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1
.github/workflows/publish-docs.yml
vendored
1
.github/workflows/publish-docs.yml
vendored
@@ -2,6 +2,7 @@ on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "48 89 5C 24 ? 48 89 74 24 ? 55 57 41 ? 41 ? 41 ? 48 ? ? ? ? 48 ? ? ? ? ? ? 4D ? ? 48",
|
||||
"linux": "55 48 89 E5 41 57 41 56 49 89 D6 41 55 49 89 CD 41 54 49 89 F4 53 48 89 FB 48 8D 3D"
|
||||
"linux": "55 48 89 E5 41 57 41 56 4D 89 C6 41 55 49 89 D5 41 54 49 89 F4"
|
||||
}
|
||||
},
|
||||
"UTIL_Remove": {
|
||||
@@ -91,7 +91,7 @@
|
||||
"CCSPlayer_ItemServices_CanAcquire": {
|
||||
"signatures": {
|
||||
"library": "server",
|
||||
"windows": "48 8B C4 44 89 40 ? 48 89 50 ? 48 89 48",
|
||||
"windows": "44 89 44 24 ? 48 89 54 24 ? 48 89 4C 24 ? 55 56 57 41 54 41 55 41 56 41 57 48 8B EC",
|
||||
"linux": "55 48 89 E5 41 57 41 56 41 55 49 89 CD 41 54 53 48 83 EC"
|
||||
}
|
||||
},
|
||||
|
||||
@@ -54,6 +54,9 @@ The specific subclass of `GameEvent` will provide strongly typed parameters from
|
||||
|
||||
These event properties are mutable so you can update them as normal and they will update in the event instance.
|
||||
|
||||
> [!CAUTION]
|
||||
> `GameEvent` instances and their properties will cease to exist after the event listener function is called, which means that you will encounter errors when accessing properties in timers and functions like `Server.NextFrame()`. You should store the value of properties in variables before calling functions like `Server.NextFrame()` so you can read the data safely.
|
||||
|
||||
## Preventing Broadcast
|
||||
|
||||
You can modify a game event so that it does not get broadcast to clients by modifying the `bool info.DontBroadcast` property. e.g.
|
||||
|
||||
@@ -10,7 +10,7 @@ In this guide you will learn how to install CounterStrikeSharp onto your vanilla
|
||||
If you're more of a visual person, here is a <a href="https://www.youtube.com/watch?v=FlsKzStHJuY" target="_blank">Youtube video</a> that covers everything.
|
||||
|
||||
## Prerequisites
|
||||
- <a href="https://www.sourcemm.net/downloads.php/?branch=master" target="_blank">Metamod: Source 2.X Dev Build</a>
|
||||
- <a href="https://www.metamodsource.net/downloads.php/?branch=master" target="_blank">Metamod: Source 2.X Dev Build</a>
|
||||
- <a href="https://github.com/roflmuffin/CounterStrikeSharp/releases" target="_blank">CounterStrikeSharp With Runtime</a>
|
||||
|
||||
## Installing Metamod
|
||||
|
||||
@@ -6,3 +6,6 @@
|
||||
|
||||
- name: Dependency Injection
|
||||
href: dependency-injection.md
|
||||
|
||||
- name: Referencing Players
|
||||
href: referencing-players.md
|
||||
@@ -1,5 +1,2 @@
|
||||
- name: Core Configuration
|
||||
href: core-configuration.md
|
||||
|
||||
- name: Referencing Players
|
||||
href: referencing-players.md
|
||||
href: core-configuration.md
|
||||
Submodule libraries/Protobufs updated: 76e070dc65...b46090af9c
Submodule libraries/hl2sdk-cs2 updated: fc4b98f1a7...a658a0f7ef
@@ -11,7 +11,7 @@ set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING
|
||||
FORCE
|
||||
)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
|
||||
if(LINUX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
|
||||
|
||||
@@ -12,15 +12,17 @@ public partial class CBaseEntity
|
||||
public void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
|
||||
|
||||
if (position == null && angles == null && velocity == null)
|
||||
throw new ArgumentNullException("No valid argument");
|
||||
|
||||
|
||||
nint _position = position?.Handle ?? 0;
|
||||
nint _angles = angles?.Handle ?? 0;
|
||||
nint _velocity = velocity?.Handle ?? 0;
|
||||
|
||||
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(Handle, GameData.GetOffset("CBaseEntity_Teleport"))(Handle, _position, _angles, _velocity);
|
||||
nint _handle = Handle;
|
||||
|
||||
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(_handle, GameData.GetOffset("CBaseEntity_Teleport"))(_handle, _position,
|
||||
_angles, _velocity);
|
||||
}
|
||||
|
||||
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
|
||||
|
||||
@@ -340,4 +340,11 @@ public partial class CCSPlayerController
|
||||
NativeAPI.SetClientVoiceFlags(Handle, (Byte)value);
|
||||
}
|
||||
}
|
||||
|
||||
[Obsolete(
|
||||
"You are trying to call Teleport on a non-physical player. Maybe you mean Pawn? (See: https://docs.cssharp.dev/docs/guides/referencing-players.html#controllers--pawns)")]
|
||||
public new void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
|
||||
{
|
||||
base.Teleport(position, angles, velocity);
|
||||
}
|
||||
}
|
||||
|
||||
32
managed/CounterStrikeSharp.API/Core/Model/CTakeDamageInfo.cs
Normal file
32
managed/CounterStrikeSharp.API/Core/Model/CTakeDamageInfo.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CTakeDamageInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// Retrieves the hitgroup
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// Returns a <see cref="HitGroup_t"/> enumeration representing the player's current hit group,
|
||||
/// or <see cref="HitGroup_t.HITGROUP_INVALID"/> if the hit group cannot be determined.
|
||||
/// </returns>
|
||||
public HitGroup_t GetHitGroup()
|
||||
{
|
||||
IntPtr v4 = Marshal.ReadIntPtr(Handle, 0x78);
|
||||
|
||||
if (v4 == nint.Zero)
|
||||
{
|
||||
return HitGroup_t.HITGROUP_INVALID;
|
||||
}
|
||||
|
||||
IntPtr v1 = Marshal.ReadIntPtr(v4, 16);
|
||||
|
||||
if (v1 == nint.Zero)
|
||||
{
|
||||
return HitGroup_t.HITGROUP_GENERIC;
|
||||
}
|
||||
|
||||
return (HitGroup_t)Marshal.ReadInt32(v1, 56);
|
||||
}
|
||||
}
|
||||
@@ -58,4 +58,8 @@ public partial class CBaseAnimGraph : CBaseModelEntity
|
||||
[SchemaMember("CBaseAnimGraph", "m_bRagdollClientSide")]
|
||||
public ref bool RagdollClientSide => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraph", "m_bRagdollClientSide");
|
||||
|
||||
// m_nLastDestructiblePartDestroyedAnimgraphSetTick
|
||||
[SchemaMember("CBaseAnimGraph", "m_nLastDestructiblePartDestroyedAnimgraphSetTick")]
|
||||
public ref Int32 LastDestructiblePartDestroyedAnimgraphSetTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraph", "m_nLastDestructiblePartDestroyedAnimgraphSetTick");
|
||||
|
||||
}
|
||||
|
||||
@@ -78,12 +78,8 @@ public partial class CBaseCSGrenadeProjectile : CBaseGrenade
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_nTicksAtZeroVelocity")]
|
||||
public ref Int32 TicksAtZeroVelocity => ref Schema.GetRef<Int32>(this.Handle, "CBaseCSGrenadeProjectile", "m_nTicksAtZeroVelocity");
|
||||
|
||||
// m_bHasEverHitPlayer
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_bHasEverHitPlayer")]
|
||||
public ref bool HasEverHitPlayer => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bHasEverHitPlayer");
|
||||
|
||||
// m_bClearFromPlayers
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_bClearFromPlayers")]
|
||||
public ref bool ClearFromPlayers => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bClearFromPlayers");
|
||||
// m_bHasEverHitEnemy
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_bHasEverHitEnemy")]
|
||||
public ref bool HasEverHitEnemy => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bHasEverHitEnemy");
|
||||
|
||||
}
|
||||
|
||||
@@ -30,10 +30,6 @@ public partial class CBaseCombatCharacter : CBaseFlex
|
||||
[SchemaMember("CBaseCombatCharacter", "m_impactEnergyScale")]
|
||||
public ref float ImpactEnergyScale => ref Schema.GetRef<float>(this.Handle, "CBaseCombatCharacter", "m_impactEnergyScale");
|
||||
|
||||
// m_LastHitGroup
|
||||
[SchemaMember("CBaseCombatCharacter", "m_LastHitGroup")]
|
||||
public ref HitGroup_t LastHitGroup => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseCombatCharacter", "m_LastHitGroup");
|
||||
|
||||
// m_bApplyStressDamage
|
||||
[SchemaMember("CBaseCombatCharacter", "m_bApplyStressDamage")]
|
||||
public ref bool ApplyStressDamage => ref Schema.GetRef<bool>(this.Handle, "CBaseCombatCharacter", "m_bApplyStressDamage");
|
||||
|
||||
@@ -26,6 +26,34 @@ public partial class CBaseModelEntity : CBaseEntity
|
||||
[SchemaMember("CBaseModelEntity", "m_CHitboxComponent")]
|
||||
public CHitboxComponent CHitboxComponent => Schema.GetDeclaredClass<CHitboxComponent>(this.Handle, "CBaseModelEntity", "m_CHitboxComponent");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed0
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed0")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed0 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed0");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed1
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed1")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed1 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed1");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed2
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed2")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed2 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed2");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed3
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed3")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed3 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed3");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed4
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed4")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed4 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed4");
|
||||
|
||||
// m_nLastHitDestructiblePartIndex
|
||||
[SchemaMember("CBaseModelEntity", "m_nLastHitDestructiblePartIndex")]
|
||||
public ref Int32 LastHitDestructiblePartIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseModelEntity", "m_nLastHitDestructiblePartIndex");
|
||||
|
||||
// m_LastHitGroup
|
||||
[SchemaMember("CBaseModelEntity", "m_LastHitGroup")]
|
||||
public ref HitGroup_t LastHitGroup => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_LastHitGroup");
|
||||
|
||||
// m_flDissolveStartTime
|
||||
[SchemaMember("CBaseModelEntity", "m_flDissolveStartTime")]
|
||||
public ref float DissolveStartTime => ref Schema.GetRef<float>(this.Handle, "CBaseModelEntity", "m_flDissolveStartTime");
|
||||
|
||||
@@ -98,6 +98,10 @@ public partial class CCSPlayerController : CBasePlayerController
|
||||
[SchemaMember("CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset")]
|
||||
public ref bool RemoveAllItemsOnNextRoundReset => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset");
|
||||
|
||||
// m_flLastJoinTeamTime
|
||||
[SchemaMember("CCSPlayerController", "m_flLastJoinTeamTime")]
|
||||
public ref float LastJoinTeamTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_flLastJoinTeamTime");
|
||||
|
||||
// m_szClan
|
||||
[SchemaMember("CCSPlayerController", "m_szClan")]
|
||||
public string Clan
|
||||
@@ -290,9 +294,17 @@ public partial class CCSPlayerController : CBasePlayerController
|
||||
[SchemaMember("CCSPlayerController", "m_iRoundsWon")]
|
||||
public ref Int32 RoundsWon => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iRoundsWon");
|
||||
|
||||
// m_vecKills
|
||||
[SchemaMember("CCSPlayerController", "m_vecKills")]
|
||||
public NetworkedVector<EKillTypes_t> Kills => Schema.GetDeclaredClass<NetworkedVector<EKillTypes_t>>(this.Handle, "CCSPlayerController", "m_vecKills");
|
||||
// m_recentKillQueue
|
||||
[SchemaMember("CCSPlayerController", "m_recentKillQueue")]
|
||||
public Span<byte> RecentKillQueue => Schema.GetFixedArray<byte>(this.Handle, "CCSPlayerController", "m_recentKillQueue", 8);
|
||||
|
||||
// m_nFirstKill
|
||||
[SchemaMember("CCSPlayerController", "m_nFirstKill")]
|
||||
public ref byte FirstKill => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_nFirstKill");
|
||||
|
||||
// m_nKillCount
|
||||
[SchemaMember("CCSPlayerController", "m_nKillCount")]
|
||||
public ref byte KillCount => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_nKillCount");
|
||||
|
||||
// m_bMvpNoMusic
|
||||
[SchemaMember("CCSPlayerController", "m_bMvpNoMusic")]
|
||||
@@ -370,4 +382,8 @@ public partial class CCSPlayerController : CBasePlayerController
|
||||
[SchemaMember("CCSPlayerController", "m_nNonSuspiciousHitStreak")]
|
||||
public ref UInt32 NonSuspiciousHitStreak => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_nNonSuspiciousHitStreak");
|
||||
|
||||
// m_bFireBulletsSeedSynchronized
|
||||
[SchemaMember("CCSPlayerController", "m_bFireBulletsSeedSynchronized")]
|
||||
public ref bool FireBulletsSeedSynchronized => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bFireBulletsSeedSynchronized");
|
||||
|
||||
}
|
||||
|
||||
@@ -18,10 +18,6 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
|
||||
{
|
||||
public CCSPlayer_MovementServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flMaxFallVelocity
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxFallVelocity")]
|
||||
public ref float MaxFallVelocity => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flMaxFallVelocity");
|
||||
|
||||
// m_vecLadderNormal
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_vecLadderNormal")]
|
||||
public Vector LadderNormal => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayer_MovementServices", "m_vecLadderNormal");
|
||||
@@ -142,14 +138,6 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpPressedTime")]
|
||||
public ref float JumpPressedTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpPressedTime");
|
||||
|
||||
// m_flJumpUntil
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpUntil")]
|
||||
public ref float JumpUntil => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpUntil");
|
||||
|
||||
// m_flJumpVel
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpVel")]
|
||||
public ref float JumpVel => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpVel");
|
||||
|
||||
// m_fStashGrenadeParameterWhen
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen")]
|
||||
public ref float StashGrenadeParameterWhen => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen");
|
||||
@@ -182,4 +170,12 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxJumpHeightLastJump")]
|
||||
public ref float MaxJumpHeightLastJump => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flMaxJumpHeightLastJump");
|
||||
|
||||
// m_flStaminaAtJumpStart
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flStaminaAtJumpStart")]
|
||||
public ref float StaminaAtJumpStart => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flStaminaAtJumpStart");
|
||||
|
||||
// m_flAccumulatedJumpError
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flAccumulatedJumpError")]
|
||||
public ref float AccumulatedJumpError => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flAccumulatedJumpError");
|
||||
|
||||
}
|
||||
|
||||
@@ -222,6 +222,10 @@ public partial class CCSWeaponBase : CBasePlayerWeapon
|
||||
[SchemaMember("CCSWeaponBase", "m_nextPrevOwnerTouchTime")]
|
||||
public ref float NextPrevOwnerTouchTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_nextPrevOwnerTouchTime");
|
||||
|
||||
// m_nextPrevOwnerUseTime
|
||||
[SchemaMember("CCSWeaponBase", "m_nextPrevOwnerUseTime")]
|
||||
public ref float NextPrevOwnerUseTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_nextPrevOwnerUseTime");
|
||||
|
||||
// m_hPrevOwner
|
||||
[SchemaMember("CCSWeaponBase", "m_hPrevOwner")]
|
||||
public CHandle<CCSPlayerPawn> PrevOwner => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSWeaponBase", "m_hPrevOwner");
|
||||
|
||||
@@ -58,6 +58,10 @@ public partial class CDamageRecord : NativeObject
|
||||
[SchemaMember("CDamageRecord", "m_RecipientXuid")]
|
||||
public ref UInt64 RecipientXuid => ref Schema.GetRef<UInt64>(this.Handle, "CDamageRecord", "m_RecipientXuid");
|
||||
|
||||
// m_iBulletsDamage
|
||||
[SchemaMember("CDamageRecord", "m_iBulletsDamage")]
|
||||
public ref Int32 BulletsDamage => ref Schema.GetRef<Int32>(this.Handle, "CDamageRecord", "m_iBulletsDamage");
|
||||
|
||||
// m_iDamage
|
||||
[SchemaMember("CDamageRecord", "m_iDamage")]
|
||||
public ref Int32 Damage => ref Schema.GetRef<Int32>(this.Handle, "CDamageRecord", "m_iDamage");
|
||||
|
||||
@@ -14,7 +14,7 @@ using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEnvSoundscape : CServerOnlyEntity
|
||||
public partial class CEnvSoundscape : CBaseEntity
|
||||
{
|
||||
public CEnvSoundscape (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
@@ -26,14 +26,6 @@ public partial class CEnvSoundscape : CServerOnlyEntity
|
||||
[SchemaMember("CEnvSoundscape", "m_flRadius")]
|
||||
public ref float Radius => ref Schema.GetRef<float>(this.Handle, "CEnvSoundscape", "m_flRadius");
|
||||
|
||||
// m_soundscapeName
|
||||
[SchemaMember("CEnvSoundscape", "m_soundscapeName")]
|
||||
public string SoundscapeName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEnvSoundscape", "m_soundscapeName"); }
|
||||
set { Schema.SetString(this.Handle, "CEnvSoundscape", "m_soundscapeName", value); }
|
||||
}
|
||||
|
||||
// m_soundEventName
|
||||
[SchemaMember("CEnvSoundscape", "m_soundEventName")]
|
||||
public string SoundEventName
|
||||
@@ -54,10 +46,6 @@ public partial class CEnvSoundscape : CServerOnlyEntity
|
||||
[SchemaMember("CEnvSoundscape", "m_soundscapeEntityListId")]
|
||||
public ref Int32 SoundscapeEntityListId => ref Schema.GetRef<Int32>(this.Handle, "CEnvSoundscape", "m_soundscapeEntityListId");
|
||||
|
||||
// m_soundEventHash
|
||||
[SchemaMember("CEnvSoundscape", "m_soundEventHash")]
|
||||
public ref UInt32 SoundEventHash => ref Schema.GetRef<UInt32>(this.Handle, "CEnvSoundscape", "m_soundEventHash");
|
||||
|
||||
// m_positionNames
|
||||
[SchemaMember("CEnvSoundscape", "m_positionNames")]
|
||||
public Span<string> PositionNames => Schema.GetFixedArray<string>(this.Handle, "CEnvSoundscape", "m_positionNames", 8);
|
||||
@@ -70,4 +58,16 @@ public partial class CEnvSoundscape : CServerOnlyEntity
|
||||
[SchemaMember("CEnvSoundscape", "m_bDisabled")]
|
||||
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CEnvSoundscape", "m_bDisabled");
|
||||
|
||||
// m_soundscapeName
|
||||
[SchemaMember("CEnvSoundscape", "m_soundscapeName")]
|
||||
public string SoundscapeName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEnvSoundscape", "m_soundscapeName"); }
|
||||
set { Schema.SetString(this.Handle, "CEnvSoundscape", "m_soundscapeName", value); }
|
||||
}
|
||||
|
||||
// m_soundEventHash
|
||||
[SchemaMember("CEnvSoundscape", "m_soundEventHash")]
|
||||
public ref UInt32 SoundEventHash => ref Schema.GetRef<UInt32>(this.Handle, "CEnvSoundscape", "m_soundEventHash");
|
||||
|
||||
}
|
||||
|
||||
@@ -50,4 +50,8 @@ public partial class CMapInfo : CPointEntity
|
||||
[SchemaMember("CMapInfo", "m_bFadePlayerVisibilityFarZ")]
|
||||
public ref bool FadePlayerVisibilityFarZ => ref Schema.GetRef<bool>(this.Handle, "CMapInfo", "m_bFadePlayerVisibilityFarZ");
|
||||
|
||||
// m_bRainTraceToSkyEnabled
|
||||
[SchemaMember("CMapInfo", "m_bRainTraceToSkyEnabled")]
|
||||
public ref bool RainTraceToSkyEnabled => ref Schema.GetRef<bool>(this.Handle, "CMapInfo", "m_bRainTraceToSkyEnabled");
|
||||
|
||||
}
|
||||
|
||||
@@ -34,6 +34,14 @@ public partial class CPointWorldText : CModelPointEntity
|
||||
set { Schema.SetStringBytes(this.Handle, "CPointWorldText", "m_FontName", value, 64); }
|
||||
}
|
||||
|
||||
// m_BackgroundMaterialName
|
||||
[SchemaMember("CPointWorldText", "m_BackgroundMaterialName")]
|
||||
public string BackgroundMaterialName
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CPointWorldText", "m_BackgroundMaterialName"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CPointWorldText", "m_BackgroundMaterialName", value, 64); }
|
||||
}
|
||||
|
||||
// m_bEnabled
|
||||
[SchemaMember("CPointWorldText", "m_bEnabled")]
|
||||
public ref bool Enabled => ref Schema.GetRef<bool>(this.Handle, "CPointWorldText", "m_bEnabled");
|
||||
@@ -54,6 +62,22 @@ public partial class CPointWorldText : CModelPointEntity
|
||||
[SchemaMember("CPointWorldText", "m_flDepthOffset")]
|
||||
public ref float DepthOffset => ref Schema.GetRef<float>(this.Handle, "CPointWorldText", "m_flDepthOffset");
|
||||
|
||||
// m_bDrawBackground
|
||||
[SchemaMember("CPointWorldText", "m_bDrawBackground")]
|
||||
public ref bool DrawBackground => ref Schema.GetRef<bool>(this.Handle, "CPointWorldText", "m_bDrawBackground");
|
||||
|
||||
// m_flBackgroundBorderWidth
|
||||
[SchemaMember("CPointWorldText", "m_flBackgroundBorderWidth")]
|
||||
public ref float BackgroundBorderWidth => ref Schema.GetRef<float>(this.Handle, "CPointWorldText", "m_flBackgroundBorderWidth");
|
||||
|
||||
// m_flBackgroundBorderHeight
|
||||
[SchemaMember("CPointWorldText", "m_flBackgroundBorderHeight")]
|
||||
public ref float BackgroundBorderHeight => ref Schema.GetRef<float>(this.Handle, "CPointWorldText", "m_flBackgroundBorderHeight");
|
||||
|
||||
// m_flBackgroundWorldToUV
|
||||
[SchemaMember("CPointWorldText", "m_flBackgroundWorldToUV")]
|
||||
public ref float BackgroundWorldToUV => ref Schema.GetRef<float>(this.Handle, "CPointWorldText", "m_flBackgroundWorldToUV");
|
||||
|
||||
// m_Color
|
||||
[SchemaMember("CPointWorldText", "m_Color")]
|
||||
public Color Color
|
||||
|
||||
@@ -30,4 +30,8 @@ public partial class CRagdollManager : CBaseEntity
|
||||
[SchemaMember("CRagdollManager", "m_bSaveImportant")]
|
||||
public ref bool SaveImportant => ref Schema.GetRef<bool>(this.Handle, "CRagdollManager", "m_bSaveImportant");
|
||||
|
||||
// m_bCanTakeDamage
|
||||
[SchemaMember("CRagdollManager", "m_bCanTakeDamage")]
|
||||
public ref bool CanTakeDamage => ref Schema.GetRef<bool>(this.Handle, "CRagdollManager", "m_bCanTakeDamage");
|
||||
|
||||
}
|
||||
|
||||
@@ -42,6 +42,14 @@ public partial class CSmokeGrenadeProjectile : CBaseCSGrenadeProjectile
|
||||
[SchemaMember("CSmokeGrenadeProjectile", "m_VoxelFrameData")]
|
||||
public NetworkedVector<byte> VoxelFrameData => Schema.GetDeclaredClass<NetworkedVector<byte>>(this.Handle, "CSmokeGrenadeProjectile", "m_VoxelFrameData");
|
||||
|
||||
// m_nVoxelFrameDataSize
|
||||
[SchemaMember("CSmokeGrenadeProjectile", "m_nVoxelFrameDataSize")]
|
||||
public ref Int32 VoxelFrameDataSize => ref Schema.GetRef<Int32>(this.Handle, "CSmokeGrenadeProjectile", "m_nVoxelFrameDataSize");
|
||||
|
||||
// m_nVoxelUpdate
|
||||
[SchemaMember("CSmokeGrenadeProjectile", "m_nVoxelUpdate")]
|
||||
public ref Int32 VoxelUpdate => ref Schema.GetRef<Int32>(this.Handle, "CSmokeGrenadeProjectile", "m_nVoxelUpdate");
|
||||
|
||||
// m_flLastBounce
|
||||
[SchemaMember("CSmokeGrenadeProjectile", "m_flLastBounce")]
|
||||
public ref float LastBounce => ref Schema.GetRef<float>(this.Handle, "CSmokeGrenadeProjectile", "m_flLastBounce");
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public enum EContributionScoreFlag_t : byte
|
||||
{
|
||||
k_EContributionScoreFlag_Default = 0x0,
|
||||
k_EContributionScoreFlag_Objective = 0x1,
|
||||
k_EContributionScoreFlag_Bullets = 0x2,
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public enum EDestructiblePartDamagePassThroughType : uint
|
||||
{
|
||||
Normal = 0x0,
|
||||
Absorb = 0x1,
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public enum EIKEndEffectorRotationFixUpMode : uint
|
||||
{
|
||||
None = 0x0,
|
||||
MatchTargetOrientation = 0x1,
|
||||
LookAtTargetForward = 0x2,
|
||||
MaintainParentOrientation = 0x3,
|
||||
Count = 0x4,
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
using System.Text.Json;
|
||||
using System.Reflection;
|
||||
|
||||
namespace CounterStrikeSharp.API.Modules.Extensions;
|
||||
|
||||
public static class PluginConfigExtensions
|
||||
{
|
||||
private static readonly JsonSerializerOptions _jsonSerializerOptions = new()
|
||||
{
|
||||
WriteIndented = true
|
||||
};
|
||||
|
||||
public static JsonSerializerOptions JsonSerializerOptions => _jsonSerializerOptions;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the configuration file path
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the plugin configuration.</typeparam>
|
||||
/// <param name="_">Current configuration instance</param>
|
||||
public static string GetConfigPath<T>(this T _) where T : BasePluginConfig, new()
|
||||
{
|
||||
string assemblyName = typeof(T).Assembly.GetName().Name ?? string.Empty;
|
||||
return Path.Combine(Server.GameDirectory, "csgo", "addons", "counterstrikesharp", "configs", "plugins", assemblyName, $"{assemblyName}.json");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the configuration file
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the plugin configuration.</typeparam>
|
||||
/// <param name="config">Current configuration instance</param>
|
||||
public static void Update<T>(this T config) where T : BasePluginConfig, new()
|
||||
{
|
||||
var configPath = config.GetConfigPath();
|
||||
|
||||
try
|
||||
{
|
||||
using var stream = new FileStream(configPath, FileMode.Create, FileAccess.Write, FileShare.None);
|
||||
using var writer = new StreamWriter(stream);
|
||||
writer.Write(JsonSerializer.Serialize(config, JsonSerializerOptions));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw new Exception($"Failed to update configuration file at '{configPath}'.", ex);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reloads the configuration file and updates current configuration instance.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the plugin configuration.</typeparam>
|
||||
/// <param name="config">Current configuration instance</param>
|
||||
public static void Reload<T>(this T config) where T : BasePluginConfig, new()
|
||||
{
|
||||
var configPath = config.GetConfigPath();
|
||||
|
||||
try
|
||||
{
|
||||
if (!File.Exists(configPath))
|
||||
{
|
||||
throw new FileNotFoundException($"Configuration file '{configPath} not found.");
|
||||
}
|
||||
|
||||
var configContent = File.ReadAllText(configPath);
|
||||
|
||||
var newConfig = JsonSerializer.Deserialize<T>(configContent)
|
||||
?? throw new JsonException($"Deserialization failed for configuration file '{configPath}'.");
|
||||
|
||||
foreach (var property in typeof(T).GetProperties(BindingFlags.Instance | BindingFlags.Public))
|
||||
{
|
||||
if (property.CanWrite)
|
||||
{
|
||||
property.SetValue(config, property.GetValue(newConfig));
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw new Exception($"Failed to reload configuration file at '{configPath}'.", ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -101,13 +101,11 @@ public class RecipientFilter : IList<CCSPlayerController>, IMarshalToNative
|
||||
public void Add(int slot)
|
||||
{
|
||||
var player = Utilities.GetPlayerFromSlot(slot);
|
||||
if (player == null)
|
||||
if (player != null)
|
||||
{
|
||||
throw new ArgumentException($"Player with slot {slot} not found");
|
||||
_recipients.Add(player);
|
||||
CollectionChanged?.Invoke();
|
||||
}
|
||||
|
||||
_recipients.Add(player);
|
||||
CollectionChanged?.Invoke();
|
||||
}
|
||||
|
||||
public void AddAllPlayers()
|
||||
|
||||
@@ -2497,7 +2497,36 @@
|
||||
]
|
||||
},
|
||||
"CAnimGraphControllerBase": {
|
||||
"fields": []
|
||||
"fields": [
|
||||
{
|
||||
"name": "m_sDestructiblePartDestroyedHitGroup",
|
||||
"type": {
|
||||
"atomic": 1,
|
||||
"category": 4,
|
||||
"inner": {
|
||||
"category": 1,
|
||||
"inner": {
|
||||
"category": 0,
|
||||
"name": "char"
|
||||
},
|
||||
"name": "char*"
|
||||
},
|
||||
"name": "CAnimGraphParamOptionalRef< char* >"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nDestructiblePartDestroyedPartIndex",
|
||||
"type": {
|
||||
"atomic": 1,
|
||||
"category": 4,
|
||||
"inner": {
|
||||
"category": 0,
|
||||
"name": "int32"
|
||||
},
|
||||
"name": "CAnimGraphParamOptionalRef< int32 >"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"CAnimGraphDebugReplay": {
|
||||
"fields": [
|
||||
@@ -5153,6 +5182,13 @@
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nLastDestructiblePartDestroyedAnimgraphSetTick",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "int32"
|
||||
}
|
||||
}
|
||||
],
|
||||
"parent": "CBaseModelEntity"
|
||||
@@ -5685,14 +5721,7 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_bHasEverHitPlayer",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_bClearFromPlayers",
|
||||
"name": "m_bHasEverHitEnemy",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
@@ -5840,13 +5869,6 @@
|
||||
"name": "float32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_LastHitGroup",
|
||||
"type": {
|
||||
"category": 6,
|
||||
"name": "HitGroup_t"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_bApplyStressDamage",
|
||||
"type": {
|
||||
@@ -7084,6 +7106,55 @@
|
||||
"name": "CHitboxComponent"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nDestructiblePartInitialStateDestructed0",
|
||||
"type": {
|
||||
"category": 6,
|
||||
"name": "HitGroup_t"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nDestructiblePartInitialStateDestructed1",
|
||||
"type": {
|
||||
"category": 6,
|
||||
"name": "HitGroup_t"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nDestructiblePartInitialStateDestructed2",
|
||||
"type": {
|
||||
"category": 6,
|
||||
"name": "HitGroup_t"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nDestructiblePartInitialStateDestructed3",
|
||||
"type": {
|
||||
"category": 6,
|
||||
"name": "HitGroup_t"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nDestructiblePartInitialStateDestructed4",
|
||||
"type": {
|
||||
"category": 6,
|
||||
"name": "HitGroup_t"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nLastHitDestructiblePartIndex",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "int32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_LastHitGroup",
|
||||
"type": {
|
||||
"category": 6,
|
||||
"name": "HitGroup_t"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_flDissolveStartTime",
|
||||
"type": {
|
||||
@@ -14451,6 +14522,13 @@
|
||||
"name": "bool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_flLastJoinTeamTime",
|
||||
"type": {
|
||||
"category": 5,
|
||||
"name": "GameTime_t"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_szClan",
|
||||
"type": {
|
||||
@@ -14805,15 +14883,28 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_vecKills",
|
||||
"name": "m_recentKillQueue",
|
||||
"type": {
|
||||
"atomic": 2,
|
||||
"category": 4,
|
||||
"category": 3,
|
||||
"inner": {
|
||||
"category": 6,
|
||||
"name": "EKillTypes_t"
|
||||
"category": 0,
|
||||
"name": "uint8"
|
||||
},
|
||||
"name": "CNetworkUtlVectorBase< EKillTypes_t >"
|
||||
"name": "uint8[8]"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nFirstKill",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "uint8"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nKillCount",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "uint8"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -14948,6 +15039,13 @@
|
||||
"category": 0,
|
||||
"name": "uint32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_bFireBulletsSeedSynchronized",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
}
|
||||
}
|
||||
],
|
||||
"parent": "CBasePlayerController"
|
||||
@@ -16486,13 +16584,6 @@
|
||||
},
|
||||
"CCSPlayer_MovementServices": {
|
||||
"fields": [
|
||||
{
|
||||
"name": "m_flMaxFallVelocity",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "float32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_vecLadderNormal",
|
||||
"type": {
|
||||
@@ -16716,20 +16807,6 @@
|
||||
"name": "float32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_flJumpUntil",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "float32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_flJumpVel",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "float32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_fStashGrenadeParameterWhen",
|
||||
"type": {
|
||||
@@ -16785,6 +16862,20 @@
|
||||
"category": 0,
|
||||
"name": "float32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_flStaminaAtJumpStart",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "float32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_flAccumulatedJumpError",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "float32"
|
||||
}
|
||||
}
|
||||
],
|
||||
"parent": "CPlayer_MovementServices_Humanoid"
|
||||
@@ -17616,6 +17707,13 @@
|
||||
"name": "GameTime_t"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nextPrevOwnerUseTime",
|
||||
"type": {
|
||||
"category": 5,
|
||||
"name": "GameTime_t"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_hPrevOwner",
|
||||
"type": {
|
||||
@@ -20347,6 +20445,13 @@
|
||||
"name": "uint64"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_iBulletsDamage",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "int32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_iDamage",
|
||||
"type": {
|
||||
@@ -20548,6 +20653,156 @@
|
||||
],
|
||||
"parent": "CAnimComponentUpdater"
|
||||
},
|
||||
"CDestructiblePartRuntimeData": {
|
||||
"fields": [
|
||||
{
|
||||
"name": "m_nHealthRemaining",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "int32"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"CDestructiblePartRuntimeDataVector": {
|
||||
"fields": [
|
||||
{
|
||||
"name": "m_DestructiblePartsRuntimeData",
|
||||
"type": {
|
||||
"atomic": 2,
|
||||
"category": 4,
|
||||
"inner": {
|
||||
"category": 5,
|
||||
"name": "CDestructiblePartRuntimeData"
|
||||
},
|
||||
"name": "CUtlVector< CDestructiblePartRuntimeData >"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"CDestructiblePartsSystemData": {
|
||||
"fields": [
|
||||
{
|
||||
"name": "m_DestructiblePartsDataByHitGroup",
|
||||
"type": {
|
||||
"atomic": 3,
|
||||
"category": 4,
|
||||
"name": "CUtlOrderedMap< HitGroup_t, CDestructiblePartsSystemData_HitGroupInfoAndPartData >"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"CDestructiblePartsSystemData_HitGroupInfoAndPartData": {
|
||||
"fields": [
|
||||
{
|
||||
"name": "m_sName",
|
||||
"type": {
|
||||
"atomic": 0,
|
||||
"category": 4,
|
||||
"name": "CUtlString"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_DestructiblePartsData",
|
||||
"type": {
|
||||
"atomic": 2,
|
||||
"category": 4,
|
||||
"inner": {
|
||||
"category": 5,
|
||||
"name": "CDestructiblePartsSystemData_PartData"
|
||||
},
|
||||
"name": "CUtlVector< CDestructiblePartsSystemData_PartData >"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_bDisableHitGroupWhenDestroyed",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"CDestructiblePartsSystemData_PartData": {
|
||||
"fields": [
|
||||
{
|
||||
"name": "m_sName",
|
||||
"type": {
|
||||
"atomic": 0,
|
||||
"category": 4,
|
||||
"name": "CUtlString"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_sBreakablePieceName",
|
||||
"type": {
|
||||
"atomic": 0,
|
||||
"category": 4,
|
||||
"name": "CGlobalSymbol"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_sBodyGroupName",
|
||||
"type": {
|
||||
"atomic": 0,
|
||||
"category": 4,
|
||||
"name": "CGlobalSymbol"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nBodyGroupValue",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "int32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_sAnimGraphParamName_PartDestroyed",
|
||||
"type": {
|
||||
"atomic": 0,
|
||||
"category": 4,
|
||||
"name": "CGlobalSymbol"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_sAnimGraphParamName_PartNormalizedHealth",
|
||||
"type": {
|
||||
"atomic": 0,
|
||||
"category": 4,
|
||||
"name": "CGlobalSymbol"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nHealth",
|
||||
"type": {
|
||||
"category": 5,
|
||||
"name": "CSkillInt"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nDamagePassthroughType",
|
||||
"type": {
|
||||
"category": 6,
|
||||
"name": "EDestructiblePartDamagePassThroughType"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_bKillNPCOnDestruction",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_sCustomDeathHandshake",
|
||||
"type": {
|
||||
"atomic": 0,
|
||||
"category": 4,
|
||||
"name": "CGlobalSymbol"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"CDirectPlaybackTagData": {
|
||||
"fields": [
|
||||
{
|
||||
@@ -24209,14 +24464,6 @@
|
||||
"name": "float32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_soundscapeName",
|
||||
"type": {
|
||||
"atomic": 0,
|
||||
"category": 4,
|
||||
"name": "CUtlSymbolLarge"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_soundEventName",
|
||||
"type": {
|
||||
@@ -24246,13 +24493,6 @@
|
||||
"name": "int32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_soundEventHash",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "uint32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_positionNames",
|
||||
"type": {
|
||||
@@ -24283,9 +24523,24 @@
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_soundscapeName",
|
||||
"type": {
|
||||
"atomic": 0,
|
||||
"category": 4,
|
||||
"name": "CUtlSymbolLarge"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_soundEventHash",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "uint32"
|
||||
}
|
||||
}
|
||||
],
|
||||
"parent": "CServerOnlyEntity"
|
||||
"parent": "CBaseEntity"
|
||||
},
|
||||
"CEnvSoundscapeAlias_snd_soundscape": {
|
||||
"fields": [],
|
||||
@@ -34850,6 +35105,13 @@
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_bRainTraceToSkyEnabled",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
}
|
||||
}
|
||||
],
|
||||
"parent": "CPointEntity"
|
||||
@@ -48678,6 +48940,17 @@
|
||||
"name": "char[64]"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_BackgroundMaterialName",
|
||||
"type": {
|
||||
"category": 3,
|
||||
"inner": {
|
||||
"category": 0,
|
||||
"name": "char"
|
||||
},
|
||||
"name": "char[64]"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_bEnabled",
|
||||
"type": {
|
||||
@@ -48713,6 +48986,34 @@
|
||||
"name": "float32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_bDrawBackground",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_flBackgroundBorderWidth",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "float32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_flBackgroundBorderHeight",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "float32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_flBackgroundWorldToUV",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "float32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_Color",
|
||||
"type": {
|
||||
@@ -51818,6 +52119,13 @@
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_bCanTakeDamage",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
}
|
||||
}
|
||||
],
|
||||
"parent": "CBaseEntity"
|
||||
@@ -57267,7 +57575,21 @@
|
||||
"category": 0,
|
||||
"name": "uint8"
|
||||
},
|
||||
"name": "CUtlVector< uint8 >"
|
||||
"name": "CNetworkUtlVectorBase< uint8 >"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nVoxelFrameDataSize",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "int32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nVoxelUpdate",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "int32"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -87420,6 +87742,13 @@
|
||||
"category": 0,
|
||||
"name": "int32"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_EndEffectorRotationFixUpMode",
|
||||
"type": {
|
||||
"category": 6,
|
||||
"name": "EIKEndEffectorRotationFixUpMode"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
@@ -92093,6 +92422,13 @@
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_nHealthToGrant",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "int32"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
@@ -94126,13 +94462,6 @@
|
||||
},
|
||||
"name": "CUtlVector< ChainToSolveData_t >"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "m_bMatchTargetOrientation",
|
||||
"type": {
|
||||
"category": 0,
|
||||
"name": "bool"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
@@ -101062,6 +101391,23 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
"EContributionScoreFlag_t": {
|
||||
"align": 1,
|
||||
"items": [
|
||||
{
|
||||
"name": "k_EContributionScoreFlag_Default",
|
||||
"value": 0
|
||||
},
|
||||
{
|
||||
"name": "k_EContributionScoreFlag_Objective",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"name": "k_EContributionScoreFlag_Bullets",
|
||||
"value": 2
|
||||
}
|
||||
]
|
||||
},
|
||||
"EDemoBoneSelectionMode": {
|
||||
"align": 4,
|
||||
"items": [
|
||||
@@ -101075,6 +101421,44 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
"EDestructiblePartDamagePassThroughType": {
|
||||
"align": 4,
|
||||
"items": [
|
||||
{
|
||||
"name": "Normal",
|
||||
"value": 0
|
||||
},
|
||||
{
|
||||
"name": "Absorb",
|
||||
"value": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
"EIKEndEffectorRotationFixUpMode": {
|
||||
"align": 4,
|
||||
"items": [
|
||||
{
|
||||
"name": "None",
|
||||
"value": 0
|
||||
},
|
||||
{
|
||||
"name": "MatchTargetOrientation",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"name": "LookAtTargetForward",
|
||||
"value": 2
|
||||
},
|
||||
{
|
||||
"name": "MaintainParentOrientation",
|
||||
"value": 3
|
||||
},
|
||||
{
|
||||
"name": "Count",
|
||||
"value": 4
|
||||
}
|
||||
]
|
||||
},
|
||||
"EInButtonState": {
|
||||
"align": 4,
|
||||
"items": [
|
||||
|
||||
Reference in New Issue
Block a user