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38 lines
1.3 KiB
C#
38 lines
1.3 KiB
C#
using CounterStrikeSharp.API.Core;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace CounterStrikeSharp.API.Modules.Commands
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{
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public enum CommandUsage
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{
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CLIENT_AND_SERVER = 0,
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CLIENT_ONLY,
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SERVER_ONLY
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}
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[AttributeUsage(AttributeTargets.Method, AllowMultiple = false)]
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public class CommandHelperAttribute : Attribute
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{
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public int MinArgs { get; }
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public string Usage { get; }
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public CommandUsage WhoCanExcecute { get; }
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/// <summary>
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///
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/// </summary>
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/// <param name="minArgs">The minimum amount of arguments required to execute this command.</param>
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/// <param name="usage">If the command fails, this string is printed to the caller to show the CommandUtils intended usage.</param>
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/// <param name="whoCanExecute">Restricts the command so it can only be executed by players, the server console, or both (see CommandUsage).</param>
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public CommandHelperAttribute(int minArgs = 0, string usage = "", CommandUsage whoCanExecute = CommandUsage.CLIENT_AND_SERVER)
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{
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MinArgs = minArgs;
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Usage = usage;
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WhoCanExcecute = whoCanExecute;
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}
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}
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}
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