<?xml version="1.0" encoding="utf-8"?>
<!-- https://learn.microsoft.com/en-us/dotnet/fundamentals/package-validation/diagnostic-ids -->
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  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.ActionType_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.AnimPoseControl</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CAISound</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CBaseFire</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CBaseViewModel</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CBreachCharge</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CBreachChargeProjectile</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CBubbling</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CBumpMine</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CBumpMineProjectile</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CCoopBonusCoin</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CCSGOViewModel</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CCSObserver_ViewModelServices</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CCSPlayer_ViewModelServices</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CCSWeaponBaseVDataAPI</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CEnvFireSensor</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CEnvFireSource</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CEnvFunnel</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CEnvMicrophone</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CEnvProjectedTexture</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CEnvScreenOverlay</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CEnvTracer</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CFire</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CFireSmoke</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CFists</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CInfoEnemyTerroristSpawn</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CItemHeavyAssaultSuit</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CLightGlow</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CMelee</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CommandEntitySpecType_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CommandExecMode_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CPlayer_ViewModelServices</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CPointScriptEntity</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CPredictedViewModel</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CProjectedDecal</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CSensorGrenade</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CSensorGrenadeProjectile</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CSound</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CSoundEnt</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CSun</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CSWeaponState_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CTablet</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CTriggerHurtGhost</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CTriggerTripWire</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CTripWireFire</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CTripWireFireProjectile</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CWeaponShield</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CWeaponZoneRepulsor</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.EventItemsGifted</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.EventPlayerChat</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.EventTrExitHintTrigger</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.EventTrMarkBestTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.EventTrMarkComplete</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.EventTrPlayerFlashbanged</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.EventTrShowExitMsgbox</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.EventTrShowFinishMsgbox</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.EventWeaponOutofammo</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.FilterTeam</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.MovementGait_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.NPCLookType_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.PlayerAnimEvent_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.PulseTestEnumColor_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.PulseTestEnumShape_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.ResponseFollowup</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.ScriptedMoveType_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.ShatterPanelMode</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.SosActionSortType_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.SoundFlags_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.SpawnDebugOverrideState_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.SpawnDebugRestrictionOverrideState_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0001</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.SpawnPointCoopEnemy</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.AnimValueSource.ManualFacingHeading</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.AnimVectorSource.FacingDirection</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.BasePlugin.CommandHandlers</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.BasePlugin.ConvarChangeHandlers</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.BeginDeathLifeStateTransition_t.NO_CHANGE_IN_LIFESTATE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ChickenActivity.HOP</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ChickenActivity.JUMP</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.Class_T.CLASS_BOMB</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.Class_T.CLASS_WEAPON_VIEWMODEL</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSPlayerBlockingUseAction_t.k_CSPlayerBlockingUseAction_CancelingSpawnRappelling</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSPlayerBlockingUseAction_t.k_CSPlayerBlockingUseAction_EquippingContract</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSPlayerBlockingUseAction_t.k_CSPlayerBlockingUseAction_EquippingExoJump</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSPlayerBlockingUseAction_t.k_CSPlayerBlockingUseAction_EquippingHeavyArmor</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSPlayerBlockingUseAction_t.k_CSPlayerBlockingUseAction_EquippingParachute</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSPlayerBlockingUseAction_t.k_CSPlayerBlockingUseAction_EquippingTabletUpgrade</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSPlayerBlockingUseAction_t.k_CSPlayerBlockingUseAction_OpeningSafe</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSPlayerBlockingUseAction_t.k_CSPlayerBlockingUseAction_PayingToOpenDoor</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSPlayerBlockingUseAction_t.k_CSPlayerBlockingUseAction_PickingUpBumpMine</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSPlayerBlockingUseAction_t.k_CSPlayerBlockingUseAction_TakingOffHeavyArmor</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSWeaponType.WEAPONTYPE_BREACHCHARGE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSWeaponType.WEAPONTYPE_BUMPMINE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSWeaponType.WEAPONTYPE_FISTS</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSWeaponType.WEAPONTYPE_MELEE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSWeaponType.WEAPONTYPE_SHIELD</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSWeaponType.WEAPONTYPE_TABLET</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSWeaponType.WEAPONTYPE_ZONE_REPULSOR</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.DamageTypes_t.DMG_DANGERZONE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.DebugOverlayBits_t.OVERLAY_WC_CHANGE_ENTITY</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_BODYGROUP_SET_TO_CLIP</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_BODYGROUP_SET_TO_NEXTCLIP</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_BODYGROUP_SET_VALUE_CMODEL_WPN</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_C4_SCREEN_TEXT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_PULSE_GRAPH_AIMAT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_RAGDOLL</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_SV_HIDE_SILENCER</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_SV_SHOW_SILENCER</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GrenadeType_t.GRENADE_TYPE_SENSOR</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GrenadeType_t.GRENADE_TYPE_SNOWBALL</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.loadout_slot_t.LOADOUT_SLOT_PET</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.NavAttributeEnum.NAV_MESH_PRECISE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.NavAttributeEnum.NAV_MESH_SHORT_HEIGHT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ObserverMode_t.OBS_MODE_DIRECTED</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PerformanceMode_t.PM_FULL_GIBS</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PerformanceMode_t.PM_REDUCED_GIBS</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.DIV_INT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.SET_REGISTER_DOMAIN_VALUE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_ANY</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_INVALID</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_SCHEMA_PTR</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.RagdollPoseControl.Relative</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.RenderBufferFlags_t.RENDER_BUFFER_APPEND_CONSUME_BUFFER</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.RenderBufferFlags_t.RENDER_BUFFER_PER_FRAME_WRITE_ONCE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.RenderBufferFlags_t.RENDER_BUFFER_UAV_COUNTER</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ScriptedMoveTo_t.CINE_MOVETO_CUSTOM</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ScriptedMoveTo_t.CINE_MOVETO_RUN</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ScriptedMoveTo_t.CINE_MOVETO_TELEPORT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ScriptedMoveTo_t.CINE_MOVETO_WAIT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ScriptedMoveTo_t.CINE_MOVETO_WAIT_FACING</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ScriptedMoveTo_t.CINE_MOVETO_WALK</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ShatterGlassStressType.SHATTERDRYWALL_CHUNKS</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_STEAMAUDIO_REVERB</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Memory.VirtualFunctions.AcceptInput</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Memory.VirtualFunctions.AcceptInputFunc</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Memory.VirtualFunctions.CBaseEntity_TakeDamageOld</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Memory.VirtualFunctions.CBaseEntity_TakeDamageOldFunc</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Memory.VirtualFunctions.ClientPrintAll</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Memory.VirtualFunctions.ClientPrintAllFunc</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Memory.VirtualFunctions.NetworkStateChanged</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Memory.VirtualFunctions.NetworkStateChangedFunc</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Memory.VirtualFunctions.StateChanged</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Memory.VirtualFunctions.StateChangedFunc</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CAI_ExpresserWithFollowup.get_PostponedFollowup</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseAnimGraph.get_ClientRagdoll</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseCombatCharacter.get_BloodColor</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseCombatCharacter.get_DamageCount</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseCombatCharacter.get_FieldOfView</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseCSGrenade.get_ThrowStrengthApproach</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseCSGrenadeProjectile.get_ClearFromPlayers</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseCSGrenadeProjectile.get_HasEverHitPlayer</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseEntity.get_DisableContextThinkStartTick</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseEntity.get_IsPlatform</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseEntity.get_OverriddenFriction</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseFlex.get_NextSceneEventId</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseModelEntity.get_DecalHealBloodRate</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseModelEntity.get_DecalHealHeightRate</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBasePlayerController.get_AutoKickDisabled</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBasePlayerController.get_LastLateCommandExecuted</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBasePlayerController.get_LastRealCommandNumberExecuted</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBasePlayerPawn.get_HighestGeneratedServerViewAngleChangeIndex</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBasePlayerWeaponVData.get_MuzzleAttachment</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBasePlayerWeaponVData.set_MuzzleAttachment(System.String)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseProp.get_MPreferredCatchTransform</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBaseTrigger.get_ClientSidePredicted</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBlood.get_Color</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakable.get_BasePropData</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakable.get_DmgModBullet</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakable.get_DmgModClub</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakable.get_DmgModExplosive</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakable.get_DmgModFire</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakable.get_Interactions</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakable.get_PhysicsDamageTableName</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakable.set_BasePropData(System.String)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakable.set_PhysicsDamageTableName(System.String)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakableProp.get_BasePropData</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakableProp.get_DmgModBullet</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakableProp.get_DmgModClub</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakableProp.get_DmgModExplosive</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakableProp.get_DmgModFire</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakableProp.get_FlareEnt</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakableProp.get_Interactions</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakableProp.get_NoGhostCollision</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakableProp.get_PhysicsDamageTableName</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakableProp.set_BasePropData(System.String)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CBreakableProp.set_PhysicsDamageTableName(System.String)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CC4.get_DroppedFromDeath</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CChicken.get_Activity</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CChicken.get_EggsPooped</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CChicken.get_InhibitDoorTimer</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CChicken.get_InhibitObstacleAvoidanceTimer</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CChicken.get_IsWaitingForLeader</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CChicken.get_LastEggPoopPosition</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CChicken.get_OriginalOwnerXuidHigh</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CChicken.get_OriginalOwnerXuidLow</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CColorCorrectionVolume.get_Enabled</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CColorCorrectionVolume.get_StartDisabled</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSBot.get_LastCoopSpawnPoint</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameModeRules_Deathmatch.get_DMBonusWeaponLoadoutSlot</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_CoopBonusCoinsFound</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_CoopBonusPistolsOnly</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_CoopMissionDeadPlayerRespawnEnabled</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_CoopMissionManager</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_CoopPlayersInDeploymentZone</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_CoopRespawnAndHealTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_DontIncrementCoopWave</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_FeaturedGiftersAccounts</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_FeaturedGiftersGifts</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_GuardianBotSkillLevelMax</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_GuardianBotSkillLevelMin</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_GuardianBuyUntilTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_GuardianGrenadesToGiveBots</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_GuardianModeSpecialKillsRemaining</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_GuardianModeSpecialWeaponNeeded</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_GuardianModeWaveNumber</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_HasTriggeredCoopSpawnReset</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_LoserBonus</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_NumGlobalGifters</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_NumGlobalGiftsGiven</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_NumGlobalGiftsPeriodSeconds</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_NumHeaviesToSpawn</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_RoundStartTicks</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_ServerPaused</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_ServerQuestID</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_SkipNextServerPerfSample</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSGameRules.get_SpawnedTerrorHuntHeavy</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayer_ItemServices.get_HasHeavyArmor</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayer_MovementServices.get_JumpUntil</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayer_MovementServices.get_JumpVel</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayer_MovementServices.get_MaxFallVelocity</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayer_MovementServices.get_StuckCheckTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayer_UseServices.get_TimeStartedHoldingUse</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayer_WeaponServices.get_OldInputHistoryCount</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayer_WeaponServices.get_OldShootPositionHistoryCount</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerController_ActionTrackingServices.get_TotalRoundDamageDealt</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerController_InGameMoneyServices.get_AccountMoneyEarnedForNextRound</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerController.get_ClanName</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerController.get_Kills</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerController.set_ClanName(System.String)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawn.get_Landseconds</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawn.get_LastHeadBoneTransformIsValid</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawn.get_PreviousModel</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawn.get_XLastHeadBoneTransform</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_AccumulatedDistanceTraveled</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_AddonBits</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_AllowAutoFollowTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_ArmorValue</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_BlockingUseActionInProgress</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_BombSiteIndex</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_Bot</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_BotAllowActive</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_CanMoveDuringFreezePeriod</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_ChickenIdleSoundTimer</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_ChickenJumpSoundTimer</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_CommittingSuicideOnTeamChange</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_CurrentDeafnessFilter</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_CurrentEquipmentValue</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_DealtDamageToEnemyMostRecentTimestamp</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_DeathCamMusic</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_DeathFlags</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_DeathInfoOrigin</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_DeathInfoTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_DetectedByEnemySensorTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_DiedAirborne</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_Direction</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_DisplayHistoryBits</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_EmitSoundTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_EntitySpottedState</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_EyeAngles</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_FlinchStack</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_FreezetimeEndEquipmentValue</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_GrenadeParametersStashed</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_GrenadeParameterStashTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_GuardianTooFarDistFrac</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_GunGameImmunity</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_GunGameImmunityColor</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_HasDeathInfo</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_HasNightVision</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_HeadConstraintOffset</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_HeavyAssaultSuitCooldownRemaining</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_HideTargetID</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_HitBodyPart</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_HitHeading</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_HostagesKilled</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_Hud_MiniScoreHidden</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_Hud_RadarHidden</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_IgnoreLadderJumpTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_ImmuneToGunGameDamageTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_InBombZoneTrigger</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_InNoDefuseArea</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_IntroCamTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_InvalidSteamLogonDelayed</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_IsDefusing</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_IsGrabbingHostage</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_IsScoped</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_IsSpawning</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_IsWalking</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_KilledByHeadshot</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_KilledByTaser</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LadderSurpressionTimer</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastAction</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastAttackedTeammate</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastBookmarkedPosition</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastBumpMineBumpTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastCollisionCeiling</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastCollisionCeilingChangeTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastConcurrentKilled</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastDistanceTraveledNotice</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastEquippedArmorTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastEquippedHelmetTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastFriendlyFireDamageReductionRatio</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastGivenBombTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastGivenDefuserTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastHealth</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastHitBox</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastKillerIndex</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastLadderNormal</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastLadderPos</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastMoneyUpdateTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastPickupPriority</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastPickupPriorityTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastStandingPos</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LastWeaponFireUsercmd</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_LowerBodyYawTarget</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_MenuStringBuffer</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_MolotovDamageTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_MoveState</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_MyCollisionGroup</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_NameChangeHistory</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_NextGuardianTooFarHurtTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_NightVisionOn</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_NumDangerZoneDamageHits</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_NumEnemiesAtRoundStart</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_NumEnemiesKilledThisRound</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_NumEnemiesKilledThisSpawn</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_Pet</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_PlayerPatchEconIndices</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_PrimaryAddon</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_ResetArmorNextSpawn</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_ResumeZoom</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_RoundStartEquipmentValue</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_SecondaryAddon</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_ShootAngleHistory</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_ShotsFired</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_ShouldHaveCash</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_SlopeDropHeight</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_SlopeDropOffset</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_SpotRules</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_StashedGrenadeThrowPosition</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_StashedShootAngles</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_StashedVelocity</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_StoredSpawnAngle</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_StoredSpawnPosition</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_Strafing</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_SurvivalTeamNumber</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_ThirdPersonHeading</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_ThrowPositionHistory</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_TotalBulletForce</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_VCollisionInitted</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_VelocityHistory</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_VelocityModifier</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_ViewModelServices</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_WaitForNoAttack</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_WasInBombZoneTrigger</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_WasNotKilledNaturally</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.get_WhichBombZone</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.set_GunGameImmunityColor(System.Drawing.Color)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSPlayerPawnBase.set_MenuStringBuffer(System.String)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_CurrentThirdPersonSequence</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_FiredOutOfAmmoEvent</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_FireSequenceStartTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_FireSequenceStartTimeAck</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_FireSequenceStartTimeChange</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_LastDeployTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_LastTimeInAir</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_NumEmptyAttacks</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_PlayerFireEvent</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_PlayerFireEventAttackType</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_ReloadsWithClips</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_ReloadVisuallyComplete</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_ScopeZoomEndTime</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_SeqFirePrimary</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_SeqFireSecondary</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_SeqIdle</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_SilencerBoneIndex</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_State</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_ThirdPersonFireSequences</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_ThirdPersonSequences</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_TimeWeaponIdle</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBase.get_ViewModelIndex</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBaseVData.get_AnimExtension</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBaseVData.get_BotAudibleRange</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBaseVData.get_HeatPerShot</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBaseVData.get_IdleInterval</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBaseVData.get_IronSightEyePos</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBaseVData.get_PivotAngle</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBaseVData.get_TimeToIdleAfterFire</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBaseVData.get_WrongTeamMsg</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBaseVData.set_AnimExtension(System.String)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CCSWeaponBaseVData.set_WrongTeamMsg(System.String)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CDamageRecord.get_ActualHealthRemoved</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CDamageRecord.get_Damage</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CDamageRecord.get_PlayerDamager</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CDamageRecord.get_PlayerRecipient</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEntityFlame.get_DangerSound</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEntityInstance.get_VisibleinPVS</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_BoxMaxs</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_BoxMins</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_Brightness</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_Color</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_CubemapTexture</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_CustomCubemapTexture</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_EdgeFadeDist</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_EdgeFadeDists</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_Enabled</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_EnvCubeMapArrayIndex</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_Handshake</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_LightProbeAtlasX</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_LightProbeAtlasY</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_LightProbeAtlasZ</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_LightProbeDirectLightIndicesTexture</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_LightProbeDirectLightScalarsTexture</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_LightProbeDirectLightShadowsTexture</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_LightProbeSizeX</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_LightProbeSizeY</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_LightProbeSizeZ</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_LightProbeTexture</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_Moveable</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_Priority</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.get_StartDisabled</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCombinedLightProbeVolume.set_Color(System.Drawing.Color)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_BoxProjectMaxs</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_BoxProjectMins</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_CopyDiffuseFromDefaultCubemap</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_CubemapTexture</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_CustomCubemapTexture</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_DefaultEnvMap</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_DefaultSpecEnvMap</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_DiffuseScale</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_EdgeFadeDist</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_EdgeFadeDists</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_Enabled</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_EnvCubeMapArrayIndex</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_Handshake</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_IndoorCubeMap</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_InfluenceRadius</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_Moveable</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_Priority</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvCubemap.get_StartDisabled</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvExplosion.get_CustomDamageType</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvExplosion.get_ExplosionType</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvExplosion.get_SpriteScale</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvExplosion.set_ExplosionType(System.String)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_BoxMaxs</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_BoxMins</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_Enabled</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_Handshake</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_LightProbeAtlasX</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_LightProbeAtlasY</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_LightProbeAtlasZ</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_LightProbeDirectLightIndicesTexture</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_LightProbeDirectLightScalarsTexture</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_LightProbeDirectLightShadowsTexture</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_LightProbeSizeX</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_LightProbeSizeY</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_LightProbeSizeZ</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_LightProbeTexture</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CEnvLightProbeVolume.get_Moveable</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <Left>.\ApiCompat\v202.dll</Left>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <Left>.\ApiCompat\v202.dll</Left>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <Left>.\ApiCompat\v202.dll</Left>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <Left>.\ApiCompat\v202.dll</Left>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <Left>.\ApiCompat\v202.dll</Left>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <Left>.\ApiCompat\v202.dll</Left>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <Left>.\ApiCompat\v202.dll</Left>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CTonemapController2.get_TonemapMinAvgLum</Target>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CTonemapController2.get_TonemapPercentTarget</Target>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <Left>.\ApiCompat\v202.dll</Left>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CTriggerHurt.get_BitsDamageInflict</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
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    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.CWeaponBaseItem.get_SequenceCompleteTimer</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
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    <DiagnosticId>CP0002</DiagnosticId>
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    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
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    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.EventPlayerConnect.set_Address(System.String)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
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    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.fogparams_t.get_NoReflectionFog</Target>
    <Left>.\ApiCompat\v202.dll</Left>
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    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.NativeAPI.ExecuteVirtualFunction``1(System.IntPtr,System.Object[])</Target>
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    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.PhysicsRagdollPose_t.get___m_pChainEntity</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.shard_model_desc_t.get_Material</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Core.shard_model_desc_t.get_ShatterPanelMode</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Modules.Cvars.ConVar.#ctor(System.IntPtr)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Modules.Cvars.ConVar.get_Handle</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Modules.Memory.DynamicFunctions.BaseMemoryFunction.InvokeInternal``1(System.Object[])</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0002</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Modules.Memory.DynamicFunctions.BaseMemoryFunction.InvokeInternalVoid(System.Object[])</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0005</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Modules.Menu.BaseMenu.Open(CounterStrikeSharp.API.Core.CCSPlayerController)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0006</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Modules.Menu.IMenu.Open(CounterStrikeSharp.API.Core.CCSPlayerController)</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0006</DiagnosticId>
    <Target>M:CounterStrikeSharp.API.Modules.Menu.IMenu.OpenToAll</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0007</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.CEnvSoundscape</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0010</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.FacingMode</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0010</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.InputLayoutVariation_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0010</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.NavAttributeEnum</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0010</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.RenderSlotType_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0010</DiagnosticId>
    <Target>T:CounterStrikeSharp.API.Core.TakeDamageFlags_t</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.AnimValueSource.LookHeading</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.BeginDeathLifeStateTransition_t.TRANSITION_TO_LIFESTATE_DEAD</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.BeginDeathLifeStateTransition_t.TRANSITION_TO_LIFESTATE_DYING</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ChickenActivity.GLIDE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ChickenActivity.LAND</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ChickenActivity.RUN</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ChickenActivity.WALK</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.Class_T.CLASS_DOOR</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.Class_T.NUM_CLASSIFY_CLASSES</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSPlayerBlockingUseAction_t.k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSPlayerBlockingUseAction_t.k_CSPlayerBlockingUseAction_MapLongUseEntity_Place</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSPlayerBlockingUseAction_t.k_CSPlayerBlockingUseAction_MaxCount</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.CSWeaponType.WEAPONTYPE_UNKNOWN</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.DamageTypes_t.DMG_BUCKSHOT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.DamageTypes_t.DMG_HEADSHOT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.DamageTypes_t.DMG_LASTGENERICFLAG</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.fieldtype_t.FIELD_TYPECOUNT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_BODYGROUP_SET_VALUE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_CLOTH_ATTR</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_CLOTH_EFFECT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_CLOTH_GROUND_OFFSET</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_CLOTH_STIFFEN</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_CREATE_ANIM_SCOPE_PROP</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_DISABLE_BODYGROUP</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_EJECT_MAG</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_ENABLE_BODYGROUP</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_STOP_RAGDOLL_CONTROL</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_CL_WEAPON_TRANSITION_INTO_HAND</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_FIRE_INPUT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_GRENADE_THROW_COMPLETE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_PULSE_GRAPH</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_PULSE_GRAPH_IKLOCKLEFTARM</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_PULSE_GRAPH_IKLOCKRIGHTARM</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_PULSE_GRAPH_LOOKAT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_SV_ATTACH_SILENCER_COMPLETE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_SV_DETACH_SILENCER_COMPLETE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_WEAPON_PERFORM_ATTACK</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_WPN_COMPLETE_RELOAD</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GameAnimEventIndex_t.AE_WPN_HEALTHSHOT_INJECT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.GrenadeType_t.GRENADE_TYPE_TOTAL</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ObserverInterpState_t.OBSERVER_INTERP_SETTLING</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ObserverInterpState_t.OBSERVER_INTERP_TRAVELING</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ObserverMode_t.NUM_OBSERVER_MODES</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleFloatMapType_t.PF_MAP_TYPE_COUNT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleFloatType_t.PF_TYPE_COUNT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleFloatType_t.PF_TYPE_PARTICLE_AGE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleFloatType_t.PF_TYPE_PARTICLE_AGE_NORMALIZED</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleFloatType_t.PF_TYPE_PARTICLE_FLOAT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleFloatType_t.PF_TYPE_PARTICLE_NOISE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleFloatType_t.PF_TYPE_PARTICLE_NUMBER</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleFloatType_t.PF_TYPE_PARTICLE_NUMBER_NORMALIZED</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleFloatType_t.PF_TYPE_PARTICLE_SPEED</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleFloatType_t.PF_TYPE_PARTICLE_VECTOR_COMPONENT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleFloatType_t.PF_TYPE_RENDERER_CAMERA_DISTANCE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleFloatType_t.PF_TYPE_RENDERER_CAMERA_DOT_PRODUCT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleOrientationSetMode_t.PARTICLE_ORIENTATION_SET_FROM_ROTATIONS</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleParentSetMode_t.PARTICLE_SET_PARENT_ROOT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_CLOSEST_CAMERA_POSITION</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_COUNT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_CP_DELTA</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_CP_RELATIVE_DIR</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_CP_RELATIVE_POSITION</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_CP_RELATIVE_RANDOM_DIR</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_CP_VALUE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_FLOAT_COMPONENTS</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_FLOAT_INTERP_CLAMPED</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_FLOAT_INTERP_GRADIENT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_FLOAT_INTERP_OPEN</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_PARTICLE_VELOCITY</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_RANDOM_UNIFORM</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ParticleVecType_t.PVEC_TYPE_RANDOM_UNIFORM_OFFSET</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.ADD</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.ADD_FLOAT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.ADD_INT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.ADD_STRING</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.AND</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.CONVERT_VALUE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.COPY</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.DIV</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.DIV_FLOAT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.EQ</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.EQ_BOOL</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.EQ_ENTITY_NAME</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.EQ_FLOAT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.EQ_INT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.EQ_STRING</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.GET_CONST</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.GET_CONST_INLINE_STORAGE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.LAST_SERIALIZED_CODE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.LT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.LT_FLOAT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.LT_INT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.LTE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.LTE_FLOAT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.LTE_INT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.MOD</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.MOD_FLOAT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.MOD_INT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.MUL</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.MUL_FLOAT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.MUL_INT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.NE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.NE_BOOL</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.NE_ENTITY_NAME</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.NE_FLOAT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.NE_INT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.NE_STRING</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.NEGATE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.NEGATE_FLOAT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.NEGATE_INT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.NOT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.OR</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.SUB</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.SUB_FLOAT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseInstructionCode_t.SUB_INT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_COLOR_RGB</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_COUNT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_CURSOR_FLOW</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_EHANDLE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_ENTITY_NAME</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_RESOURCE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_SCHEMA_ENUM</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_SNDEVT_GUID</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_TRANSFORM</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_TYPESAFE_INT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.PulseValueType_t.PVAL_VEC3</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.RenderPrimitiveType_t.RENDER_PRIM_TYPE_COUNT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.ShatterGlassStressType.SHATTERGLASS_EXPLOSIVE</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_AUTOFILTER</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_BOXVERB</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_DELAY</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_DIFFUSOR</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_DYNAMICS</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_DYNAMICS_3BAND</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_DYNAMICS_COMPRESSOR</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_EFFECT_CHAIN</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_MOD_DELAY</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_OSC</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_PANNER</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_PRESETDSP</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_RT_PITCH</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_SHAPER</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_STEAMAUDIO_DIRECT</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_STEAMAUDIO_HRTF</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_STEREODELAY</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_SUBGRAPH_SWITCH</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Core.VMixProcessorType_t.VPROCESSOR_UTILITY</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Commands.Targeting.TargetType.ExplicitName</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Commands.Targeting.TargetType.IdSteam64</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Commands.Targeting.TargetType.IdSteamEscaped</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Commands.Targeting.TargetType.IdUserid</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Commands.Targeting.TargetType.ImplicitName</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
  <Suppression>
    <DiagnosticId>CP0011</DiagnosticId>
    <Target>F:CounterStrikeSharp.API.Modules.Commands.Targeting.TargetType.Invalid</Target>
    <Left>.\ApiCompat\v202.dll</Left>
    <Right>obj\Debug\net8.0\CounterStrikeSharp.API.dll</Right>
  </Suppression>
</Suppressions>