mirror of
https://github.com/roflmuffin/CounterStrikeSharp.git
synced 2025-12-06 16:06:37 -08:00
158 lines
8.0 KiB
C#
158 lines
8.0 KiB
C#
// <auto-generated />
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#nullable enable
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#pragma warning disable CS1591
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using System;
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using System.Diagnostics;
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using System.Drawing;
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using CounterStrikeSharp;
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using CounterStrikeSharp.API.Modules.Events;
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using CounterStrikeSharp.API.Modules.Entities;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Utils;
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using CounterStrikeSharp.API.Core.Attributes;
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namespace CounterStrikeSharp.API.Core;
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public partial class CEnvVolumetricFogController : CBaseEntity
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{
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public CEnvVolumetricFogController (IntPtr pointer) : base(pointer) {}
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// m_flScattering
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[SchemaMember("CEnvVolumetricFogController", "m_flScattering")]
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public ref float Scattering => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flScattering");
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// m_flAnisotropy
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[SchemaMember("CEnvVolumetricFogController", "m_flAnisotropy")]
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public ref float Anisotropy => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flAnisotropy");
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// m_flFadeSpeed
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[SchemaMember("CEnvVolumetricFogController", "m_flFadeSpeed")]
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public ref float FadeSpeed => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flFadeSpeed");
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// m_flDrawDistance
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[SchemaMember("CEnvVolumetricFogController", "m_flDrawDistance")]
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public ref float DrawDistance => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flDrawDistance");
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// m_flFadeInStart
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[SchemaMember("CEnvVolumetricFogController", "m_flFadeInStart")]
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public ref float FadeInStart => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flFadeInStart");
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// m_flFadeInEnd
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[SchemaMember("CEnvVolumetricFogController", "m_flFadeInEnd")]
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public ref float FadeInEnd => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flFadeInEnd");
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// m_flIndirectStrength
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[SchemaMember("CEnvVolumetricFogController", "m_flIndirectStrength")]
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public ref float IndirectStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flIndirectStrength");
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// m_nVolumeDepth
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[SchemaMember("CEnvVolumetricFogController", "m_nVolumeDepth")]
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public ref Int32 VolumeDepth => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nVolumeDepth");
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// m_fFirstVolumeSliceThickness
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[SchemaMember("CEnvVolumetricFogController", "m_fFirstVolumeSliceThickness")]
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public ref float FirstVolumeSliceThickness => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fFirstVolumeSliceThickness");
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// m_nIndirectTextureDimX
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[SchemaMember("CEnvVolumetricFogController", "m_nIndirectTextureDimX")]
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public ref Int32 IndirectTextureDimX => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nIndirectTextureDimX");
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// m_nIndirectTextureDimY
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[SchemaMember("CEnvVolumetricFogController", "m_nIndirectTextureDimY")]
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public ref Int32 IndirectTextureDimY => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nIndirectTextureDimY");
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// m_nIndirectTextureDimZ
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[SchemaMember("CEnvVolumetricFogController", "m_nIndirectTextureDimZ")]
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public ref Int32 IndirectTextureDimZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nIndirectTextureDimZ");
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// m_vBoxMins
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[SchemaMember("CEnvVolumetricFogController", "m_vBoxMins")]
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public Vector BoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvVolumetricFogController", "m_vBoxMins");
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// m_vBoxMaxs
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[SchemaMember("CEnvVolumetricFogController", "m_vBoxMaxs")]
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public Vector BoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvVolumetricFogController", "m_vBoxMaxs");
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// m_bActive
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[SchemaMember("CEnvVolumetricFogController", "m_bActive")]
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public ref bool Active => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bActive");
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// m_flStartAnisoTime
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[SchemaMember("CEnvVolumetricFogController", "m_flStartAnisoTime")]
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public ref float StartAnisoTime => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flStartAnisoTime");
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// m_flStartScatterTime
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[SchemaMember("CEnvVolumetricFogController", "m_flStartScatterTime")]
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public ref float StartScatterTime => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flStartScatterTime");
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// m_flStartDrawDistanceTime
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[SchemaMember("CEnvVolumetricFogController", "m_flStartDrawDistanceTime")]
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public ref float StartDrawDistanceTime => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flStartDrawDistanceTime");
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// m_flStartAnisotropy
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[SchemaMember("CEnvVolumetricFogController", "m_flStartAnisotropy")]
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public ref float StartAnisotropy => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flStartAnisotropy");
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// m_flStartScattering
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[SchemaMember("CEnvVolumetricFogController", "m_flStartScattering")]
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public ref float StartScattering => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flStartScattering");
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// m_flStartDrawDistance
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[SchemaMember("CEnvVolumetricFogController", "m_flStartDrawDistance")]
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public ref float StartDrawDistance => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flStartDrawDistance");
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// m_flDefaultAnisotropy
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[SchemaMember("CEnvVolumetricFogController", "m_flDefaultAnisotropy")]
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public ref float DefaultAnisotropy => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flDefaultAnisotropy");
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// m_flDefaultScattering
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[SchemaMember("CEnvVolumetricFogController", "m_flDefaultScattering")]
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public ref float DefaultScattering => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flDefaultScattering");
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// m_flDefaultDrawDistance
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[SchemaMember("CEnvVolumetricFogController", "m_flDefaultDrawDistance")]
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public ref float DefaultDrawDistance => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flDefaultDrawDistance");
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// m_bStartDisabled
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[SchemaMember("CEnvVolumetricFogController", "m_bStartDisabled")]
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public ref bool StartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bStartDisabled");
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// m_bEnableIndirect
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[SchemaMember("CEnvVolumetricFogController", "m_bEnableIndirect")]
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public ref bool EnableIndirect => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bEnableIndirect");
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// m_bIndirectUseLPVs
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[SchemaMember("CEnvVolumetricFogController", "m_bIndirectUseLPVs")]
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public ref bool IndirectUseLPVs => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bIndirectUseLPVs");
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// m_bIsMaster
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[SchemaMember("CEnvVolumetricFogController", "m_bIsMaster")]
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public ref bool IsMaster => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bIsMaster");
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// m_hFogIndirectTexture
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[SchemaMember("CEnvVolumetricFogController", "m_hFogIndirectTexture")]
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public CStrongHandle<InfoForResourceTypeCTextureBase> FogIndirectTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvVolumetricFogController", "m_hFogIndirectTexture");
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// m_nForceRefreshCount
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[SchemaMember("CEnvVolumetricFogController", "m_nForceRefreshCount")]
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public ref Int32 ForceRefreshCount => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nForceRefreshCount");
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// m_fNoiseSpeed
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[SchemaMember("CEnvVolumetricFogController", "m_fNoiseSpeed")]
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public ref float NoiseSpeed => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseSpeed");
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// m_fNoiseStrength
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[SchemaMember("CEnvVolumetricFogController", "m_fNoiseStrength")]
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public ref float NoiseStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseStrength");
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// m_vNoiseScale
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[SchemaMember("CEnvVolumetricFogController", "m_vNoiseScale")]
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public Vector NoiseScale => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvVolumetricFogController", "m_vNoiseScale");
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// m_bFirstTime
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[SchemaMember("CEnvVolumetricFogController", "m_bFirstTime")]
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public ref bool FirstTime => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bFirstTime");
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}
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