// <auto-generated />
#nullable enable
#pragma warning disable CS1591

using System;

namespace CounterStrikeSharp.API.Core;

public enum RumbleEffect_t : uint
{
	RUMBLE_INVALID = 0xFFFFFFFF,
	RUMBLE_STOP_ALL = 0x0,
	RUMBLE_PISTOL = 0x1,
	RUMBLE_357 = 0x2,
	RUMBLE_SMG1 = 0x3,
	RUMBLE_AR2 = 0x4,
	RUMBLE_SHOTGUN_SINGLE = 0x5,
	RUMBLE_SHOTGUN_DOUBLE = 0x6,
	RUMBLE_AR2_ALT_FIRE = 0x7,
	RUMBLE_RPG_MISSILE = 0x8,
	RUMBLE_CROWBAR_SWING = 0x9,
	RUMBLE_AIRBOAT_GUN = 0xA,
	RUMBLE_JEEP_ENGINE_LOOP = 0xB,
	RUMBLE_FLAT_LEFT = 0xC,
	RUMBLE_FLAT_RIGHT = 0xD,
	RUMBLE_FLAT_BOTH = 0xE,
	RUMBLE_DMG_LOW = 0xF,
	RUMBLE_DMG_MED = 0x10,
	RUMBLE_DMG_HIGH = 0x11,
	RUMBLE_FALL_LONG = 0x12,
	RUMBLE_FALL_SHORT = 0x13,
	RUMBLE_PHYSCANNON_OPEN = 0x14,
	RUMBLE_PHYSCANNON_PUNT = 0x15,
	RUMBLE_PHYSCANNON_LOW = 0x16,
	RUMBLE_PHYSCANNON_MEDIUM = 0x17,
	RUMBLE_PHYSCANNON_HIGH = 0x18,
	NUM_RUMBLE_EFFECTS = 0x19,
}
