mirror of
https://github.com/roflmuffin/CounterStrikeSharp.git
synced 2025-12-09 01:16:36 -08:00
128 lines
4.3 KiB
C++
128 lines
4.3 KiB
C++
/*
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* This file is part of CounterStrikeSharp.
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* CounterStrikeSharp is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* CounterStrikeSharp is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
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*/
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#include "core/managers/chat_manager.h"
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#include "core/managers/con_command_manager.h"
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#include "scripting/callback_manager.h"
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#include "characterset.h"
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#include <igameevents.h>
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#include <baseentity.h>
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#include <public/eiface.h>
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#include "core/memory.h"
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#include "core/log.h"
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#include "core/coreconfig.h"
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#include "core/gameconfig.h"
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#include <funchook.h>
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#include "core/memory_module.h"
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namespace counterstrikesharp {
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ChatManager::ChatManager() {}
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ChatManager::~ChatManager() {}
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void ChatManager::OnAllInitialized()
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{
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m_pHostSay = reinterpret_cast<HostSay>(
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modules::server->FindSignature(globals::gameConfig->GetSignature("Host_Say")));
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if (m_pHostSay == nullptr) {
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CSSHARP_CORE_ERROR("Failed to find signature for \'Host_Say\'");
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return;
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}
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auto m_hook = funchook_create();
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funchook_prepare(m_hook, (void**)&m_pHostSay, (void*)&DetourHostSay);
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funchook_install(m_hook, 0);
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}
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void ChatManager::OnShutdown() {}
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void DetourHostSay(CBaseEntity* pController, CCommand& args, bool teamonly, int unk1,
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const char* unk2)
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{
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if (pController) {
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auto pEvent = globals::gameEventManager->CreateEvent("player_chat", true);
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if (pEvent) {
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pEvent->SetBool("teamonly", teamonly);
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pEvent->SetInt("userid", pController->GetEntityIndex().Get() - 1);
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pEvent->SetString("text", args[1]);
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globals::gameEventManager->FireEvent(pEvent, true);
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}
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}
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std::string prefix;
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bool bSilent = globals::coreConfig->IsSilentChatTrigger(args[1], prefix);
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bool bCommand = globals::coreConfig->IsPublicChatTrigger(args[1], prefix) || bSilent;
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if (!bSilent) {
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m_pHostSay(pController, args, teamonly, unk1, unk2);
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}
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if (bCommand)
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{
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char *pszMessage = (char *)(args.ArgS() + prefix.length() + 1);
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// Trailing slashes are only removed if Host_Say has been called.
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if (bSilent)
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pszMessage[V_strlen(pszMessage) - 1] = 0;
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CCommand args;
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args.Tokenize(pszMessage);
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auto prefixedPhrase = std::string("css_") + args.Arg(0);
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auto bValidWithPrefix = globals::conCommandManager.IsValidValveCommand(prefixedPhrase.c_str());
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if (bValidWithPrefix) {
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// Re-tokenize with a `css_` prefix if we have found that its a valid command.
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args.Tokenize(("css_" + std::string(pszMessage)).c_str());
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}
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globals::chatManager.OnSayCommandPost(pController, args);
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}
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}
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bool ChatManager::OnSayCommandPre(CBaseEntity* pController, CCommand& command) { return false; }
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void ChatManager::OnSayCommandPost(CBaseEntity* pController, CCommand& command)
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{
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auto commandStr = command.Arg(0);
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return InternalDispatch(pController, commandStr, command);
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}
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void ChatManager::InternalDispatch(CBaseEntity* pPlayerController, const char* szTriggerPhase,
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CCommand& fullCommand)
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{
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if (pPlayerController == nullptr) {
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globals::conCommandManager.ExecuteCommandCallbacks(
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fullCommand.Arg(0), CCommandContext(CommandTarget_t::CT_NO_TARGET, CPlayerSlot(-1)),
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fullCommand, HookMode::Pre);
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return;
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}
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auto index = pPlayerController->GetEntityIndex().Get();
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auto slot = CPlayerSlot(index - 1);
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globals::conCommandManager.ExecuteCommandCallbacks(
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fullCommand.Arg(0), CCommandContext(CommandTarget_t::CT_NO_TARGET, slot), fullCommand,
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HookMode::Pre);
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}
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} // namespace counterstrikesharp
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