// <auto-generated />
#nullable enable
#pragma warning disable CS1591

using System;
using System.Diagnostics;
using System.Drawing;
using CounterStrikeSharp;
using CounterStrikeSharp.API.Modules.Events;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using CounterStrikeSharp.API.Core.Attributes;

namespace CounterStrikeSharp.API.Core;

public partial class CEnvShake : CPointEntity
{
    public CEnvShake (IntPtr pointer) : base(pointer) {}

	// m_limitToEntity
	[SchemaMember("CEnvShake", "m_limitToEntity")]
	public string LimitToEntity
	{
		get { return Schema.GetUtf8String(this.Handle, "CEnvShake", "m_limitToEntity"); }
		set { Schema.SetString(this.Handle, "CEnvShake", "m_limitToEntity", value); }
	}

	// m_Amplitude
	[SchemaMember("CEnvShake", "m_Amplitude")]
	public ref float Amplitude => ref Schema.GetRef<float>(this.Handle, "CEnvShake", "m_Amplitude");

	// m_Frequency
	[SchemaMember("CEnvShake", "m_Frequency")]
	public ref float Frequency => ref Schema.GetRef<float>(this.Handle, "CEnvShake", "m_Frequency");

	// m_Duration
	[SchemaMember("CEnvShake", "m_Duration")]
	public ref float Duration => ref Schema.GetRef<float>(this.Handle, "CEnvShake", "m_Duration");

	// m_Radius
	[SchemaMember("CEnvShake", "m_Radius")]
	public ref float Radius => ref Schema.GetRef<float>(this.Handle, "CEnvShake", "m_Radius");

	// m_stopTime
	[SchemaMember("CEnvShake", "m_stopTime")]
	public ref float StopTime => ref Schema.GetRef<float>(this.Handle, "CEnvShake", "m_stopTime");

	// m_nextShake
	[SchemaMember("CEnvShake", "m_nextShake")]
	public ref float NextShake => ref Schema.GetRef<float>(this.Handle, "CEnvShake", "m_nextShake");

	// m_currentAmp
	[SchemaMember("CEnvShake", "m_currentAmp")]
	public ref float CurrentAmp => ref Schema.GetRef<float>(this.Handle, "CEnvShake", "m_currentAmp");

	// m_maxForce
	[SchemaMember("CEnvShake", "m_maxForce")]
	public Vector MaxForce => Schema.GetDeclaredClass<Vector>(this.Handle, "CEnvShake", "m_maxForce");

	// m_shakeCallback
	[SchemaMember("CEnvShake", "m_shakeCallback")]
	public CPhysicsShake ShakeCallback => Schema.GetDeclaredClass<CPhysicsShake>(this.Handle, "CEnvShake", "m_shakeCallback");

}
