Files
CounterStrikeSharp/managed/CounterStrikeSharp.API/PlayerButtons.cs
2023-11-26 14:15:58 +10:00

48 lines
1.7 KiB
C#

/*
* This file is part of CounterStrikeSharp.
* CounterStrikeSharp is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CounterStrikeSharp is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
namespace CounterStrikeSharp.API
{
[Flags]
public enum PlayerButtons : UInt64
{
Attack = (1 << 0),
Jump = (1 << 1),
Duck = (1 << 2),
Forward = (1 << 3),
Back = (1 << 4),
Use = (1 << 5),
Cancel = (1 << 6),
Left = (1 << 7),
Right = (1 << 8),
Moveleft = (1 << 9),
Moveright = (1 << 10),
Attack2 = (1 << 11),
Run = (1 << 12),
Reload = (1 << 13),
Alt1 = (1 << 14),
Alt2 = (1 << 15),
Speed = (1 << 16), /**< Player is holding the speed key */
Walk = (1 << 17), /**< Player holding walk key */
Zoom = (1 << 18), /**< Zoom key for HUD zoom */
Weapon1 = (1 << 19), /**< weapon defines these bits */
Weapon2 = (1 << 20), /**< weapon defines these bits */
Bullrush = (1 << 21),
Grenade1 = (1 << 22), /**< grenade 1 */
Grenade2 = (1 << 23), /**< grenade 2 */
Attack3 = (1 << 24)
}
}