Files
CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Schema/Classes/CBaseEntity.g.cs
2024-05-25 18:50:09 +10:00

350 lines
15 KiB
C#

// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CBaseEntity : CEntityInstance
{
public CBaseEntity (IntPtr pointer) : base(pointer) {}
// m_CBodyComponent
[SchemaMember("CBaseEntity", "m_CBodyComponent")]
public CBodyComponent? CBodyComponent => Schema.GetPointer<CBodyComponent>(this.Handle, "CBaseEntity", "m_CBodyComponent");
// m_NetworkTransmitComponent
[SchemaMember("CBaseEntity", "m_NetworkTransmitComponent")]
public CNetworkTransmitComponent NetworkTransmitComponent => Schema.GetDeclaredClass<CNetworkTransmitComponent>(this.Handle, "CBaseEntity", "m_NetworkTransmitComponent");
// m_aThinkFunctions
[SchemaMember("CBaseEntity", "m_aThinkFunctions")]
public NetworkedVector<thinkfunc_t> ThinkFunctions => Schema.GetDeclaredClass<NetworkedVector<thinkfunc_t>>(this.Handle, "CBaseEntity", "m_aThinkFunctions");
// m_iCurrentThinkContext
[SchemaMember("CBaseEntity", "m_iCurrentThinkContext")]
public ref Int32 CurrentThinkContext => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_iCurrentThinkContext");
// m_nLastThinkTick
[SchemaMember("CBaseEntity", "m_nLastThinkTick")]
public ref Int32 LastThinkTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nLastThinkTick");
// m_bDisabledContextThinks
[SchemaMember("CBaseEntity", "m_bDisabledContextThinks")]
public ref bool DisabledContextThinks => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bDisabledContextThinks");
// m_isSteadyState
[SchemaMember("CBaseEntity", "m_isSteadyState")]
public Span<byte> IsSteadyState => Schema.GetFixedArray<byte>(this.Handle, "CBaseEntity", "m_isSteadyState", 8);
// m_lastNetworkChange
[SchemaMember("CBaseEntity", "m_lastNetworkChange")]
public ref float LastNetworkChange => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_lastNetworkChange");
// m_ResponseContexts
[SchemaMember("CBaseEntity", "m_ResponseContexts")]
public NetworkedVector<ResponseContext_t> ResponseContexts => Schema.GetDeclaredClass<NetworkedVector<ResponseContext_t>>(this.Handle, "CBaseEntity", "m_ResponseContexts");
// m_iszResponseContext
[SchemaMember("CBaseEntity", "m_iszResponseContext")]
public string ResponseContext
{
get { return Schema.GetUtf8String(this.Handle, "CBaseEntity", "m_iszResponseContext"); }
set { Schema.SetString(this.Handle, "CBaseEntity", "m_iszResponseContext", value); }
}
// m_iHealth
[SchemaMember("CBaseEntity", "m_iHealth")]
public ref Int32 Health => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_iHealth");
// m_iMaxHealth
[SchemaMember("CBaseEntity", "m_iMaxHealth")]
public ref Int32 MaxHealth => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_iMaxHealth");
// m_lifeState
[SchemaMember("CBaseEntity", "m_lifeState")]
public ref byte LifeState => ref Schema.GetRef<byte>(this.Handle, "CBaseEntity", "m_lifeState");
// m_flDamageAccumulator
[SchemaMember("CBaseEntity", "m_flDamageAccumulator")]
public ref float DamageAccumulator => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flDamageAccumulator");
// m_bTakesDamage
[SchemaMember("CBaseEntity", "m_bTakesDamage")]
public ref bool TakesDamage => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bTakesDamage");
// m_nTakeDamageFlags
[SchemaMember("CBaseEntity", "m_nTakeDamageFlags")]
public ref TakeDamageFlags_t TakeDamageFlags => ref Schema.GetRef<TakeDamageFlags_t>(this.Handle, "CBaseEntity", "m_nTakeDamageFlags");
// m_bIsPlatform
[SchemaMember("CBaseEntity", "m_bIsPlatform")]
public ref bool IsPlatform => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bIsPlatform");
// m_MoveCollide
[SchemaMember("CBaseEntity", "m_MoveCollide")]
public ref MoveCollide_t MoveCollide => ref Schema.GetRef<MoveCollide_t>(this.Handle, "CBaseEntity", "m_MoveCollide");
// m_MoveType
[SchemaMember("CBaseEntity", "m_MoveType")]
public ref MoveType_t MoveType => ref Schema.GetRef<MoveType_t>(this.Handle, "CBaseEntity", "m_MoveType");
// m_nActualMoveType
[SchemaMember("CBaseEntity", "m_nActualMoveType")]
public ref MoveType_t ActualMoveType => ref Schema.GetRef<MoveType_t>(this.Handle, "CBaseEntity", "m_nActualMoveType");
// m_nWaterTouch
[SchemaMember("CBaseEntity", "m_nWaterTouch")]
public ref byte WaterTouch => ref Schema.GetRef<byte>(this.Handle, "CBaseEntity", "m_nWaterTouch");
// m_nSlimeTouch
[SchemaMember("CBaseEntity", "m_nSlimeTouch")]
public ref byte SlimeTouch => ref Schema.GetRef<byte>(this.Handle, "CBaseEntity", "m_nSlimeTouch");
// m_bRestoreInHierarchy
[SchemaMember("CBaseEntity", "m_bRestoreInHierarchy")]
public ref bool RestoreInHierarchy => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bRestoreInHierarchy");
// m_target
[SchemaMember("CBaseEntity", "m_target")]
public string Target
{
get { return Schema.GetUtf8String(this.Handle, "CBaseEntity", "m_target"); }
set { Schema.SetString(this.Handle, "CBaseEntity", "m_target", value); }
}
// m_hDamageFilter
[SchemaMember("CBaseEntity", "m_hDamageFilter")]
public CHandle<CBaseFilter> DamageFilter => Schema.GetDeclaredClass<CHandle<CBaseFilter>>(this.Handle, "CBaseEntity", "m_hDamageFilter");
// m_iszDamageFilterName
[SchemaMember("CBaseEntity", "m_iszDamageFilterName")]
public string DamageFilterName
{
get { return Schema.GetUtf8String(this.Handle, "CBaseEntity", "m_iszDamageFilterName"); }
set { Schema.SetString(this.Handle, "CBaseEntity", "m_iszDamageFilterName", value); }
}
// m_flMoveDoneTime
[SchemaMember("CBaseEntity", "m_flMoveDoneTime")]
public ref float MoveDoneTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flMoveDoneTime");
// m_nSubclassID
[SchemaMember("CBaseEntity", "m_nSubclassID")]
public CUtlStringToken SubclassID => Schema.GetDeclaredClass<CUtlStringToken>(this.Handle, "CBaseEntity", "m_nSubclassID");
// m_flAnimTime
[SchemaMember("CBaseEntity", "m_flAnimTime")]
public ref float AnimTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flAnimTime");
// m_flSimulationTime
[SchemaMember("CBaseEntity", "m_flSimulationTime")]
public ref float SimulationTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flSimulationTime");
// m_flCreateTime
[SchemaMember("CBaseEntity", "m_flCreateTime")]
public ref float CreateTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flCreateTime");
// m_bClientSideRagdoll
[SchemaMember("CBaseEntity", "m_bClientSideRagdoll")]
public ref bool ClientSideRagdoll => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bClientSideRagdoll");
// m_ubInterpolationFrame
[SchemaMember("CBaseEntity", "m_ubInterpolationFrame")]
public ref byte InterpolationFrame => ref Schema.GetRef<byte>(this.Handle, "CBaseEntity", "m_ubInterpolationFrame");
// m_vPrevVPhysicsUpdatePos
[SchemaMember("CBaseEntity", "m_vPrevVPhysicsUpdatePos")]
public Vector PrevVPhysicsUpdatePos => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseEntity", "m_vPrevVPhysicsUpdatePos");
// m_iTeamNum
[SchemaMember("CBaseEntity", "m_iTeamNum")]
public ref byte TeamNum => ref Schema.GetRef<byte>(this.Handle, "CBaseEntity", "m_iTeamNum");
// m_iGlobalname
[SchemaMember("CBaseEntity", "m_iGlobalname")]
public string Globalname
{
get { return Schema.GetUtf8String(this.Handle, "CBaseEntity", "m_iGlobalname"); }
set { Schema.SetString(this.Handle, "CBaseEntity", "m_iGlobalname", value); }
}
// m_iSentToClients
[SchemaMember("CBaseEntity", "m_iSentToClients")]
public ref Int32 SentToClients => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_iSentToClients");
// m_flSpeed
[SchemaMember("CBaseEntity", "m_flSpeed")]
public ref float Speed => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flSpeed");
// m_sUniqueHammerID
[SchemaMember("CBaseEntity", "m_sUniqueHammerID")]
public string UniqueHammerID
{
get { return Schema.GetUtf8String(this.Handle, "CBaseEntity", "m_sUniqueHammerID"); }
set { Schema.SetString(this.Handle, "CBaseEntity", "m_sUniqueHammerID", value); }
}
// m_spawnflags
[SchemaMember("CBaseEntity", "m_spawnflags")]
public ref UInt32 Spawnflags => ref Schema.GetRef<UInt32>(this.Handle, "CBaseEntity", "m_spawnflags");
// m_nNextThinkTick
[SchemaMember("CBaseEntity", "m_nNextThinkTick")]
public ref Int32 NextThinkTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nNextThinkTick");
// m_nSimulationTick
[SchemaMember("CBaseEntity", "m_nSimulationTick")]
public ref Int32 SimulationTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nSimulationTick");
// m_OnKilled
[SchemaMember("CBaseEntity", "m_OnKilled")]
public CEntityIOOutput OnKilled => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseEntity", "m_OnKilled");
// m_fFlags
[SchemaMember("CBaseEntity", "m_fFlags")]
public ref UInt32 Flags => ref Schema.GetRef<UInt32>(this.Handle, "CBaseEntity", "m_fFlags");
// m_vecAbsVelocity
[SchemaMember("CBaseEntity", "m_vecAbsVelocity")]
public Vector AbsVelocity => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseEntity", "m_vecAbsVelocity");
// m_vecVelocity
[SchemaMember("CBaseEntity", "m_vecVelocity")]
public CNetworkVelocityVector Velocity => Schema.GetDeclaredClass<CNetworkVelocityVector>(this.Handle, "CBaseEntity", "m_vecVelocity");
// m_vecBaseVelocity
[SchemaMember("CBaseEntity", "m_vecBaseVelocity")]
public Vector BaseVelocity => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseEntity", "m_vecBaseVelocity");
// m_nPushEnumCount
[SchemaMember("CBaseEntity", "m_nPushEnumCount")]
public ref Int32 PushEnumCount => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nPushEnumCount");
// m_pCollision
[SchemaMember("CBaseEntity", "m_pCollision")]
public CCollisionProperty? Collision => Schema.GetPointer<CCollisionProperty>(this.Handle, "CBaseEntity", "m_pCollision");
// m_hEffectEntity
[SchemaMember("CBaseEntity", "m_hEffectEntity")]
public CHandle<CBaseEntity> EffectEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseEntity", "m_hEffectEntity");
// m_hOwnerEntity
[SchemaMember("CBaseEntity", "m_hOwnerEntity")]
public CHandle<CBaseEntity> OwnerEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseEntity", "m_hOwnerEntity");
// m_fEffects
[SchemaMember("CBaseEntity", "m_fEffects")]
public ref UInt32 Effects => ref Schema.GetRef<UInt32>(this.Handle, "CBaseEntity", "m_fEffects");
// m_hGroundEntity
[SchemaMember("CBaseEntity", "m_hGroundEntity")]
public CHandle<CBaseEntity> GroundEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseEntity", "m_hGroundEntity");
// m_nGroundBodyIndex
[SchemaMember("CBaseEntity", "m_nGroundBodyIndex")]
public ref Int32 GroundBodyIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nGroundBodyIndex");
// m_flFriction
[SchemaMember("CBaseEntity", "m_flFriction")]
public ref float Friction => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flFriction");
// m_flElasticity
[SchemaMember("CBaseEntity", "m_flElasticity")]
public ref float Elasticity => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flElasticity");
// m_flGravityScale
[SchemaMember("CBaseEntity", "m_flGravityScale")]
public ref float GravityScale => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flGravityScale");
// m_flTimeScale
[SchemaMember("CBaseEntity", "m_flTimeScale")]
public ref float TimeScale => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flTimeScale");
// m_flWaterLevel
[SchemaMember("CBaseEntity", "m_flWaterLevel")]
public ref float WaterLevel => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flWaterLevel");
// m_bAnimatedEveryTick
[SchemaMember("CBaseEntity", "m_bAnimatedEveryTick")]
public ref bool AnimatedEveryTick => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bAnimatedEveryTick");
// m_bDisableLowViolence
[SchemaMember("CBaseEntity", "m_bDisableLowViolence")]
public ref bool DisableLowViolence => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bDisableLowViolence");
// m_nWaterType
[SchemaMember("CBaseEntity", "m_nWaterType")]
public ref byte WaterType => ref Schema.GetRef<byte>(this.Handle, "CBaseEntity", "m_nWaterType");
// m_iEFlags
[SchemaMember("CBaseEntity", "m_iEFlags")]
public ref Int32 EFlags => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_iEFlags");
// m_OnUser1
[SchemaMember("CBaseEntity", "m_OnUser1")]
public CEntityIOOutput OnUser1 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseEntity", "m_OnUser1");
// m_OnUser2
[SchemaMember("CBaseEntity", "m_OnUser2")]
public CEntityIOOutput OnUser2 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseEntity", "m_OnUser2");
// m_OnUser3
[SchemaMember("CBaseEntity", "m_OnUser3")]
public CEntityIOOutput OnUser3 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseEntity", "m_OnUser3");
// m_OnUser4
[SchemaMember("CBaseEntity", "m_OnUser4")]
public CEntityIOOutput OnUser4 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseEntity", "m_OnUser4");
// m_iInitialTeamNum
[SchemaMember("CBaseEntity", "m_iInitialTeamNum")]
public ref Int32 InitialTeamNum => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_iInitialTeamNum");
// m_flNavIgnoreUntilTime
[SchemaMember("CBaseEntity", "m_flNavIgnoreUntilTime")]
public ref float NavIgnoreUntilTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flNavIgnoreUntilTime");
// m_vecAngVelocity
[SchemaMember("CBaseEntity", "m_vecAngVelocity")]
public QAngle AngVelocity => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBaseEntity", "m_vecAngVelocity");
// m_bNetworkQuantizeOriginAndAngles
[SchemaMember("CBaseEntity", "m_bNetworkQuantizeOriginAndAngles")]
public ref bool NetworkQuantizeOriginAndAngles => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bNetworkQuantizeOriginAndAngles");
// m_bLagCompensate
[SchemaMember("CBaseEntity", "m_bLagCompensate")]
public ref bool LagCompensate => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bLagCompensate");
// m_flOverriddenFriction
[SchemaMember("CBaseEntity", "m_flOverriddenFriction")]
public ref float OverriddenFriction => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flOverriddenFriction");
// m_pBlocker
[SchemaMember("CBaseEntity", "m_pBlocker")]
public CHandle<CBaseEntity> Blocker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseEntity", "m_pBlocker");
// m_flLocalTime
[SchemaMember("CBaseEntity", "m_flLocalTime")]
public ref float LocalTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flLocalTime");
// m_flVPhysicsUpdateLocalTime
[SchemaMember("CBaseEntity", "m_flVPhysicsUpdateLocalTime")]
public ref float VPhysicsUpdateLocalTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flVPhysicsUpdateLocalTime");
// m_nBloodType
[SchemaMember("CBaseEntity", "m_nBloodType")]
public ref BloodType BloodType => ref Schema.GetRef<BloodType>(this.Handle, "CBaseEntity", "m_nBloodType");
}