Files
CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Schema/Classes/CCSPlayerController.g.cs
2024-12-24 16:01:10 +10:00

390 lines
20 KiB
C#

// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CCSPlayerController : CBasePlayerController
{
public CCSPlayerController (IntPtr pointer) : base(pointer) {}
// m_pInGameMoneyServices
[SchemaMember("CCSPlayerController", "m_pInGameMoneyServices")]
public CCSPlayerController_InGameMoneyServices? InGameMoneyServices => Schema.GetPointer<CCSPlayerController_InGameMoneyServices>(this.Handle, "CCSPlayerController", "m_pInGameMoneyServices");
// m_pInventoryServices
[SchemaMember("CCSPlayerController", "m_pInventoryServices")]
public CCSPlayerController_InventoryServices? InventoryServices => Schema.GetPointer<CCSPlayerController_InventoryServices>(this.Handle, "CCSPlayerController", "m_pInventoryServices");
// m_pActionTrackingServices
[SchemaMember("CCSPlayerController", "m_pActionTrackingServices")]
public CCSPlayerController_ActionTrackingServices? ActionTrackingServices => Schema.GetPointer<CCSPlayerController_ActionTrackingServices>(this.Handle, "CCSPlayerController", "m_pActionTrackingServices");
// m_pDamageServices
[SchemaMember("CCSPlayerController", "m_pDamageServices")]
public CCSPlayerController_DamageServices? DamageServices => Schema.GetPointer<CCSPlayerController_DamageServices>(this.Handle, "CCSPlayerController", "m_pDamageServices");
// m_iPing
[SchemaMember("CCSPlayerController", "m_iPing")]
public ref UInt32 Ping => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_iPing");
// m_bHasCommunicationAbuseMute
[SchemaMember("CCSPlayerController", "m_bHasCommunicationAbuseMute")]
public ref bool HasCommunicationAbuseMute => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bHasCommunicationAbuseMute");
// m_szCrosshairCodes
[SchemaMember("CCSPlayerController", "m_szCrosshairCodes")]
public string CrosshairCodes
{
get { return Schema.GetUtf8String(this.Handle, "CCSPlayerController", "m_szCrosshairCodes"); }
set { Schema.SetString(this.Handle, "CCSPlayerController", "m_szCrosshairCodes", value); }
}
// m_iPendingTeamNum
[SchemaMember("CCSPlayerController", "m_iPendingTeamNum")]
public ref byte PendingTeamNum => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_iPendingTeamNum");
// m_flForceTeamTime
[SchemaMember("CCSPlayerController", "m_flForceTeamTime")]
public ref float ForceTeamTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_flForceTeamTime");
// m_iCompTeammateColor
[SchemaMember("CCSPlayerController", "m_iCompTeammateColor")]
public ref Int32 CompTeammateColor => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCompTeammateColor");
// m_bEverPlayedOnTeam
[SchemaMember("CCSPlayerController", "m_bEverPlayedOnTeam")]
public ref bool EverPlayedOnTeam => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bEverPlayedOnTeam");
// m_bAttemptedToGetColor
[SchemaMember("CCSPlayerController", "m_bAttemptedToGetColor")]
public ref bool AttemptedToGetColor => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bAttemptedToGetColor");
// m_iTeammatePreferredColor
[SchemaMember("CCSPlayerController", "m_iTeammatePreferredColor")]
public ref Int32 TeammatePreferredColor => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iTeammatePreferredColor");
// m_bTeamChanged
[SchemaMember("CCSPlayerController", "m_bTeamChanged")]
public ref bool TeamChanged => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bTeamChanged");
// m_bInSwitchTeam
[SchemaMember("CCSPlayerController", "m_bInSwitchTeam")]
public ref bool InSwitchTeam => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bInSwitchTeam");
// m_bHasSeenJoinGame
[SchemaMember("CCSPlayerController", "m_bHasSeenJoinGame")]
public ref bool HasSeenJoinGame => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bHasSeenJoinGame");
// m_bJustBecameSpectator
[SchemaMember("CCSPlayerController", "m_bJustBecameSpectator")]
public ref bool JustBecameSpectator => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bJustBecameSpectator");
// m_bSwitchTeamsOnNextRoundReset
[SchemaMember("CCSPlayerController", "m_bSwitchTeamsOnNextRoundReset")]
public ref bool SwitchTeamsOnNextRoundReset => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bSwitchTeamsOnNextRoundReset");
// m_bRemoveAllItemsOnNextRoundReset
[SchemaMember("CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset")]
public ref bool RemoveAllItemsOnNextRoundReset => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset");
// m_flLastJoinTeamTime
[SchemaMember("CCSPlayerController", "m_flLastJoinTeamTime")]
public ref float LastJoinTeamTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_flLastJoinTeamTime");
// m_szClan
[SchemaMember("CCSPlayerController", "m_szClan")]
public string Clan
{
get { return Schema.GetUtf8String(this.Handle, "CCSPlayerController", "m_szClan"); }
set { Schema.SetString(this.Handle, "CCSPlayerController", "m_szClan", value); }
}
// m_szClanName
[SchemaMember("CCSPlayerController", "m_szClanName")]
public string ClanName
{
get { return Schema.GetString(this.Handle, "CCSPlayerController", "m_szClanName"); }
set { Schema.SetStringBytes(this.Handle, "CCSPlayerController", "m_szClanName", value, 32); }
}
// m_iCoachingTeam
[SchemaMember("CCSPlayerController", "m_iCoachingTeam")]
public ref Int32 CoachingTeam => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCoachingTeam");
// m_nPlayerDominated
[SchemaMember("CCSPlayerController", "m_nPlayerDominated")]
public ref UInt64 PlayerDominated => ref Schema.GetRef<UInt64>(this.Handle, "CCSPlayerController", "m_nPlayerDominated");
// m_nPlayerDominatingMe
[SchemaMember("CCSPlayerController", "m_nPlayerDominatingMe")]
public ref UInt64 PlayerDominatingMe => ref Schema.GetRef<UInt64>(this.Handle, "CCSPlayerController", "m_nPlayerDominatingMe");
// m_iCompetitiveRanking
[SchemaMember("CCSPlayerController", "m_iCompetitiveRanking")]
public ref Int32 CompetitiveRanking => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCompetitiveRanking");
// m_iCompetitiveWins
[SchemaMember("CCSPlayerController", "m_iCompetitiveWins")]
public ref Int32 CompetitiveWins => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCompetitiveWins");
// m_iCompetitiveRankType
[SchemaMember("CCSPlayerController", "m_iCompetitiveRankType")]
public ref sbyte CompetitiveRankType => ref Schema.GetRef<sbyte>(this.Handle, "CCSPlayerController", "m_iCompetitiveRankType");
// m_iCompetitiveRankingPredicted_Win
[SchemaMember("CCSPlayerController", "m_iCompetitiveRankingPredicted_Win")]
public ref Int32 CompetitiveRankingPredicted_Win => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCompetitiveRankingPredicted_Win");
// m_iCompetitiveRankingPredicted_Loss
[SchemaMember("CCSPlayerController", "m_iCompetitiveRankingPredicted_Loss")]
public ref Int32 CompetitiveRankingPredicted_Loss => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCompetitiveRankingPredicted_Loss");
// m_iCompetitiveRankingPredicted_Tie
[SchemaMember("CCSPlayerController", "m_iCompetitiveRankingPredicted_Tie")]
public ref Int32 CompetitiveRankingPredicted_Tie => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCompetitiveRankingPredicted_Tie");
// m_nEndMatchNextMapVote
[SchemaMember("CCSPlayerController", "m_nEndMatchNextMapVote")]
public ref Int32 EndMatchNextMapVote => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_nEndMatchNextMapVote");
// m_unActiveQuestId
[SchemaMember("CCSPlayerController", "m_unActiveQuestId")]
public ref UInt16 ActiveQuestId => ref Schema.GetRef<UInt16>(this.Handle, "CCSPlayerController", "m_unActiveQuestId");
// m_unPlayerTvControlFlags
[SchemaMember("CCSPlayerController", "m_unPlayerTvControlFlags")]
public ref UInt32 PlayerTvControlFlags => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_unPlayerTvControlFlags");
// m_iDraftIndex
[SchemaMember("CCSPlayerController", "m_iDraftIndex")]
public ref Int32 DraftIndex => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iDraftIndex");
// m_msQueuedModeDisconnectionTimestamp
[SchemaMember("CCSPlayerController", "m_msQueuedModeDisconnectionTimestamp")]
public ref UInt32 MsQueuedModeDisconnectionTimestamp => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_msQueuedModeDisconnectionTimestamp");
// m_uiAbandonRecordedReason
[SchemaMember("CCSPlayerController", "m_uiAbandonRecordedReason")]
public ref UInt32 UiAbandonRecordedReason => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_uiAbandonRecordedReason");
// m_bCannotBeKicked
[SchemaMember("CCSPlayerController", "m_bCannotBeKicked")]
public ref bool CannotBeKicked => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bCannotBeKicked");
// m_bEverFullyConnected
[SchemaMember("CCSPlayerController", "m_bEverFullyConnected")]
public ref bool EverFullyConnected => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bEverFullyConnected");
// m_bAbandonAllowsSurrender
[SchemaMember("CCSPlayerController", "m_bAbandonAllowsSurrender")]
public ref bool AbandonAllowsSurrender => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bAbandonAllowsSurrender");
// m_bAbandonOffersInstantSurrender
[SchemaMember("CCSPlayerController", "m_bAbandonOffersInstantSurrender")]
public ref bool AbandonOffersInstantSurrender => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bAbandonOffersInstantSurrender");
// m_bDisconnection1MinWarningPrinted
[SchemaMember("CCSPlayerController", "m_bDisconnection1MinWarningPrinted")]
public ref bool Disconnection1MinWarningPrinted => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bDisconnection1MinWarningPrinted");
// m_bScoreReported
[SchemaMember("CCSPlayerController", "m_bScoreReported")]
public ref bool ScoreReported => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bScoreReported");
// m_nDisconnectionTick
[SchemaMember("CCSPlayerController", "m_nDisconnectionTick")]
public ref Int32 DisconnectionTick => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_nDisconnectionTick");
// m_bControllingBot
[SchemaMember("CCSPlayerController", "m_bControllingBot")]
public ref bool ControllingBot => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bControllingBot");
// m_bHasControlledBotThisRound
[SchemaMember("CCSPlayerController", "m_bHasControlledBotThisRound")]
public ref bool HasControlledBotThisRound => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bHasControlledBotThisRound");
// m_bHasBeenControlledByPlayerThisRound
[SchemaMember("CCSPlayerController", "m_bHasBeenControlledByPlayerThisRound")]
public ref bool HasBeenControlledByPlayerThisRound => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bHasBeenControlledByPlayerThisRound");
// m_nBotsControlledThisRound
[SchemaMember("CCSPlayerController", "m_nBotsControlledThisRound")]
public ref Int32 BotsControlledThisRound => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_nBotsControlledThisRound");
// m_bCanControlObservedBot
[SchemaMember("CCSPlayerController", "m_bCanControlObservedBot")]
public ref bool CanControlObservedBot => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bCanControlObservedBot");
// m_hPlayerPawn
[SchemaMember("CCSPlayerController", "m_hPlayerPawn")]
public CHandle<CCSPlayerPawn> PlayerPawn => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSPlayerController", "m_hPlayerPawn");
// m_hObserverPawn
[SchemaMember("CCSPlayerController", "m_hObserverPawn")]
public CHandle<CCSObserverPawn> ObserverPawn => Schema.GetDeclaredClass<CHandle<CCSObserverPawn>>(this.Handle, "CCSPlayerController", "m_hObserverPawn");
// m_DesiredObserverMode
[SchemaMember("CCSPlayerController", "m_DesiredObserverMode")]
public ref Int32 DesiredObserverMode => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_DesiredObserverMode");
// m_hDesiredObserverTarget
[SchemaMember("CCSPlayerController", "m_hDesiredObserverTarget")]
public CHandle<CEntityInstance> DesiredObserverTarget => Schema.GetDeclaredClass<CHandle<CEntityInstance>>(this.Handle, "CCSPlayerController", "m_hDesiredObserverTarget");
// m_bPawnIsAlive
[SchemaMember("CCSPlayerController", "m_bPawnIsAlive")]
public ref bool PawnIsAlive => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bPawnIsAlive");
// m_iPawnHealth
[SchemaMember("CCSPlayerController", "m_iPawnHealth")]
public ref UInt32 PawnHealth => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_iPawnHealth");
// m_iPawnArmor
[SchemaMember("CCSPlayerController", "m_iPawnArmor")]
public ref Int32 PawnArmor => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iPawnArmor");
// m_bPawnHasDefuser
[SchemaMember("CCSPlayerController", "m_bPawnHasDefuser")]
public ref bool PawnHasDefuser => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bPawnHasDefuser");
// m_bPawnHasHelmet
[SchemaMember("CCSPlayerController", "m_bPawnHasHelmet")]
public ref bool PawnHasHelmet => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bPawnHasHelmet");
// m_nPawnCharacterDefIndex
[SchemaMember("CCSPlayerController", "m_nPawnCharacterDefIndex")]
public ref UInt16 PawnCharacterDefIndex => ref Schema.GetRef<UInt16>(this.Handle, "CCSPlayerController", "m_nPawnCharacterDefIndex");
// m_iPawnLifetimeStart
[SchemaMember("CCSPlayerController", "m_iPawnLifetimeStart")]
public ref Int32 PawnLifetimeStart => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iPawnLifetimeStart");
// m_iPawnLifetimeEnd
[SchemaMember("CCSPlayerController", "m_iPawnLifetimeEnd")]
public ref Int32 PawnLifetimeEnd => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iPawnLifetimeEnd");
// m_iPawnBotDifficulty
[SchemaMember("CCSPlayerController", "m_iPawnBotDifficulty")]
public ref Int32 PawnBotDifficulty => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iPawnBotDifficulty");
// m_hOriginalControllerOfCurrentPawn
[SchemaMember("CCSPlayerController", "m_hOriginalControllerOfCurrentPawn")]
public CHandle<CCSPlayerController> OriginalControllerOfCurrentPawn => Schema.GetDeclaredClass<CHandle<CCSPlayerController>>(this.Handle, "CCSPlayerController", "m_hOriginalControllerOfCurrentPawn");
// m_iScore
[SchemaMember("CCSPlayerController", "m_iScore")]
public ref Int32 Score => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iScore");
// m_iRoundScore
[SchemaMember("CCSPlayerController", "m_iRoundScore")]
public ref Int32 RoundScore => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iRoundScore");
// m_iRoundsWon
[SchemaMember("CCSPlayerController", "m_iRoundsWon")]
public ref Int32 RoundsWon => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iRoundsWon");
// m_recentKillQueue
[SchemaMember("CCSPlayerController", "m_recentKillQueue")]
public Span<byte> RecentKillQueue => Schema.GetFixedArray<byte>(this.Handle, "CCSPlayerController", "m_recentKillQueue", 8);
// m_nFirstKill
[SchemaMember("CCSPlayerController", "m_nFirstKill")]
public ref byte FirstKill => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_nFirstKill");
// m_nKillCount
[SchemaMember("CCSPlayerController", "m_nKillCount")]
public ref byte KillCount => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_nKillCount");
// m_bMvpNoMusic
[SchemaMember("CCSPlayerController", "m_bMvpNoMusic")]
public ref bool MvpNoMusic => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bMvpNoMusic");
// m_eMvpReason
[SchemaMember("CCSPlayerController", "m_eMvpReason")]
public ref Int32 MvpReason => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_eMvpReason");
// m_iMusicKitID
[SchemaMember("CCSPlayerController", "m_iMusicKitID")]
public ref Int32 MusicKitID => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iMusicKitID");
// m_iMusicKitMVPs
[SchemaMember("CCSPlayerController", "m_iMusicKitMVPs")]
public ref Int32 MusicKitMVPs => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iMusicKitMVPs");
// m_iMVPs
[SchemaMember("CCSPlayerController", "m_iMVPs")]
public ref Int32 MVPs => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iMVPs");
// m_nUpdateCounter
[SchemaMember("CCSPlayerController", "m_nUpdateCounter")]
public ref Int32 UpdateCounter => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_nUpdateCounter");
// m_flSmoothedPing
[SchemaMember("CCSPlayerController", "m_flSmoothedPing")]
public ref float SmoothedPing => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_flSmoothedPing");
// m_lastHeldVoteTimer
[SchemaMember("CCSPlayerController", "m_lastHeldVoteTimer")]
public IntervalTimer LastHeldVoteTimer => Schema.GetDeclaredClass<IntervalTimer>(this.Handle, "CCSPlayerController", "m_lastHeldVoteTimer");
// m_bShowHints
[SchemaMember("CCSPlayerController", "m_bShowHints")]
public ref bool ShowHints => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bShowHints");
// m_iNextTimeCheck
[SchemaMember("CCSPlayerController", "m_iNextTimeCheck")]
public ref Int32 NextTimeCheck => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iNextTimeCheck");
// m_bJustDidTeamKill
[SchemaMember("CCSPlayerController", "m_bJustDidTeamKill")]
public ref bool JustDidTeamKill => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bJustDidTeamKill");
// m_bPunishForTeamKill
[SchemaMember("CCSPlayerController", "m_bPunishForTeamKill")]
public ref bool PunishForTeamKill => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bPunishForTeamKill");
// m_bGaveTeamDamageWarning
[SchemaMember("CCSPlayerController", "m_bGaveTeamDamageWarning")]
public ref bool GaveTeamDamageWarning => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bGaveTeamDamageWarning");
// m_bGaveTeamDamageWarningThisRound
[SchemaMember("CCSPlayerController", "m_bGaveTeamDamageWarningThisRound")]
public ref bool GaveTeamDamageWarningThisRound => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bGaveTeamDamageWarningThisRound");
// m_dblLastReceivedPacketPlatFloatTime
[SchemaMember("CCSPlayerController", "m_dblLastReceivedPacketPlatFloatTime")]
public ref double DblLastReceivedPacketPlatFloatTime => ref Schema.GetRef<double>(this.Handle, "CCSPlayerController", "m_dblLastReceivedPacketPlatFloatTime");
// m_LastTeamDamageWarningTime
[SchemaMember("CCSPlayerController", "m_LastTeamDamageWarningTime")]
public ref float LastTeamDamageWarningTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_LastTeamDamageWarningTime");
// m_LastTimePlayerWasDisconnectedForPawnsRemove
[SchemaMember("CCSPlayerController", "m_LastTimePlayerWasDisconnectedForPawnsRemove")]
public ref float LastTimePlayerWasDisconnectedForPawnsRemove => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_LastTimePlayerWasDisconnectedForPawnsRemove");
// m_nSuspiciousHitCount
[SchemaMember("CCSPlayerController", "m_nSuspiciousHitCount")]
public ref UInt32 SuspiciousHitCount => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_nSuspiciousHitCount");
// m_nNonSuspiciousHitStreak
[SchemaMember("CCSPlayerController", "m_nNonSuspiciousHitStreak")]
public ref UInt32 NonSuspiciousHitStreak => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_nNonSuspiciousHitStreak");
// m_bFireBulletsSeedSynchronized
[SchemaMember("CCSPlayerController", "m_bFireBulletsSeedSynchronized")]
public ref bool FireBulletsSeedSynchronized => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bFireBulletsSeedSynchronized");
}