mirror of
https://github.com/roflmuffin/CounterStrikeSharp.git
synced 2025-12-06 16:06:37 -08:00
Compare commits
15 Commits
v1.0.348
...
release/v2
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2
.github/workflows/build-and-publish.yml
vendored
2
.github/workflows/build-and-publish.yml
vendored
@@ -11,7 +11,7 @@ on:
|
||||
push:
|
||||
paths-ignore:
|
||||
- "docfx/**"
|
||||
branches: ["main"]
|
||||
branches: ["main", "release/*"]
|
||||
tags:
|
||||
- "v*"
|
||||
pull_request:
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Numerics;
|
||||
using WarcraftPlugin.Effects;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
@@ -67,10 +68,10 @@ namespace WarcraftPlugin.Races
|
||||
|
||||
private void Dash(float distance)
|
||||
{
|
||||
var directionVec = new Vector();
|
||||
var directionVec = new Vector3();
|
||||
|
||||
NativeAPI.AngleVectors(Player.PlayerPawn.Value.EyeAngles.Handle, directionVec.Handle, IntPtr.Zero,
|
||||
IntPtr.Zero);
|
||||
// NativeAPI.AngleVectors(&Player.PlayerPawn.Value.EyeAngles, directionVec.Handle, IntPtr.Zero,
|
||||
// IntPtr.Zero);
|
||||
|
||||
// Always shoot us up a little bit if were on the ground and not aiming up.
|
||||
if (Player.GroundEntity.IsValid != null && directionVec.Z < 0.275)
|
||||
@@ -80,9 +81,7 @@ namespace WarcraftPlugin.Races
|
||||
|
||||
directionVec *= distance;
|
||||
|
||||
Player.PlayerPawn.Value.AbsVelocity.X = directionVec.X;
|
||||
Player.PlayerPawn.Value.AbsVelocity.Y = directionVec.Y;
|
||||
Player.PlayerPawn.Value.AbsVelocity.Z = directionVec.Z;
|
||||
Player.PlayerPawn.Value.AbsVelocity = directionVec;
|
||||
}
|
||||
|
||||
private void PlayerHurtOther(GameEvent obj)
|
||||
@@ -196,4 +195,4 @@ namespace WarcraftPlugin.Races
|
||||
Console.WriteLine("Freeze finished");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -107,7 +107,7 @@ public class WithCheckTransmitPlugin : BasePlugin
|
||||
{
|
||||
// Calling 'Remove' will clear the entity index of the target player pawn from the transmission list
|
||||
// so it won't be transmitted for the 'player'.
|
||||
info.TransmitEntities.Remove(targetPlayer.Pawn);
|
||||
info.TransmitEntities.Remove(targetPlayer.Pawn.EntityIndex);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using CounterStrikeSharp.API.Natives;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
@@ -10,4 +11,4 @@ public class GameEventInfo : NativeObject
|
||||
}
|
||||
|
||||
public unsafe ref bool DontBroadcast => ref Unsafe.AsRef<bool>((void*)Handle);
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -18,6 +18,7 @@ using System;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security;
|
||||
using CounterStrikeSharp.API.Natives;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core
|
||||
{
|
||||
@@ -125,13 +126,13 @@ namespace CounterStrikeSharp.API.Core
|
||||
{
|
||||
return new InputArgument(value);
|
||||
}
|
||||
|
||||
|
||||
[SecurityCritical]
|
||||
public static implicit operator InputArgument(NativeObject value)
|
||||
{
|
||||
return new InputArgument(value.Handle);
|
||||
}
|
||||
|
||||
|
||||
[SecurityCritical]
|
||||
public static implicit operator InputArgument(NativeEntity value)
|
||||
{
|
||||
@@ -144,4 +145,4 @@ namespace CounterStrikeSharp.API.Core
|
||||
return new InputArgument(new IntPtr(value));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,37 +3,18 @@ using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using Vector = CounterStrikeSharp.API.Modules.Utils.Vector;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseEntity
|
||||
{
|
||||
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
|
||||
/// <exception cref="ArgumentNullException">At least one parameter must be specified</exception>
|
||||
public void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
|
||||
if (position == null && angles == null && velocity == null)
|
||||
throw new ArgumentException("At least one parameter must be specified");
|
||||
|
||||
nint _position = position?.Handle ?? 0;
|
||||
nint _angles = angles?.Handle ?? 0;
|
||||
nint _velocity = velocity?.Handle ?? 0;
|
||||
nint _handle = Handle;
|
||||
|
||||
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(_handle, GameData.GetOffset("CBaseEntity_Teleport"))(_handle, _position,
|
||||
_angles, _velocity);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Teleports the entity to the specified position, angles, and velocity using Vector3 parameters.
|
||||
/// This overload is optimized for memory efficiency by directly working with a Vector3 struct.
|
||||
/// </summary>
|
||||
/// <exception cref="InvalidOperationException">Entity is not valid</exception>
|
||||
/// <exception cref="ArgumentException">At least one parameter must be specified</exception>
|
||||
public void Teleport(Vector3? position = null, Vector3? angles = null, Vector3? velocity = null)
|
||||
public void Teleport(Vector3? position = null, QAngle? angles = null, Vector3? velocity = null)
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
|
||||
@@ -79,7 +60,20 @@ public partial class CBaseEntity
|
||||
/// <summary>
|
||||
/// Shorthand for accessing an entity's CBodyComponent?.SceneNode?.AbsOrigin;
|
||||
/// </summary>
|
||||
public Vector? AbsOrigin => CBodyComponent?.SceneNode?.AbsOrigin;
|
||||
public Vector3 AbsOrigin
|
||||
{
|
||||
get => CBodyComponent?.SceneNode?.AbsOrigin ?? Vector3.Zero;
|
||||
set
|
||||
{
|
||||
Guard.IsValidEntity(this);
|
||||
if (CBodyComponent?.SceneNode == null)
|
||||
{
|
||||
throw new InvalidOperationException("Entity does not have a CBodyComponent.");
|
||||
}
|
||||
|
||||
CBodyComponent.SceneNode.AbsOrigin = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shorthand for accessing an entity's CBodyComponent?.SceneNode?.AbsRotation;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Entities.Constants;
|
||||
@@ -343,7 +344,7 @@ public partial class CCSPlayerController
|
||||
|
||||
[Obsolete(
|
||||
"You are trying to call Teleport on a non-physical player. Maybe you mean Pawn? (See: https://docs.cssharp.dev/docs/guides/referencing-players.html#controllers--pawns)")]
|
||||
public new void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
|
||||
public new void Teleport(Vector3? position = null, QAngle? angles = null, Vector3? velocity = null)
|
||||
{
|
||||
base.Teleport(position, angles, velocity);
|
||||
}
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
using System.Collections;
|
||||
using System.Runtime.InteropServices;
|
||||
using CounterStrikeSharp.API.Natives;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core
|
||||
{
|
||||
|
||||
@@ -1,49 +1,51 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Natives;
|
||||
using CounterStrikeSharp.API.Natives.Structs;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEntityIOOutput
|
||||
{
|
||||
public EntityIOConnection_t? Connections => Utilities.GetPointer<EntityIOConnection_t>(Handle + 8);
|
||||
|
||||
public EntityIOOutputDesc_t Description => new(Marshal.ReadIntPtr(Handle + 16));
|
||||
}
|
||||
|
||||
public class EntityIOOutputDesc_t : NativeObject
|
||||
{
|
||||
public EntityIOOutputDesc_t(IntPtr pointer) : base(pointer)
|
||||
{
|
||||
}
|
||||
|
||||
public string Name => Utilities.ReadStringUtf8(Handle + 0);
|
||||
public unsafe ref uint Flags => ref Unsafe.AsRef<uint>((void*)(Handle + 8));
|
||||
public unsafe ref uint OutputOffset => ref Unsafe.AsRef<uint>((void*)(Handle + 16));
|
||||
}
|
||||
|
||||
public class EntityIOConnection_t : EntityIOConnectionDesc_t
|
||||
{
|
||||
public EntityIOConnection_t(IntPtr pointer) : base(pointer)
|
||||
{
|
||||
}
|
||||
|
||||
public unsafe ref bool MarkedForRemoval => ref Unsafe.AsRef<bool>((void*)(Handle + 40));
|
||||
|
||||
public EntityIOConnection_t? Next => Utilities.GetPointer<EntityIOConnection_t>(Handle + 48);
|
||||
}
|
||||
|
||||
public class EntityIOConnectionDesc_t : NativeObject
|
||||
{
|
||||
public EntityIOConnectionDesc_t(IntPtr pointer) : base(pointer)
|
||||
{
|
||||
}
|
||||
|
||||
public string TargetDesc => Utilities.ReadStringUtf8(Handle + 0);
|
||||
public string TargetInput => Utilities.ReadStringUtf8(Handle + 8);
|
||||
public string ValueOverride => Utilities.ReadStringUtf8(Handle + 16);
|
||||
public CEntityHandle Target => new(Handle + 24);
|
||||
public unsafe ref EntityIOTargetType_t TargetType => ref Unsafe.AsRef<EntityIOTargetType_t>((void*)(Handle + 28));
|
||||
public unsafe ref int TimesToFire => ref Unsafe.AsRef<int>((void*)(Handle + 32));
|
||||
public unsafe ref float Delay => ref Unsafe.AsRef<float>((void*)(Handle + 36));
|
||||
}
|
||||
public partial class CEntityIOOutput
|
||||
{
|
||||
public EntityIOConnection_t? Connections => Utilities.GetPointer<EntityIOConnection_t>(Handle + 8);
|
||||
|
||||
public EntityIOOutputDesc_t Description => new(Marshal.ReadIntPtr(Handle + 16));
|
||||
}
|
||||
|
||||
public class EntityIOOutputDesc_t : NativeObject
|
||||
{
|
||||
public EntityIOOutputDesc_t(IntPtr pointer) : base(pointer)
|
||||
{
|
||||
}
|
||||
|
||||
public string Name => Utilities.ReadStringUtf8(Handle + 0);
|
||||
public unsafe ref uint Flags => ref Unsafe.AsRef<uint>((void*)(Handle + 8));
|
||||
public unsafe ref uint OutputOffset => ref Unsafe.AsRef<uint>((void*)(Handle + 16));
|
||||
}
|
||||
|
||||
public class EntityIOConnection_t : EntityIOConnectionDesc_t
|
||||
{
|
||||
public EntityIOConnection_t(IntPtr pointer) : base(pointer)
|
||||
{
|
||||
}
|
||||
|
||||
public unsafe ref bool MarkedForRemoval => ref Unsafe.AsRef<bool>((void*)(Handle + 40));
|
||||
|
||||
public EntityIOConnection_t? Next => Utilities.GetPointer<EntityIOConnection_t>(Handle + 48);
|
||||
}
|
||||
|
||||
public class EntityIOConnectionDesc_t : NativeObject
|
||||
{
|
||||
public EntityIOConnectionDesc_t(IntPtr pointer) : base(pointer)
|
||||
{
|
||||
}
|
||||
|
||||
public string TargetDesc => Utilities.ReadStringUtf8(Handle + 0);
|
||||
public string TargetInput => Utilities.ReadStringUtf8(Handle + 8);
|
||||
public string ValueOverride => Utilities.ReadStringUtf8(Handle + 16);
|
||||
public unsafe CHandle<CEntityInstance> Target => Unsafe.AsRef<CHandle<CEntityInstance>>((void*)(Handle + 24));
|
||||
public unsafe ref EntityIOTargetType_t TargetType => ref Unsafe.AsRef<EntityIOTargetType_t>((void*)(Handle + 28));
|
||||
public unsafe ref int TimesToFire => ref Unsafe.AsRef<int>((void*)(Handle + 32));
|
||||
public unsafe ref float Delay => ref Unsafe.AsRef<float>((void*)(Handle + 36));
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Natives.Structs;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
@@ -19,17 +20,17 @@ public partial class CEntityInstance : IEquatable<CEntityInstance>
|
||||
public CEntityInstance(uint rawHandle) : base(rawHandle)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Checks that the entity handle is valid and the handle points to a valid entity
|
||||
/// </summary>
|
||||
public bool IsValid => EntityHandle.IsValid && Handle != IntPtr.Zero;
|
||||
|
||||
[Obsolete("Use Index instead", true)]
|
||||
public CEntityIndex? EntityIndex => new CEntityIndex(EntityHandle.Index);
|
||||
|
||||
public uint Index => EntityHandle.Index;
|
||||
|
||||
public CEntityIndex? EntityIndex => new CEntityIndex(EntityHandle.EntityIndex);
|
||||
|
||||
public uint Index => EntityHandle.EntityIndex;
|
||||
|
||||
public string DesignerName => IsValid ? Entity?.DesignerName : null;
|
||||
|
||||
public void Remove()
|
||||
@@ -38,7 +39,7 @@ public partial class CEntityInstance : IEquatable<CEntityInstance>
|
||||
|
||||
VirtualFunctions.UTIL_Remove(this.Handle);
|
||||
}
|
||||
|
||||
|
||||
public bool Equals(CEntityInstance? other)
|
||||
{
|
||||
return this.EntityHandle.Equals(other?.EntityHandle);
|
||||
@@ -112,5 +113,5 @@ public partial class CEntityInstance : IEquatable<CEntityInstance>
|
||||
public partial class CEntityIdentity
|
||||
{
|
||||
public unsafe CEntityInstance EntityInstance => new(Unsafe.Read<IntPtr>((void*)Handle));
|
||||
public unsafe CHandle<CEntityInstance> EntityHandle => new(this.Handle + 0x10);
|
||||
public unsafe CHandle<CEntityInstance> EntityHandle => Unsafe.Read<CHandle<CEntityInstance>>((void*)(this.Handle + 0x10));
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using System.Reflection.Metadata;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
@@ -11,7 +12,7 @@ public partial class CNetworkOriginCellCoordQuantizedVector
|
||||
{
|
||||
private const int CELL_WIDTH = 1 << 9;
|
||||
|
||||
public Vector Vector => new(
|
||||
public Vector3 Vector => new(
|
||||
(CellX - 32) * CELL_WIDTH + X,
|
||||
(CellY - 32) * CELL_WIDTH + Y,
|
||||
(CellZ - 32) * CELL_WIDTH + Z);
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Natives;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public class CUtlSymbolLarge : NativeObject
|
||||
{
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
using System.Reflection.Metadata;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
using System.Reflection.Metadata;
|
||||
using CounterStrikeSharp.API.Natives;
|
||||
|
||||
public class CVariant : NativeObject
|
||||
{
|
||||
public CVariant(IntPtr pointer) : base(pointer)
|
||||
{
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public class CVariant : NativeObject
|
||||
{
|
||||
public CVariant(IntPtr pointer) : base(pointer)
|
||||
{
|
||||
}
|
||||
|
||||
public bool IsValid => Handle != IntPtr.Zero;
|
||||
@@ -52,5 +53,5 @@ public class CVariant : NativeObject
|
||||
default:
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,8 @@ using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Natives;
|
||||
using CounterStrikeSharp.API.Natives.Structs;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
|
||||
@@ -1,65 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CAI_Expresser : NativeObject
|
||||
{
|
||||
public CAI_Expresser (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flStopTalkTime
|
||||
[SchemaMember("CAI_Expresser", "m_flStopTalkTime")]
|
||||
public ref float StopTalkTime => ref Schema.GetRef<float>(this.Handle, "CAI_Expresser", "m_flStopTalkTime");
|
||||
|
||||
// m_flStopTalkTimeWithoutDelay
|
||||
[SchemaMember("CAI_Expresser", "m_flStopTalkTimeWithoutDelay")]
|
||||
public ref float StopTalkTimeWithoutDelay => ref Schema.GetRef<float>(this.Handle, "CAI_Expresser", "m_flStopTalkTimeWithoutDelay");
|
||||
|
||||
// m_flQueuedSpeechTime
|
||||
[SchemaMember("CAI_Expresser", "m_flQueuedSpeechTime")]
|
||||
public ref float QueuedSpeechTime => ref Schema.GetRef<float>(this.Handle, "CAI_Expresser", "m_flQueuedSpeechTime");
|
||||
|
||||
// m_flBlockedTalkTime
|
||||
[SchemaMember("CAI_Expresser", "m_flBlockedTalkTime")]
|
||||
public ref float BlockedTalkTime => ref Schema.GetRef<float>(this.Handle, "CAI_Expresser", "m_flBlockedTalkTime");
|
||||
|
||||
// m_voicePitch
|
||||
[SchemaMember("CAI_Expresser", "m_voicePitch")]
|
||||
public ref Int32 VoicePitch => ref Schema.GetRef<Int32>(this.Handle, "CAI_Expresser", "m_voicePitch");
|
||||
|
||||
// m_flLastTimeAcceptedSpeak
|
||||
[SchemaMember("CAI_Expresser", "m_flLastTimeAcceptedSpeak")]
|
||||
public ref float LastTimeAcceptedSpeak => ref Schema.GetRef<float>(this.Handle, "CAI_Expresser", "m_flLastTimeAcceptedSpeak");
|
||||
|
||||
// m_bAllowSpeakingInterrupts
|
||||
[SchemaMember("CAI_Expresser", "m_bAllowSpeakingInterrupts")]
|
||||
public ref bool AllowSpeakingInterrupts => ref Schema.GetRef<bool>(this.Handle, "CAI_Expresser", "m_bAllowSpeakingInterrupts");
|
||||
|
||||
// m_bConsiderSceneInvolvementAsSpeech
|
||||
[SchemaMember("CAI_Expresser", "m_bConsiderSceneInvolvementAsSpeech")]
|
||||
public ref bool ConsiderSceneInvolvementAsSpeech => ref Schema.GetRef<bool>(this.Handle, "CAI_Expresser", "m_bConsiderSceneInvolvementAsSpeech");
|
||||
|
||||
// m_bSceneEntityDisabled
|
||||
[SchemaMember("CAI_Expresser", "m_bSceneEntityDisabled")]
|
||||
public ref bool SceneEntityDisabled => ref Schema.GetRef<bool>(this.Handle, "CAI_Expresser", "m_bSceneEntityDisabled");
|
||||
|
||||
// m_nLastSpokenPriority
|
||||
[SchemaMember("CAI_Expresser", "m_nLastSpokenPriority")]
|
||||
public ref Int32 LastSpokenPriority => ref Schema.GetRef<Int32>(this.Handle, "CAI_Expresser", "m_nLastSpokenPriority");
|
||||
|
||||
// m_pOuter
|
||||
[SchemaMember("CAI_Expresser", "m_pOuter")]
|
||||
public CBaseFlex? Outer => Schema.GetPointer<CBaseFlex>(this.Handle, "CAI_Expresser", "m_pOuter");
|
||||
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CAmbientGeneric : CPointEntity
|
||||
{
|
||||
public CAmbientGeneric (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_radius
|
||||
[SchemaMember("CAmbientGeneric", "m_radius")]
|
||||
public ref float Radius => ref Schema.GetRef<float>(this.Handle, "CAmbientGeneric", "m_radius");
|
||||
|
||||
// m_flMaxRadius
|
||||
[SchemaMember("CAmbientGeneric", "m_flMaxRadius")]
|
||||
public ref float MaxRadius => ref Schema.GetRef<float>(this.Handle, "CAmbientGeneric", "m_flMaxRadius");
|
||||
|
||||
// m_iSoundLevel
|
||||
[SchemaMember("CAmbientGeneric", "m_iSoundLevel")]
|
||||
public ref soundlevel_t SoundLevel => ref Schema.GetRef<soundlevel_t>(this.Handle, "CAmbientGeneric", "m_iSoundLevel");
|
||||
|
||||
// m_dpv
|
||||
[SchemaMember("CAmbientGeneric", "m_dpv")]
|
||||
public dynpitchvol_t Dpv => Schema.GetDeclaredClass<dynpitchvol_t>(this.Handle, "CAmbientGeneric", "m_dpv");
|
||||
|
||||
// m_fActive
|
||||
[SchemaMember("CAmbientGeneric", "m_fActive")]
|
||||
public ref bool Active => ref Schema.GetRef<bool>(this.Handle, "CAmbientGeneric", "m_fActive");
|
||||
|
||||
// m_fLooping
|
||||
[SchemaMember("CAmbientGeneric", "m_fLooping")]
|
||||
public ref bool Looping => ref Schema.GetRef<bool>(this.Handle, "CAmbientGeneric", "m_fLooping");
|
||||
|
||||
// m_iszSound
|
||||
[SchemaMember("CAmbientGeneric", "m_iszSound")]
|
||||
public string Sound
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CAmbientGeneric", "m_iszSound"); }
|
||||
set { Schema.SetString(this.Handle, "CAmbientGeneric", "m_iszSound", value); }
|
||||
}
|
||||
|
||||
// m_sSourceEntName
|
||||
[SchemaMember("CAmbientGeneric", "m_sSourceEntName")]
|
||||
public string SourceEntName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CAmbientGeneric", "m_sSourceEntName"); }
|
||||
set { Schema.SetString(this.Handle, "CAmbientGeneric", "m_sSourceEntName", value); }
|
||||
}
|
||||
|
||||
// m_hSoundSource
|
||||
[SchemaMember("CAmbientGeneric", "m_hSoundSource")]
|
||||
public CHandle<CBaseEntity> SoundSource => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CAmbientGeneric", "m_hSoundSource");
|
||||
|
||||
// m_nSoundSourceEntIndex
|
||||
[SchemaMember("CAmbientGeneric", "m_nSoundSourceEntIndex")]
|
||||
public CEntityIndex SoundSourceEntIndex => Schema.GetDeclaredClass<CEntityIndex>(this.Handle, "CAmbientGeneric", "m_nSoundSourceEntIndex");
|
||||
|
||||
}
|
||||
@@ -1,117 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CAnimGraphNetworkedVariables : NativeObject
|
||||
{
|
||||
public CAnimGraphNetworkedVariables (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_PredNetBoolVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_PredNetBoolVariables")]
|
||||
public NetworkedVector<UInt32> PredNetBoolVariables => Schema.GetDeclaredClass<NetworkedVector<UInt32>>(this.Handle, "CAnimGraphNetworkedVariables", "m_PredNetBoolVariables");
|
||||
|
||||
// m_PredNetByteVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_PredNetByteVariables")]
|
||||
public NetworkedVector<byte> PredNetByteVariables => Schema.GetDeclaredClass<NetworkedVector<byte>>(this.Handle, "CAnimGraphNetworkedVariables", "m_PredNetByteVariables");
|
||||
|
||||
// m_PredNetUInt16Variables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_PredNetUInt16Variables")]
|
||||
public NetworkedVector<UInt16> PredNetUInt16Variables => Schema.GetDeclaredClass<NetworkedVector<UInt16>>(this.Handle, "CAnimGraphNetworkedVariables", "m_PredNetUInt16Variables");
|
||||
|
||||
// m_PredNetIntVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_PredNetIntVariables")]
|
||||
public NetworkedVector<Int32> PredNetIntVariables => Schema.GetDeclaredClass<NetworkedVector<Int32>>(this.Handle, "CAnimGraphNetworkedVariables", "m_PredNetIntVariables");
|
||||
|
||||
// m_PredNetUInt32Variables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_PredNetUInt32Variables")]
|
||||
public NetworkedVector<UInt32> PredNetUInt32Variables => Schema.GetDeclaredClass<NetworkedVector<UInt32>>(this.Handle, "CAnimGraphNetworkedVariables", "m_PredNetUInt32Variables");
|
||||
|
||||
// m_PredNetUInt64Variables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_PredNetUInt64Variables")]
|
||||
public NetworkedVector<UInt64> PredNetUInt64Variables => Schema.GetDeclaredClass<NetworkedVector<UInt64>>(this.Handle, "CAnimGraphNetworkedVariables", "m_PredNetUInt64Variables");
|
||||
|
||||
// m_PredNetFloatVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_PredNetFloatVariables")]
|
||||
public NetworkedVector<float> PredNetFloatVariables => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CAnimGraphNetworkedVariables", "m_PredNetFloatVariables");
|
||||
|
||||
// m_PredNetVectorVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_PredNetVectorVariables")]
|
||||
public NetworkedVector<Vector> PredNetVectorVariables => Schema.GetDeclaredClass<NetworkedVector<Vector>>(this.Handle, "CAnimGraphNetworkedVariables", "m_PredNetVectorVariables");
|
||||
|
||||
// m_PredNetQuaternionVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_PredNetQuaternionVariables")]
|
||||
public NetworkedVector<Quaternion> PredNetQuaternionVariables => Schema.GetDeclaredClass<NetworkedVector<Quaternion>>(this.Handle, "CAnimGraphNetworkedVariables", "m_PredNetQuaternionVariables");
|
||||
|
||||
// m_PredNetGlobalSymbolVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_PredNetGlobalSymbolVariables")]
|
||||
public NetworkedVector<string> PredNetGlobalSymbolVariables => Schema.GetDeclaredClass<NetworkedVector<string>>(this.Handle, "CAnimGraphNetworkedVariables", "m_PredNetGlobalSymbolVariables");
|
||||
|
||||
// m_OwnerOnlyPredNetBoolVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetBoolVariables")]
|
||||
public NetworkedVector<UInt32> OwnerOnlyPredNetBoolVariables => Schema.GetDeclaredClass<NetworkedVector<UInt32>>(this.Handle, "CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetBoolVariables");
|
||||
|
||||
// m_OwnerOnlyPredNetByteVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetByteVariables")]
|
||||
public NetworkedVector<byte> OwnerOnlyPredNetByteVariables => Schema.GetDeclaredClass<NetworkedVector<byte>>(this.Handle, "CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetByteVariables");
|
||||
|
||||
// m_OwnerOnlyPredNetUInt16Variables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetUInt16Variables")]
|
||||
public NetworkedVector<UInt16> OwnerOnlyPredNetUInt16Variables => Schema.GetDeclaredClass<NetworkedVector<UInt16>>(this.Handle, "CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetUInt16Variables");
|
||||
|
||||
// m_OwnerOnlyPredNetIntVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetIntVariables")]
|
||||
public NetworkedVector<Int32> OwnerOnlyPredNetIntVariables => Schema.GetDeclaredClass<NetworkedVector<Int32>>(this.Handle, "CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetIntVariables");
|
||||
|
||||
// m_OwnerOnlyPredNetUInt32Variables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetUInt32Variables")]
|
||||
public NetworkedVector<UInt32> OwnerOnlyPredNetUInt32Variables => Schema.GetDeclaredClass<NetworkedVector<UInt32>>(this.Handle, "CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetUInt32Variables");
|
||||
|
||||
// m_OwnerOnlyPredNetUInt64Variables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetUInt64Variables")]
|
||||
public NetworkedVector<UInt64> OwnerOnlyPredNetUInt64Variables => Schema.GetDeclaredClass<NetworkedVector<UInt64>>(this.Handle, "CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetUInt64Variables");
|
||||
|
||||
// m_OwnerOnlyPredNetFloatVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetFloatVariables")]
|
||||
public NetworkedVector<float> OwnerOnlyPredNetFloatVariables => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetFloatVariables");
|
||||
|
||||
// m_OwnerOnlyPredNetVectorVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetVectorVariables")]
|
||||
public NetworkedVector<Vector> OwnerOnlyPredNetVectorVariables => Schema.GetDeclaredClass<NetworkedVector<Vector>>(this.Handle, "CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetVectorVariables");
|
||||
|
||||
// m_OwnerOnlyPredNetQuaternionVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetQuaternionVariables")]
|
||||
public NetworkedVector<Quaternion> OwnerOnlyPredNetQuaternionVariables => Schema.GetDeclaredClass<NetworkedVector<Quaternion>>(this.Handle, "CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetQuaternionVariables");
|
||||
|
||||
// m_OwnerOnlyPredNetGlobalSymbolVariables
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetGlobalSymbolVariables")]
|
||||
public NetworkedVector<string> OwnerOnlyPredNetGlobalSymbolVariables => Schema.GetDeclaredClass<NetworkedVector<string>>(this.Handle, "CAnimGraphNetworkedVariables", "m_OwnerOnlyPredNetGlobalSymbolVariables");
|
||||
|
||||
// m_nBoolVariablesCount
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_nBoolVariablesCount")]
|
||||
public ref Int32 BoolVariablesCount => ref Schema.GetRef<Int32>(this.Handle, "CAnimGraphNetworkedVariables", "m_nBoolVariablesCount");
|
||||
|
||||
// m_nOwnerOnlyBoolVariablesCount
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_nOwnerOnlyBoolVariablesCount")]
|
||||
public ref Int32 OwnerOnlyBoolVariablesCount => ref Schema.GetRef<Int32>(this.Handle, "CAnimGraphNetworkedVariables", "m_nOwnerOnlyBoolVariablesCount");
|
||||
|
||||
// m_nRandomSeedOffset
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_nRandomSeedOffset")]
|
||||
public ref Int32 RandomSeedOffset => ref Schema.GetRef<Int32>(this.Handle, "CAnimGraphNetworkedVariables", "m_nRandomSeedOffset");
|
||||
|
||||
// m_flLastTeleportTime
|
||||
[SchemaMember("CAnimGraphNetworkedVariables", "m_flLastTeleportTime")]
|
||||
public ref float LastTeleportTime => ref Schema.GetRef<float>(this.Handle, "CAnimGraphNetworkedVariables", "m_flLastTeleportTime");
|
||||
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CAttributeManager : NativeObject
|
||||
{
|
||||
public CAttributeManager (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_Providers
|
||||
[SchemaMember("CAttributeManager", "m_Providers")]
|
||||
public NetworkedVector<CHandle<CBaseEntity>> Providers => Schema.GetDeclaredClass<NetworkedVector<CHandle<CBaseEntity>>>(this.Handle, "CAttributeManager", "m_Providers");
|
||||
|
||||
// m_iReapplyProvisionParity
|
||||
[SchemaMember("CAttributeManager", "m_iReapplyProvisionParity")]
|
||||
public ref Int32 ReapplyProvisionParity => ref Schema.GetRef<Int32>(this.Handle, "CAttributeManager", "m_iReapplyProvisionParity");
|
||||
|
||||
// m_hOuter
|
||||
[SchemaMember("CAttributeManager", "m_hOuter")]
|
||||
public CHandle<CBaseEntity> Outer => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CAttributeManager", "m_hOuter");
|
||||
|
||||
// m_bPreventLoopback
|
||||
[SchemaMember("CAttributeManager", "m_bPreventLoopback")]
|
||||
public ref bool PreventLoopback => ref Schema.GetRef<bool>(this.Handle, "CAttributeManager", "m_bPreventLoopback");
|
||||
|
||||
// m_ProviderType
|
||||
[SchemaMember("CAttributeManager", "m_ProviderType")]
|
||||
public ref attributeprovidertypes_t ProviderType => ref Schema.GetRef<attributeprovidertypes_t>(this.Handle, "CAttributeManager", "m_ProviderType");
|
||||
|
||||
}
|
||||
@@ -1,333 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBarnLight : CBaseModelEntity
|
||||
{
|
||||
public CBarnLight (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bEnabled
|
||||
[SchemaMember("CBarnLight", "m_bEnabled")]
|
||||
public ref bool Enabled => ref Schema.GetRef<bool>(this.Handle, "CBarnLight", "m_bEnabled");
|
||||
|
||||
// m_nColorMode
|
||||
[SchemaMember("CBarnLight", "m_nColorMode")]
|
||||
public ref Int32 ColorMode => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nColorMode");
|
||||
|
||||
// m_Color
|
||||
[SchemaMember("CBarnLight", "m_Color")]
|
||||
public Color Color
|
||||
{
|
||||
get { return Schema.GetCustomMarshalledType<Color>(this.Handle, "CBarnLight", "m_Color"); }
|
||||
set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CBarnLight", "m_Color", value); }
|
||||
}
|
||||
|
||||
// m_flColorTemperature
|
||||
[SchemaMember("CBarnLight", "m_flColorTemperature")]
|
||||
public ref float ColorTemperature => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flColorTemperature");
|
||||
|
||||
// m_flBrightness
|
||||
[SchemaMember("CBarnLight", "m_flBrightness")]
|
||||
public ref float Brightness => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flBrightness");
|
||||
|
||||
// m_flBrightnessScale
|
||||
[SchemaMember("CBarnLight", "m_flBrightnessScale")]
|
||||
public ref float BrightnessScale => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flBrightnessScale");
|
||||
|
||||
// m_nDirectLight
|
||||
[SchemaMember("CBarnLight", "m_nDirectLight")]
|
||||
public ref Int32 DirectLight => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nDirectLight");
|
||||
|
||||
// m_nBakedShadowIndex
|
||||
[SchemaMember("CBarnLight", "m_nBakedShadowIndex")]
|
||||
public ref Int32 BakedShadowIndex => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nBakedShadowIndex");
|
||||
|
||||
// m_nLightPathUniqueId
|
||||
[SchemaMember("CBarnLight", "m_nLightPathUniqueId")]
|
||||
public ref Int32 LightPathUniqueId => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nLightPathUniqueId");
|
||||
|
||||
// m_nLightMapUniqueId
|
||||
[SchemaMember("CBarnLight", "m_nLightMapUniqueId")]
|
||||
public ref Int32 LightMapUniqueId => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nLightMapUniqueId");
|
||||
|
||||
// m_nLuminaireShape
|
||||
[SchemaMember("CBarnLight", "m_nLuminaireShape")]
|
||||
public ref Int32 LuminaireShape => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nLuminaireShape");
|
||||
|
||||
// m_flLuminaireSize
|
||||
[SchemaMember("CBarnLight", "m_flLuminaireSize")]
|
||||
public ref float LuminaireSize => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flLuminaireSize");
|
||||
|
||||
// m_flLuminaireAnisotropy
|
||||
[SchemaMember("CBarnLight", "m_flLuminaireAnisotropy")]
|
||||
public ref float LuminaireAnisotropy => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flLuminaireAnisotropy");
|
||||
|
||||
// m_LightStyleString
|
||||
[SchemaMember("CBarnLight", "m_LightStyleString")]
|
||||
public string LightStyleString
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBarnLight", "m_LightStyleString"); }
|
||||
set { Schema.SetString(this.Handle, "CBarnLight", "m_LightStyleString", value); }
|
||||
}
|
||||
|
||||
// m_flLightStyleStartTime
|
||||
[SchemaMember("CBarnLight", "m_flLightStyleStartTime")]
|
||||
public ref float LightStyleStartTime => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flLightStyleStartTime");
|
||||
|
||||
// m_QueuedLightStyleStrings
|
||||
[SchemaMember("CBarnLight", "m_QueuedLightStyleStrings")]
|
||||
public NetworkedVector<string> QueuedLightStyleStrings => Schema.GetDeclaredClass<NetworkedVector<string>>(this.Handle, "CBarnLight", "m_QueuedLightStyleStrings");
|
||||
|
||||
// m_LightStyleEvents
|
||||
[SchemaMember("CBarnLight", "m_LightStyleEvents")]
|
||||
public NetworkedVector<string> LightStyleEvents => Schema.GetDeclaredClass<NetworkedVector<string>>(this.Handle, "CBarnLight", "m_LightStyleEvents");
|
||||
|
||||
// m_LightStyleTargets
|
||||
[SchemaMember("CBarnLight", "m_LightStyleTargets")]
|
||||
public NetworkedVector<CHandle<CBaseModelEntity>> LightStyleTargets => Schema.GetDeclaredClass<NetworkedVector<CHandle<CBaseModelEntity>>>(this.Handle, "CBarnLight", "m_LightStyleTargets");
|
||||
|
||||
// m_StyleEvent
|
||||
[SchemaMember("CBarnLight", "m_StyleEvent")]
|
||||
public Span<CEntityIOOutput> StyleEvent => Schema.GetFixedArray<CEntityIOOutput>(this.Handle, "CBarnLight", "m_StyleEvent", 4);
|
||||
|
||||
// m_hLightCookie
|
||||
[SchemaMember("CBarnLight", "m_hLightCookie")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> LightCookie => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CBarnLight", "m_hLightCookie");
|
||||
|
||||
// m_flShape
|
||||
[SchemaMember("CBarnLight", "m_flShape")]
|
||||
public ref float Shape => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flShape");
|
||||
|
||||
// m_flSoftX
|
||||
[SchemaMember("CBarnLight", "m_flSoftX")]
|
||||
public ref float SoftX => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flSoftX");
|
||||
|
||||
// m_flSoftY
|
||||
[SchemaMember("CBarnLight", "m_flSoftY")]
|
||||
public ref float SoftY => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flSoftY");
|
||||
|
||||
// m_flSkirt
|
||||
[SchemaMember("CBarnLight", "m_flSkirt")]
|
||||
public ref float Skirt => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flSkirt");
|
||||
|
||||
// m_flSkirtNear
|
||||
[SchemaMember("CBarnLight", "m_flSkirtNear")]
|
||||
public ref float SkirtNear => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flSkirtNear");
|
||||
|
||||
// m_vSizeParams
|
||||
[SchemaMember("CBarnLight", "m_vSizeParams")]
|
||||
public Vector SizeParams => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vSizeParams");
|
||||
|
||||
// m_flRange
|
||||
[SchemaMember("CBarnLight", "m_flRange")]
|
||||
public ref float Range => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flRange");
|
||||
|
||||
// m_vShear
|
||||
[SchemaMember("CBarnLight", "m_vShear")]
|
||||
public Vector Shear => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vShear");
|
||||
|
||||
// m_nBakeSpecularToCubemaps
|
||||
[SchemaMember("CBarnLight", "m_nBakeSpecularToCubemaps")]
|
||||
public ref Int32 BakeSpecularToCubemaps => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nBakeSpecularToCubemaps");
|
||||
|
||||
// m_vBakeSpecularToCubemapsSize
|
||||
[SchemaMember("CBarnLight", "m_vBakeSpecularToCubemapsSize")]
|
||||
public Vector BakeSpecularToCubemapsSize => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vBakeSpecularToCubemapsSize");
|
||||
|
||||
// m_nCastShadows
|
||||
[SchemaMember("CBarnLight", "m_nCastShadows")]
|
||||
public ref Int32 CastShadows => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nCastShadows");
|
||||
|
||||
// m_nShadowMapSize
|
||||
[SchemaMember("CBarnLight", "m_nShadowMapSize")]
|
||||
public ref Int32 ShadowMapSize => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nShadowMapSize");
|
||||
|
||||
// m_nShadowPriority
|
||||
[SchemaMember("CBarnLight", "m_nShadowPriority")]
|
||||
public ref Int32 ShadowPriority => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nShadowPriority");
|
||||
|
||||
// m_bContactShadow
|
||||
[SchemaMember("CBarnLight", "m_bContactShadow")]
|
||||
public ref bool ContactShadow => ref Schema.GetRef<bool>(this.Handle, "CBarnLight", "m_bContactShadow");
|
||||
|
||||
// m_bForceShadowsEnabled
|
||||
[SchemaMember("CBarnLight", "m_bForceShadowsEnabled")]
|
||||
public ref bool ForceShadowsEnabled => ref Schema.GetRef<bool>(this.Handle, "CBarnLight", "m_bForceShadowsEnabled");
|
||||
|
||||
// m_nBounceLight
|
||||
[SchemaMember("CBarnLight", "m_nBounceLight")]
|
||||
public ref Int32 BounceLight => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nBounceLight");
|
||||
|
||||
// m_flBounceScale
|
||||
[SchemaMember("CBarnLight", "m_flBounceScale")]
|
||||
public ref float BounceScale => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flBounceScale");
|
||||
|
||||
// m_flMinRoughness
|
||||
[SchemaMember("CBarnLight", "m_flMinRoughness")]
|
||||
public ref float MinRoughness => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flMinRoughness");
|
||||
|
||||
// m_vAlternateColor
|
||||
[SchemaMember("CBarnLight", "m_vAlternateColor")]
|
||||
public Vector AlternateColor => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vAlternateColor");
|
||||
|
||||
// m_fAlternateColorBrightness
|
||||
[SchemaMember("CBarnLight", "m_fAlternateColorBrightness")]
|
||||
public ref float AlternateColorBrightness => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_fAlternateColorBrightness");
|
||||
|
||||
// m_nFog
|
||||
[SchemaMember("CBarnLight", "m_nFog")]
|
||||
public ref Int32 Fog => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nFog");
|
||||
|
||||
// m_flFogStrength
|
||||
[SchemaMember("CBarnLight", "m_flFogStrength")]
|
||||
public ref float FogStrength => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flFogStrength");
|
||||
|
||||
// m_nFogShadows
|
||||
[SchemaMember("CBarnLight", "m_nFogShadows")]
|
||||
public ref Int32 FogShadows => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nFogShadows");
|
||||
|
||||
// m_flFogScale
|
||||
[SchemaMember("CBarnLight", "m_flFogScale")]
|
||||
public ref float FogScale => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flFogScale");
|
||||
|
||||
// m_bFogMixedShadows
|
||||
[SchemaMember("CBarnLight", "m_bFogMixedShadows")]
|
||||
public ref bool FogMixedShadows => ref Schema.GetRef<bool>(this.Handle, "CBarnLight", "m_bFogMixedShadows");
|
||||
|
||||
// m_flFadeSizeStart
|
||||
[SchemaMember("CBarnLight", "m_flFadeSizeStart")]
|
||||
public ref float FadeSizeStart => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flFadeSizeStart");
|
||||
|
||||
// m_flFadeSizeEnd
|
||||
[SchemaMember("CBarnLight", "m_flFadeSizeEnd")]
|
||||
public ref float FadeSizeEnd => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flFadeSizeEnd");
|
||||
|
||||
// m_flShadowFadeSizeStart
|
||||
[SchemaMember("CBarnLight", "m_flShadowFadeSizeStart")]
|
||||
public ref float ShadowFadeSizeStart => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flShadowFadeSizeStart");
|
||||
|
||||
// m_flShadowFadeSizeEnd
|
||||
[SchemaMember("CBarnLight", "m_flShadowFadeSizeEnd")]
|
||||
public ref float ShadowFadeSizeEnd => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flShadowFadeSizeEnd");
|
||||
|
||||
// m_bPrecomputedFieldsValid
|
||||
[SchemaMember("CBarnLight", "m_bPrecomputedFieldsValid")]
|
||||
public ref bool PrecomputedFieldsValid => ref Schema.GetRef<bool>(this.Handle, "CBarnLight", "m_bPrecomputedFieldsValid");
|
||||
|
||||
// m_vPrecomputedBoundsMins
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedBoundsMins")]
|
||||
public Vector PrecomputedBoundsMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedBoundsMins");
|
||||
|
||||
// m_vPrecomputedBoundsMaxs
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedBoundsMaxs")]
|
||||
public Vector PrecomputedBoundsMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedBoundsMaxs");
|
||||
|
||||
// m_vPrecomputedOBBOrigin
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin")]
|
||||
public Vector PrecomputedOBBOrigin => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin");
|
||||
|
||||
// m_vPrecomputedOBBAngles
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles")]
|
||||
public QAngle PrecomputedOBBAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles");
|
||||
|
||||
// m_vPrecomputedOBBExtent
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent")]
|
||||
public Vector PrecomputedOBBExtent => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent");
|
||||
|
||||
// m_nPrecomputedSubFrusta
|
||||
[SchemaMember("CBarnLight", "m_nPrecomputedSubFrusta")]
|
||||
public ref Int32 PrecomputedSubFrusta => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nPrecomputedSubFrusta");
|
||||
|
||||
// m_vPrecomputedOBBOrigin0
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin0")]
|
||||
public Vector PrecomputedOBBOrigin0 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin0");
|
||||
|
||||
// m_vPrecomputedOBBAngles0
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles0")]
|
||||
public QAngle PrecomputedOBBAngles0 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles0");
|
||||
|
||||
// m_vPrecomputedOBBExtent0
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent0")]
|
||||
public Vector PrecomputedOBBExtent0 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent0");
|
||||
|
||||
// m_vPrecomputedOBBOrigin1
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin1")]
|
||||
public Vector PrecomputedOBBOrigin1 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin1");
|
||||
|
||||
// m_vPrecomputedOBBAngles1
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles1")]
|
||||
public QAngle PrecomputedOBBAngles1 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles1");
|
||||
|
||||
// m_vPrecomputedOBBExtent1
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent1")]
|
||||
public Vector PrecomputedOBBExtent1 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent1");
|
||||
|
||||
// m_vPrecomputedOBBOrigin2
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin2")]
|
||||
public Vector PrecomputedOBBOrigin2 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin2");
|
||||
|
||||
// m_vPrecomputedOBBAngles2
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles2")]
|
||||
public QAngle PrecomputedOBBAngles2 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles2");
|
||||
|
||||
// m_vPrecomputedOBBExtent2
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent2")]
|
||||
public Vector PrecomputedOBBExtent2 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent2");
|
||||
|
||||
// m_vPrecomputedOBBOrigin3
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin3")]
|
||||
public Vector PrecomputedOBBOrigin3 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin3");
|
||||
|
||||
// m_vPrecomputedOBBAngles3
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles3")]
|
||||
public QAngle PrecomputedOBBAngles3 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles3");
|
||||
|
||||
// m_vPrecomputedOBBExtent3
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent3")]
|
||||
public Vector PrecomputedOBBExtent3 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent3");
|
||||
|
||||
// m_vPrecomputedOBBOrigin4
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin4")]
|
||||
public Vector PrecomputedOBBOrigin4 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin4");
|
||||
|
||||
// m_vPrecomputedOBBAngles4
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles4")]
|
||||
public QAngle PrecomputedOBBAngles4 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles4");
|
||||
|
||||
// m_vPrecomputedOBBExtent4
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent4")]
|
||||
public Vector PrecomputedOBBExtent4 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent4");
|
||||
|
||||
// m_vPrecomputedOBBOrigin5
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin5")]
|
||||
public Vector PrecomputedOBBOrigin5 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin5");
|
||||
|
||||
// m_vPrecomputedOBBAngles5
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles5")]
|
||||
public QAngle PrecomputedOBBAngles5 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles5");
|
||||
|
||||
// m_vPrecomputedOBBExtent5
|
||||
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent5")]
|
||||
public Vector PrecomputedOBBExtent5 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent5");
|
||||
|
||||
// m_bPvsModifyEntity
|
||||
[SchemaMember("CBarnLight", "m_bPvsModifyEntity")]
|
||||
public ref bool PvsModifyEntity => ref Schema.GetRef<bool>(this.Handle, "CBarnLight", "m_bPvsModifyEntity");
|
||||
|
||||
// m_VisClusters
|
||||
[SchemaMember("CBarnLight", "m_VisClusters")]
|
||||
public NetworkedVector<UInt16> VisClusters => Schema.GetDeclaredClass<NetworkedVector<UInt16>>(this.Handle, "CBarnLight", "m_VisClusters");
|
||||
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseAnimGraph : CBaseModelEntity
|
||||
{
|
||||
public CBaseAnimGraph (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bInitiallyPopulateInterpHistory
|
||||
[SchemaMember("CBaseAnimGraph", "m_bInitiallyPopulateInterpHistory")]
|
||||
public ref bool InitiallyPopulateInterpHistory => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraph", "m_bInitiallyPopulateInterpHistory");
|
||||
|
||||
// m_pChoreoServices
|
||||
[SchemaMember("CBaseAnimGraph", "m_pChoreoServices")]
|
||||
public IChoreoServices? ChoreoServices => Schema.GetPointer<IChoreoServices>(this.Handle, "CBaseAnimGraph", "m_pChoreoServices");
|
||||
|
||||
// m_bAnimGraphUpdateEnabled
|
||||
[SchemaMember("CBaseAnimGraph", "m_bAnimGraphUpdateEnabled")]
|
||||
public ref bool AnimGraphUpdateEnabled => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraph", "m_bAnimGraphUpdateEnabled");
|
||||
|
||||
// m_flMaxSlopeDistance
|
||||
[SchemaMember("CBaseAnimGraph", "m_flMaxSlopeDistance")]
|
||||
public ref float MaxSlopeDistance => ref Schema.GetRef<float>(this.Handle, "CBaseAnimGraph", "m_flMaxSlopeDistance");
|
||||
|
||||
// m_vLastSlopeCheckPos
|
||||
[SchemaMember("CBaseAnimGraph", "m_vLastSlopeCheckPos")]
|
||||
public Vector LastSlopeCheckPos => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseAnimGraph", "m_vLastSlopeCheckPos");
|
||||
|
||||
// m_bAnimationUpdateScheduled
|
||||
[SchemaMember("CBaseAnimGraph", "m_bAnimationUpdateScheduled")]
|
||||
public ref bool AnimationUpdateScheduled => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraph", "m_bAnimationUpdateScheduled");
|
||||
|
||||
// m_vecForce
|
||||
[SchemaMember("CBaseAnimGraph", "m_vecForce")]
|
||||
public Vector Force => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseAnimGraph", "m_vecForce");
|
||||
|
||||
// m_nForceBone
|
||||
[SchemaMember("CBaseAnimGraph", "m_nForceBone")]
|
||||
public ref Int32 ForceBone => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraph", "m_nForceBone");
|
||||
|
||||
// m_RagdollPose
|
||||
[SchemaMember("CBaseAnimGraph", "m_RagdollPose")]
|
||||
public PhysicsRagdollPose_t RagdollPose => Schema.GetDeclaredClass<PhysicsRagdollPose_t>(this.Handle, "CBaseAnimGraph", "m_RagdollPose");
|
||||
|
||||
// m_bRagdollEnabled
|
||||
[SchemaMember("CBaseAnimGraph", "m_bRagdollEnabled")]
|
||||
public ref bool RagdollEnabled => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraph", "m_bRagdollEnabled");
|
||||
|
||||
// m_bRagdollClientSide
|
||||
[SchemaMember("CBaseAnimGraph", "m_bRagdollClientSide")]
|
||||
public ref bool RagdollClientSide => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraph", "m_bRagdollClientSide");
|
||||
|
||||
// m_xParentedRagdollRootInEntitySpace
|
||||
[SchemaMember("CBaseAnimGraph", "m_xParentedRagdollRootInEntitySpace")]
|
||||
public CTransform XParentedRagdollRootInEntitySpace => Schema.GetDeclaredClass<CTransform>(this.Handle, "CBaseAnimGraph", "m_xParentedRagdollRootInEntitySpace");
|
||||
|
||||
}
|
||||
@@ -1,109 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseAnimGraphController : CSkeletonAnimationController
|
||||
{
|
||||
public CBaseAnimGraphController (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_animGraphNetworkedVars
|
||||
[SchemaMember("CBaseAnimGraphController", "m_animGraphNetworkedVars")]
|
||||
public CAnimGraphNetworkedVariables AnimGraphNetworkedVars => Schema.GetDeclaredClass<CAnimGraphNetworkedVariables>(this.Handle, "CBaseAnimGraphController", "m_animGraphNetworkedVars");
|
||||
|
||||
// m_bSequenceFinished
|
||||
[SchemaMember("CBaseAnimGraphController", "m_bSequenceFinished")]
|
||||
public ref bool SequenceFinished => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraphController", "m_bSequenceFinished");
|
||||
|
||||
// m_flSoundSyncTime
|
||||
[SchemaMember("CBaseAnimGraphController", "m_flSoundSyncTime")]
|
||||
public ref float SoundSyncTime => ref Schema.GetRef<float>(this.Handle, "CBaseAnimGraphController", "m_flSoundSyncTime");
|
||||
|
||||
// m_nActiveIKChainMask
|
||||
[SchemaMember("CBaseAnimGraphController", "m_nActiveIKChainMask")]
|
||||
public ref UInt32 ActiveIKChainMask => ref Schema.GetRef<UInt32>(this.Handle, "CBaseAnimGraphController", "m_nActiveIKChainMask");
|
||||
|
||||
// m_hSequence
|
||||
[SchemaMember("CBaseAnimGraphController", "m_hSequence")]
|
||||
public ref Int32 Sequence => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraphController", "m_hSequence");
|
||||
|
||||
// m_flSeqStartTime
|
||||
[SchemaMember("CBaseAnimGraphController", "m_flSeqStartTime")]
|
||||
public ref float SeqStartTime => ref Schema.GetRef<float>(this.Handle, "CBaseAnimGraphController", "m_flSeqStartTime");
|
||||
|
||||
// m_flSeqFixedCycle
|
||||
[SchemaMember("CBaseAnimGraphController", "m_flSeqFixedCycle")]
|
||||
public ref float SeqFixedCycle => ref Schema.GetRef<float>(this.Handle, "CBaseAnimGraphController", "m_flSeqFixedCycle");
|
||||
|
||||
// m_nAnimLoopMode
|
||||
[SchemaMember("CBaseAnimGraphController", "m_nAnimLoopMode")]
|
||||
public ref AnimLoopMode_t AnimLoopMode => ref Schema.GetRef<AnimLoopMode_t>(this.Handle, "CBaseAnimGraphController", "m_nAnimLoopMode");
|
||||
|
||||
// m_flPlaybackRate
|
||||
[SchemaMember("CBaseAnimGraphController", "m_flPlaybackRate")]
|
||||
public ref float PlaybackRate => ref Schema.GetRef<float>(this.Handle, "CBaseAnimGraphController", "m_flPlaybackRate");
|
||||
|
||||
// m_nNotifyState
|
||||
[SchemaMember("CBaseAnimGraphController", "m_nNotifyState")]
|
||||
public ref SequenceFinishNotifyState_t NotifyState => ref Schema.GetRef<SequenceFinishNotifyState_t>(this.Handle, "CBaseAnimGraphController", "m_nNotifyState");
|
||||
|
||||
// m_bNetworkedAnimationInputsChanged
|
||||
[SchemaMember("CBaseAnimGraphController", "m_bNetworkedAnimationInputsChanged")]
|
||||
public ref bool NetworkedAnimationInputsChanged => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraphController", "m_bNetworkedAnimationInputsChanged");
|
||||
|
||||
// m_bNetworkedSequenceChanged
|
||||
[SchemaMember("CBaseAnimGraphController", "m_bNetworkedSequenceChanged")]
|
||||
public ref bool NetworkedSequenceChanged => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraphController", "m_bNetworkedSequenceChanged");
|
||||
|
||||
// m_bLastUpdateSkipped
|
||||
[SchemaMember("CBaseAnimGraphController", "m_bLastUpdateSkipped")]
|
||||
public ref bool LastUpdateSkipped => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraphController", "m_bLastUpdateSkipped");
|
||||
|
||||
// m_flPrevAnimUpdateTime
|
||||
[SchemaMember("CBaseAnimGraphController", "m_flPrevAnimUpdateTime")]
|
||||
public ref float PrevAnimUpdateTime => ref Schema.GetRef<float>(this.Handle, "CBaseAnimGraphController", "m_flPrevAnimUpdateTime");
|
||||
|
||||
// m_hGraphDefinitionAG2
|
||||
[SchemaMember("CBaseAnimGraphController", "m_hGraphDefinitionAG2")]
|
||||
public CStrongHandle<InfoForResourceTypeCNmGraphDefinition> GraphDefinitionAG2 => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCNmGraphDefinition>>(this.Handle, "CBaseAnimGraphController", "m_hGraphDefinitionAG2");
|
||||
|
||||
// m_bIsUsingAG2
|
||||
[SchemaMember("CBaseAnimGraphController", "m_bIsUsingAG2")]
|
||||
public ref bool IsUsingAG2 => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraphController", "m_bIsUsingAG2");
|
||||
|
||||
// m_serializedPoseRecipeAG2
|
||||
[SchemaMember("CBaseAnimGraphController", "m_serializedPoseRecipeAG2")]
|
||||
public NetworkedVector<byte> SerializedPoseRecipeAG2 => Schema.GetDeclaredClass<NetworkedVector<byte>>(this.Handle, "CBaseAnimGraphController", "m_serializedPoseRecipeAG2");
|
||||
|
||||
// m_nSerializePoseRecipeSizeAG2
|
||||
[SchemaMember("CBaseAnimGraphController", "m_nSerializePoseRecipeSizeAG2")]
|
||||
public ref Int32 SerializePoseRecipeSizeAG2 => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraphController", "m_nSerializePoseRecipeSizeAG2");
|
||||
|
||||
// m_nSerializePoseRecipeVersionAG2
|
||||
[SchemaMember("CBaseAnimGraphController", "m_nSerializePoseRecipeVersionAG2")]
|
||||
public ref Int32 SerializePoseRecipeVersionAG2 => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraphController", "m_nSerializePoseRecipeVersionAG2");
|
||||
|
||||
// m_nGraphCreationFlagsAG2
|
||||
[SchemaMember("CBaseAnimGraphController", "m_nGraphCreationFlagsAG2")]
|
||||
public ref byte GraphCreationFlagsAG2 => ref Schema.GetRef<byte>(this.Handle, "CBaseAnimGraphController", "m_nGraphCreationFlagsAG2");
|
||||
|
||||
// m_nServerGraphDefReloadCountAG2
|
||||
[SchemaMember("CBaseAnimGraphController", "m_nServerGraphDefReloadCountAG2")]
|
||||
public ref Int32 ServerGraphDefReloadCountAG2 => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraphController", "m_nServerGraphDefReloadCountAG2");
|
||||
|
||||
// m_nServerSerializationContextIteration
|
||||
[SchemaMember("CBaseAnimGraphController", "m_nServerSerializationContextIteration")]
|
||||
public ref Int32 ServerSerializationContextIteration => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraphController", "m_nServerSerializationContextIteration");
|
||||
|
||||
}
|
||||
@@ -1,145 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseButton : CBaseToggle
|
||||
{
|
||||
public CBaseButton (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_angMoveEntitySpace
|
||||
[SchemaMember("CBaseButton", "m_angMoveEntitySpace")]
|
||||
public QAngle MoveEntitySpace => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBaseButton", "m_angMoveEntitySpace");
|
||||
|
||||
// m_fStayPushed
|
||||
[SchemaMember("CBaseButton", "m_fStayPushed")]
|
||||
public ref bool StayPushed => ref Schema.GetRef<bool>(this.Handle, "CBaseButton", "m_fStayPushed");
|
||||
|
||||
// m_fRotating
|
||||
[SchemaMember("CBaseButton", "m_fRotating")]
|
||||
public ref bool Rotating => ref Schema.GetRef<bool>(this.Handle, "CBaseButton", "m_fRotating");
|
||||
|
||||
// m_ls
|
||||
[SchemaMember("CBaseButton", "m_ls")]
|
||||
public locksound_t Ls => Schema.GetDeclaredClass<locksound_t>(this.Handle, "CBaseButton", "m_ls");
|
||||
|
||||
// m_sUseSound
|
||||
[SchemaMember("CBaseButton", "m_sUseSound")]
|
||||
public string UseSound
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseButton", "m_sUseSound"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseButton", "m_sUseSound", value); }
|
||||
}
|
||||
|
||||
// m_sLockedSound
|
||||
[SchemaMember("CBaseButton", "m_sLockedSound")]
|
||||
public string LockedSound
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseButton", "m_sLockedSound"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseButton", "m_sLockedSound", value); }
|
||||
}
|
||||
|
||||
// m_sUnlockedSound
|
||||
[SchemaMember("CBaseButton", "m_sUnlockedSound")]
|
||||
public string UnlockedSound
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseButton", "m_sUnlockedSound"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseButton", "m_sUnlockedSound", value); }
|
||||
}
|
||||
|
||||
// m_sOverrideAnticipationName
|
||||
[SchemaMember("CBaseButton", "m_sOverrideAnticipationName")]
|
||||
public string OverrideAnticipationName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseButton", "m_sOverrideAnticipationName"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseButton", "m_sOverrideAnticipationName", value); }
|
||||
}
|
||||
|
||||
// m_bLocked
|
||||
[SchemaMember("CBaseButton", "m_bLocked")]
|
||||
public ref bool Locked => ref Schema.GetRef<bool>(this.Handle, "CBaseButton", "m_bLocked");
|
||||
|
||||
// m_bDisabled
|
||||
[SchemaMember("CBaseButton", "m_bDisabled")]
|
||||
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CBaseButton", "m_bDisabled");
|
||||
|
||||
// m_flUseLockedTime
|
||||
[SchemaMember("CBaseButton", "m_flUseLockedTime")]
|
||||
public ref float UseLockedTime => ref Schema.GetRef<float>(this.Handle, "CBaseButton", "m_flUseLockedTime");
|
||||
|
||||
// m_bSolidBsp
|
||||
[SchemaMember("CBaseButton", "m_bSolidBsp")]
|
||||
public ref bool SolidBsp => ref Schema.GetRef<bool>(this.Handle, "CBaseButton", "m_bSolidBsp");
|
||||
|
||||
// m_OnDamaged
|
||||
[SchemaMember("CBaseButton", "m_OnDamaged")]
|
||||
public CEntityIOOutput OnDamaged => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseButton", "m_OnDamaged");
|
||||
|
||||
// m_OnPressed
|
||||
[SchemaMember("CBaseButton", "m_OnPressed")]
|
||||
public CEntityIOOutput OnPressed => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseButton", "m_OnPressed");
|
||||
|
||||
// m_OnUseLocked
|
||||
[SchemaMember("CBaseButton", "m_OnUseLocked")]
|
||||
public CEntityIOOutput OnUseLocked => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseButton", "m_OnUseLocked");
|
||||
|
||||
// m_OnIn
|
||||
[SchemaMember("CBaseButton", "m_OnIn")]
|
||||
public CEntityIOOutput OnIn => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseButton", "m_OnIn");
|
||||
|
||||
// m_OnOut
|
||||
[SchemaMember("CBaseButton", "m_OnOut")]
|
||||
public CEntityIOOutput OnOut => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseButton", "m_OnOut");
|
||||
|
||||
// m_nState
|
||||
[SchemaMember("CBaseButton", "m_nState")]
|
||||
public ref Int32 State => ref Schema.GetRef<Int32>(this.Handle, "CBaseButton", "m_nState");
|
||||
|
||||
// m_hConstraint
|
||||
[SchemaMember("CBaseButton", "m_hConstraint")]
|
||||
public CHandle<CEntityInstance> Constraint => Schema.GetDeclaredClass<CHandle<CEntityInstance>>(this.Handle, "CBaseButton", "m_hConstraint");
|
||||
|
||||
// m_hConstraintParent
|
||||
[SchemaMember("CBaseButton", "m_hConstraintParent")]
|
||||
public CHandle<CEntityInstance> ConstraintParent => Schema.GetDeclaredClass<CHandle<CEntityInstance>>(this.Handle, "CBaseButton", "m_hConstraintParent");
|
||||
|
||||
// m_bForceNpcExclude
|
||||
[SchemaMember("CBaseButton", "m_bForceNpcExclude")]
|
||||
public ref bool ForceNpcExclude => ref Schema.GetRef<bool>(this.Handle, "CBaseButton", "m_bForceNpcExclude");
|
||||
|
||||
// m_sGlowEntity
|
||||
[SchemaMember("CBaseButton", "m_sGlowEntity")]
|
||||
public string SGlowEntity
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseButton", "m_sGlowEntity"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseButton", "m_sGlowEntity", value); }
|
||||
}
|
||||
|
||||
// m_glowEntity
|
||||
[SchemaMember("CBaseButton", "m_glowEntity")]
|
||||
public CHandle<CBaseModelEntity> GlowEntity => Schema.GetDeclaredClass<CHandle<CBaseModelEntity>>(this.Handle, "CBaseButton", "m_glowEntity");
|
||||
|
||||
// m_usable
|
||||
[SchemaMember("CBaseButton", "m_usable")]
|
||||
public ref bool Usable => ref Schema.GetRef<bool>(this.Handle, "CBaseButton", "m_usable");
|
||||
|
||||
// m_szDisplayText
|
||||
[SchemaMember("CBaseButton", "m_szDisplayText")]
|
||||
public string DisplayText
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseButton", "m_szDisplayText"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseButton", "m_szDisplayText", value); }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseCSGrenade : CCSWeaponBase
|
||||
{
|
||||
public CBaseCSGrenade (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bRedraw
|
||||
[SchemaMember("CBaseCSGrenade", "m_bRedraw")]
|
||||
public ref bool Redraw => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenade", "m_bRedraw");
|
||||
|
||||
// m_bIsHeldByPlayer
|
||||
[SchemaMember("CBaseCSGrenade", "m_bIsHeldByPlayer")]
|
||||
public ref bool IsHeldByPlayer => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenade", "m_bIsHeldByPlayer");
|
||||
|
||||
// m_bPinPulled
|
||||
[SchemaMember("CBaseCSGrenade", "m_bPinPulled")]
|
||||
public ref bool PinPulled => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenade", "m_bPinPulled");
|
||||
|
||||
// m_bJumpThrow
|
||||
[SchemaMember("CBaseCSGrenade", "m_bJumpThrow")]
|
||||
public ref bool JumpThrow => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenade", "m_bJumpThrow");
|
||||
|
||||
// m_bThrowAnimating
|
||||
[SchemaMember("CBaseCSGrenade", "m_bThrowAnimating")]
|
||||
public ref bool ThrowAnimating => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenade", "m_bThrowAnimating");
|
||||
|
||||
// m_fThrowTime
|
||||
[SchemaMember("CBaseCSGrenade", "m_fThrowTime")]
|
||||
public ref float ThrowTime => ref Schema.GetRef<float>(this.Handle, "CBaseCSGrenade", "m_fThrowTime");
|
||||
|
||||
// m_flThrowStrength
|
||||
[SchemaMember("CBaseCSGrenade", "m_flThrowStrength")]
|
||||
public ref float ThrowStrength => ref Schema.GetRef<float>(this.Handle, "CBaseCSGrenade", "m_flThrowStrength");
|
||||
|
||||
// m_fDropTime
|
||||
[SchemaMember("CBaseCSGrenade", "m_fDropTime")]
|
||||
public ref float DropTime => ref Schema.GetRef<float>(this.Handle, "CBaseCSGrenade", "m_fDropTime");
|
||||
|
||||
// m_fPinPullTime
|
||||
[SchemaMember("CBaseCSGrenade", "m_fPinPullTime")]
|
||||
public ref float PinPullTime => ref Schema.GetRef<float>(this.Handle, "CBaseCSGrenade", "m_fPinPullTime");
|
||||
|
||||
// m_bJustPulledPin
|
||||
[SchemaMember("CBaseCSGrenade", "m_bJustPulledPin")]
|
||||
public ref bool JustPulledPin => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenade", "m_bJustPulledPin");
|
||||
|
||||
// m_nNextHoldTick
|
||||
[SchemaMember("CBaseCSGrenade", "m_nNextHoldTick")]
|
||||
public ref Int32 NextHoldTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseCSGrenade", "m_nNextHoldTick");
|
||||
|
||||
// m_flNextHoldFrac
|
||||
[SchemaMember("CBaseCSGrenade", "m_flNextHoldFrac")]
|
||||
public ref float NextHoldFrac => ref Schema.GetRef<float>(this.Handle, "CBaseCSGrenade", "m_flNextHoldFrac");
|
||||
|
||||
// m_hSwitchToWeaponAfterThrow
|
||||
[SchemaMember("CBaseCSGrenade", "m_hSwitchToWeaponAfterThrow")]
|
||||
public CHandle<CCSWeaponBase> SwitchToWeaponAfterThrow => Schema.GetDeclaredClass<CHandle<CCSWeaponBase>>(this.Handle, "CBaseCSGrenade", "m_hSwitchToWeaponAfterThrow");
|
||||
|
||||
}
|
||||
@@ -1,85 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseCSGrenadeProjectile : CBaseGrenade
|
||||
{
|
||||
public CBaseCSGrenadeProjectile (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_vInitialPosition
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_vInitialPosition")]
|
||||
public Vector InitialPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseCSGrenadeProjectile", "m_vInitialPosition");
|
||||
|
||||
// m_vInitialVelocity
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_vInitialVelocity")]
|
||||
public Vector InitialVelocity => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseCSGrenadeProjectile", "m_vInitialVelocity");
|
||||
|
||||
// m_nBounces
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_nBounces")]
|
||||
public ref Int32 Bounces => ref Schema.GetRef<Int32>(this.Handle, "CBaseCSGrenadeProjectile", "m_nBounces");
|
||||
|
||||
// m_nExplodeEffectIndex
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_nExplodeEffectIndex")]
|
||||
public CStrongHandle<InfoForResourceTypeIParticleSystemDefinition> ExplodeEffectIndex => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>>(this.Handle, "CBaseCSGrenadeProjectile", "m_nExplodeEffectIndex");
|
||||
|
||||
// m_nExplodeEffectTickBegin
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_nExplodeEffectTickBegin")]
|
||||
public ref Int32 ExplodeEffectTickBegin => ref Schema.GetRef<Int32>(this.Handle, "CBaseCSGrenadeProjectile", "m_nExplodeEffectTickBegin");
|
||||
|
||||
// m_vecExplodeEffectOrigin
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_vecExplodeEffectOrigin")]
|
||||
public Vector ExplodeEffectOrigin => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseCSGrenadeProjectile", "m_vecExplodeEffectOrigin");
|
||||
|
||||
// m_flSpawnTime
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_flSpawnTime")]
|
||||
public ref float SpawnTime => ref Schema.GetRef<float>(this.Handle, "CBaseCSGrenadeProjectile", "m_flSpawnTime");
|
||||
|
||||
// m_unOGSExtraFlags
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_unOGSExtraFlags")]
|
||||
public ref byte OGSExtraFlags => ref Schema.GetRef<byte>(this.Handle, "CBaseCSGrenadeProjectile", "m_unOGSExtraFlags");
|
||||
|
||||
// m_bDetonationRecorded
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_bDetonationRecorded")]
|
||||
public ref bool DetonationRecorded => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bDetonationRecorded");
|
||||
|
||||
// m_nItemIndex
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_nItemIndex")]
|
||||
public ref UInt16 ItemIndex => ref Schema.GetRef<UInt16>(this.Handle, "CBaseCSGrenadeProjectile", "m_nItemIndex");
|
||||
|
||||
// m_vecOriginalSpawnLocation
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_vecOriginalSpawnLocation")]
|
||||
public Vector OriginalSpawnLocation => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseCSGrenadeProjectile", "m_vecOriginalSpawnLocation");
|
||||
|
||||
// m_flLastBounceSoundTime
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_flLastBounceSoundTime")]
|
||||
public ref float LastBounceSoundTime => ref Schema.GetRef<float>(this.Handle, "CBaseCSGrenadeProjectile", "m_flLastBounceSoundTime");
|
||||
|
||||
// m_vecGrenadeSpin
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_vecGrenadeSpin")]
|
||||
public Vector GrenadeSpin => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseCSGrenadeProjectile", "m_vecGrenadeSpin");
|
||||
|
||||
// m_vecLastHitSurfaceNormal
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_vecLastHitSurfaceNormal")]
|
||||
public Vector LastHitSurfaceNormal => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseCSGrenadeProjectile", "m_vecLastHitSurfaceNormal");
|
||||
|
||||
// m_nTicksAtZeroVelocity
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_nTicksAtZeroVelocity")]
|
||||
public ref Int32 TicksAtZeroVelocity => ref Schema.GetRef<Int32>(this.Handle, "CBaseCSGrenadeProjectile", "m_nTicksAtZeroVelocity");
|
||||
|
||||
// m_bHasEverHitEnemy
|
||||
[SchemaMember("CBaseCSGrenadeProjectile", "m_bHasEverHitEnemy")]
|
||||
public ref bool HasEverHitEnemy => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bHasEverHitEnemy");
|
||||
|
||||
}
|
||||
@@ -1,89 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseClientUIEntity : CBaseModelEntity
|
||||
{
|
||||
public CBaseClientUIEntity (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bEnabled
|
||||
[SchemaMember("CBaseClientUIEntity", "m_bEnabled")]
|
||||
public ref bool Enabled => ref Schema.GetRef<bool>(this.Handle, "CBaseClientUIEntity", "m_bEnabled");
|
||||
|
||||
// m_DialogXMLName
|
||||
[SchemaMember("CBaseClientUIEntity", "m_DialogXMLName")]
|
||||
public string DialogXMLName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseClientUIEntity", "m_DialogXMLName"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseClientUIEntity", "m_DialogXMLName", value); }
|
||||
}
|
||||
|
||||
// m_PanelClassName
|
||||
[SchemaMember("CBaseClientUIEntity", "m_PanelClassName")]
|
||||
public string PanelClassName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseClientUIEntity", "m_PanelClassName"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseClientUIEntity", "m_PanelClassName", value); }
|
||||
}
|
||||
|
||||
// m_PanelID
|
||||
[SchemaMember("CBaseClientUIEntity", "m_PanelID")]
|
||||
public string PanelID
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseClientUIEntity", "m_PanelID"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseClientUIEntity", "m_PanelID", value); }
|
||||
}
|
||||
|
||||
// m_CustomOutput0
|
||||
[SchemaMember("CBaseClientUIEntity", "m_CustomOutput0")]
|
||||
public CEntityIOOutput CustomOutput0 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseClientUIEntity", "m_CustomOutput0");
|
||||
|
||||
// m_CustomOutput1
|
||||
[SchemaMember("CBaseClientUIEntity", "m_CustomOutput1")]
|
||||
public CEntityIOOutput CustomOutput1 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseClientUIEntity", "m_CustomOutput1");
|
||||
|
||||
// m_CustomOutput2
|
||||
[SchemaMember("CBaseClientUIEntity", "m_CustomOutput2")]
|
||||
public CEntityIOOutput CustomOutput2 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseClientUIEntity", "m_CustomOutput2");
|
||||
|
||||
// m_CustomOutput3
|
||||
[SchemaMember("CBaseClientUIEntity", "m_CustomOutput3")]
|
||||
public CEntityIOOutput CustomOutput3 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseClientUIEntity", "m_CustomOutput3");
|
||||
|
||||
// m_CustomOutput4
|
||||
[SchemaMember("CBaseClientUIEntity", "m_CustomOutput4")]
|
||||
public CEntityIOOutput CustomOutput4 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseClientUIEntity", "m_CustomOutput4");
|
||||
|
||||
// m_CustomOutput5
|
||||
[SchemaMember("CBaseClientUIEntity", "m_CustomOutput5")]
|
||||
public CEntityIOOutput CustomOutput5 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseClientUIEntity", "m_CustomOutput5");
|
||||
|
||||
// m_CustomOutput6
|
||||
[SchemaMember("CBaseClientUIEntity", "m_CustomOutput6")]
|
||||
public CEntityIOOutput CustomOutput6 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseClientUIEntity", "m_CustomOutput6");
|
||||
|
||||
// m_CustomOutput7
|
||||
[SchemaMember("CBaseClientUIEntity", "m_CustomOutput7")]
|
||||
public CEntityIOOutput CustomOutput7 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseClientUIEntity", "m_CustomOutput7");
|
||||
|
||||
// m_CustomOutput8
|
||||
[SchemaMember("CBaseClientUIEntity", "m_CustomOutput8")]
|
||||
public CEntityIOOutput CustomOutput8 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseClientUIEntity", "m_CustomOutput8");
|
||||
|
||||
// m_CustomOutput9
|
||||
[SchemaMember("CBaseClientUIEntity", "m_CustomOutput9")]
|
||||
public CEntityIOOutput CustomOutput9 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseClientUIEntity", "m_CustomOutput9");
|
||||
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseCombatCharacter : CBaseFlex
|
||||
{
|
||||
public CBaseCombatCharacter (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bForceServerRagdoll
|
||||
[SchemaMember("CBaseCombatCharacter", "m_bForceServerRagdoll")]
|
||||
public ref bool ForceServerRagdoll => ref Schema.GetRef<bool>(this.Handle, "CBaseCombatCharacter", "m_bForceServerRagdoll");
|
||||
|
||||
// m_hMyWearables
|
||||
[SchemaMember("CBaseCombatCharacter", "m_hMyWearables")]
|
||||
public NetworkedVector<CHandle<CEconWearable>> MyWearables => Schema.GetDeclaredClass<NetworkedVector<CHandle<CEconWearable>>>(this.Handle, "CBaseCombatCharacter", "m_hMyWearables");
|
||||
|
||||
// m_impactEnergyScale
|
||||
[SchemaMember("CBaseCombatCharacter", "m_impactEnergyScale")]
|
||||
public ref float ImpactEnergyScale => ref Schema.GetRef<float>(this.Handle, "CBaseCombatCharacter", "m_impactEnergyScale");
|
||||
|
||||
// m_bApplyStressDamage
|
||||
[SchemaMember("CBaseCombatCharacter", "m_bApplyStressDamage")]
|
||||
public ref bool ApplyStressDamage => ref Schema.GetRef<bool>(this.Handle, "CBaseCombatCharacter", "m_bApplyStressDamage");
|
||||
|
||||
// m_bDeathEventsDispatched
|
||||
[SchemaMember("CBaseCombatCharacter", "m_bDeathEventsDispatched")]
|
||||
public ref bool DeathEventsDispatched => ref Schema.GetRef<bool>(this.Handle, "CBaseCombatCharacter", "m_bDeathEventsDispatched");
|
||||
|
||||
// m_strRelationships
|
||||
[SchemaMember("CBaseCombatCharacter", "m_strRelationships")]
|
||||
public string StrRelationships
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseCombatCharacter", "m_strRelationships"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseCombatCharacter", "m_strRelationships", value); }
|
||||
}
|
||||
|
||||
// m_eHull
|
||||
[SchemaMember("CBaseCombatCharacter", "m_eHull")]
|
||||
public ref Hull_t Hull => ref Schema.GetRef<Hull_t>(this.Handle, "CBaseCombatCharacter", "m_eHull");
|
||||
|
||||
// m_nNavHullIdx
|
||||
[SchemaMember("CBaseCombatCharacter", "m_nNavHullIdx")]
|
||||
public ref UInt32 NavHullIdx => ref Schema.GetRef<UInt32>(this.Handle, "CBaseCombatCharacter", "m_nNavHullIdx");
|
||||
|
||||
// m_movementStats
|
||||
[SchemaMember("CBaseCombatCharacter", "m_movementStats")]
|
||||
public CMovementStatsProperty MovementStats => Schema.GetDeclaredClass<CMovementStatsProperty>(this.Handle, "CBaseCombatCharacter", "m_movementStats");
|
||||
|
||||
}
|
||||
@@ -1,153 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseDoor : CBaseToggle
|
||||
{
|
||||
public CBaseDoor (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_angMoveEntitySpace
|
||||
[SchemaMember("CBaseDoor", "m_angMoveEntitySpace")]
|
||||
public QAngle MoveEntitySpace => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBaseDoor", "m_angMoveEntitySpace");
|
||||
|
||||
// m_vecMoveDirParentSpace
|
||||
[SchemaMember("CBaseDoor", "m_vecMoveDirParentSpace")]
|
||||
public Vector MoveDirParentSpace => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseDoor", "m_vecMoveDirParentSpace");
|
||||
|
||||
// m_ls
|
||||
[SchemaMember("CBaseDoor", "m_ls")]
|
||||
public locksound_t Ls => Schema.GetDeclaredClass<locksound_t>(this.Handle, "CBaseDoor", "m_ls");
|
||||
|
||||
// m_bForceClosed
|
||||
[SchemaMember("CBaseDoor", "m_bForceClosed")]
|
||||
public ref bool ForceClosed => ref Schema.GetRef<bool>(this.Handle, "CBaseDoor", "m_bForceClosed");
|
||||
|
||||
// m_bDoorGroup
|
||||
[SchemaMember("CBaseDoor", "m_bDoorGroup")]
|
||||
public ref bool DoorGroup => ref Schema.GetRef<bool>(this.Handle, "CBaseDoor", "m_bDoorGroup");
|
||||
|
||||
// m_bLocked
|
||||
[SchemaMember("CBaseDoor", "m_bLocked")]
|
||||
public ref bool Locked => ref Schema.GetRef<bool>(this.Handle, "CBaseDoor", "m_bLocked");
|
||||
|
||||
// m_bIgnoreDebris
|
||||
[SchemaMember("CBaseDoor", "m_bIgnoreDebris")]
|
||||
public ref bool IgnoreDebris => ref Schema.GetRef<bool>(this.Handle, "CBaseDoor", "m_bIgnoreDebris");
|
||||
|
||||
// m_bNoNPCs
|
||||
[SchemaMember("CBaseDoor", "m_bNoNPCs")]
|
||||
public ref bool NoNPCs => ref Schema.GetRef<bool>(this.Handle, "CBaseDoor", "m_bNoNPCs");
|
||||
|
||||
// m_eSpawnPosition
|
||||
[SchemaMember("CBaseDoor", "m_eSpawnPosition")]
|
||||
public ref FuncDoorSpawnPos_t SpawnPosition => ref Schema.GetRef<FuncDoorSpawnPos_t>(this.Handle, "CBaseDoor", "m_eSpawnPosition");
|
||||
|
||||
// m_flBlockDamage
|
||||
[SchemaMember("CBaseDoor", "m_flBlockDamage")]
|
||||
public ref float BlockDamage => ref Schema.GetRef<float>(this.Handle, "CBaseDoor", "m_flBlockDamage");
|
||||
|
||||
// m_NoiseMoving
|
||||
[SchemaMember("CBaseDoor", "m_NoiseMoving")]
|
||||
public string NoiseMoving
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseDoor", "m_NoiseMoving"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseDoor", "m_NoiseMoving", value); }
|
||||
}
|
||||
|
||||
// m_NoiseArrived
|
||||
[SchemaMember("CBaseDoor", "m_NoiseArrived")]
|
||||
public string NoiseArrived
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseDoor", "m_NoiseArrived"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseDoor", "m_NoiseArrived", value); }
|
||||
}
|
||||
|
||||
// m_NoiseMovingClosed
|
||||
[SchemaMember("CBaseDoor", "m_NoiseMovingClosed")]
|
||||
public string NoiseMovingClosed
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseDoor", "m_NoiseMovingClosed"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseDoor", "m_NoiseMovingClosed", value); }
|
||||
}
|
||||
|
||||
// m_NoiseArrivedClosed
|
||||
[SchemaMember("CBaseDoor", "m_NoiseArrivedClosed")]
|
||||
public string NoiseArrivedClosed
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseDoor", "m_NoiseArrivedClosed"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseDoor", "m_NoiseArrivedClosed", value); }
|
||||
}
|
||||
|
||||
// m_ChainTarget
|
||||
[SchemaMember("CBaseDoor", "m_ChainTarget")]
|
||||
public string ChainTarget
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseDoor", "m_ChainTarget"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseDoor", "m_ChainTarget", value); }
|
||||
}
|
||||
|
||||
// m_OnBlockedClosing
|
||||
[SchemaMember("CBaseDoor", "m_OnBlockedClosing")]
|
||||
public CEntityIOOutput OnBlockedClosing => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseDoor", "m_OnBlockedClosing");
|
||||
|
||||
// m_OnBlockedOpening
|
||||
[SchemaMember("CBaseDoor", "m_OnBlockedOpening")]
|
||||
public CEntityIOOutput OnBlockedOpening => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseDoor", "m_OnBlockedOpening");
|
||||
|
||||
// m_OnUnblockedClosing
|
||||
[SchemaMember("CBaseDoor", "m_OnUnblockedClosing")]
|
||||
public CEntityIOOutput OnUnblockedClosing => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseDoor", "m_OnUnblockedClosing");
|
||||
|
||||
// m_OnUnblockedOpening
|
||||
[SchemaMember("CBaseDoor", "m_OnUnblockedOpening")]
|
||||
public CEntityIOOutput OnUnblockedOpening => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseDoor", "m_OnUnblockedOpening");
|
||||
|
||||
// m_OnFullyClosed
|
||||
[SchemaMember("CBaseDoor", "m_OnFullyClosed")]
|
||||
public CEntityIOOutput OnFullyClosed => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseDoor", "m_OnFullyClosed");
|
||||
|
||||
// m_OnFullyOpen
|
||||
[SchemaMember("CBaseDoor", "m_OnFullyOpen")]
|
||||
public CEntityIOOutput OnFullyOpen => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseDoor", "m_OnFullyOpen");
|
||||
|
||||
// m_OnClose
|
||||
[SchemaMember("CBaseDoor", "m_OnClose")]
|
||||
public CEntityIOOutput OnClose => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseDoor", "m_OnClose");
|
||||
|
||||
// m_OnOpen
|
||||
[SchemaMember("CBaseDoor", "m_OnOpen")]
|
||||
public CEntityIOOutput OnOpen => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseDoor", "m_OnOpen");
|
||||
|
||||
// m_OnLockedUse
|
||||
[SchemaMember("CBaseDoor", "m_OnLockedUse")]
|
||||
public CEntityIOOutput OnLockedUse => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseDoor", "m_OnLockedUse");
|
||||
|
||||
// m_bLoopMoveSound
|
||||
[SchemaMember("CBaseDoor", "m_bLoopMoveSound")]
|
||||
public ref bool LoopMoveSound => ref Schema.GetRef<bool>(this.Handle, "CBaseDoor", "m_bLoopMoveSound");
|
||||
|
||||
// m_bCreateNavObstacle
|
||||
[SchemaMember("CBaseDoor", "m_bCreateNavObstacle")]
|
||||
public ref bool CreateNavObstacle => ref Schema.GetRef<bool>(this.Handle, "CBaseDoor", "m_bCreateNavObstacle");
|
||||
|
||||
// m_isChaining
|
||||
[SchemaMember("CBaseDoor", "m_isChaining")]
|
||||
public ref bool IsChaining => ref Schema.GetRef<bool>(this.Handle, "CBaseDoor", "m_isChaining");
|
||||
|
||||
// m_bIsUsable
|
||||
[SchemaMember("CBaseDoor", "m_bIsUsable")]
|
||||
public ref bool IsUsable => ref Schema.GetRef<bool>(this.Handle, "CBaseDoor", "m_bIsUsable");
|
||||
|
||||
}
|
||||
@@ -1,361 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseEntity : CEntityInstance
|
||||
{
|
||||
public CBaseEntity (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_CBodyComponent
|
||||
[SchemaMember("CBaseEntity", "m_CBodyComponent")]
|
||||
public CBodyComponent? CBodyComponent => Schema.GetPointer<CBodyComponent>(this.Handle, "CBaseEntity", "m_CBodyComponent");
|
||||
|
||||
// m_NetworkTransmitComponent
|
||||
[SchemaMember("CBaseEntity", "m_NetworkTransmitComponent")]
|
||||
public CNetworkTransmitComponent NetworkTransmitComponent => Schema.GetDeclaredClass<CNetworkTransmitComponent>(this.Handle, "CBaseEntity", "m_NetworkTransmitComponent");
|
||||
|
||||
// m_aThinkFunctions
|
||||
[SchemaMember("CBaseEntity", "m_aThinkFunctions")]
|
||||
public NetworkedVector<thinkfunc_t> ThinkFunctions => Schema.GetDeclaredClass<NetworkedVector<thinkfunc_t>>(this.Handle, "CBaseEntity", "m_aThinkFunctions");
|
||||
|
||||
// m_iCurrentThinkContext
|
||||
[SchemaMember("CBaseEntity", "m_iCurrentThinkContext")]
|
||||
public ref Int32 CurrentThinkContext => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_iCurrentThinkContext");
|
||||
|
||||
// m_nLastThinkTick
|
||||
[SchemaMember("CBaseEntity", "m_nLastThinkTick")]
|
||||
public ref Int32 LastThinkTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nLastThinkTick");
|
||||
|
||||
// m_bDisabledContextThinks
|
||||
[SchemaMember("CBaseEntity", "m_bDisabledContextThinks")]
|
||||
public ref bool DisabledContextThinks => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bDisabledContextThinks");
|
||||
|
||||
// m_isSteadyState
|
||||
[SchemaMember("CBaseEntity", "m_isSteadyState")]
|
||||
public Span<byte> IsSteadyState => Schema.GetFixedArray<byte>(this.Handle, "CBaseEntity", "m_isSteadyState", 8);
|
||||
|
||||
// m_lastNetworkChange
|
||||
[SchemaMember("CBaseEntity", "m_lastNetworkChange")]
|
||||
public ref float LastNetworkChange => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_lastNetworkChange");
|
||||
|
||||
// m_ResponseContexts
|
||||
[SchemaMember("CBaseEntity", "m_ResponseContexts")]
|
||||
public NetworkedVector<ResponseContext_t> ResponseContexts => Schema.GetDeclaredClass<NetworkedVector<ResponseContext_t>>(this.Handle, "CBaseEntity", "m_ResponseContexts");
|
||||
|
||||
// m_iszResponseContext
|
||||
[SchemaMember("CBaseEntity", "m_iszResponseContext")]
|
||||
public string ResponseContext
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseEntity", "m_iszResponseContext"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseEntity", "m_iszResponseContext", value); }
|
||||
}
|
||||
|
||||
// m_iHealth
|
||||
[SchemaMember("CBaseEntity", "m_iHealth")]
|
||||
public ref Int32 Health => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_iHealth");
|
||||
|
||||
// m_iMaxHealth
|
||||
[SchemaMember("CBaseEntity", "m_iMaxHealth")]
|
||||
public ref Int32 MaxHealth => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_iMaxHealth");
|
||||
|
||||
// m_lifeState
|
||||
[SchemaMember("CBaseEntity", "m_lifeState")]
|
||||
public ref byte LifeState => ref Schema.GetRef<byte>(this.Handle, "CBaseEntity", "m_lifeState");
|
||||
|
||||
// m_flDamageAccumulator
|
||||
[SchemaMember("CBaseEntity", "m_flDamageAccumulator")]
|
||||
public ref float DamageAccumulator => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flDamageAccumulator");
|
||||
|
||||
// m_bTakesDamage
|
||||
[SchemaMember("CBaseEntity", "m_bTakesDamage")]
|
||||
public ref bool TakesDamage => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bTakesDamage");
|
||||
|
||||
// m_nTakeDamageFlags
|
||||
[SchemaMember("CBaseEntity", "m_nTakeDamageFlags")]
|
||||
public ref TakeDamageFlags_t TakeDamageFlags => ref Schema.GetRef<TakeDamageFlags_t>(this.Handle, "CBaseEntity", "m_nTakeDamageFlags");
|
||||
|
||||
// m_nPlatformType
|
||||
[SchemaMember("CBaseEntity", "m_nPlatformType")]
|
||||
public ref EntityPlatformTypes_t PlatformType => ref Schema.GetRef<EntityPlatformTypes_t>(this.Handle, "CBaseEntity", "m_nPlatformType");
|
||||
|
||||
// m_MoveCollide
|
||||
[SchemaMember("CBaseEntity", "m_MoveCollide")]
|
||||
public ref MoveCollide_t MoveCollide => ref Schema.GetRef<MoveCollide_t>(this.Handle, "CBaseEntity", "m_MoveCollide");
|
||||
|
||||
// m_MoveType
|
||||
[SchemaMember("CBaseEntity", "m_MoveType")]
|
||||
public ref MoveType_t MoveType => ref Schema.GetRef<MoveType_t>(this.Handle, "CBaseEntity", "m_MoveType");
|
||||
|
||||
// m_nActualMoveType
|
||||
[SchemaMember("CBaseEntity", "m_nActualMoveType")]
|
||||
public ref MoveType_t ActualMoveType => ref Schema.GetRef<MoveType_t>(this.Handle, "CBaseEntity", "m_nActualMoveType");
|
||||
|
||||
// m_nWaterTouch
|
||||
[SchemaMember("CBaseEntity", "m_nWaterTouch")]
|
||||
public ref byte WaterTouch => ref Schema.GetRef<byte>(this.Handle, "CBaseEntity", "m_nWaterTouch");
|
||||
|
||||
// m_nSlimeTouch
|
||||
[SchemaMember("CBaseEntity", "m_nSlimeTouch")]
|
||||
public ref byte SlimeTouch => ref Schema.GetRef<byte>(this.Handle, "CBaseEntity", "m_nSlimeTouch");
|
||||
|
||||
// m_bRestoreInHierarchy
|
||||
[SchemaMember("CBaseEntity", "m_bRestoreInHierarchy")]
|
||||
public ref bool RestoreInHierarchy => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bRestoreInHierarchy");
|
||||
|
||||
// m_target
|
||||
[SchemaMember("CBaseEntity", "m_target")]
|
||||
public string Target
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseEntity", "m_target"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseEntity", "m_target", value); }
|
||||
}
|
||||
|
||||
// m_hDamageFilter
|
||||
[SchemaMember("CBaseEntity", "m_hDamageFilter")]
|
||||
public CHandle<CBaseFilter> DamageFilter => Schema.GetDeclaredClass<CHandle<CBaseFilter>>(this.Handle, "CBaseEntity", "m_hDamageFilter");
|
||||
|
||||
// m_iszDamageFilterName
|
||||
[SchemaMember("CBaseEntity", "m_iszDamageFilterName")]
|
||||
public string DamageFilterName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseEntity", "m_iszDamageFilterName"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseEntity", "m_iszDamageFilterName", value); }
|
||||
}
|
||||
|
||||
// m_flMoveDoneTime
|
||||
[SchemaMember("CBaseEntity", "m_flMoveDoneTime")]
|
||||
public ref float MoveDoneTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flMoveDoneTime");
|
||||
|
||||
// m_nSubclassID
|
||||
[SchemaMember("CBaseEntity", "m_nSubclassID")]
|
||||
public CUtlStringToken SubclassID => Schema.GetDeclaredClass<CUtlStringToken>(this.Handle, "CBaseEntity", "m_nSubclassID");
|
||||
|
||||
// m_flAnimTime
|
||||
[SchemaMember("CBaseEntity", "m_flAnimTime")]
|
||||
public ref float AnimTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flAnimTime");
|
||||
|
||||
// m_flSimulationTime
|
||||
[SchemaMember("CBaseEntity", "m_flSimulationTime")]
|
||||
public ref float SimulationTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flSimulationTime");
|
||||
|
||||
// m_flCreateTime
|
||||
[SchemaMember("CBaseEntity", "m_flCreateTime")]
|
||||
public ref float CreateTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flCreateTime");
|
||||
|
||||
// m_bClientSideRagdoll
|
||||
[SchemaMember("CBaseEntity", "m_bClientSideRagdoll")]
|
||||
public ref bool ClientSideRagdoll => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bClientSideRagdoll");
|
||||
|
||||
// m_ubInterpolationFrame
|
||||
[SchemaMember("CBaseEntity", "m_ubInterpolationFrame")]
|
||||
public ref byte InterpolationFrame => ref Schema.GetRef<byte>(this.Handle, "CBaseEntity", "m_ubInterpolationFrame");
|
||||
|
||||
// m_vPrevVPhysicsUpdatePos
|
||||
[SchemaMember("CBaseEntity", "m_vPrevVPhysicsUpdatePos")]
|
||||
public Vector PrevVPhysicsUpdatePos => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseEntity", "m_vPrevVPhysicsUpdatePos");
|
||||
|
||||
// m_iTeamNum
|
||||
[SchemaMember("CBaseEntity", "m_iTeamNum")]
|
||||
public ref byte TeamNum => ref Schema.GetRef<byte>(this.Handle, "CBaseEntity", "m_iTeamNum");
|
||||
|
||||
// m_iGlobalname
|
||||
[SchemaMember("CBaseEntity", "m_iGlobalname")]
|
||||
public string Globalname
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseEntity", "m_iGlobalname"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseEntity", "m_iGlobalname", value); }
|
||||
}
|
||||
|
||||
// m_iSentToClients
|
||||
[SchemaMember("CBaseEntity", "m_iSentToClients")]
|
||||
public ref Int32 SentToClients => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_iSentToClients");
|
||||
|
||||
// m_flSpeed
|
||||
[SchemaMember("CBaseEntity", "m_flSpeed")]
|
||||
public ref float Speed => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flSpeed");
|
||||
|
||||
// m_sUniqueHammerID
|
||||
[SchemaMember("CBaseEntity", "m_sUniqueHammerID")]
|
||||
public string UniqueHammerID
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseEntity", "m_sUniqueHammerID"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseEntity", "m_sUniqueHammerID", value); }
|
||||
}
|
||||
|
||||
// m_spawnflags
|
||||
[SchemaMember("CBaseEntity", "m_spawnflags")]
|
||||
public ref UInt32 Spawnflags => ref Schema.GetRef<UInt32>(this.Handle, "CBaseEntity", "m_spawnflags");
|
||||
|
||||
// m_nNextThinkTick
|
||||
[SchemaMember("CBaseEntity", "m_nNextThinkTick")]
|
||||
public ref Int32 NextThinkTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nNextThinkTick");
|
||||
|
||||
// m_nSimulationTick
|
||||
[SchemaMember("CBaseEntity", "m_nSimulationTick")]
|
||||
public ref Int32 SimulationTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nSimulationTick");
|
||||
|
||||
// m_OnKilled
|
||||
[SchemaMember("CBaseEntity", "m_OnKilled")]
|
||||
public CEntityIOOutput OnKilled => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseEntity", "m_OnKilled");
|
||||
|
||||
// m_fFlags
|
||||
[SchemaMember("CBaseEntity", "m_fFlags")]
|
||||
public ref UInt32 Flags => ref Schema.GetRef<UInt32>(this.Handle, "CBaseEntity", "m_fFlags");
|
||||
|
||||
// m_vecAbsVelocity
|
||||
[SchemaMember("CBaseEntity", "m_vecAbsVelocity")]
|
||||
public Vector AbsVelocity => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseEntity", "m_vecAbsVelocity");
|
||||
|
||||
// m_vecVelocity
|
||||
[SchemaMember("CBaseEntity", "m_vecVelocity")]
|
||||
public CNetworkVelocityVector Velocity => Schema.GetDeclaredClass<CNetworkVelocityVector>(this.Handle, "CBaseEntity", "m_vecVelocity");
|
||||
|
||||
// m_vecBaseVelocity
|
||||
[SchemaMember("CBaseEntity", "m_vecBaseVelocity")]
|
||||
public Vector BaseVelocity => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseEntity", "m_vecBaseVelocity");
|
||||
|
||||
// m_nPushEnumCount
|
||||
[SchemaMember("CBaseEntity", "m_nPushEnumCount")]
|
||||
public ref Int32 PushEnumCount => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nPushEnumCount");
|
||||
|
||||
// m_pCollision
|
||||
[SchemaMember("CBaseEntity", "m_pCollision")]
|
||||
public CCollisionProperty? Collision => Schema.GetPointer<CCollisionProperty>(this.Handle, "CBaseEntity", "m_pCollision");
|
||||
|
||||
// m_hEffectEntity
|
||||
[SchemaMember("CBaseEntity", "m_hEffectEntity")]
|
||||
public CHandle<CBaseEntity> EffectEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseEntity", "m_hEffectEntity");
|
||||
|
||||
// m_hOwnerEntity
|
||||
[SchemaMember("CBaseEntity", "m_hOwnerEntity")]
|
||||
public CHandle<CBaseEntity> OwnerEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseEntity", "m_hOwnerEntity");
|
||||
|
||||
// m_fEffects
|
||||
[SchemaMember("CBaseEntity", "m_fEffects")]
|
||||
public ref UInt32 Effects => ref Schema.GetRef<UInt32>(this.Handle, "CBaseEntity", "m_fEffects");
|
||||
|
||||
// m_hGroundEntity
|
||||
[SchemaMember("CBaseEntity", "m_hGroundEntity")]
|
||||
public CHandle<CBaseEntity> GroundEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseEntity", "m_hGroundEntity");
|
||||
|
||||
// m_nGroundBodyIndex
|
||||
[SchemaMember("CBaseEntity", "m_nGroundBodyIndex")]
|
||||
public ref Int32 GroundBodyIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nGroundBodyIndex");
|
||||
|
||||
// m_flFriction
|
||||
[SchemaMember("CBaseEntity", "m_flFriction")]
|
||||
public ref float Friction => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flFriction");
|
||||
|
||||
// m_flElasticity
|
||||
[SchemaMember("CBaseEntity", "m_flElasticity")]
|
||||
public ref float Elasticity => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flElasticity");
|
||||
|
||||
// m_flGravityScale
|
||||
[SchemaMember("CBaseEntity", "m_flGravityScale")]
|
||||
public ref float GravityScale => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flGravityScale");
|
||||
|
||||
// m_flTimeScale
|
||||
[SchemaMember("CBaseEntity", "m_flTimeScale")]
|
||||
public ref float TimeScale => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flTimeScale");
|
||||
|
||||
// m_flWaterLevel
|
||||
[SchemaMember("CBaseEntity", "m_flWaterLevel")]
|
||||
public ref float WaterLevel => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flWaterLevel");
|
||||
|
||||
// m_bGravityDisabled
|
||||
[SchemaMember("CBaseEntity", "m_bGravityDisabled")]
|
||||
public ref bool GravityDisabled => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bGravityDisabled");
|
||||
|
||||
// m_bAnimatedEveryTick
|
||||
[SchemaMember("CBaseEntity", "m_bAnimatedEveryTick")]
|
||||
public ref bool AnimatedEveryTick => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bAnimatedEveryTick");
|
||||
|
||||
// m_flActualGravityScale
|
||||
[SchemaMember("CBaseEntity", "m_flActualGravityScale")]
|
||||
public ref float ActualGravityScale => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flActualGravityScale");
|
||||
|
||||
// m_bGravityActuallyDisabled
|
||||
[SchemaMember("CBaseEntity", "m_bGravityActuallyDisabled")]
|
||||
public ref bool GravityActuallyDisabled => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bGravityActuallyDisabled");
|
||||
|
||||
// m_bDisableLowViolence
|
||||
[SchemaMember("CBaseEntity", "m_bDisableLowViolence")]
|
||||
public ref bool DisableLowViolence => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bDisableLowViolence");
|
||||
|
||||
// m_nWaterType
|
||||
[SchemaMember("CBaseEntity", "m_nWaterType")]
|
||||
public ref byte WaterType => ref Schema.GetRef<byte>(this.Handle, "CBaseEntity", "m_nWaterType");
|
||||
|
||||
// m_iEFlags
|
||||
[SchemaMember("CBaseEntity", "m_iEFlags")]
|
||||
public ref Int32 EFlags => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_iEFlags");
|
||||
|
||||
// m_OnUser1
|
||||
[SchemaMember("CBaseEntity", "m_OnUser1")]
|
||||
public CEntityIOOutput OnUser1 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseEntity", "m_OnUser1");
|
||||
|
||||
// m_OnUser2
|
||||
[SchemaMember("CBaseEntity", "m_OnUser2")]
|
||||
public CEntityIOOutput OnUser2 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseEntity", "m_OnUser2");
|
||||
|
||||
// m_OnUser3
|
||||
[SchemaMember("CBaseEntity", "m_OnUser3")]
|
||||
public CEntityIOOutput OnUser3 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseEntity", "m_OnUser3");
|
||||
|
||||
// m_OnUser4
|
||||
[SchemaMember("CBaseEntity", "m_OnUser4")]
|
||||
public CEntityIOOutput OnUser4 => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseEntity", "m_OnUser4");
|
||||
|
||||
// m_iInitialTeamNum
|
||||
[SchemaMember("CBaseEntity", "m_iInitialTeamNum")]
|
||||
public ref Int32 InitialTeamNum => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_iInitialTeamNum");
|
||||
|
||||
// m_flNavIgnoreUntilTime
|
||||
[SchemaMember("CBaseEntity", "m_flNavIgnoreUntilTime")]
|
||||
public ref float NavIgnoreUntilTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flNavIgnoreUntilTime");
|
||||
|
||||
// m_vecAngVelocity
|
||||
[SchemaMember("CBaseEntity", "m_vecAngVelocity")]
|
||||
public QAngle AngVelocity => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBaseEntity", "m_vecAngVelocity");
|
||||
|
||||
// m_bNetworkQuantizeOriginAndAngles
|
||||
[SchemaMember("CBaseEntity", "m_bNetworkQuantizeOriginAndAngles")]
|
||||
public ref bool NetworkQuantizeOriginAndAngles => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bNetworkQuantizeOriginAndAngles");
|
||||
|
||||
// m_bLagCompensate
|
||||
[SchemaMember("CBaseEntity", "m_bLagCompensate")]
|
||||
public ref bool LagCompensate => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bLagCompensate");
|
||||
|
||||
// m_pBlocker
|
||||
[SchemaMember("CBaseEntity", "m_pBlocker")]
|
||||
public CHandle<CBaseEntity> Blocker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseEntity", "m_pBlocker");
|
||||
|
||||
// m_flLocalTime
|
||||
[SchemaMember("CBaseEntity", "m_flLocalTime")]
|
||||
public ref float LocalTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flLocalTime");
|
||||
|
||||
// m_flVPhysicsUpdateLocalTime
|
||||
[SchemaMember("CBaseEntity", "m_flVPhysicsUpdateLocalTime")]
|
||||
public ref float VPhysicsUpdateLocalTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flVPhysicsUpdateLocalTime");
|
||||
|
||||
// m_nBloodType
|
||||
[SchemaMember("CBaseEntity", "m_nBloodType")]
|
||||
public ref BloodType BloodType => ref Schema.GetRef<BloodType>(this.Handle, "CBaseEntity", "m_nBloodType");
|
||||
|
||||
// m_pPulseGraphInstance
|
||||
[SchemaMember("CBaseEntity", "m_pPulseGraphInstance")]
|
||||
public CPulseGraphInstance_ServerEntity? PulseGraphInstance => Schema.GetPointer<CPulseGraphInstance_ServerEntity>(this.Handle, "CBaseEntity", "m_pPulseGraphInstance");
|
||||
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseFlex : CBaseAnimGraph
|
||||
{
|
||||
public CBaseFlex (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flexWeight
|
||||
[SchemaMember("CBaseFlex", "m_flexWeight")]
|
||||
public NetworkedVector<float> FlexWeight => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBaseFlex", "m_flexWeight");
|
||||
|
||||
// m_vLookTargetPosition
|
||||
[SchemaMember("CBaseFlex", "m_vLookTargetPosition")]
|
||||
public Vector LookTargetPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseFlex", "m_vLookTargetPosition");
|
||||
|
||||
// m_blinktoggle
|
||||
[SchemaMember("CBaseFlex", "m_blinktoggle")]
|
||||
public ref bool Blinktoggle => ref Schema.GetRef<bool>(this.Handle, "CBaseFlex", "m_blinktoggle");
|
||||
|
||||
// m_flAllowResponsesEndTime
|
||||
[SchemaMember("CBaseFlex", "m_flAllowResponsesEndTime")]
|
||||
public ref float AllowResponsesEndTime => ref Schema.GetRef<float>(this.Handle, "CBaseFlex", "m_flAllowResponsesEndTime");
|
||||
|
||||
// m_flLastFlexAnimationTime
|
||||
[SchemaMember("CBaseFlex", "m_flLastFlexAnimationTime")]
|
||||
public ref float LastFlexAnimationTime => ref Schema.GetRef<float>(this.Handle, "CBaseFlex", "m_flLastFlexAnimationTime");
|
||||
|
||||
// m_nNextSceneEventId
|
||||
[SchemaMember("CBaseFlex", "m_nNextSceneEventId")]
|
||||
public SceneEventId_t NextSceneEventId => Schema.GetDeclaredClass<SceneEventId_t>(this.Handle, "CBaseFlex", "m_nNextSceneEventId");
|
||||
|
||||
// m_bUpdateLayerPriorities
|
||||
[SchemaMember("CBaseFlex", "m_bUpdateLayerPriorities")]
|
||||
public ref bool UpdateLayerPriorities => ref Schema.GetRef<bool>(this.Handle, "CBaseFlex", "m_bUpdateLayerPriorities");
|
||||
|
||||
}
|
||||
@@ -1,85 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseGrenade : CBaseFlex
|
||||
{
|
||||
public CBaseGrenade (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_OnPlayerPickup
|
||||
[SchemaMember("CBaseGrenade", "m_OnPlayerPickup")]
|
||||
public CEntityIOOutput OnPlayerPickup => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseGrenade", "m_OnPlayerPickup");
|
||||
|
||||
// m_OnExplode
|
||||
[SchemaMember("CBaseGrenade", "m_OnExplode")]
|
||||
public CEntityIOOutput OnExplode => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseGrenade", "m_OnExplode");
|
||||
|
||||
// m_bHasWarnedAI
|
||||
[SchemaMember("CBaseGrenade", "m_bHasWarnedAI")]
|
||||
public ref bool HasWarnedAI => ref Schema.GetRef<bool>(this.Handle, "CBaseGrenade", "m_bHasWarnedAI");
|
||||
|
||||
// m_bIsSmokeGrenade
|
||||
[SchemaMember("CBaseGrenade", "m_bIsSmokeGrenade")]
|
||||
public ref bool IsSmokeGrenade => ref Schema.GetRef<bool>(this.Handle, "CBaseGrenade", "m_bIsSmokeGrenade");
|
||||
|
||||
// m_bIsLive
|
||||
[SchemaMember("CBaseGrenade", "m_bIsLive")]
|
||||
public ref bool IsLive => ref Schema.GetRef<bool>(this.Handle, "CBaseGrenade", "m_bIsLive");
|
||||
|
||||
// m_DmgRadius
|
||||
[SchemaMember("CBaseGrenade", "m_DmgRadius")]
|
||||
public ref float DmgRadius => ref Schema.GetRef<float>(this.Handle, "CBaseGrenade", "m_DmgRadius");
|
||||
|
||||
// m_flDetonateTime
|
||||
[SchemaMember("CBaseGrenade", "m_flDetonateTime")]
|
||||
public ref float DetonateTime => ref Schema.GetRef<float>(this.Handle, "CBaseGrenade", "m_flDetonateTime");
|
||||
|
||||
// m_flWarnAITime
|
||||
[SchemaMember("CBaseGrenade", "m_flWarnAITime")]
|
||||
public ref float WarnAITime => ref Schema.GetRef<float>(this.Handle, "CBaseGrenade", "m_flWarnAITime");
|
||||
|
||||
// m_flDamage
|
||||
[SchemaMember("CBaseGrenade", "m_flDamage")]
|
||||
public ref float Damage => ref Schema.GetRef<float>(this.Handle, "CBaseGrenade", "m_flDamage");
|
||||
|
||||
// m_iszBounceSound
|
||||
[SchemaMember("CBaseGrenade", "m_iszBounceSound")]
|
||||
public string BounceSound
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseGrenade", "m_iszBounceSound"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseGrenade", "m_iszBounceSound", value); }
|
||||
}
|
||||
|
||||
// m_ExplosionSound
|
||||
[SchemaMember("CBaseGrenade", "m_ExplosionSound")]
|
||||
public string ExplosionSound
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseGrenade", "m_ExplosionSound"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseGrenade", "m_ExplosionSound", value); }
|
||||
}
|
||||
|
||||
// m_hThrower
|
||||
[SchemaMember("CBaseGrenade", "m_hThrower")]
|
||||
public CHandle<CCSPlayerPawn> Thrower => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CBaseGrenade", "m_hThrower");
|
||||
|
||||
// m_flNextAttack
|
||||
[SchemaMember("CBaseGrenade", "m_flNextAttack")]
|
||||
public ref float NextAttack => ref Schema.GetRef<float>(this.Handle, "CBaseGrenade", "m_flNextAttack");
|
||||
|
||||
// m_hOriginalThrower
|
||||
[SchemaMember("CBaseGrenade", "m_hOriginalThrower")]
|
||||
public CHandle<CCSPlayerPawn> OriginalThrower => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CBaseGrenade", "m_hOriginalThrower");
|
||||
|
||||
}
|
||||
@@ -1,193 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseModelEntity : CBaseEntity
|
||||
{
|
||||
public CBaseModelEntity (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_CRenderComponent
|
||||
[SchemaMember("CBaseModelEntity", "m_CRenderComponent")]
|
||||
public CRenderComponent? CRenderComponent => Schema.GetPointer<CRenderComponent>(this.Handle, "CBaseModelEntity", "m_CRenderComponent");
|
||||
|
||||
// m_CHitboxComponent
|
||||
[SchemaMember("CBaseModelEntity", "m_CHitboxComponent")]
|
||||
public CHitboxComponent CHitboxComponent => Schema.GetDeclaredClass<CHitboxComponent>(this.Handle, "CBaseModelEntity", "m_CHitboxComponent");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed0
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed0")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed0 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed0");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed1
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed1")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed1 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed1");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed2
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed2")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed2 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed2");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed3
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed3")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed3 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed3");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed4
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed4")]
|
||||
public ref HitGroup_t DestructiblePartInitialStateDestructed4 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed4");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed0_PartIndex
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed0_PartIndex")]
|
||||
public ref Int32 DestructiblePartInitialStateDestructed0_PartIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed0_PartIndex");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed1_PartIndex
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed1_PartIndex")]
|
||||
public ref Int32 DestructiblePartInitialStateDestructed1_PartIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed1_PartIndex");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed2_PartIndex
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed2_PartIndex")]
|
||||
public ref Int32 DestructiblePartInitialStateDestructed2_PartIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed2_PartIndex");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed3_PartIndex
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed3_PartIndex")]
|
||||
public ref Int32 DestructiblePartInitialStateDestructed3_PartIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed3_PartIndex");
|
||||
|
||||
// m_nDestructiblePartInitialStateDestructed4_PartIndex
|
||||
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed4_PartIndex")]
|
||||
public ref Int32 DestructiblePartInitialStateDestructed4_PartIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed4_PartIndex");
|
||||
|
||||
// m_pDestructiblePartsSystemComponent
|
||||
[SchemaMember("CBaseModelEntity", "m_pDestructiblePartsSystemComponent")]
|
||||
public CDestructiblePartsComponent? DestructiblePartsSystemComponent => Schema.GetPointer<CDestructiblePartsComponent>(this.Handle, "CBaseModelEntity", "m_pDestructiblePartsSystemComponent");
|
||||
|
||||
// m_LastHitGroup
|
||||
[SchemaMember("CBaseModelEntity", "m_LastHitGroup")]
|
||||
public ref HitGroup_t LastHitGroup => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_LastHitGroup");
|
||||
|
||||
// m_sLastDamageSourceName
|
||||
[SchemaMember("CBaseModelEntity", "m_sLastDamageSourceName")]
|
||||
public string LastDamageSourceName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseModelEntity", "m_sLastDamageSourceName"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseModelEntity", "m_sLastDamageSourceName", value); }
|
||||
}
|
||||
|
||||
// m_vLastDamagePosition
|
||||
[SchemaMember("CBaseModelEntity", "m_vLastDamagePosition")]
|
||||
public Vector LastDamagePosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseModelEntity", "m_vLastDamagePosition");
|
||||
|
||||
// m_flDissolveStartTime
|
||||
[SchemaMember("CBaseModelEntity", "m_flDissolveStartTime")]
|
||||
public ref float DissolveStartTime => ref Schema.GetRef<float>(this.Handle, "CBaseModelEntity", "m_flDissolveStartTime");
|
||||
|
||||
// m_OnIgnite
|
||||
[SchemaMember("CBaseModelEntity", "m_OnIgnite")]
|
||||
public CEntityIOOutput OnIgnite => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseModelEntity", "m_OnIgnite");
|
||||
|
||||
// m_nRenderMode
|
||||
[SchemaMember("CBaseModelEntity", "m_nRenderMode")]
|
||||
public ref RenderMode_t RenderMode => ref Schema.GetRef<RenderMode_t>(this.Handle, "CBaseModelEntity", "m_nRenderMode");
|
||||
|
||||
// m_nRenderFX
|
||||
[SchemaMember("CBaseModelEntity", "m_nRenderFX")]
|
||||
public ref RenderFx_t RenderFX => ref Schema.GetRef<RenderFx_t>(this.Handle, "CBaseModelEntity", "m_nRenderFX");
|
||||
|
||||
// m_bAllowFadeInView
|
||||
[SchemaMember("CBaseModelEntity", "m_bAllowFadeInView")]
|
||||
public ref bool AllowFadeInView => ref Schema.GetRef<bool>(this.Handle, "CBaseModelEntity", "m_bAllowFadeInView");
|
||||
|
||||
// m_clrRender
|
||||
[SchemaMember("CBaseModelEntity", "m_clrRender")]
|
||||
public Color Render
|
||||
{
|
||||
get { return Schema.GetCustomMarshalledType<Color>(this.Handle, "CBaseModelEntity", "m_clrRender"); }
|
||||
set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CBaseModelEntity", "m_clrRender", value); }
|
||||
}
|
||||
|
||||
// m_vecRenderAttributes
|
||||
[SchemaMember("CBaseModelEntity", "m_vecRenderAttributes")]
|
||||
public NetworkedVector<EntityRenderAttribute_t> RenderAttributes => Schema.GetDeclaredClass<NetworkedVector<EntityRenderAttribute_t>>(this.Handle, "CBaseModelEntity", "m_vecRenderAttributes");
|
||||
|
||||
// m_bRenderToCubemaps
|
||||
[SchemaMember("CBaseModelEntity", "m_bRenderToCubemaps")]
|
||||
public ref bool RenderToCubemaps => ref Schema.GetRef<bool>(this.Handle, "CBaseModelEntity", "m_bRenderToCubemaps");
|
||||
|
||||
// m_bNoInterpolate
|
||||
[SchemaMember("CBaseModelEntity", "m_bNoInterpolate")]
|
||||
public ref bool NoInterpolate => ref Schema.GetRef<bool>(this.Handle, "CBaseModelEntity", "m_bNoInterpolate");
|
||||
|
||||
// m_Collision
|
||||
[SchemaMember("CBaseModelEntity", "m_Collision")]
|
||||
public new CCollisionProperty Collision => Schema.GetDeclaredClass<CCollisionProperty>(this.Handle, "CBaseModelEntity", "m_Collision");
|
||||
|
||||
// m_Glow
|
||||
[SchemaMember("CBaseModelEntity", "m_Glow")]
|
||||
public CGlowProperty Glow => Schema.GetDeclaredClass<CGlowProperty>(this.Handle, "CBaseModelEntity", "m_Glow");
|
||||
|
||||
// m_flGlowBackfaceMult
|
||||
[SchemaMember("CBaseModelEntity", "m_flGlowBackfaceMult")]
|
||||
public ref float GlowBackfaceMult => ref Schema.GetRef<float>(this.Handle, "CBaseModelEntity", "m_flGlowBackfaceMult");
|
||||
|
||||
// m_fadeMinDist
|
||||
[SchemaMember("CBaseModelEntity", "m_fadeMinDist")]
|
||||
public ref float FadeMinDist => ref Schema.GetRef<float>(this.Handle, "CBaseModelEntity", "m_fadeMinDist");
|
||||
|
||||
// m_fadeMaxDist
|
||||
[SchemaMember("CBaseModelEntity", "m_fadeMaxDist")]
|
||||
public ref float FadeMaxDist => ref Schema.GetRef<float>(this.Handle, "CBaseModelEntity", "m_fadeMaxDist");
|
||||
|
||||
// m_flFadeScale
|
||||
[SchemaMember("CBaseModelEntity", "m_flFadeScale")]
|
||||
public ref float FadeScale => ref Schema.GetRef<float>(this.Handle, "CBaseModelEntity", "m_flFadeScale");
|
||||
|
||||
// m_flShadowStrength
|
||||
[SchemaMember("CBaseModelEntity", "m_flShadowStrength")]
|
||||
public ref float ShadowStrength => ref Schema.GetRef<float>(this.Handle, "CBaseModelEntity", "m_flShadowStrength");
|
||||
|
||||
// m_nObjectCulling
|
||||
[SchemaMember("CBaseModelEntity", "m_nObjectCulling")]
|
||||
public ref byte ObjectCulling => ref Schema.GetRef<byte>(this.Handle, "CBaseModelEntity", "m_nObjectCulling");
|
||||
|
||||
// m_nAddDecal
|
||||
[SchemaMember("CBaseModelEntity", "m_nAddDecal")]
|
||||
public ref Int32 AddDecal => ref Schema.GetRef<Int32>(this.Handle, "CBaseModelEntity", "m_nAddDecal");
|
||||
|
||||
// m_vDecalPosition
|
||||
[SchemaMember("CBaseModelEntity", "m_vDecalPosition")]
|
||||
public Vector DecalPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseModelEntity", "m_vDecalPosition");
|
||||
|
||||
// m_vDecalForwardAxis
|
||||
[SchemaMember("CBaseModelEntity", "m_vDecalForwardAxis")]
|
||||
public Vector DecalForwardAxis => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseModelEntity", "m_vDecalForwardAxis");
|
||||
|
||||
// m_nDecalMode
|
||||
[SchemaMember("CBaseModelEntity", "m_nDecalMode")]
|
||||
public ref DecalMode_t DecalMode => ref Schema.GetRef<DecalMode_t>(this.Handle, "CBaseModelEntity", "m_nDecalMode");
|
||||
|
||||
// m_nRequiredDecalMode
|
||||
[SchemaMember("CBaseModelEntity", "m_nRequiredDecalMode")]
|
||||
public ref DecalMode_t RequiredDecalMode => ref Schema.GetRef<DecalMode_t>(this.Handle, "CBaseModelEntity", "m_nRequiredDecalMode");
|
||||
|
||||
// m_ConfigEntitiesToPropagateMaterialDecalsTo
|
||||
[SchemaMember("CBaseModelEntity", "m_ConfigEntitiesToPropagateMaterialDecalsTo")]
|
||||
public NetworkedVector<CHandle<CBaseModelEntity>> ConfigEntitiesToPropagateMaterialDecalsTo => Schema.GetDeclaredClass<NetworkedVector<CHandle<CBaseModelEntity>>>(this.Handle, "CBaseModelEntity", "m_ConfigEntitiesToPropagateMaterialDecalsTo");
|
||||
|
||||
// m_vecViewOffset
|
||||
[SchemaMember("CBaseModelEntity", "m_vecViewOffset")]
|
||||
public CNetworkViewOffsetVector ViewOffset => Schema.GetDeclaredClass<CNetworkViewOffsetVector>(this.Handle, "CBaseModelEntity", "m_vecViewOffset");
|
||||
|
||||
// m_bvDisabledHitGroups
|
||||
[SchemaMember("CBaseModelEntity", "m_bvDisabledHitGroups")]
|
||||
public Span<UInt32> DisabledHitGroups => Schema.GetFixedArray<UInt32>(this.Handle, "CBaseModelEntity", "m_bvDisabledHitGroups", 1);
|
||||
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseMoveBehavior : CPathKeyFrame
|
||||
{
|
||||
public CBaseMoveBehavior (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_iPositionInterpolator
|
||||
[SchemaMember("CBaseMoveBehavior", "m_iPositionInterpolator")]
|
||||
public ref Int32 PositionInterpolator => ref Schema.GetRef<Int32>(this.Handle, "CBaseMoveBehavior", "m_iPositionInterpolator");
|
||||
|
||||
// m_iRotationInterpolator
|
||||
[SchemaMember("CBaseMoveBehavior", "m_iRotationInterpolator")]
|
||||
public ref Int32 RotationInterpolator => ref Schema.GetRef<Int32>(this.Handle, "CBaseMoveBehavior", "m_iRotationInterpolator");
|
||||
|
||||
// m_flAnimStartTime
|
||||
[SchemaMember("CBaseMoveBehavior", "m_flAnimStartTime")]
|
||||
public ref float AnimStartTime => ref Schema.GetRef<float>(this.Handle, "CBaseMoveBehavior", "m_flAnimStartTime");
|
||||
|
||||
// m_flAnimEndTime
|
||||
[SchemaMember("CBaseMoveBehavior", "m_flAnimEndTime")]
|
||||
public ref float AnimEndTime => ref Schema.GetRef<float>(this.Handle, "CBaseMoveBehavior", "m_flAnimEndTime");
|
||||
|
||||
// m_flAverageSpeedAcrossFrame
|
||||
[SchemaMember("CBaseMoveBehavior", "m_flAverageSpeedAcrossFrame")]
|
||||
public ref float AverageSpeedAcrossFrame => ref Schema.GetRef<float>(this.Handle, "CBaseMoveBehavior", "m_flAverageSpeedAcrossFrame");
|
||||
|
||||
// m_pCurrentKeyFrame
|
||||
[SchemaMember("CBaseMoveBehavior", "m_pCurrentKeyFrame")]
|
||||
public CPathKeyFrame? CurrentKeyFrame => Schema.GetPointer<CPathKeyFrame>(this.Handle, "CBaseMoveBehavior", "m_pCurrentKeyFrame");
|
||||
|
||||
// m_pTargetKeyFrame
|
||||
[SchemaMember("CBaseMoveBehavior", "m_pTargetKeyFrame")]
|
||||
public CPathKeyFrame? TargetKeyFrame => Schema.GetPointer<CPathKeyFrame>(this.Handle, "CBaseMoveBehavior", "m_pTargetKeyFrame");
|
||||
|
||||
// m_pPreKeyFrame
|
||||
[SchemaMember("CBaseMoveBehavior", "m_pPreKeyFrame")]
|
||||
public CPathKeyFrame? PreKeyFrame => Schema.GetPointer<CPathKeyFrame>(this.Handle, "CBaseMoveBehavior", "m_pPreKeyFrame");
|
||||
|
||||
// m_pPostKeyFrame
|
||||
[SchemaMember("CBaseMoveBehavior", "m_pPostKeyFrame")]
|
||||
public CPathKeyFrame? PostKeyFrame => Schema.GetPointer<CPathKeyFrame>(this.Handle, "CBaseMoveBehavior", "m_pPostKeyFrame");
|
||||
|
||||
// m_flTimeIntoFrame
|
||||
[SchemaMember("CBaseMoveBehavior", "m_flTimeIntoFrame")]
|
||||
public ref float TimeIntoFrame => ref Schema.GetRef<float>(this.Handle, "CBaseMoveBehavior", "m_flTimeIntoFrame");
|
||||
|
||||
// m_iDirection
|
||||
[SchemaMember("CBaseMoveBehavior", "m_iDirection")]
|
||||
public ref Int32 Direction => ref Schema.GetRef<Int32>(this.Handle, "CBaseMoveBehavior", "m_iDirection");
|
||||
|
||||
}
|
||||
@@ -1,125 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBasePlayerController : CBaseEntity
|
||||
{
|
||||
public CBasePlayerController (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_nInButtonsWhichAreToggles
|
||||
[SchemaMember("CBasePlayerController", "m_nInButtonsWhichAreToggles")]
|
||||
public ref UInt64 InButtonsWhichAreToggles => ref Schema.GetRef<UInt64>(this.Handle, "CBasePlayerController", "m_nInButtonsWhichAreToggles");
|
||||
|
||||
// m_nTickBase
|
||||
[SchemaMember("CBasePlayerController", "m_nTickBase")]
|
||||
public ref UInt32 TickBase => ref Schema.GetRef<UInt32>(this.Handle, "CBasePlayerController", "m_nTickBase");
|
||||
|
||||
// m_hPawn
|
||||
[SchemaMember("CBasePlayerController", "m_hPawn")]
|
||||
public CHandle<CBasePlayerPawn> Pawn => Schema.GetDeclaredClass<CHandle<CBasePlayerPawn>>(this.Handle, "CBasePlayerController", "m_hPawn");
|
||||
|
||||
// m_bKnownTeamMismatch
|
||||
[SchemaMember("CBasePlayerController", "m_bKnownTeamMismatch")]
|
||||
public ref bool KnownTeamMismatch => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bKnownTeamMismatch");
|
||||
|
||||
// m_nSplitScreenSlot
|
||||
[SchemaMember("CBasePlayerController", "m_nSplitScreenSlot")]
|
||||
public ref Int32 SplitScreenSlot => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerController", "m_nSplitScreenSlot");
|
||||
|
||||
// m_hSplitOwner
|
||||
[SchemaMember("CBasePlayerController", "m_hSplitOwner")]
|
||||
public CHandle<CBasePlayerController> SplitOwner => Schema.GetDeclaredClass<CHandle<CBasePlayerController>>(this.Handle, "CBasePlayerController", "m_hSplitOwner");
|
||||
|
||||
// m_hSplitScreenPlayers
|
||||
[SchemaMember("CBasePlayerController", "m_hSplitScreenPlayers")]
|
||||
public NetworkedVector<CHandle<CBasePlayerController>> SplitScreenPlayers => Schema.GetDeclaredClass<NetworkedVector<CHandle<CBasePlayerController>>>(this.Handle, "CBasePlayerController", "m_hSplitScreenPlayers");
|
||||
|
||||
// m_bIsHLTV
|
||||
[SchemaMember("CBasePlayerController", "m_bIsHLTV")]
|
||||
public ref bool IsHLTV => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bIsHLTV");
|
||||
|
||||
// m_iConnected
|
||||
[SchemaMember("CBasePlayerController", "m_iConnected")]
|
||||
public ref PlayerConnectedState Connected => ref Schema.GetRef<PlayerConnectedState>(this.Handle, "CBasePlayerController", "m_iConnected");
|
||||
|
||||
// m_iszPlayerName
|
||||
[SchemaMember("CBasePlayerController", "m_iszPlayerName")]
|
||||
public string PlayerName
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CBasePlayerController", "m_iszPlayerName"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CBasePlayerController", "m_iszPlayerName", value, 128); }
|
||||
}
|
||||
|
||||
// m_szNetworkIDString
|
||||
[SchemaMember("CBasePlayerController", "m_szNetworkIDString")]
|
||||
public string NetworkIDString
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBasePlayerController", "m_szNetworkIDString"); }
|
||||
set { Schema.SetString(this.Handle, "CBasePlayerController", "m_szNetworkIDString", value); }
|
||||
}
|
||||
|
||||
// m_fLerpTime
|
||||
[SchemaMember("CBasePlayerController", "m_fLerpTime")]
|
||||
public ref float LerpTime => ref Schema.GetRef<float>(this.Handle, "CBasePlayerController", "m_fLerpTime");
|
||||
|
||||
// m_bLagCompensation
|
||||
[SchemaMember("CBasePlayerController", "m_bLagCompensation")]
|
||||
public ref bool LagCompensation => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bLagCompensation");
|
||||
|
||||
// m_bPredict
|
||||
[SchemaMember("CBasePlayerController", "m_bPredict")]
|
||||
public ref bool Predict => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bPredict");
|
||||
|
||||
// m_bIsLowViolence
|
||||
[SchemaMember("CBasePlayerController", "m_bIsLowViolence")]
|
||||
public ref bool IsLowViolence => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bIsLowViolence");
|
||||
|
||||
// m_bGamePaused
|
||||
[SchemaMember("CBasePlayerController", "m_bGamePaused")]
|
||||
public ref bool GamePaused => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bGamePaused");
|
||||
|
||||
// m_iIgnoreGlobalChat
|
||||
[SchemaMember("CBasePlayerController", "m_iIgnoreGlobalChat")]
|
||||
public ref ChatIgnoreType_t IgnoreGlobalChat => ref Schema.GetRef<ChatIgnoreType_t>(this.Handle, "CBasePlayerController", "m_iIgnoreGlobalChat");
|
||||
|
||||
// m_flLastPlayerTalkTime
|
||||
[SchemaMember("CBasePlayerController", "m_flLastPlayerTalkTime")]
|
||||
public ref float LastPlayerTalkTime => ref Schema.GetRef<float>(this.Handle, "CBasePlayerController", "m_flLastPlayerTalkTime");
|
||||
|
||||
// m_flLastEntitySteadyState
|
||||
[SchemaMember("CBasePlayerController", "m_flLastEntitySteadyState")]
|
||||
public ref float LastEntitySteadyState => ref Schema.GetRef<float>(this.Handle, "CBasePlayerController", "m_flLastEntitySteadyState");
|
||||
|
||||
// m_nAvailableEntitySteadyState
|
||||
[SchemaMember("CBasePlayerController", "m_nAvailableEntitySteadyState")]
|
||||
public ref Int32 AvailableEntitySteadyState => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerController", "m_nAvailableEntitySteadyState");
|
||||
|
||||
// m_bHasAnySteadyStateEnts
|
||||
[SchemaMember("CBasePlayerController", "m_bHasAnySteadyStateEnts")]
|
||||
public ref bool HasAnySteadyStateEnts => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bHasAnySteadyStateEnts");
|
||||
|
||||
// m_steamID
|
||||
[SchemaMember("CBasePlayerController", "m_steamID")]
|
||||
public ref UInt64 SteamID => ref Schema.GetRef<UInt64>(this.Handle, "CBasePlayerController", "m_steamID");
|
||||
|
||||
// m_bNoClipEnabled
|
||||
[SchemaMember("CBasePlayerController", "m_bNoClipEnabled")]
|
||||
public ref bool NoClipEnabled => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bNoClipEnabled");
|
||||
|
||||
// m_iDesiredFOV
|
||||
[SchemaMember("CBasePlayerController", "m_iDesiredFOV")]
|
||||
public ref UInt32 DesiredFOV => ref Schema.GetRef<UInt32>(this.Handle, "CBasePlayerController", "m_iDesiredFOV");
|
||||
|
||||
}
|
||||
@@ -1,121 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBasePlayerPawn : CBaseCombatCharacter
|
||||
{
|
||||
public CBasePlayerPawn (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_pWeaponServices
|
||||
[SchemaMember("CBasePlayerPawn", "m_pWeaponServices")]
|
||||
public CPlayer_WeaponServices? WeaponServices => Schema.GetPointer<CPlayer_WeaponServices>(this.Handle, "CBasePlayerPawn", "m_pWeaponServices");
|
||||
|
||||
// m_pItemServices
|
||||
[SchemaMember("CBasePlayerPawn", "m_pItemServices")]
|
||||
public CPlayer_ItemServices? ItemServices => Schema.GetPointer<CPlayer_ItemServices>(this.Handle, "CBasePlayerPawn", "m_pItemServices");
|
||||
|
||||
// m_pAutoaimServices
|
||||
[SchemaMember("CBasePlayerPawn", "m_pAutoaimServices")]
|
||||
public CPlayer_AutoaimServices? AutoaimServices => Schema.GetPointer<CPlayer_AutoaimServices>(this.Handle, "CBasePlayerPawn", "m_pAutoaimServices");
|
||||
|
||||
// m_pObserverServices
|
||||
[SchemaMember("CBasePlayerPawn", "m_pObserverServices")]
|
||||
public CPlayer_ObserverServices? ObserverServices => Schema.GetPointer<CPlayer_ObserverServices>(this.Handle, "CBasePlayerPawn", "m_pObserverServices");
|
||||
|
||||
// m_pWaterServices
|
||||
[SchemaMember("CBasePlayerPawn", "m_pWaterServices")]
|
||||
public CPlayer_WaterServices? WaterServices => Schema.GetPointer<CPlayer_WaterServices>(this.Handle, "CBasePlayerPawn", "m_pWaterServices");
|
||||
|
||||
// m_pUseServices
|
||||
[SchemaMember("CBasePlayerPawn", "m_pUseServices")]
|
||||
public CPlayer_UseServices? UseServices => Schema.GetPointer<CPlayer_UseServices>(this.Handle, "CBasePlayerPawn", "m_pUseServices");
|
||||
|
||||
// m_pFlashlightServices
|
||||
[SchemaMember("CBasePlayerPawn", "m_pFlashlightServices")]
|
||||
public CPlayer_FlashlightServices? FlashlightServices => Schema.GetPointer<CPlayer_FlashlightServices>(this.Handle, "CBasePlayerPawn", "m_pFlashlightServices");
|
||||
|
||||
// m_pCameraServices
|
||||
[SchemaMember("CBasePlayerPawn", "m_pCameraServices")]
|
||||
public CPlayer_CameraServices? CameraServices => Schema.GetPointer<CPlayer_CameraServices>(this.Handle, "CBasePlayerPawn", "m_pCameraServices");
|
||||
|
||||
// m_pMovementServices
|
||||
[SchemaMember("CBasePlayerPawn", "m_pMovementServices")]
|
||||
public CPlayer_MovementServices? MovementServices => Schema.GetPointer<CPlayer_MovementServices>(this.Handle, "CBasePlayerPawn", "m_pMovementServices");
|
||||
|
||||
// m_ServerViewAngleChanges
|
||||
[SchemaMember("CBasePlayerPawn", "m_ServerViewAngleChanges")]
|
||||
public NetworkedVector<ViewAngleServerChange_t> ServerViewAngleChanges => Schema.GetDeclaredClass<NetworkedVector<ViewAngleServerChange_t>>(this.Handle, "CBasePlayerPawn", "m_ServerViewAngleChanges");
|
||||
|
||||
// v_angle
|
||||
[SchemaMember("CBasePlayerPawn", "v_angle")]
|
||||
public QAngle V_angle => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBasePlayerPawn", "v_angle");
|
||||
|
||||
// v_anglePrevious
|
||||
[SchemaMember("CBasePlayerPawn", "v_anglePrevious")]
|
||||
public QAngle V_anglePrevious => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBasePlayerPawn", "v_anglePrevious");
|
||||
|
||||
// m_iHideHUD
|
||||
[SchemaMember("CBasePlayerPawn", "m_iHideHUD")]
|
||||
public ref UInt32 HideHUD => ref Schema.GetRef<UInt32>(this.Handle, "CBasePlayerPawn", "m_iHideHUD");
|
||||
|
||||
// m_skybox3d
|
||||
[SchemaMember("CBasePlayerPawn", "m_skybox3d")]
|
||||
public sky3dparams_t Skybox3d => Schema.GetDeclaredClass<sky3dparams_t>(this.Handle, "CBasePlayerPawn", "m_skybox3d");
|
||||
|
||||
// m_fTimeLastHurt
|
||||
[SchemaMember("CBasePlayerPawn", "m_fTimeLastHurt")]
|
||||
public ref float TimeLastHurt => ref Schema.GetRef<float>(this.Handle, "CBasePlayerPawn", "m_fTimeLastHurt");
|
||||
|
||||
// m_flDeathTime
|
||||
[SchemaMember("CBasePlayerPawn", "m_flDeathTime")]
|
||||
public ref float DeathTime => ref Schema.GetRef<float>(this.Handle, "CBasePlayerPawn", "m_flDeathTime");
|
||||
|
||||
// m_fNextSuicideTime
|
||||
[SchemaMember("CBasePlayerPawn", "m_fNextSuicideTime")]
|
||||
public ref float NextSuicideTime => ref Schema.GetRef<float>(this.Handle, "CBasePlayerPawn", "m_fNextSuicideTime");
|
||||
|
||||
// m_fInitHUD
|
||||
[SchemaMember("CBasePlayerPawn", "m_fInitHUD")]
|
||||
public ref bool InitHUD => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerPawn", "m_fInitHUD");
|
||||
|
||||
// m_pExpresser
|
||||
[SchemaMember("CBasePlayerPawn", "m_pExpresser")]
|
||||
public CAI_Expresser? Expresser => Schema.GetPointer<CAI_Expresser>(this.Handle, "CBasePlayerPawn", "m_pExpresser");
|
||||
|
||||
// m_hController
|
||||
[SchemaMember("CBasePlayerPawn", "m_hController")]
|
||||
public CHandle<CBasePlayerController> Controller => Schema.GetDeclaredClass<CHandle<CBasePlayerController>>(this.Handle, "CBasePlayerPawn", "m_hController");
|
||||
|
||||
// m_hDefaultController
|
||||
[SchemaMember("CBasePlayerPawn", "m_hDefaultController")]
|
||||
public CHandle<CBasePlayerController> DefaultController => Schema.GetDeclaredClass<CHandle<CBasePlayerController>>(this.Handle, "CBasePlayerPawn", "m_hDefaultController");
|
||||
|
||||
// m_fHltvReplayDelay
|
||||
[SchemaMember("CBasePlayerPawn", "m_fHltvReplayDelay")]
|
||||
public ref float HltvReplayDelay => ref Schema.GetRef<float>(this.Handle, "CBasePlayerPawn", "m_fHltvReplayDelay");
|
||||
|
||||
// m_fHltvReplayEnd
|
||||
[SchemaMember("CBasePlayerPawn", "m_fHltvReplayEnd")]
|
||||
public ref float HltvReplayEnd => ref Schema.GetRef<float>(this.Handle, "CBasePlayerPawn", "m_fHltvReplayEnd");
|
||||
|
||||
// m_iHltvReplayEntity
|
||||
[SchemaMember("CBasePlayerPawn", "m_iHltvReplayEntity")]
|
||||
public CEntityIndex HltvReplayEntity => Schema.GetDeclaredClass<CEntityIndex>(this.Handle, "CBasePlayerPawn", "m_iHltvReplayEntity");
|
||||
|
||||
// m_sndOpvarLatchData
|
||||
[SchemaMember("CBasePlayerPawn", "m_sndOpvarLatchData")]
|
||||
public NetworkedVector<sndopvarlatchdata_t> SndOpvarLatchData => Schema.GetDeclaredClass<NetworkedVector<sndopvarlatchdata_t>>(this.Handle, "CBasePlayerPawn", "m_sndOpvarLatchData");
|
||||
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBasePlayerVData : CEntitySubclassVDataBase
|
||||
{
|
||||
public CBasePlayerVData (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flHeadDamageMultiplier
|
||||
[SchemaMember("CBasePlayerVData", "m_flHeadDamageMultiplier")]
|
||||
public CSkillFloat HeadDamageMultiplier => Schema.GetDeclaredClass<CSkillFloat>(this.Handle, "CBasePlayerVData", "m_flHeadDamageMultiplier");
|
||||
|
||||
// m_flChestDamageMultiplier
|
||||
[SchemaMember("CBasePlayerVData", "m_flChestDamageMultiplier")]
|
||||
public CSkillFloat ChestDamageMultiplier => Schema.GetDeclaredClass<CSkillFloat>(this.Handle, "CBasePlayerVData", "m_flChestDamageMultiplier");
|
||||
|
||||
// m_flStomachDamageMultiplier
|
||||
[SchemaMember("CBasePlayerVData", "m_flStomachDamageMultiplier")]
|
||||
public CSkillFloat StomachDamageMultiplier => Schema.GetDeclaredClass<CSkillFloat>(this.Handle, "CBasePlayerVData", "m_flStomachDamageMultiplier");
|
||||
|
||||
// m_flArmDamageMultiplier
|
||||
[SchemaMember("CBasePlayerVData", "m_flArmDamageMultiplier")]
|
||||
public CSkillFloat ArmDamageMultiplier => Schema.GetDeclaredClass<CSkillFloat>(this.Handle, "CBasePlayerVData", "m_flArmDamageMultiplier");
|
||||
|
||||
// m_flLegDamageMultiplier
|
||||
[SchemaMember("CBasePlayerVData", "m_flLegDamageMultiplier")]
|
||||
public CSkillFloat LegDamageMultiplier => Schema.GetDeclaredClass<CSkillFloat>(this.Handle, "CBasePlayerVData", "m_flLegDamageMultiplier");
|
||||
|
||||
// m_flHoldBreathTime
|
||||
[SchemaMember("CBasePlayerVData", "m_flHoldBreathTime")]
|
||||
public ref float HoldBreathTime => ref Schema.GetRef<float>(this.Handle, "CBasePlayerVData", "m_flHoldBreathTime");
|
||||
|
||||
// m_flDrowningDamageInterval
|
||||
[SchemaMember("CBasePlayerVData", "m_flDrowningDamageInterval")]
|
||||
public ref float DrowningDamageInterval => ref Schema.GetRef<float>(this.Handle, "CBasePlayerVData", "m_flDrowningDamageInterval");
|
||||
|
||||
// m_nDrowningDamageInitial
|
||||
[SchemaMember("CBasePlayerVData", "m_nDrowningDamageInitial")]
|
||||
public ref Int32 DrowningDamageInitial => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerVData", "m_nDrowningDamageInitial");
|
||||
|
||||
// m_nDrowningDamageMax
|
||||
[SchemaMember("CBasePlayerVData", "m_nDrowningDamageMax")]
|
||||
public ref Int32 DrowningDamageMax => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerVData", "m_nDrowningDamageMax");
|
||||
|
||||
// m_nWaterSpeed
|
||||
[SchemaMember("CBasePlayerVData", "m_nWaterSpeed")]
|
||||
public ref Int32 WaterSpeed => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerVData", "m_nWaterSpeed");
|
||||
|
||||
// m_flUseRange
|
||||
[SchemaMember("CBasePlayerVData", "m_flUseRange")]
|
||||
public ref float UseRange => ref Schema.GetRef<float>(this.Handle, "CBasePlayerVData", "m_flUseRange");
|
||||
|
||||
// m_flUseAngleTolerance
|
||||
[SchemaMember("CBasePlayerVData", "m_flUseAngleTolerance")]
|
||||
public ref float UseAngleTolerance => ref Schema.GetRef<float>(this.Handle, "CBasePlayerVData", "m_flUseAngleTolerance");
|
||||
|
||||
// m_flCrouchTime
|
||||
[SchemaMember("CBasePlayerVData", "m_flCrouchTime")]
|
||||
public ref float CrouchTime => ref Schema.GetRef<float>(this.Handle, "CBasePlayerVData", "m_flCrouchTime");
|
||||
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBasePlayerWeapon : CEconEntity
|
||||
{
|
||||
public CBasePlayerWeapon (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_nNextPrimaryAttackTick
|
||||
[SchemaMember("CBasePlayerWeapon", "m_nNextPrimaryAttackTick")]
|
||||
public ref Int32 NextPrimaryAttackTick => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeapon", "m_nNextPrimaryAttackTick");
|
||||
|
||||
// m_flNextPrimaryAttackTickRatio
|
||||
[SchemaMember("CBasePlayerWeapon", "m_flNextPrimaryAttackTickRatio")]
|
||||
public ref float NextPrimaryAttackTickRatio => ref Schema.GetRef<float>(this.Handle, "CBasePlayerWeapon", "m_flNextPrimaryAttackTickRatio");
|
||||
|
||||
// m_nNextSecondaryAttackTick
|
||||
[SchemaMember("CBasePlayerWeapon", "m_nNextSecondaryAttackTick")]
|
||||
public ref Int32 NextSecondaryAttackTick => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeapon", "m_nNextSecondaryAttackTick");
|
||||
|
||||
// m_flNextSecondaryAttackTickRatio
|
||||
[SchemaMember("CBasePlayerWeapon", "m_flNextSecondaryAttackTickRatio")]
|
||||
public ref float NextSecondaryAttackTickRatio => ref Schema.GetRef<float>(this.Handle, "CBasePlayerWeapon", "m_flNextSecondaryAttackTickRatio");
|
||||
|
||||
// m_iClip1
|
||||
[SchemaMember("CBasePlayerWeapon", "m_iClip1")]
|
||||
public ref Int32 Clip1 => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeapon", "m_iClip1");
|
||||
|
||||
// m_iClip2
|
||||
[SchemaMember("CBasePlayerWeapon", "m_iClip2")]
|
||||
public ref Int32 Clip2 => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeapon", "m_iClip2");
|
||||
|
||||
// m_pReserveAmmo
|
||||
[SchemaMember("CBasePlayerWeapon", "m_pReserveAmmo")]
|
||||
public Span<Int32> ReserveAmmo => Schema.GetFixedArray<Int32>(this.Handle, "CBasePlayerWeapon", "m_pReserveAmmo", 2);
|
||||
|
||||
// m_OnPlayerUse
|
||||
[SchemaMember("CBasePlayerWeapon", "m_OnPlayerUse")]
|
||||
public CEntityIOOutput OnPlayerUse => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBasePlayerWeapon", "m_OnPlayerUse");
|
||||
|
||||
}
|
||||
@@ -1,121 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBasePlayerWeaponVData : CEntitySubclassVDataBase
|
||||
{
|
||||
public CBasePlayerWeaponVData (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bBuiltRightHanded
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_bBuiltRightHanded")]
|
||||
public ref bool BuiltRightHanded => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bBuiltRightHanded");
|
||||
|
||||
// m_bAllowFlipping
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_bAllowFlipping")]
|
||||
public ref bool AllowFlipping => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bAllowFlipping");
|
||||
|
||||
// m_szMuzzleFlashParticleConfig
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_szMuzzleFlashParticleConfig")]
|
||||
public string MuzzleFlashParticleConfig
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBasePlayerWeaponVData", "m_szMuzzleFlashParticleConfig"); }
|
||||
set { Schema.SetString(this.Handle, "CBasePlayerWeaponVData", "m_szMuzzleFlashParticleConfig", value); }
|
||||
}
|
||||
|
||||
// m_nMuzzleSmokeShotThreshold
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_nMuzzleSmokeShotThreshold")]
|
||||
public ref byte MuzzleSmokeShotThreshold => ref Schema.GetRef<byte>(this.Handle, "CBasePlayerWeaponVData", "m_nMuzzleSmokeShotThreshold");
|
||||
|
||||
// m_flMuzzleSmokeTimeout
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_flMuzzleSmokeTimeout")]
|
||||
public ref float MuzzleSmokeTimeout => ref Schema.GetRef<float>(this.Handle, "CBasePlayerWeaponVData", "m_flMuzzleSmokeTimeout");
|
||||
|
||||
// m_flMuzzleSmokeDecrementRate
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_flMuzzleSmokeDecrementRate")]
|
||||
public ref float MuzzleSmokeDecrementRate => ref Schema.GetRef<float>(this.Handle, "CBasePlayerWeaponVData", "m_flMuzzleSmokeDecrementRate");
|
||||
|
||||
// m_bLinkedCooldowns
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_bLinkedCooldowns")]
|
||||
public ref bool LinkedCooldowns => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bLinkedCooldowns");
|
||||
|
||||
// m_iFlags
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_iFlags")]
|
||||
public ref ItemFlagTypes_t Flags => ref Schema.GetRef<ItemFlagTypes_t>(this.Handle, "CBasePlayerWeaponVData", "m_iFlags");
|
||||
|
||||
// m_nPrimaryAmmoType
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_nPrimaryAmmoType")]
|
||||
public ref byte PrimaryAmmoType => ref Schema.GetRef<byte>(this.Handle, "CBasePlayerWeaponVData", "m_nPrimaryAmmoType");
|
||||
|
||||
// m_nSecondaryAmmoType
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_nSecondaryAmmoType")]
|
||||
public ref byte SecondaryAmmoType => ref Schema.GetRef<byte>(this.Handle, "CBasePlayerWeaponVData", "m_nSecondaryAmmoType");
|
||||
|
||||
// m_iMaxClip1
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_iMaxClip1")]
|
||||
public ref Int32 MaxClip1 => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iMaxClip1");
|
||||
|
||||
// m_iMaxClip2
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_iMaxClip2")]
|
||||
public ref Int32 MaxClip2 => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iMaxClip2");
|
||||
|
||||
// m_iDefaultClip1
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_iDefaultClip1")]
|
||||
public ref Int32 DefaultClip1 => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iDefaultClip1");
|
||||
|
||||
// m_iDefaultClip2
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_iDefaultClip2")]
|
||||
public ref Int32 DefaultClip2 => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iDefaultClip2");
|
||||
|
||||
// m_bReserveAmmoAsClips
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_bReserveAmmoAsClips")]
|
||||
public ref bool ReserveAmmoAsClips => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bReserveAmmoAsClips");
|
||||
|
||||
// m_bTreatAsSingleClip
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_bTreatAsSingleClip")]
|
||||
public ref bool TreatAsSingleClip => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bTreatAsSingleClip");
|
||||
|
||||
// m_bKeepLoadedAmmo
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_bKeepLoadedAmmo")]
|
||||
public ref bool KeepLoadedAmmo => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bKeepLoadedAmmo");
|
||||
|
||||
// m_iWeight
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_iWeight")]
|
||||
public ref Int32 Weight => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iWeight");
|
||||
|
||||
// m_bAutoSwitchTo
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_bAutoSwitchTo")]
|
||||
public ref bool AutoSwitchTo => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bAutoSwitchTo");
|
||||
|
||||
// m_bAutoSwitchFrom
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_bAutoSwitchFrom")]
|
||||
public ref bool AutoSwitchFrom => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bAutoSwitchFrom");
|
||||
|
||||
// m_iRumbleEffect
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_iRumbleEffect")]
|
||||
public ref RumbleEffect_t RumbleEffect => ref Schema.GetRef<RumbleEffect_t>(this.Handle, "CBasePlayerWeaponVData", "m_iRumbleEffect");
|
||||
|
||||
// m_flDropSpeed
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_flDropSpeed")]
|
||||
public ref float DropSpeed => ref Schema.GetRef<float>(this.Handle, "CBasePlayerWeaponVData", "m_flDropSpeed");
|
||||
|
||||
// m_iSlot
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_iSlot")]
|
||||
public ref Int32 Slot => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iSlot");
|
||||
|
||||
// m_iPosition
|
||||
[SchemaMember("CBasePlayerWeaponVData", "m_iPosition")]
|
||||
public ref Int32 Position => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iPosition");
|
||||
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseProp : CBaseAnimGraph
|
||||
{
|
||||
public CBaseProp (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bModelOverrodeBlockLOS
|
||||
[SchemaMember("CBaseProp", "m_bModelOverrodeBlockLOS")]
|
||||
public ref bool ModelOverrodeBlockLOS => ref Schema.GetRef<bool>(this.Handle, "CBaseProp", "m_bModelOverrodeBlockLOS");
|
||||
|
||||
// m_iShapeType
|
||||
[SchemaMember("CBaseProp", "m_iShapeType")]
|
||||
public ref Int32 ShapeType => ref Schema.GetRef<Int32>(this.Handle, "CBaseProp", "m_iShapeType");
|
||||
|
||||
// m_bConformToCollisionBounds
|
||||
[SchemaMember("CBaseProp", "m_bConformToCollisionBounds")]
|
||||
public ref bool ConformToCollisionBounds => ref Schema.GetRef<bool>(this.Handle, "CBaseProp", "m_bConformToCollisionBounds");
|
||||
|
||||
// m_mPreferredCatchTransform
|
||||
[SchemaMember("CBaseProp", "m_mPreferredCatchTransform")]
|
||||
public CTransform MPreferredCatchTransform => Schema.GetDeclaredClass<CTransform>(this.Handle, "CBaseProp", "m_mPreferredCatchTransform");
|
||||
|
||||
}
|
||||
@@ -1,213 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBasePropDoor : CDynamicProp
|
||||
{
|
||||
public CBasePropDoor (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flAutoReturnDelay
|
||||
[SchemaMember("CBasePropDoor", "m_flAutoReturnDelay")]
|
||||
public ref float AutoReturnDelay => ref Schema.GetRef<float>(this.Handle, "CBasePropDoor", "m_flAutoReturnDelay");
|
||||
|
||||
// m_hDoorList
|
||||
[SchemaMember("CBasePropDoor", "m_hDoorList")]
|
||||
public NetworkedVector<CHandle<CBasePropDoor>> DoorList => Schema.GetDeclaredClass<NetworkedVector<CHandle<CBasePropDoor>>>(this.Handle, "CBasePropDoor", "m_hDoorList");
|
||||
|
||||
// m_nHardwareType
|
||||
[SchemaMember("CBasePropDoor", "m_nHardwareType")]
|
||||
public ref Int32 HardwareType => ref Schema.GetRef<Int32>(this.Handle, "CBasePropDoor", "m_nHardwareType");
|
||||
|
||||
// m_bNeedsHardware
|
||||
[SchemaMember("CBasePropDoor", "m_bNeedsHardware")]
|
||||
public ref bool NeedsHardware => ref Schema.GetRef<bool>(this.Handle, "CBasePropDoor", "m_bNeedsHardware");
|
||||
|
||||
// m_eDoorState
|
||||
[SchemaMember("CBasePropDoor", "m_eDoorState")]
|
||||
public ref DoorState_t DoorState => ref Schema.GetRef<DoorState_t>(this.Handle, "CBasePropDoor", "m_eDoorState");
|
||||
|
||||
// m_bLocked
|
||||
[SchemaMember("CBasePropDoor", "m_bLocked")]
|
||||
public ref bool Locked => ref Schema.GetRef<bool>(this.Handle, "CBasePropDoor", "m_bLocked");
|
||||
|
||||
// m_bNoNPCs
|
||||
[SchemaMember("CBasePropDoor", "m_bNoNPCs")]
|
||||
public ref bool NoNPCs => ref Schema.GetRef<bool>(this.Handle, "CBasePropDoor", "m_bNoNPCs");
|
||||
|
||||
// m_closedPosition
|
||||
[SchemaMember("CBasePropDoor", "m_closedPosition")]
|
||||
public Vector ClosedPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CBasePropDoor", "m_closedPosition");
|
||||
|
||||
// m_closedAngles
|
||||
[SchemaMember("CBasePropDoor", "m_closedAngles")]
|
||||
public QAngle ClosedAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBasePropDoor", "m_closedAngles");
|
||||
|
||||
// m_hBlocker
|
||||
[SchemaMember("CBasePropDoor", "m_hBlocker")]
|
||||
public new CHandle<CBaseEntity> Blocker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBasePropDoor", "m_hBlocker");
|
||||
|
||||
// m_bFirstBlocked
|
||||
[SchemaMember("CBasePropDoor", "m_bFirstBlocked")]
|
||||
public ref bool FirstBlocked => ref Schema.GetRef<bool>(this.Handle, "CBasePropDoor", "m_bFirstBlocked");
|
||||
|
||||
// m_ls
|
||||
[SchemaMember("CBasePropDoor", "m_ls")]
|
||||
public locksound_t Ls => Schema.GetDeclaredClass<locksound_t>(this.Handle, "CBasePropDoor", "m_ls");
|
||||
|
||||
// m_bForceClosed
|
||||
[SchemaMember("CBasePropDoor", "m_bForceClosed")]
|
||||
public ref bool ForceClosed => ref Schema.GetRef<bool>(this.Handle, "CBasePropDoor", "m_bForceClosed");
|
||||
|
||||
// m_vecLatchWorldPosition
|
||||
[SchemaMember("CBasePropDoor", "m_vecLatchWorldPosition")]
|
||||
public Vector LatchWorldPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CBasePropDoor", "m_vecLatchWorldPosition");
|
||||
|
||||
// m_hActivator
|
||||
[SchemaMember("CBasePropDoor", "m_hActivator")]
|
||||
public CHandle<CBaseEntity> Activator => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBasePropDoor", "m_hActivator");
|
||||
|
||||
// m_SoundMoving
|
||||
[SchemaMember("CBasePropDoor", "m_SoundMoving")]
|
||||
public string SoundMoving
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBasePropDoor", "m_SoundMoving"); }
|
||||
set { Schema.SetString(this.Handle, "CBasePropDoor", "m_SoundMoving", value); }
|
||||
}
|
||||
|
||||
// m_SoundOpen
|
||||
[SchemaMember("CBasePropDoor", "m_SoundOpen")]
|
||||
public string SoundOpen
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBasePropDoor", "m_SoundOpen"); }
|
||||
set { Schema.SetString(this.Handle, "CBasePropDoor", "m_SoundOpen", value); }
|
||||
}
|
||||
|
||||
// m_SoundClose
|
||||
[SchemaMember("CBasePropDoor", "m_SoundClose")]
|
||||
public string SoundClose
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBasePropDoor", "m_SoundClose"); }
|
||||
set { Schema.SetString(this.Handle, "CBasePropDoor", "m_SoundClose", value); }
|
||||
}
|
||||
|
||||
// m_SoundLock
|
||||
[SchemaMember("CBasePropDoor", "m_SoundLock")]
|
||||
public string SoundLock
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBasePropDoor", "m_SoundLock"); }
|
||||
set { Schema.SetString(this.Handle, "CBasePropDoor", "m_SoundLock", value); }
|
||||
}
|
||||
|
||||
// m_SoundUnlock
|
||||
[SchemaMember("CBasePropDoor", "m_SoundUnlock")]
|
||||
public string SoundUnlock
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBasePropDoor", "m_SoundUnlock"); }
|
||||
set { Schema.SetString(this.Handle, "CBasePropDoor", "m_SoundUnlock", value); }
|
||||
}
|
||||
|
||||
// m_SoundLatch
|
||||
[SchemaMember("CBasePropDoor", "m_SoundLatch")]
|
||||
public string SoundLatch
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBasePropDoor", "m_SoundLatch"); }
|
||||
set { Schema.SetString(this.Handle, "CBasePropDoor", "m_SoundLatch", value); }
|
||||
}
|
||||
|
||||
// m_SoundPound
|
||||
[SchemaMember("CBasePropDoor", "m_SoundPound")]
|
||||
public string SoundPound
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBasePropDoor", "m_SoundPound"); }
|
||||
set { Schema.SetString(this.Handle, "CBasePropDoor", "m_SoundPound", value); }
|
||||
}
|
||||
|
||||
// m_SoundJiggle
|
||||
[SchemaMember("CBasePropDoor", "m_SoundJiggle")]
|
||||
public string SoundJiggle
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBasePropDoor", "m_SoundJiggle"); }
|
||||
set { Schema.SetString(this.Handle, "CBasePropDoor", "m_SoundJiggle", value); }
|
||||
}
|
||||
|
||||
// m_SoundLockedAnim
|
||||
[SchemaMember("CBasePropDoor", "m_SoundLockedAnim")]
|
||||
public string SoundLockedAnim
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBasePropDoor", "m_SoundLockedAnim"); }
|
||||
set { Schema.SetString(this.Handle, "CBasePropDoor", "m_SoundLockedAnim", value); }
|
||||
}
|
||||
|
||||
// m_numCloseAttempts
|
||||
[SchemaMember("CBasePropDoor", "m_numCloseAttempts")]
|
||||
public ref Int32 NumCloseAttempts => ref Schema.GetRef<Int32>(this.Handle, "CBasePropDoor", "m_numCloseAttempts");
|
||||
|
||||
// m_nPhysicsMaterial
|
||||
[SchemaMember("CBasePropDoor", "m_nPhysicsMaterial")]
|
||||
public CUtlStringToken PhysicsMaterial => Schema.GetDeclaredClass<CUtlStringToken>(this.Handle, "CBasePropDoor", "m_nPhysicsMaterial");
|
||||
|
||||
// m_SlaveName
|
||||
[SchemaMember("CBasePropDoor", "m_SlaveName")]
|
||||
public string SlaveName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBasePropDoor", "m_SlaveName"); }
|
||||
set { Schema.SetString(this.Handle, "CBasePropDoor", "m_SlaveName", value); }
|
||||
}
|
||||
|
||||
// m_hMaster
|
||||
[SchemaMember("CBasePropDoor", "m_hMaster")]
|
||||
public CHandle<CBasePropDoor> Master => Schema.GetDeclaredClass<CHandle<CBasePropDoor>>(this.Handle, "CBasePropDoor", "m_hMaster");
|
||||
|
||||
// m_OnBlockedClosing
|
||||
[SchemaMember("CBasePropDoor", "m_OnBlockedClosing")]
|
||||
public CEntityIOOutput OnBlockedClosing => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBasePropDoor", "m_OnBlockedClosing");
|
||||
|
||||
// m_OnBlockedOpening
|
||||
[SchemaMember("CBasePropDoor", "m_OnBlockedOpening")]
|
||||
public CEntityIOOutput OnBlockedOpening => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBasePropDoor", "m_OnBlockedOpening");
|
||||
|
||||
// m_OnUnblockedClosing
|
||||
[SchemaMember("CBasePropDoor", "m_OnUnblockedClosing")]
|
||||
public CEntityIOOutput OnUnblockedClosing => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBasePropDoor", "m_OnUnblockedClosing");
|
||||
|
||||
// m_OnUnblockedOpening
|
||||
[SchemaMember("CBasePropDoor", "m_OnUnblockedOpening")]
|
||||
public CEntityIOOutput OnUnblockedOpening => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBasePropDoor", "m_OnUnblockedOpening");
|
||||
|
||||
// m_OnFullyClosed
|
||||
[SchemaMember("CBasePropDoor", "m_OnFullyClosed")]
|
||||
public CEntityIOOutput OnFullyClosed => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBasePropDoor", "m_OnFullyClosed");
|
||||
|
||||
// m_OnFullyOpen
|
||||
[SchemaMember("CBasePropDoor", "m_OnFullyOpen")]
|
||||
public CEntityIOOutput OnFullyOpen => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBasePropDoor", "m_OnFullyOpen");
|
||||
|
||||
// m_OnClose
|
||||
[SchemaMember("CBasePropDoor", "m_OnClose")]
|
||||
public CEntityIOOutput OnClose => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBasePropDoor", "m_OnClose");
|
||||
|
||||
// m_OnOpen
|
||||
[SchemaMember("CBasePropDoor", "m_OnOpen")]
|
||||
public CEntityIOOutput OnOpen => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBasePropDoor", "m_OnOpen");
|
||||
|
||||
// m_OnLockedUse
|
||||
[SchemaMember("CBasePropDoor", "m_OnLockedUse")]
|
||||
public CEntityIOOutput OnLockedUse => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBasePropDoor", "m_OnLockedUse");
|
||||
|
||||
// m_OnAjarOpen
|
||||
[SchemaMember("CBasePropDoor", "m_OnAjarOpen")]
|
||||
public CEntityIOOutput OnAjarOpen => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBasePropDoor", "m_OnAjarOpen");
|
||||
|
||||
}
|
||||
@@ -1,89 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseToggle : CBaseModelEntity
|
||||
{
|
||||
public CBaseToggle (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_toggle_state
|
||||
[SchemaMember("CBaseToggle", "m_toggle_state")]
|
||||
public ref TOGGLE_STATE Toggle_state => ref Schema.GetRef<TOGGLE_STATE>(this.Handle, "CBaseToggle", "m_toggle_state");
|
||||
|
||||
// m_flMoveDistance
|
||||
[SchemaMember("CBaseToggle", "m_flMoveDistance")]
|
||||
public ref float MoveDistance => ref Schema.GetRef<float>(this.Handle, "CBaseToggle", "m_flMoveDistance");
|
||||
|
||||
// m_flWait
|
||||
[SchemaMember("CBaseToggle", "m_flWait")]
|
||||
public ref float Wait => ref Schema.GetRef<float>(this.Handle, "CBaseToggle", "m_flWait");
|
||||
|
||||
// m_flLip
|
||||
[SchemaMember("CBaseToggle", "m_flLip")]
|
||||
public ref float Lip => ref Schema.GetRef<float>(this.Handle, "CBaseToggle", "m_flLip");
|
||||
|
||||
// m_bAlwaysFireBlockedOutputs
|
||||
[SchemaMember("CBaseToggle", "m_bAlwaysFireBlockedOutputs")]
|
||||
public ref bool AlwaysFireBlockedOutputs => ref Schema.GetRef<bool>(this.Handle, "CBaseToggle", "m_bAlwaysFireBlockedOutputs");
|
||||
|
||||
// m_vecPosition1
|
||||
[SchemaMember("CBaseToggle", "m_vecPosition1")]
|
||||
public Vector Position1 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseToggle", "m_vecPosition1");
|
||||
|
||||
// m_vecPosition2
|
||||
[SchemaMember("CBaseToggle", "m_vecPosition2")]
|
||||
public Vector Position2 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseToggle", "m_vecPosition2");
|
||||
|
||||
// m_vecMoveAng
|
||||
[SchemaMember("CBaseToggle", "m_vecMoveAng")]
|
||||
public QAngle MoveAng => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBaseToggle", "m_vecMoveAng");
|
||||
|
||||
// m_vecAngle1
|
||||
[SchemaMember("CBaseToggle", "m_vecAngle1")]
|
||||
public QAngle Angle1 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBaseToggle", "m_vecAngle1");
|
||||
|
||||
// m_vecAngle2
|
||||
[SchemaMember("CBaseToggle", "m_vecAngle2")]
|
||||
public QAngle Angle2 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBaseToggle", "m_vecAngle2");
|
||||
|
||||
// m_flHeight
|
||||
[SchemaMember("CBaseToggle", "m_flHeight")]
|
||||
public ref float Height => ref Schema.GetRef<float>(this.Handle, "CBaseToggle", "m_flHeight");
|
||||
|
||||
// m_hActivator
|
||||
[SchemaMember("CBaseToggle", "m_hActivator")]
|
||||
public CHandle<CBaseEntity> Activator => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseToggle", "m_hActivator");
|
||||
|
||||
// m_vecFinalDest
|
||||
[SchemaMember("CBaseToggle", "m_vecFinalDest")]
|
||||
public Vector FinalDest => Schema.GetDeclaredClass<Vector>(this.Handle, "CBaseToggle", "m_vecFinalDest");
|
||||
|
||||
// m_vecFinalAngle
|
||||
[SchemaMember("CBaseToggle", "m_vecFinalAngle")]
|
||||
public QAngle FinalAngle => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBaseToggle", "m_vecFinalAngle");
|
||||
|
||||
// m_movementType
|
||||
[SchemaMember("CBaseToggle", "m_movementType")]
|
||||
public ref Int32 MovementType => ref Schema.GetRef<Int32>(this.Handle, "CBaseToggle", "m_movementType");
|
||||
|
||||
// m_sMaster
|
||||
[SchemaMember("CBaseToggle", "m_sMaster")]
|
||||
public string Master
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseToggle", "m_sMaster"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseToggle", "m_sMaster", value); }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBaseTrigger : CBaseToggle
|
||||
{
|
||||
public CBaseTrigger (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_OnStartTouch
|
||||
[SchemaMember("CBaseTrigger", "m_OnStartTouch")]
|
||||
public CEntityIOOutput OnStartTouch => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnStartTouch");
|
||||
|
||||
// m_OnStartTouchAll
|
||||
[SchemaMember("CBaseTrigger", "m_OnStartTouchAll")]
|
||||
public CEntityIOOutput OnStartTouchAll => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnStartTouchAll");
|
||||
|
||||
// m_OnEndTouch
|
||||
[SchemaMember("CBaseTrigger", "m_OnEndTouch")]
|
||||
public CEntityIOOutput OnEndTouch => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnEndTouch");
|
||||
|
||||
// m_OnEndTouchAll
|
||||
[SchemaMember("CBaseTrigger", "m_OnEndTouchAll")]
|
||||
public CEntityIOOutput OnEndTouchAll => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnEndTouchAll");
|
||||
|
||||
// m_OnTouching
|
||||
[SchemaMember("CBaseTrigger", "m_OnTouching")]
|
||||
public CEntityIOOutput OnTouching => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnTouching");
|
||||
|
||||
// m_OnTouchingEachEntity
|
||||
[SchemaMember("CBaseTrigger", "m_OnTouchingEachEntity")]
|
||||
public CEntityIOOutput OnTouchingEachEntity => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnTouchingEachEntity");
|
||||
|
||||
// m_OnNotTouching
|
||||
[SchemaMember("CBaseTrigger", "m_OnNotTouching")]
|
||||
public CEntityIOOutput OnNotTouching => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnNotTouching");
|
||||
|
||||
// m_hTouchingEntities
|
||||
[SchemaMember("CBaseTrigger", "m_hTouchingEntities")]
|
||||
public NetworkedVector<CHandle<CBaseEntity>> TouchingEntities => Schema.GetDeclaredClass<NetworkedVector<CHandle<CBaseEntity>>>(this.Handle, "CBaseTrigger", "m_hTouchingEntities");
|
||||
|
||||
// m_iFilterName
|
||||
[SchemaMember("CBaseTrigger", "m_iFilterName")]
|
||||
public string FilterName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBaseTrigger", "m_iFilterName"); }
|
||||
set { Schema.SetString(this.Handle, "CBaseTrigger", "m_iFilterName", value); }
|
||||
}
|
||||
|
||||
// m_hFilter
|
||||
[SchemaMember("CBaseTrigger", "m_hFilter")]
|
||||
public CHandle<CBaseFilter> Filter => Schema.GetDeclaredClass<CHandle<CBaseFilter>>(this.Handle, "CBaseTrigger", "m_hFilter");
|
||||
|
||||
// m_bDisabled
|
||||
[SchemaMember("CBaseTrigger", "m_bDisabled")]
|
||||
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CBaseTrigger", "m_bDisabled");
|
||||
|
||||
// m_bUseAsyncQueries
|
||||
[SchemaMember("CBaseTrigger", "m_bUseAsyncQueries")]
|
||||
public ref bool UseAsyncQueries => ref Schema.GetRef<bool>(this.Handle, "CBaseTrigger", "m_bUseAsyncQueries");
|
||||
|
||||
}
|
||||
@@ -1,117 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBeam : CBaseModelEntity
|
||||
{
|
||||
public CBeam (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flFrameRate
|
||||
[SchemaMember("CBeam", "m_flFrameRate")]
|
||||
public ref float FrameRate => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_flFrameRate");
|
||||
|
||||
// m_flHDRColorScale
|
||||
[SchemaMember("CBeam", "m_flHDRColorScale")]
|
||||
public ref float HDRColorScale => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_flHDRColorScale");
|
||||
|
||||
// m_flFireTime
|
||||
[SchemaMember("CBeam", "m_flFireTime")]
|
||||
public ref float FireTime => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_flFireTime");
|
||||
|
||||
// m_flDamage
|
||||
[SchemaMember("CBeam", "m_flDamage")]
|
||||
public ref float Damage => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_flDamage");
|
||||
|
||||
// m_nNumBeamEnts
|
||||
[SchemaMember("CBeam", "m_nNumBeamEnts")]
|
||||
public ref byte NumBeamEnts => ref Schema.GetRef<byte>(this.Handle, "CBeam", "m_nNumBeamEnts");
|
||||
|
||||
// m_hBaseMaterial
|
||||
[SchemaMember("CBeam", "m_hBaseMaterial")]
|
||||
public CStrongHandle<InfoForResourceTypeIMaterial2> BaseMaterial => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CBeam", "m_hBaseMaterial");
|
||||
|
||||
// m_nHaloIndex
|
||||
[SchemaMember("CBeam", "m_nHaloIndex")]
|
||||
public CStrongHandle<InfoForResourceTypeIMaterial2> HaloIndex => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CBeam", "m_nHaloIndex");
|
||||
|
||||
// m_nBeamType
|
||||
[SchemaMember("CBeam", "m_nBeamType")]
|
||||
public ref BeamType_t BeamType => ref Schema.GetRef<BeamType_t>(this.Handle, "CBeam", "m_nBeamType");
|
||||
|
||||
// m_nBeamFlags
|
||||
[SchemaMember("CBeam", "m_nBeamFlags")]
|
||||
public ref UInt32 BeamFlags => ref Schema.GetRef<UInt32>(this.Handle, "CBeam", "m_nBeamFlags");
|
||||
|
||||
// m_hAttachEntity
|
||||
[SchemaMember("CBeam", "m_hAttachEntity")]
|
||||
public Span<CHandle<CBaseEntity>> AttachEntity => Schema.GetFixedArray<CHandle<CBaseEntity>>(this.Handle, "CBeam", "m_hAttachEntity", 10);
|
||||
|
||||
// m_nAttachIndex
|
||||
[SchemaMember("CBeam", "m_nAttachIndex")]
|
||||
public Span<AttachmentHandle_t> AttachIndex => Schema.GetFixedArray<AttachmentHandle_t>(this.Handle, "CBeam", "m_nAttachIndex", 10);
|
||||
|
||||
// m_fWidth
|
||||
[SchemaMember("CBeam", "m_fWidth")]
|
||||
public ref float Width => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_fWidth");
|
||||
|
||||
// m_fEndWidth
|
||||
[SchemaMember("CBeam", "m_fEndWidth")]
|
||||
public ref float EndWidth => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_fEndWidth");
|
||||
|
||||
// m_fFadeLength
|
||||
[SchemaMember("CBeam", "m_fFadeLength")]
|
||||
public ref float FadeLength => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_fFadeLength");
|
||||
|
||||
// m_fHaloScale
|
||||
[SchemaMember("CBeam", "m_fHaloScale")]
|
||||
public ref float HaloScale => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_fHaloScale");
|
||||
|
||||
// m_fAmplitude
|
||||
[SchemaMember("CBeam", "m_fAmplitude")]
|
||||
public ref float Amplitude => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_fAmplitude");
|
||||
|
||||
// m_fStartFrame
|
||||
[SchemaMember("CBeam", "m_fStartFrame")]
|
||||
public ref float StartFrame => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_fStartFrame");
|
||||
|
||||
// m_fSpeed
|
||||
[SchemaMember("CBeam", "m_fSpeed")]
|
||||
public new ref float Speed => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_fSpeed");
|
||||
|
||||
// m_flFrame
|
||||
[SchemaMember("CBeam", "m_flFrame")]
|
||||
public ref float Frame => ref Schema.GetRef<float>(this.Handle, "CBeam", "m_flFrame");
|
||||
|
||||
// m_nClipStyle
|
||||
[SchemaMember("CBeam", "m_nClipStyle")]
|
||||
public ref BeamClipStyle_t ClipStyle => ref Schema.GetRef<BeamClipStyle_t>(this.Handle, "CBeam", "m_nClipStyle");
|
||||
|
||||
// m_bTurnedOff
|
||||
[SchemaMember("CBeam", "m_bTurnedOff")]
|
||||
public ref bool TurnedOff => ref Schema.GetRef<bool>(this.Handle, "CBeam", "m_bTurnedOff");
|
||||
|
||||
// m_vecEndPos
|
||||
[SchemaMember("CBeam", "m_vecEndPos")]
|
||||
public Vector EndPos => Schema.GetDeclaredClass<Vector>(this.Handle, "CBeam", "m_vecEndPos");
|
||||
|
||||
// m_hEndEntity
|
||||
[SchemaMember("CBeam", "m_hEndEntity")]
|
||||
public CHandle<CBaseEntity> EndEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBeam", "m_hEndEntity");
|
||||
|
||||
// m_nDissolveType
|
||||
[SchemaMember("CBeam", "m_nDissolveType")]
|
||||
public ref Int32 DissolveType => ref Schema.GetRef<Int32>(this.Handle, "CBeam", "m_nDissolveType");
|
||||
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBlood : CPointEntity
|
||||
{
|
||||
public CBlood (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_vecSprayAngles
|
||||
[SchemaMember("CBlood", "m_vecSprayAngles")]
|
||||
public QAngle SprayAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBlood", "m_vecSprayAngles");
|
||||
|
||||
// m_vecSprayDir
|
||||
[SchemaMember("CBlood", "m_vecSprayDir")]
|
||||
public Vector SprayDir => Schema.GetDeclaredClass<Vector>(this.Handle, "CBlood", "m_vecSprayDir");
|
||||
|
||||
// m_flAmount
|
||||
[SchemaMember("CBlood", "m_flAmount")]
|
||||
public ref float Amount => ref Schema.GetRef<float>(this.Handle, "CBlood", "m_flAmount");
|
||||
|
||||
// m_Color
|
||||
[SchemaMember("CBlood", "m_Color")]
|
||||
public ref BloodType Color => ref Schema.GetRef<BloodType>(this.Handle, "CBlood", "m_Color");
|
||||
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBombTarget : CBaseTrigger
|
||||
{
|
||||
public CBombTarget (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_OnBombExplode
|
||||
[SchemaMember("CBombTarget", "m_OnBombExplode")]
|
||||
public CEntityIOOutput OnBombExplode => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBombTarget", "m_OnBombExplode");
|
||||
|
||||
// m_OnBombPlanted
|
||||
[SchemaMember("CBombTarget", "m_OnBombPlanted")]
|
||||
public CEntityIOOutput OnBombPlanted => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBombTarget", "m_OnBombPlanted");
|
||||
|
||||
// m_OnBombDefused
|
||||
[SchemaMember("CBombTarget", "m_OnBombDefused")]
|
||||
public CEntityIOOutput OnBombDefused => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBombTarget", "m_OnBombDefused");
|
||||
|
||||
// m_bIsBombSiteB
|
||||
[SchemaMember("CBombTarget", "m_bIsBombSiteB")]
|
||||
public ref bool IsBombSiteB => ref Schema.GetRef<bool>(this.Handle, "CBombTarget", "m_bIsBombSiteB");
|
||||
|
||||
// m_bIsHeistBombTarget
|
||||
[SchemaMember("CBombTarget", "m_bIsHeistBombTarget")]
|
||||
public ref bool IsHeistBombTarget => ref Schema.GetRef<bool>(this.Handle, "CBombTarget", "m_bIsHeistBombTarget");
|
||||
|
||||
// m_bBombPlantedHere
|
||||
[SchemaMember("CBombTarget", "m_bBombPlantedHere")]
|
||||
public ref bool BombPlantedHere => ref Schema.GetRef<bool>(this.Handle, "CBombTarget", "m_bBombPlantedHere");
|
||||
|
||||
// m_szMountTarget
|
||||
[SchemaMember("CBombTarget", "m_szMountTarget")]
|
||||
public string MountTarget
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBombTarget", "m_szMountTarget"); }
|
||||
set { Schema.SetString(this.Handle, "CBombTarget", "m_szMountTarget", value); }
|
||||
}
|
||||
|
||||
// m_hInstructorHint
|
||||
[SchemaMember("CBombTarget", "m_hInstructorHint")]
|
||||
public CHandle<CBaseEntity> InstructorHint => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBombTarget", "m_hInstructorHint");
|
||||
|
||||
// m_nBombSiteDesignation
|
||||
[SchemaMember("CBombTarget", "m_nBombSiteDesignation")]
|
||||
public ref Int32 BombSiteDesignation => ref Schema.GetRef<Int32>(this.Handle, "CBombTarget", "m_nBombSiteDesignation");
|
||||
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBot : NativeObject
|
||||
{
|
||||
public CBot (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_pController
|
||||
[SchemaMember("CBot", "m_pController")]
|
||||
public CCSPlayerController? Controller => Schema.GetPointer<CCSPlayerController>(this.Handle, "CBot", "m_pController");
|
||||
|
||||
// m_pPlayer
|
||||
[SchemaMember("CBot", "m_pPlayer")]
|
||||
public CCSPlayerPawn? Player => Schema.GetPointer<CCSPlayerPawn>(this.Handle, "CBot", "m_pPlayer");
|
||||
|
||||
// m_bHasSpawned
|
||||
[SchemaMember("CBot", "m_bHasSpawned")]
|
||||
public ref bool HasSpawned => ref Schema.GetRef<bool>(this.Handle, "CBot", "m_bHasSpawned");
|
||||
|
||||
// m_id
|
||||
[SchemaMember("CBot", "m_id")]
|
||||
public ref UInt32 Id => ref Schema.GetRef<UInt32>(this.Handle, "CBot", "m_id");
|
||||
|
||||
// m_isRunning
|
||||
[SchemaMember("CBot", "m_isRunning")]
|
||||
public ref bool IsRunning => ref Schema.GetRef<bool>(this.Handle, "CBot", "m_isRunning");
|
||||
|
||||
// m_isCrouching
|
||||
[SchemaMember("CBot", "m_isCrouching")]
|
||||
public ref bool IsCrouching => ref Schema.GetRef<bool>(this.Handle, "CBot", "m_isCrouching");
|
||||
|
||||
// m_forwardSpeed
|
||||
[SchemaMember("CBot", "m_forwardSpeed")]
|
||||
public ref float ForwardSpeed => ref Schema.GetRef<float>(this.Handle, "CBot", "m_forwardSpeed");
|
||||
|
||||
// m_leftSpeed
|
||||
[SchemaMember("CBot", "m_leftSpeed")]
|
||||
public ref float LeftSpeed => ref Schema.GetRef<float>(this.Handle, "CBot", "m_leftSpeed");
|
||||
|
||||
// m_verticalSpeed
|
||||
[SchemaMember("CBot", "m_verticalSpeed")]
|
||||
public ref float VerticalSpeed => ref Schema.GetRef<float>(this.Handle, "CBot", "m_verticalSpeed");
|
||||
|
||||
// m_buttonFlags
|
||||
[SchemaMember("CBot", "m_buttonFlags")]
|
||||
public ref UInt64 ButtonFlags => ref Schema.GetRef<UInt64>(this.Handle, "CBot", "m_buttonFlags");
|
||||
|
||||
// m_jumpTimestamp
|
||||
[SchemaMember("CBot", "m_jumpTimestamp")]
|
||||
public ref float JumpTimestamp => ref Schema.GetRef<float>(this.Handle, "CBot", "m_jumpTimestamp");
|
||||
|
||||
// m_viewForward
|
||||
[SchemaMember("CBot", "m_viewForward")]
|
||||
public Vector ViewForward => Schema.GetDeclaredClass<Vector>(this.Handle, "CBot", "m_viewForward");
|
||||
|
||||
// m_postureStackIndex
|
||||
[SchemaMember("CBot", "m_postureStackIndex")]
|
||||
public ref Int32 PostureStackIndex => ref Schema.GetRef<Int32>(this.Handle, "CBot", "m_postureStackIndex");
|
||||
|
||||
}
|
||||
@@ -1,85 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBreakable : CBaseModelEntity
|
||||
{
|
||||
public CBreakable (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_CPropDataComponent
|
||||
[SchemaMember("CBreakable", "m_CPropDataComponent")]
|
||||
public CPropDataComponent CPropDataComponent => Schema.GetDeclaredClass<CPropDataComponent>(this.Handle, "CBreakable", "m_CPropDataComponent");
|
||||
|
||||
// m_Material
|
||||
[SchemaMember("CBreakable", "m_Material")]
|
||||
public ref Materials Material => ref Schema.GetRef<Materials>(this.Handle, "CBreakable", "m_Material");
|
||||
|
||||
// m_hBreaker
|
||||
[SchemaMember("CBreakable", "m_hBreaker")]
|
||||
public CHandle<CBaseEntity> Breaker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBreakable", "m_hBreaker");
|
||||
|
||||
// m_Explosion
|
||||
[SchemaMember("CBreakable", "m_Explosion")]
|
||||
public ref Explosions Explosion => ref Schema.GetRef<Explosions>(this.Handle, "CBreakable", "m_Explosion");
|
||||
|
||||
// m_iszSpawnObject
|
||||
[SchemaMember("CBreakable", "m_iszSpawnObject")]
|
||||
public string SpawnObject
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBreakable", "m_iszSpawnObject"); }
|
||||
set { Schema.SetString(this.Handle, "CBreakable", "m_iszSpawnObject", value); }
|
||||
}
|
||||
|
||||
// m_flPressureDelay
|
||||
[SchemaMember("CBreakable", "m_flPressureDelay")]
|
||||
public ref float PressureDelay => ref Schema.GetRef<float>(this.Handle, "CBreakable", "m_flPressureDelay");
|
||||
|
||||
// m_iMinHealthDmg
|
||||
[SchemaMember("CBreakable", "m_iMinHealthDmg")]
|
||||
public ref Int32 MinHealthDmg => ref Schema.GetRef<Int32>(this.Handle, "CBreakable", "m_iMinHealthDmg");
|
||||
|
||||
// m_iszPropData
|
||||
[SchemaMember("CBreakable", "m_iszPropData")]
|
||||
public string PropData
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBreakable", "m_iszPropData"); }
|
||||
set { Schema.SetString(this.Handle, "CBreakable", "m_iszPropData", value); }
|
||||
}
|
||||
|
||||
// m_impactEnergyScale
|
||||
[SchemaMember("CBreakable", "m_impactEnergyScale")]
|
||||
public ref float ImpactEnergyScale => ref Schema.GetRef<float>(this.Handle, "CBreakable", "m_impactEnergyScale");
|
||||
|
||||
// m_nOverrideBlockLOS
|
||||
[SchemaMember("CBreakable", "m_nOverrideBlockLOS")]
|
||||
public ref EOverrideBlockLOS_t OverrideBlockLOS => ref Schema.GetRef<EOverrideBlockLOS_t>(this.Handle, "CBreakable", "m_nOverrideBlockLOS");
|
||||
|
||||
// m_OnBreak
|
||||
[SchemaMember("CBreakable", "m_OnBreak")]
|
||||
public CEntityIOOutput OnBreak => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBreakable", "m_OnBreak");
|
||||
|
||||
// m_PerformanceMode
|
||||
[SchemaMember("CBreakable", "m_PerformanceMode")]
|
||||
public ref PerformanceMode_t PerformanceMode => ref Schema.GetRef<PerformanceMode_t>(this.Handle, "CBreakable", "m_PerformanceMode");
|
||||
|
||||
// m_hPhysicsAttacker
|
||||
[SchemaMember("CBreakable", "m_hPhysicsAttacker")]
|
||||
public CHandle<CBasePlayerPawn> PhysicsAttacker => Schema.GetDeclaredClass<CHandle<CBasePlayerPawn>>(this.Handle, "CBreakable", "m_hPhysicsAttacker");
|
||||
|
||||
// m_flLastPhysicsInfluenceTime
|
||||
[SchemaMember("CBreakable", "m_flLastPhysicsInfluenceTime")]
|
||||
public ref float LastPhysicsInfluenceTime => ref Schema.GetRef<float>(this.Handle, "CBreakable", "m_flLastPhysicsInfluenceTime");
|
||||
|
||||
}
|
||||
@@ -1,173 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBreakableProp : CBaseProp
|
||||
{
|
||||
public CBreakableProp (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_CPropDataComponent
|
||||
[SchemaMember("CBreakableProp", "m_CPropDataComponent")]
|
||||
public CPropDataComponent CPropDataComponent => Schema.GetDeclaredClass<CPropDataComponent>(this.Handle, "CBreakableProp", "m_CPropDataComponent");
|
||||
|
||||
// m_OnStartDeath
|
||||
[SchemaMember("CBreakableProp", "m_OnStartDeath")]
|
||||
public CEntityIOOutput OnStartDeath => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBreakableProp", "m_OnStartDeath");
|
||||
|
||||
// m_OnBreak
|
||||
[SchemaMember("CBreakableProp", "m_OnBreak")]
|
||||
public CEntityIOOutput OnBreak => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBreakableProp", "m_OnBreak");
|
||||
|
||||
// m_OnTakeDamage
|
||||
[SchemaMember("CBreakableProp", "m_OnTakeDamage")]
|
||||
public CEntityIOOutput OnTakeDamage => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBreakableProp", "m_OnTakeDamage");
|
||||
|
||||
// m_impactEnergyScale
|
||||
[SchemaMember("CBreakableProp", "m_impactEnergyScale")]
|
||||
public ref float ImpactEnergyScale => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_impactEnergyScale");
|
||||
|
||||
// m_iMinHealthDmg
|
||||
[SchemaMember("CBreakableProp", "m_iMinHealthDmg")]
|
||||
public ref Int32 MinHealthDmg => ref Schema.GetRef<Int32>(this.Handle, "CBreakableProp", "m_iMinHealthDmg");
|
||||
|
||||
// m_preferredCarryAngles
|
||||
[SchemaMember("CBreakableProp", "m_preferredCarryAngles")]
|
||||
public QAngle PreferredCarryAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBreakableProp", "m_preferredCarryAngles");
|
||||
|
||||
// m_flPressureDelay
|
||||
[SchemaMember("CBreakableProp", "m_flPressureDelay")]
|
||||
public ref float PressureDelay => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flPressureDelay");
|
||||
|
||||
// m_flDefBurstScale
|
||||
[SchemaMember("CBreakableProp", "m_flDefBurstScale")]
|
||||
public ref float DefBurstScale => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flDefBurstScale");
|
||||
|
||||
// m_vDefBurstOffset
|
||||
[SchemaMember("CBreakableProp", "m_vDefBurstOffset")]
|
||||
public Vector DefBurstOffset => Schema.GetDeclaredClass<Vector>(this.Handle, "CBreakableProp", "m_vDefBurstOffset");
|
||||
|
||||
// m_hBreaker
|
||||
[SchemaMember("CBreakableProp", "m_hBreaker")]
|
||||
public CHandle<CBaseEntity> Breaker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBreakableProp", "m_hBreaker");
|
||||
|
||||
// m_PerformanceMode
|
||||
[SchemaMember("CBreakableProp", "m_PerformanceMode")]
|
||||
public ref PerformanceMode_t PerformanceMode => ref Schema.GetRef<PerformanceMode_t>(this.Handle, "CBreakableProp", "m_PerformanceMode");
|
||||
|
||||
// m_flPreventDamageBeforeTime
|
||||
[SchemaMember("CBreakableProp", "m_flPreventDamageBeforeTime")]
|
||||
public ref float PreventDamageBeforeTime => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flPreventDamageBeforeTime");
|
||||
|
||||
// m_BreakableContentsType
|
||||
[SchemaMember("CBreakableProp", "m_BreakableContentsType")]
|
||||
public ref BreakableContentsType_t BreakableContentsType => ref Schema.GetRef<BreakableContentsType_t>(this.Handle, "CBreakableProp", "m_BreakableContentsType");
|
||||
|
||||
// m_strBreakableContentsPropGroupOverride
|
||||
[SchemaMember("CBreakableProp", "m_strBreakableContentsPropGroupOverride")]
|
||||
public string StrBreakableContentsPropGroupOverride
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBreakableProp", "m_strBreakableContentsPropGroupOverride"); }
|
||||
set { Schema.SetString(this.Handle, "CBreakableProp", "m_strBreakableContentsPropGroupOverride", value); }
|
||||
}
|
||||
|
||||
// m_strBreakableContentsParticleOverride
|
||||
[SchemaMember("CBreakableProp", "m_strBreakableContentsParticleOverride")]
|
||||
public string StrBreakableContentsParticleOverride
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBreakableProp", "m_strBreakableContentsParticleOverride"); }
|
||||
set { Schema.SetString(this.Handle, "CBreakableProp", "m_strBreakableContentsParticleOverride", value); }
|
||||
}
|
||||
|
||||
// m_bHasBreakPiecesOrCommands
|
||||
[SchemaMember("CBreakableProp", "m_bHasBreakPiecesOrCommands")]
|
||||
public ref bool HasBreakPiecesOrCommands => ref Schema.GetRef<bool>(this.Handle, "CBreakableProp", "m_bHasBreakPiecesOrCommands");
|
||||
|
||||
// m_explodeDamage
|
||||
[SchemaMember("CBreakableProp", "m_explodeDamage")]
|
||||
public ref float ExplodeDamage => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_explodeDamage");
|
||||
|
||||
// m_explodeRadius
|
||||
[SchemaMember("CBreakableProp", "m_explodeRadius")]
|
||||
public ref float ExplodeRadius => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_explodeRadius");
|
||||
|
||||
// m_explosionDelay
|
||||
[SchemaMember("CBreakableProp", "m_explosionDelay")]
|
||||
public ref float ExplosionDelay => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_explosionDelay");
|
||||
|
||||
// m_explosionBuildupSound
|
||||
[SchemaMember("CBreakableProp", "m_explosionBuildupSound")]
|
||||
public string ExplosionBuildupSound
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBreakableProp", "m_explosionBuildupSound"); }
|
||||
set { Schema.SetString(this.Handle, "CBreakableProp", "m_explosionBuildupSound", value); }
|
||||
}
|
||||
|
||||
// m_explosionCustomEffect
|
||||
[SchemaMember("CBreakableProp", "m_explosionCustomEffect")]
|
||||
public string ExplosionCustomEffect
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBreakableProp", "m_explosionCustomEffect"); }
|
||||
set { Schema.SetString(this.Handle, "CBreakableProp", "m_explosionCustomEffect", value); }
|
||||
}
|
||||
|
||||
// m_explosionCustomSound
|
||||
[SchemaMember("CBreakableProp", "m_explosionCustomSound")]
|
||||
public string ExplosionCustomSound
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBreakableProp", "m_explosionCustomSound"); }
|
||||
set { Schema.SetString(this.Handle, "CBreakableProp", "m_explosionCustomSound", value); }
|
||||
}
|
||||
|
||||
// m_explosionModifier
|
||||
[SchemaMember("CBreakableProp", "m_explosionModifier")]
|
||||
public string ExplosionModifier
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBreakableProp", "m_explosionModifier"); }
|
||||
set { Schema.SetString(this.Handle, "CBreakableProp", "m_explosionModifier", value); }
|
||||
}
|
||||
|
||||
// m_hPhysicsAttacker
|
||||
[SchemaMember("CBreakableProp", "m_hPhysicsAttacker")]
|
||||
public CHandle<CBasePlayerPawn> PhysicsAttacker => Schema.GetDeclaredClass<CHandle<CBasePlayerPawn>>(this.Handle, "CBreakableProp", "m_hPhysicsAttacker");
|
||||
|
||||
// m_flLastPhysicsInfluenceTime
|
||||
[SchemaMember("CBreakableProp", "m_flLastPhysicsInfluenceTime")]
|
||||
public ref float LastPhysicsInfluenceTime => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flLastPhysicsInfluenceTime");
|
||||
|
||||
// m_flDefaultFadeScale
|
||||
[SchemaMember("CBreakableProp", "m_flDefaultFadeScale")]
|
||||
public ref float DefaultFadeScale => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flDefaultFadeScale");
|
||||
|
||||
// m_hLastAttacker
|
||||
[SchemaMember("CBreakableProp", "m_hLastAttacker")]
|
||||
public CHandle<CBaseEntity> LastAttacker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBreakableProp", "m_hLastAttacker");
|
||||
|
||||
// m_iszPuntSound
|
||||
[SchemaMember("CBreakableProp", "m_iszPuntSound")]
|
||||
public string PuntSound
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CBreakableProp", "m_iszPuntSound"); }
|
||||
set { Schema.SetString(this.Handle, "CBreakableProp", "m_iszPuntSound", value); }
|
||||
}
|
||||
|
||||
// m_bUsePuntSound
|
||||
[SchemaMember("CBreakableProp", "m_bUsePuntSound")]
|
||||
public ref bool UsePuntSound => ref Schema.GetRef<bool>(this.Handle, "CBreakableProp", "m_bUsePuntSound");
|
||||
|
||||
// m_bOriginalBlockLOS
|
||||
[SchemaMember("CBreakableProp", "m_bOriginalBlockLOS")]
|
||||
public ref bool OriginalBlockLOS => ref Schema.GetRef<bool>(this.Handle, "CBreakableProp", "m_bOriginalBlockLOS");
|
||||
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CBuoyancyHelper : NativeObject
|
||||
{
|
||||
public CBuoyancyHelper (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_nFluidType
|
||||
[SchemaMember("CBuoyancyHelper", "m_nFluidType")]
|
||||
public CUtlStringToken FluidType => Schema.GetDeclaredClass<CUtlStringToken>(this.Handle, "CBuoyancyHelper", "m_nFluidType");
|
||||
|
||||
// m_flFluidDensity
|
||||
[SchemaMember("CBuoyancyHelper", "m_flFluidDensity")]
|
||||
public ref float FluidDensity => ref Schema.GetRef<float>(this.Handle, "CBuoyancyHelper", "m_flFluidDensity");
|
||||
|
||||
// m_flNeutrallyBuoyantGravity
|
||||
[SchemaMember("CBuoyancyHelper", "m_flNeutrallyBuoyantGravity")]
|
||||
public ref float NeutrallyBuoyantGravity => ref Schema.GetRef<float>(this.Handle, "CBuoyancyHelper", "m_flNeutrallyBuoyantGravity");
|
||||
|
||||
// m_flNeutrallyBuoyantLinearDamping
|
||||
[SchemaMember("CBuoyancyHelper", "m_flNeutrallyBuoyantLinearDamping")]
|
||||
public ref float NeutrallyBuoyantLinearDamping => ref Schema.GetRef<float>(this.Handle, "CBuoyancyHelper", "m_flNeutrallyBuoyantLinearDamping");
|
||||
|
||||
// m_flNeutrallyBuoyantAngularDamping
|
||||
[SchemaMember("CBuoyancyHelper", "m_flNeutrallyBuoyantAngularDamping")]
|
||||
public ref float NeutrallyBuoyantAngularDamping => ref Schema.GetRef<float>(this.Handle, "CBuoyancyHelper", "m_flNeutrallyBuoyantAngularDamping");
|
||||
|
||||
// m_bNeutrallyBuoyant
|
||||
[SchemaMember("CBuoyancyHelper", "m_bNeutrallyBuoyant")]
|
||||
public ref bool NeutrallyBuoyant => ref Schema.GetRef<bool>(this.Handle, "CBuoyancyHelper", "m_bNeutrallyBuoyant");
|
||||
|
||||
// m_vecFractionOfWheelSubmergedForWheelFriction
|
||||
[SchemaMember("CBuoyancyHelper", "m_vecFractionOfWheelSubmergedForWheelFriction")]
|
||||
public NetworkedVector<float> FractionOfWheelSubmergedForWheelFriction => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBuoyancyHelper", "m_vecFractionOfWheelSubmergedForWheelFriction");
|
||||
|
||||
// m_vecWheelFrictionScales
|
||||
[SchemaMember("CBuoyancyHelper", "m_vecWheelFrictionScales")]
|
||||
public NetworkedVector<float> WheelFrictionScales => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBuoyancyHelper", "m_vecWheelFrictionScales");
|
||||
|
||||
// m_vecFractionOfWheelSubmergedForWheelDrag
|
||||
[SchemaMember("CBuoyancyHelper", "m_vecFractionOfWheelSubmergedForWheelDrag")]
|
||||
public NetworkedVector<float> FractionOfWheelSubmergedForWheelDrag => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBuoyancyHelper", "m_vecFractionOfWheelSubmergedForWheelDrag");
|
||||
|
||||
// m_vecWheelDrag
|
||||
[SchemaMember("CBuoyancyHelper", "m_vecWheelDrag")]
|
||||
public NetworkedVector<float> WheelDrag => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBuoyancyHelper", "m_vecWheelDrag");
|
||||
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CC4 : CCSWeaponBase
|
||||
{
|
||||
public CC4 (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_vecLastValidPlayerHeldPosition
|
||||
[SchemaMember("CC4", "m_vecLastValidPlayerHeldPosition")]
|
||||
public Vector LastValidPlayerHeldPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CC4", "m_vecLastValidPlayerHeldPosition");
|
||||
|
||||
// m_vecLastValidDroppedPosition
|
||||
[SchemaMember("CC4", "m_vecLastValidDroppedPosition")]
|
||||
public Vector LastValidDroppedPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CC4", "m_vecLastValidDroppedPosition");
|
||||
|
||||
// m_bDoValidDroppedPositionCheck
|
||||
[SchemaMember("CC4", "m_bDoValidDroppedPositionCheck")]
|
||||
public ref bool DoValidDroppedPositionCheck => ref Schema.GetRef<bool>(this.Handle, "CC4", "m_bDoValidDroppedPositionCheck");
|
||||
|
||||
// m_bStartedArming
|
||||
[SchemaMember("CC4", "m_bStartedArming")]
|
||||
public ref bool StartedArming => ref Schema.GetRef<bool>(this.Handle, "CC4", "m_bStartedArming");
|
||||
|
||||
// m_fArmedTime
|
||||
[SchemaMember("CC4", "m_fArmedTime")]
|
||||
public ref float ArmedTime => ref Schema.GetRef<float>(this.Handle, "CC4", "m_fArmedTime");
|
||||
|
||||
// m_bBombPlacedAnimation
|
||||
[SchemaMember("CC4", "m_bBombPlacedAnimation")]
|
||||
public ref bool BombPlacedAnimation => ref Schema.GetRef<bool>(this.Handle, "CC4", "m_bBombPlacedAnimation");
|
||||
|
||||
// m_bIsPlantingViaUse
|
||||
[SchemaMember("CC4", "m_bIsPlantingViaUse")]
|
||||
public ref bool IsPlantingViaUse => ref Schema.GetRef<bool>(this.Handle, "CC4", "m_bIsPlantingViaUse");
|
||||
|
||||
// m_entitySpottedState
|
||||
[SchemaMember("CC4", "m_entitySpottedState")]
|
||||
public EntitySpottedState_t EntitySpottedState => Schema.GetDeclaredClass<EntitySpottedState_t>(this.Handle, "CC4", "m_entitySpottedState");
|
||||
|
||||
// m_nSpotRules
|
||||
[SchemaMember("CC4", "m_nSpotRules")]
|
||||
public ref Int32 SpotRules => ref Schema.GetRef<Int32>(this.Handle, "CC4", "m_nSpotRules");
|
||||
|
||||
// m_bPlayedArmingBeeps
|
||||
[SchemaMember("CC4", "m_bPlayedArmingBeeps")]
|
||||
public Span<bool> PlayedArmingBeeps => Schema.GetFixedArray<bool>(this.Handle, "CC4", "m_bPlayedArmingBeeps", 7);
|
||||
|
||||
// m_bBombPlanted
|
||||
[SchemaMember("CC4", "m_bBombPlanted")]
|
||||
public ref bool BombPlanted => ref Schema.GetRef<bool>(this.Handle, "CC4", "m_bBombPlanted");
|
||||
|
||||
}
|
||||
@@ -1,585 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSBot : CBot
|
||||
{
|
||||
public CCSBot (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_eyePosition
|
||||
[SchemaMember("CCSBot", "m_eyePosition")]
|
||||
public Vector EyePosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_eyePosition");
|
||||
|
||||
// m_name
|
||||
[SchemaMember("CCSBot", "m_name")]
|
||||
public string Name
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CCSBot", "m_name"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CCSBot", "m_name", value, 64); }
|
||||
}
|
||||
|
||||
// m_combatRange
|
||||
[SchemaMember("CCSBot", "m_combatRange")]
|
||||
public ref float CombatRange => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_combatRange");
|
||||
|
||||
// m_isRogue
|
||||
[SchemaMember("CCSBot", "m_isRogue")]
|
||||
public ref bool IsRogue => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isRogue");
|
||||
|
||||
// m_rogueTimer
|
||||
[SchemaMember("CCSBot", "m_rogueTimer")]
|
||||
public CountdownTimer RogueTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_rogueTimer");
|
||||
|
||||
// m_diedLastRound
|
||||
[SchemaMember("CCSBot", "m_diedLastRound")]
|
||||
public ref bool DiedLastRound => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_diedLastRound");
|
||||
|
||||
// m_safeTime
|
||||
[SchemaMember("CCSBot", "m_safeTime")]
|
||||
public ref float SafeTime => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_safeTime");
|
||||
|
||||
// m_wasSafe
|
||||
[SchemaMember("CCSBot", "m_wasSafe")]
|
||||
public ref bool WasSafe => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_wasSafe");
|
||||
|
||||
// m_blindFire
|
||||
[SchemaMember("CCSBot", "m_blindFire")]
|
||||
public ref bool BlindFire => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_blindFire");
|
||||
|
||||
// m_surpriseTimer
|
||||
[SchemaMember("CCSBot", "m_surpriseTimer")]
|
||||
public CountdownTimer SurpriseTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_surpriseTimer");
|
||||
|
||||
// m_bAllowActive
|
||||
[SchemaMember("CCSBot", "m_bAllowActive")]
|
||||
public ref bool AllowActive => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_bAllowActive");
|
||||
|
||||
// m_isFollowing
|
||||
[SchemaMember("CCSBot", "m_isFollowing")]
|
||||
public ref bool IsFollowing => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isFollowing");
|
||||
|
||||
// m_leader
|
||||
[SchemaMember("CCSBot", "m_leader")]
|
||||
public CHandle<CCSPlayerPawn> Leader => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSBot", "m_leader");
|
||||
|
||||
// m_followTimestamp
|
||||
[SchemaMember("CCSBot", "m_followTimestamp")]
|
||||
public ref float FollowTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_followTimestamp");
|
||||
|
||||
// m_allowAutoFollowTime
|
||||
[SchemaMember("CCSBot", "m_allowAutoFollowTime")]
|
||||
public ref float AllowAutoFollowTime => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_allowAutoFollowTime");
|
||||
|
||||
// m_hurryTimer
|
||||
[SchemaMember("CCSBot", "m_hurryTimer")]
|
||||
public CountdownTimer HurryTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_hurryTimer");
|
||||
|
||||
// m_alertTimer
|
||||
[SchemaMember("CCSBot", "m_alertTimer")]
|
||||
public CountdownTimer AlertTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_alertTimer");
|
||||
|
||||
// m_sneakTimer
|
||||
[SchemaMember("CCSBot", "m_sneakTimer")]
|
||||
public CountdownTimer SneakTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_sneakTimer");
|
||||
|
||||
// m_panicTimer
|
||||
[SchemaMember("CCSBot", "m_panicTimer")]
|
||||
public CountdownTimer PanicTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_panicTimer");
|
||||
|
||||
// m_stateTimestamp
|
||||
[SchemaMember("CCSBot", "m_stateTimestamp")]
|
||||
public ref float StateTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_stateTimestamp");
|
||||
|
||||
// m_isAttacking
|
||||
[SchemaMember("CCSBot", "m_isAttacking")]
|
||||
public ref bool IsAttacking => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isAttacking");
|
||||
|
||||
// m_isOpeningDoor
|
||||
[SchemaMember("CCSBot", "m_isOpeningDoor")]
|
||||
public ref bool IsOpeningDoor => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isOpeningDoor");
|
||||
|
||||
// m_taskEntity
|
||||
[SchemaMember("CCSBot", "m_taskEntity")]
|
||||
public CHandle<CBaseEntity> TaskEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CCSBot", "m_taskEntity");
|
||||
|
||||
// m_goalPosition
|
||||
[SchemaMember("CCSBot", "m_goalPosition")]
|
||||
public Vector GoalPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_goalPosition");
|
||||
|
||||
// m_goalEntity
|
||||
[SchemaMember("CCSBot", "m_goalEntity")]
|
||||
public CHandle<CBaseEntity> GoalEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CCSBot", "m_goalEntity");
|
||||
|
||||
// m_avoid
|
||||
[SchemaMember("CCSBot", "m_avoid")]
|
||||
public CHandle<CBaseEntity> Avoid => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CCSBot", "m_avoid");
|
||||
|
||||
// m_avoidTimestamp
|
||||
[SchemaMember("CCSBot", "m_avoidTimestamp")]
|
||||
public ref float AvoidTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_avoidTimestamp");
|
||||
|
||||
// m_isStopping
|
||||
[SchemaMember("CCSBot", "m_isStopping")]
|
||||
public ref bool IsStopping => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isStopping");
|
||||
|
||||
// m_hasVisitedEnemySpawn
|
||||
[SchemaMember("CCSBot", "m_hasVisitedEnemySpawn")]
|
||||
public ref bool HasVisitedEnemySpawn => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_hasVisitedEnemySpawn");
|
||||
|
||||
// m_stillTimer
|
||||
[SchemaMember("CCSBot", "m_stillTimer")]
|
||||
public IntervalTimer StillTimer => Schema.GetDeclaredClass<IntervalTimer>(this.Handle, "CCSBot", "m_stillTimer");
|
||||
|
||||
// m_bEyeAnglesUnderPathFinderControl
|
||||
[SchemaMember("CCSBot", "m_bEyeAnglesUnderPathFinderControl")]
|
||||
public ref bool EyeAnglesUnderPathFinderControl => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_bEyeAnglesUnderPathFinderControl");
|
||||
|
||||
// m_pathIndex
|
||||
[SchemaMember("CCSBot", "m_pathIndex")]
|
||||
public ref Int32 PathIndex => ref Schema.GetRef<Int32>(this.Handle, "CCSBot", "m_pathIndex");
|
||||
|
||||
// m_areaEnteredTimestamp
|
||||
[SchemaMember("CCSBot", "m_areaEnteredTimestamp")]
|
||||
public ref float AreaEnteredTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_areaEnteredTimestamp");
|
||||
|
||||
// m_repathTimer
|
||||
[SchemaMember("CCSBot", "m_repathTimer")]
|
||||
public CountdownTimer RepathTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_repathTimer");
|
||||
|
||||
// m_avoidFriendTimer
|
||||
[SchemaMember("CCSBot", "m_avoidFriendTimer")]
|
||||
public CountdownTimer AvoidFriendTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_avoidFriendTimer");
|
||||
|
||||
// m_isFriendInTheWay
|
||||
[SchemaMember("CCSBot", "m_isFriendInTheWay")]
|
||||
public ref bool IsFriendInTheWay => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isFriendInTheWay");
|
||||
|
||||
// m_politeTimer
|
||||
[SchemaMember("CCSBot", "m_politeTimer")]
|
||||
public CountdownTimer PoliteTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_politeTimer");
|
||||
|
||||
// m_isWaitingBehindFriend
|
||||
[SchemaMember("CCSBot", "m_isWaitingBehindFriend")]
|
||||
public ref bool IsWaitingBehindFriend => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isWaitingBehindFriend");
|
||||
|
||||
// m_pathLadderEnd
|
||||
[SchemaMember("CCSBot", "m_pathLadderEnd")]
|
||||
public ref float PathLadderEnd => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_pathLadderEnd");
|
||||
|
||||
// m_mustRunTimer
|
||||
[SchemaMember("CCSBot", "m_mustRunTimer")]
|
||||
public CountdownTimer MustRunTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_mustRunTimer");
|
||||
|
||||
// m_waitTimer
|
||||
[SchemaMember("CCSBot", "m_waitTimer")]
|
||||
public CountdownTimer WaitTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_waitTimer");
|
||||
|
||||
// m_updateTravelDistanceTimer
|
||||
[SchemaMember("CCSBot", "m_updateTravelDistanceTimer")]
|
||||
public CountdownTimer UpdateTravelDistanceTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_updateTravelDistanceTimer");
|
||||
|
||||
// m_playerTravelDistance
|
||||
[SchemaMember("CCSBot", "m_playerTravelDistance")]
|
||||
public Span<float> PlayerTravelDistance => Schema.GetFixedArray<float>(this.Handle, "CCSBot", "m_playerTravelDistance", 64);
|
||||
|
||||
// m_travelDistancePhase
|
||||
[SchemaMember("CCSBot", "m_travelDistancePhase")]
|
||||
public ref byte TravelDistancePhase => ref Schema.GetRef<byte>(this.Handle, "CCSBot", "m_travelDistancePhase");
|
||||
|
||||
// m_hostageEscortCount
|
||||
[SchemaMember("CCSBot", "m_hostageEscortCount")]
|
||||
public ref byte HostageEscortCount => ref Schema.GetRef<byte>(this.Handle, "CCSBot", "m_hostageEscortCount");
|
||||
|
||||
// m_hostageEscortCountTimestamp
|
||||
[SchemaMember("CCSBot", "m_hostageEscortCountTimestamp")]
|
||||
public ref float HostageEscortCountTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_hostageEscortCountTimestamp");
|
||||
|
||||
// m_desiredTeam
|
||||
[SchemaMember("CCSBot", "m_desiredTeam")]
|
||||
public ref Int32 DesiredTeam => ref Schema.GetRef<Int32>(this.Handle, "CCSBot", "m_desiredTeam");
|
||||
|
||||
// m_hasJoined
|
||||
[SchemaMember("CCSBot", "m_hasJoined")]
|
||||
public ref bool HasJoined => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_hasJoined");
|
||||
|
||||
// m_isWaitingForHostage
|
||||
[SchemaMember("CCSBot", "m_isWaitingForHostage")]
|
||||
public ref bool IsWaitingForHostage => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isWaitingForHostage");
|
||||
|
||||
// m_inhibitWaitingForHostageTimer
|
||||
[SchemaMember("CCSBot", "m_inhibitWaitingForHostageTimer")]
|
||||
public CountdownTimer InhibitWaitingForHostageTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_inhibitWaitingForHostageTimer");
|
||||
|
||||
// m_waitForHostageTimer
|
||||
[SchemaMember("CCSBot", "m_waitForHostageTimer")]
|
||||
public CountdownTimer WaitForHostageTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_waitForHostageTimer");
|
||||
|
||||
// m_noisePosition
|
||||
[SchemaMember("CCSBot", "m_noisePosition")]
|
||||
public Vector NoisePosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_noisePosition");
|
||||
|
||||
// m_noiseTravelDistance
|
||||
[SchemaMember("CCSBot", "m_noiseTravelDistance")]
|
||||
public ref float NoiseTravelDistance => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_noiseTravelDistance");
|
||||
|
||||
// m_noiseTimestamp
|
||||
[SchemaMember("CCSBot", "m_noiseTimestamp")]
|
||||
public ref float NoiseTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_noiseTimestamp");
|
||||
|
||||
// m_noiseSource
|
||||
[SchemaMember("CCSBot", "m_noiseSource")]
|
||||
public CCSPlayerPawn? NoiseSource => Schema.GetPointer<CCSPlayerPawn>(this.Handle, "CCSBot", "m_noiseSource");
|
||||
|
||||
// m_noiseBendTimer
|
||||
[SchemaMember("CCSBot", "m_noiseBendTimer")]
|
||||
public CountdownTimer NoiseBendTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_noiseBendTimer");
|
||||
|
||||
// m_bentNoisePosition
|
||||
[SchemaMember("CCSBot", "m_bentNoisePosition")]
|
||||
public Vector BentNoisePosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_bentNoisePosition");
|
||||
|
||||
// m_bendNoisePositionValid
|
||||
[SchemaMember("CCSBot", "m_bendNoisePositionValid")]
|
||||
public ref bool BendNoisePositionValid => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_bendNoisePositionValid");
|
||||
|
||||
// m_lookAroundStateTimestamp
|
||||
[SchemaMember("CCSBot", "m_lookAroundStateTimestamp")]
|
||||
public ref float LookAroundStateTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_lookAroundStateTimestamp");
|
||||
|
||||
// m_lookAheadAngle
|
||||
[SchemaMember("CCSBot", "m_lookAheadAngle")]
|
||||
public ref float LookAheadAngle => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_lookAheadAngle");
|
||||
|
||||
// m_forwardAngle
|
||||
[SchemaMember("CCSBot", "m_forwardAngle")]
|
||||
public ref float ForwardAngle => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_forwardAngle");
|
||||
|
||||
// m_inhibitLookAroundTimestamp
|
||||
[SchemaMember("CCSBot", "m_inhibitLookAroundTimestamp")]
|
||||
public ref float InhibitLookAroundTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_inhibitLookAroundTimestamp");
|
||||
|
||||
// m_lookAtSpot
|
||||
[SchemaMember("CCSBot", "m_lookAtSpot")]
|
||||
public Vector LookAtSpot => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_lookAtSpot");
|
||||
|
||||
// m_lookAtSpotDuration
|
||||
[SchemaMember("CCSBot", "m_lookAtSpotDuration")]
|
||||
public ref float LookAtSpotDuration => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_lookAtSpotDuration");
|
||||
|
||||
// m_lookAtSpotTimestamp
|
||||
[SchemaMember("CCSBot", "m_lookAtSpotTimestamp")]
|
||||
public ref float LookAtSpotTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_lookAtSpotTimestamp");
|
||||
|
||||
// m_lookAtSpotAngleTolerance
|
||||
[SchemaMember("CCSBot", "m_lookAtSpotAngleTolerance")]
|
||||
public ref float LookAtSpotAngleTolerance => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_lookAtSpotAngleTolerance");
|
||||
|
||||
// m_lookAtSpotClearIfClose
|
||||
[SchemaMember("CCSBot", "m_lookAtSpotClearIfClose")]
|
||||
public ref bool LookAtSpotClearIfClose => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_lookAtSpotClearIfClose");
|
||||
|
||||
// m_lookAtSpotAttack
|
||||
[SchemaMember("CCSBot", "m_lookAtSpotAttack")]
|
||||
public ref bool LookAtSpotAttack => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_lookAtSpotAttack");
|
||||
|
||||
// m_lookAtDesc
|
||||
[SchemaMember("CCSBot", "m_lookAtDesc")]
|
||||
public string LookAtDesc
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CCSBot", "m_lookAtDesc"); }
|
||||
set { Schema.SetString(this.Handle, "CCSBot", "m_lookAtDesc", value); }
|
||||
}
|
||||
|
||||
// m_peripheralTimestamp
|
||||
[SchemaMember("CCSBot", "m_peripheralTimestamp")]
|
||||
public ref float PeripheralTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_peripheralTimestamp");
|
||||
|
||||
// m_approachPointCount
|
||||
[SchemaMember("CCSBot", "m_approachPointCount")]
|
||||
public ref byte ApproachPointCount => ref Schema.GetRef<byte>(this.Handle, "CCSBot", "m_approachPointCount");
|
||||
|
||||
// m_approachPointViewPosition
|
||||
[SchemaMember("CCSBot", "m_approachPointViewPosition")]
|
||||
public Vector ApproachPointViewPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_approachPointViewPosition");
|
||||
|
||||
// m_viewSteadyTimer
|
||||
[SchemaMember("CCSBot", "m_viewSteadyTimer")]
|
||||
public IntervalTimer ViewSteadyTimer => Schema.GetDeclaredClass<IntervalTimer>(this.Handle, "CCSBot", "m_viewSteadyTimer");
|
||||
|
||||
// m_tossGrenadeTimer
|
||||
[SchemaMember("CCSBot", "m_tossGrenadeTimer")]
|
||||
public CountdownTimer TossGrenadeTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_tossGrenadeTimer");
|
||||
|
||||
// m_isAvoidingGrenade
|
||||
[SchemaMember("CCSBot", "m_isAvoidingGrenade")]
|
||||
public CountdownTimer IsAvoidingGrenade => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_isAvoidingGrenade");
|
||||
|
||||
// m_spotCheckTimestamp
|
||||
[SchemaMember("CCSBot", "m_spotCheckTimestamp")]
|
||||
public ref float SpotCheckTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_spotCheckTimestamp");
|
||||
|
||||
// m_checkedHidingSpotCount
|
||||
[SchemaMember("CCSBot", "m_checkedHidingSpotCount")]
|
||||
public ref Int32 CheckedHidingSpotCount => ref Schema.GetRef<Int32>(this.Handle, "CCSBot", "m_checkedHidingSpotCount");
|
||||
|
||||
// m_lookPitch
|
||||
[SchemaMember("CCSBot", "m_lookPitch")]
|
||||
public ref float LookPitch => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_lookPitch");
|
||||
|
||||
// m_lookPitchVel
|
||||
[SchemaMember("CCSBot", "m_lookPitchVel")]
|
||||
public ref float LookPitchVel => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_lookPitchVel");
|
||||
|
||||
// m_lookYaw
|
||||
[SchemaMember("CCSBot", "m_lookYaw")]
|
||||
public ref float LookYaw => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_lookYaw");
|
||||
|
||||
// m_lookYawVel
|
||||
[SchemaMember("CCSBot", "m_lookYawVel")]
|
||||
public ref float LookYawVel => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_lookYawVel");
|
||||
|
||||
// m_targetSpot
|
||||
[SchemaMember("CCSBot", "m_targetSpot")]
|
||||
public Vector TargetSpot => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_targetSpot");
|
||||
|
||||
// m_targetSpotVelocity
|
||||
[SchemaMember("CCSBot", "m_targetSpotVelocity")]
|
||||
public Vector TargetSpotVelocity => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_targetSpotVelocity");
|
||||
|
||||
// m_targetSpotPredicted
|
||||
[SchemaMember("CCSBot", "m_targetSpotPredicted")]
|
||||
public Vector TargetSpotPredicted => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_targetSpotPredicted");
|
||||
|
||||
// m_aimError
|
||||
[SchemaMember("CCSBot", "m_aimError")]
|
||||
public QAngle AimError => Schema.GetDeclaredClass<QAngle>(this.Handle, "CCSBot", "m_aimError");
|
||||
|
||||
// m_aimGoal
|
||||
[SchemaMember("CCSBot", "m_aimGoal")]
|
||||
public QAngle AimGoal => Schema.GetDeclaredClass<QAngle>(this.Handle, "CCSBot", "m_aimGoal");
|
||||
|
||||
// m_targetSpotTime
|
||||
[SchemaMember("CCSBot", "m_targetSpotTime")]
|
||||
public ref float TargetSpotTime => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_targetSpotTime");
|
||||
|
||||
// m_aimFocus
|
||||
[SchemaMember("CCSBot", "m_aimFocus")]
|
||||
public ref float AimFocus => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_aimFocus");
|
||||
|
||||
// m_aimFocusInterval
|
||||
[SchemaMember("CCSBot", "m_aimFocusInterval")]
|
||||
public ref float AimFocusInterval => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_aimFocusInterval");
|
||||
|
||||
// m_aimFocusNextUpdate
|
||||
[SchemaMember("CCSBot", "m_aimFocusNextUpdate")]
|
||||
public ref float AimFocusNextUpdate => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_aimFocusNextUpdate");
|
||||
|
||||
// m_ignoreEnemiesTimer
|
||||
[SchemaMember("CCSBot", "m_ignoreEnemiesTimer")]
|
||||
public CountdownTimer IgnoreEnemiesTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_ignoreEnemiesTimer");
|
||||
|
||||
// m_enemy
|
||||
[SchemaMember("CCSBot", "m_enemy")]
|
||||
public CHandle<CCSPlayerPawn> Enemy => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSBot", "m_enemy");
|
||||
|
||||
// m_isEnemyVisible
|
||||
[SchemaMember("CCSBot", "m_isEnemyVisible")]
|
||||
public ref bool IsEnemyVisible => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isEnemyVisible");
|
||||
|
||||
// m_visibleEnemyParts
|
||||
[SchemaMember("CCSBot", "m_visibleEnemyParts")]
|
||||
public ref byte VisibleEnemyParts => ref Schema.GetRef<byte>(this.Handle, "CCSBot", "m_visibleEnemyParts");
|
||||
|
||||
// m_lastEnemyPosition
|
||||
[SchemaMember("CCSBot", "m_lastEnemyPosition")]
|
||||
public Vector LastEnemyPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_lastEnemyPosition");
|
||||
|
||||
// m_lastSawEnemyTimestamp
|
||||
[SchemaMember("CCSBot", "m_lastSawEnemyTimestamp")]
|
||||
public ref float LastSawEnemyTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_lastSawEnemyTimestamp");
|
||||
|
||||
// m_firstSawEnemyTimestamp
|
||||
[SchemaMember("CCSBot", "m_firstSawEnemyTimestamp")]
|
||||
public ref float FirstSawEnemyTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_firstSawEnemyTimestamp");
|
||||
|
||||
// m_currentEnemyAcquireTimestamp
|
||||
[SchemaMember("CCSBot", "m_currentEnemyAcquireTimestamp")]
|
||||
public ref float CurrentEnemyAcquireTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_currentEnemyAcquireTimestamp");
|
||||
|
||||
// m_enemyDeathTimestamp
|
||||
[SchemaMember("CCSBot", "m_enemyDeathTimestamp")]
|
||||
public ref float EnemyDeathTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_enemyDeathTimestamp");
|
||||
|
||||
// m_friendDeathTimestamp
|
||||
[SchemaMember("CCSBot", "m_friendDeathTimestamp")]
|
||||
public ref float FriendDeathTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_friendDeathTimestamp");
|
||||
|
||||
// m_isLastEnemyDead
|
||||
[SchemaMember("CCSBot", "m_isLastEnemyDead")]
|
||||
public ref bool IsLastEnemyDead => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isLastEnemyDead");
|
||||
|
||||
// m_nearbyEnemyCount
|
||||
[SchemaMember("CCSBot", "m_nearbyEnemyCount")]
|
||||
public ref Int32 NearbyEnemyCount => ref Schema.GetRef<Int32>(this.Handle, "CCSBot", "m_nearbyEnemyCount");
|
||||
|
||||
// m_bomber
|
||||
[SchemaMember("CCSBot", "m_bomber")]
|
||||
public CHandle<CCSPlayerPawn> Bomber => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSBot", "m_bomber");
|
||||
|
||||
// m_nearbyFriendCount
|
||||
[SchemaMember("CCSBot", "m_nearbyFriendCount")]
|
||||
public ref Int32 NearbyFriendCount => ref Schema.GetRef<Int32>(this.Handle, "CCSBot", "m_nearbyFriendCount");
|
||||
|
||||
// m_closestVisibleFriend
|
||||
[SchemaMember("CCSBot", "m_closestVisibleFriend")]
|
||||
public CHandle<CCSPlayerPawn> ClosestVisibleFriend => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSBot", "m_closestVisibleFriend");
|
||||
|
||||
// m_closestVisibleHumanFriend
|
||||
[SchemaMember("CCSBot", "m_closestVisibleHumanFriend")]
|
||||
public CHandle<CCSPlayerPawn> ClosestVisibleHumanFriend => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSBot", "m_closestVisibleHumanFriend");
|
||||
|
||||
// m_attentionInterval
|
||||
[SchemaMember("CCSBot", "m_attentionInterval")]
|
||||
public IntervalTimer AttentionInterval => Schema.GetDeclaredClass<IntervalTimer>(this.Handle, "CCSBot", "m_attentionInterval");
|
||||
|
||||
// m_attacker
|
||||
[SchemaMember("CCSBot", "m_attacker")]
|
||||
public CHandle<CCSPlayerPawn> Attacker => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSBot", "m_attacker");
|
||||
|
||||
// m_attackedTimestamp
|
||||
[SchemaMember("CCSBot", "m_attackedTimestamp")]
|
||||
public ref float AttackedTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_attackedTimestamp");
|
||||
|
||||
// m_burnedByFlamesTimer
|
||||
[SchemaMember("CCSBot", "m_burnedByFlamesTimer")]
|
||||
public IntervalTimer BurnedByFlamesTimer => Schema.GetDeclaredClass<IntervalTimer>(this.Handle, "CCSBot", "m_burnedByFlamesTimer");
|
||||
|
||||
// m_lastVictimID
|
||||
[SchemaMember("CCSBot", "m_lastVictimID")]
|
||||
public ref Int32 LastVictimID => ref Schema.GetRef<Int32>(this.Handle, "CCSBot", "m_lastVictimID");
|
||||
|
||||
// m_isAimingAtEnemy
|
||||
[SchemaMember("CCSBot", "m_isAimingAtEnemy")]
|
||||
public ref bool IsAimingAtEnemy => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isAimingAtEnemy");
|
||||
|
||||
// m_isRapidFiring
|
||||
[SchemaMember("CCSBot", "m_isRapidFiring")]
|
||||
public ref bool IsRapidFiring => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isRapidFiring");
|
||||
|
||||
// m_equipTimer
|
||||
[SchemaMember("CCSBot", "m_equipTimer")]
|
||||
public IntervalTimer EquipTimer => Schema.GetDeclaredClass<IntervalTimer>(this.Handle, "CCSBot", "m_equipTimer");
|
||||
|
||||
// m_zoomTimer
|
||||
[SchemaMember("CCSBot", "m_zoomTimer")]
|
||||
public CountdownTimer ZoomTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_zoomTimer");
|
||||
|
||||
// m_fireWeaponTimestamp
|
||||
[SchemaMember("CCSBot", "m_fireWeaponTimestamp")]
|
||||
public ref float FireWeaponTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_fireWeaponTimestamp");
|
||||
|
||||
// m_lookForWeaponsOnGroundTimer
|
||||
[SchemaMember("CCSBot", "m_lookForWeaponsOnGroundTimer")]
|
||||
public CountdownTimer LookForWeaponsOnGroundTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_lookForWeaponsOnGroundTimer");
|
||||
|
||||
// m_bIsSleeping
|
||||
[SchemaMember("CCSBot", "m_bIsSleeping")]
|
||||
public ref bool IsSleeping => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_bIsSleeping");
|
||||
|
||||
// m_isEnemySniperVisible
|
||||
[SchemaMember("CCSBot", "m_isEnemySniperVisible")]
|
||||
public ref bool IsEnemySniperVisible => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isEnemySniperVisible");
|
||||
|
||||
// m_sawEnemySniperTimer
|
||||
[SchemaMember("CCSBot", "m_sawEnemySniperTimer")]
|
||||
public CountdownTimer SawEnemySniperTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_sawEnemySniperTimer");
|
||||
|
||||
// m_enemyQueueIndex
|
||||
[SchemaMember("CCSBot", "m_enemyQueueIndex")]
|
||||
public ref byte EnemyQueueIndex => ref Schema.GetRef<byte>(this.Handle, "CCSBot", "m_enemyQueueIndex");
|
||||
|
||||
// m_enemyQueueCount
|
||||
[SchemaMember("CCSBot", "m_enemyQueueCount")]
|
||||
public ref byte EnemyQueueCount => ref Schema.GetRef<byte>(this.Handle, "CCSBot", "m_enemyQueueCount");
|
||||
|
||||
// m_enemyQueueAttendIndex
|
||||
[SchemaMember("CCSBot", "m_enemyQueueAttendIndex")]
|
||||
public ref byte EnemyQueueAttendIndex => ref Schema.GetRef<byte>(this.Handle, "CCSBot", "m_enemyQueueAttendIndex");
|
||||
|
||||
// m_isStuck
|
||||
[SchemaMember("CCSBot", "m_isStuck")]
|
||||
public ref bool IsStuck => ref Schema.GetRef<bool>(this.Handle, "CCSBot", "m_isStuck");
|
||||
|
||||
// m_stuckTimestamp
|
||||
[SchemaMember("CCSBot", "m_stuckTimestamp")]
|
||||
public ref float StuckTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_stuckTimestamp");
|
||||
|
||||
// m_stuckSpot
|
||||
[SchemaMember("CCSBot", "m_stuckSpot")]
|
||||
public Vector StuckSpot => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_stuckSpot");
|
||||
|
||||
// m_wiggleTimer
|
||||
[SchemaMember("CCSBot", "m_wiggleTimer")]
|
||||
public CountdownTimer WiggleTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_wiggleTimer");
|
||||
|
||||
// m_stuckJumpTimer
|
||||
[SchemaMember("CCSBot", "m_stuckJumpTimer")]
|
||||
public CountdownTimer StuckJumpTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CCSBot", "m_stuckJumpTimer");
|
||||
|
||||
// m_nextCleanupCheckTimestamp
|
||||
[SchemaMember("CCSBot", "m_nextCleanupCheckTimestamp")]
|
||||
public ref float NextCleanupCheckTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_nextCleanupCheckTimestamp");
|
||||
|
||||
// m_avgVel
|
||||
[SchemaMember("CCSBot", "m_avgVel")]
|
||||
public Span<float> AvgVel => Schema.GetFixedArray<float>(this.Handle, "CCSBot", "m_avgVel", 10);
|
||||
|
||||
// m_avgVelIndex
|
||||
[SchemaMember("CCSBot", "m_avgVelIndex")]
|
||||
public ref Int32 AvgVelIndex => ref Schema.GetRef<Int32>(this.Handle, "CCSBot", "m_avgVelIndex");
|
||||
|
||||
// m_avgVelCount
|
||||
[SchemaMember("CCSBot", "m_avgVelCount")]
|
||||
public ref Int32 AvgVelCount => ref Schema.GetRef<Int32>(this.Handle, "CCSBot", "m_avgVelCount");
|
||||
|
||||
// m_lastOrigin
|
||||
[SchemaMember("CCSBot", "m_lastOrigin")]
|
||||
public Vector LastOrigin => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_lastOrigin");
|
||||
|
||||
// m_lastRadioRecievedTimestamp
|
||||
[SchemaMember("CCSBot", "m_lastRadioRecievedTimestamp")]
|
||||
public ref float LastRadioRecievedTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_lastRadioRecievedTimestamp");
|
||||
|
||||
// m_lastRadioSentTimestamp
|
||||
[SchemaMember("CCSBot", "m_lastRadioSentTimestamp")]
|
||||
public ref float LastRadioSentTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_lastRadioSentTimestamp");
|
||||
|
||||
// m_radioSubject
|
||||
[SchemaMember("CCSBot", "m_radioSubject")]
|
||||
public CHandle<CCSPlayerPawn> RadioSubject => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSBot", "m_radioSubject");
|
||||
|
||||
// m_radioPosition
|
||||
[SchemaMember("CCSBot", "m_radioPosition")]
|
||||
public Vector RadioPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSBot", "m_radioPosition");
|
||||
|
||||
// m_voiceEndTimestamp
|
||||
[SchemaMember("CCSBot", "m_voiceEndTimestamp")]
|
||||
public ref float VoiceEndTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSBot", "m_voiceEndTimestamp");
|
||||
|
||||
// m_lastValidReactionQueueFrame
|
||||
[SchemaMember("CCSBot", "m_lastValidReactionQueueFrame")]
|
||||
public ref Int32 LastValidReactionQueueFrame => ref Schema.GetRef<Int32>(this.Handle, "CCSBot", "m_lastValidReactionQueueFrame");
|
||||
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSGO_TeamPreviewCharacterPosition : CBaseEntity
|
||||
{
|
||||
public CCSGO_TeamPreviewCharacterPosition (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_nVariant
|
||||
[SchemaMember("CCSGO_TeamPreviewCharacterPosition", "m_nVariant")]
|
||||
public ref Int32 Variant => ref Schema.GetRef<Int32>(this.Handle, "CCSGO_TeamPreviewCharacterPosition", "m_nVariant");
|
||||
|
||||
// m_nRandom
|
||||
[SchemaMember("CCSGO_TeamPreviewCharacterPosition", "m_nRandom")]
|
||||
public ref Int32 Random => ref Schema.GetRef<Int32>(this.Handle, "CCSGO_TeamPreviewCharacterPosition", "m_nRandom");
|
||||
|
||||
// m_nOrdinal
|
||||
[SchemaMember("CCSGO_TeamPreviewCharacterPosition", "m_nOrdinal")]
|
||||
public ref Int32 Ordinal => ref Schema.GetRef<Int32>(this.Handle, "CCSGO_TeamPreviewCharacterPosition", "m_nOrdinal");
|
||||
|
||||
// m_sWeaponName
|
||||
[SchemaMember("CCSGO_TeamPreviewCharacterPosition", "m_sWeaponName")]
|
||||
public string WeaponName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCSGO_TeamPreviewCharacterPosition", "m_sWeaponName"); }
|
||||
set { Schema.SetString(this.Handle, "CCSGO_TeamPreviewCharacterPosition", "m_sWeaponName", value); }
|
||||
}
|
||||
|
||||
// m_xuid
|
||||
[SchemaMember("CCSGO_TeamPreviewCharacterPosition", "m_xuid")]
|
||||
public ref UInt64 Xuid => ref Schema.GetRef<UInt64>(this.Handle, "CCSGO_TeamPreviewCharacterPosition", "m_xuid");
|
||||
|
||||
// m_agentItem
|
||||
[SchemaMember("CCSGO_TeamPreviewCharacterPosition", "m_agentItem")]
|
||||
public CEconItemView AgentItem => Schema.GetDeclaredClass<CEconItemView>(this.Handle, "CCSGO_TeamPreviewCharacterPosition", "m_agentItem");
|
||||
|
||||
// m_glovesItem
|
||||
[SchemaMember("CCSGO_TeamPreviewCharacterPosition", "m_glovesItem")]
|
||||
public CEconItemView GlovesItem => Schema.GetDeclaredClass<CEconItemView>(this.Handle, "CCSGO_TeamPreviewCharacterPosition", "m_glovesItem");
|
||||
|
||||
// m_weaponItem
|
||||
[SchemaMember("CCSGO_TeamPreviewCharacterPosition", "m_weaponItem")]
|
||||
public CEconItemView WeaponItem => Schema.GetDeclaredClass<CEconItemView>(this.Handle, "CCSGO_TeamPreviewCharacterPosition", "m_weaponItem");
|
||||
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSGameModeRules_Deathmatch : CCSGameModeRules
|
||||
{
|
||||
public CCSGameModeRules_Deathmatch (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flDMBonusStartTime
|
||||
[SchemaMember("CCSGameModeRules_Deathmatch", "m_flDMBonusStartTime")]
|
||||
public ref float DMBonusStartTime => ref Schema.GetRef<float>(this.Handle, "CCSGameModeRules_Deathmatch", "m_flDMBonusStartTime");
|
||||
|
||||
// m_flDMBonusTimeLength
|
||||
[SchemaMember("CCSGameModeRules_Deathmatch", "m_flDMBonusTimeLength")]
|
||||
public ref float DMBonusTimeLength => ref Schema.GetRef<float>(this.Handle, "CCSGameModeRules_Deathmatch", "m_flDMBonusTimeLength");
|
||||
|
||||
// m_sDMBonusWeapon
|
||||
[SchemaMember("CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon")]
|
||||
public string DMBonusWeapon
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon"); }
|
||||
set { Schema.SetString(this.Handle, "CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon", value); }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,801 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSGameRules : CTeamplayRules
|
||||
{
|
||||
public CCSGameRules (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bFreezePeriod
|
||||
[SchemaMember("CCSGameRules", "m_bFreezePeriod")]
|
||||
public ref bool FreezePeriod => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bFreezePeriod");
|
||||
|
||||
// m_bWarmupPeriod
|
||||
[SchemaMember("CCSGameRules", "m_bWarmupPeriod")]
|
||||
public ref bool WarmupPeriod => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bWarmupPeriod");
|
||||
|
||||
// m_fWarmupPeriodEnd
|
||||
[SchemaMember("CCSGameRules", "m_fWarmupPeriodEnd")]
|
||||
public ref float WarmupPeriodEnd => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_fWarmupPeriodEnd");
|
||||
|
||||
// m_fWarmupPeriodStart
|
||||
[SchemaMember("CCSGameRules", "m_fWarmupPeriodStart")]
|
||||
public ref float WarmupPeriodStart => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_fWarmupPeriodStart");
|
||||
|
||||
// m_bTerroristTimeOutActive
|
||||
[SchemaMember("CCSGameRules", "m_bTerroristTimeOutActive")]
|
||||
public ref bool TerroristTimeOutActive => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bTerroristTimeOutActive");
|
||||
|
||||
// m_bCTTimeOutActive
|
||||
[SchemaMember("CCSGameRules", "m_bCTTimeOutActive")]
|
||||
public ref bool CTTimeOutActive => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bCTTimeOutActive");
|
||||
|
||||
// m_flTerroristTimeOutRemaining
|
||||
[SchemaMember("CCSGameRules", "m_flTerroristTimeOutRemaining")]
|
||||
public ref float TerroristTimeOutRemaining => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flTerroristTimeOutRemaining");
|
||||
|
||||
// m_flCTTimeOutRemaining
|
||||
[SchemaMember("CCSGameRules", "m_flCTTimeOutRemaining")]
|
||||
public ref float CTTimeOutRemaining => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flCTTimeOutRemaining");
|
||||
|
||||
// m_nTerroristTimeOuts
|
||||
[SchemaMember("CCSGameRules", "m_nTerroristTimeOuts")]
|
||||
public ref Int32 TerroristTimeOuts => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nTerroristTimeOuts");
|
||||
|
||||
// m_nCTTimeOuts
|
||||
[SchemaMember("CCSGameRules", "m_nCTTimeOuts")]
|
||||
public ref Int32 CTTimeOuts => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nCTTimeOuts");
|
||||
|
||||
// m_bTechnicalTimeOut
|
||||
[SchemaMember("CCSGameRules", "m_bTechnicalTimeOut")]
|
||||
public ref bool TechnicalTimeOut => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bTechnicalTimeOut");
|
||||
|
||||
// m_bMatchWaitingForResume
|
||||
[SchemaMember("CCSGameRules", "m_bMatchWaitingForResume")]
|
||||
public ref bool MatchWaitingForResume => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bMatchWaitingForResume");
|
||||
|
||||
// m_iFreezeTime
|
||||
[SchemaMember("CCSGameRules", "m_iFreezeTime")]
|
||||
public ref Int32 FreezeTime => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iFreezeTime");
|
||||
|
||||
// m_iRoundTime
|
||||
[SchemaMember("CCSGameRules", "m_iRoundTime")]
|
||||
public ref Int32 RoundTime => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iRoundTime");
|
||||
|
||||
// m_fMatchStartTime
|
||||
[SchemaMember("CCSGameRules", "m_fMatchStartTime")]
|
||||
public ref float MatchStartTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_fMatchStartTime");
|
||||
|
||||
// m_fRoundStartTime
|
||||
[SchemaMember("CCSGameRules", "m_fRoundStartTime")]
|
||||
public ref float RoundStartTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_fRoundStartTime");
|
||||
|
||||
// m_flRestartRoundTime
|
||||
[SchemaMember("CCSGameRules", "m_flRestartRoundTime")]
|
||||
public ref float RestartRoundTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flRestartRoundTime");
|
||||
|
||||
// m_bGameRestart
|
||||
[SchemaMember("CCSGameRules", "m_bGameRestart")]
|
||||
public ref bool GameRestart => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bGameRestart");
|
||||
|
||||
// m_flGameStartTime
|
||||
[SchemaMember("CCSGameRules", "m_flGameStartTime")]
|
||||
public ref float GameStartTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flGameStartTime");
|
||||
|
||||
// m_timeUntilNextPhaseStarts
|
||||
[SchemaMember("CCSGameRules", "m_timeUntilNextPhaseStarts")]
|
||||
public ref float TimeUntilNextPhaseStarts => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_timeUntilNextPhaseStarts");
|
||||
|
||||
// m_gamePhase
|
||||
[SchemaMember("CCSGameRules", "m_gamePhase")]
|
||||
public ref Int32 GamePhase => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_gamePhase");
|
||||
|
||||
// m_totalRoundsPlayed
|
||||
[SchemaMember("CCSGameRules", "m_totalRoundsPlayed")]
|
||||
public ref Int32 TotalRoundsPlayed => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_totalRoundsPlayed");
|
||||
|
||||
// m_nRoundsPlayedThisPhase
|
||||
[SchemaMember("CCSGameRules", "m_nRoundsPlayedThisPhase")]
|
||||
public ref Int32 RoundsPlayedThisPhase => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nRoundsPlayedThisPhase");
|
||||
|
||||
// m_nOvertimePlaying
|
||||
[SchemaMember("CCSGameRules", "m_nOvertimePlaying")]
|
||||
public ref Int32 OvertimePlaying => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nOvertimePlaying");
|
||||
|
||||
// m_iHostagesRemaining
|
||||
[SchemaMember("CCSGameRules", "m_iHostagesRemaining")]
|
||||
public ref Int32 HostagesRemaining => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iHostagesRemaining");
|
||||
|
||||
// m_bAnyHostageReached
|
||||
[SchemaMember("CCSGameRules", "m_bAnyHostageReached")]
|
||||
public ref bool AnyHostageReached => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bAnyHostageReached");
|
||||
|
||||
// m_bMapHasBombTarget
|
||||
[SchemaMember("CCSGameRules", "m_bMapHasBombTarget")]
|
||||
public ref bool MapHasBombTarget => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bMapHasBombTarget");
|
||||
|
||||
// m_bMapHasRescueZone
|
||||
[SchemaMember("CCSGameRules", "m_bMapHasRescueZone")]
|
||||
public ref bool MapHasRescueZone => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bMapHasRescueZone");
|
||||
|
||||
// m_bMapHasBuyZone
|
||||
[SchemaMember("CCSGameRules", "m_bMapHasBuyZone")]
|
||||
public ref bool MapHasBuyZone => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bMapHasBuyZone");
|
||||
|
||||
// m_bIsQueuedMatchmaking
|
||||
[SchemaMember("CCSGameRules", "m_bIsQueuedMatchmaking")]
|
||||
public ref bool IsQueuedMatchmaking => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bIsQueuedMatchmaking");
|
||||
|
||||
// m_nQueuedMatchmakingMode
|
||||
[SchemaMember("CCSGameRules", "m_nQueuedMatchmakingMode")]
|
||||
public ref Int32 QueuedMatchmakingMode => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nQueuedMatchmakingMode");
|
||||
|
||||
// m_bIsValveDS
|
||||
[SchemaMember("CCSGameRules", "m_bIsValveDS")]
|
||||
public ref bool IsValveDS => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bIsValveDS");
|
||||
|
||||
// m_bLogoMap
|
||||
[SchemaMember("CCSGameRules", "m_bLogoMap")]
|
||||
public ref bool LogoMap => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bLogoMap");
|
||||
|
||||
// m_bPlayAllStepSoundsOnServer
|
||||
[SchemaMember("CCSGameRules", "m_bPlayAllStepSoundsOnServer")]
|
||||
public ref bool PlayAllStepSoundsOnServer => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bPlayAllStepSoundsOnServer");
|
||||
|
||||
// m_iSpectatorSlotCount
|
||||
[SchemaMember("CCSGameRules", "m_iSpectatorSlotCount")]
|
||||
public ref Int32 SpectatorSlotCount => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iSpectatorSlotCount");
|
||||
|
||||
// m_MatchDevice
|
||||
[SchemaMember("CCSGameRules", "m_MatchDevice")]
|
||||
public ref Int32 MatchDevice => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_MatchDevice");
|
||||
|
||||
// m_bHasMatchStarted
|
||||
[SchemaMember("CCSGameRules", "m_bHasMatchStarted")]
|
||||
public ref bool HasMatchStarted => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bHasMatchStarted");
|
||||
|
||||
// m_nNextMapInMapgroup
|
||||
[SchemaMember("CCSGameRules", "m_nNextMapInMapgroup")]
|
||||
public ref Int32 NextMapInMapgroup => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nNextMapInMapgroup");
|
||||
|
||||
// m_szTournamentEventName
|
||||
[SchemaMember("CCSGameRules", "m_szTournamentEventName")]
|
||||
public string TournamentEventName
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CCSGameRules", "m_szTournamentEventName"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CCSGameRules", "m_szTournamentEventName", value, 512); }
|
||||
}
|
||||
|
||||
// m_szTournamentEventStage
|
||||
[SchemaMember("CCSGameRules", "m_szTournamentEventStage")]
|
||||
public string TournamentEventStage
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CCSGameRules", "m_szTournamentEventStage"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CCSGameRules", "m_szTournamentEventStage", value, 512); }
|
||||
}
|
||||
|
||||
// m_szMatchStatTxt
|
||||
[SchemaMember("CCSGameRules", "m_szMatchStatTxt")]
|
||||
public string MatchStatTxt
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CCSGameRules", "m_szMatchStatTxt"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CCSGameRules", "m_szMatchStatTxt", value, 512); }
|
||||
}
|
||||
|
||||
// m_szTournamentPredictionsTxt
|
||||
[SchemaMember("CCSGameRules", "m_szTournamentPredictionsTxt")]
|
||||
public string TournamentPredictionsTxt
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CCSGameRules", "m_szTournamentPredictionsTxt"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CCSGameRules", "m_szTournamentPredictionsTxt", value, 512); }
|
||||
}
|
||||
|
||||
// m_nTournamentPredictionsPct
|
||||
[SchemaMember("CCSGameRules", "m_nTournamentPredictionsPct")]
|
||||
public ref Int32 TournamentPredictionsPct => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nTournamentPredictionsPct");
|
||||
|
||||
// m_flCMMItemDropRevealStartTime
|
||||
[SchemaMember("CCSGameRules", "m_flCMMItemDropRevealStartTime")]
|
||||
public ref float CMMItemDropRevealStartTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flCMMItemDropRevealStartTime");
|
||||
|
||||
// m_flCMMItemDropRevealEndTime
|
||||
[SchemaMember("CCSGameRules", "m_flCMMItemDropRevealEndTime")]
|
||||
public ref float CMMItemDropRevealEndTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flCMMItemDropRevealEndTime");
|
||||
|
||||
// m_bIsDroppingItems
|
||||
[SchemaMember("CCSGameRules", "m_bIsDroppingItems")]
|
||||
public ref bool IsDroppingItems => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bIsDroppingItems");
|
||||
|
||||
// m_bIsQuestEligible
|
||||
[SchemaMember("CCSGameRules", "m_bIsQuestEligible")]
|
||||
public ref bool IsQuestEligible => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bIsQuestEligible");
|
||||
|
||||
// m_bIsHltvActive
|
||||
[SchemaMember("CCSGameRules", "m_bIsHltvActive")]
|
||||
public ref bool IsHltvActive => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bIsHltvActive");
|
||||
|
||||
// m_arrProhibitedItemIndices
|
||||
[SchemaMember("CCSGameRules", "m_arrProhibitedItemIndices")]
|
||||
public Span<UInt16> ProhibitedItemIndices => Schema.GetFixedArray<UInt16>(this.Handle, "CCSGameRules", "m_arrProhibitedItemIndices", 100);
|
||||
|
||||
// m_arrTournamentActiveCasterAccounts
|
||||
[SchemaMember("CCSGameRules", "m_arrTournamentActiveCasterAccounts")]
|
||||
public Span<UInt32> TournamentActiveCasterAccounts => Schema.GetFixedArray<UInt32>(this.Handle, "CCSGameRules", "m_arrTournamentActiveCasterAccounts", 4);
|
||||
|
||||
// m_numBestOfMaps
|
||||
[SchemaMember("CCSGameRules", "m_numBestOfMaps")]
|
||||
public ref Int32 NumBestOfMaps => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_numBestOfMaps");
|
||||
|
||||
// m_nHalloweenMaskListSeed
|
||||
[SchemaMember("CCSGameRules", "m_nHalloweenMaskListSeed")]
|
||||
public ref Int32 HalloweenMaskListSeed => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nHalloweenMaskListSeed");
|
||||
|
||||
// m_bBombDropped
|
||||
[SchemaMember("CCSGameRules", "m_bBombDropped")]
|
||||
public ref bool BombDropped => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bBombDropped");
|
||||
|
||||
// m_bBombPlanted
|
||||
[SchemaMember("CCSGameRules", "m_bBombPlanted")]
|
||||
public ref bool BombPlanted => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bBombPlanted");
|
||||
|
||||
// m_iRoundWinStatus
|
||||
[SchemaMember("CCSGameRules", "m_iRoundWinStatus")]
|
||||
public ref Int32 RoundWinStatus => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iRoundWinStatus");
|
||||
|
||||
// m_eRoundWinReason
|
||||
[SchemaMember("CCSGameRules", "m_eRoundWinReason")]
|
||||
public ref Int32 RoundWinReason => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_eRoundWinReason");
|
||||
|
||||
// m_bTCantBuy
|
||||
[SchemaMember("CCSGameRules", "m_bTCantBuy")]
|
||||
public ref bool TCantBuy => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bTCantBuy");
|
||||
|
||||
// m_bCTCantBuy
|
||||
[SchemaMember("CCSGameRules", "m_bCTCantBuy")]
|
||||
public ref bool CTCantBuy => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bCTCantBuy");
|
||||
|
||||
// m_iMatchStats_RoundResults
|
||||
[SchemaMember("CCSGameRules", "m_iMatchStats_RoundResults")]
|
||||
public Span<Int32> MatchStats_RoundResults => Schema.GetFixedArray<Int32>(this.Handle, "CCSGameRules", "m_iMatchStats_RoundResults", 30);
|
||||
|
||||
// m_iMatchStats_PlayersAlive_CT
|
||||
[SchemaMember("CCSGameRules", "m_iMatchStats_PlayersAlive_CT")]
|
||||
public Span<Int32> MatchStats_PlayersAlive_CT => Schema.GetFixedArray<Int32>(this.Handle, "CCSGameRules", "m_iMatchStats_PlayersAlive_CT", 30);
|
||||
|
||||
// m_iMatchStats_PlayersAlive_T
|
||||
[SchemaMember("CCSGameRules", "m_iMatchStats_PlayersAlive_T")]
|
||||
public Span<Int32> MatchStats_PlayersAlive_T => Schema.GetFixedArray<Int32>(this.Handle, "CCSGameRules", "m_iMatchStats_PlayersAlive_T", 30);
|
||||
|
||||
// m_TeamRespawnWaveTimes
|
||||
[SchemaMember("CCSGameRules", "m_TeamRespawnWaveTimes")]
|
||||
public Span<float> TeamRespawnWaveTimes => Schema.GetFixedArray<float>(this.Handle, "CCSGameRules", "m_TeamRespawnWaveTimes", 32);
|
||||
|
||||
// m_flNextRespawnWave
|
||||
[SchemaMember("CCSGameRules", "m_flNextRespawnWave")]
|
||||
public Span<float> NextRespawnWave => Schema.GetFixedArray<float>(this.Handle, "CCSGameRules", "m_flNextRespawnWave", 32);
|
||||
|
||||
// m_vMinimapMins
|
||||
[SchemaMember("CCSGameRules", "m_vMinimapMins")]
|
||||
public Vector MinimapMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSGameRules", "m_vMinimapMins");
|
||||
|
||||
// m_vMinimapMaxs
|
||||
[SchemaMember("CCSGameRules", "m_vMinimapMaxs")]
|
||||
public Vector MinimapMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSGameRules", "m_vMinimapMaxs");
|
||||
|
||||
// m_MinimapVerticalSectionHeights
|
||||
[SchemaMember("CCSGameRules", "m_MinimapVerticalSectionHeights")]
|
||||
public Span<float> MinimapVerticalSectionHeights => Schema.GetFixedArray<float>(this.Handle, "CCSGameRules", "m_MinimapVerticalSectionHeights", 8);
|
||||
|
||||
// m_ullLocalMatchID
|
||||
[SchemaMember("CCSGameRules", "m_ullLocalMatchID")]
|
||||
public ref UInt64 UllLocalMatchID => ref Schema.GetRef<UInt64>(this.Handle, "CCSGameRules", "m_ullLocalMatchID");
|
||||
|
||||
// m_nEndMatchMapGroupVoteTypes
|
||||
[SchemaMember("CCSGameRules", "m_nEndMatchMapGroupVoteTypes")]
|
||||
public Span<Int32> EndMatchMapGroupVoteTypes => Schema.GetFixedArray<Int32>(this.Handle, "CCSGameRules", "m_nEndMatchMapGroupVoteTypes", 10);
|
||||
|
||||
// m_nEndMatchMapGroupVoteOptions
|
||||
[SchemaMember("CCSGameRules", "m_nEndMatchMapGroupVoteOptions")]
|
||||
public Span<Int32> EndMatchMapGroupVoteOptions => Schema.GetFixedArray<Int32>(this.Handle, "CCSGameRules", "m_nEndMatchMapGroupVoteOptions", 10);
|
||||
|
||||
// m_nEndMatchMapVoteWinner
|
||||
[SchemaMember("CCSGameRules", "m_nEndMatchMapVoteWinner")]
|
||||
public ref Int32 EndMatchMapVoteWinner => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nEndMatchMapVoteWinner");
|
||||
|
||||
// m_iNumConsecutiveCTLoses
|
||||
[SchemaMember("CCSGameRules", "m_iNumConsecutiveCTLoses")]
|
||||
public ref Int32 NumConsecutiveCTLoses => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iNumConsecutiveCTLoses");
|
||||
|
||||
// m_iNumConsecutiveTerroristLoses
|
||||
[SchemaMember("CCSGameRules", "m_iNumConsecutiveTerroristLoses")]
|
||||
public ref Int32 NumConsecutiveTerroristLoses => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iNumConsecutiveTerroristLoses");
|
||||
|
||||
// m_bHasHostageBeenTouched
|
||||
[SchemaMember("CCSGameRules", "m_bHasHostageBeenTouched")]
|
||||
public ref bool HasHostageBeenTouched => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bHasHostageBeenTouched");
|
||||
|
||||
// m_flIntermissionStartTime
|
||||
[SchemaMember("CCSGameRules", "m_flIntermissionStartTime")]
|
||||
public ref float IntermissionStartTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flIntermissionStartTime");
|
||||
|
||||
// m_flIntermissionEndTime
|
||||
[SchemaMember("CCSGameRules", "m_flIntermissionEndTime")]
|
||||
public ref float IntermissionEndTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flIntermissionEndTime");
|
||||
|
||||
// m_bLevelInitialized
|
||||
[SchemaMember("CCSGameRules", "m_bLevelInitialized")]
|
||||
public ref bool LevelInitialized => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bLevelInitialized");
|
||||
|
||||
// m_iTotalRoundsPlayed
|
||||
[SchemaMember("CCSGameRules", "m_iTotalRoundsPlayed")]
|
||||
public ref Int32 ITotalRoundsPlayed => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iTotalRoundsPlayed");
|
||||
|
||||
// m_iUnBalancedRounds
|
||||
[SchemaMember("CCSGameRules", "m_iUnBalancedRounds")]
|
||||
public ref Int32 UnBalancedRounds => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iUnBalancedRounds");
|
||||
|
||||
// m_endMatchOnRoundReset
|
||||
[SchemaMember("CCSGameRules", "m_endMatchOnRoundReset")]
|
||||
public ref bool EndMatchOnRoundReset => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_endMatchOnRoundReset");
|
||||
|
||||
// m_endMatchOnThink
|
||||
[SchemaMember("CCSGameRules", "m_endMatchOnThink")]
|
||||
public ref bool EndMatchOnThink => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_endMatchOnThink");
|
||||
|
||||
// m_iNumTerrorist
|
||||
[SchemaMember("CCSGameRules", "m_iNumTerrorist")]
|
||||
public ref Int32 NumTerrorist => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iNumTerrorist");
|
||||
|
||||
// m_iNumCT
|
||||
[SchemaMember("CCSGameRules", "m_iNumCT")]
|
||||
public ref Int32 NumCT => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iNumCT");
|
||||
|
||||
// m_iNumSpawnableTerrorist
|
||||
[SchemaMember("CCSGameRules", "m_iNumSpawnableTerrorist")]
|
||||
public ref Int32 NumSpawnableTerrorist => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iNumSpawnableTerrorist");
|
||||
|
||||
// m_iNumSpawnableCT
|
||||
[SchemaMember("CCSGameRules", "m_iNumSpawnableCT")]
|
||||
public ref Int32 NumSpawnableCT => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iNumSpawnableCT");
|
||||
|
||||
// m_arrSelectedHostageSpawnIndices
|
||||
[SchemaMember("CCSGameRules", "m_arrSelectedHostageSpawnIndices")]
|
||||
public NetworkedVector<Int32> SelectedHostageSpawnIndices => Schema.GetDeclaredClass<NetworkedVector<Int32>>(this.Handle, "CCSGameRules", "m_arrSelectedHostageSpawnIndices");
|
||||
|
||||
// m_nSpawnPointsRandomSeed
|
||||
[SchemaMember("CCSGameRules", "m_nSpawnPointsRandomSeed")]
|
||||
public ref Int32 SpawnPointsRandomSeed => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nSpawnPointsRandomSeed");
|
||||
|
||||
// m_bFirstConnected
|
||||
[SchemaMember("CCSGameRules", "m_bFirstConnected")]
|
||||
public ref bool FirstConnected => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bFirstConnected");
|
||||
|
||||
// m_bCompleteReset
|
||||
[SchemaMember("CCSGameRules", "m_bCompleteReset")]
|
||||
public ref bool CompleteReset => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bCompleteReset");
|
||||
|
||||
// m_bPickNewTeamsOnReset
|
||||
[SchemaMember("CCSGameRules", "m_bPickNewTeamsOnReset")]
|
||||
public ref bool PickNewTeamsOnReset => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bPickNewTeamsOnReset");
|
||||
|
||||
// m_bScrambleTeamsOnRestart
|
||||
[SchemaMember("CCSGameRules", "m_bScrambleTeamsOnRestart")]
|
||||
public ref bool ScrambleTeamsOnRestart => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bScrambleTeamsOnRestart");
|
||||
|
||||
// m_bSwapTeamsOnRestart
|
||||
[SchemaMember("CCSGameRules", "m_bSwapTeamsOnRestart")]
|
||||
public ref bool SwapTeamsOnRestart => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bSwapTeamsOnRestart");
|
||||
|
||||
// m_nEndMatchTiedVotes
|
||||
[SchemaMember("CCSGameRules", "m_nEndMatchTiedVotes")]
|
||||
public NetworkedVector<Int32> EndMatchTiedVotes => Schema.GetDeclaredClass<NetworkedVector<Int32>>(this.Handle, "CCSGameRules", "m_nEndMatchTiedVotes");
|
||||
|
||||
// m_bNeedToAskPlayersForContinueVote
|
||||
[SchemaMember("CCSGameRules", "m_bNeedToAskPlayersForContinueVote")]
|
||||
public ref bool NeedToAskPlayersForContinueVote => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bNeedToAskPlayersForContinueVote");
|
||||
|
||||
// m_numQueuedMatchmakingAccounts
|
||||
[SchemaMember("CCSGameRules", "m_numQueuedMatchmakingAccounts")]
|
||||
public ref UInt32 NumQueuedMatchmakingAccounts => ref Schema.GetRef<UInt32>(this.Handle, "CCSGameRules", "m_numQueuedMatchmakingAccounts");
|
||||
|
||||
// m_fAvgPlayerRank
|
||||
[SchemaMember("CCSGameRules", "m_fAvgPlayerRank")]
|
||||
public ref float AvgPlayerRank => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_fAvgPlayerRank");
|
||||
|
||||
// m_pQueuedMatchmakingReservationString
|
||||
[SchemaMember("CCSGameRules", "m_pQueuedMatchmakingReservationString")]
|
||||
public string QueuedMatchmakingReservationString
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CCSGameRules", "m_pQueuedMatchmakingReservationString"); }
|
||||
set { Schema.SetString(this.Handle, "CCSGameRules", "m_pQueuedMatchmakingReservationString", value); }
|
||||
}
|
||||
|
||||
// m_numTotalTournamentDrops
|
||||
[SchemaMember("CCSGameRules", "m_numTotalTournamentDrops")]
|
||||
public ref UInt32 NumTotalTournamentDrops => ref Schema.GetRef<UInt32>(this.Handle, "CCSGameRules", "m_numTotalTournamentDrops");
|
||||
|
||||
// m_numSpectatorsCountMax
|
||||
[SchemaMember("CCSGameRules", "m_numSpectatorsCountMax")]
|
||||
public ref UInt32 NumSpectatorsCountMax => ref Schema.GetRef<UInt32>(this.Handle, "CCSGameRules", "m_numSpectatorsCountMax");
|
||||
|
||||
// m_numSpectatorsCountMaxTV
|
||||
[SchemaMember("CCSGameRules", "m_numSpectatorsCountMaxTV")]
|
||||
public ref UInt32 NumSpectatorsCountMaxTV => ref Schema.GetRef<UInt32>(this.Handle, "CCSGameRules", "m_numSpectatorsCountMaxTV");
|
||||
|
||||
// m_numSpectatorsCountMaxLnk
|
||||
[SchemaMember("CCSGameRules", "m_numSpectatorsCountMaxLnk")]
|
||||
public ref UInt32 NumSpectatorsCountMaxLnk => ref Schema.GetRef<UInt32>(this.Handle, "CCSGameRules", "m_numSpectatorsCountMaxLnk");
|
||||
|
||||
// m_nCTsAliveAtFreezetimeEnd
|
||||
[SchemaMember("CCSGameRules", "m_nCTsAliveAtFreezetimeEnd")]
|
||||
public ref Int32 CTsAliveAtFreezetimeEnd => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nCTsAliveAtFreezetimeEnd");
|
||||
|
||||
// m_nTerroristsAliveAtFreezetimeEnd
|
||||
[SchemaMember("CCSGameRules", "m_nTerroristsAliveAtFreezetimeEnd")]
|
||||
public ref Int32 TerroristsAliveAtFreezetimeEnd => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nTerroristsAliveAtFreezetimeEnd");
|
||||
|
||||
// m_bForceTeamChangeSilent
|
||||
[SchemaMember("CCSGameRules", "m_bForceTeamChangeSilent")]
|
||||
public ref bool ForceTeamChangeSilent => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bForceTeamChangeSilent");
|
||||
|
||||
// m_bLoadingRoundBackupData
|
||||
[SchemaMember("CCSGameRules", "m_bLoadingRoundBackupData")]
|
||||
public ref bool LoadingRoundBackupData => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bLoadingRoundBackupData");
|
||||
|
||||
// m_nMatchInfoShowType
|
||||
[SchemaMember("CCSGameRules", "m_nMatchInfoShowType")]
|
||||
public ref Int32 MatchInfoShowType => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nMatchInfoShowType");
|
||||
|
||||
// m_flMatchInfoDecidedTime
|
||||
[SchemaMember("CCSGameRules", "m_flMatchInfoDecidedTime")]
|
||||
public ref float MatchInfoDecidedTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flMatchInfoDecidedTime");
|
||||
|
||||
// mTeamDMLastWinningTeamNumber
|
||||
[SchemaMember("CCSGameRules", "mTeamDMLastWinningTeamNumber")]
|
||||
public ref Int32 MTeamDMLastWinningTeamNumber => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "mTeamDMLastWinningTeamNumber");
|
||||
|
||||
// mTeamDMLastThinkTime
|
||||
[SchemaMember("CCSGameRules", "mTeamDMLastThinkTime")]
|
||||
public ref float MTeamDMLastThinkTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "mTeamDMLastThinkTime");
|
||||
|
||||
// m_flTeamDMLastAnnouncementTime
|
||||
[SchemaMember("CCSGameRules", "m_flTeamDMLastAnnouncementTime")]
|
||||
public ref float TeamDMLastAnnouncementTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flTeamDMLastAnnouncementTime");
|
||||
|
||||
// m_iAccountTerrorist
|
||||
[SchemaMember("CCSGameRules", "m_iAccountTerrorist")]
|
||||
public ref Int32 AccountTerrorist => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iAccountTerrorist");
|
||||
|
||||
// m_iAccountCT
|
||||
[SchemaMember("CCSGameRules", "m_iAccountCT")]
|
||||
public ref Int32 AccountCT => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iAccountCT");
|
||||
|
||||
// m_iSpawnPointCount_Terrorist
|
||||
[SchemaMember("CCSGameRules", "m_iSpawnPointCount_Terrorist")]
|
||||
public ref Int32 SpawnPointCount_Terrorist => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iSpawnPointCount_Terrorist");
|
||||
|
||||
// m_iSpawnPointCount_CT
|
||||
[SchemaMember("CCSGameRules", "m_iSpawnPointCount_CT")]
|
||||
public ref Int32 SpawnPointCount_CT => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iSpawnPointCount_CT");
|
||||
|
||||
// m_iMaxNumTerrorists
|
||||
[SchemaMember("CCSGameRules", "m_iMaxNumTerrorists")]
|
||||
public ref Int32 MaxNumTerrorists => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iMaxNumTerrorists");
|
||||
|
||||
// m_iMaxNumCTs
|
||||
[SchemaMember("CCSGameRules", "m_iMaxNumCTs")]
|
||||
public ref Int32 MaxNumCTs => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iMaxNumCTs");
|
||||
|
||||
// m_iLoserBonusMostRecentTeam
|
||||
[SchemaMember("CCSGameRules", "m_iLoserBonusMostRecentTeam")]
|
||||
public ref Int32 LoserBonusMostRecentTeam => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iLoserBonusMostRecentTeam");
|
||||
|
||||
// m_tmNextPeriodicThink
|
||||
[SchemaMember("CCSGameRules", "m_tmNextPeriodicThink")]
|
||||
public ref float TmNextPeriodicThink => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_tmNextPeriodicThink");
|
||||
|
||||
// m_bVoiceWonMatchBragFired
|
||||
[SchemaMember("CCSGameRules", "m_bVoiceWonMatchBragFired")]
|
||||
public ref bool VoiceWonMatchBragFired => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bVoiceWonMatchBragFired");
|
||||
|
||||
// m_fWarmupNextChatNoticeTime
|
||||
[SchemaMember("CCSGameRules", "m_fWarmupNextChatNoticeTime")]
|
||||
public ref float WarmupNextChatNoticeTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_fWarmupNextChatNoticeTime");
|
||||
|
||||
// m_iHostagesRescued
|
||||
[SchemaMember("CCSGameRules", "m_iHostagesRescued")]
|
||||
public ref Int32 HostagesRescued => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iHostagesRescued");
|
||||
|
||||
// m_iHostagesTouched
|
||||
[SchemaMember("CCSGameRules", "m_iHostagesTouched")]
|
||||
public ref Int32 HostagesTouched => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iHostagesTouched");
|
||||
|
||||
// m_flNextHostageAnnouncement
|
||||
[SchemaMember("CCSGameRules", "m_flNextHostageAnnouncement")]
|
||||
public ref float NextHostageAnnouncement => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flNextHostageAnnouncement");
|
||||
|
||||
// m_bNoTerroristsKilled
|
||||
[SchemaMember("CCSGameRules", "m_bNoTerroristsKilled")]
|
||||
public ref bool NoTerroristsKilled => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bNoTerroristsKilled");
|
||||
|
||||
// m_bNoCTsKilled
|
||||
[SchemaMember("CCSGameRules", "m_bNoCTsKilled")]
|
||||
public ref bool NoCTsKilled => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bNoCTsKilled");
|
||||
|
||||
// m_bNoEnemiesKilled
|
||||
[SchemaMember("CCSGameRules", "m_bNoEnemiesKilled")]
|
||||
public ref bool NoEnemiesKilled => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bNoEnemiesKilled");
|
||||
|
||||
// m_bCanDonateWeapons
|
||||
[SchemaMember("CCSGameRules", "m_bCanDonateWeapons")]
|
||||
public ref bool CanDonateWeapons => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bCanDonateWeapons");
|
||||
|
||||
// m_firstKillTime
|
||||
[SchemaMember("CCSGameRules", "m_firstKillTime")]
|
||||
public ref float FirstKillTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_firstKillTime");
|
||||
|
||||
// m_firstBloodTime
|
||||
[SchemaMember("CCSGameRules", "m_firstBloodTime")]
|
||||
public ref float FirstBloodTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_firstBloodTime");
|
||||
|
||||
// m_hostageWasInjured
|
||||
[SchemaMember("CCSGameRules", "m_hostageWasInjured")]
|
||||
public ref bool HostageWasInjured => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_hostageWasInjured");
|
||||
|
||||
// m_hostageWasKilled
|
||||
[SchemaMember("CCSGameRules", "m_hostageWasKilled")]
|
||||
public ref bool HostageWasKilled => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_hostageWasKilled");
|
||||
|
||||
// m_bVoteCalled
|
||||
[SchemaMember("CCSGameRules", "m_bVoteCalled")]
|
||||
public ref bool VoteCalled => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bVoteCalled");
|
||||
|
||||
// m_bServerVoteOnReset
|
||||
[SchemaMember("CCSGameRules", "m_bServerVoteOnReset")]
|
||||
public ref bool ServerVoteOnReset => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bServerVoteOnReset");
|
||||
|
||||
// m_flVoteCheckThrottle
|
||||
[SchemaMember("CCSGameRules", "m_flVoteCheckThrottle")]
|
||||
public ref float VoteCheckThrottle => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flVoteCheckThrottle");
|
||||
|
||||
// m_bBuyTimeEnded
|
||||
[SchemaMember("CCSGameRules", "m_bBuyTimeEnded")]
|
||||
public ref bool BuyTimeEnded => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bBuyTimeEnded");
|
||||
|
||||
// m_nLastFreezeEndBeep
|
||||
[SchemaMember("CCSGameRules", "m_nLastFreezeEndBeep")]
|
||||
public ref Int32 LastFreezeEndBeep => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nLastFreezeEndBeep");
|
||||
|
||||
// m_bTargetBombed
|
||||
[SchemaMember("CCSGameRules", "m_bTargetBombed")]
|
||||
public ref bool TargetBombed => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bTargetBombed");
|
||||
|
||||
// m_bBombDefused
|
||||
[SchemaMember("CCSGameRules", "m_bBombDefused")]
|
||||
public ref bool BombDefused => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bBombDefused");
|
||||
|
||||
// m_bMapHasBombZone
|
||||
[SchemaMember("CCSGameRules", "m_bMapHasBombZone")]
|
||||
public ref bool MapHasBombZone => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bMapHasBombZone");
|
||||
|
||||
// m_vecMainCTSpawnPos
|
||||
[SchemaMember("CCSGameRules", "m_vecMainCTSpawnPos")]
|
||||
public Vector MainCTSpawnPos => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSGameRules", "m_vecMainCTSpawnPos");
|
||||
|
||||
// m_CTSpawnPointsMasterList
|
||||
[SchemaMember("CCSGameRules", "m_CTSpawnPointsMasterList")]
|
||||
public NetworkedVector<SpawnPoint?> CTSpawnPointsMasterList => Schema.GetDeclaredClass<NetworkedVector<SpawnPoint?>>(this.Handle, "CCSGameRules", "m_CTSpawnPointsMasterList");
|
||||
|
||||
// m_TerroristSpawnPointsMasterList
|
||||
[SchemaMember("CCSGameRules", "m_TerroristSpawnPointsMasterList")]
|
||||
public NetworkedVector<SpawnPoint?> TerroristSpawnPointsMasterList => Schema.GetDeclaredClass<NetworkedVector<SpawnPoint?>>(this.Handle, "CCSGameRules", "m_TerroristSpawnPointsMasterList");
|
||||
|
||||
// m_bRespawningAllRespawnablePlayers
|
||||
[SchemaMember("CCSGameRules", "m_bRespawningAllRespawnablePlayers")]
|
||||
public ref bool RespawningAllRespawnablePlayers => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bRespawningAllRespawnablePlayers");
|
||||
|
||||
// m_iNextCTSpawnPoint
|
||||
[SchemaMember("CCSGameRules", "m_iNextCTSpawnPoint")]
|
||||
public ref Int32 NextCTSpawnPoint => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iNextCTSpawnPoint");
|
||||
|
||||
// m_flCTSpawnPointUsedTime
|
||||
[SchemaMember("CCSGameRules", "m_flCTSpawnPointUsedTime")]
|
||||
public ref float CTSpawnPointUsedTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flCTSpawnPointUsedTime");
|
||||
|
||||
// m_iNextTerroristSpawnPoint
|
||||
[SchemaMember("CCSGameRules", "m_iNextTerroristSpawnPoint")]
|
||||
public ref Int32 NextTerroristSpawnPoint => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iNextTerroristSpawnPoint");
|
||||
|
||||
// m_flTerroristSpawnPointUsedTime
|
||||
[SchemaMember("CCSGameRules", "m_flTerroristSpawnPointUsedTime")]
|
||||
public ref float TerroristSpawnPointUsedTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flTerroristSpawnPointUsedTime");
|
||||
|
||||
// m_CTSpawnPoints
|
||||
[SchemaMember("CCSGameRules", "m_CTSpawnPoints")]
|
||||
public NetworkedVector<SpawnPoint?> CTSpawnPoints => Schema.GetDeclaredClass<NetworkedVector<SpawnPoint?>>(this.Handle, "CCSGameRules", "m_CTSpawnPoints");
|
||||
|
||||
// m_TerroristSpawnPoints
|
||||
[SchemaMember("CCSGameRules", "m_TerroristSpawnPoints")]
|
||||
public NetworkedVector<SpawnPoint?> TerroristSpawnPoints => Schema.GetDeclaredClass<NetworkedVector<SpawnPoint?>>(this.Handle, "CCSGameRules", "m_TerroristSpawnPoints");
|
||||
|
||||
// m_bIsUnreservedGameServer
|
||||
[SchemaMember("CCSGameRules", "m_bIsUnreservedGameServer")]
|
||||
public ref bool IsUnreservedGameServer => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bIsUnreservedGameServer");
|
||||
|
||||
// m_fAutobalanceDisplayTime
|
||||
[SchemaMember("CCSGameRules", "m_fAutobalanceDisplayTime")]
|
||||
public ref float AutobalanceDisplayTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_fAutobalanceDisplayTime");
|
||||
|
||||
// m_bAllowWeaponSwitch
|
||||
[SchemaMember("CCSGameRules", "m_bAllowWeaponSwitch")]
|
||||
public ref bool AllowWeaponSwitch => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bAllowWeaponSwitch");
|
||||
|
||||
// m_bRoundTimeWarningTriggered
|
||||
[SchemaMember("CCSGameRules", "m_bRoundTimeWarningTriggered")]
|
||||
public ref bool RoundTimeWarningTriggered => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bRoundTimeWarningTriggered");
|
||||
|
||||
// m_phaseChangeAnnouncementTime
|
||||
[SchemaMember("CCSGameRules", "m_phaseChangeAnnouncementTime")]
|
||||
public ref float PhaseChangeAnnouncementTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_phaseChangeAnnouncementTime");
|
||||
|
||||
// m_fNextUpdateTeamClanNamesTime
|
||||
[SchemaMember("CCSGameRules", "m_fNextUpdateTeamClanNamesTime")]
|
||||
public ref float NextUpdateTeamClanNamesTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_fNextUpdateTeamClanNamesTime");
|
||||
|
||||
// m_flLastThinkTime
|
||||
[SchemaMember("CCSGameRules", "m_flLastThinkTime")]
|
||||
public ref float LastThinkTime => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_flLastThinkTime");
|
||||
|
||||
// m_fAccumulatedRoundOffDamage
|
||||
[SchemaMember("CCSGameRules", "m_fAccumulatedRoundOffDamage")]
|
||||
public ref float AccumulatedRoundOffDamage => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_fAccumulatedRoundOffDamage");
|
||||
|
||||
// m_nShorthandedBonusLastEvalRound
|
||||
[SchemaMember("CCSGameRules", "m_nShorthandedBonusLastEvalRound")]
|
||||
public ref Int32 ShorthandedBonusLastEvalRound => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nShorthandedBonusLastEvalRound");
|
||||
|
||||
// m_nMatchAbortedEarlyReason
|
||||
[SchemaMember("CCSGameRules", "m_nMatchAbortedEarlyReason")]
|
||||
public ref Int32 MatchAbortedEarlyReason => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nMatchAbortedEarlyReason");
|
||||
|
||||
// m_bHasTriggeredRoundStartMusic
|
||||
[SchemaMember("CCSGameRules", "m_bHasTriggeredRoundStartMusic")]
|
||||
public ref bool HasTriggeredRoundStartMusic => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bHasTriggeredRoundStartMusic");
|
||||
|
||||
// m_bSwitchingTeamsAtRoundReset
|
||||
[SchemaMember("CCSGameRules", "m_bSwitchingTeamsAtRoundReset")]
|
||||
public ref bool SwitchingTeamsAtRoundReset => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bSwitchingTeamsAtRoundReset");
|
||||
|
||||
// m_pGameModeRules
|
||||
[SchemaMember("CCSGameRules", "m_pGameModeRules")]
|
||||
public CCSGameModeRules? GameModeRules => Schema.GetPointer<CCSGameModeRules>(this.Handle, "CCSGameRules", "m_pGameModeRules");
|
||||
|
||||
// m_hPlayerResource
|
||||
[SchemaMember("CCSGameRules", "m_hPlayerResource")]
|
||||
public CHandle<CBaseEntity> PlayerResource => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CCSGameRules", "m_hPlayerResource");
|
||||
|
||||
// m_RetakeRules
|
||||
[SchemaMember("CCSGameRules", "m_RetakeRules")]
|
||||
public CRetakeGameRules RetakeRules => Schema.GetDeclaredClass<CRetakeGameRules>(this.Handle, "CCSGameRules", "m_RetakeRules");
|
||||
|
||||
// m_arrTeamUniqueKillWeaponsMatch
|
||||
[SchemaMember("CCSGameRules", "m_arrTeamUniqueKillWeaponsMatch")]
|
||||
public Span<NetworkedVector<Int32>> TeamUniqueKillWeaponsMatch => Schema.GetFixedArray<NetworkedVector<Int32>>(this.Handle, "CCSGameRules", "m_arrTeamUniqueKillWeaponsMatch", 4);
|
||||
|
||||
// m_bTeamLastKillUsedUniqueWeaponMatch
|
||||
[SchemaMember("CCSGameRules", "m_bTeamLastKillUsedUniqueWeaponMatch")]
|
||||
public Span<bool> TeamLastKillUsedUniqueWeaponMatch => Schema.GetFixedArray<bool>(this.Handle, "CCSGameRules", "m_bTeamLastKillUsedUniqueWeaponMatch", 4);
|
||||
|
||||
// m_nMatchEndCount
|
||||
[SchemaMember("CCSGameRules", "m_nMatchEndCount")]
|
||||
public ref byte MatchEndCount => ref Schema.GetRef<byte>(this.Handle, "CCSGameRules", "m_nMatchEndCount");
|
||||
|
||||
// m_nTTeamIntroVariant
|
||||
[SchemaMember("CCSGameRules", "m_nTTeamIntroVariant")]
|
||||
public ref Int32 TTeamIntroVariant => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nTTeamIntroVariant");
|
||||
|
||||
// m_nCTTeamIntroVariant
|
||||
[SchemaMember("CCSGameRules", "m_nCTTeamIntroVariant")]
|
||||
public ref Int32 CTTeamIntroVariant => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_nCTTeamIntroVariant");
|
||||
|
||||
// m_bTeamIntroPeriod
|
||||
[SchemaMember("CCSGameRules", "m_bTeamIntroPeriod")]
|
||||
public ref bool TeamIntroPeriod => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bTeamIntroPeriod");
|
||||
|
||||
// m_fTeamIntroPeriodEnd
|
||||
[SchemaMember("CCSGameRules", "m_fTeamIntroPeriodEnd")]
|
||||
public ref float TeamIntroPeriodEnd => ref Schema.GetRef<float>(this.Handle, "CCSGameRules", "m_fTeamIntroPeriodEnd");
|
||||
|
||||
// m_bPlayedTeamIntroVO
|
||||
[SchemaMember("CCSGameRules", "m_bPlayedTeamIntroVO")]
|
||||
public ref bool PlayedTeamIntroVO => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bPlayedTeamIntroVO");
|
||||
|
||||
// m_iRoundEndWinnerTeam
|
||||
[SchemaMember("CCSGameRules", "m_iRoundEndWinnerTeam")]
|
||||
public ref Int32 RoundEndWinnerTeam => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iRoundEndWinnerTeam");
|
||||
|
||||
// m_eRoundEndReason
|
||||
[SchemaMember("CCSGameRules", "m_eRoundEndReason")]
|
||||
public ref Int32 RoundEndReason => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_eRoundEndReason");
|
||||
|
||||
// m_bRoundEndShowTimerDefend
|
||||
[SchemaMember("CCSGameRules", "m_bRoundEndShowTimerDefend")]
|
||||
public ref bool RoundEndShowTimerDefend => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bRoundEndShowTimerDefend");
|
||||
|
||||
// m_iRoundEndTimerTime
|
||||
[SchemaMember("CCSGameRules", "m_iRoundEndTimerTime")]
|
||||
public ref Int32 RoundEndTimerTime => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iRoundEndTimerTime");
|
||||
|
||||
// m_sRoundEndFunFactToken
|
||||
[SchemaMember("CCSGameRules", "m_sRoundEndFunFactToken")]
|
||||
public string RoundEndFunFactToken
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCSGameRules", "m_sRoundEndFunFactToken"); }
|
||||
set { Schema.SetString(this.Handle, "CCSGameRules", "m_sRoundEndFunFactToken", value); }
|
||||
}
|
||||
|
||||
// m_iRoundEndFunFactPlayerSlot
|
||||
[SchemaMember("CCSGameRules", "m_iRoundEndFunFactPlayerSlot")]
|
||||
public ref Int32 RoundEndFunFactPlayerSlot => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iRoundEndFunFactPlayerSlot");
|
||||
|
||||
// m_iRoundEndFunFactData1
|
||||
[SchemaMember("CCSGameRules", "m_iRoundEndFunFactData1")]
|
||||
public ref Int32 RoundEndFunFactData1 => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iRoundEndFunFactData1");
|
||||
|
||||
// m_iRoundEndFunFactData2
|
||||
[SchemaMember("CCSGameRules", "m_iRoundEndFunFactData2")]
|
||||
public ref Int32 RoundEndFunFactData2 => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iRoundEndFunFactData2");
|
||||
|
||||
// m_iRoundEndFunFactData3
|
||||
[SchemaMember("CCSGameRules", "m_iRoundEndFunFactData3")]
|
||||
public ref Int32 RoundEndFunFactData3 => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iRoundEndFunFactData3");
|
||||
|
||||
// m_sRoundEndMessage
|
||||
[SchemaMember("CCSGameRules", "m_sRoundEndMessage")]
|
||||
public string RoundEndMessage
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCSGameRules", "m_sRoundEndMessage"); }
|
||||
set { Schema.SetString(this.Handle, "CCSGameRules", "m_sRoundEndMessage", value); }
|
||||
}
|
||||
|
||||
// m_iRoundEndPlayerCount
|
||||
[SchemaMember("CCSGameRules", "m_iRoundEndPlayerCount")]
|
||||
public ref Int32 RoundEndPlayerCount => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iRoundEndPlayerCount");
|
||||
|
||||
// m_bRoundEndNoMusic
|
||||
[SchemaMember("CCSGameRules", "m_bRoundEndNoMusic")]
|
||||
public ref bool RoundEndNoMusic => ref Schema.GetRef<bool>(this.Handle, "CCSGameRules", "m_bRoundEndNoMusic");
|
||||
|
||||
// m_iRoundEndLegacy
|
||||
[SchemaMember("CCSGameRules", "m_iRoundEndLegacy")]
|
||||
public ref Int32 RoundEndLegacy => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iRoundEndLegacy");
|
||||
|
||||
// m_nRoundEndCount
|
||||
[SchemaMember("CCSGameRules", "m_nRoundEndCount")]
|
||||
public ref byte RoundEndCount => ref Schema.GetRef<byte>(this.Handle, "CCSGameRules", "m_nRoundEndCount");
|
||||
|
||||
// m_iRoundStartRoundNumber
|
||||
[SchemaMember("CCSGameRules", "m_iRoundStartRoundNumber")]
|
||||
public ref Int32 RoundStartRoundNumber => ref Schema.GetRef<Int32>(this.Handle, "CCSGameRules", "m_iRoundStartRoundNumber");
|
||||
|
||||
// m_nRoundStartCount
|
||||
[SchemaMember("CCSGameRules", "m_nRoundStartCount")]
|
||||
public ref byte RoundStartCount => ref Schema.GetRef<byte>(this.Handle, "CCSGameRules", "m_nRoundStartCount");
|
||||
|
||||
// m_flLastPerfSampleTime
|
||||
[SchemaMember("CCSGameRules", "m_flLastPerfSampleTime")]
|
||||
public ref double LastPerfSampleTime => ref Schema.GetRef<double>(this.Handle, "CCSGameRules", "m_flLastPerfSampleTime");
|
||||
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayerBase_CameraServices : CPlayer_CameraServices
|
||||
{
|
||||
public CCSPlayerBase_CameraServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_iFOV
|
||||
[SchemaMember("CCSPlayerBase_CameraServices", "m_iFOV")]
|
||||
public ref UInt32 FOV => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerBase_CameraServices", "m_iFOV");
|
||||
|
||||
// m_iFOVStart
|
||||
[SchemaMember("CCSPlayerBase_CameraServices", "m_iFOVStart")]
|
||||
public ref UInt32 FOVStart => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerBase_CameraServices", "m_iFOVStart");
|
||||
|
||||
// m_flFOVTime
|
||||
[SchemaMember("CCSPlayerBase_CameraServices", "m_flFOVTime")]
|
||||
public ref float FOVTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerBase_CameraServices", "m_flFOVTime");
|
||||
|
||||
// m_flFOVRate
|
||||
[SchemaMember("CCSPlayerBase_CameraServices", "m_flFOVRate")]
|
||||
public ref float FOVRate => ref Schema.GetRef<float>(this.Handle, "CCSPlayerBase_CameraServices", "m_flFOVRate");
|
||||
|
||||
// m_hZoomOwner
|
||||
[SchemaMember("CCSPlayerBase_CameraServices", "m_hZoomOwner")]
|
||||
public CHandle<CBaseEntity> ZoomOwner => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CCSPlayerBase_CameraServices", "m_hZoomOwner");
|
||||
|
||||
// m_hTriggerFogList
|
||||
[SchemaMember("CCSPlayerBase_CameraServices", "m_hTriggerFogList")]
|
||||
public NetworkedVector<CHandle<CBaseEntity>> TriggerFogList => Schema.GetDeclaredClass<NetworkedVector<CHandle<CBaseEntity>>>(this.Handle, "CCSPlayerBase_CameraServices", "m_hTriggerFogList");
|
||||
|
||||
// m_hLastFogTrigger
|
||||
[SchemaMember("CCSPlayerBase_CameraServices", "m_hLastFogTrigger")]
|
||||
public CHandle<CBaseEntity> LastFogTrigger => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CCSPlayerBase_CameraServices", "m_hLastFogTrigger");
|
||||
|
||||
}
|
||||
@@ -1,393 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayerController : CBasePlayerController
|
||||
{
|
||||
public CCSPlayerController (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_pInGameMoneyServices
|
||||
[SchemaMember("CCSPlayerController", "m_pInGameMoneyServices")]
|
||||
public CCSPlayerController_InGameMoneyServices? InGameMoneyServices => Schema.GetPointer<CCSPlayerController_InGameMoneyServices>(this.Handle, "CCSPlayerController", "m_pInGameMoneyServices");
|
||||
|
||||
// m_pInventoryServices
|
||||
[SchemaMember("CCSPlayerController", "m_pInventoryServices")]
|
||||
public CCSPlayerController_InventoryServices? InventoryServices => Schema.GetPointer<CCSPlayerController_InventoryServices>(this.Handle, "CCSPlayerController", "m_pInventoryServices");
|
||||
|
||||
// m_pActionTrackingServices
|
||||
[SchemaMember("CCSPlayerController", "m_pActionTrackingServices")]
|
||||
public CCSPlayerController_ActionTrackingServices? ActionTrackingServices => Schema.GetPointer<CCSPlayerController_ActionTrackingServices>(this.Handle, "CCSPlayerController", "m_pActionTrackingServices");
|
||||
|
||||
// m_pDamageServices
|
||||
[SchemaMember("CCSPlayerController", "m_pDamageServices")]
|
||||
public CCSPlayerController_DamageServices? DamageServices => Schema.GetPointer<CCSPlayerController_DamageServices>(this.Handle, "CCSPlayerController", "m_pDamageServices");
|
||||
|
||||
// m_iPing
|
||||
[SchemaMember("CCSPlayerController", "m_iPing")]
|
||||
public ref UInt32 Ping => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_iPing");
|
||||
|
||||
// m_bHasCommunicationAbuseMute
|
||||
[SchemaMember("CCSPlayerController", "m_bHasCommunicationAbuseMute")]
|
||||
public ref bool HasCommunicationAbuseMute => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bHasCommunicationAbuseMute");
|
||||
|
||||
// m_uiCommunicationMuteFlags
|
||||
[SchemaMember("CCSPlayerController", "m_uiCommunicationMuteFlags")]
|
||||
public ref UInt32 UiCommunicationMuteFlags => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_uiCommunicationMuteFlags");
|
||||
|
||||
// m_szCrosshairCodes
|
||||
[SchemaMember("CCSPlayerController", "m_szCrosshairCodes")]
|
||||
public string CrosshairCodes
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCSPlayerController", "m_szCrosshairCodes"); }
|
||||
set { Schema.SetString(this.Handle, "CCSPlayerController", "m_szCrosshairCodes", value); }
|
||||
}
|
||||
|
||||
// m_iPendingTeamNum
|
||||
[SchemaMember("CCSPlayerController", "m_iPendingTeamNum")]
|
||||
public ref byte PendingTeamNum => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_iPendingTeamNum");
|
||||
|
||||
// m_flForceTeamTime
|
||||
[SchemaMember("CCSPlayerController", "m_flForceTeamTime")]
|
||||
public ref float ForceTeamTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_flForceTeamTime");
|
||||
|
||||
// m_iCompTeammateColor
|
||||
[SchemaMember("CCSPlayerController", "m_iCompTeammateColor")]
|
||||
public ref Int32 CompTeammateColor => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCompTeammateColor");
|
||||
|
||||
// m_bEverPlayedOnTeam
|
||||
[SchemaMember("CCSPlayerController", "m_bEverPlayedOnTeam")]
|
||||
public ref bool EverPlayedOnTeam => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bEverPlayedOnTeam");
|
||||
|
||||
// m_bAttemptedToGetColor
|
||||
[SchemaMember("CCSPlayerController", "m_bAttemptedToGetColor")]
|
||||
public ref bool AttemptedToGetColor => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bAttemptedToGetColor");
|
||||
|
||||
// m_iTeammatePreferredColor
|
||||
[SchemaMember("CCSPlayerController", "m_iTeammatePreferredColor")]
|
||||
public ref Int32 TeammatePreferredColor => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iTeammatePreferredColor");
|
||||
|
||||
// m_bTeamChanged
|
||||
[SchemaMember("CCSPlayerController", "m_bTeamChanged")]
|
||||
public ref bool TeamChanged => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bTeamChanged");
|
||||
|
||||
// m_bInSwitchTeam
|
||||
[SchemaMember("CCSPlayerController", "m_bInSwitchTeam")]
|
||||
public ref bool InSwitchTeam => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bInSwitchTeam");
|
||||
|
||||
// m_bHasSeenJoinGame
|
||||
[SchemaMember("CCSPlayerController", "m_bHasSeenJoinGame")]
|
||||
public ref bool HasSeenJoinGame => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bHasSeenJoinGame");
|
||||
|
||||
// m_bJustBecameSpectator
|
||||
[SchemaMember("CCSPlayerController", "m_bJustBecameSpectator")]
|
||||
public ref bool JustBecameSpectator => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bJustBecameSpectator");
|
||||
|
||||
// m_bSwitchTeamsOnNextRoundReset
|
||||
[SchemaMember("CCSPlayerController", "m_bSwitchTeamsOnNextRoundReset")]
|
||||
public ref bool SwitchTeamsOnNextRoundReset => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bSwitchTeamsOnNextRoundReset");
|
||||
|
||||
// m_bRemoveAllItemsOnNextRoundReset
|
||||
[SchemaMember("CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset")]
|
||||
public ref bool RemoveAllItemsOnNextRoundReset => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset");
|
||||
|
||||
// m_flLastJoinTeamTime
|
||||
[SchemaMember("CCSPlayerController", "m_flLastJoinTeamTime")]
|
||||
public ref float LastJoinTeamTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_flLastJoinTeamTime");
|
||||
|
||||
// m_szClan
|
||||
[SchemaMember("CCSPlayerController", "m_szClan")]
|
||||
public string Clan
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCSPlayerController", "m_szClan"); }
|
||||
set { Schema.SetString(this.Handle, "CCSPlayerController", "m_szClan", value); }
|
||||
}
|
||||
|
||||
// m_iCoachingTeam
|
||||
[SchemaMember("CCSPlayerController", "m_iCoachingTeam")]
|
||||
public ref Int32 CoachingTeam => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCoachingTeam");
|
||||
|
||||
// m_nPlayerDominated
|
||||
[SchemaMember("CCSPlayerController", "m_nPlayerDominated")]
|
||||
public ref UInt64 PlayerDominated => ref Schema.GetRef<UInt64>(this.Handle, "CCSPlayerController", "m_nPlayerDominated");
|
||||
|
||||
// m_nPlayerDominatingMe
|
||||
[SchemaMember("CCSPlayerController", "m_nPlayerDominatingMe")]
|
||||
public ref UInt64 PlayerDominatingMe => ref Schema.GetRef<UInt64>(this.Handle, "CCSPlayerController", "m_nPlayerDominatingMe");
|
||||
|
||||
// m_iCompetitiveRanking
|
||||
[SchemaMember("CCSPlayerController", "m_iCompetitiveRanking")]
|
||||
public ref Int32 CompetitiveRanking => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCompetitiveRanking");
|
||||
|
||||
// m_iCompetitiveWins
|
||||
[SchemaMember("CCSPlayerController", "m_iCompetitiveWins")]
|
||||
public ref Int32 CompetitiveWins => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCompetitiveWins");
|
||||
|
||||
// m_iCompetitiveRankType
|
||||
[SchemaMember("CCSPlayerController", "m_iCompetitiveRankType")]
|
||||
public ref sbyte CompetitiveRankType => ref Schema.GetRef<sbyte>(this.Handle, "CCSPlayerController", "m_iCompetitiveRankType");
|
||||
|
||||
// m_iCompetitiveRankingPredicted_Win
|
||||
[SchemaMember("CCSPlayerController", "m_iCompetitiveRankingPredicted_Win")]
|
||||
public ref Int32 CompetitiveRankingPredicted_Win => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCompetitiveRankingPredicted_Win");
|
||||
|
||||
// m_iCompetitiveRankingPredicted_Loss
|
||||
[SchemaMember("CCSPlayerController", "m_iCompetitiveRankingPredicted_Loss")]
|
||||
public ref Int32 CompetitiveRankingPredicted_Loss => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCompetitiveRankingPredicted_Loss");
|
||||
|
||||
// m_iCompetitiveRankingPredicted_Tie
|
||||
[SchemaMember("CCSPlayerController", "m_iCompetitiveRankingPredicted_Tie")]
|
||||
public ref Int32 CompetitiveRankingPredicted_Tie => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iCompetitiveRankingPredicted_Tie");
|
||||
|
||||
// m_nEndMatchNextMapVote
|
||||
[SchemaMember("CCSPlayerController", "m_nEndMatchNextMapVote")]
|
||||
public ref Int32 EndMatchNextMapVote => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_nEndMatchNextMapVote");
|
||||
|
||||
// m_unActiveQuestId
|
||||
[SchemaMember("CCSPlayerController", "m_unActiveQuestId")]
|
||||
public ref UInt16 ActiveQuestId => ref Schema.GetRef<UInt16>(this.Handle, "CCSPlayerController", "m_unActiveQuestId");
|
||||
|
||||
// m_rtActiveMissionPeriod
|
||||
[SchemaMember("CCSPlayerController", "m_rtActiveMissionPeriod")]
|
||||
public ref UInt32 RtActiveMissionPeriod => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_rtActiveMissionPeriod");
|
||||
|
||||
// m_unPlayerTvControlFlags
|
||||
[SchemaMember("CCSPlayerController", "m_unPlayerTvControlFlags")]
|
||||
public ref UInt32 PlayerTvControlFlags => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_unPlayerTvControlFlags");
|
||||
|
||||
// m_iDraftIndex
|
||||
[SchemaMember("CCSPlayerController", "m_iDraftIndex")]
|
||||
public ref Int32 DraftIndex => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iDraftIndex");
|
||||
|
||||
// m_msQueuedModeDisconnectionTimestamp
|
||||
[SchemaMember("CCSPlayerController", "m_msQueuedModeDisconnectionTimestamp")]
|
||||
public ref UInt32 MsQueuedModeDisconnectionTimestamp => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_msQueuedModeDisconnectionTimestamp");
|
||||
|
||||
// m_uiAbandonRecordedReason
|
||||
[SchemaMember("CCSPlayerController", "m_uiAbandonRecordedReason")]
|
||||
public ref UInt32 UiAbandonRecordedReason => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_uiAbandonRecordedReason");
|
||||
|
||||
// m_eNetworkDisconnectionReason
|
||||
[SchemaMember("CCSPlayerController", "m_eNetworkDisconnectionReason")]
|
||||
public ref UInt32 NetworkDisconnectionReason => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_eNetworkDisconnectionReason");
|
||||
|
||||
// m_bCannotBeKicked
|
||||
[SchemaMember("CCSPlayerController", "m_bCannotBeKicked")]
|
||||
public ref bool CannotBeKicked => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bCannotBeKicked");
|
||||
|
||||
// m_bEverFullyConnected
|
||||
[SchemaMember("CCSPlayerController", "m_bEverFullyConnected")]
|
||||
public ref bool EverFullyConnected => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bEverFullyConnected");
|
||||
|
||||
// m_bAbandonAllowsSurrender
|
||||
[SchemaMember("CCSPlayerController", "m_bAbandonAllowsSurrender")]
|
||||
public ref bool AbandonAllowsSurrender => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bAbandonAllowsSurrender");
|
||||
|
||||
// m_bAbandonOffersInstantSurrender
|
||||
[SchemaMember("CCSPlayerController", "m_bAbandonOffersInstantSurrender")]
|
||||
public ref bool AbandonOffersInstantSurrender => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bAbandonOffersInstantSurrender");
|
||||
|
||||
// m_bDisconnection1MinWarningPrinted
|
||||
[SchemaMember("CCSPlayerController", "m_bDisconnection1MinWarningPrinted")]
|
||||
public ref bool Disconnection1MinWarningPrinted => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bDisconnection1MinWarningPrinted");
|
||||
|
||||
// m_bScoreReported
|
||||
[SchemaMember("CCSPlayerController", "m_bScoreReported")]
|
||||
public ref bool ScoreReported => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bScoreReported");
|
||||
|
||||
// m_nDisconnectionTick
|
||||
[SchemaMember("CCSPlayerController", "m_nDisconnectionTick")]
|
||||
public ref Int32 DisconnectionTick => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_nDisconnectionTick");
|
||||
|
||||
// m_bControllingBot
|
||||
[SchemaMember("CCSPlayerController", "m_bControllingBot")]
|
||||
public ref bool ControllingBot => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bControllingBot");
|
||||
|
||||
// m_bHasControlledBotThisRound
|
||||
[SchemaMember("CCSPlayerController", "m_bHasControlledBotThisRound")]
|
||||
public ref bool HasControlledBotThisRound => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bHasControlledBotThisRound");
|
||||
|
||||
// m_bHasBeenControlledByPlayerThisRound
|
||||
[SchemaMember("CCSPlayerController", "m_bHasBeenControlledByPlayerThisRound")]
|
||||
public ref bool HasBeenControlledByPlayerThisRound => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bHasBeenControlledByPlayerThisRound");
|
||||
|
||||
// m_nBotsControlledThisRound
|
||||
[SchemaMember("CCSPlayerController", "m_nBotsControlledThisRound")]
|
||||
public ref Int32 BotsControlledThisRound => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_nBotsControlledThisRound");
|
||||
|
||||
// m_bCanControlObservedBot
|
||||
[SchemaMember("CCSPlayerController", "m_bCanControlObservedBot")]
|
||||
public ref bool CanControlObservedBot => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bCanControlObservedBot");
|
||||
|
||||
// m_hPlayerPawn
|
||||
[SchemaMember("CCSPlayerController", "m_hPlayerPawn")]
|
||||
public CHandle<CCSPlayerPawn> PlayerPawn => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSPlayerController", "m_hPlayerPawn");
|
||||
|
||||
// m_hObserverPawn
|
||||
[SchemaMember("CCSPlayerController", "m_hObserverPawn")]
|
||||
public CHandle<CCSObserverPawn> ObserverPawn => Schema.GetDeclaredClass<CHandle<CCSObserverPawn>>(this.Handle, "CCSPlayerController", "m_hObserverPawn");
|
||||
|
||||
// m_DesiredObserverMode
|
||||
[SchemaMember("CCSPlayerController", "m_DesiredObserverMode")]
|
||||
public ref Int32 DesiredObserverMode => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_DesiredObserverMode");
|
||||
|
||||
// m_hDesiredObserverTarget
|
||||
[SchemaMember("CCSPlayerController", "m_hDesiredObserverTarget")]
|
||||
public CHandle<CEntityInstance> DesiredObserverTarget => Schema.GetDeclaredClass<CHandle<CEntityInstance>>(this.Handle, "CCSPlayerController", "m_hDesiredObserverTarget");
|
||||
|
||||
// m_bPawnIsAlive
|
||||
[SchemaMember("CCSPlayerController", "m_bPawnIsAlive")]
|
||||
public ref bool PawnIsAlive => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bPawnIsAlive");
|
||||
|
||||
// m_iPawnHealth
|
||||
[SchemaMember("CCSPlayerController", "m_iPawnHealth")]
|
||||
public ref UInt32 PawnHealth => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_iPawnHealth");
|
||||
|
||||
// m_iPawnArmor
|
||||
[SchemaMember("CCSPlayerController", "m_iPawnArmor")]
|
||||
public ref Int32 PawnArmor => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iPawnArmor");
|
||||
|
||||
// m_bPawnHasDefuser
|
||||
[SchemaMember("CCSPlayerController", "m_bPawnHasDefuser")]
|
||||
public ref bool PawnHasDefuser => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bPawnHasDefuser");
|
||||
|
||||
// m_bPawnHasHelmet
|
||||
[SchemaMember("CCSPlayerController", "m_bPawnHasHelmet")]
|
||||
public ref bool PawnHasHelmet => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bPawnHasHelmet");
|
||||
|
||||
// m_nPawnCharacterDefIndex
|
||||
[SchemaMember("CCSPlayerController", "m_nPawnCharacterDefIndex")]
|
||||
public ref UInt16 PawnCharacterDefIndex => ref Schema.GetRef<UInt16>(this.Handle, "CCSPlayerController", "m_nPawnCharacterDefIndex");
|
||||
|
||||
// m_iPawnLifetimeStart
|
||||
[SchemaMember("CCSPlayerController", "m_iPawnLifetimeStart")]
|
||||
public ref Int32 PawnLifetimeStart => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iPawnLifetimeStart");
|
||||
|
||||
// m_iPawnLifetimeEnd
|
||||
[SchemaMember("CCSPlayerController", "m_iPawnLifetimeEnd")]
|
||||
public ref Int32 PawnLifetimeEnd => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iPawnLifetimeEnd");
|
||||
|
||||
// m_iPawnBotDifficulty
|
||||
[SchemaMember("CCSPlayerController", "m_iPawnBotDifficulty")]
|
||||
public ref Int32 PawnBotDifficulty => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iPawnBotDifficulty");
|
||||
|
||||
// m_hOriginalControllerOfCurrentPawn
|
||||
[SchemaMember("CCSPlayerController", "m_hOriginalControllerOfCurrentPawn")]
|
||||
public CHandle<CCSPlayerController> OriginalControllerOfCurrentPawn => Schema.GetDeclaredClass<CHandle<CCSPlayerController>>(this.Handle, "CCSPlayerController", "m_hOriginalControllerOfCurrentPawn");
|
||||
|
||||
// m_iScore
|
||||
[SchemaMember("CCSPlayerController", "m_iScore")]
|
||||
public ref Int32 Score => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iScore");
|
||||
|
||||
// m_iRoundScore
|
||||
[SchemaMember("CCSPlayerController", "m_iRoundScore")]
|
||||
public ref Int32 RoundScore => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iRoundScore");
|
||||
|
||||
// m_iRoundsWon
|
||||
[SchemaMember("CCSPlayerController", "m_iRoundsWon")]
|
||||
public ref Int32 RoundsWon => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iRoundsWon");
|
||||
|
||||
// m_recentKillQueue
|
||||
[SchemaMember("CCSPlayerController", "m_recentKillQueue")]
|
||||
public Span<byte> RecentKillQueue => Schema.GetFixedArray<byte>(this.Handle, "CCSPlayerController", "m_recentKillQueue", 8);
|
||||
|
||||
// m_nFirstKill
|
||||
[SchemaMember("CCSPlayerController", "m_nFirstKill")]
|
||||
public ref byte FirstKill => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_nFirstKill");
|
||||
|
||||
// m_nKillCount
|
||||
[SchemaMember("CCSPlayerController", "m_nKillCount")]
|
||||
public ref byte KillCount => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_nKillCount");
|
||||
|
||||
// m_bMvpNoMusic
|
||||
[SchemaMember("CCSPlayerController", "m_bMvpNoMusic")]
|
||||
public ref bool MvpNoMusic => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bMvpNoMusic");
|
||||
|
||||
// m_eMvpReason
|
||||
[SchemaMember("CCSPlayerController", "m_eMvpReason")]
|
||||
public ref Int32 MvpReason => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_eMvpReason");
|
||||
|
||||
// m_iMusicKitID
|
||||
[SchemaMember("CCSPlayerController", "m_iMusicKitID")]
|
||||
public ref Int32 MusicKitID => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iMusicKitID");
|
||||
|
||||
// m_iMusicKitMVPs
|
||||
[SchemaMember("CCSPlayerController", "m_iMusicKitMVPs")]
|
||||
public ref Int32 MusicKitMVPs => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iMusicKitMVPs");
|
||||
|
||||
// m_iMVPs
|
||||
[SchemaMember("CCSPlayerController", "m_iMVPs")]
|
||||
public ref Int32 MVPs => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iMVPs");
|
||||
|
||||
// m_nUpdateCounter
|
||||
[SchemaMember("CCSPlayerController", "m_nUpdateCounter")]
|
||||
public ref Int32 UpdateCounter => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_nUpdateCounter");
|
||||
|
||||
// m_flSmoothedPing
|
||||
[SchemaMember("CCSPlayerController", "m_flSmoothedPing")]
|
||||
public ref float SmoothedPing => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_flSmoothedPing");
|
||||
|
||||
// m_lastHeldVoteTimer
|
||||
[SchemaMember("CCSPlayerController", "m_lastHeldVoteTimer")]
|
||||
public IntervalTimer LastHeldVoteTimer => Schema.GetDeclaredClass<IntervalTimer>(this.Handle, "CCSPlayerController", "m_lastHeldVoteTimer");
|
||||
|
||||
// m_bShowHints
|
||||
[SchemaMember("CCSPlayerController", "m_bShowHints")]
|
||||
public ref bool ShowHints => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bShowHints");
|
||||
|
||||
// m_iNextTimeCheck
|
||||
[SchemaMember("CCSPlayerController", "m_iNextTimeCheck")]
|
||||
public ref Int32 NextTimeCheck => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iNextTimeCheck");
|
||||
|
||||
// m_bJustDidTeamKill
|
||||
[SchemaMember("CCSPlayerController", "m_bJustDidTeamKill")]
|
||||
public ref bool JustDidTeamKill => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bJustDidTeamKill");
|
||||
|
||||
// m_bPunishForTeamKill
|
||||
[SchemaMember("CCSPlayerController", "m_bPunishForTeamKill")]
|
||||
public ref bool PunishForTeamKill => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bPunishForTeamKill");
|
||||
|
||||
// m_bGaveTeamDamageWarning
|
||||
[SchemaMember("CCSPlayerController", "m_bGaveTeamDamageWarning")]
|
||||
public ref bool GaveTeamDamageWarning => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bGaveTeamDamageWarning");
|
||||
|
||||
// m_bGaveTeamDamageWarningThisRound
|
||||
[SchemaMember("CCSPlayerController", "m_bGaveTeamDamageWarningThisRound")]
|
||||
public ref bool GaveTeamDamageWarningThisRound => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bGaveTeamDamageWarningThisRound");
|
||||
|
||||
// m_dblLastReceivedPacketPlatFloatTime
|
||||
[SchemaMember("CCSPlayerController", "m_dblLastReceivedPacketPlatFloatTime")]
|
||||
public ref double DblLastReceivedPacketPlatFloatTime => ref Schema.GetRef<double>(this.Handle, "CCSPlayerController", "m_dblLastReceivedPacketPlatFloatTime");
|
||||
|
||||
// m_LastTeamDamageWarningTime
|
||||
[SchemaMember("CCSPlayerController", "m_LastTeamDamageWarningTime")]
|
||||
public ref float LastTeamDamageWarningTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_LastTeamDamageWarningTime");
|
||||
|
||||
// m_LastTimePlayerWasDisconnectedForPawnsRemove
|
||||
[SchemaMember("CCSPlayerController", "m_LastTimePlayerWasDisconnectedForPawnsRemove")]
|
||||
public ref float LastTimePlayerWasDisconnectedForPawnsRemove => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_LastTimePlayerWasDisconnectedForPawnsRemove");
|
||||
|
||||
// m_nSuspiciousHitCount
|
||||
[SchemaMember("CCSPlayerController", "m_nSuspiciousHitCount")]
|
||||
public ref UInt32 SuspiciousHitCount => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_nSuspiciousHitCount");
|
||||
|
||||
// m_nNonSuspiciousHitStreak
|
||||
[SchemaMember("CCSPlayerController", "m_nNonSuspiciousHitStreak")]
|
||||
public ref UInt32 NonSuspiciousHitStreak => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_nNonSuspiciousHitStreak");
|
||||
|
||||
// m_bFireBulletsSeedSynchronized
|
||||
[SchemaMember("CCSPlayerController", "m_bFireBulletsSeedSynchronized")]
|
||||
public ref bool FireBulletsSeedSynchronized => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bFireBulletsSeedSynchronized");
|
||||
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayerController_ActionTrackingServices : CPlayerControllerComponent
|
||||
{
|
||||
public CCSPlayerController_ActionTrackingServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_perRoundStats
|
||||
[SchemaMember("CCSPlayerController_ActionTrackingServices", "m_perRoundStats")]
|
||||
public NetworkedVector<CSPerRoundStats_t> PerRoundStats => Schema.GetDeclaredClass<NetworkedVector<CSPerRoundStats_t>>(this.Handle, "CCSPlayerController_ActionTrackingServices", "m_perRoundStats");
|
||||
|
||||
// m_matchStats
|
||||
[SchemaMember("CCSPlayerController_ActionTrackingServices", "m_matchStats")]
|
||||
public CSMatchStats_t MatchStats => Schema.GetDeclaredClass<CSMatchStats_t>(this.Handle, "CCSPlayerController_ActionTrackingServices", "m_matchStats");
|
||||
|
||||
// m_iNumRoundKills
|
||||
[SchemaMember("CCSPlayerController_ActionTrackingServices", "m_iNumRoundKills")]
|
||||
public ref Int32 NumRoundKills => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController_ActionTrackingServices", "m_iNumRoundKills");
|
||||
|
||||
// m_iNumRoundKillsHeadshots
|
||||
[SchemaMember("CCSPlayerController_ActionTrackingServices", "m_iNumRoundKillsHeadshots")]
|
||||
public ref Int32 NumRoundKillsHeadshots => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController_ActionTrackingServices", "m_iNumRoundKillsHeadshots");
|
||||
|
||||
// m_flTotalRoundDamageDealt
|
||||
[SchemaMember("CCSPlayerController_ActionTrackingServices", "m_flTotalRoundDamageDealt")]
|
||||
public ref float TotalRoundDamageDealt => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController_ActionTrackingServices", "m_flTotalRoundDamageDealt");
|
||||
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayerController_DamageServices : CPlayerControllerComponent
|
||||
{
|
||||
public CCSPlayerController_DamageServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_nSendUpdate
|
||||
[SchemaMember("CCSPlayerController_DamageServices", "m_nSendUpdate")]
|
||||
public ref Int32 SendUpdate => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController_DamageServices", "m_nSendUpdate");
|
||||
|
||||
// m_DamageList
|
||||
[SchemaMember("CCSPlayerController_DamageServices", "m_DamageList")]
|
||||
public NetworkedVector<CDamageRecord> DamageList => Schema.GetDeclaredClass<NetworkedVector<CDamageRecord>>(this.Handle, "CCSPlayerController_DamageServices", "m_DamageList");
|
||||
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayerController_InGameMoneyServices : CPlayerControllerComponent
|
||||
{
|
||||
public CCSPlayerController_InGameMoneyServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bReceivesMoneyNextRound
|
||||
[SchemaMember("CCSPlayerController_InGameMoneyServices", "m_bReceivesMoneyNextRound")]
|
||||
public ref bool ReceivesMoneyNextRound => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController_InGameMoneyServices", "m_bReceivesMoneyNextRound");
|
||||
|
||||
// m_iMoneyEarnedForNextRound
|
||||
[SchemaMember("CCSPlayerController_InGameMoneyServices", "m_iMoneyEarnedForNextRound")]
|
||||
public ref Int32 MoneyEarnedForNextRound => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController_InGameMoneyServices", "m_iMoneyEarnedForNextRound");
|
||||
|
||||
// m_iAccount
|
||||
[SchemaMember("CCSPlayerController_InGameMoneyServices", "m_iAccount")]
|
||||
public ref Int32 Account => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController_InGameMoneyServices", "m_iAccount");
|
||||
|
||||
// m_iStartAccount
|
||||
[SchemaMember("CCSPlayerController_InGameMoneyServices", "m_iStartAccount")]
|
||||
public ref Int32 StartAccount => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController_InGameMoneyServices", "m_iStartAccount");
|
||||
|
||||
// m_iTotalCashSpent
|
||||
[SchemaMember("CCSPlayerController_InGameMoneyServices", "m_iTotalCashSpent")]
|
||||
public ref Int32 TotalCashSpent => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController_InGameMoneyServices", "m_iTotalCashSpent");
|
||||
|
||||
// m_iCashSpentThisRound
|
||||
[SchemaMember("CCSPlayerController_InGameMoneyServices", "m_iCashSpentThisRound")]
|
||||
public ref Int32 CashSpentThisRound => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController_InGameMoneyServices", "m_iCashSpentThisRound");
|
||||
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayerController_InventoryServices : CPlayerControllerComponent
|
||||
{
|
||||
public CCSPlayerController_InventoryServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_unMusicID
|
||||
[SchemaMember("CCSPlayerController_InventoryServices", "m_unMusicID")]
|
||||
public ref UInt16 MusicID => ref Schema.GetRef<UInt16>(this.Handle, "CCSPlayerController_InventoryServices", "m_unMusicID");
|
||||
|
||||
// m_rank
|
||||
[SchemaMember("CCSPlayerController_InventoryServices", "m_rank")]
|
||||
public Span<MedalRank_t> Rank => Schema.GetFixedArray<MedalRank_t>(this.Handle, "CCSPlayerController_InventoryServices", "m_rank", 6);
|
||||
|
||||
// m_nPersonaDataPublicLevel
|
||||
[SchemaMember("CCSPlayerController_InventoryServices", "m_nPersonaDataPublicLevel")]
|
||||
public ref Int32 PersonaDataPublicLevel => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController_InventoryServices", "m_nPersonaDataPublicLevel");
|
||||
|
||||
// m_nPersonaDataPublicCommendsLeader
|
||||
[SchemaMember("CCSPlayerController_InventoryServices", "m_nPersonaDataPublicCommendsLeader")]
|
||||
public ref Int32 PersonaDataPublicCommendsLeader => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController_InventoryServices", "m_nPersonaDataPublicCommendsLeader");
|
||||
|
||||
// m_nPersonaDataPublicCommendsTeacher
|
||||
[SchemaMember("CCSPlayerController_InventoryServices", "m_nPersonaDataPublicCommendsTeacher")]
|
||||
public ref Int32 PersonaDataPublicCommendsTeacher => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController_InventoryServices", "m_nPersonaDataPublicCommendsTeacher");
|
||||
|
||||
// m_nPersonaDataPublicCommendsFriendly
|
||||
[SchemaMember("CCSPlayerController_InventoryServices", "m_nPersonaDataPublicCommendsFriendly")]
|
||||
public ref Int32 PersonaDataPublicCommendsFriendly => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController_InventoryServices", "m_nPersonaDataPublicCommendsFriendly");
|
||||
|
||||
// m_nPersonaDataXpTrailLevel
|
||||
[SchemaMember("CCSPlayerController_InventoryServices", "m_nPersonaDataXpTrailLevel")]
|
||||
public ref Int32 PersonaDataXpTrailLevel => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController_InventoryServices", "m_nPersonaDataXpTrailLevel");
|
||||
|
||||
// m_unEquippedPlayerSprayIDs
|
||||
[SchemaMember("CCSPlayerController_InventoryServices", "m_unEquippedPlayerSprayIDs")]
|
||||
public Span<UInt32> EquippedPlayerSprayIDs => Schema.GetFixedArray<UInt32>(this.Handle, "CCSPlayerController_InventoryServices", "m_unEquippedPlayerSprayIDs", 1);
|
||||
|
||||
// m_unCurrentLoadoutHash
|
||||
[SchemaMember("CCSPlayerController_InventoryServices", "m_unCurrentLoadoutHash")]
|
||||
public ref UInt64 CurrentLoadoutHash => ref Schema.GetRef<UInt64>(this.Handle, "CCSPlayerController_InventoryServices", "m_unCurrentLoadoutHash");
|
||||
|
||||
// m_vecServerAuthoritativeWeaponSlots
|
||||
[SchemaMember("CCSPlayerController_InventoryServices", "m_vecServerAuthoritativeWeaponSlots")]
|
||||
public NetworkedVector<ServerAuthoritativeWeaponSlot_t> ServerAuthoritativeWeaponSlots => Schema.GetDeclaredClass<NetworkedVector<ServerAuthoritativeWeaponSlot_t>>(this.Handle, "CCSPlayerController_InventoryServices", "m_vecServerAuthoritativeWeaponSlots");
|
||||
|
||||
}
|
||||
@@ -1,521 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayerPawn : CCSPlayerPawnBase
|
||||
{
|
||||
public CCSPlayerPawn (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_pBulletServices
|
||||
[SchemaMember("CCSPlayerPawn", "m_pBulletServices")]
|
||||
public CCSPlayer_BulletServices? BulletServices => Schema.GetPointer<CCSPlayer_BulletServices>(this.Handle, "CCSPlayerPawn", "m_pBulletServices");
|
||||
|
||||
// m_pHostageServices
|
||||
[SchemaMember("CCSPlayerPawn", "m_pHostageServices")]
|
||||
public CCSPlayer_HostageServices? HostageServices => Schema.GetPointer<CCSPlayer_HostageServices>(this.Handle, "CCSPlayerPawn", "m_pHostageServices");
|
||||
|
||||
// m_pBuyServices
|
||||
[SchemaMember("CCSPlayerPawn", "m_pBuyServices")]
|
||||
public CCSPlayer_BuyServices? BuyServices => Schema.GetPointer<CCSPlayer_BuyServices>(this.Handle, "CCSPlayerPawn", "m_pBuyServices");
|
||||
|
||||
// m_pActionTrackingServices
|
||||
[SchemaMember("CCSPlayerPawn", "m_pActionTrackingServices")]
|
||||
public CCSPlayer_ActionTrackingServices? ActionTrackingServices => Schema.GetPointer<CCSPlayer_ActionTrackingServices>(this.Handle, "CCSPlayerPawn", "m_pActionTrackingServices");
|
||||
|
||||
// m_pRadioServices
|
||||
[SchemaMember("CCSPlayerPawn", "m_pRadioServices")]
|
||||
public CCSPlayer_RadioServices? RadioServices => Schema.GetPointer<CCSPlayer_RadioServices>(this.Handle, "CCSPlayerPawn", "m_pRadioServices");
|
||||
|
||||
// m_pDamageReactServices
|
||||
[SchemaMember("CCSPlayerPawn", "m_pDamageReactServices")]
|
||||
public CCSPlayer_DamageReactServices? DamageReactServices => Schema.GetPointer<CCSPlayer_DamageReactServices>(this.Handle, "CCSPlayerPawn", "m_pDamageReactServices");
|
||||
|
||||
// m_nCharacterDefIndex
|
||||
[SchemaMember("CCSPlayerPawn", "m_nCharacterDefIndex")]
|
||||
public ref UInt16 CharacterDefIndex => ref Schema.GetRef<UInt16>(this.Handle, "CCSPlayerPawn", "m_nCharacterDefIndex");
|
||||
|
||||
// m_bHasFemaleVoice
|
||||
[SchemaMember("CCSPlayerPawn", "m_bHasFemaleVoice")]
|
||||
public ref bool HasFemaleVoice => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bHasFemaleVoice");
|
||||
|
||||
// m_strVOPrefix
|
||||
[SchemaMember("CCSPlayerPawn", "m_strVOPrefix")]
|
||||
public string StrVOPrefix
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCSPlayerPawn", "m_strVOPrefix"); }
|
||||
set { Schema.SetString(this.Handle, "CCSPlayerPawn", "m_strVOPrefix", value); }
|
||||
}
|
||||
|
||||
// m_szLastPlaceName
|
||||
[SchemaMember("CCSPlayerPawn", "m_szLastPlaceName")]
|
||||
public string LastPlaceName
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CCSPlayerPawn", "m_szLastPlaceName"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CCSPlayerPawn", "m_szLastPlaceName", value, 18); }
|
||||
}
|
||||
|
||||
// m_bInHostageResetZone
|
||||
[SchemaMember("CCSPlayerPawn", "m_bInHostageResetZone")]
|
||||
public ref bool InHostageResetZone => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bInHostageResetZone");
|
||||
|
||||
// m_bInBuyZone
|
||||
[SchemaMember("CCSPlayerPawn", "m_bInBuyZone")]
|
||||
public ref bool InBuyZone => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bInBuyZone");
|
||||
|
||||
// m_TouchingBuyZones
|
||||
[SchemaMember("CCSPlayerPawn", "m_TouchingBuyZones")]
|
||||
public NetworkedVector<CHandle<CBaseEntity>> TouchingBuyZones => Schema.GetDeclaredClass<NetworkedVector<CHandle<CBaseEntity>>>(this.Handle, "CCSPlayerPawn", "m_TouchingBuyZones");
|
||||
|
||||
// m_bWasInBuyZone
|
||||
[SchemaMember("CCSPlayerPawn", "m_bWasInBuyZone")]
|
||||
public ref bool WasInBuyZone => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bWasInBuyZone");
|
||||
|
||||
// m_bInHostageRescueZone
|
||||
[SchemaMember("CCSPlayerPawn", "m_bInHostageRescueZone")]
|
||||
public ref bool InHostageRescueZone => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bInHostageRescueZone");
|
||||
|
||||
// m_bInBombZone
|
||||
[SchemaMember("CCSPlayerPawn", "m_bInBombZone")]
|
||||
public ref bool InBombZone => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bInBombZone");
|
||||
|
||||
// m_bWasInHostageRescueZone
|
||||
[SchemaMember("CCSPlayerPawn", "m_bWasInHostageRescueZone")]
|
||||
public ref bool WasInHostageRescueZone => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bWasInHostageRescueZone");
|
||||
|
||||
// m_iRetakesOffering
|
||||
[SchemaMember("CCSPlayerPawn", "m_iRetakesOffering")]
|
||||
public ref Int32 RetakesOffering => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_iRetakesOffering");
|
||||
|
||||
// m_iRetakesOfferingCard
|
||||
[SchemaMember("CCSPlayerPawn", "m_iRetakesOfferingCard")]
|
||||
public ref Int32 RetakesOfferingCard => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_iRetakesOfferingCard");
|
||||
|
||||
// m_bRetakesHasDefuseKit
|
||||
[SchemaMember("CCSPlayerPawn", "m_bRetakesHasDefuseKit")]
|
||||
public ref bool RetakesHasDefuseKit => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bRetakesHasDefuseKit");
|
||||
|
||||
// m_bRetakesMVPLastRound
|
||||
[SchemaMember("CCSPlayerPawn", "m_bRetakesMVPLastRound")]
|
||||
public ref bool RetakesMVPLastRound => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bRetakesMVPLastRound");
|
||||
|
||||
// m_iRetakesMVPBoostItem
|
||||
[SchemaMember("CCSPlayerPawn", "m_iRetakesMVPBoostItem")]
|
||||
public ref Int32 RetakesMVPBoostItem => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_iRetakesMVPBoostItem");
|
||||
|
||||
// m_RetakesMVPBoostExtraUtility
|
||||
[SchemaMember("CCSPlayerPawn", "m_RetakesMVPBoostExtraUtility")]
|
||||
public ref loadout_slot_t RetakesMVPBoostExtraUtility => ref Schema.GetRef<loadout_slot_t>(this.Handle, "CCSPlayerPawn", "m_RetakesMVPBoostExtraUtility");
|
||||
|
||||
// m_flHealthShotBoostExpirationTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_flHealthShotBoostExpirationTime")]
|
||||
public ref float HealthShotBoostExpirationTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flHealthShotBoostExpirationTime");
|
||||
|
||||
// m_flLandingTimeSeconds
|
||||
[SchemaMember("CCSPlayerPawn", "m_flLandingTimeSeconds")]
|
||||
public ref float LandingTimeSeconds => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flLandingTimeSeconds");
|
||||
|
||||
// m_aimPunchAngle
|
||||
[SchemaMember("CCSPlayerPawn", "m_aimPunchAngle")]
|
||||
public QAngle AimPunchAngle => Schema.GetDeclaredClass<QAngle>(this.Handle, "CCSPlayerPawn", "m_aimPunchAngle");
|
||||
|
||||
// m_aimPunchAngleVel
|
||||
[SchemaMember("CCSPlayerPawn", "m_aimPunchAngleVel")]
|
||||
public QAngle AimPunchAngleVel => Schema.GetDeclaredClass<QAngle>(this.Handle, "CCSPlayerPawn", "m_aimPunchAngleVel");
|
||||
|
||||
// m_aimPunchTickBase
|
||||
[SchemaMember("CCSPlayerPawn", "m_aimPunchTickBase")]
|
||||
public ref Int32 AimPunchTickBase => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_aimPunchTickBase");
|
||||
|
||||
// m_aimPunchTickFraction
|
||||
[SchemaMember("CCSPlayerPawn", "m_aimPunchTickFraction")]
|
||||
public ref float AimPunchTickFraction => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_aimPunchTickFraction");
|
||||
|
||||
// m_aimPunchCache
|
||||
[SchemaMember("CCSPlayerPawn", "m_aimPunchCache")]
|
||||
public NetworkedVector<QAngle> AimPunchCache => Schema.GetDeclaredClass<NetworkedVector<QAngle>>(this.Handle, "CCSPlayerPawn", "m_aimPunchCache");
|
||||
|
||||
// m_bIsBuyMenuOpen
|
||||
[SchemaMember("CCSPlayerPawn", "m_bIsBuyMenuOpen")]
|
||||
public ref bool IsBuyMenuOpen => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bIsBuyMenuOpen");
|
||||
|
||||
// m_lastLandTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_lastLandTime")]
|
||||
public ref float LastLandTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_lastLandTime");
|
||||
|
||||
// m_bOnGroundLastTick
|
||||
[SchemaMember("CCSPlayerPawn", "m_bOnGroundLastTick")]
|
||||
public ref bool OnGroundLastTick => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bOnGroundLastTick");
|
||||
|
||||
// m_iPlayerLocked
|
||||
[SchemaMember("CCSPlayerPawn", "m_iPlayerLocked")]
|
||||
public ref Int32 PlayerLocked => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_iPlayerLocked");
|
||||
|
||||
// m_flTimeOfLastInjury
|
||||
[SchemaMember("CCSPlayerPawn", "m_flTimeOfLastInjury")]
|
||||
public ref float TimeOfLastInjury => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flTimeOfLastInjury");
|
||||
|
||||
// m_flNextSprayDecalTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_flNextSprayDecalTime")]
|
||||
public ref float NextSprayDecalTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flNextSprayDecalTime");
|
||||
|
||||
// m_bNextSprayDecalTimeExpedited
|
||||
[SchemaMember("CCSPlayerPawn", "m_bNextSprayDecalTimeExpedited")]
|
||||
public ref bool NextSprayDecalTimeExpedited => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bNextSprayDecalTimeExpedited");
|
||||
|
||||
// m_nRagdollDamageBone
|
||||
[SchemaMember("CCSPlayerPawn", "m_nRagdollDamageBone")]
|
||||
public ref Int32 RagdollDamageBone => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_nRagdollDamageBone");
|
||||
|
||||
// m_vRagdollDamageForce
|
||||
[SchemaMember("CCSPlayerPawn", "m_vRagdollDamageForce")]
|
||||
public Vector RagdollDamageForce => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayerPawn", "m_vRagdollDamageForce");
|
||||
|
||||
// m_vRagdollDamagePosition
|
||||
[SchemaMember("CCSPlayerPawn", "m_vRagdollDamagePosition")]
|
||||
public Vector RagdollDamagePosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayerPawn", "m_vRagdollDamagePosition");
|
||||
|
||||
// m_szRagdollDamageWeaponName
|
||||
[SchemaMember("CCSPlayerPawn", "m_szRagdollDamageWeaponName")]
|
||||
public string RagdollDamageWeaponName
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CCSPlayerPawn", "m_szRagdollDamageWeaponName"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CCSPlayerPawn", "m_szRagdollDamageWeaponName", value, 64); }
|
||||
}
|
||||
|
||||
// m_bRagdollDamageHeadshot
|
||||
[SchemaMember("CCSPlayerPawn", "m_bRagdollDamageHeadshot")]
|
||||
public ref bool RagdollDamageHeadshot => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bRagdollDamageHeadshot");
|
||||
|
||||
// m_vRagdollServerOrigin
|
||||
[SchemaMember("CCSPlayerPawn", "m_vRagdollServerOrigin")]
|
||||
public Vector RagdollServerOrigin => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayerPawn", "m_vRagdollServerOrigin");
|
||||
|
||||
// m_EconGloves
|
||||
[SchemaMember("CCSPlayerPawn", "m_EconGloves")]
|
||||
public CEconItemView EconGloves => Schema.GetDeclaredClass<CEconItemView>(this.Handle, "CCSPlayerPawn", "m_EconGloves");
|
||||
|
||||
// m_nEconGlovesChanged
|
||||
[SchemaMember("CCSPlayerPawn", "m_nEconGlovesChanged")]
|
||||
public ref byte EconGlovesChanged => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerPawn", "m_nEconGlovesChanged");
|
||||
|
||||
// m_qDeathEyeAngles
|
||||
[SchemaMember("CCSPlayerPawn", "m_qDeathEyeAngles")]
|
||||
public QAngle DeathEyeAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CCSPlayerPawn", "m_qDeathEyeAngles");
|
||||
|
||||
// m_bSkipOneHeadConstraintUpdate
|
||||
[SchemaMember("CCSPlayerPawn", "m_bSkipOneHeadConstraintUpdate")]
|
||||
public ref bool SkipOneHeadConstraintUpdate => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bSkipOneHeadConstraintUpdate");
|
||||
|
||||
// m_bLeftHanded
|
||||
[SchemaMember("CCSPlayerPawn", "m_bLeftHanded")]
|
||||
public ref bool LeftHanded => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bLeftHanded");
|
||||
|
||||
// m_fSwitchedHandednessTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_fSwitchedHandednessTime")]
|
||||
public ref float SwitchedHandednessTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_fSwitchedHandednessTime");
|
||||
|
||||
// m_flViewmodelOffsetX
|
||||
[SchemaMember("CCSPlayerPawn", "m_flViewmodelOffsetX")]
|
||||
public ref float ViewmodelOffsetX => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flViewmodelOffsetX");
|
||||
|
||||
// m_flViewmodelOffsetY
|
||||
[SchemaMember("CCSPlayerPawn", "m_flViewmodelOffsetY")]
|
||||
public ref float ViewmodelOffsetY => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flViewmodelOffsetY");
|
||||
|
||||
// m_flViewmodelOffsetZ
|
||||
[SchemaMember("CCSPlayerPawn", "m_flViewmodelOffsetZ")]
|
||||
public ref float ViewmodelOffsetZ => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flViewmodelOffsetZ");
|
||||
|
||||
// m_flViewmodelFOV
|
||||
[SchemaMember("CCSPlayerPawn", "m_flViewmodelFOV")]
|
||||
public ref float ViewmodelFOV => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flViewmodelFOV");
|
||||
|
||||
// m_bIsWalking
|
||||
[SchemaMember("CCSPlayerPawn", "m_bIsWalking")]
|
||||
public ref bool IsWalking => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bIsWalking");
|
||||
|
||||
// m_fLastGivenDefuserTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_fLastGivenDefuserTime")]
|
||||
public ref float LastGivenDefuserTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_fLastGivenDefuserTime");
|
||||
|
||||
// m_fLastGivenBombTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_fLastGivenBombTime")]
|
||||
public ref float LastGivenBombTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_fLastGivenBombTime");
|
||||
|
||||
// m_flDealtDamageToEnemyMostRecentTimestamp
|
||||
[SchemaMember("CCSPlayerPawn", "m_flDealtDamageToEnemyMostRecentTimestamp")]
|
||||
public ref float DealtDamageToEnemyMostRecentTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flDealtDamageToEnemyMostRecentTimestamp");
|
||||
|
||||
// m_iDisplayHistoryBits
|
||||
[SchemaMember("CCSPlayerPawn", "m_iDisplayHistoryBits")]
|
||||
public ref UInt32 DisplayHistoryBits => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerPawn", "m_iDisplayHistoryBits");
|
||||
|
||||
// m_flLastAttackedTeammate
|
||||
[SchemaMember("CCSPlayerPawn", "m_flLastAttackedTeammate")]
|
||||
public ref float LastAttackedTeammate => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flLastAttackedTeammate");
|
||||
|
||||
// m_allowAutoFollowTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_allowAutoFollowTime")]
|
||||
public ref float AllowAutoFollowTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_allowAutoFollowTime");
|
||||
|
||||
// m_bResetArmorNextSpawn
|
||||
[SchemaMember("CCSPlayerPawn", "m_bResetArmorNextSpawn")]
|
||||
public ref bool ResetArmorNextSpawn => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bResetArmorNextSpawn");
|
||||
|
||||
// m_nLastKillerIndex
|
||||
[SchemaMember("CCSPlayerPawn", "m_nLastKillerIndex")]
|
||||
public CEntityIndex LastKillerIndex => Schema.GetDeclaredClass<CEntityIndex>(this.Handle, "CCSPlayerPawn", "m_nLastKillerIndex");
|
||||
|
||||
// m_entitySpottedState
|
||||
[SchemaMember("CCSPlayerPawn", "m_entitySpottedState")]
|
||||
public EntitySpottedState_t EntitySpottedState => Schema.GetDeclaredClass<EntitySpottedState_t>(this.Handle, "CCSPlayerPawn", "m_entitySpottedState");
|
||||
|
||||
// m_nSpotRules
|
||||
[SchemaMember("CCSPlayerPawn", "m_nSpotRules")]
|
||||
public ref Int32 SpotRules => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_nSpotRules");
|
||||
|
||||
// m_bIsScoped
|
||||
[SchemaMember("CCSPlayerPawn", "m_bIsScoped")]
|
||||
public ref bool IsScoped => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bIsScoped");
|
||||
|
||||
// m_bResumeZoom
|
||||
[SchemaMember("CCSPlayerPawn", "m_bResumeZoom")]
|
||||
public ref bool ResumeZoom => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bResumeZoom");
|
||||
|
||||
// m_bIsDefusing
|
||||
[SchemaMember("CCSPlayerPawn", "m_bIsDefusing")]
|
||||
public ref bool IsDefusing => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bIsDefusing");
|
||||
|
||||
// m_bIsGrabbingHostage
|
||||
[SchemaMember("CCSPlayerPawn", "m_bIsGrabbingHostage")]
|
||||
public ref bool IsGrabbingHostage => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bIsGrabbingHostage");
|
||||
|
||||
// m_iBlockingUseActionInProgress
|
||||
[SchemaMember("CCSPlayerPawn", "m_iBlockingUseActionInProgress")]
|
||||
public ref CSPlayerBlockingUseAction_t BlockingUseActionInProgress => ref Schema.GetRef<CSPlayerBlockingUseAction_t>(this.Handle, "CCSPlayerPawn", "m_iBlockingUseActionInProgress");
|
||||
|
||||
// m_flEmitSoundTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_flEmitSoundTime")]
|
||||
public ref float EmitSoundTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flEmitSoundTime");
|
||||
|
||||
// m_bInNoDefuseArea
|
||||
[SchemaMember("CCSPlayerPawn", "m_bInNoDefuseArea")]
|
||||
public ref bool InNoDefuseArea => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bInNoDefuseArea");
|
||||
|
||||
// m_iBombSiteIndex
|
||||
[SchemaMember("CCSPlayerPawn", "m_iBombSiteIndex")]
|
||||
public CEntityIndex BombSiteIndex => Schema.GetDeclaredClass<CEntityIndex>(this.Handle, "CCSPlayerPawn", "m_iBombSiteIndex");
|
||||
|
||||
// m_nWhichBombZone
|
||||
[SchemaMember("CCSPlayerPawn", "m_nWhichBombZone")]
|
||||
public ref Int32 WhichBombZone => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_nWhichBombZone");
|
||||
|
||||
// m_bInBombZoneTrigger
|
||||
[SchemaMember("CCSPlayerPawn", "m_bInBombZoneTrigger")]
|
||||
public ref bool InBombZoneTrigger => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bInBombZoneTrigger");
|
||||
|
||||
// m_bWasInBombZoneTrigger
|
||||
[SchemaMember("CCSPlayerPawn", "m_bWasInBombZoneTrigger")]
|
||||
public ref bool WasInBombZoneTrigger => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bWasInBombZoneTrigger");
|
||||
|
||||
// m_iShotsFired
|
||||
[SchemaMember("CCSPlayerPawn", "m_iShotsFired")]
|
||||
public ref Int32 ShotsFired => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_iShotsFired");
|
||||
|
||||
// m_flFlinchStack
|
||||
[SchemaMember("CCSPlayerPawn", "m_flFlinchStack")]
|
||||
public ref float FlinchStack => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flFlinchStack");
|
||||
|
||||
// m_flVelocityModifier
|
||||
[SchemaMember("CCSPlayerPawn", "m_flVelocityModifier")]
|
||||
public ref float VelocityModifier => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flVelocityModifier");
|
||||
|
||||
// m_flHitHeading
|
||||
[SchemaMember("CCSPlayerPawn", "m_flHitHeading")]
|
||||
public ref float HitHeading => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flHitHeading");
|
||||
|
||||
// m_nHitBodyPart
|
||||
[SchemaMember("CCSPlayerPawn", "m_nHitBodyPart")]
|
||||
public ref Int32 HitBodyPart => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_nHitBodyPart");
|
||||
|
||||
// m_vecTotalBulletForce
|
||||
[SchemaMember("CCSPlayerPawn", "m_vecTotalBulletForce")]
|
||||
public Vector TotalBulletForce => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayerPawn", "m_vecTotalBulletForce");
|
||||
|
||||
// m_bWaitForNoAttack
|
||||
[SchemaMember("CCSPlayerPawn", "m_bWaitForNoAttack")]
|
||||
public ref bool WaitForNoAttack => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bWaitForNoAttack");
|
||||
|
||||
// m_ignoreLadderJumpTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_ignoreLadderJumpTime")]
|
||||
public ref float IgnoreLadderJumpTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_ignoreLadderJumpTime");
|
||||
|
||||
// m_bKilledByHeadshot
|
||||
[SchemaMember("CCSPlayerPawn", "m_bKilledByHeadshot")]
|
||||
public ref bool KilledByHeadshot => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bKilledByHeadshot");
|
||||
|
||||
// m_LastHitBox
|
||||
[SchemaMember("CCSPlayerPawn", "m_LastHitBox")]
|
||||
public ref Int32 LastHitBox => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_LastHitBox");
|
||||
|
||||
// m_pBot
|
||||
[SchemaMember("CCSPlayerPawn", "m_pBot")]
|
||||
public CCSBot? Bot => Schema.GetPointer<CCSBot>(this.Handle, "CCSPlayerPawn", "m_pBot");
|
||||
|
||||
// m_bBotAllowActive
|
||||
[SchemaMember("CCSPlayerPawn", "m_bBotAllowActive")]
|
||||
public ref bool BotAllowActive => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bBotAllowActive");
|
||||
|
||||
// m_thirdPersonHeading
|
||||
[SchemaMember("CCSPlayerPawn", "m_thirdPersonHeading")]
|
||||
public QAngle ThirdPersonHeading => Schema.GetDeclaredClass<QAngle>(this.Handle, "CCSPlayerPawn", "m_thirdPersonHeading");
|
||||
|
||||
// m_flSlopeDropOffset
|
||||
[SchemaMember("CCSPlayerPawn", "m_flSlopeDropOffset")]
|
||||
public ref float SlopeDropOffset => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flSlopeDropOffset");
|
||||
|
||||
// m_flSlopeDropHeight
|
||||
[SchemaMember("CCSPlayerPawn", "m_flSlopeDropHeight")]
|
||||
public ref float SlopeDropHeight => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flSlopeDropHeight");
|
||||
|
||||
// m_vHeadConstraintOffset
|
||||
[SchemaMember("CCSPlayerPawn", "m_vHeadConstraintOffset")]
|
||||
public Vector HeadConstraintOffset => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayerPawn", "m_vHeadConstraintOffset");
|
||||
|
||||
// m_nLastPickupPriority
|
||||
[SchemaMember("CCSPlayerPawn", "m_nLastPickupPriority")]
|
||||
public ref Int32 LastPickupPriority => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_nLastPickupPriority");
|
||||
|
||||
// m_flLastPickupPriorityTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_flLastPickupPriorityTime")]
|
||||
public ref float LastPickupPriorityTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flLastPickupPriorityTime");
|
||||
|
||||
// m_ArmorValue
|
||||
[SchemaMember("CCSPlayerPawn", "m_ArmorValue")]
|
||||
public ref Int32 ArmorValue => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_ArmorValue");
|
||||
|
||||
// m_unCurrentEquipmentValue
|
||||
[SchemaMember("CCSPlayerPawn", "m_unCurrentEquipmentValue")]
|
||||
public ref UInt16 CurrentEquipmentValue => ref Schema.GetRef<UInt16>(this.Handle, "CCSPlayerPawn", "m_unCurrentEquipmentValue");
|
||||
|
||||
// m_unRoundStartEquipmentValue
|
||||
[SchemaMember("CCSPlayerPawn", "m_unRoundStartEquipmentValue")]
|
||||
public ref UInt16 RoundStartEquipmentValue => ref Schema.GetRef<UInt16>(this.Handle, "CCSPlayerPawn", "m_unRoundStartEquipmentValue");
|
||||
|
||||
// m_unFreezetimeEndEquipmentValue
|
||||
[SchemaMember("CCSPlayerPawn", "m_unFreezetimeEndEquipmentValue")]
|
||||
public ref UInt16 FreezetimeEndEquipmentValue => ref Schema.GetRef<UInt16>(this.Handle, "CCSPlayerPawn", "m_unFreezetimeEndEquipmentValue");
|
||||
|
||||
// m_iLastWeaponFireUsercmd
|
||||
[SchemaMember("CCSPlayerPawn", "m_iLastWeaponFireUsercmd")]
|
||||
public ref Int32 LastWeaponFireUsercmd => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_iLastWeaponFireUsercmd");
|
||||
|
||||
// m_bIsSpawning
|
||||
[SchemaMember("CCSPlayerPawn", "m_bIsSpawning")]
|
||||
public ref bool IsSpawning => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bIsSpawning");
|
||||
|
||||
// m_iDeathFlags
|
||||
[SchemaMember("CCSPlayerPawn", "m_iDeathFlags")]
|
||||
public ref Int32 DeathFlags => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_iDeathFlags");
|
||||
|
||||
// m_bHasDeathInfo
|
||||
[SchemaMember("CCSPlayerPawn", "m_bHasDeathInfo")]
|
||||
public ref bool HasDeathInfo => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bHasDeathInfo");
|
||||
|
||||
// m_flDeathInfoTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_flDeathInfoTime")]
|
||||
public ref float DeathInfoTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flDeathInfoTime");
|
||||
|
||||
// m_vecDeathInfoOrigin
|
||||
[SchemaMember("CCSPlayerPawn", "m_vecDeathInfoOrigin")]
|
||||
public Vector DeathInfoOrigin => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayerPawn", "m_vecDeathInfoOrigin");
|
||||
|
||||
// m_vecPlayerPatchEconIndices
|
||||
[SchemaMember("CCSPlayerPawn", "m_vecPlayerPatchEconIndices")]
|
||||
public Span<UInt32> PlayerPatchEconIndices => Schema.GetFixedArray<UInt32>(this.Handle, "CCSPlayerPawn", "m_vecPlayerPatchEconIndices", 5);
|
||||
|
||||
// m_GunGameImmunityColor
|
||||
[SchemaMember("CCSPlayerPawn", "m_GunGameImmunityColor")]
|
||||
public Color GunGameImmunityColor
|
||||
{
|
||||
get { return Schema.GetCustomMarshalledType<Color>(this.Handle, "CCSPlayerPawn", "m_GunGameImmunityColor"); }
|
||||
set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CCSPlayerPawn", "m_GunGameImmunityColor", value); }
|
||||
}
|
||||
|
||||
// m_grenadeParameterStashTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_grenadeParameterStashTime")]
|
||||
public ref float GrenadeParameterStashTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_grenadeParameterStashTime");
|
||||
|
||||
// m_bGrenadeParametersStashed
|
||||
[SchemaMember("CCSPlayerPawn", "m_bGrenadeParametersStashed")]
|
||||
public ref bool GrenadeParametersStashed => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bGrenadeParametersStashed");
|
||||
|
||||
// m_angStashedShootAngles
|
||||
[SchemaMember("CCSPlayerPawn", "m_angStashedShootAngles")]
|
||||
public QAngle StashedShootAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CCSPlayerPawn", "m_angStashedShootAngles");
|
||||
|
||||
// m_vecStashedGrenadeThrowPosition
|
||||
[SchemaMember("CCSPlayerPawn", "m_vecStashedGrenadeThrowPosition")]
|
||||
public Vector StashedGrenadeThrowPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayerPawn", "m_vecStashedGrenadeThrowPosition");
|
||||
|
||||
// m_vecStashedVelocity
|
||||
[SchemaMember("CCSPlayerPawn", "m_vecStashedVelocity")]
|
||||
public Vector StashedVelocity => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayerPawn", "m_vecStashedVelocity");
|
||||
|
||||
// m_angShootAngleHistory
|
||||
[SchemaMember("CCSPlayerPawn", "m_angShootAngleHistory")]
|
||||
public Span<QAngle> ShootAngleHistory => Schema.GetFixedArray<QAngle>(this.Handle, "CCSPlayerPawn", "m_angShootAngleHistory", 2);
|
||||
|
||||
// m_vecThrowPositionHistory
|
||||
[SchemaMember("CCSPlayerPawn", "m_vecThrowPositionHistory")]
|
||||
public Span<Vector> ThrowPositionHistory => Schema.GetFixedArray<Vector>(this.Handle, "CCSPlayerPawn", "m_vecThrowPositionHistory", 2);
|
||||
|
||||
// m_vecVelocityHistory
|
||||
[SchemaMember("CCSPlayerPawn", "m_vecVelocityHistory")]
|
||||
public Span<Vector> VelocityHistory => Schema.GetFixedArray<Vector>(this.Handle, "CCSPlayerPawn", "m_vecVelocityHistory", 2);
|
||||
|
||||
// m_PredictedDamageTags
|
||||
[SchemaMember("CCSPlayerPawn", "m_PredictedDamageTags")]
|
||||
public NetworkedVector<PredictedDamageTag_t> PredictedDamageTags => Schema.GetDeclaredClass<NetworkedVector<PredictedDamageTag_t>>(this.Handle, "CCSPlayerPawn", "m_PredictedDamageTags");
|
||||
|
||||
// m_nHighestAppliedDamageTagTick
|
||||
[SchemaMember("CCSPlayerPawn", "m_nHighestAppliedDamageTagTick")]
|
||||
public ref Int32 HighestAppliedDamageTagTick => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_nHighestAppliedDamageTagTick");
|
||||
|
||||
// m_bCommittingSuicideOnTeamChange
|
||||
[SchemaMember("CCSPlayerPawn", "m_bCommittingSuicideOnTeamChange")]
|
||||
public ref bool CommittingSuicideOnTeamChange => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bCommittingSuicideOnTeamChange");
|
||||
|
||||
// m_wasNotKilledNaturally
|
||||
[SchemaMember("CCSPlayerPawn", "m_wasNotKilledNaturally")]
|
||||
public ref bool WasNotKilledNaturally => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_wasNotKilledNaturally");
|
||||
|
||||
// m_fImmuneToGunGameDamageTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_fImmuneToGunGameDamageTime")]
|
||||
public ref float ImmuneToGunGameDamageTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_fImmuneToGunGameDamageTime");
|
||||
|
||||
// m_bGunGameImmunity
|
||||
[SchemaMember("CCSPlayerPawn", "m_bGunGameImmunity")]
|
||||
public ref bool GunGameImmunity => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bGunGameImmunity");
|
||||
|
||||
// m_fMolotovDamageTime
|
||||
[SchemaMember("CCSPlayerPawn", "m_fMolotovDamageTime")]
|
||||
public ref float MolotovDamageTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_fMolotovDamageTime");
|
||||
|
||||
// m_angEyeAngles
|
||||
[SchemaMember("CCSPlayerPawn", "m_angEyeAngles")]
|
||||
public QAngle EyeAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CCSPlayerPawn", "m_angEyeAngles");
|
||||
|
||||
}
|
||||
@@ -1,81 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayerPawnBase : CBasePlayerPawn
|
||||
{
|
||||
public CCSPlayerPawnBase (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_CTouchExpansionComponent
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_CTouchExpansionComponent")]
|
||||
public CTouchExpansionComponent CTouchExpansionComponent => Schema.GetDeclaredClass<CTouchExpansionComponent>(this.Handle, "CCSPlayerPawnBase", "m_CTouchExpansionComponent");
|
||||
|
||||
// m_pPingServices
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_pPingServices")]
|
||||
public CCSPlayer_PingServices? PingServices => Schema.GetPointer<CCSPlayer_PingServices>(this.Handle, "CCSPlayerPawnBase", "m_pPingServices");
|
||||
|
||||
// m_blindUntilTime
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_blindUntilTime")]
|
||||
public ref float BlindUntilTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawnBase", "m_blindUntilTime");
|
||||
|
||||
// m_blindStartTime
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_blindStartTime")]
|
||||
public ref float BlindStartTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawnBase", "m_blindStartTime");
|
||||
|
||||
// m_iPlayerState
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_iPlayerState")]
|
||||
public ref CSPlayerState PlayerState => ref Schema.GetRef<CSPlayerState>(this.Handle, "CCSPlayerPawnBase", "m_iPlayerState");
|
||||
|
||||
// m_bRespawning
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_bRespawning")]
|
||||
public ref bool Respawning => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawnBase", "m_bRespawning");
|
||||
|
||||
// m_bHasMovedSinceSpawn
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_bHasMovedSinceSpawn")]
|
||||
public ref bool HasMovedSinceSpawn => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawnBase", "m_bHasMovedSinceSpawn");
|
||||
|
||||
// m_iNumSpawns
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_iNumSpawns")]
|
||||
public ref Int32 NumSpawns => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawnBase", "m_iNumSpawns");
|
||||
|
||||
// m_flIdleTimeSinceLastAction
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_flIdleTimeSinceLastAction")]
|
||||
public ref float IdleTimeSinceLastAction => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawnBase", "m_flIdleTimeSinceLastAction");
|
||||
|
||||
// m_fNextRadarUpdateTime
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_fNextRadarUpdateTime")]
|
||||
public ref float NextRadarUpdateTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawnBase", "m_fNextRadarUpdateTime");
|
||||
|
||||
// m_flFlashDuration
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_flFlashDuration")]
|
||||
public ref float FlashDuration => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawnBase", "m_flFlashDuration");
|
||||
|
||||
// m_flFlashMaxAlpha
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_flFlashMaxAlpha")]
|
||||
public ref float FlashMaxAlpha => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawnBase", "m_flFlashMaxAlpha");
|
||||
|
||||
// m_flProgressBarStartTime
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_flProgressBarStartTime")]
|
||||
public ref float ProgressBarStartTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawnBase", "m_flProgressBarStartTime");
|
||||
|
||||
// m_iProgressBarDuration
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_iProgressBarDuration")]
|
||||
public ref Int32 ProgressBarDuration => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawnBase", "m_iProgressBarDuration");
|
||||
|
||||
// m_hOriginalController
|
||||
[SchemaMember("CCSPlayerPawnBase", "m_hOriginalController")]
|
||||
public CHandle<CCSPlayerController> OriginalController => Schema.GetDeclaredClass<CHandle<CCSPlayerController>>(this.Handle, "CCSPlayerPawnBase", "m_hOriginalController");
|
||||
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayerResource : CBaseEntity
|
||||
{
|
||||
public CCSPlayerResource (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bHostageAlive
|
||||
[SchemaMember("CCSPlayerResource", "m_bHostageAlive")]
|
||||
public Span<bool> HostageAlive => Schema.GetFixedArray<bool>(this.Handle, "CCSPlayerResource", "m_bHostageAlive", 12);
|
||||
|
||||
// m_isHostageFollowingSomeone
|
||||
[SchemaMember("CCSPlayerResource", "m_isHostageFollowingSomeone")]
|
||||
public Span<bool> IsHostageFollowingSomeone => Schema.GetFixedArray<bool>(this.Handle, "CCSPlayerResource", "m_isHostageFollowingSomeone", 12);
|
||||
|
||||
// m_iHostageEntityIDs
|
||||
[SchemaMember("CCSPlayerResource", "m_iHostageEntityIDs")]
|
||||
public Span<CEntityIndex> HostageEntityIDs => Schema.GetFixedArray<CEntityIndex>(this.Handle, "CCSPlayerResource", "m_iHostageEntityIDs", 12);
|
||||
|
||||
// m_bombsiteCenterA
|
||||
[SchemaMember("CCSPlayerResource", "m_bombsiteCenterA")]
|
||||
public Vector BombsiteCenterA => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayerResource", "m_bombsiteCenterA");
|
||||
|
||||
// m_bombsiteCenterB
|
||||
[SchemaMember("CCSPlayerResource", "m_bombsiteCenterB")]
|
||||
public Vector BombsiteCenterB => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayerResource", "m_bombsiteCenterB");
|
||||
|
||||
// m_hostageRescueX
|
||||
[SchemaMember("CCSPlayerResource", "m_hostageRescueX")]
|
||||
public Span<Int32> HostageRescueX => Schema.GetFixedArray<Int32>(this.Handle, "CCSPlayerResource", "m_hostageRescueX", 4);
|
||||
|
||||
// m_hostageRescueY
|
||||
[SchemaMember("CCSPlayerResource", "m_hostageRescueY")]
|
||||
public Span<Int32> HostageRescueY => Schema.GetFixedArray<Int32>(this.Handle, "CCSPlayerResource", "m_hostageRescueY", 4);
|
||||
|
||||
// m_hostageRescueZ
|
||||
[SchemaMember("CCSPlayerResource", "m_hostageRescueZ")]
|
||||
public Span<Int32> HostageRescueZ => Schema.GetFixedArray<Int32>(this.Handle, "CCSPlayerResource", "m_hostageRescueZ", 4);
|
||||
|
||||
// m_bEndMatchNextMapAllVoted
|
||||
[SchemaMember("CCSPlayerResource", "m_bEndMatchNextMapAllVoted")]
|
||||
public ref bool EndMatchNextMapAllVoted => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerResource", "m_bEndMatchNextMapAllVoted");
|
||||
|
||||
// m_foundGoalPositions
|
||||
[SchemaMember("CCSPlayerResource", "m_foundGoalPositions")]
|
||||
public ref bool FoundGoalPositions => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerResource", "m_foundGoalPositions");
|
||||
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayer_ActionTrackingServices : CPlayerPawnComponent
|
||||
{
|
||||
public CCSPlayer_ActionTrackingServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_hLastWeaponBeforeC4AutoSwitch
|
||||
[SchemaMember("CCSPlayer_ActionTrackingServices", "m_hLastWeaponBeforeC4AutoSwitch")]
|
||||
public CHandle<CBasePlayerWeapon> LastWeaponBeforeC4AutoSwitch => Schema.GetDeclaredClass<CHandle<CBasePlayerWeapon>>(this.Handle, "CCSPlayer_ActionTrackingServices", "m_hLastWeaponBeforeC4AutoSwitch");
|
||||
|
||||
// m_bIsRescuing
|
||||
[SchemaMember("CCSPlayer_ActionTrackingServices", "m_bIsRescuing")]
|
||||
public ref bool IsRescuing => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_ActionTrackingServices", "m_bIsRescuing");
|
||||
|
||||
// m_weaponPurchasesThisMatch
|
||||
[SchemaMember("CCSPlayer_ActionTrackingServices", "m_weaponPurchasesThisMatch")]
|
||||
public WeaponPurchaseTracker_t WeaponPurchasesThisMatch => Schema.GetDeclaredClass<WeaponPurchaseTracker_t>(this.Handle, "CCSPlayer_ActionTrackingServices", "m_weaponPurchasesThisMatch");
|
||||
|
||||
// m_weaponPurchasesThisRound
|
||||
[SchemaMember("CCSPlayer_ActionTrackingServices", "m_weaponPurchasesThisRound")]
|
||||
public WeaponPurchaseTracker_t WeaponPurchasesThisRound => Schema.GetDeclaredClass<WeaponPurchaseTracker_t>(this.Handle, "CCSPlayer_ActionTrackingServices", "m_weaponPurchasesThisRound");
|
||||
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayer_HostageServices : CPlayerPawnComponent
|
||||
{
|
||||
public CCSPlayer_HostageServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_hCarriedHostage
|
||||
[SchemaMember("CCSPlayer_HostageServices", "m_hCarriedHostage")]
|
||||
public CHandle<CBaseEntity> CarriedHostage => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CCSPlayer_HostageServices", "m_hCarriedHostage");
|
||||
|
||||
// m_hCarriedHostageProp
|
||||
[SchemaMember("CCSPlayer_HostageServices", "m_hCarriedHostageProp")]
|
||||
public CHandle<CBaseEntity> CarriedHostageProp => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CCSPlayer_HostageServices", "m_hCarriedHostageProp");
|
||||
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayer_ItemServices : CPlayer_ItemServices
|
||||
{
|
||||
public CCSPlayer_ItemServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bHasDefuser
|
||||
[SchemaMember("CCSPlayer_ItemServices", "m_bHasDefuser")]
|
||||
public ref bool HasDefuser => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_ItemServices", "m_bHasDefuser");
|
||||
|
||||
// m_bHasHelmet
|
||||
[SchemaMember("CCSPlayer_ItemServices", "m_bHasHelmet")]
|
||||
public ref bool HasHelmet => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_ItemServices", "m_bHasHelmet");
|
||||
|
||||
}
|
||||
@@ -1,190 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Humanoid
|
||||
{
|
||||
public CCSPlayer_MovementServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_vecLadderNormal
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_vecLadderNormal")]
|
||||
public Vector LadderNormal => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayer_MovementServices", "m_vecLadderNormal");
|
||||
|
||||
// m_nLadderSurfacePropIndex
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_nLadderSurfacePropIndex")]
|
||||
public ref Int32 LadderSurfacePropIndex => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_MovementServices", "m_nLadderSurfacePropIndex");
|
||||
|
||||
// m_flDuckAmount
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flDuckAmount")]
|
||||
public ref float DuckAmount => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flDuckAmount");
|
||||
|
||||
// m_flDuckSpeed
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flDuckSpeed")]
|
||||
public ref float DuckSpeed => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flDuckSpeed");
|
||||
|
||||
// m_bDuckOverride
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_bDuckOverride")]
|
||||
public ref bool DuckOverride => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_MovementServices", "m_bDuckOverride");
|
||||
|
||||
// m_bDesiresDuck
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_bDesiresDuck")]
|
||||
public ref bool DesiresDuck => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_MovementServices", "m_bDesiresDuck");
|
||||
|
||||
// m_flDuckOffset
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flDuckOffset")]
|
||||
public ref float DuckOffset => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flDuckOffset");
|
||||
|
||||
// m_nDuckTimeMsecs
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_nDuckTimeMsecs")]
|
||||
public ref UInt32 DuckTimeMsecs => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayer_MovementServices", "m_nDuckTimeMsecs");
|
||||
|
||||
// m_nDuckJumpTimeMsecs
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_nDuckJumpTimeMsecs")]
|
||||
public ref UInt32 DuckJumpTimeMsecs => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayer_MovementServices", "m_nDuckJumpTimeMsecs");
|
||||
|
||||
// m_nJumpTimeMsecs
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_nJumpTimeMsecs")]
|
||||
public ref UInt32 JumpTimeMsecs => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayer_MovementServices", "m_nJumpTimeMsecs");
|
||||
|
||||
// m_flLastDuckTime
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flLastDuckTime")]
|
||||
public ref float LastDuckTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flLastDuckTime");
|
||||
|
||||
// m_vecLastPositionAtFullCrouchSpeed
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_vecLastPositionAtFullCrouchSpeed")]
|
||||
public Vector2D LastPositionAtFullCrouchSpeed => Schema.GetDeclaredClass<Vector2D>(this.Handle, "CCSPlayer_MovementServices", "m_vecLastPositionAtFullCrouchSpeed");
|
||||
|
||||
// m_duckUntilOnGround
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_duckUntilOnGround")]
|
||||
public ref bool DuckUntilOnGround => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_MovementServices", "m_duckUntilOnGround");
|
||||
|
||||
// m_bHasWalkMovedSinceLastJump
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_bHasWalkMovedSinceLastJump")]
|
||||
public ref bool HasWalkMovedSinceLastJump => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_MovementServices", "m_bHasWalkMovedSinceLastJump");
|
||||
|
||||
// m_bInStuckTest
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_bInStuckTest")]
|
||||
public ref bool InStuckTest => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_MovementServices", "m_bInStuckTest");
|
||||
|
||||
// m_nTraceCount
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_nTraceCount")]
|
||||
public ref Int32 TraceCount => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_MovementServices", "m_nTraceCount");
|
||||
|
||||
// m_StuckLast
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_StuckLast")]
|
||||
public ref Int32 StuckLast => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_MovementServices", "m_StuckLast");
|
||||
|
||||
// m_bSpeedCropped
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_bSpeedCropped")]
|
||||
public ref bool SpeedCropped => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_MovementServices", "m_bSpeedCropped");
|
||||
|
||||
// m_nOldWaterLevel
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_nOldWaterLevel")]
|
||||
public ref Int32 OldWaterLevel => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_MovementServices", "m_nOldWaterLevel");
|
||||
|
||||
// m_flWaterEntryTime
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flWaterEntryTime")]
|
||||
public ref float WaterEntryTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flWaterEntryTime");
|
||||
|
||||
// m_vecForward
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_vecForward")]
|
||||
public Vector Forward => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayer_MovementServices", "m_vecForward");
|
||||
|
||||
// m_vecLeft
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_vecLeft")]
|
||||
public Vector Left => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayer_MovementServices", "m_vecLeft");
|
||||
|
||||
// m_vecUp
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_vecUp")]
|
||||
public Vector Up => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayer_MovementServices", "m_vecUp");
|
||||
|
||||
// m_nGameCodeHasMovedPlayerAfterCommand
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_nGameCodeHasMovedPlayerAfterCommand")]
|
||||
public ref Int32 GameCodeHasMovedPlayerAfterCommand => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_MovementServices", "m_nGameCodeHasMovedPlayerAfterCommand");
|
||||
|
||||
// m_bMadeFootstepNoise
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_bMadeFootstepNoise")]
|
||||
public ref bool MadeFootstepNoise => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_MovementServices", "m_bMadeFootstepNoise");
|
||||
|
||||
// m_iFootsteps
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_iFootsteps")]
|
||||
public ref Int32 Footsteps => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_MovementServices", "m_iFootsteps");
|
||||
|
||||
// m_bOldJumpPressed
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_bOldJumpPressed")]
|
||||
public ref bool OldJumpPressed => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_MovementServices", "m_bOldJumpPressed");
|
||||
|
||||
// m_flJumpPressedTime
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpPressedTime")]
|
||||
public ref float JumpPressedTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpPressedTime");
|
||||
|
||||
// m_fStashGrenadeParameterWhen
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen")]
|
||||
public ref float StashGrenadeParameterWhen => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen");
|
||||
|
||||
// m_nButtonDownMaskPrev
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_nButtonDownMaskPrev")]
|
||||
public ref UInt64 ButtonDownMaskPrev => ref Schema.GetRef<UInt64>(this.Handle, "CCSPlayer_MovementServices", "m_nButtonDownMaskPrev");
|
||||
|
||||
// m_flOffsetTickCompleteTime
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flOffsetTickCompleteTime")]
|
||||
public ref float OffsetTickCompleteTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flOffsetTickCompleteTime");
|
||||
|
||||
// m_flOffsetTickStashedSpeed
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flOffsetTickStashedSpeed")]
|
||||
public ref float OffsetTickStashedSpeed => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flOffsetTickStashedSpeed");
|
||||
|
||||
// m_flStamina
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flStamina")]
|
||||
public ref float Stamina => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flStamina");
|
||||
|
||||
// m_flHeightAtJumpStart
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flHeightAtJumpStart")]
|
||||
public ref float HeightAtJumpStart => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flHeightAtJumpStart");
|
||||
|
||||
// m_flMaxJumpHeightThisJump
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxJumpHeightThisJump")]
|
||||
public ref float MaxJumpHeightThisJump => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flMaxJumpHeightThisJump");
|
||||
|
||||
// m_flMaxJumpHeightLastJump
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxJumpHeightLastJump")]
|
||||
public ref float MaxJumpHeightLastJump => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flMaxJumpHeightLastJump");
|
||||
|
||||
// m_flStaminaAtJumpStart
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flStaminaAtJumpStart")]
|
||||
public ref float StaminaAtJumpStart => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flStaminaAtJumpStart");
|
||||
|
||||
// m_flAccumulatedJumpError
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flAccumulatedJumpError")]
|
||||
public ref float AccumulatedJumpError => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flAccumulatedJumpError");
|
||||
|
||||
// m_flTicksSinceLastSurfingDetected
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_flTicksSinceLastSurfingDetected")]
|
||||
public ref float TicksSinceLastSurfingDetected => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flTicksSinceLastSurfingDetected");
|
||||
|
||||
// m_bWasSurfing
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_bWasSurfing")]
|
||||
public ref bool WasSurfing => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_MovementServices", "m_bWasSurfing");
|
||||
|
||||
// m_vecInputRotated
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_vecInputRotated")]
|
||||
public Vector InputRotated => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayer_MovementServices", "m_vecInputRotated");
|
||||
|
||||
// m_bJumpApexPending
|
||||
[SchemaMember("CCSPlayer_MovementServices", "m_bJumpApexPending")]
|
||||
public ref bool JumpApexPending => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_MovementServices", "m_bJumpApexPending");
|
||||
|
||||
}
|
||||
|
||||
@@ -1,41 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayer_RadioServices : CPlayerPawnComponent
|
||||
{
|
||||
public CCSPlayer_RadioServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flGotHostageTalkTimer
|
||||
[SchemaMember("CCSPlayer_RadioServices", "m_flGotHostageTalkTimer")]
|
||||
public ref float GotHostageTalkTimer => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_RadioServices", "m_flGotHostageTalkTimer");
|
||||
|
||||
// m_flDefusingTalkTimer
|
||||
[SchemaMember("CCSPlayer_RadioServices", "m_flDefusingTalkTimer")]
|
||||
public ref float DefusingTalkTimer => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_RadioServices", "m_flDefusingTalkTimer");
|
||||
|
||||
// m_flC4PlantTalkTimer
|
||||
[SchemaMember("CCSPlayer_RadioServices", "m_flC4PlantTalkTimer")]
|
||||
public ref float C4PlantTalkTimer => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_RadioServices", "m_flC4PlantTalkTimer");
|
||||
|
||||
// m_flRadioTokenSlots
|
||||
[SchemaMember("CCSPlayer_RadioServices", "m_flRadioTokenSlots")]
|
||||
public Span<float> RadioTokenSlots => Schema.GetFixedArray<float>(this.Handle, "CCSPlayer_RadioServices", "m_flRadioTokenSlots", 3);
|
||||
|
||||
// m_bIgnoreRadio
|
||||
[SchemaMember("CCSPlayer_RadioServices", "m_bIgnoreRadio")]
|
||||
public ref bool IgnoreRadio => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_RadioServices", "m_bIgnoreRadio");
|
||||
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayer_UseServices : CPlayer_UseServices
|
||||
{
|
||||
public CCSPlayer_UseServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_hLastKnownUseEntity
|
||||
[SchemaMember("CCSPlayer_UseServices", "m_hLastKnownUseEntity")]
|
||||
public CHandle<CBaseEntity> LastKnownUseEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CCSPlayer_UseServices", "m_hLastKnownUseEntity");
|
||||
|
||||
// m_flLastUseTimeStamp
|
||||
[SchemaMember("CCSPlayer_UseServices", "m_flLastUseTimeStamp")]
|
||||
public ref float LastUseTimeStamp => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_UseServices", "m_flLastUseTimeStamp");
|
||||
|
||||
// m_flTimeLastUsedWindow
|
||||
[SchemaMember("CCSPlayer_UseServices", "m_flTimeLastUsedWindow")]
|
||||
public ref float TimeLastUsedWindow => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_UseServices", "m_flTimeLastUsedWindow");
|
||||
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayer_WaterServices : CPlayer_WaterServices
|
||||
{
|
||||
public CCSPlayer_WaterServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_NextDrownDamageTime
|
||||
[SchemaMember("CCSPlayer_WaterServices", "m_NextDrownDamageTime")]
|
||||
public ref float NextDrownDamageTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_WaterServices", "m_NextDrownDamageTime");
|
||||
|
||||
// m_nDrownDmgRate
|
||||
[SchemaMember("CCSPlayer_WaterServices", "m_nDrownDmgRate")]
|
||||
public ref Int32 DrownDmgRate => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_WaterServices", "m_nDrownDmgRate");
|
||||
|
||||
// m_AirFinishedTime
|
||||
[SchemaMember("CCSPlayer_WaterServices", "m_AirFinishedTime")]
|
||||
public ref float AirFinishedTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_WaterServices", "m_AirFinishedTime");
|
||||
|
||||
// m_flWaterJumpTime
|
||||
[SchemaMember("CCSPlayer_WaterServices", "m_flWaterJumpTime")]
|
||||
public ref float WaterJumpTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_WaterServices", "m_flWaterJumpTime");
|
||||
|
||||
// m_vecWaterJumpVel
|
||||
[SchemaMember("CCSPlayer_WaterServices", "m_vecWaterJumpVel")]
|
||||
public Vector WaterJumpVel => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayer_WaterServices", "m_vecWaterJumpVel");
|
||||
|
||||
// m_flSwimSoundTime
|
||||
[SchemaMember("CCSPlayer_WaterServices", "m_flSwimSoundTime")]
|
||||
public ref float SwimSoundTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_WaterServices", "m_flSwimSoundTime");
|
||||
|
||||
}
|
||||
@@ -1,81 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSPlayer_WeaponServices : CPlayer_WeaponServices
|
||||
{
|
||||
public CCSPlayer_WeaponServices (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flNextAttack
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_flNextAttack")]
|
||||
public ref float NextAttack => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_WeaponServices", "m_flNextAttack");
|
||||
|
||||
// m_bIsLookingAtWeapon
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_bIsLookingAtWeapon")]
|
||||
public ref bool IsLookingAtWeapon => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_WeaponServices", "m_bIsLookingAtWeapon");
|
||||
|
||||
// m_bIsHoldingLookAtWeapon
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_bIsHoldingLookAtWeapon")]
|
||||
public ref bool IsHoldingLookAtWeapon => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_WeaponServices", "m_bIsHoldingLookAtWeapon");
|
||||
|
||||
// m_hSavedWeapon
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_hSavedWeapon")]
|
||||
public CHandle<CBasePlayerWeapon> SavedWeapon => Schema.GetDeclaredClass<CHandle<CBasePlayerWeapon>>(this.Handle, "CCSPlayer_WeaponServices", "m_hSavedWeapon");
|
||||
|
||||
// m_nTimeToMelee
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_nTimeToMelee")]
|
||||
public ref Int32 TimeToMelee => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_WeaponServices", "m_nTimeToMelee");
|
||||
|
||||
// m_nTimeToSecondary
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_nTimeToSecondary")]
|
||||
public ref Int32 TimeToSecondary => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_WeaponServices", "m_nTimeToSecondary");
|
||||
|
||||
// m_nTimeToPrimary
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_nTimeToPrimary")]
|
||||
public ref Int32 TimeToPrimary => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_WeaponServices", "m_nTimeToPrimary");
|
||||
|
||||
// m_nTimeToSniperRifle
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_nTimeToSniperRifle")]
|
||||
public ref Int32 TimeToSniperRifle => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_WeaponServices", "m_nTimeToSniperRifle");
|
||||
|
||||
// m_bIsBeingGivenItem
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_bIsBeingGivenItem")]
|
||||
public ref bool IsBeingGivenItem => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_WeaponServices", "m_bIsBeingGivenItem");
|
||||
|
||||
// m_bIsPickingUpItemWithUse
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_bIsPickingUpItemWithUse")]
|
||||
public ref bool IsPickingUpItemWithUse => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_WeaponServices", "m_bIsPickingUpItemWithUse");
|
||||
|
||||
// m_bPickedUpWeapon
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_bPickedUpWeapon")]
|
||||
public ref bool PickedUpWeapon => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_WeaponServices", "m_bPickedUpWeapon");
|
||||
|
||||
// m_bDisableAutoDeploy
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_bDisableAutoDeploy")]
|
||||
public ref bool DisableAutoDeploy => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_WeaponServices", "m_bDisableAutoDeploy");
|
||||
|
||||
// m_bIsPickingUpGroundWeapon
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_bIsPickingUpGroundWeapon")]
|
||||
public ref bool IsPickingUpGroundWeapon => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_WeaponServices", "m_bIsPickingUpGroundWeapon");
|
||||
|
||||
// m_networkAnimTiming
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_networkAnimTiming")]
|
||||
public NetworkedVector<byte> NetworkAnimTiming => Schema.GetDeclaredClass<NetworkedVector<byte>>(this.Handle, "CCSPlayer_WeaponServices", "m_networkAnimTiming");
|
||||
|
||||
// m_bBlockInspectUntilNextGraphUpdate
|
||||
[SchemaMember("CCSPlayer_WeaponServices", "m_bBlockInspectUntilNextGraphUpdate")]
|
||||
public ref bool BlockInspectUntilNextGraphUpdate => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_WeaponServices", "m_bBlockInspectUntilNextGraphUpdate");
|
||||
|
||||
}
|
||||
@@ -1,93 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSTeam : CTeam
|
||||
{
|
||||
public CCSTeam (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_nLastRecievedShorthandedRoundBonus
|
||||
[SchemaMember("CCSTeam", "m_nLastRecievedShorthandedRoundBonus")]
|
||||
public ref Int32 LastRecievedShorthandedRoundBonus => ref Schema.GetRef<Int32>(this.Handle, "CCSTeam", "m_nLastRecievedShorthandedRoundBonus");
|
||||
|
||||
// m_nShorthandedRoundBonusStartRound
|
||||
[SchemaMember("CCSTeam", "m_nShorthandedRoundBonusStartRound")]
|
||||
public ref Int32 ShorthandedRoundBonusStartRound => ref Schema.GetRef<Int32>(this.Handle, "CCSTeam", "m_nShorthandedRoundBonusStartRound");
|
||||
|
||||
// m_bSurrendered
|
||||
[SchemaMember("CCSTeam", "m_bSurrendered")]
|
||||
public ref bool Surrendered => ref Schema.GetRef<bool>(this.Handle, "CCSTeam", "m_bSurrendered");
|
||||
|
||||
// m_szTeamMatchStat
|
||||
[SchemaMember("CCSTeam", "m_szTeamMatchStat")]
|
||||
public string TeamMatchStat
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CCSTeam", "m_szTeamMatchStat"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CCSTeam", "m_szTeamMatchStat", value, 512); }
|
||||
}
|
||||
|
||||
// m_numMapVictories
|
||||
[SchemaMember("CCSTeam", "m_numMapVictories")]
|
||||
public ref Int32 NumMapVictories => ref Schema.GetRef<Int32>(this.Handle, "CCSTeam", "m_numMapVictories");
|
||||
|
||||
// m_scoreFirstHalf
|
||||
[SchemaMember("CCSTeam", "m_scoreFirstHalf")]
|
||||
public ref Int32 ScoreFirstHalf => ref Schema.GetRef<Int32>(this.Handle, "CCSTeam", "m_scoreFirstHalf");
|
||||
|
||||
// m_scoreSecondHalf
|
||||
[SchemaMember("CCSTeam", "m_scoreSecondHalf")]
|
||||
public ref Int32 ScoreSecondHalf => ref Schema.GetRef<Int32>(this.Handle, "CCSTeam", "m_scoreSecondHalf");
|
||||
|
||||
// m_scoreOvertime
|
||||
[SchemaMember("CCSTeam", "m_scoreOvertime")]
|
||||
public ref Int32 ScoreOvertime => ref Schema.GetRef<Int32>(this.Handle, "CCSTeam", "m_scoreOvertime");
|
||||
|
||||
// m_szClanTeamname
|
||||
[SchemaMember("CCSTeam", "m_szClanTeamname")]
|
||||
public string ClanTeamname
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CCSTeam", "m_szClanTeamname"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CCSTeam", "m_szClanTeamname", value, 129); }
|
||||
}
|
||||
|
||||
// m_iClanID
|
||||
[SchemaMember("CCSTeam", "m_iClanID")]
|
||||
public ref UInt32 ClanID => ref Schema.GetRef<UInt32>(this.Handle, "CCSTeam", "m_iClanID");
|
||||
|
||||
// m_szTeamFlagImage
|
||||
[SchemaMember("CCSTeam", "m_szTeamFlagImage")]
|
||||
public string TeamFlagImage
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CCSTeam", "m_szTeamFlagImage"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CCSTeam", "m_szTeamFlagImage", value, 8); }
|
||||
}
|
||||
|
||||
// m_szTeamLogoImage
|
||||
[SchemaMember("CCSTeam", "m_szTeamLogoImage")]
|
||||
public string TeamLogoImage
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CCSTeam", "m_szTeamLogoImage"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CCSTeam", "m_szTeamLogoImage", value, 8); }
|
||||
}
|
||||
|
||||
// m_flNextResourceTime
|
||||
[SchemaMember("CCSTeam", "m_flNextResourceTime")]
|
||||
public ref float NextResourceTime => ref Schema.GetRef<float>(this.Handle, "CCSTeam", "m_flNextResourceTime");
|
||||
|
||||
// m_iLastUpdateSentAt
|
||||
[SchemaMember("CCSTeam", "m_iLastUpdateSentAt")]
|
||||
public ref Int32 LastUpdateSentAt => ref Schema.GetRef<Int32>(this.Handle, "CCSTeam", "m_iLastUpdateSentAt");
|
||||
|
||||
}
|
||||
@@ -1,221 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSWeaponBase : CBasePlayerWeapon
|
||||
{
|
||||
public CCSWeaponBase (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bRemoveable
|
||||
[SchemaMember("CCSWeaponBase", "m_bRemoveable")]
|
||||
public ref bool Removeable => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bRemoveable");
|
||||
|
||||
// m_bPlayerAmmoStockOnPickup
|
||||
[SchemaMember("CCSWeaponBase", "m_bPlayerAmmoStockOnPickup")]
|
||||
public ref bool PlayerAmmoStockOnPickup => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bPlayerAmmoStockOnPickup");
|
||||
|
||||
// m_bRequireUseToTouch
|
||||
[SchemaMember("CCSWeaponBase", "m_bRequireUseToTouch")]
|
||||
public ref bool RequireUseToTouch => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bRequireUseToTouch");
|
||||
|
||||
// m_iWeaponGameplayAnimState
|
||||
[SchemaMember("CCSWeaponBase", "m_iWeaponGameplayAnimState")]
|
||||
public ref WeaponGameplayAnimState WeaponGameplayAnimState => ref Schema.GetRef<WeaponGameplayAnimState>(this.Handle, "CCSWeaponBase", "m_iWeaponGameplayAnimState");
|
||||
|
||||
// m_flWeaponGameplayAnimStateTimestamp
|
||||
[SchemaMember("CCSWeaponBase", "m_flWeaponGameplayAnimStateTimestamp")]
|
||||
public ref float WeaponGameplayAnimStateTimestamp => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flWeaponGameplayAnimStateTimestamp");
|
||||
|
||||
// m_flInspectCancelCompleteTime
|
||||
[SchemaMember("CCSWeaponBase", "m_flInspectCancelCompleteTime")]
|
||||
public ref float InspectCancelCompleteTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flInspectCancelCompleteTime");
|
||||
|
||||
// m_bInspectPending
|
||||
[SchemaMember("CCSWeaponBase", "m_bInspectPending")]
|
||||
public ref bool InspectPending => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bInspectPending");
|
||||
|
||||
// m_bInspectShouldLoop
|
||||
[SchemaMember("CCSWeaponBase", "m_bInspectShouldLoop")]
|
||||
public ref bool InspectShouldLoop => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bInspectShouldLoop");
|
||||
|
||||
// m_nLastEmptySoundCmdNum
|
||||
[SchemaMember("CCSWeaponBase", "m_nLastEmptySoundCmdNum")]
|
||||
public ref Int32 LastEmptySoundCmdNum => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBase", "m_nLastEmptySoundCmdNum");
|
||||
|
||||
// m_bFireOnEmpty
|
||||
[SchemaMember("CCSWeaponBase", "m_bFireOnEmpty")]
|
||||
public ref bool FireOnEmpty => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bFireOnEmpty");
|
||||
|
||||
// m_OnPlayerPickup
|
||||
[SchemaMember("CCSWeaponBase", "m_OnPlayerPickup")]
|
||||
public CEntityIOOutput OnPlayerPickup => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CCSWeaponBase", "m_OnPlayerPickup");
|
||||
|
||||
// m_weaponMode
|
||||
[SchemaMember("CCSWeaponBase", "m_weaponMode")]
|
||||
public ref CSWeaponMode WeaponMode => ref Schema.GetRef<CSWeaponMode>(this.Handle, "CCSWeaponBase", "m_weaponMode");
|
||||
|
||||
// m_flTurningInaccuracyDelta
|
||||
[SchemaMember("CCSWeaponBase", "m_flTurningInaccuracyDelta")]
|
||||
public ref float TurningInaccuracyDelta => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flTurningInaccuracyDelta");
|
||||
|
||||
// m_vecTurningInaccuracyEyeDirLast
|
||||
[SchemaMember("CCSWeaponBase", "m_vecTurningInaccuracyEyeDirLast")]
|
||||
public Vector TurningInaccuracyEyeDirLast => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSWeaponBase", "m_vecTurningInaccuracyEyeDirLast");
|
||||
|
||||
// m_flTurningInaccuracy
|
||||
[SchemaMember("CCSWeaponBase", "m_flTurningInaccuracy")]
|
||||
public ref float TurningInaccuracy => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flTurningInaccuracy");
|
||||
|
||||
// m_fAccuracyPenalty
|
||||
[SchemaMember("CCSWeaponBase", "m_fAccuracyPenalty")]
|
||||
public ref float AccuracyPenalty => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_fAccuracyPenalty");
|
||||
|
||||
// m_flLastAccuracyUpdateTime
|
||||
[SchemaMember("CCSWeaponBase", "m_flLastAccuracyUpdateTime")]
|
||||
public ref float LastAccuracyUpdateTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flLastAccuracyUpdateTime");
|
||||
|
||||
// m_fAccuracySmoothedForZoom
|
||||
[SchemaMember("CCSWeaponBase", "m_fAccuracySmoothedForZoom")]
|
||||
public ref float AccuracySmoothedForZoom => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_fAccuracySmoothedForZoom");
|
||||
|
||||
// m_iRecoilIndex
|
||||
[SchemaMember("CCSWeaponBase", "m_iRecoilIndex")]
|
||||
public ref Int32 IRecoilIndex => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBase", "m_iRecoilIndex");
|
||||
|
||||
// m_flRecoilIndex
|
||||
[SchemaMember("CCSWeaponBase", "m_flRecoilIndex")]
|
||||
public ref float FlRecoilIndex => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flRecoilIndex");
|
||||
|
||||
// m_bBurstMode
|
||||
[SchemaMember("CCSWeaponBase", "m_bBurstMode")]
|
||||
public ref bool BurstMode => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bBurstMode");
|
||||
|
||||
// m_nPostponeFireReadyTicks
|
||||
[SchemaMember("CCSWeaponBase", "m_nPostponeFireReadyTicks")]
|
||||
public ref Int32 PostponeFireReadyTicks => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBase", "m_nPostponeFireReadyTicks");
|
||||
|
||||
// m_flPostponeFireReadyFrac
|
||||
[SchemaMember("CCSWeaponBase", "m_flPostponeFireReadyFrac")]
|
||||
public ref float PostponeFireReadyFrac => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flPostponeFireReadyFrac");
|
||||
|
||||
// m_bInReload
|
||||
[SchemaMember("CCSWeaponBase", "m_bInReload")]
|
||||
public ref bool InReload => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bInReload");
|
||||
|
||||
// m_flDroppedAtTime
|
||||
[SchemaMember("CCSWeaponBase", "m_flDroppedAtTime")]
|
||||
public ref float DroppedAtTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flDroppedAtTime");
|
||||
|
||||
// m_bIsHauledBack
|
||||
[SchemaMember("CCSWeaponBase", "m_bIsHauledBack")]
|
||||
public ref bool IsHauledBack => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bIsHauledBack");
|
||||
|
||||
// m_bSilencerOn
|
||||
[SchemaMember("CCSWeaponBase", "m_bSilencerOn")]
|
||||
public ref bool SilencerOn => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bSilencerOn");
|
||||
|
||||
// m_flTimeSilencerSwitchComplete
|
||||
[SchemaMember("CCSWeaponBase", "m_flTimeSilencerSwitchComplete")]
|
||||
public ref float TimeSilencerSwitchComplete => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flTimeSilencerSwitchComplete");
|
||||
|
||||
// m_iOriginalTeamNumber
|
||||
[SchemaMember("CCSWeaponBase", "m_iOriginalTeamNumber")]
|
||||
public ref Int32 OriginalTeamNumber => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBase", "m_iOriginalTeamNumber");
|
||||
|
||||
// m_iMostRecentTeamNumber
|
||||
[SchemaMember("CCSWeaponBase", "m_iMostRecentTeamNumber")]
|
||||
public ref Int32 MostRecentTeamNumber => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBase", "m_iMostRecentTeamNumber");
|
||||
|
||||
// m_bDroppedNearBuyZone
|
||||
[SchemaMember("CCSWeaponBase", "m_bDroppedNearBuyZone")]
|
||||
public ref bool DroppedNearBuyZone => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bDroppedNearBuyZone");
|
||||
|
||||
// m_flNextAttackRenderTimeOffset
|
||||
[SchemaMember("CCSWeaponBase", "m_flNextAttackRenderTimeOffset")]
|
||||
public ref float NextAttackRenderTimeOffset => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flNextAttackRenderTimeOffset");
|
||||
|
||||
// m_bCanBePickedUp
|
||||
[SchemaMember("CCSWeaponBase", "m_bCanBePickedUp")]
|
||||
public ref bool CanBePickedUp => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bCanBePickedUp");
|
||||
|
||||
// m_bUseCanOverrideNextOwnerTouchTime
|
||||
[SchemaMember("CCSWeaponBase", "m_bUseCanOverrideNextOwnerTouchTime")]
|
||||
public ref bool UseCanOverrideNextOwnerTouchTime => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bUseCanOverrideNextOwnerTouchTime");
|
||||
|
||||
// m_nextOwnerTouchTime
|
||||
[SchemaMember("CCSWeaponBase", "m_nextOwnerTouchTime")]
|
||||
public ref float NextOwnerTouchTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_nextOwnerTouchTime");
|
||||
|
||||
// m_nextPrevOwnerTouchTime
|
||||
[SchemaMember("CCSWeaponBase", "m_nextPrevOwnerTouchTime")]
|
||||
public ref float NextPrevOwnerTouchTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_nextPrevOwnerTouchTime");
|
||||
|
||||
// m_nextPrevOwnerUseTime
|
||||
[SchemaMember("CCSWeaponBase", "m_nextPrevOwnerUseTime")]
|
||||
public ref float NextPrevOwnerUseTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_nextPrevOwnerUseTime");
|
||||
|
||||
// m_hPrevOwner
|
||||
[SchemaMember("CCSWeaponBase", "m_hPrevOwner")]
|
||||
public CHandle<CCSPlayerPawn> PrevOwner => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSWeaponBase", "m_hPrevOwner");
|
||||
|
||||
// m_nDropTick
|
||||
[SchemaMember("CCSWeaponBase", "m_nDropTick")]
|
||||
public ref Int32 DropTick => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBase", "m_nDropTick");
|
||||
|
||||
// m_bWasActiveWeaponWhenDropped
|
||||
[SchemaMember("CCSWeaponBase", "m_bWasActiveWeaponWhenDropped")]
|
||||
public ref bool WasActiveWeaponWhenDropped => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bWasActiveWeaponWhenDropped");
|
||||
|
||||
// m_donated
|
||||
[SchemaMember("CCSWeaponBase", "m_donated")]
|
||||
public ref bool Donated => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_donated");
|
||||
|
||||
// m_fLastShotTime
|
||||
[SchemaMember("CCSWeaponBase", "m_fLastShotTime")]
|
||||
public ref float LastShotTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_fLastShotTime");
|
||||
|
||||
// m_bWasOwnedByCT
|
||||
[SchemaMember("CCSWeaponBase", "m_bWasOwnedByCT")]
|
||||
public ref bool WasOwnedByCT => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bWasOwnedByCT");
|
||||
|
||||
// m_bWasOwnedByTerrorist
|
||||
[SchemaMember("CCSWeaponBase", "m_bWasOwnedByTerrorist")]
|
||||
public ref bool WasOwnedByTerrorist => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBase", "m_bWasOwnedByTerrorist");
|
||||
|
||||
// m_numRemoveUnownedWeaponThink
|
||||
[SchemaMember("CCSWeaponBase", "m_numRemoveUnownedWeaponThink")]
|
||||
public ref Int32 NumRemoveUnownedWeaponThink => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBase", "m_numRemoveUnownedWeaponThink");
|
||||
|
||||
// m_IronSightController
|
||||
[SchemaMember("CCSWeaponBase", "m_IronSightController")]
|
||||
public CIronSightController IronSightController => Schema.GetDeclaredClass<CIronSightController>(this.Handle, "CCSWeaponBase", "m_IronSightController");
|
||||
|
||||
// m_iIronSightMode
|
||||
[SchemaMember("CCSWeaponBase", "m_iIronSightMode")]
|
||||
public ref Int32 IronSightMode => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBase", "m_iIronSightMode");
|
||||
|
||||
// m_flLastLOSTraceFailureTime
|
||||
[SchemaMember("CCSWeaponBase", "m_flLastLOSTraceFailureTime")]
|
||||
public ref float LastLOSTraceFailureTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flLastLOSTraceFailureTime");
|
||||
|
||||
// m_flWatTickOffset
|
||||
[SchemaMember("CCSWeaponBase", "m_flWatTickOffset")]
|
||||
public ref float WatTickOffset => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flWatTickOffset");
|
||||
|
||||
// m_flLastShakeTime
|
||||
[SchemaMember("CCSWeaponBase", "m_flLastShakeTime")]
|
||||
public ref float LastShakeTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_flLastShakeTime");
|
||||
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSWeaponBaseGun : CCSWeaponBase
|
||||
{
|
||||
public CCSWeaponBaseGun (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_zoomLevel
|
||||
[SchemaMember("CCSWeaponBaseGun", "m_zoomLevel")]
|
||||
public ref Int32 ZoomLevel => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseGun", "m_zoomLevel");
|
||||
|
||||
// m_iBurstShotsRemaining
|
||||
[SchemaMember("CCSWeaponBaseGun", "m_iBurstShotsRemaining")]
|
||||
public ref Int32 BurstShotsRemaining => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseGun", "m_iBurstShotsRemaining");
|
||||
|
||||
// m_silencedModelIndex
|
||||
[SchemaMember("CCSWeaponBaseGun", "m_silencedModelIndex")]
|
||||
public ref Int32 SilencedModelIndex => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseGun", "m_silencedModelIndex");
|
||||
|
||||
// m_inPrecache
|
||||
[SchemaMember("CCSWeaponBaseGun", "m_inPrecache")]
|
||||
public ref bool InPrecache => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseGun", "m_inPrecache");
|
||||
|
||||
// m_bNeedsBoltAction
|
||||
[SchemaMember("CCSWeaponBaseGun", "m_bNeedsBoltAction")]
|
||||
public ref bool NeedsBoltAction => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseGun", "m_bNeedsBoltAction");
|
||||
|
||||
// m_nRevolverCylinderIdx
|
||||
[SchemaMember("CCSWeaponBaseGun", "m_nRevolverCylinderIdx")]
|
||||
public ref Int32 RevolverCylinderIdx => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseGun", "m_nRevolverCylinderIdx");
|
||||
|
||||
// m_bSkillReloadAvailable
|
||||
[SchemaMember("CCSWeaponBaseGun", "m_bSkillReloadAvailable")]
|
||||
public ref bool SkillReloadAvailable => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseGun", "m_bSkillReloadAvailable");
|
||||
|
||||
// m_bSkillReloadLiftedReloadKey
|
||||
[SchemaMember("CCSWeaponBaseGun", "m_bSkillReloadLiftedReloadKey")]
|
||||
public ref bool SkillReloadLiftedReloadKey => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseGun", "m_bSkillReloadLiftedReloadKey");
|
||||
|
||||
// m_bSkillBoltInterruptAvailable
|
||||
[SchemaMember("CCSWeaponBaseGun", "m_bSkillBoltInterruptAvailable")]
|
||||
public ref bool SkillBoltInterruptAvailable => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseGun", "m_bSkillBoltInterruptAvailable");
|
||||
|
||||
// m_bSkillBoltLiftedFireKey
|
||||
[SchemaMember("CCSWeaponBaseGun", "m_bSkillBoltLiftedFireKey")]
|
||||
public ref bool SkillBoltLiftedFireKey => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseGun", "m_bSkillBoltLiftedFireKey");
|
||||
|
||||
}
|
||||
@@ -1,353 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCSWeaponBaseVData : CBasePlayerWeaponVData
|
||||
{
|
||||
public CCSWeaponBaseVData (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_WeaponType
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_WeaponType")]
|
||||
public ref CSWeaponType WeaponType => ref Schema.GetRef<CSWeaponType>(this.Handle, "CCSWeaponBaseVData", "m_WeaponType");
|
||||
|
||||
// m_WeaponCategory
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_WeaponCategory")]
|
||||
public ref CSWeaponCategory WeaponCategory => ref Schema.GetRef<CSWeaponCategory>(this.Handle, "CCSWeaponBaseVData", "m_WeaponCategory");
|
||||
|
||||
// m_vecMuzzlePos0
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_vecMuzzlePos0")]
|
||||
public Vector MuzzlePos0 => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSWeaponBaseVData", "m_vecMuzzlePos0");
|
||||
|
||||
// m_vecMuzzlePos1
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_vecMuzzlePos1")]
|
||||
public Vector MuzzlePos1 => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSWeaponBaseVData", "m_vecMuzzlePos1");
|
||||
|
||||
// m_GearSlot
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_GearSlot")]
|
||||
public ref gear_slot_t GearSlot => ref Schema.GetRef<gear_slot_t>(this.Handle, "CCSWeaponBaseVData", "m_GearSlot");
|
||||
|
||||
// m_GearSlotPosition
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_GearSlotPosition")]
|
||||
public ref Int32 GearSlotPosition => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_GearSlotPosition");
|
||||
|
||||
// m_DefaultLoadoutSlot
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_DefaultLoadoutSlot")]
|
||||
public ref loadout_slot_t DefaultLoadoutSlot => ref Schema.GetRef<loadout_slot_t>(this.Handle, "CCSWeaponBaseVData", "m_DefaultLoadoutSlot");
|
||||
|
||||
// m_nPrice
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nPrice")]
|
||||
public ref Int32 Price => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nPrice");
|
||||
|
||||
// m_nKillAward
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nKillAward")]
|
||||
public ref Int32 KillAward => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nKillAward");
|
||||
|
||||
// m_nPrimaryReserveAmmoMax
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nPrimaryReserveAmmoMax")]
|
||||
public ref Int32 PrimaryReserveAmmoMax => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nPrimaryReserveAmmoMax");
|
||||
|
||||
// m_nSecondaryReserveAmmoMax
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nSecondaryReserveAmmoMax")]
|
||||
public ref Int32 SecondaryReserveAmmoMax => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nSecondaryReserveAmmoMax");
|
||||
|
||||
// m_bMeleeWeapon
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_bMeleeWeapon")]
|
||||
public ref bool MeleeWeapon => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseVData", "m_bMeleeWeapon");
|
||||
|
||||
// m_bHasBurstMode
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_bHasBurstMode")]
|
||||
public ref bool HasBurstMode => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseVData", "m_bHasBurstMode");
|
||||
|
||||
// m_bIsRevolver
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_bIsRevolver")]
|
||||
public ref bool IsRevolver => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseVData", "m_bIsRevolver");
|
||||
|
||||
// m_bCannotShootUnderwater
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_bCannotShootUnderwater")]
|
||||
public ref bool CannotShootUnderwater => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseVData", "m_bCannotShootUnderwater");
|
||||
|
||||
// m_szName
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_szName")]
|
||||
public string Name
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCSWeaponBaseVData", "m_szName"); }
|
||||
set { Schema.SetString(this.Handle, "CCSWeaponBaseVData", "m_szName", value); }
|
||||
}
|
||||
|
||||
// m_eSilencerType
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_eSilencerType")]
|
||||
public ref CSWeaponSilencerType SilencerType => ref Schema.GetRef<CSWeaponSilencerType>(this.Handle, "CCSWeaponBaseVData", "m_eSilencerType");
|
||||
|
||||
// m_nCrosshairMinDistance
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nCrosshairMinDistance")]
|
||||
public ref Int32 CrosshairMinDistance => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nCrosshairMinDistance");
|
||||
|
||||
// m_nCrosshairDeltaDistance
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nCrosshairDeltaDistance")]
|
||||
public ref Int32 CrosshairDeltaDistance => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nCrosshairDeltaDistance");
|
||||
|
||||
// m_bIsFullAuto
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_bIsFullAuto")]
|
||||
public ref bool IsFullAuto => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseVData", "m_bIsFullAuto");
|
||||
|
||||
// m_nNumBullets
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nNumBullets")]
|
||||
public ref Int32 NumBullets => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nNumBullets");
|
||||
|
||||
// m_bReloadsSingleShells
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_bReloadsSingleShells")]
|
||||
public ref bool ReloadsSingleShells => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseVData", "m_bReloadsSingleShells");
|
||||
|
||||
// m_flCycleTime
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flCycleTime")]
|
||||
public CFiringModeFloat CycleTime => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flCycleTime");
|
||||
|
||||
// m_flMaxSpeed
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flMaxSpeed")]
|
||||
public CFiringModeFloat MaxSpeed => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flMaxSpeed");
|
||||
|
||||
// m_flSpread
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flSpread")]
|
||||
public CFiringModeFloat Spread => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flSpread");
|
||||
|
||||
// m_flInaccuracyCrouch
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flInaccuracyCrouch")]
|
||||
public CFiringModeFloat InaccuracyCrouch => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flInaccuracyCrouch");
|
||||
|
||||
// m_flInaccuracyStand
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flInaccuracyStand")]
|
||||
public CFiringModeFloat InaccuracyStand => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flInaccuracyStand");
|
||||
|
||||
// m_flInaccuracyJump
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flInaccuracyJump")]
|
||||
public CFiringModeFloat InaccuracyJump => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flInaccuracyJump");
|
||||
|
||||
// m_flInaccuracyLand
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flInaccuracyLand")]
|
||||
public CFiringModeFloat InaccuracyLand => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flInaccuracyLand");
|
||||
|
||||
// m_flInaccuracyLadder
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flInaccuracyLadder")]
|
||||
public CFiringModeFloat InaccuracyLadder => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flInaccuracyLadder");
|
||||
|
||||
// m_flInaccuracyFire
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flInaccuracyFire")]
|
||||
public CFiringModeFloat InaccuracyFire => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flInaccuracyFire");
|
||||
|
||||
// m_flInaccuracyMove
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flInaccuracyMove")]
|
||||
public CFiringModeFloat InaccuracyMove => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flInaccuracyMove");
|
||||
|
||||
// m_flRecoilAngle
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flRecoilAngle")]
|
||||
public CFiringModeFloat RecoilAngle => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flRecoilAngle");
|
||||
|
||||
// m_flRecoilAngleVariance
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flRecoilAngleVariance")]
|
||||
public CFiringModeFloat RecoilAngleVariance => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flRecoilAngleVariance");
|
||||
|
||||
// m_flRecoilMagnitude
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flRecoilMagnitude")]
|
||||
public CFiringModeFloat RecoilMagnitude => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flRecoilMagnitude");
|
||||
|
||||
// m_flRecoilMagnitudeVariance
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flRecoilMagnitudeVariance")]
|
||||
public CFiringModeFloat RecoilMagnitudeVariance => Schema.GetDeclaredClass<CFiringModeFloat>(this.Handle, "CCSWeaponBaseVData", "m_flRecoilMagnitudeVariance");
|
||||
|
||||
// m_nTracerFrequency
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nTracerFrequency")]
|
||||
public CFiringModeInt TracerFrequency => Schema.GetDeclaredClass<CFiringModeInt>(this.Handle, "CCSWeaponBaseVData", "m_nTracerFrequency");
|
||||
|
||||
// m_flInaccuracyJumpInitial
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flInaccuracyJumpInitial")]
|
||||
public ref float InaccuracyJumpInitial => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flInaccuracyJumpInitial");
|
||||
|
||||
// m_flInaccuracyJumpApex
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flInaccuracyJumpApex")]
|
||||
public ref float InaccuracyJumpApex => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flInaccuracyJumpApex");
|
||||
|
||||
// m_flInaccuracyReload
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flInaccuracyReload")]
|
||||
public ref float InaccuracyReload => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flInaccuracyReload");
|
||||
|
||||
// m_flDeployDuration
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flDeployDuration")]
|
||||
public ref float DeployDuration => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flDeployDuration");
|
||||
|
||||
// m_flDisallowAttackAfterReloadStartDuration
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flDisallowAttackAfterReloadStartDuration")]
|
||||
public ref float DisallowAttackAfterReloadStartDuration => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flDisallowAttackAfterReloadStartDuration");
|
||||
|
||||
// m_nBurstShotCount
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nBurstShotCount")]
|
||||
public ref Int32 BurstShotCount => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nBurstShotCount");
|
||||
|
||||
// m_bAllowBurstHolster
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_bAllowBurstHolster")]
|
||||
public ref bool AllowBurstHolster => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseVData", "m_bAllowBurstHolster");
|
||||
|
||||
// m_nRecoilSeed
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nRecoilSeed")]
|
||||
public ref Int32 RecoilSeed => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nRecoilSeed");
|
||||
|
||||
// m_nSpreadSeed
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nSpreadSeed")]
|
||||
public ref Int32 SpreadSeed => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nSpreadSeed");
|
||||
|
||||
// m_flAttackMovespeedFactor
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flAttackMovespeedFactor")]
|
||||
public ref float AttackMovespeedFactor => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flAttackMovespeedFactor");
|
||||
|
||||
// m_flInaccuracyPitchShift
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flInaccuracyPitchShift")]
|
||||
public ref float InaccuracyPitchShift => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flInaccuracyPitchShift");
|
||||
|
||||
// m_flInaccuracyAltSoundThreshold
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flInaccuracyAltSoundThreshold")]
|
||||
public ref float InaccuracyAltSoundThreshold => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flInaccuracyAltSoundThreshold");
|
||||
|
||||
// m_szUseRadioSubtitle
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_szUseRadioSubtitle")]
|
||||
public string UseRadioSubtitle
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCSWeaponBaseVData", "m_szUseRadioSubtitle"); }
|
||||
set { Schema.SetString(this.Handle, "CCSWeaponBaseVData", "m_szUseRadioSubtitle", value); }
|
||||
}
|
||||
|
||||
// m_bUnzoomsAfterShot
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_bUnzoomsAfterShot")]
|
||||
public ref bool UnzoomsAfterShot => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseVData", "m_bUnzoomsAfterShot");
|
||||
|
||||
// m_bHideViewModelWhenZoomed
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_bHideViewModelWhenZoomed")]
|
||||
public ref bool HideViewModelWhenZoomed => ref Schema.GetRef<bool>(this.Handle, "CCSWeaponBaseVData", "m_bHideViewModelWhenZoomed");
|
||||
|
||||
// m_nZoomLevels
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nZoomLevels")]
|
||||
public ref Int32 ZoomLevels => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nZoomLevels");
|
||||
|
||||
// m_nZoomFOV1
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nZoomFOV1")]
|
||||
public ref Int32 ZoomFOV1 => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nZoomFOV1");
|
||||
|
||||
// m_nZoomFOV2
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nZoomFOV2")]
|
||||
public ref Int32 ZoomFOV2 => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nZoomFOV2");
|
||||
|
||||
// m_flZoomTime0
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flZoomTime0")]
|
||||
public ref float ZoomTime0 => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flZoomTime0");
|
||||
|
||||
// m_flZoomTime1
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flZoomTime1")]
|
||||
public ref float ZoomTime1 => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flZoomTime1");
|
||||
|
||||
// m_flZoomTime2
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flZoomTime2")]
|
||||
public ref float ZoomTime2 => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flZoomTime2");
|
||||
|
||||
// m_flIronSightPullUpSpeed
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flIronSightPullUpSpeed")]
|
||||
public ref float IronSightPullUpSpeed => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flIronSightPullUpSpeed");
|
||||
|
||||
// m_flIronSightPutDownSpeed
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flIronSightPutDownSpeed")]
|
||||
public ref float IronSightPutDownSpeed => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flIronSightPutDownSpeed");
|
||||
|
||||
// m_flIronSightFOV
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flIronSightFOV")]
|
||||
public ref float IronSightFOV => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flIronSightFOV");
|
||||
|
||||
// m_flIronSightPivotForward
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flIronSightPivotForward")]
|
||||
public ref float IronSightPivotForward => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flIronSightPivotForward");
|
||||
|
||||
// m_flIronSightLooseness
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flIronSightLooseness")]
|
||||
public ref float IronSightLooseness => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flIronSightLooseness");
|
||||
|
||||
// m_nDamage
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nDamage")]
|
||||
public ref Int32 Damage => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nDamage");
|
||||
|
||||
// m_flHeadshotMultiplier
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flHeadshotMultiplier")]
|
||||
public ref float HeadshotMultiplier => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flHeadshotMultiplier");
|
||||
|
||||
// m_flArmorRatio
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flArmorRatio")]
|
||||
public ref float ArmorRatio => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flArmorRatio");
|
||||
|
||||
// m_flPenetration
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flPenetration")]
|
||||
public ref float Penetration => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flPenetration");
|
||||
|
||||
// m_flRange
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flRange")]
|
||||
public ref float Range => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flRange");
|
||||
|
||||
// m_flRangeModifier
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flRangeModifier")]
|
||||
public ref float RangeModifier => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flRangeModifier");
|
||||
|
||||
// m_flFlinchVelocityModifierLarge
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flFlinchVelocityModifierLarge")]
|
||||
public ref float FlinchVelocityModifierLarge => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flFlinchVelocityModifierLarge");
|
||||
|
||||
// m_flFlinchVelocityModifierSmall
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flFlinchVelocityModifierSmall")]
|
||||
public ref float FlinchVelocityModifierSmall => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flFlinchVelocityModifierSmall");
|
||||
|
||||
// m_flRecoveryTimeCrouch
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flRecoveryTimeCrouch")]
|
||||
public ref float RecoveryTimeCrouch => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flRecoveryTimeCrouch");
|
||||
|
||||
// m_flRecoveryTimeStand
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flRecoveryTimeStand")]
|
||||
public ref float RecoveryTimeStand => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flRecoveryTimeStand");
|
||||
|
||||
// m_flRecoveryTimeCrouchFinal
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flRecoveryTimeCrouchFinal")]
|
||||
public ref float RecoveryTimeCrouchFinal => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flRecoveryTimeCrouchFinal");
|
||||
|
||||
// m_flRecoveryTimeStandFinal
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flRecoveryTimeStandFinal")]
|
||||
public ref float RecoveryTimeStandFinal => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flRecoveryTimeStandFinal");
|
||||
|
||||
// m_nRecoveryTransitionStartBullet
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nRecoveryTransitionStartBullet")]
|
||||
public ref Int32 RecoveryTransitionStartBullet => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nRecoveryTransitionStartBullet");
|
||||
|
||||
// m_nRecoveryTransitionEndBullet
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_nRecoveryTransitionEndBullet")]
|
||||
public ref Int32 RecoveryTransitionEndBullet => ref Schema.GetRef<Int32>(this.Handle, "CCSWeaponBaseVData", "m_nRecoveryTransitionEndBullet");
|
||||
|
||||
// m_flThrowVelocity
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_flThrowVelocity")]
|
||||
public ref float ThrowVelocity => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBaseVData", "m_flThrowVelocity");
|
||||
|
||||
// m_vSmokeColor
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_vSmokeColor")]
|
||||
public Vector SmokeColor => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSWeaponBaseVData", "m_vSmokeColor");
|
||||
|
||||
// m_szAnimClass
|
||||
[SchemaMember("CCSWeaponBaseVData", "m_szAnimClass")]
|
||||
public string AnimClass
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCSWeaponBaseVData", "m_szAnimClass"); }
|
||||
set { Schema.SetString(this.Handle, "CCSWeaponBaseVData", "m_szAnimClass", value); }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,133 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CChicken : CDynamicProp
|
||||
{
|
||||
public CChicken (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_AttributeManager
|
||||
[SchemaMember("CChicken", "m_AttributeManager")]
|
||||
public CAttributeContainer AttributeManager => Schema.GetDeclaredClass<CAttributeContainer>(this.Handle, "CChicken", "m_AttributeManager");
|
||||
|
||||
// m_updateTimer
|
||||
[SchemaMember("CChicken", "m_updateTimer")]
|
||||
public CountdownTimer UpdateTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_updateTimer");
|
||||
|
||||
// m_stuckAnchor
|
||||
[SchemaMember("CChicken", "m_stuckAnchor")]
|
||||
public Vector StuckAnchor => Schema.GetDeclaredClass<Vector>(this.Handle, "CChicken", "m_stuckAnchor");
|
||||
|
||||
// m_stuckTimer
|
||||
[SchemaMember("CChicken", "m_stuckTimer")]
|
||||
public CountdownTimer StuckTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_stuckTimer");
|
||||
|
||||
// m_collisionStuckTimer
|
||||
[SchemaMember("CChicken", "m_collisionStuckTimer")]
|
||||
public CountdownTimer CollisionStuckTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_collisionStuckTimer");
|
||||
|
||||
// m_isOnGround
|
||||
[SchemaMember("CChicken", "m_isOnGround")]
|
||||
public ref bool IsOnGround => ref Schema.GetRef<bool>(this.Handle, "CChicken", "m_isOnGround");
|
||||
|
||||
// m_vFallVelocity
|
||||
[SchemaMember("CChicken", "m_vFallVelocity")]
|
||||
public Vector FallVelocity => Schema.GetDeclaredClass<Vector>(this.Handle, "CChicken", "m_vFallVelocity");
|
||||
|
||||
// m_desiredActivity
|
||||
[SchemaMember("CChicken", "m_desiredActivity")]
|
||||
public ref ChickenActivity DesiredActivity => ref Schema.GetRef<ChickenActivity>(this.Handle, "CChicken", "m_desiredActivity");
|
||||
|
||||
// m_currentActivity
|
||||
[SchemaMember("CChicken", "m_currentActivity")]
|
||||
public ref ChickenActivity CurrentActivity => ref Schema.GetRef<ChickenActivity>(this.Handle, "CChicken", "m_currentActivity");
|
||||
|
||||
// m_activityTimer
|
||||
[SchemaMember("CChicken", "m_activityTimer")]
|
||||
public CountdownTimer ActivityTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_activityTimer");
|
||||
|
||||
// m_turnRate
|
||||
[SchemaMember("CChicken", "m_turnRate")]
|
||||
public ref float TurnRate => ref Schema.GetRef<float>(this.Handle, "CChicken", "m_turnRate");
|
||||
|
||||
// m_fleeFrom
|
||||
[SchemaMember("CChicken", "m_fleeFrom")]
|
||||
public CHandle<CBaseEntity> FleeFrom => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CChicken", "m_fleeFrom");
|
||||
|
||||
// m_moveRateThrottleTimer
|
||||
[SchemaMember("CChicken", "m_moveRateThrottleTimer")]
|
||||
public CountdownTimer MoveRateThrottleTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_moveRateThrottleTimer");
|
||||
|
||||
// m_startleTimer
|
||||
[SchemaMember("CChicken", "m_startleTimer")]
|
||||
public CountdownTimer StartleTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_startleTimer");
|
||||
|
||||
// m_vocalizeTimer
|
||||
[SchemaMember("CChicken", "m_vocalizeTimer")]
|
||||
public CountdownTimer VocalizeTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_vocalizeTimer");
|
||||
|
||||
// m_flWhenZombified
|
||||
[SchemaMember("CChicken", "m_flWhenZombified")]
|
||||
public ref float WhenZombified => ref Schema.GetRef<float>(this.Handle, "CChicken", "m_flWhenZombified");
|
||||
|
||||
// m_jumpedThisFrame
|
||||
[SchemaMember("CChicken", "m_jumpedThisFrame")]
|
||||
public ref bool JumpedThisFrame => ref Schema.GetRef<bool>(this.Handle, "CChicken", "m_jumpedThisFrame");
|
||||
|
||||
// m_leader
|
||||
[SchemaMember("CChicken", "m_leader")]
|
||||
public CHandle<CCSPlayerPawn> Leader => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CChicken", "m_leader");
|
||||
|
||||
// m_reuseTimer
|
||||
[SchemaMember("CChicken", "m_reuseTimer")]
|
||||
public CountdownTimer ReuseTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_reuseTimer");
|
||||
|
||||
// m_hasBeenUsed
|
||||
[SchemaMember("CChicken", "m_hasBeenUsed")]
|
||||
public ref bool HasBeenUsed => ref Schema.GetRef<bool>(this.Handle, "CChicken", "m_hasBeenUsed");
|
||||
|
||||
// m_jumpTimer
|
||||
[SchemaMember("CChicken", "m_jumpTimer")]
|
||||
public CountdownTimer JumpTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_jumpTimer");
|
||||
|
||||
// m_flLastJumpTime
|
||||
[SchemaMember("CChicken", "m_flLastJumpTime")]
|
||||
public ref float LastJumpTime => ref Schema.GetRef<float>(this.Handle, "CChicken", "m_flLastJumpTime");
|
||||
|
||||
// m_bInJump
|
||||
[SchemaMember("CChicken", "m_bInJump")]
|
||||
public ref bool InJump => ref Schema.GetRef<bool>(this.Handle, "CChicken", "m_bInJump");
|
||||
|
||||
// m_repathTimer
|
||||
[SchemaMember("CChicken", "m_repathTimer")]
|
||||
public CountdownTimer RepathTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_repathTimer");
|
||||
|
||||
// m_vecPathGoal
|
||||
[SchemaMember("CChicken", "m_vecPathGoal")]
|
||||
public Vector PathGoal => Schema.GetDeclaredClass<Vector>(this.Handle, "CChicken", "m_vecPathGoal");
|
||||
|
||||
// m_flActiveFollowStartTime
|
||||
[SchemaMember("CChicken", "m_flActiveFollowStartTime")]
|
||||
public ref float ActiveFollowStartTime => ref Schema.GetRef<float>(this.Handle, "CChicken", "m_flActiveFollowStartTime");
|
||||
|
||||
// m_followMinuteTimer
|
||||
[SchemaMember("CChicken", "m_followMinuteTimer")]
|
||||
public CountdownTimer FollowMinuteTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_followMinuteTimer");
|
||||
|
||||
// m_BlockDirectionTimer
|
||||
[SchemaMember("CChicken", "m_BlockDirectionTimer")]
|
||||
public CountdownTimer BlockDirectionTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_BlockDirectionTimer");
|
||||
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCitadelSoundOpvarSetOBB : CBaseEntity
|
||||
{
|
||||
public CCitadelSoundOpvarSetOBB (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_iszStackName
|
||||
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_iszStackName")]
|
||||
public string StackName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszStackName"); }
|
||||
set { Schema.SetString(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszStackName", value); }
|
||||
}
|
||||
|
||||
// m_iszOperatorName
|
||||
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_iszOperatorName")]
|
||||
public string OperatorName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszOperatorName"); }
|
||||
set { Schema.SetString(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszOperatorName", value); }
|
||||
}
|
||||
|
||||
// m_iszOpvarName
|
||||
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_iszOpvarName")]
|
||||
public string OpvarName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszOpvarName"); }
|
||||
set { Schema.SetString(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszOpvarName", value); }
|
||||
}
|
||||
|
||||
// m_vDistanceInnerMins
|
||||
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_vDistanceInnerMins")]
|
||||
public Vector DistanceInnerMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_vDistanceInnerMins");
|
||||
|
||||
// m_vDistanceInnerMaxs
|
||||
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_vDistanceInnerMaxs")]
|
||||
public Vector DistanceInnerMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_vDistanceInnerMaxs");
|
||||
|
||||
// m_vDistanceOuterMins
|
||||
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_vDistanceOuterMins")]
|
||||
public Vector DistanceOuterMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_vDistanceOuterMins");
|
||||
|
||||
// m_vDistanceOuterMaxs
|
||||
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_vDistanceOuterMaxs")]
|
||||
public Vector DistanceOuterMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_vDistanceOuterMaxs");
|
||||
|
||||
// m_nAABBDirection
|
||||
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_nAABBDirection")]
|
||||
public ref Int32 AABBDirection => ref Schema.GetRef<Int32>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_nAABBDirection");
|
||||
|
||||
}
|
||||
@@ -1,89 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CCollisionProperty : NativeObject
|
||||
{
|
||||
public CCollisionProperty (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_collisionAttribute
|
||||
[SchemaMember("CCollisionProperty", "m_collisionAttribute")]
|
||||
public VPhysicsCollisionAttribute_t CollisionAttribute => Schema.GetDeclaredClass<VPhysicsCollisionAttribute_t>(this.Handle, "CCollisionProperty", "m_collisionAttribute");
|
||||
|
||||
// m_vecMins
|
||||
[SchemaMember("CCollisionProperty", "m_vecMins")]
|
||||
public Vector Mins => Schema.GetDeclaredClass<Vector>(this.Handle, "CCollisionProperty", "m_vecMins");
|
||||
|
||||
// m_vecMaxs
|
||||
[SchemaMember("CCollisionProperty", "m_vecMaxs")]
|
||||
public Vector Maxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CCollisionProperty", "m_vecMaxs");
|
||||
|
||||
// m_usSolidFlags
|
||||
[SchemaMember("CCollisionProperty", "m_usSolidFlags")]
|
||||
public ref byte SolidFlags => ref Schema.GetRef<byte>(this.Handle, "CCollisionProperty", "m_usSolidFlags");
|
||||
|
||||
// m_nSolidType
|
||||
[SchemaMember("CCollisionProperty", "m_nSolidType")]
|
||||
public ref SolidType_t SolidType => ref Schema.GetRef<SolidType_t>(this.Handle, "CCollisionProperty", "m_nSolidType");
|
||||
|
||||
// m_triggerBloat
|
||||
[SchemaMember("CCollisionProperty", "m_triggerBloat")]
|
||||
public ref byte TriggerBloat => ref Schema.GetRef<byte>(this.Handle, "CCollisionProperty", "m_triggerBloat");
|
||||
|
||||
// m_nSurroundType
|
||||
[SchemaMember("CCollisionProperty", "m_nSurroundType")]
|
||||
public ref SurroundingBoundsType_t SurroundType => ref Schema.GetRef<SurroundingBoundsType_t>(this.Handle, "CCollisionProperty", "m_nSurroundType");
|
||||
|
||||
// m_CollisionGroup
|
||||
[SchemaMember("CCollisionProperty", "m_CollisionGroup")]
|
||||
public ref byte CollisionGroup => ref Schema.GetRef<byte>(this.Handle, "CCollisionProperty", "m_CollisionGroup");
|
||||
|
||||
// m_nEnablePhysics
|
||||
[SchemaMember("CCollisionProperty", "m_nEnablePhysics")]
|
||||
public ref byte EnablePhysics => ref Schema.GetRef<byte>(this.Handle, "CCollisionProperty", "m_nEnablePhysics");
|
||||
|
||||
// m_flBoundingRadius
|
||||
[SchemaMember("CCollisionProperty", "m_flBoundingRadius")]
|
||||
public ref float BoundingRadius => ref Schema.GetRef<float>(this.Handle, "CCollisionProperty", "m_flBoundingRadius");
|
||||
|
||||
// m_vecSpecifiedSurroundingMins
|
||||
[SchemaMember("CCollisionProperty", "m_vecSpecifiedSurroundingMins")]
|
||||
public Vector SpecifiedSurroundingMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CCollisionProperty", "m_vecSpecifiedSurroundingMins");
|
||||
|
||||
// m_vecSpecifiedSurroundingMaxs
|
||||
[SchemaMember("CCollisionProperty", "m_vecSpecifiedSurroundingMaxs")]
|
||||
public Vector SpecifiedSurroundingMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CCollisionProperty", "m_vecSpecifiedSurroundingMaxs");
|
||||
|
||||
// m_vecSurroundingMaxs
|
||||
[SchemaMember("CCollisionProperty", "m_vecSurroundingMaxs")]
|
||||
public Vector SurroundingMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CCollisionProperty", "m_vecSurroundingMaxs");
|
||||
|
||||
// m_vecSurroundingMins
|
||||
[SchemaMember("CCollisionProperty", "m_vecSurroundingMins")]
|
||||
public Vector SurroundingMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CCollisionProperty", "m_vecSurroundingMins");
|
||||
|
||||
// m_vCapsuleCenter1
|
||||
[SchemaMember("CCollisionProperty", "m_vCapsuleCenter1")]
|
||||
public Vector CapsuleCenter1 => Schema.GetDeclaredClass<Vector>(this.Handle, "CCollisionProperty", "m_vCapsuleCenter1");
|
||||
|
||||
// m_vCapsuleCenter2
|
||||
[SchemaMember("CCollisionProperty", "m_vCapsuleCenter2")]
|
||||
public Vector CapsuleCenter2 => Schema.GetDeclaredClass<Vector>(this.Handle, "CCollisionProperty", "m_vCapsuleCenter2");
|
||||
|
||||
// m_flCapsuleRadius
|
||||
[SchemaMember("CCollisionProperty", "m_flCapsuleRadius")]
|
||||
public ref float CapsuleRadius => ref Schema.GetRef<float>(this.Handle, "CCollisionProperty", "m_flCapsuleRadius");
|
||||
|
||||
}
|
||||
@@ -1,97 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CColorCorrection : CBaseEntity
|
||||
{
|
||||
public CColorCorrection (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flFadeInDuration
|
||||
[SchemaMember("CColorCorrection", "m_flFadeInDuration")]
|
||||
public ref float FadeInDuration => ref Schema.GetRef<float>(this.Handle, "CColorCorrection", "m_flFadeInDuration");
|
||||
|
||||
// m_flFadeOutDuration
|
||||
[SchemaMember("CColorCorrection", "m_flFadeOutDuration")]
|
||||
public ref float FadeOutDuration => ref Schema.GetRef<float>(this.Handle, "CColorCorrection", "m_flFadeOutDuration");
|
||||
|
||||
// m_flStartFadeInWeight
|
||||
[SchemaMember("CColorCorrection", "m_flStartFadeInWeight")]
|
||||
public ref float StartFadeInWeight => ref Schema.GetRef<float>(this.Handle, "CColorCorrection", "m_flStartFadeInWeight");
|
||||
|
||||
// m_flStartFadeOutWeight
|
||||
[SchemaMember("CColorCorrection", "m_flStartFadeOutWeight")]
|
||||
public ref float StartFadeOutWeight => ref Schema.GetRef<float>(this.Handle, "CColorCorrection", "m_flStartFadeOutWeight");
|
||||
|
||||
// m_flTimeStartFadeIn
|
||||
[SchemaMember("CColorCorrection", "m_flTimeStartFadeIn")]
|
||||
public ref float TimeStartFadeIn => ref Schema.GetRef<float>(this.Handle, "CColorCorrection", "m_flTimeStartFadeIn");
|
||||
|
||||
// m_flTimeStartFadeOut
|
||||
[SchemaMember("CColorCorrection", "m_flTimeStartFadeOut")]
|
||||
public ref float TimeStartFadeOut => ref Schema.GetRef<float>(this.Handle, "CColorCorrection", "m_flTimeStartFadeOut");
|
||||
|
||||
// m_flMaxWeight
|
||||
[SchemaMember("CColorCorrection", "m_flMaxWeight")]
|
||||
public ref float MaxWeight => ref Schema.GetRef<float>(this.Handle, "CColorCorrection", "m_flMaxWeight");
|
||||
|
||||
// m_bStartDisabled
|
||||
[SchemaMember("CColorCorrection", "m_bStartDisabled")]
|
||||
public ref bool StartDisabled => ref Schema.GetRef<bool>(this.Handle, "CColorCorrection", "m_bStartDisabled");
|
||||
|
||||
// m_bEnabled
|
||||
[SchemaMember("CColorCorrection", "m_bEnabled")]
|
||||
public ref bool Enabled => ref Schema.GetRef<bool>(this.Handle, "CColorCorrection", "m_bEnabled");
|
||||
|
||||
// m_bMaster
|
||||
[SchemaMember("CColorCorrection", "m_bMaster")]
|
||||
public ref bool Master => ref Schema.GetRef<bool>(this.Handle, "CColorCorrection", "m_bMaster");
|
||||
|
||||
// m_bClientSide
|
||||
[SchemaMember("CColorCorrection", "m_bClientSide")]
|
||||
public ref bool ClientSide => ref Schema.GetRef<bool>(this.Handle, "CColorCorrection", "m_bClientSide");
|
||||
|
||||
// m_bExclusive
|
||||
[SchemaMember("CColorCorrection", "m_bExclusive")]
|
||||
public ref bool Exclusive => ref Schema.GetRef<bool>(this.Handle, "CColorCorrection", "m_bExclusive");
|
||||
|
||||
// m_MinFalloff
|
||||
[SchemaMember("CColorCorrection", "m_MinFalloff")]
|
||||
public ref float MinFalloff => ref Schema.GetRef<float>(this.Handle, "CColorCorrection", "m_MinFalloff");
|
||||
|
||||
// m_MaxFalloff
|
||||
[SchemaMember("CColorCorrection", "m_MaxFalloff")]
|
||||
public ref float MaxFalloff => ref Schema.GetRef<float>(this.Handle, "CColorCorrection", "m_MaxFalloff");
|
||||
|
||||
// m_flCurWeight
|
||||
[SchemaMember("CColorCorrection", "m_flCurWeight")]
|
||||
public ref float CurWeight => ref Schema.GetRef<float>(this.Handle, "CColorCorrection", "m_flCurWeight");
|
||||
|
||||
// m_netlookupFilename
|
||||
[SchemaMember("CColorCorrection", "m_netlookupFilename")]
|
||||
public string NetlookupFilename
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CColorCorrection", "m_netlookupFilename"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CColorCorrection", "m_netlookupFilename", value, 512); }
|
||||
}
|
||||
|
||||
// m_lookupFilename
|
||||
[SchemaMember("CColorCorrection", "m_lookupFilename")]
|
||||
public string LookupFilename
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CColorCorrection", "m_lookupFilename"); }
|
||||
set { Schema.SetString(this.Handle, "CColorCorrection", "m_lookupFilename", value); }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CColorCorrectionVolume : CBaseTrigger
|
||||
{
|
||||
public CColorCorrectionVolume (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_MaxWeight
|
||||
[SchemaMember("CColorCorrectionVolume", "m_MaxWeight")]
|
||||
public ref float MaxWeight => ref Schema.GetRef<float>(this.Handle, "CColorCorrectionVolume", "m_MaxWeight");
|
||||
|
||||
// m_FadeDuration
|
||||
[SchemaMember("CColorCorrectionVolume", "m_FadeDuration")]
|
||||
public ref float FadeDuration => ref Schema.GetRef<float>(this.Handle, "CColorCorrectionVolume", "m_FadeDuration");
|
||||
|
||||
// m_Weight
|
||||
[SchemaMember("CColorCorrectionVolume", "m_Weight")]
|
||||
public ref float Weight => ref Schema.GetRef<float>(this.Handle, "CColorCorrectionVolume", "m_Weight");
|
||||
|
||||
// m_lookupFilename
|
||||
[SchemaMember("CColorCorrectionVolume", "m_lookupFilename")]
|
||||
public string LookupFilename
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CColorCorrectionVolume", "m_lookupFilename"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CColorCorrectionVolume", "m_lookupFilename", value, 512); }
|
||||
}
|
||||
|
||||
// m_LastEnterWeight
|
||||
[SchemaMember("CColorCorrectionVolume", "m_LastEnterWeight")]
|
||||
public ref float LastEnterWeight => ref Schema.GetRef<float>(this.Handle, "CColorCorrectionVolume", "m_LastEnterWeight");
|
||||
|
||||
// m_LastEnterTime
|
||||
[SchemaMember("CColorCorrectionVolume", "m_LastEnterTime")]
|
||||
public ref float LastEnterTime => ref Schema.GetRef<float>(this.Handle, "CColorCorrectionVolume", "m_LastEnterTime");
|
||||
|
||||
// m_LastExitWeight
|
||||
[SchemaMember("CColorCorrectionVolume", "m_LastExitWeight")]
|
||||
public ref float LastExitWeight => ref Schema.GetRef<float>(this.Handle, "CColorCorrectionVolume", "m_LastExitWeight");
|
||||
|
||||
// m_LastExitTime
|
||||
[SchemaMember("CColorCorrectionVolume", "m_LastExitTime")]
|
||||
public ref float LastExitTime => ref Schema.GetRef<float>(this.Handle, "CColorCorrectionVolume", "m_LastExitTime");
|
||||
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CConstantForceController : NativeObject
|
||||
{
|
||||
public CConstantForceController (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_linear
|
||||
[SchemaMember("CConstantForceController", "m_linear")]
|
||||
public Vector Linear => Schema.GetDeclaredClass<Vector>(this.Handle, "CConstantForceController", "m_linear");
|
||||
|
||||
// m_angular
|
||||
[SchemaMember("CConstantForceController", "m_angular")]
|
||||
public Vector Angular => Schema.GetDeclaredClass<Vector>(this.Handle, "CConstantForceController", "m_angular");
|
||||
|
||||
// m_linearSave
|
||||
[SchemaMember("CConstantForceController", "m_linearSave")]
|
||||
public Vector LinearSave => Schema.GetDeclaredClass<Vector>(this.Handle, "CConstantForceController", "m_linearSave");
|
||||
|
||||
// m_angularSave
|
||||
[SchemaMember("CConstantForceController", "m_angularSave")]
|
||||
public Vector AngularSave => Schema.GetDeclaredClass<Vector>(this.Handle, "CConstantForceController", "m_angularSave");
|
||||
|
||||
}
|
||||
@@ -1,89 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CDamageRecord : NativeObject
|
||||
{
|
||||
public CDamageRecord (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_PlayerDamager
|
||||
[SchemaMember("CDamageRecord", "m_PlayerDamager")]
|
||||
public CHandle<CCSPlayerPawn> PlayerDamager => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CDamageRecord", "m_PlayerDamager");
|
||||
|
||||
// m_PlayerRecipient
|
||||
[SchemaMember("CDamageRecord", "m_PlayerRecipient")]
|
||||
public CHandle<CCSPlayerPawn> PlayerRecipient => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CDamageRecord", "m_PlayerRecipient");
|
||||
|
||||
// m_hPlayerControllerDamager
|
||||
[SchemaMember("CDamageRecord", "m_hPlayerControllerDamager")]
|
||||
public CHandle<CCSPlayerController> PlayerControllerDamager => Schema.GetDeclaredClass<CHandle<CCSPlayerController>>(this.Handle, "CDamageRecord", "m_hPlayerControllerDamager");
|
||||
|
||||
// m_hPlayerControllerRecipient
|
||||
[SchemaMember("CDamageRecord", "m_hPlayerControllerRecipient")]
|
||||
public CHandle<CCSPlayerController> PlayerControllerRecipient => Schema.GetDeclaredClass<CHandle<CCSPlayerController>>(this.Handle, "CDamageRecord", "m_hPlayerControllerRecipient");
|
||||
|
||||
// m_szPlayerDamagerName
|
||||
[SchemaMember("CDamageRecord", "m_szPlayerDamagerName")]
|
||||
public string PlayerDamagerName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CDamageRecord", "m_szPlayerDamagerName"); }
|
||||
set { Schema.SetString(this.Handle, "CDamageRecord", "m_szPlayerDamagerName", value); }
|
||||
}
|
||||
|
||||
// m_szPlayerRecipientName
|
||||
[SchemaMember("CDamageRecord", "m_szPlayerRecipientName")]
|
||||
public string PlayerRecipientName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CDamageRecord", "m_szPlayerRecipientName"); }
|
||||
set { Schema.SetString(this.Handle, "CDamageRecord", "m_szPlayerRecipientName", value); }
|
||||
}
|
||||
|
||||
// m_DamagerXuid
|
||||
[SchemaMember("CDamageRecord", "m_DamagerXuid")]
|
||||
public ref UInt64 DamagerXuid => ref Schema.GetRef<UInt64>(this.Handle, "CDamageRecord", "m_DamagerXuid");
|
||||
|
||||
// m_RecipientXuid
|
||||
[SchemaMember("CDamageRecord", "m_RecipientXuid")]
|
||||
public ref UInt64 RecipientXuid => ref Schema.GetRef<UInt64>(this.Handle, "CDamageRecord", "m_RecipientXuid");
|
||||
|
||||
// m_flBulletsDamage
|
||||
[SchemaMember("CDamageRecord", "m_flBulletsDamage")]
|
||||
public ref float BulletsDamage => ref Schema.GetRef<float>(this.Handle, "CDamageRecord", "m_flBulletsDamage");
|
||||
|
||||
// m_flDamage
|
||||
[SchemaMember("CDamageRecord", "m_flDamage")]
|
||||
public ref float Damage => ref Schema.GetRef<float>(this.Handle, "CDamageRecord", "m_flDamage");
|
||||
|
||||
// m_flActualHealthRemoved
|
||||
[SchemaMember("CDamageRecord", "m_flActualHealthRemoved")]
|
||||
public ref float ActualHealthRemoved => ref Schema.GetRef<float>(this.Handle, "CDamageRecord", "m_flActualHealthRemoved");
|
||||
|
||||
// m_iNumHits
|
||||
[SchemaMember("CDamageRecord", "m_iNumHits")]
|
||||
public ref Int32 NumHits => ref Schema.GetRef<Int32>(this.Handle, "CDamageRecord", "m_iNumHits");
|
||||
|
||||
// m_iLastBulletUpdate
|
||||
[SchemaMember("CDamageRecord", "m_iLastBulletUpdate")]
|
||||
public ref Int32 LastBulletUpdate => ref Schema.GetRef<Int32>(this.Handle, "CDamageRecord", "m_iLastBulletUpdate");
|
||||
|
||||
// m_bIsOtherEnemy
|
||||
[SchemaMember("CDamageRecord", "m_bIsOtherEnemy")]
|
||||
public ref bool IsOtherEnemy => ref Schema.GetRef<bool>(this.Handle, "CDamageRecord", "m_bIsOtherEnemy");
|
||||
|
||||
// m_killType
|
||||
[SchemaMember("CDamageRecord", "m_killType")]
|
||||
public ref EKillTypes_t KillType => ref Schema.GetRef<EKillTypes_t>(this.Handle, "CDamageRecord", "m_killType");
|
||||
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CDecoyProjectile : CBaseCSGrenadeProjectile
|
||||
{
|
||||
public CDecoyProjectile (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_nDecoyShotTick
|
||||
[SchemaMember("CDecoyProjectile", "m_nDecoyShotTick")]
|
||||
public ref Int32 DecoyShotTick => ref Schema.GetRef<Int32>(this.Handle, "CDecoyProjectile", "m_nDecoyShotTick");
|
||||
|
||||
// m_shotsRemaining
|
||||
[SchemaMember("CDecoyProjectile", "m_shotsRemaining")]
|
||||
public ref Int32 ShotsRemaining => ref Schema.GetRef<Int32>(this.Handle, "CDecoyProjectile", "m_shotsRemaining");
|
||||
|
||||
// m_fExpireTime
|
||||
[SchemaMember("CDecoyProjectile", "m_fExpireTime")]
|
||||
public ref float ExpireTime => ref Schema.GetRef<float>(this.Handle, "CDecoyProjectile", "m_fExpireTime");
|
||||
|
||||
// m_decoyWeaponDefIndex
|
||||
[SchemaMember("CDecoyProjectile", "m_decoyWeaponDefIndex")]
|
||||
public ref UInt16 DecoyWeaponDefIndex => ref Schema.GetRef<UInt16>(this.Handle, "CDecoyProjectile", "m_decoyWeaponDefIndex");
|
||||
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CDestructiblePartsComponent : NativeObject
|
||||
{
|
||||
public CDestructiblePartsComponent (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// __m_pChainEntity
|
||||
[SchemaMember("CDestructiblePartsComponent", "__m_pChainEntity")]
|
||||
public CNetworkVarChainer __m_pChainEntity => Schema.GetDeclaredClass<CNetworkVarChainer>(this.Handle, "CDestructiblePartsComponent", "__m_pChainEntity");
|
||||
|
||||
// m_vecDamageTakenByHitGroup
|
||||
[SchemaMember("CDestructiblePartsComponent", "m_vecDamageTakenByHitGroup")]
|
||||
public NetworkedVector<UInt16> DamageTakenByHitGroup => Schema.GetDeclaredClass<NetworkedVector<UInt16>>(this.Handle, "CDestructiblePartsComponent", "m_vecDamageTakenByHitGroup");
|
||||
|
||||
// m_hOwner
|
||||
[SchemaMember("CDestructiblePartsComponent", "m_hOwner")]
|
||||
public CHandle<CBaseModelEntity> Owner => Schema.GetDeclaredClass<CHandle<CBaseModelEntity>>(this.Handle, "CDestructiblePartsComponent", "m_hOwner");
|
||||
|
||||
// m_nLastHitDamageLevel
|
||||
[SchemaMember("CDestructiblePartsComponent", "m_nLastHitDamageLevel")]
|
||||
public ref Int32 LastHitDamageLevel => ref Schema.GetRef<Int32>(this.Handle, "CDestructiblePartsComponent", "m_nLastHitDamageLevel");
|
||||
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CDynamicLight : CBaseModelEntity
|
||||
{
|
||||
public CDynamicLight (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_ActualFlags
|
||||
[SchemaMember("CDynamicLight", "m_ActualFlags")]
|
||||
public ref byte ActualFlags => ref Schema.GetRef<byte>(this.Handle, "CDynamicLight", "m_ActualFlags");
|
||||
|
||||
// m_Flags
|
||||
[SchemaMember("CDynamicLight", "m_Flags")]
|
||||
public ref byte DynamicLightFlags => ref Schema.GetRef<byte>(this.Handle, "CDynamicLight", "m_Flags");
|
||||
|
||||
// m_LightStyle
|
||||
[SchemaMember("CDynamicLight", "m_LightStyle")]
|
||||
public ref byte LightStyle => ref Schema.GetRef<byte>(this.Handle, "CDynamicLight", "m_LightStyle");
|
||||
|
||||
// m_On
|
||||
[SchemaMember("CDynamicLight", "m_On")]
|
||||
public ref bool On => ref Schema.GetRef<bool>(this.Handle, "CDynamicLight", "m_On");
|
||||
|
||||
// m_Radius
|
||||
[SchemaMember("CDynamicLight", "m_Radius")]
|
||||
public ref float Radius => ref Schema.GetRef<float>(this.Handle, "CDynamicLight", "m_Radius");
|
||||
|
||||
// m_Exponent
|
||||
[SchemaMember("CDynamicLight", "m_Exponent")]
|
||||
public ref Int32 Exponent => ref Schema.GetRef<Int32>(this.Handle, "CDynamicLight", "m_Exponent");
|
||||
|
||||
// m_InnerAngle
|
||||
[SchemaMember("CDynamicLight", "m_InnerAngle")]
|
||||
public ref float InnerAngle => ref Schema.GetRef<float>(this.Handle, "CDynamicLight", "m_InnerAngle");
|
||||
|
||||
// m_OuterAngle
|
||||
[SchemaMember("CDynamicLight", "m_OuterAngle")]
|
||||
public ref float OuterAngle => ref Schema.GetRef<float>(this.Handle, "CDynamicLight", "m_OuterAngle");
|
||||
|
||||
// m_SpotRadius
|
||||
[SchemaMember("CDynamicLight", "m_SpotRadius")]
|
||||
public ref float SpotRadius => ref Schema.GetRef<float>(this.Handle, "CDynamicLight", "m_SpotRadius");
|
||||
|
||||
}
|
||||
@@ -1,117 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CDynamicProp : CBreakableProp
|
||||
{
|
||||
public CDynamicProp (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_bCreateNavObstacle
|
||||
[SchemaMember("CDynamicProp", "m_bCreateNavObstacle")]
|
||||
public ref bool CreateNavObstacle => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bCreateNavObstacle");
|
||||
|
||||
// m_bNavObstacleUpdatesOverridden
|
||||
[SchemaMember("CDynamicProp", "m_bNavObstacleUpdatesOverridden")]
|
||||
public ref bool NavObstacleUpdatesOverridden => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bNavObstacleUpdatesOverridden");
|
||||
|
||||
// m_bUseHitboxesForRenderBox
|
||||
[SchemaMember("CDynamicProp", "m_bUseHitboxesForRenderBox")]
|
||||
public ref bool UseHitboxesForRenderBox => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bUseHitboxesForRenderBox");
|
||||
|
||||
// m_bUseAnimGraph
|
||||
[SchemaMember("CDynamicProp", "m_bUseAnimGraph")]
|
||||
public ref bool UseAnimGraph => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bUseAnimGraph");
|
||||
|
||||
// m_pOutputAnimBegun
|
||||
[SchemaMember("CDynamicProp", "m_pOutputAnimBegun")]
|
||||
public CEntityIOOutput OutputAnimBegun => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CDynamicProp", "m_pOutputAnimBegun");
|
||||
|
||||
// m_pOutputAnimOver
|
||||
[SchemaMember("CDynamicProp", "m_pOutputAnimOver")]
|
||||
public CEntityIOOutput OutputAnimOver => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CDynamicProp", "m_pOutputAnimOver");
|
||||
|
||||
// m_pOutputAnimLoopCycleOver
|
||||
[SchemaMember("CDynamicProp", "m_pOutputAnimLoopCycleOver")]
|
||||
public CEntityIOOutput OutputAnimLoopCycleOver => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CDynamicProp", "m_pOutputAnimLoopCycleOver");
|
||||
|
||||
// m_OnAnimReachedStart
|
||||
[SchemaMember("CDynamicProp", "m_OnAnimReachedStart")]
|
||||
public CEntityIOOutput OnAnimReachedStart => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CDynamicProp", "m_OnAnimReachedStart");
|
||||
|
||||
// m_OnAnimReachedEnd
|
||||
[SchemaMember("CDynamicProp", "m_OnAnimReachedEnd")]
|
||||
public CEntityIOOutput OnAnimReachedEnd => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CDynamicProp", "m_OnAnimReachedEnd");
|
||||
|
||||
// m_iszIdleAnim
|
||||
[SchemaMember("CDynamicProp", "m_iszIdleAnim")]
|
||||
public string IdleAnim
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CDynamicProp", "m_iszIdleAnim"); }
|
||||
set { Schema.SetString(this.Handle, "CDynamicProp", "m_iszIdleAnim", value); }
|
||||
}
|
||||
|
||||
// m_nIdleAnimLoopMode
|
||||
[SchemaMember("CDynamicProp", "m_nIdleAnimLoopMode")]
|
||||
public ref AnimLoopMode_t IdleAnimLoopMode => ref Schema.GetRef<AnimLoopMode_t>(this.Handle, "CDynamicProp", "m_nIdleAnimLoopMode");
|
||||
|
||||
// m_bRandomizeCycle
|
||||
[SchemaMember("CDynamicProp", "m_bRandomizeCycle")]
|
||||
public ref bool RandomizeCycle => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bRandomizeCycle");
|
||||
|
||||
// m_bStartDisabled
|
||||
[SchemaMember("CDynamicProp", "m_bStartDisabled")]
|
||||
public ref bool StartDisabled => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bStartDisabled");
|
||||
|
||||
// m_bFiredStartEndOutput
|
||||
[SchemaMember("CDynamicProp", "m_bFiredStartEndOutput")]
|
||||
public ref bool FiredStartEndOutput => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bFiredStartEndOutput");
|
||||
|
||||
// m_bForceNpcExclude
|
||||
[SchemaMember("CDynamicProp", "m_bForceNpcExclude")]
|
||||
public ref bool ForceNpcExclude => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bForceNpcExclude");
|
||||
|
||||
// m_bCreateNonSolid
|
||||
[SchemaMember("CDynamicProp", "m_bCreateNonSolid")]
|
||||
public ref bool CreateNonSolid => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bCreateNonSolid");
|
||||
|
||||
// m_bIsOverrideProp
|
||||
[SchemaMember("CDynamicProp", "m_bIsOverrideProp")]
|
||||
public ref bool IsOverrideProp => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bIsOverrideProp");
|
||||
|
||||
// m_iInitialGlowState
|
||||
[SchemaMember("CDynamicProp", "m_iInitialGlowState")]
|
||||
public ref Int32 InitialGlowState => ref Schema.GetRef<Int32>(this.Handle, "CDynamicProp", "m_iInitialGlowState");
|
||||
|
||||
// m_nGlowRange
|
||||
[SchemaMember("CDynamicProp", "m_nGlowRange")]
|
||||
public ref Int32 GlowRange => ref Schema.GetRef<Int32>(this.Handle, "CDynamicProp", "m_nGlowRange");
|
||||
|
||||
// m_nGlowRangeMin
|
||||
[SchemaMember("CDynamicProp", "m_nGlowRangeMin")]
|
||||
public ref Int32 GlowRangeMin => ref Schema.GetRef<Int32>(this.Handle, "CDynamicProp", "m_nGlowRangeMin");
|
||||
|
||||
// m_glowColor
|
||||
[SchemaMember("CDynamicProp", "m_glowColor")]
|
||||
public Color GlowColor
|
||||
{
|
||||
get { return Schema.GetCustomMarshalledType<Color>(this.Handle, "CDynamicProp", "m_glowColor"); }
|
||||
set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CDynamicProp", "m_glowColor", value); }
|
||||
}
|
||||
|
||||
// m_nGlowTeam
|
||||
[SchemaMember("CDynamicProp", "m_nGlowTeam")]
|
||||
public ref Int32 GlowTeam => ref Schema.GetRef<Int32>(this.Handle, "CDynamicProp", "m_nGlowTeam");
|
||||
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEconEntity : CBaseFlex
|
||||
{
|
||||
public CEconEntity (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_AttributeManager
|
||||
[SchemaMember("CEconEntity", "m_AttributeManager")]
|
||||
public CAttributeContainer AttributeManager => Schema.GetDeclaredClass<CAttributeContainer>(this.Handle, "CEconEntity", "m_AttributeManager");
|
||||
|
||||
// m_OriginalOwnerXuidLow
|
||||
[SchemaMember("CEconEntity", "m_OriginalOwnerXuidLow")]
|
||||
public ref UInt32 OriginalOwnerXuidLow => ref Schema.GetRef<UInt32>(this.Handle, "CEconEntity", "m_OriginalOwnerXuidLow");
|
||||
|
||||
// m_OriginalOwnerXuidHigh
|
||||
[SchemaMember("CEconEntity", "m_OriginalOwnerXuidHigh")]
|
||||
public ref UInt32 OriginalOwnerXuidHigh => ref Schema.GetRef<UInt32>(this.Handle, "CEconEntity", "m_OriginalOwnerXuidHigh");
|
||||
|
||||
// m_nFallbackPaintKit
|
||||
[SchemaMember("CEconEntity", "m_nFallbackPaintKit")]
|
||||
public ref Int32 FallbackPaintKit => ref Schema.GetRef<Int32>(this.Handle, "CEconEntity", "m_nFallbackPaintKit");
|
||||
|
||||
// m_nFallbackSeed
|
||||
[SchemaMember("CEconEntity", "m_nFallbackSeed")]
|
||||
public ref Int32 FallbackSeed => ref Schema.GetRef<Int32>(this.Handle, "CEconEntity", "m_nFallbackSeed");
|
||||
|
||||
// m_flFallbackWear
|
||||
[SchemaMember("CEconEntity", "m_flFallbackWear")]
|
||||
public ref float FallbackWear => ref Schema.GetRef<float>(this.Handle, "CEconEntity", "m_flFallbackWear");
|
||||
|
||||
// m_nFallbackStatTrak
|
||||
[SchemaMember("CEconEntity", "m_nFallbackStatTrak")]
|
||||
public ref Int32 FallbackStatTrak => ref Schema.GetRef<Int32>(this.Handle, "CEconEntity", "m_nFallbackStatTrak");
|
||||
|
||||
// m_hOldProvidee
|
||||
[SchemaMember("CEconEntity", "m_hOldProvidee")]
|
||||
public CHandle<CBaseEntity> OldProvidee => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEconEntity", "m_hOldProvidee");
|
||||
|
||||
// m_iOldOwnerClass
|
||||
[SchemaMember("CEconEntity", "m_iOldOwnerClass")]
|
||||
public ref Int32 OldOwnerClass => ref Schema.GetRef<Int32>(this.Handle, "CEconEntity", "m_iOldOwnerClass");
|
||||
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEconItemAttribute : NativeObject
|
||||
{
|
||||
public CEconItemAttribute (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_iAttributeDefinitionIndex
|
||||
[SchemaMember("CEconItemAttribute", "m_iAttributeDefinitionIndex")]
|
||||
public ref UInt16 AttributeDefinitionIndex => ref Schema.GetRef<UInt16>(this.Handle, "CEconItemAttribute", "m_iAttributeDefinitionIndex");
|
||||
|
||||
// m_flValue
|
||||
[SchemaMember("CEconItemAttribute", "m_flValue")]
|
||||
public ref float Value => ref Schema.GetRef<float>(this.Handle, "CEconItemAttribute", "m_flValue");
|
||||
|
||||
// m_flInitialValue
|
||||
[SchemaMember("CEconItemAttribute", "m_flInitialValue")]
|
||||
public ref float InitialValue => ref Schema.GetRef<float>(this.Handle, "CEconItemAttribute", "m_flInitialValue");
|
||||
|
||||
// m_nRefundableCurrency
|
||||
[SchemaMember("CEconItemAttribute", "m_nRefundableCurrency")]
|
||||
public ref Int32 RefundableCurrency => ref Schema.GetRef<Int32>(this.Handle, "CEconItemAttribute", "m_nRefundableCurrency");
|
||||
|
||||
// m_bSetBonus
|
||||
[SchemaMember("CEconItemAttribute", "m_bSetBonus")]
|
||||
public ref bool SetBonus => ref Schema.GetRef<bool>(this.Handle, "CEconItemAttribute", "m_bSetBonus");
|
||||
|
||||
}
|
||||
@@ -1,81 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEconItemView : IEconItemInterface
|
||||
{
|
||||
public CEconItemView (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_iItemDefinitionIndex
|
||||
[SchemaMember("CEconItemView", "m_iItemDefinitionIndex")]
|
||||
public ref UInt16 ItemDefinitionIndex => ref Schema.GetRef<UInt16>(this.Handle, "CEconItemView", "m_iItemDefinitionIndex");
|
||||
|
||||
// m_iEntityQuality
|
||||
[SchemaMember("CEconItemView", "m_iEntityQuality")]
|
||||
public ref Int32 EntityQuality => ref Schema.GetRef<Int32>(this.Handle, "CEconItemView", "m_iEntityQuality");
|
||||
|
||||
// m_iEntityLevel
|
||||
[SchemaMember("CEconItemView", "m_iEntityLevel")]
|
||||
public ref UInt32 EntityLevel => ref Schema.GetRef<UInt32>(this.Handle, "CEconItemView", "m_iEntityLevel");
|
||||
|
||||
// m_iItemID
|
||||
[SchemaMember("CEconItemView", "m_iItemID")]
|
||||
public ref UInt64 ItemID => ref Schema.GetRef<UInt64>(this.Handle, "CEconItemView", "m_iItemID");
|
||||
|
||||
// m_iItemIDHigh
|
||||
[SchemaMember("CEconItemView", "m_iItemIDHigh")]
|
||||
public ref UInt32 ItemIDHigh => ref Schema.GetRef<UInt32>(this.Handle, "CEconItemView", "m_iItemIDHigh");
|
||||
|
||||
// m_iItemIDLow
|
||||
[SchemaMember("CEconItemView", "m_iItemIDLow")]
|
||||
public ref UInt32 ItemIDLow => ref Schema.GetRef<UInt32>(this.Handle, "CEconItemView", "m_iItemIDLow");
|
||||
|
||||
// m_iAccountID
|
||||
[SchemaMember("CEconItemView", "m_iAccountID")]
|
||||
public ref UInt32 AccountID => ref Schema.GetRef<UInt32>(this.Handle, "CEconItemView", "m_iAccountID");
|
||||
|
||||
// m_iInventoryPosition
|
||||
[SchemaMember("CEconItemView", "m_iInventoryPosition")]
|
||||
public ref UInt32 InventoryPosition => ref Schema.GetRef<UInt32>(this.Handle, "CEconItemView", "m_iInventoryPosition");
|
||||
|
||||
// m_bInitialized
|
||||
[SchemaMember("CEconItemView", "m_bInitialized")]
|
||||
public ref bool Initialized => ref Schema.GetRef<bool>(this.Handle, "CEconItemView", "m_bInitialized");
|
||||
|
||||
// m_AttributeList
|
||||
[SchemaMember("CEconItemView", "m_AttributeList")]
|
||||
public CAttributeList AttributeList => Schema.GetDeclaredClass<CAttributeList>(this.Handle, "CEconItemView", "m_AttributeList");
|
||||
|
||||
// m_NetworkedDynamicAttributes
|
||||
[SchemaMember("CEconItemView", "m_NetworkedDynamicAttributes")]
|
||||
public CAttributeList NetworkedDynamicAttributes => Schema.GetDeclaredClass<CAttributeList>(this.Handle, "CEconItemView", "m_NetworkedDynamicAttributes");
|
||||
|
||||
// m_szCustomName
|
||||
[SchemaMember("CEconItemView", "m_szCustomName")]
|
||||
public string CustomName
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CEconItemView", "m_szCustomName"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CEconItemView", "m_szCustomName", value, 161); }
|
||||
}
|
||||
|
||||
// m_szCustomNameOverride
|
||||
[SchemaMember("CEconItemView", "m_szCustomNameOverride")]
|
||||
public string CustomNameOverride
|
||||
{
|
||||
get { return Schema.GetString(this.Handle, "CEconItemView", "m_szCustomNameOverride"); }
|
||||
set { Schema.SetStringBytes(this.Handle, "CEconItemView", "m_szCustomNameOverride", value, 161); }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEntityDissolve : CBaseModelEntity
|
||||
{
|
||||
public CEntityDissolve (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flFadeInStart
|
||||
[SchemaMember("CEntityDissolve", "m_flFadeInStart")]
|
||||
public ref float FadeInStart => ref Schema.GetRef<float>(this.Handle, "CEntityDissolve", "m_flFadeInStart");
|
||||
|
||||
// m_flFadeInLength
|
||||
[SchemaMember("CEntityDissolve", "m_flFadeInLength")]
|
||||
public ref float FadeInLength => ref Schema.GetRef<float>(this.Handle, "CEntityDissolve", "m_flFadeInLength");
|
||||
|
||||
// m_flFadeOutModelStart
|
||||
[SchemaMember("CEntityDissolve", "m_flFadeOutModelStart")]
|
||||
public ref float FadeOutModelStart => ref Schema.GetRef<float>(this.Handle, "CEntityDissolve", "m_flFadeOutModelStart");
|
||||
|
||||
// m_flFadeOutModelLength
|
||||
[SchemaMember("CEntityDissolve", "m_flFadeOutModelLength")]
|
||||
public ref float FadeOutModelLength => ref Schema.GetRef<float>(this.Handle, "CEntityDissolve", "m_flFadeOutModelLength");
|
||||
|
||||
// m_flFadeOutStart
|
||||
[SchemaMember("CEntityDissolve", "m_flFadeOutStart")]
|
||||
public ref float FadeOutStart => ref Schema.GetRef<float>(this.Handle, "CEntityDissolve", "m_flFadeOutStart");
|
||||
|
||||
// m_flFadeOutLength
|
||||
[SchemaMember("CEntityDissolve", "m_flFadeOutLength")]
|
||||
public ref float FadeOutLength => ref Schema.GetRef<float>(this.Handle, "CEntityDissolve", "m_flFadeOutLength");
|
||||
|
||||
// m_flStartTime
|
||||
[SchemaMember("CEntityDissolve", "m_flStartTime")]
|
||||
public ref float StartTime => ref Schema.GetRef<float>(this.Handle, "CEntityDissolve", "m_flStartTime");
|
||||
|
||||
// m_nDissolveType
|
||||
[SchemaMember("CEntityDissolve", "m_nDissolveType")]
|
||||
public ref EntityDisolveType_t DissolveType => ref Schema.GetRef<EntityDisolveType_t>(this.Handle, "CEntityDissolve", "m_nDissolveType");
|
||||
|
||||
// m_vDissolverOrigin
|
||||
[SchemaMember("CEntityDissolve", "m_vDissolverOrigin")]
|
||||
public Vector DissolverOrigin => Schema.GetDeclaredClass<Vector>(this.Handle, "CEntityDissolve", "m_vDissolverOrigin");
|
||||
|
||||
// m_nMagnitude
|
||||
[SchemaMember("CEntityDissolve", "m_nMagnitude")]
|
||||
public ref UInt32 Magnitude => ref Schema.GetRef<UInt32>(this.Handle, "CEntityDissolve", "m_nMagnitude");
|
||||
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEntityFlame : CBaseEntity
|
||||
{
|
||||
public CEntityFlame (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_hEntAttached
|
||||
[SchemaMember("CEntityFlame", "m_hEntAttached")]
|
||||
public CHandle<CBaseEntity> EntAttached => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEntityFlame", "m_hEntAttached");
|
||||
|
||||
// m_bCheapEffect
|
||||
[SchemaMember("CEntityFlame", "m_bCheapEffect")]
|
||||
public ref bool CheapEffect => ref Schema.GetRef<bool>(this.Handle, "CEntityFlame", "m_bCheapEffect");
|
||||
|
||||
// m_flSize
|
||||
[SchemaMember("CEntityFlame", "m_flSize")]
|
||||
public ref float Size => ref Schema.GetRef<float>(this.Handle, "CEntityFlame", "m_flSize");
|
||||
|
||||
// m_bUseHitboxes
|
||||
[SchemaMember("CEntityFlame", "m_bUseHitboxes")]
|
||||
public ref bool UseHitboxes => ref Schema.GetRef<bool>(this.Handle, "CEntityFlame", "m_bUseHitboxes");
|
||||
|
||||
// m_iNumHitboxFires
|
||||
[SchemaMember("CEntityFlame", "m_iNumHitboxFires")]
|
||||
public ref Int32 NumHitboxFires => ref Schema.GetRef<Int32>(this.Handle, "CEntityFlame", "m_iNumHitboxFires");
|
||||
|
||||
// m_flHitboxFireScale
|
||||
[SchemaMember("CEntityFlame", "m_flHitboxFireScale")]
|
||||
public ref float HitboxFireScale => ref Schema.GetRef<float>(this.Handle, "CEntityFlame", "m_flHitboxFireScale");
|
||||
|
||||
// m_flLifetime
|
||||
[SchemaMember("CEntityFlame", "m_flLifetime")]
|
||||
public ref float Lifetime => ref Schema.GetRef<float>(this.Handle, "CEntityFlame", "m_flLifetime");
|
||||
|
||||
// m_hAttacker
|
||||
[SchemaMember("CEntityFlame", "m_hAttacker")]
|
||||
public CHandle<CBaseEntity> Attacker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEntityFlame", "m_hAttacker");
|
||||
|
||||
// m_flDirectDamagePerSecond
|
||||
[SchemaMember("CEntityFlame", "m_flDirectDamagePerSecond")]
|
||||
public ref float DirectDamagePerSecond => ref Schema.GetRef<float>(this.Handle, "CEntityFlame", "m_flDirectDamagePerSecond");
|
||||
|
||||
// m_iCustomDamageType
|
||||
[SchemaMember("CEntityFlame", "m_iCustomDamageType")]
|
||||
public ref Int32 CustomDamageType => ref Schema.GetRef<Int32>(this.Handle, "CEntityFlame", "m_iCustomDamageType");
|
||||
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEntityIdentity : NativeObject
|
||||
{
|
||||
public CEntityIdentity (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_nameStringableIndex
|
||||
[SchemaMember("CEntityIdentity", "m_nameStringableIndex")]
|
||||
public ref Int32 NameStringableIndex => ref Schema.GetRef<Int32>(this.Handle, "CEntityIdentity", "m_nameStringableIndex");
|
||||
|
||||
// m_name
|
||||
[SchemaMember("CEntityIdentity", "m_name")]
|
||||
public string Name
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEntityIdentity", "m_name"); }
|
||||
set { Schema.SetString(this.Handle, "CEntityIdentity", "m_name", value); }
|
||||
}
|
||||
|
||||
// m_designerName
|
||||
[SchemaMember("CEntityIdentity", "m_designerName")]
|
||||
public string DesignerName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEntityIdentity", "m_designerName"); }
|
||||
set { Schema.SetString(this.Handle, "CEntityIdentity", "m_designerName", value); }
|
||||
}
|
||||
|
||||
// m_flags
|
||||
[SchemaMember("CEntityIdentity", "m_flags")]
|
||||
public ref UInt32 Flags => ref Schema.GetRef<UInt32>(this.Handle, "CEntityIdentity", "m_flags");
|
||||
|
||||
// m_worldGroupId
|
||||
[SchemaMember("CEntityIdentity", "m_worldGroupId")]
|
||||
public WorldGroupId_t WorldGroupId => Schema.GetDeclaredClass<WorldGroupId_t>(this.Handle, "CEntityIdentity", "m_worldGroupId");
|
||||
|
||||
// m_fDataObjectTypes
|
||||
[SchemaMember("CEntityIdentity", "m_fDataObjectTypes")]
|
||||
public ref UInt32 DataObjectTypes => ref Schema.GetRef<UInt32>(this.Handle, "CEntityIdentity", "m_fDataObjectTypes");
|
||||
|
||||
// m_PathIndex
|
||||
[SchemaMember("CEntityIdentity", "m_PathIndex")]
|
||||
public ChangeAccessorFieldPathIndex_t PathIndex => Schema.GetDeclaredClass<ChangeAccessorFieldPathIndex_t>(this.Handle, "CEntityIdentity", "m_PathIndex");
|
||||
|
||||
// m_pPrev
|
||||
[SchemaMember("CEntityIdentity", "m_pPrev")]
|
||||
public CEntityIdentity? Prev => Schema.GetPointer<CEntityIdentity>(this.Handle, "CEntityIdentity", "m_pPrev");
|
||||
|
||||
// m_pNext
|
||||
[SchemaMember("CEntityIdentity", "m_pNext")]
|
||||
public CEntityIdentity? Next => Schema.GetPointer<CEntityIdentity>(this.Handle, "CEntityIdentity", "m_pNext");
|
||||
|
||||
// m_pPrevByClass
|
||||
[SchemaMember("CEntityIdentity", "m_pPrevByClass")]
|
||||
public CEntityIdentity? PrevByClass => Schema.GetPointer<CEntityIdentity>(this.Handle, "CEntityIdentity", "m_pPrevByClass");
|
||||
|
||||
// m_pNextByClass
|
||||
[SchemaMember("CEntityIdentity", "m_pNextByClass")]
|
||||
public CEntityIdentity? NextByClass => Schema.GetPointer<CEntityIdentity>(this.Handle, "CEntityIdentity", "m_pNextByClass");
|
||||
|
||||
}
|
||||
@@ -1,117 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEnvBeam : CBeam
|
||||
{
|
||||
public CEnvBeam (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_active
|
||||
[SchemaMember("CEnvBeam", "m_active")]
|
||||
public ref Int32 Active => ref Schema.GetRef<Int32>(this.Handle, "CEnvBeam", "m_active");
|
||||
|
||||
// m_spriteTexture
|
||||
[SchemaMember("CEnvBeam", "m_spriteTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeIMaterial2> SpriteTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CEnvBeam", "m_spriteTexture");
|
||||
|
||||
// m_iszStartEntity
|
||||
[SchemaMember("CEnvBeam", "m_iszStartEntity")]
|
||||
public string StartEntity
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEnvBeam", "m_iszStartEntity"); }
|
||||
set { Schema.SetString(this.Handle, "CEnvBeam", "m_iszStartEntity", value); }
|
||||
}
|
||||
|
||||
// m_iszEndEntity
|
||||
[SchemaMember("CEnvBeam", "m_iszEndEntity")]
|
||||
public new string EndEntity
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEnvBeam", "m_iszEndEntity"); }
|
||||
set { Schema.SetString(this.Handle, "CEnvBeam", "m_iszEndEntity", value); }
|
||||
}
|
||||
|
||||
// m_life
|
||||
[SchemaMember("CEnvBeam", "m_life")]
|
||||
public ref float Life => ref Schema.GetRef<float>(this.Handle, "CEnvBeam", "m_life");
|
||||
|
||||
// m_boltWidth
|
||||
[SchemaMember("CEnvBeam", "m_boltWidth")]
|
||||
public ref float BoltWidth => ref Schema.GetRef<float>(this.Handle, "CEnvBeam", "m_boltWidth");
|
||||
|
||||
// m_noiseAmplitude
|
||||
[SchemaMember("CEnvBeam", "m_noiseAmplitude")]
|
||||
public ref float NoiseAmplitude => ref Schema.GetRef<float>(this.Handle, "CEnvBeam", "m_noiseAmplitude");
|
||||
|
||||
// m_speed
|
||||
[SchemaMember("CEnvBeam", "m_speed")]
|
||||
public new ref Int32 Speed => ref Schema.GetRef<Int32>(this.Handle, "CEnvBeam", "m_speed");
|
||||
|
||||
// m_restrike
|
||||
[SchemaMember("CEnvBeam", "m_restrike")]
|
||||
public ref float Restrike => ref Schema.GetRef<float>(this.Handle, "CEnvBeam", "m_restrike");
|
||||
|
||||
// m_iszSpriteName
|
||||
[SchemaMember("CEnvBeam", "m_iszSpriteName")]
|
||||
public string SpriteName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEnvBeam", "m_iszSpriteName"); }
|
||||
set { Schema.SetString(this.Handle, "CEnvBeam", "m_iszSpriteName", value); }
|
||||
}
|
||||
|
||||
// m_frameStart
|
||||
[SchemaMember("CEnvBeam", "m_frameStart")]
|
||||
public ref Int32 FrameStart => ref Schema.GetRef<Int32>(this.Handle, "CEnvBeam", "m_frameStart");
|
||||
|
||||
// m_vEndPointWorld
|
||||
[SchemaMember("CEnvBeam", "m_vEndPointWorld")]
|
||||
public Vector EndPointWorld => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvBeam", "m_vEndPointWorld");
|
||||
|
||||
// m_vEndPointRelative
|
||||
[SchemaMember("CEnvBeam", "m_vEndPointRelative")]
|
||||
public Vector EndPointRelative => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvBeam", "m_vEndPointRelative");
|
||||
|
||||
// m_radius
|
||||
[SchemaMember("CEnvBeam", "m_radius")]
|
||||
public ref float Radius => ref Schema.GetRef<float>(this.Handle, "CEnvBeam", "m_radius");
|
||||
|
||||
// m_TouchType
|
||||
[SchemaMember("CEnvBeam", "m_TouchType")]
|
||||
public ref Touch_t TouchType => ref Schema.GetRef<Touch_t>(this.Handle, "CEnvBeam", "m_TouchType");
|
||||
|
||||
// m_iFilterName
|
||||
[SchemaMember("CEnvBeam", "m_iFilterName")]
|
||||
public string FilterName
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEnvBeam", "m_iFilterName"); }
|
||||
set { Schema.SetString(this.Handle, "CEnvBeam", "m_iFilterName", value); }
|
||||
}
|
||||
|
||||
// m_hFilter
|
||||
[SchemaMember("CEnvBeam", "m_hFilter")]
|
||||
public CHandle<CBaseEntity> Filter => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEnvBeam", "m_hFilter");
|
||||
|
||||
// m_iszDecal
|
||||
[SchemaMember("CEnvBeam", "m_iszDecal")]
|
||||
public string Decal
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEnvBeam", "m_iszDecal"); }
|
||||
set { Schema.SetString(this.Handle, "CEnvBeam", "m_iszDecal", value); }
|
||||
}
|
||||
|
||||
// m_OnTouchedByEntity
|
||||
[SchemaMember("CEnvBeam", "m_OnTouchedByEntity")]
|
||||
public CEntityIOOutput OnTouchedByEntity => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CEnvBeam", "m_OnTouchedByEntity");
|
||||
|
||||
}
|
||||
@@ -1,141 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEnvCombinedLightProbeVolume : CBaseEntity
|
||||
{
|
||||
public CEnvCombinedLightProbeVolume (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_Entity_Color
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_Color")]
|
||||
public Color Entity_Color
|
||||
{
|
||||
get { return Schema.GetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_Color"); }
|
||||
set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_Color", value); }
|
||||
}
|
||||
|
||||
// m_Entity_flBrightness
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_flBrightness")]
|
||||
public ref float Entity_flBrightness => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_flBrightness");
|
||||
|
||||
// m_Entity_hCubemapTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hCubemapTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hCubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hCubemapTexture");
|
||||
|
||||
// m_Entity_bCustomCubemapTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bCustomCubemapTexture")]
|
||||
public ref bool Entity_bCustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bCustomCubemapTexture");
|
||||
|
||||
// m_Entity_hLightProbeTexture_AmbientCube
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture_AmbientCube")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture_AmbientCube => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture_AmbientCube");
|
||||
|
||||
// m_Entity_hLightProbeTexture_SDF
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture_SDF")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture_SDF => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture_SDF");
|
||||
|
||||
// m_Entity_hLightProbeTexture_SH2_DC
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture_SH2_DC")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture_SH2_DC => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture_SH2_DC");
|
||||
|
||||
// m_Entity_hLightProbeTexture_SH2_R
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture_SH2_R")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture_SH2_R => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture_SH2_R");
|
||||
|
||||
// m_Entity_hLightProbeTexture_SH2_G
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture_SH2_G")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture_SH2_G => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture_SH2_G");
|
||||
|
||||
// m_Entity_hLightProbeTexture_SH2_B
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture_SH2_B")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture_SH2_B => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture_SH2_B");
|
||||
|
||||
// m_Entity_hLightProbeDirectLightIndicesTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightIndicesTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture");
|
||||
|
||||
// m_Entity_hLightProbeDirectLightScalarsTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightScalarsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture");
|
||||
|
||||
// m_Entity_hLightProbeDirectLightShadowsTexture
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightShadowsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture");
|
||||
|
||||
// m_Entity_vBoxMins
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vBoxMins")]
|
||||
public Vector Entity_vBoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vBoxMins");
|
||||
|
||||
// m_Entity_vBoxMaxs
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vBoxMaxs")]
|
||||
public Vector Entity_vBoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vBoxMaxs");
|
||||
|
||||
// m_Entity_bMoveable
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bMoveable")]
|
||||
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bMoveable");
|
||||
|
||||
// m_Entity_nHandshake
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nHandshake")]
|
||||
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nHandshake");
|
||||
|
||||
// m_Entity_nEnvCubeMapArrayIndex
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nEnvCubeMapArrayIndex")]
|
||||
public ref Int32 Entity_nEnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nEnvCubeMapArrayIndex");
|
||||
|
||||
// m_Entity_nPriority
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nPriority")]
|
||||
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nPriority");
|
||||
|
||||
// m_Entity_bStartDisabled
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bStartDisabled")]
|
||||
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bStartDisabled");
|
||||
|
||||
// m_Entity_flEdgeFadeDist
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_flEdgeFadeDist")]
|
||||
public ref float Entity_flEdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_flEdgeFadeDist");
|
||||
|
||||
// m_Entity_vEdgeFadeDists
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vEdgeFadeDists")]
|
||||
public Vector Entity_vEdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vEdgeFadeDists");
|
||||
|
||||
// m_Entity_nLightProbeSizeX
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeX")]
|
||||
public ref Int32 Entity_nLightProbeSizeX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeX");
|
||||
|
||||
// m_Entity_nLightProbeSizeY
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeY")]
|
||||
public ref Int32 Entity_nLightProbeSizeY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeY");
|
||||
|
||||
// m_Entity_nLightProbeSizeZ
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeZ")]
|
||||
public ref Int32 Entity_nLightProbeSizeZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeZ");
|
||||
|
||||
// m_Entity_nLightProbeAtlasX
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasX")]
|
||||
public ref Int32 Entity_nLightProbeAtlasX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasX");
|
||||
|
||||
// m_Entity_nLightProbeAtlasY
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasY")]
|
||||
public ref Int32 Entity_nLightProbeAtlasY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasY");
|
||||
|
||||
// m_Entity_nLightProbeAtlasZ
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasZ")]
|
||||
public ref Int32 Entity_nLightProbeAtlasZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasZ");
|
||||
|
||||
// m_Entity_bEnabled
|
||||
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bEnabled")]
|
||||
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bEnabled");
|
||||
|
||||
}
|
||||
@@ -1,93 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEnvCubemap : CBaseEntity
|
||||
{
|
||||
public CEnvCubemap (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_Entity_hCubemapTexture
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_hCubemapTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hCubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCubemap", "m_Entity_hCubemapTexture");
|
||||
|
||||
// m_Entity_bCustomCubemapTexture
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bCustomCubemapTexture")]
|
||||
public ref bool Entity_bCustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bCustomCubemapTexture");
|
||||
|
||||
// m_Entity_flInfluenceRadius
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_flInfluenceRadius")]
|
||||
public ref float Entity_flInfluenceRadius => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flInfluenceRadius");
|
||||
|
||||
// m_Entity_vBoxProjectMins
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_vBoxProjectMins")]
|
||||
public Vector Entity_vBoxProjectMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vBoxProjectMins");
|
||||
|
||||
// m_Entity_vBoxProjectMaxs
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_vBoxProjectMaxs")]
|
||||
public Vector Entity_vBoxProjectMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vBoxProjectMaxs");
|
||||
|
||||
// m_Entity_bMoveable
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bMoveable")]
|
||||
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bMoveable");
|
||||
|
||||
// m_Entity_nHandshake
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_nHandshake")]
|
||||
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nHandshake");
|
||||
|
||||
// m_Entity_nEnvCubeMapArrayIndex
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_nEnvCubeMapArrayIndex")]
|
||||
public ref Int32 Entity_nEnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nEnvCubeMapArrayIndex");
|
||||
|
||||
// m_Entity_nPriority
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_nPriority")]
|
||||
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nPriority");
|
||||
|
||||
// m_Entity_flEdgeFadeDist
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_flEdgeFadeDist")]
|
||||
public ref float Entity_flEdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flEdgeFadeDist");
|
||||
|
||||
// m_Entity_vEdgeFadeDists
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_vEdgeFadeDists")]
|
||||
public Vector Entity_vEdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vEdgeFadeDists");
|
||||
|
||||
// m_Entity_flDiffuseScale
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_flDiffuseScale")]
|
||||
public ref float Entity_flDiffuseScale => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flDiffuseScale");
|
||||
|
||||
// m_Entity_bStartDisabled
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bStartDisabled")]
|
||||
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bStartDisabled");
|
||||
|
||||
// m_Entity_bDefaultEnvMap
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bDefaultEnvMap")]
|
||||
public ref bool Entity_bDefaultEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bDefaultEnvMap");
|
||||
|
||||
// m_Entity_bDefaultSpecEnvMap
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bDefaultSpecEnvMap")]
|
||||
public ref bool Entity_bDefaultSpecEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bDefaultSpecEnvMap");
|
||||
|
||||
// m_Entity_bIndoorCubeMap
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bIndoorCubeMap")]
|
||||
public ref bool Entity_bIndoorCubeMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bIndoorCubeMap");
|
||||
|
||||
// m_Entity_bCopyDiffuseFromDefaultCubemap
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bCopyDiffuseFromDefaultCubemap")]
|
||||
public ref bool Entity_bCopyDiffuseFromDefaultCubemap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bCopyDiffuseFromDefaultCubemap");
|
||||
|
||||
// m_Entity_bEnabled
|
||||
[SchemaMember("CEnvCubemap", "m_Entity_bEnabled")]
|
||||
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bEnabled");
|
||||
|
||||
}
|
||||
@@ -1,97 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEnvCubemapFog : CBaseEntity
|
||||
{
|
||||
public CEnvCubemapFog (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flEndDistance
|
||||
[SchemaMember("CEnvCubemapFog", "m_flEndDistance")]
|
||||
public ref float EndDistance => ref Schema.GetRef<float>(this.Handle, "CEnvCubemapFog", "m_flEndDistance");
|
||||
|
||||
// m_flStartDistance
|
||||
[SchemaMember("CEnvCubemapFog", "m_flStartDistance")]
|
||||
public ref float StartDistance => ref Schema.GetRef<float>(this.Handle, "CEnvCubemapFog", "m_flStartDistance");
|
||||
|
||||
// m_flFogFalloffExponent
|
||||
[SchemaMember("CEnvCubemapFog", "m_flFogFalloffExponent")]
|
||||
public ref float FogFalloffExponent => ref Schema.GetRef<float>(this.Handle, "CEnvCubemapFog", "m_flFogFalloffExponent");
|
||||
|
||||
// m_bHeightFogEnabled
|
||||
[SchemaMember("CEnvCubemapFog", "m_bHeightFogEnabled")]
|
||||
public ref bool HeightFogEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemapFog", "m_bHeightFogEnabled");
|
||||
|
||||
// m_flFogHeightWidth
|
||||
[SchemaMember("CEnvCubemapFog", "m_flFogHeightWidth")]
|
||||
public ref float FogHeightWidth => ref Schema.GetRef<float>(this.Handle, "CEnvCubemapFog", "m_flFogHeightWidth");
|
||||
|
||||
// m_flFogHeightEnd
|
||||
[SchemaMember("CEnvCubemapFog", "m_flFogHeightEnd")]
|
||||
public ref float FogHeightEnd => ref Schema.GetRef<float>(this.Handle, "CEnvCubemapFog", "m_flFogHeightEnd");
|
||||
|
||||
// m_flFogHeightStart
|
||||
[SchemaMember("CEnvCubemapFog", "m_flFogHeightStart")]
|
||||
public ref float FogHeightStart => ref Schema.GetRef<float>(this.Handle, "CEnvCubemapFog", "m_flFogHeightStart");
|
||||
|
||||
// m_flFogHeightExponent
|
||||
[SchemaMember("CEnvCubemapFog", "m_flFogHeightExponent")]
|
||||
public ref float FogHeightExponent => ref Schema.GetRef<float>(this.Handle, "CEnvCubemapFog", "m_flFogHeightExponent");
|
||||
|
||||
// m_flLODBias
|
||||
[SchemaMember("CEnvCubemapFog", "m_flLODBias")]
|
||||
public ref float LODBias => ref Schema.GetRef<float>(this.Handle, "CEnvCubemapFog", "m_flLODBias");
|
||||
|
||||
// m_bActive
|
||||
[SchemaMember("CEnvCubemapFog", "m_bActive")]
|
||||
public ref bool Active => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemapFog", "m_bActive");
|
||||
|
||||
// m_bStartDisabled
|
||||
[SchemaMember("CEnvCubemapFog", "m_bStartDisabled")]
|
||||
public ref bool StartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemapFog", "m_bStartDisabled");
|
||||
|
||||
// m_flFogMaxOpacity
|
||||
[SchemaMember("CEnvCubemapFog", "m_flFogMaxOpacity")]
|
||||
public ref float FogMaxOpacity => ref Schema.GetRef<float>(this.Handle, "CEnvCubemapFog", "m_flFogMaxOpacity");
|
||||
|
||||
// m_nCubemapSourceType
|
||||
[SchemaMember("CEnvCubemapFog", "m_nCubemapSourceType")]
|
||||
public ref Int32 CubemapSourceType => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemapFog", "m_nCubemapSourceType");
|
||||
|
||||
// m_hSkyMaterial
|
||||
[SchemaMember("CEnvCubemapFog", "m_hSkyMaterial")]
|
||||
public CStrongHandle<InfoForResourceTypeIMaterial2> SkyMaterial => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CEnvCubemapFog", "m_hSkyMaterial");
|
||||
|
||||
// m_iszSkyEntity
|
||||
[SchemaMember("CEnvCubemapFog", "m_iszSkyEntity")]
|
||||
public string SkyEntity
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEnvCubemapFog", "m_iszSkyEntity"); }
|
||||
set { Schema.SetString(this.Handle, "CEnvCubemapFog", "m_iszSkyEntity", value); }
|
||||
}
|
||||
|
||||
// m_hFogCubemapTexture
|
||||
[SchemaMember("CEnvCubemapFog", "m_hFogCubemapTexture")]
|
||||
public CStrongHandle<InfoForResourceTypeCTextureBase> FogCubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCubemapFog", "m_hFogCubemapTexture");
|
||||
|
||||
// m_bHasHeightFogEnd
|
||||
[SchemaMember("CEnvCubemapFog", "m_bHasHeightFogEnd")]
|
||||
public ref bool HasHeightFogEnd => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemapFog", "m_bHasHeightFogEnd");
|
||||
|
||||
// m_bFirstTime
|
||||
[SchemaMember("CEnvCubemapFog", "m_bFirstTime")]
|
||||
public ref bool FirstTime => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemapFog", "m_bFirstTime");
|
||||
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEnvDecal : CBaseModelEntity
|
||||
{
|
||||
public CEnvDecal (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_hDecalMaterial
|
||||
[SchemaMember("CEnvDecal", "m_hDecalMaterial")]
|
||||
public CStrongHandle<InfoForResourceTypeIMaterial2> DecalMaterial => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CEnvDecal", "m_hDecalMaterial");
|
||||
|
||||
// m_flWidth
|
||||
[SchemaMember("CEnvDecal", "m_flWidth")]
|
||||
public ref float Width => ref Schema.GetRef<float>(this.Handle, "CEnvDecal", "m_flWidth");
|
||||
|
||||
// m_flHeight
|
||||
[SchemaMember("CEnvDecal", "m_flHeight")]
|
||||
public ref float Height => ref Schema.GetRef<float>(this.Handle, "CEnvDecal", "m_flHeight");
|
||||
|
||||
// m_flDepth
|
||||
[SchemaMember("CEnvDecal", "m_flDepth")]
|
||||
public ref float Depth => ref Schema.GetRef<float>(this.Handle, "CEnvDecal", "m_flDepth");
|
||||
|
||||
// m_nRenderOrder
|
||||
[SchemaMember("CEnvDecal", "m_nRenderOrder")]
|
||||
public ref UInt32 RenderOrder => ref Schema.GetRef<UInt32>(this.Handle, "CEnvDecal", "m_nRenderOrder");
|
||||
|
||||
// m_bProjectOnWorld
|
||||
[SchemaMember("CEnvDecal", "m_bProjectOnWorld")]
|
||||
public ref bool ProjectOnWorld => ref Schema.GetRef<bool>(this.Handle, "CEnvDecal", "m_bProjectOnWorld");
|
||||
|
||||
// m_bProjectOnCharacters
|
||||
[SchemaMember("CEnvDecal", "m_bProjectOnCharacters")]
|
||||
public ref bool ProjectOnCharacters => ref Schema.GetRef<bool>(this.Handle, "CEnvDecal", "m_bProjectOnCharacters");
|
||||
|
||||
// m_bProjectOnWater
|
||||
[SchemaMember("CEnvDecal", "m_bProjectOnWater")]
|
||||
public ref bool ProjectOnWater => ref Schema.GetRef<bool>(this.Handle, "CEnvDecal", "m_bProjectOnWater");
|
||||
|
||||
// m_flDepthSortBias
|
||||
[SchemaMember("CEnvDecal", "m_flDepthSortBias")]
|
||||
public ref float DepthSortBias => ref Schema.GetRef<float>(this.Handle, "CEnvDecal", "m_flDepthSortBias");
|
||||
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEnvDetailController : CBaseEntity
|
||||
{
|
||||
public CEnvDetailController (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_flFadeStartDist
|
||||
[SchemaMember("CEnvDetailController", "m_flFadeStartDist")]
|
||||
public ref float FadeStartDist => ref Schema.GetRef<float>(this.Handle, "CEnvDetailController", "m_flFadeStartDist");
|
||||
|
||||
// m_flFadeEndDist
|
||||
[SchemaMember("CEnvDetailController", "m_flFadeEndDist")]
|
||||
public ref float FadeEndDist => ref Schema.GetRef<float>(this.Handle, "CEnvDetailController", "m_flFadeEndDist");
|
||||
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
// <auto-generated />
|
||||
#nullable enable
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using CounterStrikeSharp;
|
||||
using CounterStrikeSharp.API.Modules.Events;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
|
||||
namespace CounterStrikeSharp.API.Core;
|
||||
|
||||
public partial class CEnvEntityMaker : CPointEntity
|
||||
{
|
||||
public CEnvEntityMaker (IntPtr pointer) : base(pointer) {}
|
||||
|
||||
// m_vecEntityMins
|
||||
[SchemaMember("CEnvEntityMaker", "m_vecEntityMins")]
|
||||
public Vector EntityMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvEntityMaker", "m_vecEntityMins");
|
||||
|
||||
// m_vecEntityMaxs
|
||||
[SchemaMember("CEnvEntityMaker", "m_vecEntityMaxs")]
|
||||
public Vector EntityMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvEntityMaker", "m_vecEntityMaxs");
|
||||
|
||||
// m_hCurrentInstance
|
||||
[SchemaMember("CEnvEntityMaker", "m_hCurrentInstance")]
|
||||
public CHandle<CBaseEntity> CurrentInstance => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEnvEntityMaker", "m_hCurrentInstance");
|
||||
|
||||
// m_hCurrentBlocker
|
||||
[SchemaMember("CEnvEntityMaker", "m_hCurrentBlocker")]
|
||||
public CHandle<CBaseEntity> CurrentBlocker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEnvEntityMaker", "m_hCurrentBlocker");
|
||||
|
||||
// m_vecBlockerOrigin
|
||||
[SchemaMember("CEnvEntityMaker", "m_vecBlockerOrigin")]
|
||||
public Vector BlockerOrigin => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvEntityMaker", "m_vecBlockerOrigin");
|
||||
|
||||
// m_angPostSpawnDirection
|
||||
[SchemaMember("CEnvEntityMaker", "m_angPostSpawnDirection")]
|
||||
public QAngle PostSpawnDirection => Schema.GetDeclaredClass<QAngle>(this.Handle, "CEnvEntityMaker", "m_angPostSpawnDirection");
|
||||
|
||||
// m_flPostSpawnDirectionVariance
|
||||
[SchemaMember("CEnvEntityMaker", "m_flPostSpawnDirectionVariance")]
|
||||
public ref float PostSpawnDirectionVariance => ref Schema.GetRef<float>(this.Handle, "CEnvEntityMaker", "m_flPostSpawnDirectionVariance");
|
||||
|
||||
// m_flPostSpawnSpeed
|
||||
[SchemaMember("CEnvEntityMaker", "m_flPostSpawnSpeed")]
|
||||
public ref float PostSpawnSpeed => ref Schema.GetRef<float>(this.Handle, "CEnvEntityMaker", "m_flPostSpawnSpeed");
|
||||
|
||||
// m_bPostSpawnUseAngles
|
||||
[SchemaMember("CEnvEntityMaker", "m_bPostSpawnUseAngles")]
|
||||
public ref bool PostSpawnUseAngles => ref Schema.GetRef<bool>(this.Handle, "CEnvEntityMaker", "m_bPostSpawnUseAngles");
|
||||
|
||||
// m_iszTemplate
|
||||
[SchemaMember("CEnvEntityMaker", "m_iszTemplate")]
|
||||
public string Template
|
||||
{
|
||||
get { return Schema.GetUtf8String(this.Handle, "CEnvEntityMaker", "m_iszTemplate"); }
|
||||
set { Schema.SetString(this.Handle, "CEnvEntityMaker", "m_iszTemplate", value); }
|
||||
}
|
||||
|
||||
// m_pOutputOnSpawned
|
||||
[SchemaMember("CEnvEntityMaker", "m_pOutputOnSpawned")]
|
||||
public CEntityIOOutput OutputOnSpawned => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CEnvEntityMaker", "m_pOutputOnSpawned");
|
||||
|
||||
// m_pOutputOnFailedSpawn
|
||||
[SchemaMember("CEnvEntityMaker", "m_pOutputOnFailedSpawn")]
|
||||
public CEntityIOOutput OutputOnFailedSpawn => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CEnvEntityMaker", "m_pOutputOnFailedSpawn");
|
||||
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user