSequence", "m_ConflictResponse")]
|
|
public ref ScriptedConflictResponse_t ConflictResponse => ref Schema.GetRef<ScriptedConflictResponse_t>(this.Handle, "CScriptedSequence", "m_ConflictResponse");
|
|
|
|
// m_OnBeginSequence
|
|
[SchemaMember("CScriptedSequence", "m_OnBeginSequence")]
|
|
public CEntityIOOutput OnBeginSequence => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CScriptedSequence", "m_OnBeginSequence");
|
|
|
|
// m_OnActionStartOrLoop
|
|
[SchemaMember("CScriptedSequence", "m_OnActionStartOrLoop")]
|
|
public CEntityIOOutput OnActionStartOrLoop => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CScriptedSequence", "m_OnActionStartOrLoop");
|
|
|
|
// m_OnEndSequence
|
|
[SchemaMember("CScriptedSequence", "m_OnEndSequence")]
|
|
public CEntityIOOutput OnEndSequence => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CScriptedSequence", "m_OnEndSequence");
|
|
|
|
// m_OnPostIdleEndSequence
|
|
[SchemaMember("CScriptedSequence", "m_OnPostIdleEndSequence")]
|
|
public CEntityIOOutput OnPostIdleEndSequence => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CScriptedSequence", "m_OnPostIdleEndSequence");
|
|
|
|
// m_OnCancelSequence
|
|
[SchemaMember("CScriptedSequence", "m_OnCancelSequence")]
|
|
public CEntityIOOutput OnCancelSequence => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CScriptedSequence", "m_OnCancelSequence");
|
|
|
|
// m_OnCancelFailedSequence
|
|
[SchemaMember("CScriptedSequence", "m_OnCancelFailedSequence")]
|
|
public CEntityIOOutput OnCancelFailedSequence => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CScriptedSequence", "m_OnCancelFailedSequence");
|
|
|
|
// m_OnScriptEvent
|
|
[SchemaMember("CScriptedSequence", "m_OnScriptEvent")]
|
|
public Span<CEntityIOOutput> OnScriptEvent => Schema.GetFixedArray<CEntityIOOutput>(this.Handle, "CScriptedSequence", "m_OnScriptEvent", 8);
|
|
|
|
// m_matOtherToMain
|
|
[SchemaMember("CScriptedSequence", "m_matOtherToMain")]
|
|
public CTransform MatOtherToMain => Schema.GetDeclaredClass<CTransform>(this.Handle, "CScriptedSequence", "m_matOtherToMain");
|
|
|
|
// m_hInteractionMainEntity
|
|
[SchemaMember("CScriptedSequence", "m_hInteractionMainEntity")]
|
|
public CHandle<CBaseEntity> InteractionMainEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CScriptedSequence", "m_hInteractionMainEntity");
|
|
|
|
// m_iPlayerDeathBehavior
|
|
[SchemaMember("CScriptedSequence", "m_iPlayerDeathBehavior")]
|
|
public ref Int32 PlayerDeathBehavior => ref Schema.GetRef<Int32>(this.Handle, "CScriptedSequence", "m_iPlayerDeathBehavior");
|
|
|
|
}
|