mirror of
https://github.com/roflmuffin/CounterStrikeSharp.git
synced 2025-12-07 16:36:35 -08:00
98 lines
3.9 KiB
C#
98 lines
3.9 KiB
C#
// <auto-generated />
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#nullable enable
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#pragma warning disable CS1591
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using System;
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using System.Diagnostics;
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using System.Drawing;
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using CounterStrikeSharp;
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using CounterStrikeSharp.API.Modules.Events;
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using CounterStrikeSharp.API.Modules.Entities;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Utils;
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using CounterStrikeSharp.API.Core.Attributes;
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namespace CounterStrikeSharp.API.Core;
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public partial class CFuncRotating : CBaseModelEntity
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{
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public CFuncRotating (IntPtr pointer) : base(pointer) {}
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// m_OnStopped
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[SchemaMember("CFuncRotating", "m_OnStopped")]
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public CEntityIOOutput OnStopped => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CFuncRotating", "m_OnStopped");
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// m_OnStarted
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[SchemaMember("CFuncRotating", "m_OnStarted")]
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public CEntityIOOutput OnStarted => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CFuncRotating", "m_OnStarted");
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// m_OnReachedStart
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[SchemaMember("CFuncRotating", "m_OnReachedStart")]
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public CEntityIOOutput OnReachedStart => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CFuncRotating", "m_OnReachedStart");
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// m_localRotationVector
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[SchemaMember("CFuncRotating", "m_localRotationVector")]
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public Vector LocalRotationVector => Schema.GetDeclaredClass<Vector>(this.Handle, "CFuncRotating", "m_localRotationVector");
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// m_flFanFriction
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[SchemaMember("CFuncRotating", "m_flFanFriction")]
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public ref float FanFriction => ref Schema.GetRef<float>(this.Handle, "CFuncRotating", "m_flFanFriction");
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// m_flAttenuation
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[SchemaMember("CFuncRotating", "m_flAttenuation")]
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public ref float Attenuation => ref Schema.GetRef<float>(this.Handle, "CFuncRotating", "m_flAttenuation");
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// m_flVolume
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[SchemaMember("CFuncRotating", "m_flVolume")]
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public ref float Volume => ref Schema.GetRef<float>(this.Handle, "CFuncRotating", "m_flVolume");
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// m_flTargetSpeed
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[SchemaMember("CFuncRotating", "m_flTargetSpeed")]
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public ref float TargetSpeed => ref Schema.GetRef<float>(this.Handle, "CFuncRotating", "m_flTargetSpeed");
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// m_flMaxSpeed
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[SchemaMember("CFuncRotating", "m_flMaxSpeed")]
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public ref float MaxSpeed => ref Schema.GetRef<float>(this.Handle, "CFuncRotating", "m_flMaxSpeed");
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// m_flBlockDamage
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[SchemaMember("CFuncRotating", "m_flBlockDamage")]
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public ref float BlockDamage => ref Schema.GetRef<float>(this.Handle, "CFuncRotating", "m_flBlockDamage");
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// m_NoiseRunning
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[SchemaMember("CFuncRotating", "m_NoiseRunning")]
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public string NoiseRunning
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{
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get { return Schema.GetUtf8String(this.Handle, "CFuncRotating", "m_NoiseRunning"); }
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set { Schema.SetString(this.Handle, "CFuncRotating", "m_NoiseRunning", value); }
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}
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// m_bReversed
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[SchemaMember("CFuncRotating", "m_bReversed")]
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public ref bool Reversed => ref Schema.GetRef<bool>(this.Handle, "CFuncRotating", "m_bReversed");
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// m_bAccelDecel
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[SchemaMember("CFuncRotating", "m_bAccelDecel")]
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public ref bool AccelDecel => ref Schema.GetRef<bool>(this.Handle, "CFuncRotating", "m_bAccelDecel");
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// m_prevLocalAngles
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[SchemaMember("CFuncRotating", "m_prevLocalAngles")]
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public QAngle PrevLocalAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CFuncRotating", "m_prevLocalAngles");
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// m_angStart
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[SchemaMember("CFuncRotating", "m_angStart")]
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public QAngle Start => Schema.GetDeclaredClass<QAngle>(this.Handle, "CFuncRotating", "m_angStart");
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// m_bStopAtStartPos
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[SchemaMember("CFuncRotating", "m_bStopAtStartPos")]
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public ref bool StopAtStartPos => ref Schema.GetRef<bool>(this.Handle, "CFuncRotating", "m_bStopAtStartPos");
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// m_vecClientOrigin
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[SchemaMember("CFuncRotating", "m_vecClientOrigin")]
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public Vector ClientOrigin => Schema.GetDeclaredClass<Vector>(this.Handle, "CFuncRotating", "m_vecClientOrigin");
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// m_vecClientAngles
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[SchemaMember("CFuncRotating", "m_vecClientAngles")]
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public QAngle ClientAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CFuncRotating", "m_vecClientAngles");
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}
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