Compare commits

...

92 Commits

Author SHA1 Message Date
samyyc
bbc621acdc feat: Implement EmitSoundFilter (#808)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-03-23 07:56:34 +00:00
Michael Wilson
f7784c26c6 fix: change terrorist chat colour to orange to be more in line with the game (#813) 2025-03-23 14:07:05 +10:00
qstage
2da5448c8e feat: add ListenerHandlerAttribute<T> (#757)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2025-03-17 02:16:33 +00:00
Michael Wilson
e406b78044 [no ci] chore: update protobuf (#803) 2025-03-17 12:10:01 +10:00
Michael Wilson
3839831ea9 [no ci] Update publish-docs.yml (#802) 2025-03-17 11:55:12 +10:00
samyyc
54ad6c0b79 feat: Expose Metamod MetaFactory to NativeAPI (#801) 2025-03-17 11:45:38 +10:00
Michael Wilson
7c2cc8a7f6 [no ci] chore: fix deprecated CI steps (#759) 2025-02-05 13:23:24 +10:00
qstage
e99d27ca30 fix: errors when reloading auto generated config (#754) 2025-01-30 21:08:44 +10:00
dependabot[bot]
44d3c51bc7 [no ci] chore(deps): bump libraries/Protobufs from b46090a to 157162d (#753)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-01-30 11:22:36 +10:00
Joakim
f72e6d5daf feat: add ReplicateConVar (#751) 2025-01-27 22:10:14 +00:00
samyyc
c8bccb07e0 Remove the characters limit for CenterHtmlMenu (#747) 2025-01-23 13:06:06 +00:00
qstage
2c0640700a fix: ArgumentOutOfRangeException when calling GetArgTargetResult (#745) 2025-01-23 22:53:51 +10:00
Ian Lucas
0f71e1aebe feat: handle quotes for FakeConVar<string> (#743) 2025-01-20 12:09:44 +10:00
dependabot[bot]
ac38ec249b chore(deps): bump libraries/hl2sdk-cs2 from a658a0f to a26ca82 (#739)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-01-15 23:45:00 +10:00
Roflmuffin
cff24f4321 Revert "Make NetworkedVector support Vector and QAngle (#728)"
This reverts commit bd1105d752.
2025-01-14 00:18:56 +10:00
Michael Wilson
f05cc5e043 fix: NetworkedVector throwing error 2025-01-09 11:07:40 +10:00
Yarukon
bd1105d752 Make NetworkedVector support Vector and QAngle (#728) 2025-01-09 09:14:56 +10:00
Michael Wilson
9b4ee727c7 Fix RemoveMapChangeTimers (#720) 2024-12-24 23:30:44 +10:00
Michael Wilson
38d248defe [no ci] chore: use ninja in linux build (#722) 2024-12-24 16:14:59 +10:00
Michael Wilson
6b4306948b Update Schema to Latest (#721) 2024-12-24 16:01:10 +10:00
Michael Wilson
3fee00e8c4 [no ci] Update getting-started.md 2024-12-24 16:00:36 +10:00
Michael Wilson
d22af142cb [no ci] chore: upgrade to cxx20 (#719) 2024-12-24 15:34:12 +10:00
dependabot[bot]
c1176a3192 [no ci] chore(deps): bump libraries/hl2sdk-cs2 from 14e77af to a658a0f (#718)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-12-24 15:32:38 +10:00
dependabot[bot]
3c321be5a0 [no ci] chore(deps): bump libraries/Protobufs from 76e070d to b46090a (#717)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-12-24 15:32:20 +10:00
Michael Wilson
466da1b193 chore: back to using hl2sdk 2024-12-20 23:34:21 +00:00
Michael Wilson
ba860a92d2 fix: temporary patch hl2sdk entity listeners 2024-12-20 12:37:50 +00:00
Ian Lucas
461fc0ea67 Fix GiveNamedItem and CanAcquire signatures (#713) 2024-12-20 22:12:14 +10:00
Michael Wilson
6349c11d07 fix: revert base entity teleport changes, add warning to player controller (#688) 2024-11-27 21:25:12 +10:00
ZoNiCaL
b2046b21c4 [no ci] Shuffle player documentation, add to game event documentation (#685) 2024-11-25 10:48:25 +10:00
Michael Wilson
3c6be481c5 [no ci] Update publish-docs.yml 2024-11-25 10:48:05 +10:00
Michael Wilson
0a6fe0946d [no ci] Allow manual publish-docs.yml 2024-11-25 10:47:01 +10:00
schwarper
79297511e3 Added hitgroup to CTakeDamageInfo (#665)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-11-23 10:55:22 +00:00
schwarper
c6d3988902 CBaseEntity player teleport adjustment update (#661)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-11-23 10:07:12 +00:00
schwarper
8a063f4fb6 Added PluginConfigExtensions (#675) 2024-11-23 20:00:39 +10:00
Gold KingZ
6cf124bfb6 System.ArgumentException: Player with slot X not found (#667) 2024-11-13 08:08:47 +00:00
schwarper
1f904a52a7 Added TargetType.PlayerAim (#639)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-11-06 06:52:28 +00:00
Nexd
32c99b2e49 Implemented entity transmit feature (#608)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-11-06 16:46:03 +10:00
Nexd
5c9d38b2b0 fix: only close the menu if it has exit button (#622)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-10-20 23:41:25 +00:00
Nexd
b54f5c3dee fix: gamedata update (#631)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-10-21 09:35:38 +10:00
schwarper
761380dff6 CCSPlayer_ItemServices_CanAcquire and GetCSWeaponDataFromKey signatures update (#636) 2024-10-19 10:07:07 +10:00
Interesting
71ae253e5e Add GetGameframeTime to NativeAPI (#627)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-10-17 03:32:10 +00:00
schwarper
c2f212df51 Add GetCSWeaponDataFromKey and CCSPlayer_ItemServices_CanAcquire (#628) 2024-10-17 00:44:32 +00:00
Ian Lucas
ad7f7bd365 fix: InvalidOperationException when removing command in its callback (#626) 2024-10-13 09:29:06 +10:00
Ian Lucas
a0fcb7817e fix: remove command to use command manager (#579)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-10-11 02:15:01 +00:00
Nexd
cdb7a6ed17 New NetworkDisconnectionReason values (#621)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-10-11 12:10:11 +10:00
dependabot[bot]
38e29531c3 [no ci] chore(deps): bump libraries/hl2sdk-cs2 from 9be8cba to fc4b98f (#620)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-10 01:43:51 +00:00
dependabot[bot]
5f95969980 [no ci] chore(deps): bump libraries/Protobufs from 3ea793c to 76e070d (#619)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-10 11:32:36 +10:00
dependabot[bot]
42dd270b78 chore(deps): bump libraries/Protobufs from 686a062 to 3ea793c (#607)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-06 14:17:45 +10:00
dependabot[bot]
b807c3eda8 chore(deps): bump libraries/hl2sdk-cs2 from 1f1d158 to 9be8cba (#606)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-06 14:06:59 +10:00
Michael Wilson
3ede4c366c [no ci] Update dependabot.yaml 2024-10-06 14:02:28 +10:00
number201724
49cc91e373 fix CreateEvent leak (#604) 2024-10-06 14:01:18 +10:00
StefanX
8a795de9fa fix: CCSPlayerPawnBase_PostThink signature (#601) 2024-10-06 13:55:05 +10:00
dependabot[bot]
e36d2e07e4 chore(deps): bump libraries/hl2sdk-cs2 from 3c7b355 to 1f1d158 (#600)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-05 10:36:21 +10:00
Ivan Kardapoltsev
cdd2a8275e Fix crash after map change (#593)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-10-05 00:54:27 +10:00
Michael Wilson
2b31f519eb Update Schema for Armory Update (#592) 2024-10-05 00:47:33 +10:00
Nexd
2c7f896189 fix: armory update broken signatures and offsets (#584)
Co-authored-by: KillStr3aK <KillStr3aK@users.noreply.github.com>
2024-10-04 14:35:55 +00:00
dependabot[bot]
5a354a25e3 chore(deps): bump libraries/hl2sdk-cs2 from 40a9bb9 to 3c7b355 (#594)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-04 23:35:15 +10:00
dependabot[bot]
74ce0d295a chore(deps): bump libraries/hl2sdk-cs2 from f21e0c9 to 40a9bb9 (#586)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-10-04 09:46:21 +10:00
Yarukon
9c8f25f721 Fix calling Send using UM instance from UM hook (#578) 2024-09-22 15:37:26 +10:00
Markus
4b1a2c427e CoreConfig: Prevent "Error invoking callback" if core.json not found (#576)
Thanks @markus-wa
2024-09-19 01:26:55 +00:00
roflmuffin
8f59fd5b97 fix: prevent early global cleanup when inside invoke
closes #501
2024-09-02 16:34:22 +10:00
Michael Wilson
cbeac50e4a [no ci] Update README 2024-09-02 14:43:52 +10:00
Michael Wilson
eba7d9c313 [no ci] Update README.md 2024-09-02 14:43:11 +10:00
dependabot[bot]
23828153eb chore(deps): bump libraries/hl2sdk-cs2 from 0b862d7 to f21e0c9 (#560)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-08-29 02:04:34 +00:00
Roflmuffin
0e3698b370 feat: add player.Disconnect(reason) method 2024-08-29 11:42:57 +10:00
Michael Wilson
bb38b1cb1a Cleanup Protobuf Generation (#562) 2024-08-29 11:23:50 +10:00
Michael Wilson
10f472ec85 Implement Usermessages (#435) 2024-08-26 17:18:40 +10:00
dependabot[bot]
28ce183cdc chore(deps): bump libraries/hl2sdk-cs2 from c57d5ab to 0b862d7 (#550)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-08-19 04:48:07 +00:00
Michael Wilson
dddf24d0f3 feat: add localizer extension methods for player language 2024-08-19 12:10:12 +10:00
Yarukon
fce68cb160 Update SetStateChanged parameters (#541)
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-08-19 01:58:25 +00:00
Ian Lucas
a82faeb5c8 Fix CBasePlayerController_SetPawn signature (#547) 2024-08-19 11:52:30 +10:00
dependabot[bot]
ce3ff449b9 chore(deps): bump libraries/hl2sdk-cs2 from a5d9f80 to c57d5ab (#542)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-08-10 06:23:36 +00:00
Michael Wilson
aa40d81a86 fix: update gamedata json for update 2024-08-10 16:18:42 +10:00
Michael Wilson
5644921873 Improve plugin unloading consistency (#532) 2024-07-26 22:37:54 +10:00
Michael Wilson
3860ca1662 fix: update CNetworkQuantizedFloat to resolve to float
closes #482
2024-07-26 18:28:37 +10:00
Michael Wilson
b79fd19c85 chore: update schema (#531) 2024-07-26 18:11:57 +10:00
dependabot[bot]
b7ea025b03 chore(deps): bump libraries/hl2sdk-cs2 from 4b31db7 to a5d9f80 (#522)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-07-26 18:08:21 +10:00
Michael Wilson
5ac173df51 [no ci] chore: add actionlint (#530) 2024-07-26 16:11:46 +10:00
Michael Wilson
c82a58f5ab feat: update game events (adds bullet_damage event) 2024-07-26 14:47:18 +10:00
Yarukon
1806919559 Fix function hooking on windows (#529) 2024-07-24 16:26:41 +10:00
Levin V
f8451c2818 Update gamedata.json (#521) 2024-07-03 23:37:08 +10:00
Yarukon
a87bd25b48 Improve Teleport Function (#513) 2024-06-27 23:51:57 +10:00
Michael Wilson
9c5468e5ba fix: bad vector natives (closes #512) 2024-06-27 03:58:21 +00:00
Michael Wilson
f826be664f [no ci] Add Linux Dev Container (#448) 2024-06-27 13:52:14 +10:00
Michael Wilson
7f5103d9ee Add Basic VPROF Budgets, Add Con Command Unlocker to Core (#505) 2024-06-17 21:08:05 +10:00
dependabot[bot]
877b7c5a4a chore(deps): bump libraries/hl2sdk-cs2 from 4202f1c to 4b31db7 (#496)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Michael Wilson <roflmuffin@users.noreply.github.com>
2024-06-17 08:35:54 +00:00
WidovV
24363d6352 [no ci] Change example command prefix to follow "best practice" (#503) 2024-06-17 18:25:13 +10:00
Yarukon
2eaf7c2d8c Fix AddResource offset for Linux (#479) 2024-06-13 22:27:34 +10:00
dependabot[bot]
8b486ecf7e chore(deps): bump libraries/hl2sdk-cs2 from 739c88f to 4202f1c (#494)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Roflmuffin <shortguy014@gmail.com>
2024-06-13 22:26:50 +10:00
StefanX
54cc93e0f8 fix: CBasePlayerController_SetPawn signature (#493) 2024-06-13 21:55:33 +10:00
Michael Wilson
a695eec4fa Revert "fix: improve error handling if globals are accessed before ready"
This reverts commit e207be2fbf.
2024-05-31 20:06:26 +10:00
Roflmuffin
e207be2fbf fix: improve error handling if globals are accessed before ready 2024-05-31 12:51:48 +10:00
289 changed files with 18037 additions and 4603 deletions

View File

@@ -0,0 +1,11 @@
{
"name": "SteamRT Sniper SDK",
"image": "registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest",
"customizations": {
"vscode": {
"extensions": [
"ms-vscode.cpptools"
]
}
}
}

View File

@@ -10,5 +10,5 @@ indent_size = 4
max_line_length = 140 max_line_length = 140
trim_trailing_whitespace = true trim_trailing_whitespace = true
[*.json] [{*.json,*.yaml,*.yml}]
indent_size = 2 indent_size = 2

View File

@@ -6,7 +6,8 @@ updates:
allow: allow:
- dependency-name: "libraries/hl2sdk-cs2" - dependency-name: "libraries/hl2sdk-cs2"
- dependency-name: "libraries/metamod-source" - dependency-name: "libraries/metamod-source"
- dependency-name: "libraries/Protobufs"
schedule: schedule:
interval: "daily" interval: "daily"
commit-message: commit-message:
prefix: "chore(deps)" prefix: "chore(deps)"

21
.github/workflows/actionlint.yaml vendored Normal file
View File

@@ -0,0 +1,21 @@
name: actionlint
on:
workflow_dispatch:
pull_request:
branches: ["main"]
paths:
- ".github/actions/**"
- ".github/workflows/**"
jobs:
actionlint:
runs-on: ubuntu-latest
timeout-minutes: 3
steps:
- uses: actions/checkout@v4
- name: actionlint
uses: reviewdog/action-actionlint@v1
with:
reporter: github-pr-review
fail_on_error: true

View File

@@ -74,7 +74,7 @@ jobs:
mkdir build/output/ mkdir build/output/
mv build/addons build/output mv build/addons build/output
- uses: actions/upload-artifact@v3 - uses: actions/upload-artifact@v4
with: with:
name: counterstrikesharp-build-windows-${{ env.GITHUB_SHA_SHORT }} name: counterstrikesharp-build-windows-${{ env.GITHUB_SHA_SHORT }}
path: build/output/ path: build/output/
@@ -107,7 +107,7 @@ jobs:
run: | run: |
mkdir -p build mkdir -p build
cd build cd build
cmake -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} .. cmake -G Ninja -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ..
cmake --build . --config ${{env.BUILD_TYPE}} -- -j16 cmake --build . --config ${{env.BUILD_TYPE}} -- -j16
- name: Clean build directory - name: Clean build directory
@@ -115,7 +115,7 @@ jobs:
mkdir build/output/ mkdir build/output/
mv build/addons build/output mv build/addons build/output
- uses: actions/upload-artifact@v3 - uses: actions/upload-artifact@v4
with: with:
name: counterstrikesharp-build-linux-${{ env.GITHUB_SHA_SHORT }} name: counterstrikesharp-build-linux-${{ env.GITHUB_SHA_SHORT }}
path: build/output/ path: build/output/
@@ -154,7 +154,7 @@ jobs:
run: dotnet test --logger trx --results-directory "TestResults-${{ env.GITHUB_SHA_SHORT }}" managed/CounterStrikeSharp.API.Tests/CounterStrikeSharp.API.Tests.csproj run: dotnet test --logger trx --results-directory "TestResults-${{ env.GITHUB_SHA_SHORT }}" managed/CounterStrikeSharp.API.Tests/CounterStrikeSharp.API.Tests.csproj
- name: Upload dotnet test results - name: Upload dotnet test results
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v4
with: with:
name: test-results-${{ env.GITHUB_SHA_SHORT }} name: test-results-${{ env.GITHUB_SHA_SHORT }}
path: TestResults-${{ env.GITHUB_SHA_SHORT }} path: TestResults-${{ env.GITHUB_SHA_SHORT }}
@@ -165,7 +165,7 @@ jobs:
dotnet publish -c Release /p:Version=1.0.${{ env.BUILD_NUMBER }} managed/CounterStrikeSharp.API dotnet publish -c Release /p:Version=1.0.${{ env.BUILD_NUMBER }} managed/CounterStrikeSharp.API
dotnet pack -c Release /p:Version=1.0.${{ env.BUILD_NUMBER }} managed/CounterStrikeSharp.API dotnet pack -c Release /p:Version=1.0.${{ env.BUILD_NUMBER }} managed/CounterStrikeSharp.API
- uses: actions/upload-artifact@v3 - uses: actions/upload-artifact@v4
with: with:
name: counterstrikesharp-build-api-${{ env.GITHUB_SHA_SHORT }} name: counterstrikesharp-build-api-${{ env.GITHUB_SHA_SHORT }}
path: managed/CounterStrikeSharp.API/bin/Release path: managed/CounterStrikeSharp.API/bin/Release
@@ -181,17 +181,17 @@ jobs:
shell: bash shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- uses: actions/download-artifact@v3 - uses: actions/download-artifact@v4
with: with:
name: counterstrikesharp-build-windows-${{ env.GITHUB_SHA_SHORT }} name: counterstrikesharp-build-windows-${{ env.GITHUB_SHA_SHORT }}
path: build/windows path: build/windows
- uses: actions/download-artifact@v3 - uses: actions/download-artifact@v4
with: with:
name: counterstrikesharp-build-linux-${{ env.GITHUB_SHA_SHORT }} name: counterstrikesharp-build-linux-${{ env.GITHUB_SHA_SHORT }}
path: build/linux path: build/linux
- uses: actions/download-artifact@v3 - uses: actions/download-artifact@v4
with: with:
name: counterstrikesharp-build-api-${{ env.GITHUB_SHA_SHORT }} name: counterstrikesharp-build-api-${{ env.GITHUB_SHA_SHORT }}
path: build/api path: build/api

View File

@@ -2,6 +2,7 @@ on:
push: push:
branches: branches:
- main - main
workflow_dispatch:
permissions: permissions:
contents: read contents: read
@@ -22,10 +23,10 @@ jobs:
steps: steps:
- name: Checkout - name: Checkout
uses: actions/checkout@v3 uses: actions/checkout@v4
- name: Dotnet Setup - name: Dotnet Setup
uses: actions/setup-dotnet@v3 uses: actions/setup-dotnet@v4
with: with:
dotnet-version: 8.x dotnet-version: 8.x
@@ -34,13 +35,13 @@ jobs:
- run: docfx docfx/docfx.json - run: docfx docfx/docfx.json
- name: Setup Pages - name: Setup Pages
uses: actions/configure-pages@v3 uses: actions/configure-pages@v4
- name: Upload artifact - name: Upload artifact
uses: actions/upload-pages-artifact@v2 uses: actions/upload-pages-artifact@v3
with: with:
path: "docfx/_site" path: "docfx/_site"
- name: Deploy to GitHub Pages - name: Deploy to GitHub Pages
id: deployment id: deployment
uses: actions/deploy-pages@v2 uses: actions/deploy-pages@v4

2
.gitignore vendored
View File

@@ -3,6 +3,7 @@
cmake-build-*/ cmake-build-*/
.kdev4/ .kdev4/
generated/ generated/
!**/protobuf/generated/
# configure_file auto generated. # configure_file auto generated.
configs/addons/metamod/counterstrikesharp.vdf configs/addons/metamod/counterstrikesharp.vdf
@@ -11,6 +12,7 @@ libraries/mono/
CMakeSettings.json CMakeSettings.json
build-*/
build/ build/
build_test/ build_test/

View File

@@ -15,6 +15,8 @@ add_subdirectory(libraries/DynoHook)
set_property(TARGET dynohook PROPERTY DYNO_ARCH_X86 64) set_property(TARGET dynohook PROPERTY DYNO_ARCH_X86 64)
set_property(TARGET funchook-static PROPERTY POSITION_INDEPENDENT_CODE ON) set_property(TARGET funchook-static PROPERTY POSITION_INDEPENDENT_CODE ON)
include("makefiles/protobuf.cmake")
set(SOURCE_FILES set(SOURCE_FILES
libraries/hl2sdk-cs2/public/tier0/memoverride.cpp libraries/hl2sdk-cs2/public/tier0/memoverride.cpp
src/mm_plugin.cpp src/mm_plugin.cpp
@@ -56,8 +58,6 @@ set(SOURCE_FILES
src/core/tick_scheduler.cpp src/core/tick_scheduler.cpp
src/scripting/autonative.h src/scripting/autonative.h
src/scripting/natives/natives_engine.cpp src/scripting/natives/natives_engine.cpp
src/core/engine_trace.h
src/core/engine_trace.cpp
src/scripting/natives/natives_callbacks.cpp src/scripting/natives/natives_callbacks.cpp
src/core/managers/player_manager.h src/core/managers/player_manager.h
src/core/managers/player_manager.cpp src/core/managers/player_manager.cpp
@@ -83,6 +83,7 @@ set(SOURCE_FILES
src/scripting/natives/natives_schema.cpp src/scripting/natives/natives_schema.cpp
src/scripting/natives/natives_entities.cpp src/scripting/natives/natives_entities.cpp
src/scripting/natives/natives_voice.cpp src/scripting/natives/natives_voice.cpp
src/scripting/natives/natives_metamod.cpp
src/core/managers/entity_manager.cpp src/core/managers/entity_manager.cpp
src/core/managers/entity_manager.h src/core/managers/entity_manager.h
src/core/managers/chat_manager.cpp src/core/managers/chat_manager.cpp
@@ -90,35 +91,20 @@ set(SOURCE_FILES
src/core/managers/server_manager.cpp src/core/managers/server_manager.cpp
src/core/managers/server_manager.h src/core/managers/server_manager.h
src/scripting/natives/natives_server.cpp src/scripting/natives/natives_server.cpp
src/scripting/natives/natives_usermessages.cpp
libraries/nlohmann/json.hpp libraries/nlohmann/json.hpp
src/core/managers/voice_manager.cpp src/core/managers/voice_manager.cpp
src/core/managers/voice_manager.h src/core/managers/voice_manager.h
src/core/managers/usermessage_manager.cpp
src/core/managers/usermessage_manager.h
src/scripting/natives/natives_dynamichooks.cpp src/scripting/natives/natives_dynamichooks.cpp
src/core/game_system.h src/core/game_system.h
src/core/game_system.cpp src/core/game_system.cpp
src/core/UserMessage.h
src/core/UserMessage.cpp
src/core/recipientfilters.h
) )
set(PROTO_DIRS -I${CMAKE_CURRENT_SOURCE_DIR}/libraries/Protobufs/csgo)
file(GLOB PROTOS "${CMAKE_CURRENT_SOURCE_DIR}/libraries/Protobufs/csgo/*.proto")
## Generate protobuf source & headers
if(LINUX)
set(PROTOC_EXECUTABLE ${CMAKE_CURRENT_SOURCE_DIR}/libraries/hl2sdk-cs2/devtools/bin/linux/protoc)
elseif(WIN32)
set(PROTOC_EXECUTABLE ${CMAKE_CURRENT_SOURCE_DIR}/libraries/hl2sdk-cs2/devtools/bin/protoc.exe)
endif()
add_custom_command(
OUTPUT protobuf_output_stamp
COMMAND ${PROTOC_EXECUTABLE} --proto_path=thirdparty/protobuf-3.21.8/src --proto_path=common --cpp_out=common common/network_connection.proto
COMMENT "Generating protobuf file"
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/libraries/hl2sdk-cs2
VERBATIM
)
set(SOURCE_FILES ${SOURCE_FILES} protobuf_output_stamp)
# Sources
add_library(${PROJECT_NAME} SHARED ${SOURCE_FILES} ${NATIVES_SOURCES} ${CONVERSIONS_SOURCES} ${CONVERSIONS_HEADERS}) add_library(${PROJECT_NAME} SHARED ${SOURCE_FILES} ${NATIVES_SOURCES} ${CONVERSIONS_SOURCES} ${CONVERSIONS_HEADERS})
target_include_directories( target_include_directories(
@@ -143,7 +129,7 @@ elseif(WIN32)
endif() endif()
# Libraries # Libraries
target_link_libraries(${PROJECT_NAME} ${COUNTER_STRIKE_SHARP_LINK_LIBRARIES}) target_link_libraries(${PROJECT_NAME} ${COUNTER_STRIKE_SHARP_LINK_LIBRARIES} Protobufs)
add_custom_command( add_custom_command(
TARGET ${PROJECT_NAME} PRE_BUILD TARGET ${PROJECT_NAME} PRE_BUILD

View File

@@ -1,15 +1,19 @@
# CounterStrikeSharp <div align=right>Table of Contents ↗️</div>
<h1 align=center><code>CounterStrikeSharp</code></h1>
<div align=center>
<a href=https://github.com/roflmuffin/CounterStrikeSharp/releases><img src=https://img.shields.io/github/v/release/roflmuffin/CounterStrikeSharp?style=flat-square&label=latest></a>
<a href=https://github.com/roflmuffin/CounterStrikeSharp/releases><img src=https://img.shields.io/github/release-date/roflmuffin/CounterStrikeSharp?style=flat-square&label=last%20release></a>
<a href=https://github.com/roflmuffin/CounterStrikeSharp/releases><img src=https://img.shields.io/github/downloads/roflmuffin/CounterStrikeSharp/total.svg?style=flat-square alt=downloads></a>
<a href=https://discord.gg/eAZU3guKWU><img src=https://img.shields.io/discord/1160907911501991946?logo=discord&cacheSeconds=3500&style=flat-square alt="chat on discord"></a>
</div>
<br>
CounterStrikeSharp is a server side modding framework for Counter-Strike 2. This project implements a .NET 8 scripting layer on top of a Metamod Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#) to facilitate the creation of maintainable and testable code. CounterStrikeSharp is a server side modding framework for Counter-Strike 2. This project implements a .NET 8 scripting layer on top of a Metamod Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#) to facilitate the creation of maintainable and testable code.
[Come and join our Discord](https://discord.gg/eAZU3guKWU) [Come and join our Discord](https://discord.gg/eAZU3guKWU)
## History
This project is an ongoing migration of a previous project (titled [VSP.NET](https://github.com/roflmuffin/vspdotnet)) whereby a scripting layer was added to a Valve Server Plugin for CSGO.
Due to the architectural changes of CS2, the plugin is being rebuilt on the ground up, to support Linux 64-bit, something which was previously impossible.
## Install ## Install
Download the latest build from [here](https://github.com/roflmuffin/CounterStrikeSharp/releases). (Download the with runtime version if this is your first time installing). Download the latest build from [here](https://github.com/roflmuffin/CounterStrikeSharp/releases). (Download the with runtime version if this is your first time installing).
@@ -79,7 +83,7 @@ public class HelloWorldPlugin : BasePlugin
return HookResult.Continue; return HookResult.Continue;
} }
[ConsoleCommand("issue_warning", "Issue warning to player")] [ConsoleCommand("css_issue_warning", "Issue warning to player")]
public void OnCommand(CCSPlayerController? player, CommandInfo command) public void OnCommand(CCSPlayerController? player, CommandInfo command)
{ {
Logger.LogWarning("Player shouldn't be doing that"); Logger.LogWarning("Player shouldn't be doing that");

View File

@@ -4,5 +4,7 @@
"FollowCS2ServerGuidelines": true, "FollowCS2ServerGuidelines": true,
"PluginHotReloadEnabled": true, "PluginHotReloadEnabled": true,
"PluginAutoLoadEnabled": true, "PluginAutoLoadEnabled": true,
"ServerLanguage": "en" "ServerLanguage": "en",
"UnlockConCommands": true,
"UnlockConVars": true
} }

View File

@@ -9,7 +9,7 @@
"ClientPrint": { "ClientPrint": {
"signatures": { "signatures": {
"library": "server", "library": "server",
"windows": "48 85 C9 0F 84 ? ? ? ? 48 8B C4 48 89 58 18", "windows": "48 85 C9 0F 84 ? ? ? ? 48 89 5C 24 ? 55",
"linux": "55 48 89 E5 41 57 49 89 CF 41 56 49 89 D6 41 55 41 89 F5 41 54 4C 8D A5 A0 FE FF FF" "linux": "55 48 89 E5 41 57 49 89 CF 41 56 49 89 D6 41 55 41 89 F5 41 54 4C 8D A5 A0 FE FF FF"
} }
}, },
@@ -22,28 +22,28 @@
}, },
"CCSPlayerController_ChangeTeam": { "CCSPlayerController_ChangeTeam": {
"offsets": { "offsets": {
"windows": 98, "windows": 100,
"linux": 97 "linux": 99
} }
}, },
"CCSPlayerController_Respawn": { "CCSPlayerController_Respawn": {
"offsets": { "offsets": {
"windows": 254, "windows": 257,
"linux": 256 "linux": 259
} }
}, },
"CBasePlayerController_SetPawn": { "CBasePlayerController_SetPawn": {
"signatures": { "signatures": {
"library": "server", "library": "server",
"windows": "44 88 4C 24 ? 55 56 57 41 54 41 56 48 8D 6C 24 ?", "windows": "48 89 74 24 ? 55 41 54 41 55 41 56 41 57 48 8D 6C 24 ? 48 81 EC ? ? ? ? 4C 8B F9",
"linux": "55 48 89 E5 41 57 41 56 41 89 D6 41 55 49 89 FD 41 54 45 89 C4" "linux": "55 48 89 E5 41 57 41 56 41 55 49 89 FD 41 54 45 89 C4"
} }
}, },
"CCSPlayerPawnBase_PostThink": { "CCSPlayerPawnBase_PostThink": {
"signatures": { "signatures": {
"library": "server", "library": "server",
"windows": "48 ? ? 55 53 56 57 41 ? 48 ? ? ? 48 ? ? ? ? ? ? 4C 89 68", "windows": "48 ? ? 55 53 56 57 41 ? 48 ? ? ? 48 ? ? ? ? ? ? 4C 89 68",
"linux": "55 48 89 E5 41 56 41 55 41 54 53 48 89 FB 48 83 EC 30 E8 ? ? ? ?" "linux": "55 48 89 E5 41 56 41 55 41 54 53 48 89 FB 48 83 EC 40 E8"
} }
}, },
"CGameEventManager_Init": { "CGameEventManager_Init": {
@@ -57,7 +57,7 @@
"signatures": { "signatures": {
"library": "server", "library": "server",
"windows": "48 89 5C 24 ? 48 89 74 24 ? 55 57 41 ? 41 ? 41 ? 48 ? ? ? ? 48 ? ? ? ? ? ? 4D ? ? 48", "windows": "48 89 5C 24 ? 48 89 74 24 ? 55 57 41 ? 41 ? 41 ? 48 ? ? ? ? 48 ? ? ? ? ? ? 4D ? ? 48",
"linux": "55 48 89 E5 41 57 41 56 49 89 D6 41 55 49 89 CD 41 54 49 89 F4 53 48 89 FB 48 8D 3D" "linux": "55 48 89 E5 41 57 41 56 4D 89 C6 41 55 49 89 D5 41 54 49 89 F4"
} }
}, },
"UTIL_Remove": { "UTIL_Remove": {
@@ -71,7 +71,7 @@
"signatures": { "signatures": {
"library": "server", "library": "server",
"windows": "44 89 4C 24 20 44 88 44 24 18", "windows": "44 89 4C 24 20 44 88 44 24 18",
"linux": "55 48 89 E5 41 57 41 56 41 89 D6 41 55 4D 89 C5" "linux": "55 48 89 E5 41 57 41 56 49 89 F6 41 55 4D 89 C5"
} }
}, },
"CBaseModelEntity_SetModel": { "CBaseModelEntity_SetModel": {
@@ -84,26 +84,40 @@
"CCSPlayer_WeaponServices_CanUse": { "CCSPlayer_WeaponServices_CanUse": {
"signatures": { "signatures": {
"library": "server", "library": "server",
"windows": "48 89 5C 24 10 48 89 6C 24 18 56 57 41 56 48 83 EC 30 80 B9 A0 00 00 00 00", "windows": "48 89 5C 24 ? 48 89 6C 24 ? 56 57 41 56 48 83 EC ? 48 8B 01 48 8B FA",
"linux": "48 85 F6 0F 84 ? ? ? ? 55 31 C9 48 89 E5 41 55 49 89 FD" "linux": "55 48 8D 15 ? ? ? ? 48 89 E5 41 55 49 89 FD 41 54 49 89 F4"
}
},
"CCSPlayer_ItemServices_CanAcquire": {
"signatures": {
"library": "server",
"windows": "44 89 44 24 ? 48 89 54 24 ? 48 89 4C 24 ? 55 56 57 41 54 41 55 41 56 41 57 48 8B EC",
"linux": "55 48 89 E5 41 57 41 56 41 55 49 89 CD 41 54 53 48 83 EC"
}
},
"GetCSWeaponDataFromKey": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 ? 48 89 74 24 ? 57 48 83 EC ? 48 8B FA 8B F1 48 85 D2 0F 84",
"linux": "55 48 89 E5 41 57 41 56 41 89 FE 41 55 41 54 45"
} }
}, },
"CCSPlayer_ItemServices_GiveNamedItem": { "CCSPlayer_ItemServices_GiveNamedItem": {
"offsets": { "offsets": {
"windows": 17, "windows": 19,
"linux": 18 "linux": 20
} }
}, },
"CCSPlayer_ItemServices_DropActivePlayerWeapon": { "CCSPlayer_ItemServices_DropActivePlayerWeapon": {
"offsets": { "offsets": {
"windows": 18, "windows": 20,
"linux": 19 "linux": 21
} }
}, },
"CCSPlayer_ItemServices_RemoveWeapons": { "CCSPlayer_ItemServices_RemoveWeapons": {
"offsets": { "offsets": {
"windows": 19, "windows": 21,
"linux": 20 "linux": 22
} }
}, },
"CGameSceneNode_GetSkeletonInstance": { "CGameSceneNode_GetSkeletonInstance": {
@@ -115,10 +129,16 @@
"CCSGameRules_TerminateRound": { "CCSGameRules_TerminateRound": {
"signatures": { "signatures": {
"library": "server", "library": "server",
"windows": "48 8B C4 4C 89 48 ? 48 89 48 ? 55 56", "windows": "48 8B C4 4C 89 48 ? 48 89 48 ? 55 41 55",
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 81 EC 88 00 00 00 48 8D 05 ? ? ? ?" "linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 81 EC 88 00 00 00 48 8D 05 ? ? ? ?"
} }
}, },
"CCSGameRules_FindPickerEntity": {
"offsets": {
"windows": 27,
"linux": 28
}
},
"UTIL_CreateEntityByName": { "UTIL_CreateEntityByName": {
"signatures": { "signatures": {
"library": "server", "library": "server",
@@ -133,6 +153,13 @@
"linux": "48 85 FF 74 ? 55 48 89 E5 41 56" "linux": "48 85 FF 74 ? 55 48 89 E5 41 56"
} }
}, },
"CBaseEntity_EmitSoundFilter": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 48 89 7C 24 20 41 56 48 83 EC 30 48 8B EA",
"linux": "55 48 89 E5 41 56 49 89 D6 41 55 41 89 F5 41 54 48 8D 35 2A 2A 2A 2A"
}
},
"CEntityInstance_AcceptInput": { "CEntityInstance_AcceptInput": {
"signatures": { "signatures": {
"library": "server", "library": "server",
@@ -156,8 +183,8 @@
}, },
"CBasePlayerPawn_CommitSuicide": { "CBasePlayerPawn_CommitSuicide": {
"offsets": { "offsets": {
"windows": 372, "windows": 380,
"linux": 372 "linux": 380
} }
}, },
"CBasePlayerPawn_RemovePlayerItem": { "CBasePlayerPawn_RemovePlayerItem": {
@@ -169,35 +196,35 @@
}, },
"CBaseEntity_Teleport": { "CBaseEntity_Teleport": {
"offsets": { "offsets": {
"windows": 155, "windows": 157,
"linux": 154 "linux": 156
} }
}, },
"CBaseEntity_TakeDamageOld": { "CBaseEntity_TakeDamageOld": {
"signatures": { "signatures": {
"library": "server", "library": "server",
"windows": "48 89 74 24 20 57 48 83 EC 60 48 8B 41 10", "windows": "48 89 74 24 ? 57 48 81 EC 80 00 00 00 48 8B 41",
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 83 EC 48 4C 8D 2D ? ? ? ? 49 8B 7D 00 48 85 FF 0F 84 ? ? ? ?" "linux": "55 48 89 E5 41 57 41 56 41 55 41 54 49 89 FC 53 48 83 EC 58 4C 8D 3D"
} }
}, },
"CBaseTrigger_StartTouch": { "CBaseTrigger_StartTouch": {
"signatures": { "signatures": {
"library": "server", "library": "server",
"windows": "41 56 41 57 48 83 EC 58 48 8B 01", "windows": "40 57 41 57 48 83 EC 28 48 8B 01",
"linux": "55 48 89 E5 41 56 49 89 F6 41 55 49 89 FD 41 54 53 BB" "linux": "55 48 89 E5 41 56 49 89 F6 41 55 49 89 FD 41 54 53 BB"
} }
}, },
"CBaseTrigger_EndTouch": { "CBaseTrigger_EndTouch": {
"signatures": { "signatures": {
"library": "server", "library": "server",
"windows": "40 53 57 41 55 48 83 EC 40", "windows": "40 53 41 55 48 83 EC 28",
"linux": "55 BA FF FF FF FF 48 89 E5 41 57 41 56 41 55 49 89 F5 41" "linux": "55 BA FF FF FF FF 48 89 E5 41 57 41 56 41 55 49 89 F5 41"
} }
}, },
"StateChanged": { "StateChanged": {
"signatures": { "signatures": {
"library": "server", "library": "server",
"windows": "40 55 53 56 41 55 41 57 48 8D 6C 24 B0", "windows": "40 55 53 56 41 56 41 57 48 8D 6C 24 ? 48 81 EC 70 01 00 00",
"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 53 89 D3" "linux": "55 48 89 E5 41 57 41 56 41 55 41 54 53 89 D3"
} }
}, },
@@ -230,14 +257,20 @@
"IGameSystem_InitAllSystems_pFirst": { "IGameSystem_InitAllSystems_pFirst": {
"signatures": { "signatures": {
"library": "server", "library": "server",
"windows": "48 8B 1D ? ? ? ? 48 85 DB 0F 84 ? ? ? ? BE ? ? ? ? 0F 1F 00 48 8B 7B 10", "windows": "48 8B 3D ? ? ? ? 48 85 FF 0F 84 ? ? ? ? BE",
"linux": "4C 8B 35 ? ? ? ? 4D 85 F6 75 2D E9 ? ? ? ? 0F 1F 40 00 48 8B 05" "linux": "4C 8B 35 ? ? ? ? 4D 85 F6 75 ? E9"
} }
}, },
"CEntityResourceManifest_AddResource": { "CEntityResourceManifest_AddResource": {
"offsets": { "offsets": {
"windows": 2, "windows": 2,
"linux": 2 "linux": 0
}
},
"CheckTransmitPlayerSlot": {
"offsets": {
"windows": 584,
"linux": 584
} }
} }
} }

File diff suppressed because it is too large Load Diff

View File

@@ -1,320 +0,0 @@
ActionType_t
AimMatrixBlendMode
AmmoFlags_t
AmmoPosition_t
AnimationProcessingType_t
AnimationSnapshotType_t
AnimationType_t
AnimLoopMode_t
AnimNodeNetworkMode
AnimParamButton_t
AnimParamNetworkSetting
AnimParamType_t
AnimPoseControl
AnimScriptType
AnimValueSource
AnimVectorSource
attributeprovidertypes_t
BaseExplosionTypes_t
BBoxVolumeType_t
BeamClipStyle_t
BeamType_t
BeginDeathLifeStateTransition_t
BinaryNodeChildOption
BinaryNodeTiming
Blend2DMode
BlendKeyType
BloomBlendMode_t
BlurFilterType_t
BoneMaskBlendSpace
BoneTransformSpace_t
BrushSolidities_e
C4LightEffect_t
CAnimationGraphVisualizerPrimitiveType
CanPlaySequence_t
ChatIgnoreType_t
ChickenActivity
ChoiceBlendMethod
ChoiceChangeMethod
ChoiceMethod
Class_T
CLogicBranchList__LogicBranchListenerLastState_t
ClosestPointTestType_t
CNmBoneMask__WeightInfo_t
CommandEntitySpecType_t
CommandExecMode_t
CompMatPropertyMutatorConditionType_t
CompMatPropertyMutatorType_t
CompositeMaterialInputContainerSourceType_t
CompositeMaterialInputLooseVariableType_t
CompositeMaterialInputTextureType_t
CompositeMaterialMatchFilterType_t
CompositeMaterialVarSystemVar_t
CRR_Response__ResponseEnum_t
CSPlayerBlockingUseAction_t
CSPlayerState
CSWeaponCategory
CSWeaponMode
CSWeaponSilencerType
CSWeaponState_t
CSWeaponType
DamageTypes_t
DampingSpeedFunction
DebugOverlayBits_t
Detail2Combo_t
DetailCombo_t
DisableShadows_t
Disposition_t
doorCheck_e
DoorState_t
EDemoBoneSelectionMode
EInButtonState
EKillTypes_t
ELayoutNodeType
EntFinderMethod_t
EntityDisolveType_t
EntityDormancyType_t
EntityIOTargetType_t
EntitySubclassScope_t
EOverrideBlockLOS_t
EStyleNodeType
Explosions
FacingMode
FieldNetworkOption
fieldtype_t
filter_t
FixAngleSet_t
FlexOpCode_t
FootFallTagFoot_t
FootLockSubVisualization
FootPinningTimingSource
FootstepLandedFootSoundType_t
ForcedCrouchState_t
FuncDoorSpawnPos_t
FuseVariableAccess_t
FuseVariableType_t
GameAnimEventIndex_t
gear_slot_t
GrenadeType_t
HierarchyType_t
HitboxLerpType_t
HitGroup_t
HorizJustification_e
Hull_t
IChoreoServices__ChoreoState_t
IChoreoServices__ScriptState_t
IKChannelMode
IkEndEffectorType
IKSolverType
IKTargetCoordinateSystem
IKTargetSource
IkTargetType
InheritableBoolType_t
InputBitMask_t
InputLayoutVariation_t
ItemFlagTypes_t
JiggleBoneSimSpace
JointAxis_t
JointMotion_t
JumpCorrectionMethod
LatchDirtyPermission_t
LayoutPositionType_e
LessonPanelLayoutFileTypes_t
LifeState_t
loadout_slot_t
MaterialProxyType_t
Materials
MatterialAttributeTagType_t
MedalRank_t
MeshDrawPrimitiveFlags_t
MissingParentInheritBehavior_t
ModelBoneFlexComponent_t
ModelConfigAttachmentType_t
ModelSkeletonData_t__BoneFlags_t
ModifyDamageReturn_t
MoodType_t
MorphBundleType_t
MorphFlexControllerRemapType_t
MoveCollide_t
MoveLinearAuthoredPos_t
MovementGait_t
MoveMountingAmount_t
MoveType_t
NavAttributeEnum
NavDirType
navproperties_t
NmFootPhase_t
NmFootPhaseCondition_t
NmFrameSnapEventMode_t
NmTransitionRule_t
NmTransitionRuleCondition_t
NPCFollowFormation_t
NPCLookType_t
ObjectTypeFlags_t
ObserverInterpState_t
ObserverMode_t
OnFrame
ParticleAlphaReferenceType_t
ParticleAttachment_t
ParticleAttrBoxFlags_t
ParticleCollisionMode_t
ParticleColorBlendMode_t
ParticleColorBlendType_t
ParticleControlPointAxis_t
ParticleDepthFeatheringMode_t
ParticleDetailLevel_t
ParticleDirectionNoiseType_t
ParticleEndcapMode_t
ParticleFalloffFunction_t
ParticleFloatBiasType_t
ParticleFloatInputMode_t
ParticleFloatMapType_t
ParticleFloatRandomMode_t
ParticleFloatType_t
ParticleFogType_t
ParticleHitboxBiasType_t
ParticleHitboxDataSelection_t
ParticleImpulseType_t
ParticleLightBehaviorChoiceList_t
ParticleLightFogLightingMode_t
ParticleLightingQuality_t
ParticleLightnintBranchBehavior_t
ParticleLightTypeChoiceList_t
ParticleLightUnitChoiceList_t
ParticleModelType_t
ParticleOmni2LightTypeChoiceList_t
ParticleOrientationChoiceList_t
ParticleOrientationSetMode_t
ParticleOutputBlendMode_t
ParticleParentSetMode_t
ParticlePinDistance_t
ParticlePostProcessPriorityGroup_t
ParticleRotationLockType_t
ParticleSelection_t
ParticleSequenceCropOverride_t
ParticleSetMethod_t
ParticleSortingChoiceList_t
ParticleTextureLayerBlendType_t
ParticleTopology_t
ParticleTraceMissBehavior_t
ParticleTraceSet_t
ParticleTransformType_t
ParticleVecType_t
ParticleVRHandChoiceList_t
PerformanceMode_t
PermModelInfo_t__FlagEnum
PetGroundType_t
PFNoiseModifier_t
PFNoiseTurbulence_t
PFNoiseType_t
PFuncVisualizationType_t
PlayerAnimEvent_t
PlayerConnectedState
PointTemplateClientOnlyEntityBehavior_t
PointTemplateOwnerSpawnGroupType_t
PointWorldTextJustifyHorizontal_t
PointWorldTextJustifyVertical_t
PointWorldTextReorientMode_t
PoseType_t
PreviewCharacterMode
PreviewEOMCelebration
PreviewWeaponState
PropDoorRotatingOpenDirection_e
PropDoorRotatingSpawnPos_t
PulseCursorCancelPriority_t
PulseCursorExecResult_t
PulseInstructionCode_t
PulseMethodCallMode_t
PulseTestEnumColor_t
PulseTestEnumShape_t
PulseValueType_t
QuestProgress__Reason
RagdollPoseControl
RenderBufferFlags_t
RenderFx_t
RenderMode_t
RenderMultisampleType_t
RenderPrimitiveType_t
RenderSlotType_t
ResetCycleOption
RumbleEffect_t
ScalarExpressionType_t
SceneOnPlayerDeath_t
ScriptedConflictResponse_t
ScriptedMoveTo_t
ScriptedMoveType_t
ScriptedOnDeath_t
SelectorTagBehavior_t
SeqCmd_t
SeqPoseSetting_t
SequenceFinishNotifyState_t
ShadowType_t
ShakeCommand_t
ShardSolid_t
ShatterDamageCause
ShatterGlassStressType
ShatterPanelMode
SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t
SnapshotIndexType_t
SolidType_t
SolveIKChainAnimNodeDebugSetting
SosActionSortType_t
SosActionStopType_t
SosEditItemType_t
SosGroupType_t
SoundEventStartType_t
SoundFlags_t
soundlevel_t
SpawnDebugOverrideState_t
SpawnDebugRestrictionOverrideState_t
SpawnPointCoopEnemy__BotDefaultBehavior_t
SpriteCardPerParticleScale_t
SpriteCardShaderType_t
SpriteCardTextureChannel_t
SpriteCardTextureType_t
StanceOverrideMode
StanceType_t
StandardLightingAttenuationStyle_t
StateActionBehavior
StepPhase
SubclassVDataChangeType_t
SurroundingBoundsType_t
TakeDamageFlags_t
TextureRepetitionMode_t
ThreeState_t
TimelineCompression_t
TOGGLE_STATE
Touch_t
TrackOrientationType_t
TRAIN_CODE
TrainOrientationType_t
TrainVelocityType_t
ValueRemapperHapticsType_t
ValueRemapperInputType_t
ValueRemapperMomentumType_t
ValueRemapperOutputType_t
ValueRemapperRatchetType_t
VectorExpressionType_t
VectorFloatExpressionType_t
VelocityMetricMode
VertJustification_e
ViewFadeMode_t
VMixChannelOperation_t
VMixFilterSlope_t
VMixFilterType_t
VMixLFOShape_t
VMixPannerType_t
VMixProcessorType_t
VMixSubgraphSwitchInterpolationType_t
vote_create_failed_t
VPhysXAggregateData_t__VPhysXFlagEnum_t
VPhysXBodyPart_t__VPhysXFlagEnum_t
VPhysXConstraintParams_t__EnumFlags0_t
VPhysXJoint_t__Flags_t
WaterLevel_t
WeaponAttackType_t
WeaponSound_t
WeaponSwitchReason_t
WorldTextPanelHorizontalAlign_t
WorldTextPanelOrientation_t
WorldTextPanelVerticalAlign_t

View File

@@ -54,6 +54,9 @@ The specific subclass of `GameEvent` will provide strongly typed parameters from
These event properties are mutable so you can update them as normal and they will update in the event instance. These event properties are mutable so you can update them as normal and they will update in the event instance.
> [!CAUTION]
> `GameEvent` instances and their properties will cease to exist after the event listener function is called, which means that you will encounter errors when accessing properties in timers and functions like `Server.NextFrame()`. You should store the value of properties in variables before calling functions like `Server.NextFrame()` so you can read the data safely.
## Preventing Broadcast ## Preventing Broadcast
You can modify a game event so that it does not get broadcast to clients by modifying the `bool info.DontBroadcast` property. e.g. You can modify a game event so that it does not get broadcast to clients by modifying the `bool info.DontBroadcast` property. e.g.

View File

@@ -10,7 +10,7 @@ In this guide you will learn how to install CounterStrikeSharp onto your vanilla
If you're more of a visual person, here is a <a href="https://www.youtube.com/watch?v=FlsKzStHJuY" target="_blank">Youtube video</a> that covers everything. If you're more of a visual person, here is a <a href="https://www.youtube.com/watch?v=FlsKzStHJuY" target="_blank">Youtube video</a> that covers everything.
## Prerequisites ## Prerequisites
- <a href="https://www.sourcemm.net/downloads.php/?branch=master" target="_blank">Metamod: Source 2.X Dev Build</a> - <a href="https://www.metamodsource.net/downloads.php/?branch=master" target="_blank">Metamod: Source 2.X Dev Build</a>
- <a href="https://github.com/roflmuffin/CounterStrikeSharp/releases" target="_blank">CounterStrikeSharp With Runtime</a> - <a href="https://github.com/roflmuffin/CounterStrikeSharp/releases" target="_blank">CounterStrikeSharp With Runtime</a>
## Installing Metamod ## Installing Metamod

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@@ -6,3 +6,6 @@
- name: Dependency Injection - name: Dependency Injection
href: dependency-injection.md href: dependency-injection.md
- name: Referencing Players
href: referencing-players.md

View File

@@ -28,7 +28,6 @@ receive a ban.
> [!NOTE] > [!NOTE]
> Disable this option at your own risk. > Disable this option at your own risk.
## PluginHotReloadEnabled ## PluginHotReloadEnabled
When enabled, plugins are automatically reloaded when their .dll file is updated. When enabled, plugins are automatically reloaded when their .dll file is updated.
@@ -39,4 +38,12 @@ When enabled, plugins are automatically loaded from the plugins directory on ser
## ServerLanguage ## ServerLanguage
Configures the default language to use for server commands & messages. The format for the culture name based on RFC 4646 is `languagecode2-country`/`regioncode2`, where `languagecode2` is the two-letter language code and `country/regioncode2` is the two-letter subculture code. Examples include `ja-JP` for Japanese (Japan) and `en-US` for English (United States). Defaults to "en". Configures the default language to use for server commands & messages. The format for the culture name based on RFC 4646 is `languagecode2-country`/`regioncode2`, where `languagecode2` is the two-letter language code and `country/regioncode2` is the two-letter subculture code. Examples include `ja-JP` for Japanese (Japan) and `en-US` for English (United States). Defaults to "en".
## UnlockConCommands
When enabled, will remove the `FCVAR_HIDDEN`,`FCVAR_DEVELOPMENTONLY`, `FCVAR_MISSING0`, `FCVAR_MISSING1`, `FCVAR_MISSING2`, `FCVAR_MISSING3` flags from all console commands.
## UnlockConVars
When enabled, will remove the `FCVAR_HIDDEN`,`FCVAR_DEVELOPMENTONLY`, `FCVAR_MISSING0`, `FCVAR_MISSING1`, `FCVAR_MISSING2`, `FCVAR_MISSING3` flags from all console variables.

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@@ -1,5 +1,2 @@
- name: Core Configuration - name: Core Configuration
href: core-configuration.md href: core-configuration.md
- name: Referencing Players
href: referencing-players.md

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@@ -0,0 +1,5 @@
[!INCLUDE [WithUserMessages](../../examples/WithUserMessages/README.md)]
<a href="https://github.com/roflmuffin/CounterStrikeSharp/tree/main/examples/WithUserMessages" class="btn btn-secondary">View project on Github <i class="bi bi-github"></i></a>
[!code-csharp[](../../examples/WithUserMessages/WithUserMessagesPlugin.cs)]

View File

@@ -19,6 +19,8 @@ items:
href: WithSharedTypes.md href: WithSharedTypes.md
- name: Translations - name: Translations
href: WithTranslations.md href: WithTranslations.md
- name: User Messages
href: WithUserMessages.md
- name: Voice Overrides - name: Voice Overrides
href: WithVoiceOverrides.md href: WithVoiceOverrides.md
- name: Warcraft Plugin - name: Warcraft Plugin

View File

@@ -0,0 +1,2 @@
# With CheckTransmit
This example shows how to work with the `CheckTransmit` listener.

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@@ -0,0 +1,13 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\managed\CounterStrikeSharp.API\CounterStrikeSharp.API.csproj" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,115 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes;
namespace WithCheckTransmit;
[MinimumApiVersion(276)]
public class WithCheckTransmitPlugin : BasePlugin
{
public override string ModuleName => "Example: With CheckTransmit";
public override string ModuleVersion => "1.0.0";
public override string ModuleAuthor => "CounterStrikeSharp & Contributors";
public override string ModuleDescription => "A simple plugin that uses the CheckTransmit listener!";
private Dictionary<int, bool> ShouldSeeDoors = new Dictionary<int, bool>();
public override void Load(bool hotReload)
{
// This command is related to the following example.
AddCommand("nodoors", "Toggle door transmit", (player, info) =>
{
if (player == null)
return;
if (ShouldSeeDoors.ContainsKey(player.Slot))
{
ShouldSeeDoors[player.Slot] = !ShouldSeeDoors[player.Slot];
} else
{
ShouldSeeDoors.Add(player.Slot, false);
}
info.ReplyToCommand($"You should {(ShouldSeeDoors[player.Slot] ? "see" : "not see")} doors");
});
// In this example, we will hide every door for players that have enabled the option with the command 'nodoors'
RegisterListener<Listeners.CheckTransmit>((CCheckTransmitInfoList infoList) =>
{
// Get the list of the currently available doors (prop_door_rotating)
IEnumerable<CPropDoorRotating> doors = Utilities.FindAllEntitiesByDesignerName<CPropDoorRotating>("prop_door_rotating");
// Do nothing if there is none.
if (!doors.Any())
return;
// Go through every received info
foreach ((CCheckTransmitInfo info, CCSPlayerController? player) in infoList)
{
// If no player is found, we can continue
if (player == null)
continue;
// Otherwise, lets do the work:
// Check if we should clear or not:
// If we have no data saved for this player, then we should not continue
if (!ShouldSeeDoors.ContainsKey(player.Slot))
continue;
// If this value is true, then this player should see doors
if (ShouldSeeDoors[player.Slot])
continue;
// Otherwise, lets remove the door entity indexes from the info list so they won't be transmitted
foreach (CPropDoorRotating door in doors)
{
info.TransmitEntities.Remove(door);
}
// NOTE: this is a barebone example, saving data and doing sanity checks is up to you.
}
});
// In this example, we will hide other players in the same team as the player.
// NOTE: 'Hiding' players requires extra work to do, killing non-transmitted players results in crash.
RegisterListener<Listeners.CheckTransmit>((CCheckTransmitInfoList infoList) =>
{
// Get the list of the current players, we only work with this value later on
List<CCSPlayerController> players = Utilities.GetPlayers();
// Go through every received info
foreach ((CCheckTransmitInfo info, CCSPlayerController? player) in infoList)
{
// If no player is found, we can continue
if (player == null)
continue;
// Otherwise, lets do the work:
// as an example, lets hide everyone for this player who is in the same team.
IEnumerable<CCSPlayerController> targetPlayers = players.Where(p =>
// is the player and its pawn valid
p.IsValid && p.Pawn.IsValid &&
// we shouldn't hide ourselves
p.Slot != player.Slot &&
// is the player is in the same team
p.Team == player.Team &&
// is alive
p.PlayerPawn.Value?.LifeState == (byte)LifeState_t.LIFE_ALIVE
);
foreach (CCSPlayerController targetPlayer in targetPlayers)
{
// Calling 'Remove' will clear the entity index of the target player pawn from the transmission list
// so it won't be transmitted for the 'player'.
info.TransmitEntities.Remove(targetPlayer.Pawn);
}
}
});
}
}

View File

@@ -1,4 +1,4 @@
using System.Globalization; using System.Globalization;
using CounterStrikeSharp.API; using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core; using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes; using CounterStrikeSharp.API.Core.Attributes;
@@ -22,18 +22,29 @@ public class WithTranslationsPlugin : BasePlugin
// A global `Localizer` is provided on the plugin instance. // A global `Localizer` is provided on the plugin instance.
// You can also use dependency injection to inject `IStringLocalizer` in your own services. // You can also use dependency injection to inject `IStringLocalizer` in your own services.
Logger.LogInformation("This message is in the server language: {Message}", Localizer["test.translation"]); Logger.LogInformation("This message is in the server language: {Message}", Localizer["test.translation"]);
// IStringLocalizer can accept standard string format arguments. // IStringLocalizer can accept standard string format arguments.
// "This number has 2 decimal places {0:n2}" -> "This number has 2 decimal places 123.55" // "This number has 2 decimal places {0:n2}" -> "This number has 2 decimal places 123.55"
Logger.LogInformation(Localizer["test.format", 123.551]); Logger.LogInformation(Localizer["test.format", 123.551]);
// This message has colour codes // This message has colour codes
Server.PrintToChatAll(Localizer["test.colors"]); Server.PrintToChatAll(Localizer["test.colors"]);
// This message has colour codes and formatted values // This message has colour codes and formatted values
Server.PrintToChatAll(Localizer["test.colors.withformat", 123.551]); Server.PrintToChatAll(Localizer["test.colors.withformat", 123.551]);
// This prints the message to all players in their respective language
PrintToAllPlayersLocalized("test.format", 123.456);
} }
void PrintToAllPlayersLocalized(string key, params object[] args)
{
foreach (var player in Utilities.GetPlayers().Where(x => x.IsValid))
{
player.PrintToChat(Localizer.ForPlayer(player, key, args));
}
}
[ConsoleCommand("css_replylanguage", "Test Translations")] [ConsoleCommand("css_replylanguage", "Test Translations")]
public void OnCommandReplyLanguage(CCSPlayerController? player, CommandInfo command) public void OnCommandReplyLanguage(CCSPlayerController? player, CommandInfo command)
{ {

View File

@@ -0,0 +1,2 @@
# With User Messages
This is example shows how you can hook, interrupt and send User Messages.

View File

@@ -0,0 +1,12 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\managed\CounterStrikeSharp.API\CounterStrikeSharp.API.csproj" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,84 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.UserMessages;
using Microsoft.Extensions.Logging;
namespace WithUserMessages;
[MinimumApiVersion(80)]
public class WithUserMessagesPlugin : BasePlugin
{
public override string ModuleName => "Example: With User Messages";
public override string ModuleVersion => "1.0.0";
public override string ModuleAuthor => "CounterStrikeSharp & Contributors";
public override string ModuleDescription => "A simple plugin that hooks and sends User Messages";
public override void Load(bool hotReload)
{
// Hooks can be added using the user message ID. In this case it's the ID for `CMsgTEFireBullets`.
HookUserMessage(452, um =>
{
// Sets all weapon sounds to the sound of a silenced usp.
um.SetUInt("weapon_id", 0);
um.SetInt("sound_type", 9);
um.SetUInt("item_def_index", 61);
return HookResult.Continue;
}, HookMode.Pre);
HookUserMessage(118, um =>
{
var author = um.ReadString("param1");
var message = um.ReadString("param2");
Logger.LogInformation("Chat message from {Author}: {Message}", author, message);
for (var i = 0; i < um.Recipients.Count; i++)
{
Logger.LogInformation("Recipient {Index}: {Name}", i, um.Recipients[i].PlayerName);
}
if (message.Contains("stop"))
{
return HookResult.Stop;
}
if (message.Contains("skip"))
{
um.Recipients.Clear();
}
return HookResult.Continue;
});
}
[ConsoleCommand("css_shake")]
public void OnCommandShake(CCSPlayerController? player, CommandInfo command)
{
if (player == null) return;
// UserMessage.FromPartialName is a helper method that creates a UserMessage object from a partial network name.
// In this case, it will resolve to `CUserMessageShake`.
var message = UserMessage.FromPartialName("Shake");
message.SetFloat("duration", 2);
message.SetFloat("amplitude", 5);
message.SetFloat("frequency", 10f);
message.SetInt("command", 0);
if (command.GetArg(1) == "all")
{
message.Recipients.AddAllPlayers();
}
else
{
message.Recipients.Add(player);
}
message.Send();
// You can also use an overload of `Send` to send the message to a specific player without manually creating a recipient filter.
// message.Send(player);
}
}

View File

@@ -1,5 +1,4 @@
#set(_ITERATOR_DEBUG_LEVEL 2) add_definitions(-D_LINUX -DPOSIX -DLINUX -DGNUC -DCOMPILER_GCC -DPLATFORM_64BITS -D_FILE_OFFSET_BITS=64 -D_GLIBCXX_USE_CXX11_ABI=0)
add_definitions(-D_LINUX -DPOSIX -DLINUX -DGNUC -DCOMPILER_GCC -DPLATFORM_64BITS -D_FILE_OFFSET_BITS=64)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Dstrnicmp=strncasecmp -D_snprintf=snprintf") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Dstrnicmp=strncasecmp -D_snprintf=snprintf")
@@ -16,6 +15,7 @@ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mfpmath=sse -msse -fno-strict-aliasing"
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-threadsafe-statics -v -fvisibility=default") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-threadsafe-statics -v -fvisibility=default")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc -static-libstdc++") set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc -static-libstdc++")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--exclude-libs=libprotobuf.a")
set( set(
COUNTER_STRIKE_SHARP_LINK_LIBRARIES COUNTER_STRIKE_SHARP_LINK_LIBRARIES

59
makefiles/protobuf.cmake Normal file
View File

@@ -0,0 +1,59 @@
# Credit for this protobuf generation cmake file goes to Poggicek.
# Based on their work at https://github.com/Poggicek/StickerInspect
set(PROTO_TARGETS
${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo/network_connection.proto
${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo/networkbasetypes.proto
${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo/cs_gameevents.proto
${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo/engine_gcmessages.proto
${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo/gcsdk_gcmessages.proto
${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo/cstrike15_gcmessages.proto
${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo/cstrike15_usermessages.proto
${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo/netmessages.proto
${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo/steammessages.proto
${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo/usermessages.proto
${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo/gameevents.proto
${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo/clientmessages.proto
${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo/te.proto
)
if(UNIX)
set(PROTOC_EXECUTABLE ${PROJECT_SOURCE_DIR}/libraries/hl2sdk-cs2/devtools/bin/linux/protoc)
elseif(WIN32)
set(PROTOC_EXECUTABLE ${PROJECT_SOURCE_DIR}/libraries/hl2sdk-cs2/devtools/bin/protoc.exe)
endif()
foreach(PROTO_TARGET ${PROTO_TARGETS})
get_filename_component(PROTO_FILENAME ${PROTO_TARGET} NAME_WLE)
list(APPEND PROTO_OUTPUT ${PROTO_FILENAME}.pb.cc ${PROTO_FILENAME}.pb.h)
list(APPEND PROTO_INPUT ${PROTO_FILENAME}.proto)
get_filename_component(PROTO_PATH ${PROTO_TARGET} DIRECTORY)
list(APPEND PROTO_PATHS "--proto_path=${PROTO_PATH}")
endforeach()
list(REMOVE_DUPLICATES PROTO_PATHS)
list(TRANSFORM PROTO_OUTPUT PREPEND ${CMAKE_CURRENT_BINARY_DIR}/protobufcompiler/)
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/protobufcompiler)
add_custom_command(
OUTPUT ${PROTO_OUTPUT}
COMMAND "${PROTOC_EXECUTABLE}" -I ${PROJECT_SOURCE_DIR}/libraries/hl2sdk-cs2/thirdparty/protobuf-3.21.8/src --proto_path=${PROJECT_SOURCE_DIR}/libraries/Protobufs/csgo ${PROTO_PATHS} --cpp_out=${CMAKE_CURRENT_BINARY_DIR}/protobufcompiler ${PROTO_INPUT}
COMMENT "Generating protobuf file"
)
add_library(Protobufs STATIC
${PROTO_OUTPUT}
)
target_include_directories(Protobufs
PUBLIC ${CMAKE_CURRENT_BINARY_DIR}/protobufcompiler
PUBLIC ${PROJECT_SOURCE_DIR}/libraries/hl2sdk-cs2/thirdparty/protobuf-3.21.8/src
)
if(WIN32)
target_link_libraries(Protobufs PUBLIC ${PROJECT_SOURCE_DIR}/libraries/hl2sdk-cs2/lib/public/win64/2015/libprotobuf.lib)
elseif(UNIX)
target_link_libraries(Protobufs PUBLIC ${PROJECT_SOURCE_DIR}/libraries/hl2sdk-cs2/lib/linux64/release/libprotobuf.a)
endif()
set_target_properties(Protobufs PROPERTIES LINKER_LANGUAGE CXX)
set_target_properties(Protobufs PROPERTIES FOLDER SDK)

View File

@@ -11,7 +11,7 @@ set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING
FORCE FORCE
) )
set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD 20)
if(LINUX) if(LINUX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
@@ -20,13 +20,14 @@ endif()
set(CMAKE_STATIC_LIBRARY_PREFIX "") set(CMAKE_STATIC_LIBRARY_PREFIX "")
set(LIBRARIES_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libraries)
set(SOURCESDK_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libraries/hl2sdk-cs2) set(SOURCESDK_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libraries/hl2sdk-cs2)
set(METAMOD_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libraries/metamod-source) set(METAMOD_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libraries/metamod-source)
set(SOURCESDK ${SOURCESDK_DIR}/${BRANCH}) set(SOURCESDK ${SOURCESDK_DIR}/${BRANCH})
set(SOURCESDK_LIB ${SOURCESDK}/lib) set(SOURCESDK_LIB ${SOURCESDK}/lib)
add_definitions(-DMETA_IS_SOURCE2) add_definitions(-DMETA_IS_SOURCE2 -D_ITERATOR_DEBUG_LEVEL=0)
if(DEFINED ENV{GITHUB_SHA_SHORT}) if(DEFINED ENV{GITHUB_SHA_SHORT})
add_definitions(-DGITHUB_SHA="$ENV{GITHUB_SHA_SHORT}") add_definitions(-DGITHUB_SHA="$ENV{GITHUB_SHA_SHORT}")
@@ -40,6 +41,10 @@ else()
add_definitions(-DBUILD_NUMBER="0") add_definitions(-DBUILD_NUMBER="0")
endif() endif()
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
add_compile_definitions(_GLIBCXX_USE_CXX11_ABI=0)
endif()
include_directories( include_directories(
${SOURCESDK} ${SOURCESDK}
${SOURCESDK}/thirdparty/protobuf-3.21.8/src ${SOURCESDK}/thirdparty/protobuf-3.21.8/src
@@ -68,3 +73,5 @@ include_directories(
) )
include(${CMAKE_CURRENT_LIST_DIR}/metamod/configure_metamod.cmake) include(${CMAKE_CURRENT_LIST_DIR}/metamod/configure_metamod.cmake)

View File

@@ -1,7 +1,9 @@
using System; using System;
using CounterStrikeSharp.API.Modules.Memory; using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.UserMessages;
using CounterStrikeSharp.API.Modules.Commands; using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Utils;
namespace CounterStrikeSharp.API.Core namespace CounterStrikeSharp.API.Core
{ {
@@ -204,6 +206,18 @@ namespace CounterStrikeSharp.API.Core
} }
} }
public static void ReplicateConvar(int clientslot, string convarname, string convarvalue){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(clientslot);
ScriptContext.GlobalScriptContext.Push(convarname);
ScriptContext.GlobalScriptContext.Push(convarvalue);
ScriptContext.GlobalScriptContext.SetIdentifier(0xC8728BEC);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static T DynamicHookGetReturn<T>(IntPtr hook, int datatype){ public static T DynamicHookGetReturn<T>(IntPtr hook, int datatype){
lock (ScriptContext.GlobalScriptContext.Lock) { lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset(); ScriptContext.GlobalScriptContext.Reset();
@@ -335,6 +349,16 @@ namespace CounterStrikeSharp.API.Core
} }
} }
public static float GetGameFrameTime(){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.SetIdentifier(0x97E331CA);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (float)ScriptContext.GlobalScriptContext.GetResult(typeof(float));
}
}
public static void IssueServerCommand(string command){ public static void IssueServerCommand(string command){
lock (ScriptContext.GlobalScriptContext.Lock) { lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset(); ScriptContext.GlobalScriptContext.Reset();
@@ -558,6 +582,17 @@ namespace CounterStrikeSharp.API.Core
} }
} }
public static void DisconnectClient(int slot, int reason){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(slot);
ScriptContext.GlobalScriptContext.Push(reason);
ScriptContext.GlobalScriptContext.SetIdentifier(0x799EE9C3);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static IntPtr GetEntityFromIndex(int index){ public static IntPtr GetEntityFromIndex(int index){
lock (ScriptContext.GlobalScriptContext.Lock) { lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset(); ScriptContext.GlobalScriptContext.Reset();
@@ -745,6 +780,21 @@ namespace CounterStrikeSharp.API.Core
} }
} }
public static uint EmitSoundFilter(ulong filtermask, uint ent, string sound, float volume, float pitch){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(filtermask);
ScriptContext.GlobalScriptContext.Push(ent);
ScriptContext.GlobalScriptContext.Push(sound);
ScriptContext.GlobalScriptContext.Push(volume);
ScriptContext.GlobalScriptContext.Push(pitch);
ScriptContext.GlobalScriptContext.SetIdentifier(0x43C4A2B3);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (uint)ScriptContext.GlobalScriptContext.GetResult(typeof(uint));
}
}
public static void HookEvent(string name, InputArgument callback, bool ispost){ public static void HookEvent(string name, InputArgument callback, bool ispost){
lock (ScriptContext.GlobalScriptContext.Lock) { lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset(); ScriptContext.GlobalScriptContext.Reset();
@@ -1137,6 +1187,17 @@ namespace CounterStrikeSharp.API.Core
} }
} }
public static IntPtr MetaFactory(string interfacename){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(interfacename);
ScriptContext.GlobalScriptContext.SetIdentifier(0x61521EF3);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (IntPtr)ScriptContext.GlobalScriptContext.GetResult(typeof(IntPtr));
}
}
public static short GetSchemaOffset(string classname, string propname){ public static short GetSchemaOffset(string classname, string propname){
lock (ScriptContext.GlobalScriptContext.Lock) { lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset(); ScriptContext.GlobalScriptContext.Reset();
@@ -1243,6 +1304,375 @@ namespace CounterStrikeSharp.API.Core
} }
} }
public static void HookUsermessage(int messageid, InputArgument callback, HookMode mode){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(messageid);
ScriptContext.GlobalScriptContext.Push((InputArgument)callback);
ScriptContext.GlobalScriptContext.Push(mode);
ScriptContext.GlobalScriptContext.SetIdentifier(0x76C63A83);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static void UnhookUsermessage(int messageid, InputArgument callback, HookMode mode){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(messageid);
ScriptContext.GlobalScriptContext.Push((InputArgument)callback);
ScriptContext.GlobalScriptContext.Push(mode);
ScriptContext.GlobalScriptContext.SetIdentifier(0x63B0AC38);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static bool PbHasfield(UserMessage message, string name){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.SetIdentifier(0xC971FB70);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (bool)ScriptContext.GlobalScriptContext.GetResult(typeof(bool));
}
}
public static int PbReadint(UserMessage message, string name, int index){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(index);
ScriptContext.GlobalScriptContext.SetIdentifier(0x5FA8BDC9);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (int)ScriptContext.GlobalScriptContext.GetResult(typeof(int));
}
}
public static long PbReadint64(UserMessage message, string name, int index){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(index);
ScriptContext.GlobalScriptContext.SetIdentifier(0xECCF528B);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (long)ScriptContext.GlobalScriptContext.GetResult(typeof(long));
}
}
public static float PbReadfloat(UserMessage message, string name, int index){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(index);
ScriptContext.GlobalScriptContext.SetIdentifier(0xED208CEA);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (float)ScriptContext.GlobalScriptContext.GetResult(typeof(float));
}
}
public static bool PbReadbool(UserMessage message, string name, int index){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(index);
ScriptContext.GlobalScriptContext.SetIdentifier(0x54C0D7F4);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (bool)ScriptContext.GlobalScriptContext.GetResult(typeof(bool));
}
}
public static string PbReadstring(UserMessage message, string name, int index){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(index);
ScriptContext.GlobalScriptContext.SetIdentifier(0x66CACEEF);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (string)ScriptContext.GlobalScriptContext.GetResult(typeof(string));
}
}
public static int PbGetrepeatedfieldcount(UserMessage message, string name){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.SetIdentifier(0xDE4E1549);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (int)ScriptContext.GlobalScriptContext.GetResult(typeof(int));
}
}
public static void PbSetint(UserMessage message, string name, int value, int index){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(value);
ScriptContext.GlobalScriptContext.Push(index);
ScriptContext.GlobalScriptContext.SetIdentifier(0x99BBC059);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static void PbSetint64(UserMessage message, string name, long value, int index){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(value);
ScriptContext.GlobalScriptContext.Push(index);
ScriptContext.GlobalScriptContext.SetIdentifier(0xF7AD351B);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static void PbSetfloat(UserMessage message, string name, float value, int index){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(value);
ScriptContext.GlobalScriptContext.Push(index);
ScriptContext.GlobalScriptContext.SetIdentifier(0xF7FDEB7A);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static void PbSetbool(UserMessage message, string name, bool value, int index){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(value);
ScriptContext.GlobalScriptContext.Push(index);
ScriptContext.GlobalScriptContext.SetIdentifier(0xD1342864);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static void PbSetstring(UserMessage message, string name, string value, int index){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(value);
ScriptContext.GlobalScriptContext.Push(index);
ScriptContext.GlobalScriptContext.SetIdentifier(0x15C78B7F);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static void PbAddint(UserMessage message, string name, int value){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(value);
ScriptContext.GlobalScriptContext.SetIdentifier(0x66CD6A1A);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static void PbAddint64(UserMessage message, string name, object value){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(value);
ScriptContext.GlobalScriptContext.SetIdentifier(0x4FD05AD8);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static void PbAddfloat(UserMessage message, string name, float value){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(value);
ScriptContext.GlobalScriptContext.SetIdentifier(0x5117B239);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static void PbAddbool(UserMessage message, string name, bool value){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(value);
ScriptContext.GlobalScriptContext.SetIdentifier(0x40827C47);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static void PbAddstring(UserMessage message, string name, string value){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(value);
ScriptContext.GlobalScriptContext.SetIdentifier(0x8DFD739C);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static void PbRemoverepeatedfieldvalue(UserMessage message, string name, int index){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.Push(index);
ScriptContext.GlobalScriptContext.SetIdentifier(0x1721FCB1);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static string PbGetdebugstring(UserMessage message){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.SetIdentifier(0x913FB7BA);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (string)ScriptContext.GlobalScriptContext.GetResult(typeof(string));
}
}
public static ulong UsermessageGetrecipients(UserMessage message){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.SetIdentifier(0x70CDDEBE);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (ulong)ScriptContext.GlobalScriptContext.GetResult(typeof(ulong));
}
}
public static void UsermessageSetrecipients(UserMessage message, ulong recipients){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.Push(recipients);
ScriptContext.GlobalScriptContext.SetIdentifier(0xB4ED43AA);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static int UsermessageFindmessageidbyname(string name){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.SetIdentifier(0x22CD6C9F);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (int)ScriptContext.GlobalScriptContext.GetResult(typeof(int));
}
}
public static IntPtr UsermessageCreate(string name){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(name);
ScriptContext.GlobalScriptContext.SetIdentifier(0xE8E83344);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (IntPtr)ScriptContext.GlobalScriptContext.GetResult(typeof(IntPtr));
}
}
public static IntPtr UsermessageCreatebyid(int id){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(id);
ScriptContext.GlobalScriptContext.SetIdentifier(0xBC758632);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (IntPtr)ScriptContext.GlobalScriptContext.GetResult(typeof(IntPtr));
}
}
public static void UsermessageSend(UserMessage message){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.SetIdentifier(0x24EB6B3C);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static void UsermessageDelete(UserMessage message){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.SetIdentifier(0xE10465D9);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
}
}
public static int UsermessageGetid(UserMessage message){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.SetIdentifier(0xC17BA71B);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (int)ScriptContext.GlobalScriptContext.GetResult(typeof(int));
}
}
public static string UsermessageGetname(UserMessage message){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.SetIdentifier(0xEFE0FD1);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (string)ScriptContext.GlobalScriptContext.GetResult(typeof(string));
}
}
public static string UsermessageGettype(UserMessage message){
lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset();
ScriptContext.GlobalScriptContext.Push(message);
ScriptContext.GlobalScriptContext.SetIdentifier(0xEF4842E);
ScriptContext.GlobalScriptContext.Invoke();
ScriptContext.GlobalScriptContext.CheckErrors();
return (string)ScriptContext.GlobalScriptContext.GetResult(typeof(string));
}
}
public static IntPtr VectorNew(){ public static IntPtr VectorNew(){
lock (ScriptContext.GlobalScriptContext.Lock) { lock (ScriptContext.GlobalScriptContext.Lock) {
ScriptContext.GlobalScriptContext.Reset(); ScriptContext.GlobalScriptContext.Reset();

View File

@@ -156,17 +156,10 @@ namespace CounterStrikeSharp.API.Core
break; break;
} }
// If our arugment doesn't end in ".dll" - try and construct a path similar to PluginName/PluginName.dll. // If our argument doesn't end in ".dll" - try and construct a path similar to PluginName/PluginName.dll.
// We'll assume we have a full path if we have ".dll". // We'll assume we have a full path if we have ".dll".
var path = info.GetArg(2); var path = info.GetArg(2);
if (!path.EndsWith(".dll")) path = Path.Combine(_scriptHostConfiguration.RootPath, !path.EndsWith(".dll") ? $"plugins/{path}/{path}.dll" : path);
{
path = Path.Combine(_scriptHostConfiguration.RootPath, $"plugins/{path}/{path}.dll");
}
else
{
path = Path.Combine(_scriptHostConfiguration.RootPath, path);
}
var plugin = _pluginContextQueryHandler.FindPluginByModulePath(path); var plugin = _pluginContextQueryHandler.FindPluginByModulePath(path);
@@ -204,7 +197,13 @@ namespace CounterStrikeSharp.API.Core
} }
var pluginIdentifier = info.GetArg(2); var pluginIdentifier = info.GetArg(2);
IPluginContext? plugin = _pluginContextQueryHandler.FindPluginByIdOrName(pluginIdentifier); string path;
path = Path.Combine(_scriptHostConfiguration.RootPath,
!pluginIdentifier.EndsWith(".dll") ? $"plugins/{pluginIdentifier}/{pluginIdentifier}.dll" : pluginIdentifier);
var plugin = _pluginContextQueryHandler.FindPluginByIdOrName(pluginIdentifier)
?? _pluginContextQueryHandler.FindPluginByModulePath(path);
if (plugin == null) if (plugin == null)
{ {
info.ReplyToCommand($"Could not unload plugin \"{pluginIdentifier}\""); info.ReplyToCommand($"Could not unload plugin \"{pluginIdentifier}\"");
@@ -249,7 +248,7 @@ namespace CounterStrikeSharp.API.Core
break; break;
} }
} }
private void OnLangCommand(CCSPlayerController? player, CommandInfo command) private void OnLangCommand(CCSPlayerController? player, CommandInfo command)
{ {
if (player == null) return; if (player == null) return;
@@ -305,4 +304,4 @@ namespace CounterStrikeSharp.API.Core
}); });
} }
} }
} }

View File

@@ -0,0 +1,9 @@
using System;
namespace CounterStrikeSharp.API.Core.Attributes.Registration;
[AttributeUsage(AttributeTargets.Method)]
public class ListenerHandlerAttribute<T> : Attribute
where T: Delegate
{
}

View File

@@ -30,6 +30,7 @@ using CounterStrikeSharp.API.Modules.Timers;
using CounterStrikeSharp.API.Modules.Config; using CounterStrikeSharp.API.Modules.Config;
using CounterStrikeSharp.API.Modules.Cvars; using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Entities; using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.UserMessages;
using Microsoft.Extensions.Localization; using Microsoft.Extensions.Localization;
using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging;
@@ -115,9 +116,6 @@ namespace CounterStrikeSharp.API.Core
public readonly Dictionary<Delegate, CallbackSubscriber> Handlers = public readonly Dictionary<Delegate, CallbackSubscriber> Handlers =
new Dictionary<Delegate, CallbackSubscriber>(); new Dictionary<Delegate, CallbackSubscriber>();
public readonly Dictionary<Delegate, CallbackSubscriber> CommandHandlers =
new Dictionary<Delegate, CallbackSubscriber>();
public readonly Dictionary<Delegate, CallbackSubscriber> CommandListeners = public readonly Dictionary<Delegate, CallbackSubscriber> CommandListeners =
new Dictionary<Delegate, CallbackSubscriber>(); new Dictionary<Delegate, CallbackSubscriber>();
@@ -131,6 +129,8 @@ namespace CounterStrikeSharp.API.Core
internal readonly Dictionary<Delegate, EntityIO.EntityOutputCallback> EntitySingleOutputHooks = internal readonly Dictionary<Delegate, EntityIO.EntityOutputCallback> EntitySingleOutputHooks =
new Dictionary<Delegate, EntityIO.EntityOutputCallback>(); new Dictionary<Delegate, EntityIO.EntityOutputCallback>();
public readonly List<CommandDefinition> CommandDefinitions = new List<CommandDefinition>();
public readonly List<Timer> Timers = new List<Timer>(); public readonly List<Timer> Timers = new List<Timer>();
public delegate HookResult GameEventHandler<T>(T @event, GameEventInfo info) where T : GameEvent; public delegate HookResult GameEventHandler<T>(T @event, GameEventInfo info) where T : GameEvent;
@@ -192,11 +192,13 @@ namespace CounterStrikeSharp.API.Core
public void AddCommand(string name, string description, CommandInfo.CommandCallback handler) public void AddCommand(string name, string description, CommandInfo.CommandCallback handler)
{ {
var definition = new CommandDefinition(name, description, handler); var definition = new CommandDefinition(name, description, handler);
CommandDefinitions.Add(definition);
CommandManager.RegisterCommand(definition); CommandManager.RegisterCommand(definition);
} }
private void AddCommand(CommandDefinition definition) private void AddCommand(CommandDefinition definition)
{ {
CommandDefinitions.Add(definition);
CommandManager.RegisterCommand(definition); CommandManager.RegisterCommand(definition);
} }
@@ -228,14 +230,13 @@ namespace CounterStrikeSharp.API.Core
/// <param name="handler">The callback function to be invoked when the command is executed.</param> /// <param name="handler">The callback function to be invoked when the command is executed.</param>
public void RemoveCommand(string name, CommandInfo.CommandCallback handler) public void RemoveCommand(string name, CommandInfo.CommandCallback handler)
{ {
if (CommandHandlers.ContainsKey(handler)) var definition = CommandDefinitions.FirstOrDefault(
definition => definition.Name == name && definition.Callback == handler);
if (definition != null)
{ {
var subscriber = CommandHandlers[handler]; CommandDefinitions.Remove(definition);
CommandManager.RemoveCommand(definition);
NativeAPI.RemoveCommand(name, subscriber.GetInputArgument());
FunctionReference.Remove(subscriber.GetReferenceIdentifier());
CommandHandlers.Remove(handler);
} }
} }
@@ -395,20 +396,26 @@ namespace CounterStrikeSharp.API.Core
} }
/// <summary> /// <summary>
/// Registers all game event handlers that are decorated with the <see cref="GameEventHandlerAttribute"/> attribute. /// Registers all game event handlers that are decorated with the <see cref="GameEventHandlerAttribute"/> and <see cref="ListenerHandlerAttribute{T}"/> attribute.
/// </summary> /// </summary>
/// <param name="instance">The instance of the object where the event handlers are defined.</param> /// <param name="instance">The instance of the object where the event handlers are defined.</param>
public void RegisterAttributeHandlers(object instance) public void RegisterAttributeHandlers(object instance)
{ {
var eventHandlers = instance.GetType() var methods = instance.GetType().GetMethods();
.GetMethods()
var eventHandlers = methods
.Where(method => method.GetCustomAttribute<GameEventHandlerAttribute>() != null) .Where(method => method.GetCustomAttribute<GameEventHandlerAttribute>() != null)
.Where(method => .Where(method =>
method.GetParameters().FirstOrDefault()?.ParameterType.IsSubclassOf(typeof(GameEvent)) == true) method.GetParameters().FirstOrDefault()?.ParameterType.IsSubclassOf(typeof(GameEvent)) == true)
.ToArray(); .ToArray();
var listenerHandlers = methods
.Where(method => method.GetCustomAttribute(typeof(ListenerHandlerAttribute<>)) != null)
.ToArray();
var method = typeof(BasePlugin).GetMethod("RegisterEventHandlerInternal", BindingFlags.NonPublic | var registerEvent = typeof(BasePlugin).GetMethod(nameof(RegisterEventHandlerInternal), BindingFlags.NonPublic |
BindingFlags.Instance)!; BindingFlags.Instance)!;
var registerListener = GetType().GetMethod(nameof(RegisterListener))!;
foreach (var eventHandler in eventHandlers) foreach (var eventHandler in eventHandlers)
{ {
@@ -420,8 +427,22 @@ namespace CounterStrikeSharp.API.Core
var actionType = typeof(GameEventHandler<>).MakeGenericType(parameterType); var actionType = typeof(GameEventHandler<>).MakeGenericType(parameterType);
var action = Delegate.CreateDelegate(actionType, instance, eventHandler); var action = Delegate.CreateDelegate(actionType, instance, eventHandler);
var generic = method.MakeGenericMethod(parameterType); var registerEventGeneric = registerEvent.MakeGenericMethod(parameterType);
generic.Invoke(this, new object[] { eventName, action, hookMode == HookMode.Post }); registerEventGeneric.Invoke(this, [eventName, action, hookMode == HookMode.Post]);
}
foreach (var listnerHandler in listenerHandlers)
{
var attribute = listnerHandler.GetCustomAttribute(typeof(ListenerHandlerAttribute<>))!;
var listenerType = attribute.GetType().GetGenericArguments().First();
if (listenerType.GetCustomAttribute<ListenerNameAttribute>() == null)
throw new ArgumentException("Listener of type T is invalid and does not have a name attribute",
listenerType.Name);
var listenerDelegate = Delegate.CreateDelegate(listenerType, instance, listnerHandler);
registerListener.MakeGenericMethod(listenerType).Invoke(this, [listenerDelegate]);
} }
} }
@@ -528,6 +549,24 @@ namespace CounterStrikeSharp.API.Core
NativeAPI.HookEntityOutput(classname, outputName, subscriber.GetInputArgument(), mode); NativeAPI.HookEntityOutput(classname, outputName, subscriber.GetInputArgument(), mode);
EntityOutputHooks[handler] = subscriber; EntityOutputHooks[handler] = subscriber;
} }
public void HookUserMessage(int messageId, UserMessage.UserMessageHandler handler, HookMode mode = HookMode.Pre)
{
var subscriber = new CallbackSubscriber(handler, handler,
() => UnhookUserMessage(messageId, handler));
NativeAPI.HookUsermessage(messageId, subscriber.GetInputArgument(), mode);
Handlers[handler] = subscriber;
}
public void UnhookUserMessage(int messageId, UserMessage.UserMessageHandler handler, HookMode mode = HookMode.Pre)
{
if (!Handlers.TryGetValue(handler, out var subscriber)) return;
NativeAPI.UnhookUsermessage(messageId, subscriber.GetInputArgument(), mode);
FunctionReference.Remove(subscriber.GetReferenceIdentifier());
Handlers.Remove(handler);
}
/// <summary> /// <summary>
/// Unhooks an entity output. /// Unhooks an entity output.
@@ -602,11 +641,6 @@ namespace CounterStrikeSharp.API.Core
{ {
subscriber.Dispose(); subscriber.Dispose();
} }
foreach (var subscriber in CommandHandlers.Values)
{
subscriber.Dispose();
}
foreach (var subscriber in CommandListeners.Values) foreach (var subscriber in CommandListeners.Values)
{ {
@@ -623,6 +657,11 @@ namespace CounterStrikeSharp.API.Core
subscriber.Dispose(); subscriber.Dispose();
} }
foreach (var definition in CommandDefinitions)
{
CommandManager.RemoveCommand(definition);
}
foreach (var timer in Timers) foreach (var timer in Timers)
{ {
timer.Kill(); timer.Kill();
@@ -631,4 +670,4 @@ namespace CounterStrikeSharp.API.Core
_disposed = true; _disposed = true;
} }
} }
} }

View File

@@ -70,8 +70,13 @@ public class CommandManager : ICommandManager
if (_commandDefinitions.TryGetValue(name, out var handler)) if (_commandDefinitions.TryGetValue(name, out var handler))
{ {
foreach (var command in handler) foreach (var command in handler.ToList())
{ {
if (!handler.Contains(command))
{
continue;
}
var methodInfo = command.Callback?.GetMethodInfo(); var methodInfo = command.Callback?.GetMethodInfo();
// We do not need to do permission checks on commands executed from the server console. // We do not need to do permission checks on commands executed from the server console.

View File

@@ -46,15 +46,21 @@ namespace CounterStrikeSharp.API.Core
[JsonPropertyName("FollowCS2ServerGuidelines")] [JsonPropertyName("FollowCS2ServerGuidelines")]
public bool FollowCS2ServerGuidelines { get; set; } = true; public bool FollowCS2ServerGuidelines { get; set; } = true;
[JsonPropertyName("PluginHotReloadEnabled")] [JsonPropertyName("PluginHotReloadEnabled")]
public bool PluginHotReloadEnabled { get; set; } = true; public bool PluginHotReloadEnabled { get; set; } = true;
[JsonPropertyName("PluginAutoLoadEnabled")] [JsonPropertyName("PluginAutoLoadEnabled")]
public bool PluginAutoLoadEnabled { get; set; } = true; public bool PluginAutoLoadEnabled { get; set; } = true;
[JsonPropertyName("ServerLanguage")] [JsonPropertyName("ServerLanguage")]
public string ServerLanguage { get; set; } = "en"; public string ServerLanguage { get; set; } = "en";
[JsonPropertyName("UnlockConCommands")]
public bool UnlockConCommands { get; set; } = true;
[JsonPropertyName("UnlockConVars")]
public bool UnlockConVars { get; set; } = true;
} }
/// <summary> /// <summary>
@@ -97,14 +103,18 @@ namespace CounterStrikeSharp.API.Core
/// When enabled, plugins are automatically reloaded when their .dll file is updated. /// When enabled, plugins are automatically reloaded when their .dll file is updated.
/// </summary> /// </summary>
public static bool PluginHotReloadEnabled => _coreConfig.PluginHotReloadEnabled; public static bool PluginHotReloadEnabled => _coreConfig.PluginHotReloadEnabled;
/// <summary> /// <summary>
/// When enabled, plugins are automatically loaded from the plugins directory on server start. /// When enabled, plugins are automatically loaded from the plugins directory on server start.
/// </summary> /// </summary>
public static bool PluginAutoLoadEnabled => _coreConfig.PluginAutoLoadEnabled; public static bool PluginAutoLoadEnabled => _coreConfig.PluginAutoLoadEnabled;
public static string ServerLanguage => _coreConfig.ServerLanguage; public static string ServerLanguage => _coreConfig.ServerLanguage;
public static bool UnlockConCommands => _coreConfig.UnlockConCommands;
public static bool UnlockConVars => _coreConfig.UnlockConVars;
} }
public partial class CoreConfig : IStartupService public partial class CoreConfig : IStartupService
@@ -140,28 +150,29 @@ namespace CounterStrikeSharp.API.Core
ReloadCoreConfigCommand)); ReloadCoreConfigCommand));
_commandsRegistered = true; _commandsRegistered = true;
} }
if (!File.Exists(_coreConfigPath)) if (File.Exists(_coreConfigPath))
{
try
{
var data = JsonSerializer.Deserialize<CoreConfigData>(File.ReadAllText(_coreConfigPath),
new JsonSerializerOptions() { ReadCommentHandling = JsonCommentHandling.Skip });
if (data != null)
{
_coreConfig = data;
}
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failed to load core configuration, fallback values will be used");
}
}
else
{ {
_logger.LogWarning( _logger.LogWarning(
"Core configuration could not be found at path \"{CoreConfigPath}\", fallback values will be used.", "Core configuration could not be found at path \"{CoreConfigPath}\", fallback values will be used.",
_coreConfigPath); _coreConfigPath);
return;
}
try
{
var data = JsonSerializer.Deserialize<CoreConfigData>(File.ReadAllText(_coreConfigPath),
new JsonSerializerOptions() { ReadCommentHandling = JsonCommentHandling.Skip });
if (data != null)
{
_coreConfig = data;
}
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failed to load core configuration, fallback values will be used");
} }
var serverCulture = CultureInfo.GetCultures(CultureTypes.AllCultures) var serverCulture = CultureInfo.GetCultures(CultureTypes.AllCultures)
@@ -181,13 +192,13 @@ namespace CounterStrikeSharp.API.Core
serverCulture = CultureInfo.InvariantCulture; serverCulture = CultureInfo.InvariantCulture;
} }
} }
CultureInfo.DefaultThreadCurrentUICulture = serverCulture; CultureInfo.DefaultThreadCurrentUICulture = serverCulture;
CultureInfo.DefaultThreadCurrentCulture = serverCulture; CultureInfo.DefaultThreadCurrentCulture = serverCulture;
CultureInfo.CurrentUICulture = serverCulture; CultureInfo.CurrentUICulture = serverCulture;
CultureInfo.CurrentCulture = serverCulture; CultureInfo.CurrentCulture = serverCulture;
_logger.LogInformation("Successfully loaded core configuration"); _logger.LogInformation("Successfully loaded core configuration");
} }
} }
} }

View File

@@ -716,6 +716,86 @@ namespace CounterStrikeSharp.API.Core
} }
} }
[EventName("bullet_damage")]
public class EventBulletDamage : GameEvent
{
public EventBulletDamage(IntPtr pointer) : base(pointer){}
public EventBulletDamage(bool force) : base("bullet_damage", force){}
// player index who was hurt
public CCSPlayerController? Victim
{
get => GetPlayer("victim");
set => SetPlayer("victim", value);
}
// player index who attacked
public CCSPlayerController? Attacker
{
get => GetPlayer("attacker");
set => SetPlayer("attacker", value);
}
// how far the bullet travelled before it hit the player
public float Distance
{
get => Get<float>("distance");
set => Set<float>("distance", value);
}
// direction vector of the bullet
public float DamageDirX
{
get => Get<float>("damage_dir_x");
set => Set<float>("damage_dir_x", value);
}
// direction vector of the bullet
public float DamageDirY
{
get => Get<float>("damage_dir_y");
set => Set<float>("damage_dir_y", value);
}
// direction vector of the bullet
public float DamageDirZ
{
get => Get<float>("damage_dir_z");
set => Set<float>("damage_dir_z", value);
}
// how many surfaces were penetrated
public int NumPenetrations
{
get => Get<int>("num_penetrations");
set => Set<int>("num_penetrations", value);
}
// was the shooter noscoped?
public bool NoScope
{
get => Get<bool>("no_scope");
set => Set<bool>("no_scope", value);
}
// was the shooter jumping?
public bool InAir
{
get => Get<bool>("in_air");
set => Set<bool>("in_air", value);
}
}
[EventName("bullet_flight_resolution")] [EventName("bullet_flight_resolution")]
public class EventBulletFlightResolution : GameEvent public class EventBulletFlightResolution : GameEvent
{ {
@@ -4409,14 +4489,6 @@ namespace CounterStrikeSharp.API.Core
} }
// ip:port
public string Address
{
get => Get<string>("address");
set => Set<string>("address", value);
}
public bool Bot public bool Bot
{ {

View File

@@ -163,5 +163,18 @@ namespace CounterStrikeSharp.API.Core
/// <param name="manifest">Resource Manifest</param> /// <param name="manifest">Resource Manifest</param>
[ListenerName("OnServerPrecacheResources")] [ListenerName("OnServerPrecacheResources")]
public delegate void OnServerPrecacheResources(ResourceManifest manifest); public delegate void OnServerPrecacheResources(ResourceManifest manifest);
/// <summary>
/// Called when checking transmit on entities.
/// </summary>
/// <param name="infoList">Transmit info list</param>
[ListenerName("CheckTransmit")]
public delegate void CheckTransmit([CastFrom(typeof(nint))]CCheckTransmitInfoList infoList);
/// <summary>
/// Called when all metamod plugins are loaded.
/// </summary>
[ListenerName("OnMetamodAllPluginsLoaded")]
public delegate void OnMetamodAllPluginsLoaded();
} }
} }

View File

@@ -8,16 +8,21 @@ namespace CounterStrikeSharp.API.Core;
public partial class CBaseEntity public partial class CBaseEntity
{ {
/// <exception cref="InvalidOperationException">Entity is not valid</exception> /// <exception cref="InvalidOperationException">Entity is not valid</exception>
/// <exception cref="ArgumentNullException">No valid argument</exception>
public void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null) public void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
{ {
Guard.IsValidEntity(this); Guard.IsValidEntity(this);
position ??= AbsOrigin!; if (position == null && angles == null && velocity == null)
angles ??= AbsRotation!; throw new ArgumentNullException("No valid argument");
velocity ??= AbsVelocity;
nint _position = position?.Handle ?? 0;
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(Handle, GameData.GetOffset("CBaseEntity_Teleport"))( nint _angles = angles?.Handle ?? 0;
Handle, position.Handle, angles.Handle, velocity.Handle); nint _velocity = velocity?.Handle ?? 0;
nint _handle = Handle;
VirtualFunction.CreateVoid<IntPtr, IntPtr, IntPtr, IntPtr>(_handle, GameData.GetOffset("CBaseEntity_Teleport"))(_handle, _position,
_angles, _velocity);
} }
/// <exception cref="InvalidOperationException">Entity is not valid</exception> /// <exception cref="InvalidOperationException">Entity is not valid</exception>
@@ -45,4 +50,25 @@ public partial class CBaseEntity
return (T)Activator.CreateInstance(typeof(T), Marshal.ReadIntPtr(SubclassID.Handle + 4)); return (T)Activator.CreateInstance(typeof(T), Marshal.ReadIntPtr(SubclassID.Handle + 4));
} }
}
/// <summary>
/// Emit a soundevent to all players.
/// </summary>
/// <param name="soundEventName">The name of the soundevent to emit.</param>
/// <param name="recipients">The recipients of the soundevent.</param>
/// <param name="volume">The volume of the soundevent.</param>
/// <param name="pitch">The pitch of the soundevent.</param>
/// <returns>The sound event guid.</returns>
public uint EmitSound(string soundEventName, RecipientFilter? recipients = null, float volume = 1f, float pitch = 0)
{
Guard.IsValidEntity(this);
if (recipients == null)
{
recipients = new RecipientFilter();
recipients.AddAllPlayers();
}
return NativeAPI.EmitSoundFilter(recipients.GetRecipientMask(), this.Index, soundEventName, volume, pitch);
}
}

View File

@@ -16,6 +16,7 @@
using CounterStrikeSharp.API.Modules.Entities.Constants; using CounterStrikeSharp.API.Modules.Entities.Constants;
using CounterStrikeSharp.API.Modules.Memory; using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
namespace CounterStrikeSharp.API.Core; namespace CounterStrikeSharp.API.Core;
@@ -28,4 +29,33 @@ public partial class CCSGameRules
{ {
VirtualFunctions.TerminateRound(Handle, roundEndReason, delay, 0, 0); VirtualFunctions.TerminateRound(Handle, roundEndReason, delay, 0, 0);
} }
}
public T? FindPickerEntity<T>(CBasePlayerController player)
where T : CBaseEntity
{
VirtualFunctionWithReturn<CCSGameRules, CBasePlayerController, CBaseEntity?> CCSGameRules_FindPickerEntity = new (Handle, GameData.GetOffset("CCSGameRules_FindPickerEntity"));
CBaseEntity? entity = CCSGameRules_FindPickerEntity.Invoke(this, player);
if (entity == null || !entity.IsValid)
{
return null;
}
return entity.As<T>();
}
public CCSPlayerController? GetClientAimTarget(CCSPlayerController player)
{
CCSPlayerPawn? pawn = FindPickerEntity<CCSPlayerPawn>(player);
if (pawn == null || !pawn.IsValid)
return null;
if (pawn.DesignerName == "player")
{
return pawn.OriginalController.Value;
}
return null;
}
}

View File

@@ -1,10 +1,10 @@
using System; using System;
using CounterStrikeSharp.API.Modules.Cvars; using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Entities; using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Entities.Constants; using CounterStrikeSharp.API.Modules.Entities.Constants;
using CounterStrikeSharp.API.Modules.Memory; using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils; using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.ValveConstants.Protobuf;
namespace CounterStrikeSharp.API.Core; namespace CounterStrikeSharp.API.Core;
@@ -241,6 +241,15 @@ public partial class CCSPlayerController
NativeAPI.IssueClientCommand(Slot, command); NativeAPI.IssueClientCommand(Slot, command);
} }
/// <summary>
/// Disconnects a player from the server with the specified reason.
/// </summary>
/// <param name="reason"></param>
public void Disconnect(NetworkDisconnectionReason reason)
{
NativeAPI.DisconnectClient(Slot, (int)reason);
}
/// <summary> /// <summary>
/// Issue the specified command directly from the server (mimics the server executing the command with the given player context). /// Issue the specified command directly from the server (mimics the server executing the command with the given player context).
/// <remarks>Works with server commands like `kill`, `explode`, `noclip`, etc. </remarks> /// <remarks>Works with server commands like `kill`, `explode`, `noclip`, etc. </remarks>
@@ -331,4 +340,16 @@ public partial class CCSPlayerController
NativeAPI.SetClientVoiceFlags(Handle, (Byte)value); NativeAPI.SetClientVoiceFlags(Handle, (Byte)value);
} }
} }
[Obsolete(
"You are trying to call Teleport on a non-physical player. Maybe you mean Pawn? (See: https://docs.cssharp.dev/docs/guides/referencing-players.html#controllers--pawns)")]
public new void Teleport(Vector? position = null, QAngle? angles = null, Vector? velocity = null)
{
base.Teleport(position, angles, velocity);
}
public void ReplicateConVar(string conVar, string value)
{
NativeAPI.ReplicateConvar(Slot, conVar, value);
}
} }

View File

@@ -15,6 +15,8 @@
*/ */
using CounterStrikeSharp.API.Modules.Memory; using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
using CounterStrikeSharp.API.Modules.Utils;
namespace CounterStrikeSharp.API.Core; namespace CounterStrikeSharp.API.Core;
@@ -54,4 +56,9 @@ public partial class CCSPlayer_ItemServices
return (T)Activator.CreateInstance(typeof(T), pointer)!; return (T)Activator.CreateInstance(typeof(T), pointer)!;
} }
public AcquireResult CanAcquire(CEconItemView itemView, AcquireMethod method, IntPtr unknown = 0)
{
return VirtualFunctions.CCSPlayer_ItemServices_CanAcquireFunc.Invoke(this, itemView, method, unknown);
}
} }

View File

@@ -0,0 +1,106 @@
/*
* This file is part of CounterStrikeSharp.
* CounterStrikeSharp is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CounterStrikeSharp is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
using System.Collections;
using System.Runtime.InteropServices;
namespace CounterStrikeSharp.API.Core
{
[StructLayout(LayoutKind.Explicit)]
public struct CCheckTransmitInfo
{
/// <summary>
/// Entity n is already marked for transmission
/// </summary>
[FieldOffset(0x0)]
public CFixedBitVecBase TransmitEntities;
/// <summary>
/// Entity n is always send even if not in PVS (HLTV and Replay only)
/// </summary>
[FieldOffset(0x8)]
public CFixedBitVecBase TransmitAlways;
};
public sealed class CCheckTransmitInfoList : NativeObject, IReadOnlyList<(CCheckTransmitInfo info, CCSPlayerController? player)>
{
private int CheckTransmitPlayerSlotOffset = GameData.GetOffset("CheckTransmitPlayerSlot");
private unsafe nint* Inner => (nint*)base.Handle;
public unsafe int Count { get => (int)(*(this.Inner + 1)); }
public unsafe CCheckTransmitInfoList(IntPtr pointer) : base(pointer)
{ }
/// <summary>
/// Get transmit info for the given index.
/// </summary>
/// <param name="index">Index of the info you want to retrieve from the list, should be between 0 and '<see cref="Count"/>' - 1</param>
/// <returns></returns>
public (CCheckTransmitInfo info, CCSPlayerController? player) this[int index]
{
get
{
var (transmit, slot) = this.Get(index);
CCSPlayerController? player = Utilities.GetPlayerFromSlot(slot);
return (transmit, player);
}
}
/// <summary>
/// Get transmit info for the given index.
/// </summary>
/// <param name="index">Index of the info you want to retrieve from the list, should be between 0 and '<see cref="Count"/>' - 1</param>
/// <returns></returns>
private unsafe (CCheckTransmitInfo, int) Get(int index)
{
if (index < 0 || index >= this.Count)
{
throw new ArgumentOutOfRangeException("index");
}
// 'base.Handle' holds the pointer for our 'CCheckTransmitInfoList' wrapper class
// Get the pointer to the array of 'CCheckTransmitInfo'
nint* infoListPtr = *(nint**)this.Inner; // Dereference 'Inner' to get the pointer to the array
// Access the specific 'CCheckTransmitInfo*'
nint infoPtr = *(infoListPtr + index);
// Retrieve the 'CCheckTransmitInfo' from the pointer
CCheckTransmitInfo info = Marshal.PtrToStructure<CCheckTransmitInfo>(infoPtr);
// Get player slot from the 'infoPtr' using the 'CheckTransmitPlayerSlotOffset' offset
int playerSlot = *(int*)((byte*)infoPtr + CheckTransmitPlayerSlotOffset);
return (info, playerSlot);
}
public IEnumerator<(CCheckTransmitInfo, CCSPlayerController?)> GetEnumerator()
{
for (int i = 0; i < this.Count; i++)
{
yield return this[i];
}
}
IEnumerator IEnumerable.GetEnumerator()
{
return this.GetEnumerator();
}
}
}

View File

@@ -0,0 +1,81 @@
/*
* This file is part of CounterStrikeSharp.
* CounterStrikeSharp is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CounterStrikeSharp is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CounterStrikeSharp. If not, see <https://www.gnu.org/licenses/>. *
*/
using System.Runtime.InteropServices;
namespace CounterStrikeSharp.API.Core
{
// credits: qstage
[StructLayout(LayoutKind.Sequential)]
public unsafe struct CFixedBitVecBase
{
private const int LOG2_BITS_PER_INT = 5;
private const int BITS_PER_INT = 32;
private readonly uint* m_Ints;
public void Add(CEntityInstance entityInstance) => Write(entityInstance.Index);
public void Add(int bitNum) => Write(bitNum);
public void Add(uint bitNum) => Write(bitNum);
public void Remove(CEntityInstance entityInstance) => Clear(entityInstance.Index);
public void Remove(int bitNum) => Clear(bitNum);
public void Remove(uint bitNum) => Clear(bitNum);
public bool Contains(CEntityInstance entityInstance) => Contains(entityInstance.Index);
public bool Contains(uint bitNum) => Contains((int)bitNum);
private void Clear(uint bitNum) => Clear((int)bitNum);
private void Write(uint bitNum) => Write((int)bitNum);
private void Clear(int bitNum)
{
if (!(bitNum >= 0 && bitNum < Utilities.MaxEdicts))
return;
uint* pInt = m_Ints + BitVec_Int(bitNum);
*pInt &= ~(uint)BitVec_Bit(bitNum);
}
private void Write(int bitNum)
{
if (!(bitNum >= 0 && bitNum < Utilities.MaxEdicts))
return;
uint* pInt = m_Ints + BitVec_Int(bitNum);
*pInt |= (uint)BitVec_Bit(bitNum);
}
public bool Contains(int bitNum)
{
if (!(bitNum >= 0 && bitNum < Utilities.MaxEdicts))
return false;
uint* pInt = m_Ints + BitVec_Int(bitNum);
return (*pInt & (uint)BitVec_Bit(bitNum)) != 0;
}
private int BitVec_Int(int bitNum) => bitNum >> LOG2_BITS_PER_INT;
private int BitVec_Bit(int bitNum) => 1 << (bitNum & (BITS_PER_INT - 1));
}
}

View File

@@ -0,0 +1,32 @@
using System.Runtime.InteropServices;
namespace CounterStrikeSharp.API.Core;
public partial class CTakeDamageInfo
{
/// <summary>
/// Retrieves the hitgroup
/// </summary>
/// <returns>
/// Returns a <see cref="HitGroup_t"/> enumeration representing the player's current hit group,
/// or <see cref="HitGroup_t.HITGROUP_INVALID"/> if the hit group cannot be determined.
/// </returns>
public HitGroup_t GetHitGroup()
{
IntPtr v4 = Marshal.ReadIntPtr(Handle, 0x78);
if (v4 == nint.Zero)
{
return HitGroup_t.HITGROUP_INVALID;
}
IntPtr v1 = Marshal.ReadIntPtr(v4, 16);
if (v1 == nint.Zero)
{
return HitGroup_t.HITGROUP_GENERIC;
}
return (HitGroup_t)Marshal.ReadInt32(v1, 56);
}
}

View File

@@ -17,7 +17,7 @@ public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
} }
public unsafe uint Size => Unsafe.Read<uint>((void*)Handle); public unsafe uint Size => Unsafe.Read<uint>((void*)Handle);
public unsafe int Count => NativeAPI.GetNetworkVectorSize(Handle); public unsafe int Count => NativeAPI.GetNetworkVectorSize(Handle);
public T this[int index] public T this[int index]
@@ -28,7 +28,7 @@ public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
{ {
throw new NotSupportedException("Networked vectors currently only support CHandle<T>"); throw new NotSupportedException("Networked vectors currently only support CHandle<T>");
} }
return (T)Activator.CreateInstance(typeof(T), NativeAPI.GetNetworkVectorElementAt(Handle, index)); return (T)Activator.CreateInstance(typeof(T), NativeAPI.GetNetworkVectorElementAt(Handle, index));
} }
} }
@@ -50,4 +50,4 @@ public partial class NetworkedVector<T> : NativeObject, IReadOnlyCollection<T>
{ {
return GetEnumerator(); return GetEnumerator();
} }
} }

View File

@@ -0,0 +1,29 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class AutoRoomDoorwayPairs_t : NativeObject
{
public AutoRoomDoorwayPairs_t (IntPtr pointer) : base(pointer) {}
// vP1
[SchemaMember("AutoRoomDoorwayPairs_t", "vP1")]
public Vector VP1 => Schema.GetDeclaredClass<Vector>(this.Handle, "AutoRoomDoorwayPairs_t", "vP1");
// vP2
[SchemaMember("AutoRoomDoorwayPairs_t", "vP2")]
public Vector VP2 => Schema.GetDeclaredClass<Vector>(this.Handle, "AutoRoomDoorwayPairs_t", "vP2");
}

View File

@@ -20,11 +20,11 @@ public partial class CAISound : CPointEntity
// m_iSoundType // m_iSoundType
[SchemaMember("CAISound", "m_iSoundType")] [SchemaMember("CAISound", "m_iSoundType")]
public ref SoundTypes_t SoundType => ref Schema.GetRef<SoundTypes_t>(this.Handle, "CAISound", "m_iSoundType"); public ref SoundTypes_t SoundType => ref Schema.GetRef<SoundTypes_t>(this.Handle, "CAISound", "m_iSoundType");
// m_iSoundFlags // m_iSoundFlags
[SchemaMember("CAISound", "m_iSoundFlags")] [SchemaMember("CAISound", "m_iSoundFlags")]
public ref SoundFlags_t SoundFlags => ref Schema.GetRef<SoundFlags_t>(this.Handle, "CAISound", "m_iSoundFlags"); public ref SoundFlags_t SoundFlags => ref Schema.GetRef<SoundFlags_t>(this.Handle, "CAISound", "m_iSoundFlags");
// m_iVolume // m_iVolume
[SchemaMember("CAISound", "m_iVolume")] [SchemaMember("CAISound", "m_iVolume")]

View File

@@ -46,10 +46,10 @@ public partial class CAI_Expresser : NativeObject
[SchemaMember("CAI_Expresser", "m_bConsiderSceneInvolvementAsSpeech")] [SchemaMember("CAI_Expresser", "m_bConsiderSceneInvolvementAsSpeech")]
public ref bool ConsiderSceneInvolvementAsSpeech => ref Schema.GetRef<bool>(this.Handle, "CAI_Expresser", "m_bConsiderSceneInvolvementAsSpeech"); public ref bool ConsiderSceneInvolvementAsSpeech => ref Schema.GetRef<bool>(this.Handle, "CAI_Expresser", "m_bConsiderSceneInvolvementAsSpeech");
// m_bSceneEntityDisabled // m_bSceneEntityDisabled
[SchemaMember("CAI_Expresser", "m_bSceneEntityDisabled")] [SchemaMember("CAI_Expresser", "m_bSceneEntityDisabled")]
public ref bool SceneEntityDisabled => ref Schema.GetRef<bool>(this.Handle, "CAI_Expresser", "m_bSceneEntityDisabled"); public ref bool SceneEntityDisabled => ref Schema.GetRef<bool>(this.Handle, "CAI_Expresser", "m_bSceneEntityDisabled");
// m_nLastSpokenPriority // m_nLastSpokenPriority
[SchemaMember("CAI_Expresser", "m_nLastSpokenPriority")] [SchemaMember("CAI_Expresser", "m_nLastSpokenPriority")]
public ref Int32 LastSpokenPriority => ref Schema.GetRef<Int32>(this.Handle, "CAI_Expresser", "m_nLastSpokenPriority"); public ref Int32 LastSpokenPriority => ref Schema.GetRef<Int32>(this.Handle, "CAI_Expresser", "m_nLastSpokenPriority");

View File

@@ -190,6 +190,10 @@ public partial class CBarnLight : CBaseModelEntity
[SchemaMember("CBarnLight", "m_flFogScale")] [SchemaMember("CBarnLight", "m_flFogScale")]
public ref float FogScale => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flFogScale"); public ref float FogScale => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flFogScale");
// m_bFogMixedShadows
[SchemaMember("CBarnLight", "m_bFogMixedShadows")]
public ref bool FogMixedShadows => ref Schema.GetRef<bool>(this.Handle, "CBarnLight", "m_bFogMixedShadows");
// m_flFadeSizeStart // m_flFadeSizeStart
[SchemaMember("CBarnLight", "m_flFadeSizeStart")] [SchemaMember("CBarnLight", "m_flFadeSizeStart")]
public ref float FadeSizeStart => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flFadeSizeStart"); public ref float FadeSizeStart => ref Schema.GetRef<float>(this.Handle, "CBarnLight", "m_flFadeSizeStart");
@@ -230,8 +234,88 @@ public partial class CBarnLight : CBaseModelEntity
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent")] [SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent")]
public Vector PrecomputedOBBExtent => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent"); public Vector PrecomputedOBBExtent => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent");
// m_nPrecomputedSubFrusta
[SchemaMember("CBarnLight", "m_nPrecomputedSubFrusta")]
public ref Int32 PrecomputedSubFrusta => ref Schema.GetRef<Int32>(this.Handle, "CBarnLight", "m_nPrecomputedSubFrusta");
// m_vPrecomputedOBBOrigin0
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin0")]
public Vector PrecomputedOBBOrigin0 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin0");
// m_vPrecomputedOBBAngles0
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles0")]
public QAngle PrecomputedOBBAngles0 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles0");
// m_vPrecomputedOBBExtent0
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent0")]
public Vector PrecomputedOBBExtent0 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent0");
// m_vPrecomputedOBBOrigin1
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin1")]
public Vector PrecomputedOBBOrigin1 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin1");
// m_vPrecomputedOBBAngles1
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles1")]
public QAngle PrecomputedOBBAngles1 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles1");
// m_vPrecomputedOBBExtent1
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent1")]
public Vector PrecomputedOBBExtent1 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent1");
// m_vPrecomputedOBBOrigin2
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin2")]
public Vector PrecomputedOBBOrigin2 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin2");
// m_vPrecomputedOBBAngles2
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles2")]
public QAngle PrecomputedOBBAngles2 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles2");
// m_vPrecomputedOBBExtent2
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent2")]
public Vector PrecomputedOBBExtent2 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent2");
// m_vPrecomputedOBBOrigin3
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin3")]
public Vector PrecomputedOBBOrigin3 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin3");
// m_vPrecomputedOBBAngles3
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles3")]
public QAngle PrecomputedOBBAngles3 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles3");
// m_vPrecomputedOBBExtent3
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent3")]
public Vector PrecomputedOBBExtent3 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent3");
// m_vPrecomputedOBBOrigin4
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin4")]
public Vector PrecomputedOBBOrigin4 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin4");
// m_vPrecomputedOBBAngles4
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles4")]
public QAngle PrecomputedOBBAngles4 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles4");
// m_vPrecomputedOBBExtent4
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent4")]
public Vector PrecomputedOBBExtent4 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent4");
// m_vPrecomputedOBBOrigin5
[SchemaMember("CBarnLight", "m_vPrecomputedOBBOrigin5")]
public Vector PrecomputedOBBOrigin5 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBOrigin5");
// m_vPrecomputedOBBAngles5
[SchemaMember("CBarnLight", "m_vPrecomputedOBBAngles5")]
public QAngle PrecomputedOBBAngles5 => Schema.GetDeclaredClass<QAngle>(this.Handle, "CBarnLight", "m_vPrecomputedOBBAngles5");
// m_vPrecomputedOBBExtent5
[SchemaMember("CBarnLight", "m_vPrecomputedOBBExtent5")]
public Vector PrecomputedOBBExtent5 => Schema.GetDeclaredClass<Vector>(this.Handle, "CBarnLight", "m_vPrecomputedOBBExtent5");
// m_bPvsModifyEntity // m_bPvsModifyEntity
[SchemaMember("CBarnLight", "m_bPvsModifyEntity")] [SchemaMember("CBarnLight", "m_bPvsModifyEntity")]
public ref bool PvsModifyEntity => ref Schema.GetRef<bool>(this.Handle, "CBarnLight", "m_bPvsModifyEntity"); public ref bool PvsModifyEntity => ref Schema.GetRef<bool>(this.Handle, "CBarnLight", "m_bPvsModifyEntity");
// m_VisClusters
[SchemaMember("CBarnLight", "m_VisClusters")]
public NetworkedVector<UInt16> VisClusters => Schema.GetDeclaredClass<NetworkedVector<UInt16>>(this.Handle, "CBarnLight", "m_VisClusters");
} }

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@@ -50,12 +50,16 @@ public partial class CBaseAnimGraph : CBaseModelEntity
[SchemaMember("CBaseAnimGraph", "m_nForceBone")] [SchemaMember("CBaseAnimGraph", "m_nForceBone")]
public ref Int32 ForceBone => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraph", "m_nForceBone"); public ref Int32 ForceBone => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraph", "m_nForceBone");
// m_pRagdollPose // m_RagdollPose
[SchemaMember("CBaseAnimGraph", "m_pRagdollPose")] [SchemaMember("CBaseAnimGraph", "m_RagdollPose")]
public PhysicsRagdollPose_t? RagdollPose => Schema.GetPointer<PhysicsRagdollPose_t>(this.Handle, "CBaseAnimGraph", "m_pRagdollPose"); public PhysicsRagdollPose_t RagdollPose => Schema.GetDeclaredClass<PhysicsRagdollPose_t>(this.Handle, "CBaseAnimGraph", "m_RagdollPose");
// m_bRagdollClientSide // m_bRagdollClientSide
[SchemaMember("CBaseAnimGraph", "m_bRagdollClientSide")] [SchemaMember("CBaseAnimGraph", "m_bRagdollClientSide")]
public ref bool RagdollClientSide => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraph", "m_bRagdollClientSide"); public ref bool RagdollClientSide => ref Schema.GetRef<bool>(this.Handle, "CBaseAnimGraph", "m_bRagdollClientSide");
// m_nLastDestructiblePartDestroyedAnimgraphSetTick
[SchemaMember("CBaseAnimGraph", "m_nLastDestructiblePartDestroyedAnimgraphSetTick")]
public ref Int32 LastDestructiblePartDestroyedAnimgraphSetTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraph", "m_nLastDestructiblePartDestroyedAnimgraphSetTick");
} }

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@@ -30,10 +30,10 @@ public partial class CBaseAnimGraphController : CSkeletonAnimationController
[SchemaMember("CBaseAnimGraphController", "m_flSoundSyncTime")] [SchemaMember("CBaseAnimGraphController", "m_flSoundSyncTime")]
public ref float SoundSyncTime => ref Schema.GetRef<float>(this.Handle, "CBaseAnimGraphController", "m_flSoundSyncTime"); public ref float SoundSyncTime => ref Schema.GetRef<float>(this.Handle, "CBaseAnimGraphController", "m_flSoundSyncTime");
// m_nActiveIKChainMask // m_nActiveIKChainMask
[SchemaMember("CBaseAnimGraphController", "m_nActiveIKChainMask")] [SchemaMember("CBaseAnimGraphController", "m_nActiveIKChainMask")]
public ref UInt32 ActiveIKChainMask => ref Schema.GetRef<UInt32>(this.Handle, "CBaseAnimGraphController", "m_nActiveIKChainMask"); public ref UInt32 ActiveIKChainMask => ref Schema.GetRef<UInt32>(this.Handle, "CBaseAnimGraphController", "m_nActiveIKChainMask");
// m_hSequence // m_hSequence
[SchemaMember("CBaseAnimGraphController", "m_hSequence")] [SchemaMember("CBaseAnimGraphController", "m_hSequence")]
public ref Int32 Sequence => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraphController", "m_hSequence"); public ref Int32 Sequence => ref Schema.GetRef<Int32>(this.Handle, "CBaseAnimGraphController", "m_hSequence");
@@ -52,7 +52,7 @@ public partial class CBaseAnimGraphController : CSkeletonAnimationController
// m_flPlaybackRate // m_flPlaybackRate
[SchemaMember("CBaseAnimGraphController", "m_flPlaybackRate")] [SchemaMember("CBaseAnimGraphController", "m_flPlaybackRate")]
public float PlaybackRate => Schema.GetDeclaredClass<float>(this.Handle, "CBaseAnimGraphController", "m_flPlaybackRate"); public ref float PlaybackRate => ref Schema.GetRef<float>(this.Handle, "CBaseAnimGraphController", "m_flPlaybackRate");
// m_nNotifyState // m_nNotifyState
[SchemaMember("CBaseAnimGraphController", "m_nNotifyState")] [SchemaMember("CBaseAnimGraphController", "m_nNotifyState")]

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@@ -58,14 +58,14 @@ public partial class CBaseButton : CBaseToggle
set { Schema.SetString(this.Handle, "CBaseButton", "m_sUnlockedSound", value); } set { Schema.SetString(this.Handle, "CBaseButton", "m_sUnlockedSound", value); }
} }
// m_sOverrideAnticipationName // m_sOverrideAnticipationName
[SchemaMember("CBaseButton", "m_sOverrideAnticipationName")] [SchemaMember("CBaseButton", "m_sOverrideAnticipationName")]
public string OverrideAnticipationName public string OverrideAnticipationName
{ {
get { return Schema.GetUtf8String(this.Handle, "CBaseButton", "m_sOverrideAnticipationName"); } get { return Schema.GetUtf8String(this.Handle, "CBaseButton", "m_sOverrideAnticipationName"); }
set { Schema.SetString(this.Handle, "CBaseButton", "m_sOverrideAnticipationName", value); } set { Schema.SetString(this.Handle, "CBaseButton", "m_sOverrideAnticipationName", value); }
} }
// m_bLocked // m_bLocked
[SchemaMember("CBaseButton", "m_bLocked")] [SchemaMember("CBaseButton", "m_bLocked")]
public ref bool Locked => ref Schema.GetRef<bool>(this.Handle, "CBaseButton", "m_bLocked"); public ref bool Locked => ref Schema.GetRef<bool>(this.Handle, "CBaseButton", "m_bLocked");

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@@ -78,12 +78,8 @@ public partial class CBaseCSGrenadeProjectile : CBaseGrenade
[SchemaMember("CBaseCSGrenadeProjectile", "m_nTicksAtZeroVelocity")] [SchemaMember("CBaseCSGrenadeProjectile", "m_nTicksAtZeroVelocity")]
public ref Int32 TicksAtZeroVelocity => ref Schema.GetRef<Int32>(this.Handle, "CBaseCSGrenadeProjectile", "m_nTicksAtZeroVelocity"); public ref Int32 TicksAtZeroVelocity => ref Schema.GetRef<Int32>(this.Handle, "CBaseCSGrenadeProjectile", "m_nTicksAtZeroVelocity");
// m_bHasEverHitPlayer // m_bHasEverHitEnemy
[SchemaMember("CBaseCSGrenadeProjectile", "m_bHasEverHitPlayer")] [SchemaMember("CBaseCSGrenadeProjectile", "m_bHasEverHitEnemy")]
public ref bool HasEverHitPlayer => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bHasEverHitPlayer"); public ref bool HasEverHitEnemy => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bHasEverHitEnemy");
// m_bClearFromPlayers
[SchemaMember("CBaseCSGrenadeProjectile", "m_bClearFromPlayers")]
public ref bool ClearFromPlayers => ref Schema.GetRef<bool>(this.Handle, "CBaseCSGrenadeProjectile", "m_bClearFromPlayers");
} }

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@@ -26,18 +26,10 @@ public partial class CBaseCombatCharacter : CBaseFlex
[SchemaMember("CBaseCombatCharacter", "m_hMyWearables")] [SchemaMember("CBaseCombatCharacter", "m_hMyWearables")]
public NetworkedVector<CHandle<CEconWearable>> MyWearables => Schema.GetDeclaredClass<NetworkedVector<CHandle<CEconWearable>>>(this.Handle, "CBaseCombatCharacter", "m_hMyWearables"); public NetworkedVector<CHandle<CEconWearable>> MyWearables => Schema.GetDeclaredClass<NetworkedVector<CHandle<CEconWearable>>>(this.Handle, "CBaseCombatCharacter", "m_hMyWearables");
// m_flFieldOfView
[SchemaMember("CBaseCombatCharacter", "m_flFieldOfView")]
public ref float FieldOfView => ref Schema.GetRef<float>(this.Handle, "CBaseCombatCharacter", "m_flFieldOfView");
// m_impactEnergyScale // m_impactEnergyScale
[SchemaMember("CBaseCombatCharacter", "m_impactEnergyScale")] [SchemaMember("CBaseCombatCharacter", "m_impactEnergyScale")]
public ref float ImpactEnergyScale => ref Schema.GetRef<float>(this.Handle, "CBaseCombatCharacter", "m_impactEnergyScale"); public ref float ImpactEnergyScale => ref Schema.GetRef<float>(this.Handle, "CBaseCombatCharacter", "m_impactEnergyScale");
// m_LastHitGroup
[SchemaMember("CBaseCombatCharacter", "m_LastHitGroup")]
public ref HitGroup_t LastHitGroup => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseCombatCharacter", "m_LastHitGroup");
// m_bApplyStressDamage // m_bApplyStressDamage
[SchemaMember("CBaseCombatCharacter", "m_bApplyStressDamage")] [SchemaMember("CBaseCombatCharacter", "m_bApplyStressDamage")]
public ref bool ApplyStressDamage => ref Schema.GetRef<bool>(this.Handle, "CBaseCombatCharacter", "m_bApplyStressDamage"); public ref bool ApplyStressDamage => ref Schema.GetRef<bool>(this.Handle, "CBaseCombatCharacter", "m_bApplyStressDamage");

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@@ -38,9 +38,9 @@ public partial class CBaseEntity : CEntityInstance
[SchemaMember("CBaseEntity", "m_nLastThinkTick")] [SchemaMember("CBaseEntity", "m_nLastThinkTick")]
public ref Int32 LastThinkTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nLastThinkTick"); public ref Int32 LastThinkTick => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nLastThinkTick");
// m_bDisabledContextThinks // m_bDisabledContextThinks
[SchemaMember("CBaseEntity", "m_bDisabledContextThinks")] [SchemaMember("CBaseEntity", "m_bDisabledContextThinks")]
public ref bool DisabledContextThinks => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bDisabledContextThinks"); public ref bool DisabledContextThinks => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bDisabledContextThinks");
// m_isSteadyState // m_isSteadyState
[SchemaMember("CBaseEntity", "m_isSteadyState")] [SchemaMember("CBaseEntity", "m_isSteadyState")]
@@ -86,9 +86,9 @@ public partial class CBaseEntity : CEntityInstance
[SchemaMember("CBaseEntity", "m_nTakeDamageFlags")] [SchemaMember("CBaseEntity", "m_nTakeDamageFlags")]
public ref TakeDamageFlags_t TakeDamageFlags => ref Schema.GetRef<TakeDamageFlags_t>(this.Handle, "CBaseEntity", "m_nTakeDamageFlags"); public ref TakeDamageFlags_t TakeDamageFlags => ref Schema.GetRef<TakeDamageFlags_t>(this.Handle, "CBaseEntity", "m_nTakeDamageFlags");
// m_bIsPlatform // m_nPlatformType
[SchemaMember("CBaseEntity", "m_bIsPlatform")] [SchemaMember("CBaseEntity", "m_nPlatformType")]
public ref bool IsPlatform => ref Schema.GetRef<bool>(this.Handle, "CBaseEntity", "m_bIsPlatform"); public ref EntityPlatformTypes_t PlatformType => ref Schema.GetRef<EntityPlatformTypes_t>(this.Handle, "CBaseEntity", "m_nPlatformType");
// m_MoveCollide // m_MoveCollide
[SchemaMember("CBaseEntity", "m_MoveCollide")] [SchemaMember("CBaseEntity", "m_MoveCollide")]
@@ -250,10 +250,10 @@ public partial class CBaseEntity : CEntityInstance
[SchemaMember("CBaseEntity", "m_hGroundEntity")] [SchemaMember("CBaseEntity", "m_hGroundEntity")]
public CHandle<CBaseEntity> GroundEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseEntity", "m_hGroundEntity"); public CHandle<CBaseEntity> GroundEntity => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBaseEntity", "m_hGroundEntity");
// m_nGroundBodyIndex // m_nGroundBodyIndex
[SchemaMember("CBaseEntity", "m_nGroundBodyIndex")] [SchemaMember("CBaseEntity", "m_nGroundBodyIndex")]
public ref Int32 GroundBodyIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nGroundBodyIndex"); public ref Int32 GroundBodyIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseEntity", "m_nGroundBodyIndex");
// m_flFriction // m_flFriction
[SchemaMember("CBaseEntity", "m_flFriction")] [SchemaMember("CBaseEntity", "m_flFriction")]
public ref float Friction => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flFriction"); public ref float Friction => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flFriction");
@@ -342,8 +342,8 @@ public partial class CBaseEntity : CEntityInstance
[SchemaMember("CBaseEntity", "m_flVPhysicsUpdateLocalTime")] [SchemaMember("CBaseEntity", "m_flVPhysicsUpdateLocalTime")]
public ref float VPhysicsUpdateLocalTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flVPhysicsUpdateLocalTime"); public ref float VPhysicsUpdateLocalTime => ref Schema.GetRef<float>(this.Handle, "CBaseEntity", "m_flVPhysicsUpdateLocalTime");
// m_nBloodType // m_nBloodType
[SchemaMember("CBaseEntity", "m_nBloodType")] [SchemaMember("CBaseEntity", "m_nBloodType")]
public ref BloodType BloodType => ref Schema.GetRef<BloodType>(this.Handle, "CBaseEntity", "m_nBloodType"); public ref BloodType BloodType => ref Schema.GetRef<BloodType>(this.Handle, "CBaseEntity", "m_nBloodType");
} }

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@@ -40,7 +40,7 @@ public partial class CBaseFlex : CBaseAnimGraph
// m_nNextSceneEventId // m_nNextSceneEventId
[SchemaMember("CBaseFlex", "m_nNextSceneEventId")] [SchemaMember("CBaseFlex", "m_nNextSceneEventId")]
public SceneEventId_t NextSceneEventId => Schema.GetDeclaredClass<SceneEventId_t>(this.Handle, "CBaseFlex", "m_nNextSceneEventId"); public SceneEventId_t NextSceneEventId => Schema.GetDeclaredClass<SceneEventId_t>(this.Handle, "CBaseFlex", "m_nNextSceneEventId");
// m_bUpdateLayerPriorities // m_bUpdateLayerPriorities
[SchemaMember("CBaseFlex", "m_bUpdateLayerPriorities")] [SchemaMember("CBaseFlex", "m_bUpdateLayerPriorities")]

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@@ -26,6 +26,34 @@ public partial class CBaseModelEntity : CBaseEntity
[SchemaMember("CBaseModelEntity", "m_CHitboxComponent")] [SchemaMember("CBaseModelEntity", "m_CHitboxComponent")]
public CHitboxComponent CHitboxComponent => Schema.GetDeclaredClass<CHitboxComponent>(this.Handle, "CBaseModelEntity", "m_CHitboxComponent"); public CHitboxComponent CHitboxComponent => Schema.GetDeclaredClass<CHitboxComponent>(this.Handle, "CBaseModelEntity", "m_CHitboxComponent");
// m_nDestructiblePartInitialStateDestructed0
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed0")]
public ref HitGroup_t DestructiblePartInitialStateDestructed0 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed0");
// m_nDestructiblePartInitialStateDestructed1
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed1")]
public ref HitGroup_t DestructiblePartInitialStateDestructed1 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed1");
// m_nDestructiblePartInitialStateDestructed2
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed2")]
public ref HitGroup_t DestructiblePartInitialStateDestructed2 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed2");
// m_nDestructiblePartInitialStateDestructed3
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed3")]
public ref HitGroup_t DestructiblePartInitialStateDestructed3 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed3");
// m_nDestructiblePartInitialStateDestructed4
[SchemaMember("CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed4")]
public ref HitGroup_t DestructiblePartInitialStateDestructed4 => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_nDestructiblePartInitialStateDestructed4");
// m_nLastHitDestructiblePartIndex
[SchemaMember("CBaseModelEntity", "m_nLastHitDestructiblePartIndex")]
public ref Int32 LastHitDestructiblePartIndex => ref Schema.GetRef<Int32>(this.Handle, "CBaseModelEntity", "m_nLastHitDestructiblePartIndex");
// m_LastHitGroup
[SchemaMember("CBaseModelEntity", "m_LastHitGroup")]
public ref HitGroup_t LastHitGroup => ref Schema.GetRef<HitGroup_t>(this.Handle, "CBaseModelEntity", "m_LastHitGroup");
// m_flDissolveStartTime // m_flDissolveStartTime
[SchemaMember("CBaseModelEntity", "m_flDissolveStartTime")] [SchemaMember("CBaseModelEntity", "m_flDissolveStartTime")]
public ref float DissolveStartTime => ref Schema.GetRef<float>(this.Handle, "CBaseModelEntity", "m_flDissolveStartTime"); public ref float DissolveStartTime => ref Schema.GetRef<float>(this.Handle, "CBaseModelEntity", "m_flDissolveStartTime");
@@ -62,6 +90,10 @@ public partial class CBaseModelEntity : CBaseEntity
[SchemaMember("CBaseModelEntity", "m_bRenderToCubemaps")] [SchemaMember("CBaseModelEntity", "m_bRenderToCubemaps")]
public ref bool RenderToCubemaps => ref Schema.GetRef<bool>(this.Handle, "CBaseModelEntity", "m_bRenderToCubemaps"); public ref bool RenderToCubemaps => ref Schema.GetRef<bool>(this.Handle, "CBaseModelEntity", "m_bRenderToCubemaps");
// m_bNoInterpolate
[SchemaMember("CBaseModelEntity", "m_bNoInterpolate")]
public ref bool NoInterpolate => ref Schema.GetRef<bool>(this.Handle, "CBaseModelEntity", "m_bNoInterpolate");
// m_Collision // m_Collision
[SchemaMember("CBaseModelEntity", "m_Collision")] [SchemaMember("CBaseModelEntity", "m_Collision")]
public CCollisionProperty Collision => Schema.GetDeclaredClass<CCollisionProperty>(this.Handle, "CBaseModelEntity", "m_Collision"); public CCollisionProperty Collision => Schema.GetDeclaredClass<CCollisionProperty>(this.Handle, "CBaseModelEntity", "m_Collision");

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@@ -30,10 +30,10 @@ public partial class CBasePlayerController : CBaseEntity
[SchemaMember("CBasePlayerController", "m_hPawn")] [SchemaMember("CBasePlayerController", "m_hPawn")]
public CHandle<CBasePlayerPawn> Pawn => Schema.GetDeclaredClass<CHandle<CBasePlayerPawn>>(this.Handle, "CBasePlayerController", "m_hPawn"); public CHandle<CBasePlayerPawn> Pawn => Schema.GetDeclaredClass<CHandle<CBasePlayerPawn>>(this.Handle, "CBasePlayerController", "m_hPawn");
// m_bKnownTeamMismatch // m_bKnownTeamMismatch
[SchemaMember("CBasePlayerController", "m_bKnownTeamMismatch")] [SchemaMember("CBasePlayerController", "m_bKnownTeamMismatch")]
public ref bool KnownTeamMismatch => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bKnownTeamMismatch"); public ref bool KnownTeamMismatch => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bKnownTeamMismatch");
// m_nSplitScreenSlot // m_nSplitScreenSlot
[SchemaMember("CBasePlayerController", "m_nSplitScreenSlot")] [SchemaMember("CBasePlayerController", "m_nSplitScreenSlot")]
public ref Int32 SplitScreenSlot => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerController", "m_nSplitScreenSlot"); public ref Int32 SplitScreenSlot => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerController", "m_nSplitScreenSlot");
@@ -94,14 +94,6 @@ public partial class CBasePlayerController : CBaseEntity
[SchemaMember("CBasePlayerController", "m_bGamePaused")] [SchemaMember("CBasePlayerController", "m_bGamePaused")]
public ref bool GamePaused => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bGamePaused"); public ref bool GamePaused => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerController", "m_bGamePaused");
// m_nLastRealCommandNumberExecuted
[SchemaMember("CBasePlayerController", "m_nLastRealCommandNumberExecuted")]
public ref Int32 LastRealCommandNumberExecuted => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerController", "m_nLastRealCommandNumberExecuted");
// m_nLastLateCommandExecuted
[SchemaMember("CBasePlayerController", "m_nLastLateCommandExecuted")]
public ref Int32 LastLateCommandExecuted => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerController", "m_nLastLateCommandExecuted");
// m_iIgnoreGlobalChat // m_iIgnoreGlobalChat
[SchemaMember("CBasePlayerController", "m_iIgnoreGlobalChat")] [SchemaMember("CBasePlayerController", "m_iIgnoreGlobalChat")]
public ref ChatIgnoreType_t IgnoreGlobalChat => ref Schema.GetRef<ChatIgnoreType_t>(this.Handle, "CBasePlayerController", "m_iIgnoreGlobalChat"); public ref ChatIgnoreType_t IgnoreGlobalChat => ref Schema.GetRef<ChatIgnoreType_t>(this.Handle, "CBasePlayerController", "m_iIgnoreGlobalChat");

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@@ -26,13 +26,9 @@ public partial class CBasePlayerWeaponVData : CEntitySubclassVDataBase
[SchemaMember("CBasePlayerWeaponVData", "m_bAllowFlipping")] [SchemaMember("CBasePlayerWeaponVData", "m_bAllowFlipping")]
public ref bool AllowFlipping => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bAllowFlipping"); public ref bool AllowFlipping => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bAllowFlipping");
// m_sMuzzleAttachment // m_bLinkedCooldowns
[SchemaMember("CBasePlayerWeaponVData", "m_sMuzzleAttachment")] [SchemaMember("CBasePlayerWeaponVData", "m_bLinkedCooldowns")]
public string MuzzleAttachment public ref bool LinkedCooldowns => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bLinkedCooldowns");
{
get { return Schema.GetUtf8String(this.Handle, "CBasePlayerWeaponVData", "m_sMuzzleAttachment"); }
set { Schema.SetString(this.Handle, "CBasePlayerWeaponVData", "m_sMuzzleAttachment", value); }
}
// m_iFlags // m_iFlags
[SchemaMember("CBasePlayerWeaponVData", "m_iFlags")] [SchemaMember("CBasePlayerWeaponVData", "m_iFlags")]
@@ -62,6 +58,10 @@ public partial class CBasePlayerWeaponVData : CEntitySubclassVDataBase
[SchemaMember("CBasePlayerWeaponVData", "m_iDefaultClip2")] [SchemaMember("CBasePlayerWeaponVData", "m_iDefaultClip2")]
public ref Int32 DefaultClip2 => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iDefaultClip2"); public ref Int32 DefaultClip2 => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iDefaultClip2");
// m_bReserveAmmoAsClips
[SchemaMember("CBasePlayerWeaponVData", "m_bReserveAmmoAsClips")]
public ref bool ReserveAmmoAsClips => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bReserveAmmoAsClips");
// m_iWeight // m_iWeight
[SchemaMember("CBasePlayerWeaponVData", "m_iWeight")] [SchemaMember("CBasePlayerWeaponVData", "m_iWeight")]
public ref Int32 Weight => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iWeight"); public ref Int32 Weight => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iWeight");
@@ -78,10 +78,6 @@ public partial class CBasePlayerWeaponVData : CEntitySubclassVDataBase
[SchemaMember("CBasePlayerWeaponVData", "m_iRumbleEffect")] [SchemaMember("CBasePlayerWeaponVData", "m_iRumbleEffect")]
public ref RumbleEffect_t RumbleEffect => ref Schema.GetRef<RumbleEffect_t>(this.Handle, "CBasePlayerWeaponVData", "m_iRumbleEffect"); public ref RumbleEffect_t RumbleEffect => ref Schema.GetRef<RumbleEffect_t>(this.Handle, "CBasePlayerWeaponVData", "m_iRumbleEffect");
// m_bLinkedCooldowns
[SchemaMember("CBasePlayerWeaponVData", "m_bLinkedCooldowns")]
public ref bool LinkedCooldowns => ref Schema.GetRef<bool>(this.Handle, "CBasePlayerWeaponVData", "m_bLinkedCooldowns");
// m_iSlot // m_iSlot
[SchemaMember("CBasePlayerWeaponVData", "m_iSlot")] [SchemaMember("CBasePlayerWeaponVData", "m_iSlot")]
public ref Int32 Slot => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iSlot"); public ref Int32 Slot => ref Schema.GetRef<Int32>(this.Handle, "CBasePlayerWeaponVData", "m_iSlot");

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@@ -54,10 +54,10 @@ public partial class CBaseTrigger : CBaseToggle
[SchemaMember("CBaseTrigger", "m_OnTouching")] [SchemaMember("CBaseTrigger", "m_OnTouching")]
public CEntityIOOutput OnTouching => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnTouching"); public CEntityIOOutput OnTouching => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnTouching");
// m_OnTouchingEachEntity // m_OnTouchingEachEntity
[SchemaMember("CBaseTrigger", "m_OnTouchingEachEntity")] [SchemaMember("CBaseTrigger", "m_OnTouchingEachEntity")]
public CEntityIOOutput OnTouchingEachEntity => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnTouchingEachEntity"); public CEntityIOOutput OnTouchingEachEntity => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnTouchingEachEntity");
// m_OnNotTouching // m_OnNotTouching
[SchemaMember("CBaseTrigger", "m_OnNotTouching")] [SchemaMember("CBaseTrigger", "m_OnNotTouching")]
public CEntityIOOutput OnNotTouching => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnNotTouching"); public CEntityIOOutput OnNotTouching => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBaseTrigger", "m_OnNotTouching");

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@@ -32,6 +32,6 @@ public partial class CBlood : CPointEntity
// m_Color // m_Color
[SchemaMember("CBlood", "m_Color")] [SchemaMember("CBlood", "m_Color")]
public ref BloodType Color => ref Schema.GetRef<BloodType>(this.Handle, "CBlood", "m_Color"); public ref BloodType Color => ref Schema.GetRef<BloodType>(this.Handle, "CBlood", "m_Color");
} }

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@@ -18,10 +18,10 @@ public partial class CBreakable : CBaseModelEntity
{ {
public CBreakable (IntPtr pointer) : base(pointer) {} public CBreakable (IntPtr pointer) : base(pointer) {}
// m_CPropDataComponent // m_CPropDataComponent
[SchemaMember("CBreakable", "m_CPropDataComponent")] [SchemaMember("CBreakable", "m_CPropDataComponent")]
public CPropDataComponent CPropDataComponent => Schema.GetDeclaredClass<CPropDataComponent>(this.Handle, "CBreakable", "m_CPropDataComponent"); public CPropDataComponent CPropDataComponent => Schema.GetDeclaredClass<CPropDataComponent>(this.Handle, "CBreakable", "m_CPropDataComponent");
// m_Material // m_Material
[SchemaMember("CBreakable", "m_Material")] [SchemaMember("CBreakable", "m_Material")]
public ref Materials Material => ref Schema.GetRef<Materials>(this.Handle, "CBreakable", "m_Material"); public ref Materials Material => ref Schema.GetRef<Materials>(this.Handle, "CBreakable", "m_Material");

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@@ -18,10 +18,10 @@ public partial class CBreakableProp : CBaseProp
{ {
public CBreakableProp (IntPtr pointer) : base(pointer) {} public CBreakableProp (IntPtr pointer) : base(pointer) {}
// m_CPropDataComponent // m_CPropDataComponent
[SchemaMember("CBreakableProp", "m_CPropDataComponent")] [SchemaMember("CBreakableProp", "m_CPropDataComponent")]
public CPropDataComponent CPropDataComponent => Schema.GetDeclaredClass<CPropDataComponent>(this.Handle, "CBreakableProp", "m_CPropDataComponent"); public CPropDataComponent CPropDataComponent => Schema.GetDeclaredClass<CPropDataComponent>(this.Handle, "CBreakableProp", "m_CPropDataComponent");
// m_OnBreak // m_OnBreak
[SchemaMember("CBreakableProp", "m_OnBreak")] [SchemaMember("CBreakableProp", "m_OnBreak")]
public CEntityIOOutput OnBreak => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBreakableProp", "m_OnBreak"); public CEntityIOOutput OnBreak => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CBreakableProp", "m_OnBreak");
@@ -46,14 +46,14 @@ public partial class CBreakableProp : CBaseProp
[SchemaMember("CBreakableProp", "m_flPressureDelay")] [SchemaMember("CBreakableProp", "m_flPressureDelay")]
public ref float PressureDelay => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flPressureDelay"); public ref float PressureDelay => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flPressureDelay");
// m_flDefBurstScale // m_flDefBurstScale
[SchemaMember("CBreakableProp", "m_flDefBurstScale")] [SchemaMember("CBreakableProp", "m_flDefBurstScale")]
public ref float DefBurstScale => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flDefBurstScale"); public ref float DefBurstScale => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flDefBurstScale");
// m_vDefBurstOffset // m_vDefBurstOffset
[SchemaMember("CBreakableProp", "m_vDefBurstOffset")] [SchemaMember("CBreakableProp", "m_vDefBurstOffset")]
public Vector DefBurstOffset => Schema.GetDeclaredClass<Vector>(this.Handle, "CBreakableProp", "m_vDefBurstOffset"); public Vector DefBurstOffset => Schema.GetDeclaredClass<Vector>(this.Handle, "CBreakableProp", "m_vDefBurstOffset");
// m_hBreaker // m_hBreaker
[SchemaMember("CBreakableProp", "m_hBreaker")] [SchemaMember("CBreakableProp", "m_hBreaker")]
public CHandle<CBaseEntity> Breaker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBreakableProp", "m_hBreaker"); public CHandle<CBaseEntity> Breaker => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CBreakableProp", "m_hBreaker");
@@ -66,6 +66,26 @@ public partial class CBreakableProp : CBaseProp
[SchemaMember("CBreakableProp", "m_flPreventDamageBeforeTime")] [SchemaMember("CBreakableProp", "m_flPreventDamageBeforeTime")]
public ref float PreventDamageBeforeTime => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flPreventDamageBeforeTime"); public ref float PreventDamageBeforeTime => ref Schema.GetRef<float>(this.Handle, "CBreakableProp", "m_flPreventDamageBeforeTime");
// m_BreakableContentsType
[SchemaMember("CBreakableProp", "m_BreakableContentsType")]
public ref BreakableContentsType_t BreakableContentsType => ref Schema.GetRef<BreakableContentsType_t>(this.Handle, "CBreakableProp", "m_BreakableContentsType");
// m_strBreakableContentsPropGroupOverride
[SchemaMember("CBreakableProp", "m_strBreakableContentsPropGroupOverride")]
public string StrBreakableContentsPropGroupOverride
{
get { return Schema.GetUtf8String(this.Handle, "CBreakableProp", "m_strBreakableContentsPropGroupOverride"); }
set { Schema.SetString(this.Handle, "CBreakableProp", "m_strBreakableContentsPropGroupOverride", value); }
}
// m_strBreakableContentsParticleOverride
[SchemaMember("CBreakableProp", "m_strBreakableContentsParticleOverride")]
public string StrBreakableContentsParticleOverride
{
get { return Schema.GetUtf8String(this.Handle, "CBreakableProp", "m_strBreakableContentsParticleOverride"); }
set { Schema.SetString(this.Handle, "CBreakableProp", "m_strBreakableContentsParticleOverride", value); }
}
// m_bHasBreakPiecesOrCommands // m_bHasBreakPiecesOrCommands
[SchemaMember("CBreakableProp", "m_bHasBreakPiecesOrCommands")] [SchemaMember("CBreakableProp", "m_bHasBreakPiecesOrCommands")]
public ref bool HasBreakPiecesOrCommands => ref Schema.GetRef<bool>(this.Handle, "CBreakableProp", "m_bHasBreakPiecesOrCommands"); public ref bool HasBreakPiecesOrCommands => ref Schema.GetRef<bool>(this.Handle, "CBreakableProp", "m_bHasBreakPiecesOrCommands");

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@@ -18,8 +18,28 @@ public partial class CBuoyancyHelper : NativeObject
{ {
public CBuoyancyHelper (IntPtr pointer) : base(pointer) {} public CBuoyancyHelper (IntPtr pointer) : base(pointer) {}
// m_nFluidType
[SchemaMember("CBuoyancyHelper", "m_nFluidType")]
public CUtlStringToken FluidType => Schema.GetDeclaredClass<CUtlStringToken>(this.Handle, "CBuoyancyHelper", "m_nFluidType");
// m_flFluidDensity // m_flFluidDensity
[SchemaMember("CBuoyancyHelper", "m_flFluidDensity")] [SchemaMember("CBuoyancyHelper", "m_flFluidDensity")]
public ref float FluidDensity => ref Schema.GetRef<float>(this.Handle, "CBuoyancyHelper", "m_flFluidDensity"); public ref float FluidDensity => ref Schema.GetRef<float>(this.Handle, "CBuoyancyHelper", "m_flFluidDensity");
// m_vecFractionOfWheelSubmergedForWheelFriction
[SchemaMember("CBuoyancyHelper", "m_vecFractionOfWheelSubmergedForWheelFriction")]
public NetworkedVector<float> FractionOfWheelSubmergedForWheelFriction => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBuoyancyHelper", "m_vecFractionOfWheelSubmergedForWheelFriction");
// m_vecWheelFrictionScales
[SchemaMember("CBuoyancyHelper", "m_vecWheelFrictionScales")]
public NetworkedVector<float> WheelFrictionScales => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBuoyancyHelper", "m_vecWheelFrictionScales");
// m_vecFractionOfWheelSubmergedForWheelDrag
[SchemaMember("CBuoyancyHelper", "m_vecFractionOfWheelSubmergedForWheelDrag")]
public NetworkedVector<float> FractionOfWheelSubmergedForWheelDrag => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBuoyancyHelper", "m_vecFractionOfWheelSubmergedForWheelDrag");
// m_vecWheelDrag
[SchemaMember("CBuoyancyHelper", "m_vecWheelDrag")]
public NetworkedVector<float> WheelDrag => Schema.GetDeclaredClass<NetworkedVector<float>>(this.Handle, "CBuoyancyHelper", "m_vecWheelDrag");
} }

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@@ -22,12 +22,4 @@ public partial class CCSGOViewModel : CPredictedViewModel
[SchemaMember("CCSGOViewModel", "m_bShouldIgnoreOffsetAndAccuracy")] [SchemaMember("CCSGOViewModel", "m_bShouldIgnoreOffsetAndAccuracy")]
public ref bool ShouldIgnoreOffsetAndAccuracy => ref Schema.GetRef<bool>(this.Handle, "CCSGOViewModel", "m_bShouldIgnoreOffsetAndAccuracy"); public ref bool ShouldIgnoreOffsetAndAccuracy => ref Schema.GetRef<bool>(this.Handle, "CCSGOViewModel", "m_bShouldIgnoreOffsetAndAccuracy");
// m_nWeaponParity
[SchemaMember("CCSGOViewModel", "m_nWeaponParity")]
public ref UInt32 WeaponParity => ref Schema.GetRef<UInt32>(this.Handle, "CCSGOViewModel", "m_nWeaponParity");
// m_nOldWeaponParity
[SchemaMember("CCSGOViewModel", "m_nOldWeaponParity")]
public ref UInt32 OldWeaponParity => ref Schema.GetRef<UInt32>(this.Handle, "CCSGOViewModel", "m_nOldWeaponParity");
} }

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@@ -26,12 +26,12 @@ public partial class CCSGameModeRules_Deathmatch : CCSGameModeRules
[SchemaMember("CCSGameModeRules_Deathmatch", "m_flDMBonusTimeLength")] [SchemaMember("CCSGameModeRules_Deathmatch", "m_flDMBonusTimeLength")]
public ref float DMBonusTimeLength => ref Schema.GetRef<float>(this.Handle, "CCSGameModeRules_Deathmatch", "m_flDMBonusTimeLength"); public ref float DMBonusTimeLength => ref Schema.GetRef<float>(this.Handle, "CCSGameModeRules_Deathmatch", "m_flDMBonusTimeLength");
// m_sDMBonusWeapon // m_sDMBonusWeapon
[SchemaMember("CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon")] [SchemaMember("CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon")]
public string DMBonusWeapon public string DMBonusWeapon
{ {
get { return Schema.GetUtf8String(this.Handle, "CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon"); } get { return Schema.GetUtf8String(this.Handle, "CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon"); }
set { Schema.SetString(this.Handle, "CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon", value); } set { Schema.SetString(this.Handle, "CCSGameModeRules_Deathmatch", "m_sDMBonusWeapon", value); }
} }
} }

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@@ -98,6 +98,10 @@ public partial class CCSPlayerController : CBasePlayerController
[SchemaMember("CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset")] [SchemaMember("CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset")]
public ref bool RemoveAllItemsOnNextRoundReset => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset"); public ref bool RemoveAllItemsOnNextRoundReset => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bRemoveAllItemsOnNextRoundReset");
// m_flLastJoinTeamTime
[SchemaMember("CCSPlayerController", "m_flLastJoinTeamTime")]
public ref float LastJoinTeamTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerController", "m_flLastJoinTeamTime");
// m_szClan // m_szClan
[SchemaMember("CCSPlayerController", "m_szClan")] [SchemaMember("CCSPlayerController", "m_szClan")]
public string Clan public string Clan
@@ -290,9 +294,17 @@ public partial class CCSPlayerController : CBasePlayerController
[SchemaMember("CCSPlayerController", "m_iRoundsWon")] [SchemaMember("CCSPlayerController", "m_iRoundsWon")]
public ref Int32 RoundsWon => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iRoundsWon"); public ref Int32 RoundsWon => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerController", "m_iRoundsWon");
// m_vecKills // m_recentKillQueue
[SchemaMember("CCSPlayerController", "m_vecKills")] [SchemaMember("CCSPlayerController", "m_recentKillQueue")]
public NetworkedVector<EKillTypes_t> Kills => Schema.GetDeclaredClass<NetworkedVector<EKillTypes_t>>(this.Handle, "CCSPlayerController", "m_vecKills"); public Span<byte> RecentKillQueue => Schema.GetFixedArray<byte>(this.Handle, "CCSPlayerController", "m_recentKillQueue", 8);
// m_nFirstKill
[SchemaMember("CCSPlayerController", "m_nFirstKill")]
public ref byte FirstKill => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_nFirstKill");
// m_nKillCount
[SchemaMember("CCSPlayerController", "m_nKillCount")]
public ref byte KillCount => ref Schema.GetRef<byte>(this.Handle, "CCSPlayerController", "m_nKillCount");
// m_bMvpNoMusic // m_bMvpNoMusic
[SchemaMember("CCSPlayerController", "m_bMvpNoMusic")] [SchemaMember("CCSPlayerController", "m_bMvpNoMusic")]
@@ -370,4 +382,8 @@ public partial class CCSPlayerController : CBasePlayerController
[SchemaMember("CCSPlayerController", "m_nNonSuspiciousHitStreak")] [SchemaMember("CCSPlayerController", "m_nNonSuspiciousHitStreak")]
public ref UInt32 NonSuspiciousHitStreak => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_nNonSuspiciousHitStreak"); public ref UInt32 NonSuspiciousHitStreak => ref Schema.GetRef<UInt32>(this.Handle, "CCSPlayerController", "m_nNonSuspiciousHitStreak");
// m_bFireBulletsSeedSynchronized
[SchemaMember("CCSPlayerController", "m_bFireBulletsSeedSynchronized")]
public ref bool FireBulletsSeedSynchronized => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerController", "m_bFireBulletsSeedSynchronized");
} }

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@@ -370,10 +370,6 @@ public partial class CCSPlayerPawn : CCSPlayerPawnBase
[SchemaMember("CCSPlayerPawn", "m_ignoreLadderJumpTime")] [SchemaMember("CCSPlayerPawn", "m_ignoreLadderJumpTime")]
public ref float IgnoreLadderJumpTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_ignoreLadderJumpTime"); public ref float IgnoreLadderJumpTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_ignoreLadderJumpTime");
// m_NumEnemiesKilledThisRound
[SchemaMember("CCSPlayerPawn", "m_NumEnemiesKilledThisRound")]
public ref Int32 NumEnemiesKilledThisRound => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_NumEnemiesKilledThisRound");
// m_bKilledByHeadshot // m_bKilledByHeadshot
[SchemaMember("CCSPlayerPawn", "m_bKilledByHeadshot")] [SchemaMember("CCSPlayerPawn", "m_bKilledByHeadshot")]
public ref bool KilledByHeadshot => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bKilledByHeadshot"); public ref bool KilledByHeadshot => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bKilledByHeadshot");
@@ -438,10 +434,6 @@ public partial class CCSPlayerPawn : CCSPlayerPawnBase
[SchemaMember("CCSPlayerPawn", "m_iLastWeaponFireUsercmd")] [SchemaMember("CCSPlayerPawn", "m_iLastWeaponFireUsercmd")]
public ref Int32 LastWeaponFireUsercmd => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_iLastWeaponFireUsercmd"); public ref Int32 LastWeaponFireUsercmd => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_iLastWeaponFireUsercmd");
// m_flLastFriendlyFireDamageReductionRatio
[SchemaMember("CCSPlayerPawn", "m_flLastFriendlyFireDamageReductionRatio")]
public ref float LastFriendlyFireDamageReductionRatio => ref Schema.GetRef<float>(this.Handle, "CCSPlayerPawn", "m_flLastFriendlyFireDamageReductionRatio");
// m_bIsSpawning // m_bIsSpawning
[SchemaMember("CCSPlayerPawn", "m_bIsSpawning")] [SchemaMember("CCSPlayerPawn", "m_bIsSpawning")]
public ref bool IsSpawning => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bIsSpawning"); public ref bool IsSpawning => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawn", "m_bIsSpawning");
@@ -506,4 +498,12 @@ public partial class CCSPlayerPawn : CCSPlayerPawnBase
[SchemaMember("CCSPlayerPawn", "m_vecVelocityHistory")] [SchemaMember("CCSPlayerPawn", "m_vecVelocityHistory")]
public Span<Vector> VelocityHistory => Schema.GetFixedArray<Vector>(this.Handle, "CCSPlayerPawn", "m_vecVelocityHistory", 2); public Span<Vector> VelocityHistory => Schema.GetFixedArray<Vector>(this.Handle, "CCSPlayerPawn", "m_vecVelocityHistory", 2);
// m_PredictedDamageTags
[SchemaMember("CCSPlayerPawn", "m_PredictedDamageTags")]
public NetworkedVector<PredictedDamageTag_t> PredictedDamageTags => Schema.GetDeclaredClass<NetworkedVector<PredictedDamageTag_t>>(this.Handle, "CCSPlayerPawn", "m_PredictedDamageTags");
// m_nHighestAppliedDamageTagTick
[SchemaMember("CCSPlayerPawn", "m_nHighestAppliedDamageTagTick")]
public ref Int32 HighestAppliedDamageTagTick => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawn", "m_nHighestAppliedDamageTagTick");
} }

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@@ -94,10 +94,6 @@ public partial class CCSPlayerPawnBase : CBasePlayerPawn
[SchemaMember("CCSPlayerPawnBase", "m_angEyeAngles")] [SchemaMember("CCSPlayerPawnBase", "m_angEyeAngles")]
public QAngle EyeAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CCSPlayerPawnBase", "m_angEyeAngles"); public QAngle EyeAngles => Schema.GetDeclaredClass<QAngle>(this.Handle, "CCSPlayerPawnBase", "m_angEyeAngles");
// m_NumEnemiesAtRoundStart
[SchemaMember("CCSPlayerPawnBase", "m_NumEnemiesAtRoundStart")]
public ref Int32 NumEnemiesAtRoundStart => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayerPawnBase", "m_NumEnemiesAtRoundStart");
// m_wasNotKilledNaturally // m_wasNotKilledNaturally
[SchemaMember("CCSPlayerPawnBase", "m_wasNotKilledNaturally")] [SchemaMember("CCSPlayerPawnBase", "m_wasNotKilledNaturally")]
public ref bool WasNotKilledNaturally => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawnBase", "m_wasNotKilledNaturally"); public ref bool WasNotKilledNaturally => ref Schema.GetRef<bool>(this.Handle, "CCSPlayerPawnBase", "m_wasNotKilledNaturally");

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@@ -18,10 +18,6 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
{ {
public CCSPlayer_MovementServices (IntPtr pointer) : base(pointer) {} public CCSPlayer_MovementServices (IntPtr pointer) : base(pointer) {}
// m_flMaxFallVelocity
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxFallVelocity")]
public ref float MaxFallVelocity => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flMaxFallVelocity");
// m_vecLadderNormal // m_vecLadderNormal
[SchemaMember("CCSPlayer_MovementServices", "m_vecLadderNormal")] [SchemaMember("CCSPlayer_MovementServices", "m_vecLadderNormal")]
public Vector LadderNormal => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayer_MovementServices", "m_vecLadderNormal"); public Vector LadderNormal => Schema.GetDeclaredClass<Vector>(this.Handle, "CCSPlayer_MovementServices", "m_vecLadderNormal");
@@ -98,6 +94,10 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
[SchemaMember("CCSPlayer_MovementServices", "m_bSpeedCropped")] [SchemaMember("CCSPlayer_MovementServices", "m_bSpeedCropped")]
public ref bool SpeedCropped => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_MovementServices", "m_bSpeedCropped"); public ref bool SpeedCropped => ref Schema.GetRef<bool>(this.Handle, "CCSPlayer_MovementServices", "m_bSpeedCropped");
// m_flGroundMoveEfficiency
[SchemaMember("CCSPlayer_MovementServices", "m_flGroundMoveEfficiency")]
public ref float GroundMoveEfficiency => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flGroundMoveEfficiency");
// m_nOldWaterLevel // m_nOldWaterLevel
[SchemaMember("CCSPlayer_MovementServices", "m_nOldWaterLevel")] [SchemaMember("CCSPlayer_MovementServices", "m_nOldWaterLevel")]
public ref Int32 OldWaterLevel => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_MovementServices", "m_nOldWaterLevel"); public ref Int32 OldWaterLevel => ref Schema.GetRef<Int32>(this.Handle, "CCSPlayer_MovementServices", "m_nOldWaterLevel");
@@ -138,14 +138,6 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpPressedTime")] [SchemaMember("CCSPlayer_MovementServices", "m_flJumpPressedTime")]
public ref float JumpPressedTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpPressedTime"); public ref float JumpPressedTime => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpPressedTime");
// m_flJumpUntil
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpUntil")]
public ref float JumpUntil => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpUntil");
// m_flJumpVel
[SchemaMember("CCSPlayer_MovementServices", "m_flJumpVel")]
public ref float JumpVel => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flJumpVel");
// m_fStashGrenadeParameterWhen // m_fStashGrenadeParameterWhen
[SchemaMember("CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen")] [SchemaMember("CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen")]
public ref float StashGrenadeParameterWhen => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen"); public ref float StashGrenadeParameterWhen => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_fStashGrenadeParameterWhen");
@@ -174,4 +166,16 @@ public partial class CCSPlayer_MovementServices : CPlayer_MovementServices_Human
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxJumpHeightThisJump")] [SchemaMember("CCSPlayer_MovementServices", "m_flMaxJumpHeightThisJump")]
public ref float MaxJumpHeightThisJump => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flMaxJumpHeightThisJump"); public ref float MaxJumpHeightThisJump => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flMaxJumpHeightThisJump");
// m_flMaxJumpHeightLastJump
[SchemaMember("CCSPlayer_MovementServices", "m_flMaxJumpHeightLastJump")]
public ref float MaxJumpHeightLastJump => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flMaxJumpHeightLastJump");
// m_flStaminaAtJumpStart
[SchemaMember("CCSPlayer_MovementServices", "m_flStaminaAtJumpStart")]
public ref float StaminaAtJumpStart => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flStaminaAtJumpStart");
// m_flAccumulatedJumpError
[SchemaMember("CCSPlayer_MovementServices", "m_flAccumulatedJumpError")]
public ref float AccumulatedJumpError => ref Schema.GetRef<float>(this.Handle, "CCSPlayer_MovementServices", "m_flAccumulatedJumpError");
} }

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@@ -1,21 +1,21 @@
// <auto-generated /> // <auto-generated />
#nullable enable #nullable enable
#pragma warning disable CS1591 #pragma warning disable CS1591
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Drawing; using System.Drawing;
using CounterStrikeSharp; using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events; using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities; using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory; using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils; using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes; using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core; namespace CounterStrikeSharp.API.Core;
public partial class CCSWeaponBaseVDataAPI : NativeObject public partial class CCSPointScriptEntity : CBaseEntity
{ {
public CCSWeaponBaseVDataAPI (IntPtr pointer) : base(pointer) {} public CCSPointScriptEntity (IntPtr pointer) : base(pointer) {}
} }

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@@ -0,0 +1,21 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CCSPointScriptExtensions_CCSWeaponBaseVData : NativeObject
{
public CCSPointScriptExtensions_CCSWeaponBaseVData (IntPtr pointer) : base(pointer) {}
}

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@@ -0,0 +1,21 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CCSServerPointScriptEntity : CCSPointScriptEntity
{
public CCSServerPointScriptEntity (IntPtr pointer) : base(pointer) {}
}

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@@ -222,6 +222,10 @@ public partial class CCSWeaponBase : CBasePlayerWeapon
[SchemaMember("CCSWeaponBase", "m_nextPrevOwnerTouchTime")] [SchemaMember("CCSWeaponBase", "m_nextPrevOwnerTouchTime")]
public ref float NextPrevOwnerTouchTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_nextPrevOwnerTouchTime"); public ref float NextPrevOwnerTouchTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_nextPrevOwnerTouchTime");
// m_nextPrevOwnerUseTime
[SchemaMember("CCSWeaponBase", "m_nextPrevOwnerUseTime")]
public ref float NextPrevOwnerUseTime => ref Schema.GetRef<float>(this.Handle, "CCSWeaponBase", "m_nextPrevOwnerUseTime");
// m_hPrevOwner // m_hPrevOwner
[SchemaMember("CCSWeaponBase", "m_hPrevOwner")] [SchemaMember("CCSWeaponBase", "m_hPrevOwner")]
public CHandle<CCSPlayerPawn> PrevOwner => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSWeaponBase", "m_hPrevOwner"); public CHandle<CCSPlayerPawn> PrevOwner => Schema.GetDeclaredClass<CHandle<CCSPlayerPawn>>(this.Handle, "CCSWeaponBase", "m_hPrevOwner");

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@@ -22,10 +22,6 @@ public partial class CChicken : CDynamicProp
[SchemaMember("CChicken", "m_AttributeManager")] [SchemaMember("CChicken", "m_AttributeManager")]
public CAttributeContainer AttributeManager => Schema.GetDeclaredClass<CAttributeContainer>(this.Handle, "CChicken", "m_AttributeManager"); public CAttributeContainer AttributeManager => Schema.GetDeclaredClass<CAttributeContainer>(this.Handle, "CChicken", "m_AttributeManager");
// m_sActivityFinishedTag
[SchemaMember("CChicken", "m_sActivityFinishedTag")]
public CUtlStringToken ActivityFinishedTag => Schema.GetDeclaredClass<CUtlStringToken>(this.Handle, "CChicken", "m_sActivityFinishedTag");
// m_updateTimer // m_updateTimer
[SchemaMember("CChicken", "m_updateTimer")] [SchemaMember("CChicken", "m_updateTimer")]
public CountdownTimer UpdateTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_updateTimer"); public CountdownTimer UpdateTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_updateTimer");
@@ -50,13 +46,13 @@ public partial class CChicken : CDynamicProp
[SchemaMember("CChicken", "m_vFallVelocity")] [SchemaMember("CChicken", "m_vFallVelocity")]
public Vector FallVelocity => Schema.GetDeclaredClass<Vector>(this.Handle, "CChicken", "m_vFallVelocity"); public Vector FallVelocity => Schema.GetDeclaredClass<Vector>(this.Handle, "CChicken", "m_vFallVelocity");
// m_desiredActivity // m_desiredActivity
[SchemaMember("CChicken", "m_desiredActivity")] [SchemaMember("CChicken", "m_desiredActivity")]
public ref ChickenActivity DesiredActivity => ref Schema.GetRef<ChickenActivity>(this.Handle, "CChicken", "m_desiredActivity"); public ref ChickenActivity DesiredActivity => ref Schema.GetRef<ChickenActivity>(this.Handle, "CChicken", "m_desiredActivity");
// m_currentActivity // m_currentActivity
[SchemaMember("CChicken", "m_currentActivity")] [SchemaMember("CChicken", "m_currentActivity")]
public ref ChickenActivity CurrentActivity => ref Schema.GetRef<ChickenActivity>(this.Handle, "CChicken", "m_currentActivity"); public ref ChickenActivity CurrentActivity => ref Schema.GetRef<ChickenActivity>(this.Handle, "CChicken", "m_currentActivity");
// m_activityTimer // m_activityTimer
[SchemaMember("CChicken", "m_activityTimer")] [SchemaMember("CChicken", "m_activityTimer")]
@@ -114,22 +110,10 @@ public partial class CChicken : CDynamicProp
[SchemaMember("CChicken", "m_bInJump")] [SchemaMember("CChicken", "m_bInJump")]
public ref bool InJump => ref Schema.GetRef<bool>(this.Handle, "CChicken", "m_bInJump"); public ref bool InJump => ref Schema.GetRef<bool>(this.Handle, "CChicken", "m_bInJump");
// m_isWaitingForLeader
[SchemaMember("CChicken", "m_isWaitingForLeader")]
public ref bool IsWaitingForLeader => ref Schema.GetRef<bool>(this.Handle, "CChicken", "m_isWaitingForLeader");
// m_repathTimer // m_repathTimer
[SchemaMember("CChicken", "m_repathTimer")] [SchemaMember("CChicken", "m_repathTimer")]
public CountdownTimer RepathTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_repathTimer"); public CountdownTimer RepathTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_repathTimer");
// m_inhibitDoorTimer
[SchemaMember("CChicken", "m_inhibitDoorTimer")]
public CountdownTimer InhibitDoorTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_inhibitDoorTimer");
// m_inhibitObstacleAvoidanceTimer
[SchemaMember("CChicken", "m_inhibitObstacleAvoidanceTimer")]
public CountdownTimer InhibitObstacleAvoidanceTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_inhibitObstacleAvoidanceTimer");
// m_vecPathGoal // m_vecPathGoal
[SchemaMember("CChicken", "m_vecPathGoal")] [SchemaMember("CChicken", "m_vecPathGoal")]
public Vector PathGoal => Schema.GetDeclaredClass<Vector>(this.Handle, "CChicken", "m_vecPathGoal"); public Vector PathGoal => Schema.GetDeclaredClass<Vector>(this.Handle, "CChicken", "m_vecPathGoal");
@@ -142,14 +126,6 @@ public partial class CChicken : CDynamicProp
[SchemaMember("CChicken", "m_followMinuteTimer")] [SchemaMember("CChicken", "m_followMinuteTimer")]
public CountdownTimer FollowMinuteTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_followMinuteTimer"); public CountdownTimer FollowMinuteTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_followMinuteTimer");
// m_vecLastEggPoopPosition
[SchemaMember("CChicken", "m_vecLastEggPoopPosition")]
public Vector LastEggPoopPosition => Schema.GetDeclaredClass<Vector>(this.Handle, "CChicken", "m_vecLastEggPoopPosition");
// m_vecEggsPooped
[SchemaMember("CChicken", "m_vecEggsPooped")]
public NetworkedVector<CHandle<CBaseEntity>> EggsPooped => Schema.GetDeclaredClass<NetworkedVector<CHandle<CBaseEntity>>>(this.Handle, "CChicken", "m_vecEggsPooped");
// m_BlockDirectionTimer // m_BlockDirectionTimer
[SchemaMember("CChicken", "m_BlockDirectionTimer")] [SchemaMember("CChicken", "m_BlockDirectionTimer")]
public CountdownTimer BlockDirectionTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_BlockDirectionTimer"); public CountdownTimer BlockDirectionTimer => Schema.GetDeclaredClass<CountdownTimer>(this.Handle, "CChicken", "m_BlockDirectionTimer");

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@@ -0,0 +1,65 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CCitadelSoundOpvarSetOBB : CBaseEntity
{
public CCitadelSoundOpvarSetOBB (IntPtr pointer) : base(pointer) {}
// m_iszStackName
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_iszStackName")]
public string StackName
{
get { return Schema.GetUtf8String(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszStackName"); }
set { Schema.SetString(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszStackName", value); }
}
// m_iszOperatorName
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_iszOperatorName")]
public string OperatorName
{
get { return Schema.GetUtf8String(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszOperatorName"); }
set { Schema.SetString(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszOperatorName", value); }
}
// m_iszOpvarName
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_iszOpvarName")]
public string OpvarName
{
get { return Schema.GetUtf8String(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszOpvarName"); }
set { Schema.SetString(this.Handle, "CCitadelSoundOpvarSetOBB", "m_iszOpvarName", value); }
}
// m_vDistanceInnerMins
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_vDistanceInnerMins")]
public Vector DistanceInnerMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_vDistanceInnerMins");
// m_vDistanceInnerMaxs
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_vDistanceInnerMaxs")]
public Vector DistanceInnerMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_vDistanceInnerMaxs");
// m_vDistanceOuterMins
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_vDistanceOuterMins")]
public Vector DistanceOuterMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_vDistanceOuterMins");
// m_vDistanceOuterMaxs
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_vDistanceOuterMaxs")]
public Vector DistanceOuterMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_vDistanceOuterMaxs");
// m_nAABBDirection
[SchemaMember("CCitadelSoundOpvarSetOBB", "m_nAABBDirection")]
public ref Int32 AABBDirection => ref Schema.GetRef<Int32>(this.Handle, "CCitadelSoundOpvarSetOBB", "m_nAABBDirection");
}

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@@ -58,6 +58,10 @@ public partial class CDamageRecord : NativeObject
[SchemaMember("CDamageRecord", "m_RecipientXuid")] [SchemaMember("CDamageRecord", "m_RecipientXuid")]
public ref UInt64 RecipientXuid => ref Schema.GetRef<UInt64>(this.Handle, "CDamageRecord", "m_RecipientXuid"); public ref UInt64 RecipientXuid => ref Schema.GetRef<UInt64>(this.Handle, "CDamageRecord", "m_RecipientXuid");
// m_iBulletsDamage
[SchemaMember("CDamageRecord", "m_iBulletsDamage")]
public ref Int32 BulletsDamage => ref Schema.GetRef<Int32>(this.Handle, "CDamageRecord", "m_iBulletsDamage");
// m_iDamage // m_iDamage
[SchemaMember("CDamageRecord", "m_iDamage")] [SchemaMember("CDamageRecord", "m_iDamage")]
public ref Int32 Damage => ref Schema.GetRef<Int32>(this.Handle, "CDamageRecord", "m_iDamage"); public ref Int32 Damage => ref Schema.GetRef<Int32>(this.Handle, "CDamageRecord", "m_iDamage");

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@@ -22,6 +22,10 @@ public partial class CDynamicProp : CBreakableProp
[SchemaMember("CDynamicProp", "m_bCreateNavObstacle")] [SchemaMember("CDynamicProp", "m_bCreateNavObstacle")]
public ref bool CreateNavObstacle => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bCreateNavObstacle"); public ref bool CreateNavObstacle => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bCreateNavObstacle");
// m_bNavObstacleUpdatesOverridden
[SchemaMember("CDynamicProp", "m_bNavObstacleUpdatesOverridden")]
public ref bool NavObstacleUpdatesOverridden => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bNavObstacleUpdatesOverridden");
// m_bUseHitboxesForRenderBox // m_bUseHitboxesForRenderBox
[SchemaMember("CDynamicProp", "m_bUseHitboxesForRenderBox")] [SchemaMember("CDynamicProp", "m_bUseHitboxesForRenderBox")]
public ref bool UseHitboxesForRenderBox => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bUseHitboxesForRenderBox"); public ref bool UseHitboxesForRenderBox => ref Schema.GetRef<bool>(this.Handle, "CDynamicProp", "m_bUseHitboxesForRenderBox");

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@@ -18,104 +18,104 @@ public partial class CEnvCombinedLightProbeVolume : CBaseEntity
{ {
public CEnvCombinedLightProbeVolume (IntPtr pointer) : base(pointer) {} public CEnvCombinedLightProbeVolume (IntPtr pointer) : base(pointer) {}
// m_Entity_Color // m_Entity_Color
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_Color")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_Color")]
public Color Entity_Color public Color Entity_Color
{ {
get { return Schema.GetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_Color"); } get { return Schema.GetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_Color"); }
set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_Color", value); } set { Schema.SetCustomMarshalledType<Color>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_Color", value); }
} }
// m_Entity_flBrightness // m_Entity_flBrightness
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_flBrightness")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_flBrightness")]
public ref float Entity_flBrightness => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_flBrightness"); public ref float Entity_flBrightness => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_flBrightness");
// m_Entity_hCubemapTexture // m_Entity_hCubemapTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hCubemapTexture")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hCubemapTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hCubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hCubemapTexture"); public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hCubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hCubemapTexture");
// m_Entity_bCustomCubemapTexture // m_Entity_bCustomCubemapTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bCustomCubemapTexture")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bCustomCubemapTexture")]
public ref bool Entity_bCustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bCustomCubemapTexture"); public ref bool Entity_bCustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bCustomCubemapTexture");
// m_Entity_hLightProbeTexture // m_Entity_hLightProbeTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture"); public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeTexture");
// m_Entity_hLightProbeDirectLightIndicesTexture // m_Entity_hLightProbeDirectLightIndicesTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightIndicesTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture"); public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightIndicesTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture");
// m_Entity_hLightProbeDirectLightScalarsTexture // m_Entity_hLightProbeDirectLightScalarsTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightScalarsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture"); public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightScalarsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture");
// m_Entity_hLightProbeDirectLightShadowsTexture // m_Entity_hLightProbeDirectLightShadowsTexture
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightShadowsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture"); public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightShadowsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture");
// m_Entity_vBoxMins // m_Entity_vBoxMins
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vBoxMins")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vBoxMins")]
public Vector Entity_vBoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vBoxMins"); public Vector Entity_vBoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vBoxMins");
// m_Entity_vBoxMaxs // m_Entity_vBoxMaxs
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vBoxMaxs")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vBoxMaxs")]
public Vector Entity_vBoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vBoxMaxs"); public Vector Entity_vBoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vBoxMaxs");
// m_Entity_bMoveable // m_Entity_bMoveable
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bMoveable")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bMoveable")]
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bMoveable"); public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bMoveable");
// m_Entity_nHandshake // m_Entity_nHandshake
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nHandshake")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nHandshake")]
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nHandshake"); public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nHandshake");
// m_Entity_nEnvCubeMapArrayIndex // m_Entity_nEnvCubeMapArrayIndex
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nEnvCubeMapArrayIndex")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nEnvCubeMapArrayIndex")]
public ref Int32 Entity_nEnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nEnvCubeMapArrayIndex"); public ref Int32 Entity_nEnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nEnvCubeMapArrayIndex");
// m_Entity_nPriority // m_Entity_nPriority
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nPriority")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nPriority")]
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nPriority"); public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nPriority");
// m_Entity_bStartDisabled // m_Entity_bStartDisabled
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bStartDisabled")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bStartDisabled")]
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bStartDisabled"); public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bStartDisabled");
// m_Entity_flEdgeFadeDist // m_Entity_flEdgeFadeDist
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_flEdgeFadeDist")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_flEdgeFadeDist")]
public ref float Entity_flEdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_flEdgeFadeDist"); public ref float Entity_flEdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_flEdgeFadeDist");
// m_Entity_vEdgeFadeDists // m_Entity_vEdgeFadeDists
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vEdgeFadeDists")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_vEdgeFadeDists")]
public Vector Entity_vEdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vEdgeFadeDists"); public Vector Entity_vEdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_vEdgeFadeDists");
// m_Entity_nLightProbeSizeX // m_Entity_nLightProbeSizeX
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeX")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeX")]
public ref Int32 Entity_nLightProbeSizeX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeX"); public ref Int32 Entity_nLightProbeSizeX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeX");
// m_Entity_nLightProbeSizeY // m_Entity_nLightProbeSizeY
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeY")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeY")]
public ref Int32 Entity_nLightProbeSizeY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeY"); public ref Int32 Entity_nLightProbeSizeY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeY");
// m_Entity_nLightProbeSizeZ // m_Entity_nLightProbeSizeZ
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeZ")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeZ")]
public ref Int32 Entity_nLightProbeSizeZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeZ"); public ref Int32 Entity_nLightProbeSizeZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeSizeZ");
// m_Entity_nLightProbeAtlasX // m_Entity_nLightProbeAtlasX
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasX")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasX")]
public ref Int32 Entity_nLightProbeAtlasX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasX"); public ref Int32 Entity_nLightProbeAtlasX => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasX");
// m_Entity_nLightProbeAtlasY // m_Entity_nLightProbeAtlasY
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasY")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasY")]
public ref Int32 Entity_nLightProbeAtlasY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasY"); public ref Int32 Entity_nLightProbeAtlasY => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasY");
// m_Entity_nLightProbeAtlasZ // m_Entity_nLightProbeAtlasZ
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasZ")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasZ")]
public ref Int32 Entity_nLightProbeAtlasZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasZ"); public ref Int32 Entity_nLightProbeAtlasZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_nLightProbeAtlasZ");
// m_Entity_bEnabled // m_Entity_bEnabled
[SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bEnabled")] [SchemaMember("CEnvCombinedLightProbeVolume", "m_Entity_bEnabled")]
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bEnabled"); public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCombinedLightProbeVolume", "m_Entity_bEnabled");
} }

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@@ -18,76 +18,76 @@ public partial class CEnvCubemap : CBaseEntity
{ {
public CEnvCubemap (IntPtr pointer) : base(pointer) {} public CEnvCubemap (IntPtr pointer) : base(pointer) {}
// m_Entity_hCubemapTexture // m_Entity_hCubemapTexture
[SchemaMember("CEnvCubemap", "m_Entity_hCubemapTexture")] [SchemaMember("CEnvCubemap", "m_Entity_hCubemapTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hCubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCubemap", "m_Entity_hCubemapTexture"); public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hCubemapTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvCubemap", "m_Entity_hCubemapTexture");
// m_Entity_bCustomCubemapTexture // m_Entity_bCustomCubemapTexture
[SchemaMember("CEnvCubemap", "m_Entity_bCustomCubemapTexture")] [SchemaMember("CEnvCubemap", "m_Entity_bCustomCubemapTexture")]
public ref bool Entity_bCustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bCustomCubemapTexture"); public ref bool Entity_bCustomCubemapTexture => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bCustomCubemapTexture");
// m_Entity_flInfluenceRadius // m_Entity_flInfluenceRadius
[SchemaMember("CEnvCubemap", "m_Entity_flInfluenceRadius")] [SchemaMember("CEnvCubemap", "m_Entity_flInfluenceRadius")]
public ref float Entity_flInfluenceRadius => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flInfluenceRadius"); public ref float Entity_flInfluenceRadius => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flInfluenceRadius");
// m_Entity_vBoxProjectMins // m_Entity_vBoxProjectMins
[SchemaMember("CEnvCubemap", "m_Entity_vBoxProjectMins")] [SchemaMember("CEnvCubemap", "m_Entity_vBoxProjectMins")]
public Vector Entity_vBoxProjectMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vBoxProjectMins"); public Vector Entity_vBoxProjectMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vBoxProjectMins");
// m_Entity_vBoxProjectMaxs // m_Entity_vBoxProjectMaxs
[SchemaMember("CEnvCubemap", "m_Entity_vBoxProjectMaxs")] [SchemaMember("CEnvCubemap", "m_Entity_vBoxProjectMaxs")]
public Vector Entity_vBoxProjectMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vBoxProjectMaxs"); public Vector Entity_vBoxProjectMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vBoxProjectMaxs");
// m_Entity_bMoveable // m_Entity_bMoveable
[SchemaMember("CEnvCubemap", "m_Entity_bMoveable")] [SchemaMember("CEnvCubemap", "m_Entity_bMoveable")]
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bMoveable"); public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bMoveable");
// m_Entity_nHandshake // m_Entity_nHandshake
[SchemaMember("CEnvCubemap", "m_Entity_nHandshake")] [SchemaMember("CEnvCubemap", "m_Entity_nHandshake")]
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nHandshake"); public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nHandshake");
// m_Entity_nEnvCubeMapArrayIndex // m_Entity_nEnvCubeMapArrayIndex
[SchemaMember("CEnvCubemap", "m_Entity_nEnvCubeMapArrayIndex")] [SchemaMember("CEnvCubemap", "m_Entity_nEnvCubeMapArrayIndex")]
public ref Int32 Entity_nEnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nEnvCubeMapArrayIndex"); public ref Int32 Entity_nEnvCubeMapArrayIndex => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nEnvCubeMapArrayIndex");
// m_Entity_nPriority // m_Entity_nPriority
[SchemaMember("CEnvCubemap", "m_Entity_nPriority")] [SchemaMember("CEnvCubemap", "m_Entity_nPriority")]
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nPriority"); public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvCubemap", "m_Entity_nPriority");
// m_Entity_flEdgeFadeDist // m_Entity_flEdgeFadeDist
[SchemaMember("CEnvCubemap", "m_Entity_flEdgeFadeDist")] [SchemaMember("CEnvCubemap", "m_Entity_flEdgeFadeDist")]
public ref float Entity_flEdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flEdgeFadeDist"); public ref float Entity_flEdgeFadeDist => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flEdgeFadeDist");
// m_Entity_vEdgeFadeDists // m_Entity_vEdgeFadeDists
[SchemaMember("CEnvCubemap", "m_Entity_vEdgeFadeDists")] [SchemaMember("CEnvCubemap", "m_Entity_vEdgeFadeDists")]
public Vector Entity_vEdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vEdgeFadeDists"); public Vector Entity_vEdgeFadeDists => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvCubemap", "m_Entity_vEdgeFadeDists");
// m_Entity_flDiffuseScale // m_Entity_flDiffuseScale
[SchemaMember("CEnvCubemap", "m_Entity_flDiffuseScale")] [SchemaMember("CEnvCubemap", "m_Entity_flDiffuseScale")]
public ref float Entity_flDiffuseScale => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flDiffuseScale"); public ref float Entity_flDiffuseScale => ref Schema.GetRef<float>(this.Handle, "CEnvCubemap", "m_Entity_flDiffuseScale");
// m_Entity_bStartDisabled // m_Entity_bStartDisabled
[SchemaMember("CEnvCubemap", "m_Entity_bStartDisabled")] [SchemaMember("CEnvCubemap", "m_Entity_bStartDisabled")]
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bStartDisabled"); public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bStartDisabled");
// m_Entity_bDefaultEnvMap // m_Entity_bDefaultEnvMap
[SchemaMember("CEnvCubemap", "m_Entity_bDefaultEnvMap")] [SchemaMember("CEnvCubemap", "m_Entity_bDefaultEnvMap")]
public ref bool Entity_bDefaultEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bDefaultEnvMap"); public ref bool Entity_bDefaultEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bDefaultEnvMap");
// m_Entity_bDefaultSpecEnvMap // m_Entity_bDefaultSpecEnvMap
[SchemaMember("CEnvCubemap", "m_Entity_bDefaultSpecEnvMap")] [SchemaMember("CEnvCubemap", "m_Entity_bDefaultSpecEnvMap")]
public ref bool Entity_bDefaultSpecEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bDefaultSpecEnvMap"); public ref bool Entity_bDefaultSpecEnvMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bDefaultSpecEnvMap");
// m_Entity_bIndoorCubeMap // m_Entity_bIndoorCubeMap
[SchemaMember("CEnvCubemap", "m_Entity_bIndoorCubeMap")] [SchemaMember("CEnvCubemap", "m_Entity_bIndoorCubeMap")]
public ref bool Entity_bIndoorCubeMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bIndoorCubeMap"); public ref bool Entity_bIndoorCubeMap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bIndoorCubeMap");
// m_Entity_bCopyDiffuseFromDefaultCubemap // m_Entity_bCopyDiffuseFromDefaultCubemap
[SchemaMember("CEnvCubemap", "m_Entity_bCopyDiffuseFromDefaultCubemap")] [SchemaMember("CEnvCubemap", "m_Entity_bCopyDiffuseFromDefaultCubemap")]
public ref bool Entity_bCopyDiffuseFromDefaultCubemap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bCopyDiffuseFromDefaultCubemap"); public ref bool Entity_bCopyDiffuseFromDefaultCubemap => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bCopyDiffuseFromDefaultCubemap");
// m_Entity_bEnabled // m_Entity_bEnabled
[SchemaMember("CEnvCubemap", "m_Entity_bEnabled")] [SchemaMember("CEnvCubemap", "m_Entity_bEnabled")]
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bEnabled"); public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvCubemap", "m_Entity_bEnabled");
} }

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@@ -48,7 +48,11 @@ public partial class CEnvExplosion : CModelPointEntity
// m_iCustomDamageType // m_iCustomDamageType
[SchemaMember("CEnvExplosion", "m_iCustomDamageType")] [SchemaMember("CEnvExplosion", "m_iCustomDamageType")]
public ref Int32 CustomDamageType => ref Schema.GetRef<Int32>(this.Handle, "CEnvExplosion", "m_iCustomDamageType"); public ref DamageTypes_t CustomDamageType => ref Schema.GetRef<DamageTypes_t>(this.Handle, "CEnvExplosion", "m_iCustomDamageType");
// m_bCreateDebris
[SchemaMember("CEnvExplosion", "m_bCreateDebris")]
public ref bool CreateDebris => ref Schema.GetRef<bool>(this.Handle, "CEnvExplosion", "m_bCreateDebris");
// m_iszExplosionType // m_iszExplosionType
[SchemaMember("CEnvExplosion", "m_iszExplosionType")] [SchemaMember("CEnvExplosion", "m_iszExplosionType")]

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@@ -18,72 +18,72 @@ public partial class CEnvLightProbeVolume : CBaseEntity
{ {
public CEnvLightProbeVolume (IntPtr pointer) : base(pointer) {} public CEnvLightProbeVolume (IntPtr pointer) : base(pointer) {}
// m_Entity_hLightProbeTexture // m_Entity_hLightProbeTexture
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeTexture")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeTexture"); public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeTexture");
// m_Entity_hLightProbeDirectLightIndicesTexture // m_Entity_hLightProbeDirectLightIndicesTexture
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightIndicesTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture"); public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightIndicesTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightIndicesTexture");
// m_Entity_hLightProbeDirectLightScalarsTexture // m_Entity_hLightProbeDirectLightScalarsTexture
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightScalarsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture"); public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightScalarsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightScalarsTexture");
// m_Entity_hLightProbeDirectLightShadowsTexture // m_Entity_hLightProbeDirectLightShadowsTexture
[SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture")]
public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightShadowsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture"); public CStrongHandle<InfoForResourceTypeCTextureBase> Entity_hLightProbeDirectLightShadowsTexture => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeCTextureBase>>(this.Handle, "CEnvLightProbeVolume", "m_Entity_hLightProbeDirectLightShadowsTexture");
// m_Entity_vBoxMins // m_Entity_vBoxMins
[SchemaMember("CEnvLightProbeVolume", "m_Entity_vBoxMins")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_vBoxMins")]
public Vector Entity_vBoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvLightProbeVolume", "m_Entity_vBoxMins"); public Vector Entity_vBoxMins => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvLightProbeVolume", "m_Entity_vBoxMins");
// m_Entity_vBoxMaxs // m_Entity_vBoxMaxs
[SchemaMember("CEnvLightProbeVolume", "m_Entity_vBoxMaxs")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_vBoxMaxs")]
public Vector Entity_vBoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvLightProbeVolume", "m_Entity_vBoxMaxs"); public Vector Entity_vBoxMaxs => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvLightProbeVolume", "m_Entity_vBoxMaxs");
// m_Entity_bMoveable // m_Entity_bMoveable
[SchemaMember("CEnvLightProbeVolume", "m_Entity_bMoveable")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_bMoveable")]
public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bMoveable"); public ref bool Entity_bMoveable => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bMoveable");
// m_Entity_nHandshake // m_Entity_nHandshake
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nHandshake")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_nHandshake")]
public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nHandshake"); public ref Int32 Entity_nHandshake => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nHandshake");
// m_Entity_nPriority // m_Entity_nPriority
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nPriority")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_nPriority")]
public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nPriority"); public ref Int32 Entity_nPriority => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nPriority");
// m_Entity_bStartDisabled // m_Entity_bStartDisabled
[SchemaMember("CEnvLightProbeVolume", "m_Entity_bStartDisabled")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_bStartDisabled")]
public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bStartDisabled"); public ref bool Entity_bStartDisabled => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bStartDisabled");
// m_Entity_nLightProbeSizeX // m_Entity_nLightProbeSizeX
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeX")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeX")]
public ref Int32 Entity_nLightProbeSizeX => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeX"); public ref Int32 Entity_nLightProbeSizeX => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeX");
// m_Entity_nLightProbeSizeY // m_Entity_nLightProbeSizeY
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeY")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeY")]
public ref Int32 Entity_nLightProbeSizeY => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeY"); public ref Int32 Entity_nLightProbeSizeY => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeY");
// m_Entity_nLightProbeSizeZ // m_Entity_nLightProbeSizeZ
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeZ")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeSizeZ")]
public ref Int32 Entity_nLightProbeSizeZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeZ"); public ref Int32 Entity_nLightProbeSizeZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeSizeZ");
// m_Entity_nLightProbeAtlasX // m_Entity_nLightProbeAtlasX
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasX")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasX")]
public ref Int32 Entity_nLightProbeAtlasX => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasX"); public ref Int32 Entity_nLightProbeAtlasX => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasX");
// m_Entity_nLightProbeAtlasY // m_Entity_nLightProbeAtlasY
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasY")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasY")]
public ref Int32 Entity_nLightProbeAtlasY => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasY"); public ref Int32 Entity_nLightProbeAtlasY => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasY");
// m_Entity_nLightProbeAtlasZ // m_Entity_nLightProbeAtlasZ
[SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasZ")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasZ")]
public ref Int32 Entity_nLightProbeAtlasZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasZ"); public ref Int32 Entity_nLightProbeAtlasZ => ref Schema.GetRef<Int32>(this.Handle, "CEnvLightProbeVolume", "m_Entity_nLightProbeAtlasZ");
// m_Entity_bEnabled // m_Entity_bEnabled
[SchemaMember("CEnvLightProbeVolume", "m_Entity_bEnabled")] [SchemaMember("CEnvLightProbeVolume", "m_Entity_bEnabled")]
public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bEnabled"); public ref bool Entity_bEnabled => ref Schema.GetRef<bool>(this.Handle, "CEnvLightProbeVolume", "m_Entity_bEnabled");
} }

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@@ -26,13 +26,13 @@ public partial class CEnvMicrophone : CPointEntity
[SchemaMember("CEnvMicrophone", "m_hMeasureTarget")] [SchemaMember("CEnvMicrophone", "m_hMeasureTarget")]
public CHandle<CBaseEntity> MeasureTarget => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEnvMicrophone", "m_hMeasureTarget"); public CHandle<CBaseEntity> MeasureTarget => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEnvMicrophone", "m_hMeasureTarget");
// m_nSoundType // m_nSoundType
[SchemaMember("CEnvMicrophone", "m_nSoundType")] [SchemaMember("CEnvMicrophone", "m_nSoundType")]
public ref SoundTypes_t SoundType => ref Schema.GetRef<SoundTypes_t>(this.Handle, "CEnvMicrophone", "m_nSoundType"); public ref SoundTypes_t SoundType => ref Schema.GetRef<SoundTypes_t>(this.Handle, "CEnvMicrophone", "m_nSoundType");
// m_nSoundFlags // m_nSoundFlags
[SchemaMember("CEnvMicrophone", "m_nSoundFlags")] [SchemaMember("CEnvMicrophone", "m_nSoundFlags")]
public ref SoundFlags_t SoundFlags => ref Schema.GetRef<SoundFlags_t>(this.Handle, "CEnvMicrophone", "m_nSoundFlags"); public ref SoundFlags_t SoundFlags => ref Schema.GetRef<SoundFlags_t>(this.Handle, "CEnvMicrophone", "m_nSoundFlags");
// m_flSensitivity // m_flSensitivity
[SchemaMember("CEnvMicrophone", "m_flSensitivity")] [SchemaMember("CEnvMicrophone", "m_flSensitivity")]

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@@ -14,7 +14,7 @@ using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core; namespace CounterStrikeSharp.API.Core;
public partial class CEnvSoundscape : CServerOnlyEntity public partial class CEnvSoundscape : CBaseEntity
{ {
public CEnvSoundscape (IntPtr pointer) : base(pointer) {} public CEnvSoundscape (IntPtr pointer) : base(pointer) {}
@@ -26,14 +26,6 @@ public partial class CEnvSoundscape : CServerOnlyEntity
[SchemaMember("CEnvSoundscape", "m_flRadius")] [SchemaMember("CEnvSoundscape", "m_flRadius")]
public ref float Radius => ref Schema.GetRef<float>(this.Handle, "CEnvSoundscape", "m_flRadius"); public ref float Radius => ref Schema.GetRef<float>(this.Handle, "CEnvSoundscape", "m_flRadius");
// m_soundscapeName
[SchemaMember("CEnvSoundscape", "m_soundscapeName")]
public string SoundscapeName
{
get { return Schema.GetUtf8String(this.Handle, "CEnvSoundscape", "m_soundscapeName"); }
set { Schema.SetString(this.Handle, "CEnvSoundscape", "m_soundscapeName", value); }
}
// m_soundEventName // m_soundEventName
[SchemaMember("CEnvSoundscape", "m_soundEventName")] [SchemaMember("CEnvSoundscape", "m_soundEventName")]
public string SoundEventName public string SoundEventName
@@ -54,10 +46,6 @@ public partial class CEnvSoundscape : CServerOnlyEntity
[SchemaMember("CEnvSoundscape", "m_soundscapeEntityListId")] [SchemaMember("CEnvSoundscape", "m_soundscapeEntityListId")]
public ref Int32 SoundscapeEntityListId => ref Schema.GetRef<Int32>(this.Handle, "CEnvSoundscape", "m_soundscapeEntityListId"); public ref Int32 SoundscapeEntityListId => ref Schema.GetRef<Int32>(this.Handle, "CEnvSoundscape", "m_soundscapeEntityListId");
// m_soundEventHash
[SchemaMember("CEnvSoundscape", "m_soundEventHash")]
public ref UInt32 SoundEventHash => ref Schema.GetRef<UInt32>(this.Handle, "CEnvSoundscape", "m_soundEventHash");
// m_positionNames // m_positionNames
[SchemaMember("CEnvSoundscape", "m_positionNames")] [SchemaMember("CEnvSoundscape", "m_positionNames")]
public Span<string> PositionNames => Schema.GetFixedArray<string>(this.Handle, "CEnvSoundscape", "m_positionNames", 8); public Span<string> PositionNames => Schema.GetFixedArray<string>(this.Handle, "CEnvSoundscape", "m_positionNames", 8);
@@ -70,4 +58,16 @@ public partial class CEnvSoundscape : CServerOnlyEntity
[SchemaMember("CEnvSoundscape", "m_bDisabled")] [SchemaMember("CEnvSoundscape", "m_bDisabled")]
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CEnvSoundscape", "m_bDisabled"); public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CEnvSoundscape", "m_bDisabled");
// m_soundscapeName
[SchemaMember("CEnvSoundscape", "m_soundscapeName")]
public string SoundscapeName
{
get { return Schema.GetUtf8String(this.Handle, "CEnvSoundscape", "m_soundscapeName"); }
set { Schema.SetString(this.Handle, "CEnvSoundscape", "m_soundscapeName", value); }
}
// m_soundEventHash
[SchemaMember("CEnvSoundscape", "m_soundEventHash")]
public ref UInt32 SoundEventHash => ref Schema.GetRef<UInt32>(this.Handle, "CEnvSoundscape", "m_soundEventHash");
} }

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@@ -46,6 +46,14 @@ public partial class CEnvVolumetricFogController : CBaseEntity
[SchemaMember("CEnvVolumetricFogController", "m_flIndirectStrength")] [SchemaMember("CEnvVolumetricFogController", "m_flIndirectStrength")]
public ref float IndirectStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flIndirectStrength"); public ref float IndirectStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_flIndirectStrength");
// m_nVolumeDepth
[SchemaMember("CEnvVolumetricFogController", "m_nVolumeDepth")]
public ref Int32 VolumeDepth => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nVolumeDepth");
// m_fFirstVolumeSliceThickness
[SchemaMember("CEnvVolumetricFogController", "m_fFirstVolumeSliceThickness")]
public ref float FirstVolumeSliceThickness => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fFirstVolumeSliceThickness");
// m_nIndirectTextureDimX // m_nIndirectTextureDimX
[SchemaMember("CEnvVolumetricFogController", "m_nIndirectTextureDimX")] [SchemaMember("CEnvVolumetricFogController", "m_nIndirectTextureDimX")]
public ref Int32 IndirectTextureDimX => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nIndirectTextureDimX"); public ref Int32 IndirectTextureDimX => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nIndirectTextureDimX");
@@ -114,10 +122,10 @@ public partial class CEnvVolumetricFogController : CBaseEntity
[SchemaMember("CEnvVolumetricFogController", "m_bEnableIndirect")] [SchemaMember("CEnvVolumetricFogController", "m_bEnableIndirect")]
public ref bool EnableIndirect => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bEnableIndirect"); public ref bool EnableIndirect => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bEnableIndirect");
// m_bIndirectUseLPVs // m_bIndirectUseLPVs
[SchemaMember("CEnvVolumetricFogController", "m_bIndirectUseLPVs")] [SchemaMember("CEnvVolumetricFogController", "m_bIndirectUseLPVs")]
public ref bool IndirectUseLPVs => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bIndirectUseLPVs"); public ref bool IndirectUseLPVs => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bIndirectUseLPVs");
// m_bIsMaster // m_bIsMaster
[SchemaMember("CEnvVolumetricFogController", "m_bIsMaster")] [SchemaMember("CEnvVolumetricFogController", "m_bIsMaster")]
public ref bool IsMaster => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bIsMaster"); public ref bool IsMaster => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bIsMaster");
@@ -130,18 +138,18 @@ public partial class CEnvVolumetricFogController : CBaseEntity
[SchemaMember("CEnvVolumetricFogController", "m_nForceRefreshCount")] [SchemaMember("CEnvVolumetricFogController", "m_nForceRefreshCount")]
public ref Int32 ForceRefreshCount => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nForceRefreshCount"); public ref Int32 ForceRefreshCount => ref Schema.GetRef<Int32>(this.Handle, "CEnvVolumetricFogController", "m_nForceRefreshCount");
// m_fNoiseSpeed // m_fNoiseSpeed
[SchemaMember("CEnvVolumetricFogController", "m_fNoiseSpeed")] [SchemaMember("CEnvVolumetricFogController", "m_fNoiseSpeed")]
public ref float NoiseSpeed => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseSpeed"); public ref float NoiseSpeed => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseSpeed");
// m_fNoiseStrength // m_fNoiseStrength
[SchemaMember("CEnvVolumetricFogController", "m_fNoiseStrength")] [SchemaMember("CEnvVolumetricFogController", "m_fNoiseStrength")]
public ref float NoiseStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseStrength"); public ref float NoiseStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogController", "m_fNoiseStrength");
// m_vNoiseScale // m_vNoiseScale
[SchemaMember("CEnvVolumetricFogController", "m_vNoiseScale")] [SchemaMember("CEnvVolumetricFogController", "m_vNoiseScale")]
public Vector NoiseScale => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvVolumetricFogController", "m_vNoiseScale"); public Vector NoiseScale => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvVolumetricFogController", "m_vNoiseScale");
// m_bFirstTime // m_bFirstTime
[SchemaMember("CEnvVolumetricFogController", "m_bFirstTime")] [SchemaMember("CEnvVolumetricFogController", "m_bFirstTime")]
public ref bool FirstTime => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bFirstTime"); public ref bool FirstTime => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogController", "m_bFirstTime");

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@@ -46,36 +46,40 @@ public partial class CEnvVolumetricFogVolume : CBaseEntity
[SchemaMember("CEnvVolumetricFogVolume", "m_flFalloffExponent")] [SchemaMember("CEnvVolumetricFogVolume", "m_flFalloffExponent")]
public ref float FalloffExponent => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_flFalloffExponent"); public ref float FalloffExponent => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_flFalloffExponent");
// m_flHeightFogDepth // m_flHeightFogDepth
[SchemaMember("CEnvVolumetricFogVolume", "m_flHeightFogDepth")] [SchemaMember("CEnvVolumetricFogVolume", "m_flHeightFogDepth")]
public ref float HeightFogDepth => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_flHeightFogDepth"); public ref float HeightFogDepth => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_flHeightFogDepth");
// m_fHeightFogEdgeWidth // m_fHeightFogEdgeWidth
[SchemaMember("CEnvVolumetricFogVolume", "m_fHeightFogEdgeWidth")] [SchemaMember("CEnvVolumetricFogVolume", "m_fHeightFogEdgeWidth")]
public ref float HeightFogEdgeWidth => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fHeightFogEdgeWidth"); public ref float HeightFogEdgeWidth => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fHeightFogEdgeWidth");
// m_fIndirectLightStrength // m_fIndirectLightStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_fIndirectLightStrength")] [SchemaMember("CEnvVolumetricFogVolume", "m_fIndirectLightStrength")]
public ref float IndirectLightStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fIndirectLightStrength"); public ref float IndirectLightStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fIndirectLightStrength");
// m_fSunLightStrength // m_fSunLightStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_fSunLightStrength")] [SchemaMember("CEnvVolumetricFogVolume", "m_fSunLightStrength")]
public ref float SunLightStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fSunLightStrength"); public ref float SunLightStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fSunLightStrength");
// m_fNoiseStrength // m_fNoiseStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_fNoiseStrength")] [SchemaMember("CEnvVolumetricFogVolume", "m_fNoiseStrength")]
public ref float NoiseStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fNoiseStrength"); public ref float NoiseStrength => ref Schema.GetRef<float>(this.Handle, "CEnvVolumetricFogVolume", "m_fNoiseStrength");
// m_bOverrideIndirectLightStrength // m_bOverrideIndirectLightStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideIndirectLightStrength")] [SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideIndirectLightStrength")]
public ref bool OverrideIndirectLightStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideIndirectLightStrength"); public ref bool OverrideIndirectLightStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideIndirectLightStrength");
// m_bOverrideSunLightStrength // m_bOverrideSunLightStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideSunLightStrength")] [SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideSunLightStrength")]
public ref bool OverrideSunLightStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideSunLightStrength"); public ref bool OverrideSunLightStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideSunLightStrength");
// m_bOverrideNoiseStrength // m_bOverrideNoiseStrength
[SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideNoiseStrength")] [SchemaMember("CEnvVolumetricFogVolume", "m_bOverrideNoiseStrength")]
public ref bool OverrideNoiseStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideNoiseStrength"); public ref bool OverrideNoiseStrength => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bOverrideNoiseStrength");
// m_bAllowLPVIndirect
[SchemaMember("CEnvVolumetricFogVolume", "m_bAllowLPVIndirect")]
public ref bool AllowLPVIndirect => ref Schema.GetRef<bool>(this.Handle, "CEnvVolumetricFogVolume", "m_bAllowLPVIndirect");
} }

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@@ -138,8 +138,8 @@ public partial class CEnvWindShared : NativeObject
[SchemaMember("CEnvWindShared", "m_flWindSpeedVariation")] [SchemaMember("CEnvWindShared", "m_flWindSpeedVariation")]
public ref float WindSpeedVariation => ref Schema.GetRef<float>(this.Handle, "CEnvWindShared", "m_flWindSpeedVariation"); public ref float WindSpeedVariation => ref Schema.GetRef<float>(this.Handle, "CEnvWindShared", "m_flWindSpeedVariation");
// m_iEntIndex // m_hEntOwner
[SchemaMember("CEnvWindShared", "m_iEntIndex")] [SchemaMember("CEnvWindShared", "m_hEntOwner")]
public CEntityIndex EntIndex => Schema.GetDeclaredClass<CEntityIndex>(this.Handle, "CEnvWindShared", "m_iEntIndex"); public CHandle<CBaseEntity> EntOwner => Schema.GetDeclaredClass<CHandle<CBaseEntity>>(this.Handle, "CEnvWindShared", "m_hEntOwner");
} }

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@@ -0,0 +1,209 @@
// <auto-generated />
#nullable enable
#pragma warning disable CS1591
using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;
namespace CounterStrikeSharp.API.Core;
public partial class CFuncMover : CBaseModelEntity
{
public CFuncMover (IntPtr pointer) : base(pointer) {}
// m_bCreateMovableNavMesh
[SchemaMember("CFuncMover", "m_bCreateMovableNavMesh")]
public ref bool CreateMovableNavMesh => ref Schema.GetRef<bool>(this.Handle, "CFuncMover", "m_bCreateMovableNavMesh");
// m_iszPathName
[SchemaMember("CFuncMover", "m_iszPathName")]
public string PathName
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszPathName"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszPathName", value); }
}
// m_hPathMover
[SchemaMember("CFuncMover", "m_hPathMover")]
public CHandle<CPathMover> PathMover => Schema.GetDeclaredClass<CHandle<CPathMover>>(this.Handle, "CFuncMover", "m_hPathMover");
// m_iszPathNodeStart
[SchemaMember("CFuncMover", "m_iszPathNodeStart")]
public string PathNodeStart
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszPathNodeStart"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszPathNodeStart", value); }
}
// m_eMoveType
[SchemaMember("CFuncMover", "m_eMoveType")]
public ref CFuncMoverMove_t MoveType => ref Schema.GetRef<CFuncMoverMove_t>(this.Handle, "CFuncMover", "m_eMoveType");
// m_bIsReversing
[SchemaMember("CFuncMover", "m_bIsReversing")]
public ref bool IsReversing => ref Schema.GetRef<bool>(this.Handle, "CFuncMover", "m_bIsReversing");
// m_vTarget
[SchemaMember("CFuncMover", "m_vTarget")]
public Vector Target => Schema.GetDeclaredClass<Vector>(this.Handle, "CFuncMover", "m_vTarget");
// m_flStartSpeed
[SchemaMember("CFuncMover", "m_flStartSpeed")]
public ref float StartSpeed => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flStartSpeed");
// m_flPathLocation
[SchemaMember("CFuncMover", "m_flPathLocation")]
public ref float PathLocation => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flPathLocation");
// m_flT
[SchemaMember("CFuncMover", "m_flT")]
public ref float T => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flT");
// m_nCurrentNodeIndex
[SchemaMember("CFuncMover", "m_nCurrentNodeIndex")]
public ref Int32 CurrentNodeIndex => ref Schema.GetRef<Int32>(this.Handle, "CFuncMover", "m_nCurrentNodeIndex");
// m_nPreviousNodeIndex
[SchemaMember("CFuncMover", "m_nPreviousNodeIndex")]
public ref Int32 PreviousNodeIndex => ref Schema.GetRef<Int32>(this.Handle, "CFuncMover", "m_nPreviousNodeIndex");
// m_bFixedOrientation
[SchemaMember("CFuncMover", "m_bFixedOrientation")]
public ref bool FixedOrientation => ref Schema.GetRef<bool>(this.Handle, "CFuncMover", "m_bFixedOrientation");
// m_bFixedPitch
[SchemaMember("CFuncMover", "m_bFixedPitch")]
public ref bool FixedPitch => ref Schema.GetRef<bool>(this.Handle, "CFuncMover", "m_bFixedPitch");
// m_eSolidType
[SchemaMember("CFuncMover", "m_eSolidType")]
public ref SolidType_t SolidType => ref Schema.GetRef<SolidType_t>(this.Handle, "CFuncMover", "m_eSolidType");
// m_bIsMoving
[SchemaMember("CFuncMover", "m_bIsMoving")]
public ref bool IsMoving => ref Schema.GetRef<bool>(this.Handle, "CFuncMover", "m_bIsMoving");
// m_flTimeToReachMaxSpeed
[SchemaMember("CFuncMover", "m_flTimeToReachMaxSpeed")]
public ref float TimeToReachMaxSpeed => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flTimeToReachMaxSpeed");
// m_flDistanceToReachMaxSpeed
[SchemaMember("CFuncMover", "m_flDistanceToReachMaxSpeed")]
public ref float DistanceToReachMaxSpeed => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flDistanceToReachMaxSpeed");
// m_flTimeToReachZeroSpeed
[SchemaMember("CFuncMover", "m_flTimeToReachZeroSpeed")]
public ref float TimeToReachZeroSpeed => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flTimeToReachZeroSpeed");
// m_flDistanceToReachZeroSpeed
[SchemaMember("CFuncMover", "m_flDistanceToReachZeroSpeed")]
public ref float DistanceToReachZeroSpeed => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flDistanceToReachZeroSpeed");
// m_flTimeMovementStart
[SchemaMember("CFuncMover", "m_flTimeMovementStart")]
public ref float TimeMovementStart => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flTimeMovementStart");
// m_flTimeMovementStop
[SchemaMember("CFuncMover", "m_flTimeMovementStop")]
public ref float TimeMovementStop => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flTimeMovementStop");
// m_hStopAtNode
[SchemaMember("CFuncMover", "m_hStopAtNode")]
public CHandle<CMoverPathNode> StopAtNode => Schema.GetDeclaredClass<CHandle<CMoverPathNode>>(this.Handle, "CFuncMover", "m_hStopAtNode");
// m_flPathLocationToBeginStop
[SchemaMember("CFuncMover", "m_flPathLocationToBeginStop")]
public ref float PathLocationToBeginStop => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flPathLocationToBeginStop");
// m_iszStartForwardSound
[SchemaMember("CFuncMover", "m_iszStartForwardSound")]
public string StartForwardSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszStartForwardSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszStartForwardSound", value); }
}
// m_iszLoopForwardSound
[SchemaMember("CFuncMover", "m_iszLoopForwardSound")]
public string LoopForwardSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszLoopForwardSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszLoopForwardSound", value); }
}
// m_iszStopForwardSound
[SchemaMember("CFuncMover", "m_iszStopForwardSound")]
public string StopForwardSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszStopForwardSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszStopForwardSound", value); }
}
// m_iszStartReverseSound
[SchemaMember("CFuncMover", "m_iszStartReverseSound")]
public string StartReverseSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszStartReverseSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszStartReverseSound", value); }
}
// m_iszLoopReverseSound
[SchemaMember("CFuncMover", "m_iszLoopReverseSound")]
public string LoopReverseSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszLoopReverseSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszLoopReverseSound", value); }
}
// m_iszStopReverseSound
[SchemaMember("CFuncMover", "m_iszStopReverseSound")]
public string StopReverseSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszStopReverseSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszStopReverseSound", value); }
}
// m_iszArriveAtDestinationSound
[SchemaMember("CFuncMover", "m_iszArriveAtDestinationSound")]
public string ArriveAtDestinationSound
{
get { return Schema.GetUtf8String(this.Handle, "CFuncMover", "m_iszArriveAtDestinationSound"); }
set { Schema.SetString(this.Handle, "CFuncMover", "m_iszArriveAtDestinationSound", value); }
}
// m_OnMovementEnd
[SchemaMember("CFuncMover", "m_OnMovementEnd")]
public CEntityIOOutput OnMovementEnd => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CFuncMover", "m_OnMovementEnd");
// m_bStartAtEnd
[SchemaMember("CFuncMover", "m_bStartAtEnd")]
public ref bool StartAtEnd => ref Schema.GetRef<bool>(this.Handle, "CFuncMover", "m_bStartAtEnd");
// m_eOrientationUpdate
[SchemaMember("CFuncMover", "m_eOrientationUpdate")]
public ref CFuncMoverOrientationUpdate_t OrientationUpdate => ref Schema.GetRef<CFuncMoverOrientationUpdate_t>(this.Handle, "CFuncMover", "m_eOrientationUpdate");
// m_flTimeStartOrientationChange
[SchemaMember("CFuncMover", "m_flTimeStartOrientationChange")]
public ref float TimeStartOrientationChange => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flTimeStartOrientationChange");
// m_flTimeToBlendToNewOrientation
[SchemaMember("CFuncMover", "m_flTimeToBlendToNewOrientation")]
public ref float TimeToBlendToNewOrientation => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flTimeToBlendToNewOrientation");
// m_flDurationBlendToNewOrientationRan
[SchemaMember("CFuncMover", "m_flDurationBlendToNewOrientationRan")]
public ref float DurationBlendToNewOrientationRan => ref Schema.GetRef<float>(this.Handle, "CFuncMover", "m_flDurationBlendToNewOrientationRan");
// m_qOriginalOrientation
[SchemaMember("CFuncMover", "m_qOriginalOrientation")]
public Quaternion OriginalOrientation => Schema.GetDeclaredClass<Quaternion>(this.Handle, "CFuncMover", "m_qOriginalOrientation");
}

View File

@@ -18,26 +18,6 @@ public partial class CFuncShatterglass : CBaseModelEntity
{ {
public CFuncShatterglass (IntPtr pointer) : base(pointer) {} public CFuncShatterglass (IntPtr pointer) : base(pointer) {}
// m_hGlassMaterialDamaged
[SchemaMember("CFuncShatterglass", "m_hGlassMaterialDamaged")]
public CStrongHandle<InfoForResourceTypeIMaterial2> GlassMaterialDamaged => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CFuncShatterglass", "m_hGlassMaterialDamaged");
// m_hGlassMaterialUndamaged
[SchemaMember("CFuncShatterglass", "m_hGlassMaterialUndamaged")]
public CStrongHandle<InfoForResourceTypeIMaterial2> GlassMaterialUndamaged => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CFuncShatterglass", "m_hGlassMaterialUndamaged");
// m_hConcreteMaterialEdgeFace
[SchemaMember("CFuncShatterglass", "m_hConcreteMaterialEdgeFace")]
public CStrongHandle<InfoForResourceTypeIMaterial2> ConcreteMaterialEdgeFace => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CFuncShatterglass", "m_hConcreteMaterialEdgeFace");
// m_hConcreteMaterialEdgeCaps
[SchemaMember("CFuncShatterglass", "m_hConcreteMaterialEdgeCaps")]
public CStrongHandle<InfoForResourceTypeIMaterial2> ConcreteMaterialEdgeCaps => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CFuncShatterglass", "m_hConcreteMaterialEdgeCaps");
// m_hConcreteMaterialEdgeFins
[SchemaMember("CFuncShatterglass", "m_hConcreteMaterialEdgeFins")]
public CStrongHandle<InfoForResourceTypeIMaterial2> ConcreteMaterialEdgeFins => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CFuncShatterglass", "m_hConcreteMaterialEdgeFins");
// m_matPanelTransform // m_matPanelTransform
[SchemaMember("CFuncShatterglass", "m_matPanelTransform")] [SchemaMember("CFuncShatterglass", "m_matPanelTransform")]
public matrix3x4_t MatPanelTransform => Schema.GetDeclaredClass<matrix3x4_t>(this.Handle, "CFuncShatterglass", "m_matPanelTransform"); public matrix3x4_t MatPanelTransform => Schema.GetDeclaredClass<matrix3x4_t>(this.Handle, "CFuncShatterglass", "m_matPanelTransform");
@@ -54,14 +34,6 @@ public partial class CFuncShatterglass : CBaseModelEntity
[SchemaMember("CFuncShatterglass", "m_PanelSize")] [SchemaMember("CFuncShatterglass", "m_PanelSize")]
public Vector2D PanelSize => Schema.GetDeclaredClass<Vector2D>(this.Handle, "CFuncShatterglass", "m_PanelSize"); public Vector2D PanelSize => Schema.GetDeclaredClass<Vector2D>(this.Handle, "CFuncShatterglass", "m_PanelSize");
// m_vecPanelNormalWs
[SchemaMember("CFuncShatterglass", "m_vecPanelNormalWs")]
public Vector PanelNormalWs => Schema.GetDeclaredClass<Vector>(this.Handle, "CFuncShatterglass", "m_vecPanelNormalWs");
// m_nNumShardsEverCreated
[SchemaMember("CFuncShatterglass", "m_nNumShardsEverCreated")]
public ref Int32 NumShardsEverCreated => ref Schema.GetRef<Int32>(this.Handle, "CFuncShatterglass", "m_nNumShardsEverCreated");
// m_flLastShatterSoundEmitTime // m_flLastShatterSoundEmitTime
[SchemaMember("CFuncShatterglass", "m_flLastShatterSoundEmitTime")] [SchemaMember("CFuncShatterglass", "m_flLastShatterSoundEmitTime")]
public ref float LastShatterSoundEmitTime => ref Schema.GetRef<float>(this.Handle, "CFuncShatterglass", "m_flLastShatterSoundEmitTime"); public ref float LastShatterSoundEmitTime => ref Schema.GetRef<float>(this.Handle, "CFuncShatterglass", "m_flLastShatterSoundEmitTime");
@@ -94,10 +66,6 @@ public partial class CFuncShatterglass : CBaseModelEntity
[SchemaMember("CFuncShatterglass", "m_bBroken")] [SchemaMember("CFuncShatterglass", "m_bBroken")]
public ref bool Broken => ref Schema.GetRef<bool>(this.Handle, "CFuncShatterglass", "m_bBroken"); public ref bool Broken => ref Schema.GetRef<bool>(this.Handle, "CFuncShatterglass", "m_bBroken");
// m_bHasRateLimitedShards
[SchemaMember("CFuncShatterglass", "m_bHasRateLimitedShards")]
public ref bool HasRateLimitedShards => ref Schema.GetRef<bool>(this.Handle, "CFuncShatterglass", "m_bHasRateLimitedShards");
// m_bGlassNavIgnore // m_bGlassNavIgnore
[SchemaMember("CFuncShatterglass", "m_bGlassNavIgnore")] [SchemaMember("CFuncShatterglass", "m_bGlassNavIgnore")]
public ref bool GlassNavIgnore => ref Schema.GetRef<bool>(this.Handle, "CFuncShatterglass", "m_bGlassNavIgnore"); public ref bool GlassNavIgnore => ref Schema.GetRef<bool>(this.Handle, "CFuncShatterglass", "m_bGlassNavIgnore");
@@ -154,6 +122,10 @@ public partial class CFuncShatterglass : CBaseModelEntity
[SchemaMember("CFuncShatterglass", "m_vExtraDamagePositions")] [SchemaMember("CFuncShatterglass", "m_vExtraDamagePositions")]
public NetworkedVector<Vector> ExtraDamagePositions => Schema.GetDeclaredClass<NetworkedVector<Vector>>(this.Handle, "CFuncShatterglass", "m_vExtraDamagePositions"); public NetworkedVector<Vector> ExtraDamagePositions => Schema.GetDeclaredClass<NetworkedVector<Vector>>(this.Handle, "CFuncShatterglass", "m_vExtraDamagePositions");
// m_vInitialPanelVertices
[SchemaMember("CFuncShatterglass", "m_vInitialPanelVertices")]
public NetworkedVector<Vector4D> InitialPanelVertices => Schema.GetDeclaredClass<NetworkedVector<Vector4D>>(this.Handle, "CFuncShatterglass", "m_vInitialPanelVertices");
// m_OnBroken // m_OnBroken
[SchemaMember("CFuncShatterglass", "m_OnBroken")] [SchemaMember("CFuncShatterglass", "m_OnBroken")]
public CEntityIOOutput OnBroken => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CFuncShatterglass", "m_OnBroken"); public CEntityIOOutput OnBroken => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CFuncShatterglass", "m_OnBroken");
@@ -162,4 +134,8 @@ public partial class CFuncShatterglass : CBaseModelEntity
[SchemaMember("CFuncShatterglass", "m_iSurfaceType")] [SchemaMember("CFuncShatterglass", "m_iSurfaceType")]
public ref byte SurfaceType => ref Schema.GetRef<byte>(this.Handle, "CFuncShatterglass", "m_iSurfaceType"); public ref byte SurfaceType => ref Schema.GetRef<byte>(this.Handle, "CFuncShatterglass", "m_iSurfaceType");
// m_hMaterialDamageBase
[SchemaMember("CFuncShatterglass", "m_hMaterialDamageBase")]
public CStrongHandle<InfoForResourceTypeIMaterial2> MaterialDamageBase => Schema.GetDeclaredClass<CStrongHandle<InfoForResourceTypeIMaterial2>>(this.Handle, "CFuncShatterglass", "m_hMaterialDamageBase");
} }

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@@ -18,10 +18,10 @@ public partial class CGameRules : NativeObject
{ {
public CGameRules (IntPtr pointer) : base(pointer) {} public CGameRules (IntPtr pointer) : base(pointer) {}
// __m_pChainEntity // __m_pChainEntity
[SchemaMember("CGameRules", "__m_pChainEntity")] [SchemaMember("CGameRules", "__m_pChainEntity")]
public CNetworkVarChainer __m_pChainEntity => Schema.GetDeclaredClass<CNetworkVarChainer>(this.Handle, "CGameRules", "__m_pChainEntity"); public CNetworkVarChainer __m_pChainEntity => Schema.GetDeclaredClass<CNetworkVarChainer>(this.Handle, "CGameRules", "__m_pChainEntity");
// m_szQuestName // m_szQuestName
[SchemaMember("CGameRules", "m_szQuestName")] [SchemaMember("CGameRules", "m_szQuestName")]
public string QuestName public string QuestName
@@ -34,16 +34,16 @@ public partial class CGameRules : NativeObject
[SchemaMember("CGameRules", "m_nQuestPhase")] [SchemaMember("CGameRules", "m_nQuestPhase")]
public ref Int32 QuestPhase => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nQuestPhase"); public ref Int32 QuestPhase => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nQuestPhase");
// m_nTotalPausedTicks // m_nTotalPausedTicks
[SchemaMember("CGameRules", "m_nTotalPausedTicks")] [SchemaMember("CGameRules", "m_nTotalPausedTicks")]
public ref Int32 TotalPausedTicks => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nTotalPausedTicks"); public ref Int32 TotalPausedTicks => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nTotalPausedTicks");
// m_nPauseStartTick // m_nPauseStartTick
[SchemaMember("CGameRules", "m_nPauseStartTick")] [SchemaMember("CGameRules", "m_nPauseStartTick")]
public ref Int32 PauseStartTick => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nPauseStartTick"); public ref Int32 PauseStartTick => ref Schema.GetRef<Int32>(this.Handle, "CGameRules", "m_nPauseStartTick");
// m_bGamePaused // m_bGamePaused
[SchemaMember("CGameRules", "m_bGamePaused")] [SchemaMember("CGameRules", "m_bGamePaused")]
public ref bool GamePaused => ref Schema.GetRef<bool>(this.Handle, "CGameRules", "m_bGamePaused"); public ref bool GamePaused => ref Schema.GetRef<bool>(this.Handle, "CGameRules", "m_bGamePaused");
} }

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@@ -102,10 +102,10 @@ public partial class CGameSceneNode : NativeObject
[SchemaMember("CGameSceneNode", "m_flZOffset")] [SchemaMember("CGameSceneNode", "m_flZOffset")]
public ref float ZOffset => ref Schema.GetRef<float>(this.Handle, "CGameSceneNode", "m_flZOffset"); public ref float ZOffset => ref Schema.GetRef<float>(this.Handle, "CGameSceneNode", "m_flZOffset");
// m_flClientLocalScale // m_flClientLocalScale
[SchemaMember("CGameSceneNode", "m_flClientLocalScale")] [SchemaMember("CGameSceneNode", "m_flClientLocalScale")]
public ref float ClientLocalScale => ref Schema.GetRef<float>(this.Handle, "CGameSceneNode", "m_flClientLocalScale"); public ref float ClientLocalScale => ref Schema.GetRef<float>(this.Handle, "CGameSceneNode", "m_flClientLocalScale");
// m_vRenderOrigin // m_vRenderOrigin
[SchemaMember("CGameSceneNode", "m_vRenderOrigin")] [SchemaMember("CGameSceneNode", "m_vRenderOrigin")]
public Vector RenderOrigin => Schema.GetDeclaredClass<Vector>(this.Handle, "CGameSceneNode", "m_vRenderOrigin"); public Vector RenderOrigin => Schema.GetDeclaredClass<Vector>(this.Handle, "CGameSceneNode", "m_vRenderOrigin");

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@@ -22,4 +22,16 @@ public partial class CInfoPlayerStart : CPointEntity
[SchemaMember("CInfoPlayerStart", "m_bDisabled")] [SchemaMember("CInfoPlayerStart", "m_bDisabled")]
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CInfoPlayerStart", "m_bDisabled"); public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CInfoPlayerStart", "m_bDisabled");
// m_bIsMaster
[SchemaMember("CInfoPlayerStart", "m_bIsMaster")]
public ref bool IsMaster => ref Schema.GetRef<bool>(this.Handle, "CInfoPlayerStart", "m_bIsMaster");
// m_pPawnSubclass
[SchemaMember("CInfoPlayerStart", "m_pPawnSubclass")]
public string PawnSubclass
{
get { return Schema.GetUtf8String(this.Handle, "CInfoPlayerStart", "m_pPawnSubclass"); }
set { Schema.SetString(this.Handle, "CInfoPlayerStart", "m_pPawnSubclass", value); }
}
} }

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@@ -22,10 +22,10 @@ public partial class CItem : CBaseAnimGraph
[SchemaMember("CItem", "m_OnPlayerTouch")] [SchemaMember("CItem", "m_OnPlayerTouch")]
public CEntityIOOutput OnPlayerTouch => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CItem", "m_OnPlayerTouch"); public CEntityIOOutput OnPlayerTouch => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CItem", "m_OnPlayerTouch");
// m_OnPlayerPickup // m_OnPlayerPickup
[SchemaMember("CItem", "m_OnPlayerPickup")] [SchemaMember("CItem", "m_OnPlayerPickup")]
public CEntityIOOutput OnPlayerPickup => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CItem", "m_OnPlayerPickup"); public CEntityIOOutput OnPlayerPickup => Schema.GetDeclaredClass<CEntityIOOutput>(this.Handle, "CItem", "m_OnPlayerPickup");
// m_bActivateWhenAtRest // m_bActivateWhenAtRest
[SchemaMember("CItem", "m_bActivateWhenAtRest")] [SchemaMember("CItem", "m_bActivateWhenAtRest")]
public ref bool ActivateWhenAtRest => ref Schema.GetRef<bool>(this.Handle, "CItem", "m_bActivateWhenAtRest"); public ref bool ActivateWhenAtRest => ref Schema.GetRef<bool>(this.Handle, "CItem", "m_bActivateWhenAtRest");

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@@ -34,10 +34,10 @@ public partial class CLogicCollisionPair : CLogicalEntity
set { Schema.SetString(this.Handle, "CLogicCollisionPair", "m_nameAttach2", value); } set { Schema.SetString(this.Handle, "CLogicCollisionPair", "m_nameAttach2", value); }
} }
// m_supportMultipleEntitiesWithSameName // m_supportMultipleEntitiesWithSameName
[SchemaMember("CLogicCollisionPair", "m_supportMultipleEntitiesWithSameName")] [SchemaMember("CLogicCollisionPair", "m_supportMultipleEntitiesWithSameName")]
public ref bool SupportMultipleEntitiesWithSameName => ref Schema.GetRef<bool>(this.Handle, "CLogicCollisionPair", "m_supportMultipleEntitiesWithSameName"); public ref bool SupportMultipleEntitiesWithSameName => ref Schema.GetRef<bool>(this.Handle, "CLogicCollisionPair", "m_supportMultipleEntitiesWithSameName");
// m_disabled // m_disabled
[SchemaMember("CLogicCollisionPair", "m_disabled")] [SchemaMember("CLogicCollisionPair", "m_disabled")]
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CLogicCollisionPair", "m_disabled"); public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CLogicCollisionPair", "m_disabled");

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@@ -50,4 +50,8 @@ public partial class CMapInfo : CPointEntity
[SchemaMember("CMapInfo", "m_bFadePlayerVisibilityFarZ")] [SchemaMember("CMapInfo", "m_bFadePlayerVisibilityFarZ")]
public ref bool FadePlayerVisibilityFarZ => ref Schema.GetRef<bool>(this.Handle, "CMapInfo", "m_bFadePlayerVisibilityFarZ"); public ref bool FadePlayerVisibilityFarZ => ref Schema.GetRef<bool>(this.Handle, "CMapInfo", "m_bFadePlayerVisibilityFarZ");
// m_bRainTraceToSkyEnabled
[SchemaMember("CMapInfo", "m_bRainTraceToSkyEnabled")]
public ref bool RainTraceToSkyEnabled => ref Schema.GetRef<bool>(this.Handle, "CMapInfo", "m_bRainTraceToSkyEnabled");
} }

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@@ -18,8 +18,8 @@ public partial class CMarkupVolume : CBaseModelEntity
{ {
public CMarkupVolume (IntPtr pointer) : base(pointer) {} public CMarkupVolume (IntPtr pointer) : base(pointer) {}
// m_bDisabled // m_bDisabled
[SchemaMember("CMarkupVolume", "m_bDisabled")] [SchemaMember("CMarkupVolume", "m_bDisabled")]
public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CMarkupVolume", "m_bDisabled"); public ref bool Disabled => ref Schema.GetRef<bool>(this.Handle, "CMarkupVolume", "m_bDisabled");
} }

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