mirror of
https://github.com/roflmuffin/CounterStrikeSharp.git
synced 2025-12-07 00:16:36 -08:00
70 lines
2.9 KiB
C#
70 lines
2.9 KiB
C#
// <auto-generated />
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#nullable enable
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#pragma warning disable CS1591
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using System;
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using System.Diagnostics;
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using System.Drawing;
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using CounterStrikeSharp;
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using CounterStrikeSharp.API.Modules.Events;
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using CounterStrikeSharp.API.Modules.Entities;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Utils;
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using CounterStrikeSharp.API.Core.Attributes;
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namespace CounterStrikeSharp.API.Core;
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public partial class CBaseCombatCharacter : CBaseFlex
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{
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public CBaseCombatCharacter (IntPtr pointer) : base(pointer) {}
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// m_bForceServerRagdoll
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[SchemaMember("CBaseCombatCharacter", "m_bForceServerRagdoll")]
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public ref bool ForceServerRagdoll => ref Schema.GetRef<bool>(this.Handle, "CBaseCombatCharacter", "m_bForceServerRagdoll");
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// m_hMyWearables
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[SchemaMember("CBaseCombatCharacter", "m_hMyWearables")]
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public NetworkedVector<CHandle<CEconWearable>> MyWearables => Schema.GetDeclaredClass<NetworkedVector<CHandle<CEconWearable>>>(this.Handle, "CBaseCombatCharacter", "m_hMyWearables");
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// m_flFieldOfView
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[SchemaMember("CBaseCombatCharacter", "m_flFieldOfView")]
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public ref float FieldOfView => ref Schema.GetRef<float>(this.Handle, "CBaseCombatCharacter", "m_flFieldOfView");
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// m_impactEnergyScale
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[SchemaMember("CBaseCombatCharacter", "m_impactEnergyScale")]
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public ref float ImpactEnergyScale => ref Schema.GetRef<float>(this.Handle, "CBaseCombatCharacter", "m_impactEnergyScale");
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// m_LastHitGroup
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[SchemaMember("CBaseCombatCharacter", "m_LastHitGroup")]
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public ref HitGroup_t LastHitGroup => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseCombatCharacter", "m_LastHitGroup");
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// m_bApplyStressDamage
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[SchemaMember("CBaseCombatCharacter", "m_bApplyStressDamage")]
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public ref bool ApplyStressDamage => ref Schema.GetRef<bool>(this.Handle, "CBaseCombatCharacter", "m_bApplyStressDamage");
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// m_bloodColor
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[SchemaMember("CBaseCombatCharacter", "m_bloodColor")]
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public ref Int32 BloodColor => ref Schema.GetRef<Int32>(this.Handle, "CBaseCombatCharacter", "m_bloodColor");
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// m_iDamageCount
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[SchemaMember("CBaseCombatCharacter", "m_iDamageCount")]
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public ref Int32 DamageCount => ref Schema.GetRef<Int32>(this.Handle, "CBaseCombatCharacter", "m_iDamageCount");
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// m_strRelationships
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[SchemaMember("CBaseCombatCharacter", "m_strRelationships")]
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public string StrRelationships
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{
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get { return Schema.GetUtf8String(this.Handle, "CBaseCombatCharacter", "m_strRelationships"); }
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set { Schema.SetString(this.Handle, "CBaseCombatCharacter", "m_strRelationships", value); }
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}
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// m_eHull
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[SchemaMember("CBaseCombatCharacter", "m_eHull")]
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public ref Hull_t Hull => ref Schema.GetRef<Hull_t>(this.Handle, "CBaseCombatCharacter", "m_eHull");
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// m_nNavHullIdx
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[SchemaMember("CBaseCombatCharacter", "m_nNavHullIdx")]
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public ref UInt32 NavHullIdx => ref Schema.GetRef<UInt32>(this.Handle, "CBaseCombatCharacter", "m_nNavHullIdx");
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}
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