Files
CounterStrikeSharp/src/core/cs2_sdk/interfaces/cgameresourceserviceserver.h
2025-05-12 15:46:13 +10:00

35 lines
1.2 KiB
C++

/**
* =============================================================================
* CS2Fixes
* Copyright (C) 2023 Source2ZE
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstdint>
#include "core/gameconfig.h"
class CGameEntitySystem;
class CGameResourceService
{
public:
CGameEntitySystem* GetGameEntitySystem()
{
return *reinterpret_cast<CGameEntitySystem**>((uintptr_t)(this) +
counterstrikesharp::globals::gameConfig->GetOffset("GameEntitySystem"));
}
};