mirror of
https://github.com/roflmuffin/CounterStrikeSharp.git
synced 2025-12-06 16:06:37 -08:00
49 lines
1.7 KiB
C#
49 lines
1.7 KiB
C#
/*
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* This file is part of CounterStrikeSharp.
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* CounterStrikeSharp is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* CounterStrikeSharp is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection.Metadata;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace CounterStrikeSharp.API
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{
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public abstract class NativeObject
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{
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public IntPtr Handle { get; internal set; }
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protected NativeObject(IntPtr pointer)
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{
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Handle = pointer;
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}
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/// <summary>
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/// Returns a new instance of the specified type using the pointer from the passed in object.
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/// </summary>
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/// <remarks>
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/// Useful for creating a new instance of a class that inherits from NativeObject.
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/// e.g. <code>var weaponServices = playerWeaponServices.As<CCSPlayer_WeaponServices>();</code>
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/// </remarks>
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/// <typeparam name="T"></typeparam>
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/// <returns></returns>
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public T As<T>() where T : NativeObject
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{
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return (T)Activator.CreateInstance(typeof(T), this.Handle);
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}
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}
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}
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