Files
CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Schema/Classes/CEnvVolumetricFogController.g.cs
2024-10-05 00:47:33 +10:00

158 lines
8.0 KiB
C#

// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CEnvVolumetricFogController : CBaseEntity
{
public CEnvVolumetricFogController (IntPtr pointer) : base(pointer) {}
// m_flScattering
[SchemaMember("CEnvVolumetricFogController", "m_flScattering")]
public ref float Scattering => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flScattering");
// m_flAnisotropy
[SchemaMember("CEnvVolumetricFogController", "m_flAnisotropy")]
public ref float Anisotropy => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flAnisotropy");
// m_flFadeSpeed
[SchemaMember("CEnvVolumetricFogController", "m_flFadeSpeed")]
public ref float FadeSpeed => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flFadeSpeed");
// m_flDrawDistance
[SchemaMember("CEnvVolumetricFogController", "m_flDrawDistance")]
public ref float DrawDistance => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flDrawDistance");
// m_flFadeInStart
[SchemaMember("CEnvVolumetricFogController", "m_flFadeInStart")]
public ref float FadeInStart => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flFadeInStart");
// m_flFadeInEnd
[SchemaMember("CEnvVolumetricFogController", "m_flFadeInEnd")]
public ref float FadeInEnd => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flFadeInEnd");
// m_flIndirectStrength
[SchemaMember("CEnvVolumetricFogController", "m_flIndirectStrength")]
public ref float IndirectStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flIndirectStrength");
// m_nVolumeDepth
[SchemaMember("CEnvVolumetricFogController", "m_nVolumeDepth")]
public ref Int32 VolumeDepth => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nVolumeDepth");
// m_fFirstVolumeSliceThickness
[SchemaMember("CEnvVolumetricFogController", "m_fFirstVolumeSliceThickness")]
public ref float FirstVolumeSliceThickness => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fFirstVolumeSliceThickness");
// m_nIndirectTextureDimX
[SchemaMember("CEnvVolumetricFogController", "m_nIndirectTextureDimX")]
public ref Int32 IndirectTextureDimX => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nIndirectTextureDimX");
// m_nIndirectTextureDimY
[SchemaMember("CEnvVolumetricFogController", "m_nIndirectTextureDimY")]
public ref Int32 IndirectTextureDimY => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nIndirectTextureDimY");
// m_nIndirectTextureDimZ
[SchemaMember("CEnvVolumetricFogController", "m_nIndirectTextureDimZ")]
public ref Int32 IndirectTextureDimZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nIndirectTextureDimZ");
// m_vBoxMins
[SchemaMember("CEnvVolumetricFogController", "m_vBoxMins")]
public Vector BoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvVolumetricFogController", "m_vBoxMins");
// m_vBoxMaxs
[SchemaMember("CEnvVolumetricFogController", "m_vBoxMaxs")]
public Vector BoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvVolumetricFogController", "m_vBoxMaxs");
// m_bActive
[SchemaMember("CEnvVolumetricFogController", "m_bActive")]
public ref bool Active => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bActive");
// m_flStartAnisoTime
[SchemaMember("CEnvVolumetricFogController", "m_flStartAnisoTime")]
public ref float StartAnisoTime => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flStartAnisoTime");
// m_flStartScatterTime
[SchemaMember("CEnvVolumetricFogController", "m_flStartScatterTime")]
public ref float StartScatterTime => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flStartScatterTime");
// m_flStartDrawDistanceTime
[SchemaMember("CEnvVolumetricFogController", "m_flStartDrawDistanceTime")]
public ref float StartDrawDistanceTime => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flStartDrawDistanceTime");
// m_flStartAnisotropy
[SchemaMember("CEnvVolumetricFogController", "m_flStartAnisotropy")]
public ref float StartAnisotropy => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flStartAnisotropy");
// m_flStartScattering
[SchemaMember("CEnvVolumetricFogController", "m_flStartScattering")]
public ref float StartScattering => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flStartScattering");
// m_flStartDrawDistance
[SchemaMember("CEnvVolumetricFogController", "m_flStartDrawDistance")]
public ref float StartDrawDistance => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flStartDrawDistance");
// m_flDefaultAnisotropy
[SchemaMember("CEnvVolumetricFogController", "m_flDefaultAnisotropy")]
public ref float DefaultAnisotropy => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flDefaultAnisotropy");
// m_flDefaultScattering
[SchemaMember("CEnvVolumetricFogController", "m_flDefaultScattering")]
public ref float DefaultScattering => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flDefaultScattering");
// m_flDefaultDrawDistance
[SchemaMember("CEnvVolumetricFogController", "m_flDefaultDrawDistance")]
public ref float DefaultDrawDistance => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flDefaultDrawDistance");
// m_bStartDisabled
[SchemaMember("CEnvVolumetricFogController", "m_bStartDisabled")]
public ref bool StartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bStartDisabled");
// m_bEnableIndirect
[SchemaMember("CEnvVolumetricFogController", "m_bEnableIndirect")]
public ref bool EnableIndirect => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bEnableIndirect");
// m_bIndirectUseLPVs
[SchemaMember("CEnvVolumetricFogController", "m_bIndirectUseLPVs")]
public ref bool IndirectUseLPVs => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bIndirectUseLPVs");
// m_bIsMaster
[SchemaMember("CEnvVolumetricFogController", "m_bIsMaster")]
public ref bool IsMaster => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bIsMaster");
// m_hFogIndirectTexture
[SchemaMember("CEnvVolumetricFogController", "m_hFogIndirectTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> FogIndirectTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvVolumetricFogController", "m_hFogIndirectTexture");
// m_nForceRefreshCount
[SchemaMember("CEnvVolumetricFogController", "m_nForceRefreshCount")]
public ref Int32 ForceRefreshCount => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nForceRefreshCount");
// m_fNoiseSpeed
[SchemaMember("CEnvVolumetricFogController", "m_fNoiseSpeed")]
public ref float NoiseSpeed => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseSpeed");
// m_fNoiseStrength
[SchemaMember("CEnvVolumetricFogController", "m_fNoiseStrength")]
public ref float NoiseStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseStrength");
// m_vNoiseScale
[SchemaMember("CEnvVolumetricFogController", "m_vNoiseScale")]
public Vector NoiseScale => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvVolumetricFogController", "m_vNoiseScale");
// m_bFirstTime
[SchemaMember("CEnvVolumetricFogController", "m_bFirstTime")]
public ref bool FirstTime => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bFirstTime");
}