Files
CounterStrikeSharp/makefiles/shared.cmake
2024-03-25 17:11:16 +10:00

70 lines
1.7 KiB
CMake

if (UNIX AND NOT APPLE)
set(LINUX TRUE)
endif()
if (WIN32 AND NOT MSVC)
message(FATAL "MSVC restricted.")
endif()
set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING
"Only do Release and Debug"
FORCE
)
# TODO: Use C++20 instead.
set(CMAKE_CXX_STANDARD 17)
if (LINUX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
endif()
set(CMAKE_STATIC_LIBRARY_PREFIX "")
set(SOURCESDK_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libraries/hl2sdk-cs2)
set(METAMOD_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libraries/metamod-source)
set(SOURCESDK ${SOURCESDK_DIR}/${BRANCH})
set(SOURCESDK_LIB ${SOURCESDK}/lib)
add_definitions(-DMETA_IS_SOURCE2)
if(DEFINED ENV{GITHUB_SHA_SHORT})
add_definitions(-DGITHUB_SHA="$ENV{GITHUB_SHA_SHORT}")
else()
add_definitions(-DGITHUB_SHA="Local")
endif()
if(DEFINED ENV{BUILD_NUMBER})
add_definitions(-DBUILD_NUMBER="$ENV{BUILD_NUMBER}")
else()
add_definitions(-DBUILD_NUMBER="0")
endif()
include_directories(
${SOURCESDK}
${SOURCESDK}/thirdparty/protobuf-3.21.8/src
${SOURCESDK}/common
${SOURCESDK}/game/shared
${SOURCESDK}/game/server
${SOURCESDK}/public
${SOURCESDK}/public/engine
${SOURCESDK}/public/mathlib
${SOURCESDK}/public/tier0
${SOURCESDK}/public/tier1
${SOURCESDK}/public/entity2
${SOURCESDK}/public/game/server
${SOURCESDK}/public/entity2
${METAMOD_DIR}/core
${METAMOD_DIR}/core/sourcehook
libraries/dyncall/dynload
libraries/dyncall/dyncall
libraries/spdlog/include
libraries/tl
libraries/funchook/include
libraries/DynoHook/src
libraries/moodycamel
libraries
)
include(${CMAKE_CURRENT_LIST_DIR}/metamod/configure_metamod.cmake)