Files
CounterStrikeSharp/managed/CounterStrikeSharp.API/BaseNative.cs
2023-11-29 21:45:31 +10:00

49 lines
1.7 KiB
C#

/*
* This file is part of CounterStrikeSharp.
* CounterStrikeSharp is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CounterStrikeSharp is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
using System;
using System.Collections.Generic;
using System.Reflection.Metadata;
using System.Runtime.InteropServices;
using System.Text;
namespace CounterStrikeSharp.API
{
public abstract class NativeObject
{
public IntPtr Handle { get; internal set; }
protected NativeObject(IntPtr pointer)
{
Handle = pointer;
}
/// <summary>
/// Returns a new instance of the specified type using the pointer from the passed in object.
/// </summary>
/// <remarks>
/// Useful for creating a new instance of a class that inherits from NativeObject.
/// e.g. <code>var weaponServices = playerWeaponServices.As&lt;CCSPlayer_WeaponServices&gt;();</code>
/// </remarks>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
public T As<T>() where T : NativeObject
{
return (T)Activator.CreateInstance(typeof(T), this.Handle);
}
}
}